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L1[00:13:42] <Amanda> %choose laptop
naptime?
L2[00:13:43] <MichiBot> Amanda: Hm. I can't
choose. Ask me again in a couple of minutes.
L3[00:15:58] <Amanda> %choose laptop
naptime?
L4[00:15:58] <MichiBot> Amanda: Ah... well,
I'd say wait an hour.
L5[00:16:01] <Amanda> bah
L6[00:16:06] <Amanda> laptop naptime.
L7[00:16:13] * Amanda
curls up around Elfi, reads her stories
L8[00:16:39] * Elfi
listens while drawing pixel flowers, both friend and
foe
L9[00:46:37] * Amanda
hadn't considered that interpretation, decides it's Canon anyway,
now whenever she's hallucinating she's actually reading it for her
fairy frens
L10[01:26:14] *
Amanda drapes her tail over elfi, stops reading and
zzzmews
L11[01:26:18] <Amanda> Night nerds
L12[01:42:53] ⇨
Joins: Hawk777
(~chead@2607:c000:826f:d900:f4f6:89d3:5747:37c4)
L13[02:05:35]
<Kodos> I
need some god damn alcohol
L14[02:24:52] <Izaya> same
L15[02:25:53]
<Kodos> I'm
not sure what your reasoning is, but I got some rather unfortunate
news today and I just want to drink myself to sleep
L16[02:26:42] <Izaya> in my case it's just
cultural
L17[02:57:56]
<ThePiGuy24> same
L18[02:58:28]
<ThePiGuy24> multiple cultures in this
case
L19[02:58:52]
<Kodos> In
my case, it's a moderate to severe spinal stenosis diagnosis
L20[03:00:10]
<Ocawesome101> that sucks, i'm sorry to
hear that
L21[03:08:25]
<Kodos> Me
too. Now I'm just gonna sit here with my nonalcoholic pepsi and
build a space station on an asteroid
L22[03:09:04]
<Kodos>
Well, first I'm gonna design a space center because fuck it
L23[03:10:29]
<Kodos>
Meh... actually...
L25[03:48:37] ⇦
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seconds)
L26[03:50:36] ⇨
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L28[03:59:48]
<Kodos>
I'll go make food for the time being
L29[03:59:57] <Izaya> Kodos: consider
colouring instead of brackets
L30[04:03:44] <Hawk777> Might I ask what
the other mod shown in that screenshot is, i.e. the one that
provides the pipes and the big machine on the right side?
L31[04:08:51]
<Kodos>
That's Industrial Renewal
L32[04:09:20]
<Kodos> %g
Industrial Renewal Dam Generator tutorial
L33[04:09:28]
<Kodos>
Bah
L34[04:10:18]
<Kodos>
Izaya: Yeah that's eventually the plan, but for now that'll do. I
eventually want to convert all the programs to use those escape
codes, but I have to test a thing first. Actually, you probably
know. Will those things just be completely discarded if it's a T1
Screen/GPU?
L35[04:10:34]
<Kodos>
Without special code, anyway
L36[04:11:09] <Izaya> yeah if it can't
display it I think the calls are still made but they just bounce
off the GPU/screen
L37[04:12:02] <Izaya> either way, they have
no effect
L38[04:12:26] <Izaya> What does work is the
inverted colour one
L39[04:12:45] <Izaya> which might be good
for hotkey display because with a black background they'd look like
a white key with black text
L40[04:14:42]
<ThePiGuy24> i now have the interesting
idea of writing a program to decode the dfpwm audio from a tape,
then run an fft on the resultant waveform, then display the
spectrum on a screen, all while the tape is playing live
L41[04:15:34]
<Kodos> So
a spectrogram?
L42[04:15:45]
<Kodos> So
a spectrograph? [Edited]
L44[04:16:00]
<ThePiGuy24> yeah basically
L45[04:16:16]
<Kodos> It
would be interesting to reverse the process
L46[04:16:19]
<Kodos>
Generate a sound based on an image
L47[04:18:23] ⇦
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L48[04:23:07] ⇨
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L49[04:23:33] <Hawk777> Ah, thanks.
L50[04:38:05]
<Kodos> Is
there a special code for inverting the colors, Izaya?
L51[04:39:08]
<Michiyo>
`^[[7m` maybe?
L52[04:41:13] <Izaya> yeah it's 7
L53[04:41:17] <Izaya> \27[7m
L55[04:43:28]
<Kodos>
That's simple enough
L56[04:43:52]
<Kodos> Now
the real fun part would be if I wanted to have touch work
L57[04:44:07]
<Kodos> But
then I'd want buttons, and it would be a whole thing
L58[04:45:02] <Izaya> you could just check
the vertical coordinates
L60[04:46:11] <Izaya> have a table and run
a different function (or none) depending on which vertical
coordinate is pressed
L61[04:46:27] <Izaya> "vertical
coordinate" feels wrong
L62[04:46:36]
<Kodos> Can
3D prints do bundled redstone output or just basic
L63[04:47:09]
<Kodos> I
miss Project Blue... I wonder if it's on 1.12
L64[04:47:36]
<Michiyo>
not that I ever found
L65[04:48:02]
<Kodos>
Lame 😦
L66[04:48:57]
<Kodos>
Guess I'll use 0-9 and A-F for testing this idea
L67[04:53:13]
<Kodos> The
redstone IO block can't do bundled operations can it
L68[04:53:36]
<Kodos> Or
was that change reverted
L69[04:55:15]
<Kodos>
Neat, this'll work
L70[04:55:34]
<ThePiGuy24> it can
L71[04:55:48]
<Kodos> Now
I have a server blade using 1 component to control 16
machines
L72[04:55:55]
<Kodos> via
redstone
L73[04:56:02]
<ThePiGuy24> i wish it supported the
enderio redstone conduits though, that would be useful
L74[04:56:14]
<Kodos> I
cannot stand Ender IO ever since they introduced those ridiculous
fluids
L75[04:57:37]
<Kodos>
Besides, Project Red's cables work well enough and most of the rest
of it is handy to have too, like the lighting and the ICs
L76[04:57:56]
<Kodos>
Granted I'm too much of a moron to utilize the ICs to any sort of
potential, but still
L77[05:03:29]
<Michiyo>
I'm really sad that PR: Fab isn't on 1.16 :/
L78[05:03:34]
<Michiyo>
the rest of PR is.. but not fab
L79[05:03:44]
<Michiyo> I
fuckin LOVED the ICs.
L80[05:04:10]
<Kodos>
What did you even do with them? I'm genuinely looking for use cases
so my weird ass brain will start coming up with other stuff
L81[05:04:22]
<Michiyo> I
built ICs for my elevator controls on the previous pack / server
heh
L82[05:04:45]
<Michiyo>
condensed like 10ish gates down to a single IC. (10 gates PER
FLOOR)
L83[05:04:55]
<Kodos>
Jesus, why even
L84[05:05:05]
<Kodos>
Like what the hell kind of set up was it you needed 10 gates per
floor
L85[05:05:09]
<Kodos> And
what elevators
L86[05:05:36]
<Michiyo>
handled automatic doors, dings, letting the base computers know
where the car was, etc
L87[05:05:52]
<Michiyo>
Tut's I think.. IDK it's been a bit.
L88[05:06:44]
<Forecaster> %tonk
L89[05:06:44] <MichiBot> Aw jeez!
Forecaster! You beat Vaur's previous record of 6 hours, 4 minutes
and 27 seconds (By 2 hours, 31 minutes and 56 seconds)! I hope
you're happy!
L90[05:06:45] <MichiBot> Forecaster's new
record is 8 hours, 36 minutes and 23 seconds! Forecaster also
gained 0.01771 (0.00253 x 7) tonk points for stealing the tonk.
Position #2. Need 0.40790185 more points to pass Vaur!
L91[05:06:47]
<Michiyo>
the OC compat was a bit... jank, and would cause the computers to
crap themselfs.
L92[05:06:59]
<Michiyo>
so I had to go old school and redstone them
L93[05:07:47]
<Michiyo>
even with a creative server with component busses it would
eventually BSOD with a too many component errors, and all it had
connected was the elevator
L94[05:14:27]
<Kodos>
>Michiyo: the OC compat was a bit... jank, and w…
L95[05:14:27]
<Kodos>
Sounds like Thut's Lifts alright lmao
L96[05:14:48]
<Kodos> I
love Thutmose though and I've used that lifts mod over the others
for ages
L97[05:15:04]
<Kodos> I
do miss when you had to have the control cables and had to build a
full car
L98[05:15:17]
<Michiyo>
Going to be using Create for elevators in this pack
L99[05:15:30]
<Kodos>
I've really been digging Create tbh
L100[05:15:44]
<Kodos> I'm
still kind of learning, but I made a mixer set up the other day
that uses a transmission and a hand valve to work
L101[05:15:51]
<Kodos>
Well, I built the transmission, but
L102[05:16:04]
<Kodos> I'm
probably not even using the right word, heh
L103[05:16:13]
<Kodos> Big
gears make little gears go brrrr
L104[05:16:27]
<Kodos>
repeat about 5 times from a hand valve to a mixer/basin and
voila
L107[05:22:43]
<Kodos> And
no I'm not sneaking there lol
L109[05:23:57]
<Kodos>
Guess I'll use Create to make cargo trains for my IE/IP shit
L110[05:24:21]
<Kodos> 3x5
is not too oversized for a railcar, right?
L111[05:25:30]
<Michiyo>
nah
L112[05:25:55]
<Kodos>
Also, before I forget to
L113[05:26:35]
<Kodos>
Izaya, in case I don't say it often enough, thank you for
completely ignoring the fact that I'm a complete dunce with Lua and
just helping me do all the silly little shit I want to do. I
appreciate you ❤️
L114[05:30:22]
<Kodos> I'd
love to know what... fuck, half the shit in OCDevices is
L115[05:30:30] <Hawk777> Damn, probably
not kosher to say it in this channel since the denizens here would
say I should have used computers instead, but I have *so many P:R
ICs* in my world (currently playing 1.12). I have a bank of
Immersive Engineering capacitors for energy storage. Each one has a
redstone comparator, and then a bunch of ICs add up the stored
energy in the caps to form a total. Yesterday I just made another
IC that compares the total to a thre
L116[05:30:30] <Hawk777> d; two of those
will check against low and high thresholds, feeding an RS latch, to
turn generators on and off respectively. For generation, I’m using
Immersive Technology gas turbines, heat exchangers, and steam
turbines with Immersive Petroleum fuels, so I have an IC for each
pair of gas turbines to run the whole state machine (enable main
signal, power to starter motor, wait measured time period, open
fuel valve [closed until now to
L117[05:30:30] <Hawk777> id wasting fuel
while starter motor is running] and remove power to starter motor,
wait another measured time period, then switch main turbine control
signal to 70% duty cycle [1.4 seconds on + 0.6 seconds off] to save
fuel while at full speed).
L118[05:30:35] <Hawk777> And a few more
minor ones.
L119[05:30:59]
<Kodos>
Hawk you okay there buddy
L120[05:31:03] <Hawk777> Hahaha
L121[05:31:27] <Hawk777> That was in reply
to your question “What did you even do with them? I'm genuinely
looking for use cases so my weird ass brain will start coming up
with other stuff”
L122[05:31:31] <Hawk777> Examples of stuff
to do with ICs!
L123[05:31:38]
<Kodos> See
the IE Cap bank array makes sense to have an IC, just lump it all
together and then generate a signal 0-15 based on fill level
L124[05:31:53]
<Kodos>
That's basic enough that even a T1 computer seems like
overkill
L125[05:32:11]
<Kodos>
Unless it's on a rack and you're already measuring other shit
L126[05:32:16]
<Kodos> But
even then tbh
L127[05:32:35]
<Kodos> It
would be easier to feed the singular signal back as a signal on a
solitary bundled line
L128[05:32:44]
<Kodos> And
use that information to update a program doing other stuff
L129[05:33:12] <Hawk777> Could I have used
computers for this? Absolutely, 100%. But as I program for my job,
I felt like doing it a different way.
L130[05:33:32] <Hawk777> And it was a lot
of fun.
L131[05:34:10]
<Kodos>
Indeed. Do you have your IC for the circuit adding handy?
L132[05:34:15]
<Kodos> Err
rather the cap bank handling
L133[05:34:18]
<Kodos> For
reading the comparators
L134[05:34:31]
<Kodos> And
distilling it down into a singular signal strength
L135[05:34:38] <Hawk777> I’m not sure how
to share it other than a screenshot; AFAIK P:R doesn’t have any
kind of export, does it?
L136[05:34:46]
<Kodos>
I... have no idea, let me look
L138[05:41:14] <Hawk777> TBH I wouldn’t
advise doing this. It, uh, takes quite a while to load the world
now :D
L139[05:41:44]
<Kodos>
Lol
L140[05:42:29] <Hawk777> Anyway, yeah,
each IC takes a 16-bit number from bundled cable on the back, and
two analogue inputs from the sides, adds all three numbers
together, and outputs the 16-bit sum on the front. So by lining a
bunch of them up front-to-back, you get the sum of all the cap
levels at the far end of the bank.
L142[05:43:24]
<Kodos> Of
course, replace capacitor_bank with your energy storage of
choice
L143[05:44:09] <Hawk777> It’s just a bunch
of binary half- and full-adders, along with a clever hack I figured
out which is that you can place more than one copy of the same
analogue signal level input pin on the same side, and they all
activate when the level is that value. Which means you can make a
zero-component 4-bit binary encoder, by just putting the inputs for
signal levels 1/3/5/7/9/11/13/15 side by side and wiring them
together to make bit 0, then pu
L144[05:44:09] <Hawk777> g the inputs for
levels 2/3/6/7/10/11/14/15 side by side and wiring them together to
make bit 1, and so on.
L145[05:45:28]
<Kodos> See
this is where my moron kicks in because I'm reading that and I'm
just drooling at the mouth
L146[05:45:43]
<Kodos> I'm
pretty sure that's spinal fluid leaking
L147[05:45:50]
<Kodos> I'm
pretty sure that's cerebral fluid leaking [Edited]
L148[05:45:55] <Hawk777> Hahahaha that
sounds like me when I see the insane things people do in
vanilla.
L149[05:46:06]
<Kodos>
See, vanilla, I can.... make a secret door. That's about it
L150[05:46:23]
<Kodos> But
I much prefer Secure doors and mag swipes
L151[05:47:00]
<Kodos>
Whoop, forgot to add a refresh button on this control program
L152[05:47:30]
<Michiyo>
ffs.. I now know why my sky flickers black...
L153[05:47:48]
<Michiyo>
somehow some chunks in my overworld got their biome overwritten as
"spatial_storage"
L154[05:47:51]
<Michiyo>
thanks AE2...
L155[05:49:05]
<Michiyo>
and fucking //setbiome doesn't seem to work with WorldEdit
L156[05:49:30]
<Kodos>
Yeah, AE2 is shit, it's why I swapped over to using either RS or
Mekanism's QIO
L157[05:49:51]
<Kodos>
Ever since Algo let whoever took over have it, it's been
terrible
L158[05:51:39]
<Kodos> You
know, Hawk777, you could do best of both worlds, and read that
singular redstone signal with a microcontroller, do something with
the data, and then spit it back out over the network for your
computers
L159[05:54:01] <Hawk777> Yeah, I
definitely could. I actually initially started out using an OC
computer to control my power plant, got annoyed at having to deal
with component invalidation all over the place because my power
plant lives in more than one chunk, and also kind of felt like I
could either make a half-baked program that I wouldn’t really like
or a good-quality program that would take a long time, got
demotivated, and decided to try doing everythin
L160[05:54:01] <Hawk777> th PR
instead.
L161[05:54:56] <Hawk777> I plan to use OC
in a future project, but haven’t started that one yet.
L162[05:55:29] <Hawk777> And I really like
Industrial Wires’s control panels, so computers don’t really give
me much in terms of user interface.
L163[06:04:36]
<Kodos>
Only because you have to program the interface 😛
L164[06:04:40]
<Kodos>
Which is why mine are text interfaces
L165[06:04:50]
<Kodos> And
wouldn't be possible without the good folks here guiding me
along
L166[06:05:27]
<Kodos>
Vexatos is another honorable mention because he helped me move Dave
over from Second Life to MC/OC
L167[06:13:44]
<Kodos>
Okay, so I think I'll have a singular control GUI and use colored
redstone for general use such as blue for water pumps, hmm red or
yellow for power?
L168[06:15:20]
<Kodos>
Does the Redstone I/O block produce a weak or a strong signal
L169[06:15:46]
<Kodos>
Just wondering if I can hide redstone control behind a block on
things like fluid valves and such
L171[06:47:40]
<Kodos> Oh,
shit, I just might have sorted out my transportation issue
L172[06:50:35]
<Kodos>
Maybe... I'm kind of hesitant tbh
L173[06:57:53] <Corded> * <Kodos>
sighs
L174[06:57:57]
<Kodos>
Does anyone use Railcraft still in 1.12
L175[07:00:27] <Hawk777> I have a little
bit of Railcraft stuff. An acquaintance whose streams I’ve watched
has quite a lot of Railcraft stuff.
L177[07:10:16]
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L181[07:40:14]
<Kodos> So
it's still fairly stable then, cool.
L182[07:45:30]
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L183[07:45:34]
<Kodos>
Holy shit lmao
L184[07:53:20] ⇦
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L185[07:53:46]
<Kodos>
That's great lol
L186[07:57:17]
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L187[07:57:17]
zsh sets mode: +v on Vexatos
L189[08:14:08]
<Kodos>
Okay, now back to fucking with tables
L190[08:14:26] <Izaya> yay tables
L191[08:14:31]
<Kodos>
Heh
L192[08:14:50]
<Kodos> I'm
making a file with each line being a player UUID and their
corresponding Magnetic swipe card UUID
L193[08:15:08]
<Kodos> And
I want to make a server rack only do an action based on said player
swiping their own cards
L194[08:15:21] <Izaya> then do metatables
to associate it in the opposite direction also
L195[08:15:38]
<Kodos> You
had me until metatable
L196[08:15:44]
<Kodos> I
barely understand how regular ones work
L197[08:17:16] <Izaya> okay so
L199[08:17:47]
<Kodos>
Yeah at 3 AM, I'll take that as an explanation
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L201[09:17:23]
<Kodos>
Table time has been postponed until tomorrow
L202[09:17:25]
<Kodos>
Goodnight ❤️
L203[10:10:51]
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L206[11:05:35]
<Forecaster> %tonk
L207[11:05:35] <MichiBot> I'm sorry
Forecaster, you were not able to beat Forecaster's record of 8
hours, 36 minutes and 23 seconds this time. 5 hours, 58 minutes and
50 seconds were wasted! Missed by 2 hours, 37 minutes and 32
seconds!
L208[11:05:45]
<Forecaster> Oh, shoot
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L229[16:20:39]
<Kodos>
Never ceases to amaze me how much better I can feel after only 6
hours of sleep
L231[16:44:21]
<Kodos>
Here's a stupid question. Is there a way to unbind a terminal
server? Ideally getting rid of those 4 dots that are lit up if you
have more than one terminal bound
L232[16:49:24]
<Forecaster> remove it and put it back?
not sure if the item remembers the connections or not
L233[16:58:58]
<Kodos>
That doesn't work
L234[16:59:11]
<Kodos>
Can't be crafted to 'reset' like floppies either
L235[17:04:35]
<Forecaster> hm
L236[17:04:50]
<Forecaster> what if you create a recipe
that specifically clears metadata?
L238[17:22:33]
<Kodos>
Sorted, ran it through a disassembler and reconstructed it
L239[17:41:39]
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L241[17:45:16] <MichiBot> Amanda REMINDER:
Check if the nix flake auto-update ran fine.
L242[17:47:05] <Amanda> It did not. I
tested it earlier, decided it's not worth the effort
L244[18:29:52]
<Kodos> I
scribbled up a generic version of the program I've been working on
in case anyone wants it for their own use
L245[18:50:41] ⇦
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L247[20:34:23]
<Vaur>
%tonk
L248[20:34:23] <MichiBot> Wild! Vaur! You
beat Forecaster's previous record of 8 hours, 36 minutes and 23
seconds (By 52 minutes and 24 seconds)! I hope you're happy!
L249[20:34:24] <MichiBot> Vaur's new
record is 9 hours, 28 minutes and 47 seconds! Vaur also gained
0.00783 (0.00087 x 9) tonk points for stealing the tonk. Position
#1.
L250[20:38:22]
<Kodos>
I've come to accept I'll never own a fleet carrier because I don't
have the attention span to mine 8b worth of shit
L251[20:39:37]
<Forecaster> it sure wasn't easy
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ben_mkiv|afk!~ben_mkiv@2001:16b8:1eed:1900:558e:38b2:2b5:3abd)))
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L254[20:42:31]
<Vaur> I'm
thinking of selling mine
L255[20:42:39]
<Vaur> in
fact I need to
L256[21:14:03]
<Kodos>
I'll give you tree fiddy for it
L257[21:31:38]
<Kodos>
Leviathan's Wake, my laser mining T9, is on my way to dock at my
Squadron's FC for our weekly event on Friday 😄
L258[21:31:44]
<Kodos>
Leviathan's Wake, my laser mining T9, is on its way to dock at my
Squadron's FC for our weekly event on Friday 😄 [Edited]
L259[21:32:02]
<Kodos> I
couldn't decide between Leviathan's Wake, and Rockbiter, for a ship
name
L260[21:35:58] <Izaya> nom
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L263[22:27:36] <Izaya> Anyone have any
idea why new events pushed from an event listener wouldn't be
getting queued?
L264[22:32:50]
<Kristopher38> OpenOS?
L265[22:34:36] <Izaya> yup
L266[22:34:58] <Izaya> do I have to yield
to queue the event or something?
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L268[22:41:05]
<Ocawesome101> you shouldn't
L269[22:41:12]
<Ocawesome101> you're using
`computer.pushSignal`, right?
L270[22:41:18]
<Ocawesome101> Izaya: ^
L271[22:41:35] <Izaya> I'm using a library
that does that
L272[22:42:00] <Izaya> but I'm doing it
from an event listener - an RPC endpoint, specifically
L273[22:42:09]
<Ocawesome101> which library?
L274[22:42:19] <Izaya> libsyslog
L275[22:44:15]
<Kristopher38> I had a feeling
@Ocawesome101 would be qualified to answer this
L276[22:44:28]
<Ocawesome101> Izaya: got a link to the
source?
L277[22:44:38]
<Ocawesome101> @Kristopher38 i at least
like to try
L279[22:45:16] <Izaya> the code I'm
actually doing it with has a lot of moving parts
L280[22:45:34]
<Kristopher38> I can't be of much help in
this area
L281[22:46:07] <Izaya> I figure it's some
weird interaction between event listeners, the OpenOS event system,
and ???
L282[22:56:50]
<Ocawesome101> now where's the rest of the
code
L283[22:57:29]
<Ocawesome101> izaya: ^
L284[22:57:35]
<Ocawesome101> apologies, got called for
dinner
L285[23:11:58] <Izaya> uhhhhhhh
L286[23:17:08] <Amanda> Sorry, I eated
it
L288[23:18:09] <Izaya> line 85
L289[23:18:55] <Izaya> the entire library
gets exported over RPC
L290[23:19:20] <Izaya> the syslog event
never shows up in dmesg
L291[23:40:20]
<Ocawesome101> izaya: i assume this is
mt-rpc?
L292[23:40:37] <Izaya> yup
L293[23:41:32]
<Ocawesome101> tried adding debug `print`s
everywhere relevant?
L294[23:42:55] <Izaya> yup
L295[23:43:11] <Izaya> print the arguments
before and after, print the syslog table itself
L296[23:43:21] <Izaya> haven't modified
syslog though, might try that
L297[23:43:47]
<Ocawesome101> are the functions being
called on the computer exporting the library?
L298[23:44:01] <Izaya> yup
L299[23:44:06] <Izaya> it all works except
the syslog part
L300[23:44:09] <Izaya> it's really
odd
L301[23:44:11] <Amanda> %choose veg out
time or try new games
L302[23:44:11] <MichiBot> Amanda: Is it a
bird?! Is it a plane?! No! It's "veg out time"!
L303[23:44:46] *
Amanda logs a bug report about flying plants, curls up around Elfi,
reads her stories
L304[23:45:22]
<Ocawesome101> that is odd
L305[23:46:03]
<Ocawesome101> does a
`print(msg,level,service)` in `syslog.lua` show anything
L306[23:46:09]
<Ocawesome101> i.e. is the event getting
queued at all?
L307[23:47:20] <Izaya> the syslog function
is running
L308[23:47:28] <Izaya> a print in the
function confirms
L309[23:48:37]
<Ocawesome101> odd
L310[23:48:54]
<Ocawesome101> and yet dmesg on the same
computer never shows anything
L311[23:49:00] <Izaya> yup
L312[23:49:58]
<Ocawesome101> and syslogd does
nothing?
L313[23:50:04] <Izaya> not installed
L314[23:50:27]
<Ocawesome101> at least put `print` as an
event listener for `syslog` and see if anything happens
L315[23:50:31] <Izaya> don't actually care
to keep the logs, I'm just running 'dmesg syslog' in shrc to get a
nice little output
L316[23:50:52]
<Ocawesome101> it's possible some filtered
`event.pull` is eating it
L317[23:51:15]
<Ocawesome101> though i have no idea where
it'd be
L318[23:58:47] <Izaya> yeah it's getting
eaten
L319[23:58:50] <Izaya> event.listen picks
it up
L320[23:59:13] <Izaya> oh well, that means
the daemon would pick it up at least
L321[23:59:16]
<Ocawesome101> there you go, then
L323[23:59:32] <Izaya> just not very good
for interactive use