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L6[00:15:21] ***
cbcercas|AFK is now known as cbcercas
L7[00:22:18] <BloodyRain2k> bummer, the
tinker smeltery doesn't interface with an adapter
L8[00:22:50] <BloodyRain2k> it still does
however let you interface with it's inv and tank through the
controller and drain :3
L9[00:23:33] <BloodyRain2k> so automating
casting could still be done if transposers are used to only keep a
single liquid in it
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L12[00:35:35] <BloodyRain2k> dammit, vex
did update the fluid interfacing to be able to check multitank
blocks, but the transfer function doesn't :<
L13[00:35:52] <BloodyRain2k> tried pouring
bronze out of the smeltery and it did pour, just not the
bronze...
L14[00:36:12] <payonel> %tell vexatos add
multitank check for transfer
L15[00:36:12] <MichiBot> payonel: vexatos
will be notified of this message when next seen.
L16[00:40:46] <BloodyRain2k> he made the
check's working, but we both forgot about transfers
L17[00:41:25] <BloodyRain2k> also it seems
that getFluidInTank was returning all before he made that
"fix" and I just didn't know about that, nor did anyone
tell me, and I ended up getting him to fix the direct level and cap
checks xD
L18[00:42:10] <BloodyRain2k> and it's
reporting the metals in the smeltery properly, which seems to
create tanks dynamically per liquid added to it, just can't access
any past the first :x
L19[00:42:41] <BloodyRain2k> but if he adds
multitank support for transferring it would indeed be possible to
have an automated smeltery :D
L20[00:43:11] <BloodyRain2k> would be
doable already but you'd constantly have to empty it out and pour
back in the one metal you want to use
L21[00:43:23] <BloodyRain2k> mhm...
L22[00:43:32] <BloodyRain2k> I wonder if
casting works from other tanks too
L23[00:44:18] <BloodyRain2k> lol I just
stuffed a transposer into a block cast, wat? I didn't ask for that
xD
L24[00:46:05] <BloodyRain2k> do cables have
some internal NTB data? because I have 2 in my hotbar and when I
middleclick it selects one of them but not the other, it seems to
see them as not equal for some reason
L25[00:48:19] <BloodyRain2k> ok, you can
cast from other tanks into the tinker casts, so technically the
smeltery would only be needed for the liquification
L26[00:48:40] <BloodyRain2k> still, being
able to just pick the liquid directly would make the setup vastly
simpler
L27[00:57:28] <Mimiru> Thank you for the
TESR rewrite gamax92
L28[00:57:41] <Mimiru> thank you for all
the help really..
L29[00:58:37] <gamax92> no problem
L30[01:01:44] <gamax92> Mimiru: what's the
current state of OS for 1.10?
L31[01:02:32] <gamax92> I guess you got the
turret model working properly too
L32[01:03:07] <Mimiru> usable, only thing I
have left is the Entity Detector, the switch, and KVM though I'm
not sure I'm going to do the last 2
L33[01:03:16] <Mimiru> and yeah, the turret
was shockingly easy
L34[01:03:26] <Mimiru> you can still do
models in code.. lol
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L36[01:10:11] <Mimiru> I was totally ready
to just NOT do the turret, but I decided to throw it in and see how
bad it was, after a bit of tweaking it worked
L37[01:17:11] <Mimiru> welp, it's bed
time..
L38[01:17:12] <Mimiru> night
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L41[02:01:49] ***
LordFokas|away is now known as LordFokas
L42[02:49:39] <BloodyRain2k> noice, the
charcoal overflow production of the treefarm works
L43[02:49:56] <BloodyRain2k> and MFR
harvesters are op with 2x2 jungle trees
L44[02:50:13] <BloodyRain2k> goes up 30
blocks to the top of the tree no prob :3
L45[02:51:18] <BloodyRain2k> but useful for
these coal hungry steam locs from RC, they eat coal like nothing
else
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L54[04:34:27] <BloodyRain2k> sooo, turns
out that shooting the ender dragon with the ic2 plasma launcher is
a bad idea, if you want to kill it. It survived, I know that much,
but it still fucked off into eternity from the insane knockback
xD
L55[04:34:40] <BloodyRain2k> good thing
that I only wanted it gone anyways lol
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L58[04:45:33] <MichiBot> Mon May 29
03:06:57 CDT 2017 @Kirinodere: Got coffee
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L65[07:05:08]
<Forecaster>
How do you manage to get milk to solidify...
L66[07:05:27]
<Forecaster>
Do they keep it in their cupboard?
L67[07:09:36] <BloodyRain2k> dehydrate the
shit out of it
L68[07:10:06] <BloodyRain2k> but yeah, some
people do that : /
L69[07:11:04] <BloodyRain2k> my question
would be more how you manage to not notice that you're pouring
yogurt instead of milk, unless that pack was full but then the
question how it ended up in that state is even more reasoned
L71[07:12:08] <BloodyRain2k> I get the
feeling spawners don't work unless you're nearby even IF the area
is chunkloaded
L72[07:12:25] <BloodyRain2k> either that or
RC's chunk-carts are broken
L73[07:12:43] <BloodyRain2k> and no it's
not out of fuel, I can figure that much out :x
L74[07:14:53]
<Forecaster>
Vanilla spawners only operate when the player is in range yes
L75[07:15:26]
<Forecaster>
A player*
L76[07:18:24] <BloodyRain2k> that'll
explain it then and completely breaks this mobfarm xD
L77[07:23:21] ⇨
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L78[07:25:01] *
Mimiru stretches
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L81[07:42:16] *
Forecaster did add %hello
L82[07:42:18]
<Ember> Hi,
i actually live :D
L83[07:43:15] <Mimiru> Woah
L84[07:43:21] <Mimiru> o/ @Ember
L85[07:43:31]
<Ember>
ikr
L86[07:43:40]
<Ember>
varsity exams
L87[07:43:45]
<Ember> and
generally life
L88[07:45:11] <Forecaster> %give Ember
cookie
L89[07:45:23] <Forecaster> o-o
L90[07:45:27] <Mimiru> o_O
L91[07:45:31] <Mimiru> %test
L92[07:45:32] <MichiBot> Mimiru:
Success
L93[07:45:33] <MichiBot> Forecaster: No
item found to give away.
L94[07:45:35] <Mimiru> %give
L95[07:45:35] <Forecaster> oh
L96[07:45:39] <Forecaster> kay
L97[07:45:44] <Forecaster> that was...
slow
L98[07:45:50] <Forecaster> %give Ember
cookies
L99[07:45:51] *
MichiBot gives Ember cookies from her inventory
L100[07:46:02] <Forecaster> %give MichiBot
cookie
L101[07:46:03] *
MichiBot accepts cookie and adds it to her inventory
L102[07:46:06] <Forecaster> %inv pre
cookie
L103[07:46:07] <MichiBot> Forecaster: Item
preserved
L104[07:49:09]
<Ember>
:3
L105[07:49:32]
<Ember> so,
how are you guys doing?
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L107[07:53:48] <Forecaster> about the same
as usual :P
L108[08:05:24] <Mimiru> huh.. so if you
fire a laser directly up.. it falls back down
L109[08:06:39] <g> physics!
L110[08:06:48] <Mimiru> gotta figure out
how to disable gravity
L111[08:06:57]
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L112[08:06:58] <Forecaster> you mean
that's not how lasers work?
L113[08:07:01] <Forecaster> O:
L114[08:07:16] <Forecaster> but they say
everything that goes up has to come down!
L115[08:08:52] ⇦
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L116[08:11:16] <Mimiru> I gotta say...
IntelliJ's project display is much nicer than Eclipse's
L117[08:16:44]
<20kdc> what
goes up, must come down
L118[08:16:57] <Corded> * <20kdc>
aims a torch in the air
L119[08:17:00] <Mimiru> KL, gravity
disabled
L120[08:17:03] <S3> heh heh
L121[08:17:28] <Mimiru> the projectile
moves fairly fast.. I tried to follow it straight up
L122[08:17:35] <Izaya> :3
L124[08:17:38] <S3> so like, I love how
theres a no camera or video policy all over the place at the tool
concert the other night
L125[08:17:44] <S3> but everyone was
recoirding it
L126[08:17:54] <S3> like the whole crowd
wasy waving their cell phones on video record
L127[08:20:54] <S3> came out good
though
L128[08:21:34] <vifino> Izaya: ew what are
you doing
L129[08:21:56] <Izaya> vifino: violating
laws of nature and EULAs
L130[08:22:23] <vifino> but why?!
L131[08:22:27] <Izaya> kicks
L132[08:22:32] <Izaya> I hate using the
thing
L133[08:22:40] <Izaya> but it's possible
so why not do it?
L134[08:28:54] <BloodyRain2k> when you're
in the nether and need lava nearby but all that's nearby is
netherrack and fuckall
L135[08:34:21]
<20kdc>
fuckall? That's an incredibly rare block!
L136[08:34:33]
<20kdc> You
should mine it just in case.
L137[08:37:23] <vifino> @20kdc beep
boop?
L138[08:37:41]
<20kdc> Beep
bleep.
L141[08:39:11] <Mimiru> Oh hey.. I finally
fixed the localization... lol
L142[08:47:45] <Mimiru> Right.. this is
why I used eclipse
L143[08:47:59] <Mimiru> IntelliJ doesn't
seem to hotswap code properly
L144[08:48:13] <Forecaster> hotswap?
L145[08:48:50] <Mimiru> make code change,
save, code change is now live in your debug client
L146[08:48:57] <Forecaster> ah
L147[08:49:11] <Mimiru> eclispe does it
fine...
L148[08:49:20] <Forecaster> I've never
used that
L149[08:49:42] <Mimiru> IntelliJ, not so
much.. it also doesn't seem to work well with changing resources on
the FS either, eclispe was fine with that too
L150[08:49:52] <AshIndigo> \o/
eclipse
L151[08:50:05] <Mimiru> I could modify
lang files/model jsons hit F3+t in game to reload the resource pack
and those changes were live...
L152[08:50:15]
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L153[08:50:28] <Mimiru> but the project
view is SO much nicer in IntelliJ
L154[08:51:39] <Mimiru> So yeah, anytime I
make a code change, I have to restart the client ._.
L155[08:52:31] <Mimiru> Oh... Eclipse did
it by default, it seems I have to Ctrl+Shift+F9 to get it to do
it...
L156[08:52:32] <Mimiru> why
L157[08:53:20]
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L159[08:56:56] *
Forecaster shrugs
L160[08:57:00] <Forecaster> you can
probably change that
L161[09:02:59] <Mimiru> Oh I can use
"Build project automatically"! Oh no.. I can't (only
works while not running / debugging)
L162[09:03:01] *
Mimiru sighs
L163[09:05:49] <g> Mimiru, eclipse uses
the eclipse compiler
L164[09:05:59] <g> it's actually the
compiler that enables that code hot-swapping
L165[09:06:08] <g> you can make IDEA use
it as well
L166[09:06:33] <g> I'm not sure how well
it'd work with forge, but yeah
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L168[09:13:33] <BloodyRain2k> fucking
ender bees, not taking end stone as flowers
L169[09:16:56] <BloodyRain2k> are there
1920x1440 monitors?
L170[09:18:43]
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L171[09:19:05] <Forecaster> %g 1920x1440
monitor
L173[09:19:12] <Forecaster> yep
L174[09:19:23] <g> Weird res
L175[09:30:45]
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L176[09:32:50] <Mimiru> Just made a macro
for ctrl-shift-s to save and recompile.
L177[09:33:02] <Forecaster> woo
L178[09:33:04] <Mimiru> I tried to make
the macro ctrl-s.. but it only ran the save lol
L179[09:38:27]
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L181[09:48:16] <BloodyRain2k> what's weird
about 4:3 you letter :O
L182[09:52:50] <AmandaC> "you
letter"?
L184[09:53:13] <g> what's weird about 4:3?
d'you know what weird means? :P
L185[09:53:16] <AmandaC> aj
L186[09:53:16] ⇦
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L188[09:57:07] <BloodyRain2k> 4:3 is less
weird than 21:9
L189[09:57:37] <g> but more weird than
16:9
L190[09:58:14] <g> it's funny how most
computer screens are horizontal
L191[09:58:19] <g> and yet most websites
are vertical
L192[09:58:27] <g> it's a sign of the
times
L193[10:02:46] <BloodyRain2k> scrolling
down is even on a horizontal monitor more natural than scrolling
sideways
L194[10:03:15] <BloodyRain2k> that most
websites are either made for a phone screen or still don't know
about 1024+, fuck them
L195[10:04:04] <Mimiru> The laser can now
shoot through glass lol
L197[10:08:08] <BloodyRain2k> nice
L198[10:08:20] <BloodyRain2k> did you get
it to ignore gravity too now?
L199[10:09:17]
<20kdc> Does
light actually ignore gravity?
L200[10:09:49] <Mimiru> @20kdc no.. but
this is a shortlived entity, it fell at the same rate as an arrow
:P
L201[10:19:02] <gamax92> Hello
L202[10:19:17] <Mimiru> o/
L203[10:19:52]
<20kdc>
short-lived inaccurate simulation is still inaccurate
simulation!
L204[10:19:55] <gamax92> can i ask if i
could ask a question here?
L205[10:20:07]
<20kdc> you
just did, so go ahead?
L206[10:20:10] <Forecaster> you need a
permit for that
L207[10:20:11] <Mimiru> lolol
L208[10:20:38] <Forecaster> they're given
out by the OC people relations agency on the moon
L209[10:20:48] <Corded> * <20kdc>
nabs the moon.
L210[10:20:52] <Forecaster> yes, the
OPRA
L211[10:20:53]
<20kdc>
There. Now you have a permit.
L212[10:20:58] <Corded> * <20kdc>
gives the permit to gamax92
L213[10:21:00] <gamax92> my program
doesn't work: 'nil index' please help
L214[10:21:13]
<20kdc> wait
a sec.
L215[10:21:15] <Forecaster> gamax92: index
your nils, it's not hard
L216[10:21:31] <Forecaster> sort them
alphabetically
L217[10:21:43] <gamax92> Okay I'm done now
:P
L218[10:21:46]
<20kdc> ok,
well, what program is this in?
L219[10:22:14] <Forecaster> openos
L220[10:24:46] <BloodyRain2k> so
appearantly are PR interface pipes also injector pipes like BCs
where you can toss items at them and they enter the system
L221[10:25:15] <Mimiru> Hmm
L222[10:25:23] <Mimiru> wtf
IntelliJ..
L223[10:25:25] <Skye> I have a vertical
monitor
L224[10:25:37] <Forecaster> I can turn my
monitors if I want to
L225[10:25:43] <Forecaster> well, the side
ones
L226[10:25:48] <Forecaster> the middle
ones have cameras on it
L227[10:26:05] <Forecaster> middle
one*
L228[10:26:28]
<20kdc> they
know if you turn them around, and they report your misbehavior to
the OpenOS EULA Actionable Situation Enforces?
L229[10:26:33] <gamax92> I wouldn't want a
vertical monitor
L230[10:26:33]
<20kdc>
*Enforcers?
L231[10:26:56] <Forecaster> I've turned
one once to see how it looked :P
L232[10:27:05] <Forecaster> but I
*can*
L233[10:27:05] <Forecaster> :D
L234[10:27:18] <gamax92> Also, BGR
monitors.
L235[10:28:09] <Mimiru> Ah, had to
invalidate caches and restart
L236[10:28:11] <Forecaster> Big Green Red
monitors?
L237[10:28:25] <gamax92> Blue ...
L238[10:29:14] *
AmandaC wonders what the B?? acronym she's thinking of that is
related to network routing.
L239[10:29:28] <Syrren> BGP
L240[10:29:30] <Forecaster> I've heard
it's commonly in the order of Red Green Blue :P
L241[10:29:46] <Mimiru> BGR panels do
exist
L242[10:29:52] <AmandaC> Forecaster:
therein lies the problem with BGR monitors.
L243[10:29:52] <Mimiru> and can cause
issues.
L244[10:30:47] <Mimiru> if you mix RGB and
BGR monitors and enable truetype it gets messy
L245[10:31:15] <Syrren> same kind of fail
as if you have, say, a 4K monitor and a 1080p monitor, with similar
physical dimensions
L246[10:31:20] <Syrren> (and thus
different scaling factors)
L247[10:31:47] *
Mimiru shanks IntelliJ
L248[10:32:13] *
Syrren gives Mimiru an Emacs install disc in a nice jewel case on a
red cushion
L249[10:33:01] <gamax92> remove emacs and
it's a perfect family gift
L250[10:33:23] <Syrren> but then it
doesn't make sense in context
L251[10:34:02] <AmandaC> Instructions
unclear, saw RMS's junk in the MIT dorms
L252[10:34:18] <Syrren> ...
L253[10:34:22] <Syrren> pfffffff
L255[10:36:20] <Mimiru> compiles and runs
fine though..
L256[10:36:56] <Mimiru> and mainInventory
returns Inventory.. so fuck you Idea
L257[10:37:24] <gamax92> AmandaC:
pocketchip has sunvox on it right?
L258[10:38:02] <AmandaC> gamax92:
yes
L259[10:38:47] <gamax92> Mimiru: that's
also part of why I stopped using intellij, dumb stuff like that
would happen
L260[10:38:59] <Mimiru> but.. it looks so
pretty
L261[10:39:03] <Mimiru> :(
L262[10:39:07] <gamax92> for the brief
moment I read using it
L263[10:39:26] <Mimiru> actually grouping
the packages is pretty nice
L264[10:39:45] *
AmandaC lieks intellij a lot
L265[10:39:52] <Mimiru> Also.. right click
menu doesn't takes ages to open ._.
L266[10:39:54] <Mimiru> wtf eclipse.
L267[10:40:50] <AmandaC> Mimiru: that's
what happenswhen *everything* is a plugin.
L268[10:41:19] <AmandaC> the core logic of
eclipse is literally a plugin loading and communication framework,
everything else is a plugin
L269[10:41:48] <g> Mimiru, it expects you
to cast it basically
L270[10:41:59] <g> but yeah the
introspection has a few problems
L271[10:42:13] <g> you should see how
pycharm (idea for python) handles mako templates
L272[10:42:25] <g> it can shit itself and
stop you from inputting or pasting anything in
L273[10:42:43] <g> it's still really great
aside from that, but yknow
L274[10:43:45] <Mimiru> casting it works,
so meh I guess
L275[10:43:50] <Mimiru> thanks
L276[10:44:08] <g> I'm not 100% on whether
java standards mean you should cast it
L277[10:44:16] <g> idea is a bit strict
for some
L278[10:44:35] <g> might be a language
level thing
L279[11:09:57] <Mimiru> Found a bug in 1.7
OpenSec because of porting.
L280[11:11:25] <Mimiru> I was looking at
the 15th arg passed to scanEntities in the entity detector, instead
of the 1st
L281[11:19:05] ⇦
Quits: fingercomp
(~fingercom@host-46-50-128-141.bbcustomer.zsttk.net) (Quit:
.)
L282[11:19:06]
⇨ Joins: cat2002
(~cat2002@ip70-191-119-20.cl.ri.cox.net)
L283[11:19:08] <cat2002> hello
L284[11:19:44]
⇨ Joins: fingercomp
(~fingercom@host-46-50-128-141.bbcustomer.zsttk.net)
L285[11:20:01] <BloodyRain2k> mhm, I
should make a boiler controller
L286[11:20:34] <BloodyRain2k> using BC
gates to give liquid fueled boilers only drips of fuel is a pain in
the ass because the gates have no negation
L287[11:21:14] <cat2002> Yeah a computer
sounds like a good choice in this case.
L288[11:40:35] ⇦
Quits: fingercomp
(~fingercom@host-46-50-128-141.bbcustomer.zsttk.net) (Quit:
.)
L289[11:41:38]
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(~Thunderbi@2601:4c1:4000:1050:1cd4:2961:edad:b9e0)
L290[11:45:07] <BloodyRain2k> mhm nice,
openblocks tanks combine and level out when placed next to each
other, solves my 2x1 tank problem for the fuel below the
boiler
L291[11:49:33] ***
fingercomp_ is now known as fingercomp
L292[11:55:12] *
AmandaC updates her pocket chip from jessie to stretch, how could
this possibly go wrong!?
L293[11:57:11] <BloodyRain2k> it could end
up as a stripper
L294[11:59:19] <BloodyRain2k> can I proxy
the side of a transposer or would that require proxing the
transposer and keeping the side around seperately?
L295[12:16:34] ⇦
Quits: Inari (~Pinkishu@p4FC1EA5E.dip0.t-ipconnect.de) (Quit: 'Soak
glandes to get the tannins out, otherwise they taste like
crap.')
L296[12:17:45]
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(~Pinkishu@p4fc1ea5e.dip0.t-ipconnect.de)
L297[12:19:31] ⇦
Quits: techno156 (~techno156@137.154.136.211) (Quit:
Leaving)
L298[12:22:10] <BloodyRain2k> well, seems
like I can detect an undefined amount of tanks and boilers
L299[12:22:33] <BloodyRain2k> including
the mfsu/mfe and turbine, given an adapter for these
L300[12:22:47] <BloodyRain2k> now to make
it juggle fluidlevels :x
L301[12:23:58] <g> Have any of you guys
worked with chromebooks?
L302[12:24:03] <g> Need to find something
simple for my grandfather..
L303[12:24:18] <Inari> :<
L304[12:24:21] <Inari> Wrong caht!
L306[12:24:31] <g> People use all kinds of
shit here
L308[12:24:47] <Inari> I meant my
":<" was in the wrong chat
L309[12:24:49]
⇨ Joins: SquidDev
(~SquidDev@host81-147-134-134.range81-147.btcentralplus.com)
L310[12:24:52] <g> Oh right, lol
L311[12:24:54] <Inari> SquidDev: \o/
L313[12:25:07] <Inari> SquidDev: Or is it
more like \\\o///
L314[12:25:14] <Inari> Not sure how many
tentacles you have
L315[12:25:57] <SquidDev> Inari: 6, so yes
- that is the correct amount.
L316[12:26:04] <Inari> :D
L317[12:28:33] <AmandaC> g: I have a
couple of chromebooks and a chromebox
L318[12:28:44] <g> How simple are they to
use?
L319[12:29:34] <AmandaC> g: Pretty
simple.
L320[12:30:07] <AmandaC> setup might be a
bit overwhelming, but after that it's very unobtrusive about
updates and such.
L321[12:30:24]
⇨ Joins: BearishMushroom
(~BearishMu@90-231-174-194-no159.tbcn.telia.com)
L322[12:30:45] <g> I can do that
L323[12:30:47] <g> That sounds good
tbh
L324[12:30:56] <AmandaC> It's pretty good
if all they need to do is watching youtube / browing
facebook.
L325[12:31:05] <g> yeah, the odd word
document, you know
L326[12:31:10] <g> printing
crosswords
L327[12:31:12] <g> how's the printing
support?
L328[12:31:22] <BloodyRain2k> text.split
is weird, it keeps the delimiters in the results
L329[12:31:36] <AmandaC> Might need a new
printer, last I heard they don't support printers plugged directly
into the chromebook/box -- but cloud print is fairly simple.
L330[12:31:45] <BloodyRain2k> but it beats
implementing one each script, I guess
L331[12:32:04] <BloodyRain2k> do they work
with wlan shared printers?
L332[12:32:35] <BloodyRain2k> nvm, just
realized that that wouldn't work the way I think
L333[12:32:50] <Inari> ~w text
L335[12:33:07] <Inari> Them outdated
docs
L336[12:33:24] <AmandaC> They don't want
to bog down the system images with the dozens upon dozens of
printer drivers with varying levels of usefulness under linux, so
they made their own system that can talk to an API.
L337[12:33:50]
⇨ Joins: Nathan1852
(~Nathan185@HSI-KBW-149-172-252-166.hsi13.kabel-badenwuerttemberg.de)
L338[12:34:05] <AmandaC> HP's cloud thing
can be linked to Cloud Printer, too
L339[12:34:57] <AmandaC> and if he's still
mobile / able to drive, I think a lot of fedex locations can be
used as a print endpoint by chromebooks, too
L340[12:35:06] <AmandaC> ( atleast here in
the states )
L341[12:35:22]
⇨ Joins: Vexatos
(~Vexatos@p200300556E580974D4FFBBEA773FE3B3.dip0.t-ipconnect.de)
L342[12:35:22]
zsh sets mode: +v on Vexatos
L343[12:35:44] <AmandaC> ( not sure on the
pricing of that )
L344[12:37:09] ***
LordFokas is now known as LordFokas|out
L345[12:41:27] <AshIndigo> ~markov
Vexatos
L346[12:41:29] <ocdoc> Hmm... I can do
"go forward eject and /lib and covered by default deploy the
osk 'fix'
L347[12:43:17] ***
Guest33363 is now known as `
L348[12:47:22] <BloodyRain2k> welp, mfr
ran amok again
L349[12:47:45] <BloodyRain2k> more
post-bioweapontest forest :x
L350[12:49:09]
<20kdc>
"mfr"?
L351[12:50:02]
<20kdc> I'm
interested in anything that causes atmospheres of destruction,
makes good protection for secret bases.
L352[12:50:04]
<20kdc>
Especially with large enough areas and good application of dummy
"no actual base" zones.
L353[13:08:25] <Inari> @20kdc Minefactory
Reloaded
L355[13:19:11]
⇨ Joins: DevonX| (~DevonX@128.77.91.12)
L356[13:29:05] <AmandaC> Forecaster: can I
borrow your phone to Bing something?
L357[13:29:20] *
Skye throws a windows phone at AmandaC
L358[13:29:20] <Forecaster> no D:
L359[13:29:48] <BloodyRain2k>
MineFactoryReloaded
L360[13:30:00] <AmandaC> Skye: it's not
nice to throw phones at cats. :(
L361[13:30:58] <BloodyRain2k> and all it
does in terms of mass destruction is killing trees, when the
harvester has a tree in range it recurses it up into the leaves,
and if these touch a nearby roofed forest ALL leaves will be
recursed, the only limit is the loaded chunk range...
L362[13:32:00] <BloodyRain2k> no idea what
happens if it reaches the end of that, first time I stopped it was
at 180m distance from itself and now I have several dozen chunks
with wooden sticks poking out of the ground
L363[13:35:05] <BloodyRain2k> I wish
"edit" would support ctrl+d for duplicating the current
line like in NP++
L364[13:35:28] <BloodyRain2k> or the
ability to select and copy/cut text to begin with :x
L365[13:39:11] <BloodyRain2k> "string
or nil expected, got number" well fuck you too lua, why not
just take the number as string then assfucker?
L366[13:41:24] <AmandaC> for a second I
though debian was going to be saving the world: "Unpacking
freedoom"
L367[13:41:53] <Mimiru> freedoom is about
right. :P
L368[13:42:10] <AmandaC> I read it as only
having one o
L369[13:42:15] <Forecaster> no left
D:<
L370[13:43:12] <AmandaC> but yeah,
"free doom" is pretty close to correct, Mimiru
L371[13:45:03] *
AshIndigo dooms the world
L372[13:45:23] <AmandaC> AshIndigo: but
how much will it cost?
L373[13:46:14] <AshIndigo> 42
L374[13:46:26] <AmandaC> ah, that's too
much.
L375[13:50:03]
<20kdc> 42
pennies?
L376[13:50:23] <BloodyRain2k> 42
universes
L377[13:50:26]
<20kdc>
Oh.
L378[13:51:49] <AshIndigo> %stab
internet
L379[13:51:51] *
MichiBot strikes internet with a prescribed object doing [12]
damage
L380[13:52:45] <Inari> %inv add union-jack
panties
L381[13:52:46] *
MichiBot summons 'union-jack panties' and adds to her inventory. I
could get some good swings in with this.
L382[13:54:06]
<20kdc>
%stab %stab
L383[13:54:07] *
MichiBot stabs %stab with bunny slippers doing [9]
damage
L384[13:54:25] <AshIndigo> %give MichiBot
MichiBot
L385[13:54:26] *
MichiBot accepts MichiBot and adds it to her inventory
L386[13:54:30] <AshIndigo> %inv list
L388[13:54:56]
<20kdc>
...what was the quote again... "That's an interesting
topological exercise."
L389[13:55:31] ***
cbcercas is now known as cbcercas|AFK
L390[14:01:39] ⇦
Quits: Sava (~Sava@cable-178-148-185-58.dynamic.sbb.rs) (Ping
timeout: 204 seconds)
L391[14:05:41] ⇦
Quits: Keridos (~Keridos@212.201.68.136) (Read error: Connection
reset by peer)
L392[14:06:53]
⇨ Joins: Sava
(~Sava@cable-178-148-185-58.dynamic.sbb.rs)
L393[14:10:41] <AmandaC> %inv count
L394[14:10:42] <MichiBot> The inventory
contains 108 items.
L395[14:10:45] <AmandaC> :D
L396[14:11:48] *
AmandaC slinks back off to the shadows to watch debian
update
L397[14:27:57] ⇦
Quits: SquidDev
(~SquidDev@host81-147-134-134.range81-147.btcentralplus.com) (Quit:
Dinner)
L398[14:32:56]
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L399[14:36:35] ⇦
Quits: Vexatos
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(Ping timeout: 383 seconds)
L400[14:47:47]
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L401[14:47:47]
zsh sets mode: +v on Vexatos
L402[15:00:17] *
Forecaster fills the shadows with slinkies
L403[15:28:54] ⇦
Quits: DevonX| (~DevonX@128.77.91.12) (Read error: Connection reset
by peer)
L404[15:31:08] ⇦
Quits: MichiBot (~MichiBot@hekate.pc-logix.com) (Remote host closed
the connection)
L405[15:31:29]
⇨ Joins: MichiBot
(~MichiBot@hekate.pc-logix.com)
L406[15:31:29]
zsh sets mode: +v on MichiBot
L408[15:33:30] <Cruor> ... riiight, if i
just pasted it on discord instead :I
L409[15:38:33]
⇨ Joins: SquidDev
(~SquidDev@host81-147-134-134.range81-147.btcentralplus.com)
L410[15:40:03] ⇦
Quits: Vexatos
(~Vexatos@p200300556E580901D4FFBBEA773FE3B3.dip0.t-ipconnect.de)
(Quit: I guess I have to go now. Bye ✔)
L411[15:41:32] <Inari> Cruor: Heh
L412[15:47:42]
<Mettaton_Fab> my new favourite game has 2
DLCs
L413[15:47:52]
<Mettaton_Fab> its just 2 new
characters
L414[15:48:23]
⇨ Joins: Filthy
(~filthy@c-73-248-140-20.hsd1.nj.comcast.net)
L415[15:49:42] <Filthy> I feel
accomplished for getting this far in the mod
L416[15:50:19] <BloodyRain2k> fucking lua
and it's referencing shit, first I only got the left 2 boilers
working, now it's only the front 2, and I can't figure out why
except that this fucker is keeping references where it
shouldn't
L417[15:50:34] <Inari> xD
L418[15:50:47] <Inari> Code? :p
L419[15:53:13] <Inari> %inv add metric
timeunits
L420[15:53:14] *
MichiBot summons 'metric timeunits' and adds to her inventory. This
seems very sturdy.
L421[15:53:24] <AshIndigo> %inv add
silence
L422[15:53:26] <MichiBot> AshIndigo: I
cannot execute this command right now. Wait 18 seconds.
L423[15:53:35] <Inari> ~markov
EnderBot2
L424[15:53:35] <ocdoc> CPU: 0.33 0.29 ,
RAM: 30.7G/31.3G (~28.8%), SWAP: 457.8M/88.2G (~0.5%)
L425[15:54:02] <BloodyRain2k> is there a
more compact way to pass a variable's value rather than the
variable than doing (function(var) return var end)(var) ?
L426[15:54:04] <AshIndigo> %inv add
silence
L427[15:54:04] *
MichiBot summons 'silence' and adds to her inventory. I could get
some good swings in with this.
L428[15:54:27] <BloodyRain2k> %inv add
AshIndigo
L429[15:54:34] <MichiBot> BloodyRain2k: I
cannot execute this command right now. Wait 3 seconds.
L430[15:54:36] <BloodyRain2k> ah
damn
L431[15:54:55] <Inari> Wat
L432[15:55:19] <Inari> You generally pass
a variables value :P
L433[15:55:21] <Inari> Unless its a
table
L434[15:56:05] <Inari> And for a table
that will just hand you the table back
L435[15:56:05] <Inari> :P
L436[15:58:57] <Inari> BloodyRain2k: So I
have no clul what you're talking about :<
L437[15:59:34] <BloodyRain2k> the fucker
is ref'ing a value that should be a value because otherwise I can't
explain how it gets stuck with the wrong number the 2nd time where
it gets it right the first time
L438[15:59:56] <Inari> Code?
L440[16:00:45] <Inari> Whats the image
supposed to say :D
L441[16:00:51] <BloodyRain2k> there, the
first time around it detects the boilers and tanks properly, but
when it's supposed to tack the tank sides onto the boiler
references it gets them
L442[16:00:54] <BloodyRain2k> wrong
L443[16:01:19] <BloodyRain2k> so the lines
at the bottom should be 1 4 2, 2 5 2, 3 4 3, 4 5 3
L444[16:01:40] <Inari> So 1 and 3 are
wrong?
L445[16:01:41] <BloodyRain2k> first number
being the boiler index, second the side of the boiler, third the
side of the fueltank
L446[16:02:03] <BloodyRain2k> and for some
reason 1 and 3 don't take the right value but seem to be updated
when 2 and 4 get set
L447[16:02:41] <BloodyRain2k> and an hour
ago I had the same problem the other way where 1 & 2 and 3
& 4 linked up that way
L448[16:02:54] <Inari> side of the
fueltank?
L450[16:03:39] <BloodyRain2k> the
transposers are touching 2 boilers and 1 fueltank
L451[16:04:24] <BloodyRain2k> so each
boiler is a reference to a transposer with an additional .side
parameter containing the side of the boiler and .tank containing
the side of the tank
L452[16:10:59] <Inari> IKnteresting
L453[16:12:24] <BloodyRain2k> I just
checked the time where it first sets .side to make sure it's not
already fucking up there and it isn't, it's somewhere later
L454[16:12:43] <Inari> more prints to see
where :D
L455[16:16:45] <BloodyRain2k> ok I think
it actually does already fuck up there
L457[16:17:13] <BloodyRain2k> going
through the 4 boilers right after their addition to their array and
the sides are already merged to 5s
L458[16:17:24] <Inari> Odd
L459[16:20:13]
⇨ Joins: Keridos (~Keridos@ironhide.stw-bonn.de)
L460[16:21:24] <Inari> Huh
L461[16:21:29] <Inari> .proxy isn't
implemented in lua?
L462[16:22:05] <BloodyRain2k> dunno,
thought that's an OpenOS thing since it's used to grab a component
by address?
L463[16:22:11] <Inari> Oh it is
L464[16:22:18] <Inari> But in
machine.lua
L465[16:23:07] <BloodyRain2k> ok I still
don't get why but I was right with the assumption that it carries
somehow over, the moment it detected the 2nd boiler of the 1st
transposer it changes BOTH's side to the 2nd's
L466[16:23:22] <BloodyRain2k> even when I
function encase the fucking assignment...
L467[16:23:28] <Inari> I miiight know
why
L468[16:24:47] <Inari> BloodyRain2k: Try
put this in
L469[16:24:56] <Inari> after the n ==3
tehn
L470[16:25:01] <Inari> and boilers =
cmpt.proxy
L471[16:25:32] <Inari> if #boilers == 1
then boilers[1].a = "meh" end
L472[16:25:38] <Inari> then further down
print the .a of each boiler
L473[16:25:56] <Inari> Or hm maytbe even
better
L474[16:26:02] <Inari> do
print(boilers[1])
L475[16:26:04] <Inari> print
boilers([2])
L476[16:26:06] <Inari> Er
L477[16:26:09] <Inari>
print(boilers[2])
L478[16:26:48] <Inari> The table's address
may be the same
L479[16:26:49] <Inari> :p
L480[16:27:19] <BloodyRain2k> it set 1 and
2 to meh, 3 and 4 not
L481[16:28:02] <BloodyRain2k> so I think I
have the same guess as you, the proxy points to the same instance
in both calls, right?
L482[16:28:03] <Inari> just
print(boilers[1]) and print(boilers[2])
L483[16:28:11] <Inari> Probably
L484[16:28:54] <Inari> If those give you
the same table hex address then, yes :p
L485[16:29:44] <BloodyRain2k> yup -_- same
reference
L487[16:29:51] <Inari> %blame Sangar
L488[16:29:52] *
MichiBot blames Sangar for doubling the time until release by
asking questions
L489[16:30:09] ⇦
Quits: SquidDev
(~SquidDev@host81-147-134-134.range81-147.btcentralplus.com) (Quit:
Bed!)
L490[16:30:18] <BloodyRain2k> explains why
I didn't get it, who the fuck expects this :x
L491[16:30:38] *
AshIndigo boops MichiBot
L492[16:30:38] *
MichiBot squeaks!
L493[16:30:42] <Inari> Yeah, I would have
expected a fresh table too
L494[16:31:07] <Inari> Guess Sangar didn't
think people woujld try to stick different metadata onto the same
proxy return :P
L495[16:31:07] <BloodyRain2k> I guess in a
memory minimalistic env like this it makes some sense
L496[16:31:24] <BloodyRain2k> in his
defence, I have a trackrecord of coming up with the weirdest
shit
L497[16:31:36] <BloodyRain2k> this ain't
the first and definitely not the last time
L498[16:32:41] <BloodyRain2k> so I guess
I'll just ref the proxy again and slap that into a table and the 2
vars next to that
L499[16:33:35] <Inari> Well at leat it
wasn't Lua's fault
L500[16:33:36] <Inari> xP
L501[16:35:02] <BloodyRain2k> I still hate
it :P
L502[16:35:09] <BloodyRain2k> but I now
got my vars as supposed
L503[16:36:21] <BloodyRain2k> finally
working FFS
L504[16:36:25] <BloodyRain2k> all 4
boilers running
L505[16:36:42] <Inari> You could use
thistle instead
L506[16:36:43] <Inari> ~ :3
L507[16:36:46] <BloodyRain2k> wat?
L508[16:37:12] <Inari> that ARM arch or
whatever it was
L509[16:39:39] <BloodyRain2k> I have
enough problems with lua, no need to throw asm in there
L510[16:39:59] <Inari> No arm, no
asm
L511[16:40:10] <Inari> *No asm, no
lua
L512[16:40:14] <Inari> What would you
rather use
L513[16:40:15] <Inari> :P
L514[16:41:06] <BloodyRain2k> C#
L515[16:41:22] <BloodyRain2k> or atleast
JS :>
L516[16:41:34] <Inari> Whats this?
Unity?
L517[16:41:53] <BloodyRain2k> unity would
perform better than java I'd bet
L518[16:42:09] <Inari> Doubt it matters
much really
L519[16:43:34] <BloodyRain2k> at this
point definitely
L520[16:43:42] <Filthy> I wish this were
in Java. Then I would have a much easier time understanding
L522[16:45:26] <BloodyRain2k> ah ok, the
output is indeed the % of the turbine, not a determinated
EU/t
L523[16:45:36] <BloodyRain2k> was already
suspecting that, somehow
L524[16:46:28] <BloodyRain2k> I wonder if
the transposers can still take from the empty top level of open
block tanks
L525[16:47:56] <Filthy> are you
integrating OC with industrialcraft?
L526[16:48:18] <BloodyRain2k> OC
controlled RC liquidboilers for IC2 powergeneration
L527[16:48:23] <BloodyRain2k> aka a
clusterfuck :D
L528[16:48:58] <BloodyRain2k> a
clusterfuck that's generating power \(o)/
L529[16:49:38] <BloodyRain2k> ~118
eu/t
L530[16:49:38] <Filthy> RC... railcraft?
not too familiar with that one
L531[16:49:59] <BloodyRain2k> yeah that
one
L532[16:50:47] <BloodyRain2k> weird, for
some reason it started outputting more O.o
L533[16:51:00] <BloodyRain2k> before it
was barely getting above 50% and now it's almost at 70%
L534[16:51:31] <BloodyRain2k> ah right,
the boilers barely reached their minimum steam level and are still
warming up
L535[16:51:52] <BloodyRain2k> just at 1/3
heat :x
L536[16:52:09] <BloodyRain2k> these things
really are for long term, like REALLY long term...
L537[16:56:18] <BloodyRain2k> I wonder if
this is more fuel efficient than just running fuel heat generators
with stirlings
L538[16:59:26] <BloodyRain2k> these open
blocks tanks are really growing on to me, they're like BC tanks
only that they shape in all directions, not just up :3 got now a
weird L shaped tank below-upbehind the whole thing and it still
acts like it's one single tank
L540[17:05:26] <Filthy> multiblock
structures are dope
L541[17:08:17] ⇦
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L542[17:08:22] <BloodyRain2k> seems like
the script runs too slow, I only got the first boiler past the 50%
steam level, the others somehow won't go past that, I upped the
fuel to 200mb and hope that fixes it, if not something's broken
which I don't understand o,o
L543[17:09:51] <BloodyRain2k> oh
right
L544[17:09:57] <BloodyRain2k> the
turbine's maxed out
L545[17:10:23] <BloodyRain2k> so 4 2x2x3's
are more than it can handle
L546[17:11:42] <BloodyRain2k> back to
100mb and cutting the fuel when the tank overfills
L547[17:16:13] <Filthy> Have you managed
to get a drone or robot up and running?
L548[17:17:44] ⇦
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L549[17:18:13] <BloodyRain2k> robot yes,
drone nope, can't work with 4kb
L550[17:20:54] <Filthy> same, it is quite
difficult
L551[17:21:37] <BloodyRain2k> robots are
actually not that hard, given they have a screen and keyboard and
you can literally treat them like a pc that moves, drones,
meh
L552[17:22:21] <BloodyRain2k> I also build
this layout for the turbine completely wrong xD
L553[17:22:45] <BloodyRain2k> 2 2x2x2
boilers are enough for 1 turbine, I got 4 2x2x3's
L554[17:23:24] <BloodyRain2k> yup, 2nd
boiler shut down because steam overfilling :x
L555[17:23:37] <BloodyRain2k> glad I'm
just wasting test world fuel xD
L556[17:25:09] <Filthy> sounds
complicated
L557[17:26:37] <Filthy> are you in FTB
beyond?
L558[17:27:25] <Inari> BloodyRain2k: I
don't think a well developed java game and a well developed Unity
game would have that much of a performance difference
L559[17:28:06] <BloodyRain2k> I'd still
bet there are more well made unity games than well made java
games
L560[17:28:20] <BloodyRain2k> and no I am
not Filthy, just messing around for fun
L561[17:28:31] <Inari> I'm not so sure on
that
L562[17:28:41] <Inari> Unity is somewhat
famous for being used by incompetent people to make crappy
games
L563[17:30:26] <BloodyRain2k> can't argue
with that :x
L564[17:30:41] <BloodyRain2k> but then
again, has java (for games) a better fame? xD
L565[17:30:48] <BloodyRain2k> *rep
L566[17:30:50] <BloodyRain2k>
whatever
L567[17:31:18] <BloodyRain2k> also unity
is very new compared to java which is old as shit, updates
ignored
L568[17:31:18] <Inari> No clue
L569[17:34:38] ⇦
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L572[17:57:19] <MajGenRelativity>
test
L573[17:57:39]
<MGR>
success
L574[18:01:41] ⇦
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L577[18:10:42] <BloodyRain2k>
puuurrrn
L578[18:12:06]
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L579[18:12:12] <Karl> Hello
L580[18:12:51] <Karl> How do I get
floppies with programs on them (other than openOS) in survival
mode?
L581[18:13:07] <BloodyRain2k> wrench
them
L582[18:13:29] <Karl> How is that
one?
L583[18:14:18] <BloodyRain2k> just put the
openos floppy with the scrench into the crafting grid
L584[18:14:58] <Karl> thanks
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L591[18:36:03] <Karl> Is there a way to go
from lua 5.3 to 5.2?
L592[18:36:21] <Mimiru> sneak click with
the CPU in your hand, you can toggle between them
L593[18:36:48] <Karl> Thank you
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L598[18:49:14] ***
LordFokas|out is now known as LordFokas
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L603[19:50:43] <optimusdre> Anything
here?
L604[19:52:31] <gamax92> nope
L605[19:52:39] <gamax92> empty barren
wasteland
L606[19:52:49] <gamax92> trees have all
died up and fallen
L607[20:08:56] <optimusdre> nice, just
getting into open computers, dev sw for a living, thought it would
be a fun challenge
L608[20:09:02] <optimusdre> lua is not my
forte
L609[20:09:13] <optimusdre> so... it will
be fun to learn something new
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L613[21:05:11] <gamax92> it's interesting
to look at reddit from 2005 through the wayback archive
L614[21:09:14] <optimusdre> thakns
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L617[21:58:24] <optimusdre> does anyone
know how to interact with extreme reactors? Can't find an API
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L631[23:08:19] <optimusdre> thanks
@Mimiru
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