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L25[10:17:34] <vico> any chance to Iron Chests minecarts to be integrated whithin RC? https://minecraft.curseforge.com/projects/iron-chest-minecarts
L26[10:17:47] <vico> seems like ganymedes is inactive nowdays
L27[10:18:19] <SkySom> I mean if you want iron chest minecarts, I should have OT out in a few days which has had them for awhile.
L28[10:18:28] <SkySom> Well since 1.7.10 days.
L29[10:18:36] <SkySom> Though putting them in RC would be cool
L30[10:19:09] <vico> OT?
L31[10:19:33] <Forecaster> sorry, our official stance on that is "moar longer trains"
L32[10:19:47] <vico> oh i understand
L33[10:20:15] <SkySom> OpenTransport. A mod of mine. I make sure to have full support for Railcraft apis so everythign works
L34[10:20:20] <SkySom> And yeah longer trains is nice.
L35[10:20:24] <Forecaster> but addons are fine
L36[10:20:37] <SkySom> I do however one of these days need to add some drag.
L37[10:20:52] <SkySom> Cause right now Diamond Chest carts roll as easy as wooden.
L38[10:23:19] <SkySom> I should really look at how CJ does the drag calculations on teh Energy carts
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L42[12:08:21] <Jack_rail> Hey guys do you know about a resuce pack for the rc tracks so they look more like the new tc tracks ?
L43[12:10:01] <Forecaster> I don't even know what the tc tracks look like
L44[12:10:08] <SkySom> 3d
L45[12:10:48] <Jack_rail> they are 3D and the rails are smaller
L46[12:12:16] <DaMachinator> aren't Rc tracks mostly vanilla tracks with some additions?
L47[12:12:24] <Jack_rail> yes
L48[12:12:42] <DaMachinator> and isn't traincraft a totally different mod?
L49[12:12:56] <DaMachinator> pretty sure that's a non-trivial task
L50[12:14:07] <Jack_rail> tc is a different mod but they work together
L51[12:14:12] <Forecaster> replacing the models or the tracks?
L52[12:14:18] <Forecaster> non-trivial to say the least
L53[12:14:27] <Forecaster> pretty sure nobody's done it for rc
L54[12:14:52] <Forecaster> models for the tracks*
L55[12:15:23] <Jack_rail> hmm ok
L56[12:15:36] <Jack_rail> it looks pretty wird when i use rc and tc tracks mixed together
L57[12:19:32] <Forecaster> that's what happens when a mod goes off from vanilla style wise :>
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L69[14:47:58] <Snapples> What is this OpenTransport?
L70[14:51:57] <Forecaster> @SkySom
L71[14:52:46] <Snapples> Will it be better than this?
L72[14:52:47] <Snapples> https://dl.dropboxusercontent.com/s/v06r4qyn086j9jc/javaw_2016-10-24_21-52-14.jpg
L73[14:52:52] <SkySom> Lol Snapples is actually in a discord where I speak about the development lol
L74[14:53:54] <SkySom> But long story short: It started as a mod to add more minecarts (Tanks, Inventories, Energy storage, etc), and currently is being worked such that it also has boats too.
L75[14:55:08] <Snapples> Awesome!
L76[14:55:39] <SkySom> May add Horses and some other stuff eventually
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L78[15:56:56] <Snapples> Horse carts?
L79[15:57:10] <Snapples> Horses pulling Minecarts?
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L81[16:03:14] <SkySom> Naw. Just horses (Think the horses with chests
L82[16:03:18] <SkySom> Naw. Just horses (Think the horses with chests)
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L88[16:30:18] <potato> are steam boilers ded
L89[16:33:50] <neptunepink> what oh shit they were alive when I just checked in on them 3 minutes ago
L90[16:48:01] <vico> @SkySom what about add cars pulled by horses as @Snapples stated?
L91[16:48:09] <vico> i never saw any mod about this
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L94[17:03:24] <Snapples> There was a mod.
L95[17:03:26] <Snapples> long ago.
L96[17:05:54] <Snapples> http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/1440342-1-5-1-1-5-2-simply-horses-mod-alpha-0-6-2
L97[17:06:06] <vico> i found this
L98[17:06:07] <vico> http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2301785-mc-mods-wheel-edition-carts-looms-wheels-and-more
L99[17:06:07] <Snapples> unfortunately, MCF lost all pictures
L100[17:08:08] <Snapples> I can't believe it's over 2 years ago that I made the last comment
L101[17:09:34] <Snapples> https://www.youtube.com/watch?v=s-VikKI5JOo
L102[17:09:44] <Snapples> I love the different horse breeds
L103[17:13:31] <SkySom> Just not something I cared for
L104[17:13:57] <SkySom> The only reason boats became a thing is cause I didn't want to build track out into the sea for an oil well
L105[17:14:09] <SkySom> So its just stuff that I found I wanted over pipe transport
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L113[18:34:28] * Lumindia spied a neptune from the Discord chat
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L115[18:47:04] <Abculatter_2> Are there any plans for an upgraded coke oven?
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L117[18:52:34] <CovertJaguar> why would you need an upgraded anything? thats just bad design
L118[18:53:12] <Lumindia> '-'
L119[18:53:13] <DaMachinator> because some people don't realize that the other way to get around something being slow is to build more of them
L120[18:53:30] <Lumindia> I actually agree with Machinator there
L121[18:53:50] <CovertJaguar> there is always the time tested solution of "go do something for a while"
L122[18:53:52] <Lumindia> Remember back in the day, dedicating entire rooms to the production of, say, biomass?
L123[18:54:10] <DaMachinator> i wasn't around then
L124[18:54:17] <Lumindia> back in 1.2.5 and such
L125[18:54:25] <DaMachinator> i've heard tales of people filling an entire chunk with coke ovens
L126[18:54:36] <CovertJaguar> tiering really just turns into a race to the top, its not interesting
L127[18:55:02] <CovertJaguar> choices that are not meaningful should be eliminated
L128[18:55:20] <Lumindia> with Railcraft, the way I'd do it is dump a stack of coal into the coke oven, go do something else. Come back, empty coal coke and creosote out
L129[18:55:22] <Lumindia> lather, rinse, repeat
L130[18:55:30] <DaMachinator> what else did you do
L131[18:55:35] <Lumindia> by the time I get into railcraft, I'm all set for coal coke, steel, and creosote
L132[18:55:47] <DaMachinator> clearly i need to rethink my playstyle
L133[18:56:08] <Lumindia> I remember Logipipes, and having entire crafting rooms for autocrafting
L134[18:56:11] <CovertJaguar> now if you had one that was slow, but produced more and one that was fast, but produced less...that's a meaningful choice
L135[18:56:27] <Lumindia> Covert: Yeah, those are the kinds of decisions I like
L136[18:56:37] <Lumindia> like the 1.7.10 ExU Coal-based generators
L137[18:56:48] <Lumindia> the survivalist was EXTREMELY fuel efficient, but output VERY slowly
L138[18:57:07] <Lumindia> the high temp furnace generator make a lot of power, but was fairly wasteful with fuel
L139[18:57:16] <Lumindia> and the furnace generator was middle of the road
L140[18:57:46] <DaMachinator> then you have rotarycraft where everything is slow until you have MOAR POWA and then everything is so fast a major challenge is getting whatever item transport system you use to keep up with them
L141[18:58:02] <Lumindia> heh
L142[18:58:04] <Lumindia> I kind of like that, in a wway
L143[18:58:17] <Lumindia> there's a minimum power requirement, but most machjines will accept as much power as you can throw at them
L144[18:58:24] <DaMachinator> case in point: the boring machine
L145[18:58:41] <DaMachinator> at minimum power input it's painfully slow
L146[19:00:35] <DaMachinator> but get it to the point where you can mine a layer of blocks every tick and you'll need some buffer system because even max speed AE2 import buses can't keep up
L147[19:01:01] <Lumindia> hah
L148[19:01:19] <DaMachinator> i've never gotten far enough to experience the joy of doing this
L149[19:02:02] <DaMachinator> the farthest i've gotten was in SMP with another player we got a turbine up and running off a pebble-bed reactor and hooked it up to our extractor
L150[19:02:09] <DaMachinator> that feeling of accomplishment tho
L151[19:04:08] <DaMachinator> similar feeling when i made a quarry with botania and project:red, or automated something in an unusual and unnecessarily complicated way (BC quarry @800 RF/t via Advanced Generators running on syngas, using diamond pipes to sort the output into storage drawers and voiding the excess, not with drawer upgrades, but with a BC void pipe and proper use of BC pipes)
L152[19:05:56] <DaMachinator> now i'm making a 1.7 pack based on niche mods for that version and am heavily considering dropping Immersive Engineering
L153[19:24:12] <neptunepink> * Lumindia spied a neptune from the Discord chat -- ‽‽‽‽
L154[19:24:23] <Abculatter_2> Well, personally I feel that adding a steam coke oven that allows you to spend some energy to compress multiple coke ovens into one would be nice to have. For example, it could work like the steam oven does, processing 9 items at a time, but differing by still taking the same amount of time as processing one item in a coke oven
L155[19:26:44] <Abculatter_2> Also, by making it use energy, it means that there is a choice to be made as well, making it not a simply a direct upgrade
L156[19:27:37] <Abculatter_2> As for how such a thing could be useful... I use your stated example of filling entire chunks with coke ovens.
L157[19:28:21] <Abculatter_2> Obviously, people like using these things for mass production, so having a machine better suited for mass producing but at additional cost would be nice.
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L160[19:40:59] <DaMachinator> the problem is that coke ovens are a real-world thing
L161[19:41:18] <DaMachinator> i'd go for some machine to produce creosote faster but that made no coke
L162[19:44:06] <DaMachinator> according to the internets coal-tar creosote is, well, made from the tar left behind by burning coal
L163[19:44:55] <DaMachinator> and i'm pretty sure that in real life creosote still takes an eon to make, but there is so much coke being made for use in steelmaking that there is plenty of creosote left over
L164[19:51:01] * DaMachinator goes off to research coal coke
L165[19:51:56] <DaMachinator> turns out that as far as i know coal coke and creosote are produced in much the way that railcraft does it
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L167[20:11:36] <Abculatter_2> Machinator
L168[20:11:47] <Abculatter_2> Make a dirt pillar
L169[20:11:52] <Abculatter_2> Then break the block at the bottom
L170[20:12:03] <Abculatter_2> This is minecraft, it was never meant to be realistic
L171[20:12:32] <Abculatter_2> I mean, the carts don't even touch the rails, let alone have wheels...
L172[20:14:44] <DaMachinator> I'll chalk that up to willing suspension of disbelief and game engine limitations.
L173[21:04:31] <Kane_Hart> I'm confused
L174[21:04:38] <Kane_Hart> Is CovertJaguar slowly removing recipes?
L175[21:04:49] <Kane_Hart> I swear since the last 1.10 update seems even less recipes / features
L176[21:04:50] <Kane_Hart> lol
L177[21:05:07] <Kane_Hart> I swore there was more rail recipes lol
L178[21:32:58] <Abculatter_2> Betas gonna beta
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L180[21:35:01] <Kane_Hart> Oh yeah just wondering what is going on though overall
L181[21:35:19] <Kane_Hart> Is there like info on what is actually happening.
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L184[22:14:16] <Katie> Kane_Hart, go look at github, you'll see what's happening :P
L185[22:16:02] <Kane_Hart> oh is rc opensource lol
L186[22:16:04] <Kane_Hart> im so behind times
L187[22:16:10] <Kane_Hart> topic #railcraft
L188[22:16:11] <Kane_Hart> opps
L189[22:16:38] <Kane_Hart> https://github.com/CovertJaguar/Railcraft
L190[22:41:08] <Joshwoo70> viable source. not open
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L192[22:44:51] <mattym> I think you mean visible
L193[22:45:03] <mattym> but what you said was still sorta correct
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