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L20[05:56:47] <vigilian> i missed my switch tracks
L21[05:56:49] <vigilian> ?
L22[05:57:08] <vigilian> I can't do even a pale copy of a station snif snif
L23[05:57:23] <vigilian> all my life is ruining (kidding)
L24[05:57:28] <vigilian> (.... almost)
L25[05:59:05] <Forecaster> "my life is ruined" would the the proper term
L26[05:59:06] <Forecaster> :P
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L39[09:05:34] <vigilian> I love my dictionnary
L40[09:06:05] <Forecaster> uh, okay
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L50[10:56:58] <bballboy2002> rip
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L58[12:53:58] <darkelarious> has anyone ever tried high speed and electric locomotives?
L59[12:54:02] <darkelarious> if yes, also with cesu carts?
L60[12:54:18] <bballboy2002> yes but not with CESU
L61[12:58:00] <Fleynic> So! a question that has been going on my mind is, The driller/mining cart. can it go diagonal down or diagonal up?
L62[12:58:10] <Fleynic> or just straight?
L63[12:58:34] <bballboy2002> never tested that, go ahead and give it a try ?
L64[12:58:46] <Fleynic> also, what happens if it finds lava in front of it?
L65[12:58:55] <bballboy2002> it dies
L66[12:59:17] <Fleynic> I imagine that same for the contents
L67[12:59:41] <Fleynic> And speaking of that...
L68[13:00:20] <Fleynic> I think that an special driller might be made for the nether, since lava "bubbles" (which are 1 block) are pretty common between netherrack in the nether!
L69[13:01:04] <Fleynic> otherwise it gets redered useless. Before you ask why to mine the nether? let's just say that some mods adds some pretty valuable minerals. XD
L70[13:01:19] <bballboy2002> name it the "lava-sponge driller"
L71[13:01:30] <bballboy2002> maybe something like that
L72[13:01:46] <Fleynic> ..or "Armored Driller"
L73[13:02:19] <darkelarious> is there somebody who is willing to build a short high speed track and test the combination eloc-cart-cart-cesu and see if it accelerates to high speed?
L74[13:02:22] <Fleynic> made from a specific material that lava can't melt
L75[13:03:27] <Fleynic> @bballboy2002 Another option could be that this special driller uses lava as fuel...
L76[13:03:53] <bballboy2002> that would be ironic, though you could make drilling through lava refuel it
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L78[13:04:03] <Fleynic> exactly. :p
L79[13:04:05] <Fleynic> exactly. ?
L80[13:04:17] <Fleynic> but here's the trick
L81[13:04:33] <Fleynic> it can't mine a 3x3 lava section, otherwise it "melts"
L82[13:04:45] <Fleynic> for avoid it being overpowered
L83[13:04:52] <bballboy2002> ^
L84[13:04:54] <Fleynic> it can't mine a 3x3 lava section (lava wall), otherwise it "melts"
L85[13:05:40] <Fleynic> nor too many consecutive lava blocks. with consecutive I mean lava next to lava, for clarification
L86[13:06:03] <Fleynic> nor too many consecutive lava blocks. with consecutive I mean lava behind to lava, for clarification
L87[13:06:07] <Fleynic> (fixed a derp)
L88[13:07:58] <Fleynic> how does this sounds for you @Forecaster ?
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L90[13:28:41] <Forecaster> https://github.com/CovertJaguar/Railcraft/issues/649
L91[13:29:13] <Forecaster> @Fleynic
L92[13:34:00] <darkelarious> (20:02:21) darkelarious: is there somebody who is willing to build a short high speed track and test the combination eloc-cart-cart-cesu and see if it accelerates to high speed?
L93[13:34:35] <bballboy2002> k gimme a few minutes to load MC
L94[13:35:05] <Forecaster> it will probably accellerate briefly, but the drag is quickly going to slow it down again once it's off the boosters
L95[13:35:28] <darkelarious> actually no
L96[13:35:32] <Fleynic> Thanks.
L97[13:35:48] <darkelarious> what i observed is that all three power carts (bat, mfe, cesu) all refuse to accelerate at all
L98[13:36:00] <darkelarious> but! that is on version 1.7.10-9.8.0.0
L99[13:36:11] <darkelarious> that's why I'm asking if somebody can replicate this behaviour
L100[13:36:26] <Fleynic> Hmm. Rebel accelerator tracks maybe?
L101[13:36:47] <darkelarious> but even though it doesn't accelerate, when it makes a turn now, or has an object in the way, it still explodes as if it were at high speed
L102[13:36:48] <Fleynic> Sounds like.
L103[13:44:09] <darkelarious> with a steamloc it still refuses to accelerate
L104[13:44:21] <darkelarious> cesu cart can't go high speed, it seems
L105[13:46:46] <bballboy2002> wow even with my locomotives horsepower tripled from default in the config it still goes at a snails pace
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L108[14:00:36] <darkelarious> ok, so it's not just me
L109[14:01:04] <darkelarious> actually what I would prefer to see, is that you can use electric locomotives with any kind of track, and then a wire above the rails like IRL
L110[14:01:35] <bballboy2002> yea thats already been talked about but CJ says its too difficult
L111[14:01:57] <bballboy2002> but if any addon coders would like to give it a shot, that woul be great
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L113[14:02:48] <darkelarious> like this http://share.333networks.com/share/Screenshot%20from%202016-10-14%2023:59:38.png
L114[14:02:51] <darkelarious> ah ok
L115[14:03:18] <darkelarious> well, i'm a coder/software dev with java experience...
L116[14:03:24] <darkelarious> just soaking in projects at the moment
L117[14:03:38] <bballboy2002> coding it into iron bars or some other block like iron bars would be a pretty easy way to do it actually
L118[14:04:24] <darkelarious> well, you don't even need iron bars, but just some separate block with a name like "wiring" and slightly different texture
L119[14:06:19] <darkelarious> and then it could theoretically be as simple as the electric tracks
L120[14:06:52] <darkelarious> and if you really want to make it flexible/cool, you have the concept like the metro's 3rd rail
L121[14:07:19] <bballboy2002> the third rail is what the current electric track is...
L122[14:07:21] <darkelarious> so place it next to the track, or on portals over the track
L123[14:07:23] <darkelarious> i know
L124[14:07:36] <darkelarious> but that way you could apply electricity to any kind of rail
L125[14:08:34] <darkelarious> okay, maybe i should just play less minecraft for the moment, finish up on some of my coding projects (no, i won't advertise them unless asked for) and then maybe look into coding for minecraft in general, and look at the railcraft code
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L127[14:12:53] <bballboy2002> https://github.com/CovertJaguar/Railcraft/issues/480 its an old issue but should be revived
L128[14:15:34] <darkelarious> oh wow, that's way further than I expected
L129[14:15:55] <darkelarious> i'm not really sure if i like that version of a pantograph, though
L130[14:21:29] <darkelarious> but that's details
L131[14:21:41] <darkelarious> i'm out for today, gg gn
L132[14:21:48] <bballboy2002> gn
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L134[14:59:03] <Snapples> Wait what
L135[14:59:26] <Snapples> This suggestion is already 2 years old!
L136[14:59:50] <Snapples> It even had working code and never was implemented?
L137[15:00:13] <bballboy2002> yea thats the weird part
L138[15:00:30] <bballboy2002> probably forgotten in the midst of everything that needed to be done
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L143[16:12:40] <Forecaster> IIRC it was drafted by a contributor, but never quite finished
L144[16:25:13] <CovertJaguar> yeah, neither of us liked how the wires worked and were deployed
L145[16:25:39] <CovertJaguar> I didn't have time to look at it and he said he would, it kind of just got forgotten after that
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L147[16:45:49] <Snapples> I see.
L148[16:46:00] <Snapples> Well, of course the wires look weird.
L149[16:46:06] <Snapples> I mean, just look at the locomotive
L150[16:46:17] <Snapples> it's not even a meter high.
L151[16:47:06] <Snapples> How are you supposed to properly put overhead lines there xD
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