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L1[00:04:05] ⇦ Quits: Lymia (Lymia!~lymia@magical.girl.lyrical.lymia.moe) (Quit: Hugs~ <3)
L2[00:12:22] <S3> %inv add a lawlrus
L3[00:12:23] * MichiBot summons 'a lawlrus' and adds to her inventory. I could get some good swings in with this.
L4[00:15:29] ⇦ Quits: SF-MC (SF-MC!~EiraIRC@131-191-86-130.as.clicknet.org) (Read error: Connection reset by peer)
L5[00:27:54] ⇦ Quits: Doty1154 (Doty1154!~Doty1154@c-73-189-164-179.hsd1.ca.comcast.net) (Quit: Leaving)
L6[00:37:17] <Saphire> %loot
L7[00:37:17] <MichiBot> Saphire: You get a loot box! It contains a butterfly.
L8[00:43:15] <Mimiru> man... never let anyone tell you 3d printers are smart.
L9[00:48:02] <Temia> Hahaha
L10[00:48:06] <Temia> Did someone seriously say that?
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L17[01:45:26] <baronvonsatchel> hey does anyone know if transposers are slow on purpose (e.g. for balance) or am I just using them wrong?
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L20[01:53:19] <Izaya> p. sure all computers have a 20 component calls/sec limit
L21[01:57:40] <Forecaster> baronvonsatchel: how *are* you using them?
L22[02:00:03] <baronvonsatchel> I've got one computer with a T3 CPU hooked up to 4 of them, moving items from one side to the other while counting the number of items moved
L23[02:00:43] <baronvonsatchel> I have a "worker" thread that does this and a "render" thread that prints the tally
L24[02:00:46] <AngelOfDeath> order = io.read("n") but thats just for numbers ?
L25[02:04:51] <baronvonsatchel> I say it's "slow" because the rendering thread only sneaks a frame in every 1-2 seconds despite the worker yielding after every stack moved
L26[02:05:56] <Forecaster> are you moving one item at a time?
L27[02:06:20] <Forecaster> baronvonsatchel ^
L28[02:07:46] <baronvonsatchel> I'm moving whole stacks, first checking the size and then transferring that many items, which is only 2 calls
L29[02:09:24] <Forecaster> probably wont get faster then I'm afraid
L30[02:10:00] <Forecaster> also by the way, you could just try to move a stack, then see how many items were moved if you wanted
L31[02:10:03] <Forecaster> instead of checking first
L32[02:10:42] <Forecaster> the move method returns a table with (bool: success, number: items_moved)
L33[02:11:20] <Forecaster> it'd save you a call
L34[02:11:22] <baronvonsatchel> I'm also checking them against a database to keep track of different item types
L35[02:11:35] <baronvonsatchel> (specifically, ores from a quarry)
L36[02:11:39] <AngelOfDeath> is there a such thing as and or in and if statment
L37[02:12:08] <Forecaster> if var1 = 'something' or var2 = 'somethingelse' then
L38[02:12:13] <Forecaster> yes
L39[02:12:16] <AngelOfDeath> my bad that was a bit confusing after i read it again
L40[02:12:31] <AngelOfDeath> puting and or in a if statment
L41[02:13:14] <AngelOfDeath> so like if io.read is = to milk or sewage then continue
L42[02:14:19] <Forecaster> %lua local var1 = "pies" local var2="trees" if var1="cakes" or var2="trees" then print("Cakes or Trees") else print("Nope") end
L43[02:14:19] <MichiBot> main:1: 'then' expected near '='
L44[02:14:37] <Forecaster> oh, hm
L45[02:14:52] <Forecaster> I thought that'd work
L46[02:14:52] <gdude> Lua doesn't use ==?
L47[02:14:58] <Forecaster> oh... woops
L48[02:15:00] <Forecaster> xD
L49[02:15:04] <gdude> :P
L50[02:15:08] <AngelOfDeath> thank you forcaster ill give it ago
L51[02:15:12] <Forecaster> %lua local var1 = "pies" local var2="trees" if var1=="cakes" or var2=="trees" then print("Cakes or Trees") else print("Nope") end
L52[02:15:12] <MichiBot> Cakes or Trees
L53[02:15:14] <Forecaster> there
L54[02:15:18] <Forecaster> :P
L55[02:17:51] <AngelOfDeath> io.read() n is for numbers correct how do i do words
L56[02:21:08] <Forecaster> %restart
L57[02:21:11] ⇦ Quits: MichiBot (MichiBot!~MichiBot@eos.pc-logix.com) ()
L58[02:21:35] ⇨ Joins: MichiBot (MichiBot!~MichiBot@eos.pc-logix.com)
L59[02:21:35] zsh sets mode: +v on MichiBot
L60[02:25:22] <Forecaster> %loot
L61[02:25:22] <MichiBot> Forecaster: You get a loot box! It contains the bottom of a barrel.
L62[02:25:27] <Forecaster> D:
L63[02:28:08] <Izaya> X220 a qt
L64[02:28:16] <baronvonsatchel> okay I have another problem: my (wired) network cards are getting a signal for every packet they send out
L65[02:28:34] <Izaya> only one?
L66[02:28:38] <baronvonsatchel> even if it's on a closed port
L67[02:29:01] <Izaya> yeah that's probably just the device doing loopback
L68[02:29:24] <Izaya> unsure if it's intentional but if it even works on closed ports it's not because your network has a loop in it at least
L69[02:30:45] <baronvonsatchel> eh alright. not a huge issue but it's an annoying thing to have to check for in my programs
L70[02:33:29] ⇨ Joins: ben_mkiv (ben_mkiv!~ben_mkiv@p5797247a.dip0.t-ipconnect.de)
L71[02:42:43] <AngelOfDeath> @Forecaster local Milk = MilkTrans would be my var1 ?
L72[02:42:57] <Forecaster> uh
L73[02:42:59] <Forecaster> I guess?
L74[02:44:30] <AngelOfDeath> local Type =="Milk" or Type=="Sewage" then
L75[02:45:10] <AngelOfDeath> local Type = io.read("") << milk or sewage
L76[02:46:50] <Forecaster> is that actual code?
L77[02:47:08] <Forecaster> I'm confused
L78[02:48:15] <AngelOfDeath> well yea kinda im try ing to write a code to ask ask me what type of fluid i want to select it will ask milk or sewage and read my input
L79[02:49:46] <Forecaster> Code Block pastebined https://paste.pc-logix.com/exuregelaw
L80[02:49:56] <Forecaster> dammit
L81[02:50:05] <AngelOfDeath> got the idea
L82[02:50:07] <Forecaster> Code Block pastebined https://paste.pc-logix.com/yurefefeko [Edited]
L83[02:50:09] ⇨ Joins: Vexatos (Vexatos!~Vexatos@p200300C1071794531BC81840A5F316AF.dip0.t-ipconnect.de)
L84[02:50:09] zsh sets mode: +v on Vexatos
L85[02:50:11] <Forecaster> I did it again
L86[02:50:14] <Forecaster> :|
L87[02:50:46] <AngelOfDeath> thank you ill see where that gets me
L88[02:53:46] <Forecaster> %loot
L89[02:53:46] <MichiBot> Forecaster: You get a loot box! It contains a Magic priority fiels! (25%)
L90[03:00:32] <baronvonsatchel> sorry to keep pestering you but now I'm getting multiple copies of messages after sending them only once
L91[03:07:23] <AngelOfDeath> if i use io.read() twice does it override the first one
L92[03:07:38] <Forecaster> what?
L93[03:08:36] <AngelOfDeath> well i have io.read() for the fluid type then few lines down i have io.read("n") for the fuild ammount
L94[03:08:53] <baronvonsatchel> you need to save it to a variable
L95[03:09:04] <baronvonsatchel> like local type = io.read()
L96[03:09:23] <baronvonsatchel> and then you can use type multiple times
L97[03:09:47] <Forecaster> it will override if you use the same variable
L98[03:09:56] <baronvonsatchel> ^ that too
L99[03:09:57] <AngelOfDeath> i have seprate var
L100[03:09:59] <Forecaster> if you use a different variable they're... different
L101[03:25:10] <AngelOfDeath> how to i do the lua code thing on discord
L102[03:25:40] <baronvonsatchel> put %lua before your code
L103[03:25:56] <AngelOfDeath> Message contained 4 or more newlines and was pastebined https://paste.pc-logix.com/upuyugexiq
L104[03:26:27] <AngelOfDeath> some how im rewriting the fluid
L105[03:26:40] <AngelOfDeath> or im failing hard
L106[03:27:08] <Forecaster> it has to be one line
L107[03:27:40] <AngelOfDeath> oh
L108[03:27:58] <Forecaster> also you are setting the variables Milk and Sewage to other variables called MilkTrans and SewageTrans
L109[03:28:07] <Forecaster> if they're supposed to be values you have to quote them
L110[03:28:52] <AngelOfDeath> fluid.transferFluid(sides.north, sides.south, order)
L111[03:29:13] <AngelOfDeath> fluid should be milktrans instead of milk
L112[03:29:32] <AngelOfDeath> by doing the milk = milktrans right
L113[03:30:03] <Forecaster> what
L114[03:32:01] <AngelOfDeath> local Milk = MilkTrans local Sewage = SewageTrans are the fluid transposers when i type milk the code should be changing milk to milktrans by me doing local Milk = MilkTrans
L115[03:32:02] <AngelOfDeath> local Sewage = SewageTrans
L116[03:33:38] <AngelOfDeath> but some where its changing back to milk
L117[03:34:14] <Forecaster> how about you show the actual code?
L118[03:34:25] <AngelOfDeath> paste bin ?
L119[03:34:30] <Forecaster> sure
L120[03:35:09] <AngelOfDeath> https://pastebin.com/tmT1AmZ6
L121[03:35:39] <AngelOfDeath> line 64 is erroring saying theres a nil value
L122[03:36:07] <AngelOfDeath> which is the milk it should be changing to milktrans
L123[03:36:35] <Forecaster> why are you even doing that?
L124[03:36:53] <Forecaster> just use MilkTrans?
L125[03:37:10] <AngelOfDeath> where on line 64 ?
L126[03:37:59] <Forecaster> also you are calling `fluid.transferFluid`
L127[03:38:21] <Forecaster> `fluid` is the return from io.read
L128[03:38:46] <AngelOfDeath> fluid should be returning milktrsn or sewagetrans base on the input at the top
L129[03:39:17] <AngelOfDeath> but its returning milk and sewage for somereason
L130[03:39:17] <Forecaster> as a string
L131[03:39:20] <Forecaster> no
L132[03:39:27] <Forecaster> it's a string
L133[03:39:37] <Forecaster> the string doesn't have a "transferFluid" method
L134[03:39:48] <Forecaster> you can't just call it as if it was an object
L135[03:39:56] <Forecaster> I see what you're trying to do now
L136[03:40:09] <AngelOfDeath> im failing ?
L137[03:41:30] <Forecaster> what you need to do is something like this
L138[03:41:30] <Forecaster> Code Block pastebined https://paste.pc-logix.com/kocadorawa
L139[03:42:04] <Forecaster> if io.read returns "milk" it will call the milk transposer, if it returns "sewage" it will call the sewage transposer
L140[03:42:47] <AngelOfDeath> so i still leave the locals for the transposers at the very top
L141[03:43:10] <AngelOfDeath> or this will repalace it ?
L142[03:43:16] <Forecaster> this replaces it
L143[03:43:20] <AngelOfDeath> k
L144[03:44:18] <AngelOfDeath> component.proxy(component.get("8969")) or proxy(component.get("8969"))
L145[03:44:43] <Forecaster> the former
L146[03:44:52] <Forecaster> obviously
L147[03:45:05] <AngelOfDeath> wasnt sure u just had proxy
L148[03:45:15] <AngelOfDeath> im still learning
L149[03:45:16] <Forecaster> I just shorthanded it to get it typed quickly
L150[03:46:22] <AngelOfDeath> [] or no in transposers[input]
L151[03:47:40] <Forecaster> http://lua-users.org/wiki/TablesTutorial
L152[03:49:40] <AngelOfDeath> case sencitive ?
L153[03:51:01] <Forecaster> what?
L154[03:51:47] <AngelOfDeath> nvm think i got it
L155[04:06:09] <Forecaster> %loot
L156[04:06:09] <MichiBot> Forecaster: You get a loot box! It contains a broken .psd.
L157[04:14:24] <AngelOfDeath> @Forecaster many thanks does exactly what i wanted
L158[04:15:38] <Forecaster> that's great
L159[04:18:32] <AngelOfDeath> im out 5am i need sleep
L160[05:17:22] <ben_mkiv> %loot
L161[05:17:22] <MichiBot> ben_mkiv: You get a loot box! It contains a broken .gif.
L162[05:20:46] <Lizzian> %loot
L163[05:20:46] <MichiBot> Lizzian: You get a loot box! It contains a Shiny feta cheese sauce! (10%)
L164[05:21:03] <Lizzian> cool
L165[05:24:00] <Izaya> mmmmm
L166[05:24:07] <Izaya> making me some snags and onion rings
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L169[06:24:53] <Forecaster> never heard "snags" before
L170[06:25:30] <Izaya> never gotten some sizzly snags from bunnings?
L171[06:25:38] <Forecaster> nope
L172[06:25:39] <Forecaster> :P
L173[06:25:47] <Izaya> figures I guess
L174[06:25:48] <Forecaster> sounds lewd
L175[06:26:01] <Izaya> I don't think coles operates anywhere else as coles or bunnings
L176[06:27:19] <Izaya> snags being saussages (only the food kind, though), and bunnings being a hardware store
L177[06:27:45] <Forecaster> why does a hardware store have sausages
L178[06:27:52] <Izaya> there are usually barbequeues outside of a given bunnings on weekends
L179[06:27:53] <Izaya> unsure
L180[06:29:02] <Izaya> it's kinda just a thing
L181[06:29:38] <Forecaster> ah
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L183[06:49:52] <Saphire> Welp
L184[06:50:02] <Saphire> I just bought own personal safety razor
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L200[07:05:58] <ben_mkiv> did you cut the cable?
L201[07:06:13] * AmandaC darts away from a chewn cable
L202[07:15:18] ⇨ Joins: zsh (zsh!zsh@services.esper.net)
L203[07:16:38] * Saphire stops chewing on some optical fiber, offers some to AmandaC
L204[07:17:06] * AmandaC politely declines, as they give her stomache cramps
L205[07:21:51] * Saphire offers some fuzzy radiowaves then
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L223[07:40:11] <MGR> That was a very long netsplit
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L225[08:02:30] <Saphire> yeah
L226[08:06:15] <MGR> Are we changing the Discord Icon for Project Blurple?
L227[08:06:58] <AmandaC> For what now?
L228[08:07:41] <MGR> Project Blurple: Discord's 3rd anniversary
L229[08:09:03] <AmandaC> I see
L230[08:21:24] <Lizzian> We will not be changing the icon of the server
L231[08:21:54] <Izaya> Seems more like a commiseration.
L232[08:21:58] <MGR> Darn
L233[08:23:28] <Izaya> Preparing to configure Windows. Do not turn off your computer.
L234[08:23:58] * Izaya sets fire to self
L235[08:25:20] <MGR> ?
L236[08:34:06] <AmandaC> Izaya: oh, is that how you make Windows configure faster?
L237[08:34:25] <Izaya> Yes.
L238[08:34:41] <Izaya> It works faster if it detects suffering. It enjoys it.
L239[08:35:01] <MGR> To be fair, it doesn't usually take long on my computer
L240[08:35:16] <MGR> 5 minutes tops, with the major bi-annual updates
L241[08:35:26] <Izaya> Hence the million clicks required to do basic tasks
L242[08:35:36] <Izaya> And it always crashing when least opportune
L243[08:35:53] <Izaya> Ah. This was installing 200 updates or so in one go.
L244[08:36:08] <Izaya> I need to add the updates to my widows 7 image, really.
L245[08:36:25] <Izaya> ... Close enough. Phoneposting was a mistake.
L246[08:37:20] <AmandaC> Widows 7: The Fast and the Furious series much-anticipated sequel
L247[08:38:03] <AmandaC> s/sequel/spin-off/
L248[08:38:03] <MichiBot> <AmandaC> Widows 7: The Fast and the Furious series much-anticipated spin-off
L249[08:39:06] <AmandaC> Realisation: In most of my "At school again" dreams, I'm usually familiar with the school, but not my schedule. Interesting
L250[08:42:10] <ben_mkiv> xD
L251[08:42:12] <ben_mkiv> same
L252[08:42:57] <Izaya> Aaand DWS is done
L253[08:44:11] <AmandaC> Dancing With the Stars?
L254[08:44:31] <ben_mkiv> Disney Winter Special
L255[08:44:48] <ben_mkiv> DroidWars Seven
L256[08:44:49] <MGR> Dances With Snakes
L257[08:46:59] <Izaya> Destroy Windows (10) Spying
L258[08:47:27] <Izaya> on W7 it removes telemetry updates and nullroutes MS domains
L259[08:48:32] <Izaya> Much less tedious than doing it myself.
L260[08:48:37] <AmandaC> I see
L261[09:05:17] <Forecaster> Saphire will the razor guard you with it's life?
L262[09:05:22] <Forecaster> %loot
L263[09:05:22] <MichiBot> Forecaster: You get a loot box! It contains a butterfly.
L264[09:05:43] <MGR> %juggle 6
L265[09:05:43] * MichiBot juggles with orbital submarine, a mysterious elf, vegan leather, signs of decay, friendly world annihilator, & AmandaC's pastelization matrix
L266[09:05:44] * MichiBot drops a mysterious elf which takes 4 damage, the mysterious elf suddenly realized it had somewhere else to be!.
L267[09:05:45] * MichiBot drops signs of decay which takes 5 damage
L268[09:05:46] * MichiBot drops friendly world annihilator which takes 5 damage, friendly world annihilator suddenly ceases to be..
L269[09:05:47] <MichiBot> Oops...
L270[09:08:08] <Forecaster> %inv count
L271[09:08:08] <MichiBot> The inventory contains 146 items.
L272[09:08:39] <AmandaC> %bap @Inari
L273[09:08:39] * MichiBot baps @Inari with CSS hate
L274[09:10:07] <Saphire> %loot
L275[09:10:07] <MichiBot> Saphire: You get a loot box! It contains a hood ornament in the shape of a tomato.
L276[09:10:49] <Saphire> %inv add meowing and hissing AmandaC
L277[09:10:49] * MichiBot summons 'meowing and hissing AmandaC' and adds to her inventory. This seems rather fragile...
L278[09:11:57] <AmandaC> D:
L279[09:12:06] <AmandaC> What happen? Why's it so dark!?
L280[09:12:58] <Izaya> Alrighty, W7 with Office 2016, Firefox, VLC, Avira, Unchecky, Steam, OpenJDK and SumatraPDF. Am I missing anything?
L281[09:13:19] <Izaya> I guess I could install LibreOffice for when MS Office inevitably shits the bed.
L282[09:29:41] <Keridos> Meh agricraft seed breeders do not work anymore currently
L283[09:29:50] <Keridos> since I cannot access their inventories
L284[09:50:23] * Mimiru squints at Stary
L285[09:50:30] <Mimiru> mmhmmm
L286[09:53:31] <Temia> %loot
L287[09:53:31] <MichiBot> Temia: You get a loot box! It contains a Shiny boredom! (10%)
L288[09:53:41] <Temia> ...
L289[09:53:46] <Temia> Trade for a raisin cookie?
L290[09:56:18] <Forecaster> %give Temia cookie
L291[09:56:18] * MichiBot gives Temia cookie from her inventory
L292[09:56:31] <Forecaster> %loot
L293[09:56:31] <MichiBot> Forecaster: You get a loot box! It contains an empty drive slot.
L294[09:56:31] * Temia nom
L295[10:09:13] <Forecaster> hm, it'd be nicer if you tabbed through the hexes clockwise instead of across...
L296[10:09:32] <Forecaster> maybe...
L297[10:22:46] <MGR> "C# vs. C++ (barely a rivalry, but it does sometimes happen)
L298[10:22:46] <MGR> Java/C# vs. every other language ever.
L299[10:22:46] <MGR> Java vs. C# is also quite common, too"
L300[10:38:21] ⇦ Quits: ben_mkiv (ben_mkiv!~ben_mkiv@p5797247a.dip0.t-ipconnect.de) (Ping timeout: 198 seconds)
L301[10:40:04] <AmandaC> ? This is your 5 minute warning that Amanda will be google fangirling all over the place.
L302[10:40:20] <AmandaC> ( Google I/O Livestreams start in 5 mins )
L303[10:41:34] <MGR> Good to know
L304[10:43:57] <Izaya> All the conferences seem to happen at the same time.
L305[10:44:07] <AmandaC> 'tis conference season
L306[10:44:29] <AmandaC> I think Apple's thing is in a couple weeks, then Google has another one in June
L307[10:44:36] <Izaya> Tis the season to be horrified
L308[10:47:31] ⇨ Joins: Thutmose (Thutmose!~Patrick@host-69-59-79-123.nctv.com)
L309[10:55:07] ⇨ Joins: Cervator (Cervator!~Thunderbi@2601:4c1:4001:1d5d:c99a:322a:16d3:d220)
L310[10:55:43] ⇨ Joins: Inari (Inari!~Pinkishu@p4FC1EA1D.dip0.t-ipconnect.de)
L311[10:56:04] <AmandaC> %give Inari random
L312[10:56:04] * MichiBot gives Inari a circular print of Corded's avatar from her inventory
L313[11:30:13] <Temia> %loot
L314[11:30:14] <MichiBot> Temia: You get a loot box! It contains a Magic lewd Inari! (25%)
L315[11:30:18] <Temia> ...
L316[11:30:39] * Temia return to sender
L317[11:31:25] <AmandaC> MichiBot gave me a lewd Izaya the other day.
L318[11:31:52] ⇨ Joins: ben_mkiv (ben_mkiv!~ben_mkiv@p5797247a.dip0.t-ipconnect.de)
L319[11:45:14] <Inari> Temia: ;D
L320[12:06:28] <Temia> %loot
L321[12:06:28] <MichiBot> Temia: You get a loot box! It contains a Magic free cupcakes! (25%)
L322[12:06:36] <Temia> Now we're talking!
L323[12:06:38] * Temia nom.
L324[12:10:14] <Kodos> Oh ffs youtube broke my SL stuff
L325[12:13:20] <Inari> Did they make a new and better SL yet? :<
L326[12:13:40] <MGR> SL?
L327[12:13:42] <Forecaster> hahahahahaha
L328[12:13:45] <Inari> Second Life
L329[12:13:52] <MGR> Ah
L330[12:13:59] <Inari> I like it sbasic idea
L331[12:14:03] <Inari> But it's stupid as it is
L332[12:14:04] <Inari> :D
L333[12:14:13] <Forecaster> I'm not surprised
L334[12:14:31] <Kodos> I mean, there's project sansar, but it's VR and still preinfancy as far as development goes
L335[12:14:51] <Kodos> As for SL being stupid, I guess that would depend on your experiences with it thus far
L336[12:15:03] <Kodos> It's actually a pretty robust platform with lots of varied content
L337[12:15:21] <Forecaster> I've only been on SL for a total of like 15 minutes
L338[12:15:23] <Kodos> It mostly just has a bad reputation of being "nothing but sex clubs and yiff parties" which is total bullshit
L339[12:15:25] <Forecaster> but I don't think it's stupid
L340[12:15:33] <Forecaster> it's a sandbox
L341[12:15:42] <Kodos> Indeed
L342[12:15:53] <AmandaC> Through SL I met my best friend, though I've not played in awhile.
L343[12:16:27] <AmandaC> Met him on the Teen Grid like, 10 years ago.
L344[12:16:32] <Kodos> At one point, I was working full time in SL and making a comparable amount of dough
L345[12:16:37] <Kodos> They merged the teen grid into the main one
L346[12:16:38] <Temia> I wonder if they have a 1:1 replica of the Quicksand.
L347[12:16:40] <Kodos> Like years ago
L348[12:16:54] <AmandaC> yeah
L349[12:36:24] <Inari> I just made a maingrid account :P Not lke they really verified that anyway
L350[12:36:40] <Inari> @Forecaster It's a bad sandbox is the thing
L351[12:36:58] <AmandaC> I switched to the MG when my friend aged out of the TG. :P
L352[12:37:16] <Inari> It's laggy, expensive, whatever you can get is way too small, it's scripting language is beyond terrible and also laggy/slow :f
L353[12:37:34] <Forecaster> and yet people like it... huh
L354[12:37:36] <Forecaster> imagine that
L355[12:37:41] <Inari> Not to mention that nowadays it's all mesh body stuff you can' even really edit
L356[12:37:55] <Inari> @Forecaster: Well, not like hters an alternative :P
L357[12:38:07] <AmandaC> Active World(s?)!
L358[12:38:17] <Inari> Whats that?
L359[12:38:25] <Forecaster> %actualshrug
L360[12:38:26] <MichiBot> Forecaster: ¯\_(ツ)_/¯
L361[12:38:32] <AmandaC> Another virtual-world-type game, I played it before SL
L362[12:38:50] * Mimiru squints at scj643
L363[12:38:52] <AmandaC> Windows Only, and possibly long-dead
L364[12:38:56] <Inari> Looks even worse somehow XD
L365[12:39:16] <AmandaC> You can place stuff in-world, but can't create stuff, without access to the server you're hosting your world on
L366[12:39:17] <Inari> Anyway, it's a niche-ish genre and hard to pull off right
L367[12:39:24] <Inari> So I doubt we'll see something new like it unfrotunately :D
L368[12:39:33] ⇦ Quits: ben_mkiv (ben_mkiv!~ben_mkiv@p5797247a.dip0.t-ipconnect.de) (Ping timeout: 198 seconds)
L369[12:41:21] <Inari> Also LL is kind of ropping all their talent and refusing to implement cool stuff :f LIke The C# plans which got canned, or the thingy that would auto-fit clothing to your avatar which they got handed for free, but just refused to take
L370[12:42:47] ⇨ Joins: DevonX| (DevonX|!~DevonX@128.77.82.165)
L371[12:43:27] <Inari> One of the few other projects that tried it was Blue Mars, but it was so taxing on PCs that they kind of eliminated their audience. And what was left was turneda way by how annoying it was to actually add stuff
L372[12:49:13] <Forecaster> aw dammit
L373[12:49:18] <Forecaster> Idea doesn't support submodules
L374[12:49:20] <Forecaster> >:
L375[12:51:14] <Vexatos> it does .-.
L376[12:51:20] <Vexatos> I use those everywhere .-.
L377[12:51:35] <Vexatos> it properly updates them on pull, and pushes to the right repo
L378[12:51:37] <Forecaster> oh, I guess this help post I found that said so is outdated then
L379[12:51:39] <Vexatos> it's completely seamless ,-,
L380[12:51:59] <Vexatos> I've been using them since 2015 at least
L381[12:52:03] <Vexatos> sooo how old is it ,-,
L382[12:52:07] <Forecaster> https://intellij-support.jetbrains.com/hc/en-us/community/posts/115000083424-How-to-use-IntelliJ-Git-Submodule
L383[12:52:12] <Forecaster> 2017...
L384[12:53:00] <Vexatos> lots of repos have their mod translations on a submodule
L385[12:53:01] <Vexatos> see https://github.com/ForestryMC/ForestryMC/tree/mc-1.7.10
L386[12:53:41] <Vexatos> pull also automatically updates the submodule to latest commit
L387[12:53:46] <Forecaster> I'm starting a new web project and want to have a repo with my MVC system in it and use that as a submodule in the new project
L388[12:53:55] <Forecaster> so I can standardize it
L389[12:54:03] <Vexatos> it's completely seamless
L390[12:54:30] <Forecaster> but how do I submodule D:
L391[13:00:21] <Vexatos> git submodule --help
L392[13:00:38] <Vexatos> I only know it supports submodules once they're there
L393[13:00:41] <Vexatos> :P
L394[13:00:51] <Forecaster> :|
L395[13:00:59] <Forecaster> well that's better than nothing I guess
L396[13:01:10] <Forecaster> it's not like I have to keep re-adding it
L397[13:03:07] <AmandaC> checkout with `--recursive` and it'll only need to be done once
L398[13:04:01] ⇨ Joins: ben_mkiv (ben_mkiv!~ben_mkiv@p5797247A.dip0.t-ipconnect.de)
L399[13:04:55] <Vexatos> IDEA also does that >_>
L400[13:13:55] <Forecaster> okay, the base repo is done, the one with the "library"
L401[13:17:40] <Vexatos> go to the other repo, and git submodule add <url>
L402[13:18:04] <Vexatos> well
L403[13:18:10] <Vexatos> git sobmodule add <url> <path>
L404[13:18:20] <Vexatos> where path is the relative path you want the submodule root to be at
L405[13:19:40] <Vexatos> and then probably git submodule init
L406[13:19:48] <Vexatos> and git submodule update
L407[13:19:53] <Forecaster> hm
L408[13:20:03] <Forecaster> it might work to just use a module in IDEA
L409[13:20:04] <Vexatos> then IDEA should know what to do
L410[13:20:12] <Vexatos> well that'd work too I guess >_>
L411[13:21:49] <Forecaster> yeah, it seems "create new module from existing sources" just loads in another dir as a module, and if it happens to have a git repo in it it uses that when pushing
L412[13:22:00] <Vexatos> well yes
L413[13:22:21] <Vexatos> just make sure to make one module have the other as a dependency
L414[13:22:28] <Vexatos> in File->Project Structure
L415[13:22:39] <ben_mkiv> i think you can also create it anywhere and just move it to some subdir
L416[13:22:45] <ben_mkiv> git recognizes it anyways
L417[13:23:07] <Forecaster> why does it need to be a dependency?
L418[13:23:09] <Forecaster> what does that do?
L419[13:23:40] <ben_mkiv> pulls the sub-repo when the mainone is cloned?!
L420[13:23:44] <ben_mkiv> probably
L421[13:23:51] <Vexatos> nah idea's update button updates all anyway
L422[13:24:00] <Vexatos> dependencies are used for building
L423[13:24:10] <Vexatos> whatever your build workflow looks like
L424[13:24:13] <Forecaster> none of this is compiled
L425[13:24:22] <Forecaster> it's just deploying to a remote server
L426[13:24:24] <Vexatos> doesn't mean it's not built/deployed
L427[13:24:30] <Vexatos> well sure
L428[13:24:36] <payonel> https://imgur.com/a/pVOty4N
L429[13:24:44] <Forecaster> I figured out how to add it as a dependency
L430[13:25:08] <Forecaster> payonel: neat
L431[13:25:21] <Forecaster> hm
L432[13:25:28] <payonel> it's also about 250 lines, and runs on 1 stick of T1 ram
L433[13:25:33] <Forecaster> how do I undo a local commit?
L434[13:25:54] <Vexatos> How much RAM was one stick again? I forgot
L435[13:25:59] <payonel> 192k
L436[13:26:09] <Vexatos> right
L437[13:26:26] <payonel> the os takes about 125k (in my local dev build)
L438[13:27:22] <Vexatos> payonel, but how hard would it be to add custom syntax highlighting for selene :^)
L439[13:28:01] <AmandaC> Vexatos: 4. 4 hard
L440[13:28:14] <payonel> well the syntax highlighting in this editor is quite naive
L441[13:28:26] <payonel> i dont like it, but at the same time it is memory cheap, and colors are pretty
L442[13:28:35] <Vexatos> but does it support multiline comments and strings :^)
L443[13:28:37] <AmandaC> Pretty colours. :D
L444[13:28:39] <payonel> nope
L445[13:28:43] <payonel> no state highlighting
L446[13:28:50] <Vexatos> I know how fun™®© it is to parse lua
L447[13:29:02] <payonel> this isn't parsing, it is just checking for words
L448[13:29:07] <payonel> and not even words
L449[13:29:11] <payonel> just string stuff
L450[13:29:27] <payonel> again, it is quite naive and basic
L451[13:29:29] <payonel> but, pretty
L452[13:29:37] <AmandaC> payonel: what happens if you have `require("something") -- lol local while true do end`
L453[13:31:03] <Forecaster> ...
L454[13:31:11] <Forecaster> the module broke somehow
L455[13:31:25] <Forecaster> a bunch of the dirs are now missing
L456[13:31:39] <payonel> https://imgur.com/a/DWSJ64S
L457[13:32:02] <Forecaster> oh, hm weird
L458[13:32:13] <AmandaC> payonel: That means there's SOME state!
L459[13:32:18] <AmandaC> just not multi-line state. :P
L460[13:32:36] <payonel> nah, it is just careful order of search
L461[13:32:41] <payonel> :)
L462[13:32:45] <payonel> so sure, SOME state
L463[13:34:01] <Forecaster> oh
L464[13:34:02] <Forecaster> okay
L465[13:34:13] <Forecaster> the modules are treated separately for deployment
L466[13:34:23] <Forecaster> seems the dependency doesn't do anything in this case
L467[13:37:25] <AmandaC> @Forecaster it'll probably behave weird if you have the IDEA workspace files in the sub-module
L468[13:38:00] <Forecaster> by workspace files you mean the .idea project files?
L469[13:38:12] <AmandaC> yeah
L470[13:38:44] <Forecaster> eh, it seems to work like this
L471[13:38:54] <payonel> maybe i'll release the simple version as the basic edit
L472[13:39:04] <Forecaster> the only potential issue is me accidentally overwriting files that overlap
L473[13:39:06] <payonel> and add a --color option that'll optionally load better syntax parsing
L474[13:39:26] <Forecaster> as DLC
L475[13:39:36] <Forecaster> for 9.99
L476[13:41:24] <payonel> xarses: yo
L477[13:42:37] <payonel> so....is anyone remotely excited about a new edit? :) maybe no one uses the in-game edit and does everything in emulators or saving outside of the game
L478[13:43:00] <payonel> this project isn't less about edit, and more about the cursor
L479[13:43:06] <MGR> I don't use edit that much other than to paste in code ¯\_(ツ)_/¯
L480[13:43:25] <payonel> i've been working on a new cursor library that abstracts "cursor" from the terminal/tty layer
L481[13:43:48] <payonel> and my dream is that people can use this cursor library in custom and advanced command line tools
L482[13:44:06] <payonel> well, "advanced" is subjective
L483[13:44:25] <payonel> but, they should be able to reuse the cursor logic with very little setup, and hopefully a very reasonable api
L484[13:58:25] <Forecaster> now I develop in IDEA
L485[13:58:46] <Forecaster> I use deploy to update the files in a local world for testing
L486[13:59:01] <Forecaster> then when I'm done I push to a git repo and use wget to download the files on the server
L487[13:59:48] <Forecaster> I use edit to edit local config files and make tiny changes for quick troubleshooting
L488[14:00:28] * ben_mkiv uses idea and pastebin to exchange files
L489[14:00:40] <ben_mkiv> now i wonder if theres some pastebin plugin for idea...
L490[14:01:03] <Forecaster> nope
L491[14:01:10] <Forecaster> not in the official repository at least
L492[14:01:33] <ben_mkiv> but in the repo are
L493[14:01:44] <Forecaster> what?
L494[14:01:59] <payonel> yeah, sounds like i should keep the emphasis on simple, with the ability to load in parsing separately
L495[14:02:00] <ben_mkiv> go settings => plugins => browse repositories
L496[14:02:07] <ben_mkiv> which is a button below the plugin list
L497[14:02:39] <Forecaster> oh
L498[14:02:55] <Forecaster> I didn't know there were more plugins there
L499[14:03:13] <Forecaster> I assumed that button was for adding arbitrary plugin repos or something
L500[14:03:27] <Inari> Wonder if theres any language that has by default arbitrary size integers
L501[14:04:09] <ben_mkiv> theres also stuff for lua in the plugins
L502[14:04:29] <Forecaster> I already have a Lua plugin
L503[14:05:53] <ben_mkiv> oh wow the pastebin plugin is cool
L504[14:06:08] <Forecaster> there is a hastebin one too
L505[14:06:10] <Forecaster> :>
L506[14:06:24] <Vexatos> almost all plugins are unofficial ._.
L507[14:06:32] <Vexatos> how have you even managed to get the Lua plugin
L508[14:06:47] <Forecaster> you're unofficial! D:
L509[14:06:55] <Vexatos> don't tell sangar :I
L510[14:07:50] <Forecaster> maybe I hit the other button by accident and didn't realize
L511[14:07:54] <Forecaster> the dialogs are identical
L512[14:08:04] <Forecaster> ._.
L513[14:08:59] <Forecaster> hm, I should probably implement a login system into the core
L514[14:09:03] <Forecaster> that'd make sense
L515[14:10:09] <Forecaster> maybe implement a rudimentary system with the ability to use some OAuth API instead if desired
L516[14:32:10] <Inari> https://twitter.com/MoeNekos/status/993936077793693698 pretty
L517[14:32:11] <MichiBot> Tue May 08 14:30:02 CDT 2018 @MoeNekos: https://t.co/TfJaDngL1f
L518[14:35:21] <Forecaster> This is neat, I like this
L519[14:35:50] <Forecaster> now I need to also switch the youtube manager project to use a module instead of the original source files
L520[14:36:06] <Forecaster> also inari: cute
L521[14:36:10] <Forecaster> %loot
L522[14:36:11] <MichiBot> Forecaster: You get a loot box! It contains a picture of a crudely drawn appendage.
L523[14:39:38] <Kodos> Well... shit
L524[14:39:40] <Kodos> https://puu.sh/Aiwdo/af419b7236.png
L525[14:40:15] <Forecaster> xD
L526[15:12:04] <ben_mkiv> %loot
L527[15:12:04] <MichiBot> ben_mkiv: You get a loot box! It contains a broken .mp6.
L528[15:12:30] <ben_mkiv> is mp6 a thing?
L529[15:14:15] <AmandaC> Yes, and its twice as good as a mp3
L530[15:17:26] <MGR> %choose Type 1 Mark 20 or WoWS
L531[15:17:26] <MichiBot> MGR: WoWS
L532[15:17:44] <MGR> But ranked cancer
L533[15:18:14] <MGR> Meh, I'll do the Type 1 Mark 20
L534[15:33:12] <payonel> Inari: i bet you've seen this. but it is, objectively, the funniest cat video ever: https://www.youtube.com/watch?v=Awf45u6zrP0
L535[15:33:13] <MichiBot> Cat Jump Fail with Music: Sail by AWOLNATION | length: 36s | Likes: 119,376 Dislikes: 3,040 Views: 21,586,502 | by Veronica Duff | Published On 2/6/2012
L536[15:34:11] <Forecaster> there are things called mp6, but it's not an actual file format :P
L537[15:42:19] <ben_mkiv> poor kitty
L538[15:43:07] <ben_mkiv> but maybe it was just 1m and that predator attacked some innocent animal
L539[15:44:50] ⇦ Quits: Sangar (Sangar!~Sangar@2001:41d0:2:b7b9::) (Ping timeout: 182 seconds)
L540[15:46:14] <ben_mkiv> https://9gag.com/gag/ajEODpw xD
L541[15:48:37] <ben_mkiv> anyone knows how the oc robot code works? it does spam tileentities in the world to move, right?
L542[15:48:53] <Kodos> wat
L543[15:49:11] <ben_mkiv> what i said, it has some TE afaik
L544[15:49:19] <Forecaster> a tile entity doesn't have to be recreated to be moved
L545[15:49:51] <ben_mkiv> hmm. had a robot "placing" invisible blocks where it walked
L546[15:50:01] <ben_mkiv> so i thought there was a TE which didnt get removed correct
L547[15:50:11] <Forecaster> a block is not a TE
L548[15:50:14] <ben_mkiv> this only happened when no player was close and the chunk was chunkloaded
L549[15:50:15] <Forecaster> and a TE isn't a block
L550[15:50:27] <ben_mkiv> isnt TE bound to a block?
L551[15:50:46] <Forecaster> a TE can be connected to a block
L552[15:50:57] <Forecaster> but it's not a block
L553[15:51:34] <Ben> well its a different object, but afaik it has to be bound to some block, even if its a air block
L554[15:52:06] <Forecaster> you'll probably want payonel or Vexatos if you want proper info
L555[15:52:43] <Ben> well if you know of a non scala mod which does something similiar xD
L556[15:52:47] <Ben> im glad to hear about
L557[15:52:56] <Forecaster> CC?
L558[15:52:57] <Vexatos> TLDR there are two robot blocks
L559[15:52:57] <Forecaster> I dunno
L560[15:52:58] <Ben> trying to get into the oc scala stuff now
L561[15:53:01] <Vexatos> Robot.scala and RobotProxy.scala
L562[15:53:11] <Vexatos> well
L563[15:53:14] <Vexatos> two tileentities
L564[15:53:15] <Vexatos> Robot is actually never placed in the world
L565[15:53:23] <Ben> found the proxy class so far
L566[15:53:44] <Vexatos> when a robot moves, it places a new block with a tileentity, moves itself to the new proxy and then deletes the old
L567[15:54:12] <Ben> thanks
L568[15:54:38] <Vexatos> so yes
L569[15:54:45] <Vexatos> it does spam TEs, but only very very cheap TEs
L570[15:54:49] <Vexatos> that take almost no time to initialize
L571[15:55:00] <Vexatos> since the bulk of the thing which is Robot just moves over
L572[15:55:34] <Ben> is the robot itself an entity?
L573[15:55:39] <Vexatos> no
L574[15:55:40] <Ben> or also some TE?
L575[15:55:42] <Vexatos> as I said it's a tileentity
L576[15:56:05] <Vexatos> Robot.scala itself is just a highly abstract mess
L577[15:56:08] <Vexatos> it's an instance of Computer
L578[15:56:38] <Vexatos> well a subclass
L579[15:57:01] <Vexatos> so yes, _technically_ it extends TileEntity
L580[15:57:08] <Vexatos> but as I said, it is never actually added to the world
L581[15:59:17] <Ben> well i want redstone interaction for entities, now i could probably do the same, but entities can be pushed around which would lead to more frequent updates...
L582[16:00:21] <Vexatos> yea no
L583[16:00:23] <Vexatos> don't do that
L584[16:00:25] <Ben> and if oc does delete old and create new TEs for every move, it seems to be not possible to move them
L585[16:00:28] <Vexatos> ever
L586[16:00:33] <Ben> ^^
L587[16:02:00] <Ben> guess i'll make some interface block which traps the entity
L588[16:02:10] <Ben> to use redstone and stuff that needs worldinteraction
L589[16:02:38] <Ben> or short distance proxy block could do it, too
L590[16:02:47] <Inari> The struggle of finding a bigint Elm library that supports bitwise ops
L591[16:02:59] <Ben> use long
L592[16:05:20] <Inari> Elm doesn't have those I think
L593[16:05:23] <Inari> Plus
L594[16:05:30] <Inari> In most languages they're too small stil
L595[16:06:27] <Inari> I need something that can hold up to 2 million digits at least
L596[16:08:45] <Vexatos> Julia has Int128 and UInt128 :^)
L597[16:09:02] <Vexatos> not quite two million digits :^)
L598[16:10:00] <Inari> BasicallyI just need to store 5~6 million bits. But I want to convert them to a number too and do math on that
L599[16:10:30] <Vexatos> julia> big(10)^2_000_000
L600[16:10:31] <Inari> It's interesting how that sounds like a lot
L601[16:10:32] <Vexatos> good enough
L602[16:10:35] <Inari> but it isn't even a megabyte
L603[16:10:51] <Vexatos> I'd use a byte array .-.
L604[16:11:05] <Inari> How do I do math on that
L605[16:11:29] <Inari> Hm
L606[16:11:44] <payonel> Inari: what is your platform?
L607[16:11:46] <Inari> The only math I really need to do is addition, can do that bitwise. And division to calculate the fillstate
L608[16:11:52] <payonel> like, terminal? windowed application? mobile?
L609[16:11:54] <payonel> and what host os?
L610[16:11:55] <Inari> And subtraction I guess
L611[16:12:04] <Inari> payonel: Elm, windows, html :D
L612[16:12:32] <Vexatos> use julia :^)
L613[16:12:55] <payonel> i wrote a .net wrapper around gmp (the gnu multiple precision library)
L614[16:12:58] <Inari> Eh, that probably can't give me as customized output
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L616[16:13:33] <payonel> but that's not elm, and without aspx, it's not webby
L617[16:15:06] <Inari> I'll probably write a little something to keep it as a byte array as vex said, and then something to convert it to a number for display purposes :P Though I'm not sure howt hat will work yet
L618[16:15:14] <Forecaster> well frumps
L619[16:15:18] <Inari> a couple thousand to a couple million digits aren't exactly easy to see
L620[16:15:36] <Forecaster> I need to figure out a way to transfer get parameters with the rewrite rule...
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L627[17:18:36] <Forecaster> %loot
L628[17:18:36] <MichiBot> Forecaster: You get a loot box! It contains a monopoly top hat figure.
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L631[18:00:31] <Aeni> https://downforeveryoneorjustme.com/ocd.cil.li
L632[18:01:09] <Aeni> Is there anyone who has the ability to look at this?
L633[18:02:17] <Aeni> or is teh content of the wiki available anywhere else?
L634[18:09:10] <Mimiru> @Aeni @Sangar's server went down a bit ago it seems
L635[18:09:15] <Mimiru> I'm sure he'll fix it asap.
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L638[18:32:50] <Brisingr Aerowing> %loot
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L646[19:23:03] <Pablu> Implementing binary operations is quite easy
L647[19:23:29] <Pablu> (Answering to whoever was asking for the million bits thing)
L648[19:23:55] <AmandaC> She's left
L649[19:32:16] <Izaya> is it normal to finish all the missions in a ubisoft game and be left with stupid extra shit and no actual missions?
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L652[21:00:48] <Temia> %loot
L653[21:00:48] <MichiBot> Temia: You get a loot box! It contains a Shiny broken itemcounter! (10%)
L654[21:01:01] * Temia headtilts.
L655[21:01:06] * Temia disassembles it into raisin cookies.
L656[21:01:08] * Temia nom.
L657[21:42:37] <Saphire> %loot
L658[21:42:37] <MichiBot> Saphire: You get a loot box! It contains a phone battery.
L659[21:42:42] <Saphire> : hmm
L660[21:42:47] <Saphire> %loot
L661[21:42:47] <MichiBot> Saphire: You get a loot box! It contains a geode.
L662[21:42:55] * Saphire tilts head
L663[21:43:13] <Saphire> Someone has been playing Stardew Valley
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L665[22:04:57] <S3> 8 POUND PIZZA
L666[22:45:12] <S3> %loot
L667[22:45:13] <MichiBot> S3: You get a loot box! It contains a box full of caps.
L668[22:45:18] <S3> YAy
L669[22:45:38] <SF-MC> Kinda caps though?
L670[22:45:45] <SF-MC> Like, baseball caps?
L671[22:45:50] <SF-MC> Or bottle caps?
L672[22:45:51] <S3> capacitors probably
L673[22:46:00] <S3> FLUX CAPACITORS!
L674[22:46:02] <S3> rofl
L675[22:46:30] <S3> Also I am beginning to realize that Black & White was yet also another game besides the sims that attempts to create psychopaths
L676[22:51:12] <S3> SF-MC: And you cannot say that the sims doesn't spawn psychopaths
L677[22:51:59] <SF-MC> I wasn't arguing... ?
L678[22:58:26] <S3> :)
L679[23:07:03] <SF-MC> I dunno why, but I get a lot of satisfaction out of using Buildcraft fuel to power my stuff
L680[23:15:42] ⇦ Quits: Cervator (Cervator!~Thunderbi@2601:4c1:4001:1d5d:c99a:322a:16d3:d220) (Quit: Cervator)
L681[23:16:18] <Izaya> maybe the reason you can't climb non-yellow ledges in some games is because your character is colourblind
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