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L38[06:24:51] <Inari> https://www.youtube.com/watch?v=iiOVNHc2grU thats like a horrible trailer
L39[06:24:52] <MichiBot> Empyrion - Galactic Survival: Alpha Launch Trailer | length: 1m 49s | Likes: 428 Dislikes: 5 Views: 18631 | by Empyrion - Galactic Survival
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L46[07:08:00] <Kodos> What's the hive mind nanomachine effect
L47[07:08:57] <Forecaster> Inari: it's a little disjointed
L48[07:09:13] <Inari> Forecaster: yeah xD
L49[07:09:20] * Lizzy graons
L50[07:09:24] <Lizzy> *groans
L51[07:09:30] <Forecaster> Kodos: Vexatos might know
L52[07:09:50] <Kodos> Vexatos, pls
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L54[07:14:20] <Kodos> It's literally not in the code anywhere as far as I can tell
L55[07:17:41] <fingercomp> Kodos: https://github.com/asiekierka/Computronics/blob/master/src/main/java/pl/asie/computronics/integration/forestry/nanomachines/SwarmBehavior.java
L56[07:18:24] <Kodos> Can you english that for me :x
L57[07:21:04] <Forecaster> I think it lets you control a swarm of "bees" that can attack things
L58[07:21:37] <fingercomp> I guess you should try to click with an impregnated stick on some entity or block
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L63[07:36:39] <Kodos> Vexatos, is Hive mind broken atm?
L64[07:36:44] <Kodos> We can't seem to get it to do anything
L65[07:36:50] <Izaya> https://i.imgur.com/U0wqEAB.png X11 forwarding is a wonderful thing
L66[07:38:16] <KittyKath> Izaya: ^.^
L67[07:38:42] <Izaya> chocolatey is also a wonderful thing
L68[07:39:43] <Izaya> "3 billion devices run java" "3 billion devices are vulnerable"
L69[07:41:19] <fingercomp> Kodos: I think you could also try to click with that stick on some bee housing to make a swarm.
L70[07:43:08] <Kodos> Thanks! We got it!
L71[07:45:33] <Inari> mindhive
L72[07:46:02] <Forecaster> minehive
L73[07:46:12] <Inari> yourhive
L74[07:46:22] <Forecaster> weallgive
L75[07:46:28] <Forecaster> weallhive*
L76[07:46:36] <Inari> yallhi5
L77[07:46:54] <Inari> im way too bored
L78[07:46:58] * Forecaster high fives Inari
L79[07:47:06] * Inari high fives Forecaster?
L80[07:47:19] * Forecaster explodes
L81[07:47:24] <Kodos> http://puu.sh/otSKf/18d264bd02.png =D
L82[07:48:44] <Izaya> Bees?
L83[07:49:09] <Kodos> That's the Hivemind effect
L84[07:49:16] <Inari> looks like miniature whisps
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L88[07:51:26] * vifino groans and zombie-walks to Lizzy
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L90[07:52:13] * Lizzy grabs vifino and snuggles
L91[07:52:23] <vifino> :3
L92[07:53:28] <fingercomp> Kodos: also don't let your nanomachines to run out of energy with this effect enabled. Or the swarm will attack you.
L93[07:54:12] <Kodos> That's good to know
L94[07:54:29] <Kodos> Do any inventory items that charge (Flux Capacitors for example) keep nanomachines charged, or just the charger
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L96[07:55:01] <Forecaster> you need oc energy I'm pretty sure
L97[07:55:01] <fingercomp> only the charger AFAIK
L98[07:55:24] <Kodos> Alright
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L101[07:56:06] <Flenix> "Kodos: also don't let your nanomachines to run out of energy with this effect enabled. Or the swarm will attack you." I kinda wanna see that
L102[07:56:13] <Inari> haha
L103[07:56:33] <Kodos> You just think Bal's too OP =P
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L106[08:09:57] <Izaya> MultiMC's custom logo support is nice
L107[08:10:07] <Izaya> https://i.imgur.com/TGuHJYS.png
L108[08:10:27] <Vexatos> Kodos, it's a secret effect, don't tell everyone ;_;
L109[08:10:42] <Kodos> Vexatos, maybe make it a little more intuitive to use
L110[08:10:49] <Vexatos> Also uuh it's got like 5 custom randomly selected death messages
L111[08:10:59] <Kodos> When I have to read source code to learn how to use it, it's badly implemeneted
L112[08:11:01] <Vexatos> and one additional if you run out of energy
L113[08:11:02] <Kodos> implemented*
L114[08:11:13] <Vexatos> it's not badly implemented
L115[08:11:17] <Vexatos> it's just badly documented
L116[08:11:22] <Vexatos> And intentionally so
L117[08:11:41] <Vexatos> it's supposed to be a hidden feature so it's pretty obscure. The only clue you have is the effect name
L118[08:11:58] <Forecaster> or you know, #oc
L119[08:11:59] <Forecaster> :P
L120[08:12:12] <Vexatos> nah, just fingercomp cheating and reading source code
L121[08:12:19] <fingercomp> :P
L122[08:12:35] <Vexatos> the one reason why having a mod not open might be nice
L123[08:12:49] <Vexatos> can't have secrets this way
L124[08:12:52] <Vexatos> which is a pity
L125[08:13:14] <Forecaster> sure you can, you just need to make the code overly complicated and unreadable
L126[08:13:15] <Forecaster> :P
L127[08:13:19] <Vexatos> Also you generate the swarm by shift clicking on the housing with an empty hand. the stick is used for directing
L128[08:13:24] <Forecaster> which is terrible, but hey
L129[08:13:24] <Kodos> Or keep the secret bits local
L130[08:13:31] <Vexatos> Kodos, can't due to the license
L131[08:13:35] <Vexatos> well I could
L132[08:13:42] <Vexatos> but then the mod couldn't be(e) compiled
L133[08:13:51] <Vexatos> I'd rather not
L134[08:14:06] <Vexatos> but nice that you found out about it
L135[08:14:29] <Vexatos> Please recognize that the bees are perfectly implemented and I am incredibly proud of them
L136[08:14:43] <Vexatos> :>
L137[08:15:09] <Vexatos> In 'tronics 1.6.1, they even emit their species-specific effects as if they were in an apiary :U
L138[08:15:31] <Vexatos> but only if they are in the right biome, of course
L139[08:15:42] <Vexatos> only if they would work in an apiary
L140[08:16:05] <Vexatos> they have a slightly higher lifespan than what they would have in an apiary
L141[08:16:09] <Vexatos> they die in water and rain
L142[08:16:22] <Vexatos> They only know about things that are in line of sight
L143[08:16:40] <Vexatos> they have an amazingly amazing movement pattern which was actually an accident that turned out well~
L144[08:16:47] <Vexatos> second coolest thing in Computronics .-.
L145[08:17:38] <Inari> whens the next BTM btw
L146[08:17:57] <Vexatos> July 29th IIRC
L147[08:17:59] <Forecaster> what's the 1st?
L148[08:18:01] <Vexatos> asie, poke ^
L149[08:18:21] <Vexatos> Forecaster, the ticket machine
L150[08:18:24] <Inari> imo tapedrives are much cooler than bees
L151[08:18:32] <Vexatos> I mean, the tape drive is awesome
L152[08:18:43] <Vexatos> probably indeed the coolest thing in 'tronics
L153[08:18:53] <Vexatos> but the ticket machine is the coolest thing I have ever made, for sure
L154[08:18:58] <Kodos> I use the chatbox wayyy more than anything else
L155[08:19:04] <Kodos> But that's because of Dave
L156[08:19:04] <asie> July 29th-31st
L157[08:19:10] <Inari> what does the ticket machine even do again
L158[08:19:11] <Vexatos> Kodos, you like my changes to creative chat box in 1.6.1?
L159[08:19:12] <Inari> asie: url?
L160[08:19:16] <Kodos> Which changes?
L161[08:19:18] <asie> Inari: blog, for now
L162[08:19:21] <Kodos> I'm on a server running an old version of 'tronics
L163[08:19:26] <Vexatos> No distance restriction and interdimensionality
L164[08:19:38] <Kodos> Oh, yeah, I saw that. Good thing, too
L165[08:19:45] <Vexatos> and a config option to do the same to the normal one. Actually, not sure if that's in 1.6.1 or 1.6.0
L166[08:19:58] <Kodos> I've been testing stuff in single player with the debug card, too
L167[08:19:59] <Vexatos> they kind of blend together
L168[08:20:19] <Kodos> Storing a player's coordinates and then teleporting them somewhere, then teleporting them back when they're done doing whatever the reason I moved them is
L169[08:20:23] <Inari> i should make something to present at btm
L170[08:20:56] <Vexatos> Inari, drone transport? :>
L171[08:20:59] <Inari> :P
L172[08:21:05] <Inari> thats possible
L173[08:21:06] <Vexatos> Kodos, you know about the EnderIO telepad driver, right?
L174[08:21:13] <Kodos> We don't have EnderIO on the server
L175[08:21:14] <Kodos> but yes
L176[08:21:22] <Vexatos> You don't?
L177[08:21:24] <Kodos> negative
L178[08:21:36] <Vexatos> I thought you were one of those guys really liking EIO
L179[08:21:47] <Vexatos> (and Mekanism)
L180[08:21:48] <Kodos> I only really use EIO for the capbanks and telepad
L181[08:21:54] <Kodos> Mekanism I use a fuckton of
L182[08:21:55] <Vexatos> well nevermind then
L183[08:22:28] <Inari> Vexatos: was thinking about a nice nanomachines tester too
L184[08:22:31] <Kodos> I don't even like using conduits :x
L185[08:22:39] <Kodos> Inari, make a program that will write to a file each effect
L186[08:22:50] <Kodos> So I can steal it and make it print out a sheet of paper
L187[08:22:51] <Inari> haha well I can add that
L188[08:23:15] <Inari> basically ill take my autonano, put on a proper GUI, add testing of combinations, not just single ports
L189[08:23:17] <Kodos> Vexatos, make a block that can analyze a set of preconfigured nanomachines
L190[08:23:18] <Inari> and then yeah
L191[08:23:34] <Inari> analyze?
L192[08:23:36] <Vexatos> Kodos, easy
L193[08:23:49] <Vexatos> it's called
L194[08:23:49] <Kodos> Yeah, like get the effects of a preconfig'd set
L195[08:23:51] <Vexatos> *gasp*
L196[08:23:53] <Vexatos> a CHEST!
L197[08:23:56] * Vexatos runs
L198[08:24:01] <Kodos> Can you check them with an inventory controller?
L199[08:24:02] <Inari> whats a preconfigured set
L200[08:24:05] <Vexatos> Kodos, yep
L201[08:24:14] <Vexatos> :D
L202[08:24:15] <Kodos> Inari, you can save your currently in-use set to a set in your inventory
L203[08:24:18] <Vexatos> getStackInSlot
L204[08:24:24] <Vexatos> kewl, right?
L205[08:24:24] <Inari> ah
L206[08:24:30] <Inari> meh
L207[08:24:31] <Kodos> Vexatos, believe it or not
L208[08:24:38] <Kodos> I actually know how to use the inventory controller
L209[08:24:38] <Inari> kinda makes the whole "lets check teh effects" pointless then
L210[08:24:45] <Kodos> I even remember to singlespace indent!
L211[08:24:49] <Vexatos> Kodos, no, I mean the ability with the nanomachines
L212[08:24:55] <Inari> or what info does it give you
L213[08:24:59] <Vexatos> I think that's cool
L214[08:25:02] <Vexatos> It's a result of http://git.io/vw0uj
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L216[08:25:54] <Forecaster> I still need to poke about with nanomachines at some point
L217[08:25:58] <Inari> Vexatos: what info does ti give you about them?
L218[08:26:00] <Forecaster> still haven't wrapped my head around that stuff
L219[08:26:02] <Vexatos> Inari, the UUID
L220[08:26:06] <Vexatos> i.e. the address, I think
L221[08:26:11] <Vexatos> you still have to test them on your own body
L222[08:26:13] <Inari> but not the effects?
L223[08:26:19] <Inari> ah, good :P
L224[08:26:20] <Vexatos> pretty sure
L225[08:26:26] <Kodos> Sangar needs to update his nanomachine program then with all the new stuff
L226[08:26:28] <Vexatos> It works this way
L227[08:26:37] <Vexatos> you test all effects on your own body
L228[08:26:51] <Vexatos> make the program note them down, ofc and map them to that nanomachine address
L229[08:26:52] <Inari> yeah, i just thougth it would give ytou the effects from the itemstack
L230[08:26:58] <Vexatos> hah no
L231[08:27:01] <Vexatos> that'd be boring
L232[08:27:03] <Vexatos> ;)
L233[08:27:07] <Inari> yeah
L234[08:27:08] <Inari> :p
L235[08:27:16] <Inari> well at least i have a program to work on then
L236[08:27:18] <Kodos> So wait, over time can you preconfigure a set of nanomachines
L237[08:27:25] <Kodos> To a custom set of effects
L238[08:27:28] <Kodos> Or am I misreading
L239[08:27:30] <Vexatos> nope
L240[08:27:31] <Inari> nah
L241[08:27:38] <Vexatos> you can only have a bunch of preconfigured random sets
L242[08:27:53] <Kodos> Hoaky
L243[08:28:03] <Inari> it basically just lets you save a set if you find a nice combination :P
L244[08:28:05] <Vexatos> but you can have a program note down which set does what on which slot
L245[08:28:05] <Inari> from what i can tell
L246[08:28:10] <Kodos> And getting the debug output list of effects on SMP spits it out to the server console, right?
L247[08:28:30] <Vexatos> if you do /oc_dn you get a set of nanomachines with every effect once
L248[08:28:35] <Vexatos> and that spat out to the console
L249[08:28:52] <Kodos> Wat
L250[08:29:07] <Kodos> So wait, you get a set with -every- effect?
L251[08:29:22] <Inari> OP
L252[08:29:23] <Vexatos> yes
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L254[08:29:29] <Vexatos> Inari, it's an admin command
L255[08:29:31] <Inari> what does dn stand for :P
L256[08:29:35] <Vexatos> debug nanomachines
L257[08:29:36] <Kodos> debug nanomachines
L258[08:29:38] <Inari> ah
L259[08:29:53] <Inari> sc is still my favourite command
L260[08:29:53] <Vexatos> Snag added it for me, pretty much
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L262[08:29:55] <Inari> because i requested it
L263[08:29:56] <Inari> \o/
L264[08:30:03] <Vexatos> because it's quite a PITA to test a new nanomachine effect
L265[08:30:12] <Vexatos> when you're implementing one :P
L266[08:30:17] <Vexatos> Inari, we both did :P
L267[08:30:20] <Inari> haha
L268[08:30:30] <Vexatos> Inari, did you see I fixed the rotation recently?
L269[08:30:35] <Inari> ya
L270[08:30:36] <Inari> thats great
L271[08:30:45] <Vexatos> :D
L272[08:30:55] <Inari> i mean my usual usecase was *make new wordl* *spawn PC* so i didnt care too mcuh about rotation
L273[08:30:56] <Sandra> nanomachines have no AND effect operations right?
L274[08:30:56] <Inari> but its neat
L275[08:31:04] <Sandra> nothing that requires multiple inputs to be on for the output?
L276[08:31:13] <Inari> afaik mulitple inputs can give different effects
L277[08:31:16] <Kodos> not as far as I know, Sandra
L278[08:31:21] <Inari> but not sure if any require thenm
L279[08:31:25] <Vexatos> Sandra, some do
L280[08:31:28] <Vexatos> ;)
L281[08:31:31] <Sandra> greaaaaaat.
L282[08:31:41] <Inari> does anything need like
L283[08:31:43] <Inari> more than 2 inputs
L284[08:31:51] <Vexatos> But having two inputs mapped to one effect is extremely rare
L285[08:31:59] <Vexatos> due to the large number of effects
L286[08:32:11] <Inari> so, just to get this right
L287[08:32:16] <Vexatos> hence why a case of this usually amplifies the effect a lot
L288[08:32:20] <Sandra> wait, you mean an OR?
L289[08:32:22] <Inari> theres cases where having 2i nputs on gives an effect that neither of them had individually?
L290[08:32:36] <Vexatos> Sandra, you have n randomly chosen effects when ingesting nanomachines
L291[08:32:55] <Vexatos> on n slots, each slot activating or deactivating one specific effect
L292[08:33:12] <Vexatos> but sometimes, multiple slots are mapped to a single effect
L293[08:33:16] <Sandra> each input has just x set of effect.
L294[08:33:19] <Sandra> ?
L295[08:33:21] <Sandra> ya?
L296[08:33:23] <Vexatos> so if you activate multiple slots mapped to the same effect
L297[08:33:28] <Vexatos> that effect may be highly amplified
L298[08:33:33] <Vexatos> due to the rarity of this occuring
L299[08:33:39] <Inari> ah
L300[08:33:45] <Vexatos> each input has only 1 effect
L301[08:33:50] <Inari> but theres no case where an effect is added?
L302[08:33:51] <Vexatos> but an effect may have more than 1 input
L303[08:33:53] <Sandra> (i know I've had slots with multiple effects before?)
L304[08:34:03] <Sandra> unless it's changed.
L305[08:34:04] <Vexatos> Inari, could easily do that
L306[08:34:11] <Inari> and yeah i had slots wiht mulitpl effects too
L307[08:34:23] <Inari> Vexatos: im asking if its at hing, not if it can be done :D
L308[08:34:34] <Sandra> ya, I activated slot 1 and got a particle and a potion effect.
L309[08:35:10] <Vexatos> it's literally if(controller.getInputCount(this) >= 2) {do anything you want, including custom effects}
L310[08:35:20] <Sandra> when I first tested nanomachines right after they were added.
L311[08:35:29] <Vexatos> ah no
L312[08:35:33] <Vexatos> they have been massively nerfed
L313[08:35:43] <Sandra> ah, okay.
L314[08:35:53] <Sandra> I also got slots that activated nothing, so...
L315[08:35:58] <Inari> in 1.6?
L316[08:36:26] <Kodos> TIL You can invert the charger's need for a redstone signal with a wrench
L317[08:36:35] <Inari> Vexatos: im still confused :P so is there, or is there not a case of, Slot1: EffectA, Slot2: EffectB /// Slot1+Slot2: EffectC
L318[08:37:17] <Inari> distinct effects that is
L319[08:37:21] <Inari> not just extra powered
L320[08:37:21] <Sandra> not in 1.6.
L321[08:37:28] <Sandra> right after they were added.
L322[08:37:35] <Sandra> so clearly they've changed. :P
L323[08:37:48] <Vexatos> Inari, that you mean? well it is possible
L324[08:37:53] <Vexatos> don't think it's been done yet
L325[08:37:57] <Vexatos> I just know
L326[08:38:00] <Inari> im asking if the generation does it
L327[08:38:01] <Inari> :p
L328[08:38:13] <Vexatos> Slot 1: EffectA, Slot 2: EffectA, Slot 1+2: EffectA amplified
L329[08:38:20] <Inari> yeah
L330[08:38:52] <Inari> someone just told me a bit ago in here that there can be additonal effects when 2 slots are on, rather than a single or so, but guess not hten
L331[08:39:16] <Sandra> yeah, I suppose not.
L332[08:39:48] <Inari> woo then my testing program will become a bit simpler :P though i still need to test for empowered effects
L333[08:40:14] <Inari> actually
L334[08:40:14] <Inari> i dont
L335[08:40:28] <Inari> because if i see 2 having the same effect, i know its empowered if both are on
L336[08:40:29] <Inari> \o/
L337[08:40:34] <Sandra> yeah. :P
L338[08:40:45] <Inari> so the main thing is writing the UI then
L339[08:40:46] <Sandra> it's simpler and less fun. :(
L340[08:41:23] ⇨ Joins: jojotastic777 (~jojotasti@108.23.169.22)
L341[08:41:29] <Vexatos> Inari, but sometimes an effect is there
L342[08:41:31] <Vexatos> but has no name
L343[08:41:32] <Vexatos> ;)
L344[08:42:34] <Sandra> Vexatos, what?
L345[08:42:40] <fingercomp> My nanomachines have two inputs: 2 and 6. They do nothing if activated separately. But if I turn on them both, I get the jump potion effect.
L346[08:42:41] <Vexatos> many effects
L347[08:42:45] <Vexatos> the most common ones, even
L348[08:42:51] <Vexatos> have no name
L349[08:43:01] <Vexatos> so getActiveEffects() doesn't show them
L350[08:43:10] <Sandra> ...
L351[08:43:15] <Sandra> :O
L352[08:43:17] <Sandra> why.
L353[08:43:23] <Vexatos> secret effects
L354[08:43:30] <Sandra> that do what?
L355[08:43:37] <Forecaster> secret things
L356[08:43:39] <Vexatos> various things
L357[08:43:53] <Vexatos> https://www.youtube.com/watch?v=gl3zGcTh67w shows one of them
L358[08:43:54] <MichiBot> OpenComputers: Nanomachines Preview | length: 10m 29s | Likes: 38 Dislikes: 1 Views: 3671 | by Florian Nücke
L359[08:43:59] <Sandra> :(
L360[08:44:09] <Vexatos> virtually the same as other effects
L361[08:44:16] <Vexatos> just that they aren't shown to you
L362[08:45:07] <Vexatos> Sandra, https://youtu.be/gl3zGcTh67w?t=7m15s
L363[08:45:08] <MichiBot> OpenComputers: Nanomachines Preview | length: 10m 29s | Likes: 38 Dislikes: 1 Views: 3671 | by Florian Nücke
L364[08:45:09] <Vexatos> 7:15
L365[08:45:12] <Vexatos> watch from there
L366[08:45:30] <Inari> ~.~
L367[08:45:36] <Inari> you cant just add effects that arent shown
L368[08:45:40] <Sandra> I have MC running atm so.... not right now.
L369[08:48:00] <Sandra> MartyMcFly was a bust, so now for JokesOnYouIHaveSuperflat.
L370[08:48:02] <Forecaster> there's no consumable that can recharge the nanomachines right?
L371[08:48:12] <Sandra> (my world names.)
L372[08:49:11] <Vexatos> Forecaster, nope
L373[08:49:15] <Vexatos> but it's a good idea .-.
L374[08:49:16] <Achai> !tell Sangar #1774 is very important, pls look
L375[08:49:21] <Vexatos> %tell
L376[08:49:22] <MichiBot> Vexatos: Who did you want to tell?
L377[08:49:25] <Forecaster> there should be an edible battery
L378[08:49:30] <Vexatos> Forecaster, yessss
L379[08:49:32] <Vexatos> giving me ideas
L380[08:49:48] <Achai> %tell Sangar #1774 is very important, pls look
L381[08:49:48] <MichiBot> Achai: Sangar will be notified of this message when next seen.
L382[08:49:53] <Achai> Vexatos: Thanks
L383[08:51:16] <Vexatos> Forecaster, would be a thing with http://git.io/vw0gJ
L384[08:53:00] <Kodos> I'm still annoyed at 3D Printed levers and buttons not opening/closing doors properly
L385[08:53:09] <Kodos> I get why, but still
L386[08:53:16] *** medsouz|offline is now known as medsouz
L387[08:56:13] <Forecaster> Vexatos: do you mean I should suggest it there?
L388[08:56:16] <Vexatos> no
L389[08:56:22] <Forecaster> okay
L390[08:56:25] <Vexatos> I meant I still want this issue to be a thing :P
L391[08:56:27] <Vexatos> some day >_>
L392[08:56:39] <Forecaster> ah :P
L393[08:56:45] <Vexatos> since a galvanic cartridge would be perfect for your suggestion
L394[08:57:48] <Vexatos> meanwhile I still need a forge event fired when a tileentity gets removed from the world
L395[08:57:58] <Vexatos> for the Magical Fairydust upgrade :(
L396[08:58:32] <Izaya> https://i.imgur.com/bVPncXf.png :D
L397[08:58:47] ⇨ Joins: sciguyryan (~sciguyrya@95.211.184.243)
L398[08:59:12] <Forecaster> hm
L399[08:59:40] <Forecaster> if you were to rename a component in an anvil, put it into a drone/robot/tablet, and then disassemble it again
L400[08:59:46] <Forecaster> would it remember the custom name?
L401[09:00:27] <Vexatos> Izaya, got an OS on that HDD?
L402[09:00:28] <Vexatos> :P
L403[09:00:38] <Vexatos> Forecaster, probably
L404[09:00:40] <Vexatos> try it :P
L405[09:00:46] <Izaya> Vexatos: I have access to the server files
L406[09:00:53] <Izaya> but I intend to do something fun(TM) with this
L407[09:01:07] <Izaya> I wish the GPU size limits were how many chars, not a fixed limit
L408[09:01:11] <Izaya> what if I want 25x80?
L409[09:01:16] <Izaya> or 50x40?
L410[09:02:22] <CompanionCube> Izaya, so I have a partially-installed Bedrock Linux install on /dev/sda8
L411[09:03:11] <LuMistry> Greetings
L412[09:03:42] ⇦ Quits: Jezza (~Jezza@92.206.5.6) (Read error: Connection reset by peer)
L413[09:05:19] ⇨ Joins: Jezza (~Jezza@92.206.5.6)
L414[09:06:59] *** Dracotech is now known as techno156
L415[09:08:12] <Forecaster> I don't feel like starting an instance right now
L416[09:08:15] <Forecaster> I might later
L417[09:10:25] ⇨ Joins: MajGenRelativity (~MajGenRel@c-73-186-66-242.hsd1.ma.comcast.net)
L418[09:11:04] <Izaya> CompanionCube: partially?
L419[09:11:27] <CompanionCube> I have yet to complete the installation procedure
L420[09:14:57] <Izaya> That would make sense
L421[09:16:22] <CompanionCube> also
L422[09:16:41] <CompanionCube> since it has a strata per distro/install...fun with subvolumes and snapshots?
L423[09:17:41] <Kodos> Fun things to do with 3D Printing, go
L424[09:17:45] <Kodos> (OC 3D Printing)
L425[09:19:06] <Forecaster> create an army of crickets
L426[09:19:22] <Achai> The OpenARMs STL now has exception dump support ( ͡^ ͜ʖ ͡^)
L427[09:19:43] <Kodos> Pretty sure OpenArms STL is the name of a shelter in the city :x
L428[09:20:02] <Achai> kek
L429[09:20:35] <Kodos> Yup
L430[09:20:39] <Kodos> Open Arms Adult Daycare
L431[09:24:05] <MajGenRelativity> ~w drone
L432[09:24:05] <ocdoc> http://ocd.cil.li/component:drone
L433[09:24:28] <MajGenRelativity> can drones interact with external components?
L434[09:24:50] <Lizzy> no
L435[09:25:34] <MajGenRelativity> :(
L436[09:25:43] <Kodos> You could do a short range wireless thing with it, and have it interact with a server
L437[09:25:50] <Kodos> Which controls components
L438[09:26:20] <S3> MajGenRelativity: I have developed a slow speed long range communications protocol that uses WR-CBE
L439[09:26:31] <S3> with a wireless redstone card your drones can do it
L440[09:27:09] <S3> it's about 1 to 2 bits per second, but if you think about it, a byte in 4 seconds can give 1 ouyt of 256 instructions in 4 seconds..
L441[09:27:10] <MajGenRelativity> I was looking to have it turn a robot on
L442[09:27:21] <S3> yeah that doesn't need to be super fast
L443[09:27:49] <MajGenRelativity> this is a situation where there wouldn't be a computer or server
L444[09:27:59] <S3> right?
L445[09:28:21] <MajGenRelativity> If I don't have a computer or server, I don't know of a method to turn a robot on
L446[09:28:48] <S3> my serial protocol actually is slow enough for you to do it randomly by hand ha ha
L447[09:28:50] <Achai> http://i.imgur.com/wKwPlTF.png
L448[09:29:20] <S3> check this out, each - or _ is a tick, and _ is a low redstone value, and - is a high. a 1 is _---- and a 0 is a ____-
L449[09:29:23] <S3> could od that
L450[09:29:38] <S3> with a squence of those you could tell which robot you want to turn on or off
L451[09:29:48] <S3> sorry a 1 is __---
L452[09:30:07] <S3> (and they are very laid back, they don't have to be perfect at all)
L453[09:30:25] <S3> OR
L454[09:30:40] <S3> MajGenRelativity: or you would waste resources and use a different wireless redstone signal for each robot
L455[09:30:45] <S3> and just use that to turn it on and off with a lever
L456[09:31:01] <MajGenRelativity> well, can a robot turn on with a wireless redstone signal?
L457[09:31:03] <S3> Which I think is kind of dumb but
L458[09:31:09] <MajGenRelativity> can it turn itself on, I mean
L459[09:31:09] <S3> just have it sleep
L460[09:31:24] <MajGenRelativity> see, the problem is, the robot gets placed down by another robot
L461[09:31:25] <S3> keep it on all the time and let it sleep :)
L462[09:31:35] <S3> hmm
L463[09:31:45] <MajGenRelativity> it's starting from an off position
L464[09:31:52] <S3> Sangar: WE NEED WAKE ON LAN!
L465[09:31:55] <S3> :)
L466[09:32:03] <Izaya> we have WoL?
L467[09:32:06] <S3> we do?
L468[09:32:09] <Izaya> ~w modem
L469[09:32:10] <ocdoc> http://ocd.cil.li/component:modem
L470[09:32:11] <S3> then use that
L471[09:32:35] <Izaya> setWakeMessage
L472[09:32:35] <S3> yep
L473[09:33:04] <S3> although it's not very good..
L474[09:33:44] <S3> itl work, it's just not a very versatile wol system
L475[09:34:44] <S3> I think I would have made it so that you can map a coroutine or something to run when receiving network data in low power mode to make it more realistic
L476[09:35:02] <Kodos> So a microcontroller?
L477[09:35:15] <S3> ?
L478[09:35:27] <Kodos> You could just set up a microcontroller to do shit when receiving a specific network message
L479[09:35:54] <S3> right, I'm just talking about the wol functions here
L480[09:36:10] <S3> instead of waiting for a "specific message"
L481[09:36:16] <S3> accept all messages
L482[09:36:31] <S3> and then be able to turn on the computer from there
L483[09:36:45] <S3> no different than a modern microcontroller board you'd get IRL right
L484[09:36:51] <S3> so
L485[09:37:17] <gamax92> Hello
L486[09:37:22] <Kodos> Mornin
L487[09:37:23] <S3> Mornoing gamax92 !
L488[09:37:26] <S3> morning*
L489[09:37:39] <gamax92> Morigami S3
L490[09:37:56] <S3> gamax92: we were just sorta discussing the WoL system
L491[09:38:26] <S3> I was kind of upset that you tell it to wait for a specific message instead of just any message then parsing it yourself
L492[09:40:17] <gamax92> S3: too bad?
L493[09:40:25] <Achai> S3: But starting up a computer fully just to read a message and shut down would kill any power systems
L494[09:40:35] <Achai> Because starting up a computer is expensive
L495[09:40:38] <Achai> And slow
L496[09:40:41] <S3> TIL that at the end of the holocaust the americans accidently killed hundreds and hundreds of people by giving them food because tyhey were starving to death. wut?
L497[09:40:45] <Achai> Unless you write a custom OS
L498[09:40:49] <S3> I never knew that
L499[09:41:06] <S3> Achai: no, you wouldn't have to
L500[09:41:23] <S3> what I'm saying is that the network card should be able to operate in low power mode just with RAM
L501[09:41:48] <S3> and then you could look for a message and send a wake up call
L502[09:41:56] <Achai> S3: Can you program an actual real life network card to do custom WoL?
L503[09:41:59] <S3> I'm just talking realistically here
L504[09:42:03] <S3> yes
L505[09:42:23] <Achai> Plus how the hell would it even work
L506[09:42:27] <S3> most microcontroller boards IRL actually have SoC designs so that the networking system and serial port can run in low power mode
L507[09:42:42] <S3> and then you can write to a register to put the system in high power mode
L508[09:42:50] <S3> mine does
L509[09:42:54] <Achai> That would be a perfect use for a microcontroller that sends a WoL message to a computer
L510[09:43:27] <Achai> The thing is, what language would the network card run?
L511[09:43:54] <S3> Achai: the reason I'd kind of like anything to be able to do low power network traffic is if my network is routed with ATM or ethernet or something I could use WoL over ethernet or ATM, allowing me to do a WoL from many routers far away
L512[09:44:23] <S3> Achai: well the idea is that you'd have your normal lua namespace, there'd just be no component access
L513[09:44:29] <S3> at least to hard drives, etc
L514[09:44:39] <Inari> https://www.reddit.com/r/aww/comments/4g4zxx/my_cat_has_a_wiggle_button/ Oo
L515[09:44:41] <S3> everything would have to operate in RAM
L516[09:44:42] <Achai> So you would want to spin up a new Lua State for each network card
L517[09:44:57] <S3> no there'd probably have to be some hacks to the OC computer
L518[09:44:57] <Achai> And if every computer has a network card then thats double the Lua States
L519[09:45:12] <S3> you could run them on the same state and introduce power modes on components or something
L520[09:45:15] <S3> but
L521[09:45:19] <S3> or something..
L522[09:45:24] <Achai> Then that wouldn't be WoL
L523[09:45:34] <Achai> That would just be low power components
L524[09:45:59] <S3> the point is not to make WoL a seperate feature
L525[09:46:02] <S3> the point is abstraction
L526[09:46:13] <S3> provide a function for switching between high and low power mode
L527[09:46:18] <S3> and allow the network card to run in low power mode
L528[09:46:23] <S3> maybe no transmit
L529[09:46:58] <Achai> Then propose a way to switch arbitrary components on and off
L530[09:47:14] <S3> could do that
L531[09:47:39] <S3> but this way you could do WoL with whatever method you wish, doedsn't have to be a specific low level message
L532[09:48:11] <S3> and you could assign a coroutine or something that gets run when receiving a network message in low power or something
L533[09:48:25] <S3> depends how you'd want to do it
L534[09:48:54] <Achai> You might as well just receive a signal at that point
L535[09:49:19] <S3> Achai: that's probably a better idea; the computer takes power to run, and each component requires x ammount of power
L536[09:49:36] <S3> and you can shut components off, etc
L537[09:50:03] <S3> I dunno, but that way you could technically mixmatch stuff to operate when the computer itself is off but powered
L538[09:50:19] <S3> there'd just be very little power
L539[09:50:35] <S3> hence the high and low power mode
L540[09:51:56] <S3> it would make it both realistic and versatile, without becoming complex
L541[09:53:24] <gamax92> S3: You know what could be a nice learning experience for you?
L542[09:53:28] <gamax92> Write a game for OpenOS
L543[09:53:46] <Kodos> You know
L544[09:53:50] <Kodos> If AE2 turns matter into energy
L545[09:53:55] <Kodos> Why can't we send items over an OC network
L546[09:54:00] <Kodos> This should be an addon
L547[09:54:09] <gamax92> Kodos: Because you haven't written a game about doing that!
L548[09:54:11] <gamax92> :)
L549[09:54:26] <Kodos> gamax92, I'm already working on a game
L550[09:54:34] <gamax92> ooh?
L551[09:54:42] <S3> gamax92: sigh
L552[09:54:51] <Kodos> https://github.com/MyNameIsKodos/OpenComputers-Programs/blob/master/fun/adventure.lua
L553[09:54:58] <Kodos> Very rudimentary
L554[09:55:00] <Vexatos> Kodos, Extra Cells 2 has some sort of upgrade for AE2 ._.
L555[09:55:07] <gamax92> a port of adventure?
L556[09:55:12] <S3> gamax92: iirc I do have a port of the wumpus somewhere
L557[09:55:14] <S3> that I made
L558[09:55:16] <Kodos> gamax92, nah, just a really watered down Zork
L559[09:55:28] <Kodos> I haven't touched it in awhile
L560[09:55:29] <S3> ever played the wumpus?
L561[09:55:36] <S3> wumpus is pretty fun
L562[09:55:47] <gamax92> no
L563[09:56:01] <S3> http://osric.com/wumpus/
L564[09:57:32] <S3> the wumpus wants to eat you
L565[09:57:33] <S3> http://vignette2.wikia.nocookie.net/churchofgaming/images/b/b5/Boar_Wumpus.jpg/revision/latest?cb=20100429232549
L566[09:57:49] <gamax92> oh
L567[09:57:53] <gamax92> silly game
L568[09:58:50] <S3> yeah, the original is all text
L569[09:59:04] <S3> it was a BSD game
L570[09:59:42] <gamax92> S3: what's the game where you have a 5x5 grid and you flip a tile and it also flips it's neighbors?
L571[10:00:27] <g> gamax92: lights out
L572[10:00:43] <g> literally the first result I got by googling your question verbatim
L573[10:01:06] <gamax92> oddly enough I was googling myself but did not google that.
L574[10:01:07] <gamax92> yeah
L575[10:01:40] <gamax92> "There are data after the end of archive"
L576[10:02:00] <g> egh, I hate it when people use "data" as a plural
L577[10:02:10] <gamax92> I found it a little odd too
L578[10:02:19] <g> I've seen it a lot, especially from murricans
L579[10:02:32] <gamax92> it's from 7zip
L580[10:02:58] <Forecaster> I've lost all my datas D:
L581[10:03:03] <S3> oh..
L582[10:03:04] <S3> I don't remember what the name of it is but a long time ago my father made it in VB
L583[10:03:04] <S3> yeah that's it
L584[10:03:04] <S3> lol
L585[10:03:05] <S3> how large can the wake message be?
L586[10:03:59] <gamax92> forever
L587[10:04:28] <S3> g: it's incorrect toe say datas in american english
L588[10:04:45] <S3> it is also incorrect to say there are data
L589[10:04:45] <MajGenRelativity> data itself is the plural
L590[10:04:51] <MajGenRelativity> datum is the singular
L591[10:05:05] <g> there's no such thing as one datum though
L592[10:05:14] <g> it's never referred to like that, ever
L593[10:05:16] <S3> there is but it is very rarely used
L594[10:05:21] <g> you just have some data
L595[10:05:25] <S3> I've seen it used several times
L596[10:05:26] <g> this is data
L597[10:05:42] <g> there is data after the end of the archive
L598[10:05:43] <S3> There's one thing that really makes me mad
L599[10:05:44] <g> etc
L600[10:05:48] <S3> when people misuse an
L601[10:05:59] <g> s3, oh look, it's an sheeps
L602[10:06:06] <S3> sigh..
L603[10:06:06] <g> :P
L604[10:06:25] <S3> you know a lot of people don't realize that an doesn't depend on a vowel, it depends on a vowel sound as well
L605[10:06:43] <g> Yeah
L606[10:06:54] <g> although those cases are very rare
L607[10:06:59] <g> I'm having a hard time thinking of one
L608[10:07:11] <S3> which, makes it confusing because of RATS is an acronym depending on wether or not you say R A T S or RATS will determine if you use an or not
L609[10:07:15] <S3> which makes it confusing for people like me who often abbreviate instead of sound out acronyms
L610[10:07:27] <S3> Well
L611[10:07:31] <S3> I see them fairly often
L612[10:07:35] <S3> but I can never think of many
L613[10:07:39] <g> I would just say "rats" there
L614[10:07:43] <g> rather than ARR AY TEE ESS
L615[10:08:18] <S3> I pruposely abbreviate short abbreviations for less ambiguity
L616[10:08:25] <S3> because then people don't think of an animal
L617[10:08:49] <S3> oh I know another one
L618[10:08:51] <gamax92> one thing I still wonder ... in Windows writing to NTFS is fast, in Linux writing to ext# is fast, in Linux writing to NTFS is super slow and kills your entire machine while doing so
L619[10:08:54] <S3> APRS
L620[10:09:05] <gamax92> Ah purrs?
L621[10:09:13] <S3> APRS is used for weather and gps stuff a lot in radiom and some people pronounce it Ahpers
L622[10:09:16] <S3> wtf
L623[10:09:21] <gamax92> heh
L624[10:09:31] <Inari> moany purring?
L625[10:10:36] <Forecaster> lewd
L626[10:10:36] <S3> but it's like whyyyyy
L627[10:10:41] <S3> (I almost typed wheeee)
L628[10:10:49] <gamax92> S3: I know right, whyyyy is NTFS on linux so slow?
L629[10:10:55] <S3> that too
L630[10:10:58] <S3> it's just a filesystem
L631[10:11:06] <S3> shouldn't make a difference.
L632[10:11:13] <KittyKath> gamax92: Because nobody can be bothered.
L633[10:11:13] <MajGenRelativity> Mr. S3, are your PM's having an issue?
L634[10:11:20] <Izaya> Blame microsloth
L635[10:11:26] <MajGenRelativity> ah, nvm
L636[10:11:32] <g> NTFS is the only filesystem I can think off of the top of my head that gets fragmented, too..
L637[10:12:08] <gamax92> ext4 can fragment under high load
L638[10:12:31] <Izaya> NTFS is conflicting for me: I like ACLs but otherwise it sucks
L639[10:13:33] <Inari> Forecaster: http://simg4.gelbooru.com//images/9a/c3/9ac336c50acbba123df9d0b2124d62d9.png ?
L640[10:13:42] <Izaya> NTFS was cool and new in 1993 but now it sorta sucks
L641[10:13:58] <Forecaster> Inari: very lewd
L642[10:15:15] *** Gavle|Away is now known as Gavle
L643[10:15:18] <Inari> i still need to order a set of that someday
L644[10:21:36] ⇦ Quits: KittyKath (~Kath@chocolate.paranoidlabs.org) (Quit: I just nomnomed the Interweb)
L645[10:24:28] ⇨ Joins: KittyKath (~Kath@chocolate.paranoidlabs.org)
L646[10:24:32] zsh sets mode: +v on KittyKath
L647[10:25:54] <Kodos> Remind me again how to edit the prompt formatting
L648[10:27:57] ⇦ Quits: techno156 (~techno156@137.154.59.150) (Quit: There are those who live without living. Don't be one of those.)
L649[10:28:04] <Kodos> Nvm
L650[10:37:29] <Vexatos> .openprg
L651[10:38:10] <Vexatos> ping :<
L652[10:38:45] <Vexatos> fingercomp, you also do git commit -S? >_>
L653[10:38:48] <Vexatos> everyone does it now
L654[10:39:45] <g> I hate how melon/pumpkin crops don't pair with their fruit
L655[10:40:10] <g> https://dl.dropboxusercontent.com/u/1547120/ShareX/2016/April/java_2016-04-24_16-40-11.png
L656[10:40:16] <g> that one at the top will never grow a fruit
L657[10:40:34] <fingercomp> Vexatos: I configured git to sign commits automatically... Because I can.
L658[10:40:50] <Forecaster> g: unless you grow it first
L659[10:40:52] <Vexatos> well that works too
L660[10:40:57] <Vexatos> but you need to enter two passwords >_>
L661[10:40:59] <g> yeah, but I didn't
L662[10:41:00] <Vexatos> that's annoying :P
L663[10:41:07] <g> also the stem of the bottom one is wrong
L664[10:41:11] <g> it's small things like this that I find annoying
L665[10:41:12] <g> lol
L666[10:42:29] ⇨ Joins: Altenius (webchat@8.sub-70-198-130.myvzw.com)
L667[10:42:39] <g> I don't think this is all that random either given that the pumpkins are going the same way.. https://dl.dropboxusercontent.com/u/1547120/ShareX/2016/April/java_2016-04-24_16-42-35.jpg
L668[10:42:59] <Altenius> Is it possible to modify a robot after it's been assembled? Or somehow get openos installed on it
L669[10:43:08] <fingercomp> Vexatos: that is not annoying for me. Because badges.
L670[10:43:15] <Forecaster> probably looks for connectable blocks in the same coord order
L671[10:43:15] <Sandra> Altenius, did you put a floppy drive in it?
L672[10:43:23] <Sandra> if not, to the disassembler you go.
L673[10:43:25] <g> Altenius, noooope, although there's an upgrade that adds a slot for components
L674[10:43:31] <Altenius> oh :(
L675[10:43:32] <g> and yeah, the floppy drive for floppies
L676[10:43:57] <Sandra> or just install openos to the hard drive, /then/ insert it into the robot before assembling.
L677[10:44:10] <Vexatos> fingercomp, badges?
L678[10:44:31] <g> I wonder if you could write an eeprom that uses the internet card to download OpenOS if it isn't already installed
L679[10:44:41] <Sandra> you probably could.
L680[10:44:46] <Sandra> would it fit on an eeprom?
L681[10:44:50] <g> I dunno
L682[10:44:51] <Sandra> possibly.
L683[10:45:06] <Sandra> the best idea there would be to download a downloader script I'd say.
L684[10:45:14] <g> Yeah, that'd work
L685[10:45:59] <Cazzar> I hate downloads that are just down loaders...
L686[10:46:15] <fingercomp> Vexatos: I mean http://i.imgur.com/WilnJEq.png
L687[10:46:44] <Vexatos> I don't kno
L688[10:47:01] <Vexatos> entering two passwords and a username each commit just to have that fancy badge
L689[10:47:02] <Vexatos> ._.
L690[10:48:30] <Sandra> can't you setup an ssh keypair to only need 1 password? (for the signing?)
L691[10:53:27] <Altenius> How do I get my robot to use external components? I thought there used to be a way to put a disk drive on the side
L692[10:55:45] <Sandra> Altenius, you can't.
L693[10:55:48] <fingercomp> Robots can't interact with external components. And you can assemble a robot with the disk drive.
L694[10:56:04] <Sandra> you've gotta disassemble it.
L695[10:56:07] <Sandra> I'm sorry.
L696[10:58:06] <Inari> Vexatos: actaully signing isnt to have a badge :P
L697[10:59:57] <Vexatos> Inari, it kind of is
L698[11:00:14] <Inari> its so others cant make commits under your name
L699[11:00:15] <Inari> :D
L700[11:03:54] ⇦ Quits: VikeStep (~VikeStep@101.184.243.180) (Quit: Leaving)
L701[11:09:07] <Altenius> I got my robot working but it's extremely slow
L702[11:10:09] <CompanionCube> https://jenkins.io/blog/2016/04/22/possible-infra-compromise/
L703[11:16:02] <Skye> CompanionCube, so they don't hash and salt passwords? D:
L704[11:29:57] ⇦ Quits: Altenius (webchat@8.sub-70-198-130.myvzw.com) (Ping timeout: 195 seconds)
L705[11:30:20] ⇨ Joins: Temportalist (uid37180@id-37180.charlton.irccloud.com)
L706[11:34:10] <LuMistry> Greetings
L707[11:38:59] * KittyKath slaps g with a shovel
L708[11:38:59] * EnderBot2 high-fives KittyKath
L709[11:40:10] <gamax92> oh huh, I could just move this to a generic function that returns a bool to take advantage of short circuiting.
L710[11:49:26] <S3> gamax92: wat
L711[11:49:33] <S3> gamax92: so you do circuits now?
L712[11:50:13] <S3> gamax92: quine mccluskey!
L713[11:54:45] <S3> YAY! The balloon landed
L714[11:54:49] <S3> I'm glad I didn't have to go find it
L715[11:54:54] <S3> iut's hours away even from my location
L716[11:58:54] ⇨ Joins: DeathOfTime (webchat@99-129-6-111.lightspeed.wchtks.sbcglobal.net)
L717[11:59:20] ⇦ Quits: MajGenRelativity (~MajGenRel@c-73-186-66-242.hsd1.ma.comcast.net) (Quit: Bye)
L718[11:59:40] <DeathOfTime> Hi, is their a place on the net where I might be able to find trouble shooting information on opencomputers?
L719[12:00:40] <gamax92> Yes, welcome to it
L720[12:01:24] <gamax92> There's here, for live help, there's http://oc.cil.li/ for the forums, and there's also http://ocdoc.cil.li/ for the wiki
L721[12:01:41] <DeathOfTime> ??? , I am running the mod on a rented server and don't think the dlls are loading is a issue. When I boot up the computer it gives a LUA error.
L722[12:01:41] <EnderBot2> It's Lua, not LUA. Name, not an acronym
L723[12:02:00] <DeathOfTime> ok. thanks. i didn't know that.
L724[12:02:01] <gamax92> DeathOfTime: screenshot?
L725[12:02:24] <DeathOfTime> I will go get one and post it soon. I just woke up and am booting the game now.
L726[12:02:44] *** rakiru|offline is now known as Kasen
L727[12:03:46] <S3> lol...
L728[12:06:41] * Mimiru high-fives EnderBot2
L729[12:09:13] ⇦ Quits: Jezza (~Jezza@92.206.5.6) (Ping timeout: 384 seconds)
L730[12:10:53] <S3> 'booting'
L731[12:10:54] <S3> Minecraft requires a boot
L732[12:11:15] <S3> greaser|q: is always up at night
L733[12:11:21] <S3> never during the day heh
L734[12:11:28] <gamax92> S3: or time zones
L735[12:11:33] <S3> I knoiw
L736[12:11:34] <S3> know*
L737[12:11:49] <DeathOfTime> http://i.imgur.com/LXfVqLY.png and http://i.imgur.com/OqHN7Zk.png
L738[12:12:38] <S3> uwat
L739[12:12:55] <gamax92> DeathOfTime: what's the floppy disk there?
L740[12:12:55] <S3> you should probably install something to that hard drive
L741[12:13:27] <S3> ohhh there is a disk..
L742[12:13:57] <gamax92> oh, can also see DLL's are not loading :P
L743[12:14:00] ⇨ Joins: Altenius (webchat@8.sub-70-198-130.myvzw.com)
L744[12:14:01] <DeathOfTime> OpenOS and i can't get the computer to accept any input and have no idea how to get it to boot from the floppy. it checks it when power the pc
L745[12:14:03] <Altenius> Can robots equip items?
L746[12:14:30] *** Altenius is now known as Guest69656
L747[12:14:36] <gamax92> DeathOfTime: it should just automatically boot from it, can you perhaps remove the HDD from the computer and see if it'll boot from the floppy?
L748[12:14:40] <DeathOfTime> i mispelled aren't again earlier. it seams
L749[12:14:53] <DeathOfTime> ok. will check.
L750[12:16:20] <DeathOfTime> i took out the hardrive. it makes the disk reading sound and the green light flashes on the drive. the light on the case is constantly flashing red since I first turned it one. ever time i first turned it on. even after breaking it and placing it again.
L751[12:17:16] <gamax92> Interesting :/
L752[12:17:23] <Mimiru> Is there anything in the server's console?
L753[12:17:42] <DeathOfTime> i forgot that part. will check now.
L754[12:18:53] <DeathOfTime> 24.04 12:15:08 [Server] OpenComputers-Computer-2/WARN [OpenComputers]: Kernel returned unexpected results.
L755[12:20:12] <vifino> bad kernel
L756[12:20:14] <Mimiru> o_O
L757[12:20:35] <S3> where did you get your open computers jar?
L758[12:20:53] <gamax92> Isn't that just a standard error to get if it couldn't find something to boot
L759[12:21:12] <S3> I am quite sure
L760[12:21:12] ⇨ Joins: Jezza (~Jezza@92.206.5.6)
L761[12:21:14] <gamax92> uuuuh the fuck MultiMC.
L762[12:21:19] <DeathOfTime> "The Ferret Business" server files from the FTB launcher. I loaded that pack on the server. I don't think the server will ever load the Dlls. I have tried to get it to do that.
L763[12:21:45] <Mimiru> DeathOfTime, what OS is the server running?
L764[12:21:46] <S3> but yeah that message is just the anti boot message gamax92
L765[12:22:16] <S3> DeathOfTime: there are more than DLLs on there
L766[12:22:23] <S3> OC supports a variety of OSes
L767[12:22:29] <DeathOfTime> not for sure. It isnt' in the rental description anywhere.
L768[12:22:30] ⇦ Quits: Guest69656 (webchat@8.sub-70-198-130.myvzw.com) (Quit: Web client closed)
L769[12:22:39] <S3> DeathOfTime: can you do a uname -a ?
L770[12:22:54] <S3> if you have shell access
L771[12:23:33] <DeathOfTime> all i have is terminal access through their panel and ftp access. I don't see anywhere to access a shell or prompt
L772[12:23:56] <S3> wait what?
L773[12:24:05] <S3> terminal access without shell? wat?
L774[12:24:26] <S3> do you mean you get console access to minecraft server? but not a console to the server itself?
L775[12:24:28] <Mimiru> S3, pretty sure they mean MC console
L776[12:24:36] <S3> That's what I'm figuring
L777[12:24:36] <gamax92> S3: actually it's not, if I take out the hdd/bios/both that error doesn't come up
L778[12:25:00] <S3> gamax92: I've gotten that error message before though
L779[12:25:04] <DeathOfTime> yeah, i meant minecraft console. i don't know of any other consoles that might relate.
L780[12:25:05] <S3> when I was doing eeprom programming
L781[12:25:16] <S3> or something
L782[12:25:33] <S3> actually if you take the bios out I don't think it says any of those, it does some blue screen crap
L783[12:25:43] <S3> or something
L784[12:26:34] <S3> DeathOfTime: so you are getting library errors with the jar right you said?
L785[12:26:41] <S3> if so I'd contact your sysadmin
L786[12:26:49] <DeathOfTime> when i take out the eeprom it give a different error. "no bios found" is that one. seams normal.
L787[12:26:58] <gamax92> yeah that's normal
L788[12:27:01] <S3> yeah that's understandable
L789[12:27:04] <S3> wtf gamax92
L790[12:27:04] <S3> lol
L791[12:27:07] <S3> how did we do that
L792[12:27:11] <gamax92> S3: shush you.
L793[12:27:20] <S3> XD
L794[12:27:48] <S3> DeathOfTime: try putting in a different disk, like plan9k?
L795[12:27:51] <DeathOfTime> ??? no. I just am pretty sure the Dlls aren't loaded. They load the jars from a unusual folder. I thnk it only loads those jars
L796[12:28:18] <DeathOfTime> ok. i wil try a different disk. bank in a bit.
L797[12:28:19] <S3> the libraries are in the jar
L798[12:28:46] <gamax92> S3: it has to extract them from the jar
L799[12:28:54] <S3> right
L800[12:29:41] <DeathOfTime> gives a new error. bad file descriptor. will post a shot in a sec if needed?
L801[12:29:57] <S3> ok
L802[12:30:03] <S3> yeah that'd be good
L803[12:30:11] ⇦ Quits: jojotastic777 (~jojotasti@108.23.169.22) (Ping timeout: 384 seconds)
L804[12:30:15] <DeathOfTime> where would it extract them to?
L805[12:30:23] <gamax92> A temp folder usually
L806[12:31:01] <S3> the traceback said java, so I wonder if it may be using openjdk with some bug?
L807[12:31:13] <S3> not that that means anuthing
L808[12:31:16] <S3> anything(*
L809[12:31:21] <S3> bah keyboard
L810[12:31:22] <gamax92> ahh no nvm
L811[12:31:31] <gamax92> it tries to extract it to the minecraft folder
L812[12:31:36] <gamax92> if nativeInTmpDir is enabled (it)
L813[12:31:44] <gamax92> 's disabled by default, then it would use /tmp
L814[12:31:48] <DeathOfTime> http://i.imgur.com/dK2vEH3.png
L815[12:32:09] <S3> Something is not right
L816[12:32:31] <gamax92> DeathOfTime: what version of OC is this
L817[12:34:05] <DeathOfTime> OpenComputers-MC1.7.10-1.5.22.46-universal.jar
L818[12:35:07] <g> Tried 1.6?
L819[12:36:42] <DeathOfTime> http://i.imgur.com/YLPnAPa.png showing the welcome text i forgot to show. No. i have been using the default modpack. I will be back in roughly one minute.
L820[12:37:08] *** kirby|gone is now known as mrkirby153
L821[12:38:10] <DeathOfTime> back.
L822[12:39:10] <DeathOfTime> should i transfer this to the forum? it isn't time sensitive.
L823[12:39:31] <Mimiru> The natives not loading shouldn't cause the issue you're seeing, the natives just control persistence, without them the mod drops down to... whatever the other mode is :P
L824[12:39:51] <DeathOfTime> ok
L825[12:40:53] <gamax92> Mimiru: LuaJ
L826[12:40:57] <Mimiru> Yeah that
L827[12:40:59] <DeathOfTime> i will go look up the up to date version and try it. might be awhile before I am back. i am told i need to cook again. thanks for the help. later.
L828[12:42:25] ⇦ Parts: DeathOfTime (webchat@99-129-6-111.lightspeed.wchtks.sbcglobal.net) ())
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L830[13:04:50] *** CB|Away is now known as Kimiro
L831[13:05:39] <S3> Sangar:
L832[13:06:41] ⇦ Quits: fingercomp (~fingercom@host-46-50-128-141.bbcustomer.zsttk.net) (Quit: .)
L833[13:07:40] <S3> Sangar: Idea: Every component has power consumption, including computer itself. Computer has High power mode (running) and low power (off) modes, some components can do things with little power and therefore can operate in low power mode.
L834[13:08:06] <Kodos> Why not open an issue
L835[13:08:13] <S3> Bah
L836[13:08:29] <KittyKath> S3: Open an issue. In here the chance that he'll never see's it is ... higher.
L837[13:08:31] <S3> because when I say it over IRC Sangar might say "no way!"
L838[13:08:43] <S3> when he becomes about
L839[13:08:51] <KittyKath> Then at least %tell
L840[13:08:55] <S3> meh
L841[13:14:48] *** Kimiro is now known as CB|Away
L842[13:15:26] <gamax92> Achai: http://i.imgur.com/voF1oFv.png
L843[13:15:58] <Achai> Nice, you broke it
L844[13:16:05] <gamax92> I don't even.
L845[13:16:43] <gamax92> Achai: I just don't even. all I did was play around with opensimplex
L846[13:17:10] <Achai> ( ͡° ͜ʖ ͡°)
L847[13:17:10] <gamax92> perhaps this port is just bad, on higher frequencies it causes dolphin to throw read errors
L848[13:19:04] *** Gavle is now known as Gavle|Away
L849[13:22:35] * Izaya stabs self
L850[13:27:58] <CompanionCube> why
L851[13:30:39] <Vexatos> %tell Sangar asie made me find a way for this. Now all we need is a name for the item
L852[13:30:39] <MichiBot> Vexatos: Sangar will be notified of this message when next seen.
L853[13:31:03] <Vexatos> %tell Sangar or do you want it to be called "Magical Fairydust Upgrade"?
L854[13:31:03] <MichiBot> Vexatos: Sangar will be notified of this message when next seen.
L855[13:40:41] <vifino> I overclocked my 4k monitor to 75hz under linux. I feel like I beat the cruel giant named Xorg.
L856[13:40:49] <vifino> Modelines are ugly.
L857[13:42:33] <Izaya> The only loss was your sanity?
L858[13:42:47] <Izaya> also q_q 4k
L859[13:42:56] <Izaya> tfw not even 1080p
L860[13:45:00] <vifino> Izaya: Yes, my sanity which I had before.
L861[13:45:16] <Izaya> ... right
L862[13:58:38] ⇨ Joins: roads (webchat@c-24-18-117-82.hsd1.wa.comcast.net)
L863[13:58:56] <roads> dang theres a lot of people here
L864[14:01:27] <Kodos> Are nanomachines supposed to be draining power when not in use
L865[14:01:53] <Forecaster> what do you mean "not in use"?
L866[14:02:27] <Forecaster> they should draw less power when no effects are enabled, not sure if they'll draw no power
L867[14:02:30] <Forecaster> Vexatos: ?
L868[14:02:59] <Kodos> Probably passive drain then
L869[14:03:13] <asie> vifino: 4k 75hz monitor
L870[14:03:15] <asie> what is this sorcerey
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L877[15:05:22] *** CB|Away is now known as Kimiro
L878[15:05:49] <gamax92> Achai: went from 17MB to 10MB of mem usage
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L882[15:11:35] <Turtle> ugggghhhh, fuck companies that have a facebook clause in their privacy policy
L883[15:11:37] <Turtle> fucking dickheads.
L884[15:12:16] <Forecaster> ?
L885[15:12:22] <Forecaster> facebook clause?
L886[15:12:33] <Turtle> The "If we get bought out by another company they can do whatever with your personal information"
L887[15:12:39] <Turtle> i.e. facebook buyout bait
L888[15:12:57] <Turtle> (Facebook because they're the big company known for doing it, there's loads of other companies doing it too tho)
L889[15:13:07] <Turtle> as in, facebook buying shit because they want personal information
L890[15:13:16] <Turtle> (See also: Oculus)
L891[15:13:38] <Forecaster> ah
L892[15:14:31] ⇦ Quits: Jezza (~Jezza@92.206.5.6) (Ping timeout: 384 seconds)
L893[15:14:51] <Turtle> It's a massive pain in the butt because usually said companies will also ask literally everything about you
L894[15:16:11] <Turtle> also this stuff: "We also may disclose PII in response to a law enforcement agency's request", found the NSA-clause
L895[15:18:08] ⇦ Quits: Vexatos (~Vexatos@p200300556E32CA0071F17E91FC355619.dip0.t-ipconnect.de) (Quit: I guess I have to go now. Bye ✔)
L896[15:19:13] <CompanionCube> what company are you reviewing
L897[15:19:24] <Turtle> I need to use 'Tableau' because uni.
L898[15:19:41] <Turtle> They are asking just about anything for a student copy, so I checked their privacy policy
L899[15:19:42] <Turtle> and it's aids.
L900[15:21:53] ⇨ Joins: Jezza (~Jezza@92.206.5.6)
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L905[15:47:16] <gamax92> ... shit.
L906[15:47:39] <gamax92> how did I not notice this >_>
L907[15:56:04] ⇦ Quits: cpup (~cpup@32.218.118.38) (Ping timeout: 190 seconds)
L908[15:57:39] ⇨ Joins: cpup (~cpup@32.218.118.122)
L909[15:58:02] <Inari> gamax92: notice what?
L910[15:58:14] <Inari> gamax92: you noticed the girl stalking you finally?
L911[15:58:57] <gamax92> Inari: no, I broke all the water
L912[15:59:10] ⇦ Quits: bauen1 (~bauen1@ip5f5ac63c.dynamic.kabel-deutschland.de) (Ping timeout: 201 seconds)
L913[16:00:08] <Inari> you peed into your pants?
L914[16:01:12] <Achai> gamax92 is pregnant
L915[16:01:18] <Achai> and ping is the father
L916[16:01:40] <gamax92> Achai: fak, I still need the dual pass rendering or else water derps.
L917[16:06:26] <Achai> ...
L918[16:06:28] <Achai> uh
L919[16:06:30] <Achai> duh
L920[16:07:14] <gamax92> Achai: why cant' water just behave.
L921[16:07:35] ⇨ Joins: bauen1 (~bauen1@ip5f5ac63c.dynamic.kabel-deutschland.de)
L922[16:08:30] <Achai> gamax92: Because actual Minecraft has to do dual pass for water and glass
L923[16:08:46] <gamax92> oh okay
L924[16:09:11] ⇨ Joins: CoderPuppy (~cpup@32.218.118.149)
L925[16:09:59] ⇨ Joins: surferconor425|Cloud (uid77899@id-77899.tooting.irccloud.com)
L926[16:11:11] ⇦ Quits: cpup (~cpup@32.218.118.122) (Ping timeout: 384 seconds)
L927[16:11:11] <Mimiru> fuuuuck... seems I need to rewrite Corded
L928[16:12:22] ⇦ Quits: Inari (~Pinkishu@p5DEC6F05.dip0.t-ipconnect.de) (Quit: KVIrc 4.3.2 Aria http://www.kvirc.net/)
L929[16:13:06] <Lizzy> ?
L930[16:13:33] <Mimiru> Corded isn't using the new bot stuff for Discord
L931[16:13:49] ⇨ Joins: OmegaCenti_ (~OmegaCent@70-138-81-89.lightspeed.hstntx.sbcglobal.net)
L932[16:13:54] <Mimiru> and I really doubt CG is going to be updating it to do so
L933[16:14:32] ⇨ Joins: xarses (~xarses@c-73-202-191-48.hsd1.ca.comcast.net)
L934[16:14:35] ⇦ Quits: OmegaCenti (~OmegaCent@70-138-81-89.lightspeed.hstntx.sbcglobal.net) (Ping timeout: 201 seconds)
L935[16:14:44] <vifino> asie: overclocking da thingers
L936[16:14:55] <Mimiru> So, I need to pick a language I like/know and get to it
L937[16:14:56] <asie> ?
L938[16:16:31] <vifino> asie: My screen is 4k tn @ 60fps, overclocked it to 75hz via Xorg magic with modelines.
L939[16:16:54] <KittyKath> Mimiru: You could use that as a nice way to learn Scala if you're still planning on. Or of course Clojure.
L940[16:17:24] <asie> oh right
L941[16:18:35] <Skye> Mimiru, copygirl is rewriting cord
L942[16:18:52] <Mimiru> Meh
L943[16:19:19] <payonel> anyone have oc on mac? could you tell me the output of =event.pull("key_down") and then press mac's [delete]
L944[16:19:31] <payonel> and does mac have a backspace? i forget, i just remember something is very weird about mac keyboards
L945[16:19:49] <Skye> payonel, I'm fairly sure it has a backspace key
L946[16:20:15] <payonel> but in place of the backspace, it actually "says" delete
L947[16:20:28] <Skye> wut?
L948[16:20:50] <payonel> and maybe "delete" is done via command+[delete] or some crap
L949[16:21:11] <Mimiru> http://fplanque.com/media/dev/2009/apple-qwerty.jpg?mtime=1372002442 "delete"
L950[16:21:14] <gamax92> payonel: iirc the "delete" key acts like backspace and there is no equivelant delete key
L951[16:21:34] <Skye> payonel, http://www.apple.com/uk/shop/question/answers/readonly/are-apple-keyboards-with-only-a-delete-key-less-efficient-in-making-deletions-than-conventional-keyboards-with-both-a-backspace-and-a-delete-key/QA9JYDAJHJHYPYUJF?tagName=mac ?
L952[16:22:03] <gamax92> perhaps it's Command-Delete for the other form
L953[16:22:31] <gamax92> wat, Control - D
L954[16:23:20] <Mimiru> Oooh I'll write Corded in .net!
L955[16:23:22] <Mimiru> :P
L956[16:23:31] <payonel> i, personally, don't miss corded
L957[16:23:33] <payonel> :/
L958[16:24:00] <payonel> Mimiru: just because i'm lazy and like seeing nicks on the left :)
L959[16:24:15] <Mimiru> Corded, is totally here still...
L960[16:24:23] <Mimiru> ...
L961[16:24:32] <gamax92> hah!
L962[16:24:38] <payonel> so if anyone has a mac and could test key_down with mac's delete
L963[16:25:07] <Mimiru> And if you use a sane client, with decent scripting capabilities you can TOTALLY have it display JUST like regular IRC...
L964[16:25:11] <g> Ultros is getting discord support if things are needed
L965[16:25:20] <Mimiru> http://michi.pc-logix.com/hexchat_2016-04-24_16-25-15.png
L966[16:25:25] <gamax92> weechat is a sane client, with decent scripting capabilities
L967[16:25:29] <gamax92> except payonel refuses
L968[16:26:19] <Mimiru> Sounds like a personal problem... :P
L969[16:26:49] <payonel> haha yes, it's definitely personal
L970[16:29:43] ⇦ Quits: xarses (~xarses@c-73-202-191-48.hsd1.ca.comcast.net) (Ping timeout: 190 seconds)
L971[16:32:55] ⇨ Joins: xarses (~xarses@c-73-202-191-48.hsd1.ca.comcast.net)
L972[16:39:00] <Skye> So I have a buckling spring keyboard
L973[16:39:15] <gamax92> Skye: shhh ...
L974[16:39:31] <Skye> gamax92: wha?
L975[16:40:23] ⇦ Quits: xarses (~xarses@c-73-202-191-48.hsd1.ca.comcast.net) (Ping timeout: 190 seconds)
L976[16:43:47] *** Kimiro is now known as CB|Away
L977[16:45:20] *** amadornes is now known as amadornes[OFF]
L978[17:02:25] ⇨ Joins: xarses (~xarses@172.56.42.71)
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L982[17:32:17] ⇦ Quits: Pyrolusite (~Pyrolusit@ARouen-651-1-410-131.w90-22.abo.wanadoo.fr) (Quit: Leaving)
L983[17:43:59] *** CB|Away is now known as Kimiro
L984[17:53:57] *** Kimiro is now known as CB|Away
L985[18:00:49] *** CB|Away is now known as Kimiro
L986[18:05:51] ⇨ Joins: Jezza (~Jezza@92.206.5.6)
L987[18:06:37] * vifino picks up Lizzy and carries her to bed
L988[18:08:50] *** Flenix is now known as SleepyFlenix
L989[18:10:45] *** Kimiro is now known as CB|Away
L990[18:11:08] ⇨ Joins: xarses (~xarses@172.56.41.113)
L991[18:16:33] <Kodos> Mimiru, Build 91 of OS is latest, right?
L992[18:17:40] <Mimiru> Kodos, yes, unless you want dev, which is pointless atm
L993[18:17:45] <Kodos> Nope
L994[18:17:54] <Kodos> The guy whose turrets we commandeered was asking about progress
L995[18:17:57] <Kodos> Gonna link him the curse page
L996[18:18:17] <g> "we gonna kick his teef in"
L997[18:18:27] <g> 'is*
L998[18:18:59] <Mimiru> Dev does have some nifty stuff.. Just read the changelog lol
L999[18:20:13] <Mimiru> "Pack alarms in jar and extract on run" "Simple implementation of DoorController.open() and close()" "SecureNetworkCardDriver works" "Boost EnergyTurret move speed"
L1000[18:20:14] <Mimiru> lol
L1001[18:20:37] <Mimiru> Also fixes some stuff with block breaking, fixes the blockbreakevent
L1002[18:20:54] ⇦ Quits: Turtle (~SentientT@82-171-92-73.ip.telfort.nl) (Quit: Nettalk6 - www.ntalk.de)
L1003[18:21:10] <Mimiru> Oh, the alarms in the jar fix WAS in 91
L1004[18:22:17] <g> What are you guys talking about?
L1005[18:22:30] <g> OpenSecurity?
L1006[18:22:36] <Mimiru> Yes
L1007[18:22:39] <g> ah, okay
L1008[18:22:42] <g> I do have that.. I think
L1009[18:22:48] * g shuffles through 195 mods
L1010[18:23:11] <g> yas
L1011[18:31:03] ⇦ Quits: xarses (~xarses@172.56.41.113) (Ping timeout: 190 seconds)
L1012[18:33:11] *** CB|Away is now known as Kimiro
L1013[18:43:08] *** Kimiro is now known as CB|Away
L1014[18:46:15] ⇦ Quits: surferconor425|Cloud (uid77899@id-77899.tooting.irccloud.com) (Quit: Connection closed for inactivity)
L1015[18:49:18] <S3> Hey guys
L1016[18:49:21] <S3> I have great news
L1017[18:49:52] <S3> I have gracefully donated a /64 IPv6 subnet for OCRANET testing.
L1018[18:49:58] <S3> out of my /48
L1019[18:50:32] <S3> it is 2001:470:1802:0C0C::/64
L1020[18:50:34] <S3> :)
L1021[18:50:40] <S3> 0C haha
L1022[18:51:02] <CompanionCube> nice choice
L1023[18:51:03] <vifino> Freezing.
L1024[18:51:13] <S3> took a chunk out of our reserved section
L1025[18:51:35] <S3> we had 0100 - 0CFF
L1026[18:51:45] <S3> marked reserved / testing
L1027[18:51:49] <S3> so I just slammed it in that
L1028[18:53:25] <vifino> Gonna crash. See ya all.
L1029[18:53:57] <vifino> Oh, yeah, S3, I'll be getting a drum machine like thing delivered tomorrow :)
L1030[18:54:20] <vifino> 4x4 pads and a 16/64 step sequencer.
L1031[18:54:36] <vifino> With !!!REALMIDIOUT!!!
L1032[18:54:37] <vifino> and usb
L1033[18:55:34] ⇨ Joins: techno156 (~techno156@137.154.59.150)
L1034[18:55:34] <S3> vifino: awesome
L1035[18:55:54] <S3> I think I've seen those or something like it
L1036[18:56:19] <vifino> I'll also be getting nodemcu's, basically microcontrollers running lua.
L1037[18:56:29] <S3> Nice
L1038[18:56:31] <S3> run OC on it? :)
L1039[18:56:41] <vifino> With few k's of ram
L1040[18:56:42] <vifino> ?
L1041[18:56:48] <S3> why not?
L1042[18:57:12] <vifino> If you can get plan9k to work in plain lua, it might work.
L1043[18:57:13] ⇦ Quits: Jezza (~Jezza@92.206.5.6) (Ping timeout: 384 seconds)
L1044[18:57:17] <S3> I dunno why OpenOS works so much RAM
L1045[18:57:21] <S3> makes no sense
L1046[18:57:25] <S3> takes*
L1047[18:57:33] <vifino> Framebuffers?
L1048[18:57:44] <vifino> I dunno.
L1049[18:57:47] <vifino> Anyhow, gotta sleep.
L1050[18:57:48] <S3> Maybe..
L1051[18:57:49] <vifino> See ya.
L1052[18:57:51] <S3> Have fun
L1053[18:58:50] <gamax92> hey Achai
L1054[18:58:59] ⇨ Joins: Jezza (~Jezza@92.206.5.6)
L1055[18:59:02] <Achai> Hi
L1056[18:59:09] <gamax92> so that corrupto crap was from me exceeding the size of the display list
L1057[18:59:18] <Achai> Nice
L1058[18:59:31] <gamax92> display list size is 6144, index was at 6272
L1059[19:00:05] <Achai> You could totally use a std::vector for them
L1060[19:00:28] <Achai> It would grow automatically and the contents are treated as a contiguous array
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L1062[19:09:12] ⇦ Quits: Johannes13 (~Johannes1@141.70.98.128) (Read error: Connection reset by peer)
L1063[19:09:12] ⇨ Joins: Johannes13_ (Johannes13@141.70.98.128)
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L1066[19:22:03] *** g is now known as gAway2002
L1067[19:25:08] ⇦ Quits: Nathan1852 (~Nathan185@hsi-kbw-109-192-133-159.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 201 seconds)
L1068[19:35:33] ⇦ Quits: AlexisMachina (uid57631@2604:8300:100:200b:6667:3:0:e11f) (Quit: Connection closed for inactivity)
L1069[19:38:02] ⇨ Joins: Dimensional (~kvirc@40.134.242.242)
L1070[19:43:41] <gamax92> Achai: pfft.
L1071[19:43:45] <gamax92> 5MB of memory usage.
L1072[19:44:14] <Achai> Total?
L1073[19:44:22] <gamax92> granted I also have no terrain generator running, but yeah in total and the bug is gone
L1074[19:44:35] <Achai> Nice
L1075[19:46:00] *** brandon3055|away is now known as brandon3055
L1076[19:48:22] *** CB|Away is now known as Kimiro
L1077[19:50:29] ⇦ Quits: Jezza_ (~Jezza@92.206.5.6) (Ping timeout: 384 seconds)
L1078[19:55:42] <gamax92> Achai: 7.2MB's with the terrain generator
L1079[19:59:44] <gamax92> Achai: yeah these are some much better figures now, dlsize used to be like 25% or even 16%, so you end up with like 84% wasted memory, it's up to around 75% now
L1080[20:04:01] <Achai> yay
L1081[21:11:11] * Achai turns gamax92 into a SQLite DB
L1082[21:21:45] * gamax92 dies
L1083[22:04:03] ⇦ Quits: Temportalist (uid37180@id-37180.charlton.irccloud.com) (Quit: Connection closed for inactivity)
L1084[22:55:43] ⇦ Quits: Lathanael|Away (~Lathanael@p54961D28.dip0.t-ipconnect.de) (Ping timeout: 190 seconds)
L1085[22:56:55] *** ` is now known as justasausage
L1086[22:58:07] ⇨ Joins: Lathanael|Away (~Lathanael@p54960464.dip0.t-ipconnect.de)
L1087[23:10:07] *** medsouz is now known as medsouz|offline
L1088[23:13:43] ⇨ Joins: Vexatos (~Vexatos@p200300556E32CA00517A63BA787CB6AE.dip0.t-ipconnect.de)
L1089[23:13:44] zsh sets mode: +v on Vexatos
L1090[23:14:12] ⇦ Quits: infina (~infina@coreos2.lobsternetworks.com) (Remote host closed the connection)
L1091[23:30:53] ⇦ Quits: Vexatos (~Vexatos@p200300556E32CA00517A63BA787CB6AE.dip0.t-ipconnect.de) (Quit: I guess I have to go now. Bye ✔)
L1092[23:34:09] ⇨ Joins: xarses (~xarses@rrcs-24-173-18-66.sw.biz.rr.com)
L1093[23:37:51] ⇨ Joins: fingercomp (~fingercom@host-46-50-128-141.bbcustomer.zsttk.net)
L1094[23:43:08] * Kimiro turns Achai into a pie
L1095[23:59:57] ⇦ Quits: Corded (discord@2607:5300:60:51da::c0f:fee) (Remote host closed the connection)
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