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L20[05:56:47]
<vigilian> i missed my switch
tracks
L21[05:56:49]
<vigilian> ?
L22[05:57:08]
<vigilian> I can't do even a pale
copy of a station snif snif
L23[05:57:23]
<vigilian> all my life is ruining
(kidding)
L24[05:57:28]
<vigilian> (.... almost)
L25[05:59:05]
<Forecaster> "my life is
ruined" would the the proper term
L26[05:59:06]
<Forecaster> :P
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<vigilian> I love my dictionnary
L40[09:06:05]
<Forecaster> uh, okay
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<bballboy2002> rip
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L58[12:53:58] <darkelarious> has anyone
ever tried high speed and electric locomotives?
L59[12:54:02] <darkelarious> if yes, also
with cesu carts?
L60[12:54:18]
<bballboy2002> yes but not with
CESU
L61[12:58:00]
<Fleynic> So! a question that has been
going on my mind is, The driller/mining cart. can it go diagonal
down or diagonal up?
L62[12:58:10]
<Fleynic> or just straight?
L63[12:58:34]
<bballboy2002> never tested that, go
ahead and give it a try ?
L64[12:58:46]
<Fleynic> also, what happens if it
finds lava in front of it?
L65[12:58:55]
<bballboy2002> it dies
L66[12:59:17]
<Fleynic> I imagine that same for the
contents
L67[12:59:41]
<Fleynic> And speaking of
that...
L68[13:00:20]
<Fleynic> I think that an special
driller might be made for the nether, since lava
"bubbles" (which are 1 block) are pretty common between
netherrack in the nether!
L69[13:01:04]
<Fleynic> otherwise it gets redered
useless. Before you ask why to mine the nether? let's just say
that some mods adds some pretty valuable minerals. XD
L70[13:01:19]
<bballboy2002> name it the
"lava-sponge driller"
L71[13:01:30]
<bballboy2002> maybe something like
that
L72[13:01:46]
<Fleynic> ..or "Armored
Driller"
L73[13:02:19] <darkelarious> is there
somebody who is willing to build a short high speed track and test
the combination eloc-cart-cart-cesu and see if it accelerates to
high speed?
L74[13:02:22]
<Fleynic> made from a specific
material that lava can't melt
L75[13:03:27]
<Fleynic> @bballboy2002 Another option
could be that this special driller uses lava as fuel...
L76[13:03:53]
<bballboy2002> that would be ironic,
though you could make drilling through lava refuel it
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L78[13:04:03]
<Fleynic> exactly. :p
L79[13:04:05]
<Fleynic> exactly. ?
L80[13:04:17]
<Fleynic> but here's the
trick
L81[13:04:33]
<Fleynic> it can't mine a 3x3
lava section, otherwise it "melts"
L82[13:04:45]
<Fleynic> for avoid it being
overpowered
L83[13:04:52]
<bballboy2002> ^
L84[13:04:54]
<Fleynic> it can't mine a 3x3
lava section (lava wall), otherwise it "melts"
L85[13:05:40]
<Fleynic> nor too many consecutive
lava blocks. with consecutive I mean lava next to lava, for
clarification
L86[13:06:03]
<Fleynic> nor too many consecutive
lava blocks. with consecutive I mean lava behind to lava, for
clarification
L87[13:06:07]
<Fleynic> (fixed a derp)
L88[13:07:58]
<Fleynic> how does this sounds for you
@Forecaster ?
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L91[13:29:13]
<Forecaster> @Fleynic
L92[13:34:00] <darkelarious> (20:02:21)
darkelarious: is there somebody who is willing to build a short
high speed track and test the combination eloc-cart-cart-cesu and
see if it accelerates to high speed?
L93[13:34:35]
<bballboy2002> k gimme a few minutes
to load MC
L94[13:35:05] <Forecaster> it will probably
accellerate briefly, but the drag is quickly going to slow it down
again once it's off the boosters
L95[13:35:28] <darkelarious> actually
no
L96[13:35:32]
<Fleynic> Thanks.
L97[13:35:48] <darkelarious> what i
observed is that all three power carts (bat, mfe, cesu) all refuse
to accelerate at all
L98[13:36:00] <darkelarious> but! that is
on version 1.7.10-9.8.0.0
L99[13:36:11] <darkelarious> that's
why I'm asking if somebody can replicate this behaviour
L100[13:36:26]
<Fleynic> Hmm. Rebel accelerator
tracks maybe?
L101[13:36:47] <darkelarious> but even
though it doesn't accelerate, when it makes a turn now, or has
an object in the way, it still explodes as if it were at high
speed
L102[13:36:48]
<Fleynic> Sounds like.
L103[13:44:09] <darkelarious> with a
steamloc it still refuses to accelerate
L104[13:44:21] <darkelarious> cesu cart
can't go high speed, it seems
L105[13:46:46]
<bballboy2002> wow even with my
locomotives horsepower tripled from default in the config it still
goes at a snails pace
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L108[14:00:36] <darkelarious> ok, so
it's not just me
L109[14:01:04] <darkelarious> actually
what I would prefer to see, is that you can use electric
locomotives with any kind of track, and then a wire above the rails
like IRL
L110[14:01:35]
<bballboy2002> yea thats already been
talked about but CJ says its too difficult
L111[14:01:57]
<bballboy2002> but if any addon coders
would like to give it a shot, that woul be great
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L114[14:02:51] <darkelarious> ah ok
L115[14:03:18] <darkelarious> well,
i'm a coder/software dev with java experience...
L116[14:03:24] <darkelarious> just soaking
in projects at the moment
L117[14:03:38]
<bballboy2002> coding it into iron
bars or some other block like iron bars would be a pretty easy way
to do it actually
L118[14:04:24] <darkelarious> well, you
don't even need iron bars, but just some separate block with a
name like "wiring" and slightly different texture
L119[14:06:19] <darkelarious> and then it
could theoretically be as simple as the electric tracks
L120[14:06:52] <darkelarious> and if you
really want to make it flexible/cool, you have the concept like the
metro's 3rd rail
L121[14:07:19]
<bballboy2002> the third rail is what
the current electric track is...
L122[14:07:21] <darkelarious> so place it
next to the track, or on portals over the track
L123[14:07:23] <darkelarious> i know
L124[14:07:36] <darkelarious> but that way
you could apply electricity to any kind of rail
L125[14:08:34] <darkelarious> okay, maybe
i should just play less minecraft for the moment, finish up on some
of my coding projects (no, i won't advertise them unless asked
for) and then maybe look into coding for minecraft in general, and
look at the railcraft code
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L128[14:15:34] <darkelarious> oh wow,
that's way further than I expected
L129[14:15:55] <darkelarious> i'm not
really sure if i like that version of a pantograph, though
L130[14:21:29] <darkelarious> but
that's details
L131[14:21:41] <darkelarious> i'm out
for today, gg gn
L132[14:21:48]
<bballboy2002> gn
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L134[14:59:03]
<Snapples> Wait what
L135[14:59:26]
<Snapples> This suggestion is already
2 years old!
L136[14:59:50]
<Snapples> It even had working code
and never was implemented?
L137[15:00:13]
<bballboy2002> yea thats the weird
part
L138[15:00:30]
<bballboy2002> probably forgotten in
the midst of everything that needed to be done
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L143[16:12:40] <Forecaster> IIRC it was
drafted by a contributor, but never quite finished
L144[16:25:13] <CovertJaguar> yeah,
neither of us liked how the wires worked and were deployed
L145[16:25:39] <CovertJaguar> I
didn't have time to look at it and he said he would, it kind
of just got forgotten after that
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L147[16:45:49]
<Snapples> I see.
L148[16:46:00]
<Snapples> Well, of course the wires
look weird.
L149[16:46:06]
<Snapples> I mean, just look at the
locomotive
L150[16:46:17]
<Snapples> it's not even a meter
high.
L151[16:47:06]
<Snapples> How are you supposed to
properly put overhead lines there xD
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