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L7[00:25:27] <Antheus> .openprg
L8[00:31:47] <Shuudoushi> lol.. http://puu.sh/mGfNy/41574eb978.png
L9[00:32:10] <v^> Antheus, is ^v4 even up
L10[00:32:12] <v^> lol it isnt
L11[00:34:12] <Shuudoushi> what is chickenbones chan?
L12[00:34:21] <Shuudoushi> just #chickenbones?
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L16[00:36:12] <v^> .openprg
L17[00:36:24] <^v4> v^, http://v4.pixeltoast.tk/paste/YMQMl.html
L18[00:36:58] *** Antheus is now known as AntheusSleep
L19[00:45:56] <AntheusSleep> ffs
L20[00:46:06] <AntheusSleep> i just realized I have homework due 46min ago
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L22[00:48:29] <FatalDistraction> So, an adapter with an inventory control upgrade can access an IC2 reactor. However, for some reason it can only access the top row, and won't jump down to the next when the slot number is higher than the row size. Any ideas on how to fix this?
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L38[03:05:03] * vifino groans, tries to keep up right, but falls over in the end
L39[03:13:38] <Izaya> late night?
L40[03:16:41] <vifino> Izaya: I am bad at waking up.
L41[03:17:12] <vifino> Had a little bit of alcohol last night and a nice evening, so I really didn't sleep bad.
L42[03:17:56] <vifino> I did however had to wake up at 7:30 am because I needed to leave at 8:30ish for exams.
L43[03:18:15] <Izaya> oh fun
L44[03:18:24] <vifino> But, apparently my teacher can't leave her house.
L45[03:18:41] <vifino> Thnk you, coldness.
L46[03:23:37] <vifino> Oh yay, pulseaudio update.
L47[03:23:46] <vifino> Lets wait for it to break everything like pulse usually does.
L48[03:27:48] <greaser|q> pretty sure pulse is pretty good at that even without an update
L49[03:28:12] <vifino> greaser|q: [...] like pulse usually does.
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L51[03:37:02] * Lizzy groans
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L53[03:38:11] * vifino gets up and flops on Lizzy
L54[03:38:37] * Lizzy pets vifino
L55[03:39:12] * vifino purrs
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L57[03:57:25] * Saphire mews from somewhere on the ground!
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L60[04:15:58] <Sangar> o/
L61[04:18:54] <Saphire> o/
L62[04:19:16] <Saphire> Its quote quiet today everywhere..
L63[04:19:37] <Saphire> *quite
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L65[04:20:41] * Izaya is building square-rigged ships
L66[04:22:27] <Saphire> Huh?
L67[04:23:00] <Izaya> http://i.imgur.com/VpHUPuh.jpg
L68[04:23:30] <Saphire> :O
L69[04:23:57] <Saphire> let's mp this game today/yesterday
L70[04:24:15] <Izaya> you have it?
L71[04:24:35] <Izaya> I should totally build a viking longboat or something
L72[04:28:41] <Sangar> Magik6k, tis/robot: huh, mc version?
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L74[04:41:00] <asie> gamax92: yes, but few use ffmpeg
L75[04:41:09] <asie> lionray uses java's resampler, wabbitoe has the simplest one possible
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L81[05:44:33] *** amadornes[OFF] is now known as amadornes
L82[05:45:20] <Izaya> http://i.imgur.com/mD1Sy7a.jpg
L83[05:46:49] <Inari> Izaya: oh nice :P
L84[05:46:58] <Inari> gotta play more of that someday xD
L85[05:47:09] <Inari> i suck at making something viable and non-gimpy though
L86[05:50:48] <Inari> https://www.reddit.com/r/AbandonedPorn nice :D
L87[05:52:23] <Izaya> what should I expect from that link?
L88[05:54:35] <Inari> niceness?
L89[06:00:05] <Inari> Fun fact: opossums can't carry rabies because their body temperature is too low for the virus to live.
L90[06:14:55] <Vexatos> Philosophical debate https://github.com/Vexatos/CheatyComputers/issues/1
L91[06:16:12] <Vexatos> Cruor ^
L92[06:16:37] <vifino> Vexatos: worse -> worst
L93[06:16:44] <vifino> lrn2description
L94[06:16:57] <Cruor> Vexatos: :I
L95[06:22:01] <vifino> Good job, Vexatos, you fixed it.
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L97[06:36:19] <Vexatos> Sangar, help
L98[06:38:34] <Vexatos> You know how Forge has this onLoad() now which'd allow me to not have to tick every damn TE
L99[06:38:41] <Vexatos> well I cannot call Network.joinOrCreateNetwork(this) in it
L100[06:38:42] <Vexatos> :/
L101[06:41:32] <Sangar> why not? no world?
L102[06:42:05] <Vexatos> if (tileEntity.getWorld.isBlockLoaded(npos))
L103[06:42:08] <Vexatos> line 423
L104[06:42:11] <Vexatos> is the culprit
L105[06:42:23] <Vexatos> (Network.scala)
L106[06:43:34] <Sangar> ehhh. but all the accidental chunkloading otherwise :/
L107[06:43:42] <Vexatos> that is, it does work when placing a block
L108[06:43:47] <Vexatos> but not when reloading the world
L109[06:43:52] <Vexatos> from save
L110[06:43:56] <Vexatos> that's when it doesn't
L111[06:44:51] <Sangar> i suppose the best option would be to have an overload with a boolean parameter a la "allow chunk loading" or so (or "force" or whatever)
L112[06:45:02] <Vexatos> No
L113[06:45:07] <Sangar> no?
L114[06:45:11] <Vexatos> I don't think that's a good idea
L115[06:45:21] <Vexatos> how are you doing it with keyboards?
L116[06:45:29] <Vexatos> you use updateTick on those
L117[06:45:43] <Vexatos> where are you scheduling that >_>
L118[06:45:45] <Sangar> i schedule them in my tick handler iirc
L119[06:46:23] <Sangar> traits.Environment.initialize
L120[06:47:54] <Vexatos> Sangar, look at Keyboard.updateTick
L121[06:48:25] <Sangar> ah; that's old/redundant code tho
L122[06:49:01] <Sangar> at least i think so
L123[06:49:03] * Sangar shrugs
L124[06:49:04] <Vexatos> ok :|
L125[06:49:09] <Vexatos> time to make a tick handler, then
L126[06:49:10] <Vexatos> :<
L127[06:49:24] <Sangar> the thing with updateTick is that it's called randomly
L128[06:49:38] <Sangar> so if you're unlucky you get it called very, very late after init
L129[06:49:42] <Sangar> at least iirc
L130[06:53:42] <asie> http://img.asie.pl/VHY5
L131[06:58:17] <Sangar> tapes?
L132[06:59:29] <asie> yes
L133[06:59:49] <asie> only improved
L134[07:00:37] <Sangar> oh, how?
L135[07:00:54] <asie> casing and tape length is separate, for one
L136[07:00:59] <asie> tape drives are slabs
L137[07:01:06] <asie> built-in record button that lets you upload audio files
L138[07:01:08] <Inari> slabs?
L139[07:01:11] <asie> Inari: yes, slabs
L140[07:01:37] <g> asie: but will pipes be able to carry liquids!?
L141[07:01:59] <asie> g: yes
L142[07:02:02] <Sangar> cool
L143[07:02:04] <asie> but that's much lower priority
L144[07:02:09] <g> \o/ still
L145[07:02:10] <asie> how am i supposed to build without my denpa?
L146[07:02:17] <Inari> o.o
L147[07:03:04] <asie> so
L148[07:03:09] <asie> with Charset alone you can upload OGG and WAV
L149[07:03:18] <asie> if you add in NotEnoughCodecs, however, you can also upload MP3, AAC, MP4 (audio only, limited) and FLAC
L150[07:03:54] <Inari> denpa?
L151[07:03:57] <asie> yes
L152[07:04:03] <asie> don't ask
L153[07:04:05] <asie> :-)
L154[07:04:07] <Inari> whats that
L155[07:04:30] <Inari> ah :P
L156[07:04:58] <Inari> i like denpa music i think lol
L157[07:05:17] <g> asie: any chance of making the downloads page show a wget-friendly url?
L158[07:05:42] <g> (or a 1.7.10 version?)
L159[07:08:09] <asie> g: (charsetpipes began on 1.7.10, you're free to fork it)
L160[07:08:14] <asie> as for a wget-friendly url... not really
L161[07:08:17] <asie> because the JARs are generated dynamically
L162[07:08:24] <asie> i might add an API when I rewrite the site soon tho
L163[07:08:30] <g> well, really, any direct url
L164[07:08:40] <g> can use elinks if there's a generation url
L165[07:09:16] <g> also, I'm not going to backport lol, I don't have anywhere near enough time for that
L166[07:09:25] <g> it just means I won't be able to use charset for another couple years at this rate
L167[07:10:34] <asie> also
L168[07:10:36] <asie> it uses POST forms
L169[07:10:43] <asie> i think it also accepts GET
L170[07:10:49] <asie> so you SHOULD be able to do
L171[07:11:05] <asie> http://charset.asie.pl/getDownload?version=0.1.5&module_lib=yes&module_tweaks=yes ...
L172[07:11:09] <asie> you just need to specify each module explicite
L173[07:11:16] * g nods
L174[07:11:20] <g> that'd be fine
L175[07:12:04] <Vexatos> asie, what about DFPWM D:
L176[07:12:34] <asie> Vexatos: !?
L177[07:12:44] <Vexatos> <asie> with Charset alone you can upload OGG and WAV
L178[07:12:44] <Vexatos> <asie> if you add in NotEnoughCodecs, however, you can also upload MP3, AAC, MP4 (audio only, limited) and FLAC
L179[07:12:51] <asie> Vexatos: you can't upload .dfpwm files directly
L180[07:12:59] <Skye> ...
L181[07:13:01] <Kubuxu> g: curl --header 'Host: charset.asie.pl' --header 'User-Agent: Mozilla/5.0 (Windows NT 6.3; WOW64; rv:44.0) Gecko/20100101 Firefox/44.0' --header 'Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8' --header 'Accept-Language: en-US,en;q=0.5' --header 'Referer: http://charset.asie.pl/download' --header 'Connection: keep-alive'
L182[07:13:04] <Kubuxu> 'http://charset.asie.pl/files/Charset-0.1.5-1bf80771279ec6e35bee56c7.jar' -o 'Charset-0.1.5-1bf80771279ec6e35bee56c7.jar' -L
L183[07:13:05] <asie> Kubuxu: lol
L184[07:13:09] <Kubuxu> curl plugin for FF
L185[07:13:14] <asie> Kubuxu: that link is already pre-generated
L186[07:13:16] <asie> look closely
L187[07:13:18] <asie> the headers matter not
L188[07:13:26] <asie> and the MD5 changes every time i add/remove a module
L189[07:13:36] <asie> getDownload is more-or-less future-proof
L190[07:13:45] <g> wait, do you not actually pre-generate them anyway?
L191[07:13:56] <Skye> asie, uhh.... not allowing a direct upload of DFPWM is a bit silly
L192[07:14:45] <Vexatos> http://gfycat.com/VagueAnguishedDrongo
L193[07:14:47] <Vexatos> :|
L194[07:14:53] <g> I am still jelly of people that can make more than simple mods
L195[07:15:02] <g> this kind of stuff makes my brain hurt
L196[07:15:09] <asie> Skye: it's not
L197[07:15:26] <asie> dfpwm does not have an official file format
L198[07:15:28] <asie> or container
L199[07:15:31] <asie> can't get out the samplerate or anything
L200[07:16:09] <Skye> then what about the form people use the tape program to write onto tapes?
L201[07:16:25] <Vexatos> 'this my job to do
L202[07:16:32] <Vexatos> I guess
L203[07:16:33] <Vexatos> :|
L204[07:16:39] <Skye> maybe a raw file uploader?
L205[07:16:48] * Vexatos uploads 10GB file
L206[07:16:56] <Skye> that just dumps the file onto the tape
L207[07:17:02] <Skye> no convertion
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L212[07:38:24] <asie> http://img.asie.pl/R7iF
L213[07:38:26] <asie> I'm so sorry.
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L216[07:41:47] <dangranos> For what?
L217[07:41:50] <dangranos> O_O
L218[07:41:54] <Vexatos> asie, getPosition op pls nerf
L219[07:41:57] <dangranos> WHAT IS THIS THING
L220[07:42:03] * dangranos slaps Vexatos
L221[07:42:03] * EnderBot2 chuckles
L222[07:42:06] <Vexatos> dangranos, how old are you
L223[07:42:14] <Vexatos> Have you ever seen this thing
L224[07:42:17] <Vexatos> called a "Tape Drive"
L225[07:42:24] <dangranos> I know -_-
L226[07:42:24] <Vexatos> I am 17 and I know how they look >_>
L227[07:42:29] <dangranos> i mean the counter
L228[07:42:32] <Vexatos> Then you know what "this thing" is
L229[07:42:32] <Vexatos> yes
L230[07:42:33] <dangranos> minutes?
L231[07:42:36] <dangranos> seconds?
L232[07:42:37] <Vexatos> every tape drive I have ever seen has it
L233[07:42:58] <dangranos> ah, sorry, my meeting with them wasn't that long Q_Q
L234[07:45:01] <Vexatos> Well, I guess I made sufficient progress today
L235[07:45:04] <Vexatos> Computronics compiles
L236[07:45:08] <Vexatos> and is perfectly playable
L237[07:45:16] <Vexatos> literally the only thing left is textures and JSONs
L238[07:45:18] <Vexatos> soooooooooooooooooooooooooooooo
L239[07:45:22] <Vexatos> anyone care to help?
L240[07:45:23] <Vexatos> >:>
L241[08:00:50] <g> Vexatos: you can trust my ci if that's your problem :P
L242[08:01:01] <g> I build the official glowstone++ binaries as well
L243[08:01:37] <g> (also, your license lets me do that)
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L245[08:13:40] ⇨ Joins: Keanu73 (~Keanu73@host-78-148-137-5.as13285.net)
L246[08:14:18] <Vexatos> g, that is not
L247[08:14:28] <Vexatos> my problem is if I want to build this mod
L248[08:14:29] <Vexatos> I hate it
L249[08:14:34] <Vexatos> it should not be used
L250[08:16:01] <MajGenRelativity> Whee
L251[08:16:07] <MajGenRelativity> Hi
L252[08:16:29] <Skye> Vexatos, what?
L253[08:17:25] <Vexatos> g: Please disable it for now
L254[08:17:28] <Vexatos> I haven't decided yet
L255[08:20:41] <Vexatos> In other news
L256[08:20:45] <Vexatos> Computronics for 1.8.9
L257[08:20:51] <Vexatos> is 30% of the size
L258[08:20:56] <Vexatos> of Computronics on 1.7.10
L259[08:21:29] <MajGenRelativity> Gg
L260[08:21:37] <MajGenRelativity> Still have radar?
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L263[08:25:18] <Vexatos> Yes.
L264[08:25:47] <Sangar> worldgen \o/
L265[08:26:10] <Vexatos> Sangar, what?
L266[08:26:18] <Sangar> unrelated to mc tho :X
L267[08:26:23] <Vexatos> <_>
L268[08:26:35] <Vexatos> Sangar, you seen my gfy?
L269[08:26:47] <Sangar> what about?
L270[08:26:54] <Vexatos> http://gfycat.com/VagueAnguishedDrongo
L271[08:27:31] <Sangar> \o/
L272[08:27:41] <Sangar> magenta-black blox!
L273[08:27:45] <Vexatos> Sangar, now help me write the JSONs please
L274[08:27:51] <Vexatos> Because then I can release
L275[08:28:10] <Vexatos> and people can stop complaining about blocking note block callbacks again
L276[08:28:21] <Sangar> http://git.io/vzrZk there :P
L277[08:28:32] <Vexatos> :<
L278[08:28:37] <Vexatos> not help me understand
L279[08:28:39] <Vexatos> help me write >_>
L280[08:28:45] <Sangar> now to figure out why the mesh collider braks randomly
L281[08:28:47] <Sangar> no >_>
L282[08:28:59] <Vexatos> I have 7 blocks and 10 items to do <_>
L283[08:29:04] <Vexatos> not that much
L284[08:29:09] <Vexatos> but SOOO ANNOYING
L285[08:29:59] <Vexatos> also http://git.io/vzrZs
L286[08:30:01] <Vexatos> <->
L287[08:30:08] <Vexatos> am I doing this right <_>
L288[08:31:36] <Sangar> i guess
L289[08:34:56] ⇨ Joins: AlexisMachina (uid57631@id-57631.charlton.irccloud.com)
L290[08:35:03] <Sangar> oh, it assumes convex by default :X welp
L291[08:37:44] ⇦ Quits: Keanu73 (~Keanu73@host-78-148-137-5.as13285.net) (Quit: Gotta go to bed or something. See ya!)
L292[08:39:16] ⇨ Joins: Keanu73 (~Keanu73@host-78-148-137-5.as13285.net)
L293[08:40:56] <Vexatos> Sangar, "convex"?
L294[08:42:23] <Sangar> the mesh collider
L295[08:42:48] <Sangar> luckily that can be turned off... hopefully not too terrible for performance :X
L296[08:46:53] * Vexatos stops colliding with the mesh, noclip=true
L297[08:48:25] ⇨ Joins: Dimensional (~kvirc@40.134.242.242)
L298[08:54:35] <Sangar> grrr. why does HashSet.UnionWith allocate -.- stupid old mono versions
L299[08:55:18] ⇦ Quits: VikeStep (~VikeStep@101.184.165.77) (Read error: Connection reset by peer)
L300[09:00:22] <Inari> mono? o.o
L301[09:02:46] <Lizzy> stereo
L302[09:03:21] <Michiyo> 11.5 channel Surround Sound
L303[09:06:11] <Michiyo> I should write docs for OS...
L304[09:06:18] <Michiyo> But meh.
L305[09:06:45] <Michiyo> I should be working...
L306[09:06:48] <Michiyo> but lol..
L307[09:07:00] <Michiyo> I forsee 1-4 customers today..
L308[09:07:06] <Michiyo> we had 3 yesterday, and I was one of them..
L309[09:07:20] <Michiyo> and one of them was a return it seems..
L310[09:07:29] <Michiyo> thrusday we had 2...
L311[09:07:34] <S3> so I am calling this new forthlike "TLFORTH"
L312[09:07:49] <S3> it stands for "Tiny Forth", the L for Lua but I don't use it in the name
L313[09:08:20] <S3> it's so simple that most of the entire language is _w = _dict[_ip]; _ip = _ip + 1; _w()
L314[09:08:23] <S3> :P
L315[09:09:05] <S3> although I think this will be easier if I don't use functions
L316[09:09:08] <S3> and instead use goto
L317[09:09:58] <S3> there's a reason why, but we'll see
L318[09:20:23] <S3> so far minified my lua forth is 500 bytes
L319[09:26:39] ⇨ Joins: Kodos (webchat@108-226-6-195.lightspeed.stlsmo.sbcglobal.net)
L320[09:26:39] zsh sets mode: +v on Kodos
L321[09:27:03] <Pwootage> That looks an awful lot like a VM I wrote once... nice
L322[09:27:16] <Pwootage> Also, super simple
L323[09:27:35] <Michiyo> There, I wrote stupidly basic docs to the keypad, and energy turret on OS's wiki :P
L324[09:27:45] <Michiyo> No recipe stuff cause I'm at work though
L325[09:29:38] <Kodos> Keypad?
L326[09:30:06] <Michiyo> yes, keypad.
L327[09:30:10] <Michiyo> Keep up.. :P
L328[09:30:12] <Kodos> Also I had a weird dream
L329[09:30:21] <Kodos> Hey I just got up and got here lol
L330[09:30:30] <Michiyo> I wrote it yesterday!
L331[09:30:31] <Michiyo> lol
L332[09:30:43] <Michiyo> It's gopher's keypad from Biolocks..
L333[09:30:46] <Michiyo> ported to OS/OC
L334[09:30:49] <Kodos> Nice
L335[09:30:55] <Michiyo> without the programming features.
L336[09:30:59] <Michiyo> it's JUST a keypad.
L337[09:31:06] <Kodos> Just events on number press?
L338[09:31:24] <Michiyo> yep, "keypad" and whatever button you pressed
L339[09:31:44] <Michiyo> you can even setEventName on it to change the.. event name :P
L340[09:31:58] <Michiyo> assuming I rememeberd to save that in the NBT... erm shit
L341[09:32:05] <Kodos> Mkay, so all I have to do is write an rc to count the buttons pressed, and 'reset' every 4
L342[09:32:35] <Michiyo> I did! yay
L343[09:32:41] <Kodos> Can you compare tables
L344[09:33:02] <Kodos> Like, if thisTable == storedTable then do stuff()
L345[09:33:06] <Michiyo> idk... 42?
L346[09:34:22] <g> Kodos: There is no built-in function for comparing tables by contents.
L347[09:34:44] <g> you'd have to write a function (and decide whether you want it to be shallow or deep)
L348[09:35:09] <Kodos> Isn't there a way to stick a table's contents into a single string
L349[09:35:17] <Michiyo> http://lua-users.org/wiki/CompareTables :P
L350[09:35:24] <Michiyo> gl:hf
L351[09:35:49] <Michiyo> s/:/;/
L352[09:35:49] <Kibibyte> <Michiyo> gl;hf
L353[09:36:13] <Kodos> s/;/,
L354[09:36:13] <Kibibyte> <Michiyo> gl,hf
L355[09:38:52] <Pwootage> s/,(.*)/1 $1!/
L356[09:38:52] <Kibibyte> <Michiyo> gl1 hf!
L357[09:39:11] <Pwootage> It helps if I put the right punctuation there... eh, but that does answer the question, refs work
L358[09:39:33] ⇦ Parts: \c\window (ds84182@eos.pc-logix.com) (Leaving))
L359[09:39:36] ⇨ Joins: \c\window (ds84182@eos.pc-logix.com)
L360[09:39:37] <\c\window> woops
L361[09:39:52] <Sangar> progress \o/ https://gfycat.com/FrenchIncredibleBarnswallow
L362[09:40:16] *** Daiyousei is now known as Hanako_Ikezawa
L363[09:40:33] <Kodos> Wut
L364[09:40:58] <Pwootage> Pretty
L365[09:42:05] <Pwootage> Is the flat look intentional or have you just not messed with normals yet?
L366[09:42:14] <Sangar> that's intentional
L367[09:42:30] <Sangar> smoothed it looks... meh :P
L368[09:42:51] <Kodos> Kinda gives it some style
L369[09:42:56] <Kodos> With the current look
L370[09:43:05] <Sangar> yeah. i'll probably try to get in vertex colors at least, tho.
L371[09:43:27] <Pwootage> Yeah flat looks pretty good
L372[09:43:28] <Sangar> but yey, deformable (3d!) terrain
L373[09:43:35] <Kodos> Are you enjoying the break from OC dev? =D
L374[09:43:57] <Sangar> i still need to multithread the heck out of the chunk loading and meshifying, to get rid of the framedrops when chunks are loaded :X
L375[09:44:00] <Sangar> i am ^^
L376[09:44:09] <Sangar> almost enough to override the bad conscience for not fixing shit :X
L377[09:44:29] <Michiyo> >almost
L378[09:44:55] <Michiyo> Eh... everyone gets burned out man
L379[09:47:24] <Sangar> true. just hasn't been that bad for me since... well, since starting oc i think. oh well.
L380[09:47:42] <Sangar> diablo 3 season 5 didn't help, either >_>
L381[09:47:51] <Michiyo> lol
L382[09:48:09] <Kodos> FWIW, I haven't played with OC for 2 weeks, I've been caught up in playing a new mod I found on the mod dev's official server
L383[09:48:53] <Sangar> oh, right... a propos servers <_<
L384[09:48:59] <Sangar> gah
L385[09:49:24] <Kodos> Hm?
L386[09:50:09] <Michiyo> Damn it...
L387[09:50:55] * Michiyo sighs
L388[09:53:11] <g> Kodos: what mod is that?
L389[09:55:04] <Kodos> RSMC
L390[09:55:08] <Kodos> Runescape in Minecraft
L391[09:55:14] <Kodos> More info at rsmc.io
L392[09:58:16] <Michiyo> Isn't that the server that people keep annoying you at? :P
L393[09:58:29] <Kodos> Yes
L394[09:58:36] <Kodos> But don't people annoy you on your server? And you still play?
L395[09:58:51] <Kodos> Besides, I have 20-block tall city walls now
L396[09:59:02] <Michiyo> Erm.. I was just asking but sure.. ok.
L397[09:59:04] <Kodos> And the entire city area is protected =P
L398[09:59:07] <Kodos> ik
L399[10:00:02] <Michiyo> Hey don't mind me, I was just told I'm looking at not having a job soon
L400[10:00:04] <Michiyo> so. meh
L401[10:00:26] <Kodos> What happened
L402[10:00:30] <Kodos> Boss catch you IRC'ing at work?
L403[10:00:37] <Michiyo> no
L404[10:01:30] <Michiyo> We're $1200 down from last year's Janurary, we've only made $200 this week
L405[10:01:53] <Michiyo> They're looking at closing the store.
L406[10:01:59] <Kodos> Ah
L407[10:02:06] ⇦ Quits: brandon3055 (~Brandon@122.129.140.1) (Read error: Connection reset by peer)
L408[10:18:15] <Michiyo> Man.. didn't mean to kill the chat
L409[10:18:17] <Michiyo> my bad
L410[10:18:25] <Michiyo> %weather 72396
L411[10:18:26] <MichiBot> Michiyo: Current weather for 72396 Current Temp: 31°F/-1°C Feels Like: 21°F/-6°C Current Humidity: 69 Wind: From the N 12 Mph/19 Km/h Conditions: Overcast
L412[10:18:39] <gamax92> realizing that the store is RadioShack, a person in a maid uniform would look bad
L413[10:20:28] <Vexatos> Sangar, do you know if there is a way to have a TIS-3D module using the module obj file you are using but having a colour multiplier applied? >_>
L414[10:20:47] <gamax92> oh is Sangar awake right now?
L415[10:20:58] <Sangar> Vexatos, on the item?
L416[10:21:03] <Vexatos> yea
L417[10:21:04] <Sangar> uhh... no idea
L418[10:21:05] <gamax92> :D
L419[10:21:07] <Vexatos> Basically
L420[10:21:12] <Vexatos> use obj model
L421[10:21:13] <Vexatos> render it
L422[10:21:15] <Sangar> i am, not only awake but also here :X
L423[10:21:16] <Vexatos> then render another layer
L424[10:21:34] <Vexatos> and that layer would have a color multiplier
L425[10:22:12] <Michiyo> gamax92 why would a maid at RadioShack look bad? :P
L426[10:24:27] <gamax92> don't they wear their own uniforms
L427[10:24:46] <Michiyo> lolno
L428[10:24:58] <gamax92> oh ...
L429[10:25:02] <Michiyo> Corp stores maybe..
L430[10:30:15] <\c\window> %weather 30253
L431[10:30:17] <MichiBot> \c\window: Current weather for 30253 Current Temp: 30°F/-1°C Feels Like: 19°F/-7°C Current Humidity: 74 Wind: From the WNW 16 Mph/26 Km/h Conditions: Overcast
L432[10:30:30] <\c\window> Bullshit, it's still snowing outside
L433[10:30:32] <Kodos> %weather 62012
L434[10:30:33] <MichiBot> Kodos: Current weather for 62012 Current Temp: 25°F/-4°C Feels Like: 17°F/-8°C Current Humidity: 80 Wind: From the NNW 7 Mph/11 Km/h Conditions: Sunny
L435[10:30:36] <Kodos> Yerp
L436[10:30:44] <Hanako_Ikezawa> %weather hell
L437[10:30:45] <MichiBot> Hanako_Ikezawa: Current weather for Hell, Norway Current Temp: 32°F/0°C Feels Like: 28°F/-2°C Current Humidity: 93 Wind: From the E 4 Mph/7 Km/h Conditions: Light Rain And Snow
L438[10:30:49] <Hanako_Ikezawa> :^)
L439[10:30:51] <gamax92> :|
L440[10:30:58] <gamax92> it doesn't weather in pm
L441[10:31:09] <Michiyo> gamax92 it doesn't do much in PM
L442[10:31:11] <Hanako_Ikezawa> its pretty cold in hell right now
L443[10:31:12] <\c\window> %weather yourface
L444[10:31:14] <Hanako_Ikezawa> satan does not approve
L445[10:31:14] <\c\window> Aww
L446[10:31:26] <Michiyo> because I have to do an entire different set of fucking listen events for PM...
L447[10:31:38] <gamax92> oh o.o
L448[10:31:45] <Michiyo> and those events don't give compatible message types
L449[10:31:53] <Michiyo> so I can't even pass them to common handlers..
L450[10:32:34] <Michiyo> yay pircbotx.... q_q
L451[10:32:50] <gamax92> hmm, will look into it.
L452[10:33:01] <Michiyo> There IS a reason I've been tempted to rewrite MichiBot in mIRC script.. :P
L453[10:33:08] <gamax92> right, Sangar thing
L454[10:35:53] ⇦ Quits: primetoxinz (~primetoxi@ip68-107-226-229.hr.hr.cox.net) (Remote host closed the connection)
L455[10:37:24] <gamax92> ohhh why :|
L456[10:37:32] <gamax92> OCEmu is so fuck up on my laptop
L457[10:39:56] <gamax92> Do not get: http://i.imgur.com/o7T5NBc.png
L458[10:39:56] *** noiro_ is now known as norio
L459[10:40:08] <dangranos> uh
L460[10:40:57] <Michiyo> Looks fine to me..
L461[10:41:53] <Michiyo> http://www.troll.me/images/crazy-eyes/looks-fine-to-me.jpg
L462[10:42:49] <Vexatos> gamax92, you should probably use LuPi
L463[10:42:51] <Vexatos> :3
L464[10:43:16] <gamax92> Vexatos: too difficult to setup
L465[10:44:05] <Vexatos> git clone https://github.com/StarChasers/LuPI2.git; cd LuPi2; sudo make build; bin/lupi
L466[10:44:12] <Vexatos> or something like that
L467[10:45:09] <gamax92> it failed to compile
L468[10:45:25] <gamax92> many much undefined references
L469[10:45:39] ⇨ Joins: primetoxinz (~primetoxi@ip68-107-226-229.hr.hr.cox.net)
L470[10:46:05] <Vexatos> wat
L471[10:48:00] <gamax92> ... I ran the makefile twice and it compiled the second time
L472[10:49:15] <gamax92> Vexatos: how do I give it an /init
L473[10:49:35] <gamax92> :| it broke my terminal after it exited, had to reset it
L474[10:49:55] <Vexatos> you put the OS you want into /bin/root/
L475[10:50:51] <gamax92> is neat.
L476[10:51:06] <gamax92> fancy terminal based thingy
L477[10:51:15] <gamax92> how do I get the framebuffer one though :P
L478[10:51:51] ⇨ Joins: MrRatermat (~ratermat@host81-131-89-74.range81-131.btcentralplus.com)
L479[10:57:06] <gamax92> ARROW KEYS DO NOT WORK
L480[10:57:11] <gamax92> GARBAGHE
L481[10:58:16] <gamax92> ctrl-c is also not working so I'm stuck in the lua prompt :P
L482[10:58:35] <gamax92> oh, I crashed it
L483[10:58:43] <Michiyo> THeres your control-c ;P
L484[10:59:38] <gamax92> Vexatos: 0/10 was not a framebuffer
L485[11:05:41] <Vexatos> Sangar, do you maybe know of a way to render a model on top of another?
L486[11:06:24] <Sangar> no; that's why i cheated and made a separate model for the casing for item rendering >_>
L487[11:06:48] <Vexatos> ...
L488[11:07:01] <Kubuxu> gamax92: framebufffer one takes over whole screen
L489[11:07:07] <Kubuxu> I am sure that it is not what you want.
L490[11:07:14] <Kubuxu> s/ff/f
L491[11:07:14] <Kibibyte> <Kubuxu> gamax92: framebuffer one takes over whole screen
L492[11:07:18] <gamax92> Kubuxu: don't tell me what I want.
L493[11:07:27] <gamax92> :| ohai kibi
L494[11:07:50] <Kubuxu> I am telling you what you don't want, see the difference. :p
L495[11:09:24] <gamax92> Kubuxu: you've never seen virtual framebuffer programs?
L496[11:09:46] <Kubuxu> gamax92: It uses kernel frame buffer
L497[11:13:18] <gamax92> why is this :|
L498[11:13:46] <Kubuxu> Because it is created for low level hardware.
L499[11:13:58] <Kubuxu> In case of RPI and Zi LuPi replaces init process.
L500[11:14:12] <gamax92> So, not useful for normal people?
L501[11:14:13] <gamax92> :P
L502[11:14:22] <Kubuxu> OpenGL implementation is possible and and probably will be done.
L503[11:14:32] <Kubuxu> You can still use terminal based one.
L504[11:14:36] <gamax92> Kubuxu: normal people.
L505[11:15:35] <Kubuxu> You can make OpenGL based one, it is on the TODO but don't expect it soon from us (LuPI2 is also still really new, less than two weeks).
L506[11:15:55] <gamax92> I expect it on my desk by 3:30pm tomorrow
L507[11:16:39] <Kubuxu> Great, then you will be able to PR it by 3:40pm, awesome, thanks.
L508[11:29:02] <gamax92> I think this is just my laptop, if I do llvmpipe OCEmu renders fine
L509[11:29:55] <gamax92> #lua (80*8)*(25*16)*4
L510[11:29:55] <|0xDEADBEEF|> > 1024000
L511[11:35:07] <Michiyo> woot... just made more in one sale, then we did in the previous 2 days combined.
L512[11:35:17] <Michiyo> I mean.. it was only $45.. but still
L513[11:36:46] <Sangar> Michiyo, you'll have to make scan (http://git.io/vzrV5) non-direct, since it interacts with the world (also see http://pastebin.com/TELzM2rq)
L514[11:37:50] <Michiyo> Is that the cause..? I can't get it to happen without fastcrap.
L515[11:37:52] <Michiyo> err craft
L516[11:38:06] <Skye> autocorrect?
L517[11:38:12] <Sangar> direct methods run the worker thread
L518[11:38:23] <Sangar> but you interact with the world here http://git.io/vzrVj e.g.
L519[11:38:31] <Sangar> which you really really shouldn't from a thread
L520[11:38:44] <Sangar> since all that stuff isn't coded to be threadsafe
L521[11:39:20] <Sangar> e.g. you could trigger a chunk load in a thread that's not the server thread -> pretty guaranteed kaboom :P
L522[11:40:06] <Michiyo> huh.. thanks Sangar
L523[11:40:16] <Michiyo> I was going to rip into that tomorrow since it's my next day off
L524[11:40:20] <Michiyo> you saved me some headache
L525[11:40:27] <Sangar> not a problem :)
L526[11:42:19] <gamax92> I managed to kill my internet
L527[11:42:25] <Michiyo> woooo
L528[11:42:26] <Michiyo> :/
L529[11:42:50] *** Cranium[Away] is now known as Cranium
L530[11:47:24] <Kodos> Can the debug card spawn items/item entities?
L531[11:48:09] ⇨ Joins: Chewiie (webchat@213-64-162-151-no172.bredband.skanova.com)
L532[11:48:28] ⇦ Parts: Chewiie (webchat@213-64-162-151-no172.bredband.skanova.com) ())
L533[11:48:41] <Saphire> It's becoming "creative" card instead of debug ._.
L534[11:49:17] <gamax92> what no? I needed it to debug my mod, testing various combinations of nbt stuffs
L535[11:49:31] <Kodos> I just need something to make a casino via OC a viable idea
L536[11:49:50] *** rakiru|offline is now known as Kasen
L537[11:49:57] * gamax92 pokes Kasen
L538[11:50:38] *** ^ is now known as Tiin57
L539[11:50:51] *** Tiin57 is now known as ^
L540[11:51:49] <gamax92> Michiyo: oh, it seems my router had a fit of bringing the interface responsible for connecting outwards (to the modem) up and down rapidly before leaving it down
L541[11:52:14] <Inari> Saphire: well you need creative to acquire it so it pretty much always was
L542[11:52:15] <Inari> :D
L543[11:53:03] <Saphire> duh
L544[12:10:58] ⇦ Quits: cpup (~cpup@32.218.116.17) (Ping timeout: 186 seconds)
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L546[12:14:51] *** Lordmau5 is now known as Lordmau5|BBQ
L547[12:39:53] <Ashigaru> Slightly off topic, but is anyone here good at game/rendering engine design and quaternion rotations? - If so, I'm in need of a little help.
L548[12:46:24] ⇦ Quits: marcin212 (~marcin212@bymarcin.com) (Ping timeout: 189 seconds)
L549[12:46:39] ⇦ Quits: Kubuxu (~Kubuxu@vs1.kubuxu.ovh) (Ping timeout: 198 seconds)
L550[12:46:57] ⇦ Quits: Magik6k (~Magik6k_@magik6k.net) (Ping timeout: 189 seconds)
L551[12:50:01] <Inari> Ashigaru: just ask your question i guess :P
L552[12:51:07] <Ashigaru> Rather long question: How should an object's position, rotation and scale be defined? Vectors for position, rotation? Or a quaternion for the rotation?
L553[12:51:15] <Ashigaru> Not long, just very vague sounding.
L554[12:52:14] <Ashigaru> The plus points of using quaternions is that they turn straight into a matrix without any euler coordinates.
L555[12:53:02] ⇨ Joins: Magik6k (~Magik6k_@51.254.25.16)
L556[12:53:04] ⇨ Joins: marcin212 (~marcin212@51.254.25.20)
L557[12:53:07] <gamax92> hey Magik6k
L558[12:53:31] <Ashigaru> But then they're only good moving from one to another. If I wanted to say: Object face, down the z axis.. How could I do that with a quaternion as it represents a rotation but works through change?
L559[12:53:32] *** Magik6k is now known as Guest44907
L560[12:53:34] ⇨ Joins: Kubuxu (~Kubuxu@vs1.kubuxu.ovh)
L561[12:53:38] <gamax92> IT'S A FAAAAAAAKE
L562[12:53:40] <Inari> well usually you use quaternions for 3d stuff rotations
L563[12:54:09] <Ashigaru> So then I thought, How about I use a vector to dictate where this object is facing
L564[12:54:14] <Ashigaru> But rotate it with quaternions
L565[12:54:55] <Ashigaru> So I did that... until I realised when it came to passing it all to the shaders.. I would have to convert it all to euler angles anyway - as that is how it works.
L566[12:55:59] <Inari> it does?
L567[12:56:04] <Ashigaru> So this is either how it has to be, or my understanding of quaternions is wrong
L568[12:56:17] <Ashigaru> Unless..
L569[12:56:55] <Ashigaru> no, that wont work.
L570[12:56:59] *** Guest44907 is now known as Magik6k
L571[12:57:07] <Ashigaru> I've been stuck on this one problem for the last 4-5 months
L572[12:57:11] <Inari> what shader?
L573[12:57:36] <Ashigaru> Just your standard old GLSL shaders, takes in 3 matrices, transforms the vertices, displays it.
L574[12:58:26] <Ashigaru> I'm in the position of thinking I just dont understand quaternions correctly.
L575[12:58:34] <gamax92> hey Magik6k
L576[12:58:50] <Magik6k> gamax92, ohai
L577[12:58:58] <Magik6k> dedi still bork :/
L578[12:59:04] <Ashigaru> If I define a Quaternion which w, x, y and z are all equal to 0. Which way is it facing?
L579[12:59:05] <gamax92> aww
L580[12:59:17] <gamax92> NaN
L581[13:00:17] <Kodos> Ashigaru: I think WolframAlpha can draw quaternions
L582[13:00:37] <Ashigaru> I'll check it out Kodos, ta.
L583[13:00:50] <Inari> i dont think they can be all 0
L584[13:01:48] <Ashigaru> If I could I would ask someone about this in real life.
L585[13:02:34] <Inari> well usually to make something point to Z axis i calculated the quaternion needed manually and set the rotation to that xD
L586[13:02:45] <Ashigaru> But all people I know who actually do a lot of math don't understand the programming, and all the programmers dont understand the quaternion math.
L587[13:05:25] <Ashigaru> Do Quaternions represent an actual orientation in space.. or a change around an axis from an already pre-defined orientation
L588[13:06:22] ⇦ Quits: sciguyryan (~sciguyrya@5.79.74.235) (Remote host closed the connection)
L589[13:07:14] <Kodos> %g What do quaternions represent
L590[13:07:16] <MichiBot> Kodos: https://en.wikipedia.org/wiki/Quaternion - Quaternion - Wikipedia, the free encyclopedia: "The unit quaternions can therefore be thought of as a choice of a group structure
L591[13:09:40] <Ashigaru> I know you can rotate a matrix by a quaternion as you can derive a matrix from it.
L592[13:10:16] <Ashigaru> Its working out how to get a quaternion to say: face towards that cube! which at (2,5,3)
L593[13:11:11] <Ashigaru> *It's working out how to say to a quaternion to: face towards that cube (which could be at x:2,y:5,z:3)
L594[13:11:13] <Kodos> That's vector math, isn't it
L595[13:11:19] <Kodos> Not so much quaternion
L596[13:11:28] <Ashigaru> That was my thought
L597[13:11:31] <Kodos> Or is that the same thing
L598[13:11:48] <Kodos> I've been working on a similar thing for OS turrets and entity detectors
L599[13:11:51] <Sangar> i try not to let the math confuse me and just use them using unity's factory methods (LookRotation etc) and multiplying them :P
L600[13:11:52] <Kodos> So I know where to point the turret
L601[13:12:41] <Ashigaru> So there I went did it with Vectors instead.. only to realise that I would need to create a whole new matrix to pass the the shaders.
L602[13:13:00] <Ashigaru> But how would i get from a facing vector to a matrix?
L603[13:14:43] <Ashigaru> Sangar: I could only wish I could sneak a peak at Unity and see how they did it. xD
L604[13:15:16] <Ashigaru> Maybe my understanding of a rotation matrix is skewed.
L605[13:16:11] <gamax92> puns
L606[13:16:48] <Ashigaru> lol.
L607[13:16:57] <greaser|q> Ashigaru: horiz = cross(sky, fwd); vert = cross(vert, fwd);
L608[13:17:15] <greaser|q> although you normalise them
L609[13:17:25] <Ashigaru> vert = cross(vert, fwd)?
L610[13:17:34] <greaser|q> i mean cross(horiz, fwd)
L611[13:17:42] <Ashigaru> Hmm, that makes sense.
L612[13:17:45] <Ashigaru> Let me try something.
L613[13:17:50] <greaser|q> source: i wrote an aimbot once
L614[13:18:08] <greaser|q> although that used a weirder setup involving "pythagoras"
L615[13:18:10] <gamax92> XP
L616[13:18:32] <gamax92> greaser|q: do you know where I can find aucmp.py?
L617[13:18:44] <greaser|q> https://github.com/ChenThread/dfpwm/ i think
L618[13:18:46] <Ashigaru> See, I can rotate a matrix around an axis by an angle
L619[13:19:09] <Ashigaru> But that isn't the same as telling a matrix to point towards a unit facing vector.
L620[13:19:56] <Ashigaru> The main problem is turning these facing vectors into something the shader's matrices can handle.. Without converting to euler angles.
L621[13:21:40] <greaser|q> once again, use cross products + normalisation
L622[13:22:11] <Ashigaru> Can you explain?
L623[13:22:24] <greaser|q> horiz = cross(sky, fwd); vert = cross(horiz, fwd);
L624[13:22:27] <greaser|q> xyzzy shit
L625[13:22:46] <greaser|q> sky is whatever the sky is, i think in minecraft it's (0, 1, 0)
L626[13:22:52] <Ashigaru> I've already got that? But that doesn't help me turn it into a matrix
L627[13:23:21] <greaser|q> put fwd into [2], vert into [1], horiz into [0] or some shit like that
L628[13:23:31] <greaser|q> i cannot really help you with the specific API you're using
L629[13:23:56] <AntheusSleep> .-.
L630[13:24:01] *** AntheusSleep is now known as Antheus
L631[13:24:23] <greaser|q> don't forget to normalise them before bashing them in
L632[13:24:29] <greaser|q> and if it fails, transpose the matrix
L633[13:24:43] <greaser|q> anyway going to have to bugger off now, cya
L634[13:26:50] <Ashigaru> I'm not sure if I'm more confused xD
L635[13:31:31] <gamax92> .-. wat
L636[13:31:35] <gamax92> there are two output files
L637[13:33:47] <Antheus> same
L638[13:34:33] ⇨ Joins: MajGenRelativity (~MajGenRel@c-73-186-66-242.hsd1.ma.comcast.net)
L639[13:34:42] <gamax92> oh, the second output file is just the first but decoded
L640[13:35:17] <MajGenRelativity> I'm listening to five songs at the same time
L641[13:35:28] <MajGenRelativity> %ping
L642[13:35:29] <MichiBot> Ping reply from MajGenRelativity 0.53s
L643[13:35:43] <MajGenRelativity> come on computer
L644[13:35:47] <MajGenRelativity> you can do better
L645[13:35:49] <MajGenRelativity> %p
L646[13:35:51] <MichiBot> Ping reply from MajGenRelativity 0.4s
L647[13:35:54] <MajGenRelativity> eh
L648[13:35:58] <gamax92> it did better :P
L649[13:35:58] <MajGenRelativity> %p
L650[13:36:01] <MichiBot> Ping reply from MajGenRelativity 0.98s
L651[13:36:05] <gamax92> too much pressure
L652[13:36:06] * MajGenRelativity flips table
L653[13:36:15] <MajGenRelativity> %p
L654[13:36:16] <MichiBot> Ping reply from MajGenRelativity 0.39s
L655[13:36:21] <MajGenRelativity> there we go
L656[13:36:55] <MajGenRelativity> %p
L657[13:36:56] <MichiBot> Ping reply from MajGenRelativity 1.45s
L658[13:37:01] <MajGenRelativity> I can't win
L659[13:37:11] <gamax92> yes, now stop spamming the bot
L660[13:37:17] <MajGenRelativity> will do
L661[13:37:27] *** MajGenRelativity is now known as MGR|Sandsturm
L662[13:41:53] <asie> https://gcc.gnu.org/ml/gcc-patches/2016-01/msg01811.html
L663[13:41:54] ⇨ Joins: Voidi (~tobias@5.28.92.173)
L664[13:42:04] <asie> >1% speed improvement in GCC with a 5-line patch
L665[13:42:06] <asie> I...
L666[13:43:25] <vifino> That's pretty cool actually.
L667[13:43:33] <Vexatos> what's that
L668[13:43:37] <vifino> Wait, xilinx? :D
L669[13:43:40] <Vexatos> oh gcc
L670[13:43:41] <Vexatos> wait
L671[13:43:43] <Vexatos> gcc?!?
L672[13:43:47] <vifino> yes, gcc
L673[13:44:24] <Vexatos> that's the C compiler, right?
L674[13:44:25] <Vexatos> >_>
L675[13:44:37] <gamax92> #lua a="" for i=1,10 do a=a..({"!","?"})[math.random(1,2)] end return a
L676[13:44:37] <|0xDEADBEEF|> > ???!?!?!!!
L677[13:44:45] <gamax92> ... that random though.
L678[13:44:58] <vifino> gamax92!
L679[13:45:03] <gamax92> vifino!
L680[13:45:09] <gamax92> HELP
L681[13:45:09] <vifino> How are you? :D
L682[13:45:14] <vifino> Huh?
L683[13:45:16] <vifino> How?
L684[13:45:37] <gamax92> vifino: I ran out of milk
L685[13:45:45] <vifino> poor milk
L686[13:46:09] <gamax92> can't drink milk without milk, can't make oatmeal, can't have milk and cookies, can't make eggs, ...
L687[13:46:42] <vifino> :(
L688[13:46:49] <vifino> poor gamax
L689[13:47:45] <MGR|Sandsturm> I HAVE SO MUCH HYPER
L690[13:51:10] <Saphire> %p
L691[13:51:12] <MichiBot> Ping reply from Saphire 1.55s
L692[13:51:13] <MichiBot> Ping reply from Saphire 1.9s
L693[13:51:18] <Saphire> uh?
L694[13:51:34] <Temia> You can make scrambled eggs or omelettes with water!
L695[13:51:35] <Temia> ...
L696[13:51:40] <Temia> Now I'm hungry for an omelette.
L697[13:51:54] <gamax92> I've never tried that though
L698[13:52:14] <gamax92> I'm afraid I'll go to crack an egg and that it'll shatter and fall down into the stove
L699[13:52:17] <Temia> There's always time to try something new!
L700[13:52:25] <gamax92> because that's happened :c
L701[13:52:31] <gamax92> twice
L702[13:52:38] <MGR|Sandsturm> %p
L703[13:52:39] <MichiBot> Ping reply from MGR|Sandsturm 0.34s
L704[13:52:41] <Temia> :<
L705[13:52:42] <MGR|Sandsturm> UNH
L706[13:52:46] <MGR|Sandsturm> best ping today
L707[13:52:49] <Inari> Temia: nah, jus tuse oil
L708[13:52:52] <Temia> If you're mixing it with water it'd still be in a bowl though.
L709[13:53:02] <Temia> Oil? D: Eeehhh.
L710[13:53:08] <Inari> to fry it with
L711[13:53:10] <Inari> not ot mix into it
L712[13:53:12] <Inari> whotheheckdosthat
L713[13:53:12] <Temia> Oh.
L714[13:53:13] <Temia> :p
L715[13:53:16] <Temia> Sure.
L716[13:53:23] <gamax92> ... wtf
L717[13:53:23] <Inari> take a paper ktichen roll
L718[13:53:24] <Temia> I wouldn't put it past some people!
L719[13:53:35] <Inari> put it on top of your oil bottle
L720[13:53:40] <Inari> tip over and soak the paper towel a bit
L721[13:53:40] <Antheus> ~W sides
L722[13:53:40] <gamax92> you're right, how did I get it into the stove, I put it into a bowl first, add milk, mix, and then cook
L723[13:53:42] <Inari> rub into your pan
L724[13:53:44] <Inari> best thing
L725[13:53:47] <Antheus> ~w sides
L726[13:53:47] <ocdoc> http://ocd.cil.li/api:sides
L727[13:53:50] <Inari> you dont soak it in oil but its oiled
L728[13:53:50] <Inari> :P
L729[13:53:52] <gamax92> either way, I did get it into the stove.
L730[13:54:00] <Temia> \o/
L731[13:54:03] <Inari> /into/?
L732[13:54:52] <Antheus> ~w color
L733[13:54:53] <ocdoc> Predicted http://ocd.cil.li/api:colors
L734[13:55:25] ⇨ Joins: Doty1154 (~Doty1154@2601:648:8002:c1a1:55b7:72c4:bf3a:1048)
L735[14:03:05] <Antheus> stupid question
L736[14:03:15] <Antheus> but when doing an if, then statement
L737[14:03:21] <Antheus> and you want an elseif
L738[14:03:35] <Antheus> do you put an end after the initial if, or does it go after everything
L739[14:03:43] <gamax92> no end
L740[14:03:48] <Antheus> kk
L741[14:03:54] <gamax92> if blah then blah elseif blah then blah else blah end
L742[14:04:24] *** MGR|Sandsturm is now known as MGR
L743[14:06:49] <Antheus> ~w os
L744[14:06:49] <ocdoc> http://www.lua.org/manual/5.2/manual.html#pdf-os
L745[14:06:53] <Antheus> ~w term
L746[14:06:53] <ocdoc> http://ocd.cil.li/api:term
L747[14:08:05] ⇦ Quits: Doty1154 (~Doty1154@2601:648:8002:c1a1:55b7:72c4:bf3a:1048) (Quit: Leaving)
L748[14:08:27] ⇨ Joins: Doty1154 (~Doty1154@2601:648:8002:c1a1:55b7:72c4:bf3a:1048)
L749[14:11:54] <Antheus> ~w goto
L750[14:11:55] <ocdoc> Predicted http://ocd.cil.li/api:note ( I tried D: )
L751[14:12:00] <Antheus> ~w label
L752[14:12:01] <ocdoc> Predicted http://www.lua.org/manual/5.2/manual.html#pdf-table
L753[14:14:31] ⇨ Joins: Garmy (webchat@p4FD1C0AE.dip0.t-ipconnect.de)
L754[14:14:38] <Garmy> Hello
L755[14:15:57] <Antheus> hi
L756[14:16:00] ⇦ Quits: MGR (~MajGenRel@c-73-186-66-242.hsd1.ma.comcast.net) (Quit: Time to go, to adventure!)
L757[14:17:00] <Garmy> I have the problem that I can't pick up drones, or at least don't know how to do so.
L758[14:18:01] ⇨ Joins: Barbas (~Barbas@35-176-233-186.raimax.com.br)
L759[14:18:06] <Garmy> Shift + right click only attempts to start the drone, and every other modifier + ckick combination I've tried so far didn't work.
L760[14:18:09] <Antheus> ~w string
L761[14:18:09] <ocdoc> http://www.lua.org/manual/5.2/manual.html#pdf-string
L762[14:18:40] <Kodos> I think you use a scrench to pick up drones now
L763[14:18:44] <Saphire> Shift-leftclck?
L764[14:18:48] <Saphire> Ah
L765[14:18:53] <Kodos> ~w scrench
L766[14:18:53] <ocdoc> http://ocd.cil.li/item:scrench
L767[14:19:07] <Garmy> Didn't work either, Saphire
L768[14:19:07] <Antheus> If I was trying to lower a string(r), would I do r.lower
L769[14:19:56] <Antheus> or would I do string.lower(r)
L770[14:19:59] <Garmy> isn't it string.lower(yourstring) or yourstring:lower() ?
L771[14:20:46] <Kodos> ~w string.lower
L772[14:20:46] <ocdoc> http://www.lua.org/manual/5.2/manual.html#pdf-string.lower
L773[14:25:15] ⇦ Parts: Voidi (~tobias@5.28.92.173) ())
L774[14:26:19] <Garmy> So, does anybody have an idea of how I can pick up drones again? I'll go check the config to see if I find anything..
L775[14:28:03] <jhagrid7> Hey having a problem with Raid can anyone help me?
L776[14:31:58] <Antheus> How does term.read work again
L777[14:32:51] <Kodos> ~w term
L778[14:32:51] <ocdoc> http://ocd.cil.li/api:term
L779[14:33:01] <Garmy> So many questions...
L780[14:33:04] <Antheus> hmm
L781[14:33:09] <Antheus> I don't thinkthat's the problmed
L782[14:33:37] <Kodos> jhagrid, just point the can and shoot, making sure to hit the bug
L783[14:34:05] <Antheus> ffs
L784[14:34:09] ⇨ Joins: Voidi (~tobias@5.28.92.173)
L785[14:35:03] ⇨ Joins: scj643-mc (~scj643-mc@m1.multicraft-panel.com)
L786[14:35:08] <scj643-mc> s3 you here
L787[14:35:20] <scj643-mc> Can OC interact with CC modems
L788[14:38:31] <jhagrid7> Access point or switch Sangar said
L789[14:39:03] <jhagrid7> Kodos luckily it's not like my other problem... lol
L790[14:39:41] <jhagrid7> http://snag.gy/h1fmg.jpg
L791[14:40:36] <jhagrid7> The one to the left/under me is not picking up the raid (it's atleast that one haven't check the others) they are all set for the bottom too
L792[14:41:55] ⇦ Quits: scj643-mc (~scj643-mc@m1.multicraft-panel.com) (Quit: scj643-mc)
L793[14:42:05] ⇨ Joins: scj643-mc (~scj643-mc@m1.multicraft-panel.com)
L794[14:42:09] <scj643-mc> Back
L795[14:43:13] <Kodos> It's not a too many components problem, is it
L796[14:43:24] <jhagrid7> What do you mean?
L797[14:43:28] <scj643-mc> Unsing WocChat
L798[14:43:43] <scj643-mc> Best OC gui program made
L799[14:44:07] <jhagrid7> By gamax correct
L800[14:44:25] <scj643-mc> any database programs for OC
L801[14:44:30] <Kodos> Sadly, no
L802[14:44:34] <Kodos> I want SQL so bad
L803[14:44:52] <scj643-mc> SQL connectors?
L804[14:45:08] <Kodos> That, or even a completely ingame pseudoish SQL-like
L805[14:45:19] <Kodos> Imagine having a physical block that acted as a database
L806[14:45:22] <Kodos> With access lights
L807[14:45:27] <scj643-mc> Yes
L808[14:45:35] <jhagrid7> Another problem is that most of the servers (one per each) are going to just one I think
L809[14:46:26] <scj643-mc> Item databases in block form
L810[14:46:36] <scj643-mc> to make a computer driven sorting system
L811[14:47:04] <scj643-mc> And request system
L812[14:47:07] <Kodos> Those are adapters
L813[14:47:11] <Kodos> They can hold the database upgrade
L814[14:47:19] <scj643-mc> Oh
L815[14:47:22] <Kodos> I'm talking information datbase
L816[14:47:25] <Kodos> database*
L817[14:47:29] <scj643-mc> I know
L818[14:47:54] <scj643-mc> but we are trying to make a Computercraft Sorting system
L819[14:48:00] <scj643-mc> I want it done in OC
L820[14:48:16] *** ^ is now known as Tiin57
L821[14:48:17] <scj643-mc> and for cheap
L822[14:48:25] * scj643-mc is awesome
L823[14:49:24] <jhagrid7> AE2! lol
L824[14:49:30] <scj643-mc> MC 1.8
L825[14:49:44] <scj643-mc> No pipe mod has updated to it
L826[14:49:50] <scj643-mc> or AE2
L827[14:50:01] *** Tiin57 is now known as ^
L828[14:50:13] *** ^ is now known as Tiin57
L829[14:50:33] <scj643-mc> I made CompanionCubes
L830[14:50:44] <scj643-mc> With my 3d printer
L831[14:51:26] <Inari> jhagrid7: whats that? looks like som ekinda elevator shaft
L832[14:52:56] <Michiyo> Kodos I STILL have the boilerplate for MySQL for OC mod..
L833[14:52:58] <Michiyo> I just need time
L834[14:53:04] <Michiyo> And.. motivation :P
L835[14:53:24] <scj643-mc> Michiyo: money?
L836[14:53:41] <Michiyo> Money would be a great motivator, but I didn't mean money lol
L837[14:53:42] <scj643-mc> Is that enough motiviation
L838[14:53:59] <scj643-mc> I would use it
L839[14:54:42] <Michiyo> There was a CC mod that connected to external MySQL DBs, this is going to do the same
L840[14:54:43] <Michiyo> one day
L841[14:55:37] <Michiyo> I also have/had code to run a webserver off a OC computer
L842[14:55:54] <Michiyo> like, PC web browser accessable
L843[14:56:07] *** Lordmau5|BBQ is now known as Lordmau5|Away
L844[14:56:33] <scj643-mc> How would one access it externally
L845[14:56:43] <scj643-mc> From a MC server
L846[14:57:02] <Michiyo> you'd bind it to a open port..
L847[14:57:19] <Michiyo> the config for the mod would let the server admin specify a valid port range
L848[14:58:07] <Michiyo> say admin gives you 20000-29000, someone could bind any port in that range then you just do http://mcserver:25000 and you hit that OC's web server
L849[14:58:21] <scj643-mc> Nice
L850[14:58:32] <scj643-mc> We need the SQL Database stuff
L851[14:58:52] <Michiyo> It's a component, along with the SQL connector, with the two you can do lots of neat stuff
L852[14:59:07] <Saphire> Meh, oc can do that by itself, no?
L853[14:59:11] <Michiyo> No?
L854[14:59:14] <scj643-mc> It oculd
L855[14:59:14] <Michiyo> OC can't bind ports
L856[14:59:19] <scj643-mc> Oh
L857[14:59:22] <scj643-mc> TCP Sockets
L858[14:59:28] <Saphire> ^
L859[14:59:30] <Michiyo> Outbound..
L860[14:59:33] <Michiyo> not inbound
L861[15:00:21] <scj643-mc> OC mod to allow binding of ports
L862[15:00:44] <Garmy> I still haven't been able to figure out a way to pick up drones again :/
L863[15:01:08] <Garmy> Welp, now I have
L864[15:01:39] <Michiyo> cust
L865[15:01:39] <Michiyo> afdk
L866[15:01:41] <Michiyo> afk*
L867[15:02:01] <jhagrid7> http://snag.gy/AVqOc.jpg
L868[15:02:28] <jhagrid7> That's what it looks like now, now to figure out how to give them energy (even though there creative servers)
L869[15:02:29] <scj643-mc> OC web broser
L870[15:02:33] <scj643-mc> based on lynx
L871[15:02:46] <Kodos> Someone did a neat 'internet' with CC
L872[15:02:56] <Kodos> I was thinking something similar with OC could be cool
L873[15:02:59] <scj643-mc> I mean real web browser
L874[15:03:07] <scj643-mc> With real http
L875[15:03:20] <jhagrid7> Still no access to the RAID does it need power too?
L876[15:03:32] <scj643-mc> No power mods in 1.8
L877[15:03:40] <scj643-mc> I got the power :D
L878[15:03:55] <jhagrid7> Same, but my servers aren't detecting the raid
L879[15:06:31] <scj643-mc> have you tried turning it off and back on
L880[15:07:02] ⇦ Quits: Garmy (webchat@p4FD1C0AE.dip0.t-ipconnect.de) (Quit: Web client closed)
L881[15:07:16] <scj643-mc> bye garmy
L882[15:07:33] <scj643-mc> I play MC at a solid 30 fps
L883[15:07:46] ⇦ Parts: Voidi (~tobias@5.28.92.173) ())
L884[15:07:53] <scj643-mc> I cap it
L885[15:08:15] <scj643-mc> S3: You here?
L886[15:12:11] ⇦ Quits: Jezza (~Jezza@185.44.151.107) (Ping timeout: 194 seconds)
L887[15:12:17] <jhagrid7> Mine fluctuates too much. BTW will MC lag if you have too much memory associated say 2GB
L888[15:12:38] <jhagrid7> I mean there's only 80 mods, nothing compared to what I use to do but still
L889[15:12:52] <Michiyo> I run 3.5 usually
L890[15:13:02] <Michiyo> then again we have a bit over 80 mods :P
L891[15:13:15] <Michiyo> 108 per solder... which means 140+
L892[15:13:17] <jhagrid7> I only have 4GB
L893[15:13:54] <Michiyo> 16, 32 soon(tm)
L894[15:14:32] <Michiyo> if the IRS ever gets their shit together to give me my money baaaaack
L895[15:14:38] <scj643> We have less than 20
L896[15:15:03] <jhagrid7> Can't do much with "my" laptop, desktop needs a new motherboard, I need to know how much for a pretty good modded MC build
L897[15:15:23] <scj643> We also are on 1.8
L898[15:25:35] <jhagrid7> For a good modded Minecraft Computer Build what would be the average cost?
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L900[15:28:32] <Michiyo> Call NASA< ask them how much their latest supercomputer cost, double it.
L901[15:28:36] <Michiyo> :P
L902[15:29:36] <jhagrid7> Lol
L903[15:34:28] <Michiyo> Man, we did more business today then in the last 3 days combined \o/
L904[15:34:33] <Michiyo> Still not quiet to goal though
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L907[15:42:28] <gamax92> hmm, I should do that some time.
L908[15:42:31] <gamax92> yes
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L910[15:45:08] <Michiyo> build a pair of NASA super computers, gamax92?
L911[15:45:14] * Garmy join ocmadness
L912[15:45:34] <gamax92> Michiyo: no
L913[15:46:15] <Michiyo> Oh..
L914[15:46:33] <gamax92> ._. "Preparing spawn area: 4%" "Preparing spawn area: 4%" "Preparing spawn area: 4%" ...
L915[15:46:45] <Michiyo> lol..
L916[15:46:49] <Michiyo> gj
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L919[15:54:47] <Kodos> Can you use a rack with a terminal server cable'd to a computer case to use the terminal as a screen/keyboard?
L920[15:57:50] <Temia> "Preparing spawn area: 4%" ... "Preparing spawn area: 3%"
L921[15:58:36] <Saphire> XD
L922[16:03:29] <Garmy> "Naah, gonna scrap this area and rebuild it"
L923[16:04:40] <Temia> "Creating world (1 rejected)"
L924[16:05:29] <Saphire> DF?
L925[16:05:33] <Temia> Yes :p
L926[16:05:38] <Saphire> Heh
L927[16:05:58] <Saphire> got it from "rejected"
L928[16:06:14] <Temia> It would be cool if MC worldgen had an initialisation period for recounting legends, though
L929[16:11:30] <Saphire> Lol
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L943[16:33:19] <jhagrid7> Man I need help with OC lol
L944[16:38:46] <Inari> like what
L945[16:39:01] <Altenius> %weather 47150
L946[16:39:02] <MichiBot> Altenius: Current weather for 47150 Current Temp: 30°F/-1°C Feels Like: 21°F/-6°C Current Humidity: 55 Wind: From the NNE 11 Mph/17 Km/h Conditions: Partly Cloudy
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L948[16:45:35] <Saphire> %weathet
L949[16:45:36] <Michiyo> 15 minutes... c'mon drag a BIT slower...
L950[16:45:40] <Saphire> %weather
L951[16:45:49] <Saphire> %weather 656000
L952[16:46:00] <Michiyo> too many numaaaaars
L953[16:46:02] <Saphire> %weather barnaul
L954[16:46:02] <MichiBot> Saphire: Current weather for Barnaul, Russia Current Temp: -2°F/-19°C Feels Like: -18°F/-28°C Current Humidity: 77 Wind: From the NNE 9 Mph/15 Km/h Conditions: Clear
L955[16:46:17] <Inari> jahgrid7: what help? :P
L956[16:49:29] <Kodos> %weather 62012
L957[16:49:31] <MichiBot> Kodos: Current weather for 62012 Current Temp: 32°F/0°C Feels Like: 28°F/-2°C Current Humidity: 47 Wind: From the WSW 4 Mph/6 Km/h Conditions: Sunny
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L959[16:51:20] <Michiyo> 9 minutes.. all I gotta do is pull the money out of the drawers and close the credit card batch.. lol
L960[16:52:00] <gamax92> %weather 38947
L961[16:52:02] <MichiBot> gamax92: Current weather for 38947 Current Temp: 36°F/2°C Feels Like: 36°F/2°C Current Humidity: 55 Wind: From the NNW 0 Mph/0 Km/h Conditions: Partly Cloudy
L962[16:53:16] <Michiyo> 6 minutes... I just closed the change drawer..
L963[16:53:21] <Michiyo> get me the fuck outttta here.. lol
L964[16:54:08] <gamax92> If the wind speed is zero, what direction is it?
L965[16:54:27] <Michiyo> NNW it seems.
L966[17:00:32] <jhagrid7> How can I keep servers separate when they share a RAID?
L967[17:02:07] <g> different ports and storage locations?
L968[17:02:08] <g> VMs?
L969[17:03:04] <jhagrid7> *cough* in OC *cough*
L970[17:03:22] <Skye> well
L971[17:03:38] <Skye> make a server that shares that drive
L972[17:04:58] <jhagrid7> Okay let me show you a picture of this
L973[17:05:40] <jhagrid7> http://snag.gy/QNSqM.jpg
L974[17:07:18] <jhagrid7> Each has a terminal server, but they are over lapping as you can see, the cables are different colours so I'm confused
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L982[17:10:17] <jhagrid7> Cazzar Reika are you guys good with OC?
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L984[17:11:03] <nxsupert> I'm guessing that the RAID is a cable in itself.
L985[17:11:17] <jhagrid7> It is told to be yes
L986[17:11:25] <nxsupert> Meaning all the servers will be connected.
L987[17:11:34] <nxsupert> Why would you want to stop that?
L988[17:11:46] <jhagrid7> It's a pain to use terminals
L989[17:15:06] <\c\window> %weather 30253
L990[17:15:08] <MichiBot> \c\window: Current weather for 30253 Current Temp: 32°F/0°C Feels Like: 21°F/-6°C Current Humidity: 64 Wind: From the NW 16 Mph/26 Km/h Conditions: Clear
L991[17:15:18] <\c\window> Socold
L992[17:15:28] <\c\window> %weather 20602
L993[17:15:28] <MichiBot> \c\window: Current weather for 20602 Current Temp: 27°F/-3°C Feels Like: 15°F/-9°C Current Humidity: 93 Wind: From the NNW 14 Mph/22 Km/h Conditions: Freezing Fog, Snow
L994[17:15:38] <\c\window> It's still snowing up there
L995[17:15:40] <\c\window> rip family
L996[17:15:46] <\c\window> >Freezing Fog
L997[17:15:49] <\c\window> god damn
L998[17:26:01] <Skye> Evening
L999[17:29:27] <jhagrid7> Evening
L1000[17:40:55] <Ashigaru> So in the end, I couldn't figure it out. And I quit.
L1001[17:42:44] <Inari> dont quit :P
L1002[17:42:45] <Kodos> I still want display panels, so I can stick them above a server rack and use them for status displays
L1003[17:42:58] <Kodos> I mean, I could use signs, but
L1004[17:42:59] <Kodos> wait
L1005[17:43:09] <Kodos> Could I make a mod item that extends sign, and have the Sign Upgrade work on it
L1006[17:43:27] <Mimiru> Kodos, they KINDA work.. but they're disabled in the latest builds
L1007[17:43:43] <Mimiru> I wanted to make them expandable..
L1008[17:43:49] <Mimiru> which I figured out I had no idea how to do
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L1010[17:44:16] <Kodos> Define kinda?
L1011[17:44:40] <Mimiru> Not enough to remove the kinda modifier
L1012[17:44:51] <Kodos> Fair enough
L1013[17:44:59] <Kodos> I've been using my light board methods for now
L1014[17:45:08] <Kodos> But a full on text display would be sweet
L1015[17:45:18] <Mimiru> ds said he'd help when he had time.. but.. hasn't had time it seems ¬_¬
L1016[17:45:19] <Inari> its called monitors
L1017[17:45:20] <Inari> :3
L1018[17:45:26] <Mimiru> and I can't wrap my head around OGL
L1019[17:45:30] <Kodos> Inari: But monitors look weird
L1020[17:45:55] <jhagrid7> Hey a guys, if I use a power distributor could I connect my RAID to it or would it not work like that
L1021[17:46:00] <Kodos> \c\window: y u no have time
L1022[17:46:13] <Kodos> Power distros only distro power, not a network connection
L1023[17:46:29] <Kodos> ALso I missed the part where you explained what you were trying to do
L1024[17:46:54] <Inari> \c\window?
L1025[17:47:03] <Mimiru> yes.... ds..
L1026[17:47:03] <Mimiru> :p
L1027[17:47:05] <Kodos> That's what ds's nick is atm
L1028[17:47:30] <Inari> well
L1029[17:47:31] <jhagrid7> I'm trying to make a shared RAID that won't connect my server racks so that the terminals aren't "overlapping"
L1030[17:47:33] <Inari> its | not \
L1031[17:47:34] <Inari> :p
L1032[17:47:40] <Inari> or
L1033[17:47:45] <Inari> hm odd
L1034[17:47:49] <Inari> i thought IRC didnt allow \ :P
L1035[17:48:03] <Kodos> jhagrid, without manually telling each server what terminal to use, you can't, as a RAID acts as a cable
L1036[17:48:07] <Kodos> So it'd connect them regardless
L1037[17:48:23] <Kodos> I tried doing that once, too, so I could use a RAID as a boot drive
L1038[17:48:32] <Kodos> I gave up after 2 days of piddling with it
L1039[17:49:15] <Kodos> Before racks were overhauled, my idea was to have more than one server have access to a raid, but it wasn't doable without manually telling the servers which GPU, screen, and keyboard to use
L1040[17:49:25] <Kodos> Because I wanted a shared fs
L1041[17:49:42] <jhagrid7> how can I force it to use the terminal server in the same rack?
L1042[17:52:33] <Kodos> Are you using 1.5 OC or 1.6
L1043[17:52:39] <Kodos> err
L1044[17:52:39] <Kodos> derp
L1045[17:52:40] <Kodos> nvm
L1046[17:52:43] <Kodos> That was a stupid question
L1047[17:53:01] <Kodos> Connect them using the Rack's GUI, then open your terminal and type 'Components' and screenshto the list pls
L1048[17:53:10] <Kodos> I'm going to have to have you test this since I can't run OC atm
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L1051[17:56:50] <jhagrid7> http://snag.gy/CFVGQ.jpg
L1052[18:00:42] <jhagrid7> There's one of them, two are binded for some reason
L1053[18:00:54] <Kodos> How are there.. what, 3, 4 screens?
L1054[18:01:10] <Kodos> Do 'components -l screen'
L1055[18:01:13] <Kodos> And tell me how many
L1056[18:01:24] <Kodos> err not that one
L1057[18:01:29] <Kodos> That will list methods on screens
L1058[18:01:39] <Kodos> Hang on
L1059[18:01:43] <jhagrid7> Okay lol
L1060[18:02:01] <jhagrid7> Could you tell me a light linux for older hardware
L1061[18:02:39] <jhagrid7> 797 MHz, 512MB ram
L1062[18:03:43] <Kodos> I'm using xubuntu on my netbook, not sure of the specs tho
L1063[18:03:51] <Kodos> Beyond 1GB Ram, I'd have to check
L1064[18:04:10] <Kodos> %g Acer Aspire One ZG5
L1065[18:04:11] <MichiBot> Kodos: http://www.engadget.com/products/acer/aspire/one/zg5/specs/ - Acer Aspire One ZG5 specs - Engadget: "Key Specs. Type. Netbook. Bundled OS. Windows. Processor speed. 1.6 GHz.
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L1067[18:06:15] <jhagrid7> Double my Dell Inspiron 8000 specs
L1068[18:08:25] <Kodos> Honestly, if you have a USB stick, you could just put an Ubuntu liveboot on it, and test how it runs before installing
L1069[18:09:07] <jhagrid7> Well it doesn't boot from USB sadly, and the only cd/video disks I have are 700MB
L1070[18:09:57] <jhagrid7> This computer was suppose to have Windows ME but the guy I got it from installed XP
L1071[18:10:23] <jhagrid7> 10GB IDE drive and it's full of the needed packages
L1072[18:10:23] <gamax92> Red: Hi
L1073[18:11:06] <Kodos> Don't all computers boot from USB? Or am I retarded
L1074[18:11:15] <Mimiru> No, not all
L1075[18:11:21] <jhagrid7> Most newer ones
L1076[18:11:23] <Kodos> Right, I'm retarded then
L1077[18:11:27] <Mimiru> lots of older hardware didn
L1078[18:11:28] <Mimiru> 't
L1079[18:11:41] <gamax92> I have to use PLoP if I want to boot from USB :/
L1080[18:11:48] <jhagrid7> http://www.engadget.com/products/dell/inspiron/8000/specs/
L1081[18:11:58] <gamax92> thankfully PLoP can be easily intergrated into a boot menu
L1082[18:12:02] <jhagrid7> Double ram, about 100 less CPU
L1083[18:12:07] <Kodos> Also, components.lua needs updated to have an option to filter by type,without listing the functions of the component
L1084[18:12:36] <gamax92> wot?
L1085[18:13:21] <Kodos> You know how you can do 'components -l openprinter'
L1086[18:13:29] <Kodos> And it'll list all the methods for all components with printer in the nme
L1087[18:13:32] <Kodos> name, even
L1088[18:14:22] <gamax92> oh, the program
L1089[18:14:28] <gamax92> was thinking of the api, sorry
L1090[18:15:02] <Kodos> yer
L1091[18:15:08] <Kodos> It needs something like
L1092[18:15:12] <Kodos> components -f screen
L1093[18:15:22] <Kodos> And it'll filter to just show components with screen in the name
L1094[18:15:26] <Kodos> Without the methods
L1095[18:19:54] <Kodos> I need some damn graph paper
L1096[18:21:46] <jhagrid7> What for
L1097[18:23:41] <Kodos> Plotting out a farm
L1098[18:23:52] <jhagrid7> Ahh yea
L1099[18:24:02] <Kodos> Basically, I have 5 different plant types, and each plant type requires a different specific setup buildwise
L1100[18:24:12] <Kodos> So I want to plot out how big of a space I need for each time, and then jigsaw them together
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L1103[18:39:38] <jhagrid7> Sooo
L1104[18:48:45] <jhagrid7> How can I bind these things?
L1105[18:53:33] <Kodos> component.setPrimary
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L1107[18:56:27] <jhagrid7> Could you give me an example
L1108[19:00:34] <Kodos> ~w component.setPrimary
L1109[19:00:35] <ocdoc> http://ocd.cil.li/api:component
L1110[19:02:02] <Kodos> Also, been awhile since I've linked it, so https://www.youtube.com/watch?v=yModCU1OVHY
L1111[19:02:03] <MichiBot> Kodos: Tally Hall - Banana Man | length: 4m 42s | Likes: 6852 Dislikes: 138 Views: 512638 | by tallyhall
L1112[19:02:17] <jhagrid7> So could I do component.setPrimary(screen: string, 615: string)
L1113[19:03:04] <Kodos> You would do
L1114[19:03:10] <gamax92> ... no.
L1115[19:03:24] <Kodos> component.setPrimary("screen", "derpderp") -- derpderp should be the address of the screen you're wanting to use
L1116[19:03:53] <jhagrid7> Okay, where can I find the address? Since components shows the UUID
L1117[19:03:55] <gamax92> in his case (shortened address): component.setPrimary("screen", component.get("615"))
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L1119[19:04:03] <gamax92> the UUID is the address ...
L1120[19:04:16] <jhagrid7> Don't judge me... I'm new to all of this lol
L1121[19:04:24] <gamax92> I've seen you here for a long time
L1122[19:04:38] <jhagrid7> Yes but I stole other people's codes
L1123[19:05:03] <gamax92> And now you're learning why that's a bad idea, right? ;)
L1124[19:05:17] <jhagrid7> BTM is when I first did a code XD print("Hello user. Have a good day at BTM!")
L1125[19:05:32] <Kodos> jhagrid, as someone who stole code for the first like month of using OC/CC, I highly recommend making the effort to learn
L1126[19:05:36] <Kodos> You'll have so much mor fun
L1127[19:05:55] <jhagrid7> Yeah
L1128[19:06:00] <gamax92> Fun as in you aren't pulling you hair out trying to duct-tape snippets together that you don't understand how they work
L1129[19:06:12] <gamax92> But the kind of fun of debugging logic problems :D
L1130[19:07:06] <jhagrid7> Now the screen, would that be my terminal or what is said in components?
L1131[19:07:44] <Kodos> Nothing beats the sensation of fulfillment at writing your own working program from scratch
L1132[19:07:53] <Kodos> s/at/from
L1133[19:07:53] <Kibibyte> <Kodos> Nothing befroms the sensation of fulfillment at writing your own working program from scratch
L1134[19:07:59] <Kodos> ...
L1135[19:08:05] <Kodos> s/from/at
L1136[19:08:05] <Kibibyte> <Kodos> Nothing beats the sensation of fulfillment at writing your own working program from scratch
L1137[19:08:16] <Kodos> s/ at / from
L1138[19:08:16] <Kibibyte> <Kodos> Nothing beats the sensation of fulfillment from writing your own working program from scratch
L1139[19:08:27] <gamax92> s/at/from/g
L1140[19:08:27] <Kibibyte> <Kodos> Nothing befroms the sensfromion of fulfillment from writing your own working program from scrfromch
L1141[19:08:33] <Kodos> s/c/e/g
L1142[19:08:33] <Kibibyte> <Kodos> Nothing befroms the sensfromion of fulfillment from writing your own working program from serfromeh
L1143[19:08:38] <Kodos> serfromeh
L1144[19:08:43] <Kodos> That's german, yes?
L1145[19:08:50] * gamax92 pokes vifino
L1146[19:08:52] <Kodos> %g serfromeh
L1147[19:09:01] <Kodos> Lol that broke the bot I think
L1148[19:09:38] <Inari> no its not
L1149[19:13:21] <jhagrid7> Nope not getting anywhere Kodos
L1150[19:15:31] <jhagrid7> component.setPrimary("screen", "d15")
L1151[19:15:44] <Kodos> I think you need at least 5 characters for a shortened address
L1152[19:15:50] <Kodos> At least you do with component.get
L1153[19:16:52] <Kodos> In any case, toy with it for a bit, and learn. We can't hold your hand forever
L1154[19:17:27] <jhagrid7> That is true. I wonder if I need to get the component and then set it as primary
L1155[19:18:13] <Kodos> get is just a function that returns the full address
L1156[19:18:15] <gamax92> component.get will work with three, if it's the only one that begins with those three
L1157[19:18:16] <Kodos> For things like proxy
L1158[19:18:31] <gamax92> however, what jhagrid7 pasted does not have component.get
L1159[19:18:41] <gamax92> you have to actually use component.get :P
L1160[19:20:31] ⇨ Joins: VikeStep (~VikeStep@101.184.165.77)
L1161[19:20:51] ⇨ Joins: surferconor425|Cloud (uid77899@id-77899.tooting.irccloud.com)
L1162[19:21:28] <Kodos> Bleh, I kind of want Razz to do some work for me, but I don't have the 75 dollars it would cost for everything
L1163[19:21:50] <gamax92> Razz?
L1164[19:24:01] <Kodos> Razzleberry Fox
L1165[19:24:12] <Kodos> ProfMobius' fiance or whatever she is to him
L1166[19:29:19] ⇦ Quits: Inari (~Pinkishu@p5dec63fd.dip0.t-ipconnect.de) (Quit: KVIrc 4.3.2 Aria http://www.kvirc.net/)
L1167[19:36:12] *** g is now known as gAway2002
L1168[19:38:45] ⇨ Joins: h3po (~h3po@aftr-5-146-248-126.unity-media.net)
L1169[19:46:47] <Kodos> ~w string
L1170[19:46:48] <ocdoc> http://www.lua.org/manual/5.2/manual.html#pdf-string
L1171[19:47:41] <Kodos> Is there an easy way to count how many of a specific character is in a string?
L1172[19:56:32] <gamax92> Kodos: gsub
L1173[19:57:16] <gamax92> #lua select(2, ("Kodos will learn how to count how many o's are in this string"):gsub("o","o"))
L1174[19:57:16] <|0xDEADBEEF|> > 7
L1175[20:02:40] <Izaya> ~w select
L1176[20:02:41] <ocdoc> http://www.lua.org/manual/5.2/manual.html#pdf-select
L1177[20:03:12] <Izaya> convenient
L1178[20:04:35] <Kodos> Now do "010101010101010101010101010101010"
L1179[20:04:38] <Kodos> And count the 0s
L1180[20:04:58] <gamax92> #lua select(2, ("010101010101010101010101010101010"):gsub("0","0"))
L1181[20:04:58] <|0xDEADBEEF|> > 17
L1182[20:05:14] <Kodos> %calc 16+17
L1183[20:05:14] <MichiBot> Kodos: 33
L1184[20:05:20] <Kodos> Plus plank border is 35
L1185[20:05:21] <Kodos> Neat
L1186[20:06:24] <Kodos> Actually wait
L1187[20:06:30] <Kodos> 256 is lvl 200, let's do 128
L1188[20:06:43] <Kodos> Erm does 128 have a whole integer sqrt?
L1189[20:06:47] <Kodos> I can't math
L1190[20:07:46] <Izaya> #lua math.sqrt(128)
L1191[20:07:46] <|0xDEADBEEF|> > 11.313708498985
L1192[20:10:32] <gamax92> #lua function string.count(str, find) find=(find:gsub("[%.%[%]%(%)%%%+%-%?%^%$%*]","%%%1")) return select(2, str:gsub(find, find)) end
L1193[20:10:33] <|0xDEADBEEF|> > nil
L1194[20:10:43] <gamax92> #lua ("apples"):count("p")
L1195[20:10:44] <|0xDEADBEEF|> > 2
L1196[20:18:00] ⇦ Quits: Tedster (~Tedster@host86-170-31-233.range86-170.btcentralplus.com) (Ping timeout: 198 seconds)
L1197[20:32:26] <CompanionCube> Izaya, I am currently deep in getting my emacs mode line to look juuust right
L1198[20:32:42] <Izaya> so basically
L1199[20:32:46] <Izaya> making it :
L1200[20:32:46] <Izaya> ?
L1201[20:32:56] <Izaya> wait mode line
L1202[20:32:57] <Izaya> mode
L1203[20:33:06] <Izaya> isn't emacs a non-moded editor?
L1204[20:33:11] <Izaya> modal?
L1205[20:33:17] <CompanionCube> not a mode in that sense
L1206[20:33:55] <CompanionCube> it's the status/thing at the bottom of the window
L1207[20:34:03] <Antheus> j
L1208[20:34:09] <gamax92> k
L1209[20:34:16] <CompanionCube> Antheus, :wq!
L1210[20:34:28] <Antheus> asdf
L1211[20:34:34] <Antheus> \ooh
L1212[20:34:36] <Antheus> vim refrence
L1213[20:34:40] <Antheus> vi(
L1214[20:34:42] <Antheus> 8vi
L1215[20:34:44] <Antheus> vi*
L1216[20:39:40] <CompanionCube> Izaya, also I learned that GNU's guix thing has something very much like btrfs snapshots of the OS, only without requiring any special FS features
L1217[20:42:43] <CompanionCube> also I have access to ~5k emacs packages, from multiple sources :D
L1218[20:43:42] <jhagrid7> Is there a way for me to copy a folder in OC wither it is with OpenOS or Plan9k
L1219[20:46:19] <gamax92> i think cp should accept a as an option
L1220[20:46:39] <gamax92> I know the installer just calls cp to recursively copy the floppy to the drive :v
L1221[20:47:50] <gamax92> @jhagrid7 it's -r to recursively copy
L1222[20:48:25] <jhagrid7> For which OS?
L1223[20:49:57] <jhagrid7> Got it
L1224[20:50:11] <gamax92> I would hope plan9k wouldn't remove basic features ...
L1225[20:53:00] <jhagrid7> Yea... support is hard to find for it
L1226[20:53:25] <Shuudoushi> gsub cab be used to chop down the length of a string can't it?
L1227[20:53:31] <gamax92> sub
L1228[20:53:38] <Shuudoushi> oh, just sub
L1229[20:53:55] <Shuudoushi> so '<foo>:sub(#, #) right?
L1230[20:54:02] <gamax92> yeh
L1231[21:01:22] <Shuudoushi> ... how the piss do you get the address of the current boot devise...
L1232[21:01:30] <Shuudoushi> device*
L1233[21:02:10] <Mimiru> get.boot.device
L1234[21:02:11] <Mimiru> :p
L1235[21:02:40] <Shuudoushi> I will malice you with a shoehorn -_-
L1236[21:02:48] <Mimiru> lmfao
L1237[21:02:53] <gamax92> computer.getBootAddress
L1238[21:03:09] <Shuudoushi> and ofc it would be that damn simple...
L1239[21:03:17] <gamax92> the Lua BIOS provides that for you
L1240[21:03:17] <jhagrid7> I wish I could change the colour of my floppy disk
L1241[21:03:31] <Shuudoushi> dyes
L1242[21:03:34] <gamax92> ^
L1243[21:03:45] <Shuudoushi> rose red, ink sack, ect.
L1244[21:03:54] <Shuudoushi> shapeless
L1245[21:07:45] <jhagrid7> Gotta keep doing this lol
L1246[21:09:12] ⇨ Joins: FatalDistraction (webchat@pool-64-222-146-195.man.east.myfairpoint.net)
L1247[21:11:37] <FatalDistraction> So, I made an IC2 reactor control program.... but it has one major flaw that could mess up my entire operation. Link here: http://pastebin.com/bEsjGEnR
L1248[21:13:11] <jhagrid7> Who here plays with Plan9k
L1249[21:13:12] <FatalDistraction> The flaw is that no matter what, it constantly emits a redstone signal on the left side (which is sides.right for some reason).
L1250[21:14:05] <jhagrid7> The sides are based on the front
L1251[21:14:23] <jhagrid7> Say I had a rack that was open like this:
L1252[21:14:24] <Shuudoushi> ^
L1253[21:15:42] <gamax92> @FatalDistraction: The sides are wrong yes, but for consistency with everything else that isn't a computer, the sides are based on not-computers
L1254[21:15:45] <jhagrid7> <=== the right side would be this:
L1255[21:15:46] <Corded> ^
L1256[21:15:47] <Corded> |
L1257[21:15:48] <Corded> |
L1258[21:15:49] <Corded> |
L1259[21:15:50] <Corded> the left would be be this:
L1260[21:15:51] <Corded> |
L1261[21:15:52] <Corded> |
L1262[21:15:53] <Corded> |
L1263[21:15:54] <Corded> V
L1264[21:15:57] <gamax92> ... wat
L1265[21:16:03] <gamax92> Michiyo Mimiru
L1266[21:16:58] <gamax92> It broke my Corded script too :v
L1267[21:17:35] <jhagrid7> What is the best version of Plan9k to get?
L1268[21:18:35] <Shuudoushi> yay http://puu.sh/mHkvH/f941dac50d.png
L1269[21:18:51] <Mimiru> what the fuck
L1270[21:18:55] <Shuudoushi> ignore the other stuff in /... that was a fuck up >.>
L1271[21:20:24] <Shuudoushi> there http://puu.sh/mHkC7/a08b405b27.png
L1272[21:20:35] <_habnabit> hm. there's no way to make computers reboot if they regain power, right? i was thinking about making a microcontroller for that, but i guess they can't interact with any components..
L1273[21:21:01] <gamax92> Shuudoushi: UFCK
L1274[21:21:06] <Shuudoushi> lol, yep
L1275[21:22:48] <jhagrid7> Hey a question, is there a way to limit OS's to an amount of space like partitioning it?
L1276[21:23:13] <Shuudoushi> unmanaged drives
L1277[21:23:27] <FatalDistraction> @gamax92 It's not the sides I'm worried about, it's that one of them's constantly outputting a redstone signal.
L1278[21:23:43] <Shuudoushi> make your own filesystem to put on it, then you can 'partition' it all you like
L1279[21:23:45] <jhagrid7> Darn, then I'd have to make a script for it to be read
L1280[21:24:08] <FatalDistraction> If you look at my script, it will say that if all depleted isotopes are in position, the redstone will shut off, but that never happens.
L1281[21:24:50] <Shuudoushi> now I just need to make that script auto add stuff and auto remove stuff as it's added/removed...
L1282[21:24:58] <Shuudoushi> time to mess with boot scripts :D
L1283[21:25:04] <gamax92> @FatalDistraction hmm ...
L1284[21:25:35] <FatalDistraction> If this works, I'll have a fully operational, automated super-breeder
L1285[21:25:45] <FatalDistraction> producing at least 30 cells overflow every cycle
L1286[21:25:47] ⇦ Quits: surferconor425|Cloud (uid77899@id-77899.tooting.irccloud.com) (Quit: Connection closed for inactivity)
L1287[21:27:04] <FatalDistraction> The Inventory Controller views all of the slots in an IC2 reactor as chest slots
L1288[21:27:15] <FatalDistraction> even if there's 5 slots in a row, it views them as 9
L1289[21:29:09] <gamax92> well that might just be IC2's fault
L1290[21:29:26] <FatalDistraction> I know, I'm just making sure you know
L1291[21:29:29] <Shuudoushi> now to figure out how to see what in /media gets removed...
L1292[21:29:56] <jhagrid7> If I installed Plan9k on a drive that has OpenOS it will overlap won't it
L1293[21:30:06] <gamax92> yeh
L1294[21:30:08] <Shuudoushi> more than likely
L1295[21:30:18] <jhagrid7> darn
L1296[21:30:21] <Shuudoushi> rm -r / ?
L1297[21:30:41] <gamax92> virtual drive partitioning is kinda possible
L1298[21:30:47] <Shuudoushi> pretty sure that's right...
L1299[21:30:57] <_habnabit> gamax92, is it?
L1300[21:31:03] <gamax92> why wouldn't it be
L1301[21:31:24] <FatalDistraction> How nice drive compression would be
L1302[21:31:35] <gamax92> all you'd need to do is slap up a couple of fake filesystem components and bam,
L1303[21:31:51] <_habnabit> oh
L1304[21:32:07] <_habnabit> you can make a component entirely in software?
L1305[21:32:26] <gamax92> sure
L1306[21:32:26] <FatalDistraction> Imagine running a data farm in OC? Rows of T3 server racks, fully upgraded, with T3 Data cards....
L1307[21:32:30] <gamax92> vcomponent does it
L1308[21:32:38] <_habnabit> i don't know what vcomponent is
L1309[21:32:39] <FatalDistraction> That and Zetta Industries, you could add NFC, and have credit cards.
L1310[21:32:44] <gamax92> a virtual component api
L1311[21:33:02] <_habnabit> some mod has nfc already
L1312[21:33:04] <_habnabit> opensecurity?
L1313[21:33:04] <jhagrid7> never understood how to use vcomponent
L1314[21:33:05] <gamax92> it's not in the way that you're thinking, it's basically overwriting all of the component api to have hooks for some custom components
L1315[21:33:17] <gamax92> @jhagrid7 You've never coded before
L1316[21:33:38] <gamax92> writing Hello World at BTM does not count as coding
L1317[21:33:41] <FatalDistraction> Zetta Industries has NFC for opencomputers
L1318[21:33:50] <FatalDistraction> So that you can make credit cards >:D
L1319[21:34:08] ⇦ Quits: FatalDistraction (webchat@pool-64-222-146-195.man.east.myfairpoint.net) (Ping timeout: 204 seconds)
L1320[21:34:25] <jhagrid7> I know gamax
L1321[21:35:02] <jhagrid7> I've never made an actual script of my own, just used other's stuff
L1322[21:35:09] <jhagrid7> https://oc.cil.li/index.php?/topic/816-basic-scripts-maybe-more-too/#entry3270
L1323[21:37:59] <FatalDistraction> @gamax92 Any idea on the IC2 script?
L1324[21:40:08] <gamax92> @FatalDistraction your fuel overrides your enriched
L1325[21:42:02] <FatalDistraction> Ah...
L1326[21:42:03] <FatalDistraction> I see
L1327[21:42:15] <Ivoah> Who/what is Corded?
L1328[21:42:26] <Mimiru> %discord
L1329[21:42:29] <MichiBot> Mimiru: https://discord.gg/0hVukoQ2KYifZFCA
L1330[21:42:44] <Mimiru> IRC <-> Discord bridge
L1331[21:43:19] <jhagrid7> gamax, v.lua is part of vcomponent correct
L1332[21:43:27] <Mimiru> Also @FatalDistraction OpenSecurity has RFID Cards, MagStrip Cards, Keypads etc, also good for "Credit Cards" ?
L1333[21:43:30] <gamax92> there is no file called v.lua
L1334[21:43:41] <FatalDistraction> @gamax92 So, if I basically seperate the two instances of itemStack for each "for" loop.. it'll work?
L1335[21:44:07] <FatalDistraction> @Mimiru If only players were as gullible to myself as the world is to the banks.
L1336[21:44:29] <jhagrid7> http://snag.gy/qnVeM.jpg
L1337[21:44:31] <gamax92> just take out the (thing) == 0 checks from the for loops and both both at the end
L1338[21:44:41] <gamax92> put both*
L1339[21:45:27] <gamax92> @jhagrid7 https://i.imgur.com/GotEVQ9.png
L1340[21:45:44] <gamax92> again, not mine
L1341[21:47:06] <jhagrid7> For some reason it isn't downloading had to wget it
L1342[21:47:32] <jhagrid7> And that doesn't work
L1343[21:48:20] <gamax92> "that"
L1344[21:48:21] <gamax92> what is that
L1345[21:48:25] <gamax92> viewing a picture?
L1346[21:49:30] <jhagrid7> wgetting it
L1347[21:49:39] <jhagrid7> it has the <s and >s
L1348[21:50:21] <gamax92> ... wgetting what
L1349[21:50:27] <gamax92> wtf are you talking about
L1350[21:50:36] <FatalDistraction> @gamax92 Would this fix it? http://puu.sh/mHmkB/3a9d3dc19d.png
L1351[21:51:08] <gamax92> uuuuh
L1352[21:51:27] <jhagrid7> Your vcomponent.lua I just put it on hastebin and used the raw
L1353[21:51:38] <jhagrid7> now to figure out how to use it
L1354[21:53:03] <gamax92> @FatalDistraction no?
L1355[21:53:19] <gamax92> you didn't change anything, fuel still can override enriched
L1356[21:54:31] <gamax92> I should ask first though, what is powered and not-powered supposed to do in IC2?
L1357[21:55:32] <Shuudoushi> gets whether or not the reacotr is running iirc
L1358[21:55:44] <gamax92> Shuu, it's a set
L1359[21:55:46] <Shuudoushi> reactor*
L1360[21:55:54] <Shuudoushi> not fucking clue then lol
L1361[21:56:14] <jhagrid7> gamax how do you use your vcomponent?
L1362[21:56:39] <gamax92> too many messages x_x
L1363[21:56:53] <Shuudoushi> I'm still trying to figure out how to automatically remove stuff from the media dir that my new function makes...
L1364[21:57:00] <gamax92> @jhagrid7 look at vtest.lua
L1365[21:57:59] <gamax92> the proxy table is your actual functionality, the documentation table is just for component.doc, and register takes (address, component name, proxy table, doc table)
L1366[21:58:26] <gamax92> for that, you could then do component.testcomp.test("potato") and get "string"
L1367[21:58:53] <gamax92> or component.invoke("LALWZADDR", "test", math.pi) and get "number"
L1368[21:59:31] ⇦ Quits: fotoply (~fotoply@2-104-228-18-static.dk.customer.tdc.net) (Ping timeout: 194 seconds)
L1369[21:59:54] <gamax92> also vcomponent.lua goes in the /lib folder if it's not already, (since you're manually downloading stuff instead of using oppm >_>)
L1370[22:00:53] <jhagrid7> I did, but I didn't check the lib folder
L1371[22:02:04] <jhagrid7> I wonder which Plan9k I should get
L1372[22:02:51] <FatalDistraction> @gamax92 When either side is set to "on", it shuts down the reactor and either enables extraction or insertion, until the reactor's ready.
L1373[22:05:41] *** mr208 is now known as mallrat208
L1374[22:06:53] <gamax92> x-x; too confused for this
L1375[22:09:31] <FatalDistraction> Same....
L1376[22:10:10] <FatalDistraction> If I could fix this, that would be amazing. I would be able to sell this design for at least 20x daily voting money on servers.
L1377[22:14:07] ⇦ Quits: Dimensional (~kvirc@40.134.242.242) (Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/)
L1378[22:14:14] <Kodos> Woo, my idea worked
L1379[22:14:27] <Kodos> Terminal servers with a terminal bound CAN be used on screenless standard computer cases
L1380[22:14:38] <Kodos> If you would for whatever reason need to do that
L1381[22:15:39] ⇦ Quits: Lathanael|Away (~Lathanael@p54961C97.dip0.t-ipconnect.de) (Ping timeout: 189 seconds)
L1382[22:17:18] <_habnabit> i can't get computronics tape players to produce any audio :C
L1383[22:17:33] <gamax92> I can
L1384[22:17:39] <gamax92> need help?
L1385[22:17:48] <_habnabit> sure
L1386[22:18:15] <_habnabit> i just don't know if it's a problem with the thing i put on the drive, or the in-game setup
L1387[22:18:31] ⇨ Joins: Lathanael|Away (~Lathanael@p54960445.dip0.t-ipconnect.de)
L1388[22:18:48] <gamax92> is it silence, or loud barely comprehensible noise?
L1389[22:18:48] <FatalDistraction> Well, I'm off for tonight. @gamax92 If you find the problem, shoot me an email at the address bottom of the file
L1390[22:18:52] ⇨ Joins: calclavia (uid15812@2001:67c:2f08:6::3dc4)
L1391[22:18:52] zsh sets mode: +v on calclavia
L1392[22:18:53] <_habnabit> i can't hear anything
L1393[22:18:59] <_habnabit> i think it's silence
L1394[22:19:05] <_habnabit> other in-game sounds are playing
L1395[22:19:14] <gamax92> what did you try to do to load the audio onto the tape?
L1396[22:19:31] <_habnabit> `tape write ...` with a file i converted using lionray
L1397[22:19:53] <_habnabit> it said 'writing ...' and counted out 185kB or so
L1398[22:20:14] <_habnabit> then `tape rewind` and `tape play`
L1399[22:20:33] <gamax92> hmm .. could possibly see the file then?
L1400[22:20:41] <_habnabit> sure 1sec
L1401[22:21:27] <_habnabit> https://habnab.it/tem.out
L1402[22:22:59] <gamax92> X3
L1403[22:23:04] <gamax92> But yeah the file is fine
L1404[22:23:10] <_habnabit> hm
L1405[22:24:04] <_habnabit> and any side of the tape drive and speaker will accept audio cable?
L1406[22:24:17] <gamax92> .-. audio cable?
L1407[22:24:28] <_habnabit> uh oh
L1408[22:24:33] <gamax92> it has been a while since I've used Computronics :P
L1409[22:24:36] <_habnabit> it's in the most recent version
L1410[22:24:46] <_habnabit> 1.6.0
L1411[22:28:45] <Antheus> habnabit, yes
L1412[22:28:46] <Antheus> iirc
L1413[22:28:57] <_habnabit> hm
L1414[22:29:13] <Antheus> gamax92, you would know what this stuff is had you gone to BTM and checked out behind the scenes
L1415[22:29:23] <_habnabit> fwiw the server and client (different machines) are both os x
L1416[22:29:27] <Antheus> So much fun going up on the stage of whitedwarf
L1417[22:30:40] <gamax92> Antheus: I was busy at the time ...
L1418[22:33:40] <jhagrid7> _habnabit has it worked yet?
L1419[22:33:48] <_habnabit> no
L1420[22:33:51] <gamax92> ~w computronics
L1421[22:33:51] <ocdoc> http://wiki.vex.tty.sh/wiki:computronics
L1422[22:34:02] <jhagrid7> try tape volume 1
L1423[22:34:24] <_habnabit> yeah i set volume to 1
L1424[22:34:26] <_habnabit> brb dinner
L1425[22:39:07] <gamax92> _habnabit: tape drives still play even without audio cables
L1426[22:39:35] <gamax92> and it played even with the speaker ...
L1427[22:39:58] <gamax92> oh jeez, multiple speakers cause echo
L1428[22:42:44] <jhagrid7> Pause and then play
L1429[22:43:06] <jhagrid7> Only problem is you might blow out your speakers by the volume or bass lol
L1430[22:43:34] <jhagrid7> ... I just looked at how long I've played one of my instances over 20 hours in one day...
L1431[22:44:01] <gamax92> #lua ("y"):byte()
L1432[22:44:01] <|0xDEADBEEF|> > 121
L1433[22:44:10] <gamax92> that won't work ...
L1434[22:44:16] <gamax92> #lua ("A"):byte()
L1435[22:44:16] <|0xDEADBEEF|> > 65
L1436[22:44:19] <gamax92> #lua ("0"):byte()
L1437[22:44:20] <|0xDEADBEEF|> > 48
L1438[22:44:24] <gamax92> 0 should work
L1439[22:47:41] <jhagrid7> I feel I'm over doing this... I'm trying to get all the OS's in OC lol
L1440[22:48:02] <jhagrid7> If I could partition I would only need one disk since I made the tier three 1024MB
L1441[22:48:21] <jhagrid7> Better than my old one, they were either a gb or tb
L1442[22:50:57] <gamax92> you realize 1024MB is "1GB" right?
L1443[22:51:23] <jhagrid7> Yes
L1444[22:59:32] <jhagrid7> https://github.com/MightyPirates/OpenComputers/issues/1500
L1445[22:59:58] <jhagrid7> # The sizes of the three tiers of hard drives, in kilobytes. This list # must contain exactly three entries, or it will be ignored.
L1446[22:59:59] <Corded> hddSizes=[
L1447[23:00:00] <Corded> 2621440,
L1448[23:00:01] <Corded> 5242880,
L1449[23:00:02] <Corded> 10485760
L1450[23:00:03] <Corded> ...
L1451[23:00:13] <jhagrid7> That was my old config file
L1452[23:00:24] <gamax92> Corded shut the fuck up
L1453[23:01:14] <gamax92> stupid bot
L1454[23:02:47] ⇨ Joins: Officialy (webchat@host86-158-59-50.range86-158.btcentralplus.com)
L1455[23:02:48] <Kodos> That is fucking retarded, Jhagrid
L1456[23:03:11] <Kodos> You will -never- need that much space, and if you're on a server, your hard drive allotment will go to shit SUPER quick with other people using hard drives
L1457[23:03:39] <Temia> Jesus christ.
L1458[23:03:42] <Temia> That's overkill
L1459[23:03:51] <Kodos> That's 10 Gigs PER T3 HDD
L1460[23:04:01] <Kodos> Pretty sure th at's beyond overkill
L1461[23:04:29] ⇦ Parts: Officialy (webchat@host86-158-59-50.range86-158.btcentralplus.com) ())
L1462[23:04:37] <jhagrid7> Yeah that was probably why I could never use RAIDs
L1463[23:05:37] <Officialy> Anybody here know how to use the tape drive from computronics (i'm trying to play custom music)
L1464[23:05:46] <jhagrid7> Yes
L1465[23:05:48] <gamax92> yes
L1466[23:06:35] <Officialy> how do i do it (my pc is booted up and the os is on my hdd)
L1467[23:06:40] <gamax92> There I should have fixed it
L1468[23:07:04] <Temia> You will need a DFPWM-encoded file (creatable through LionRay) and somewhere to upload it to.
L1469[23:07:04] <jhagrid7> Do you have the tape driver connected?
L1470[23:07:40] <jhagrid7> Or he could upload it to youtube and download it from there...
L1471[23:07:45] <Temia> Uh...
L1472[23:07:51] <Temia> No.
L1473[23:08:01] <Officialy> i have the tape drive connected with a cassette tape and the dfpwm file is on my dropbox
L1474[23:08:02] <jhagrid7> Yes
L1475[23:08:09] <gamax92> jhagrid7 mean's magik6k's youtube conversion script
L1476[23:08:17] <jhagrid7> ytdl.lua yes
L1477[23:08:20] <Temia> Doesn't that rely on an external server anyway?
L1478[23:08:30] <gamax92> dropbox won't work iirc, forces you to use https
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L1480[23:09:07] <Temia> After all you can't convert audio to DFPWM in-game through the drive nor through a lua script (audio processing is probably too computationally expensive to be worth it)
L1481[23:09:30] <gamax92> you can do it through a lua script fine
L1482[23:09:44] <Temia> Sourcecode or it didn't happen.
L1483[23:10:01] <gamax92> if I happen to have dfpwm.lua around still then sure, else I'll just re port it
L1484[23:10:38] <Temia> I can accept something like uncompressed PCM or similar audio being convertible, but anything with actual compression? Not plausible.
L1485[23:10:50] <gamax92> oh you mean that
L1486[23:10:59] <gamax92> then no I haven't done that yet
L1487[23:11:33] <Officialy> oh and also im on a server and im a noob at coding -_-
L1488[23:11:36] <Temia> If it's done through an external service then it isn't in-game :p
L1489[23:11:53] <gamax92> just for reference, only you said in-game
L1490[23:12:20] <Temia> I would think my implications were clear with that statement. >.>;
L1491[23:13:19] <Temia> Also, random thought: what if component blocks like the tape drive didn't have an internal filesystem but rather could be non-destructively crafted with a floppy to get their code?
L1492[23:13:49] <gamax92> put a floppy in the tape drive :
L1493[23:13:50] <gamax92> :P
L1494[23:14:11] <Kodos> Ugh, my netbook doesnt' have the SD reader drivers anymore since I swapped to Linux
L1495[23:14:28] <gamax92> ooooh I should see if that's the case on mine
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L1497[23:22:56] <Kodos> literally the only other thing I can check this 2gb on is my kindle, and I don't want to risk bricking a kindle
L1498[23:32:04] <_habnabit> ok back
L1499[23:32:40] <_habnabit> you have to pause before play? guess i'll try
L1500[23:34:57] <_habnabit> pausing before playing just said 'tape is already paused'
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