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L3[00:55:22] *** Kasen
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L8[02:08:28] <Vexatos> sooo ehm
L9[02:08:40] <Vexatos> has anyone had a
chance to test Computronics 1.6.1 yet? :P
L10[02:11:33] <dangranos> what's new?
L11[02:12:21] <Vexatos> TIS-3D
modules
L12[02:12:39] <Vexatos> They need testing,
mainly whether they save properly on world reload, etc
L13[02:14:17] <asie> TIS-4D
L15[02:17:07] <Vexatos> if you're
interested
L16[02:17:19] <Vexatos> The modules both
are documented in the TIS-3D manual
L17[02:17:30] <dangranos> 1.7.10?
L18[02:18:02] <Vexatos> Yep
L19[02:18:07] <Vexatos> of course
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L28[02:51:48] <Kodos> Elizabeth: Thanks
=D
L29[02:56:13] <Kodos> kbai
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L35[03:11:27] <Sandra> Vexatos: what are
the tis-3d modules?
L36[03:11:40] ⇨
Joins: Jezza (~Jezza@185.44.151.107)
L38[03:14:40] <Sandra> Is that an rgb
module? Cool.
L39[03:19:20] <Sandra> Vexatos, I don't
suppose... It's 1.8.8?
L40[03:21:34] <Vexatos> Of course not
L41[03:34:26] <Sandra> :(
L42[03:34:50] <Sandra> 1.8.8 or bust.
L43[03:35:04] <asie> Vexatos: I'm going to
be rewriting Colorful Lamps for 1.8.8
L44[03:43:45] <Vexatos> sure
L45[03:43:58] <Vexatos> Sandra, I cannot
port a mod while removing 90% of its content
L46[03:47:14] <asie> >90%
L47[03:47:20] <asie> i can put Compatronics
into Charset too
L48[03:47:26] <asie> I was actually
considering it, at least for the Railcraft part
L49[03:47:30] <asie> as I am considering a
"Carts" module
L50[03:47:39] <asie> adding RC automation,
RC computer integration, decoration to minecarts
L51[03:47:51] <asie> the BetterStorage
part, too, as Charset is integrating BetterStorage too
L52[03:51:29] <Vexatos> Railcraft part is
mine
L53[03:51:31] <Vexatos> 100% my code
L54[03:51:34] <Vexatos> :<
L55[03:51:55] ⇦
Parts: Ashigaru (Ashigaru@Oh.Shit.That.Oper.G-Lined.us)
(Leaving))
L56[03:52:02] <Vexatos> Ticket machine is
the best thing I've ever made :P
L57[03:55:22] <Sandra> YouTube: has to load
every 20 seconds, but doesn't turn the quality down.
L58[04:02:23] ⇨
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(~Pyrolusit@ARouen-651-1-428-57.w92-132.abo.wanadoo.fr)
L59[04:05:18] ⇨
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L60[04:15:42] <asie> Vexatos: The license
lets me reuse it.
L62[04:15:47] <Vexatos> :(
L63[04:15:56] <Vexatos> You know that's not
nice though
L64[04:16:03] <asie> I know, but you don't
care about Computronics without Tape drives
L65[04:16:06] <asie> that's what you told
me
L66[04:16:34] <Vexatos> I do care about
Compatronics
L67[04:16:39] <Vexatos> since that is
mostly my work by now
L68[04:17:32] <Vexatos> i.e. everything in
.integration
L69[04:19:03] <asie> Okay then I won't take
that
L70[04:19:12] <asie> unless you don't port
it
L71[04:19:13] <asie> then I will
L72[04:19:24] <Vexatos> I will port is as
soon as it's worth porting
L73[04:19:29] <asie> also taking the iron
note block, the tape drive, the colorful lamp
L74[04:19:33] <asie> and possibly the
ciphers
L75[04:19:40] <asie> all of them will,
however, get improvements
L76[04:19:46] *
Vexatos shrugs
L77[04:19:56] <Vexatos> I do care about
tape drives and the items/blocks I made
L78[04:20:03] <Vexatos> most of which is in
.integration anyway
L79[04:20:05] <asie> the tape drives are
mein
L80[04:20:08] <asie> sorry
L81[04:20:10] <Vexatos> Of course
L82[04:20:23] <Vexatos> I don't understand
them anyway
L83[04:20:41] <Vexatos> Oh right, the OC
cards. those are mine too :D
L84[04:20:48] <Vexatos> (Not the FX card, I
know >_>)
L85[04:21:13] <Izaya> SD cards?
L86[04:21:56] <asie> the OC cards are
OCcidental
L87[04:22:45] <Vexatos> Izaya, yes, those
too
L88[04:23:06] <Vexatos> asie, they actually
are since I made them here in Germany
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L90[04:28:33] <Sangar> o/
L92[04:33:11] <Vexatos> o\
L93[04:33:31] <nxsupert> /o
L94[04:34:58] <Sangar> has anything
interesting happened yesterday :P
L96[04:36:09] <asie> i sent you a query
message
L97[04:41:58] <Sangar> oh! so you
have
L98[04:46:05] <SuPeRMiNoR2> oh damn, it is
late as hell
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L100[04:49:20] <Roadcrosser> let's
see...
L101[04:49:24] <Roadcrosser> Yes! It's
fixed!
L102[04:49:25] <Roadcrosser> Woot
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L104[05:24:42] <Xyxen> OPPM is hardcoded
to use Github, yes?
L105[05:26:22] <Sandra> I... Think
so?
L106[05:26:35] <Sandra> It can be any
github repo, I know that much.
L107[05:26:48] <Sandra> Anywhere on
github.
L108[05:30:07] <dangranos> Xyxen: you can
push a modification to it?
L109[05:35:21] <Xyxen> Alright,
thanks
L110[05:36:17] <Xyxen> Was trying to see
if I could twist it into a bit of an unorthodox use
L111[05:36:43] <Xyxen> My workflow is a
bit clumsy at the moment haha
L112[05:37:44] <Xyxen> Working with a
machine on a private server, editing files locally and running a
wget wrapper to pull them onto that box
L113[05:40:18] <Xyxen> Going to be
packaging them for OPPM sooner than later, so pulling incremental
changes off of that sounded like an option, as long as I was only
hitting my own host
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L116[05:59:52] <Vexatos> Sangar, found a
bug
L117[06:00:27] <Vexatos> At least I think
it is
L119[06:00:36] <Vexatos> it's only calling
a block update on the client side...?
L120[06:01:05] <Vexatos> This causes
EnderIO's OC conduits to not recalculate their connection like they
should. They simply aren't receiving a block update >_>
L121[06:01:44] <Sangar> Vexatos, so moving
the markBlockForUpdate into the client packet handler for the
splitter state would fix it?
L122[06:02:02] <Vexatos> Well I tested,
and I just had to place a block next to the OC conduit
L123[06:02:06] <Vexatos> and it would fix
its connection
L124[06:02:12] <Vexatos> so I am 99% sure
it's a missing block update :P
L125[06:06:09] <Something12> is there a
faster way of checking if a variable is a number besides using
type()
L126[06:06:32]
⇨ Joins: reinei
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L127[06:06:51] <reinei> o/
L128[06:07:15] ***
PizzaFlenix is now known as Flenix
L129[06:08:02] <Izaya> \o
L130[06:08:10] <Sangar> Vexatos, test and
pr then :P
L131[06:08:26] <Vexatos> Sangar, I will
not set up an OC dev env for such a tiny thing
L132[06:08:27] <Vexatos> >_>
L133[06:08:33] <Sangar> Something12,
tonumber(blah) ~= nil maybe?
L134[06:08:42] <Vexatos> Any particular
reason why you are only updating client-side?
L135[06:08:47] <Sangar> Vexatos, you don't
have one set up? i'm disappointed in you
L136[06:08:56] <Sangar> Vexatos, uhm, i'm
not?
L137[06:09:15] <Sangar> oh you mean the
markthing?
L138[06:09:23] <Sangar> that's just for
rendering
L139[06:09:36] <Sangar> i thought
L140[06:09:40] *
Sangar shrugs
L141[06:09:40] <Sangar> idk
L142[06:09:43] <Xyxen> Something12, faster
how? Perf or....?
L143[06:10:09] <Sangar> no brainspace for
that right now, pondering wires :X
L144[06:10:29] <Something12> yes, faster
execution
L145[06:10:51] <Sandra> Wires?
L146[06:11:13] <Sangar> charsetwires
integration in tis3d
L147[06:11:23] <Sangar> (and after that
all other kinds in 1.7)
L148[06:11:33] <Vexatos> Sangar, it's
causing block updates
L149[06:11:33] <Sandra> Oh cool.
L150[06:11:55] <Vexatos> notifying
neighbors that something changed
L151[06:12:29] <Izaya> what is this
charset?
L152[06:12:58] <Sandra> Asies new
mod.
L153[06:13:15] <Sandra> Or mods.
L154[06:13:15] <Izaya> what does it
do?
L155[06:13:25]
⇨ Joins: Nachtara
(~coob@50-83-108-134.client.mchsi.com)
L156[06:13:34] <Sandra> Elegant pipe
system, few tweaks, rp2 clone.
L157[06:13:35] <reinei> Izaya: adds
differnt kinds of things
L158[06:13:43] <reinei> wiht a character
associated with every mod
L159[06:13:43] <Sandra>
charset.asie.pl
L160[06:13:54] <reinei> like | for pipes
and a hashbang for the core lib
L161[06:13:55] <asie> not really rp2
clone
L162[06:14:06] <asie> the gates will not
be very clone-y
L163[06:14:12] <Xyxen> Something12, I'm
not sure you're going to get any function faster than type(), but
I'll dig a bit. Likely you'll need to restructure something else if
perf is an issue
L164[06:14:13] <asie> the wires are but
that's because they're a standard
L165[06:15:41] <Sandra> Wires and gates
are the definition of rp2 clone.
L166[06:16:06] <Sandra> (Well that's what
I mean when I say that.)
L167[06:18:45] <Something12>
ayyyyyyy
L168[06:18:47] <Something12>
optimized
L169[06:18:56] <Xyxen> What did you
do?
L170[06:19:15] <Something12> You know your
code is optimzed when finding the table length takes 42% of the
execution time
L171[06:19:38] <Something12> I mean
L172[06:19:38] <Something12> most
L173[06:19:45] <Something12> like 99%
ish
L174[06:19:48] <Something12> read the log
wrong
L175[06:20:12] <Sandra> I remember when I
was trying to fix my game because it was running really slowly.
Then I realized if a row was offscreen I had no need to check if it
needed to draw. That doubled my fps.
L176[06:21:34] *
Elizabeth groans
L177[06:22:47] <reinei> Sandra: yeah the
offscreen rendering problem
L178[06:24:40] <reinei> anyone here got a
nice 1.8 server with oc and some form of ore doubling? (bonus
points for having TIS-3D)
L179[06:24:53] <reinei> actually I just
realized
L180[06:26:57] <Xyxen> Is wget known to
demolish binary files?
L181[06:29:18] <Something12> ?
L182[06:29:21] <Something12> it just
downloads
L183[06:29:50] <Xyxen> Yeah, forget it,
seems to be a specific issue that I'll fuss with later
L184[06:31:24] <Something12> jesus christ
luajit has optimized loops
L185[06:32:07] <Something12> the code to
make the table to test the loops is > 97% slower than the loops
themselves
L186[06:33:37] ⇦
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L187[06:37:51] <Vexatos> Sangar, will you
fix it now or should I open an issue? :P
L188[06:38:39] <Sangar> still busy with
wires, so yeah, make an issue :P
L189[06:40:07] <Vexatos> done
L190[06:42:31] ⇦
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L191[06:48:38] <cord>
<
MajGenRelativity> Whee
L192[06:51:37]
⇨ Joins: Ashigaru
(Ashigaru@Oh.Shit.That.Oper.G-Lined.us)
L193[06:53:48] <reinei> Hey Sangar since
when can the code book overflow? this is awesome!
L194[06:54:16] <reinei> I can finally
implement my completely useless RAM
L195[06:54:18] <Sangar> since i decided to
not care that it'll look like shit if people mess with the configs
:P
L196[06:56:02] <reinei> I don't care
L197[06:56:07] <reinei> I am currently
coding BLIND
L198[06:56:16] <Sangar> lol
L199[06:56:16] <reinei> as it is
overflowing my screen size xD
L200[07:00:05] <Elizabeth> \o/ Life is
Strange downloaded
L201[07:05:15] ⇦
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L202[07:15:23]
⇨ Joins: JD_ (webchat@103.248.244.234)
L204[07:15:34] <reinei> hi
L205[07:15:47] <JD_> i wanted to know how
to use Drones ?
L207[07:16:45] <Sandra> JD_, what do you
mean?
L208[07:16:48] <reinei> never actually
used OC so I can'T help xD
L209[07:16:54] <Sandra> What about them do
you want to know?
L210[07:17:05] <JD_> i mean how to program
eeproms to use in drones ?
L211[07:17:24] <JD_> any api available i
eeproms ?
L213[07:17:41] <reinei> don't you just
inserta normal lua eeprom and code them in luad?
L214[07:17:48] <reinei> luad*
L215[07:17:51] <demhydraz> luad the moon
daemon
L216[07:17:51] <Sandra> ~w custom
L218[07:18:07] <Sandra> JD_, that.
L219[07:18:07] <reinei> yes luad the moon
deamon
L220[07:18:12] <JD_> drones run via
eeproms right ?
L221[07:18:17] <Sandra> Yep.
L222[07:18:20] <JD_> what
L223[07:18:20] <reinei> I now need to
learn OC custom os programming to make luad xD
L224[07:18:49] <Vexatos> demhydraz, have
that on a server and you can connect to your clients using the
program "rocket"
L225[07:19:08] <demhydraz> 10/10 would
implement
L226[07:19:21] <Vexatos> packets sent will
be called astronauts
L227[07:20:01] <demhydraz> And call the
protocol MOOT. MOon Over TCP/IP.
L228[07:20:35] <Vexatos> Moo?
L229[07:20:38] <Vexatos> :3
L230[07:20:41] <Vexatos> Space cows!
L231[07:20:59] <reinei> hey luad was my
TYPO so I may write the OS, right?
L232[07:21:29] <demhydraz> yea.
L233[07:21:40] <demhydraz> but you have to
implement the rest of Vexatos' propositions, too.
L234[07:22:05] <reinei> well firstthings
first: getting a feel for oc
L235[07:22:21] <reinei> as I still haven't
written a single program in it
L236[07:23:09] <JD_> so how to get the
drone moving ?
L237[07:23:15] <Vexatos> drone.move?
L238[07:23:16] <Vexatos> :P
L239[07:23:17] <JD_> no move function
there
L240[07:23:21] <Vexatos> ~w drone
L242[07:23:34] <Vexatos> there very much
is
L243[07:23:42] ***
Guest6486 is now known as Magik6k
L245[07:23:50] <Vexatos> reinei,
print("hello world")
L246[07:24:10] <reinei> hello world
L247[07:24:27] <reinei> WARN: using the
deprecated ',' syntax is discouraged
L248[07:24:31] <demhydraz> reinei:
os.exit(-1)
L249[07:24:35] <Sandra> JD_,
component.list("drone")().move()
L250[07:24:43] *
reinei stopped with return code -1
L252[07:24:53] <Vexatos> Sandra, no
L253[07:25:04] <Vexatos>
component.proxy(component.list("drone)()).move()
L254[07:25:09] <JD_> so component must be
required ?
L255[07:25:11] <Sandra> Oh... Yeah.
L256[07:25:13] <Sandra> Nope.
L257[07:25:24] <Vexatos> JD_, require
doesn't exist
L258[07:25:29] <Vexatos> since there is no
filesystem at all
L260[07:25:42] <Izaya> there is a
filesystem
L261[07:25:45] <Vexatos> nope
L262[07:25:48] <Vexatos> not on a
drone
L263[07:25:49] <Izaya> there's just
nothing on it when you start the drone
L264[07:25:50] <JD_> so how to get the
component object ?
L265[07:25:56] <Izaya> yay for
tmpfs?
L266[07:25:58] <Vexatos> JD_, it's just
there
L267[07:25:59] <Vexatos> in _G
L268[07:26:02] <Sandra> Everything in the
list on the custom_oses page, is there by default.
L270[07:26:08] <Vexatos> ~w custom
oses
L272[07:26:11] <Vexatos> read that
L273[07:26:19] <Vexatos> that tells you
how much is available
L274[07:26:25] <JD_> yep read it
L275[07:26:37] <JD_> and how to program an
eeprom
L276[07:26:43] <JD_> i mean from a
pc
L277[07:26:56] <Izaya> you take the one in
it out
L278[07:27:00] <Vexatos> you write the
program to the file
L279[07:27:03] <Izaya> and put a blank or
one to be overwritten in
L280[07:27:06] <Izaya> and then flash the
EEPROM
L281[07:27:09] <Vexatos> then use
"flash <filename>"
L284[07:27:20] <JD_> cool
L285[07:27:20] <Vexatos> and then follow
the instructions while ignoring what Izaya just said
L286[07:27:34] <Izaya> that article
doesn't mention the temporary filesystem that exists on the
drone
L287[07:27:36] <Vexatos> because the flash
program will tell you anyway
L288[07:27:37] <Izaya> yes ignore me
L289[07:27:46] <Izaya> not /ignore
L290[07:27:51] <Izaya> I exist to provide
white noise
L291[07:27:59] <Izaya> also I'm
sliiiiiiiiiightly drunk right now :D
L292[07:28:03] <reinei> so I exist to
provide pink noise?!
L293[07:28:03] <Sandra> Gj.
L294[07:28:17] <reinei> Izaya: aren't you
under age in your country?
L295[07:28:19] <Sandra> I exist to provide
blue noise clearly.
L296[07:28:30] <Izaya> reinei, yeah?
L297[07:28:37] <Izaya> well, under age to
buy alcohol
L298[07:28:40] <Izaya> and be provided
alcohol
L299[07:28:48] <reinei> yeah whatever ...
:P
L300[07:28:48] <JD_> the drones doc.
article does not link to its component:api
L301[07:28:49] <Izaya> but there is no law
stating I cannot drink in private
L302[07:29:06] <JD_> i meant
component:drone
L303[07:29:07] <Izaya> say if I were to
find some
L304[07:29:14] <Sandra> ~w component
drone
L306[07:29:24] <Sandra> JD_, that.
L308[07:29:45] <Vexatos> JD_, local drone
= component.proxy(component.list("drone")())
L309[07:29:49] <Vexatos> like that?
L310[07:29:52] <JD_> yep but it must at
least be accesable without the irc
L311[07:30:07] <JD_> i got it .....
thnx
L312[07:30:16] <Sandra> Um... U on the
drone in nei? Maybe that works idk.
L314[07:30:44] <JD_> i use
TooManyItems
L315[07:30:51] <Sandra> Of course.
L316[07:30:53] <JD_> it does not show the
api
L317[07:31:07] <Sandra> In that case...
There isn't.
L318[07:31:13] <JD_> ............
L319[07:31:22] <Sandra> Component APIs are
not in the manual.
L320[07:31:37] <JD_> yep figured that in
the last 2 days
L321[07:31:49] <Sandra> You /can/ however
access documentation from within the computer.
L323[07:32:06] <reinei> help components or
man components
L324[07:32:09] <reinei> probably man
L326[07:32:16] <JD_> yeah
L327[07:32:22] <Sandra> Iirc they're the
same thing.
L328[07:32:30] <JD_> but i was just
confused about the drones
L330[07:32:41] <reinei> yeah but if you
have man you should damn well WRITE man too
L331[07:32:58] <Sandra> ...?
L332[07:33:26] <JD_> any ways to use an
IDE to make and check the lua scripts in Windows ?
L333[07:33:39] <JD_> like
SublimeText
L334[07:33:53] <demhydraz> lol
L335[07:33:54] <JD_> or VisualStudio
L336[07:33:57] <reinei> yes, you should be
able to open the computer filesystem using explorer
L337[07:34:15] <Izaya> use vim
L338[07:34:22] <JD_> vim ?
L339[07:34:39] <demhydraz> yea vim
L340[07:34:40] <reinei> does vim support
syntax highlighting?
L342[07:34:46] <Izaya> reinei, :syntax
on
L343[07:34:47] <demhydraz> reinei: :syntax
on
L344[07:34:49] <Izaya> or add it to the
vimrc
L345[07:34:49] <demhydraz> damn it
L346[07:34:51] <Vexatos> does vim check
for errors? :P
L347[07:34:56] <Izaya> Vexatos, it
can
L348[07:34:59] <Vexatos> neat
L349[07:35:01] <Izaya> wait runtime
errors
L350[07:35:01] <JD_> i my country vim is
used for utensil cleaning
L351[07:35:04] <Izaya> or syntax
errors?
L353[07:35:07] *
Vexatos obviously never used vim for more than git
commit
L354[07:35:20] <Kubuxu> JD_: checkout
zerobrane studio
L355[07:35:21] <Sandra> Idea has a lua
plugin. :D.
L356[07:35:22] <reinei> ditto
L358[07:35:46] <demhydraz> I run atom with
the vim mode because, well because.. because.. I don't even know
anymore
L359[07:35:49] <Sandra> I use idea for
everything.
L360[07:36:49] <Izaya> JD_, get gvim and
the vim runtime
L361[07:36:59] <Sandra> Izaya... No.
L362[07:37:04] <Sandra> Don't...
L363[07:37:09] <Izaya> Sandra, shush
L364[07:37:12] <Sandra> No.
L365[07:37:15] <Izaya> don't ruin this
just yet
L366[07:37:24] *
demhydraz grabs popcorn
L367[07:37:27] <JD_> vim looks
booring
L368[07:37:30] <Sandra> Vim is something
you should learn for yourself.
L369[07:37:34] <Sandra> If you want
to.
L370[07:37:35] <Izaya> JD_, you've never -
ohhhh
L371[07:37:40] <Izaya> just try it
L372[07:37:44] ⇦
Quits: alekso56_off (~znc@ti0107a400-2313.bb.online.no) (Read
error: Connection reset by peer)
L373[07:37:54] <JD_> vim >?
L374[07:37:55] <reinei> how can a editor
look 'boring'?
L375[07:38:05] <reinei> vim > vi thats
for sure
L376[07:38:09] <JD_> i mean too much work
to master
L377[07:38:09] <Izaya> vim >
emacs
L378[07:38:15]
⇨ Joins: Inari
(~Uni@p5DEC6404.dip0.t-ipconnect.de)
L379[07:38:18] <Sandra> Well of
course.
L380[07:38:22] <Sandra> Also no.
L381[07:38:44] *
Izaya prepares for the imminent religious war
L382[07:38:48] <Sandra> That.... Not that
discussion please.
L383[07:38:53] <reinei> JD_: use
SublimeText to open the file once you made it on the computer
L384[07:39:04] <demhydraz> vim is way
better than emacs
L385[07:39:07] <JD_> yep i do that
now
L386[07:39:11] <Izaya> but...
L387[07:39:12] <Izaya> vim
L388[07:39:13] <Izaya> D:
L389[07:39:16] <Sandra> ...
L390[07:39:18] <Sandra> No.
L391[07:39:20] <demhydraz> no vim?
D:
L392[07:39:24] <Izaya> damnit Sandra you
ruined it
L393[07:39:24] <JD_> nah ..
L394[07:39:29] <Izaya> I need another
drink
L395[07:39:36] <demhydraz> I guess I'll be
grabbing my jklç and leaving.
L396[07:39:44] <DeanIsaKitty> Why does
everyone want to have the vim vs. emacs argument? It's a useless
one.
L397[07:39:44] <Sandra> I can't be fucked
with vim. I have nano.
L398[07:39:52] <demhydraz> lol nano
L399[07:39:54] <Sandra> If I need
consoles.
L400[07:40:07] <Izaya> DeanIsaKitty,
because it's tradition?
L401[07:40:07] <Sandra> Else, I use gedit.
Or idea.
L402[07:40:25] <Sandra> Or notepad++, or
atom.
L403[07:40:33] <demhydraz> eugh
notepad++
L404[07:40:35] <Izaya> NP++ is nice on
Windows
L405[07:40:38] <Inari> so
L406[07:40:39] <DeanIsaKitty> Izaya: Argue
about tabs and spaces.
L407[07:40:43] <Izaya> still, gvim >
np++
L408[07:40:46] <demhydraz> Tabs are
clearly superior.
L409[07:40:50] <Inari> is it na issue if i
keep a reference to EntityVillager? like should i use WeakReference
instead?
L410[07:40:52] <JD_> any minecraft servers
with OC (hacked) :D
L411[07:41:02] *
demhydraz blinks
L412[07:41:06] <Izaya> DeanIsaKitty, I use
single spaces so I'm not really in a position to start that
one
L413[07:41:06] <SleepingFairy> tabs make
me kek so much
L414[07:41:14] ***
SleepingFairy is now known as Daiyousei
L415[07:41:21] <Sandra> JD_, not hacked,
no.
L416[07:41:29] *
demhydraz notices his name is too long
L418[07:41:32] *
Elizabeth hugs DeanIsaKitty
L419[07:41:33] ***
demhydraz is now known as hydraz
L420[07:41:35] <reinei> oc hacked?
L421[07:41:40]
⇨ Joins: Nathan1852
(~Nathan185@HSI-KBW-078-042-115-204.hsi3.kabel-badenwuerttemberg.de)
L422[07:41:47] <hydraz> reinei: I think he
means cracked minecraft.
L423[07:41:50] ⇦
Parts: Izaya (~Izaya@210.1.213.55) (Leaving))
L424[07:41:53]
⇨ Joins: Izaya (~Izaya@210.1.213.55)
L425[07:41:54] <reinei> ah no then
L426[07:41:57] <Izaya> fuck
L427[07:42:03] <DeanIsaKitty> JD_: 1.
Cracked, not hacked, 2. Not a good question to ask in this channel,
the OPs don't like it too much. LP
L428[07:42:05] <JD_> yep i mean cracked
minecraft server
L429[07:42:07] <JD_> with OC
L430[07:42:13] <hydraz> Izaya: you missed
a huge deal of nothing
L431[07:42:17] <JD_>
oh................
L432[07:42:20] <Izaya> oh fun
L433[07:42:28] <Izaya> lots of nothing
best nothing
L434[07:43:16] <JD_> i am standing in my
world with level 100 Throns armour and the Zombies are
........
L435[07:43:17] <DeanIsaKitty> Izaya: I'm
not sure if you should drink *more* or drink *less*...
L436[07:43:34] <Izaya> DeanIsaKitty,
instructions unclear, got another drink
L437[07:43:46] <hydraz> Instructions
unclear, got dick stuck in drink.
L438[07:43:50] <Sandra> Also, when it
comes to tabs vs spaces: idek, I just let my editor do that
shit.
L439[07:44:04] <Izaya> I sometimes dream
of an ideal world
L440[07:44:11] <Izaya> where people can
just use whatever editor they like
L441[07:44:21] <Izaya> and they all
convert tabs to spaces or whatever they prefer
L442[07:44:38] <hydraz> I live in that
world. It's the world of /doing things by yourself/
L443[07:44:42] <Sandra> Is that not how it
is?
L444[07:44:56] <Izaya> Sandra, not all
editors support it
L445[07:44:57] <reinei> Sandra: he
porbably means that whnen I open a program YOU made it is converted
to MY style
L446[07:45:14] <hydraz> but indent(1) is a
thing.
L447[07:45:16] <reinei> also I'd like 3D
editors + programming languages
L448[07:45:22] <Sandra> Well.... Im sure
most editors could have a plugin for that.
L449[07:45:23] <hydraz> it's interface is
worse than dd(1) but it is a thing
L450[07:45:36] <Izaya> dd has a perfectly
fine interface
L451[07:45:37] <Sandra> Reinei,
yessssss.
L452[07:45:39] <hydraz> lol.
L453[07:45:48] <Izaya> I use it at least
once a week
L454[07:46:04] <Sandra> DD... Does not
have a fine interface.
L455[07:46:11] <reinei> DD?
L456[07:46:13] <Daiyousei> dd what? the
disk tool?
L457[07:46:13] <hydraz> dd's interface is
anything /but/ fine
L458[07:46:17] <hydraz> reinei: disk
destroyer
L459[07:46:26] <Daiyousei> the interface
is fine lol
L460[07:46:27] <Izaya> input file, output
file, block size and whatever other options you want
L461[07:46:34] <Izaya> know what has a
really bad interface?
L462[07:46:39] <Izaya> Windows.
L463[07:46:42] <hydraz> Yeeea
L464[07:46:58] <Izaya> would prefer dd to
windows
L465[07:47:05] <Sandra> No.
L466[07:47:06] <hydraz> I'd prefer ed to
windows.
L467[07:47:14] <Izaya> ed is fun
L468[07:47:17] <hydraz> ?
L469[07:47:23] <Izaya> ex is better
L470[07:47:25] <Izaya> vi > ex
L471[07:47:29] <Izaya> vim > vi
L472[07:47:35] <hydraz> ex > *
L473[07:47:36] <Izaya> nvim is technically
better
L474[07:47:41] <Izaya> but I still prefer
vim
L475[07:47:46] <Sandra> Besf e
L476[07:47:49] <Izaya> but that's because
I do stuff weirdly
L477[07:47:55] <hydraz> doesn't
everyone
L478[07:47:56] <Sandra> I use
butterflies.
L479[07:48:01] <hydraz> EMACS?!
L480[07:48:17] <Izaya> I have a problem
with using butterflies
L481[07:48:17] <Daiyousei> ew
L482[07:48:18] <reinei> ~xkcd
programmers
L483[07:48:24] <reinei> aww was worth a
try
L484[07:48:28] <Izaya> what if you're on a
planet with no atmosphere?
L485[07:48:44] <reinei> Izaya: then you
are clearly coding using the universe strategy
L486[07:48:48] <Sandra> You won't be there
either.
L487[07:49:04] <reinei> also, what are you
coding on then? the radiation would foil any and ALL
programms?
L488[07:49:17] <Izaya> reinei, no
L489[07:49:31] <Izaya> there would be
non-atmospheric planets with minimal radiation
L490[07:49:44] <reinei> and you'd freez to
death?
L491[07:49:56] <Izaya> well that too
L492[07:50:10] <Izaya> but freezing would
be the least of your issues on a non-atmospheric planet
L493[07:50:24] <reinei> you can eitehr
have a sun &atomospherre (+ magnetic core) OR have no sun + no
atmosphere (and optionally a magnetic core to lower the
radiation)
L494[07:50:34] <reinei> I assumed you had
a space-suit
L495[07:50:49] <DeanIsaKitty> magnetic
core does not lower radiation exposure. Just particle
exposure.
L496[07:51:08] *
DeanIsaKitty cuddles Elizabeth
L497[07:51:11] <reinei> yes, but alpha and
beta radiation ARE particles
L498[07:51:25] <reinei> so technically it
lowers radiation a tiny bit
L499[07:52:02] <DeanIsaKitty> Well, if you
have an atmosphere alpha radiation is not a problem at all.
L500[07:52:34] <reinei> yes which is why I
included the magnetic core as an optional on the non atmosphere and
just as a given with atmosphere (as it s useless anyway)
L501[07:53:56] <DeanIsaKitty> But for the
magnetic core to be effective you'd also have to not be anywhere
near the poles :P
L502[07:54:09] <reinei> not my problem
xD
L503[07:54:20] <reinei> Izaya is trying to
code on such a planet
L504[07:54:33] <Izaya> without a space
suit, naturally
L505[07:54:54] <reinei> well, you aren't
human so I assumed you din't need to breath
L506[07:55:16] <Izaya> it's all
technicalities after a while
L508[07:55:40] ⇦
Quits: surferconor425|Cloud
(uid77899@id-77899.tooting.irccloud.com) (Quit: Connection closed
for inactivity)
L509[07:57:45] <JD_> why does "flash
l" say file not found ?
L510[07:58:12] <Inari> either you have no
flash program for some rason
L511[07:58:16] <Inari> or you have no file
called l
L512[07:58:16] <Inari> :P
L513[07:58:33] <JD_> but i have an eeprom
loaded
L514[07:58:37] <JD_> in the pc
L515[07:58:44] <JD_> lua bios eeprom
L516[07:58:58] <Inari> uh
L517[07:59:03] <Inari> whats flash l
supposed to do then? :P
L518[07:59:31] <Inari> try
L519[07:59:33] <Inari> flash -l
L520[07:59:33] <JD_> flash l is supposed
to print contents of currenteeprom
L521[07:59:39] <JD_> thnx just saw
L523[07:59:45] <Inari> haha
L524[07:59:51] <Inari> uuuh
L525[07:59:53] <Inari> -q is handy
L526[07:59:58] <JD_> -q ?
L527[08:00:09] <Inari> "quiet mode,
dont ask questions"
L528[08:00:10] <JD_> ah -q
L529[08:00:12] <JD_> why ?
L530[08:00:35] <Inari> cause i hate having
to hit an extra enter to not change name and confirm that i put the
eeprom in
L531[08:00:45] <JD_> haha
L532[08:01:05] <Izaya> inari knows how
this works
L533[08:01:12] *
Izaya needs another drink, brb
L534[08:01:42] <reinei> izaya is today
your birthday or are you just EXTREMELY euphoric?
L535[08:01:54] <Izaya> I'm on
holiday!
L536[08:01:58] <Izaya> that was like two
months ago
L537[08:02:21] <reinei> not talking about
that
L538[08:02:21] <Sandra> Wow.
L539[08:02:24] <reinei> but still
L540[08:02:48] <Izaya> I'm confused
L541[08:02:53] <Izaya> waht was being
spoken about?
L542[08:03:34] <Inari> morning has
broken~
L543[08:06:33] <JD_> how can i take drones
back into inventory ?
L544[08:06:41] <JD_> break them ?
L545[08:06:59] <Izaya> shift-rightclick
IIRC
L547[08:07:46] <Inari> nope
L548[08:07:47] <Inari> wrench
L549[08:07:51] <Inari> shift-rightlcick
turns em on
L550[08:07:55] <Vexatos> Inari!
L551[08:08:01] <Inari> Vexatos: !
L552[08:08:03] <Vexatos>
Haveyoutestedcomputronicsonepointsixyet
L553[08:08:12] <Inari> No?
L554[08:08:23] <Vexatos> Awww
L555[08:08:44] <Inari> i play on a modpack
server
L556[08:08:46] <Inari> we dont get updates
like that
L557[08:08:47] <Inari> :p
L558[08:08:49] <Vexatos> >_>
L559[08:08:56] <Vexatos> Noone wants to
test my modules :(
L560[08:09:02] <Inari> haha
L561[08:09:07] <Izaya> 1.6 huh?
L562[08:09:10] <Inari> i havent even
completed my stack-module RAM yet
L563[08:09:24] <Vexatos> Izaya, 1.6 has
been out for weeks :P
L564[08:09:25] <Sandra> I would... If my
computer ain't dead. If they were on 1.8.8.
L565[08:09:26] <Izaya> when I have a
computer capable of running the second-worst-optomised game in
history
L566[08:09:27] <Vexatos> I am talking
1.6.1
L567[08:09:29] <Izaya> I'll try it
L568[08:09:43] <Inari> Sandra is seretely
Kodos
L569[08:09:56] <Vexatos> Sounds like
it
L570[08:10:00] <Izaya> wait 1.8?
L571[08:10:01] <Vexatos> Inari, reinei
made some RAM
L572[08:10:03] <Izaya> never mind
then
L573[08:10:06] <Vexatos> Izaya, wat
L574[08:10:12] <Inari> Vexatos: well mine
mostly works :P
L575[08:10:14] <Izaya> 1.8.8
L576[08:10:14] <Inari> keyword
mostly
L577[08:10:20] <Inari> reinei: show
!
L578[08:10:21] <Vexatos> Izaya, TIS-3D is
for 1.7.10 and 1.8.8
L579[08:10:21] <Sandra> Izaya, 2nd worst
optimized? What's the most.
L580[08:10:32] <Sandra> I mean
worst.
L581[08:10:35] <Izaya> Sandra, ARK:
Survival Evolved
L582[08:10:41] <Izaya> I mean ffs
L583[08:10:42] <Inari> meh
L584[08:10:47] <Izaya> 30FPS on my
box?
L585[08:10:47] <Vexatos> Computronics is
for 1.7.10 obviously :P
L586[08:10:56] <Izaya> and the graphics
are on low?
L587[08:11:06] <Inari> everything about
Ark shouts to me "hey we just threw some stuff together in an
engine we didnt reallyunderstand and it got popular :P"
L588[08:11:09] <Sandra> It's also quite
graphically wowers.
L589[08:11:10] <Inari> including
"ShooterGame"
L590[08:11:31] <Izaya> Inari, yeah it's
basically 'we made a cool thing so buy it'
L591[08:11:34] <Izaya> but it is actually
cool
L592[08:11:37] <Inari> nah
L593[08:11:38] <Izaya> I just don't have
the time to play
L594[08:11:43] <Inari> did they fix stone
mining yet?
L595[08:11:48] <Inari> like you know
L596[08:11:48] <Izaya> nor the patience to
run a game at console framerates
L597[08:11:51] <Inari> things not weirdly
exploding
L598[08:12:14] <Inari> im not sure what
30fps has to do with console
L599[08:12:15] <Sandra> It has a dedicated
poop button.
L600[08:12:33] <Sandra> That's the only
reason I'd play it.
L601[08:12:39] <Inari> lol
L602[08:12:44] <Inari> eh
L603[08:12:49] <Inari> its just not a game
for me i guess :P
L604[08:13:01] <JD_> how do i destroy a
drone/?
L605[08:13:16] <Inari> disassembler?
L606[08:13:21] <Inari> throw into
lava?
L607[08:13:22] <Inari> dunno?
L608[08:13:29] <JD_> i cant pick it
up
L609[08:13:33] <Inari> wrench it
L610[08:13:37] <Vexatos> JD_, with a
wrench I think
L611[08:13:37] <JD_> its placed
L612[08:13:40] <Inari> wrench it
L614[08:13:41] <Vexatos> e.g. the OC
scrench
L615[08:13:47] <Sandra> Yeah. Scrench
it.
L616[08:14:02] <Inari> Vexatos: so is it
bad to keep a reference to EntityVillager? :P like should i use
WeakReference for that
L617[08:14:21] <JD_> ok wrenched it !
YAY
L618[08:14:22] <JD_> thanx
L619[08:14:31] <Inari> cant you tnt it
too?
L620[08:14:38] <Vexatos> Inari, it
is
L621[08:14:48] <reinei> Inari: not quite
wuite ready
L622[08:14:52] <Inari> so WeakReference
then, yeah?
L624[08:14:58] <Vexatos> read that
L625[08:15:15] <Inari> i see
weakreference
L626[08:15:16] <Inari> ++:P
L627[08:15:20] <reinei> my RAm has a
problem with storing things in indexs 1, 17 and so on xD
L628[08:15:56] <Inari> ah
L629[08:15:57]
⇨ Joins: surferconor425|Cloud
(uid77899@id-77899.tooting.irccloud.com)
L630[08:16:00] <Inari> you store its uuid
into nbt
L631[08:16:01] <Inari> thats neat
L632[08:17:18] <Inari> my ram only has
0-15 or so
L633[08:17:19] <Inari> :D
L634[08:17:29] <reinei> aka a stingle
stack
L635[08:17:38] <Inari> ya
L636[08:18:04] <reinei> well I just
noticed mine ins't a RAM that much xD
L637[08:18:25] <reinei> as storing at
address 1 when it is empty will push it to 0 actually xD
L638[08:32:37] ***
Cranium[Away] is now known as Krampus
L639[09:05:21] ⇦
Quits: VikeStep (~VikeStep@101.184.165.77) (Read error: Connection
reset by peer)
L640[09:11:43] *
vifino stretches and curls up on Elizabeth
L641[09:11:51] *
Elizabeth pets vifino
L642[09:12:46] *
vifino purrs
L644[09:28:18] ⇦
Quits: JD_ (webchat@103.248.244.234) (Ping timeout: 204
seconds)
L645[09:48:30] <gamax92> Mimiru: There, I
wrote an oclogs to hexchat scrollback converter
L646[10:00:01]
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L647[10:08:41] <Inari> hrm
L648[10:09:42] <Inari> scala is confusing
at ties
L649[10:09:54] <gamax92>
Scala.Bondage
L650[10:10:01] <Inari> lewd
L651[10:12:49] <hydraz> FreeBSDM.
L652[10:16:03] <Skye> ...
L653[10:17:01] <gamax92> it's okay
Skye
L654[10:17:21] <gamax92> one day you'll
get those training wheels off and become a big boy.
L655[10:18:38] <gamax92> Dammit I left my
build script at home, welp time to rewrite it D:
L656[10:20:08] <Inari> hrm
L657[10:20:14] <Inari> scala.Option has no
.unwrap? :<
L658[10:20:45] <Skye> gamax92, wat
L659[10:22:50] <gamax92> sorry, a big
girl
L660[10:23:07] <gamax92> I'm not a
parent.
L661[10:24:07] <vifino> gamax92: You are
amazing, good sir.
L663[10:24:59] <MichiBot> gamax92:
Chris Huelsbeck - Compilation III.sid | length:
2m
51s | Likes:
13 Dislikes:
1 Views:
259 | by
s2325
L664[10:26:05] <vifino> gamax92: sounds
good
L665[10:30:29] <Inari> Vexatos: uhhh
L666[10:30:41] <Inari> EntityVillager
seems to not have getPersistentID? xD
L667[10:30:47] <Inari> oh
L668[10:30:49] <Inari> nevermind
L669[10:39:44]
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L670[10:40:34] <gamax92> AGH the VGA
ghosting is intense today.
L671[10:42:17] <jhagrid77> Well then
L672[10:42:25] <gamax92> Yes
L673[10:42:27] <Inari> sigh MC
L674[10:42:56] <Inari> why is finding an
entity by UUID made so annoying
L675[10:42:56] <Inari> :P
L676[10:48:32] <jhagrid77> Anyone know of
some good mods to go along with MC?
L677[10:48:39] <jhagrid77> 1.7.10 or
1.8
L678[10:48:57] ***
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L680[10:49:05] <vifino> I'd say Forge, the
rest doesn't matter.
L681[10:50:34] <jhagrid77> Hu?
L682[10:55:45] <Inari> lol
L683[11:11:54] ⇦
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L684[11:12:45] <gamax92> Well hello there,
you're a nice big spider.
L685[11:12:50] <gamax92> die.
L686[11:24:52] <Inari> hmmmmm
L687[11:25:02] <gamax92> s/h/m/
L688[11:25:02] <Kibibyte> <Inari>
mmmmmm
L689[11:25:08] <Inari> trying to thin of
the best way to do this, but also wondering if im overengineering
lol
L690[11:29:57]
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L691[11:29:59] <Inari> currently: trade
upgrade scans for villagers, makes a trade instance for each trade,
trade instances hold a weak reference to villager and their UUID
and have the function for getting input/output and doing the trade,
so the trade objects would store the uuid to NBT then find the
entity back on loading by using the UUID
L692[11:29:59] <Inari>
"problems": finding the villager back by UUID, dont want
to replicate the code to scan in the trade class when its already
in the trade upgrade class, etc
L693[11:29:59] <Inari> another idea: trade
upgrade scans for villagers, makes a trade instnace for each trade,
trade instances stores UUID and recipe ID and their methods just
act as aproxy to call back to the trade upgrade instance, which
does the actaul trades, in this case the frist time a trade object
is used it uses the uuid to grab a weakreference to the villager
and keeps that cached
L694[11:29:59] <Inari> then it uses that
weakrefernce for further calls... problems: might need reference
counting and such, as to not keep weakreferences stored (if theres
no unload/reload) for a long time
L696[11:35:20] <MichiBot> Sat Dec 19
11:28:22 CST 2015 @SangarWasTaken: Bundled redstone support for
TIS-3D incoming!
L697[11:35:37] <Sangar> now just to write
the manpage, backport it and write integration for all the bundled
rs mods on 1.7 :X
L698[11:41:50] <Inari> whats charset even?
just a bundled redstone mod?
L699[11:43:40] <Sangar> bundled redstone,
simple pipes, tweak stuff for now
L700[11:43:53] <Sangar> as separate,
simple hence modular mods
L701[11:44:13] <Sangar> (as simple as
bundled redstone can get :P)
L702[11:45:01] <gamax92> SPIDER NOT
DEAD
L703[11:45:02] <gamax92> EMERGENCY
L704[11:46:30] <Inari> gamax92: hit the
self destruct button!
L705[11:46:48] <gamax92> I threw a bowling
ball at it instead
L706[11:48:50] <Inari> o.o
L707[11:49:00] <Inari> must be a very big
spider XD
L708[11:49:00] <vifino> ewww
L709[11:49:38] <jhagrid77> I have a
feeling im about to screw up, looking at the top 100 minecraft 1.8
mods, and I've already gotten like 10 lol
L710[11:50:09] <Inari> screw what up
L711[11:51:54] <jhagrid77> My laptop
lol
L712[11:53:31] <Izaya> gamax92, no shotgun
yet?
L713[11:56:28] <reinei> I thought youwere
supposed to build orbital alser cannons to burn ants
L714[11:56:36] <reinei> what do you need
for a spider then? O.o
L715[11:56:52] <Inari> sun-orbiting planet
destroying cannons obviously
L716[11:56:58] <gamax92> ants aren't bad
...
L717[11:57:17] <reinei> its not like they
are bad
L718[11:57:26] <reinei> (well they are for
our house ...)
L719[11:57:48] <gamax92> spiders however,
will eat you in your sleep and this one is huge, could eat my
house
L720[11:58:22] <malcom2073> That's
nonsense
L721[11:58:28] <reinei> I seriously need
something to do
L722[11:58:29] <malcom2073> They don't eat
you in their sleep, they plant their babies in your ears
L723[11:58:38] <reinei> malcom2073: not
under your skin?
L724[11:58:46] <malcom2073> reinei: Well.
under the skin in your ears maybe
L725[11:58:58] <reinei> ah, yhea I always
mix that up
L726[12:02:02] <Vexatos> gamax92, they eat
mosquitos though
L727[12:02:05] <Vexatos> it's like
hornets
L728[12:02:08] <Vexatos> those eat
wasps
L729[12:02:09] <Vexatos> I love them
L730[12:02:21] <Vexatos> they are harmless
AND eat things that harm you
L731[12:02:25] <reinei> Vexatos: this
SUmmer I saw 3 spiders actually eat wasps as well
L732[12:02:38] <reinei> so they got double
awesome for me
L733[12:02:49] <Vexatos> wow
L734[12:02:52] <reinei> as less than 1%
are actually big enough to eat wasps
L735[12:02:55] <Vexatos> those spiders are
cool
L736[12:03:06] <Vexatos> well hornets
surely are big enough
L737[12:03:18] <Vexatos> one hive of
hornets is capable of eating a bucket of wasps every day :D
L738[12:03:35] <Vexatos> but they do sound
like helicopters landing when one is in your house >_>
L739[12:19:15] <Inari> i wonder if
#minecraftforge gives generla programming advice
L741[12:20:10] <malcom2073> KILL IT WITH
FIRE
L742[12:21:14] <Vexatos> cute
L743[12:21:35] <Vexatos> malcom2073, the
bigger the thing, the more harmless it is
L744[12:21:46] <Vexatos> except for wasps.
Wasps are always evil
L745[12:21:59] <Inari> so bears are much
more harmless than my cat?
L746[12:22:12] <malcom2073> Hornets are a
type of wasp aren't they?
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L748[12:23:24] <Vexatos> no
L749[12:23:25] <Vexatos> not at all
L750[12:23:32] <Vexatos> they eat
wasps
L751[12:23:35] <Vexatos> they are much
larger
L752[12:23:39] <Vexatos> have different
types of hives
L753[12:23:52] <Inari> hrm
L754[12:23:54] <Vexatos> they're about as
different as bees are
L755[12:23:55] <malcom2073> Hmm, nope wiki
says they're wasps
L756[12:23:56] <Inari> whats the best
starter hammer <.<
L758[12:24:13] <MichiBot> Vexatos:
Queen - Hammer To Fall (Official Video) | length:
3m
55s | Likes:
8666 Dislikes:
93 Views:
2214833 | by
Queen Official
L759[12:24:20] <Inari> :P
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L762[12:24:30] <MichiBot> malcom2073:
STOP... Hammer time! | length:
2s | Likes:
263 Dislikes:
66 Views:
153242 | by
TheKingshine
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L764[12:26:11] <Inari> alumite hammer
maybe
L765[12:26:20]
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L766[12:26:38] <jhagrid77> You know you're
bored when you start researching hornets lol
L767[12:27:38] <Vexatos> Inari, I heard
tungstensteel is quite good
L768[12:27:45] <malcom2073> jhagrid77:
Know thy enemy
L769[12:27:52] <Inari> Vexatos: dont have
:P
L770[12:28:01] <Vexatos> then get it
L771[12:28:04] <Inari> cant
L772[12:28:19] <Vexatos> Then get your
server admin to get it
L774[12:28:26] <Vexatos> Totally not a
useless mod at all!
L775[12:28:29] <Inari> nope
L776[12:28:44] <Vexatos> Considering
Manyullyn is better than 53/55 of the tools this mod adds by
default!
L777[12:29:10] <Vexatos> (Which means you
should disable manyullyn.Or, if you are boring, just multiply all
values by 3 in the "general" config section)
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L780[12:32:43] ***
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L781[12:33:07] <cord>
<
nxsupert> Kon'nichiwa
L782[12:33:07] <jhagrid77_> Stupid PC
turned off
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L784[12:34:27] <Xal> How does #oc like
rust?
L785[12:35:04] <Vexatos> Oxidized
iron?
L786[12:35:25] <Xal> yes, Fe2O3 is what
I'm talking about :P
L787[12:39:21] <Inari> Vexatos: what do
you think on that issue btw? :P
L788[12:39:32] <Vexatos> which issue
L789[12:40:00] <Inari> the one from an
hour ago
L790[12:40:10] <Vexatos> uuuh
L791[12:40:17] <Vexatos> uhm
L792[12:40:56] <Vexatos> which one?
L793[12:41:01] <Inari> scroll up D:
L794[12:42:04] <Vexatos> The Locomotive
Relay has about everything I ever had to deal with regarding entity
interaction
L795[12:42:13] <Inari> hrm
L796[12:42:19] <cord>
<
MajGenRelativity> Hi
L798[12:42:37] <Inari> i mean both ways
work :P im just not sure which is better
L799[12:47:18] <Inari> i need more general
modding irc channels xD
L800[12:47:36] <cord>
<
nxsupert> #minecraftforge ?
L801[12:48:10] <Inari> possibly, i tend to
be too scared to ask there though :P
L802[12:48:47] <nxsupert> Whats the worse
they can do there?
L803[12:49:02] <Inari> ban me
L804[12:50:02] ***
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L807[12:53:37] <cord>
<
MajGenRelativity> Forge channel isn't too bad
L808[12:53:46] <cord>
<
MajGenRelativity> I have asked there a few
times
L809[12:54:31] <Vexatos> was lex
asleep?
L810[12:55:54] <cord>
<
MajGenRelativity> Idk
L811[12:56:03] <cord>
<
MajGenRelativity> I don't recall talking to him
L813[12:58:47] <jhagrid77_> More crash
issues
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L815[13:05:51] <jhagrid77_> Oh jeez took
out Bunkermod and it all got worse
L816[13:06:58] <jhagrid77_> Fixed it, ran
it again
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L827[13:41:26] <Sangar> Vexatos, heads up,
breaking all the api, changing all the i/o to use shorts after
all
L828[13:43:00] <Vexatos> Yay
L829[13:43:39] <Sangar> too many issues
with the bitops having unexpected behavior otherwise :X
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L833[13:54:12]
zsh sets mode: +v on Vexatos
L834[13:55:44] <lperkins2> hm, so looks
like visualvm doesn't have a way to see which functions are calling
each other...
L835[13:56:11] <Vexatos> Sangar, do you
know the behaviour of int-to-short casting?
L836[13:57:20] <Vexatos> byte-to-short
casting would be interesting too
L837[13:57:38] <lperkins2> nor a way to
filter out stuff by thread :(
L838[13:58:31] <Sangar> Vexatos, yes, but
the main issue was the clamping done in validation. also casting
everywhere is very meh. so now i'm just casing in add and sub and
clamp there :P much cleaner
L839[13:58:50] <Vexatos> I mean
L840[13:59:00] <Vexatos> what if I cast to
short internally
L841[13:59:07] <Vexatos> I don't know the
exact behaviour, do you?
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L844[13:59:40] <Sangar> it's essentially
& 0xFFFF keeping the sign, i'm pretty sure?
L845[14:00:21] <Vexatos> so byte-to-short
is not an issue
L846[14:00:35] <Sangar> smaller to larger
is never an issue, no
L847[14:00:46] <Sangar> that's why you
don't even need to cast for that
L848[14:00:49] <Vexatos> and int-to-short
will work too for -32768<n<32767 ?
L849[14:00:56] <Sangar> yeah
L850[14:01:00] <Vexatos> <= that
is
L851[14:01:08] <Vexatos> ok
L852[14:01:48] <Vexatos> Sangar, 1.7.10
merge when
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L854[14:01:59] <Sangar> Vexatos, on
it
L855[14:11:02] <Sangar> all right, just
testing it actually works
L856[14:13:31] <Sangar> Vexatos, 'tis
up
L857[14:27:24] <Vexatos> i c wut u did
der
L858[14:27:30] <Vexatos> :^)
L859[14:27:53] <Vexatos> that pun was
almost too bad
L860[14:27:56] <Vexatos> ALMOST.
L861[14:29:28] <Sangar> :P
L862[14:29:56] <reinei> that moment when a
fight in an RPG takes less time than getting back to fighting
...
L863[14:30:54] <Vexatos> wait wat
L864[14:30:56] <Vexatos> Snagar
L865[14:30:57] <Vexatos> I
L866[14:31:00] <Vexatos> I just
updated
L867[14:31:01] <Vexatos> and
L868[14:31:03] <Vexatos> no compile
error
L869[14:31:06] <Sangar> \o/
L870[14:31:08] <Vexatos> autocast
pls
L871[14:31:12] <Vexatos> I WANT MY SHORTS
TOO
L872[14:31:27] <Vexatos> Ah there
L873[14:31:29] <Vexatos> FINALLY
L874[14:31:30] <Vexatos>
sendingPipe.beginWrite(getValue(tile));
L875[14:31:36] <Vexatos> that at least
gives me an error >_>
L876[14:31:48] <Sangar> heh
L877[14:32:22] <Vexatos> Sangar, is there
some suffix for shorts?
L878[14:32:27] <Vexatos> like L or F or
D?
L879[14:32:39] <Sangar> don't think so
:/
L880[14:32:47] <reinei> iirc/afaik
no
L881[14:32:53] <Vexatos> return (short)
(tile.isEnd() ? 1 : 0);
L882[14:32:53] <Vexatos> meh
L883[14:32:56] <Sangar> yeah
L884[14:33:02] <Sangar> #BlameJava
L885[14:33:08] <reinei> 1s won't work
xD
L886[14:33:25] <cord>
<
nxsupert> o/
L887[14:34:36] <Vexatos> Sangar, Ctrl+Fing
for "int " right now
L888[14:34:40] <Vexatos> want to use all
shorts internally too
L889[14:34:44] <Vexatos> for safety
L890[14:34:59] <Sangar> yeah
L891[14:35:13] <reinei> why not
CTRL+H?
L892[14:36:44] <Vexatos> this.color =
(short) (receivingPipe.read() & 0x7FFF);
L893[14:36:48] <Vexatos> I'll just hope
this works
L895[14:39:24] <Vexatos> sooo much casting
>_>
L896[14:39:57] <Sangar> what's that &
0x7fff for?
L897[14:40:21] <reinei> REALLY restrict it
to a short range
L898[14:40:29] <reinei> and or restrict to
the color palette
L899[14:41:53] <Vexatos> Sangar, get rid
of the last bit
L900[14:41:56] <Vexatos> a.k.a. the
sign
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L902[14:42:18] <Vexatos> since a short is
0xFFFF
L903[14:42:23] <Vexatos> and the color is
only 15-bit
L904[14:42:26] <Sangar> why not max(0, x)?
making a negative number into some positive number seems...
odd
L905[14:42:41] <Vexatos> it's a damn
15-bit color value
L906[14:42:47] <Vexatos> it just makes it
ignore the last bit
L907[14:42:56] <Vexatos> it would be
ignored anyway
L908[14:42:56] *
Sangar shrugs
L909[14:42:59] <Sangar> kthen
L910[14:43:07] <Vexatos> but this way it
makes bitshifting easier
L912[14:43:49] <Sangar> i get that side of
things
L913[14:45:00] <Vexatos> I am & 0x1F
here anyway
L914[14:45:04] <Vexatos> so it is not
really needed
L915[14:46:20] <Vexatos> soo snagar would
you like to test Modulotronics? >_>
L916[14:46:23] <Sangar> just think it's
odd from the user's side that passing in -512 is the same as
passing in 32256
L917[14:46:39] <Sangar> Vexatos, after
some more messing with bundled redstone in 1.7, sure
L918[14:46:59] <reinei> Sangar: do it in
1.8
.8 already?
L919[14:47:01] *
reinei hides
L920[14:47:18] <Sangar> reinei, ?
L921[14:47:43] <reinei> aka ho far is the
oc 1.8.8 patch xD
L922[14:47:45] *
reinei hids again
L923[14:47:47] <Vexatos> Sangar, you
aren't supposed to pass negative numbers anyway, and I clearly
state in the manual that it takes binary data
L924[14:47:49] <reinei> hides*
L925[14:47:54] <Vexatos> what
L926[14:48:04] <Vexatos> TIS-3D was out
for 1.8.8 before it was out for 1.7.10
L927[14:48:05] <Vexatos> .-.
L928[14:48:06] <Sangar> reinei, there's a
branch up. rendering of screens and cables is fucked and i cba
atm
L929[14:48:09] <Vexatos> what are you
talking about
L930[14:48:10] <Vexatos> oh, OC
L931[14:48:11] <Vexatos> >_>
L932[14:48:15] ⇦
Quits: sciguyryan (~sciguyrya@109-205-170-6.dynamic.swissvpn.net)
()
L933[14:48:41] *
Vexatos and snagar talking about TIS-3d, reinei randomly asks OC
questions
L934[14:48:47] <Vexatos> NOT CONFUSINATING
AT ALL+
L935[14:48:57] <Sangar> at all :P
L936[14:49:05] *
reinei is a master at confusion and conversation
killing++
L937[14:49:34] <Vexatos> uploading new
build right now
L938[14:49:38] <Vexatos> will take ~ 10
minutes
L939[14:49:47] <Vexatos> because
apparently my DNS doesn't like vifino
L940[14:49:51] <Vexatos> or
something
L941[14:50:19] <vifino> Always against the
poor vifinoes :(
L943[14:54:23] <Vexatos> Sangar ^
L944[14:54:23] <Vexatos> :P
L945[14:54:29] <Vexatos> break all the
things!
L946[14:55:23] <reinei> ok, so now ON
TOPIC, does Modulotronics have a 1.8.8 build?
L947[14:55:38] <reinei> aka is that
currently in the pipe or am I waiting in vain?
L948[14:55:55] <Vexatos> ...
L949[14:55:56] <Vexatos> reinei,
L950[14:56:00] <Vexatos> would you port a
mod
L951[14:56:02] <Vexatos> to a new
version
L952[14:56:10] <Vexatos> if the mod would
be lacking 90% of its contents
L953[14:56:28] <reinei> if that amde
porting the rest easier
L954[14:56:30] <reinei> made*
L955[14:56:34]
⇨ Joins: Girafi
(Girafi@0x555178eb.adsl.cybercity.dk)
L956[14:56:41] <Vexatos> Computronics
-consists- of integration with other mods
L957[14:56:44] <Vexatos> and there are no
other mods
L958[14:58:34] ⇦
Quits: Xal (~Xal@S0106881fa12987ab.vw.shawcable.net) (Ping timeout:
192 seconds)
L959[15:00:27]
⇨ Joins: Xal
(~Xal@s0106881fa12987ab.vw.shawcable.net)
L960[15:07:27] <Sangar> will have a look
in a moment
L961[15:07:35] <Sangar> gnah
L962[15:07:38] <Sangar> asielib
where
L963[15:07:40] <Sangar> :X
L965[15:07:58] <Sangar> thanks
L966[15:08:04] <Vexatos> just like it's
been for the last year
L967[15:08:17] <Vexatos> also
wiki.vexatos.com apparently because Mimiru has too much money
L968[15:08:28] <Sangar> well. i haven't
updated the stuff in my oc devenv in years i guess
L969[15:08:28] <Vexatos> (secondary
mirror)
L970[15:08:34] <Sangar> o.O
L971[15:08:39] <Sangar> grrrrr
L972[15:08:45] <Vexatos> Ah
L973[15:08:48] <Sangar> "tis3d:
minimum version required"
L974[15:08:49] <Sangar> ffs
L975[15:08:55] <Vexatos> what
L976[15:08:58] <Vexatos> ooooooh
L977[15:09:00] <Vexatos>
OOOOOOOOOOOOH
L978[15:09:01] <Vexatos>
AHAAHAHAHAHA
L979[15:09:07] <Sangar> yeah
L980[15:09:08] <Vexatos> @VERSION@
L981[15:09:11] <Vexatos> tha bestest
L982[15:09:13] <Sangar> fg doesn't fill in
version in dev
L983[15:09:18] *
Vexatos approves
L984[15:09:19] <Sangar> -.-
L985[15:09:32] <Vexatos> I didn't expect
you to test it in deobf
L986[15:09:40] <Vexatos> which is why I
didn't even upload a deobf build
L987[15:09:44] <Vexatos> you can get a
custom one with no dep
L988[15:09:45] <Vexatos> if you wan
L989[15:09:52] <Sangar> let's see if ccc
can handle it :P
L990[15:09:59] <Vexatos> it can
L991[15:10:12] <Sangar> yeah
L992[15:10:12] <Vexatos> But don't you
want a build you can actually use in deobf=+
L993[15:10:14] <Vexatos> :P
L994[15:10:15] <Sangar> also
L995[15:10:16] <Sangar> public static
final String MOD_VERSION = "9001";
L996[15:10:22] <Sangar> \o/
L997[15:10:28] <Vexatos> wait what
L998[15:10:39] <Sangar> i manually set it
in dev to get it to work :X
L999[15:10:51] <Vexatos> <_>
L1000[15:10:59] <Vexatos> well that works
too
L1001[15:11:03] <Sangar> it does
L1002[15:11:05] <Vexatos> now find all
them inconsistencies
L1003[15:11:08] <Vexatos> and bugs
L1004[15:11:10] <Vexatos> kthx
L1005[15:11:19] <Vexatos> (all
documentatening to be found in the manual)
L1006[15:15:53]
⇦ Parts: lperkins2 (~perkins@63.227.187.208) ())
L1007[15:16:38]
⇨ Joins: lashtear
(~lashtear@cpe-50-113-67-84.san.res.rr.com)
L1008[15:17:08] <Vexatos> Sangar, an
important thing to test would be persistence of the tape reader
module's state. i.e. if it's currently, say, trying to write 2 more
bytes from the tape to the pipe and waiting for modules to receive
it, it should stay in that state through world reloads :P
L1009[15:17:20] <Vexatos> I am saving the
command and mode ID so it should work .-.
L1011[15:23:17] <reinei> Inari: is that
selfmade?
L1012[15:23:23] <Inari> nope
L1013[15:23:33] <Vexatos> that image is
older than I am
L1014[15:23:40] <Vexatos> probably from
around 1938
L1015[15:25:21] <Inari> they sure had
good quality photos back then
L1016[15:28:05] <v^> Reich past
nein
L1017[15:32:56]
⇨ Joins: Nachtara
(~coob@50-83-108-134.client.mchsi.com)
L1018[15:33:54]
⇨ Joins: MajGenRelativity
(~MajGenRel@c-73-186-66-242.hsd1.ma.comcast.net)
L1019[15:36:21] <Sangar> cba to test all
that >_> but i could write random bytes to the tape and it
made a plop noise it didn't make before, so yay?
L1020[15:36:55] <Vexatos> :D
L1021[15:37:17] <Vexatos> the diamond is
quite expensive but it is quite a powerful thing too
L1022[15:37:18] <Vexatos> sooo
L1023[15:53:07] <gamax92> waou
L1024[15:57:12] <gamax92> Sangar: Did you
know that CC now has a full 256 characters? Better set it up, those
57086 characters of yours aren't looking too hot.
L1025[15:57:44] <reinei> and some of
those characters have some weird bit-mapping applied to them
L1026[15:57:48] <reinei> afaik
L1027[15:57:58] <gamax92> ?
L1028[15:58:13]
⇨ Joins: Xyxen
(~Xyxen@node-1w7jr9y8170dme3vukybi0ea7.ipv6.telus.net)
L1029[15:58:21] <reinei> there was
somthing about some special numbers being inverted and then
bitwise-anded to some number to get the final char
L1030[15:58:39] <Sangar> gamax92, oh
noes
L1031[15:58:47] <reinei> but I wasn't
listening/reading all too much when dan talked about it
L1032[15:58:59] <Sangar> Vexatos, ya,
diamond is fair there i think. it's comparatively massive
storage.
L1033[15:59:08] <Sangar> (and persistent
storage)
L1034[15:59:40] <gamax92> #lua 51*2,
19*3
L1035[15:59:40] <|0xDEADBEEF|> > 102 |
57
L1036[16:01:08] <gamax92> So 120x57, with
shared colors every 2x3
L1037[16:01:47] <Vexatos> #lua for i in
pairs(_G) do print(i) end
L1039[16:02:06] <prozacgod> gamax92:
wait... whats up with CC's display/chars?
L1040[16:02:09] <Vexatos>
>getfenv
L1041[16:02:09] <Vexatos> wat
L1042[16:02:20] <reinei> #lua
_VERSION
L1043[16:02:24] <|0xDEADBEEF|> > Lua
5.3 Sandbox
L1044[16:02:34] <reinei> yep,
strange
L1045[16:03:27] <gamax92> #lua
getfenv(function() end)
L1046[16:03:27] <|0xDEADBEEF|> >
[string "line"]:23: attempt to call a nil value (global
'getfenv')
L1047[16:03:36] <Vexatos> .....w
L1048[16:03:37] <Vexatos> a
L1049[16:03:37] <Vexatos> t
L1050[16:03:39] <Vexatos> ...
L1051[16:03:45] <reinei> #lua
print(getfenv)
L1052[16:03:46] <|0xDEADBEEF|> >
function: 0x7f9f5d28b060 | nil
L1053[16:03:57] <Vexatos> wat in the
act
L1054[16:03:57] <reinei> #lua
getfenv()
L1055[16:03:58] <|0xDEADBEEF|> >
[string "line"]:23: attempt to call a nil value (global
'getfenv')
L1056[16:03:59] <Vexatos> vifino,
pls
L1057[16:04:02] <gamax92> wat
L1058[16:04:07] <Vexatos> what are you
doing
L1059[16:04:14] <Vexatos> #lua
string.dump(getfenv)
L1060[16:04:15] <|0xDEADBEEF|> >
LuaS
L1061[16:04:24] <reinei> #lua
print(getmetatable(getfenv))
L1062[16:04:25] <|0xDEADBEEF|> >
[string "line"]:58: Not allowed.
L1063[16:04:36] <reinei> so it is a
build-in
L1064[16:04:47] <gamax92> no?
L1065[16:05:02] <reinei> but I may not
get its metatable
L1066[16:05:04] <gamax92> you can't dump
built in's and Vexatos clearly did
L1067[16:05:16] <reinei> ah didn't learn
dumping xD
L1068[16:05:19] <vifino> Vexatos:
what
L1069[16:05:30] <gamax92> #lua
getfenv_clone=getfenv
L1070[16:05:30] <|0xDEADBEEF|> >
nil
L1071[16:05:33] <gamax92> #lua
getfenv_clone()
L1072[16:05:33] <|0xDEADBEEF|> >
[string "line"]:23: attempt to call a nil value (global
'getfenv')
L1073[16:06:01] <reinei> #lua getfenv('',
'', '', '')
L1074[16:06:01] <|0xDEADBEEF|> >
[string "line"]:23: attempt to call a nil value (global
'getfenv')
L1075[16:06:06] <reinei> yep I have no
idea
L1076[16:06:17] <hydraz> wat.
L1078[16:06:42] <gamax92> #lua
string.dump(getfenv):gsub(".", function(a) return
"\\x"..string.format("%02x", a:byte())
end)
L1080[16:07:21] <reinei> is that the hex
of the function?
L1081[16:07:33] <gamax92> yah, now de hex
it and decompiler
L1082[16:08:02]
⇦ Quits: Nachtara (~coob@50-83-108-134.client.mchsi.com)
(Read error: Connection reset by peer)
L1083[16:08:03] <reinei> have fun
decompiling it
L1085[16:09:10] <vifino> now, back to
doing actual things
L1086[16:09:43] <reinei> why is it a
recursive call?
L1087[16:09:57] <hydraz> #lua
_G.getfenv
L1088[16:10:02] <|0xDEADBEEF|> >
function: 0x7f9f5d28b060
L1089[16:10:16] <reinei> ah yeah+
L1090[16:21:21]
⇨ Joins: Something12
(~Something@s010634bdfa9eca7b.vs.shawcable.net)
L1091[16:23:51]
⇦ Quits: Vexatos
(~Vexatos@p200300556E14A4184D20BBD0F5E2009D.dip0.t-ipconnect.de)
(Quit: I guess I have to go now. Bye ✔)
L1092[16:33:35]
⇨ Joins: Kodos
(webchat@108-226-6-195.lightspeed.stlsmo.sbcglobal.net)
L1093[16:33:35]
zsh sets mode: +v on Kodos
L1094[16:49:09] *
Kodos pokes the chat
L1095[16:50:27] <Xyxen> Hello
L1096[16:50:34] <Kodos> Ohai
L1097[16:57:18] <Xyxen> Is there an easy
way to determine the memory usage of a table, or am I going to have
to write something?
L1099[16:57:56] <Sangar> that throws npes
for me all the time if there's no wire there (because it
immediately tries to unbox the null for the primitive return
value)
L1100[16:57:58] <asie> Sangar: wtf
L1101[16:58:02] <asie> it should be
false
L1102[16:58:13] <Sangar> same for the
next two methods :P
L1103[16:58:13] <asie> how the fuck am i
even returning null on a boolean
L1104[16:58:17] <Sangar> :D
L1105[16:58:17] <asie> what have i
done
L1106[16:58:19] <Sangar> boxing \o/
L1107[16:58:24] <asie> thank you
java
L1108[16:58:26] <asie> you piece of
L1109[16:58:40] <reinei> don't you code
using IDea?
L1110[16:58:43] <reinei> Idea*
L1111[16:58:43] <prozacgod> yeah fuck
java...
L1112[16:58:43] <asie> i do
L1113[16:58:51] <prozacgod> lets all go
code on minetest.... *ducks*
L1114[16:58:53] <asie> Sangar:
excellent
L1115[16:58:54] <reinei> then it should
have displayed a litte @ at the side of the method
L1116[16:59:01] <asie> i'm going to
release 0.0.7 which fixes that, but not immediately
L1117[16:59:06] <Sangar> kk
L1118[16:59:09] <reinei> as it should
have inferred @Nullable then
L1119[16:59:23] <Sangar> i'll just
compile myself a custom build until then :3
L1120[16:59:25] <Xal> java is
GABAGE
L1121[16:59:31] <prozacgod> ..
collected
L1122[16:59:39] <reinei> its a nice thing
and stupid that you have to do it, but check your methods for
inferred annotations
L1123[16:59:58] <Xal> Maybe one day the
garbage collector in java will get so good it will delete
itself
L1124[17:00:01] <prozacgod> oh, wait - is
that whats happening (mild java noob here)
L1125[17:00:03] <reinei> prozacgod, Xal:
java is NOT YET gargabe collected, as it still exists
L1126[17:00:30] <reinei> and we are
referencing it, so it'll take at least another pass to lose all
references
L1127[17:00:44] <reinei> and you guys
know JAVA is only gc'ed every 10 or so years
L1128[17:00:54] <reinei> anyway, I'm
off
L1130[17:00:56] <reinei> cya
L1131[17:00:58] <Sangar> cya
L1132[17:00:59] <Xyxen> Cya
L1133[17:01:01] <prozacgod> lol shots
fired... Java rolls for initiative... .. JAVA it's YOUR ROLL!!
(hold on guys, I'm busy)
L1134[17:01:26]
⇦ Quits: reinei (~reinei@p5DE8926C.dip0.t-ipconnect.de) (Read
error: Connection reset by peer)
L1135[17:02:29] <Xyxen> So is that a no
to the memory usage thing?
L1136[17:03:19] <Xal> man the crates.io
system in rust is super cool
L1137[17:03:56] <DeanIsaKitty> Xal:
Package management for languages isn't something new though.
L1138[17:05:49] <Kodos> Sangar could I
ask of you a huge favor some day when you have time
L1139[17:07:25] <Sangar> you mean over
the holidays? ;)
L1140[17:07:35] <Kodos> Just some time
soon(optional TM)
L1141[17:07:41] <Sangar> what is
it?
L1142[17:07:54] <Kodos> I'd like an
example program for using the tablet to analyze a block via holding
a sneak rightclick
L1143[17:07:59] <Inari> lol
L1144[17:07:59] <Kodos> I've been at it
for 3 days
L1145[17:08:28] <Sangar> run dmesg, wait
for beep, look at event? keep in mind you need something that fills
the event with data like a geolyzer e.g.
L1146[17:08:45] <Inari> dmest is a
default prog?
L1147[17:09:03] <Inari> *dmesg
L1148[17:09:25] <Xyxen> Looks like it
comes with OpenOS, yeah
L1149[17:09:39] <Kodos> Sangar, the event
name is tablet_use
L1150[17:09:44] <Kodos> And all I can
ever get is the event name
L1151[17:10:05] <Kodos> I have no idea
how many values are on the table, or how to retrieve and assign an
unknown amount of parameters to a variable
L1152[17:10:15] <Inari> neat, didnt
know
L1153[17:10:38] <Kodos> You can also
filter dmesg, too
L1154[17:10:44] <Inari> local t=
{event.pull()} for k,v in pairs(t) do print(tostring(k) ..
"=>"..tostring(v)) end
L1155[17:11:20] <Inari> i thought your pc
was broken?
L1156[17:11:28] <Kodos> It is, I'm on my
wife's
L1157[17:11:42] <Sangar> Kodos,
print(serialization.serialize(event.pull("tablet_use")))
or so?
L1158[17:11:47] <Inari> ^ or that
L1159[17:11:54] <Kodos> Testing, one
secon
L1160[17:11:54] <Sangar> actually
L1161[17:12:04] <prozacgod> wouldn't you
want to wrap event.pull in {}
L1162[17:12:08] <Sangar>
serialization.serialize(table.pack(event.pull("tablet_use")))
L1163[17:12:09] <Sangar> or that
L1164[17:12:11] <Sangar> yes
L1165[17:12:15] <Inari> haha
L1166[17:12:19] <Inari> 100 ways in
lua
L1167[17:12:26] <prozacgod> at least
we're not perl...
L1168[17:12:34] <Sangar> pack is safer in
case of nils, but there shouldn't be any in that case i
suppose
L1169[17:12:38] <Inari> luckily we're not
dartmouth basic
L1170[17:12:41] <prozacgod> ah, that's
true
L1171[17:14:16] <Kodos> Okay, that sort
of works
L1172[17:14:34] <Kodos> Now I just have
to sort it out to work in a program that will output the data to a
file
L1173[17:24:12] <prozacgod> Kodos, you
could open that file in append mode : foo = io.open('block.log',
'ab') and then
foo.write(serialization.serialize(table.pack(event.pull("tablet_use"))))
L1174[17:24:54] <prozacgod> of course
that feels a bit "dirty" as you're leaving the file
handle open indefinitely while waiting for the tablet_use
event.
L1175[17:28:48] <Kodos> Why not open and
close it within the loop
L1176[17:29:02] <Kodos> Or I could use a
handler instead of constantly listening
L1177[17:29:07] <Kodos> ~w event
L1179[17:29:34] <prozacgod> yeah, you
could totally, and easily do that, I just spit out the first thing
that seemed easy.
L1180[17:31:15] <MajGenRelativity> hi
Kodos
L1181[17:33:04] <Kodos> The tricky part
of this will be figuring out how to grab the entirety of a varying
length table
L1182[17:33:38] <prozacgod> What does
that block info look like? I've never tried it.
L1183[17:34:47] <Kodos> It varies,
depending on the block
L1184[17:35:01] <Kodos> But you get
things like block position, harvest level, effective tool, if
applicable
L1185[17:50:14] <Kodos> Meh, I'll muck
with it more later. Niece is over visiting
L1186[17:51:27] ***
Flenix is now known as SleepyFlenix
L1187[17:56:27] ***
Daiyousei is now known as SleepingFairy
L1188[18:03:21]
⇦ Quits: asie (~asie@asie.pl) (Ping timeout: 190
seconds)
L1189[18:04:45]
⇨ Joins: asie (~asie@asie.pl)
L1190[18:06:12]
⇨ Joins: VikeStep (~VikeStep@101.184.165.77)
L1191[18:13:12] <gamax92> Sangar: opening
files in read mode (not binary) uses the unicode api,
right>
L1192[18:13:13] <gamax92> ?
L1193[18:14:16] <Sangar> i think so
L1195[18:14:58] <Sangar> just run it over
whatever java produces? >_>
L1196[18:15:19] <Sangar> because the
underlying file i/o is just java
L1197[18:15:31] <gamax92> yah, but double
validation
L1199[18:19:42] <gamax92> Sangar:
besides, can't you tell Java to not mangle a file, kinda important
for binary mode.
L1200[18:19:59] <Sangar> well yes. but
that's binary.
L1202[18:22:18] <Xyxen> Pretty sure it
just depends on which input stream wrappers you're using
L1203[18:24:24] <Inari> i still have no
idea which way to program this... might ask #programming after
all
L1204[18:25:09] <Xyxen> Inari, what are
you doing exactly?
L1205[18:25:37] <Inari> in general or
what exactly i do in teh code?
L1206[18:25:50] <Xyxen> In general is a
good start
L1207[18:25:58] <Inari> trading upgrade
:P
L1208[18:26:49] <Inari> i ahve 2 ideas on
how to make it, i used #1 so far, but im not sure if #2 is better,
or maybe theres a better #3
L1209[18:27:31] <Xyxen> Trading with
who?
L1210[18:27:59] <Inari> villagers
L1211[18:28:19] <Xyxen> Oh, so this is
for a robot to pop into town for a bit of shopping
L1212[18:28:38] <Inari> or a drone,
yeah
L1213[18:30:02] <Xyxen> haha like Amazon
Prime Air, neat
L1214[18:30:18] <Xyxen> Are you planning
to expose a list of nearby villagers or what?
L1215[18:31:15] <Xal> rust smart pointers
are coooool
L1216[18:31:23] <Inari> well you get
userdata objects of trades that you call functions on to see what
they want/give for each trade
L1217[18:31:30] <Inari> and then you can
call .trade to trade :P
L1218[18:34:42] <Inari> im not sure how
perfect OC code has to be either
L1219[18:35:41] <Xal> you know what would
be really cool to have for drones?
L1220[18:35:55] <Inari> hm?
L1221[18:35:57] <Xal> little one-use
cardboard boxes that could be hung under the drone
L1222[18:36:02] <Xal> they could fly
over, drop it off
L1223[18:36:15] <Inari> make an issue
about it
L1224[18:36:16] <Inari> :p
L1225[18:36:30] <Inari> if that gets
rejected
L1226[18:36:34] <Inari> make a
computronics issue about it
L1227[18:36:35] <Inari> :D
L1228[18:36:40] <Xal> really I just want
amazon prime air :D
L1229[18:36:54] <Inari> well
L1230[18:37:10] <Inari> drones cant place
block? or can they
L1231[18:39:52] <Kodos> I prefer using an
Osprey to airdrop things :3
L1233[18:41:10] <Inari> i wonder if that
openblocks chest thingy can be leashed..
L1234[18:42:59] <gamax92> Inari: Can you
make a lamborghini mod that's fun to drive around here on the
hollywood hills?
L1235[18:43:06] <Inari> lol
L1236[18:43:31] <Inari> i kinda want a
good vehicel mod forMC
L1237[18:43:42] <Inari> all the ones i've
seen are terrible in control, lag, and are just buggy as hell
L1238[18:45:04] <gamax92> Inari: all I
can think about Flans planes is glitching horribly and unloading
the world as the plane flies off but you're not in it but it still
thinks you are in it, or being stuck in walls
L1239[18:45:21] <Inari> sounds like
vanilla boats
L1240[18:45:37] <gamax92> flying
boats!
L1241[18:46:02] <Inari> :P
L1242[18:46:06] <Inari> boating
boats
L1244[18:57:29] <Kodos> I got as far as
"Here in my" and then I started singing Cars
L1245[19:03:07] <Inari> i actaullyt hink
of the beverly hills song
L1246[19:05:49] <Kodos> Weezer?
L1247[19:05:59] <Kodos> Haven't listened
to them in ages
L1248[19:07:07] <Inari> seems so
L1249[19:10:30] <Kodos> Okay, time to
take another crack at the tablet program
L1250[19:20:44]
⇦ Quits: Nathan1852_
(~Nathan185@HSI-KBW-134-3-200-219.hsi14.kabel-badenwuerttemberg.de)
(Quit: Bye :))
L1251[19:22:07]
⇦ Quits: Jezza (~Jezza@185.44.151.107) (Ping timeout: 195
seconds)
L1252[19:22:16] <Kodos> Newp
L1253[19:31:48]
⇦ Quits: MajGenRelativity
(~MajGenRel@c-73-186-66-242.hsd1.ma.comcast.net) (Quit: Time to go,
to adventure!)
L1254[19:34:08] <Kodos> Time to make a
program that will backup any files I tell it
L1255[19:52:34] <Xal> you know what's
awesome for backups? tar program + tape drives
L1256[19:52:45] <Xal> build a tape
library!
L1257[20:00:42] <Kodos> If I knew how to
use tapes without the included program, I probably would
L1258[20:00:59] <Kodos> I guess I could
learn, and make a tapeutils section for my lib
L1259[20:01:24] <Kodos> Actually, I'm on
1.6 OC so I don't have any addons atm
L1260[20:01:30] <Kodos> Guess I'll have
to swap back
L1261[20:02:38] <Sangar> goddammit, time
where did you go. anyway. tis3d builds with all kinds of bundled
redstone support are up, if anyone wants to test :3
L1262[20:02:41] <Sangar> and i'm off
o/
L1263[20:03:51]
⇨ Joins: Nachtara
(~coob@50-83-108-134.client.mchsi.com)
L1264[20:08:31]
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())
L1265[20:09:06]
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(Quit: I appear to have flexed out of the room.)
L1266[20:11:43] <Kodos> I wonder if Vex
will do a tape deck rack blade
L1267[20:11:52] <Kodos> Because that'd be
cool
L1268[20:15:33] ***
alekso56 is now known as alekso56_off
L1269[20:17:37] <Kodos> Bleh, just looked
at how tape.lua works
L1270[20:17:49] <Kodos> I really am
better off using that instead of writing my own
L1271[20:18:02] <Kodos> Sadly, as far as
I can tell, it only reads from a URL
L1272[20:21:12] <Kodos> Someone should do
a punch card addon =D
L1273[20:22:06] <Xal> retro computing
addon would be cool
L1274[20:22:24] <Inari> like what
L1275[20:23:48] <Kodos> Punch cards,
tabulators, etc
L1276[20:24:11] <Kodos> I don't know if
you've seen "The Imitation Game" yet, but one of those
would be neat, too
L1277[20:24:21] <Inari> no analogue
computers?
L1278[20:24:36] <Xal> take it to another
level: full SPICE simulation
L1279[20:24:44] <Xal> let us build
transistor level computers
L1280[20:25:02] *
Inari points to integrated circuits
L1281[20:25:51] *
Xal notices integrated circuits doesn't do electronics
simulation
L1282[20:27:04] <Kodos> Electrical Age
comes as close as any mod as far as I can tell
L1283[20:28:44] <Kodos> Gotta run
L1284[20:28:46]
⇦ Quits: Kodos
(webchat@108-226-6-195.lightspeed.stlsmo.sbcglobal.net) (Quit: Web
client closed)
L1285[20:28:51] <Inari> run?
L1286[20:29:01] <Xal> yeah but wouldn't
it be so cool if we had full electronic simulation
L1287[20:29:08] <Xal> people could make
realistic power systems
L1288[20:29:10] <Xal> and devices
L1289[20:29:22] <Inari> and lag
L1290[20:29:33] <Xal> not
necessarily
L1291[20:30:07] <Xal> make the circuit
solver an external library, have it use LLVM to compile circuit
equations to executables, reuse executables on similar
circuits
L1292[20:30:12] <Xal> that might
work
L1293[20:30:22] <Inari> y-yeah
L1294[20:30:24] <Inari> have fun xD
L1295[20:31:46] <Xal> imagine how cool it
would make designing machines
L1296[20:31:50] <Xal> you wanna make a
furnace:
L1297[20:32:01] <Xal> so you make a
heating element by winding some nichrome wire
L1298[20:32:30] <Xal> you hook it up to
your base's power supply
L1299[20:32:44] <Xal> but it's drawing
too much current and you want it to be variable temp
L1300[20:32:45] <Inari> i imagined that
plenty of times ;)
L1301[20:33:05] <Xal> so you make a power
transistor and a multivibrator
L1302[20:33:17] <Xal> and use a
potentiometer to make it PWM
L1303[20:33:57] <Xal> later, you want to
upgrade it so you hook in a microcontroller, and put a temp sensor
in the furnace to make a feedback loop
L1304[20:34:07] <Xal> THAT would be so
cool
L1305[20:34:27] <Xal> you would have to
use critical thinking to design even the most basic things we take
for granted
L1306[20:34:52] <Inari> best game would
be creativemode in reallife
L1308[20:35:51] <Xal> you etch a
pcb
L1309[20:35:55] <Xal> and make all the
components
L1310[20:36:07] <Xal> now you can put it
into a machine casing and hook it up
L1311[20:36:38] <Sandra> That sounds
fun.
L1312[20:37:17] <Inari> Xal: stop making
me yearn fro mods i dont have again :P
L1313[20:37:43] <Xal> later in the game,
you can unlock integrated circuits, so you make a microcontroller
mask
L1314[20:37:50] <Xal> people can share
schematics and masks
L1315[20:37:53] <Inari> nonono
L1316[20:37:56] <Inari> you dont
unlock
L1317[20:38:03] <Sandra> Xal... Make this
mod itd be great.
L1318[20:38:03] <Xal> you MAKE :P
L1319[20:38:10] <Inari> you make the
machinery required f or it :P
L1320[20:38:25] <Xal> tbh, pcb eteching
doesn't require any kind of machinery
L1321[20:38:30] <Inari> shush
L1322[20:38:35] <Xal> just etchant,
photoresist
L1323[20:38:37] <Xal> for THAT
L1324[20:38:41] <Xal> we need a chemistry
mod
L1325[20:38:46] <Xal> that doesn't
suck
L1326[20:38:50] *
Xal looks at minechem
L1327[20:39:23] <Xal> at this point i
realize i'm not describing a mod, just real life
L1328[20:39:34] <Inari> yeah
L1329[20:39:37] <Inari> except RL sucks
:P
L1330[20:39:48] <Xal> how come :D ?
L1331[20:40:14] <Inari> things are a
pain, you need more material thats harder to get, and /or pricey,
you can die, etc?
L1332[20:40:40] <Xal> electronics aren't
expensive :P
L1333[20:40:47] <Xal> just go outside and
play with em yourself
L1334[20:40:50] <Inari> lol
L1335[20:40:56] <Sandra> Minechem v6
looks good though.
L1336[20:41:08] <Xal> I dunno, the whole
idea seems flawed
L1337[20:41:17] <Xal> i'd rather
something that more closely mirrors real life
L1338[20:41:42] <Sandra> It's Minecraft.
*shrug* liberties can be taken.
L1339[20:41:59] <Sandra> Minechem v6 is a
closer to rl than v5.
L1340[20:42:25] <Sandra> In v5 there's
the magical "chemical do thingers" that can do it to
anything somehow.
L1341[20:42:42] <Sandra> In v6, there's
various different things for different stuff.
L1342[20:42:43] <Inari> Sandra: like
everything in every mod ever?
L1343[20:43:09] <Xal> where is the
documentation for v6?
L1344[20:51:31]
⇨ Joins: Uni
(~Uni@p5DEC6C18.dip0.t-ipconnect.de)
L1345[20:51:55] <gamax92> When in doubt,
reboot it out
L1346[20:52:19] <vifino> When rebooting
it out, watch out
L1347[20:52:49]
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L1349[20:55:36] <Sandra> Xai, there's...
Not really any.
L1350[20:55:43]
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(~Pyrolusit@ARouen-651-1-428-57.w92-132.abo.wanadoo.fr) (Ping
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L1351[20:55:52] <Sandra> I've just heard
good things from talking to the devs.
L1352[20:59:28] <Xal> what's the
difference between v6 and v5
L1353[20:59:46] <Xal> because v5 is a
convoluted version of EE
L1354[21:01:56] <Sandra> v6 is basically
making it more true to real life, and removing such things as the
"chemical decomposer" and the "chemical
recombinator" (or whatever its called)
L1355[21:02:17] <Sandra> Instead
replacing them with things that make more sense to real life.
L1356[21:02:41] <Xal> like what
L1357[21:02:51] <Sandra> Idk.
Something.
L1358[21:03:34] <Xal> it would be cool if
reactions could be simulated, the release of energy and its
consumption
L1359[21:03:46] <Xal> so you could come
up with various chemical compounds to do various jobs
L1360[21:03:52]
⇨ Joins: SF-MC
(~EiraIRC@c-98-237-233-198.hsd1.wa.comcast.net)
L1361[21:04:00] <gamax92> Xal: Question,
what exactly is an FPGA?
L1362[21:04:42]
⇨ Joins: Lathanael|Away
(~Lathanael@p549615DB.dip0.t-ipconnect.de)
L1363[21:07:18] <CompanionCube> isnt' an
FPGA basically a programmable set of logic gates
L1364[21:07:30] <SF-MC> basically
L1365[21:12:31]
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L1366[21:18:36]
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(~Xal@S0106881fa12987ab.vw.shawcable.net)
L1367[21:18:58] <Xal> the logic units
also can be configured as memory, and there's often things like
serial interfaces on board
L1368[21:19:06] <Xal> they're incredibly
powerful and fun to use
L1369[21:19:21] <Xal> well i gtg for
now
L1370[21:19:24]
⇦ Quits: Xal (~Xal@S0106881fa12987ab.vw.shawcable.net)
(Client Quit)
L1372[21:27:22]
⇨ Joins: FatalDistraction
(webchat@pool-70-109-141-18.cncdnh.east.myfairpoint.net)
L1373[21:30:39] <gamax92> "The chip
will be a challenge to simulate given its mixed analog and digital
design, but our method of building accurate polygon models of the
components should give us a great start at reproducing an authentic
SID sound."
L1374[21:30:53] <gamax92> 5 years later
...
L1375[21:31:13] <gamax92> no transistor
level simulation of SID
L1376[21:31:31] <Izaya> does no-one have
shematics of the SID?
L1377[21:31:40] <Izaya> schematics*
L1378[21:31:42] <FatalDistraction> Does
anybody have a working GUI API? I've been looking for one, but have
not found any.
L1380[21:32:32] <Izaya> that would make a
great wallpaper
L1381[21:32:37] <Izaya> if it was the
'90s anyway
L1383[21:34:27] <gamax92> Izaya: but
yeah, those.
L1385[21:50:17] <dangranos> poor firefox
choked on suck big picture :|
L1386[21:50:22] <dangranos> *such
L1387[21:50:25] <dangranos>
>_<
L1388[21:54:28]
⇨ Joins: FatalDistraction_
(webchat@pool-70-109-141-18.cncdnh.east.myfairpoint.net)
L1389[21:56:16]
⇦ Quits: FatalDistraction
(webchat@pool-70-109-141-18.cncdnh.east.myfairpoint.net) (Ping
timeout: 204 seconds)
L1390[21:56:26] <CompanionCube> Izaya:
still a good image....if you just want to *look* like a super l33t
1337 h4x0r
L1392[21:57:36] <Izaya> CompanionCube,
when I was in brisbane someone I know had the RCA 1802 die as a
poster
L1393[21:58:24] <CompanionCube> What's so
special about the SID
L1394[21:59:08] <vifino> CompanionCube:
everything
L1396[22:02:02] <vifino> TIL some animes
have german subs and dubs but no english whatsoever.
L1397[22:02:28] <Izaya> that's unusual
and interesting
L1398[22:03:10] <CompanionCube> Izaya:
today I spent forever picking the right 'default' font for my
Emacs.
L1399[22:03:41] <Izaya> we truly have
lost one
L1400[22:03:53] <CompanionCube>
orly
L1401[22:04:25] <CompanionCube> I imagine
you wouldn't be saying that if I used evil-mode
L1402[22:04:28]
⇨ Joins: ping
(~pixel@c-68-41-215-101.hsd1.mi.comcast.net)
L1403[22:04:28]
zsh sets mode: +v on ping
L1404[22:04:45] <Izaya> you're still
using emacs even if you use evil-mode
L1405[22:05:46] <CompanionCube> Izaya:
could be worse
L1406[22:05:58] <CompanionCube> I could
be insisting that nano is the one true editot
L1407[22:06:03] <CompanionCube>
*editor
L1408[22:06:22] <Izaya> ed is the
standard editor
L1409[22:06:29] <CompanionCube> If nano
was extensible
L1410[22:06:41] <CompanionCube> I'd still
be using it
L1411[22:06:42] <Izaya> I should make my
own editor
L1412[22:06:59] <CompanionCube> Izaya:
what would it be like
L1413[22:07:09] <Izaya> moded
L1414[22:07:15] <Izaya>
easily-extensible
L1415[22:07:19] <Izaya> and no GUI
version
L1416[22:07:52] <CompanionCube> you know
you can make a GUI version of anything
L1417[22:07:59] <CompanionCube> if you
have the source
L1418[22:08:24] <Izaya> well no
shit
L1419[22:08:38] <Izaya> but I wouldn't
make the GUI version
L1420[22:09:10] <CompanionCube> what
would be the scripting language
L1421[22:09:26] <Izaya> probably lua
because I know lua pretty well
L1422[22:09:34] <Izaya> I wonder if I
could use rust + lua
L1423[22:09:47] <CompanionCube> you
likely could
L1425[22:10:30] <CompanionCube> Izaya:
also I have yet to uninstall vim
L1426[22:10:32] <CompanionCube> so
L1427[22:14:52] <dangranos> RIP
CompanionCube
L1428[22:15:14] <CompanionCube>
dangranos: why
L1429[22:15:26] *
dangranos shrugs
L1430[22:15:37] <CompanionCube> what
editor do you use
L1431[22:15:43] <dangranos> vim
L1432[22:15:59] <dangranos> What made you
switch to emacs?
L1433[22:16:32]
⇦ Quits: brandon3055 (~Brandon@122.129.140.1) (Read error:
Connection reset by peer)
L1434[22:16:42] <CompanionCube>
dangranos: originally? Broken indentation made me give it a whirl
considering it already had it installed as a dependency
L1435[22:16:59] <Izaya> installed as a
dependancy?
L1436[22:17:12] <Izaya> well I think GNU
scheme depends emacs IIRC
L1437[22:17:28] <CompanionCube> But I'm
staying because I have overcome my parenphobia and like it more
than vim
L1438[22:17:51] <CompanionCube> Izaya: I
have xiki installed and have used it a few tines
L1439[22:18:03] <CompanionCube> it has a
dependency on Emacs.
L1440[22:18:07] <dangranos>
CompanionCube: nvim?
L1441[22:18:25] <dangranos> also, i
couldn't get xiki working :|
L1442[22:18:34] <CompanionCube>
dangranos: does nvim have a decent GTK UI yet
L1444[22:19:13] <Izaya> why would you
want a GUI?
L1445[22:19:50] <dangranos> ^
L1446[22:20:08] <dangranos> nvim adds
some quite good mouse interaction
L1447[22:20:32] <CompanionCube> *Looks at
2 webapps and 3 OSX clients*
L1448[22:20:39] <CompanionCube> not
judging or anything but....
L1449[22:20:58]
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timeout: 204 seconds)
L1450[22:22:30] *
dangranos shrugs
L1451[22:24:19] <CompanionCube>
dangranos: plus now that I'm using emacs
L1452[22:24:35]
⇨ Joins: Xal
(~Xal@S0106881fa12987ab.vw.shawcable.net)
L1453[22:24:40] <CompanionCube> I can do
stuff like have a mostly-standard package manager
L1454[22:25:12] <CompanionCube> and
there's a small set of good, decent-sized package
repositories
L1455[22:25:20] <gamax92> I can do stuff
like make a mistake several times and forget technical details and
then try to patch results together to get a good product
L1456[22:25:46] <CompanionCube> also,
describe-* is really neat
L1457[22:26:14] <CompanionCube> I can see
the documentation for any function or variable with a single
command.
L1458[22:26:22]
⇦ Quits: SF-MC
(~EiraIRC@c-98-237-233-198.hsd1.wa.comcast.net) (Remote host closed
the connection)
L1459[22:26:41] *
dangranos is pretty sure that there is vim plugin for something
like that..
L1460[22:26:43] <CompanionCube> I can
also see where it is defined and look at that file.
L1461[22:27:03] *
Xal is pretty sure vim is the solution to all the world's
problems
L1462[22:28:06] <CompanionCube> random
fun feature: playing tetris
L1463[22:28:44] <dangranos> uh?
L1464[22:28:51] <CompanionCube> I can
evaluate Emacs Lisp without saving it.
L1465[22:28:57] <Izaya> I'm just waiting
for the point
L1466[22:29:01] <Izaya> where
CompanionCube uses erc for IRC
L1468[22:29:08] <Izaya> and emms for
videos and audio
L1469[22:29:12] <Izaya> and like
L1470[22:29:17] <Izaya> his entire system
is written in lisp
L1471[22:29:18] <dangranos> mpd emacs
client
L1472[22:29:24] *
dangranos hides
L1473[22:29:25] <Izaya> and he has a
space cadet keyboard
L1475[22:29:46] <CompanionCube> Izaya: if
nothing else
L1476[22:29:54] <dangranos> also, what do
you (all of you) use as audioplayer?
L1477[22:30:02] <dangranos> D:
L1478[22:30:04] <Xal> tetris built into
emacs just goes to show how horribly bloated it is
L1479[22:30:05] <dangranos> it has
tiles
L1480[22:30:14] <CompanionCube> that'd be
an interesting technical challenge
L1481[22:30:22] <dangranos> GRAPHICAL
TILES IN EDITOR?!
L1482[22:30:33] *
dangranos faints
L1483[22:30:33] <CompanionCube>
dangranos: yes
L1484[22:30:37] <CompanionCube> images
too
L1485[22:30:42] <dangranos> whyyyy
L1486[22:30:52] <CompanionCube> because I
can
L1487[22:31:33] <Izaya> dangranos, I use
VLC like a scrub
L1488[22:31:38] <Izaya> like I should use
something better
L1489[22:31:40] <CompanionCube> Xal: very
little is 'built into emacs' in the sense that it's part of the
executable
L1490[22:31:42] <Izaya> I could even
write my own shit
L1491[22:31:44] <Izaya> but eh
L1492[22:32:06] <CompanionCube> most of
it's in .el/.elc files that are loaded as needed iird
L1493[22:33:40] <CompanionCube> The
argument of the distribution being bloated might actually have a
leg to stand on
L1494[22:33:41] <dangranos> Izaya:
MPD
L1495[22:33:56] <CompanionCube> Izaya:
for the record
L1496[22:34:00] <Izaya> I want to roll my
own
L1497[22:34:01] <Izaya> for kicks
L1498[22:34:02] <CompanionCube> someone
did combine usermode linux
L1499[22:34:15] <CompanionCube> and
static emacs as PID 1
L1500[22:34:22] <Izaya> yeah I saw
L1501[22:34:25] <Izaya> emacs OS
L1502[22:34:38] <CompanionCube> Although
imho a true emacs OS
L1503[22:34:47] <CompanionCube> would
have an actual init system and stuff
L1504[22:34:48] *
dangranos wonders if it's possible with (neo)vim
L1505[22:34:57] <CompanionCube> written
in elisp
L1506[22:35:39] <CompanionCube> should be
possible - someone wrote a webserver in it
L1508[22:36:03] <dangranos> XD
L1509[22:36:14] <dangranos> >As we all
know, nobody uses emacs
L1510[22:36:21] <CompanionCube> The
xwidget branc would likely allowyou to embed a proper browser
L1511[22:36:36] <CompanionCube> or you
could use X11 + exwm
L1512[22:36:56] <dangranos> heh
L1513[22:37:11] <dangranos> Edit the
following file: vim some/file
L1515[22:37:23] <dangranos> finally not
nano
L1516[22:37:31] <dangranos> why
L1517[22:37:37] <gamax92> NANO
L1518[22:37:54] <dangranos> somewhy it's
"default" to offer to newbies
L1519[22:38:09] <CompanionCube> nano is a
good editor
L1520[22:38:20] <CompanionCube> it only
lacks extensibility
L1521[22:39:01] <Izaya> I swear
L1522[22:39:03] <Izaya> why do you
have
L1523[22:39:05] <Izaya> webkit
L1524[22:39:07] <Izaya> inside
emacs?
L1525[22:39:27] <CompanionCube> Izaya:
not mine
L1526[22:39:51] <CompanionCube> but maybe
because all of the other emacs browsers don't support
js/images
L1527[22:40:04] <CompanionCube> not sure
about the latter
L1528[22:40:23] <gamax92> is emacs os a
thing
L1529[22:40:29] <gamax92> like you boot
your computer up to emacs>
L1530[22:40:57] <CompanionCube> gamax92:
ir
L1531[22:41:06] <gamax92> bz
L1532[22:41:20] <CompanionCube> you could
try specifiying init=/usr/bin/emacs
L1533[22:42:06] <CompanionCube> although
for an actual init system you might want to use dmd (which uses gnu
guile) or write your own
L1534[22:43:10] <gamax92> quickly, make
EmacsOS
L1535[22:43:37] <CompanionCube>
also
L1536[22:43:54] *
Alissa flops on dangranos
L1537[22:43:58] <CompanionCube> emacs
--script is a thing
L1538[22:43:59] <Alissa> dangranos:
maybe
L1539[22:44:17] <CompanionCube> so you
can make 'standalone' elisp programs
L1540[22:44:51] <CompanionCube> gamax92:
^
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