<<Prev Next>> Scroll to Bottom
Stuff goes here
L1[00:00:19] ⇨
Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L2[00:04:23] ⇨
Joins: npe|office
(~NPExcepti@bps-gw.hrz.tu-chemnitz.de)
L3[00:05:18] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 206 seconds)
L4[00:10:35] ⇨
Joins: Nathan1852
(~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L5[00:14:46] ***
mrkirby153 is now known as kirby|gone
L6[00:15:26] ⇦
Quits: Nathan1852
(~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 190 seconds)
L7[00:19:43] ⇦
Parts: lperkins2 (~perkins@63.227.187.208) ())
L8[00:20:41] ⇨
Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L9[00:25:54] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 186 seconds)
L10[00:27:29] ***
Daiyousei is now known as LearningFairy
L11[00:30:27] ⇨
Joins: Nathan1852
(~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L12[00:33:04] <asie> Sangar: can we have it
so that bilinear filtering on screens is only applied when they're
smaller than 1:1?
L13[00:35:26] ⇦
Quits: Nathan1852
(~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 190 seconds)
L14[00:39:48] ⇦
Quits: ^v (~^v@c-68-41-215-101.hsd1.mi.comcast.net) (Ping timeout:
194 seconds)
L15[00:40:43] ⇨
Joins: Nathan1852
(~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L16[00:45:51] ⇦
Quits: Nathan1852
(~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 190 seconds)
L17[00:45:58] ⇦
Quits: Xal (~Xal@S0106881fa12987ab.vw.shawcable.net) (Quit:
cya)
L18[00:48:11] ***
Kasen is now known as rakiru|offline
L19[00:50:50] ⇨
Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L20[00:52:20] ***
alekso56 is now known as alekso56_off
L21[00:55:14] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 186 seconds)
L22[00:59:17] ⇦
Quits: Tahg (~Tahg@pool-96-237-111-105.bstnma.fios.verizon.net)
(Read error: Connection reset by peer)
L23[01:00:34] ⇨
Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L24[01:00:35] ⇨
Joins: Tahg
(~Tahg@pool-96-237-111-105.bstnma.fios.verizon.net)
L25[01:05:48] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 194 seconds)
L26[01:10:38] ⇨
Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L27[01:16:02] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 195 seconds)
L28[01:20:08] <Sangar> asie, good idea,
shouldn't be too hard. i think. open an issue?
L29[01:20:40] ⇨
Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L30[01:25:38] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 186 seconds)
L31[01:30:43] ⇨
Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L32[01:35:46] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 186 seconds)
L33[01:40:45] ⇨
Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L34[01:45:54] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 186 seconds)
L35[01:50:51] ⇨
Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L36[01:56:16] ⇨
Joins: VikeStep (~VikeStep@101.184.162.156)
L37[01:56:17] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 195 seconds)
L38[02:00:52] ⇨
Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L39[02:06:02] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 194 seconds)
L40[02:10:59] ⇨
Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L41[02:15:58] ***
Keridos is now known as Keridos|away
L42[02:16:17] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 206 seconds)
L43[02:20:16] ⇦
Quits: Doty1154 (~Doty1154@2601:648:8002:ea78:b07f:e8f8:b886:fbd)
(Quit: Leaving)
L44[02:21:18] ⇨
Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L45[02:26:26] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 206 seconds)
L46[02:31:17] ⇨
Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L47[02:36:02] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 186 seconds)
L48[02:39:04] ⇦
Quits: t3hero_ (~t3hero@c-67-182-65-239.hsd1.ca.comcast.net) (Read
error: Connection reset by peer)
L49[02:41:05] ⇨
Joins: Nathan1852
(~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L50[02:46:16] ⇦
Quits: Nathan1852
(~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 190 seconds)
L51[02:52:16] ⇨
Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L52[02:56:22] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 195 seconds)
L53[03:01:06] ⇨
Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L54[03:02:56] ⇦
Quits: Yepoleb (~quassel@188-22-167-110.adsl.highway.telekom.at)
(Ping timeout: 190 seconds)
L55[03:04:31] ⇨
Joins: Yepoleb
(~quassel@188-22-164-175.adsl.highway.telekom.at)
L56[03:06:52] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 195 seconds)
L57[03:07:58] ⇨
Joins: Turtle (~SentientT@145.37.53.140)
L58[03:11:13] ⇨
Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L59[03:13:19] <Turtle> Looks like polygon
found out EVE online is weird again
L60[03:15:23] <Turtle> (Context: The leader
of the largest ingame group/guild/clan/whatever you want to call
it, is throwing a fit because his propaganda book's kickstarter
failed)
L61[03:16:14] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 194 seconds)
L62[03:16:18] <Izaya> when was EVE not
weird?
L63[03:16:30] <Izaya> like I mean
L64[03:16:34] <Izaya> greed simulator and
all that
L65[03:18:18] <Turtle> Never, really, but
it's funny how gaming 'news' sites occasionally go 'the heck are
you guys doing'
L66[03:20:59] <Turtle> (It's also still
funny how some goof thinks he's entitled to free fucktons of money
because he can command some internet idiots around)
L67[03:21:16] ⇨
Joins: Nathan1852
(~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L68[03:26:16] ⇦
Quits: Nathan1852
(~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 190 seconds)
L69[03:29:12] ⇦
Quits: ping (~pixel@c-68-41-215-101.hsd1.mi.comcast.net) (Read
error: Connection reset by peer)
L70[03:31:38] ⇨
Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L71[03:36:37] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 195 seconds)
L72[03:39:10] ⇨
Joins: coiax
(~Jackbook_@cpc87205-aztw31-2-0-cust41.18-1.cable.virginm.net)
L73[03:39:34] <coiax> before I maybe
reinvent the wheel, can anyone point me to a program that allows
for ssh style remote access within OpenComputers
L74[03:40:02] ⇦
Quits: v^ (~ping@c-68-41-215-101.hsd1.mi.comcast.net) (Ping
timeout: 186 seconds)
L75[03:40:04] <coiax> like server remote
terminals, just implemented software style
L76[03:40:16] <Turtle> probably(tm),
although I have no link
L77[03:40:58] <coiax> second question, if
you edit your virtual filesystem's contents by actually going to
the real file system, how do you sync your changes down a
level?
L78[03:41:23] ⇨
Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L79[03:42:17] <Turtle> err, explain, you
mean, you edit the files on your actual computer and apply changes
to the ingame computer?
L80[03:42:26] <coiax> yes
L81[03:42:30] <Turtle> There's a setting in
the options, forgot what it was called, something to do with
persistance
L82[03:42:52] <coiax> rebooting the ingame
machine doesn't make it sync up, I remember reading in the options
about how hard drives are held in real memory
L83[03:43:12] <Turtle> yeah, you can also
take the harddrive out of the computer and put it back un
L84[03:43:14] <Turtle> *in
L85[03:43:32] <coiax> not possible with a
tablet, sadly
L86[03:43:35] <Turtle> but, it's in the
options somewhere, search for persistance or filesystems
L87[03:43:50] <coiax> was hoping for some
sort of sync/fsync command but oh well
L88[03:44:40] <Turtle> no, you need to
tweak the config to stop it from caching the filesystem
L89[03:44:56] <Turtle> (Caching makes the
ingame fs more resistant to game crashes, etc)
L90[03:45:06] <Lizzy> coiax, bufferchanges
in the config
L91[03:45:10] <Lizzy> set it to false
L92[03:45:21] <Turtle> ^ Thanks, forgot the
option name
L93[03:46:34] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 194 seconds)
L94[03:51:27] ⇨
Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L95[03:56:27] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 195 seconds)
L96[03:58:59] <coiax> what's the difference
in the config between `eepromDataSize` and `eepromSize`?
L97[04:01:30] ⇨
Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L98[04:06:58] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 206 seconds)
L99[04:07:22] <Turtle> coiax, eeproms have
two data storages thingies, one for the program, one for a small
amount of extra data
L100[04:07:47] <Turtle> the former config
option is to set the maximum extra data size, the latter is to set
program maximum size
L101[04:08:47] <Turtle> (Extra data in the
default bios is used for things like boot adress, etc)
L102[04:11:19] ⇦
Quits: orthoplex64 (~orthoplex@173.227.72.119) (Ping timeout: 206
seconds)
L103[04:11:50]
⇨ Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L104[04:16:28] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 194 seconds)
L105[04:19:33] <Turtle> I think someone is
going to yell at me for using this year conversion 'hack'
L106[04:21:34]
⇨ Joins: Nathan1852
(~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L107[04:22:26] <Turtle> (On the other
hand, damn the retard that is going to use this code on dates
<y1000 or >y3000)
L108[04:26:41] ⇦
Quits: Nathan1852
(~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 190 seconds)
L109[04:32:02]
⇨ Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L110[04:32:42] <coiax> so the EEPROM data
is a tiny amount of rw storage
L111[04:32:54] <coiax> so it's a
EEPRO(mostly)M
L112[04:33:27] <Izaya> "It's not a
crime, it's a civil violation."
L113[04:36:56] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 206 seconds)
L114[04:37:02] <vifino> sup Izaya.
L115[04:37:18] <Izaya> Reading, you?
L116[04:37:34] <vifino> Coding, writing
tests.
L117[04:37:57] <vifino> Just working on my
stupid web server and stuff.
L118[04:38:42] <Izaya> the one that uses
lua?
L119[04:38:48] <Izaya> Carbon,
right?
L120[04:42:05]
⇨ Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L121[04:43:23] <coiax> what's the
"correct" way of making a daemon style process in
OC?
L122[04:44:11] <Turtle> coiax, I think you
need context switching
L123[04:45:17] <Turtle> You can achieve it
via coroutines if OpenOS doesn't provide daemon processes
already
L124[04:47:14] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 194 seconds)
L125[04:51:44]
⇨ Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L126[04:53:56]
⇨ Joins: h3po
(~h3po@aftr-5-146-249-27.unity-media.net)
L127[04:56:50] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 186 seconds)
L128[04:57:59] <Lizzy> fucking wifi
L129[04:59:03] <coiax> does anyone know
what happens if you edit extnerally a floppy disc to have larger
than allowed files on it?
L130[04:59:25] <coiax> I'm not
intentionally aiming to cheat, I 'd just prefer using a slightly
bigger editor
L131[04:59:30] ⇦
Quits: v^Phone (~ping@172.56.10.86) (Ping timeout: 186
seconds)
L132[05:00:43] <Turtle> coiax, try it I
suppose, a somewhat large image file will tell you what
happens
L133[05:01:54]
⇨ Joins: Nathan1852
(~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L134[05:03:43] ⇦
Quits: Turtle (~SentientT@145.37.53.140) (Quit: Nettalk6 -
www.ntalk.de)
L135[05:04:03] <coiax> Use 430%
percent.
L136[05:04:13] <coiax> so, nothing
harmful, just slightly odd results from df -h
L137[05:06:41] ⇦
Quits: Nathan1852
(~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 190 seconds)
L138[05:06:56] <coiax> "The
RC API allows the creation and management of services:
programs that run in the background and provide various
functionality. Daemons in UNIX parlance."
L139[05:06:58] <coiax> gotcha
L140[05:07:08] <coiax> but the API
documentation is missing, of course :D
L141[05:08:22] <coiax> (oh, there's a
Plan9k operating system in the loot disks?)
L142[05:12:10]
⇨ Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L143[05:14:19] <coiax> okay, so I think I
understand how to create a rd.d file
L144[05:14:50] <coiax> and I use the
process library to spin off a babby process?
L145[05:15:22] <coiax> I think I could
sidestep this all for now if I just make something that blocks, and
worry about backgrounding it later
L146[05:17:06] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 186 seconds)
L147[05:20:00]
⇨ Joins: Turtle (~SentientT@145.37.53.93)
L148[05:20:55] <Turtle> o/
L149[05:21:54]
⇨ Joins: Nathan1852
(~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L150[05:25:26] ⇦
Quits: cpup (~cpup@32.218.119.179) (Ping timeout: 190
seconds)
L151[05:26:51]
⇨ Joins: cpup (~cpup@32.218.115.193)
L152[05:27:06] ⇦
Quits: Nathan1852
(~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 190 seconds)
L153[05:28:00] ⇦
Parts: coiax
(~Jackbook_@cpc87205-aztw31-2-0-cust41.18-1.cable.virginm.net)
())
L154[05:32:16]
⇨ Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L155[05:36:47] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 195 seconds)
L156[05:41:57]
⇨ Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L157[05:47:17] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 195 seconds)
L158[05:49:22] ⇦
Quits: brandon3055 (~Brandon@122.129.140.1) (Read error: Connection
reset by peer)
L159[05:51:59]
⇨ Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L160[05:57:12] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 195 seconds)
L161[06:02:05]
⇨ Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L162[06:07:42] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 195 seconds)
L163[06:12:08]
⇨ Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L164[06:14:26]
⇨ Joins: brandon3055 (~Brandon@122.129.140.1)
L165[06:16:20] <Turtle> That's odd, I can
throw appointments into a mirror'd calendar from microsoft
exchange, I wonder if the new appointments get purged.
L166[06:17:02] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 195 seconds)
L167[06:17:58] ⇦
Quits: brandon3055 (~Brandon@122.129.140.1) (Read error: Connection
reset by peer)
L168[06:22:10]
⇨ Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L169[06:27:20] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 194 seconds)
L170[06:32:15]
⇨ Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L171[06:37:17] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 206 seconds)
L172[06:42:36]
⇨ Joins: Nathan1852
(~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L173[06:43:32] ⇦
Quits: Turtle (~SentientT@145.37.53.93) (Quit: Nettalk6 -
www.ntalk.de)
L174[06:47:31] ⇦
Quits: Nathan1852
(~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 190 seconds)
L175[06:52:35]
⇨ Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L176[06:57:40] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 194 seconds)
L177[07:02:06] ⇦
Quits: wembly (~wembly@50.240.220.69) (Ping timeout: 190
seconds)
L178[07:02:26]
⇨ Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L179[07:04:12]
⇨ Joins: wembly (~wembly@50.240.220.69)
L180[07:07:44] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 206 seconds)
L181[07:12:39]
⇨ Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L182[07:17:38] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 186 seconds)
L183[07:22:33]
⇨ Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L184[07:22:46] ***
LearningFairy is now known as Daiyousei
L185[07:27:33] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 206 seconds)
L186[07:30:17]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L187[07:32:52]
⇨ Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L188[07:36:27]
⇨ Joins: apaukraine (webchat@93.77.231.216)
L189[07:37:23] ⇦
Quits: apaukraine (webchat@93.77.231.216) (Client
Quit)
L190[07:38:07] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 195 seconds)
L191[07:42:35]
⇨ Joins: Nathan1852
(~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L192[07:46:09] ***
Cranium[Away] is now known as Cranium
L193[07:49:11] ⇦
Quits: Nathan1852
(~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 190 seconds)
L194[07:49:15] ⇦
Quits: npe|office (~NPExcepti@bps-gw.hrz.tu-chemnitz.de) (Remote
host closed the connection)
L195[07:52:40]
⇨ Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L196[07:55:13] ⇦
Quits: VikeStep (~VikeStep@101.184.162.156) (Read error: Connection
reset by peer)
L197[07:57:42]
⇨ Joins: Vexatos
(~Vexatos@p200300556E14A4998CAF703906B28810.dip0.t-ipconnect.de)
L198[07:57:43]
zsh sets mode: +v on Vexatos
L199[07:57:57] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 195 seconds)
L200[07:59:04] ⇦
Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
(Remote host closed the connection)
L201[08:00:40] ***
Cranium is now known as Cranium[Away]
L202[08:02:38]
⇨ Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L203[08:03:54]
⇨ Joins: Turtle
(~SentientT@82-171-92-73.ip.telfort.nl)
L204[08:06:06]
⇨ Joins: Inari
(~Uni@p5DEC6883.dip0.t-ipconnect.de)
L205[08:07:52] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Ping timeout: 195 seconds)
L206[08:08:40]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L207[08:12:43]
⇨ Joins: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L208[08:16:40] <Inari> neat @ tis-3d
L210[08:23:55] ⇦
Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
(Remote host closed the connection)
L211[08:28:46] *
Vexatos throws a soft adobe brick at Inari
L212[08:29:43] *
Lizzy keeps her expression as blank as possible
L213[08:30:18] ⇦
Quits: Nathan1852
(~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
(Quit: Bye :))
L214[08:36:46]
⇨ Joins: prozacgod
(~prozacgod@66-190-130-87.dhcp.unas.mo.charter.com)
L215[08:37:37] *
vifino slaps Inari
L216[08:37:37] *
EnderBot2 high-fives vifino
L217[08:38:16] <prozacgod> hey everyone,
whats the correct way to use require for CWD ?
require("./otherfile.lua") ??
L218[08:38:34] <vifino> prozacgod:
Yes.
L219[08:38:35] <prozacgod> seems that CWD
is not a valid path target in OC
L220[08:38:41] <prozacgod> oh, weird. that
didn't work for me.
L221[08:38:47] <vifino> Uh, welp.
L222[08:38:55] <vifino> Try dofile()
maybe?
L223[08:39:02] <vifino> Should yield the
same.
L224[08:40:31] <prozacgod> the server I'm
on is on 1.5.9.21 - maybe that was an issue then?
L225[08:40:46] <vifino> I have no
idea.
L226[08:41:07] <vifino> It obviously works
in plain lua, but I thought it would work in OC too.
L227[08:41:12] <prozacgod> well dofile
will work for simple linear stuff, I'm trying to port a more
complicated program.
L228[08:41:23] <prozacgod> do file would
not allow cachine.
L229[08:41:31] <prozacgod> g*
L230[08:41:45] <vifino> You can add a
plain dofile to table.loaders.
L231[08:42:24] <vifino> Try this:
table.insert(package.loaders, function(s) return pcall(dofile, s)
end)
L232[08:42:42] <vifino> Not sure if it
will work, but if it does, you're golden.
L233[08:42:53] <Turtle> prozacgod are you
running openOS?
L234[08:42:55]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L235[08:43:05] <prozacgod> indeed it is
openOS
L236[08:43:30] <Turtle> odd, then require
should work
L237[08:45:54] <prozacgod> derp... it's
the file extension
L238[08:46:10] <prozacgod> not required...
*facepalms*
L239[08:47:07] <Turtle> oh yeah, not sure
what versions do/don't take it, I get tripped out by that all the
time too
L240[08:48:43] <vifino> Turtle: dofile,
loadfile do, require doesn't.
L241[08:48:57] <vifino> everything with
file in it takes a filepath, require takes a module name.
L242[08:49:26] <Turtle> some lua
interpretators have a patched require that also accepts file
paths
L243[08:49:55] <vifino> not worth it
imo
L244[08:50:00] <prozacgod> yeah I spend a
lot of time in javascript land with node, and because a lot of
lua/js concepts meld quite easily.... I forget that require is
technically a "high level construct"
L245[08:50:33] <vifino> It's a good thing
though.
L246[08:50:39] <prozacgod> in lua that is
require(<module name>) and it resolves the logic
L247[08:50:45] <vifino> package.searchers
is a wonderful thing.
L248[08:51:38] <prozacgod> I vaguely
remember having to override lua
L249[08:51:53] <Lizzy> prozacgod, not sure
if you got the answer yet, but require looks in the current
directory, /usr/lib and /home/lib if it exists
L250[08:52:36] <prozacgod> ... lua's
searchers in a previous project ages ago, to add a hack for
in-binary libraries, worked quite well.
L251[08:53:08] <prozacgod> Lizzy, we got
to it, was just a simple mistake ... require takes the high level
module name, and resolves the full canonical filename the .lua
extension was tripping it up.
L252[08:53:24] <Lizzy> ah
L253[08:57:09] <Sangar> o/
L254[08:58:52] <prozacgod> o/
L255[08:59:10] <Inari> its a snagar
;o
L256[08:59:11] <prozacgod> how much off
topic stuff do we like here?
L257[08:59:36] <Inari> a lot
L258[09:00:00] <Sangar> 90% off-topic, 10%
somewhat on-topic i guess? :X
L260[09:00:18] <prozacgod> I feel like
it's right on that margin of bang/buck
L261[09:00:51] <prozacgod> i5-5200u / 8gb
/ 940m 2gb / 1tb
L262[09:01:25] <Inari> i wonder what kind
of setup would load tppi2 in <1 min
L263[09:01:43] <prozacgod> well, probably
a time machine.
L264[09:01:59] <Inari> :P
L265[09:02:12] <Inari> im half wanting to
try modding forge/mc to enable that
L266[09:02:13] <Inari> but yeah
L267[09:02:17] ⇦
Quits: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org) (Ping timeout:
206 seconds)
L268[09:02:54] <Inari> i even tried
sticking MC into a VM, worked well enough for loading up but 6fps
wasnt very playable :P
L269[09:02:55] <prozacgod> My current
desktop is i7 5930k / 32gb / GTX 980ti 6gb / 2x Evo 850 500G /
1440p IPS - modded minecraft still loads SLOW...
L270[09:03:16] <Inari> need to update my
gpu too :<
L271[09:03:17] <Inari> someday
L272[09:03:34] <prozacgod> I was rocking a
GTX 670 until I got the 980ti
L273[09:03:51] <prozacgod> honestly the
670 was doing fine for most of the stuff I play.
L274[09:04:00] <Inari> i only have radeon
hd6900 xD
L275[09:04:17] <prozacgod> I just wanted
to play a bunch of new stuff, and I play with cuda
programming.
L276[09:06:26]
⇨ Joins: Lumien
(Elite13049@ipv6.6.sigma.elitebnc.org)
L277[09:07:34] <prozacgod> I don't mess
with AMD much, but the HD 6900 looks pretty comparable to a GTX
660/670
L278[09:10:29]
⇨ Joins: SnowDapples (webchat@194.94.240.42)
L279[09:10:48] <Inari> i just notice it
doesnt seem to particularly like lighting stuff :P
L280[09:11:17] ***
Cranium[Away] is now known as Cranium
L281[09:12:09] <prozacgod> That's probably
just a game implementation detail.
L282[09:13:07] <prozacgod> games seem to
be leaning more heavily on shaders in their stack these days,
that's the first thing I noticed with the new card, I could turn on
all shader effects and the games finally looked decent.
L283[09:17:39] <Inari> hehe
L284[09:20:39] ⇦
Quits: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org) (Ping timeout:
206 seconds)
L285[09:24:18]
⇨ Joins: Lumien
(Elite13049@ipv6.6.sigma.elitebnc.org)
L287[09:25:24] <prozacgod> is that a
project you're working on.
L288[09:25:30] <vifino> it is, in
fact.
L289[09:26:03] <vifino> It's a
webserver/(web-)application toolkit.
L290[09:26:35] <vifino> in fact, it is
powering the pastebin you got the output from.
L291[09:26:44] <vifino> + more
stuff.
L292[09:27:22] <prozacgod> oh, okay so...
require in OC has a global cache, not an instance cache?
L293[09:27:51] <prozacgod> like not
"per-process" - that's ... painful :P
L294[09:28:43] <Inari> haha
L295[09:28:48] <Inari> you can rewrite it
to be global
L296[09:28:50] <Inari> er
L297[09:28:51] <Inari> per-process
L298[09:29:02] <Inari> just need to
overwrite require in your own process :3
L299[09:29:04] <prozacgod> yeah.. how
about no :P that also sounds painful
L300[09:29:19] <prozacgod>
actually.....
L301[09:29:32] ⇦
Quits: SnowDapples (webchat@194.94.240.42) (Ping timeout: 204
seconds)
L302[09:29:35] <prozacgod> does lua do the
function -> string thing that javascript does?
L303[09:29:53] <vifino> Hmm?
L304[09:29:56] <prozacgod> local require =
dostring(require.toString());
L305[09:29:57] <prozacgod> lol
L306[09:30:19] <prozacgod> javascript will
convert a function to it's source code.
L307[09:30:19] <vifino> Oh, no, once they
are loaded, you can only get the bytecode, not the original
source.
L308[09:30:33] <vifino> It would however
work with string.dump: That returns the bytecode.
L309[09:30:41] <vifino> But bytecode is
disabled in OC for safety reasons.
L310[09:30:45] <prozacgod> right
L311[09:30:49] <vifino> So... Sorry.
L312[09:30:58] <prozacgod> I've
contributed to bytecode hackery :P
L313[09:31:30] <vifino> And I know
ds84182, the ninja who made bytecode exploits.
L314[09:31:32] <vifino> \o/
L315[09:33:24] <prozacgod> is there any
easy way to flush the library buffer
L316[09:33:33] <prozacgod> using OC to
write code for OC is painful... sheesh
L317[09:33:34] <prozacgod> :P
L318[09:34:07] <vifino> try setting
package.preload["modulenamehere"] = nil
L319[09:34:13] <vifino> I dunno,
actually.
L320[09:35:51] ***
rakiru|offline is now known as Kasen
L321[09:35:51] <prozacgod> huh, the module
isn't there
L322[09:36:36] ⇦
Quits: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org) (Ping timeout:
206 seconds)
L323[09:39:15] <Vexatos> what exactly is
the problem
L324[09:40:58] <vifino> Hey
Vexatoast.
L325[09:46:57] <prozacgod> Vexatos, I'm
developing a program within the computer itself on a remote server,
I wrote a library, and then tested the library, and it only loads
once on reboot.
L326[09:47:06] <prozacgod> I need to
expire the library to be able to test/iterate on it.
L327[09:47:12] <prozacgod> or refresh it,
or unload it
L329[09:49:29] <Vexatos> i.e. remove entry
from package.loaded
L330[09:54:01] <prozacgod> thanks!
L331[09:56:50] <vifino> oh wow, i derped,
package.preload -> package.loaded
L332[09:56:52] <vifino> god damn i.
L333[09:56:54] <vifino> ..
L334[09:56:59] <vifino> fuck my
life.
L335[09:57:25] <prozacgod> an hero
L336[09:57:53] <prozacgod> it's all over,
you screwed up an obscure reference that some guy neede to play his
game :P
L337[09:58:32] <Vexatos> prozacgod, you
know
L338[09:58:37] <Vexatos> you could just
have read the manual
L339[09:58:44] <Vexatos> which exists for
the sole purpose of being read
L340[09:58:52] <vifino>
whaaaaaaaaat.
L341[09:58:59] <vifino> Who reads
manuals?
L342[09:59:00] <Inari> local c = {} local
req = require function require(...) table.insert(c, table.select(1,
...) return req(...) end function dereq() for i, v in ipairs(c) do
package.loaded[v] = nil end end something like that? :P dont think
quite like that since you'd hav eto cut the first param properly
before sticking it to c..
L343[09:59:10] <Inari> might also be
possible to metatablepackage.loaded actually
L344[09:59:19] <Vexatos> Inari,
package.loaded.mymodule=nil
L345[09:59:20] <Vexatos> done
L346[09:59:31] <Inari> Vexatos: sure, but
automated woudl be neater
L347[09:59:31] <Inari> :D
L348[09:59:33] <Vexatos> literally
L349[09:59:34] <Vexatos> done
L350[09:59:58] <vifino> function
unrequire(name) package.loaded[name] = nil end
L351[09:59:59] <Inari> i mean with that
logic we have no need for smart pointers since you can just do
delete myPointer anyway
L352[10:00:00] <vifino> duh
L354[10:00:37] <Vexatos> you could just
have read the manual :P
L355[10:00:54] <vifino> Ain't nobody got
time fo dat!
L356[10:01:03] <prozacgod> sure I've read
that manual hundreds of times, but knowing what question to ask was
really the issue.
L357[10:01:16] <Vexatos> mhm
L358[10:01:37] <prozacgod> but I have good
friend here at #oc that know whats up.
L359[10:06:50] <scj643> Lua is easier than
objective C
L360[10:10:11] <prozacgod>
"Objectionable C"
L361[10:10:39] <scj643> Lol
L362[10:10:49]
⇨ Joins: philipboy88
(webchat@ip-83-134-143-24.dsl.scarlet.be)
L363[10:10:53] <scj643> Swift isn't that
hard though afaik
L364[10:11:11] <philipboy88> does anyone
know how linked card works
L365[10:11:22] <philipboy88> in code
L366[10:11:25] <Turtle> hmm, didn't
someone patch lulu to run OC (bios level) scripts?
L367[10:14:35] <prozacgod> is it hard to
get openOS to work with lua 5.1? the whole env / setfenv
thing?
L368[10:15:01] <Vexatos> you could
probably make _ENV a table
L369[10:15:07] <Vexatos> oh wait no
L370[10:15:17] <Vexatos> ...maybe
L371[10:15:30] <Vexatos> If you could
override that table's newindex and index
L372[10:15:35] <Vexatos> metamethods
L373[10:16:43] <prozacgod> I've played
with that before, and it seem to slow down everything,
anecdotally
L374[10:21:07] <Inari> well
L375[10:21:10] <Inari> you can use the
debug lib ;)
L376[10:22:06] <Inari> also OC doesnt
allow bytecode loading
L377[10:22:12] <Inari> so you cant just
load the function to change its env..
L378[10:22:23] <Turtle> no debug lib in oc
iirc
L379[10:22:37] <Inari> doesnt the debug
card have it? or was that just for changin blocks and such
L380[10:22:57] <Turtle> just world/player
modification
L381[10:23:03] <prozacgod> I totally
understand the bad parts of setfenv, but I miss it's
flexibility.
L382[10:23:13] <Vexatos> wat
L383[10:23:17] <Vexatos>
flexibility?
L384[10:23:19] <Vexatos> Wat
L385[10:23:38] <Vexatos> Lua 5.1 is crap
compared to 5.2 or 5.3
L386[10:23:45] <prozacgod> okay
L387[10:32:54] <Turtle> Oh lord, a bunch
of LuLu's comments are in japanese
L388[10:33:07] <scj643> Links
L389[10:33:13] <scj643> I'm trying to
learn Japanese
L391[10:33:59] <Turtle> ' -- ヘッダはスキップ。x86
で標準的な形式を暗黙に仮定' IT DOES THINGS, THINGS
L392[10:34:24] <prozacgod> What you can't
read japanese? sheesh... people these days...
L393[10:34:28] <scj643> Lua
inceptionl
L394[10:34:40] <scj643> Google
translate
L395[10:34:54] <Turtle> I'm from europe,
we invaded the world so we didn't have to learn their scrublord
languages /s
L396[10:35:25] <prozacgod> :P
L397[10:36:38] <Inari> why is gosick's
ending theme so good
L398[10:36:56] <Inari> its like nigthwish
paired with japanese ;-;
L399[10:38:23]
⇨ Joins: orthoplex64 (~orthoplex@173.227.72.119)
L400[10:42:17] <Temia> You can re-enable
bytecode loading, but it's an enormous security risk.
L401[10:48:19] <Inari> just like temia's
tail
L402[10:49:36] <Temia> My tail is NOT a
security risk!
L403[10:49:53] <Temia> It's cute and has a
little tuft on it!
L404[10:50:17] <Inari> ooh really
L405[10:50:27] *
Inari fondles Temia's tail tuft
L406[10:51:44] <asie> Turtle: use LuLu to
write a CC emulator on OC
L407[10:52:13] <Turtle> Oh right, I
forgot, CC still runs 5.1, right?
L408[10:52:16] <Inari> i'd prefer a horo
tox tail over a temia cow tail though
L409[10:52:46] <Vexatos> Turtle, dooo
eeeet
L410[10:52:48] <Vexatos> use lulu
L411[10:52:53] <asie> Turtle: almost
5.1
L412[10:52:54] <asie> it's LuaJ
L413[10:52:56] <asie> so it's 5.1 with
bits of 5.2
L414[10:53:06] <Vexatos> plus parts not
implemented at all
L415[10:53:12] <Turtle> heh
L417[10:53:27] <Turtle> I could port
cloneOS/whatever to lulu easily I think
L419[10:54:18] <Temia> ._.;;
L420[10:54:42] ⇦
Quits: cpup (~cpup@32.218.115.193) (Ping timeout: 194
seconds)
L421[10:54:46] <Inari> oooh whats
this
L422[10:54:50] *
Temia is unsure how to respond to Inari's rather intimimate
behaviours towards her tailtip :x
L423[10:54:55] *
Inari pulls a grey hair out of Temia's tail tuft
L424[10:55:07] <Inari> you'Re getting
old
L425[10:55:07] <Inari> ;D
L426[10:55:10] *
Temia squeaks! Dx
L427[10:55:11] <Temia> HEY
L428[10:55:14] *
Temia gnaws on
L430[10:55:48] <Temia> I'm not old! I'm
two weeks away from 26! That's not old! ;_;
L431[10:55:55] <Inari> temia is unusually
well-behaved today :<
L432[10:55:57] <Temia> Turtle why
L433[10:56:03] <Vexatos> Hi. I am Vex, a
17-year-old Chemistry student
L434[10:56:07] <Inari> Temia: i wish that
was true ;-; sadly everything above 14 is pretty old
L435[10:56:09] <Vexatos> I am legally not
allowed to be in a lab
L436[10:56:17] <Vexatos> but my prof told
me not to tell anyone
L437[10:56:20] <Inari> and everything
below 12 is like too young
L438[10:56:21] <XDjackieXD> lel
L439[10:56:32] <Temia> Well you blew that
pretty hard just now then, didn't you, Vex >_>
L440[10:56:32] <Turtle> 'It's not illegal
because nobody gives a crap'
L441[10:56:33] <Vexatos> actually my prof
told me "he did not hear that"
L442[10:56:43] <Temia> Ah.
L443[10:56:45] *
Lizzy is going to be 20 in about 5 months :S
L444[10:56:45] <Inari> vex blew something?
;o
L445[10:56:50] <Vexatos> I can't imaging
what the insurance would be like
L446[10:56:56] <Vexatos> for an underage
chem student
L447[10:57:09] <Vexatos> chem itself being
the most expensive thing to study
L448[10:57:24] <Vexatos> (for the
university, not for me, I'm paying €285 a semester like everyone
else)
L449[10:58:08] ⇦
Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
(Remote host closed the connection)
L450[10:58:09] <Inari> chem is just dumbed
down physics anyway :<
L451[10:58:18] <Vexatos> Yea, right
L452[10:58:20] <Temia> Also I'm always
well-behaved :<
L453[10:58:22] <Temia> I'm a good
moo!
L454[10:58:26] <Turtle> Inari, yes, we get
it, you like to program everything in assembly :P
L455[10:58:26] <Vexatos> go attend two
lectures on quantum chemistry and tell me again
L456[10:59:16] <XDjackieXD> I like
biochemistry but I will probably stay with electronics :P
L457[10:59:22] <Inari> quantum chemistry?
o.ô
L458[10:59:35] <Vexatos> Inari, yes
L459[10:59:55] <Vexatos> you know that
time when even the physicists who have to attend the lecture give
up?
L460[10:59:57] <Vexatos> yea, that
time
L461[10:59:58] <Inari> i wasnt aware the
quantum level has something akin to compounds (or whatever the word
is)
L462[11:00:24] <Vexatos> it's actually not
that hard
L463[11:00:28] <Vexatos> it's just a lot
to learn
L464[11:00:29] <Vexatos> :P
L465[11:00:33] ***
alekso56_off is now known as alekso56
L466[11:00:39] <Inari> well its still just
physics though xD
L467[11:00:57] <Inari> Turtle: thats
actually not quite a precise comparison ;)
L468[11:01:01] <Vexatos> But chem is in no
way "dumbed-down". It's slightly less calculating than
physics unless you go into quantum chem
L469[11:01:09] <Inari> but yeah i do like
understanding what happens on low levels of things
L470[11:01:23] <Vexatos> one of my profs
told me a nice definition of chem vs physics
L471[11:01:30] <Inari> Vexatos: well ii
is
L472[11:01:32] <Inari> *it is
L473[11:01:49] <Vexatos> Physics studies
two things: Stuff happening in the world and stuff happening inside
atoms
L474[11:01:53] <Vexatos> Chemistry is the
stuff inbetween
L475[11:01:59] <Inari> yeah, no
L476[11:02:09] <Vexatos> things that are
too large to be an atom and too small to be seen
L477[11:02:18] <Vexatos> i.e. bonds
L478[11:02:20] <Inari> yeah
L479[11:02:23] <Vexatos> Chemistry is all
about them bonds
L480[11:02:24] <Inari> but bonds are
entirely physics
L481[11:02:31] <Vexatos> half of our main
lecture is about bonds
L482[11:02:54] <Inari> i think my dislike
for chemistry mostly comes from how it was taught in school
:P
L483[11:02:55] <Vexatos> Chemistry is the
study of electrons and their behaviour and interaction
L484[11:03:09] <Vexatos> and what they
actually are (quantum chemistry is that)
L485[11:03:20] <Inari> im pretty sure
physics describes electrons and their interactions
L486[11:03:27] <Vexatos> We also had some
"how slow would our professor have to move for him to be
considered a wave"
L487[11:03:35] <Vexatos> just to prove a
point, but whatever
L488[11:04:07] <Vexatos> Inari, actually
it doesn't. The movement of electrons interferes with the laws of
common physics, which is why quantum chemistry is a thing
L489[11:04:28] <Vexatos> quantum chemistry
is that part of quantum science that deals with electrons
L490[11:04:29] <Inari> uh.. it kind of has
to though x.x
L491[11:05:41] <Vexatos> Electrons are
particles. they move around the core. The core has gravity. Thus,
the electron would be pulled into the core. But it isn't. This
means it moves around the core to counteract the gravity. thus, it
would "use" energy to stay on its orbit. But it
doesn't.
L492[11:05:42] <Inari> well physics would
seem to describe electrons as excitations of quantum fields
L493[11:05:47] <Vexatos> Thus, electrons
are not particles
L494[11:05:49] <Vexatos> but they
are
L495[11:05:49] <Inari> and physics defines
those fields and thier functions
L496[11:06:44] <Vexatos> electrons are
objects that exist somewhere and the Schrödinger equation can tell
you where it will most likely be
L497[11:06:48] <Inari> so what would you
call physics (which supposedlyx doesnt describe electrons) +
electrons? :P
L498[11:06:49] <Vexatos> that is quantum
chemistry
L499[11:07:12] <Vexatos> quantum chemistry
is indeed a sub-part of physics
L500[11:07:15] <Turtle> If you -must- draw
a line, wouldn't it make sense to cut physics as electron fields
inside a (single) atom and start chemistry where electron fields in
two atoms interact?
L501[11:07:22] <Vexatos> actually, let me
rephrase
L502[11:07:28] <Vexatos> quantum chemistry
and quantum physics
L503[11:07:33] <Vexatos> together make
quantum science
L504[11:07:37] <Inari> eh, it wouldnt make
sense as a distinction to me i guess
L505[11:07:44] <Vexatos> quantum chem is
the part with the electrons
L506[11:07:50] <Vexatos> quantum physics
is the rest
L507[11:07:53] <Inari> physics already
handles all the things so why would it not just handle electrons
too
L508[11:08:17] <Vexatos> Because then it
is chemistry
L509[11:08:23] <Vexatos> it's like doing
transistors with math
L510[11:08:26] <Vexatos> it's not maths
anymore
L511[11:08:33] <Vexatos> it is computer
science
L512[11:08:51] <Vexatos> that is the line
between the two
L513[11:08:52] <Inari> well but that makes
no sense then :P
L514[11:08:53] <Vexatos> :P
L515[11:09:04] <Inari> transistors are
possible to dwiht maths
L516[11:09:15] <Inari> if physics wre to
not handle electrons you couldnt do electrons with physics
L517[11:09:49] <Vexatos> physics does NOT
handle all the things, that's the point. Nuclear and Atomic phyics
deal with atoms. The other parts deal with the behaviour of the
world
L518[11:10:05] <Vexatos> but Chemistry
deals with the behaviour of substances
L519[11:10:14] <Vexatos> it uses physics
to do so
L520[11:10:24] <Vexatos> just like physics
use maths to do so
L521[11:10:27] <Inari> but the beahviour
of substances emerges from physics
L522[11:10:40] <Vexatos> just like physics
emerges from Maths
L523[11:11:01] <Inari> sure, but hence,
chemistry is essentially a set of dumbed down physics
L524[11:11:43] <Vexatos> nope
L525[11:11:54] <Vexatos> just like Physics
isn't just "applied maths"
L526[11:11:59] <Inari> well it is
L527[11:12:04] <Vexatos> it is not
L528[11:12:18] <Turtle> I mean, it would
be if the universe is a simulation
L529[11:12:20] <Inari> but everythign
chemistry can be described in physics?
L530[11:12:32] <Inari> Turtle: the
universe isnt of question here anyway
L531[11:12:36] <Vexatos> Inari,
"described in phyics" is not a thing
L532[11:12:36] <Inari> as physics isnt the
universe
L533[11:12:49] <Turtle> err, yes it
is?
L534[11:13:02] <Inari> Turtle: sadly it is
not
L535[11:13:12] <Inari> i would love it to
be though
L536[11:13:44] <Inari> its just things we
came up with while observing how things actually work, not how
things actually work
L537[11:13:56]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L538[11:13:57] <Vexatos> if you describe a
bond you may for instance talk about the way the orbitals merge and
show show some values
L539[11:13:59] <Inari> so even if all
physics ia pplied maths, doesnt mean the whole universe is
L540[11:14:06] <Vexatos> but at this point
it's not physics anymore
L541[11:14:20] <Vexatos> Because as soon
as you are talking about bonds it becomes Chemistry
L542[11:14:20] <Inari> Vexatos: but that
value and how it becomes can be described by phsics?
L543[11:14:23] <Vexatos> that is
Chemistry
L544[11:14:26] <Vexatos> No
L545[11:14:30] <Vexatos> It is described
by maths
L546[11:14:34] <Vexatos> and only by
maths
L547[11:15:15] <Vexatos> the values it
contains may be ones used in Physics too
L548[11:15:19] <Inari> that makes no sense
:p
L550[11:15:48] <Inari> unless you're
missing a link
L551[11:15:50] <Inari> then it makes sense
i guess
L552[11:16:09] <Inari> i.e. you discovered
something in the realm that chemistry handles
L553[11:16:14] <Inari> but you didnt link
it back to physics yet
L554[11:16:44] <Vexatos> what
L555[11:16:58] <Inari> hrm
L556[11:17:51] <Vexatos> Values of physics
are not physics. They are universally valid things which were found
out about using physics
L557[11:17:59] <Vexatos> but that doesn't
mean they are physics
L558[11:18:10] <Vexatos> physics uses
them, and Chemistry and Biology do as well
L559[11:18:40] <Inari> well as i
understand it the behaviour of the world is a lot of complex
things, chemistry describes some of it, but it basically just
applies physics, makes its own construcst with that and then uses
those constructs to make equations etc to describe things
L560[11:18:40] <Inari> though you can do
chemistry without doing physics (like, you can mix things and
describe the behaviours and such by that without knowing how it
relates to the phyiscal interactions of the matter) and if oyu dont
link those back to the physical interactions they'd just be new
math that doesnt relat eto physics
L561[11:20:19] <Inari> maybe physics also
just isnt what i want it to be :P (i.e. describing /all/ physical
interactions)
L562[11:20:53] <Inari> since you know, it
would kind of make sense ofr physics to describe those
L563[11:20:54] <Vexatos> as soon as you
start describing bonds it is not physics anymore
L564[11:20:56] <Vexatos> that's that
line
L565[11:21:07] <Inari> yeah but bonds
behave on the basis of physics is my point
L566[11:21:10] <Vexatos> if a physicist
tells you how bonds work he is talking chemistry
L567[11:21:27] <Vexatos> bonds ARE
chemistry and explaining how they work is
L568[11:21:32] <Inari> like
L569[11:21:39] <Vexatos> that's the line
between physics and chemistry
L570[11:21:59] <Inari> if im talking about
java classes and explain hwo they work it isnt asm, but its still
stuff thats eventaully based on asm if you go down the rabbit
hole
L571[11:22:04] <Vexatos> as soon as you
are talking about energy between atoms, it's not physics anymore
even though you are still talking about energy
L572[11:22:53] <Vexatos> if you ride your
bike across a bridge you are now in another part of town even
though you are still riding the same bike, and that one part isn't
part of the other
L573[11:24:00] <Inari> sure, but physics
should describe all basic interactions
L574[11:24:04] <Inari> everything else is
dervied from that
L575[11:24:08] <Inari> or at least thats
how i learned it xD
L576[11:24:35] <Vexatos> well that's not
physics
L577[11:24:44] <Vexatos> and most
physicists I know agree with that :P
L578[11:24:53] <Inari> well then i need a
better term :P
L579[11:25:45] <Vexatos> physics describes
nature. Physics also describes atoms. Chemistry describes
interaction of atoms. Basically physics under a very small
microscope. And then there's organic chemistry which pretty much is
applied chemistry
L580[11:26:05] <Inari> like dunno, but
bonds are esentially just interactions between electrons that
"orbit" nuclei (which are just protons and neutrons), so
if you describe the interactions of all those matter thingies you
can derive how the bond behaves
L581[11:26:05]
⇨ Joins: cpup (~cpup@32.218.118.144)
L582[11:26:29] <Vexatos> yea but if you
do
L583[11:26:42] <Vexatos> And you have
successfully explained it
L584[11:26:47] <Vexatos> you have already
been talking about Chemistry for the last minutes
L585[11:26:47] <Inari> and imoo tis the
job of physics to describe how thos eparticles behave
L586[11:27:31] <Inari> hence why the
standard model contains electrons
L587[11:28:18] <prozacgod> I think a
better way to understand it is: Modern chemistry has better
predictive power for understanding electrical properties of the
chemicals involved. (which helps predict their chemical properties
in macroscopic terms) VS classical chemistry which was like a shit
ton of look up tables for bonds and what did what was related to
existing research, and a good "hunch"
L588[11:28:48] <prozacgod> a good
application of modern chemistry: helping to build better
batteries.
L589[11:30:21] <Inari> i guess its just
that if you cant describe bonds as derive dfrom physics, then
you're missing a link somewhere
L590[11:30:29] <Inari> unless you claim
bonds are fundamentally new
L591[11:31:50] <prozacgod> yeah, you lose
some predictive power, and have to lean on your intuition (which,
for people in a field is just a 'hidden' mental statistical process
applied to experience, which is predictive but not entirely useful
to "level-up")
L592[11:31:51] <Vexatos> Inari, I already
told you a bunch of times
L593[11:32:20] <Vexatos> No matter how you
explain bonds, the very talking about bonds itself makes you talk
about chemistry already
L594[11:32:25] <Vexatos> that is the line
between physics and chemistry
L595[11:32:37] <Vexatos> chemistry is that
part of nature science
L596[11:33:36] <Inari> sure but bonds
arent fundamental
L597[11:33:50] <Inari> they're just
interactions between fundamental things <.<
L598[11:34:42] <Vexatos> Chemistry is
electrons, physics is the rest
L599[11:34:51] <Inari> but physics talks
baout electrons
L600[11:34:59] <Vexatos> Only in the sense
of conducting
L601[11:35:13] <Vexatos> HOW they conduct
electricity is chemistry again
L602[11:36:16] <Inari> sure, the
description of how conducting works might be chemistry as its an
interaction, but the interaction is based on the properties and
descriptions of physics electrons
L603[11:37:02] <Vexatos> there is no
"physics electrons"
L604[11:37:10] <prozacgod> cubes are
rectangles, but rectangles aren't always cubes... ?
L605[11:37:29] <Vexatos> electrons are not
described by physics because the part of natural sciences talking
about electrons is chemistry
L606[11:37:41] <Vexatos> this is not
entirely true but you appear to be ignoring everything I said so
far
L607[11:38:52] <Vexatos> chemistry is
about the structure, properties and conversion of substances
L608[11:39:02] <Vexatos> physics simply
doesn't do that
L609[11:39:06] <prozacgod> Physics is
describing how things fall, chemistry is how things explode, and
quantum physics is how exploding things might explode better.
L610[11:45:44] <Inari> Vexatos: but tahts
the point.. substances are made from atoms, atoms are desrcibed by
physics
L611[11:46:48] <prozacgod> atoms are
described by quantum phyics
L612[11:47:07] <prozacgod> physics is
actually about big things about collections of atoms.
L613[11:47:13] <Inari> well
L614[11:47:16] <Inari> quantum physics is
physics :P
L615[11:47:44] <prozacgod> right but I
think Vexatos might be being a pedantic about the terms, and not
clarifying them better.
L616[11:48:30] <Vexatos> it's all about
the terms
L617[11:48:44] <prozacgod> well, in a
conversation it should be all about clarity.
L618[11:48:44] <Vexatos> there is this
thing English people used to call Physical Sciences
L619[11:48:48] <Vexatos> it consists of
two things
L620[11:48:51] <Vexatos> Physics and
Chemistry
L621[11:49:19] <Vexatos> You can explain
the universe using Physical sciences
L622[11:49:26] <Vexatos> but not using
only physics or only chemistry
L623[11:49:34] ***
Keridos|away is now known as Keridos
L624[11:49:34] <Inari> so i need to coin a
term thats {Physics, Chemistry} \ {Substances}
L625[11:49:36] <prozacgod> > Observable
universe*
L626[11:49:49] <Vexatos> chemistry is that
part of "the science of inanimate things" revolving
around the stuff I talked about
L627[11:50:28] <Inari> unless by
"behavioru of substances" you mean more like
L628[11:50:52] <Inari> a generalized
"electron A does B when C" and not like "substance A
and B react in a Y way wtih each other"
L629[11:51:25] <Vexatos> electron
behaviour on an atomar (non-electrics) level are simply
chemistry
L630[11:51:31] <Vexatos> they are not
physics
L631[11:51:42] <Vexatos> by
definition
L632[11:51:44] <Lizzy> .load
L633[11:51:44] <EnderBot2> CPU: 1.23 1.58
1.49 , RAM: 14.6G/31.3G (~46.7%), SWAP: 465.2M/88.2G (~0.5%)
L634[11:51:51] <Vexatos> >14.6G
L635[11:51:56] <Vexatos> how does one
even
L636[11:52:14] <Inari> well whats
"science that handles all fundamental physical things"
:P
L637[11:52:15] <Vexatos> and why does it
have stuff in swap
L638[11:52:28] <Inari> also i have no clue
how what you just said relates to whta i said
L639[11:52:30] <Vexatos> Inari, physical
Science, a.k.a. "science of inanimate things"
L640[11:52:35] <Vexatos> which are Physics
and Chemistry combined
L641[11:52:39] <Inari> but physical
sicence has bonds
L642[11:52:46] <Inari> or rather
L643[11:52:48] <Vexatos> yes, and physics
don't
L644[11:52:50] <Vexatos> doesn't
L645[11:52:50] <Inari> "behaviour of
substances"
L646[11:52:54] <prozacgod> Inari, he's
moving the goal post, give up before you break something.
L647[11:53:11] <Vexatos> Inari, there is
no such word
L648[11:53:35] <Vexatos> Physics handles
all the physical things. Chemistry handles all the chemical things.
Behavior of electrons is chemical
L649[11:53:40] <Vexatos> not
physical
L650[11:53:46] <Inari> chemistry has
things like CH_4 + 2 O_2 = CO_2 + 2 H_2O
L651[11:54:00] <Vexatos> that's one part
of Chemistry, yes
L652[11:54:06] <Inari> which isnt
fundamental
L653[11:54:09] <Vexatos> nope
L654[11:54:18] <Inari> hence physical
science isnt the term im looking for
L655[11:54:20] <Vexatos> just like Physics
has Electricity
L656[11:54:31] <Vexatos> which isn't
fundamental
L657[11:54:39] <prozacgod> Inari, there
may not be a term or concept for what you're looking for.
L658[11:55:14] <Vexatos> There is this
thing called Theoretical Chemistry and Theoretical Physics
L659[11:55:19] <prozacgod> if the concept
is the study of all materials, and their interactions - then
perhaps you're looking for material sciences, but they tend to work
more macroscopically.
L660[11:55:21] <Vexatos> those combined
might be what you are looking for?
L661[11:55:39] <Vexatos> for truly
fundamental stuff, combine quantum physics and quantum chemistry
and the theory of relativity
L662[11:55:56] <prozacgod> also, 2 decades
of math.
L663[11:55:59] <Vexatos> yes
L664[11:56:51] <prozacgod> huh, open
computers has a missing feature.
L665[11:57:07] <prozacgod> they absorb all
of this power while running, and yet I never get hungry while
typing.
L666[11:57:22] <Inari> basically the
things everything else are derived from
L667[11:57:45] <prozacgod> yeah, that's
just theory and math
L668[11:57:46] <Inari> and everything esle
can be traced back to
L669[11:58:08] <prozacgod> and by theory,
I'm not saying conjecture.
L670[11:58:10] <Vexatos> Inari, then it's
what I talked about
L671[11:58:13] <Vexatos>
<Vexatos> for
truly fundamental stuff, combine quantum physics and quantum
chemistry and the theory of relativity
L672[11:58:13] <Vexatos>
<
L673[11:58:28] <Vexatos> almost everything
can be explained using those
L674[11:58:30] <prozacgod> 42
L675[11:59:13] <Inari> so i guess what i
mean when i say physics is usually {Physics, Quantum Physics,
Quantum Chemistry, Particle Physics, Nuclear Physics}
L676[11:59:42] <prozacgod> ah, yes -
colloquially often phsyics is bundled like that.
L677[12:00:02] <Inari> i often feel like
faust :P
L678[12:00:45] <Vexatos> and atomic
physics
L679[12:01:01] <Vexatos> nuclear physics
isn't really related to the rest
L680[12:01:12] <Vexatos> people always mix
those two up :/
L681[12:01:19] <Inari> haha
L682[12:01:21] <Inari> Nucular :3
L683[12:01:35] <ds84182> I'm debating
whether I should program this mod in Java or Scala
L684[12:01:53] <ds84182> A lot of the
stuff I'm doing would look better in Scala, but how do they compare
performance wise
L685[12:02:02] <Pwootage> gamax92: you
there?
L686[12:02:13] <Vexatos> ask Snagar
L687[12:02:42] <Pwootage> ds84182: Unless
you're doing a very performance-needed piece of code the difference
either way is probably irrelevant
L688[12:02:44] <prozacgod> "A man
sees in the world what he carries in his heart."
L689[12:03:01]
⇨ Joins: Jezza (~Jezza@92.206.4.55)
L690[12:03:12] <ds84182> Pwootage: My
problem is if I want to deal with the operator nonsense that Scala
adds
L691[12:03:29] <ds84182> I was actually
leaning torwards Java 8 as a requirement
L692[12:03:41] <prozacgod> just use ...
jython.... *snickers*
L693[12:03:58] <Vexatos> just use ...
selene.... *mars*
L694[12:04:33] <Pwootage> *shrug* it
probably doesn't really matter. I like scala a lot
personally.
L695[12:05:08] <Inari> "Here I stand,
poor fool that I am, just as wise as before. And see that we can
know nothing! This is it that almost burns up the heart with in me.
For this very reason is all joy torn from me. No dog would like to
live so any longer. I have therefore devoted myself to magic -
wheter, through the power and voice of the Spirit, many a mystery
might not become known to me; that I may no longer, with
L696[12:05:09] <Inari> bitter sweat, be
obliged to speak of what I do not know; that I may learn what it is
that holds the world together in its inmost core, see all the
springs and seeds of production, and drive no longer a paltry
traffic in words."
L697[12:06:48] <Vexatos>
3notgermanatall5me
L698[12:06:54] <Inari> :P
L699[12:07:03] <Vexatos> DUNKEL WAR'S, DER
MOND SCHIEN HELLE
L700[12:07:07] <Inari> well the source is
german lol
L701[12:07:07] <Vexatos> oh wait, wrong
story
L702[12:07:29] <ds84182> I really want
Dart though
L703[12:07:43] <ds84182> I wanna use my
dartfoo in Minecraft because stuff
L704[12:08:37] <Vexatos> Habe nun, ach!
Philosophie, Juristerei und Medizin, Und leider auch Theologie
Durchaus studiert, mit heißem Bemühn. Da steh' ich nun, ich armer
Tor, und bin so klug als wie zuvor,
L705[12:09:13] <Vexatos> Totally didn't
just grab my copy of Faust I
L706[12:09:21] <Vexatos> lies.
L707[12:09:42] <Pwootage> ds84182: how is
dart in larger projects? I've only ever done small stuff in
it
L708[12:09:59] <prozacgod> To be fair, I
had to double check the quote :P
L709[12:10:00] <Inari> for vex, htouhg I
bet he knows the original already ;D "Da steh ich nun, ich
armer Tor! Und bin so klug als wie zuvor; und sehe, daß wir nichts
wissen können! Das will mir schier das Herz verbrennen. ES möchte
kein Hund so länger leben! Drum hab ich mich der Magie ergeben, ob
mir durch Geistes Kraft und Mund nicht manch Geheimnis würde kund;
Daß ich nicht mehr mit saurem Schweiß zu sagen brauche,
L710[12:10:00] <Inari> was ich nicht weiß;
Daß ich erkenne, was die Welt im Innersten zusammenhält, Schau alle
Wirkenskraft und Samen, Und tu nicht mehr in Worten
kramen."
L711[12:10:07] <Inari> Vexatos: well i cut
out the parts that less relate to me obviously :P
L712[12:10:12] <Inari> i havent studied
medicine haha
L713[12:10:20] <ds84182> Pwootage: It's
actually really well
L714[12:10:47] <asie> oh ow
L715[12:10:49] <ds84182> The JIT will
compile multiple versions of methods optimized for certain
types
L716[12:10:49] <asie> wow*
L717[12:10:51] <asie> Apple released
Swift
L718[12:10:53] <asie> under Apache
2.0
L719[12:10:55] <asie> with a Runtime
Library Exception
L720[12:10:57] <asie> and *no CLAs*
L721[12:11:05] <asie> APPLE RELEASED A
PROGRAMMING LANGUAGE UNDER AN OPEN LICENSE WITHOUT CLAS
L722[12:11:12] <asie> I AM BLOODY
IMPRESSED
L723[12:11:20] <Vexatos> asie,
iFloorcloth?
L724[12:11:22] <ds84182> It's still not as
good as Dart :<
L725[12:11:44] <ds84182> Lemme fetch pdf
real quick
L727[12:12:36] <ds84182> Basically it
compiles optimized versions of functions with method names already
looked up
L728[12:12:51] <prozacgod> I thought dart
was more or less abandoned.
L729[12:12:51] <Pwootage> In the dart VM,
I'm assuming
L730[12:12:58] <ds84182> prozacgod:
nope.avi
L731[12:13:06] <prozacgod> I mean, maybe
the vm or tools are still around, but its original intent is just..
*poof*
L732[12:13:06] <ds84182> Pwootage:
Yep
L733[12:13:35] <prozacgod> well you should
make a dart cpu for OC
L734[12:13:41] <Pwootage> Dart (currently,
afaik) isn't planned to be merged into mainline chrome but it's
still used (with angular 2) on some big internal google
projects
L735[12:13:41] <ds84182> prozacgod: It's
original intent was to replace JS at its game, but it's still an
amazing language :P
L736[12:14:02] <Pwootage> The problem with
a dart (or javascript) cpu for OC is the fact that V8 doesn't have
the persistence needed
L737[12:14:07] <prozacgod> what are it's
advantages over es6 ?
L738[12:14:12] <Pwootage> way faster
L739[12:14:17] <ds84182> prozacgod: Less
bullshit
L740[12:14:21] <Pwootage> that too
L741[12:14:23] <ds84182> #js {} + {} //for
example
L742[12:14:23] <|0xDEADBEEF|> >
NaN
L743[12:14:24] <Pwootage> Actuall
classes
L744[12:14:24] <Vexatos> Pwootage, we just
need eris for dart
L745[12:14:44] <ds84182> Pwootage: You
could technically take a dart snapshot of a running isolate
L746[12:14:45] <prozacgod> meh classes are
overrated...
L747[12:14:49] <Vexatos> #js
++[[]][+[]]+[+[]]
L748[12:14:49] <|0xDEADBEEF|> >
"10"
L749[12:14:50] <prozacgod> give me a
metatable!
L750[12:14:51] <Vexatos> yep
L751[12:14:57] <Vexatos> JS is da
best
L752[12:14:59] <Vexatos> bestest
L753[12:15:00] <Pwootage> Vexatos: if
someone can tell me how to make a persistent v8/dart vm I could
implement an OC arch pretty easy
L754[12:15:02] <Inari> Vexatos:
"Quantum chemistry is a branch
of chemistry whose primary focus is the application
of quantum mechanics" <- but qunatum mechanics is
physics?.? or im confused
L755[12:15:15] <ds84182> Pwootage: dart
snapshots with the VM api
L756[12:15:23] <Vexatos> Inari, quantum
mechanics is the base of quantum chem&physics
L757[12:15:26] <ds84182> I'm pretty sure
that should work
L758[12:15:30] <Alissa> someone should
totes send me $1
L759[12:15:35] <Vexatos> Inari, it is a
purely mathematical concept
L760[12:15:37] <ds84182> Alissa: $1
L761[12:15:41] <Vexatos> based on reality,
yes
L762[12:15:45] <Sangar> Pwootage, just do
it sans persistence, oc isn't presistent in ftb packs anyway
:X
L763[12:15:45] <Vexatos> but purely
mathematical
L764[12:15:54] <Pwootage> Sangar:
what?!?!?
L765[12:15:54] <Inari> Vexatos: well
everything is in the end :p since we dont knwo relaity
L766[12:15:56] <Alissa> ds84182: i have $9
and the thing i want is $1
L767[12:15:59] <Alissa> $10*
L768[12:16:04] <Sangar> Pwootage, they
disable the nativelib / force luaj
L769[12:16:12] <Sangar> because...
reasons
L770[12:16:14] <Pwootage> Sangar: wow
rip...
L771[12:16:17] <Vexatos> Sangar, they
removed Computronics from Horizons 2 because it crashed due to a
bug fixed one day after the OC release that crashed it, back in
may
L772[12:16:26] <Sangar> :(
L773[12:16:30] <Vexatos> so before
horizons 2 was even a thing
L774[12:16:33] <prozacgod> I understand
that js has this weirdness to certain addition type coersion, but
in 10 years of writing js code, server/front end .. etc... I've
never once wrote code that ran into that in any meaningful
way.
L775[12:16:45] <Pwootage> Sangar: what's
the best way to compile a JNI library for the various
platforms?
L776[12:16:50] <Pwootage> since I need to
do just that
L777[12:16:54] <ds84182> prozacgod: I run
into problems all the time like that
L778[12:17:05] <ds84182> Like attempting
to register event handlers in a loop
L780[12:17:13] <Sangar> my take on it
anyway :X
L781[12:17:21] <Pwootage> I
L782[12:17:23] <Pwootage> 'll take a
look
L783[12:17:42] <ds84182> Pwootage: Problem
is that Dart uses the same build platform a chrome, instead of
Make
L784[12:17:42]
⇨ Joins: Vexaton
(webchat@p5B3C8798.dip0.t-ipconnect.de)
L785[12:17:43]
zsh sets mode: +v on Vexaton
L786[12:17:46] <Vexaton> so what did I
miss
L787[12:17:47] <Pwootage> ALso, is
dart/javascript something you want as an addon or would you like me
to write it in a way that is more easily merged into mainline
OC?
L788[12:17:49] <Vexaton> and what did you
miss
L789[12:17:51] <Inari> Vexaton: so wouldnt
qunatum mechanics describe electrons then?
L790[12:17:53] <Vexaton> Inari ^
L791[12:18:00] <Pwootage> ds84182: make
sucks :P
L792[12:18:03] <prozacgod> you mean
reference to the index variable, when passing it through as part of
a closure?
L793[12:18:19] <prozacgod> that's actually
an issue in a number of languages, not just js
L794[12:18:27] <Sangar> Pwootage, i'd feel
better if it was an addon first, if it proves stable over time i'd
be willing to merge it
L795[12:18:31] <Inari> Vexaton: what you
mean what did you miss :P
L796[12:18:46] <Vexaton> My interweb
derped and some of my messages may not have gone through
L797[12:18:51] <ds84182> Pwootage: If you
can get a decent natives building system set up, I'll work on it
with you
L798[12:18:53] <Pwootage> Sangar: works
for me. I'll write it in a cleanly seperatable way, then (well I
mean I guess I should do that anyway)
L799[12:19:00] <Pwootage> ds84182:
mk
L800[12:19:13] <Sangar> api *should* have
all you need anyway
L801[12:19:18] <Pwootage> For sure
L802[12:19:21] <ds84182> I'd probably work
on Dart side stuff though
L803[12:19:24] <Sangar> if not yell
:P
L804[12:19:30] <prozacgod> #js for (var i
= 0; i < 10; i ++) { (function(i) { /* fixed :P */ })(i);
}
L805[12:19:34] <|0xDEADBEEF|> >
null
L806[12:19:36] <Vexatos> "join the
dart side, we have cookies"
L807[12:19:42] <Vexatos> oh yay my
interweb works again+
L808[12:19:45] <Vexatos> Hi Inari
L809[12:19:45] <Pwootage> Actually I
wanted to talk to gamax about making an oc-emu that just uses the
actual scala archetecture code, so you can emulate any OC cpu
L810[12:19:51] <Vexatos> Apparently you
didn't miss anything after all
L811[12:19:59] <ds84182> Only other thing
is sandboxing... that isn't really a thing in Dart. In order to
load another piece of code you have to load it in an Isolate, which
works as a completely new OS thread
L812[12:20:01] <Pwootage> it *should* be
doable since archetectures are abstracted out in OC
L813[12:20:03] <Vexatos> <Inari>
Vexaton: so wouldnt qunatum mechanics describe electrons
then?
L814[12:20:14] <Vexatos> quantum mechanics
provide the methods used for describing electrons
L815[12:20:19] <Vexatos> quantum chemistry
uses them
L816[12:20:39] <Inari> so QM is what i
want then form what it sounds like
L817[12:20:52] <Vexatos> it's maths
though
L818[12:20:54] <Vexatos> 100% maths
L819[12:21:12] <Vexatos> doesn't explain
anything at all
L820[12:21:17] <ds84182> #js var a = [];
for (var i = 0; i < 10; i ++) { a[i]=(function(i) { return
function() {console.log(i);} })(i); } a[0]();
L821[12:21:17] <|0xDEADBEEF|> > 0
L822[12:21:17] <|0xDEADBEEF|> | null
L823[12:21:29] <ds84182> Eh, but why so
much boilerplate for that
L824[12:21:42] <Inari> Vexatos: well sure
but you can say, a bond does this and that, which is basically X
from QM :P (in a very simplified matter) no?
L825[12:22:27] <prozacgod> in most all
languages with first class functions / anonymous functions /
closures - you're gonna have a bad time with that for loop.
L826[12:22:38] <Vexatos> it's like saying
"H = Q+W" is an addition
L827[12:22:45] <Vexatos> and that equation
thus belonging to maths
L828[12:22:55] <Sangar> Pwootage, archs
yes, the machine logic driving them... eh, somewhat. you might have
more luck just using the mod, instantiating the classes and
presenting them dummy/mock tile entities and such :X
L829[12:23:09] <Inari> well sure, but you
need to explain what an addition does at some point
L830[12:23:18] <Vexatos> ...
L831[12:23:35] <Pwootage> Sangar: hm,
after I get the JS stuff working I guess I can look at that in more
detail
L832[12:23:37] <Vexatos> If you told me
you wanted "maths" as an answer
L833[12:23:41] <Vexatos> you should have
told me an hour ago
L834[12:24:13] <Inari> Vexaton: i
dont
L835[12:24:22] <Inari> im just looking for
where the fundamental things are to be found
L836[12:24:27] <Vexatos> Which is
maths
L837[12:24:41] <Vexatos> if you count
addition etc. as the fundamental things
L838[12:24:51] <Vexatos> if not, quantum
mechanics is not an answer either and there is none
L839[12:24:53] ⇦
Quits: Vexaton (webchat@p5B3C8798.dip0.t-ipconnect.de) (Quit: Web
client closed)
L840[12:25:31] <Inari> well mutliplication
for example wouldnt be a fundamental thing
L841[12:25:34] <Inari> not sure if
additoin is
L842[12:25:42] <Vexatos> wat
L843[12:25:48] <Vexatos> now you're just
weird
L844[12:25:50] <Inari> multiplication is
just a series of additions
L845[12:26:08] <Inari> so multiplication
can be traced back to and explained by addition
L846[12:26:26] <prozacgod> ds84182: python
has that issue too, it's just you use the language differently so
you run into it less often.
L847[12:29:00] <Pwootage> oh crap this
means I have to set up a windows build environment at some point...
gross
L848[12:29:13] <Pwootage> that or a
cross-compile toolchain from linux to windows
L849[12:30:01] <Vexatos> Pwootage, or you
just ask Sangar to compile for you
L850[12:30:03] <gamax92> Pwootage: like I
have any idea how to do that.
L851[12:30:08] <Vexatos> since he has all
the VM's you could ever want
L852[12:30:13] <Inari> Vexatos: if i had 3
wishes, one would be a ToE
L853[12:30:22] <Vexatos> Inari, I have ten
of those
L854[12:30:22] <prozacgod> Pwootage: Linux
master race checking in... ;)
L855[12:30:27] <gamax92> anyway, I fixed
my Win10, downloaded a win10pe image and then used it to do offline
sfc
L856[12:30:47] <Inari> Vexatos: working
ones ? :P
L857[12:30:53] <Pwootage> gamax92: would
you be interested in helping with that when I finally get around to
looking at it?
L858[12:31:05] <gamax92> sure
L859[12:31:13] <Vexatos> Inari, I have ten
working toes, yes
L860[12:31:22] <Pwootage> gamax92: k I'll
let you know when I get to that
L861[12:31:35] <Inari> haha
L862[12:31:37] <Inari> idiot :P
L863[12:32:00] <Inari> so uh
L865[12:32:09] <prozacgod> my onion omega
arrived yesterday... I feel someone under-impressed.
L866[12:35:20] <gamax92> stop feeling
people, that's bad
L867[12:36:43]
⇨ Joins: coiax
(~Jackbook_@cpc87205-aztw31-2-0-cust41.18-1.cable.virginm.net)
L868[12:37:01] <coiax> I think I'm
beginning to realise that setting up a remote shell is a lot harder
than it initally appears
L869[12:37:12] <prozacgod> remote
shell?
L870[12:37:23] <coiax> ssh style,
yeah
L871[12:37:33] <prozacgod> oh I see into
an oc?
L872[12:37:36] <coiax> mhmm
L873[12:37:44] <Pwootage> oh in OC, right
- I was going to say it's pretty easy to set up an ssh server
:P
L874[12:37:52] <coiax> I know servers have
remote terminals, but I heard a rumour they were going to be
removed
L875[12:37:59] <Lizzy> nope
L876[12:38:01] <coiax> I'm sure it's easy
to set up a ssh server
L877[12:38:07] <coiax> but could you
implement the spec
L878[12:38:13] <Lizzy> not removed, just
changed to a different method in 1.6
L879[12:38:21] <coiax> ah, okay
L880[12:38:34] <prozacgod> the difficulty
arises when you realize that you almost have to write a full
emulation layer above whatever you run in order to get it to work
multi session
L881[12:38:47] <coiax> I figured it was an
interesting side project
L882[12:38:48] <prozacgod> I kinda wish
they were more "posix compliant" :P
L883[12:38:53] <coiax> but everywhere I
move, it's... yeah
L884[12:38:56] <coiax> not enough
posix
L885[12:38:59] <prozacgod> like the
terminal could be vt100
L886[12:39:04] <coiax> my mind keeps
reaching for the linux hooks
L887[12:39:12] <coiax> and everything is
not quite right
L888[12:39:14] <prozacgod> well better
than vt100 xterm...
L889[12:39:18] *
gamax92 gives prozacgod and coiax plan9k
L890[12:39:26] <prozacgod> oh...
L891[12:39:30] <coiax> how good is the
plan9k
L892[12:39:31] <prozacgod> where is
this...
L893[12:39:54] <coiax> it's a loot
disc
L894[12:40:17] <coiax> although, I should
point out that I have legitimately obtained an internet card in
OC
L895[12:40:18] <prozacgod> oh I'm on an
older version of OC.
L896[12:40:31] <prozacgod> maybe it's
missing.
L897[12:40:33] <coiax> so I'm just going
to copy the files over and call it a day
L899[12:41:10] <gamax92> "Windows
Resource Protection did not find any integrity violations."
:D
L900[12:41:24] <coiax> also, `oppm list`
is error'ing
L901[12:41:37] <gamax92> ... I'll look
into it
L902[12:41:38] <prozacgod> I want a
microcontroller eeprom that just listens for wireless and evals it
:P
L903[12:41:49] <coiax>
OpenPrograms/lperkins2-Programs
L904[12:41:56] <coiax> that shouldn't be
too difficult I don't think
L905[12:42:01] <prozacgod> it isn't
L906[12:42:27] <prozacgod> I've been
challenging myself to develop large programs inside the oc computer
terminal and to figure out what caveats make development of bigger
programs hard.
L907[12:42:38]
⇨ Joins: lostkangaroo
(~lostkanga@50-24-53-121.bcstcmtk01.res.dyn.suddenlink.net)
L908[12:42:45] <coiax> syntax
highlighting?
L909[12:42:49] <coiax> using an editor
that isn't vim?
L910[12:42:53] <prozacgod> write now I'm
creating a rewrite of turbo vision
L911[12:42:59] <coiax> having a web
browser?
L912[12:43:24] <prozacgod> it comes down
to a lot of issues with killing the graphics card/gpu (ingame) we
need buffer primitive s
L913[12:43:41] <coiax> see I'm just
working on this project
L914[12:43:46] <coiax> to make a stellar
nursery robot
L915[12:43:50] <gamax92> Vexatos:
lperkins2 is missing a } on his programs.cfg
L916[12:44:08] <gamax92> second to last
line
L917[12:44:57] <coiax> okay, if the zip
file is 9.6MB
L918[12:45:07] <coiax> then there's no
hope I can just clone the repo striahgt onto oc
L919[12:45:19] <gamax92> lol no :P
L920[12:45:38] ⇦
Quits: Vexatos
(~Vexatos@p200300556E14A4998CAF703906B28810.dip0.t-ipconnect.de)
(Ping timeout: 186 seconds)
L921[12:45:52] <coiax> time to cheat
methinks
L922[12:46:04] <Daiyousei> VAC
L923[12:46:09] <Pwootage> looks like the
last time I wrote a build for jni I just hacked together a
makefile
L924[12:46:25] <gamax92> I wonder why
Vexatos doesn't want to just make oppm still work despite a broken
repo
L925[12:46:40] <gamax92> %tell Vexatos
lperkins2 is missing a } on his programs.cfg
L926[12:46:40] <MichiBot> gamax92: Vexatos
will be notified of this message when next seen.
L927[12:47:36] <prozacgod> lol all I want
to do is make a pizza and I keep trying to re-invent the
universe..
L928[12:48:26] <coiax> true dat
L929[12:48:49] <coiax> at some point when
you're making your automated killing machines to get leather and
then building the biggest nuclear power plant to power the killing
machines
L930[12:48:51] <coiax> you ask
yourself
L931[12:48:57] <coiax> why did I need
leather again?
L932[12:50:47] <Pwootage> ds84182: which
platform are you on?
L933[12:50:55] <ds84182> Pwootage:
Linux
L934[12:51:12] <Pwootage> ds84182:
kk
L935[12:51:25] <prozacgod> haha, I was
power leveling through blood magic... I needed something you can
only do at tier 4 or 5 and had this large spawner above the altar,
dropping sheeps on my altar, and what not... I eventually got to
tier 4 got my well of suffering going, got a bunch of stuff, and
then realized oh - I was doing this for something.... what did I
need/want?
L936[12:51:55] <coiax> and then you
realise you're just building power plants so you can build bigger
power plants
L937[12:52:05] <coiax> which is why I'm
enjoying this modpack doesn't have AE in it
L938[12:52:11] <coiax> AE makes things too
convinient, too easy
L939[12:52:30] <prozacgod> I have 4
turbines running mining laser, I have more materials than I could
ever use, but I don't turn them off...
L940[12:52:40] <prozacgod> lasers*
L941[12:53:07] <coiax> My gravel sifting
has been going so fast that now nearly every metal has to go in a
barrel
L942[12:53:21] <coiax> but I have to make
the superheavy elements to build my stargate I guess
L943[12:53:31] <coiax> making a stellar
nursery probably won't be the best source of power anyway
L944[12:53:34] <prozacgod> coiax: I had a
mild obsession ages ago with trying to build an a storage
system/sorting into computercraft - I gave up
L945[12:54:02] <coiax> I was thinking
about that actually
L946[12:54:09] <coiax> some sort of deep
cold storage
L947[12:54:13] <coiax> with robots serving
as the arms
L948[12:54:35] <prozacgod> I was using
openmods extension to storage blocks
L949[12:54:44] <prozacgod> I can't recall
which piece of that mod does it.
L950[12:54:55] <prozacgod> and
enderchests
L951[12:55:01] <prozacgod> lots of
enderchests
L952[12:58:33] <coiax> okay, I've got
plan9k on my disc
L953[12:58:54] <coiax> and I've booted
it
L954[12:58:58] <coiax> is there a manual
soemwhere?
L955[12:59:26]
⇨ Joins: Vexatos
(~Vexatos@p200300556E14A4188CAF703906B28810.dip0.t-ipconnect.de)
L956[12:59:26]
zsh sets mode: +v on Vexatos
L957[13:00:33] *
gamax92 stabs Vexatos
L958[13:00:48] <prozacgod> well...
L959[13:02:11] <prozacgod> what are some
good oc/cc addons that I should throw in my modpack? I have
computronics.
L960[13:02:32] <Lizzy> open printer, open
security, open glasses
L961[13:03:19] <coiax> what is the point
of this plan9k again
L962[13:03:26] <coiax> there was a reason
I installed it
L963[13:03:33] <prozacgod> posix
L964[13:03:37] <prozacgod> it's better at
it.
L965[13:03:47] <coiax> it seems to have
borrowed most of the builtins from openos
L966[13:03:55] <prozacgod> also if it's
inspired by plan9.... *drools*
L967[13:04:15] <coiax> yes, but what does
it do
L968[13:04:21] <coiax> does it have
ssh
L969[13:04:23] <coiax> or telnet
L970[13:04:29] <coiax> am cry.
L971[13:05:49] <gamax92> plan9k does
terminal sequences and has a remote shell program (though I can't
remember it's name)
L972[13:06:20] <coiax> I managed to get
`cat` to crash by `cat /dev/random`
L973[13:06:28] <prozacgod> I want to port
openos to my breadboard micro I built
L974[13:06:38] <prozacgod> or something
like it.
L975[13:07:12] <coiax> ooo, there's
something called `route`
L976[13:07:39] <Inari> whats teh point of
using bitcoin to pay for ordering stuff if all excahnges wnat your
data :P
L977[13:08:09] <gamax92> Inari: do you
English?
L978[13:08:23] <prozacgod> that's gov*
fondling... the exchanges don't care...(well up to the point of
preventing fraud) but governments definitely do.
L979[13:08:35] <Inari> gamax92: yeah
:P
L980[13:08:49] <coiax> I used my bitcoin
to buy humble bundles and steam credit
L981[13:09:05] <gamax92> I've not used
bitcoin to do anything
L982[13:09:27] <prozacgod> I used to to
trade for more bitcoin.
L983[13:12:13] <prozacgod> Why on earth
would I need a printer in minecraft ...
L984[13:12:53] <coiax> why do you need
computers?
L985[13:13:11] <prozacgod> for
automating... the building of more computers...
L986[13:13:37] <coiax> well, if you
changed certain ways that the minecraft universe worked, then
printers would be useful
L987[13:14:03] <coiax> I'd say global
ingame communication as well as it generally being easy to do out
of bounds communication
L988[13:14:05] <prozacgod> ... but...
well... ...
L989[13:14:15] <prozacgod> secret message
network.
L990[13:14:17] <coiax> out of *band
L991[13:14:22] <coiax> sure, you could do
that, I guess
L992[13:14:30] <coiax> but you do have a
paper and quill
L993[13:14:46] <coiax> which means to
supercede that you need to be producing large numbers of
notes/books
L994[13:14:53] <coiax> and survival
servers that size don't exist
L995[13:14:56] <prozacgod> I got it, I'
will have a computer sit in a corner, and print on random pages of
text, and the first person to find the page of shakespear wins a
diamond.
L996[13:15:20] <coiax> why not instead
just implment the minecraft terrain generation
L997[13:15:28] <coiax> and have the
computer just tell you where the diamonds are
L998[13:15:35] <prozacgod> hahaha
L999[13:15:45] <prozacgod> actually thats
not a bad idead :P
L1000[13:15:56] <prozacgod> iDead* from
apple.
L1001[13:16:44] <coiax> but seriously,
where's the documentation for plan9k
L1002[13:16:57] <coiax> you don't just
build an operating system without leaving notes
L1003[13:17:04] <prozacgod>
documentation... pfft
L1004[13:17:08] <prozacgod> who writes
that?
L1005[13:17:13] <coiax> people with
printers?
L1006[13:17:28]
⇨ Joins: Kibibyte
(~PircBotX@cucumber.kilobyte22.de)
L1007[13:17:28] <Mimiru> %sed
disable
L1008[13:17:32] <MichiBot> Mimiru:
Disabled SED for this channel
L1009[13:17:35] <prozacgod> *facepalm*...
I .. just can't even..
L1010[13:17:51] <coiax> hmm
L1011[13:17:54] <coiax> I'm gonna go play
dota
L1012[13:18:03] <SuPeRMiNoR2> startssl is
a UI nightmare
L1013[13:18:03] <prozacgod> when all else
fails... play dota
L1014[13:18:16] <SuPeRMiNoR2> And as far
as I can tell, you cant cancel your accoutns
L1015[13:18:50] <ds84182> I'm trying to
figure out how the hell to set this mod up... I have wires but I
don't want to have a global network... I just want components to be
able to query for stuff through the wires instead of
adjacently
L1016[13:19:39] ***
alfw|Off is now known as alfw
L1017[13:20:22]
⇦ Parts: coiax
(~Jackbook_@cpc87205-aztw31-2-0-cust41.18-1.cable.virginm.net)
())
L1018[13:20:42] <sugoi> ds84182: can the
objects see connected wires?
L1019[13:20:48] <sugoi> and can wires see
connected objects?
L1020[13:20:55] <sugoi> could you just
follow the object connections?
L1021[13:21:08] <ds84182> sugoi: Well,
the problem is how fast that would be
L1022[13:21:18] <ds84182> Because I don't
have a shared "network" object like OC
L1023[13:21:26] <ds84182> because that
would be overkill for most setups
L1024[13:21:52] <ds84182> Components only
access local components (directly connected), not nested through
other stuff
L1025[13:21:53] <Pwootage> So the natives
for OC are manually compiled?
L1026[13:22:23] <prozacgod> complete with
free range source code.
L1027[13:22:27] <Pwootage> (uh crap have
to walk between classes brb)
L1028[13:22:59] <ds84182> sugoi: think of
my wires as redstone wires
L1029[13:23:14] <ds84182> They report to
the end points what other end points are connected
L1030[13:23:15] <sugoi> ds84182: i
believe i understand. i personally would build a system that would
allow me to mimic the physical environment. i.e. walk the object
conncetions
L1031[13:23:34]
⇨ Joins: dobegor (webchat@dojulia.soborka.net)
L1032[13:23:42] <dobegor> hi there
guys
L1033[13:23:46] <sugoi> i can see how
that would be costly, but, you could cache it, no?
L1034[13:23:53] <dobegor> is there a
simple way to run a program on a specified monitor?
L1035[13:23:53] <ds84182> sugoi: My
problem with walking is the speed of that, especially when an thing
is broken in the network
L1036[13:24:10] <dobegor> I can't manage
to modify sh.lua and term.lua to achive this
L1037[13:24:24] <dobegor> (using OpenOS
of course)
L1038[13:24:30] <ds84182> dobegor: No,
the program itself needs to manually access any other monitors
using the component api
L1039[13:24:49] <sugoi> dobegor: term
simply writes to the gpu component
L1040[13:25:14] <sugoi> you have to
specify the componet directly, as ds84182 said
L1041[13:25:30] <sugoi> you could swap
out the current gpu, and then use term again
L1042[13:25:43] <sugoi> component.gpu =
proxy to "correct" gpu
L1043[13:26:00] <ds84182> Sangar: How
exactly is network walking implemented in OC
L1044[13:26:16] <ds84182> <I really
don't want to use a global network object for my stuff, but I guess
I have to>
L1045[13:26:25] <Turtle> <Crazy
computer magic>
L1046[13:26:50] <dobegor> ds84182: yep
:c
L1047[13:26:56] <dobegor> sugoi: the
problem is
L1048[13:27:05] <ds84182> My main concern
is breaking cables, and splitting networks
L1049[13:27:18] <dobegor> oh
L1050[13:27:25] <dobegor> gpu swap is a
nice idea though
L1051[13:27:34]
⇦ Quits: philipboy88
(webchat@ip-83-134-143-24.dsl.scarlet.be) (Quit: Web client
closed)
L1052[13:27:34] <dobegor> how gpu's are
bind upon startup?
L1053[13:27:49] <dobegor> i.e. the first
screen will be bind to the first gpu and etc ?
L1054[13:29:08] <prozacgod> wow the
editor in plan9k is um... bad at scrolling
L1055[13:29:41] <prozacgod> oh I see it
really is using a character stream terminal .. neat
L1056[13:29:50] <ds84182> I see that OC
uses edges between two objects
L1057[13:30:24] <dobegor> sugoi: well, I
tried
L1058[13:30:28] <sugoi> dobegor: i
believe so, it's been a whilesince i reviewed it, but yeah, i just
think it's first come first serve
L1059[13:30:31] <sugoi> dobegor:
yeah?
L1060[13:30:45] <dobegor> i bind GPU#2 to
Screen#2, set component.gpu to GPU#2
L1061[13:30:58] <sugoi> k
L1062[13:30:59] <dobegor> but term.write
outputs to the first screen anyway
L1063[13:31:09] <ds84182> So the next
thing for me to do is make Nodes global
L1064[13:31:10] <sugoi> well term is a
library
L1065[13:31:12] <sugoi> it is
cached
L1066[13:31:22] <sugoi> you could try
doing a package.loaded.term=nil
L1067[13:31:35] <sugoi> caveat, some libs
dont like to be forced reloaded,e.g. filesystem
L1068[13:32:13] <dobegor> sugoi: thanks,
I'll try it now
L1069[13:32:34] <sugoi>
package.loaded.term=nil;require('term')
L1070[13:32:40] <sugoi> drop cache and
reload
L1071[13:34:30] <ds84182> I cant even
understand how OC nodes are implemented
L1072[13:34:38] <ds84182> Where the hell
is isBetween implemented at
L1073[13:35:42] <Pwootage> guh, compiling
v8 for multiple platforms kinda sucks
L1074[13:35:44] <dobegor> sugoi: well, it
worked, but:
L1075[13:36:12] <dobegor> for some reason
after i made package.loaded.term = nil it rebinded the fgpu to the
first screen
L1076[13:36:20] <dobegor> and it doesn't
work :/
L1077[13:36:32] <dobegor> (it outputs on
the same shell screen i am using)
L1078[13:36:43] <Vexatos> ds84182,
between?
L1079[13:36:44] <Vexatos> .-.
L1081[13:37:02] <Vexatos> Oh MichiBot
just told me a bug report from gamax92 I fixed an hour ago
L1082[13:37:14] <ds84182> Welp, time to
implement something else
L1083[13:38:36] <Turtle> what are you
trying to achieve anyway?
L1084[13:40:11] <ds84182> Turtle: node
based network between EXCLUSIVELY wire blocks
L1085[13:40:37] <Turtle> ah
L1086[13:40:42] <ds84182> As in, no other
network crap for the rest of the blocks, since they would 99% of
the times have a single node network
L1087[13:41:13] <ds84182> My problem
right now is figuring out how the hell to seperate networks
L1088[13:41:26] <ds84182> Else I'll have
to create a new implementation
L1089[13:41:30] <sugoi> dobegor: was not
in this window. note i dont do things with gpu, but i can look at
the code to see if anything is clear to me
L1090[13:41:33] <sugoi> dobegor:
sec
L1091[13:42:34] <gamax92> Vexatos: wasn't
fixed when I told you it
L1092[13:42:48] <Vexatos> I fixed
it....
L1093[13:42:59] <Vexatos> 19:53
L1094[13:43:03] <sugoi> dobegor: i'm
seeing a rebinding
L1095[13:43:05] <Vexatos> now it's
20:42
L1096[13:43:11] <Vexatos> soooo 50
minutes ago
L1097[13:43:13] <sugoi> looks like term
verifies that the gpu is bound to the component.screen
L1098[13:43:25] <gamax92> and I told you
at 19:43
L1099[13:43:30] <gamax92> wasn't fixed
when I told you it
L1100[13:43:40] <sugoi> dobegor: again,
this is an area i'm not familiar with, but you could try swapping
component.screen to point to the same component proxy as well so
that term doesn't rebind it
L1101[13:43:41] <Vexatos> my log doesn't
say so
L1102[13:43:45] <Vexatos> may have
disconnected before
L1103[13:43:49] <Vexatos> stupid
interweb
L1104[13:43:49] <gamax92> you did
L1105[13:44:54] <sugoi> dobegor:
no...
L1106[13:45:08] <sugoi>
component.gpu.getScreen() should be the screen you want
L1107[13:45:08]
⇨ Joins: t3hero
(~t3hero@2601:202:200:fb50:b093:86be:4caf:71e6)
L1108[13:45:38] <sugoi> does gpu have a
setScreen ?
L1109[13:45:59] <sugoi> nope
L1110[13:46:10] <sugoi> ah, you just
bind
L1111[13:46:18] <sugoi> ok, can you get a
proxy to the screen you want?
L1112[13:46:31] <sugoi> and,
component.gpu.bind(screen_proxy_you_want)
L1113[13:46:35] <sugoi> then run
term
L1114[13:46:41] <sugoi> you shouldn't
have to unload term
L1115[13:46:47] <sugoi> try first without
reloading term
L1116[13:47:20] <ds84182> Ugh I can't do
this
L1117[13:47:43] <Pwootage> Anyone know a
good c++ ide? Atm the only good one I know of is clion (and it's...
ok? I guess)
L1118[13:48:00] <Pwootage> (otherwise
I'll just use atom)
L1119[13:48:19] <sugoi> Pwootage: which
platform?
L1120[13:48:28] <Pwootage> atm osx, but
linux too
L1121[13:48:34] <dobegor> sugoi: sorry,
was afk
L1122[13:48:50] <Pwootage> (xcode doesn't
count, it sucks in several ways)
L1123[13:48:59] <sugoi> Pwootage: how is
kdevelop these days?
L1124[13:49:07] <dobegor> there is an
issue with automatic gpu-to-screen rebinding in OpenOS
L1125[13:49:08] <Pwootage> No idea,
havn't used it :P
L1126[13:49:11] <sugoi> i dont dev on
linux anymore, but many years ago my team used kdevelop
L1127[13:49:19] <sugoi> it was horrid
back then :) haha
L1128[13:49:20] <dobegor> I am now
figuring out how to solve it
L1129[13:49:43] <dobegor> Pwootage:
CLion
L1130[13:49:48] <sugoi> dobegor: well if
you pinpoint what you consider a bug, post an issue on github and
feel free to ping me
L1131[13:50:04] <dobegor> sugoi: sure.
thanks for help
L1132[13:50:10] <Pwootage> dobegor: does
it have non-cmake support yet?
L1133[13:50:41] <dobegor> Pwootage: well
you can specify whatever you want as build commands, but only cmake
works out of the box
L1134[13:50:51] <dobegor> so the short
answer is no
L1135[13:51:01] <ds84182> Ok, so OC goes
through the list of nodes to do occlusion checking .-.
L1136[13:51:09] <ds84182> That seems so
slow
L1137[13:51:16] <Pwootage> dobegor: is it
better than atom for code editing of a project I'm building with
make?
L1138[13:51:39] <sugoi> ds84182:
honestly, you might be concerned with optimizing something that
isn't actually slow in real scenarios
L1139[13:52:09] <sugoi> ds84182: but, i
dont know. this is not my area, sang.ar would be good to ask
L1140[13:52:13] <sugoi> also asi.e
L1141[13:53:01] <Pwootage> wow, app store
won't even let me update xcode, no idea why
L1142[13:53:47] <Pwootage> oh great now
apparently it's in progress updating but there's no UI that shows
that, brilliant
L1143[13:54:32] <Pwootage> going to
restart to see if that helps >.>
L1144[14:00:41]
⇨ Joins: v^
(~ping@c-68-41-215-101.hsd1.mi.comcast.net)
L1145[14:00:41]
zsh sets mode: +v on v^
L1146[14:02:10]
⇨ Joins: v^Laptop
(~ping@c-68-41-215-101.hsd1.mi.comcast.net)
L1147[14:02:11]
zsh sets mode: +v on v^Laptop
L1148[14:03:39] <dobegor> Pwootage: maybe
it's just so slooow
L1149[14:04:03] <Turtle> ... I should
probably weakreference a tileentity list to avoid GC hell
L1150[14:04:49]
⇦ Quits: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Remote host
closed the connection)
L1151[14:05:49] <Pwootage> GAAH OSX
PLZ
L1152[14:05:52] <Pwootage> TELL ME
PROGRESS
L1153[14:06:43] <Inari> Turtle: you got
that wrong
L1154[14:06:46]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1155[14:06:52] <Inari> hell is where you
are already gone
L1156[14:06:55] <Inari> GC is
purgatory
L1157[14:07:10] <Pwootage>
"Waiting..."
L1158[14:07:14] <Turtle> oh, I thought
you were going to comment about literally weakreferencing the list,
instead of the contents :P
L1159[14:07:17] <Turtle> but, yeah
L1160[14:07:40] <Pwootage> Suddnely
jumped to 2gb/3gb done downloading - great operating system
L1161[14:07:41]
⇦ Quits: prozacgod
(~prozacgod@66-190-130-87.dhcp.unas.mo.charter.com) (Read error:
Connection reset by peer)
L1162[14:09:05] <Turtle> Wait, there is
no weakreference list? Just a weakhashmap with void value
type?
L1163[14:10:14] <Inari> make your
own
L1164[14:11:33] <Turtle> I might,
although I'm considering storing tileentities as nbt data in
memory, which is much more of a true 'snapshot' of a block
area
L1165[14:11:52]
⇨ Joins: SF-MC
(~EiraIRC@131-191-86-130.as.clicknet.org)
L1166[14:11:58] *
Inari snapshots Turtle
L1167[14:12:16] <Turtle> Nooo, but I must
finish this slightly less shitty format for schematics
L1168[14:12:47] <Pwootage> aaaand now the
install is hanging... cmon, app store >.>
L1169[14:16:09] <Inari> theres no
"good" in computing
L1170[14:16:15] <Inari> only
"shitty" and "slightly less shitty"
L1171[14:16:30] <SF-MC> That's awful
pessimestic :P
L1172[14:16:32] <asie> but true
L1173[14:16:59] <SF-MC> Maybe I'm too
idealic for my own good then :P
L1174[14:17:26] <Inari> haha
L1175[14:17:31] <Turtle> Yup. Still not
sure if I should have regrets for using " if(year < 1000) {
year+=2000; } " hack
L1176[14:17:36] <Inari> well i dont
actaully see it that way xD just derived that from Turtle's
comment
L1177[14:17:44] <Inari> lol
L1178[14:17:49] <Pwootage> No reason to
not try to make good code, really
L1179[14:17:55] <Inari> Turtle: what if
it overflows :<
L1180[14:18:05] <Turtle> err, how'd it
overflow?
L1181[14:18:12] <Inari> too many
years?
L1182[14:18:14] <Pwootage> I like how
this xcode time is just randomly changing between 2 and 6 minutes,
it's like watching a windows copy dialog
L1183[14:18:31] <Turtle> Inari, it's for
turning double (or triple) digit years to quadruple digit
years
L1184[14:18:33] <Turtle> i.e. 15 ->
2015
L1185[14:18:46] <Inari> ah :P
L1186[14:18:53] <Inari> what if its
negative years :3
L1187[14:19:02] <Turtle> Like, I -could-
use a sane approach, but, jesus will have to go get his own
schedule bot
L1188[14:20:14] <Inari> i have no idea
wha tyou're doing anyway
L1189[14:20:37] <Turtle> TLDR: Got bored
of booking uni rooms when schedule is free, automating it
L1190[14:20:56] <Inari> lol
L1191[14:21:09] <Turtle> Currently gotta
wait to see if the schedule (Synced into microsoft exchange) will
overwrite the exchange calendar or just update it
L1192[14:21:11] <ds84182> Ok, this mod is
going to be Java 8+ for my sanity
L1193[14:21:16] <ds84182> And now I must
leave
L1194[14:21:17] <Inari> well you were
talking about schematics in #oc so i was assuming you mean
minecraft schematics :P
L1195[14:21:21] <Pwootage> ds84182: good
choice!
L1196[14:21:23] <Turtle> oh that
too
L1197[14:21:33] <Turtle> but that year
example was just a bad hack I used earlier today
L1198[14:21:36] <ds84182> I actually
really like Streams because of Dart
L1199[14:21:38] <Inari> i was confused
how yras would realte
L1200[14:21:39] <Inari> but eh
L1201[14:21:49] <Inari> *years
L1202[14:22:15] <Turtle> yeah it doesn't,
:P
L1203[14:22:39] <Turtle> either way,
snapshots from the world should work now
L1204[14:22:58] <asie> eh
L1205[14:23:03]
⇨ Joins: lperkins2 (~perkins@63.227.187.208)
L1206[14:23:20] <Turtle> asie: Don't
worry, I'm 99% sure it's about 5 million times crummier than the
buildcraft schematic format
L1207[14:23:40] <Turtle> (But it's
SLIGHTLY less crummy than hardcoding a bunch of structures)
L1208[14:24:02] <asie> the buildcraft
schematic format is fun
L1209[14:24:41] <Turtle> yeah, what I'm
doing is literally just a grid of blocks, and a list of tileentity
NBT data with relative coordinates in the grid
L1210[14:25:16] <orthoplex64> is this
different from worldedit's schematic format?
L1211[14:25:33] <Turtle> I think so,
unless worldedit's schematic format got updated recently, it still
uses blockIDs
L1212[14:25:41] <Turtle> which will not
work anymore soon(tm)
L1213[14:27:04]
⇦ Quits: dobegor (webchat@dojulia.soborka.net) (Quit: Web
client closed)
L1214[14:29:38]
⇦ Quits: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error:
Connection reset by peer)
L1215[14:34:47] <Pwootage> Do buildcraft
schematics use blockIDs?
L1216[14:34:51]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1217[14:34:53] <Pwootage> I don't know
much about them
L1218[14:34:57] <Turtle> Lolno
L1219[14:35:22] <Turtle> They use some
weird plugin-like system to allow rotation and stuff
L1220[14:35:33] <Pwootage> Oh actually
that's pretty cool
L1221[14:35:59] <Pwootage> so you could
write a plugin to allow a modded block to be rotated
L1222[14:37:03] <SF-MC> do TE dynamo
augments stack if I have multiple of them?
L1223[14:37:19] <SF-MC> Like two of the
T1 fuel things and then two of the T2 fuel things?
L1224[14:37:23] <orthoplex64> wait a
minute, when would buildcraft ever need to use schematics?
L1225[14:37:27] <Pwootage> Not as far as
I know
L1226[14:37:29] <sugoi> SF-MC: no, at
least, they didn't use to
L1227[14:37:34] <Turtle> orthoplex64,
y'know, for the builder?
L1228[14:37:34] <SF-MC> cool
L1229[14:37:35] <Pwootage> orthoplex64:
the builder
L1230[14:38:03] <orthoplex64> oh. I do
not know the builder :s is this sort of new?
L1231[14:38:26] <Pwootage> It's been
around for a long time, not exactly how sure
L1232[14:38:34] <Turtle> TLDR: You can
mark an area and save it to an item, put that item into the builder
to duplicate the area if you have the right blockds
L1233[14:38:36] <Turtle> *blocks
L1234[14:39:24]
⇦ Quits: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error:
Connection reset by peer)
L1235[14:39:49]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1236[14:45:41]
⇦ Quits: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error:
Connection reset by peer)
L1237[14:48:34]
⇨ Joins: dobegor (webchat@dojulia.soborka.net)
L1238[14:50:48]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1239[14:54:47]
⇦ Quits: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Remote host
closed the connection)
L1240[14:57:53]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1241[14:58:13] <Pwootage> Hm, i'm torn
between v8/potential persistence/es6 and
so-much-easier/nashorn
L1242[15:04:07]
⇨ Joins: t3hero_
(~t3hero@2601:202:200:fb50:1dd6:4c57:3147:9065)
L1243[15:04:22] <Temia> So, I wonder when
we'll see an OC component/library port of Verizoncraft
L1244[15:04:48]
⇨ Joins: Kodos
(webchat@108-226-6-195.lightspeed.stlsmo.sbcglobal.net)
L1245[15:04:49]
zsh sets mode: +v on Kodos
L1246[15:06:00] <Turtle> Temia, dunno,
could be done, but fuck verizon or something
L1247[15:06:14] <SF-MC> who the hell
would want to do that?
L1248[15:06:16] <SF-MC> srsly
L1249[15:06:40] <SF-MC> all it is is a
'neat hack'
L1250[15:06:44] <SF-MC> it's nothing
worth using imo
L1251[15:06:54]
⇦ Quits: t3hero
(~t3hero@2601:202:200:fb50:b093:86be:4caf:71e6) (Ping timeout: 194
seconds)
L1252[15:07:00]
⇦ Quits: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error:
Connection reset by peer)
L1253[15:07:11] <Vexatos> ermahgurd they
made a pixelation library
L1254[15:07:12] <Vexatos> so what
L1256[15:08:09] <Pwootage> oh wow derp
there's totally an already existing java binding of v8, wonder if
that's usable
L1257[15:08:10] <Vexatos> THE INTENSE
TOGGLING: 3D!
L1258[15:08:36] <SF-MC> Vexatos: think
Temia is talking about a mod that allows for ingame 'calls'
L1259[15:08:41] <Pwootage> Sangar:
pretty
L1260[15:08:45] <Turtle> Neat, although,
damn that font looks hideous
L1261[15:08:50] <Vexatos> SF-MC, not
really a mod
L1262[15:09:15] <Turtle> iirc, it was a
bunch of commandblock nonsense and one little mod/whatever for
TCP
L1263[15:09:23] <Sangar> Vexatos,
stoggling? :X
L1264[15:09:25] <vifino> SF-MC: Temia is
talking about adding an oc side api client for the verizoncraft
api.
L1265[15:09:30] <Sangar>
(switching?)
L1266[15:09:44] <SF-MC> vifino: I
know
L1267[15:09:48] <Vexatos> ... did I not
say switching?
L1268[15:09:51] <Vexatos> wait
L1269[15:09:53] <Vexatos> wat
L1270[15:09:54] <Vexatos> brain
L1271[15:09:55] <Sangar> Turtle, i needed
to make a 3x4 font. it's really hard
L1272[15:09:57] <Vexatos> brean pls
L1273[15:10:09] <Turtle> Sangar, it is,
any font that small was going to be hideous >.<
L1274[15:10:18] <Sangar> it's good enough
:P
L1275[15:10:19] <Turtle> You did pretty
well though
L1277[15:10:39] <sugoi> curious why
resolution _needed_ to be that bad?
L1278[15:10:55]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1279[15:11:01] <sugoi> i mean
personally, i dont care about the font, the functionality here
lookings really fun to play with
L1280[15:11:13] <sugoi> but just
curious
L1281[15:11:14] <Kodos> Sangar: Neat
=D
L1282[15:11:17] <SF-MC> What are we
talking about?
L1283[15:11:39] <Kodos> Is Swift any good
as a language?
L1284[15:11:40] *
sugoi stiffles joke 'your mom, she's hideous'
L1285[15:11:45] <Vexatos> Don't make me
think of another backronym
L1286[15:11:45] <asie> Sangar: ;_;
L1287[15:11:49] <asie> this is
awesome
L1288[15:11:57] <sugoi> -f
L1289[15:11:59] <SF-MC> I'm missing
something here
L1291[15:12:14] <SF-MC> found it
L1292[15:12:16] <SF-MC> I'm a moron
L1293[15:12:43] <SF-MC> ooooh
L1294[15:12:46] <SF-MC> that's
pretty
L1295[15:12:54] <SF-MC> What exactly is
the point?
L1296[15:12:59] <SF-MC> I get what it
*is*
L1297[15:13:01] <SF-MC> but
L1298[15:13:02] <Sangar> asie, i'm trying
to get away pretty much without guis. the only one will be the
books/an advanced book-ish thing for writing the code
L1299[15:13:29] <SF-MC> So, please, ELI5
what the point of the instruction monitor is
L1300[15:14:07] <Sangar> SF-MC, do you
know the game TIS-100?
L1301[15:14:12] <SF-MC> no
L1302[15:14:27] <Vexatos> Do you know
Assembly
L1303[15:14:32] <SF-MC> roughly
L1304[15:14:36] <Vexatos> Do you know
what Assembly is?
L1305[15:14:38] <Sangar> k. so. the
screens are execution modules. they can be arbitrarily programmed
in a super simple assembly language
L1306[15:14:39] <SF-MC> yes
L1307[15:14:43] <SF-MC> oooh
L1308[15:14:45] <SF-MC> cool
L1309[15:14:48] <Sangar> and
communicate
L1310[15:14:51] <SF-MC> neat
L1311[15:14:55] <Sangar> by pushing
numbers to each other, one by one
L1312[15:15:29] <v^> Sangar, ive played
TIS-100
L1313[15:15:29] <Sangar> each module has
just one (two) registers, acc (+bak, which can be used to
temporarily store acc, but can only be read by swapping it back out
to acc)
L1314[15:15:42] <v^> tis fun
L1315[15:15:47] <Sangar> v^, it is!
L1316[15:16:06] <SF-MC> so, cost
comparison with a standard T1?
L1317[15:16:09] <SF-MC> cheaper?
L1318[15:16:14] <SF-MC> more
expensive?
L1319[15:16:16] <Sangar> cheaper
L1320[15:16:21]
⇨ Joins: MajGenRelativity
(~MajGenRel@c-73-186-66-242.hsd1.ma.comcast.net)
L1321[15:16:30] <Sangar> (also separate
mod if that wasn't clear)
L1322[15:16:38] <SF-MC> wasn't to
me
L1323[15:16:47] <Sangar> yeah, separate
mod, called TIS-3D
L1324[15:16:55] <Vexatos> Sangar, bak is
the backumulator? :3
L1325[15:16:57] <Sangar> hmm, actually...
cheaper is relative. different :P
L1326[15:17:03] <Vexatos>
iknowhowthisworkstrustme
L1327[15:17:09] <ds84182> Thats
awesome
L1328[15:17:11] <Sangar> yes, yes that's
what that stands for
L1329[15:17:11] ***
MajGenRelativity is now known as MGR
L1330[15:17:14] <ds84182> I just saw the
gif
L1331[15:17:17] <SF-MC> that comparison
what based on the assumption that it was still OC
L1332[15:17:24] <Sangar> right
L1333[15:17:55] <Sangar> currently recipe
is 4stone + 4 redstone + 1 diamond for a controller (1 controller
can drive 16 casings), 4 stone + 4 redstone + 1 block of iron = 8
casings
L1334[15:18:15] <Kodos> How do you have
levels set up
L1335[15:18:20] <Kodos> Or is it design
your own
L1336[15:18:29] <Sangar> levels?
L1337[15:18:38] <Kodos> Like, the
different puzzles in TIS-100
L1338[15:18:38] <sugoi> you guys know
about bees and forestry?
L1339[15:18:43] <Vexatos> oh look,
ComputerCraft recipes
L1340[15:18:44] <Vexatos> :P
L1341[15:18:45] <Sangar> ahh, it's
sandbox basically
L1342[15:18:49] <Kodos> Ah, neat
L1343[15:18:51] <Sangar> Vexatos, kinda
:P
L1344[15:18:55] <Kodos> That'll give me a
chance to learn Assembly
L1345[15:19:07] <sugoi> i have a mod
extension idea for oc to integrate with forestry
L1346[15:19:22] <Sangar> hmm?
L1348[15:19:33] <SF-MC> hahaha
L1349[15:19:34] *
Sangar pokes Vexatos
L1350[15:19:48] <Sangar> send your bees
after sugoi
L1351[15:19:49] <SF-MC> man
L1352[15:19:50] <ds84182> Sangar:
Question, do top and bottom panels have four rotations?
L1353[15:20:03] <SF-MC> those fuel
efficiency augments weren't joking
L1354[15:20:07] <Sangar> ds84182, not
yet, but i plan to add that, yes
L1355[15:20:07] <SF-MC> wish I'd have
found them sooner
L1356[15:20:15] <Vexatos>
AHAHAAHAHA
L1357[15:20:18] <SF-MC> I'd have another
couple tanks of fuel still
L1358[15:20:18] <Vexatos> sugoi, what a
coincidence
L1359[15:20:19] <Vexatos> what
L1360[15:20:20]
⇦ Quits: cpup (~cpup@32.218.118.144) (Ping timeout: 194
seconds)
L1361[15:20:20] <Vexatos> a
L1362[15:20:22] <Vexatos>
coincidence
L1363[15:20:26] <Vexatos> It's like
L1364[15:20:26] <sugoi> :D
seriously!?
L1365[15:20:30] <Vexatos> this has been
planned all along
L1366[15:20:31] <ds84182> Alrighty (I was
trying to think of how trippy that would be if it wasn't
implemented)
L1367[15:20:35] <sugoi> Vexatos: haha,
that is hilarious
L1368[15:20:35] <Vexatos> part of an evil
plot
L1369[15:20:40] <Vexatos> sugoi just
being part of
L1370[15:20:41] <sugoi> Vexatos:
seriouly?
L1371[15:20:47] <sugoi> +s
L1372[15:20:54] <Vexatos> For me to
reveal the plan
L1373[15:21:00] <sugoi> haha, rock
on!
L1374[15:21:05] <Vexatos> (Which has been
a thing for over a month not)
L1375[15:21:13] *
sugoi hugs Vexatos
L1376[15:21:13] <ds84182> I need to
design some unit tests now
L1377[15:21:15] <ds84182> shit
L1378[15:21:16] <sugoi> i'm not even a
hugging person
L1379[15:21:19] <sugoi> but that deserves
a hug
L1380[15:21:20] <Vexatos> There are two
things I am proud of in Computronics
L1381[15:21:26] <Inari> i like how ark is
still ShooterGame
L1382[15:21:29] <Vexatos> the Ticket
Machine
L1383[15:21:29] <Vexatos> and this
L1384[15:21:30] <ds84182> I'm about to
unit test... a mod
L1385[15:21:35] <ds84182> What has this
world come to
L1386[15:21:38] *
sugoi hugs Vexatos
L1387[15:21:56] <sugoi> ds84182: i for
and against unit testing
L1388[15:21:57] *
Kodos patiently waits for 1.6 OC :3
L1390[15:22:17] <Kodos> Oh geez, the
puns
L1391[15:22:24] <ds84182> sugoi: I need
to test this class though... and right now my mod is no where near
running in Minecraft
L1392[15:22:26] <Vexatos>
s/gee/bee/g
L1393[15:22:26] <Kibibyte> <Kodos>
Oh beez, the puns
L1394[15:22:27] <ds84182> no blocks, for
instance
L1395[15:22:33] <sugoi> ds84182: but i've
been doing significant changes to openos lately and i need to make
sure it is rock solid - thus, hundreds and hundreds of unit
tests
L1396[15:22:33] <Sangar> Kodos, yeah,
sorry you'll need the patience :P having too much fun with
this
L1397[15:22:37] <sugoi> ds84182: in lua,
it's fun :)
L1398[15:22:41] <Vexatos> Kodos, proudly
provided by MysteriousAges, master of bee puns
L1399[15:22:49] <Vexatos> one was mine
and one was by neptunepink though
L1400[15:22:50] <ds84182> Oh yeah, I
forgot you were doing that
L1401[15:22:53] <Pwootage> ds84182: unit
testing mods is good
L1402[15:22:54] <sugoi> Vexatos: haha,
awesome
L1403[15:22:55] <Kodos> Sangar: that's
fine, I'd rather you take the break than burn out on dev'ing
OC
L1404[15:23:23] <Sangar> :)
L1405[15:23:40] <sugoi> yep, and i am
enjoying the time to finish openos upgrades
L1406[15:23:45] <sugoi> so, enjoy your
"time off"
L1407[15:23:48] <Inari> that new previe
gif looks pretty neat
L1408[15:23:52] <Kodos> Besides, my GPU
is idling at 90C, so I'll need to get the thermal paste this
weekend with my birthday money
L1409[15:23:56] <Kodos> Going to be 31
Saturday
L1410[15:23:59] <Inari> can someone get
tppi2 to add it? :P
L1411[15:24:27] <Inari> thermal paste on
a gpu..dont hear that often
L1412[15:24:47] <ds84182>
ds.mods.its.a.testing.system.ITSTestingTime
L1413[15:24:51] <ds84182> I'm having too
much fun
L1414[15:25:20] <ds84182> Kodos: Happy
almost a 6-bit integer day
L1415[15:25:28] <ds84182> #lua 2^5
L1416[15:25:28] <|0xDEADBEEF|> >
32.0
L1417[15:25:31] <ds84182> yep
L1418[15:25:33] <Sangar> Inari, not sure
i'll have patience to backport it to 1.7... (devving this on
1.8.8), we'll see >_>
L1419[15:25:51] <Vexatos> Sangar, I hope
you're testing with flamingos
L1420[15:25:56] <Inari> aw :p
L1421[15:25:56] <Vexatos> It even has a
deobf build!
L1422[15:26:10] <Inari> well it looks
good regardless~ would like it for small redstoen control setups
haha
L1423[15:26:25] <SF-MC> do they do
redstone?
L1424[15:26:30] <SF-MC> those seem like
awesome ucs
L1425[15:26:40] <Kodos> Wait, 1.8.8? Why
not at least 1.8
L1426[15:26:47] <Sangar> Vexatos, btw,
how do i mods in dev env? always get func_1234_b not found errors,
aka they're not desrged apparently
L1427[15:27:03] <Vexatos> ...you add them
to your run/mods folder
L1428[15:27:04]
⇨ Joins: cpup (~cpup@32.218.113.35)
L1429[15:27:11] <Inari> SF-MC: well it
showed redstone lines
L1430[15:27:13] <Inari> so i assume they
do
L1431[15:27:14] <Inari> :P
L1433[15:27:31] <Sangar> Kodos, because i
want the new shiny stuff and "learn it from scratch" to
see what else might be done better now in oc
L1434[15:27:44] <Inari> Sangar: so, waht
can be done better?
L1435[15:27:44] <Vexatos> go grab it and
test it
L1436[15:27:50] <Vexatos> if it doesn't
work, tell cpw to fix it
L1437[15:28:18] <Sangar> Inari, obj
models for blocks is pretty easy to use now
L1438[15:28:21] <Vexatos> Inari, one
improvement already is that the blocks only require redstone and
stone
L1439[15:28:24] <Vexatos> should do that
for OC too
L1440[15:28:27] <Vexatos> feels much more
balanced
L1441[15:28:34] <Sangar> :X
L1442[15:28:41] <Inari> lol
L1443[15:28:47] <Kodos> I like that issue
about having the internals of a computer rendered within a
case
L1444[15:28:52] <Inari> well you can make
your own recipes no?
L1445[15:28:55] <SF-MC> eeehhh
L1446[15:28:59] <SF-MC> not worth it
imo
L1447[15:29:07] <sugoi> Inari: for oc in
the config? yes
L1448[15:29:20] <SF-MC> what would be
nice is if we could have an alternate recipe for PCBs
L1449[15:29:24] <Inari> i like that
concept of opening up a computer, seeing all the comonents,
sticking them in and removing them with rightclicks and such
L1450[15:29:27] <Inari> UI-less
L1451[15:29:41] <SF-MC> Because if I
don't find cactus within the first day, it takes me forever to find
any
L1452[15:29:47] <SF-MC> Actively
searching
L1453[15:29:55] <Inari> Vexatos: you
didnt tell me where qunatum chemistry attaches yet :<
L1454[15:30:09] <Vexatos> Inari, to your
left buttcheek
L1456[15:31:10]
⇦ Quits: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Ping timeout:
194 seconds)
L1457[15:32:11]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1458[15:35:18]
⇦ Quits: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error:
Connection reset by peer)
L1459[15:35:29] <ds84182> So, I have
confirmed that everything works
L1460[15:36:25]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1461[15:38:04] <Inari> Sangar: add
commands that modify codelines of adjacent nodes ;D
L1462[15:39:05] <Turtle> Woo, my code
randomly halts on an array assignment
L1463[15:39:14] <Sangar> Inari, nah :P
but you can JRO LEFT e.g.
L1464[15:39:15] <Turtle> I -think- I know
why though
L1465[15:39:27] <Inari> Sangar: but that
doesnt allow self-modifying code :<
L1466[15:39:45] <Sangar> not directly,
true
L1467[15:39:51] <SF-MC> 'not
directly
L1468[15:39:56] <Sangar> you could make
an addon mod that does that :P
L1469[15:40:00] <Inari> xD
L1470[15:40:00] <SF-MC> must be a secret
to do it :)
L1471[15:40:16] <Inari> im still waiting
for any competent archs to come out for OC D:
L1473[15:44:26] <Sangar> i suppose it's
kinda pink-ish
L1474[15:44:26] <Vexatos> wat
L1475[15:44:36] <SF-MC> nailed it
L1476[15:44:40]
⇨ Joins: flappy
(~flappy@85-76-87-228-nat.elisa-mobile.fi)
L1477[15:44:46] <Sangar>
java.io.FileNotFoundException:
flamingo:textures/models/flamingo.png
L1478[15:44:49] <Vexatos> yea
L1479[15:44:50] <Vexatos> uuuh
L1480[15:44:52] <Vexatos> uhm
L1481[15:44:53] <Vexatos> wat
L1482[15:44:56] <Vexatos> gradle
L1483[15:44:59] <XDjackieXD> Sangar:
TIS-3D looks really nice so far *-*
L1484[15:45:01] <Vexatos> y u no ship
texture in deobf
L1485[15:45:12] <Sangar> XDjackieXD,
thanks :3
L1486[15:45:42] <flappy> just joined to
mention how TIS-y the thing Vexatos linked was
L1487[15:45:58] <DeanIsaKitty> sugoi, you
around?
L1488[15:46:01]
⇦ Quits: dobegor (webchat@dojulia.soborka.net) (Quit: Web
client closed)
L1489[15:47:15] <flappy> Sangar: TIS-3d
looks kickin rad
L1490[15:48:23] <Sangar> :)
L1491[15:49:17] <Turtle> ... I am a
retard, I also do not know why the hell I didn't get yelled at for
out of range indices though
L1492[15:50:16] <DeanIsaKitty> Turtle: BC
nobody cares about you? :P
L1493[15:50:31] <Vexatos> Sangar,
re-download
L1494[15:50:33] <Vexatos> should have
fixed it
L1495[15:50:41] <Turtle> I accidentally
used the 'actual' world coordinates instead of the relative
coordinates as array indices
L1496[15:50:47] <Turtle> for some reason
it didn't explode, and just quietly halt
L1497[15:52:21] <Sangar> k
L1498[15:54:41] <Turtle> aaaand that
didn't fix it
L1499[15:56:38]
⇦ Quits: h3po (~h3po@aftr-5-146-249-27.unity-media.net)
(Quit: Leaving.)
L1500[15:56:50] <Turtle> uhhh
L1501[15:57:14] <Turtle> Sangar: Do
callbacks quietly nom arrayindexoutofboundsexceptions?
L1502[15:57:36] <Sangar> no
L1503[15:57:55] <Sangar> don't think so
anyway :P
L1504[15:58:23]
⇨ Joins: ping
(~pixel@c-68-41-215-101.hsd1.mi.comcast.net)
L1505[15:58:23]
zsh sets mode: +v on ping
L1506[15:58:31] <Turtle> Aparently so,
catching all exceptions and it got caught, but no crashes nor
anything shown ingame on the computer
L1507[15:59:25] <Sangar> it might convert
it to a soft error
L1508[15:59:30] <Sangar> i.e. return nil
+ error message
L1509[15:59:50] <Turtle> should've
checked that before fixing the bug, gimme a minute to check the
bugfix and I'll report
L1510[16:00:22] <Sangar> which i'm not
sure *why* i did that, because unless there was a very specific
case where that makes sense, that was a pretty dumb decision
:X
L1511[16:01:12] <Vexatos> AIOUBException
should only have a single number as a error message
L1512[16:01:18] <Vexatos> so it might not
appear like one to you
L1513[16:01:39] <Sangar> that might
actually have been why then
L1514[16:02:08] <Turtle> I wasn't poking
ingame results at all, throwing a firehose of nbt data at a file
for testing
L1515[16:02:13] <Turtle> sooo yeaah lemme
check
L1516[16:02:28] <gamax92> mmm,
firehose
L1517[16:02:37] <Vexatos> eww NBT
data?
L1518[16:02:42]
⇦ Quits: Vexatos
(~Vexatos@p200300556E14A4188CAF703906B28810.dip0.t-ipconnect.de)
(Quit: I guess I have to go now. Bye ✔)
L1519[16:02:48] <gamax92> lolwot.
L1520[16:02:49] <Turtle> Did Vex just
ragequit b/c of NBT
L1521[16:02:52] <gamax92> yes
L1522[16:02:56] <gamax92> yes he
did
L1523[16:04:06]
⇦ Quits: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error:
Connection reset by peer)
L1524[16:04:46] <Pwootage> gamax92: was
it you who was interested in helping with the javascript arch? I
seem to have forgotten to enable irc logs so I can't scroll back
far enough
L1525[16:07:01] <Turtle> Sangar: Yep,
it's a soft error 'nil, "-1"'
L1526[16:07:43] <Sangar> ah, welp
L1527[16:08:02] ***
Flenix is now known as SleepyFlenix
L1528[16:08:09] <Turtle> either way, got
my issue fixed, was just wondering as it looked like a silent halt,
forgot soft errors existed >.<
L1529[16:08:32]
⇦ Quits: Jezza (~Jezza@92.206.4.55) (Ping timeout: 195
seconds)
L1530[16:10:55]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1531[16:15:31] <sugoi> Turtle: what is
broken?
L1532[16:16:04] <gamax92> Vexatos's
sanity
L1533[16:16:17] <Turtle> a bit of my code
to take snapshots of a world, error got nommed by OC without me
noticing
L1534[16:16:21] <Turtle> also Vex is
kill
L1535[16:16:44] ***
Daiyousei is now known as SleepingFairy
L1536[16:16:49]
⇨ Joins: IzayaXMPP (~b1a037545@210.1.213.55)
L1537[16:20:25]
⇦ Quits: Turtle (~SentientT@82-171-92-73.ip.telfort.nl)
(Quit: Nettalk6 - www.ntalk.de)
L1538[16:23:50] <Pwootage> Do I need to
link against the 1.8 version of OC-API for 1.8? I would guess so
but I really have no idea
L1539[16:28:48]
⇦ Quits: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error:
Connection reset by peer)
L1540[16:33:25] <IzayaXMPP> gamemaker
runs better on Linux under WINE than on Windows 7
L1541[16:33:57]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1542[16:35:38] <gamax92> IzayaXMPP: I
seriously doubt that
L1543[16:35:48]
⇨ Joins: h3po
(~h3po@aftr-5-146-249-27.unity-media.net)
L1544[16:36:38] <Kodos> Okay, MultiMC
installed on my wife's PC, time to make a lightweight OC instance
:3
L1545[16:37:04] <IzayaXMPP> gamax92: on
Windows the updater is broken so it spawns infinite copies of
GameMaker
L1546[16:37:16] <IzayaXMPP> I disabled
networking in WINE and now it only opens one copy
L1547[16:38:53] <gamax92> lol
L1548[16:47:00]
⇦ Quits: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error:
Connection reset by peer)
L1549[16:49:38]
⇨ Joins: sciguyryan
(~sciguyrya@109-205-170-74.dynamic.swissvpn.net)
L1550[16:51:02]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1551[16:59:09]
⇦ Quits: MGR (~MajGenRel@c-73-186-66-242.hsd1.ma.comcast.net)
(Quit: Time to go, to adventure!)
L1552[17:01:18] <sugoi> DeanIsaKitty:
yes?
L1553[17:02:36] <Kodos> has anyone looked
at that new programming language, Swift?
L1554[17:05:00] <lperkins2> There should
be a machine that lets you stick in multiple EEPROMs...
L1555[17:05:11] <SF-MC> that would be
kinda nice
L1556[17:05:11] <Inari> multiple?
L1557[17:05:13] <Inari> l-l-ewd
L1558[17:05:20] <sugoi> lperkins2: for
what purpose?
L1559[17:05:23] <lperkins2> For copying
between them
L1560[17:05:27] <sugoi> ah
L1561[17:05:35] <SF-MC> so that you don't
have to play the swap game every time you wanna flash one
L1562[17:05:35] <lperkins2> and for
creating microcontroller arrays quickly
L1563[17:05:36] <Inari> build one?
L1564[17:06:07] <lperkins2> Tempting, but
I have enough programmer art blocks already...
L1565[17:06:26] <Inari> make a thingy
that holds 2 eeproms, hopper somewhere, trhrow in old ones you dont
need anymore, and it just flashes a new oone and pops it out to
you
L1566[17:06:35]
⇦ Quits: sciguyryan
(~sciguyrya@109-205-170-74.dynamic.swissvpn.net) ()
L1567[17:06:42] <lperkins2> I'm not good
at doing graphics
L1568[17:06:51] <Inari> what has that to
do with graphics
L1569[17:07:05] <lperkins2> You're saying
to do a new tile entity
L1570[17:07:11] <Inari> im saying make a
machine
L1571[17:07:15] <Inari> not progrma a
block
L1572[17:07:16] <Inari> :P
L1573[17:07:25] <lperkins2> is there
already a machine that holds 2 eeproms?
L1574[17:07:30] <SF-MC> no
L1575[17:07:52] <lperkins2> then I'm not
sure what you're suggesting...
L1576[17:07:52]
⇦ Quits: IzayaXMPP (~b1a037545@210.1.213.55) (*.net
*.split)
L1577[17:07:52]
⇦ Quits: ping (~pixel@c-68-41-215-101.hsd1.mi.comcast.net)
(*.net *.split)
L1578[17:07:52]
⇦ Quits: flappy (~flappy@85-76-87-228-nat.elisa-mobile.fi)
(*.net *.split)
L1579[17:07:52]
⇦ Quits: Kibibyte (~PircBotX@cucumber.kilobyte22.de) (*.net
*.split)
L1580[17:07:52]
⇦ Quits: wembly (~wembly@50.240.220.69) (*.net
*.split)
L1581[17:07:52]
⇦ Quits: kirby|gone (mrkirby153@the.government.stole-your.pw)
(*.net *.split)
L1582[17:07:52]
⇦ Quits: DrummerMC
(DrummerMC@no.love.for.the.world.panicbnc.org) (*.net
*.split)
L1583[17:07:52]
⇦ Quits: tekacs (~tekacs@tekacs.com) (*.net
*.split)
L1584[17:07:52]
⇦ Quits: DFrostedWang (~DFrostedW@38.81.150.94) (*.net
*.split)
L1585[17:07:52]
⇦ Quits: progwml6 (~progwml6@104.168.20.187) (*.net
*.split)
L1586[17:07:52]
⇦ Quits: phillips1012 (~phillips1@72.42.104.172) (*.net
*.split)
L1587[17:07:52]
⇦ Quits: Xaeliuz (Xaeliuz@2001:470:1f09:4a4::1:aac2) (*.net
*.split)
L1588[17:07:52]
⇦ Quits: Stary2001 (~Stary2001@osiris.stary2001.co.uk) (*.net
*.split)
L1589[17:07:52]
⇦ Quits: SleepingFairy (~Daiyousei@2001:bc8:395b::2) (*.net
*.split)
L1590[17:07:52]
⇦ Quits: CompanionCube (~samis@osiris.stary2001.co.uk) (*.net
*.split)
L1591[17:07:52]
⇦ Quits: Fridtjof (~prassel@osiris.stary2001.co.uk) (*.net
*.split)
L1592[17:07:52]
⇦ Quits: Keridos (~Keridos@ironhide.stw-bonn.de) (*.net
*.split)
L1593[17:07:52]
⇦ Quits: asie (~asie@asie.pl) (*.net *.split)
L1594[17:07:52]
⇦ Quits: Vi (~Vic@nightfall.moe) (*.net *.split)
L1595[17:07:52] <Mimiru> %sed
enable
L1596[17:07:52]
⇦ Quits: marcin212 (~marcin212@bymarcin.com) (*.net
*.split)
L1597[17:07:52]
⇦ Quits: SleepyFlenix (~Flenix@bcdc955b.skybroadband.com)
(*.net *.split)
L1598[17:07:52]
⇦ Quits: ven000m_ (~bitlbee@root.capsload.it) (*.net
*.split)
L1599[17:07:52]
⇦ Quits: Roadcrosser (~potato@ns239154.ip-192-99-37.net)
(*.net *.split)
L1600[17:07:52]
⇦ Quits: ocdoc (gamax92@eos.pc-logix.com) (*.net
*.split)
L1601[17:07:52]
⇦ Quits: Kubuxu (~Kubuxu@vs1.kubuxu.ovh) (*.net
*.split)
L1602[17:07:52]
⇦ Quits: cloakable
(~cloakable@cpc87169-aztw31-2-0-cust145.18-1.cable.virginm.net)
(*.net *.split)
L1603[17:07:52]
⇦ Quits: Johannes13 (qnet@141.70.98.26) (*.net
*.split)
L1604[17:07:52]
⇦ Quits: iceman11a
(icemna11a@cpe-74-141-48-157.neo.res.rr.com) (*.net
*.split)
L1605[17:07:52]
⇦ Quits: MichiBot (~lb@eos.pc-logix.com) (*.net
*.split)
L1606[17:07:52]
⇦ Quits: SkySom (~SkySom@162.243.21.185) (*.net
*.split)
L1607[17:07:53]
⇦ Quits: cbcercas|AFK (~Elyni@2001:41d0:1:c41d::1) (*.net
*.split)
L1608[17:07:53]
⇦ Quits: alfw (~alfw@znc.exozone.net) (*.net
*.split)
L1609[17:07:53]
⇦ Quits: Kasen
(znc@hi.i.wanted.to.let.you.all.know.that.i.think.incest.is.wince.st)
(*.net *.split)
L1610[17:07:53]
⇦ Quits: mrdeadlocked (~admin@199.204.185.12) (*.net
*.split)
L1611[17:07:53]
⇦ Quits: Away_21 (crystal@bronyville.me) (*.net
*.split)
L1612[17:07:53]
⇦ Quits: Wer38|afk (~wer38@wer38.info) (*.net
*.split)
L1613[17:07:53]
⇦ Quits: Thog (~Thog@is.aww.moe) (*.net *.split)
L1614[17:07:53]
⇦ Quits: Guest79953 (~Magik6k_@magik6k.net) (*.net
*.split)
L1615[17:07:53]
⇦ Quits: DeanIsaKitty (~Dean@chocolate.paranoidlabs.org)
(*.net *.split)
L1616[17:07:53]
⇦ Quits: Ender (Ender@athar.theender.net) (*.net
*.split)
L1617[17:07:53]
⇦ Quits: Antheus (Antheus@2001:19f0:6800:8161:1:be:a:7001)
(*.net *.split)
L1618[17:07:53]
⇦ Quits: Sandra (Sandra@2001:19f0:6800:8161:a:1ce:c01d:babe)
(*.net *.split)
L1619[17:07:53]
⇦ Quits: Techokami
(Techokami@2001:19f0:6800:8161:1:be:a:7001) (*.net
*.split)
L1620[17:07:53]
⇦ Quits: Evey (evey@2001:19f0:6800:8161:1:bad:ca7:babe)
(*.net *.split)
L1621[17:07:53]
⇦ Quits: Lizzy (lizzy@lizzy.theender.net) (*.net
*.split)
L1622[17:07:53]
⇦ Quits: AngieBLD
(AngieBLD@2001:19f0:6800:8161:a:1ce:c01d:babe) (*.net
*.split)
L1623[17:07:53]
⇦ Quits: gamax92 (gamax92@The.Dragon.Slayer.PanicBNC.eu)
(*.net *.split)
L1624[17:07:53] <Inari> machines can be
bigger than a block :)
L1625[17:07:53] <SF-MC> they are saying
to rig up a system that will automatically output EEPROMs
L1626[17:07:55] <Inari> wow
L1627[17:07:58] <Inari> Mimiru: good
job
L1628[17:08:01] <SF-MC> whoooo
L1629[17:08:02] <v^> oh no
L1630[17:08:03] <v^> i split
L1631[17:08:17] <sugoi> Mimiru: in what?
a bot?
L1632[17:08:32] <lperkins2> Ah, so use 2
computer cases, the remote EEPROM would be visible to the
computer.
L1633[17:08:37] <sugoi>
s/bot/toast/
L1634[17:08:42] <SF-MC> that's not what
they are saying
L1635[17:08:45]
⇨ Joins: IzayaXMPP (~b1a037545@210.1.213.55)
L1636[17:08:45]
⇨ Joins: ping
(~pixel@c-68-41-215-101.hsd1.mi.comcast.net)
L1637[17:08:45]
⇨ Joins: flappy
(~flappy@85-76-87-228-nat.elisa-mobile.fi)
L1638[17:08:45]
⇨ Joins: Kibibyte
(~PircBotX@cucumber.kilobyte22.de)
L1639[17:08:45]
⇨ Joins: wembly (~wembly@50.240.220.69)
L1640[17:08:45]
⇨ Joins: kirby|gone
(mrkirby153@the.government.stole-your.pw)
L1641[17:08:45]
⇨ Joins: DrummerMC
(DrummerMC@no.love.for.the.world.panicbnc.org)
L1642[17:08:45]
⇨ Joins: tekacs (~tekacs@tekacs.com)
L1643[17:08:45]
⇨ Joins: DFrostedWang (~DFrostedW@38.81.150.94)
L1644[17:08:45]
⇨ Joins: progwml6 (~progwml6@104.168.20.187)
L1645[17:08:45]
⇨ Joins: phillips1012 (~phillips1@72.42.104.172)
L1646[17:08:45]
⇨ Joins: Xaeliuz
(Xaeliuz@2001:470:1f09:4a4::1:aac2)
L1647[17:08:45]
⇨ Joins: Stary2001
(~Stary2001@osiris.stary2001.co.uk)
L1648[17:08:45]
⇨ Joins: SleepingFairy
(~Daiyousei@2001:bc8:395b::2)
L1649[17:08:45]
⇨ Joins: CompanionCube
(~samis@osiris.stary2001.co.uk)
L1650[17:08:45]
⇨ Joins: Fridtjof
(~prassel@osiris.stary2001.co.uk)
L1651[17:08:45]
⇨ Joins: Keridos (~Keridos@ironhide.stw-bonn.de)
L1652[17:08:45]
⇨ Joins: asie (~asie@asie.pl)
L1653[17:08:45]
⇨ Joins: Vi (~Vic@nightfall.moe)
L1654[17:08:45]
⇨ Joins: marcin212 (~marcin212@bymarcin.com)
L1655[17:08:45]
⇨ Joins: SleepyFlenix
(~Flenix@bcdc955b.skybroadband.com)
L1656[17:08:45]
⇨ Joins: ven000m_ (~bitlbee@root.capsload.it)
L1657[17:08:45]
⇨ Joins: Roadcrosser
(~potato@ns239154.ip-192-99-37.net)
L1658[17:08:45]
⇨ Joins: ocdoc (gamax92@eos.pc-logix.com)
L1659[17:08:45]
⇨ Joins: Kubuxu (~Kubuxu@vs1.kubuxu.ovh)
L1660[17:08:45]
⇨ Joins: cloakable
(~cloakable@cpc87169-aztw31-2-0-cust145.18-1.cable.virginm.net)
L1661[17:08:45]
⇨ Joins: Johannes13 (qnet@141.70.98.26)
L1662[17:08:45]
⇨ Joins: iceman11a
(icemna11a@cpe-74-141-48-157.neo.res.rr.com)
L1663[17:08:45]
⇨ Joins: MichiBot (~lb@eos.pc-logix.com)
L1664[17:08:45]
⇨ Joins: SkySom (~SkySom@162.243.21.185)
L1665[17:08:45]
⇨ Joins: cbcercas|AFK
(~Elyni@2001:41d0:1:c41d::1)
L1666[17:08:45]
⇨ Joins: alfw (~alfw@znc.exozone.net)
L1667[17:08:45]
⇨ Joins: Kasen
(znc@hi.i.wanted.to.let.you.all.know.that.i.think.incest.is.wince.st)
L1668[17:08:45]
⇨ Joins: Thog (~Thog@is.aww.moe)
L1669[17:08:45]
⇨ Joins: Away_21 (crystal@bronyville.me)
L1670[17:08:45]
⇨ Joins: mrdeadlocked (~admin@199.204.185.12)
L1671[17:08:45]
⇨ Joins: Wer38|afk (~wer38@wer38.info)
L1672[17:08:45]
⇨ Joins: Guest79953 (~Magik6k_@magik6k.net)
L1673[17:08:45]
⇨ Joins: DeanIsaKitty
(~Dean@chocolate.paranoidlabs.org)
L1674[17:08:45]
⇨ Joins: Ender (Ender@athar.theender.net)
L1675[17:08:45]
⇨ Joins: Antheus
(Antheus@2001:19f0:6800:8161:1:be:a:7001)
L1676[17:08:45]
⇨ Joins: Sandra
(Sandra@2001:19f0:6800:8161:a:1ce:c01d:babe)
L1677[17:08:45]
⇨ Joins: Techokami
(Techokami@2001:19f0:6800:8161:1:be:a:7001)
L1678[17:08:45]
ranger.esper.net sets mode: +v on Techokami
L1679[17:08:45]
⇨ Joins: Evey
(evey@2001:19f0:6800:8161:1:bad:ca7:babe)
L1680[17:08:45]
⇨ Joins: AngieBLD
(AngieBLD@2001:19f0:6800:8161:a:1ce:c01d:babe)
L1681[17:08:45]
⇨ Joins: Lizzy (lizzy@lizzy.theender.net)
L1682[17:08:45] *** ranger.esper.net sets mode:
+o Lizzy
L1683[17:08:45]
⇨ Joins: gamax92
(gamax92@The.Dragon.Slayer.PanicBNC.eu)
L1684[17:08:45] *** ranger.esper.net sets mode:
+v gamax92
L1685[17:08:45] <EnderBot2> Ohai there
Lizzy
L1686[17:08:45] <Mimiru> %sed
disable
L1687[17:08:46]
⇦ Quits: IzayaXMPP (~b1a037545@210.1.213.55) (Excess
Flood)
L1688[17:09:07] <Lizzy> ohai Mimiru
L1689[17:09:08] <lperkins2> then I'm not
sure what they are suggesting.
L1690[17:09:25] <SF-MC> make a system
that feeds into a dedicated flashing box
L1691[17:09:34] <lperkins2> dedicated
flashing box
L1692[17:09:40] <lperkins2> ?
L1693[17:10:11] <lperkins2> which is just
a computer case, right?
L1694[17:10:24] <SF-MC> the flashing
system is just a case, yes
L1695[17:10:32] <lperkins2> and it holds
its own brain
L1696[17:10:40] <lperkins2> which means
it needs a valid EEPROM to boot?
L1697[17:10:44] <SF-MC> yup
L1698[17:10:47] <SF-MC> but then not from
then out
L1699[17:10:51] <lperkins2> and that is
what I don't like...
L1700[17:11:45] <Kodos> Holy crap I love
the new boats in 1.9
L1701[17:11:51] <SF-MC> I don't
L1702[17:11:56] <SF-MC> they're pretty
dumb
L1703[17:11:59] <Kodos> Why?
L1704[17:12:14] <SF-MC> I don't like
having to mash keys
L1705[17:12:18] <Lizzy> are they less
shit?
L1706[17:12:44] <Kodos> YOu don't mash
keys, you hold a key down, both if you want to go forward
L1707[17:13:06] <SF-MC> It's not
intuitive how to steer the thing
L1708[17:13:23] <SF-MC> I couldn't get it
to go where I wanted when testing snapshots
L1709[17:13:25] <SF-MC> well
L1710[17:13:34] <SF-MC> s/snapshots/a
snapshot/
L1711[17:14:05] <Alissa> anyone know how
to use autoconf or whatever
L1712[17:14:13] <CompanionCube> in what
way
L1713[17:16:58] <Kibibyte> <SF-MC>
I couldn't get it to go where I wanted when testing a
snapshot
L1714[17:17:07] <SF-MC> that took a bit
XD
L1715[17:17:34] <Lizzy> it was probably
still initialising
L1716[17:17:38] <Lizzy> or whatever
L1717[17:17:40] <Pwootage> Sangar: any
gotchas with a non-persistent arch or do I just not implment
"save"/"load"?
L1718[17:18:22] <Lizzy> Kodos, do the
boats in 1.9 behave any better than previous versions (i.e. take
ages to turn and insta-smash in anything that may be remotely in
the way?)
L1719[17:21:23] <Sangar> Pwootage, pretty
much that. see luaj i guess
L1720[17:21:34] <Pwootage> Sangar: ok
thanks
L1721[17:21:56] <Pwootage> (I'm going to
try using Nashorn, looks like v8 isn't going to net much, assuming
I can get nashorn working properly)
L1722[17:22:20] <Alissa> CompanionCube: i
found the goat book
L1723[17:22:22] <Alissa> it's all
good
L1724[17:23:50] <SF-MC> yay
L1725[17:23:57] <SF-MC> better processing
setup
L1726[17:24:07] <SF-MC> now it's all
clean :D
L1727[17:26:52]
⇦ Quits: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error:
Connection reset by peer)
L1728[17:27:46] <Sangar> good luck :) i'm
off o/
L1729[17:27:51] <SF-MC> laters
L1730[17:30:24] <Alissa> bye Sangar
L1731[17:32:14]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1732[17:36:01]
⇦ Quits: alekso56 (~znc@ti0107a400-0867.bb.online.no) (Ping
timeout: 189 seconds)
L1733[17:45:56]
⇦ Quits: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error:
Connection reset by peer)
L1734[17:50:06]
⇨ Joins: Guest97857
(~znc@ti0107a400-0867.bb.online.no)
L1735[17:50:11]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1736[17:51:40] <lperkins2> hm, any
database implementations for OC?
L1737[17:51:54] <sugoi> >.<
L1738[17:52:03] <SF-MC> is the database
card just for inventories?
L1739[17:52:04] <sugoi> someone should
port mariadb to oc
L1740[17:52:32] ***
Guest97857 is now known as alekso56
L1741[17:52:47] <lperkins2> DB card
claims to be for inventories,
L1742[17:52:48] <Pwootage> sugoi: well
you could port a driver I suppose... but writing a proper db in lua
kinda sounds like it sucks
L1743[17:53:15] <lperkins2> hm, wonder if
python has a pure python database...
L1744[17:53:49]
⇦ Quits: h3po (~h3po@aftr-5-146-249-27.unity-media.net)
(Quit: Leaving.)
L1745[17:54:00] <lperkins2> looks
like...
L1746[17:54:06] <lperkins2> wonder if
it'll run in python.lua
L1747[17:55:50] <Mimiru> I have the
boilerplate code ready for a OC to MySQL mod
L1748[17:56:09] <Mimiru> but I've been
working so much I can't really work on it
L1749[17:59:28] ***
alekso56 is now known as alekso56_off
L1750[18:10:21]
⇦ Quits: SF-MC (~EiraIRC@131-191-86-130.as.clicknet.org)
(Remote host closed the connection)
L1751[18:11:10]
⇦ Quits: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error:
Connection reset by peer)
L1752[18:12:45]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1754[18:34:27]
⇦ Quits: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error:
Connection reset by peer)
L1755[18:34:49] <Lizzy> I am glad to
announce that the OC forums is now fully HTTPS
L1756[18:35:07] <Inari> letsencrypt is
working eh?
L1757[18:35:11] <Lizzy> yep
L1758[18:35:29] <ping> Lizzy, you got a
certificate? :O
L1759[18:35:38] <Lizzy> ping,
letsencrypt!
L1760[18:36:53] <ping> wait what
L1761[18:36:59] <ping> free https
certificates?!!?!?
L1762[18:37:03] <Lizzy> yes
L1763[18:37:07] <ping> holy shit
L1764[18:37:17] <Lizzy> only 90 days but
you can automate the renewal
L1765[18:37:54] <ping> still
L1766[18:38:00] <ping> thats
awesome
L1767[18:38:13] <Lizzy> indeed
L1768[18:38:25] <ping> and its cli
based
L1769[18:38:28] <ping> omg
L1770[18:38:37] <ping> this is going to
put people out of buisness
L1771[18:38:54] <Lizzy> also the smilies
on the forums are not transmitted over https, looking into that
now
L1772[18:40:04] <ping> :(
NET::ERR_CERT_AUTHORITY_INVALID
L1773[18:40:09]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1774[18:41:19] <Lizzy> ?
L1775[18:41:39] <ping> looks like my
system doesnt have letsencrypt as a trusted authority
L1776[18:42:02] <Lizzy> what browser are
you using?
L1777[18:42:15] <ping> google chrome on
windows
L1778[18:42:29] <ping> google chrome on
debian is working fine
L1779[18:42:30] <ping> strange
L1780[18:43:04] <Lizzy> i'm using chrome
on windows and it's showing fully secured on the main page of the
forums and my site
L1781[18:43:31] <ping> "In the
top-right corner of Chrome, click the Chrome menu
L1782[18:43:31] <ping> > Update Google
Chrome. If you don't see this button, you're on the latest
version."
L1783[18:43:40] <ping> i dont see the
update google chrome button
L1784[18:44:33] <ping> mfw
L1785[18:44:38] <ping> refreshed the page
and it worked
L1786[18:44:42] <Lizzy> lol
L1787[18:44:52] <ping> perhaps i was
actually getting attacked?
L1788[18:45:00] *
Lizzy shrugs
L1789[18:45:03] <ping> something
something NSA
L1790[18:45:06] <ping> >_>
L1791[18:46:06] <Lizzy> also you may
notice the forums being sluggish, that's because apparrently the
host's cpu time is being used for guest OSes which is slightly odd
when Janus doesn't run any VMs
L1792[18:51:57] <Pwootage> WE HAVE THE
ENCRYPTS??!? WOOT!
L1793[18:53:25] <Lizzy> yeps
L1794[18:53:48]
⇦ Quits: ping (~pixel@c-68-41-215-101.hsd1.mi.comcast.net)
(Quit: Network ban)
L1795[18:56:08] <gamax92> one day,
"Quit: " won't be there
L1796[18:56:34]
⇦ Quits: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Ping timeout:
194 seconds)
L1797[18:59:50]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1798[19:08:27] <Alissa> who does
what
L1799[19:10:45]
⇦ Quits: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error:
Connection reset by peer)
L1800[19:14:59]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1801[19:15:31]
⇦ Quits: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Remote host
closed the connection)
L1802[19:24:37]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1803[19:28:53]
⇨ Joins: Ekoserin
(~Ekoserin@c-73-133-224-81.hsd1.va.comcast.net)
L1804[19:29:41]
⇦ Quits: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error:
Connection reset by peer)
L1805[19:31:39]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1806[19:35:00]
⇨ Joins: orthoplex64_2
(~orthoplex@173.227.72.119)
L1807[19:36:01]
⇦ Parts: lperkins2 (~perkins@63.227.187.208) ())
L1808[19:36:12]
⇦ Quits: orthoplex64 (~orthoplex@173.227.72.119) (Ping
timeout: 195 seconds)
L1809[19:50:18]
⇦ Quits: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error:
Connection reset by peer)
L1810[19:55:49]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1811[19:59:30] <Pwootage> ugh, why is my
mod not loading in dev environment >:(
L1812[20:06:04]
⇨ Joins: t3hero__
(~t3hero@2601:202:200:fb50:459c:3fea:c439:783f)
L1813[20:07:57]
⇨ Joins: t3hero
(~t3hero@2601:202:200:fb50:616e:ca87:b747:860)
L1814[20:08:42] <Pwootage> There it goes,
guess I was launching it wrong
L1815[20:08:56]
⇦ Quits: t3hero_
(~t3hero@2601:202:200:fb50:1dd6:4c57:3147:9065) (Ping timeout: 194
seconds)
L1816[20:10:14]
⇦ Quits: t3hero__
(~t3hero@2601:202:200:fb50:459c:3fea:c439:783f) (Ping timeout: 194
seconds)
L1817[20:14:08]
⇦ Quits: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error:
Connection reset by peer)
L1818[20:22:01]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1819[20:30:41]
⇦ Quits: v^ (~ping@c-68-41-215-101.hsd1.mi.comcast.net)
(Quit: Leaving)
L1820[20:34:23]
⇨ Joins: MrWonderful2016
(webchat@97-93-112-245.static.mtpk.ca.charter.com)
L1821[20:35:08] <MrWonderful2016> why
does the networking api use uuids instead of ip's
L1822[20:35:34] <MrWonderful2016> seems
very odd espicially when you have subnets
L1823[20:39:14]
⇦ Quits: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Ping timeout:
186 seconds)
L1824[20:41:52]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1825[20:43:13] <Pwootage> If I
understand what you're asking, it's because the network cards have
a UUID, and it's far more obnoxious to write (essentially) a DHCPCD
server
L1826[20:45:51]
⇦ Quits: Inari (~Uni@p5DEC6883.dip0.t-ipconnect.de) (Read
error: Connection reset by peer)
L1827[20:52:06]
⇦ Parts: infina (~infina@9600-baud.net) ())
L1828[20:52:37] <Ekoserin> Opinions on
Soundblaster-esque sound card in OC?
L1829[20:53:47] <Mimiru> Ekoserin, what
exactly would it play?
L1830[20:54:23] <Ekoserin> As in, music
pieces, or types of waves and such?
L1831[20:55:29] <Mimiru> Well MassSound
plays ingame music, and with resourcel oader you can play pretty
much anything, And Computronics' Tape Drive can play pretty much
anything else..
L1832[20:55:51] <MrWonderful2016>
yeah
L1833[20:55:59] <MrWonderful2016> not to
mention it not making much sense
L1834[20:56:15] <Mimiru>
s/music/sounds
L1835[20:56:15] <Kibibyte> <Mimiru>
Well MassSound plays ingame sounds, and with resourcel oader you
can play pretty much anything, And Computronics' Tape Drive can
play pretty much anything else..
L1836[20:56:54] <Kodos> Dilemma: My
wife's asleep for the evening, and mom sent me home with a small
dish of chicken noodle soup that's still warm from having been
reheated at mom's. Do I A) eat it myself, since wife doesn't know
about it yet, B) stick it in the fridge and hope it isn't gross
when reheated a second time, or C) wake my wife up and ask her if
she wants it
L1837[20:57:22] <Ekoserin> yes
L1838[20:57:24]
⇦ Quits: orthoplex64_2 (~orthoplex@173.227.72.119) (Quit:
Leaving)
L1839[20:57:28] <MrWonderful2016> also is
telnetting or sshing into my real computer and running c scripts on
my debian practical
L1840[20:57:51] <MrWonderful2016> through
the internet api
L1841[20:58:00] <MrWonderful2016> or
would it be really slow
L1842[20:58:12] <MrWonderful2016> latency
wise
L1843[21:01:32]
⇦ Quits: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error:
Connection reset by peer)
L1844[21:07:29]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1845[21:11:52] <MrWonderful2016> what
commands can DEADBEEF take
L1846[21:13:15]
⇨ Joins: orthoplex64 (~orthoplex@173.227.72.119)
L1847[21:18:14] <v^Laptop>
MrWonderful2016, who cares about |0xDEADBEEF| bring on ^v
L1848[21:18:40]
⇨ Joins: ^v
(~^v@c-68-41-215-101.hsd1.mi.comcast.net)
L1849[21:19:06] <MrWonderful2016> #lua
print("hi")
L1850[21:19:07] <|0xDEADBEEF|> > hi |
nil
L1851[21:19:22] <v^Laptop> ^v has
lua
L1852[21:19:40] <MrWonderful2016> how do
you tell it to process a command
L1853[21:19:53] <v^Laptop> what type of
command?
L1854[21:20:05] <MrWonderful2016> first
just something simple like saying helo world
L1855[21:20:24] <v^Laptop> #lua
print("Hello, world!")
L1856[21:20:28] <|0xDEADBEEF|> >
Hello, world! | nil
L1857[21:20:52]
⇨ Joins: CodeNinja
(webchat@110-2-111-208-in-addr-arpa.omnispring.net)
L1858[21:21:03] <MrWonderful2016> #lua
print("Hello, world!")
L1859[21:21:03] <|0xDEADBEEF|> >
Hello, world! | nil
L1860[21:21:06] <Pwootage> Good news:
looks like js probably will work pretty easily as an archetecture.
Bad news: Thread.stop() is the only way to kill a hanging
ScriptEngine script.
L1861[21:21:18] <MrWonderful2016> it
doesnt seem to be working for ^v
L1862[21:22:20] <v^Laptop> ^v uses
<lua53
L1863[21:22:30] <v^Laptop> <lua53
print("Hello, world!")
L1864[21:22:31] <^v> v^Laptop, Hello,
world! | nil
L1865[21:22:35] <CompanionCube> Pwootage,
so?
L1866[21:22:45] <Pwootage> Thread.stop()
is bad
L1867[21:22:50] <MrWonderful2016> <lua
53 print("test")
L1868[21:22:50] <^v> MrWonderful2016,
lua:1: unexpected symbol near '53'
L1869[21:22:58] <MrWonderful2016>
<lua53 print("test")
L1870[21:22:58] <^v> MrWonderful2016,
test | nil
L1871[21:23:03] <MrWonderful2016>
<lua53 print("_os)
L1872[21:23:04] <^v> MrWonderful2016,
lua:1: unfinished string near <eof>
L1873[21:23:09] <MrWonderful2016>
<lua53 print(_os)
L1874[21:23:09] <^v> MrWonderful2016,
nil
L1875[21:23:13] <MrWonderful2016>
<lua53 print(os)
L1876[21:23:13] <^v> MrWonderful2016,
table: 0x263de10 | nil
L1877[21:23:21] <Pwootage> I mean I'll
write it anyway, but it's sort of inherently bad
L1878[21:23:34] <Pwootage> if anyone ever
writes an infinite loop without an interrupt check, anyway
L1879[21:23:34] <v^Laptop>
MrWonderful2016, please use PM if you are gonna spam
L1880[21:23:37] <MrWonderful2016>
ok
L1881[21:24:37] <v^Laptop>
MrWonderful2016, ^v doesnt accept #lua like |0xDEADBEEF|
L1882[21:24:58] <MrWonderful2016> mistake
sorry
L1883[21:25:05] <v^Laptop> its fine
L1884[21:25:13] <MrWonderful2016> is
there any way you can get a list of the supported commands
L1885[21:25:38] <v^Laptop> <lua53 for
k,v in pairs(_G) do print(k) end
L1886[21:25:39] <^v> v^Laptop, string |
_G | table | assert | pairs | rawequal | rawlen | pcall | coroutine
| collectgarbage | math | debug | numstr | tonumber | type | xpcall
| os | rawget | ipairs | tostring | print | io | _VERSION | rawset
| load | select | bit32 | serialize | error | next | unserialize |
nil
L1887[21:25:51]
⇦ Parts: CodeNinja
(webchat@110-2-111-208-in-addr-arpa.omnispring.net)
())
L1888[21:26:37] <Alissa> I'm asking in
various places: Does GitHub offer a proxy email in case you want to
put it on products but not your actual email?
L1889[21:27:45] <v^Laptop> Alissa, if you
have a github organisation you can choose an email that is only
used for display purposes
L1891[21:30:49] <Alissa> Nothing that
works, unfortunately.
L1892[21:31:04] <Alissa> I'll eventually
get the company to get my email reset. :I
L1893[21:31:17] <v^Laptop> github support
is nice
L1894[21:31:21] <v^Laptop> they responded
to me once
L1895[21:31:30] <Pwootage> Better than
some support by that metric
L1896[21:31:32] <v^Laptop> i forgot what
it was about
L1897[21:31:46] <v^Laptop> suggesting a
feature i think
L1898[21:32:59]
⇨ Joins: brandon3055 (~Brandon@122.129.140.1)
L1899[21:33:57] <Alissa> they've helped
me with a few things.
L1900[21:34:13] <Alissa> but i'll debate
it, if it's a real issue or whatever.
L1901[21:40:33] <MrWonderful2016> how do
you use loadstring?
L1902[21:40:37]
⇦ Quits: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Remote host
closed the connection)
L1903[21:42:47] <Alissa> I don't believe
we have a loadstring
L1904[21:42:58] <Alissa> However, you can
use `load()'
L1905[21:43:27]
⇨ Joins: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1906[21:43:28] <Alissa> You can pass two
arguments - one of them being a function or a string, which i will
further discuss, and the second being an optional table including
your environment for running the function.
L1907[21:43:34]
⇦ Quits: Kodos
(webchat@108-226-6-195.lightspeed.stlsmo.sbcglobal.net) (Ping
timeout: 204 seconds)
L1908[21:43:49] <Alissa> If you choose to
pass a string to load(), the string must be valid and compilable
Lua code.
L1909[21:44:13] <Alissa> If you pass a
function, the function will be called (i.e. yourFunction()) until
it returns any non-string value.
L1910[21:44:25] <Alissa> Those strings
will then be passed to the compiler and loaded.
L1911[21:45:33]
⇦ Quits: brandon3055 (~Brandon@122.129.140.1) (Read error:
Connection reset by peer)
L1912[21:46:08] <MrWonderful2016> are
functions saved
L1913[21:52:08] <Alissa> Functions are
saved in memory as long as the current environment exists.
L1914[21:52:25] <MrWonderful2016>
ok
L1915[21:53:22] <Alissa> If you do, say,
(loadstring('print("hi")', {print=print})) then the
function gets cleared because you didn't save it somewhere.
L1916[21:54:40]
⇨ Joins: nobody
(webchat@97-93-112-245.static.mtpk.ca.charter.com)
L1917[21:54:58] <nobody> hi
L1918[21:55:25]
⇦ Parts: nobody
(webchat@97-93-112-245.static.mtpk.ca.charter.com) ())
L1919[21:59:44]
⇦ Quits: Ivoah
(~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Remote host
closed the connection)
L1920[22:02:18]
⇨ Joins: Kodos
(webchat@108-226-6-195.lightspeed.stlsmo.sbcglobal.net)
L1921[22:02:18]
zsh sets mode: +v on Kodos
L1922[22:04:17]
⇨ Joins: brandon3055 (~Brandon@122.129.140.1)
L1923[22:04:45]
⇦ Quits: brandon3055 (~Brandon@122.129.140.1) (Read error:
Connection reset by peer)
L1924[22:07:30]
⇨ Joins: brandon3055 (~Brandon@122.129.140.1)
L1925[22:19:00] ***
kirby|gone is now known as mrkirby153
L1926[22:23:02]
⇦ Quits: Lathanael|Away
(~Lathanael@p5496008C.dip0.t-ipconnect.de) (Ping timeout: 195
seconds)
L1927[22:26:35]
⇨ Joins: Lathanael|Away
(~Lathanael@p54960E2D.dip0.t-ipconnect.de)
L1928[22:47:18]
⇨ Joins: ping
(~pixel@c-68-41-215-101.hsd1.mi.comcast.net)
L1929[22:47:19]
zsh sets mode: +v on ping
L1930[22:52:00]
⇦ Quits: Kodos
(webchat@108-226-6-195.lightspeed.stlsmo.sbcglobal.net) (Quit: Web
client closed)
L1931[23:06:38]
⇦ Quits: MrWonderful2016
(webchat@97-93-112-245.static.mtpk.ca.charter.com) (Quit: Web
client closed)
L1932[23:11:50] ***
SleepingFairy is now known as Daiyousei
L1933[23:13:12]
⇨ Joins: npe|office
(~NPExcepti@bps-gw.hrz.tu-chemnitz.de)
L1934[23:13:47] <Pwootage> Oh man
apparently sandboxing may basically not work in nashorn? O.O
L1936[23:24:55] <Pwootage> You can only
really sandbox nashorn (built-in es5 engine) if you are on jdk8u40
or higher, apparently
L1937[23:25:26] <Pwootage> I'm starting
to lean toward just using j2v8, it has a much more javascript-esque
API...
L1938[23:44:45] <Pwootage> or, heaven
fobid, actually writing my own adapter like I was originally
planning anyway
L1940[23:46:33] <Mimiru> Gotta figure out
why my text boxes randomly get darker..
L1941[23:57:07] <gamax92> when in doubt,
set color to white.
L1942[23:59:14] <Mimiru> it's something
to to with drawScreen's defaultBacnground
L1943[23:59:23] <Mimiru> even thoug hI've
overrode it :/
L1944[23:59:40] <gamax92> when in debt,
add money to bank.