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L1[00:01:57] <Izaya> any reason to use - oh
there is no event.push
L2[00:05:05] <seebs> so "move around
placing blocks" is handy
L3[00:38:24] ⇨
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(andreww!~xarses@c-67-180-86-164.hsd1.ca.comcast.net)
L4[00:38:34] <Izaya> would I be a bad person
to have an rc service put a function into _G for use by other
programs?
L5[00:39:22] ⇨
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L8[00:53:39] ⇨
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L9[01:07:09] <NeoH94> Izaya: what path
separators? on Windows, path separator is \, not /
L10[01:08:45] <NeoH94> (also quite many MS
cmd tools accept - for switches)
L11[01:09:42] <Izaya> NeoH94: / is accepted
on just about every OS, and in many Windows tools you can use / for
paths
L12[01:11:24] <NeoH94> I wish more of them
would accept / for paths
L13[01:12:13] <Izaya> I half wish it'd be
more unixy
L14[01:12:31] <Izaya> but I also don't
because that will only make it more horrific
L15[01:12:56] <NeoH94> And Win32 developers
are idiots and cannot switch to new things
L16[01:13:11] <NeoH94> Like reading
ProgramFiles path from registry
L17[01:15:40] <NeoH94> I know way too many
apps for which the installer not only does not let me select an
install location, but is hardcoded to use "C:\Program
Files\"
L18[01:16:15] <NeoH94> it's fun on the old
PLC programmer laptop where XP has these drive letter
assignments:
L19[01:16:36] <NeoH94> C:\ -> Win7
boot
L20[01:16:46] <NeoH94> D:\ -> Win7
L21[01:16:55] <NeoH94> E:\ -> XP
L22[01:18:13] <NeoH94> now, there is a dev
tool that won't work on anything above XP, laptop won't run virtual
machines, and it wants to install itself on the 100MB boot
partition
L23[01:18:20] <NeoH94> thanks, Windows
developers
L24[01:19:02] <NeoH94> worse are those
looking for libraries in hardcoded locations
L25[01:20:38] <Izaya> 10/10
L27[01:23:31] <MichiBot>
Title: More
Intuitive GPU Control
| Posted by: Eunomiac
| Posted:
Thu Sep 11 13:51:09 CDT 2014
| Status: closed
L28[01:23:43]
<habnabit>
unless this was never implemented or got rolled back
L29[01:25:42]
<habnabit> i
see my components _have_ slots at least
L30[01:26:56]
<habnabit>
it's just picking a gpu at random though
L31[01:34:21] <ben_mkiv> you could put a
small script to autostart which binds to the gpu you want to be
"primary"
L32[01:34:45]
<habnabit> i
mean, i know i can do that
L33[01:34:52]
<habnabit> i
just thought it was already done
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L36[01:44:17] <NeoH94> oh, this is
something I should do in my custom architecture then
L37[01:44:58] <NeoH94> that is, setting up
IO-mapping based on slots
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L42[01:54:14]
<Forecaster>
This is adorable
L43[02:33:16] ⇦
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L44[03:57:47] ⇨
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(Inari!~Pinkishu@p5DEC67A7.dip0.t-ipconnect.de)
L45[03:58:48] <Inari> Michiyo: Are you from
camp drybone?
L47[04:29:15]
<Forecaster>
d'aw
L49[04:31:01]
<Forecaster>
flops!
L51[04:55:33]
<TheFox> I
could see this happening.
L52[04:55:36]
<TheFox>
Oddly.
L53[04:55:37]
<Forecaster>
I'd put that in my yard facing an annoying neighbors house
L54[04:55:44]
<TheFox>
^
L55[04:56:03]
<TheFox>
Let's give Forecaster some donations
L56[04:56:06]
<TheFox> I
support this cause.
L57[04:56:11]
<Forecaster>
or maybe several smaller ones, one for each annoyance
L58[04:56:22]
<TheFox> Can
you enumerate that?
L59[04:56:43]
<Forecaster>
what?
L60[04:57:08]
<TheFox> can
you enumerate the amount of annoyance your neighbors provide?
L61[04:57:14]
<TheFox>
"one for each annoyance"
L62[04:57:26]
<TheFox> I
don't think numbers practically go that high, in my case.
L63[04:57:27]
<TheFox>
lol
L64[04:57:42]
<Forecaster>
it's a hypothetical scenario, I don't have any neighbors
L65[04:57:51]
<TheFox> and
now I'm jealous.
L67[04:58:48]
<Forecaster>
I live at the blue marker
L68[04:59:19]
<Forecaster>
the nearest neighbor is SE next to that little forest clump
L69[04:59:29]
<Forecaster>
across the field
L70[05:00:12]
<Forecaster>
and I never see them
L71[05:04:56]
<TheFox> I
would give a lot to get away from my neighbors
L72[05:04:56]
<TheFox>
dunno what I'd give >.> but I'd give a lot of it.
L73[05:21:58] <Inari> Nono
L74[05:22:09] <Inari> Put one in your yard
with a motion tracker/camera that follow people waling by
L75[05:24:37] <Inari> Then add video
processing to ddetect children and have the eye fire lasers at
them
L76[05:24:39] *
Inari hides
L77[05:25:40]
<Forecaster>
This is my parental home though
L78[05:25:52]
<Forecaster>
I've lived here since I was 2 (26 years)
L79[05:26:04]
<Forecaster>
I'm moving in exactly a month
L81[05:26:25] <Inari> Have you found a cute
lass to move in with? ;D
L82[05:28:27]
<Forecaster>
no :P
L84[05:29:31]
<Forecaster>
I have a girlfriend, but I'm not allowed to move in :P
L85[05:29:38]
<Forecaster>
I'm moving closer though
L86[05:31:26] <Inari> Ooooh
L87[05:31:29] <Inari> is she cute? :3
L88[05:31:45]
<Forecaster>
I think so
L89[05:31:59] <Inari> Does she wear
skirts?
L90[05:32:13]
<Forecaster>
not that I've seen
L91[05:32:19] <Inari> Can't be that cute
then :<
L93[05:38:22]
<Forecaster>
Inari that is a skirt I guess :P
L94[05:52:58]
<Forecaster>
still, haven't seen it in person
L95[06:05:02] ⇨
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L97[06:13:12] <Corded> * <Skye>
checks @Inari into the library
L98[06:13:29] <jackie> :D
L99[06:13:40] <jackie> Cats at work would
be amazing
L100[06:34:05] <Temia> Inari, why did you
ask if Michi was from camp drybone? o.O
L101[07:03:54]
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L102[07:03:55]
zsh sets mode: +v on Vexatos
L104[07:30:33]
<Forecaster>
what is that from?
L105[07:30:39] <Mimiru> FFXIV\
L106[07:30:42]
<Forecaster>
also, the pun
L107[07:31:05] <Mimiru> Always enjoy
visiting Drybone.
L108[07:31:15]
<Forecaster>
also, hi Mimiru
L109[07:31:16]
<Forecaster>
:P
L110[07:31:36] <Mimiru> Hi
@Forecaster
L111[07:32:03]
<Forecaster>
Inari no comment on the picture? :P
L112[07:32:28] <Izaya> quest item is
questionable
L113[07:32:51] <Inari> @Forecaster
Oh
L114[07:32:56] <Inari> It looks skirt-ish
yeah
L115[07:33:42]
<Forecaster>
so then the answer to your question would be yes, but my statement
was still correct ^^
L116[07:34:59]
<Forecaster>
That is a picture of my girlfriend by the way
L117[07:35:21] ⇦
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L118[07:35:27] <Inari> I guessed xD
L119[07:35:35] <Inari> I mean
L120[07:36:03] <Inari> It wouldn't make
sense for it to not be, unless you went to the effort to google a
piece of clothing you've seen in a picture of her despite not
really having seen that piece of clothing properly
L121[07:36:30]
<Forecaster>
I could just have gotten a random picture and asked "is that a
skirt?"
L122[07:36:31]
<Forecaster>
:P
L123[07:38:20]
<Forecaster>
I suppose that's not super likely, but still
L125[07:54:46]
<Forecaster>
it's a living marsmellow!
L126[07:56:09] <ben_mkiv> some people have
weird lifegoals... like... lets breed a dog that looks like a
marshmallow
L127[07:57:34]
<Forecaster>
it probably only looks like that if you trim it's fur :P
L129[08:00:16]
<Forecaster>
I see the dog is in a clever disguise
L130[08:00:21]
<Forecaster>
I mean, what dog?
L131[08:15:15] <Mimiru> lol
L133[08:31:02]
<Forecaster>
got some bad news
L134[08:31:15]
<Forecaster>
non-halloween candy should be fine though right?
L135[08:31:41] <AmandaC> Our corrospondent
from Jelly Bean Co, is here to comment
L136[08:33:35]
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L138[08:52:45]
<Forecaster>
I'd be lion if I said that that isn't super adorable
L139[09:09:45]
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L142[10:10:07]
<MGR>
Michiyo, lol
L144[10:24:45]
<Lizzian>
lol
L145[10:27:24]
<Direwolf20>
hey guys, quick noob question -- lets say i want to connect a block
thats far away from my computer via an adapter -- is there some
kind of easy wireless cable i can use to get the adapter to talk to
the computer from a great distance, or will i need 2 computers and
network cards?
L146[10:28:37]
<MGR> I
think you need 2 computers and network cards
L147[10:28:43]
<Direwolf20>
ok thanks MGR ??
L148[10:28:45]
<MGR> Or
linked cards
L149[10:29:14]
<Direwolf20>
yea i'm using someone elses program and i don't want to edit it to
use link cards (i'm assuming i'd have to)
L150[10:29:21] <payonel> we have short
distance wireless adapter connections via the mfu
L151[10:29:25] <payonel> but not long
distance
L152[10:29:30]
<MGR> You
would have to edit it yes
L153[10:29:47]
<Direwolf20>
ahh i see, what kinda range is that?
L154[10:29:59] <payonel> i'm not sure, i
think fewer then 10m
L155[10:30:02] <payonel> i can check
L156[10:30:06]
<Direwolf20>
Yea mines longer than that
L157[10:30:07] <Arcan> ~w mfu
L159[10:30:08]
<Direwolf20>
its probably about 50
L160[10:30:24] <Arcan> ~w link card
L162[10:31:15]
<Direwolf20>
Cool thanks ??
L163[10:31:17]
<MGR>
Wireless cards would work great for a 50 block range
L164[10:31:18] <Temia> ~w uwu
L166[10:31:36]
<Direwolf20>
i'd need to edit the code though right
L167[10:31:39]
<Direwolf20>
with wireless cards
L169[10:32:17] <payonel> Vexatos: what is
the mfu distance limit?
L170[10:32:57] <AmandaC> 8? by default,
configurable
L171[10:33:00]
<MGR> You'd
have to adapt it to use wireless cards directly, or a network
protocol on top
L172[10:33:13]
<lempamo>
ohai
L173[10:33:17] <payonel> AH
L174[10:33:18]
<MGR> Hello
@lempamo
L175[10:33:18] <payonel> mfuRange
L176[10:33:19] <payonel> 3
L177[10:33:39] <Vexatos> payonel, three
blocks
L178[10:33:40] <payonel> @Direwolf20: 3m
:)
L179[10:33:59] <payonel> or ... change the
configs :)
L180[10:34:01]
<Direwolf20>
i wonder if i could use AA phantomfaces
L181[10:34:03] <Vexatos> it can only hold
the connection while it has power
L182[10:34:06]
<Direwolf20>
those extend the tile entity's energy
L183[10:34:09] <Vexatos> and the power
scales over distance
L184[10:34:25] <Vexatos> so even if you
set the config to like 8, it will use eight times as much power at
max distance
L185[10:34:26]
<Direwolf20>
worth a try ??
L186[10:34:48] <Vexatos> but! You can
chain MFUs
L187[10:34:53] <Vexatos> assuming you have
a power source
L188[10:34:55] <AmandaC> ...
L189[10:35:05]
<MGR>
How?
L190[10:35:07] <AmandaC> That's madness,
Vexatos
L191[10:35:12] <AmandaC> genious, but
madness
L192[10:35:13] <Vexatos> you can connect
an adapter with an MFU to an adapter with an mfu connected to an
adapter with an mfu...
L193[10:35:21]
<MGR>
Huh
L194[10:35:22] <Vexatos> you need to feed
power into each of those adapters
L195[10:35:26] <Vexatos> but it
works
L196[10:35:55] <payonel> haha, cool
L197[10:35:59] <payonel> but, might as
well have a cable
L198[10:36:04]
<Direwolf20>
yea ??
L199[10:36:10]
<Direwolf20>
i'll try with a phantomface from AA
L200[10:36:14]
<Direwolf20>
hopefully it works heh
L201[10:36:25]
<MGR> Let me
know if it doesn't!
L202[10:36:38]
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L203[10:37:44] <Vexatos> @Direwolf20 note
on that program, it will be extremely slow and likely not work very
well unless you are using extreme reactors 0.4.5.46
L204[10:37:47] <Vexatos> (or later)
L205[10:37:58] <Vexatos> there was a bug
in extreme reactors that made all methods calls super slow
L206[10:38:47]
<MGR> I did
some mod work on that program before....
L207[10:39:05] <Vexatos> We only managed
to discover that, like, half a week ago
L208[10:40:27]
<MGR> I
wasn't talking about the method call program, I'm talking about the
program
L209[10:40:37]
<MGR> I had
to edit it to add some sort of whatever a person asked for help
with
L210[10:40:45] <Vexatos> And I wasn't
talking to you >_<
L211[10:40:50]
<MGR>
Oh
L212[10:41:19] <Vexatos> Just saying that
he'll likely be outdated and not have the program work as
expected
L213[10:41:43]
<MGR>
ah
L214[10:42:14] <Vexatos> @Direwolf20 so
yea, if it turns out to not work as expected, update ER
L215[10:42:18]
<Direwolf20>
@Vexatos thank you ?? good to know! Yup i'm on the latest
L216[10:42:21] <Vexatos> Very good
L217[10:42:27]
<Direwolf20>
Also the phantom face KINDA works
L218[10:42:29] <Vexatos> Should work
perfectly then
L219[10:42:31]
<Direwolf20>
unfortunately not really
L221[10:42:48] <Vexatos> do cables
visually connect to it?
L222[10:43:06]
<Direwolf20>
The phantom face seems to be using an integer limit, so even though
my draconic orb can hold around 100 billion rf, the phantom face
can only report up to 2.147 billion rf
L223[10:43:14]
<Direwolf20>
which if i remember correctly is some kind of limit
L224[10:43:17]
<Direwolf20>
integer or long or something
L225[10:43:24]
<Direwolf20>
so yea, the adapter and OC part works
L226[10:43:38] <Vexatos> yeah, the limit
of the RF API is 2^31-1
L227[10:43:47] <Vexatos> which is a lot
less than what a draconic reactor can hold
L228[10:43:51]
<Direwolf20>
yup
L229[10:43:56] <Vexatos> DE has native
opencomputers support
L230[10:44:04] <Vexatos> for giving those
really large numbers
L231[10:44:13] <Vexatos> instead of using
OC's RF API support
L232[10:44:13]
<Direwolf20>
yea but then i'd have to run cables up from my basement to my orb,
which is a long ways away
L233[10:44:16]
<MGR>
Ahhh
L234[10:44:30]
<MGR> You
could network 2 computers together
L235[10:44:33] <Vexatos> Your options are:
Have two computers talk with a wireless network or linked
card
L236[10:44:52] <Vexatos> or run cables,
using MFUs if you have to to bridge smaller gaps >_>
L237[10:44:52]
<Direwolf20>
if i did that i'd have to edit the reactor control program to use
the networking api right?
L238[10:45:00] <Vexatos> Likely, yes
L239[10:45:00]
<MGR>
Yes
L240[10:45:04]
<Direwolf20>
yea
L241[10:45:07] <Corded> *
<Direwolf20> ponders
L242[10:45:10]
<Direwolf20>
ok thanks ya'll ?? i'll figure something out
L243[10:45:11] <payonel> not
necessarily...
L244[10:45:19] <Temia> Back when I
encountered the integer limit back in 1.7, I just... stuck with a
smaller core and added more fine-grained control to the power
generation systems instead.
L245[10:45:22] <Vexatos> payonel, no evil
blocking component proxy
L246[10:45:22] <payonel> you could write a
proxy wrapper and create a virtual component
L247[10:45:28] <Vexatos> I know you had
that idea
L248[10:45:28] <payonel> :)
L249[10:45:51] <Temia> Though I was also
using a gas-fired boiler with just the turbine... 8KRF output per
boiler, which is pretty good for BC fuel.
L250[10:45:56] <Temia> I miss those days
.v.
L251[10:46:08] <Vexatos> @Direwolf20
actually a good idea: Have a smaller storage unit downstairs that
always drains directly into the big core, and use that for the
reactor control
L252[10:46:33]
<Direwolf20>
yea thats what my backup plan was
L253[10:46:42]
<Direwolf20>
I just wanted to have the readout of the orb on the computer screen
??
L254[10:47:09] <Vexatos> I would use
networking for that, but that would obviously require a little bit
of work
L255[10:47:22]
<Direwolf20>
ya
L256[10:47:25]
<Direwolf20>
no worries
L257[10:47:33]
<Direwolf20>
i could also move my orb into my basement area
L258[10:47:34]
<Direwolf20>
but ehh
L259[10:48:12] <Vexatos> Heh
L260[10:48:33] <Vexatos> For long-distance
information transfer, you are kind of supposed to use
networking
L261[10:48:48] <Vexatos> The MFU was the
most I was comfortable with... It did solve a bunch of issues
L262[11:02:59] <AmandaC> %choose anime day
again. or explore some more
L263[11:02:59] <MichiBot> AmandaC: anime
day again.
L264[11:03:18] *
AmandaC gets nice and comfortable, loads up anime to
watch
L265[11:03:47] <ben_mkiv> cant
microcontrollers interact with the DE Pylons?
L266[11:03:58]
<Forecaster>
what are you gonna watch?
L267[11:04:22] <ben_mkiv> ah, they cant
use adapters :/
L268[11:05:40] <AmandaC> @Forecaster
Darker than Black
L269[11:07:33] <ben_mkiv> but the pylons
have quite some range
L271[11:07:52] <ben_mkiv> i used to hide
them somewhere connected to the adapter
L272[11:08:11] <ben_mkiv> like they are
below the floor in the screenshot
L273[11:26:03]
<lempamo> im
making some games for OC since there arent that many out
there
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L276[11:45:48]
<Forecaster>
@lempamo what kind of games?
L277[11:46:31]
<lempamo> im
working on porting 2 games right now, minesweeper and rogue
L278[11:47:05]
<Forecaster>
I want snake
L279[11:47:15]
<MGR> I want
Crysis 3
L280[11:47:36]
<Forecaster>
@MGR you've got to port CryEngine first
L281[11:47:39]
<MGR> In non
funny comments, it's cool that you're porting games
L282[11:47:55]
<MGR>
@Forecaster I heard you're working on that
L283[11:48:48]
<lempamo>
yeah, i figured simple turn-based games like rogue would be easy to
port
L284[11:49:00]
<lempamo> i
was also thinking about zzt as well
L285[11:49:45]
<lempamo>
but since that depended on redrawing every 1/60th of a second, that
wouldnt work
L286[11:58:29]
<lempamo> im
also thinking about making a tracker for the computronics sound
card
L287[11:59:47] <Vexatos> please do
,_,
L288[11:59:52] <Vexatos> that's all I ever
asked for D:
L289[12:01:29] <Vexatos> We already have a
sound card midi player, a sound card wave visualizer, a way too
good sound card tutorial... A tracker would be amazing :I
L290[12:02:05] <Vexatos> well, we have
three sound card midi players, but... details
L291[12:03:09] <Vexatos> It's so nice to
see more and more people become aware of this thing, probably the
item I am the most proud of, along with the ticket machine.
L292[12:06:53]
<lempamo>
but rn im having some issues with minesweeper
L294[12:13:41] <Vexatos> are you using a
tier 2 screen or higher?
L295[12:13:48] <Vexatos> tier 1 screens do
not support touch
L296[12:15:18] <lempamo> tier 3
screen
L297[12:15:25] <Vexatos> and GPU,
too?
L298[12:15:38] <lempamo> im using the
creative APU
L299[12:15:42] <Vexatos> ok
L300[12:15:44] <Vexatos> does the touch
handler simply never get called?
L301[12:16:27] <lempamo> yea
L302[12:16:31] <lempamo> never
called
L303[12:16:43] <Vexatos> wait
L304[12:16:46] <Vexatos> are you ever
yielding?
L305[12:17:04] <Vexatos> events are only
processed during a yield
L306[12:17:38] <Vexatos> you need to call
os.sleep(time in seconds), or os.sleep() if you just want to
process events.
L307[12:18:32] <lempamo> i put os.sleep in
and it works now :)
L308[12:19:16] <Vexatos> os.sleep()
without any parameter should yield exactly once
L309[12:19:21] <Vexatos> and process all
events in the queue
L310[12:19:43] <lempamo> im using
os.sleep(0.05)
L311[12:19:48] <Vexatos> doesn't
matter
L312[12:19:55] <Vexatos> a yield always
takes one minecraft tick
L313[12:19:59] <Vexatos> so it's always
50ms anyway
L314[12:20:04] <Vexatos> better call it
without parameters
L315[12:20:05] <lempamo> o lel
L316[12:21:03] <Vexatos> lempamo, a tip
for you: Look into gpu.fill for filling large areas with the same
character
L317[12:21:17] <Vexatos> it's a lot faster
than writing line by line
L318[12:21:40] <Vexatos> you might also
like gpu.copy
L319[12:21:54]
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L328[12:35:07] <payonel> lempamo: it can
be a lot easier to debug in an emulator
L329[12:36:37] <Vexatos> I spy ocvm
advertisement
L330[12:36:50] <Vexatos> lempamo: it can
be a lot easier to write in Selene
L331[12:37:04] <Vexatos> (don't.)
L332[12:37:09] <payonel> haha
L334[12:38:37] <Vexatos> payonel, that one
is raw OC
L335[12:38:40] <Vexatos> no OpenOS
L336[12:38:46] <payonel> i know ^.^
L337[12:38:56] <Vexatos> it would break on
line 1 :P
L338[12:39:00] <payonel> i just ... had to
have a clever comeback to your jab about ocvm
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L340[12:39:15]
zsh sets mode: +v on payonel
L341[12:39:32] <Mimiru> ctrl-w..
L342[12:39:33] <Mimiru> :P
L343[12:39:36] <payonel> :)
L344[12:39:46] <payonel> i'd like my ^w to
give a quit message, "Rage quit"
L345[12:39:51] <Mimiru> lol
L346[12:40:19] <lempamo> ok i got
ocemu
L347[12:40:42] <lempamo> now how do i
debug my code in it
L348[12:40:42] <payonel> lempamo: set
debug to false and use component.ocemu.log
L349[12:40:49] <payonel> iirc
L350[12:41:01] <payonel> gamax92:
yeah?
L351[12:43:26] <Vexatos> lempamo, to
clarify: There are three working OC emulators :P
L352[12:43:30] <Vexatos> and they all work
differently >_<
L353[12:46:07] <payonel> minecraft is just
an emulator for oc
L354[12:46:16] <payonel> ^.^
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L356[12:47:19]
<gerard>
Yeah... OpenOS is coming to it
L357[12:47:31]
<gerard> I
need to make a FileSystem
L358[12:48:21] <payonel> @gerard: do you
plan to make a persistent filesystem? or in memory only?
L359[12:48:31]
<gerard>
Online FileSystem
L360[12:49:05]
<gerard> So
that you can log-in, and have your drives wherever you are
L361[12:49:28]
<gerard> and
in the future I also want to make that you can share drives in
read-only mode; so you can share your code easily
L362[12:50:08] <Vexatos> I mean, the max
size of a filesystem is a few megabytes at most
L363[12:50:11] <Vexatos> but still
L364[12:50:31] <payonel> having an online
storage is interesting, but there is simplicity in making it a
client only browser emulator
L365[12:50:34]
<gerard> I
got a server with 2 TB what I'm not using at all
L366[12:50:58] <payonel> personally, i
think it would be fully sufficient to just store the data in the
page cache
L367[12:51:07] <Vexatos> (or
localstorage)
L368[12:51:11] <payonel> like cookies or
whatever
L369[12:51:24] <payonel> or localstorage,
whatever the browser gives you
L370[12:52:17]
<gerard>
Yeah, I'm gonna do multiple FileSystems.
L371[12:52:28]
<gerard>
That functionality is already implemented
L372[12:56:37] <payonel> @gerard: gpu.set
is acting on pixels?
L373[12:56:47] <payonel> instead of char
positions?
L374[12:57:21]
<gerard> If
`gpu.setPrecise(true)` is called, yes
L375[12:58:01]
<gerard> You
also have `gpu.setBackgroundAlpha`, which can draw on-top of
already rendered text
L376[13:03:23]
<Forecaster>
godammit youtube
L377[13:03:36]
<Forecaster>
why can't I just turn off all of these stupid streaming
notifications
L378[13:03:59]
<MGR>
There's an option for that I've used
L379[13:04:03]
<MGR> Can't
remember it though
L380[13:08:01] *
Michiyo yawns
L381[13:08:09] <Michiyo> I keep forgetting
I have a 5hour energy at home...
L382[13:08:12] <Michiyo> and I need
it.
L383[13:12:32]
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L384[13:13:03] <CrazY_EncodeR> Hi
everyone
L385[13:13:13]
<Forecaster>
%hello
L386[13:13:13] <MichiBot> Forecaster:
Hello! Welcome to #oc! The one and only opencomputers channel!
Please ask your questions directly (don't ask to ask) and provide
error/code examples! (Use pastebin.com if theyre more than one
line!) Dont mind the random conversation you might have walked
into.
L387[13:15:10] <Inari> CrazY_EncodeR: if
you fix yourself you might get caps properly encoded
L388[13:16:10] <lempamo> AGH
L389[13:16:18] <CrazY_EncodeR> I need help
with the file system. How do I write the variable tmp1 into a file?
(This variable contains text.) (I'm using Google Translate.)
L390[13:16:42] <lempamo> it turns out the
makeGrid function isnt even assigning numbers to the tiles
L391[13:17:01] <lempamo> (still talking
about my minesweeper btw)
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L393[14:38:56] <Inari> Humans look weird
when they're not moving
L394[14:39:41] <Skye> Inari, uncanny
valley
L395[14:40:58] <Inari> Hmm
L396[14:40:58] <Inari> could be
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L400[15:11:02] <AmandaC> Whelp, just
finished S1 of DtB
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L402[15:18:25] <AmandaC> %choost OTA first
or right onto S2
L403[15:18:31] <AmandaC> %choose OTA first
or right onto S2
L404[15:18:31] <MichiBot> AmandaC: OTA
first
L405[15:24:32]
<Forecaster>
%shell
L406[15:24:32] *
MichiBot loads a rhubarb into a shell and fires it. It strikes the
ground near brayden, MineRobber9000 and TheCryptek. They each take
4, 1 and 4 splash damage respectively.
L407[15:25:05] <Arcan> a rhubarb?
L408[15:25:14]
<Forecaster>
I like how my phone suggests "shell" now when I type a
%
L409[15:25:29] <Vexatos> that was likely
me
L410[15:25:40]
<Forecaster>
%shell Arcan
L411[15:25:40] *
MichiBot loads more dots into a shell and fires it. It strikes the
ground near Arcan, Bigcheese and Turtle. They each take 3, 5 and 7
splash damage respectively.
L412[15:26:09] <Arcan> %stab
fingercomp
L413[15:26:09] *
MichiBot stabs fingercomp with var cake = "cake mix";
doing [9] damage, it turns out var cake = "cake mix";
reacts poorly to acid.
L414[15:26:11] <Arcan> oops
L415[15:26:14] <Arcan> i missed
L416[15:26:51]
<Forecaster>
No you did 9 damage
L417[15:27:40] <Temia> Baking soda and
vinegar, anyone :v
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L443[18:49:19] <Inari> Temia: Pretty pink
birb *-*
L444[18:49:28] <Temia> Yes +v+
L445[18:49:33] <Temia> It's a cutie!
L446[18:49:38] <Inari> It is :3
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L450[19:49:06] <AmandaC> %choose more
psyco magical girl or YouTube
L451[19:49:06] <MichiBot> AmandaC:
YouTube
L452[20:06:37] <xarses> hmm, how do I send
args to something that shell.parse(...)?
L453[20:09:00] <xarses> from another
program, if that wasn't obvious
L454[20:15:53] <Saphire> Heya
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L492[23:14:04] <Quantx> heyo
L493[23:14:07] <Quantx> anyone home?
L494[23:17:33] <Quantx> so
L495[23:17:44] <Quantx> i've been toying
around with term.internal.open( )
L496[23:17:58] <Quantx> which returns a
window table
L498[23:18:52] <Quantx> however, i can't
seem to find a function that will let me output text to a window
:|
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