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L4[03:16:28] <Corded> > <Toga's Bi​ggest Fan> same end result, different tools
L5[03:16:29] <Corded> just because one uses a ne…
L6[03:16:29] <The P​atmann> Intellisense is slop too :)
L7[03:23:12] <Corded> > <The P​atmann> reacted 🤣 to <Iz​zy> please consult the cards for more information https://cdn.jwz.org/images/2026/a���
L8[03:36:27] <Corded> > <Re​nno> I like the engineering and the systems design, I personally…
L9[03:36:27] <The P​atmann> Me literally writing a library of snippets to minimize time wasted coding:
L10[03:37:46] <Ocawes​ome101> new ulos3 shell feature https://discordembeds.pc-logix.com/live/1563033666798489620/image.png
L11[03:39:52] <Ocawes​ome101> Izzy: thoughts?
L12[03:39:58] <Ocawes​ome101> sort of lambda thing
L13[03:42:57] <Izzy> Ahhhh
L14[03:43:03] <Izzy> Not sure where you'd use this tbh
L15[03:43:25] <Ocawes​ome101> reusable snippets within programs
L16[03:43:36] <Ocawes​ome101> e.g. mapping a sequence of commands onto a chain of objects or something
L17[03:43:46] <Ocawes​ome101> or passing as a handler into another function e.g. to register a listener for something
L18[03:44:11] <Izzy> Ahhhhhhhh
L19[03:44:59] <Ocawes​ome101> thinking `_()` as shorthand
L20[04:05:28] <Corded> > <The P​atmann> Me literally writing a library of snippets to minimize time…
L21[04:05:28] <Re​nno> "Slop!"
L22[04:08:58] <The P​atmann> D:
L23[04:26:37] <Izzy> mfw strawmanning
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L34[05:42:14] <Corded> > <Ocawes​ome101> e.g. mapping a sequence of commands onto a chain of objects…
L35[05:42:14] <Kristo​bear38> congrats you reinvented monads
L36[05:44:00] <Spider​EveryOS> %tonkout
L37[05:44:00] <MichiBot> Yeah! S​piderEveryOS! You beat your own previous record of 5h 51m 22s (By 40m 31s)! I hope you're happy!
L38[05:44:00] <MichiBot> S​piderEveryOS has tonked out! Tonk has been reset! They gained 0.006 tonk points! plus 0.01 bonus points for consecutive hours! Current score: 3.52367703, Position #1
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L40[07:00:54] <Izzy> Also, Renno, I like to see liblz16 getting used, but as your repository doesn't seem to have a license attached to it, you are required by the MPL 2.0 to include the license notice in the top of the file. Please see https://git.shadowkat.net/izaya/OC-misc/src/branch/master/LICENSE#L136 for an example of such a notice.
L41[08:03:42] <Forec​aster> Oh nice, Sandustry content update
L42[08:07:18] <Redstone1arkour> oh yeah Izzy thoughts on maybe moving imanage into its own repo? (especially with the big pr)
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L44[09:37:27] <ein​Beo> welcome back to interesting explorer robot behaviour
L45[09:37:44] <ein​Beo> on this episode of "what happens if a robot generated chunks:"
L46[09:37:47] <ein​Beo> roguelike dungeons
L47[09:38:15] <ein​Beo> here is a geolyzer scan of the same column, once with pregen once without
L48[09:39:38] <ein​Beo> https://paste.pc-logix.com/agulojosek
L49[09:39:39] <ein​Beo> https://paste.pc-logix.com/xicavonufi
L50[09:40:35] <ein​Beo> the couple "0.30000001192093" hardness values you can see with pregen are the glass panes of the dungeon
L51[09:40:53] <ein​Beo> without pregenerating some chunks (I don't know which ones yet), the dungeon is straight up not there
L52[09:41:06] <ein​Beo> it's not the center chunk, the robot always generates that one
L53[09:41:14] <Corded> > <ein​Beo> +before scanning for it
L54[09:41:24] <ein​Beo> isn't that curious
L55[09:42:34] <Corded> > <ein​Beo> * (it's not the center chunk, the robot always generates that one before scanning for it)
L56[09:45:44] <Redston​eParkour> that's proooobably a bug in the dungeon mod
L57[09:46:25] <Redston​eParkour> as in i think being loaded by a nether portal would produce the same results
L58[09:46:40] <Redston​eParkour> (if nether portal loading works which iirc it does but for 1 second or so)
L59[09:48:38] <ein​Beo> the question is primarily which chunk causes the dungeon to be generated
L60[09:48:52] <ein​Beo> i.e which chunk even has to be pregenerated for the dungeon to appear in its position
L61[09:50:32] <ein​Beo> iirc roguelike dungeons are generated by taking a fixed offset from a region, then casting beams at random angles from that coordinate, then picking the first valid candidate to generate the dungeon
L62[09:51:48] <ein​Beo> I highly doubt that that region-offset-coordinate has to be loaded/generated though for the dungeon to be generated
L63[09:52:03] <ein​Beo> that would cause dungeons to appear our of nowhere in SP all the time
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L67[11:17:51] <Corded> > <Iz​zy> Also, Renno, I like to see liblz16 getting used, but as you…
L68[11:17:51] <Re​nno> I replaced that library a little while ago, but never got around to pushing it, so that's no longer a concern
L69[11:18:58] <Re​nno> lz4 turns out to be marginally better % compression and significantly faster for my general purposes
L70[11:19:20] <Izzy> aight
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L73[11:21:08] <Izzy> RedstoneParkour: uuum I'm not against it it just stresses me out to look at it lmao, so much wrong with it
L74[11:21:19] <Izzy> overgrown prototype
L75[11:21:45] <RedstoneParkour> alright
L76[11:31:52] <Re​nno> lz4 for my recipedb lookup is 2x to 4.5x faster than lzss
L77[11:34:04] <Re​nno> for decompression, that is
L78[11:36:00] <Re​nno> oh wait I'm looking at the wrong set of numbers
L79[11:36:30] <Re​nno> lz4 is 5x faster at compressing and 7.5x faster at decompressing than lzss
L80[11:36:45] <Re​nno> and the data is about 14% smaller
L81[11:39:03] <Re​nno> average recipedb retrieval time is now <0.2ms with 7993 3x3 crafting recipes held in memory in about 0.45 MB of memory
L82[11:41:34] <Re​nno> oh and the file size for the enderio recipes is now like half the size
L83[11:49:02] <Izzy> the work I've been doing on minitel has been partially to allow more practical networked imanage using multicast status updates pushed upwards rather than the current polling which doesn't scale at all and the unified I/O of your PR would be a good thing to go with that too but . yeah. getting from here to there.
L84[11:50:17] <RedstoneParkour> multicast would be nice yeah
L85[11:53:30] <RedstoneParkour> alsooo half of the point of rasctl (and actually the entire point of the first version) is to make updates push-based and 1-roundtrip
L86[11:54:09] <Izzy> x3
L87[11:54:15] <Izzy> I can't help myself, sorry
L88[11:55:16] <RedstoneParkour> and i suppose also not yielding the controller when doing those status updates
L89[11:55:26] <RedstoneParkour> nah its fine
L90[11:59:30] <Izzy> are there rasctl docs?
L91[12:01:42] <RedstoneParkour> ehhhhhh not really
L92[12:01:52] <Amanda> rasctl does not dream of bunny-senpai?
L93[12:02:07] <RedstoneParkour> the (unpublished) source code is the documentation™
L94[12:02:36] <Izzy> bunny girl dreams are all mine >;3
L95[12:02:45] <Izzy> (the bunny girl is me)
L96[12:50:17] <Lizzy> Izzy: I thought you were puppy?
L97[12:50:20] <Lizzy> :3
L98[12:50:33] <Izzy> multiple things can be true
L99[12:50:45] <Lizzy> Both can true
L100[12:51:16] <Lizzy> (Think only Amanda will get that reference)
L101[12:51:35] * Amanda nods
L102[12:53:32] <Forec​aster> Sandustry is very true to reality
L103[12:53:58] <Forec​aster> I'm currently melting down all my gold and storing it as a liquid because it takes up about 5 times less space that way
L104[12:54:15] * Lizzy melts down Forecaster
L105[12:54:31] <Forec​aster> and you can apparently unlock a recipe that turns it solid again, but then it takes up even less space
L106[12:54:35] <Forec​aster> rude
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L108[12:58:44] * Amanda orders MichiBot some %soup
L109[12:58:44] <MichiBot> Waiter!! Waiter!! There's 2872.9 grams of alcohol in my soup!
L110[13:29:51] <ein​Beo> how simple would it be to parametrize the chunkloader upgrade's radius (in configs e.g)?
L111[13:33:28] <Forec​aster> probably depends on how familiar you are with minecraft/forge modding in general and Scala in particular
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L116[15:51:53] <Corded> > <vft​dan>
L117[15:51:53] <vft​dan> cc Izzy https://git.being.pet/vftdan/OC-misc_izaya/compare/master...imanage-pid
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L119[16:20:27] <vft​dan> Also, are encrypted streams/datagrams planned/somehow supported in/on top of Minitel?
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L121[16:37:47] <RedstoneParkour> i think izzy had at least an idea for authenticated rpc
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L126[18:17:29] <Va​ur> %tonk
L127[18:17:29] <MichiBot> Willikers! V​aur! You beat S​piderEveryOS's previous record of 0s (By 12h 33m 29s)! I hope you're happy!
L128[18:17:30] <MichiBot> Vaur's new record is 12h 33m 29s! Vaur also gained 0.01256 tonk points for stealing the tonk. Position #3. Need 0.34185237 more points to pass F​orecaster!
L129[19:00:40] <Corded> > <Re​nno> lz4 for my recipedb lookup is 2x to 4.5x faster than lzss
L130[19:00:40] <unit​azer> are you compressing the entire database somehow? doesnt that mean you lose o(1) indexing because the entries are all of different size
L131[19:01:21] <unit​azer> or is it still fast enough since the dominant cost is networking
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L134[20:04:04] <Brisingr​ Aerowing> @Reno do you have a link to your RecipeDB stuff? I'd like to look at it.
L135[20:04:12] <Corded> > <Brisingr​ Aerowing> * <@479447553667235861>
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L137[21:38:22] <Izzy> vftdan: never did anything for encryption because it either requires hardware or libraries that I couldn't find / wasn't comfortable using
L138[22:39:15] <S​3> Just xor the bits!
L139[23:05:53] <Brisingr​ Aerowing> How about rot26?
L140[23:06:06] <Brisingr​ Aerowing> Yes, I saw some company advertise that as their encryption
L141[23:06:17] <Brisingr​ Aerowing> A startup, IIRC
L142[23:24:41] <Amanda> Smh, everyone knows doing rot13 twice is just as good
L143[23:25:26] <Amanda> %choose halucinate or games
L144[23:25:26] <MichiBot> Some "halucinate" sounds nice
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