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L1[00:01:57] <Izaya> any reason to use - oh there is no event.push
L2[00:05:05] <seebs> so "move around placing blocks" is handy
L3[00:38:24] ⇨ Joins: andreww (andreww!~xarses@c-67-180-86-164.hsd1.ca.comcast.net)
L4[00:38:34] <Izaya> would I be a bad person to have an rc service put a function into _G for use by other programs?
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L9[01:07:09] <NeoH94> Izaya: what path separators? on Windows, path separator is \, not /
L10[01:08:45] <NeoH94> (also quite many MS cmd tools accept - for switches)
L11[01:09:42] <Izaya> NeoH94: / is accepted on just about every OS, and in many Windows tools you can use / for paths
L12[01:11:24] <NeoH94> I wish more of them would accept / for paths
L13[01:12:13] <Izaya> I half wish it'd be more unixy
L14[01:12:31] <Izaya> but I also don't because that will only make it more horrific
L15[01:12:56] <NeoH94> And Win32 developers are idiots and cannot switch to new things
L16[01:13:11] <NeoH94> Like reading ProgramFiles path from registry
L17[01:15:40] <NeoH94> I know way too many apps for which the installer not only does not let me select an install location, but is hardcoded to use "C:\Program Files\"
L18[01:16:15] <NeoH94> it's fun on the old PLC programmer laptop where XP has these drive letter assignments:
L19[01:16:36] <NeoH94> C:\ -> Win7 boot
L20[01:16:46] <NeoH94> D:\ -> Win7
L21[01:16:55] <NeoH94> E:\ -> XP
L22[01:18:13] <NeoH94> now, there is a dev tool that won't work on anything above XP, laptop won't run virtual machines, and it wants to install itself on the 100MB boot partition
L23[01:18:20] <NeoH94> thanks, Windows developers
L24[01:19:02] <NeoH94> worse are those looking for libraries in hardcoded locations
L25[01:20:38] <Izaya> 10/10
L26[01:23:31] <habnabit> so according to https://github.com/MightyPirates/OpenComputers/issues/563#issuecomment-58355260 computers should pick the first slot to use for their primary component, but that doesn't seem to be happening on servers?
L27[01:23:31] <MichiBot> Title: More Intuitive GPU Control | Posted by: Eunomiac | Posted: Thu Sep 11 13:51:09 CDT 2014 | Status: closed
L28[01:23:43] <habnabit> unless this was never implemented or got rolled back
L29[01:25:42] <habnabit> i see my components _have_ slots at least
L30[01:26:56] <habnabit> it's just picking a gpu at random though
L31[01:34:21] <ben_mkiv> you could put a small script to autostart which binds to the gpu you want to be "primary"
L32[01:34:45] <habnabit> i mean, i know i can do that
L33[01:34:52] <habnabit> i just thought it was already done
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L36[01:44:17] <NeoH94> oh, this is something I should do in my custom architecture then
L37[01:44:58] <NeoH94> that is, setting up IO-mapping based on slots
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L40[01:47:34] <Forecaster> https://imgur.com/gallery/HZHoOsS
L41[01:54:11] <Forecaster> https://imgur.com/gallery/NP5IpJm
L42[01:54:14] <Forecaster> This is adorable
L43[02:33:16] ⇦ Quits: techno156 (techno156!~techno156@185.57.5.138) (Quit: Leaving)
L44[03:57:47] ⇨ Joins: Inari (Inari!~Pinkishu@p5DEC67A7.dip0.t-ipconnect.de)
L45[03:58:48] <Inari> Michiyo: Are you from camp drybone?
L46[04:27:46] <Inari> payonel: http://cdn.webfail.com/upl/img/2f4df79e5a8/post2.jpg
L47[04:29:15] <Forecaster> d'aw
L48[04:30:59] <Forecaster> https://imgur.com/gallery/3N6seBV
L49[04:31:01] <Forecaster> flops!
L50[04:52:56] <Inari> https://imgur.com/gallery/BxLWx
L51[04:55:33] <TheFox> I could see this happening.
L52[04:55:36] <TheFox> Oddly.
L53[04:55:37] <Forecaster> I'd put that in my yard facing an annoying neighbors house
L54[04:55:44] <TheFox> ^
L55[04:56:03] <TheFox> Let's give Forecaster some donations
L56[04:56:06] <TheFox> I support this cause.
L57[04:56:11] <Forecaster> or maybe several smaller ones, one for each annoyance
L58[04:56:22] <TheFox> Can you enumerate that?
L59[04:56:43] <Forecaster> what?
L60[04:57:08] <TheFox> can you enumerate the amount of annoyance your neighbors provide?
L61[04:57:14] <TheFox> "one for each annoyance"
L62[04:57:26] <TheFox> I don't think numbers practically go that high, in my case.
L63[04:57:27] <TheFox> lol
L64[04:57:42] <Forecaster> it's a hypothetical scenario, I don't have any neighbors
L65[04:57:51] <TheFox> and now I'm jealous.
L66[04:58:46] <Forecaster> http://tinyurl.com/ybjo3vm9
L67[04:58:48] <Forecaster> I live at the blue marker
L68[04:59:19] <Forecaster> the nearest neighbor is SE next to that little forest clump
L69[04:59:29] <Forecaster> across the field
L70[05:00:12] <Forecaster> and I never see them
L71[05:04:56] <TheFox> I would give a lot to get away from my neighbors
L72[05:04:56] <TheFox> dunno what I'd give >.> but I'd give a lot of it.
L73[05:21:58] <Inari> Nono
L74[05:22:09] <Inari> Put one in your yard with a motion tracker/camera that follow people waling by
L75[05:24:37] <Inari> Then add video processing to ddetect children and have the eye fire lasers at them
L76[05:24:39] * Inari hides
L77[05:25:40] <Forecaster> This is my parental home though
L78[05:25:52] <Forecaster> I've lived here since I was 2 (26 years)
L79[05:26:04] <Forecaster> I'm moving in exactly a month
L80[05:26:11] <Inari> :o
L81[05:26:25] <Inari> Have you found a cute lass to move in with? ;D
L82[05:28:27] <Forecaster> no :P
L83[05:28:44] <Inari> :<
L84[05:29:31] <Forecaster> I have a girlfriend, but I'm not allowed to move in :P
L85[05:29:38] <Forecaster> I'm moving closer though
L86[05:31:26] <Inari> Ooooh
L87[05:31:29] <Inari> is she cute? :3
L88[05:31:45] <Forecaster> I think so
L89[05:31:59] <Inari> Does she wear skirts?
L90[05:32:13] <Forecaster> not that I've seen
L91[05:32:19] <Inari> Can't be that cute then :<
L92[05:35:02] <Forecaster> http://tinyurl.com/yceueslw
L93[05:38:22] <Forecaster> Inari that is a skirt I guess :P
L94[05:52:58] <Forecaster> still, haven't seen it in person
L95[06:05:02] ⇨ Joins: Turtle (Turtle!~SentientT@ip5657cbb2.direct-adsl.nl)
L96[06:11:05] <Forecaster> https://i.imgur.com/rLMLGyq.jpg
L97[06:13:12] <Corded> * <Skye> checks @Inari into the library
L98[06:13:29] <jackie> :D
L99[06:13:40] <jackie> Cats at work would be amazing
L100[06:34:05] <Temia> Inari, why did you ask if Michi was from camp drybone? o.O
L101[07:03:54] ⇨ Joins: Vexatos (Vexatos!~Vexatos@p200300556E187E46E9BB4A527430D4AF.dip0.t-ipconnect.de)
L102[07:03:55] zsh sets mode: +v on Vexatos
L103[07:17:07] <Inari> Temia: Cause https://cdn.discordapp.com/attachments/398796907385716737/408444256869548034/unknown.png !
L104[07:30:33] <Forecaster> what is that from?
L105[07:30:39] <Mimiru> FFXIV\
L106[07:30:42] <Forecaster> also, the pun
L107[07:31:05] <Mimiru> Always enjoy visiting Drybone.
L108[07:31:15] <Forecaster> also, hi Mimiru
L109[07:31:16] <Forecaster> :P
L110[07:31:36] <Mimiru> Hi @Forecaster
L111[07:32:03] <Forecaster> Inari no comment on the picture? :P
L112[07:32:28] <Izaya> quest item is questionable
L113[07:32:51] <Inari> @Forecaster Oh
L114[07:32:56] <Inari> It looks skirt-ish yeah
L115[07:33:42] <Forecaster> so then the answer to your question would be yes, but my statement was still correct ^^
L116[07:34:59] <Forecaster> That is a picture of my girlfriend by the way
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L118[07:35:27] <Inari> I guessed xD
L119[07:35:35] <Inari> I mean
L120[07:36:03] <Inari> It wouldn't make sense for it to not be, unless you went to the effort to google a piece of clothing you've seen in a picture of her despite not really having seen that piece of clothing properly
L121[07:36:30] <Forecaster> I could just have gotten a random picture and asked "is that a skirt?"
L122[07:36:31] <Forecaster> :P
L123[07:38:20] <Forecaster> I suppose that's not super likely, but still
L124[07:54:40] <Forecaster> https://imgur.com/gallery/qYYNurt
L125[07:54:46] <Forecaster> it's a living marsmellow!
L126[07:56:09] <ben_mkiv> some people have weird lifegoals... like... lets breed a dog that looks like a marshmallow
L127[07:57:34] <Forecaster> it probably only looks like that if you trim it's fur :P
L128[07:58:58] <Mimiru> https://imgur.com/gallery/qwrzBTM
L129[08:00:16] <Forecaster> I see the dog is in a clever disguise
L130[08:00:21] <Forecaster> I mean, what dog?
L131[08:15:15] <Mimiru> lol
L132[08:26:09] <Forecaster> https://i.imgur.com/qY1RZQ4.jpg
L133[08:31:02] <Forecaster> got some bad news
L134[08:31:15] <Forecaster> non-halloween candy should be fine though right?
L135[08:31:41] <AmandaC> Our corrospondent from Jelly Bean Co, is here to comment
L136[08:33:35] ⇨ Joins: zerocoolcom (zerocoolcom!~Android@201.157.55.26)
L137[08:52:33] <Forecaster> https://imgur.com/gallery/lcMZ7VO
L138[08:52:45] <Forecaster> I'd be lion if I said that that isn't super adorable
L139[09:09:45] ⇨ Joins: Cervator (Cervator!~Thunderbi@2601:4c1:4001:1d5d:a598:93b0:c9b0:a94)
L140[09:59:45] <Michiyo> https://imgur.com/gallery/1avKN
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L142[10:10:07] <MGR> Michiyo, lol
L143[10:15:11] <Michiyo> https://imgur.com/gallery/7l9Wr Ouch...
L144[10:24:45] <Lizzian> lol
L145[10:27:24] <Direwolf20> hey guys, quick noob question -- lets say i want to connect a block thats far away from my computer via an adapter -- is there some kind of easy wireless cable i can use to get the adapter to talk to the computer from a great distance, or will i need 2 computers and network cards?
L146[10:28:37] <MGR> I think you need 2 computers and network cards
L147[10:28:43] <Direwolf20> ok thanks MGR ??
L148[10:28:45] <MGR> Or linked cards
L149[10:29:14] <Direwolf20> yea i'm using someone elses program and i don't want to edit it to use link cards (i'm assuming i'd have to)
L150[10:29:21] <payonel> we have short distance wireless adapter connections via the mfu
L151[10:29:25] <payonel> but not long distance
L152[10:29:30] <MGR> You would have to edit it yes
L153[10:29:47] <Direwolf20> ahh i see, what kinda range is that?
L154[10:29:59] <payonel> i'm not sure, i think fewer then 10m
L155[10:30:02] <payonel> i can check
L156[10:30:06] <Direwolf20> Yea mines longer than that
L157[10:30:07] <Arcan> ~w mfu
L158[10:30:07] <ocdoc> Predicted http://ocd.cil.li/item:manual ( I tried D: )
L159[10:30:08] <Direwolf20> its probably about 50
L160[10:30:24] <Arcan> ~w link card
L161[10:30:24] <ocdoc> Predicted http://ocd.cil.li/component:tunnel
L162[10:31:15] <Direwolf20> Cool thanks ??
L163[10:31:17] <MGR> Wireless cards would work great for a 50 block range
L164[10:31:18] <Temia> ~w uwu
L165[10:31:18] <ocdoc> Predicted http://ocd.cil.li/api:uuid
L166[10:31:36] <Direwolf20> i'd need to edit the code though right
L167[10:31:39] <Direwolf20> with wireless cards
L168[10:32:11] <Direwolf20> basically i want to hook this up to a power storage device thats far away from the computer: https://oc.cil.li/index.php?/topic/918-big-reactors-grid-control/&
L169[10:32:17] <payonel> Vexatos: what is the mfu distance limit?
L170[10:32:57] <AmandaC> 8? by default, configurable
L171[10:33:00] <MGR> You'd have to adapt it to use wireless cards directly, or a network protocol on top
L172[10:33:13] <lempamo> ohai
L173[10:33:17] <payonel> AH
L174[10:33:18] <MGR> Hello @lempamo
L175[10:33:18] <payonel> mfuRange
L176[10:33:19] <payonel> 3
L177[10:33:39] <Vexatos> payonel, three blocks
L178[10:33:40] <payonel> @Direwolf20: 3m :)
L179[10:33:59] <payonel> or ... change the configs :)
L180[10:34:01] <Direwolf20> i wonder if i could use AA phantomfaces
L181[10:34:03] <Vexatos> it can only hold the connection while it has power
L182[10:34:06] <Direwolf20> those extend the tile entity's energy
L183[10:34:09] <Vexatos> and the power scales over distance
L184[10:34:25] <Vexatos> so even if you set the config to like 8, it will use eight times as much power at max distance
L185[10:34:26] <Direwolf20> worth a try ??
L186[10:34:48] <Vexatos> but! You can chain MFUs
L187[10:34:53] <Vexatos> assuming you have a power source
L188[10:34:55] <AmandaC> ...
L189[10:35:05] <MGR> How?
L190[10:35:07] <AmandaC> That's madness, Vexatos
L191[10:35:12] <AmandaC> genious, but madness
L192[10:35:13] <Vexatos> you can connect an adapter with an MFU to an adapter with an mfu connected to an adapter with an mfu...
L193[10:35:21] <MGR> Huh
L194[10:35:22] <Vexatos> you need to feed power into each of those adapters
L195[10:35:26] <Vexatos> but it works
L196[10:35:55] <payonel> haha, cool
L197[10:35:59] <payonel> but, might as well have a cable
L198[10:36:04] <Direwolf20> yea ??
L199[10:36:10] <Direwolf20> i'll try with a phantomface from AA
L200[10:36:14] <Direwolf20> hopefully it works heh
L201[10:36:25] <MGR> Let me know if it doesn't!
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L203[10:37:44] <Vexatos> @Direwolf20 note on that program, it will be extremely slow and likely not work very well unless you are using extreme reactors 0.4.5.46
L204[10:37:47] <Vexatos> (or later)
L205[10:37:58] <Vexatos> there was a bug in extreme reactors that made all methods calls super slow
L206[10:38:47] <MGR> I did some mod work on that program before....
L207[10:39:05] <Vexatos> We only managed to discover that, like, half a week ago
L208[10:40:27] <MGR> I wasn't talking about the method call program, I'm talking about the program
L209[10:40:37] <MGR> I had to edit it to add some sort of whatever a person asked for help with
L210[10:40:45] <Vexatos> And I wasn't talking to you >_<
L211[10:40:50] <MGR> Oh
L212[10:41:19] <Vexatos> Just saying that he'll likely be outdated and not have the program work as expected
L213[10:41:43] <MGR> ah
L214[10:42:14] <Vexatos> @Direwolf20 so yea, if it turns out to not work as expected, update ER
L215[10:42:18] <Direwolf20> @Vexatos thank you ?? good to know! Yup i'm on the latest
L216[10:42:21] <Vexatos> Very good
L217[10:42:27] <Direwolf20> Also the phantom face KINDA works
L218[10:42:29] <Vexatos> Should work perfectly then
L219[10:42:31] <Direwolf20> unfortunately not really
L220[10:42:34] <Direwolf20> http://tinyurl.com/y7uonjzu
L221[10:42:48] <Vexatos> do cables visually connect to it?
L222[10:43:06] <Direwolf20> The phantom face seems to be using an integer limit, so even though my draconic orb can hold around 100 billion rf, the phantom face can only report up to 2.147 billion rf
L223[10:43:14] <Direwolf20> which if i remember correctly is some kind of limit
L224[10:43:17] <Direwolf20> integer or long or something
L225[10:43:24] <Direwolf20> so yea, the adapter and OC part works
L226[10:43:38] <Vexatos> yeah, the limit of the RF API is 2^31-1
L227[10:43:47] <Vexatos> which is a lot less than what a draconic reactor can hold
L228[10:43:51] <Direwolf20> yup
L229[10:43:56] <Vexatos> DE has native opencomputers support
L230[10:44:04] <Vexatos> for giving those really large numbers
L231[10:44:13] <Vexatos> instead of using OC's RF API support
L232[10:44:13] <Direwolf20> yea but then i'd have to run cables up from my basement to my orb, which is a long ways away
L233[10:44:16] <MGR> Ahhh
L234[10:44:30] <MGR> You could network 2 computers together
L235[10:44:33] <Vexatos> Your options are: Have two computers talk with a wireless network or linked card
L236[10:44:52] <Vexatos> or run cables, using MFUs if you have to to bridge smaller gaps >_>
L237[10:44:52] <Direwolf20> if i did that i'd have to edit the reactor control program to use the networking api right?
L238[10:45:00] <Vexatos> Likely, yes
L239[10:45:00] <MGR> Yes
L240[10:45:04] <Direwolf20> yea
L241[10:45:07] <Corded> * <Direwolf20> ponders
L242[10:45:10] <Direwolf20> ok thanks ya'll ?? i'll figure something out
L243[10:45:11] <payonel> not necessarily...
L244[10:45:19] <Temia> Back when I encountered the integer limit back in 1.7, I just... stuck with a smaller core and added more fine-grained control to the power generation systems instead.
L245[10:45:22] <Vexatos> payonel, no evil blocking component proxy
L246[10:45:22] <payonel> you could write a proxy wrapper and create a virtual component
L247[10:45:28] <Vexatos> I know you had that idea
L248[10:45:28] <payonel> :)
L249[10:45:51] <Temia> Though I was also using a gas-fired boiler with just the turbine... 8KRF output per boiler, which is pretty good for BC fuel.
L250[10:45:56] <Temia> I miss those days .v.
L251[10:46:08] <Vexatos> @Direwolf20 actually a good idea: Have a smaller storage unit downstairs that always drains directly into the big core, and use that for the reactor control
L252[10:46:33] <Direwolf20> yea thats what my backup plan was
L253[10:46:42] <Direwolf20> I just wanted to have the readout of the orb on the computer screen ??
L254[10:47:09] <Vexatos> I would use networking for that, but that would obviously require a little bit of work
L255[10:47:22] <Direwolf20> ya
L256[10:47:25] <Direwolf20> no worries
L257[10:47:33] <Direwolf20> i could also move my orb into my basement area
L258[10:47:34] <Direwolf20> but ehh
L259[10:48:12] <Vexatos> Heh
L260[10:48:33] <Vexatos> For long-distance information transfer, you are kind of supposed to use networking
L261[10:48:48] <Vexatos> The MFU was the most I was comfortable with... It did solve a bunch of issues
L262[11:02:59] <AmandaC> %choose anime day again. or explore some more
L263[11:02:59] <MichiBot> AmandaC: anime day again.
L264[11:03:18] * AmandaC gets nice and comfortable, loads up anime to watch
L265[11:03:47] <ben_mkiv> cant microcontrollers interact with the DE Pylons?
L266[11:03:58] <Forecaster> what are you gonna watch?
L267[11:04:22] <ben_mkiv> ah, they cant use adapters :/
L268[11:05:40] <AmandaC> @Forecaster Darker than Black
L269[11:07:33] <ben_mkiv> but the pylons have quite some range
L270[11:07:40] <ben_mkiv> https://i.imgur.com/A4K6Jt8.png
L271[11:07:52] <ben_mkiv> i used to hide them somewhere connected to the adapter
L272[11:08:11] <ben_mkiv> like they are below the floor in the screenshot
L273[11:26:03] <lempamo> im making some games for OC since there arent that many out there
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L276[11:45:48] <Forecaster> @lempamo what kind of games?
L277[11:46:31] <lempamo> im working on porting 2 games right now, minesweeper and rogue
L278[11:47:05] <Forecaster> I want snake
L279[11:47:15] <MGR> I want Crysis 3
L280[11:47:36] <Forecaster> @MGR you've got to port CryEngine first
L281[11:47:39] <MGR> In non funny comments, it's cool that you're porting games
L282[11:47:55] <MGR> @Forecaster I heard you're working on that
L283[11:48:48] <lempamo> yeah, i figured simple turn-based games like rogue would be easy to port
L284[11:49:00] <lempamo> i was also thinking about zzt as well
L285[11:49:45] <lempamo> but since that depended on redrawing every 1/60th of a second, that wouldnt work
L286[11:58:29] <lempamo> im also thinking about making a tracker for the computronics sound card
L287[11:59:47] <Vexatos> please do ,_,
L288[11:59:52] <Vexatos> that's all I ever asked for D:
L289[12:01:29] <Vexatos> We already have a sound card midi player, a sound card wave visualizer, a way too good sound card tutorial... A tracker would be amazing :I
L290[12:02:05] <Vexatos> well, we have three sound card midi players, but... details
L291[12:03:09] <Vexatos> It's so nice to see more and more people become aware of this thing, probably the item I am the most proud of, along with the ticket machine.
L292[12:06:53] <lempamo> but rn im having some issues with minesweeper
L293[12:07:07] <lempamo> i cant get mouse clicks to work https://pastebin.com/d3y7zdkp
L294[12:13:41] <Vexatos> are you using a tier 2 screen or higher?
L295[12:13:48] <Vexatos> tier 1 screens do not support touch
L296[12:15:18] <lempamo> tier 3 screen
L297[12:15:25] <Vexatos> and GPU, too?
L298[12:15:38] <lempamo> im using the creative APU
L299[12:15:42] <Vexatos> ok
L300[12:15:44] <Vexatos> does the touch handler simply never get called?
L301[12:16:27] <lempamo> yea
L302[12:16:31] <lempamo> never called
L303[12:16:43] <Vexatos> wait
L304[12:16:46] <Vexatos> are you ever yielding?
L305[12:17:04] <Vexatos> events are only processed during a yield
L306[12:17:38] <Vexatos> you need to call os.sleep(time in seconds), or os.sleep() if you just want to process events.
L307[12:18:32] <lempamo> i put os.sleep in and it works now :)
L308[12:19:16] <Vexatos> os.sleep() without any parameter should yield exactly once
L309[12:19:21] <Vexatos> and process all events in the queue
L310[12:19:43] <lempamo> im using os.sleep(0.05)
L311[12:19:48] <Vexatos> doesn't matter
L312[12:19:55] <Vexatos> a yield always takes one minecraft tick
L313[12:19:59] <Vexatos> so it's always 50ms anyway
L314[12:20:04] <Vexatos> better call it without parameters
L315[12:20:05] <lempamo> o lel
L316[12:21:03] <Vexatos> lempamo, a tip for you: Look into gpu.fill for filling large areas with the same character
L317[12:21:17] <Vexatos> it's a lot faster than writing line by line
L318[12:21:40] <Vexatos> you might also like gpu.copy
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L327[12:33:19] <lempamo> now removeblank() isnt opening the surrounding blank tiles http://pastebin.com/mqfpe4fz
L328[12:35:07] <payonel> lempamo: it can be a lot easier to debug in an emulator
L329[12:36:37] <Vexatos> I spy ocvm advertisement
L330[12:36:50] <Vexatos> lempamo: it can be a lot easier to write in Selene
L331[12:37:04] <Vexatos> (don't.)
L332[12:37:09] <payonel> haha
L333[12:37:26] <payonel> or maybe @gerard's! https://gerard.pw/oc/
L334[12:38:37] <Vexatos> payonel, that one is raw OC
L335[12:38:40] <Vexatos> no OpenOS
L336[12:38:46] <payonel> i know ^.^
L337[12:38:56] <Vexatos> it would break on line 1 :P
L338[12:39:00] <payonel> i just ... had to have a clever comeback to your jab about ocvm
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L340[12:39:15] zsh sets mode: +v on payonel
L341[12:39:32] <Mimiru> ctrl-w..
L342[12:39:33] <Mimiru> :P
L343[12:39:36] <payonel> :)
L344[12:39:46] <payonel> i'd like my ^w to give a quit message, "Rage quit"
L345[12:39:51] <Mimiru> lol
L346[12:40:19] <lempamo> ok i got ocemu
L347[12:40:42] <lempamo> now how do i debug my code in it
L348[12:40:42] <payonel> lempamo: set debug to false and use component.ocemu.log
L349[12:40:49] <payonel> iirc
L350[12:41:01] <payonel> gamax92: yeah?
L351[12:43:26] <Vexatos> lempamo, to clarify: There are three working OC emulators :P
L352[12:43:30] <Vexatos> and they all work differently >_<
L353[12:46:07] <payonel> minecraft is just an emulator for oc
L354[12:46:16] <payonel> ^.^
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L356[12:47:19] <gerard> Yeah... OpenOS is coming to it
L357[12:47:31] <gerard> I need to make a FileSystem
L358[12:48:21] <payonel> @gerard: do you plan to make a persistent filesystem? or in memory only?
L359[12:48:31] <gerard> Online FileSystem
L360[12:49:05] <gerard> So that you can log-in, and have your drives wherever you are
L361[12:49:28] <gerard> and in the future I also want to make that you can share drives in read-only mode; so you can share your code easily
L362[12:50:08] <Vexatos> I mean, the max size of a filesystem is a few megabytes at most
L363[12:50:11] <Vexatos> but still
L364[12:50:31] <payonel> having an online storage is interesting, but there is simplicity in making it a client only browser emulator
L365[12:50:34] <gerard> I got a server with 2 TB what I'm not using at all
L366[12:50:58] <payonel> personally, i think it would be fully sufficient to just store the data in the page cache
L367[12:51:07] <Vexatos> (or localstorage)
L368[12:51:11] <payonel> like cookies or whatever
L369[12:51:24] <payonel> or localstorage, whatever the browser gives you
L370[12:52:17] <gerard> Yeah, I'm gonna do multiple FileSystems.
L371[12:52:28] <gerard> That functionality is already implemented
L372[12:56:37] <payonel> @gerard: gpu.set is acting on pixels?
L373[12:56:47] <payonel> instead of char positions?
L374[12:57:21] <gerard> If `gpu.setPrecise(true)` is called, yes
L375[12:58:01] <gerard> You also have `gpu.setBackgroundAlpha`, which can draw on-top of already rendered text
L376[13:03:23] <Forecaster> godammit youtube
L377[13:03:36] <Forecaster> why can't I just turn off all of these stupid streaming notifications
L378[13:03:59] <MGR> There's an option for that I've used
L379[13:04:03] <MGR> Can't remember it though
L380[13:08:01] * Michiyo yawns
L381[13:08:09] <Michiyo> I keep forgetting I have a 5hour energy at home...
L382[13:08:12] <Michiyo> and I need it.
L383[13:12:32] ⇨ Joins: CrazY_EncodeR (CrazY_EncodeR!webchat@85.117.70.14)
L384[13:13:03] <CrazY_EncodeR> Hi everyone
L385[13:13:13] <Forecaster> %hello
L386[13:13:13] <MichiBot> Forecaster: Hello! Welcome to #oc! The one and only opencomputers channel! Please ask your questions directly (don't ask to ask) and provide error/code examples! (Use pastebin.com if theyre more than one line!) Dont mind the random conversation you might have walked into.
L387[13:15:10] <Inari> CrazY_EncodeR: if you fix yourself you might get caps properly encoded
L388[13:16:10] <lempamo> AGH
L389[13:16:18] <CrazY_EncodeR> I need help with the file system. How do I write the variable tmp1 into a file? (This variable contains text.) (I'm using Google Translate.)
L390[13:16:42] <lempamo> it turns out the makeGrid function isnt even assigning numbers to the tiles
L391[13:17:01] <lempamo> (still talking about my minesweeper btw)
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L393[14:38:56] <Inari> Humans look weird when they're not moving
L394[14:39:41] <Skye> Inari, uncanny valley
L395[14:40:58] <Inari> Hmm
L396[14:40:58] <Inari> could be
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L400[15:11:02] <AmandaC> Whelp, just finished S1 of DtB
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L402[15:18:25] <AmandaC> %choost OTA first or right onto S2
L403[15:18:31] <AmandaC> %choose OTA first or right onto S2
L404[15:18:31] <MichiBot> AmandaC: OTA first
L405[15:24:32] <Forecaster> %shell
L406[15:24:32] * MichiBot loads a rhubarb into a shell and fires it. It strikes the ground near brayden, MineRobber9000 and TheCryptek. They each take 4, 1 and 4 splash damage respectively.
L407[15:25:05] <Arcan> a rhubarb?
L408[15:25:14] <Forecaster> I like how my phone suggests "shell" now when I type a %
L409[15:25:29] <Vexatos> that was likely me
L410[15:25:40] <Forecaster> %shell Arcan
L411[15:25:40] * MichiBot loads more dots into a shell and fires it. It strikes the ground near Arcan, Bigcheese and Turtle. They each take 3, 5 and 7 splash damage respectively.
L412[15:26:09] <Arcan> %stab fingercomp
L413[15:26:09] * MichiBot stabs fingercomp with var cake = "cake mix"; doing [9] damage, it turns out var cake = "cake mix"; reacts poorly to acid.
L414[15:26:11] <Arcan> oops
L415[15:26:14] <Arcan> i missed
L416[15:26:51] <Forecaster> No you did 9 damage
L417[15:27:40] <Temia> Baking soda and vinegar, anyone :v
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L443[18:49:19] <Inari> Temia: Pretty pink birb *-*
L444[18:49:28] <Temia> Yes +v+
L445[18:49:33] <Temia> It's a cutie!
L446[18:49:38] <Inari> It is :3
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L450[19:49:06] <AmandaC> %choose more psyco magical girl or YouTube
L451[19:49:06] <MichiBot> AmandaC: YouTube
L452[20:06:37] <xarses> hmm, how do I send args to something that shell.parse(...)?
L453[20:09:00] <xarses> from another program, if that wasn't obvious
L454[20:15:53] <Saphire> Heya
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L492[23:14:04] <Quantx> heyo
L493[23:14:07] <Quantx> anyone home?
L494[23:17:33] <Quantx> so
L495[23:17:44] <Quantx> i've been toying around with term.internal.open( )
L496[23:17:58] <Quantx> which returns a window table
L497[23:18:30] <Quantx> now the Term API (http://ocdoc.cil.li/api:term) mentions several functions which accept a window table as a parameter
L498[23:18:52] <Quantx> however, i can't seem to find a function that will let me output text to a window :|
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