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L7[00:25:27] <Antheus> .openprg
L9[00:32:10] <v^> Antheus, is ^v4 even
up
L10[00:32:12] <v^> lol it isnt
L11[00:34:12] <Shuudoushi> what is
chickenbones chan?
L12[00:34:21] <Shuudoushi> just
#chickenbones?
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L16[00:36:12] <v^> .openprg
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L19[00:45:56] <AntheusSleep> ffs
L20[00:46:06] <AntheusSleep> i just
realized I have homework due 46min ago
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L22[00:48:29] <FatalDistraction> So, an
adapter with an inventory control upgrade can access an IC2
reactor. However, for some reason it can only access the top row,
and won't jump down to the next when the slot number is higher than
the row size. Any ideas on how to fix this?
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L38[03:05:03] *
vifino groans, tries to keep up right, but falls over in the
end
L39[03:13:38] <Izaya> late night?
L40[03:16:41] <vifino> Izaya: I am bad at
waking up.
L41[03:17:12] <vifino> Had a little bit of
alcohol last night and a nice evening, so I really didn't sleep
bad.
L42[03:17:56] <vifino> I did however had to
wake up at 7:30 am because I needed to leave at 8:30ish for
exams.
L43[03:18:15] <Izaya> oh fun
L44[03:18:24] <vifino> But, apparently my
teacher can't leave her house.
L45[03:18:41] <vifino> Thnk you,
coldness.
L46[03:23:37] <vifino> Oh yay, pulseaudio
update.
L47[03:23:46] <vifino> Lets wait for it to
break everything like pulse usually does.
L48[03:27:48] <greaser|q> pretty sure pulse
is pretty good at that even without an update
L49[03:28:12] <vifino> greaser|q: [...]
like pulse usually does.
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L51[03:37:02] *
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L53[03:38:11] *
vifino gets up and flops on Lizzy
L54[03:38:37] *
Lizzy pets vifino
L55[03:39:12] *
vifino purrs
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L60[04:15:58] <Sangar> o/
L61[04:18:54] <Saphire> o/
L62[04:19:16] <Saphire> Its quote quiet
today everywhere..
L63[04:19:37] <Saphire> *quite
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L65[04:20:41] *
Izaya is building square-rigged ships
L66[04:22:27] <Saphire> Huh?
L68[04:23:30] <Saphire> :O
L69[04:23:57] <Saphire> let's mp this game
today/yesterday
L70[04:24:15] <Izaya> you have it?
L71[04:24:35] <Izaya> I should totally
build a viking longboat or something
L72[04:28:41] <Sangar> Magik6k, tis/robot:
huh, mc version?
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L74[04:41:00] <asie> gamax92: yes, but few
use ffmpeg
L75[04:41:09] <asie> lionray uses java's
resampler, wabbitoe has the simplest one possible
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L83[05:46:49] <Inari> Izaya: oh nice
:P
L84[05:46:58] <Inari> gotta play more of
that someday xD
L85[05:47:09] <Inari> i suck at making
something viable and non-gimpy though
L87[05:52:23] <Izaya> what should I expect
from that link?
L88[05:54:35] <Inari> niceness?
L89[06:00:05] <Inari> Fun fact: opossums
can't carry rabies because their body temperature is too low for
the virus to live.
L91[06:16:12] <Vexatos> Cruor ^
L92[06:16:37] <vifino> Vexatos: worse ->
worst
L93[06:16:44] <vifino>
lrn2description
L94[06:16:57] <Cruor> Vexatos: :I
L95[06:22:01] <vifino> Good job, Vexatos,
you fixed it.
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L97[06:36:19] <Vexatos> Sangar, help
L98[06:38:34] <Vexatos> You know how Forge
has this onLoad() now which'd allow me to not have to tick every
damn TE
L99[06:38:41] <Vexatos> well I cannot call
Network.joinOrCreateNetwork(this) in it
L100[06:38:42] <Vexatos> :/
L101[06:41:32] <Sangar> why not? no
world?
L102[06:42:05] <Vexatos> if
(tileEntity.getWorld.isBlockLoaded(npos))
L103[06:42:08] <Vexatos> line 423
L104[06:42:11] <Vexatos> is the
culprit
L105[06:42:23] <Vexatos>
(Network.scala)
L106[06:43:34] <Sangar> ehhh. but all the
accidental chunkloading otherwise :/
L107[06:43:42] <Vexatos> that is, it does
work when placing a block
L108[06:43:47] <Vexatos> but not when
reloading the world
L109[06:43:52] <Vexatos> from save
L110[06:43:56] <Vexatos> that's when it
doesn't
L111[06:44:51] <Sangar> i suppose the best
option would be to have an overload with a boolean parameter a la
"allow chunk loading" or so (or "force" or
whatever)
L112[06:45:02] <Vexatos> No
L113[06:45:07] <Sangar> no?
L114[06:45:11] <Vexatos> I don't think
that's a good idea
L115[06:45:21] <Vexatos> how are you doing
it with keyboards?
L116[06:45:29] <Vexatos> you use
updateTick on those
L117[06:45:43] <Vexatos> where are you
scheduling that >_>
L118[06:45:45] <Sangar> i schedule them in
my tick handler iirc
L119[06:46:23] <Sangar>
traits.Environment.initialize
L120[06:47:54] <Vexatos> Sangar, look at
Keyboard.updateTick
L121[06:48:25] <Sangar> ah; that's
old/redundant code tho
L122[06:49:01] <Sangar> at least i think
so
L123[06:49:03] *
Sangar shrugs
L124[06:49:04] <Vexatos> ok :|
L125[06:49:09] <Vexatos> time to make a
tick handler, then
L126[06:49:10] <Vexatos> :<
L127[06:49:24] <Sangar> the thing with
updateTick is that it's called randomly
L128[06:49:38] <Sangar> so if you're
unlucky you get it called very, very late after init
L129[06:49:42] <Sangar> at least
iirc
L131[06:58:17] <Sangar> tapes?
L132[06:59:29] <asie> yes
L133[06:59:49] <asie> only improved
L134[07:00:37] <Sangar> oh, how?
L135[07:00:54] <asie> casing and tape
length is separate, for one
L136[07:00:59] <asie> tape drives are
slabs
L137[07:01:06] <asie> built-in record
button that lets you upload audio files
L138[07:01:08] <Inari> slabs?
L139[07:01:11] <asie> Inari: yes,
slabs
L140[07:01:37] <g> asie: but will pipes be
able to carry liquids!?
L141[07:01:59] <asie> g: yes
L142[07:02:02] <Sangar> cool
L143[07:02:04] <asie> but that's much
lower priority
L144[07:02:09] <g> \o/ still
L145[07:02:10] <asie> how am i supposed to
build without my denpa?
L146[07:02:17] <Inari> o.o
L148[07:03:09] <asie> with Charset alone
you can upload OGG and WAV
L149[07:03:18] <asie> if you add in
NotEnoughCodecs, however, you can also upload MP3, AAC, MP4 (audio
only, limited) and FLAC
L150[07:03:54] <Inari> denpa?
L151[07:03:57] <asie> yes
L152[07:04:03] <asie> don't ask
L153[07:04:05] <asie> :-)
L154[07:04:07] <Inari> whats that
L155[07:04:30] <Inari> ah :P
L156[07:04:58] <Inari> i like denpa music
i think lol
L157[07:05:17] <g> asie: any chance of
making the downloads page show a wget-friendly url?
L158[07:05:42] <g> (or a 1.7.10
version?)
L159[07:08:09] <asie> g: (charsetpipes
began on 1.7.10, you're free to fork it)
L160[07:08:14] <asie> as for a
wget-friendly url... not really
L161[07:08:17] <asie> because the JARs are
generated dynamically
L162[07:08:24] <asie> i might add an API
when I rewrite the site soon tho
L163[07:08:30] <g> well, really, any
direct url
L164[07:08:40] <g> can use elinks if
there's a generation url
L165[07:09:16] <g> also, I'm not going to
backport lol, I don't have anywhere near enough time for that
L166[07:09:25] <g> it just means I won't
be able to use charset for another couple years at this rate
L167[07:10:34] <asie> also
L168[07:10:36] <asie> it uses POST
forms
L169[07:10:43] <asie> i think it also
accepts GET
L170[07:10:49] <asie> so you SHOULD be
able to do
L172[07:11:09] <asie> you just need to
specify each module explicite
L174[07:11:20] <g> that'd be fine
L175[07:12:04] <Vexatos> asie, what about
DFPWM D:
L176[07:12:34] <asie> Vexatos: !?
L177[07:12:44] <Vexatos>
<asie>
with Charset alone you can upload OGG and
WAV
L178[07:12:44] <Vexatos>
<asie>
if you add in NotEnoughCodecs, however,
you can also upload MP3, AAC, MP4 (audio only, limited) and
FLAC
L179[07:12:51] <asie> Vexatos: you can't
upload .dfpwm files directly
L180[07:12:59] <Skye> ...
L181[07:13:01] <Kubuxu> g: curl --header
'Host: charset.asie.pl' --header 'User-Agent: Mozilla/5.0 (Windows
NT 6.3; WOW64; rv:44.0) Gecko/20100101 Firefox/44.0' --header
'Accept:
text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8'
--header 'Accept-Language: en-US,en;q=0.5' --header 'Referer:
http://charset.asie.pl/download' --header
'Connection: keep-alive'
L183[07:13:05] <asie> Kubuxu: lol
L184[07:13:09] <Kubuxu> curl plugin for
FF
L185[07:13:14] <asie> Kubuxu: that link is
already pre-generated
L186[07:13:16] <asie> look closely
L187[07:13:18] <asie> the headers matter
not
L188[07:13:26] <asie> and the MD5 changes
every time i add/remove a module
L189[07:13:36] <asie> getDownload is
more-or-less future-proof
L190[07:13:45] <g> wait, do you not
actually pre-generate them anyway?
L191[07:13:56] <Skye> asie, uhh.... not
allowing a direct upload of DFPWM is a bit silly
L193[07:14:47] <Vexatos> :|
L194[07:14:53] <g> I am still jelly of
people that can make more than simple mods
L195[07:15:02] <g> this kind of stuff
makes my brain hurt
L196[07:15:09] <asie> Skye: it's not
L197[07:15:26] <asie> dfpwm does not have
an official file format
L198[07:15:28] <asie> or container
L199[07:15:31] <asie> can't get out the
samplerate or anything
L200[07:16:09] <Skye> then what about the
form people use the tape program to write onto tapes?
L201[07:16:25] <Vexatos> 'this my job to
do
L202[07:16:32] <Vexatos> I guess
L203[07:16:33] <Vexatos> :|
L204[07:16:39] <Skye> maybe a raw file
uploader?
L205[07:16:48] *
Vexatos uploads 10GB file
L206[07:16:56] <Skye> that just dumps the
file onto the tape
L207[07:17:02] <Skye> no convertion
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L213[07:38:26] <asie> I'm so sorry.
L214[07:40:14]
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L216[07:41:47] <dangranos> For what?
L217[07:41:50] <dangranos> O_O
L218[07:41:54] <Vexatos> asie, getPosition
op pls nerf
L219[07:41:57] <dangranos> WHAT IS THIS
THING
L220[07:42:03] *
dangranos slaps Vexatos
L221[07:42:03] *
EnderBot2 chuckles
L222[07:42:06] <Vexatos> dangranos, how
old are you
L223[07:42:14] <Vexatos> Have you ever
seen this thing
L224[07:42:17] <Vexatos> called a
"Tape Drive"
L225[07:42:24] <dangranos> I know
-_-
L226[07:42:24] <Vexatos> I am 17 and I
know how they look >_>
L227[07:42:29] <dangranos> i mean the
counter
L228[07:42:32] <Vexatos> Then you know
what "this thing" is
L229[07:42:32] <Vexatos> yes
L230[07:42:33] <dangranos> minutes?
L231[07:42:36] <dangranos> seconds?
L232[07:42:37] <Vexatos> every tape drive
I have ever seen has it
L233[07:42:58] <dangranos> ah, sorry, my
meeting with them wasn't that long Q_Q
L234[07:45:01] <Vexatos> Well, I guess I
made sufficient progress today
L235[07:45:04] <Vexatos> Computronics
compiles
L236[07:45:08] <Vexatos> and is perfectly
playable
L237[07:45:16] <Vexatos> literally the
only thing left is textures and JSONs
L238[07:45:18] <Vexatos>
soooooooooooooooooooooooooooooo
L239[07:45:22] <Vexatos> anyone care to
help?
L240[07:45:23] <Vexatos> >:>
L241[08:00:50] <g> Vexatos: you can trust
my ci if that's your problem :P
L242[08:01:01] <g> I build the official
glowstone++ binaries as well
L243[08:01:37] <g> (also, your license
lets me do that)
L244[08:10:36] ***
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L246[08:14:18] <Vexatos> g, that is
not
L247[08:14:28] <Vexatos> my problem is if
I want to build this mod
L248[08:14:29] <Vexatos> I hate it
L249[08:14:34] <Vexatos> it should not be
used
L250[08:16:01]
<
MajGenRelativity> Whee
L251[08:16:07]
<
MajGenRelativity> Hi
L252[08:16:29] <Skye> Vexatos, what?
L253[08:17:25] <Vexatos> g: Please disable
it for now
L254[08:17:28] <Vexatos> I haven't decided
yet
L255[08:20:41] <Vexatos> In other
news
L256[08:20:45] <Vexatos> Computronics for
1.8.9
L257[08:20:51] <Vexatos> is 30% of the
size
L258[08:20:56] <Vexatos> of Computronics
on 1.7.10
L259[08:21:29]
<
MajGenRelativity> Gg
L260[08:21:37]
<
MajGenRelativity> Still have
radar?
L261[08:21:53] ⇦
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L263[08:25:18] <Vexatos> Yes.
L264[08:25:47] <Sangar> worldgen \o/
L265[08:26:10] <Vexatos> Sangar,
what?
L266[08:26:18] <Sangar> unrelated to mc
tho :X
L267[08:26:23] <Vexatos> <_>
L268[08:26:35] <Vexatos> Sangar, you seen
my gfy?
L269[08:26:47] <Sangar> what about?
L271[08:27:31] <Sangar> \o/
L272[08:27:41] <Sangar> magenta-black
blox!
L273[08:27:45] <Vexatos> Sangar, now help
me write the JSONs please
L274[08:27:51] <Vexatos> Because then I
can release
L275[08:28:10] <Vexatos> and people can
stop complaining about blocking note block callbacks again
L277[08:28:32] <Vexatos> :<
L278[08:28:37] <Vexatos> not help me
understand
L279[08:28:39] <Vexatos> help me write
>_>
L280[08:28:45] <Sangar> now to figure out
why the mesh collider braks randomly
L281[08:28:47] <Sangar> no >_>
L282[08:28:59] <Vexatos> I have 7 blocks
and 10 items to do <_>
L283[08:29:04] <Vexatos> not that
much
L284[08:29:09] <Vexatos> but SOOO
ANNOYING
L286[08:30:01] <Vexatos> <->
L287[08:30:08] <Vexatos> am I doing this
right <_>
L288[08:31:36] <Sangar> i guess
L289[08:34:56]
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L290[08:35:03] <Sangar> oh, it assumes
convex by default :X welp
L291[08:37:44] ⇦
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(~Keanu73@host-78-148-137-5.as13285.net)
L293[08:40:56] <Vexatos> Sangar,
"convex"?
L294[08:42:23] <Sangar> the mesh
collider
L295[08:42:48] <Sangar> luckily that can
be turned off... hopefully not too terrible for performance
:X
L296[08:46:53] *
Vexatos stops colliding with the mesh, noclip=true
L297[08:48:25]
⇨ Joins: Dimensional (~kvirc@40.134.242.242)
L298[08:54:35] <Sangar> grrr. why does
HashSet.UnionWith allocate -.- stupid old mono versions
L299[08:55:18] ⇦
Quits: VikeStep (~VikeStep@101.184.165.77) (Read error: Connection
reset by peer)
L300[09:00:22] <Inari> mono? o.o
L301[09:02:46] <Lizzy> stereo
L302[09:03:21] <Michiyo> 11.5 channel
Surround Sound
L303[09:06:11] <Michiyo> I should write
docs for OS...
L304[09:06:18] <Michiyo> But meh.
L305[09:06:45] <Michiyo> I should be
working...
L306[09:06:48] <Michiyo> but lol..
L307[09:07:00] <Michiyo> I forsee 1-4
customers today..
L308[09:07:06] <Michiyo> we had 3
yesterday, and I was one of them..
L309[09:07:20] <Michiyo> and one of them
was a return it seems..
L310[09:07:29] <Michiyo> thrusday we had
2...
L311[09:07:34] <S3> so I am calling this
new forthlike "TLFORTH"
L312[09:07:49] <S3> it stands for
"Tiny Forth", the L for Lua but I don't use it in the
name
L313[09:08:20] <S3> it's so simple that
most of the entire language is _w = _dict[_ip]; _ip = _ip + 1;
_w()
L315[09:09:05] <S3> although I think this
will be easier if I don't use functions
L316[09:09:08] <S3> and instead use
goto
L317[09:09:58] <S3> there's a reason why,
but we'll see
L318[09:20:23] <S3> so far minified my lua
forth is 500 bytes
L319[09:26:39]
⇨ Joins: Kodos
(webchat@108-226-6-195.lightspeed.stlsmo.sbcglobal.net)
L320[09:26:39]
zsh sets mode: +v on Kodos
L321[09:27:03] <Pwootage> That looks an
awful lot like a VM I wrote once... nice
L322[09:27:16] <Pwootage> Also, super
simple
L323[09:27:35] <Michiyo> There, I wrote
stupidly basic docs to the keypad, and energy turret on OS's wiki
:P
L324[09:27:45] <Michiyo> No recipe stuff
cause I'm at work though
L325[09:29:38] <Kodos> Keypad?
L326[09:30:06] <Michiyo> yes,
keypad.
L327[09:30:10] <Michiyo> Keep up..
:P
L328[09:30:12] <Kodos> Also I had a weird
dream
L329[09:30:21] <Kodos> Hey I just got up
and got here lol
L330[09:30:30] <Michiyo> I wrote it
yesterday!
L331[09:30:31] <Michiyo> lol
L332[09:30:43] <Michiyo> It's gopher's
keypad from Biolocks..
L333[09:30:46] <Michiyo> ported to
OS/OC
L334[09:30:49] <Kodos> Nice
L335[09:30:55] <Michiyo> without the
programming features.
L336[09:30:59] <Michiyo> it's JUST a
keypad.
L337[09:31:06] <Kodos> Just events on
number press?
L338[09:31:24] <Michiyo> yep,
"keypad" and whatever button you pressed
L339[09:31:44] <Michiyo> you can even
setEventName on it to change the.. event name :P
L340[09:31:58] <Michiyo> assuming I
rememeberd to save that in the NBT... erm shit
L341[09:32:05] <Kodos> Mkay, so all I have
to do is write an rc to count the buttons pressed, and 'reset'
every 4
L342[09:32:35] <Michiyo> I did! yay
L343[09:32:41] <Kodos> Can you compare
tables
L344[09:33:02] <Kodos> Like, if thisTable
== storedTable then do stuff()
L345[09:33:06] <Michiyo> idk... 42?
L346[09:34:22] <g> Kodos: There is no
built-in function for comparing tables by contents.
L347[09:34:44] <g> you'd have to write a
function (and decide whether you want it to be shallow or
deep)
L348[09:35:09] <Kodos> Isn't there a way
to stick a table's contents into a single string
L350[09:35:24] <Michiyo> gl:hf
L351[09:35:49] <Michiyo> s/:/;/
L352[09:35:49] <Kibibyte> <Michiyo>
gl;hf
L353[09:36:13] <Kodos> s/;/,
L354[09:36:13] <Kibibyte> <Michiyo>
gl,hf
L355[09:38:52] <Pwootage> s/,(.*)/1
$1!/
L356[09:38:52] <Kibibyte> <Michiyo>
gl1 hf!
L357[09:39:11] <Pwootage> It helps if I
put the right punctuation there... eh, but that does answer the
question, refs work
L358[09:39:33] ⇦
Parts: \c\window (ds84182@eos.pc-logix.com) (Leaving))
L359[09:39:36]
⇨ Joins: \c\window (ds84182@eos.pc-logix.com)
L360[09:39:37] <\c\window> woops
L362[09:40:16] ***
Daiyousei is now known as Hanako_Ikezawa
L363[09:40:33] <Kodos> Wut
L364[09:40:58] <Pwootage> Pretty
L365[09:42:05] <Pwootage> Is the flat look
intentional or have you just not messed with normals yet?
L366[09:42:14] <Sangar> that's
intentional
L367[09:42:30] <Sangar> smoothed it
looks... meh :P
L368[09:42:51] <Kodos> Kinda gives it some
style
L369[09:42:56] <Kodos> With the current
look
L370[09:43:05] <Sangar> yeah. i'll
probably try to get in vertex colors at least, tho.
L371[09:43:27] <Pwootage> Yeah flat looks
pretty good
L372[09:43:28] <Sangar> but yey,
deformable (3d!) terrain
L373[09:43:35] <Kodos> Are you enjoying
the break from OC dev? =D
L374[09:43:57] <Sangar> i still need to
multithread the heck out of the chunk loading and meshifying, to
get rid of the framedrops when chunks are loaded :X
L375[09:44:00] <Sangar> i am ^^
L376[09:44:09] <Sangar> almost enough to
override the bad conscience for not fixing shit :X
L377[09:44:29] <Michiyo> >almost
L378[09:44:55] <Michiyo> Eh... everyone
gets burned out man
L379[09:47:24] <Sangar> true. just hasn't
been that bad for me since... well, since starting oc i think. oh
well.
L380[09:47:42] <Sangar> diablo 3 season 5
didn't help, either >_>
L381[09:47:51] <Michiyo> lol
L382[09:48:09] <Kodos> FWIW, I haven't
played with OC for 2 weeks, I've been caught up in playing a new
mod I found on the mod dev's official server
L383[09:48:53] <Sangar> oh, right... a
propos servers <_<
L384[09:48:59] <Sangar> gah
L385[09:49:24] <Kodos> Hm?
L386[09:50:09] <Michiyo> Damn it...
L387[09:50:55] *
Michiyo sighs
L388[09:53:11] <g> Kodos: what mod is
that?
L389[09:55:04] <Kodos> RSMC
L390[09:55:08] <Kodos> Runescape in
Minecraft
L391[09:55:14] <Kodos> More info at
rsmc.io
L392[09:58:16] <Michiyo> Isn't that the
server that people keep annoying you at? :P
L393[09:58:29] <Kodos> Yes
L394[09:58:36] <Kodos> But don't people
annoy you on your server? And you still play?
L395[09:58:51] <Kodos> Besides, I have
20-block tall city walls now
L396[09:59:02] <Michiyo> Erm.. I was just
asking but sure.. ok.
L397[09:59:04] <Kodos> And the entire city
area is protected =P
L398[09:59:07] <Kodos> ik
L399[10:00:02] <Michiyo> Hey don't mind
me, I was just told I'm looking at not having a job soon
L400[10:00:04] <Michiyo> so. meh
L401[10:00:26] <Kodos> What happened
L402[10:00:30] <Kodos> Boss catch you
IRC'ing at work?
L403[10:00:37] <Michiyo> no
L404[10:01:30] <Michiyo> We're $1200 down
from last year's Janurary, we've only made $200 this week
L405[10:01:53] <Michiyo> They're looking
at closing the store.
L406[10:01:59] <Kodos> Ah
L407[10:02:06] ⇦
Quits: brandon3055 (~Brandon@122.129.140.1) (Read error: Connection
reset by peer)
L408[10:18:15] <Michiyo> Man.. didn't mean
to kill the chat
L409[10:18:17] <Michiyo> my bad
L410[10:18:25] <Michiyo> %weather
72396
L411[10:18:26] <MichiBot> Michiyo: Current
weather for 72396 Current Temp: 31°F/-1°C Feels Like: 21°F/-6°C
Current Humidity: 69 Wind: From the N 12 Mph/19 Km/h Conditions:
Overcast
L412[10:18:39] <gamax92> realizing that
the store is RadioShack, a person in a maid uniform would look
bad
L413[10:20:28] <Vexatos> Sangar, do you
know if there is a way to have a TIS-3D module using the module obj
file you are using but having a colour multiplier applied?
>_>
L414[10:20:47] <gamax92> oh is Sangar
awake right now?
L415[10:20:58] <Sangar> Vexatos, on the
item?
L416[10:21:03] <Vexatos> yea
L417[10:21:04] <Sangar> uhh... no
idea
L418[10:21:05] <gamax92> :D
L419[10:21:07] <Vexatos> Basically
L420[10:21:12] <Vexatos> use obj
model
L421[10:21:13] <Vexatos> render it
L422[10:21:15] <Sangar> i am, not only
awake but also here :X
L423[10:21:16] <Vexatos> then render
another layer
L424[10:21:34] <Vexatos> and that layer
would have a color multiplier
L425[10:22:12] <Michiyo> gamax92 why would
a maid at RadioShack look bad? :P
L426[10:24:27] <gamax92> don't they wear
their own uniforms
L427[10:24:46] <Michiyo> lolno
L428[10:24:58] <gamax92> oh ...
L429[10:25:02] <Michiyo> Corp stores
maybe..
L430[10:30:15] <\c\window> %weather
30253
L431[10:30:17] <MichiBot> \c\window:
Current weather for 30253 Current Temp: 30°F/-1°C Feels Like:
19°F/-7°C Current Humidity: 74 Wind: From the WNW 16 Mph/26 Km/h
Conditions: Overcast
L432[10:30:30] <\c\window> Bullshit, it's
still snowing outside
L433[10:30:32] <Kodos> %weather
62012
L434[10:30:33] <MichiBot> Kodos: Current
weather for 62012 Current Temp: 25°F/-4°C Feels Like: 17°F/-8°C
Current Humidity: 80 Wind: From the NNW 7 Mph/11 Km/h Conditions:
Sunny
L435[10:30:36] <Kodos> Yerp
L436[10:30:44] <Hanako_Ikezawa> %weather
hell
L437[10:30:45] <MichiBot> Hanako_Ikezawa:
Current weather for Hell, Norway Current Temp: 32°F/0°C Feels Like:
28°F/-2°C Current Humidity: 93 Wind: From the E 4 Mph/7 Km/h
Conditions: Light Rain And Snow
L438[10:30:49] <Hanako_Ikezawa> :^)
L439[10:30:51] <gamax92> :|
L440[10:30:58] <gamax92> it doesn't
weather in pm
L441[10:31:09] <Michiyo> gamax92 it
doesn't do much in PM
L442[10:31:11] <Hanako_Ikezawa> its pretty
cold in hell right now
L443[10:31:12] <\c\window> %weather
yourface
L444[10:31:14] <Hanako_Ikezawa> satan does
not approve
L445[10:31:14] <\c\window> Aww
L446[10:31:26] <Michiyo> because I have to
do an entire different set of fucking listen events for PM...
L447[10:31:38] <gamax92> oh o.o
L448[10:31:45] <Michiyo> and those events
don't give compatible message types
L449[10:31:53] <Michiyo> so I can't even
pass them to common handlers..
L450[10:32:34] <Michiyo> yay pircbotx....
q_q
L451[10:32:50] <gamax92> hmm, will look
into it.
L452[10:33:01] <Michiyo> There IS a reason
I've been tempted to rewrite MichiBot in mIRC script.. :P
L453[10:33:08] <gamax92> right, Sangar
thing
L454[10:35:53] ⇦
Quits: primetoxinz (~primetoxi@ip68-107-226-229.hr.hr.cox.net)
(Remote host closed the connection)
L455[10:37:24] <gamax92> ohhh why :|
L456[10:37:32] <gamax92> OCEmu is so fuck
up on my laptop
L458[10:39:56] ***
noiro_ is now known as norio
L459[10:40:08] <dangranos> uh
L460[10:40:57] <Michiyo> Looks fine to
me..
L462[10:42:49] <Vexatos> gamax92, you
should probably use LuPi
L463[10:42:51] <Vexatos> :3
L464[10:43:16] <gamax92> Vexatos: too
difficult to setup
L466[10:44:12] <Vexatos> or something like
that
L467[10:45:09] <gamax92> it failed to
compile
L468[10:45:25] <gamax92> many much
undefined references
L469[10:45:39]
⇨ Joins: primetoxinz
(~primetoxi@ip68-107-226-229.hr.hr.cox.net)
L470[10:46:05] <Vexatos> wat
L471[10:48:00] <gamax92> ... I ran the
makefile twice and it compiled the second time
L472[10:49:15] <gamax92> Vexatos: how do I
give it an /init
L473[10:49:35] <gamax92> :| it broke my
terminal after it exited, had to reset it
L474[10:49:55] <Vexatos> you put the OS
you want into /bin/root/
L475[10:50:51] <gamax92> is neat.
L476[10:51:06] <gamax92> fancy terminal
based thingy
L477[10:51:15] <gamax92> how do I get the
framebuffer one though :P
L478[10:51:51]
⇨ Joins: MrRatermat
(~ratermat@host81-131-89-74.range81-131.btcentralplus.com)
L479[10:57:06] <gamax92> ARROW KEYS DO NOT
WORK
L480[10:57:11] <gamax92> GARBAGHE
L481[10:58:16] <gamax92> ctrl-c is also
not working so I'm stuck in the lua prompt :P
L482[10:58:35] <gamax92> oh, I crashed
it
L483[10:58:43] <Michiyo> THeres your
control-c ;P
L484[10:59:38] <gamax92> Vexatos: 0/10 was
not a framebuffer
L485[11:05:41] <Vexatos> Sangar, do you
maybe know of a way to render a model on top of another?
L486[11:06:24] <Sangar> no; that's why i
cheated and made a separate model for the casing for item rendering
>_>
L487[11:06:48] <Vexatos> ...
L488[11:07:01] <Kubuxu> gamax92:
framebufffer one takes over whole screen
L489[11:07:07] <Kubuxu> I am sure that it
is not what you want.
L490[11:07:14] <Kubuxu> s/ff/f
L491[11:07:14] <Kibibyte> <Kubuxu>
gamax92: framebuffer one takes over whole screen
L492[11:07:18] <gamax92> Kubuxu: don't
tell me what I want.
L493[11:07:27] <gamax92> :| ohai
kibi
L494[11:07:50] <Kubuxu> I am telling you
what you don't want, see the difference. :p
L495[11:09:24] <gamax92> Kubuxu: you've
never seen virtual framebuffer programs?
L496[11:09:46] <Kubuxu> gamax92: It uses
kernel frame buffer
L497[11:13:18] <gamax92> why is this
:|
L498[11:13:46] <Kubuxu> Because it is
created for low level hardware.
L499[11:13:58] <Kubuxu> In case of RPI and
Zi LuPi replaces init process.
L500[11:14:12] <gamax92> So, not useful
for normal people?
L501[11:14:13] <gamax92> :P
L502[11:14:22] <Kubuxu> OpenGL
implementation is possible and and probably will be done.
L503[11:14:32] <Kubuxu> You can still use
terminal based one.
L504[11:14:36] <gamax92> Kubuxu: normal
people.
L505[11:15:35] <Kubuxu> You can make
OpenGL based one, it is on the TODO but don't expect it soon from
us (LuPI2 is also still really new, less than two weeks).
L506[11:15:55] <gamax92> I expect it on my
desk by 3:30pm tomorrow
L507[11:16:39] <Kubuxu> Great, then you
will be able to PR it by 3:40pm, awesome, thanks.
L508[11:29:02] <gamax92> I think this is
just my laptop, if I do llvmpipe OCEmu renders fine
L509[11:29:55] <gamax92> #lua
(80*8)*(25*16)*4
L510[11:29:55] <|0xDEADBEEF|> >
1024000
L511[11:35:07] <Michiyo> woot... just made
more in one sale, then we did in the previous 2 days
combined.
L512[11:35:17] <Michiyo> I mean.. it was
only $45.. but still
L514[11:37:50] <Michiyo> Is that the
cause..? I can't get it to happen without fastcrap.
L515[11:37:52] <Michiyo> err craft
L516[11:38:06] <Skye> autocorrect?
L517[11:38:12] <Sangar> direct methods run
the worker thread
L519[11:38:31] <Sangar> which you really
really shouldn't from a thread
L520[11:38:44] <Sangar> since all that
stuff isn't coded to be threadsafe
L521[11:39:20] <Sangar> e.g. you could
trigger a chunk load in a thread that's not the server thread ->
pretty guaranteed kaboom :P
L522[11:40:06] <Michiyo> huh.. thanks
Sangar
L523[11:40:16] <Michiyo> I was going to
rip into that tomorrow since it's my next day off
L524[11:40:20] <Michiyo> you saved me some
headache
L525[11:40:27] <Sangar> not a problem
:)
L526[11:42:19] <gamax92> I managed to kill
my internet
L527[11:42:25] <Michiyo> woooo
L528[11:42:26] <Michiyo> :/
L529[11:42:50] ***
Cranium[Away] is now known as Cranium
L530[11:47:24] <Kodos> Can the debug card
spawn items/item entities?
L531[11:48:09]
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(webchat@213-64-162-151-no172.bredband.skanova.com)
L532[11:48:28] ⇦
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())
L533[11:48:41] <Saphire> It's becoming
"creative" card instead of debug ._.
L534[11:49:17] <gamax92> what no? I needed
it to debug my mod, testing various combinations of nbt
stuffs
L535[11:49:31] <Kodos> I just need
something to make a casino via OC a viable idea
L536[11:49:50] ***
rakiru|offline is now known as Kasen
L537[11:49:57] *
gamax92 pokes Kasen
L538[11:50:38] *** ^
is now known as Tiin57
L539[11:50:51] ***
Tiin57 is now known as ^
L540[11:51:49] <gamax92> Michiyo: oh, it
seems my router had a fit of bringing the interface responsible for
connecting outwards (to the modem) up and down rapidly before
leaving it down
L541[11:52:14] <Inari> Saphire: well you
need creative to acquire it so it pretty much always was
L542[11:52:15] <Inari> :D
L543[11:53:03] <Saphire> duh
L544[12:10:58] ⇦
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L546[12:14:51] ***
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L547[12:39:53] <Ashigaru> Slightly off
topic, but is anyone here good at game/rendering engine design and
quaternion rotations? - If so, I'm in need of a little help.
L548[12:46:24] ⇦
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L549[12:46:39] ⇦
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L550[12:46:57] ⇦
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seconds)
L551[12:50:01] <Inari> Ashigaru: just ask
your question i guess :P
L552[12:51:07] <Ashigaru> Rather long
question: How should an object's position, rotation and scale be
defined? Vectors for position, rotation? Or a quaternion for the
rotation?
L553[12:51:15] <Ashigaru> Not long, just
very vague sounding.
L554[12:52:14] <Ashigaru> The plus points
of using quaternions is that they turn straight into a matrix
without any euler coordinates.
L555[12:53:02]
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L557[12:53:07] <gamax92> hey Magik6k
L558[12:53:31] <Ashigaru> But then they're
only good moving from one to another. If I wanted to say: Object
face, down the z axis.. How could I do that with a quaternion as it
represents a rotation but works through change?
L559[12:53:32] ***
Magik6k is now known as Guest44907
L560[12:53:34]
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L561[12:53:38] <gamax92> IT'S A
FAAAAAAAKE
L562[12:53:40] <Inari> well usually you
use quaternions for 3d stuff rotations
L563[12:54:09] <Ashigaru> So then I
thought, How about I use a vector to dictate where this object is
facing
L564[12:54:14] <Ashigaru> But rotate it
with quaternions
L565[12:54:55] <Ashigaru> So I did that...
until I realised when it came to passing it all to the shaders.. I
would have to convert it all to euler angles anyway - as that is
how it works.
L566[12:55:59] <Inari> it does?
L567[12:56:04] <Ashigaru> So this is
either how it has to be, or my understanding of quaternions is
wrong
L568[12:56:17] <Ashigaru> Unless..
L569[12:56:55] <Ashigaru> no, that wont
work.
L570[12:56:59] ***
Guest44907 is now known as Magik6k
L571[12:57:07] <Ashigaru> I've been stuck
on this one problem for the last 4-5 months
L572[12:57:11] <Inari> what shader?
L573[12:57:36] <Ashigaru> Just your
standard old GLSL shaders, takes in 3 matrices, transforms the
vertices, displays it.
L574[12:58:26] <Ashigaru> I'm in the
position of thinking I just dont understand quaternions
correctly.
L575[12:58:34] <gamax92> hey Magik6k
L576[12:58:50] <Magik6k> gamax92,
ohai
L577[12:58:58] <Magik6k> dedi still bork
:/
L578[12:59:04] <Ashigaru> If I define a
Quaternion which w, x, y and z are all equal to 0. Which way is it
facing?
L579[12:59:05] <gamax92> aww
L580[12:59:17] <gamax92> NaN
L581[13:00:17] <Kodos> Ashigaru: I think
WolframAlpha can draw quaternions
L582[13:00:37] <Ashigaru> I'll check it
out Kodos, ta.
L583[13:00:50] <Inari> i dont think they
can be all 0
L584[13:01:48] <Ashigaru> If I could I
would ask someone about this in real life.
L585[13:02:34] <Inari> well usually to
make something point to Z axis i calculated the quaternion needed
manually and set the rotation to that xD
L586[13:02:45] <Ashigaru> But all people I
know who actually do a lot of math don't understand the
programming, and all the programmers dont understand the quaternion
math.
L587[13:05:25] <Ashigaru> Do Quaternions
represent an actual orientation in space.. or a change around an
axis from an already pre-defined orientation
L588[13:06:22] ⇦
Quits: sciguyryan (~sciguyrya@5.79.74.235) (Remote host closed the
connection)
L589[13:07:14] <Kodos> %g What do
quaternions represent
L591[13:09:40] <Ashigaru> I know you can
rotate a matrix by a quaternion as you can derive a matrix from
it.
L592[13:10:16] <Ashigaru> Its working out
how to get a quaternion to say: face towards that cube! which at
(2,5,3)
L593[13:11:11] <Ashigaru> *It's working
out how to say to a quaternion to: face towards that cube (which
could be at x:2,y:5,z:3)
L594[13:11:13] <Kodos> That's vector math,
isn't it
L595[13:11:19] <Kodos> Not so much
quaternion
L596[13:11:28] <Ashigaru> That was my
thought
L597[13:11:31] <Kodos> Or is that the same
thing
L598[13:11:48] <Kodos> I've been working
on a similar thing for OS turrets and entity detectors
L599[13:11:51] <Sangar> i try not to let
the math confuse me and just use them using unity's factory methods
(LookRotation etc) and multiplying them :P
L600[13:11:52] <Kodos> So I know where to
point the turret
L601[13:12:41] <Ashigaru> So there I went
did it with Vectors instead.. only to realise that I would need to
create a whole new matrix to pass the the shaders.
L602[13:13:00] <Ashigaru> But how would i
get from a facing vector to a matrix?
L603[13:14:43] <Ashigaru> Sangar: I could
only wish I could sneak a peak at Unity and see how they did it.
xD
L604[13:15:16] <Ashigaru> Maybe my
understanding of a rotation matrix is skewed.
L605[13:16:11] <gamax92> puns
L606[13:16:48] <Ashigaru> lol.
L607[13:16:57] <greaser|q> Ashigaru: horiz
= cross(sky, fwd); vert = cross(vert, fwd);
L608[13:17:15] <greaser|q> although you
normalise them
L609[13:17:25] <Ashigaru> vert =
cross(vert, fwd)?
L610[13:17:34] <greaser|q> i mean
cross(horiz, fwd)
L611[13:17:42] <Ashigaru> Hmm, that makes
sense.
L612[13:17:45] <Ashigaru> Let me try
something.
L613[13:17:50] <greaser|q> source: i wrote
an aimbot once
L614[13:18:08] <greaser|q> although that
used a weirder setup involving "pythagoras"
L615[13:18:10] <gamax92> XP
L616[13:18:32] <gamax92> greaser|q: do you
know where I can find aucmp.py?
L618[13:18:46] <Ashigaru> See, I can
rotate a matrix around an axis by an angle
L619[13:19:09] <Ashigaru> But that isn't
the same as telling a matrix to point towards a unit facing
vector.
L620[13:19:56] <Ashigaru> The main problem
is turning these facing vectors into something the shader's
matrices can handle.. Without converting to euler angles.
L621[13:21:40] <greaser|q> once again, use
cross products + normalisation
L622[13:22:11] <Ashigaru> Can you
explain?
L623[13:22:24] <greaser|q> horiz =
cross(sky, fwd); vert = cross(horiz, fwd);
L624[13:22:27] <greaser|q> xyzzy
shit
L625[13:22:46] <greaser|q> sky is whatever
the sky is, i think in minecraft it's (0, 1, 0)
L626[13:22:52] <Ashigaru> I've already got
that? But that doesn't help me turn it into a matrix
L627[13:23:21] <greaser|q> put fwd into
[2], vert into [1], horiz into [0] or some shit like that
L628[13:23:31] <greaser|q> i cannot really
help you with the specific API you're using
L629[13:23:56] <AntheusSleep> .-.
L630[13:24:01] ***
AntheusSleep is now known as Antheus
L631[13:24:23] <greaser|q> don't forget to
normalise them before bashing them in
L632[13:24:29] <greaser|q> and if it
fails, transpose the matrix
L633[13:24:43] <greaser|q> anyway going to
have to bugger off now, cya
L634[13:26:50] <Ashigaru> I'm not sure if
I'm more confused xD
L635[13:31:31] <gamax92> .-. wat
L636[13:31:35] <gamax92> there are two
output files
L637[13:33:47] <Antheus> same
L638[13:34:33]
⇨ Joins: MajGenRelativity
(~MajGenRel@c-73-186-66-242.hsd1.ma.comcast.net)
L639[13:34:42] <gamax92> oh, the second
output file is just the first but decoded
L640[13:35:17] <MajGenRelativity> I'm
listening to five songs at the same time
L641[13:35:28] <MajGenRelativity>
%ping
L642[13:35:29] <MichiBot> Ping reply from
MajGenRelativity 0.53s
L643[13:35:43] <MajGenRelativity> come on
computer
L644[13:35:47] <MajGenRelativity> you can
do better
L645[13:35:49] <MajGenRelativity> %p
L646[13:35:51] <MichiBot> Ping reply from
MajGenRelativity 0.4s
L647[13:35:54] <MajGenRelativity> eh
L648[13:35:58] <gamax92> it did better
:P
L649[13:35:58] <MajGenRelativity> %p
L650[13:36:01] <MichiBot> Ping reply from
MajGenRelativity 0.98s
L651[13:36:05] <gamax92> too much
pressure
L652[13:36:06] *
MajGenRelativity flips table
L653[13:36:15] <MajGenRelativity> %p
L654[13:36:16] <MichiBot> Ping reply from
MajGenRelativity 0.39s
L655[13:36:21] <MajGenRelativity> there we
go
L656[13:36:55] <MajGenRelativity> %p
L657[13:36:56] <MichiBot> Ping reply from
MajGenRelativity 1.45s
L658[13:37:01] <MajGenRelativity> I can't
win
L659[13:37:11] <gamax92> yes, now stop
spamming the bot
L660[13:37:17] <MajGenRelativity> will
do
L661[13:37:27] ***
MajGenRelativity is now known as MGR|Sandsturm
L663[13:41:54]
⇨ Joins: Voidi (~tobias@5.28.92.173)
L664[13:42:04] <asie> >1% speed
improvement in GCC with a 5-line patch
L665[13:42:06] <asie> I...
L666[13:43:25] <vifino> That's pretty cool
actually.
L667[13:43:33] <Vexatos> what's that
L668[13:43:37] <vifino> Wait, xilinx?
:D
L669[13:43:40] <Vexatos> oh gcc
L670[13:43:41] <Vexatos> wait
L671[13:43:43] <Vexatos> gcc?!?
L672[13:43:47] <vifino> yes, gcc
L673[13:44:24] <Vexatos> that's the C
compiler, right?
L674[13:44:25] <Vexatos> >_>
L675[13:44:37] <gamax92> #lua
a="" for i=1,10 do
a=a..({"!","?"})[math.random(1,2)] end return
a
L676[13:44:37] <|0xDEADBEEF|> >
???!?!?!!!
L677[13:44:45] <gamax92> ... that random
though.
L678[13:44:58] <vifino> gamax92!
L679[13:45:03] <gamax92> vifino!
L680[13:45:09] <gamax92> HELP
L681[13:45:09] <vifino> How are you?
:D
L682[13:45:14] <vifino> Huh?
L683[13:45:16] <vifino> How?
L684[13:45:37] <gamax92> vifino: I ran out
of milk
L685[13:45:45] <vifino> poor milk
L686[13:46:09] <gamax92> can't drink milk
without milk, can't make oatmeal, can't have milk and cookies,
can't make eggs, ...
L687[13:46:42] <vifino> :(
L688[13:46:49] <vifino> poor gamax
L689[13:47:45] <MGR|Sandsturm> I HAVE SO
MUCH HYPER
L690[13:51:10] <Saphire> %p
L691[13:51:12] <MichiBot> Ping reply from
Saphire 1.55s
L692[13:51:13] <MichiBot> Ping reply from
Saphire 1.9s
L693[13:51:18] <Saphire> uh?
L694[13:51:34] <Temia> You can make
scrambled eggs or omelettes with water!
L695[13:51:35] <Temia> ...
L696[13:51:40] <Temia> Now I'm hungry for
an omelette.
L697[13:51:54] <gamax92> I've never tried
that though
L698[13:52:14] <gamax92> I'm afraid I'll
go to crack an egg and that it'll shatter and fall down into the
stove
L699[13:52:17] <Temia> There's always time
to try something new!
L700[13:52:25] <gamax92> because that's
happened :c
L701[13:52:31] <gamax92> twice
L702[13:52:38] <MGR|Sandsturm> %p
L703[13:52:39] <MichiBot> Ping reply from
MGR|Sandsturm 0.34s
L704[13:52:41] <Temia> :<
L705[13:52:42] <MGR|Sandsturm> UNH
L706[13:52:46] <MGR|Sandsturm> best ping
today
L707[13:52:49] <Inari> Temia: nah, jus
tuse oil
L708[13:52:52] <Temia> If you're mixing it
with water it'd still be in a bowl though.
L709[13:53:02] <Temia> Oil? D:
Eeehhh.
L710[13:53:08] <Inari> to fry it
with
L711[13:53:10] <Inari> not ot mix into
it
L712[13:53:12] <Inari>
whotheheckdosthat
L713[13:53:12] <Temia> Oh.
L714[13:53:13] <Temia> :p
L715[13:53:16] <Temia> Sure.
L716[13:53:23] <gamax92> ... wtf
L717[13:53:23] <Inari> take a paper
ktichen roll
L718[13:53:24] <Temia> I wouldn't put it
past some people!
L719[13:53:35] <Inari> put it on top of
your oil bottle
L720[13:53:40] <Inari> tip over and soak
the paper towel a bit
L721[13:53:40] <Antheus> ~W sides
L722[13:53:40] <gamax92> you're right, how
did I get it into the stove, I put it into a bowl first, add milk,
mix, and then cook
L723[13:53:42] <Inari> rub into your
pan
L724[13:53:44] <Inari> best thing
L725[13:53:47] <Antheus> ~w sides
L727[13:53:50] <Inari> you dont soak it in
oil but its oiled
L728[13:53:50] <Inari> :P
L729[13:53:52] <gamax92> either way, I did
get it into the stove.
L730[13:54:00] <Temia> \o/
L731[13:54:03] <Inari> /into/?
L732[13:54:52] <Antheus> ~w color
L734[13:55:25]
⇨ Joins: Doty1154
(~Doty1154@2601:648:8002:c1a1:55b7:72c4:bf3a:1048)
L735[14:03:05] <Antheus> stupid
question
L736[14:03:15] <Antheus> but when doing an
if, then statement
L737[14:03:21] <Antheus> and you want an
elseif
L738[14:03:35] <Antheus> do you put an end
after the initial if, or does it go after everything
L739[14:03:43] <gamax92> no end
L740[14:03:48] <Antheus> kk
L741[14:03:54] <gamax92> if blah then blah
elseif blah then blah else blah end
L742[14:04:24] ***
MGR|Sandsturm is now known as MGR
L743[14:06:49] <Antheus> ~w os
L745[14:06:53] <Antheus> ~w term
L747[14:08:05] ⇦
Quits: Doty1154 (~Doty1154@2601:648:8002:c1a1:55b7:72c4:bf3a:1048)
(Quit: Leaving)
L748[14:08:27]
⇨ Joins: Doty1154
(~Doty1154@2601:648:8002:c1a1:55b7:72c4:bf3a:1048)
L749[14:11:54] <Antheus> ~w goto
L751[14:12:00] <Antheus> ~w label
L753[14:14:31]
⇨ Joins: Garmy
(webchat@p4FD1C0AE.dip0.t-ipconnect.de)
L754[14:14:38] <Garmy> Hello
L755[14:15:57] <Antheus> hi
L756[14:16:00] ⇦
Quits: MGR (~MajGenRel@c-73-186-66-242.hsd1.ma.comcast.net) (Quit:
Time to go, to adventure!)
L757[14:17:00] <Garmy> I have the problem
that I can't pick up drones, or at least don't know how to do
so.
L758[14:18:01]
⇨ Joins: Barbas
(~Barbas@35-176-233-186.raimax.com.br)
L759[14:18:06] <Garmy> Shift + right click
only attempts to start the drone, and every other modifier + ckick
combination I've tried so far didn't work.
L760[14:18:09] <Antheus> ~w string
L762[14:18:40] <Kodos> I think you use a
scrench to pick up drones now
L763[14:18:44] <Saphire>
Shift-leftclck?
L764[14:18:48] <Saphire> Ah
L765[14:18:53] <Kodos> ~w scrench
L767[14:19:07] <Garmy> Didn't work either,
Saphire
L768[14:19:07] <Antheus> If I was trying
to lower a string(r), would I do r.lower
L769[14:19:56] <Antheus> or would I do
string.lower(r)
L770[14:19:59] <Garmy> isn't it
string.lower(yourstring) or yourstring:lower() ?
L771[14:20:46] <Kodos> ~w
string.lower
L773[14:25:15] ⇦
Parts: Voidi (~tobias@5.28.92.173) ())
L774[14:26:19] <Garmy> So, does anybody
have an idea of how I can pick up drones again? I'll go check the
config to see if I find anything..
L775[14:28:03]
<
jhagrid7> Hey having a problem with
Raid can anyone help me?
L776[14:31:58] <Antheus> How does
term.read work again
L777[14:32:51] <Kodos> ~w term
L779[14:33:01] <Garmy> So many
questions...
L780[14:33:04] <Antheus> hmm
L781[14:33:09] <Antheus> I don't
thinkthat's the problmed
L782[14:33:37] <Kodos> jhagrid, just point
the can and shoot, making sure to hit the bug
L783[14:34:05] <Antheus> ffs
L784[14:34:09]
⇨ Joins: Voidi (~tobias@5.28.92.173)
L785[14:35:03]
⇨ Joins: scj643-mc
(~scj643-mc@m1.multicraft-panel.com)
L786[14:35:08] <scj643-mc> s3 you
here
L787[14:35:20] <scj643-mc> Can OC interact
with CC modems
L788[14:38:31]
<
jhagrid7> Access point or switch
Sangar said
L789[14:39:03]
<
jhagrid7> Kodos luckily it's not
like my other problem... lol
L791[14:40:36]
<
jhagrid7> The one to the left/under
me is not picking up the raid (it's atleast that one haven't check
the others) they are all set for the bottom too
L792[14:41:55] ⇦
Quits: scj643-mc (~scj643-mc@m1.multicraft-panel.com) (Quit:
scj643-mc)
L793[14:42:05]
⇨ Joins: scj643-mc
(~scj643-mc@m1.multicraft-panel.com)
L794[14:42:09] <scj643-mc> Back
L795[14:43:13] <Kodos> It's not a too many
components problem, is it
L796[14:43:24]
<
jhagrid7> What do you mean?
L797[14:43:28] <scj643-mc> Unsing
WocChat
L798[14:43:43] <scj643-mc> Best OC gui
program made
L799[14:44:07]
<
jhagrid7> By gamax correct
L800[14:44:25] <scj643-mc> any database
programs for OC
L801[14:44:30] <Kodos> Sadly, no
L802[14:44:34] <Kodos> I want SQL so
bad
L803[14:44:52] <scj643-mc> SQL
connectors?
L804[14:45:08] <Kodos> That, or even a
completely ingame pseudoish SQL-like
L805[14:45:19] <Kodos> Imagine having a
physical block that acted as a database
L806[14:45:22] <Kodos> With access
lights
L807[14:45:27] <scj643-mc> Yes
L808[14:45:35]
<
jhagrid7> Another problem is that
most of the servers (one per each) are going to just one I
think
L809[14:46:26] <scj643-mc> Item databases
in block form
L810[14:46:36] <scj643-mc> to make a
computer driven sorting system
L811[14:47:04] <scj643-mc> And request
system
L812[14:47:07] <Kodos> Those are
adapters
L813[14:47:11] <Kodos> They can hold the
database upgrade
L814[14:47:19] <scj643-mc> Oh
L815[14:47:22] <Kodos> I'm talking
information datbase
L816[14:47:25] <Kodos> database*
L817[14:47:29] <scj643-mc> I know
L818[14:47:54] <scj643-mc> but we are
trying to make a Computercraft Sorting system
L819[14:48:00] <scj643-mc> I want it done
in OC
L820[14:48:16] *** ^
is now known as Tiin57
L821[14:48:17] <scj643-mc> and for
cheap
L822[14:48:25] *
scj643-mc is awesome
L823[14:49:24]
<
jhagrid7> AE2! lol
L824[14:49:30] <scj643-mc> MC 1.8
L825[14:49:44] <scj643-mc> No pipe mod has
updated to it
L826[14:49:50] <scj643-mc> or AE2
L827[14:50:01] ***
Tiin57 is now known as ^
L828[14:50:13] *** ^
is now known as Tiin57
L829[14:50:33] <scj643-mc> I made
CompanionCubes
L830[14:50:44] <scj643-mc> With my 3d
printer
L831[14:51:26] <Inari> jhagrid7: whats
that? looks like som ekinda elevator shaft
L832[14:52:56] <Michiyo> Kodos I STILL
have the boilerplate for MySQL for OC mod..
L833[14:52:58] <Michiyo> I just need
time
L834[14:53:04] <Michiyo> And.. motivation
:P
L835[14:53:24] <scj643-mc> Michiyo:
money?
L836[14:53:41] <Michiyo> Money would be a
great motivator, but I didn't mean money lol
L837[14:53:42] <scj643-mc> Is that enough
motiviation
L838[14:53:59] <scj643-mc> I would use
it
L839[14:54:42] <Michiyo> There was a CC
mod that connected to external MySQL DBs, this is going to do the
same
L840[14:54:43] <Michiyo> one day
L841[14:55:37] <Michiyo> I also have/had
code to run a webserver off a OC computer
L842[14:55:54] <Michiyo> like, PC web
browser accessable
L843[14:56:07] ***
Lordmau5|BBQ is now known as Lordmau5|Away
L844[14:56:33] <scj643-mc> How would one
access it externally
L845[14:56:43] <scj643-mc> From a MC
server
L846[14:57:02] <Michiyo> you'd bind it to
a open port..
L847[14:57:19] <Michiyo> the config for
the mod would let the server admin specify a valid port range
L848[14:58:07] <Michiyo> say admin gives
you 20000-29000, someone could bind any port in that range then you
just do
http://mcserver:25000 and you hit that OC's web
server
L849[14:58:21] <scj643-mc> Nice
L850[14:58:32] <scj643-mc> We need the SQL
Database stuff
L851[14:58:52] <Michiyo> It's a component,
along with the SQL connector, with the two you can do lots of neat
stuff
L852[14:59:07] <Saphire> Meh, oc can do
that by itself, no?
L853[14:59:11] <Michiyo> No?
L854[14:59:14] <scj643-mc> It oculd
L855[14:59:14] <Michiyo> OC can't bind
ports
L856[14:59:19] <scj643-mc> Oh
L857[14:59:22] <scj643-mc> TCP
Sockets
L858[14:59:28] <Saphire> ^
L859[14:59:30] <Michiyo> Outbound..
L860[14:59:33] <Michiyo> not inbound
L861[15:00:21] <scj643-mc> OC mod to allow
binding of ports
L862[15:00:44] <Garmy> I still haven't
been able to figure out a way to pick up drones again :/
L863[15:01:08] <Garmy> Welp, now I
have
L864[15:01:39] <Michiyo> cust
L865[15:01:39] <Michiyo> afdk
L866[15:01:41] <Michiyo> afk*
L868[15:02:28]
<
jhagrid7> That's what it looks like
now, now to figure out how to give them energy (even though there
creative servers)
L869[15:02:29] <scj643-mc> OC web
broser
L870[15:02:33] <scj643-mc> based on
lynx
L871[15:02:46] <Kodos> Someone did a neat
'internet' with CC
L872[15:02:56] <Kodos> I was thinking
something similar with OC could be cool
L873[15:02:59] <scj643-mc> I mean real web
browser
L874[15:03:07] <scj643-mc> With real
http
L875[15:03:20]
<
jhagrid7> Still no access to the
RAID does it need power too?
L876[15:03:32] <scj643-mc> No power mods
in 1.8
L877[15:03:40] <scj643-mc> I got the power
:D
L878[15:03:55]
<
jhagrid7> Same, but my servers
aren't detecting the raid
L879[15:06:31] <scj643-mc> have you tried
turning it off and back on
L880[15:07:02] ⇦
Quits: Garmy (webchat@p4FD1C0AE.dip0.t-ipconnect.de) (Quit: Web
client closed)
L881[15:07:16] <scj643-mc> bye garmy
L882[15:07:33] <scj643-mc> I play MC at a
solid 30 fps
L883[15:07:46] ⇦
Parts: Voidi (~tobias@5.28.92.173) ())
L884[15:07:53] <scj643-mc> I cap it
L885[15:08:15] <scj643-mc> S3: You
here?
L886[15:12:11] ⇦
Quits: Jezza (~Jezza@185.44.151.107) (Ping timeout: 194
seconds)
L887[15:12:17]
<
jhagrid7> Mine fluctuates too much.
BTW will MC lag if you have too much memory associated say
2GB
L888[15:12:38]
<
jhagrid7> I mean there's only 80
mods, nothing compared to what I use to do but still
L889[15:12:52] <Michiyo> I run 3.5
usually
L890[15:13:02] <Michiyo> then again we
have a bit over 80 mods :P
L891[15:13:15] <Michiyo> 108 per solder...
which means 140+
L892[15:13:17]
<
jhagrid7> I only have 4GB
L893[15:13:54] <Michiyo> 16, 32
soon(tm)
L894[15:14:32] <Michiyo> if the IRS ever
gets their shit together to give me my money baaaaack
L895[15:14:38] <scj643> We have less than
20
L896[15:15:03]
<
jhagrid7> Can't do much with
"my" laptop, desktop needs a new motherboard, I need to
know how much for a pretty good modded MC build
L897[15:15:23] <scj643> We also are on
1.8
L898[15:25:35]
<
jhagrid7> For a good modded
Minecraft Computer Build what would be the average cost?
L899[15:26:25] ⇦
Quits: scj643-mc (~scj643-mc@m1.multicraft-panel.com) (Quit:
scj643-mc)
L900[15:28:32] <Michiyo> Call NASA< ask
them how much their latest supercomputer cost, double it.
L901[15:28:36] <Michiyo> :P
L902[15:29:36]
<
jhagrid7> Lol
L903[15:34:28] <Michiyo> Man, we did more
business today then in the last 3 days combined \o/
L904[15:34:33] <Michiyo> Still not quiet
to goal though
L905[15:35:10]
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L907[15:42:28] <gamax92> hmm, I should do
that some time.
L908[15:42:31] <gamax92> yes
L909[15:45:08]
⇨ Joins: Garmy
(webchat@p4FD1C0AE.dip0.t-ipconnect.de)
L910[15:45:08] <Michiyo> build a pair of
NASA super computers, gamax92?
L911[15:45:14] *
Garmy join ocmadness
L912[15:45:34] <gamax92> Michiyo: no
L913[15:46:15] <Michiyo> Oh..
L914[15:46:33] <gamax92> ._.
"Preparing spawn area: 4%" "Preparing spawn area:
4%" "Preparing spawn area: 4%" ...
L915[15:46:45] <Michiyo> lol..
L916[15:46:49] <Michiyo> gj
L917[15:46:58] ⇦
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(Quit: I guess I have to go now. Bye ✔)
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L919[15:54:47] <Kodos> Can you use a rack
with a terminal server cable'd to a computer case to use the
terminal as a screen/keyboard?
L920[15:57:50] <Temia> "Preparing
spawn area: 4%" ... "Preparing spawn area: 3%"
L921[15:58:36] <Saphire> XD
L922[16:03:29] <Garmy> "Naah, gonna
scrap this area and rebuild it"
L923[16:04:40] <Temia> "Creating
world (1 rejected)"
L924[16:05:29] <Saphire> DF?
L925[16:05:33] <Temia> Yes :p
L926[16:05:38] <Saphire> Heh
L927[16:05:58] <Saphire> got it from
"rejected"
L928[16:06:14] <Temia> It would be cool if
MC worldgen had an initialisation period for recounting legends,
though
L929[16:11:30] <Saphire> Lol
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L943[16:33:19]
<
jhagrid7> Man I need help with OC
lol
L944[16:38:46] <Inari> like what
L945[16:39:01] <Altenius> %weather
47150
L946[16:39:02] <MichiBot> Altenius:
Current weather for 47150 Current Temp: 30°F/-1°C Feels Like:
21°F/-6°C Current Humidity: 55 Wind: From the NNE 11 Mph/17 Km/h
Conditions: Partly Cloudy
L947[16:45:33] ⇦
Quits: Keanu73 (~Keanu73@host-78-148-137-5.as13285.net) (Quit:
Gotta go to bed or something. See ya!)
L948[16:45:35] <Saphire> %weathet
L949[16:45:36] <Michiyo> 15 minutes...
c'mon drag a BIT slower...
L950[16:45:40] <Saphire> %weather
L951[16:45:49] <Saphire> %weather
656000
L952[16:46:00] <Michiyo> too many
numaaaaars
L953[16:46:02] <Saphire> %weather
barnaul
L954[16:46:02] <MichiBot> Saphire: Current
weather for Barnaul, Russia Current Temp: -2°F/-19°C Feels Like:
-18°F/-28°C Current Humidity: 77 Wind: From the NNE 9 Mph/15 Km/h
Conditions: Clear
L955[16:46:17] <Inari> jahgrid7: what
help? :P
L956[16:49:29] <Kodos> %weather
62012
L957[16:49:31] <MichiBot> Kodos: Current
weather for 62012 Current Temp: 32°F/0°C Feels Like: 28°F/-2°C
Current Humidity: 47 Wind: From the WSW 4 Mph/6 Km/h Conditions:
Sunny
L958[16:50:27] ⇦
Quits: Garmy (webchat@p4FD1C0AE.dip0.t-ipconnect.de) (Quit: Web
client closed)
L959[16:51:20] <Michiyo> 9 minutes.. all I
gotta do is pull the money out of the drawers and close the credit
card batch.. lol
L960[16:52:00] <gamax92> %weather
38947
L961[16:52:02] <MichiBot> gamax92: Current
weather for 38947 Current Temp: 36°F/2°C Feels Like: 36°F/2°C
Current Humidity: 55 Wind: From the NNW 0 Mph/0 Km/h Conditions:
Partly Cloudy
L962[16:53:16] <Michiyo> 6 minutes... I
just closed the change drawer..
L963[16:53:21] <Michiyo> get me the fuck
outttta here.. lol
L964[16:54:08] <gamax92> If the wind speed
is zero, what direction is it?
L965[16:54:27] <Michiyo> NNW it
seems.
L966[17:00:32]
<
jhagrid7> How can I keep servers
separate when they share a RAID?
L967[17:02:07] <g> different ports and
storage locations?
L969[17:03:04]
<
jhagrid7> *cough* in OC
*cough*
L970[17:03:22] <Skye> well
L971[17:03:38] <Skye> make a server that
shares that drive
L972[17:04:58]
<
jhagrid7> Okay let me show you a
picture of this
L974[17:07:18]
<
jhagrid7> Each has a terminal
server, but they are over lapping as you can see, the cables are
different colours so I'm confused
L975[17:07:18] ⇦
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L982[17:10:17]
<
jhagrid7> Cazzar Reika are you guys
good with OC?
L983[17:10:18]
⇨ Joins: BarbasTheDog
(~Barbas@35-176-233-186.raimax.com.br)
L984[17:11:03]
<
nxsupert> I'm guessing that the
RAID is a cable in itself.
L985[17:11:17]
<
jhagrid7> It is told to be
yes
L986[17:11:25]
<
nxsupert> Meaning all the servers
will be connected.
L987[17:11:34]
<
nxsupert> Why would you want to
stop that?
L988[17:11:46]
<
jhagrid7> It's a pain to use
terminals
L989[17:15:06] <\c\window> %weather
30253
L990[17:15:08] <MichiBot> \c\window:
Current weather for 30253 Current Temp: 32°F/0°C Feels Like:
21°F/-6°C Current Humidity: 64 Wind: From the NW 16 Mph/26 Km/h
Conditions: Clear
L991[17:15:18] <\c\window> Socold
L992[17:15:28] <\c\window> %weather
20602
L993[17:15:28] <MichiBot> \c\window:
Current weather for 20602 Current Temp: 27°F/-3°C Feels Like:
15°F/-9°C Current Humidity: 93 Wind: From the NNW 14 Mph/22 Km/h
Conditions: Freezing Fog, Snow
L994[17:15:38] <\c\window> It's still
snowing up there
L995[17:15:40] <\c\window> rip
family
L996[17:15:46] <\c\window> >Freezing
Fog
L997[17:15:49] <\c\window> god damn
L998[17:26:01] <Skye> Evening
L999[17:29:27]
<
jhagrid7> Evening
L1000[17:40:55] <Ashigaru> So in the end,
I couldn't figure it out. And I quit.
L1001[17:42:44] <Inari> dont quit
:P
L1002[17:42:45] <Kodos> I still want
display panels, so I can stick them above a server rack and use
them for status displays
L1003[17:42:58] <Kodos> I mean, I could
use signs, but
L1004[17:42:59] <Kodos> wait
L1005[17:43:09] <Kodos> Could I make a
mod item that extends sign, and have the Sign Upgrade work on
it
L1006[17:43:27] <Mimiru> Kodos, they
KINDA work.. but they're disabled in the latest builds
L1007[17:43:43] <Mimiru> I wanted to make
them expandable..
L1008[17:43:49] <Mimiru> which I figured
out I had no idea how to do
L1009[17:44:16]
⇦ Quits: sciguyryan (~sciguyrya@37.48.80.241) (Remote host
closed the connection)
L1010[17:44:16] <Kodos> Define
kinda?
L1011[17:44:40] <Mimiru> Not enough to
remove the kinda modifier
L1012[17:44:51] <Kodos> Fair enough
L1013[17:44:59] <Kodos> I've been using
my light board methods for now
L1014[17:45:08] <Kodos> But a full on
text display would be sweet
L1015[17:45:18] <Mimiru> ds said he'd
help when he had time.. but.. hasn't had time it seems ¬_¬
L1016[17:45:19] <Inari> its called
monitors
L1017[17:45:20] <Inari> :3
L1018[17:45:26] <Mimiru> and I can't wrap
my head around OGL
L1019[17:45:30] <Kodos> Inari: But
monitors look weird
L1020[17:45:55]
<
jhagrid7> Hey a guys, if I use a
power distributor could I connect my RAID to it or would it not
work like that
L1021[17:46:00] <Kodos> \c\window: y u no
have time
L1022[17:46:13] <Kodos> Power distros
only distro power, not a network connection
L1023[17:46:29] <Kodos> ALso I missed the
part where you explained what you were trying to do
L1024[17:46:54] <Inari> \c\window?
L1025[17:47:03] <Mimiru> yes....
ds..
L1026[17:47:03] <Mimiru> :p
L1027[17:47:05] <Kodos> That's what ds's
nick is atm
L1028[17:47:30] <Inari> well
L1029[17:47:31]
<
jhagrid7> I'm trying to make a
shared RAID that won't connect my server racks so that the
terminals aren't "overlapping"
L1030[17:47:33] <Inari> its | not \
L1031[17:47:34] <Inari> :p
L1032[17:47:40] <Inari> or
L1033[17:47:45] <Inari> hm odd
L1034[17:47:49] <Inari> i thought IRC
didnt allow \ :P
L1035[17:48:03] <Kodos> jhagrid, without
manually telling each server what terminal to use, you can't, as a
RAID acts as a cable
L1036[17:48:07] <Kodos> So it'd connect
them regardless
L1037[17:48:23] <Kodos> I tried doing
that once, too, so I could use a RAID as a boot drive
L1038[17:48:32] <Kodos> I gave up after 2
days of piddling with it
L1039[17:49:15] <Kodos> Before racks were
overhauled, my idea was to have more than one server have access to
a raid, but it wasn't doable without manually telling the servers
which GPU, screen, and keyboard to use
L1040[17:49:25] <Kodos> Because I wanted
a shared fs
L1041[17:49:42]
<
jhagrid7> how can I force it to use
the terminal server in the same rack?
L1042[17:52:33] <Kodos> Are you using 1.5
OC or 1.6
L1043[17:52:39] <Kodos> err
L1044[17:52:39] <Kodos> derp
L1045[17:52:40] <Kodos> nvm
L1046[17:52:43] <Kodos> That was a stupid
question
L1047[17:53:01] <Kodos> Connect them
using the Rack's GUI, then open your terminal and type 'Components'
and screenshto the list pls
L1048[17:53:10] <Kodos> I'm going to have
to have you test this since I can't run OC atm
L1049[17:54:01]
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(Ping timeout: 189 seconds)
L1052[18:00:42]
<
jhagrid7> There's one of them, two
are binded for some reason
L1053[18:00:54] <Kodos> How are there..
what, 3, 4 screens?
L1054[18:01:10] <Kodos> Do 'components -l
screen'
L1055[18:01:13] <Kodos> And tell me how
many
L1056[18:01:24] <Kodos> err not that
one
L1057[18:01:29] <Kodos> That will list
methods on screens
L1058[18:01:39] <Kodos> Hang on
L1059[18:01:43]
<
jhagrid7> Okay lol
L1060[18:02:01]
<
jhagrid7> Could you tell me a light
linux for older hardware
L1061[18:02:39]
<
jhagrid7> 797 MHz, 512MB ram
L1062[18:03:43] <Kodos> I'm using xubuntu
on my netbook, not sure of the specs tho
L1063[18:03:51] <Kodos> Beyond 1GB Ram,
I'd have to check
L1064[18:04:10] <Kodos> %g Acer Aspire
One ZG5
L1066[18:05:03]
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L1067[18:06:15]
<
jhagrid7> Double my Dell Inspiron
8000 specs
L1068[18:08:25] <Kodos> Honestly, if you
have a USB stick, you could just put an Ubuntu liveboot on it, and
test how it runs before installing
L1069[18:09:07]
<
jhagrid7> Well it doesn't boot from
USB sadly, and the only cd/video disks I have are 700MB
L1070[18:09:57]
<
jhagrid7> This computer was suppose
to have Windows ME but the guy I got it from installed XP
L1071[18:10:23]
<
jhagrid7> 10GB IDE drive and it's
full of the needed packages
L1072[18:10:23] <gamax92> Red: Hi
L1073[18:11:06] <Kodos> Don't all
computers boot from USB? Or am I retarded
L1074[18:11:15] <Mimiru> No, not
all
L1075[18:11:21]
<
jhagrid7> Most newer ones
L1076[18:11:23] <Kodos> Right, I'm
retarded then
L1077[18:11:27] <Mimiru> lots of older
hardware didn
L1078[18:11:28] <Mimiru> 't
L1079[18:11:41] <gamax92> I have to use
PLoP if I want to boot from USB :/
L1081[18:11:58] <gamax92> thankfully PLoP
can be easily intergrated into a boot menu
L1082[18:12:02]
<
jhagrid7> Double ram, about 100
less CPU
L1083[18:12:07] <Kodos> Also,
components.lua needs updated to have an option to filter by
type,without listing the functions of the component
L1084[18:12:36] <gamax92> wot?
L1085[18:13:21] <Kodos> You know how you
can do 'components -l openprinter'
L1086[18:13:29] <Kodos> And it'll list
all the methods for all components with printer in the nme
L1087[18:13:32] <Kodos> name, even
L1088[18:14:22] <gamax92> oh, the
program
L1089[18:14:28] <gamax92> was thinking of
the api, sorry
L1090[18:15:02] <Kodos> yer
L1091[18:15:08] <Kodos> It needs
something like
L1092[18:15:12] <Kodos> components -f
screen
L1093[18:15:22] <Kodos> And it'll filter
to just show components with screen in the name
L1094[18:15:26] <Kodos> Without the
methods
L1095[18:19:54] <Kodos> I need some damn
graph paper
L1096[18:21:46]
<
jhagrid7> What for
L1097[18:23:41] <Kodos> Plotting out a
farm
L1098[18:23:52]
<
jhagrid7> Ahh yea
L1099[18:24:02] <Kodos> Basically, I have
5 different plant types, and each plant type requires a different
specific setup buildwise
L1100[18:24:12] <Kodos> So I want to plot
out how big of a space I need for each time, and then jigsaw them
together
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L1103[18:39:38]
<
jhagrid7> Sooo
L1104[18:48:45]
<
jhagrid7> How can I bind these
things?
L1105[18:53:33] <Kodos>
component.setPrimary
L1106[18:54:47]
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L1107[18:56:27]
<
jhagrid7> Could you give me an
example
L1108[19:00:34] <Kodos> ~w
component.setPrimary
L1111[19:02:03] <MichiBot> Kodos:
Tally Hall - Banana Man | length:
4m 42s | Likes:
6852 Dislikes:
138 Views:
512638 | by
tallyhall
L1112[19:02:17]
<
jhagrid7> So could I do
component.setPrimary(screen: string, 615: string)
L1113[19:03:04] <Kodos> You would
do
L1114[19:03:10] <gamax92> ... no.
L1115[19:03:24] <Kodos>
component.setPrimary("screen", "derpderp") --
derpderp should be the address of the screen you're wanting to
use
L1116[19:03:53]
<
jhagrid7> Okay, where can I find
the address? Since components shows the UUID
L1117[19:03:55] <gamax92> in his case
(shortened address): component.setPrimary("screen",
component.get("615"))
L1118[19:04:01] ***
Hanako_Ikezawa is now known as SleepingFairy
L1119[19:04:03] <gamax92> the UUID is the
address ...
L1120[19:04:16]
<
jhagrid7> Don't judge me... I'm new
to all of this lol
L1121[19:04:24] <gamax92> I've seen you
here for a long time
L1122[19:04:38]
<
jhagrid7> Yes but I stole other
people's codes
L1123[19:05:03] <gamax92> And now you're
learning why that's a bad idea, right? ;)
L1124[19:05:17]
<
jhagrid7> BTM is when I first did a
code XD print("Hello user. Have a good day at
BTM!")
L1125[19:05:32] <Kodos> jhagrid, as
someone who stole code for the first like month of using OC/CC, I
highly recommend making the effort to learn
L1126[19:05:36] <Kodos> You'll have so
much mor fun
L1127[19:05:55]
<
jhagrid7> Yeah
L1128[19:06:00] <gamax92> Fun as in you
aren't pulling you hair out trying to duct-tape snippets together
that you don't understand how they work
L1129[19:06:12] <gamax92> But the kind of
fun of debugging logic problems :D
L1130[19:07:06]
<
jhagrid7> Now the screen, would
that be my terminal or what is said in components?
L1131[19:07:44] <Kodos> Nothing beats the
sensation of fulfillment at writing your own working program from
scratch
L1132[19:07:53] <Kodos> s/at/from
L1133[19:07:53] <Kibibyte> <Kodos>
Nothing befroms the sensation of fulfillment at writing your own
working program from scratch
L1134[19:07:59] <Kodos> ...
L1135[19:08:05] <Kodos> s/from/at
L1136[19:08:05] <Kibibyte> <Kodos>
Nothing beats the sensation of fulfillment at writing your own
working program from scratch
L1137[19:08:16] <Kodos> s/ at /
from
L1138[19:08:16] <Kibibyte> <Kodos>
Nothing beats the sensation of fulfillment from writing your own
working program from scratch
L1139[19:08:27] <gamax92>
s/at/from/g
L1140[19:08:27] <Kibibyte> <Kodos>
Nothing befroms the sensfromion of fulfillment from writing your
own working program from scrfromch
L1141[19:08:33] <Kodos> s/c/e/g
L1142[19:08:33] <Kibibyte> <Kodos>
Nothing befroms the sensfromion of fulfillment from writing your
own working program from serfromeh
L1143[19:08:38] <Kodos> serfromeh
L1144[19:08:43] <Kodos> That's german,
yes?
L1145[19:08:50] *
gamax92 pokes vifino
L1146[19:08:52] <Kodos> %g
serfromeh
L1147[19:09:01] <Kodos> Lol that broke
the bot I think
L1148[19:09:38] <Inari> no its not
L1149[19:13:21]
<
jhagrid7> Nope not getting anywhere
Kodos
L1150[19:15:31]
<
jhagrid7>
component.setPrimary("screen", "d15")
L1151[19:15:44] <Kodos> I think you need
at least 5 characters for a shortened address
L1152[19:15:50] <Kodos> At least you do
with component.get
L1153[19:16:52] <Kodos> In any case, toy
with it for a bit, and learn. We can't hold your hand forever
L1154[19:17:27]
<
jhagrid7> That is true. I wonder if
I need to get the component and then set it as primary
L1155[19:18:13] <Kodos> get is just a
function that returns the full address
L1156[19:18:15] <gamax92> component.get
will work with three, if it's the only one that begins with those
three
L1157[19:18:16] <Kodos> For things like
proxy
L1158[19:18:31] <gamax92> however, what
jhagrid7 pasted does not have component.get
L1159[19:18:41] <gamax92> you have to
actually use component.get :P
L1160[19:20:31]
⇨ Joins: VikeStep (~VikeStep@101.184.165.77)
L1161[19:20:51]
⇨ Joins: surferconor425|Cloud
(uid77899@id-77899.tooting.irccloud.com)
L1162[19:21:28] <Kodos> Bleh, I kind of
want Razz to do some work for me, but I don't have the 75 dollars
it would cost for everything
L1163[19:21:50] <gamax92> Razz?
L1164[19:24:01] <Kodos> Razzleberry
Fox
L1165[19:24:12] <Kodos> ProfMobius'
fiance or whatever she is to him
L1167[19:36:12] ***
g is now known as gAway2002
L1168[19:38:45]
⇨ Joins: h3po
(~h3po@aftr-5-146-248-126.unity-media.net)
L1169[19:46:47] <Kodos> ~w string
L1171[19:47:41] <Kodos> Is there an easy
way to count how many of a specific character is in a string?
L1172[19:56:32] <gamax92> Kodos:
gsub
L1173[19:57:16] <gamax92> #lua select(2,
("Kodos will learn how to count how many o's are in this
string"):gsub("o","o"))
L1174[19:57:16] <|0xDEADBEEF|> >
7
L1175[20:02:40] <Izaya> ~w select
L1177[20:03:12] <Izaya> convenient
L1178[20:04:35] <Kodos> Now do
"010101010101010101010101010101010"
L1179[20:04:38] <Kodos> And count the
0s
L1180[20:04:58] <gamax92> #lua select(2,
("010101010101010101010101010101010"):gsub("0","0"))
L1181[20:04:58] <|0xDEADBEEF|> >
17
L1182[20:05:14] <Kodos> %calc 16+17
L1183[20:05:14] <MichiBot> Kodos:
33
L1184[20:05:20] <Kodos> Plus plank border
is 35
L1185[20:05:21] <Kodos> Neat
L1186[20:06:24] <Kodos> Actually
wait
L1187[20:06:30] <Kodos> 256 is lvl 200,
let's do 128
L1188[20:06:43] <Kodos> Erm does 128 have
a whole integer sqrt?
L1189[20:06:47] <Kodos> I can't
math
L1190[20:07:46] <Izaya> #lua
math.sqrt(128)
L1191[20:07:46] <|0xDEADBEEF|> >
11.313708498985
L1192[20:10:32] <gamax92> #lua function
string.count(str, find)
find=(find:gsub("[%.%[%]%(%)%%%+%-%?%^%$%*]","%%%1"))
return select(2, str:gsub(find, find)) end
L1193[20:10:33] <|0xDEADBEEF|> >
nil
L1194[20:10:43] <gamax92> #lua
("apples"):count("p")
L1195[20:10:44] <|0xDEADBEEF|> >
2
L1196[20:18:00]
⇦ Quits: Tedster
(~Tedster@host86-170-31-233.range86-170.btcentralplus.com) (Ping
timeout: 198 seconds)
L1197[20:32:26] <CompanionCube> Izaya, I
am currently deep in getting my emacs mode line to look juuust
right
L1198[20:32:42] <Izaya> so
basically
L1199[20:32:46] <Izaya> making it :
L1200[20:32:46] <Izaya> ?
L1201[20:32:56] <Izaya> wait mode
line
L1202[20:32:57] <Izaya> mode
L1203[20:33:06] <Izaya> isn't emacs a
non-moded editor?
L1204[20:33:11] <Izaya> modal?
L1205[20:33:17] <CompanionCube> not a
mode in that sense
L1206[20:33:55] <CompanionCube> it's the
status/thing at the bottom of the window
L1207[20:34:03] <Antheus> j
L1208[20:34:09] <gamax92> k
L1209[20:34:16] <CompanionCube> Antheus,
:wq!
L1210[20:34:28] <Antheus> asdf
L1211[20:34:34] <Antheus> \ooh
L1212[20:34:36] <Antheus> vim
refrence
L1213[20:34:40] <Antheus> vi(
L1214[20:34:42] <Antheus> 8vi
L1215[20:34:44] <Antheus> vi*
L1216[20:39:40] <CompanionCube> Izaya,
also I learned that GNU's guix thing has something very much like
btrfs snapshots of the OS, only without requiring any special FS
features
L1217[20:42:43] <CompanionCube> also I
have access to ~5k emacs packages, from multiple sources :D
L1218[20:43:42]
<
jhagrid7> Is there a way for me to
copy a folder in OC wither it is with OpenOS or Plan9k
L1219[20:46:19] <gamax92> i think cp
should accept a as an option
L1220[20:46:39] <gamax92> I know the
installer just calls cp to recursively copy the floppy to the drive
:v
L1221[20:47:50] <gamax92> @jhagrid7 it's
-r to recursively copy
L1222[20:48:25]
<
jhagrid7> For which OS?
L1223[20:49:57]
<
jhagrid7> Got it
L1224[20:50:11] <gamax92> I would hope
plan9k wouldn't remove basic features ...
L1225[20:53:00]
<
jhagrid7> Yea... support is hard to
find for it
L1226[20:53:25] <Shuudoushi> gsub cab be
used to chop down the length of a string can't it?
L1227[20:53:31] <gamax92> sub
L1228[20:53:38] <Shuudoushi> oh, just
sub
L1229[20:53:55] <Shuudoushi> so
'<foo>:sub(#, #) right?
L1230[20:54:02] <gamax92> yeh
L1231[21:01:22] <Shuudoushi> ... how the
piss do you get the address of the current boot devise...
L1232[21:01:30] <Shuudoushi>
device*
L1233[21:02:10] <Mimiru>
get.boot.device
L1234[21:02:11] <Mimiru> :p
L1235[21:02:40] <Shuudoushi> I will
malice you with a shoehorn -_-
L1236[21:02:48] <Mimiru> lmfao
L1237[21:02:53] <gamax92>
computer.getBootAddress
L1238[21:03:09] <Shuudoushi> and ofc it
would be that damn simple...
L1239[21:03:17] <gamax92> the Lua BIOS
provides that for you
L1240[21:03:17]
<
jhagrid7> I wish I could change the
colour of my floppy disk
L1241[21:03:31] <Shuudoushi> dyes
L1242[21:03:34] <gamax92> ^
L1243[21:03:45] <Shuudoushi> rose red,
ink sack, ect.
L1244[21:03:54] <Shuudoushi>
shapeless
L1245[21:07:45]
<
jhagrid7> Gotta keep doing this
lol
L1246[21:09:12]
⇨ Joins: FatalDistraction
(webchat@pool-64-222-146-195.man.east.myfairpoint.net)
L1247[21:11:37]
<
FatalDistraction> So, I made an IC2
reactor control program.... but it has one major flaw that could
mess up my entire operation. Link here:
http://pastebin.com/bEsjGEnR
L1248[21:13:11]
<
jhagrid7> Who here plays with
Plan9k
L1249[21:13:12]
<
FatalDistraction> The flaw is that
no matter what, it constantly emits a redstone signal on the left
side (which is sides.right for some reason).
L1250[21:14:05]
<
jhagrid7> The sides are based on
the front
L1251[21:14:23]
<
jhagrid7> Say I had a rack that was
open like this:
L1252[21:14:24] <Shuudoushi> ^
L1253[21:15:42] <gamax92>
@FatalDistraction: The sides are wrong yes, but for consistency
with everything else that isn't a computer, the sides are based on
not-computers
L1254[21:15:45]
<
jhagrid7> <=== the right side
would be this:
L1255[21:15:46] <Corded> ^
L1256[21:15:47] <Corded> |
L1257[21:15:48] <Corded> |
L1258[21:15:49] <Corded> |
L1259[21:15:50] <Corded> the left would
be be this:
L1260[21:15:51] <Corded> |
L1261[21:15:52] <Corded> |
L1262[21:15:53] <Corded> |
L1263[21:15:54] <Corded> V
L1264[21:15:57] <gamax92> ... wat
L1265[21:16:03] <gamax92> Michiyo
Mimiru
L1266[21:16:58] <gamax92> It broke my
Corded script too :v
L1267[21:17:35]
<
jhagrid7> What is the best version
of Plan9k to get?
L1269[21:18:51] <Mimiru> what the
fuck
L1270[21:18:55] <Shuudoushi> ignore the
other stuff in /... that was a fuck up >.>
L1272[21:20:35] <_habnabit> hm. there's
no way to make computers reboot if they regain power, right? i was
thinking about making a microcontroller for that, but i guess they
can't interact with any components..
L1273[21:21:01] <gamax92> Shuudoushi:
UFCK
L1274[21:21:06] <Shuudoushi> lol,
yep
L1275[21:22:48]
<
jhagrid7> Hey a question, is there
a way to limit OS's to an amount of space like partitioning
it?
L1276[21:23:13] <Shuudoushi> unmanaged
drives
L1277[21:23:27]
<
FatalDistraction> @gamax92 It's not
the sides I'm worried about, it's that one of them's constantly
outputting a redstone signal.
L1278[21:23:43] <Shuudoushi> make your
own filesystem to put on it, then you can 'partition' it all you
like
L1279[21:23:45]
<
jhagrid7> Darn, then I'd have to
make a script for it to be read
L1280[21:24:08]
<
FatalDistraction> If you look at my
script, it will say that if all depleted isotopes are in position,
the redstone will shut off, but that never happens.
L1281[21:24:50] <Shuudoushi> now I just
need to make that script auto add stuff and auto remove stuff as
it's added/removed...
L1282[21:24:58] <Shuudoushi> time to mess
with boot scripts :D
L1283[21:25:04] <gamax92>
@FatalDistraction hmm ...
L1284[21:25:35]
<
FatalDistraction> If this works,
I'll have a fully operational, automated super-breeder
L1285[21:25:45]
<
FatalDistraction> producing at
least 30 cells overflow every cycle
L1286[21:25:47]
⇦ Quits: surferconor425|Cloud
(uid77899@id-77899.tooting.irccloud.com) (Quit: Connection closed
for inactivity)
L1287[21:27:04]
<
FatalDistraction> The Inventory
Controller views all of the slots in an IC2 reactor as chest
slots
L1288[21:27:15]
<
FatalDistraction> even if there's 5
slots in a row, it views them as 9
L1289[21:29:09] <gamax92> well that might
just be IC2's fault
L1290[21:29:26]
<
FatalDistraction> I know, I'm just
making sure you know
L1291[21:29:29] <Shuudoushi> now to
figure out how to see what in /media gets removed...
L1292[21:29:56]
<
jhagrid7> If I installed Plan9k on
a drive that has OpenOS it will overlap won't it
L1293[21:30:06] <gamax92> yeh
L1294[21:30:08] <Shuudoushi> more than
likely
L1295[21:30:18]
<
jhagrid7> darn
L1296[21:30:21] <Shuudoushi> rm -r /
?
L1297[21:30:41] <gamax92> virtual drive
partitioning is kinda possible
L1298[21:30:47] <Shuudoushi> pretty sure
that's right...
L1299[21:30:57] <_habnabit> gamax92, is
it?
L1300[21:31:03] <gamax92> why wouldn't it
be
L1301[21:31:24]
<
FatalDistraction> How nice drive
compression would be
L1302[21:31:35] <gamax92> all you'd need
to do is slap up a couple of fake filesystem components and
bam,
L1303[21:31:51] <_habnabit> oh
L1304[21:32:07] <_habnabit> you can make
a component entirely in software?
L1305[21:32:26] <gamax92> sure
L1306[21:32:26]
<
FatalDistraction> Imagine running a
data farm in OC? Rows of T3 server racks, fully upgraded, with T3
Data cards....
L1307[21:32:30] <gamax92> vcomponent does
it
L1308[21:32:38] <_habnabit> i don't know
what vcomponent is
L1309[21:32:39]
<
FatalDistraction> That and Zetta
Industries, you could add NFC, and have credit cards.
L1310[21:32:44] <gamax92> a virtual
component api
L1311[21:33:02] <_habnabit> some mod has
nfc already
L1312[21:33:04] <_habnabit>
opensecurity?
L1313[21:33:04]
<
jhagrid7> never understood how to
use vcomponent
L1314[21:33:05] <gamax92> it's not in the
way that you're thinking, it's basically overwriting all of the
component api to have hooks for some custom components
L1315[21:33:17] <gamax92> @jhagrid7
You've never coded before
L1316[21:33:38] <gamax92> writing Hello
World at BTM does not count as coding
L1317[21:33:41]
<
FatalDistraction> Zetta Industries
has NFC for opencomputers
L1318[21:33:50]
<
FatalDistraction> So that you can
make credit cards >:D
L1319[21:34:08]
⇦ Quits: FatalDistraction
(webchat@pool-64-222-146-195.man.east.myfairpoint.net) (Ping
timeout: 204 seconds)
L1320[21:34:25]
<
jhagrid7> I know gamax
L1321[21:35:02]
<
jhagrid7> I've never made an actual
script of my own, just used other's stuff
L1323[21:37:59]
<
FatalDistraction> @gamax92 Any idea
on the IC2 script?
L1324[21:40:08] <gamax92>
@FatalDistraction your fuel overrides your enriched
L1325[21:42:02]
<
FatalDistraction> Ah...
L1326[21:42:03]
<
FatalDistraction> I see
L1327[21:42:15] <Ivoah> Who/what is
Corded?
L1328[21:42:26] <Mimiru> %discord
L1330[21:42:44] <Mimiru> IRC <->
Discord bridge
L1331[21:43:19]
<
jhagrid7> gamax, v.lua is part of
vcomponent correct
L1332[21:43:27]
<
Mimiru> Also @FatalDistraction
OpenSecurity has RFID Cards, MagStrip Cards, Keypads etc, also good
for "Credit Cards" ?
L1333[21:43:30] <gamax92> there is no
file called v.lua
L1334[21:43:41]
<
FatalDistraction> @gamax92 So, if I
basically seperate the two instances of itemStack for each
"for" loop.. it'll work?
L1335[21:44:07]
<
FatalDistraction> @Mimiru If only
players were as gullible to myself as the world is to the
banks.
L1337[21:44:31] <gamax92> just take out
the (thing) == 0 checks from the for loops and both both at the
end
L1338[21:44:41] <gamax92> put both*
L1340[21:45:44] <gamax92> again, not
mine
L1341[21:47:06]
<
jhagrid7> For some reason it isn't
downloading had to wget it
L1342[21:47:32]
<
jhagrid7> And that doesn't
work
L1343[21:48:20] <gamax92>
"that"
L1344[21:48:21] <gamax92> what is
that
L1345[21:48:25] <gamax92> viewing a
picture?
L1346[21:49:30]
<
jhagrid7> wgetting it
L1347[21:49:39]
<
jhagrid7> it has the <s and
>s
L1348[21:50:21] <gamax92> ... wgetting
what
L1349[21:50:27] <gamax92> wtf are you
talking about
L1351[21:51:08] <gamax92> uuuuh
L1352[21:51:27]
<
jhagrid7> Your vcomponent.lua I
just put it on hastebin and used the raw
L1353[21:51:38]
<
jhagrid7> now to figure out how to
use it
L1354[21:53:03] <gamax92>
@FatalDistraction no?
L1355[21:53:19] <gamax92> you didn't
change anything, fuel still can override enriched
L1356[21:54:31] <gamax92> I should ask
first though, what is powered and not-powered supposed to do in
IC2?
L1357[21:55:32] <Shuudoushi> gets whether
or not the reacotr is running iirc
L1358[21:55:44] <gamax92> Shuu, it's a
set
L1359[21:55:46] <Shuudoushi>
reactor*
L1360[21:55:54] <Shuudoushi> not fucking
clue then lol
L1361[21:56:14]
<
jhagrid7> gamax how do you use your
vcomponent?
L1362[21:56:39] <gamax92> too many
messages x_x
L1363[21:56:53] <Shuudoushi> I'm still
trying to figure out how to automatically remove stuff from the
media dir that my new function makes...
L1364[21:57:00] <gamax92> @jhagrid7 look
at vtest.lua
L1365[21:57:59] <gamax92> the proxy table
is your actual functionality, the documentation table is just for
component.doc, and register takes (address, component name, proxy
table, doc table)
L1366[21:58:26] <gamax92> for that, you
could then do component.testcomp.test("potato") and get
"string"
L1367[21:58:53] <gamax92> or
component.invoke("LALWZADDR", "test", math.pi)
and get "number"
L1368[21:59:31]
⇦ Quits: fotoply
(~fotoply@2-104-228-18-static.dk.customer.tdc.net) (Ping timeout:
194 seconds)
L1369[21:59:54] <gamax92> also
vcomponent.lua goes in the /lib folder if it's not already, (since
you're manually downloading stuff instead of using oppm
>_>)
L1370[22:00:53]
<
jhagrid7> I did, but I didn't check
the lib folder
L1371[22:02:04]
<
jhagrid7> I wonder which Plan9k I
should get
L1372[22:02:51]
<
FatalDistraction> @gamax92 When
either side is set to "on", it shuts down the reactor and
either enables extraction or insertion, until the reactor's
ready.
L1373[22:05:41] ***
mr208 is now known as mallrat208
L1374[22:06:53] <gamax92> x-x; too
confused for this
L1375[22:09:31]
<
FatalDistraction> Same....
L1376[22:10:10]
<
FatalDistraction> If I could fix
this, that would be amazing. I would be able to sell this design
for at least 20x daily voting money on servers.
L1378[22:14:14] <Kodos> Woo, my idea
worked
L1379[22:14:27] <Kodos> Terminal servers
with a terminal bound CAN be used on screenless standard computer
cases
L1380[22:14:38] <Kodos> If you would for
whatever reason need to do that
L1381[22:15:39]
⇦ Quits: Lathanael|Away
(~Lathanael@p54961C97.dip0.t-ipconnect.de) (Ping timeout: 189
seconds)
L1382[22:17:18] <_habnabit> i can't get
computronics tape players to produce any audio :C
L1383[22:17:33] <gamax92> I can
L1384[22:17:39] <gamax92> need
help?
L1385[22:17:48] <_habnabit> sure
L1386[22:18:15] <_habnabit> i just don't
know if it's a problem with the thing i put on the drive, or the
in-game setup
L1387[22:18:31]
⇨ Joins: Lathanael|Away
(~Lathanael@p54960445.dip0.t-ipconnect.de)
L1388[22:18:48] <gamax92> is it silence,
or loud barely comprehensible noise?
L1389[22:18:48]
<
FatalDistraction> Well, I'm off for
tonight. @gamax92 If you find the problem, shoot me an email at the
address bottom of the file
L1390[22:18:52]
⇨ Joins: calclavia
(uid15812@2001:67c:2f08:6::3dc4)
L1391[22:18:52]
zsh sets mode: +v on calclavia
L1392[22:18:53] <_habnabit> i can't hear
anything
L1393[22:18:59] <_habnabit> i think it's
silence
L1394[22:19:05] <_habnabit> other in-game
sounds are playing
L1395[22:19:14] <gamax92> what did you
try to do to load the audio onto the tape?
L1396[22:19:31] <_habnabit> `tape write
...` with a file i converted using lionray
L1397[22:19:53] <_habnabit> it said
'writing ...' and counted out 185kB or so
L1398[22:20:14] <_habnabit> then `tape
rewind` and `tape play`
L1399[22:20:33] <gamax92> hmm .. could
possibly see the file then?
L1400[22:20:41] <_habnabit> sure
1sec
L1402[22:22:59] <gamax92> X3
L1403[22:23:04] <gamax92> But yeah the
file is fine
L1404[22:23:10] <_habnabit> hm
L1405[22:24:04] <_habnabit> and any side
of the tape drive and speaker will accept audio cable?
L1406[22:24:17] <gamax92> .-. audio
cable?
L1407[22:24:28] <_habnabit> uh oh
L1408[22:24:33] <gamax92> it has been a
while since I've used Computronics :P
L1409[22:24:36] <_habnabit> it's in the
most recent version
L1410[22:24:46] <_habnabit> 1.6.0
L1411[22:28:45] <Antheus> habnabit,
yes
L1412[22:28:46] <Antheus> iirc
L1413[22:28:57] <_habnabit> hm
L1414[22:29:13] <Antheus> gamax92, you
would know what this stuff is had you gone to BTM and checked out
behind the scenes
L1415[22:29:23] <_habnabit> fwiw the
server and client (different machines) are both os x
L1416[22:29:27] <Antheus> So much fun
going up on the stage of whitedwarf
L1417[22:30:40] <gamax92> Antheus: I was
busy at the time ...
L1418[22:33:40]
<
jhagrid7> _habnabit has it worked
yet?
L1419[22:33:48] <_habnabit> no
L1420[22:33:51] <gamax92> ~w
computronics
L1422[22:34:02]
<
jhagrid7> try tape volume 1
L1423[22:34:24] <_habnabit> yeah i set
volume to 1
L1424[22:34:26] <_habnabit> brb
dinner
L1425[22:39:07] <gamax92> _habnabit: tape
drives still play even without audio cables
L1426[22:39:35] <gamax92> and it played
even with the speaker ...
L1427[22:39:58] <gamax92> oh jeez,
multiple speakers cause echo
L1428[22:42:44]
<
jhagrid7> Pause and then play
L1429[22:43:06]
<
jhagrid7> Only problem is you might
blow out your speakers by the volume or bass lol
L1430[22:43:34]
<
jhagrid7> ... I just looked at how
long I've played one of my instances over 20 hours in one
day...
L1431[22:44:01] <gamax92> #lua
("y"):byte()
L1432[22:44:01] <|0xDEADBEEF|> >
121
L1433[22:44:10] <gamax92> that won't work
...
L1434[22:44:16] <gamax92> #lua
("A"):byte()
L1435[22:44:16] <|0xDEADBEEF|> >
65
L1436[22:44:19] <gamax92> #lua
("0"):byte()
L1437[22:44:20] <|0xDEADBEEF|> >
48
L1438[22:44:24] <gamax92> 0 should
work
L1439[22:47:41]
<
jhagrid7> I feel I'm over doing
this... I'm trying to get all the OS's in OC lol
L1440[22:48:02]
<
jhagrid7> If I could partition I
would only need one disk since I made the tier three 1024MB
L1441[22:48:21]
<
jhagrid7> Better than my old one,
they were either a gb or tb
L1442[22:50:57] <gamax92> you realize
1024MB is "1GB" right?
L1443[22:51:23]
<
jhagrid7> Yes
L1445[22:59:58]
<
jhagrid7> # The sizes of the three
tiers of hard drives, in kilobytes. This list # must contain
exactly three entries, or it will be ignored.
L1446[22:59:59] <Corded> hddSizes=[
L1447[23:00:00] <Corded> 2621440,
L1448[23:00:01] <Corded> 5242880,
L1449[23:00:02] <Corded> 10485760
L1450[23:00:03] <Corded> ...
L1451[23:00:13]
<
jhagrid7> That was my old config
file
L1452[23:00:24] <gamax92> Corded shut the
fuck up
L1453[23:01:14] <gamax92> stupid
bot
L1454[23:02:47]
⇨ Joins: Officialy
(webchat@host86-158-59-50.range86-158.btcentralplus.com)
L1455[23:02:48] <Kodos> That is fucking
retarded, Jhagrid
L1456[23:03:11] <Kodos> You will -never-
need that much space, and if you're on a server, your hard drive
allotment will go to shit SUPER quick with other people using hard
drives
L1457[23:03:39] <Temia> Jesus
christ.
L1458[23:03:42] <Temia> That's
overkill
L1459[23:03:51] <Kodos> That's 10 Gigs
PER T3 HDD
L1460[23:04:01] <Kodos> Pretty sure th
at's beyond overkill
L1461[23:04:29]
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(webchat@host86-158-59-50.range86-158.btcentralplus.com)
())
L1462[23:04:37]
<
jhagrid7> Yeah that was probably
why I could never use RAIDs
L1463[23:05:37]
<
Officialy> Anybody here know how to
use the tape drive from computronics (i'm trying to play custom
music)
L1464[23:05:46]
<
jhagrid7> Yes
L1465[23:05:48] <gamax92> yes
L1466[23:06:35]
<
Officialy> how do i do it (my pc is
booted up and the os is on my hdd)
L1467[23:06:40] <gamax92> There I should
have fixed it
L1468[23:07:04] <Temia> You will need a
DFPWM-encoded file (creatable through LionRay) and somewhere to
upload it to.
L1469[23:07:04]
<
jhagrid7> Do you have the tape
driver connected?
L1470[23:07:40]
<
jhagrid7> Or he could upload it to
youtube and download it from there...
L1471[23:07:45] <Temia> Uh...
L1472[23:07:51] <Temia> No.
L1473[23:08:01]
<
Officialy> i have the tape drive
connected with a cassette tape and the dfpwm file is on my
dropbox
L1474[23:08:02]
<
jhagrid7> Yes
L1475[23:08:09] <gamax92> jhagrid7 mean's
magik6k's youtube conversion script
L1476[23:08:17]
<
jhagrid7> ytdl.lua yes
L1477[23:08:20] <Temia> Doesn't that rely
on an external server anyway?
L1478[23:08:30] <gamax92> dropbox won't
work iirc, forces you to use https
L1479[23:08:42] ***
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L1480[23:09:07] <Temia> After all you
can't convert audio to DFPWM in-game through the drive nor through
a lua script (audio processing is probably too computationally
expensive to be worth it)
L1481[23:09:30] <gamax92> you can do it
through a lua script fine
L1482[23:09:44] <Temia> Sourcecode or it
didn't happen.
L1483[23:10:01] <gamax92> if I happen to
have dfpwm.lua around still then sure, else I'll just re port
it
L1484[23:10:38] <Temia> I can accept
something like uncompressed PCM or similar audio being convertible,
but anything with actual compression? Not plausible.
L1485[23:10:50] <gamax92> oh you mean
that
L1486[23:10:59] <gamax92> then no I
haven't done that yet
L1487[23:11:33]
<
Officialy> oh and also im on a
server and im a noob at coding -_-
L1488[23:11:36] <Temia> If it's done
through an external service then it isn't in-game :p
L1489[23:11:53] <gamax92> just for
reference, only you said in-game
L1490[23:12:20] <Temia> I would think my
implications were clear with that statement. >.>;
L1491[23:13:19] <Temia> Also, random
thought: what if component blocks like the tape drive didn't have
an internal filesystem but rather could be non-destructively
crafted with a floppy to get their code?
L1492[23:13:49] <gamax92> put a floppy in
the tape drive :
L1493[23:13:50] <gamax92> :P
L1494[23:14:11] <Kodos> Ugh, my netbook
doesnt' have the SD reader drivers anymore since I swapped to
Linux
L1495[23:14:28] <gamax92> ooooh I should
see if that's the case on mine
L1496[23:14:44]
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L1497[23:22:56] <Kodos> literally the
only other thing I can check this 2gb on is my kindle, and I don't
want to risk bricking a kindle
L1498[23:32:04] <_habnabit> ok back
L1499[23:32:40] <_habnabit> you have to
pause before play? guess i'll try
L1500[23:34:57] <_habnabit> pausing
before playing just said 'tape is already paused'
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