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L4[02:06:27]
<CntKillMe>
what the
L5[02:06:36]
<CntKillMe>
so a long time ago i came here requesting a disk_drive api with
stuff like eject and whatnot
L6[02:06:40]
<CntKillMe>
apparently that already exists
L7[02:14:32]
<CntKillMe>
now all i wish exists was a method to get the address of what's
inside
L8[02:26:17]
<Kodos> I
believe you can just filesystem.address, no?
L9[02:26:20]
<Kodos> ~w
fs
L11[02:26:45]
<Kodos> No
indeed
L12[02:27:47]
<CntKillMe>
Unfortunately that won't help, something like
"disk_drive.getDrive()" or something would be nice
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L14[02:45:41] <Inari> Temia: moofahs are so
cute
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L18[03:35:17] <Arketec> Has anyone managed
to get the rftools endergenic generator working? I haven’t found a
way to get tick-perfect timing yet (or even a 1-tick loop)
L19[03:36:15] <Arketec> To clarify, I mean
controlled entirely with adapters through the api
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L25[03:48:06]
<Lizzian>
@darwin2kx My apologies, i forgot to poke your forum account
yesterday. I've now told it to resend the confirmation email. if
you don't get it in your inbox, double-check your spam/junk folder
(the email will be coming from `noreply@cil.li`)
L26[04:07:38] ⇨
Joins: ben_mkiv|afk
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L27[04:32:55] ***
ben_mkiv|afk is now known as ben_mkiv
L29[06:15:21]
<MGR>
Bezelless screens? Blasphemy!
L30[06:20:28]
<Kodos> What
game is that even
L31[06:21:33] <asie> Terasology
L32[06:29:48] <ben_mkiv> but minecraft is
kinda opensource
L33[06:29:57] <ben_mkiv> looking at that
clone
L35[06:31:10] <MichiBot> Thu Jun 28
06:24:47 CDT 2018 @HitenKei:
【告知】K-BOOKS様にで直筆サイン入りジークレーイラスト描かせていただきました!通販限定で、受付は06/29
15:00~07/01 23:59分までです。ご興味のある方は是非!?♂️…
https://t.co/PHJMwdkEUP
L36[06:31:36] <Inari> Minecraft isn't
opensource :P Plus, not like you'd want its source
L37[06:32:10] <ben_mkiv> well, i have the
source
L38[06:32:20] <ben_mkiv> just with namings
from mcp team
L39[06:33:00] <ben_mkiv> what mcp
decompiling provides is actually the minecraft code, isnt it?
L40[06:39:01]
<MGR>
'Customer: *with head in overnight returns* “Can you help me
connect to the Wi-Fi?”' --- Quote 1/2
L42[06:57:47] <ben_mkiv> what else?
L43[06:57:50] <ben_mkiv> guessing? xD
L44[07:00:50] <Izaya> Decompiled
deobfuscated code.
L45[07:00:56] <Izaya> It's not the
source.
L46[07:01:25] <Izaya> Also, not really open
source if the license isn't permissive
L48[07:02:55] <ben_mkiv> Once sales start
dying and a minimum time has passed, I will release the game source
code as some kind of open source. I'm not very happy with the
draconian nature of (L)GPL, nor do I believe the other licenses
have much merit other than to boost the egos of the original
authors, so I might just possibly release it all as public
domain.
L49[07:03:06] <ben_mkiv> idc honestly after
that statement
L50[07:04:54] <asie> ben_mkiv: hahaha
L51[07:05:02] <asie> IIRC he backed off
that in beta
L52[07:05:15] <asie> by quietly dropping
the statement
L53[07:05:50] <ben_mkiv> yea somewhere
between first beta release and selling to microsoft :D
L54[07:05:58] <ben_mkiv> it never passed
beta in notch hands, did it?
L55[07:06:40] <asie> it did
L56[07:06:48] <asie> it was in notch hands
up until after 1.8 stable got released
L57[07:06:54] <ben_mkiv> i've played 1.5.3
or something like that
L58[07:06:59] <ben_mkiv> that was beta
afaik
L59[07:07:15] <Izaya> 1.8 a shit
L60[07:07:24] <ben_mkiv> well, he can fool
others, but sucks for him that webarchive is a thing xD
L61[07:07:31] <Izaya> Beta, that is
L62[07:07:48]
<MGR>
Technically, he never said the minimum time. It could be 1 billion
years ?
L63[07:08:48] <ben_mkiv> nope
L65[07:08:58] <ben_mkiv> minimum time is
the smallest possible measureable time for me :D
L66[07:09:18] <ben_mkiv> you are talkin
about midrange times, while maximum is infinte :>
L67[07:09:21] <asie> ben_mkiv: no
L68[07:09:25] <asie> when he changed it,
you accepted the new terms
L69[07:09:30] <asie> if you didn't, you had
the option to stop playing the game
L70[07:09:40] <asie> sorry, you're out of
luck
L71[07:09:46] <ben_mkiv> then it applies to
releases after that
L72[07:09:48] <ben_mkiv> not for me playing
it
L73[07:10:21]
<MGR> You
don't know when the minimum time was measured from
L74[07:10:36]
<MGR> Like I
said, it could be measured from something very far in the
future
L75[07:10:57] <ben_mkiv> so time slows
down?
L76[07:12:03]
<MGR>
What?
L77[07:12:07] <ben_mkiv> also clones would
have outruled minecraft if there wasnt modded minecraft
L78[07:12:33] <ben_mkiv> minimum timespan
is a vague term
L79[07:16:29]
<MGR>
Exactly
L80[07:16:40]
<MGR> I 100%
agree that minimum timespan is extremely vague
L81[07:26:09] <ben_mkiv> anyways, forge is
a win-win situation for microsoft and for the players
L82[07:26:27] <ben_mkiv> they actually only
have to add 10 new mobs/blocks with each major update to keep
everyone happy xD
L83[07:26:33] <ben_mkiv> while the
community provides real content
L84[07:29:38] <Izaya> They could stop
adding stuff
L85[07:29:53] <Izaya> And work on
optimising the game
L86[07:30:06] <ben_mkiv> but that would
require skilled devs
L87[07:30:09] <Izaya> And everyone would be
happier
L88[07:30:16] <Izaya> Yeah true
L89[07:32:49] <Skye> Dinnerbone started so
well, he implemented the volume control thingy and a better
launcher... Then... Idk what happened
L90[07:39:32] <ben_mkiv> volume control?
you are talking about settings for different kind of sound
effects?
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L92[08:04:35] <Inari> %pet AmandaC
L93[08:04:35] *
MichiBot pets AmandaC with sergal wedge wheel. 4 health
gained!
L94[08:05:00] <Inari> "Everyone who
uses a computer frequently has had, from time to time, a mad desire
to attack the precocious abacus with an axe."
L95[08:06:50]
<MGR> It's
true
L96[08:07:18] <Izaya> I've always been more
of a sledgehammer kinda guy.
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L99[08:21:20] <MichiBot>
9 Weird Things
To Do When You Are Bored In Summer | length:
10m 5s |
Likes:
15,278 Dislikes:
963 Views:
857,212 | by
Troom Troom | Published On 27/6/2018
L100[08:21:25] <ben_mkiv> xD
L101[08:21:48] <ben_mkiv> guess they got
some saboteur corrupting their AI code :>
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L103[08:51:46]
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L105[09:00:23]
<Forecaster>
Looks great! Sign me up!
L106[09:11:45] <ben_mkiv> my computer is
about 32 blocks away from my microcontrollers, both have
wirelessCards v2 and i do modem.setStrength(400)
L107[09:11:54] <ben_mkiv> still not all
get the messages
L108[09:12:25] <Izaya> is the port
open
L109[09:12:48] <ben_mkiv> nvm
L110[09:12:48]
<MGR> Also,
are there blocks in between the microcontrollers and
computer?
L111[09:12:51] <ben_mkiv> my chunkloader
bugged out
L112[09:12:57]
<MGR>
Ah
L113[09:18:44] <Inari> %inv add lolita
fashion love
L114[09:18:44] *
MichiBot summons 'lolita fashion love' and adds to her inventory.
This seems very sturdy.
L115[09:21:52]
<Forecaster>
%shell
L116[09:21:53] *
MichiBot loads an apple II into a shell and fires it. It strikes
marcin212. They take 10 damage. Arcanox and jackmcbarn stood too
close and take 8 and 10 damage respectively.
L117[09:22:26] <Inari> %bap
Forecaster
L118[09:22:27] *
MichiBot baps Forecaster with "safety"
helmet
L119[09:43:27]
<Forecaster>
Ohno D: the irony!
L120[10:01:16] <Inari> %pet AmandaC
L121[10:01:17] *
MichiBot pets AmandaC with sweet, red liquid. 8 health
gained!
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L125[10:27:32]
<Kiritow>
emmm... How to get the subID of an item
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L130[11:46:49]
<Forecaster>
Sub ID?
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L132[12:00:21] <Skye> I guess the metadata
number?
L133[12:00:24] <Skye> wasn't that removed
though
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L136[12:04:00] <payonel> @status
@Fatmice
L137[12:04:00]
<Discord>
Fatmice is currently IDLE
L138[12:06:10]
⇨ Joins: Webchat_16694
(Webchat_16694!webchat@static-145.130.212.149.ip.telfort.nl)
L139[12:06:18] <Webchat_16694> Hi, a PC
can have two displays right?
L140[12:06:36] <Skye> technically
L141[12:06:42] <Skye> but using them is a
bit tricky
L142[12:06:45]
<MGR>
^
L143[12:07:04] <Webchat_16694> I guess
that's a yes?
L144[12:07:23] <payonel> Webchat_16694:
definitely, but openos doesn't ship with tools to manage them
L145[12:07:35] <Webchat_16694> Good to
know... Thanks!
L146[12:07:38] ⇦
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L147[12:19:32]
<EcoBuilder13> Question: I have wrote two
programs 1: Connect and 2: Disconnect. Their purpose is to open the
computer to a universal port or disconnect them from that port.
When I boot the computer and run "Connect" it prints
component is nil value. When I enter the Lua interrupter and
connect it manually the run "Disconnect" it works as
intended. Does anyone know of a way to fix this. Note: I was also
trying to have the computer connect to that port
L148[12:19:32]
<EcoBuilder13> it booting.
L149[12:20:32] <payonel> @EcoBuilder13
when you use `component` in the lua repl, our lua shell is looking
up the `component` library for you so you can use it short
hand
L150[12:20:41] <payonel> in script, you
have to load it first, via require
L151[12:20:49] <payonel> `local component
= require("component")`
L152[12:21:35]
<EcoBuilder13> Thank you.
L153[12:35:01] <gamax92> hello
L154[12:35:47] <payonel> gamax92: o/
L155[12:35:58] <gamax92> o/
L157[12:44:25] <gamax92> damn
L158[12:57:04] <gamax92> food needs to
cook faster, I'm hungry
L159[12:57:20]
<Kleadron>
starve
L160[12:57:30] <gamax92> oh alright
L161[12:58:42] <Izaya> ohey it's
mayonel
L162[12:59:11] <gamax92> oh hello it's
Izaya
L163[12:59:44]
<MGR>
Hi
L165[13:03:34] *
Skye baps Inari
L167[13:05:55] <asie> multiplayer!
L168[13:13:31] <gamax92> asie: what have
you been working on?
L169[13:13:37] <payonel> Izaya: !!!!
CHECKBOXES I LOVE THEM
L170[13:13:51] <Izaya> unicode has some
excellent stuff
L171[13:13:57] <Izaya> namely a square and
a filled square
L172[13:14:32] <payonel> asie: what is
that?
L173[13:14:39] <Izaya> so anyway
L174[13:14:53] <Izaya> I have a thing that
can kinda make a loot disk from an oppm repo
L175[13:14:58] <Izaya> well, installer
disk
L176[13:17:25]
<Kodos>
payonel, I think it's OC ported to Terasology
L177[13:18:24] <payonel> i haven't even
heard of that
L178[13:19:03] <payonel> NOOO it is
java
L179[13:19:10] <payonel> so close to
having an amazing opportunity
L180[13:19:15] <payonel> what a
shame
L181[13:19:23] <Izaya> it runs infinitely
better and looks fancier
L182[13:19:33] <payonel> but they wasted
such an opportunity
L183[13:19:41] <Izaya> I'd prefer minetest
but such is life
L184[13:21:48] <asie> payonel: it's a
thing
L185[13:22:00] <asie> gamax92: a
thing
L186[13:22:05] <asie> Izaya: minetest
could never do this
L187[13:22:35] <Izaya> not using the
modding API, for sure
L188[13:22:47] <asie> well, actually,
no
L189[13:22:50] <asie> i have a plan on
implementing this in Minetest
L190[13:22:57] <asie> using something akin
to RPC
L191[13:23:07] <asie> that is, the Java
library is a headless server which talks to the Lua side using a
socket
L192[13:23:08] <Izaya> the GUI system
isn't there for this sort of thing
L193[13:23:12] <asie> :^)
L194[13:23:24] <Inari> Nice new Captain D
episode
L195[13:23:27] <Izaya> vifino and 20kdc
managed to do a ZPU emulator with a GUI but that involved serious
trickery to deal with the GUI
L196[13:24:05] <asie> trickery is
tanoshii!
L197[13:25:46] <asie> Izaya: terasology
runs worse from my experience, unfortunately
L198[13:25:47] <asie> FPS-wise
L199[13:25:58] <asie> minetest is about
equal with minecraft on the FPS front but is way behind in terms of
ticking performance last i checked
L200[13:26:09] <Izaya> when I tried it
many years ago it ran much better than Minecraft on my shitty
netbook
L201[13:26:13] <asie> that is insane
L202[13:26:25] <asie> wait, shitty
netbook?
L203[13:26:29] <asie> grab BetterFPS, it
doubles FPS on those
L204[13:26:29] <Izaya> yeah
L205[13:26:37] <asie> the main issue is
that Mojang's sin/cos precalc table is like 256K
L206[13:26:42] <asie> and it eats into the
CPU cache, which is TINY on those netbooks
L207[13:26:44] <Izaya> Atom N270, 2GB RAM,
Intel shitty graphics
L208[13:26:54] <Izaya> I don't use it any
more, especially not to play Minecraft.
L209[13:26:58] <Izaya> Not enough
memory.
L210[13:26:58] <asie> this is why
replacing the precalc table with something much smaller doubles FPS
on Atoms
L211[13:27:09] <Izaya> minetest also
degrades gracefully on bad hardware, runs at 30FPS on
anything!
L212[13:27:18] <asie> anyhow, the library
I wrote is unfortunately JVM-tied
L213[13:27:22] <Izaya> 30FPS on everything
from the P2 box to my netbook to my phone to my desktop
L214[13:27:31] <asie> but I believe it's
abstract enough to allow developing an RPC protocol
L215[13:27:50] <Izaya> (desktop with a GTX
980 and haswell CPU I'll note)
L216[13:28:19]
<MGR> So,
you can only get 30 FPS with a 980? That seems low
L217[13:28:48] <asie> If your monitor
can't do above 60 FPS it's irrelevant to get more anyway.
L218[13:28:49]
<MGR> Unless
you're running with supersampling
L219[13:28:55] <asie> Other than feeling
smug on the Internet, that is :-)
L220[13:28:56]
<MGR> 30
< 60
L221[13:29:00] <Izaya> iunno it didn't sit
on a solid 60 anyway
L222[13:29:01] <asie> More than
60FPS.
L223[13:29:05] <Izaya> didn't feel like
debugging it
L224[13:29:19] <asie> ALSO THE HUMAN EYE
CANNOT SEE MORE THAN 23.976 FPS
L225[13:29:20] <asie> :^)
L226[13:29:29] <Izaya> I think Minetest
increases render distance until it hits the desired framerate
L227[13:29:33] <asie> Yes.
L228[13:29:37] <asie> (Or
decreases.)
L230[13:29:51] <Izaya> man I wish the
lowpoly long distance view worked
L231[13:30:05] <asie> It's pretty smart; I
want to see if I can achieve similar shenanigans in Minecraft by
reducing TESR draw distance and rewriting some parts of the
rendering loop
L232[13:30:14] <Skye> I wish I was smart
enough to make my own engine
L233[13:30:17] <asie> you are
L234[13:31:04] <Skye> s/smart
enough/patient and knowledgeable enough/
L235[13:31:04] <MichiBot> <Skye> I
wish I was patient and knowledgeable enough to make my own
engine
L236[13:31:11] <asie> You are.
L237[13:31:22] <asie> The only reason you
aren't is because you're telling yourself so
L238[13:31:55] <Skye> s/engine/engine
that's actually useful/
L239[13:31:55] <MichiBot> <Skye> I
wish I was patient and knowledgeable enough to make my own engine
that's actually useful
L241[13:32:07] <asie> If you make a game
with it, it's useful.
L242[13:32:11] <asie> Or if someone makes
a game with it.
L243[13:32:14] <asie> Or even if you learn
something.
L244[13:32:17] <asie> Stop moving the
goalposts.
L245[13:32:21] <Skye> my main problem is
that my ideas are too ambitious
L246[13:32:39] <Corded> * <MGR>
spits out a bit of his drink
L247[13:32:46] <Skye> and you have no idea
how many things turn into brick walls even though I should
technically be able to do it??
L248[13:33:19] <Inari> %inv add a plush
gunlance that shoots confetti
L249[13:33:19] *
MichiBot summons 'a plush gunlance that shoots confetti' and adds
to her inventory. This seems rather fragile...
L250[13:33:56] <Izaya> Skye: in my
personal opinion, you worry too much.
L251[13:34:08] <Izaya> asie: opinion on
the new AMD thinkpads?
L252[13:34:11] <Skye> Izaya, I tried to
make a 2D graphics engine
L253[13:34:15] <asie> Izaya: meh
L254[13:34:18] <Skye> it went horribly due
to opengl "fun"
L255[13:34:26] <asie> Skye: use something
that abstracts away OpenGL then
L256[13:34:36] <Skye> that's not my own
engine then
L257[13:34:39] <asie> bullshit
L258[13:34:40] <Izaya> I really need to
give SDL another try
L259[13:35:03] <asie> it's not your own
engine if you use OpenGL either. it's only your own engine if you
make your own hardware to match, like a true arcade engineer
L260[13:35:10] <Skye> x_x
L261[13:35:10] <asie> and you have to
handwire the CPU
L262[13:35:18] <Izaya> no 68k for
you
L263[13:35:19] <asie> 74xx TTLs are
allowed, but sparingly
L264[13:35:19]
<MGR> And
mine the copper for the wire
L265[13:35:25] <Izaya> you have to make
the silicon yourself
L266[13:35:33] <Skye> .___.
L267[13:35:37] <Izaya> from sand you
shovelled from the beach
L268[13:35:43] <Izaya> (or desert, I
guess.)
L269[13:35:58] <Skye> I wanted to learn
opengl and failed miserably
L270[13:36:07] <asie> try again
L271[13:36:12] <asie> don't give up just
because you failed once
L272[13:36:53]
<MGR> Desert
sand is surprisingly hard to get
L273[13:36:58]
<MGR> Beach
sand is easier
L274[13:37:28] <Izaya> deserts often don't
contain sand
L275[13:37:52]
<MGR>
Correct, which is part of the "surprisingly hard"
part
L276[13:40:48] <Izaya> mmm, wanted_fps in
minetest.conf
L277[13:42:24] <Izaya> once upon a time
there was a minetest.conf setting that enabled readin the far away
land and turning it into a low-polygon mesh so it didn't take
nearly as much processing power to render and you could have a lot
more land on the screen
L278[13:44:30] <Inari> Being a stick is
hard
L279[13:44:53] <Izaya> sounds like a
sticky situation
L280[13:44:59] <Izaya> I assume you got
the short end?
L281[13:45:16]
<MGR>
?
L282[13:48:05] <Inari> Heh
L284[13:58:47] <Izaya> hey if we have
deflate and such with data cards
L285[13:58:53] <Izaya> implementing gzip
in OC wouldn't be too hard
L286[14:00:43]
<MGR> ~w
data card
L288[14:00:50]
<MGR> I
thought we had deflate
L289[14:00:57] <Izaya> the issue would be
the block size limit
L290[14:01:01]
<MGR> We do
have deflate
L291[14:01:10]
<MGR> On
Tier 1 cards no less
L292[14:01:11] <Izaya> exactly
L293[14:01:49] <Izaya> gzip and ungzip
could be done if the machine has a data card
L294[14:02:12] <Izaya> guessing it'll only
let you pass 8K or so blocks to it
L295[14:02:12]
<MGR> Oh, I
thought you meant if deflate was *added* to the data card
L296[14:02:15]
<MGR> My
apologies
L297[14:02:37] <asie> Izaya: um
L299[14:02:46] <asie> no gzip, but have a
zip
L300[14:03:31] <Izaya> huh
L301[14:03:55] <Izaya> gzip files have a
really dumb format
L302[14:04:08] <asie> there's some other
weird things in ChenThread
L304[14:07:04] <Izaya> note to self: test
how much you can abuse oppm
L305[14:07:30] <Izaya> I'd like to be able
to store all the data I need for my disk-based installers in the
OPPM programs.cfg so you can build the entire disk from one file
but we'll see
L306[14:14:24] <Skye> Izaya, maybe you
could extend the standard install program so it has
checkboxes
L307[14:15:25] <Izaya> the standard
install program is a yes/no prompt, a thing to check for a .install
file and a call to cp -rv
L308[14:15:34] <Izaya> It's good as it
is.
L309[14:15:50] <Skye> Izaya, it gives you
an option when there are multiple disks
L310[14:15:54] <Izaya> most things you use
install for don't have lots of options
L311[14:16:09] <Izaya> True enough.
L312[14:16:14] <Skye> also dependencies
are an issue
L313[14:17:24] <Izaya> But still, I can
roll my own, make it flexible and useful for every oppm repo, and
disks that don't need a thing to choose what to install don't get
one
L314[14:17:31] <Izaya> Skye: did you watch
the end of the video?
L315[14:17:40] <Izaya> it does dependency
resolution
L316[14:17:46] <Skye> Izaya, it gave
errors about dependencies
L317[14:18:22] <Izaya> Yup, because
vcomponent is an oppm package and not part of my repo.
L318[14:18:27] <Izaya> Out of scope.
L319[14:20:24] <Izaya> once I rewrite it a
few times to work out the kinks, it'll show that after the other
stuff also
L320[14:20:27] <gamax92> does any of my
stuff still work?
L321[14:20:44] <Izaya> eg 'dependency not
found' and 'set a hostname'
L322[14:22:43] <Izaya> gamax92: I mean,
vcomponent is fine
L324[15:41:06] <vifino> Izaya: yes hello i
did zpu yes
L325[15:41:45] <Izaya> And your terminal
was intense trickery
L326[15:41:51] <vifino> yes.
L327[15:42:41] <Inari> All tech is intense
trickery
L328[15:43:07] <vifino> is that a
complement?
L329[15:43:11] <vifino> aww, thanks.
L330[15:43:16] <vifino> <3
L331[15:43:47] <Izaya> I mean
L332[15:44:30] <Izaya> I was saying that
the MT API didn't really support interactive GUIs
L333[15:44:46] <Izaya> But you did it
anyway
L334[16:01:46] <vifino> i do things
sometimes, yes, but mostly 20kdc is to blame with the
terminal
L335[16:02:04] <vifino> i helped a lot in
the cpu emu, but not really the terminal
L336[16:17:34] <Izaya> I did say you both
worked on the project
L337[16:47:19] ⇦
Quits: Vexatos
(Vexatos!~Vexatos@p200300C107179481401ECB4362BD49D5.dip0.t-ipconnect.de)
(Quit: Insert quantum chemistry joke here)
L338[16:50:35] ⇦
Quits: Dark (Dark!~MrDark@2607:fcc8:d48b:eb00:3dbf:154c:dc15:3b4)
(Ping timeout: 202 seconds)
L339[17:12:54] <Inari> vifino: a
2-complement
L341[17:27:02] <CompanionCube> don't see a
repository compromise much if at all
L342[18:15:16]
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L343[18:39:02] ⇦
Quits: Inari (Inari!~Pinkishu@p54AFF70D.dip0.t-ipconnect.de) (Quit:
'Up the axe either the sea!')
L344[19:44:12] <AmandaC> %choose w or l or
lp
L345[19:44:12] <MichiBot> AmandaC:
lp
L346[19:55:07]
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(ben_mkiv|afk!~ben_mkiv@p57972555.dip0.t-ipconnect.de)
L347[19:57:39] ⇦
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(Ping timeout: 194 seconds)
L348[20:20:35] <gamax92> %choose eb or dw
or wv or dn
L349[20:20:35] <MichiBot> gamax92:
wv
L350[20:33:02] ⇦
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L351[20:34:20]
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L352[21:05:41] ⇦
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seconds)
L353[21:08:54]
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L354[21:16:37] ⇦
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(Quit: Leaving.)
L355[22:26:26] *
AmandaC boops gamax92
L356[22:26:44] *
AmandaC curls up on her pillow, sleeps
L357[22:26:56] <AmandaC> Night nerds
L358[22:27:39] <gamax92> oh
L359[22:29:55] <Izaya> waaait
L361[22:39:49]
<Z0idburg> I
think I came up with a great idea, Izaya
L362[22:39:59]
<Z0idburg>
also that is cool
L363[22:40:30]
<Z0idburg>
Anyways my idea is that I can have a very simple format I follow
when making comments for every function in my code for
Trotwood
L364[22:40:33]
<Z0idburg>
and the actor stuff
L365[22:40:48]
<Z0idburg>
and inside those multi line comments, I can put markdown
L366[22:41:28]
<Z0idburg>
Then I can just make a script that takes every file in my source
code, and then strips all of the comment lines out and anything not
in a multiline comment and puts them in .md files
L367[22:41:31]
<Z0idburg>
instant ddocumentation ?
L368[22:42:00]
<Z0idburg>
Right now it looks like this, instead:
L370[22:42:19]
<Z0idburg>
imo that's not half bad, but markdown would be nice.
L371[22:42:26] *
Izaya nods
L372[22:42:34]
<Z0idburg> I
dunno, think it'd be worth it?
L373[22:42:44]
<Z0idburg>
maybe I could make it automatically present itself for github
pages
L374[22:42:51]
<Z0idburg>
if github pages support markdown or something
L375[22:42:57] <Izaya> Easier
documentation is always good.
L376[22:48:03]
<Z0idburg>
It does look a bit more ugly in the code itself. Example:
L378[22:54:51] ⇦
Quits: erin (erin!~erin@47.148.46.143) (Ping timeout: 198
seconds)
L379[22:56:03]
<Z0idburg>
full example..
L381[22:56:26]
<Z0idburg> I
guess that's not too bad?
L382[22:56:50]
<Z0idburg>
so I end up with something like
L384[23:52:44] ⇦
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L385[23:56:37]
<Flatgub>
i've been going mental trying to figure out how to do something and
i can't seem to figure it out, its either gotta be a simple thing
i've missed, or what i'm trying to do isn't possible and i'm not
sure which it is
L386[23:57:07]
<Flatgub>
from what i can tell, when a computer shuts down, it doesn't
trigger the stop method in drivers?
L387[23:57:39]
<Flatgub> no
signal is pushed when computers are shutdown either, so can listen
for that or "interrupted"
L388[23:58:00]
<Flatgub> so
IS there a way to run cleanup/finalization code before a driver is
terminated by the computer shutting down
L389[23:58:04]
<Flatgub> so
IS there a way to run cleanup/finalization code before a driver is
terminated by the computer shutting down? [Edited]
L390[23:58:14]
<Flatgub> i
feel like there has to be a facility for that and i'm just a fool
and have missed it
L391[23:59:22]
<Flatgub> if
anybody has any information i'd greatly appreciate it because i'm
going insane