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L39[06:24:52] <MichiBot>
Empyrion -
Galactic Survival: Alpha Launch Trailer | length:
1m 49s
| Likes:
428 Dislikes:
5 Views:
18631 | by
Empyrion -
Galactic Survival
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L46[07:08:00] <Kodos> What's the hive mind
nanomachine effect
L47[07:08:57] <Forecaster> Inari: it's a
little disjointed
L48[07:09:13] <Inari> Forecaster: yeah
xD
L49[07:09:20] *
Lizzy graons
L50[07:09:24] <Lizzy> *groans
L51[07:09:30] <Forecaster> Kodos: Vexatos
might know
L52[07:09:50] <Kodos> Vexatos, pls
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L54[07:14:20] <Kodos> It's literally not in
the code anywhere as far as I can tell
L56[07:18:24] <Kodos> Can you english that
for me :x
L57[07:21:04] <Forecaster> I think it lets
you control a swarm of "bees" that can attack
things
L58[07:21:37] <fingercomp> I guess you
should try to click with an impregnated stick on some entity or
block
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L63[07:36:39] <Kodos> Vexatos, is Hive mind
broken atm?
L64[07:36:44] <Kodos> We can't seem to get
it to do anything
L66[07:38:16] <KittyKath> Izaya: ^.^
L67[07:38:42] <Izaya> chocolatey is also a
wonderful thing
L68[07:39:43] <Izaya> "3 billion
devices run java" "3 billion devices are
vulnerable"
L69[07:41:19] <fingercomp> Kodos: I think
you could also try to click with that stick on some bee housing to
make a swarm.
L70[07:43:08] <Kodos> Thanks! We got
it!
L71[07:45:33] <Inari> mindhive
L72[07:46:02] <Forecaster> minehive
L73[07:46:12] <Inari> yourhive
L74[07:46:22] <Forecaster> weallgive
L75[07:46:28] <Forecaster> weallhive*
L76[07:46:36] <Inari> yallhi5
L77[07:46:54] <Inari> im way too
bored
L78[07:46:58] *
Forecaster high fives Inari
L79[07:47:06] *
Inari high fives Forecaster?
L80[07:47:19] *
Forecaster explodes
L82[07:48:44] <Izaya> Bees?
L83[07:49:09] <Kodos> That's the Hivemind
effect
L84[07:49:16] <Inari> looks like miniature
whisps
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L88[07:51:26] *
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L90[07:52:13] *
Lizzy grabs vifino and snuggles
L91[07:52:23] <vifino> :3
L92[07:53:28] <fingercomp> Kodos: also
don't let your nanomachines to run out of energy with this effect
enabled. Or the swarm will attack you.
L93[07:54:12] <Kodos> That's good to
know
L94[07:54:29] <Kodos> Do any inventory
items that charge (Flux Capacitors for example) keep nanomachines
charged, or just the charger
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L96[07:55:01] <Forecaster> you need oc
energy I'm pretty sure
L97[07:55:01] <fingercomp> only the charger
AFAIK
L98[07:55:24] <Kodos> Alright
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L101[07:56:06] <Flenix> "Kodos: also
don't let your nanomachines to run out of energy with this effect
enabled. Or the swarm will attack you." I kinda wanna see
that
L102[07:56:13] <Inari> haha
L103[07:56:33] <Kodos> You just think
Bal's too OP =P
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L106[08:09:57] <Izaya> MultiMC's custom
logo support is nice
L108[08:10:27] <Vexatos> Kodos, it's a
secret effect, don't tell everyone ;_;
L109[08:10:42] <Kodos> Vexatos, maybe make
it a little more intuitive to use
L110[08:10:49] <Vexatos> Also uuh it's got
like 5 custom randomly selected death messages
L111[08:10:59] <Kodos> When I have to read
source code to learn how to use it, it's badly implemeneted
L112[08:11:01] <Vexatos> and one
additional if you run out of energy
L113[08:11:02] <Kodos> implemented*
L114[08:11:13] <Vexatos> it's not badly
implemented
L115[08:11:17] <Vexatos> it's just badly
documented
L116[08:11:22] <Vexatos> And intentionally
so
L117[08:11:41] <Vexatos> it's supposed to
be a hidden feature so it's pretty obscure. The only clue you have
is the effect name
L118[08:11:58] <Forecaster> or you know,
#oc
L119[08:11:59] <Forecaster> :P
L120[08:12:12] <Vexatos> nah, just
fingercomp cheating and reading source code
L121[08:12:19] <fingercomp> :P
L122[08:12:35] <Vexatos> the one reason
why having a mod not open might be nice
L123[08:12:49] <Vexatos> can't have
secrets this way
L124[08:12:52] <Vexatos> which is a
pity
L125[08:13:14] <Forecaster> sure you can,
you just need to make the code overly complicated and
unreadable
L126[08:13:15] <Forecaster> :P
L127[08:13:19] <Vexatos> Also you generate
the swarm by shift clicking on the housing with an empty hand. the
stick is used for directing
L128[08:13:24] <Forecaster> which is
terrible, but hey
L129[08:13:24] <Kodos> Or keep the secret
bits local
L130[08:13:31] <Vexatos> Kodos, can't due
to the license
L131[08:13:35] <Vexatos> well I
could
L132[08:13:42] <Vexatos> but then the mod
couldn't be(e) compiled
L133[08:13:51] <Vexatos> I'd rather
not
L134[08:14:06] <Vexatos> but nice that you
found out about it
L135[08:14:29] <Vexatos> Please recognize
that the bees are perfectly implemented and I am incredibly proud
of them
L136[08:14:43] <Vexatos> :>
L137[08:15:09] <Vexatos> In 'tronics
1.6.1, they even emit their species-specific effects as if they
were in an apiary :U
L138[08:15:31] <Vexatos> but only if they
are in the right biome, of course
L139[08:15:42] <Vexatos> only if they
would work in an apiary
L140[08:16:05] <Vexatos> they have a
slightly higher lifespan than what they would have in an
apiary
L141[08:16:09] <Vexatos> they die in water
and rain
L142[08:16:22] <Vexatos> They only know
about things that are in line of sight
L143[08:16:40] <Vexatos> they have an
amazingly amazing movement pattern which was actually an accident
that turned out well~
L144[08:16:47] <Vexatos> second coolest
thing in Computronics .-.
L145[08:17:38] <Inari> whens the next BTM
btw
L146[08:17:57] <Vexatos> July 29th
IIRC
L147[08:17:59] <Forecaster> what's the
1st?
L148[08:18:01] <Vexatos> asie, poke
^
L149[08:18:21] <Vexatos> Forecaster, the
ticket machine
L150[08:18:24] <Inari> imo tapedrives are
much cooler than bees
L151[08:18:32] <Vexatos> I mean, the tape
drive is awesome
L152[08:18:43] <Vexatos> probably indeed
the coolest thing in 'tronics
L153[08:18:53] <Vexatos> but the ticket
machine is the coolest thing I have ever made, for sure
L154[08:18:58] <Kodos> I use the chatbox
wayyy more than anything else
L155[08:19:04] <Kodos> But that's because
of Dave
L156[08:19:04] <asie> July 29th-31st
L157[08:19:10] <Inari> what does the
ticket machine even do again
L158[08:19:11] <Vexatos> Kodos, you like
my changes to creative chat box in 1.6.1?
L159[08:19:12] <Inari> asie: url?
L160[08:19:16] <Kodos> Which
changes?
L161[08:19:18] <asie> Inari: blog, for
now
L162[08:19:21] <Kodos> I'm on a server
running an old version of 'tronics
L163[08:19:26] <Vexatos> No distance
restriction and interdimensionality
L164[08:19:38] <Kodos> Oh, yeah, I saw
that. Good thing, too
L165[08:19:45] <Vexatos> and a config
option to do the same to the normal one. Actually, not sure if
that's in 1.6.1 or 1.6.0
L166[08:19:58] <Kodos> I've been testing
stuff in single player with the debug card, too
L167[08:19:59] <Vexatos> they kind of
blend together
L168[08:20:19] <Kodos> Storing a player's
coordinates and then teleporting them somewhere, then teleporting
them back when they're done doing whatever the reason I moved them
is
L169[08:20:23] <Inari> i should make
something to present at btm
L170[08:20:56] <Vexatos> Inari, drone
transport? :>
L171[08:20:59] <Inari> :P
L172[08:21:05] <Inari> thats
possible
L173[08:21:06] <Vexatos> Kodos, you know
about the EnderIO telepad driver, right?
L174[08:21:13] <Kodos> We don't have
EnderIO on the server
L175[08:21:14] <Kodos> but yes
L176[08:21:22] <Vexatos> You don't?
L177[08:21:24] <Kodos> negative
L178[08:21:36] <Vexatos> I thought you
were one of those guys really liking EIO
L179[08:21:47] <Vexatos> (and
Mekanism)
L180[08:21:48] <Kodos> I only really use
EIO for the capbanks and telepad
L181[08:21:54] <Kodos> Mekanism I use a
fuckton of
L182[08:21:55] <Vexatos> well nevermind
then
L183[08:22:28] <Inari> Vexatos: was
thinking about a nice nanomachines tester too
L184[08:22:31] <Kodos> I don't even like
using conduits :x
L185[08:22:39] <Kodos> Inari, make a
program that will write to a file each effect
L186[08:22:50] <Kodos> So I can steal it
and make it print out a sheet of paper
L187[08:22:51] <Inari> haha well I can add
that
L188[08:23:15] <Inari> basically ill take
my autonano, put on a proper GUI, add testing of combinations, not
just single ports
L189[08:23:17] <Kodos> Vexatos, make a
block that can analyze a set of preconfigured nanomachines
L190[08:23:18] <Inari> and then yeah
L191[08:23:34] <Inari> analyze?
L192[08:23:36] <Vexatos> Kodos, easy
L193[08:23:49] <Vexatos> it's called
L194[08:23:49] <Kodos> Yeah, like get the
effects of a preconfig'd set
L195[08:23:51] <Vexatos> *gasp*
L196[08:23:53] <Vexatos> a CHEST!
L197[08:23:56] *
Vexatos runs
L198[08:24:01] <Kodos> Can you check them
with an inventory controller?
L199[08:24:02] <Inari> whats a
preconfigured set
L200[08:24:05] <Vexatos> Kodos, yep
L201[08:24:14] <Vexatos> :D
L202[08:24:15] <Kodos> Inari, you can save
your currently in-use set to a set in your inventory
L203[08:24:18] <Vexatos>
getStackInSlot
L204[08:24:24] <Vexatos> kewl,
right?
L205[08:24:24] <Inari> ah
L206[08:24:30] <Inari> meh
L207[08:24:31] <Kodos> Vexatos, believe it
or not
L208[08:24:38] <Kodos> I actually know how
to use the inventory controller
L209[08:24:38] <Inari> kinda makes the
whole "lets check teh effects" pointless then
L210[08:24:45] <Kodos> I even remember to
singlespace indent!
L211[08:24:49] <Vexatos> Kodos, no, I mean
the ability with the nanomachines
L212[08:24:55] <Inari> or what info does
it give you
L213[08:24:59] <Vexatos> I think that's
cool
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L216[08:25:54] <Forecaster> I still need
to poke about with nanomachines at some point
L217[08:25:58] <Inari> Vexatos: what info
does ti give you about them?
L218[08:26:00] <Forecaster> still haven't
wrapped my head around that stuff
L219[08:26:02] <Vexatos> Inari, the
UUID
L220[08:26:06] <Vexatos> i.e. the address,
I think
L221[08:26:11] <Vexatos> you still have to
test them on your own body
L222[08:26:13] <Inari> but not the
effects?
L223[08:26:19] <Inari> ah, good :P
L224[08:26:20] <Vexatos> pretty sure
L225[08:26:26] <Kodos> Sangar needs to
update his nanomachine program then with all the new stuff
L226[08:26:28] <Vexatos> It works this
way
L227[08:26:37] <Vexatos> you test all
effects on your own body
L228[08:26:51] <Vexatos> make the program
note them down, ofc and map them to that nanomachine address
L229[08:26:52] <Inari> yeah, i just
thougth it would give ytou the effects from the itemstack
L230[08:26:58] <Vexatos> hah no
L231[08:27:01] <Vexatos> that'd be
boring
L232[08:27:03] <Vexatos> ;)
L233[08:27:07] <Inari> yeah
L234[08:27:08] <Inari> :p
L235[08:27:16] <Inari> well at least i
have a program to work on then
L236[08:27:18] <Kodos> So wait, over time
can you preconfigure a set of nanomachines
L237[08:27:25] <Kodos> To a custom set of
effects
L238[08:27:28] <Kodos> Or am I
misreading
L239[08:27:30] <Vexatos> nope
L240[08:27:31] <Inari> nah
L241[08:27:38] <Vexatos> you can only have
a bunch of preconfigured random sets
L242[08:27:53] <Kodos> Hoaky
L243[08:28:03] <Inari> it basically just
lets you save a set if you find a nice combination :P
L244[08:28:05] <Vexatos> but you can have
a program note down which set does what on which slot
L245[08:28:05] <Inari> from what i can
tell
L246[08:28:10] <Kodos> And getting the
debug output list of effects on SMP spits it out to the server
console, right?
L247[08:28:30] <Vexatos> if you do /oc_dn
you get a set of nanomachines with every effect once
L248[08:28:35] <Vexatos> and that spat out
to the console
L249[08:28:52] <Kodos> Wat
L250[08:29:07] <Kodos> So wait, you get a
set with -every- effect?
L251[08:29:22] <Inari> OP
L252[08:29:23] <Vexatos> yes
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L254[08:29:29] <Vexatos> Inari, it's an
admin command
L255[08:29:31] <Inari> what does dn stand
for :P
L256[08:29:35] <Vexatos> debug
nanomachines
L257[08:29:36] <Kodos> debug
nanomachines
L258[08:29:38] <Inari> ah
L259[08:29:53] <Inari> sc is still my
favourite command
L260[08:29:53] <Vexatos> Snag added it for
me, pretty much
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L262[08:29:55] <Inari> because i requested
it
L263[08:29:56] <Inari> \o/
L264[08:30:03] <Vexatos> because it's
quite a PITA to test a new nanomachine effect
L265[08:30:12] <Vexatos> when you're
implementing one :P
L266[08:30:17] <Vexatos> Inari, we both
did :P
L267[08:30:20] <Inari> haha
L268[08:30:30] <Vexatos> Inari, did you
see I fixed the rotation recently?
L269[08:30:35] <Inari> ya
L270[08:30:36] <Inari> thats great
L271[08:30:45] <Vexatos> :D
L272[08:30:55] <Inari> i mean my usual
usecase was *make new wordl* *spawn PC* so i didnt care too mcuh
about rotation
L273[08:30:56] <Sandra> nanomachines have
no AND effect operations right?
L274[08:30:56] <Inari> but its neat
L275[08:31:04] <Sandra> nothing that
requires multiple inputs to be on for the output?
L276[08:31:13] <Inari> afaik mulitple
inputs can give different effects
L277[08:31:16] <Kodos> not as far as I
know, Sandra
L278[08:31:21] <Inari> but not sure if any
require thenm
L279[08:31:25] <Vexatos> Sandra, some
do
L280[08:31:28] <Vexatos> ;)
L281[08:31:31] <Sandra> greaaaaaat.
L282[08:31:41] <Inari> does anything need
like
L283[08:31:43] <Inari> more than 2
inputs
L284[08:31:51] <Vexatos> But having two
inputs mapped to one effect is extremely rare
L285[08:31:59] <Vexatos> due to the large
number of effects
L286[08:32:11] <Inari> so, just to get
this right
L287[08:32:16] <Vexatos> hence why a case
of this usually amplifies the effect a lot
L288[08:32:20] <Sandra> wait, you mean an
OR?
L289[08:32:22] <Inari> theres cases where
having 2i nputs on gives an effect that neither of them had
individually?
L290[08:32:36] <Vexatos> Sandra, you have
n randomly chosen effects when ingesting nanomachines
L291[08:32:55] <Vexatos> on n slots, each
slot activating or deactivating one specific effect
L292[08:33:12] <Vexatos> but sometimes,
multiple slots are mapped to a single effect
L293[08:33:16] <Sandra> each input has
just x set of effect.
L294[08:33:19] <Sandra> ?
L295[08:33:21] <Sandra> ya?
L296[08:33:23] <Vexatos> so if you
activate multiple slots mapped to the same effect
L297[08:33:28] <Vexatos> that effect may
be highly amplified
L298[08:33:33] <Vexatos> due to the rarity
of this occuring
L299[08:33:39] <Inari> ah
L300[08:33:45] <Vexatos> each input has
only 1 effect
L301[08:33:50] <Inari> but theres no case
where an effect is added?
L302[08:33:51] <Vexatos> but an effect may
have more than 1 input
L303[08:33:53] <Sandra> (i know I've had
slots with multiple effects before?)
L304[08:34:03] <Sandra> unless it's
changed.
L305[08:34:04] <Vexatos> Inari, could
easily do that
L306[08:34:11] <Inari> and yeah i had
slots wiht mulitpl effects too
L307[08:34:23] <Inari> Vexatos: im asking
if its at hing, not if it can be done :D
L308[08:34:34] <Sandra> ya, I activated
slot 1 and got a particle and a potion effect.
L309[08:35:10] <Vexatos> it's literally
if(controller.getInputCount(this) >= 2) {do anything you want,
including custom effects}
L310[08:35:20] <Sandra> when I first
tested nanomachines right after they were added.
L311[08:35:29] <Vexatos> ah no
L312[08:35:33] <Vexatos> they have been
massively nerfed
L313[08:35:43] <Sandra> ah, okay.
L314[08:35:53] <Sandra> I also got slots
that activated nothing, so...
L315[08:35:58] <Inari> in 1.6?
L316[08:36:26] <Kodos> TIL You can invert
the charger's need for a redstone signal with a wrench
L317[08:36:35] <Inari> Vexatos: im still
confused :P so is there, or is there not a case of, Slot1: EffectA,
Slot2: EffectB /// Slot1+Slot2: EffectC
L318[08:37:17] <Inari> distinct effects
that is
L319[08:37:21] <Inari> not just extra
powered
L320[08:37:21] <Sandra> not in 1.6.
L321[08:37:28] <Sandra> right after they
were added.
L322[08:37:35] <Sandra> so clearly they've
changed. :P
L323[08:37:48] <Vexatos> Inari, that you
mean? well it is possible
L324[08:37:53] <Vexatos> don't think it's
been done yet
L325[08:37:57] <Vexatos> I just know
L326[08:38:00] <Inari> im asking if the
generation does it
L327[08:38:01] <Inari> :p
L328[08:38:13] <Vexatos> Slot 1: EffectA,
Slot 2: EffectA, Slot 1+2: EffectA amplified
L329[08:38:20] <Inari> yeah
L330[08:38:52] <Inari> someone just told
me a bit ago in here that there can be additonal effects when 2
slots are on, rather than a single or so, but guess not hten
L331[08:39:16] <Sandra> yeah, I suppose
not.
L332[08:39:48] <Inari> woo then my testing
program will become a bit simpler :P though i still need to test
for empowered effects
L333[08:40:14] <Inari> actually
L334[08:40:14] <Inari> i dont
L335[08:40:28] <Inari> because if i see 2
having the same effect, i know its empowered if both are on
L336[08:40:29] <Inari> \o/
L337[08:40:34] <Sandra> yeah. :P
L338[08:40:45] <Inari> so the main thing
is writing the UI then
L339[08:40:46] <Sandra> it's simpler and
less fun. :(
L340[08:41:23]
⇨ Joins: jojotastic777
(~jojotasti@108.23.169.22)
L341[08:41:29] <Vexatos> Inari, but
sometimes an effect is there
L342[08:41:31] <Vexatos> but has no
name
L343[08:41:32] <Vexatos> ;)
L344[08:42:34] <Sandra> Vexatos,
what?
L345[08:42:40] <fingercomp> My
nanomachines have two inputs: 2 and 6. They do nothing if activated
separately. But if I turn on them both, I get the jump potion
effect.
L346[08:42:41] <Vexatos> many
effects
L347[08:42:45] <Vexatos> the most common
ones, even
L348[08:42:51] <Vexatos> have no
name
L349[08:43:01] <Vexatos> so
getActiveEffects() doesn't show them
L350[08:43:10] <Sandra> ...
L351[08:43:15] <Sandra> :O
L352[08:43:17] <Sandra> why.
L353[08:43:23] <Vexatos> secret
effects
L354[08:43:30] <Sandra> that do
what?
L355[08:43:37] <Forecaster> secret
things
L356[08:43:39] <Vexatos> various
things
L358[08:43:54] <MichiBot>
OpenComputers: Nanomachines Preview | length:
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L359[08:43:59] <Sandra> :(
L360[08:44:09] <Vexatos> virtually the
same as other effects
L361[08:44:16] <Vexatos> just that they
aren't shown to you
L363[08:45:08] <MichiBot>
OpenComputers: Nanomachines Preview | length:
10m 29s
| Likes:
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L364[08:45:09] <Vexatos> 7:15
L365[08:45:12] <Vexatos> watch from
there
L366[08:45:30] <Inari> ~.~
L367[08:45:36] <Inari> you cant just add
effects that arent shown
L368[08:45:40] <Sandra> I have MC running
atm so.... not right now.
L369[08:48:00] <Sandra> MartyMcFly was a
bust, so now for JokesOnYouIHaveSuperflat.
L370[08:48:02] <Forecaster> there's no
consumable that can recharge the nanomachines right?
L371[08:48:12] <Sandra> (my world
names.)
L372[08:49:11] <Vexatos> Forecaster,
nope
L373[08:49:15] <Vexatos> but it's a good
idea .-.
L374[08:49:16] <Achai> !tell Sangar #1774
is very important, pls look
L375[08:49:21] <Vexatos> %tell
L376[08:49:22] <MichiBot> Vexatos: Who did
you want to tell?
L377[08:49:25] <Forecaster> there should
be an edible battery
L378[08:49:30] <Vexatos> Forecaster,
yessss
L379[08:49:32] <Vexatos> giving me
ideas
L380[08:49:48] <Achai> %tell Sangar #1774
is very important, pls look
L381[08:49:48] <MichiBot> Achai: Sangar
will be notified of this message when next seen.
L382[08:49:53] <Achai> Vexatos:
Thanks
L384[08:53:00] <Kodos> I'm still annoyed
at 3D Printed levers and buttons not opening/closing doors
properly
L385[08:53:09] <Kodos> I get why, but
still
L386[08:53:16] ***
medsouz|offline is now known as medsouz
L387[08:56:13] <Forecaster> Vexatos: do
you mean I should suggest it there?
L388[08:56:16] <Vexatos> no
L389[08:56:22] <Forecaster> okay
L390[08:56:25] <Vexatos> I meant I still
want this issue to be a thing :P
L391[08:56:27] <Vexatos> some day
>_>
L392[08:56:39] <Forecaster> ah :P
L393[08:56:45] <Vexatos> since a galvanic
cartridge would be perfect for your suggestion
L394[08:57:48] <Vexatos> meanwhile I still
need a forge event fired when a tileentity gets removed from the
world
L395[08:57:58] <Vexatos> for the Magical
Fairydust upgrade :(
L397[08:58:47]
⇨ Joins: sciguyryan (~sciguyrya@95.211.184.243)
L398[08:59:12] <Forecaster> hm
L399[08:59:40] <Forecaster> if you were to
rename a component in an anvil, put it into a drone/robot/tablet,
and then disassemble it again
L400[08:59:46] <Forecaster> would it
remember the custom name?
L401[09:00:27] <Vexatos> Izaya, got an OS
on that HDD?
L402[09:00:28] <Vexatos> :P
L403[09:00:38] <Vexatos> Forecaster,
probably
L404[09:00:40] <Vexatos> try it :P
L405[09:00:46] <Izaya> Vexatos: I have
access to the server files
L406[09:00:53] <Izaya> but I intend to do
something fun(TM) with this
L407[09:01:07] <Izaya> I wish the GPU size
limits were how many chars, not a fixed limit
L408[09:01:11] <Izaya> what if I want
25x80?
L409[09:01:16] <Izaya> or 50x40?
L410[09:02:22] <CompanionCube> Izaya, so I
have a partially-installed Bedrock Linux install on /dev/sda8
L411[09:03:11] <LuMistry> Greetings
L412[09:03:42] ⇦
Quits: Jezza (~Jezza@92.206.5.6) (Read error: Connection reset by
peer)
L413[09:05:19]
⇨ Joins: Jezza (~Jezza@92.206.5.6)
L414[09:06:59] ***
Dracotech is now known as techno156
L415[09:08:12] <Forecaster> I don't feel
like starting an instance right now
L416[09:08:15] <Forecaster> I might
later
L417[09:10:25]
⇨ Joins: MajGenRelativity
(~MajGenRel@c-73-186-66-242.hsd1.ma.comcast.net)
L418[09:11:04] <Izaya> CompanionCube:
partially?
L419[09:11:27] <CompanionCube> I have yet
to complete the installation procedure
L420[09:14:57] <Izaya> That would make
sense
L421[09:16:22] <CompanionCube> also
L422[09:16:41] <CompanionCube> since it
has a strata per distro/install...fun with subvolumes and
snapshots?
L423[09:17:41] <Kodos> Fun things to do
with 3D Printing, go
L424[09:17:45] <Kodos> (OC 3D
Printing)
L425[09:19:06] <Forecaster> create an army
of crickets
L426[09:19:22] <Achai> The OpenARMs STL
now has exception dump support ( ͡^ ͜ʖ ͡^)
L427[09:19:43] <Kodos> Pretty sure
OpenArms STL is the name of a shelter in the city :x
L428[09:20:02] <Achai> kek
L429[09:20:35] <Kodos> Yup
L430[09:20:39] <Kodos> Open Arms Adult
Daycare
L431[09:24:05] <MajGenRelativity> ~w
drone
L433[09:24:28] <MajGenRelativity> can
drones interact with external components?
L434[09:24:50] <Lizzy> no
L435[09:25:34] <MajGenRelativity> :(
L436[09:25:43] <Kodos> You could do a
short range wireless thing with it, and have it interact with a
server
L437[09:25:50] <Kodos> Which controls
components
L438[09:26:20] <S3> MajGenRelativity: I
have developed a slow speed long range communications protocol that
uses WR-CBE
L439[09:26:31] <S3> with a wireless
redstone card your drones can do it
L440[09:27:09] <S3> it's about 1 to 2 bits
per second, but if you think about it, a byte in 4 seconds can give
1 ouyt of 256 instructions in 4 seconds..
L441[09:27:10] <MajGenRelativity> I was
looking to have it turn a robot on
L442[09:27:21] <S3> yeah that doesn't need
to be super fast
L443[09:27:49] <MajGenRelativity> this is
a situation where there wouldn't be a computer or server
L444[09:27:59] <S3> right?
L445[09:28:21] <MajGenRelativity> If I
don't have a computer or server, I don't know of a method to turn a
robot on
L446[09:28:48] <S3> my serial protocol
actually is slow enough for you to do it randomly by hand ha
ha
L448[09:29:20] <S3> check this out, each -
or _ is a tick, and _ is a low redstone value, and - is a high. a 1
is _---- and a 0 is a ____-
L449[09:29:23] <S3> could od that
L450[09:29:38] <S3> with a squence of
those you could tell which robot you want to turn on or off
L451[09:29:48] <S3> sorry a 1 is
__---
L452[09:30:07] <S3> (and they are very
laid back, they don't have to be perfect at all)
L454[09:30:40] <S3> MajGenRelativity: or
you would waste resources and use a different wireless redstone
signal for each robot
L455[09:30:45] <S3> and just use that to
turn it on and off with a lever
L456[09:31:01] <MajGenRelativity> well,
can a robot turn on with a wireless redstone signal?
L457[09:31:03] <S3> Which I think is kind
of dumb but
L458[09:31:09] <MajGenRelativity> can it
turn itself on, I mean
L459[09:31:09] <S3> just have it
sleep
L460[09:31:24] <MajGenRelativity> see, the
problem is, the robot gets placed down by another robot
L461[09:31:25] <S3> keep it on all the
time and let it sleep :)
L463[09:31:45] <MajGenRelativity> it's
starting from an off position
L464[09:31:52] <S3> Sangar: WE NEED WAKE
ON LAN!
L466[09:32:03] <Izaya> we have WoL?
L467[09:32:06] <S3> we do?
L468[09:32:09] <Izaya> ~w modem
L470[09:32:11] <S3> then use that
L471[09:32:35] <Izaya>
setWakeMessage
L473[09:33:04] <S3> although it's not very
good..
L474[09:33:44] <S3> itl work, it's just
not a very versatile wol system
L475[09:34:44] <S3> I think I would have
made it so that you can map a coroutine or something to run when
receiving network data in low power mode to make it more
realistic
L476[09:35:02] <Kodos> So a
microcontroller?
L478[09:35:27] <Kodos> You could just set
up a microcontroller to do shit when receiving a specific network
message
L479[09:35:54] <S3> right, I'm just
talking about the wol functions here
L480[09:36:10] <S3> instead of waiting for
a "specific message"
L481[09:36:16] <S3> accept all
messages
L482[09:36:31] <S3> and then be able to
turn on the computer from there
L483[09:36:45] <S3> no different than a
modern microcontroller board you'd get IRL right
L485[09:37:17] <gamax92> Hello
L486[09:37:22] <Kodos> Mornin
L487[09:37:23] <S3> Mornoing gamax92
!
L488[09:37:26] <S3> morning*
L489[09:37:39] <gamax92> Morigami S3
L490[09:37:56] <S3> gamax92: we were just
sorta discussing the WoL system
L491[09:38:26] <S3> I was kind of upset
that you tell it to wait for a specific message instead of just any
message then parsing it yourself
L492[09:40:17] <gamax92> S3: too
bad?
L493[09:40:25] <Achai> S3: But starting up
a computer fully just to read a message and shut down would kill
any power systems
L494[09:40:35] <Achai> Because starting up
a computer is expensive
L495[09:40:38] <Achai> And slow
L496[09:40:41] <S3> TIL that at the end of
the holocaust the americans accidently killed hundreds and hundreds
of people by giving them food because tyhey were starving to death.
wut?
L497[09:40:45] <Achai> Unless you write a
custom OS
L498[09:40:49] <S3> I never knew
that
L499[09:41:06] <S3> Achai: no, you
wouldn't have to
L500[09:41:23] <S3> what I'm saying is
that the network card should be able to operate in low power mode
just with RAM
L501[09:41:48] <S3> and then you could
look for a message and send a wake up call
L502[09:41:56] <Achai> S3: Can you program
an actual real life network card to do custom WoL?
L503[09:41:59] <S3> I'm just talking
realistically here
L505[09:42:23] <Achai> Plus how the hell
would it even work
L506[09:42:27] <S3> most microcontroller
boards IRL actually have SoC designs so that the networking system
and serial port can run in low power mode
L507[09:42:42] <S3> and then you can write
to a register to put the system in high power mode
L508[09:42:50] <S3> mine does
L509[09:42:54] <Achai> That would be a
perfect use for a microcontroller that sends a WoL message to a
computer
L510[09:43:27] <Achai> The thing is, what
language would the network card run?
L511[09:43:54] <S3> Achai: the reason I'd
kind of like anything to be able to do low power network traffic is
if my network is routed with ATM or ethernet or something I could
use WoL over ethernet or ATM, allowing me to do a WoL from many
routers far away
L512[09:44:23] <S3> Achai: well the idea
is that you'd have your normal lua namespace, there'd just be no
component access
L513[09:44:29] <S3> at least to hard
drives, etc
L515[09:44:41] <S3> everything would have
to operate in RAM
L516[09:44:42] <Achai> So you would want
to spin up a new Lua State for each network card
L517[09:44:57] <S3> no there'd probably
have to be some hacks to the OC computer
L518[09:44:57] <Achai> And if every
computer has a network card then thats double the Lua States
L519[09:45:12] <S3> you could run them on
the same state and introduce power modes on components or
something
L521[09:45:19] <S3> or something..
L522[09:45:24] <Achai> Then that wouldn't
be WoL
L523[09:45:34] <Achai> That would just be
low power components
L524[09:45:59] <S3> the point is not to
make WoL a seperate feature
L525[09:46:02] <S3> the point is
abstraction
L526[09:46:13] <S3> provide a function for
switching between high and low power mode
L527[09:46:18] <S3> and allow the network
card to run in low power mode
L528[09:46:23] <S3> maybe no
transmit
L529[09:46:58] <Achai> Then propose a way
to switch arbitrary components on and off
L530[09:47:14] <S3> could do that
L531[09:47:39] <S3> but this way you could
do WoL with whatever method you wish, doedsn't have to be a
specific low level message
L532[09:48:11] <S3> and you could assign a
coroutine or something that gets run when receiving a network
message in low power or something
L533[09:48:25] <S3> depends how you'd want
to do it
L534[09:48:54] <Achai> You might as well
just receive a signal at that point
L535[09:49:19] <S3> Achai: that's probably
a better idea; the computer takes power to run, and each component
requires x ammount of power
L536[09:49:36] <S3> and you can shut
components off, etc
L537[09:50:03] <S3> I dunno, but that way
you could technically mixmatch stuff to operate when the computer
itself is off but powered
L538[09:50:19] <S3> there'd just be very
little power
L539[09:50:35] <S3> hence the high and low
power mode
L540[09:51:56] <S3> it would make it both
realistic and versatile, without becoming complex
L541[09:53:24] <gamax92> S3: You know what
could be a nice learning experience for you?
L542[09:53:28] <gamax92> Write a game for
OpenOS
L543[09:53:46] <Kodos> You know
L544[09:53:50] <Kodos> If AE2 turns matter
into energy
L545[09:53:55] <Kodos> Why can't we send
items over an OC network
L546[09:54:00] <Kodos> This should be an
addon
L547[09:54:09] <gamax92> Kodos: Because
you haven't written a game about doing that!
L548[09:54:11] <gamax92> :)
L549[09:54:26] <Kodos> gamax92, I'm
already working on a game
L550[09:54:34] <gamax92> ooh?
L551[09:54:42] <S3> gamax92: sigh
L553[09:54:58] <Kodos> Very
rudimentary
L554[09:55:00] <Vexatos> Kodos, Extra
Cells 2 has some sort of upgrade for AE2 ._.
L555[09:55:07] <gamax92> a port of
adventure?
L556[09:55:12] <S3> gamax92: iirc I do
have a port of the wumpus somewhere
L557[09:55:14] <S3> that I made
L558[09:55:16] <Kodos> gamax92, nah, just
a really watered down Zork
L559[09:55:28] <Kodos> I haven't touched
it in awhile
L560[09:55:29] <S3> ever played the
wumpus?
L561[09:55:36] <S3> wumpus is pretty
fun
L562[09:55:47] <gamax92> no
L564[09:57:32] <S3> the wumpus wants to
eat you
L566[09:57:49] <gamax92> oh
L567[09:57:53] <gamax92> silly game
L568[09:58:50] <S3> yeah, the original is
all text
L569[09:59:04] <S3> it was a BSD
game
L570[09:59:42] <gamax92> S3: what's the
game where you have a 5x5 grid and you flip a tile and it also
flips it's neighbors?
L571[10:00:27] <g> gamax92: lights
out
L572[10:00:43] <g> literally the first
result I got by googling your question verbatim
L573[10:01:06] <gamax92> oddly enough I
was googling myself but did not google that.
L574[10:01:07] <gamax92> yeah
L575[10:01:40] <gamax92> "There are
data after the end of archive"
L576[10:02:00] <g> egh, I hate it when
people use "data" as a plural
L577[10:02:10] <gamax92> I found it a
little odd too
L578[10:02:19] <g> I've seen it a lot,
especially from murricans
L579[10:02:32] <gamax92> it's from
7zip
L580[10:02:58] <Forecaster> I've lost all
my datas D:
L582[10:03:04] <S3> I don't remember what
the name of it is but a long time ago my father made it in VB
L583[10:03:04] <S3> yeah that's it
L585[10:03:05] <S3> how large can the wake
message be?
L586[10:03:59] <gamax92> forever
L587[10:04:28] <S3> g: it's incorrect toe
say datas in american english
L588[10:04:45] <S3> it is also incorrect
to say there are data
L589[10:04:45] <MajGenRelativity> data
itself is the plural
L590[10:04:51] <MajGenRelativity> datum is
the singular
L591[10:05:05] <g> there's no such thing
as one datum though
L592[10:05:14] <g> it's never referred to
like that, ever
L593[10:05:16] <S3> there is but it is
very rarely used
L594[10:05:21] <g> you just have some
data
L595[10:05:25] <S3> I've seen it used
several times
L596[10:05:26] <g> this is data
L597[10:05:42] <g> there is data after the
end of the archive
L598[10:05:43] <S3> There's one thing that
really makes me mad
L600[10:05:48] <S3> when people misuse
an
L601[10:05:59] <g> s3, oh look, it's an
sheeps
L602[10:06:06] <S3> sigh..
L604[10:06:25] <S3> you know a lot of
people don't realize that an doesn't depend on a vowel, it depends
on a vowel sound as well
L606[10:06:54] <g> although those cases
are very rare
L607[10:06:59] <g> I'm having a hard time
thinking of one
L608[10:07:11] <S3> which, makes it
confusing because of RATS is an acronym depending on wether or not
you say R A T S or RATS will determine if you use an or not
L609[10:07:15] <S3> which makes it
confusing for people like me who often abbreviate instead of sound
out acronyms
L611[10:07:31] <S3> I see them fairly
often
L612[10:07:35] <S3> but I can never think
of many
L613[10:07:39] <g> I would just say
"rats" there
L614[10:07:43] <g> rather than ARR AY TEE
ESS
L615[10:08:18] <S3> I pruposely abbreviate
short abbreviations for less ambiguity
L616[10:08:25] <S3> because then people
don't think of an animal
L617[10:08:49] <S3> oh I know another
one
L618[10:08:51] <gamax92> one thing I still
wonder ... in Windows writing to NTFS is fast, in Linux writing to
ext# is fast, in Linux writing to NTFS is super slow and kills your
entire machine while doing so
L620[10:09:05] <gamax92> Ah purrs?
L621[10:09:13] <S3> APRS is used for
weather and gps stuff a lot in radiom and some people pronounce it
Ahpers
L623[10:09:21] <gamax92> heh
L624[10:09:31] <Inari> moany
purring?
L625[10:10:36] <Forecaster> lewd
L626[10:10:36] <S3> but it's like
whyyyyy
L627[10:10:41] <S3> (I almost typed
wheeee)
L628[10:10:49] <gamax92> S3: I know right,
whyyyy is NTFS on linux so slow?
L629[10:10:55] <S3> that too
L630[10:10:58] <S3> it's just a
filesystem
L631[10:11:06] <S3> shouldn't make a
difference.
L632[10:11:13] <KittyKath> gamax92:
Because nobody can be bothered.
L633[10:11:13] <MajGenRelativity> Mr. S3,
are your PM's having an issue?
L634[10:11:20] <Izaya> Blame
microsloth
L635[10:11:26] <MajGenRelativity> ah,
nvm
L636[10:11:32] <g> NTFS is the only
filesystem I can think off of the top of my head that gets
fragmented, too..
L637[10:12:08] <gamax92> ext4 can fragment
under high load
L638[10:12:31] <Izaya> NTFS is conflicting
for me: I like ACLs but otherwise it sucks
L640[10:13:42] <Izaya> NTFS was cool and
new in 1993 but now it sorta sucks
L641[10:13:58] <Forecaster> Inari: very
lewd
L642[10:15:15] ***
Gavle|Away is now known as Gavle
L643[10:15:18] <Inari> i still need to
order a set of that someday
L644[10:21:36] ⇦
Quits: KittyKath (~Kath@chocolate.paranoidlabs.org) (Quit: I just
nomnomed the Interweb)
L645[10:24:28]
⇨ Joins: KittyKath
(~Kath@chocolate.paranoidlabs.org)
L646[10:24:32]
zsh sets mode: +v on KittyKath
L647[10:25:54] <Kodos> Remind me again how
to edit the prompt formatting
L648[10:27:57] ⇦
Quits: techno156 (~techno156@137.154.59.150) (Quit: There are those
who live without living. Don't be one of those.)
L649[10:28:04] <Kodos> Nvm
L650[10:37:29] <Vexatos> .openprg
L651[10:38:10] <Vexatos> ping :<
L652[10:38:45] <Vexatos> fingercomp, you
also do git commit -S? >_>
L653[10:38:48] <Vexatos> everyone does it
now
L654[10:39:45] <g> I hate how
melon/pumpkin crops don't pair with their fruit
L656[10:40:16] <g> that one at the top
will never grow a fruit
L657[10:40:34] <fingercomp> Vexatos: I
configured git to sign commits automatically... Because I
can.
L658[10:40:50] <Forecaster> g: unless you
grow it first
L659[10:40:52] <Vexatos> well that works
too
L660[10:40:57] <Vexatos> but you need to
enter two passwords >_>
L661[10:40:59] <g> yeah, but I
didn't
L662[10:41:00] <Vexatos> that's annoying
:P
L663[10:41:07] <g> also the stem of the
bottom one is wrong
L664[10:41:11] <g> it's small things like
this that I find annoying
L666[10:42:29]
⇨ Joins: Altenius
(webchat@8.sub-70-198-130.myvzw.com)
L668[10:42:59] <Altenius> Is it possible
to modify a robot after it's been assembled? Or somehow get openos
installed on it
L669[10:43:08] <fingercomp> Vexatos: that
is not annoying for me. Because badges.
L670[10:43:15] <Forecaster> probably looks
for connectable blocks in the same coord order
L671[10:43:15] <Sandra> Altenius, did you
put a floppy drive in it?
L672[10:43:23] <Sandra> if not, to the
disassembler you go.
L673[10:43:25] <g> Altenius, noooope,
although there's an upgrade that adds a slot for components
L674[10:43:31] <Altenius> oh :(
L675[10:43:32] <g> and yeah, the floppy
drive for floppies
L676[10:43:57] <Sandra> or just install
openos to the hard drive, /then/ insert it into the robot before
assembling.
L677[10:44:10] <Vexatos> fingercomp,
badges?
L678[10:44:31] <g> I wonder if you could
write an eeprom that uses the internet card to download OpenOS if
it isn't already installed
L679[10:44:41] <Sandra> you probably
could.
L680[10:44:46] <Sandra> would it fit on an
eeprom?
L681[10:44:50] <g> I dunno
L682[10:44:51] <Sandra> possibly.
L683[10:45:06] <Sandra> the best idea
there would be to download a downloader script I'd say.
L684[10:45:14] <g> Yeah, that'd work
L685[10:45:59] <Cazzar> I hate downloads
that are just down loaders...
L687[10:46:44] <Vexatos> I don't kno
L688[10:47:01] <Vexatos> entering two
passwords and a username each commit just to have that fancy
badge
L689[10:47:02] <Vexatos> ._.
L690[10:48:30] <Sandra> can't you setup an
ssh keypair to only need 1 password? (for the signing?)
L691[10:53:27] <Altenius> How do I get my
robot to use external components? I thought there used to be a way
to put a disk drive on the side
L692[10:55:45] <Sandra> Altenius, you
can't.
L693[10:55:48] <fingercomp> Robots can't
interact with external components. And you can assemble a robot
with the disk drive.
L694[10:56:04] <Sandra> you've gotta
disassemble it.
L695[10:56:07] <Sandra> I'm sorry.
L696[10:58:06] <Inari> Vexatos: actaully
signing isnt to have a badge :P
L697[10:59:57] <Vexatos> Inari, it kind of
is
L698[11:00:14] <Inari> its so others cant
make commits under your name
L699[11:00:15] <Inari> :D
L700[11:03:54] ⇦
Quits: VikeStep (~VikeStep@101.184.243.180) (Quit:
Leaving)
L701[11:09:07] <Altenius> I got my robot
working but it's extremely slow
L703[11:16:02] <Skye> CompanionCube, so
they don't hash and salt passwords? D:
L704[11:29:57] ⇦
Quits: Altenius (webchat@8.sub-70-198-130.myvzw.com) (Ping timeout:
195 seconds)
L705[11:30:20]
⇨ Joins: Temportalist
(uid37180@id-37180.charlton.irccloud.com)
L706[11:34:10] <LuMistry> Greetings
L707[11:38:59] *
KittyKath slaps g with a shovel
L708[11:38:59] *
EnderBot2 high-fives KittyKath
L709[11:40:10] <gamax92> oh huh, I could
just move this to a generic function that returns a bool to take
advantage of short circuiting.
L710[11:49:26] <S3> gamax92: wat
L711[11:49:33] <S3> gamax92: so you do
circuits now?
L712[11:50:13] <S3> gamax92: quine
mccluskey!
L713[11:54:45] <S3> YAY! The balloon
landed
L714[11:54:49] <S3> I'm glad I didn't have
to go find it
L715[11:54:54] <S3> iut's hours away even
from my location
L716[11:58:54]
⇨ Joins: DeathOfTime
(webchat@99-129-6-111.lightspeed.wchtks.sbcglobal.net)
L717[11:59:20] ⇦
Quits: MajGenRelativity
(~MajGenRel@c-73-186-66-242.hsd1.ma.comcast.net) (Quit:
Bye)
L718[11:59:40] <DeathOfTime> Hi, is their
a place on the net where I might be able to find trouble shooting
information on opencomputers?
L719[12:00:40] <gamax92> Yes, welcome to
it
L721[12:01:41] <DeathOfTime> ??? , I am
running the mod on a rented server and don't think the dlls are
loading is a issue. When I boot up the computer it gives a LUA
error.
L722[12:01:41] <EnderBot2> It's Lua, not
LUA. Name, not an acronym
L723[12:02:00] <DeathOfTime> ok. thanks. i
didn't know that.
L724[12:02:01] <gamax92> DeathOfTime:
screenshot?
L725[12:02:24] <DeathOfTime> I will go get
one and post it soon. I just woke up and am booting the game
now.
L726[12:02:44] ***
rakiru|offline is now known as Kasen
L727[12:03:46] <S3> lol...
L728[12:06:41] *
Mimiru high-fives EnderBot2
L729[12:09:13] ⇦
Quits: Jezza (~Jezza@92.206.5.6) (Ping timeout: 384
seconds)
L730[12:10:53] <S3> 'booting'
L731[12:10:54] <S3> Minecraft requires a
boot
L732[12:11:15] <S3> greaser|q: is always
up at night
L733[12:11:21] <S3> never during the day
heh
L734[12:11:28] <gamax92> S3: or time
zones
L735[12:11:33] <S3> I knoiw
L736[12:11:34] <S3> know*
L739[12:12:55] <gamax92> DeathOfTime:
what's the floppy disk there?
L740[12:12:55] <S3> you should probably
install something to that hard drive
L741[12:13:27] <S3> ohhh there is a
disk..
L742[12:13:57] <gamax92> oh, can also see
DLL's are not loading :P
L743[12:14:00]
⇨ Joins: Altenius
(webchat@8.sub-70-198-130.myvzw.com)
L744[12:14:01] <DeathOfTime> OpenOS and i
can't get the computer to accept any input and have no idea how to
get it to boot from the floppy. it checks it when power the
pc
L745[12:14:03] <Altenius> Can robots equip
items?
L746[12:14:30] ***
Altenius is now known as Guest69656
L747[12:14:36] <gamax92> DeathOfTime: it
should just automatically boot from it, can you perhaps remove the
HDD from the computer and see if it'll boot from the floppy?
L748[12:14:40] <DeathOfTime> i mispelled
aren't again earlier. it seams
L749[12:14:53] <DeathOfTime> ok. will
check.
L750[12:16:20] <DeathOfTime> i took out
the hardrive. it makes the disk reading sound and the green light
flashes on the drive. the light on the case is constantly flashing
red since I first turned it one. ever time i first turned it on.
even after breaking it and placing it again.
L751[12:17:16] <gamax92> Interesting
:/
L752[12:17:23] <Mimiru> Is there anything
in the server's console?
L753[12:17:42] <DeathOfTime> i forgot that
part. will check now.
L754[12:18:53] <DeathOfTime> 24.04
12:15:08 [Server] OpenComputers-Computer-2/WARN [OpenComputers]:
Kernel returned unexpected results.
L755[12:20:12] <vifino> bad kernel
L756[12:20:14] <Mimiru> o_O
L757[12:20:35] <S3> where did you get your
open computers jar?
L758[12:20:53] <gamax92> Isn't that just a
standard error to get if it couldn't find something to boot
L759[12:21:12] <S3> I am quite sure
L760[12:21:12]
⇨ Joins: Jezza (~Jezza@92.206.5.6)
L761[12:21:14] <gamax92> uuuuh the fuck
MultiMC.
L762[12:21:19] <DeathOfTime> "The
Ferret Business" server files from the FTB launcher. I loaded
that pack on the server. I don't think the server will ever load
the Dlls. I have tried to get it to do that.
L763[12:21:45] <Mimiru> DeathOfTime, what
OS is the server running?
L764[12:21:46] <S3> but yeah that message
is just the anti boot message gamax92
L765[12:22:16] <S3> DeathOfTime: there are
more than DLLs on there
L766[12:22:23] <S3> OC supports a variety
of OSes
L767[12:22:29] <DeathOfTime> not for sure.
It isnt' in the rental description anywhere.
L768[12:22:30] ⇦
Quits: Guest69656 (webchat@8.sub-70-198-130.myvzw.com) (Quit: Web
client closed)
L769[12:22:39] <S3> DeathOfTime: can you
do a uname -a ?
L770[12:22:54] <S3> if you have shell
access
L771[12:23:33] <DeathOfTime> all i have is
terminal access through their panel and ftp access. I don't see
anywhere to access a shell or prompt
L772[12:23:56] <S3> wait what?
L773[12:24:05] <S3> terminal access
without shell? wat?
L774[12:24:26] <S3> do you mean you get
console access to minecraft server? but not a console to the server
itself?
L775[12:24:28] <Mimiru> S3, pretty sure
they mean MC console
L776[12:24:36] <S3> That's what I'm
figuring
L777[12:24:36] <gamax92> S3: actually it's
not, if I take out the hdd/bios/both that error doesn't come
up
L778[12:25:00] <S3> gamax92: I've gotten
that error message before though
L779[12:25:04] <DeathOfTime> yeah, i meant
minecraft console. i don't know of any other consoles that might
relate.
L780[12:25:05] <S3> when I was doing
eeprom programming
L781[12:25:16] <S3> or something
L782[12:25:33] <S3> actually if you take
the bios out I don't think it says any of those, it does some blue
screen crap
L783[12:25:43] <S3> or something
L784[12:26:34] <S3> DeathOfTime: so you
are getting library errors with the jar right you said?
L785[12:26:41] <S3> if so I'd contact your
sysadmin
L786[12:26:49] <DeathOfTime> when i take
out the eeprom it give a different error. "no bios found"
is that one. seams normal.
L787[12:26:58] <gamax92> yeah that's
normal
L788[12:27:01] <S3> yeah that's
understandable
L789[12:27:04] <S3> wtf gamax92
L791[12:27:07] <S3> how did we do
that
L792[12:27:11] <gamax92> S3: shush
you.
L794[12:27:48] <S3> DeathOfTime: try
putting in a different disk, like plan9k?
L795[12:27:51] <DeathOfTime> ??? no. I
just am pretty sure the Dlls aren't loaded. They load the jars from
a unusual folder. I thnk it only loads those jars
L796[12:28:18] <DeathOfTime> ok. i wil try
a different disk. bank in a bit.
L797[12:28:19] <S3> the libraries are in
the jar
L798[12:28:46] <gamax92> S3: it has to
extract them from the jar
L799[12:28:54] <S3> right
L800[12:29:41] <DeathOfTime> gives a new
error. bad file descriptor. will post a shot in a sec if
needed?
L802[12:30:03] <S3> yeah that'd be
good
L803[12:30:11] ⇦
Quits: jojotastic777 (~jojotasti@108.23.169.22) (Ping timeout: 384
seconds)
L804[12:30:15] <DeathOfTime> where would
it extract them to?
L805[12:30:23] <gamax92> A temp folder
usually
L806[12:31:01] <S3> the traceback said
java, so I wonder if it may be using openjdk with some bug?
L807[12:31:13] <S3> not that that means
anuthing
L808[12:31:16] <S3> anything(*
L809[12:31:21] <S3> bah keyboard
L810[12:31:22] <gamax92> ahh no nvm
L811[12:31:31] <gamax92> it tries to
extract it to the minecraft folder
L812[12:31:36] <gamax92> if nativeInTmpDir
is enabled (it)
L813[12:31:44] <gamax92> 's disabled by
default, then it would use /tmp
L815[12:32:09] <S3> Something is not
right
L816[12:32:31] <gamax92> DeathOfTime: what
version of OC is this
L817[12:34:05] <DeathOfTime>
OpenComputers-MC1.7.10-1.5.22.46-universal.jar
L818[12:35:07] <g> Tried 1.6?
L819[12:36:42] <DeathOfTime>
http://i.imgur.com/YLPnAPa.png showing the welcome
text i forgot to show. No. i have been using the default modpack. I
will be back in roughly one minute.
L820[12:37:08] ***
kirby|gone is now known as mrkirby153
L821[12:38:10] <DeathOfTime> back.
L822[12:39:10] <DeathOfTime> should i
transfer this to the forum? it isn't time sensitive.
L823[12:39:31] <Mimiru> The natives not
loading shouldn't cause the issue you're seeing, the natives just
control persistence, without them the mod drops down to... whatever
the other mode is :P
L824[12:39:51] <DeathOfTime> ok
L825[12:40:53] <gamax92> Mimiru:
LuaJ
L826[12:40:57] <Mimiru> Yeah that
L827[12:40:59] <DeathOfTime> i will go
look up the up to date version and try it. might be awhile before I
am back. i am told i need to cook again. thanks for the help.
later.
L828[12:42:25] ⇦
Parts: DeathOfTime
(webchat@99-129-6-111.lightspeed.wchtks.sbcglobal.net)
())
L829[12:57:44]
⇨ Joins: Nathan1852
(~Nathan185@hsi-kbw-109-192-133-159.hsi6.kabel-badenwuerttemberg.de)
L830[13:04:50] ***
CB|Away is now known as Kimiro
L831[13:05:39] <S3> Sangar:
L832[13:06:41] ⇦
Quits: fingercomp
(~fingercom@host-46-50-128-141.bbcustomer.zsttk.net) (Quit:
.)
L833[13:07:40] <S3> Sangar: Idea: Every
component has power consumption, including computer itself.
Computer has High power mode (running) and low power (off) modes,
some components can do things with little power and therefore can
operate in low power mode.
L834[13:08:06] <Kodos> Why not open an
issue
L836[13:08:29] <KittyKath> S3: Open an
issue. In here the chance that he'll never see's it is ...
higher.
L837[13:08:31] <S3> because when I say it
over IRC Sangar might say "no way!"
L838[13:08:43] <S3> when he becomes
about
L839[13:08:51] <KittyKath> Then at least
%tell
L841[13:14:48] ***
Kimiro is now known as CB|Away
L843[13:15:58] <Achai> Nice, you broke
it
L844[13:16:05] <gamax92> I don't
even.
L845[13:16:43] <gamax92> Achai: I just
don't even. all I did was play around with opensimplex
L846[13:17:10] <Achai> ( ͡° ͜ʖ ͡°)
L847[13:17:10] <gamax92> perhaps this port
is just bad, on higher frequencies it causes dolphin to throw read
errors
L848[13:19:04] ***
Gavle is now known as Gavle|Away
L849[13:22:35] *
Izaya stabs self
L850[13:27:58] <CompanionCube> why
L851[13:30:39] <Vexatos> %tell Sangar asie
made me find a way for this. Now all we need is a name for the
item
L852[13:30:39] <MichiBot> Vexatos: Sangar
will be notified of this message when next seen.
L853[13:31:03] <Vexatos> %tell Sangar or
do you want it to be called "Magical Fairydust
Upgrade"?
L854[13:31:03] <MichiBot> Vexatos: Sangar
will be notified of this message when next seen.
L855[13:40:41] <vifino> I overclocked my
4k monitor to 75hz under linux. I feel like I beat the cruel giant
named Xorg.
L856[13:40:49] <vifino> Modelines are
ugly.
L857[13:42:33] <Izaya> The only loss was
your sanity?
L858[13:42:47] <Izaya> also q_q 4k
L859[13:42:56] <Izaya> tfw not even
1080p
L860[13:45:00] <vifino> Izaya: Yes, my
sanity which I had before.
L861[13:45:16] <Izaya> ... right
L862[13:58:38]
⇨ Joins: roads
(webchat@c-24-18-117-82.hsd1.wa.comcast.net)
L863[13:58:56] <roads> dang theres a lot
of people here
L864[14:01:27] <Kodos> Are nanomachines
supposed to be draining power when not in use
L865[14:01:53] <Forecaster> what do you
mean "not in use"?
L866[14:02:27] <Forecaster> they should
draw less power when no effects are enabled, not sure if they'll
draw no power
L867[14:02:30] <Forecaster> Vexatos:
?
L868[14:02:59] <Kodos> Probably passive
drain then
L869[14:03:13] <asie> vifino: 4k 75hz
monitor
L870[14:03:15] <asie> what is this
sorcerey
L871[14:06:04]
⇨ Joins: reinei
(~reinei@p5dce4ad0.dip0.t-ipconnect.de)
L872[14:13:37] ⇦
Quits: roads (webchat@c-24-18-117-82.hsd1.wa.comcast.net) (Quit:
Web client closed)
L873[14:43:20] ***
Antheus is now known as Antheus|Away
L874[14:46:44] ⇦
Quits: Keanu73 (~Keanu73@host-92-29-203-71.as13285.net) (Quit:
Gotta go to bed or something. See ya!)
L875[14:55:03]
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L876[14:56:57] ⇦
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L878[15:05:49] <gamax92> Achai: went from
17MB to 10MB of mem usage
L879[15:06:15] ⇦
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L882[15:11:35] <Turtle> ugggghhhh, fuck
companies that have a facebook clause in their privacy policy
L883[15:11:37] <Turtle> fucking
dickheads.
L884[15:12:16] <Forecaster> ?
L885[15:12:22] <Forecaster> facebook
clause?
L886[15:12:33] <Turtle> The "If we
get bought out by another company they can do whatever with your
personal information"
L887[15:12:39] <Turtle> i.e. facebook
buyout bait
L888[15:12:57] <Turtle> (Facebook because
they're the big company known for doing it, there's loads of other
companies doing it too tho)
L889[15:13:07] <Turtle> as in, facebook
buying shit because they want personal information
L890[15:13:16] <Turtle> (See also:
Oculus)
L891[15:13:38] <Forecaster> ah
L892[15:14:31] ⇦
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L893[15:14:51] <Turtle> It's a massive
pain in the butt because usually said companies will also ask
literally everything about you
L894[15:16:11] <Turtle> also this stuff:
"We also may disclose PII in response to a law enforcement
agency's request", found the NSA-clause
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L896[15:19:13] <CompanionCube> what
company are you reviewing
L897[15:19:24] <Turtle> I need to use
'Tableau' because uni.
L898[15:19:41] <Turtle> They are asking
just about anything for a student copy, so I checked their privacy
policy
L899[15:19:42] <Turtle> and it's
aids.
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L905[15:47:16] <gamax92> ... shit.
L906[15:47:39] <gamax92> how did I not
notice this >_>
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L909[15:58:02] <Inari> gamax92: notice
what?
L910[15:58:14] <Inari> gamax92: you
noticed the girl stalking you finally?
L911[15:58:57] <gamax92> Inari: no, I
broke all the water
L912[15:59:10] ⇦
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L913[16:00:08] <Inari> you peed into your
pants?
L914[16:01:12] <Achai> gamax92 is
pregnant
L915[16:01:18] <Achai> and ping is the
father
L916[16:01:40] <gamax92> Achai: fak, I
still need the dual pass rendering or else water derps.
L917[16:06:26] <Achai> ...
L918[16:06:28] <Achai> uh
L919[16:06:30] <Achai> duh
L920[16:07:14] <gamax92> Achai: why cant'
water just behave.
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L922[16:08:30] <Achai> gamax92: Because
actual Minecraft has to do dual pass for water and glass
L923[16:08:46] <gamax92> oh okay
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L927[16:11:11] <Mimiru> fuuuuck... seems I
need to rewrite Corded
L930[16:13:33] <Mimiru> Corded isn't using
the new bot stuff for Discord
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L932[16:13:54] <Mimiru> and I really doubt
CG is going to be updating it to do so
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L935[16:14:44] <vifino> asie: overclocking
da thingers
L936[16:14:55] <Mimiru> So, I need to pick
a language I like/know and get to it
L938[16:16:31] <vifino> asie: My screen is
4k tn @ 60fps, overclocked it to 75hz via Xorg magic with
modelines.
L939[16:16:54] <KittyKath> Mimiru: You
could use that as a nice way to learn Scala if you're still
planning on. Or of course Clojure.
L940[16:17:24] <asie> oh right
L941[16:18:35] <Skye> Mimiru, copygirl is
rewriting cord
L942[16:18:52] <Mimiru> Meh
L943[16:19:19] <payonel> anyone have oc on
mac? could you tell me the output of
=event.pull("key_down") and then press mac's
[delete]
L944[16:19:31] <payonel> and does mac have
a backspace? i forget, i just remember something is very weird
about mac keyboards
L945[16:19:49] <Skye> payonel, I'm fairly
sure it has a backspace key
L946[16:20:15] <payonel> but in place of
the backspace, it actually "says" delete
L947[16:20:28] <Skye> wut?
L948[16:20:50] <payonel> and maybe
"delete" is done via command+[delete] or some crap
L950[16:21:14] <gamax92> payonel: iirc the
"delete" key acts like backspace and there is no
equivelant delete key
L952[16:22:03] <gamax92> perhaps it's
Command-Delete for the other form
L953[16:22:31] <gamax92> wat, Control -
D
L954[16:23:20] <Mimiru> Oooh I'll write
Corded in .net!
L955[16:23:22] <Mimiru> :P
L956[16:23:31] <payonel> i, personally,
don't miss corded
L957[16:23:33] <payonel> :/
L958[16:24:00] <payonel> Mimiru: just
because i'm lazy and like seeing nicks on the left :)
L959[16:24:15] <Mimiru> Corded, is totally
here still...
L960[16:24:23]
<
Mimiru> ...
L961[16:24:32] <gamax92> hah!
L962[16:24:38] <payonel> so if anyone has
a mac and could test key_down with mac's delete
L963[16:25:07]
<
Mimiru> And if you use a sane
client, with decent scripting capabilities you can TOTALLY have it
display JUST like regular IRC...
L964[16:25:11] <g> Ultros is getting
discord support if things are needed
L966[16:25:25] <gamax92> weechat is a sane
client, with decent scripting capabilities
L967[16:25:29] <gamax92> except payonel
refuses
L968[16:26:19] <Mimiru> Sounds like a
personal problem... :P
L969[16:26:49] <payonel> haha yes, it's
definitely personal
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L972[16:39:00] <Skye> So I have a buckling
spring keyboard
L973[16:39:15] <gamax92> Skye: shhh
...
L974[16:39:31] <Skye> gamax92: wha?
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L987[18:06:37] *
vifino picks up Lizzy and carries her to bed
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L991[18:16:33] <Kodos> Mimiru, Build 91 of
OS is latest, right?
L992[18:17:40] <Mimiru> Kodos, yes, unless
you want dev, which is pointless atm
L993[18:17:45] <Kodos> Nope
L994[18:17:54] <Kodos> The guy whose
turrets we commandeered was asking about progress
L995[18:17:57] <Kodos> Gonna link him the
curse page
L996[18:18:17] <g> "we gonna kick his
teef in"
L998[18:18:59] <Mimiru> Dev does have some
nifty stuff.. Just read the changelog lol
L999[18:20:13] <Mimiru> "Pack alarms
in jar and extract on run" "Simple implementation of
DoorController.open() and close()"
"SecureNetworkCardDriver works" "Boost EnergyTurret
move speed"
L1000[18:20:14] <Mimiru> lol
L1001[18:20:37] <Mimiru> Also fixes some
stuff with block breaking, fixes the blockbreakevent
L1002[18:20:54]
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L1003[18:21:10] <Mimiru> Oh, the alarms
in the jar fix WAS in 91
L1004[18:22:17] <g> What are you guys
talking about?
L1005[18:22:30] <g> OpenSecurity?
L1006[18:22:36] <Mimiru> Yes
L1007[18:22:39] <g> ah, okay
L1008[18:22:42] <g> I do have that.. I
think
L1009[18:22:48] *
g shuffles through 195 mods
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L1015[18:49:18] <S3> Hey guys
L1016[18:49:21] <S3> I have great
news
L1017[18:49:52] <S3> I have gracefully
donated a /64 IPv6 subnet for OCRANET testing.
L1018[18:49:58] <S3> out of my /48
L1019[18:50:32] <S3> it is
2001:470:1802:0C0C::/64
L1021[18:50:40] <S3> 0C haha
L1022[18:51:02] <CompanionCube> nice
choice
L1023[18:51:03] <vifino> Freezing.
L1024[18:51:13] <S3> took a chunk out of
our reserved section
L1025[18:51:35] <S3> we had 0100 -
0CFF
L1026[18:51:45] <S3> marked reserved /
testing
L1027[18:51:49] <S3> so I just slammed it
in that
L1028[18:53:25] <vifino> Gonna crash. See
ya all.
L1029[18:53:57] <vifino> Oh, yeah, S3,
I'll be getting a drum machine like thing delivered tomorrow
:)
L1030[18:54:20] <vifino> 4x4 pads and a
16/64 step sequencer.
L1031[18:54:36] <vifino> With
!!!REALMIDIOUT!!!
L1032[18:54:37] <vifino> and usb
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L1034[18:55:34] <S3> vifino:
awesome
L1035[18:55:54] <S3> I think I've seen
those or something like it
L1036[18:56:19] <vifino> I'll also be
getting nodemcu's, basically microcontrollers running lua.
L1037[18:56:29] <S3> Nice
L1038[18:56:31] <S3> run OC on it?
:)
L1039[18:56:41] <vifino> With few k's of
ram
L1040[18:56:42] <vifino> ?
L1041[18:56:48] <S3> why not?
L1042[18:57:12] <vifino> If you can get
plan9k to work in plain lua, it might work.
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L1044[18:57:17] <S3> I dunno why OpenOS
works so much RAM
L1045[18:57:21] <S3> makes no sense
L1046[18:57:25] <S3> takes*
L1047[18:57:33] <vifino>
Framebuffers?
L1048[18:57:44] <vifino> I dunno.
L1049[18:57:47] <vifino> Anyhow, gotta
sleep.
L1050[18:57:48] <S3> Maybe..
L1051[18:57:49] <vifino> See ya.
L1052[18:57:51] <S3> Have fun
L1053[18:58:50] <gamax92> hey Achai
L1054[18:58:59]
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L1055[18:59:02] <Achai> Hi
L1056[18:59:09] <gamax92> so that
corrupto crap was from me exceeding the size of the display
list
L1057[18:59:18] <Achai> Nice
L1058[18:59:31] <gamax92> display list
size is 6144, index was at 6272
L1059[19:00:05] <Achai> You could totally
use a std::vector for them
L1060[19:00:28] <Achai> It would grow
automatically and the contents are treated as a contiguous
array
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L1070[19:43:41] <gamax92> Achai:
pfft.
L1071[19:43:45] <gamax92> 5MB of memory
usage.
L1072[19:44:14] <Achai> Total?
L1073[19:44:22] <gamax92> granted I also
have no terrain generator running, but yeah in total and the bug is
gone
L1074[19:44:35] <Achai> Nice
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L1078[19:55:42] <gamax92> Achai: 7.2MB's
with the terrain generator
L1079[19:59:44] <gamax92> Achai: yeah
these are some much better figures now, dlsize used to be like 25%
or even 16%, so you end up with like 84% wasted memory, it's up to
around 75% now
L1080[20:04:01] <Achai> yay
L1081[21:11:11] *
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L1094[23:43:08] *
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