<<Prev Next>> Scroll to Bottom
Stuff goes here
L1[00:00:19] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L2[00:04:23] ⇨ Joins: npe|office (~NPExcepti@bps-gw.hrz.tu-chemnitz.de)
L3[00:05:18] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 206 seconds)
L4[00:10:35] ⇨ Joins: Nathan1852 (~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L5[00:14:46] *** mrkirby153 is now known as kirby|gone
L6[00:15:26] ⇦ Quits: Nathan1852 (~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 190 seconds)
L7[00:19:43] ⇦ Parts: lperkins2 (~perkins@63.227.187.208) ())
L8[00:20:41] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L9[00:25:54] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 186 seconds)
L10[00:27:29] *** Daiyousei is now known as LearningFairy
L11[00:30:27] ⇨ Joins: Nathan1852 (~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L12[00:33:04] <asie> Sangar: can we have it so that bilinear filtering on screens is only applied when they're smaller than 1:1?
L13[00:35:26] ⇦ Quits: Nathan1852 (~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 190 seconds)
L14[00:39:48] ⇦ Quits: ^v (~^v@c-68-41-215-101.hsd1.mi.comcast.net) (Ping timeout: 194 seconds)
L15[00:40:43] ⇨ Joins: Nathan1852 (~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L16[00:45:51] ⇦ Quits: Nathan1852 (~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 190 seconds)
L17[00:45:58] ⇦ Quits: Xal (~Xal@S0106881fa12987ab.vw.shawcable.net) (Quit: cya)
L18[00:48:11] *** Kasen is now known as rakiru|offline
L19[00:50:50] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L20[00:52:20] *** alekso56 is now known as alekso56_off
L21[00:55:14] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 186 seconds)
L22[00:59:17] ⇦ Quits: Tahg (~Tahg@pool-96-237-111-105.bstnma.fios.verizon.net) (Read error: Connection reset by peer)
L23[01:00:34] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L24[01:00:35] ⇨ Joins: Tahg (~Tahg@pool-96-237-111-105.bstnma.fios.verizon.net)
L25[01:05:48] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 194 seconds)
L26[01:10:38] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L27[01:16:02] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 195 seconds)
L28[01:20:08] <Sangar> asie, good idea, shouldn't be too hard. i think. open an issue?
L29[01:20:40] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L30[01:25:38] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 186 seconds)
L31[01:30:43] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L32[01:35:46] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 186 seconds)
L33[01:40:45] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L34[01:45:54] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 186 seconds)
L35[01:50:51] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L36[01:56:16] ⇨ Joins: VikeStep (~VikeStep@101.184.162.156)
L37[01:56:17] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 195 seconds)
L38[02:00:52] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L39[02:06:02] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 194 seconds)
L40[02:10:59] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L41[02:15:58] *** Keridos is now known as Keridos|away
L42[02:16:17] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 206 seconds)
L43[02:20:16] ⇦ Quits: Doty1154 (~Doty1154@2601:648:8002:ea78:b07f:e8f8:b886:fbd) (Quit: Leaving)
L44[02:21:18] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L45[02:26:26] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 206 seconds)
L46[02:31:17] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L47[02:36:02] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 186 seconds)
L48[02:39:04] ⇦ Quits: t3hero_ (~t3hero@c-67-182-65-239.hsd1.ca.comcast.net) (Read error: Connection reset by peer)
L49[02:41:05] ⇨ Joins: Nathan1852 (~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L50[02:46:16] ⇦ Quits: Nathan1852 (~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 190 seconds)
L51[02:52:16] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L52[02:56:22] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 195 seconds)
L53[03:01:06] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L54[03:02:56] ⇦ Quits: Yepoleb (~quassel@188-22-167-110.adsl.highway.telekom.at) (Ping timeout: 190 seconds)
L55[03:04:31] ⇨ Joins: Yepoleb (~quassel@188-22-164-175.adsl.highway.telekom.at)
L56[03:06:52] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 195 seconds)
L57[03:07:58] ⇨ Joins: Turtle (~SentientT@145.37.53.140)
L58[03:11:13] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L59[03:13:19] <Turtle> Looks like polygon found out EVE online is weird again
L60[03:15:23] <Turtle> (Context: The leader of the largest ingame group/guild/clan/whatever you want to call it, is throwing a fit because his propaganda book's kickstarter failed)
L61[03:16:14] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 194 seconds)
L62[03:16:18] <Izaya> when was EVE not weird?
L63[03:16:30] <Izaya> like I mean
L64[03:16:34] <Izaya> greed simulator and all that
L65[03:18:18] <Turtle> Never, really, but it's funny how gaming 'news' sites occasionally go 'the heck are you guys doing'
L66[03:20:59] <Turtle> (It's also still funny how some goof thinks he's entitled to free fucktons of money because he can command some internet idiots around)
L67[03:21:16] ⇨ Joins: Nathan1852 (~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L68[03:26:16] ⇦ Quits: Nathan1852 (~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 190 seconds)
L69[03:29:12] ⇦ Quits: ping (~pixel@c-68-41-215-101.hsd1.mi.comcast.net) (Read error: Connection reset by peer)
L70[03:31:38] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L71[03:36:37] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 195 seconds)
L72[03:39:10] ⇨ Joins: coiax (~Jackbook_@cpc87205-aztw31-2-0-cust41.18-1.cable.virginm.net)
L73[03:39:34] <coiax> before I maybe reinvent the wheel, can anyone point me to a program that allows for ssh style remote access within OpenComputers
L74[03:40:02] ⇦ Quits: v^ (~ping@c-68-41-215-101.hsd1.mi.comcast.net) (Ping timeout: 186 seconds)
L75[03:40:04] <coiax> like server remote terminals, just implemented software style
L76[03:40:16] <Turtle> probably(tm), although I have no link
L77[03:40:58] <coiax> second question, if you edit your virtual filesystem's contents by actually going to the real file system, how do you sync your changes down a level?
L78[03:41:23] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L79[03:42:17] <Turtle> err, explain, you mean, you edit the files on your actual computer and apply changes to the ingame computer?
L80[03:42:26] <coiax> yes
L81[03:42:30] <Turtle> There's a setting in the options, forgot what it was called, something to do with persistance
L82[03:42:52] <coiax> rebooting the ingame machine doesn't make it sync up, I remember reading in the options about how hard drives are held in real memory
L83[03:43:12] <Turtle> yeah, you can also take the harddrive out of the computer and put it back un
L84[03:43:14] <Turtle> *in
L85[03:43:32] <coiax> not possible with a tablet, sadly
L86[03:43:35] <Turtle> but, it's in the options somewhere, search for persistance or filesystems
L87[03:43:50] <coiax> was hoping for some sort of sync/fsync command but oh well
L88[03:44:40] <Turtle> no, you need to tweak the config to stop it from caching the filesystem
L89[03:44:56] <Turtle> (Caching makes the ingame fs more resistant to game crashes, etc)
L90[03:45:06] <Lizzy> coiax, bufferchanges in the config
L91[03:45:10] <Lizzy> set it to false
L92[03:45:21] <Turtle> ^ Thanks, forgot the option name
L93[03:46:34] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 194 seconds)
L94[03:51:27] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L95[03:56:27] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 195 seconds)
L96[03:58:59] <coiax> what's the difference in the config between `eepromDataSize` and `eepromSize`?
L97[04:01:30] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L98[04:06:58] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 206 seconds)
L99[04:07:22] <Turtle> coiax, eeproms have two data storages thingies, one for the program, one for a small amount of extra data
L100[04:07:47] <Turtle> the former config option is to set the maximum extra data size, the latter is to set program maximum size
L101[04:08:47] <Turtle> (Extra data in the default bios is used for things like boot adress, etc)
L102[04:11:19] ⇦ Quits: orthoplex64 (~orthoplex@173.227.72.119) (Ping timeout: 206 seconds)
L103[04:11:50] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L104[04:16:28] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 194 seconds)
L105[04:19:33] <Turtle> I think someone is going to yell at me for using this year conversion 'hack'
L106[04:21:34] ⇨ Joins: Nathan1852 (~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L107[04:22:26] <Turtle> (On the other hand, damn the retard that is going to use this code on dates <y1000 or >y3000)
L108[04:26:41] ⇦ Quits: Nathan1852 (~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 190 seconds)
L109[04:32:02] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L110[04:32:42] <coiax> so the EEPROM data is a tiny amount of rw storage
L111[04:32:54] <coiax> so it's a EEPRO(mostly)M
L112[04:33:27] <Izaya> "It's not a crime, it's a civil violation."
L113[04:36:56] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 206 seconds)
L114[04:37:02] <vifino> sup Izaya.
L115[04:37:18] <Izaya> Reading, you?
L116[04:37:34] <vifino> Coding, writing tests.
L117[04:37:57] <vifino> Just working on my stupid web server and stuff.
L118[04:38:42] <Izaya> the one that uses lua?
L119[04:38:48] <Izaya> Carbon, right?
L120[04:42:05] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L121[04:43:23] <coiax> what's the "correct" way of making a daemon style process in OC?
L122[04:44:11] <Turtle> coiax, I think you need context switching
L123[04:45:17] <Turtle> You can achieve it via coroutines if OpenOS doesn't provide daemon processes already
L124[04:47:14] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 194 seconds)
L125[04:51:44] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L126[04:53:56] ⇨ Joins: h3po (~h3po@aftr-5-146-249-27.unity-media.net)
L127[04:56:50] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 186 seconds)
L128[04:57:59] <Lizzy> fucking wifi
L129[04:59:03] <coiax> does anyone know what happens if you edit extnerally a floppy disc to have larger than allowed files on it?
L130[04:59:25] <coiax> I'm not intentionally aiming to cheat, I 'd just prefer using a slightly bigger editor
L131[04:59:30] ⇦ Quits: v^Phone (~ping@172.56.10.86) (Ping timeout: 186 seconds)
L132[05:00:43] <Turtle> coiax, try it I suppose, a somewhat large image file will tell you what happens
L133[05:01:54] ⇨ Joins: Nathan1852 (~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L134[05:03:43] ⇦ Quits: Turtle (~SentientT@145.37.53.140) (Quit: Nettalk6 - www.ntalk.de)
L135[05:04:03] <coiax> Use 430% percent.
L136[05:04:13] <coiax> so, nothing harmful, just slightly odd results from df -h
L137[05:06:41] ⇦ Quits: Nathan1852 (~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 190 seconds)
L138[05:06:56] <coiax> "The RC API allows the creation and management of services: programs that run in the background and provide various functionality. Daemons in UNIX parlance."
L139[05:06:58] <coiax> gotcha
L140[05:07:08] <coiax> but the API documentation is missing, of course :D
L141[05:08:22] <coiax> (oh, there's a Plan9k operating system in the loot disks?)
L142[05:12:10] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L143[05:14:19] <coiax> okay, so I think I understand how to create a rd.d file
L144[05:14:50] <coiax> and I use the process library to spin off a babby process?
L145[05:15:22] <coiax> I think I could sidestep this all for now if I just make something that blocks, and worry about backgrounding it later
L146[05:17:06] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 186 seconds)
L147[05:20:00] ⇨ Joins: Turtle (~SentientT@145.37.53.93)
L148[05:20:55] <Turtle> o/
L149[05:21:54] ⇨ Joins: Nathan1852 (~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L150[05:25:26] ⇦ Quits: cpup (~cpup@32.218.119.179) (Ping timeout: 190 seconds)
L151[05:26:51] ⇨ Joins: cpup (~cpup@32.218.115.193)
L152[05:27:06] ⇦ Quits: Nathan1852 (~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 190 seconds)
L153[05:28:00] ⇦ Parts: coiax (~Jackbook_@cpc87205-aztw31-2-0-cust41.18-1.cable.virginm.net) ())
L154[05:32:16] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L155[05:36:47] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 195 seconds)
L156[05:41:57] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L157[05:47:17] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 195 seconds)
L158[05:49:22] ⇦ Quits: brandon3055 (~Brandon@122.129.140.1) (Read error: Connection reset by peer)
L159[05:51:59] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L160[05:57:12] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 195 seconds)
L161[06:02:05] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L162[06:07:42] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 195 seconds)
L163[06:12:08] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L164[06:14:26] ⇨ Joins: brandon3055 (~Brandon@122.129.140.1)
L165[06:16:20] <Turtle> That's odd, I can throw appointments into a mirror'd calendar from microsoft exchange, I wonder if the new appointments get purged.
L166[06:17:02] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 195 seconds)
L167[06:17:58] ⇦ Quits: brandon3055 (~Brandon@122.129.140.1) (Read error: Connection reset by peer)
L168[06:22:10] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L169[06:27:20] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 194 seconds)
L170[06:32:15] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L171[06:37:17] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 206 seconds)
L172[06:42:36] ⇨ Joins: Nathan1852 (~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L173[06:43:32] ⇦ Quits: Turtle (~SentientT@145.37.53.93) (Quit: Nettalk6 - www.ntalk.de)
L174[06:47:31] ⇦ Quits: Nathan1852 (~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 190 seconds)
L175[06:52:35] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L176[06:57:40] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 194 seconds)
L177[07:02:06] ⇦ Quits: wembly (~wembly@50.240.220.69) (Ping timeout: 190 seconds)
L178[07:02:26] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L179[07:04:12] ⇨ Joins: wembly (~wembly@50.240.220.69)
L180[07:07:44] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 206 seconds)
L181[07:12:39] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L182[07:17:38] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 186 seconds)
L183[07:22:33] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L184[07:22:46] *** LearningFairy is now known as Daiyousei
L185[07:27:33] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 206 seconds)
L186[07:30:17] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L187[07:32:52] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L188[07:36:27] ⇨ Joins: apaukraine (webchat@93.77.231.216)
L189[07:37:23] ⇦ Quits: apaukraine (webchat@93.77.231.216) (Client Quit)
L190[07:38:07] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 195 seconds)
L191[07:42:35] ⇨ Joins: Nathan1852 (~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L192[07:46:09] *** Cranium[Away] is now known as Cranium
L193[07:49:11] ⇦ Quits: Nathan1852 (~Nathan185@hsi-kbw-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 190 seconds)
L194[07:49:15] ⇦ Quits: npe|office (~NPExcepti@bps-gw.hrz.tu-chemnitz.de) (Remote host closed the connection)
L195[07:52:40] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L196[07:55:13] ⇦ Quits: VikeStep (~VikeStep@101.184.162.156) (Read error: Connection reset by peer)
L197[07:57:42] ⇨ Joins: Vexatos (~Vexatos@p200300556E14A4998CAF703906B28810.dip0.t-ipconnect.de)
L198[07:57:43] zsh sets mode: +v on Vexatos
L199[07:57:57] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 195 seconds)
L200[07:59:04] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Remote host closed the connection)
L201[08:00:40] *** Cranium is now known as Cranium[Away]
L202[08:02:38] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L203[08:03:54] ⇨ Joins: Turtle (~SentientT@82-171-92-73.ip.telfort.nl)
L204[08:06:06] ⇨ Joins: Inari (~Uni@p5DEC6883.dip0.t-ipconnect.de)
L205[08:07:52] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Ping timeout: 195 seconds)
L206[08:08:40] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L207[08:12:43] ⇨ Joins: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de)
L208[08:16:40] <Inari> neat @ tis-3d
L209[08:23:40] * Inari fondles Lizzy's face http://stream1.gifsoup.com/view4/3278281/nimu-nimu-o.gif
L210[08:23:55] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Remote host closed the connection)
L211[08:28:46] * Vexatos throws a soft adobe brick at Inari
L212[08:29:43] * Lizzy keeps her expression as blank as possible
L213[08:30:18] ⇦ Quits: Nathan1852 (~Nathan185@HSI-KBW-109-192-135-012.hsi6.kabel-badenwuerttemberg.de) (Quit: Bye :))
L214[08:36:46] ⇨ Joins: prozacgod (~prozacgod@66-190-130-87.dhcp.unas.mo.charter.com)
L215[08:37:37] * vifino slaps Inari
L216[08:37:37] * EnderBot2 high-fives vifino
L217[08:38:16] <prozacgod> hey everyone, whats the correct way to use require for CWD ? require("./otherfile.lua") ??
L218[08:38:34] <vifino> prozacgod: Yes.
L219[08:38:35] <prozacgod> seems that CWD is not a valid path target in OC
L220[08:38:41] <prozacgod> oh, weird. that didn't work for me.
L221[08:38:47] <vifino> Uh, welp.
L222[08:38:55] <vifino> Try dofile() maybe?
L223[08:39:02] <vifino> Should yield the same.
L224[08:40:31] <prozacgod> the server I'm on is on 1.5.9.21 - maybe that was an issue then?
L225[08:40:46] <vifino> I have no idea.
L226[08:41:07] <vifino> It obviously works in plain lua, but I thought it would work in OC too.
L227[08:41:12] <prozacgod> well dofile will work for simple linear stuff, I'm trying to port a more complicated program.
L228[08:41:23] <prozacgod> do file would not allow cachine.
L229[08:41:31] <prozacgod> g*
L230[08:41:45] <vifino> You can add a plain dofile to table.loaders.
L231[08:42:24] <vifino> Try this: table.insert(package.loaders, function(s) return pcall(dofile, s) end)
L232[08:42:42] <vifino> Not sure if it will work, but if it does, you're golden.
L233[08:42:53] <Turtle> prozacgod are you running openOS?
L234[08:42:55] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L235[08:43:05] <prozacgod> indeed it is openOS
L236[08:43:30] <Turtle> odd, then require should work
L237[08:45:54] <prozacgod> derp... it's the file extension
L238[08:46:10] <prozacgod> not required... *facepalms*
L239[08:47:07] <Turtle> oh yeah, not sure what versions do/don't take it, I get tripped out by that all the time too
L240[08:48:43] <vifino> Turtle: dofile, loadfile do, require doesn't.
L241[08:48:57] <vifino> everything with file in it takes a filepath, require takes a module name.
L242[08:49:26] <Turtle> some lua interpretators have a patched require that also accepts file paths
L243[08:49:55] <vifino> not worth it imo
L244[08:50:00] <prozacgod> yeah I spend a lot of time in javascript land with node, and because a lot of lua/js concepts meld quite easily.... I forget that require is technically a "high level construct"
L245[08:50:33] <vifino> It's a good thing though.
L246[08:50:39] <prozacgod> in lua that is require(<module name>) and it resolves the logic
L247[08:50:45] <vifino> package.searchers is a wonderful thing.
L248[08:51:38] <prozacgod> I vaguely remember having to override lua
L249[08:51:53] <Lizzy> prozacgod, not sure if you got the answer yet, but require looks in the current directory, /usr/lib and /home/lib if it exists
L250[08:52:36] <prozacgod> ... lua's searchers in a previous project ages ago, to add a hack for in-binary libraries, worked quite well.
L251[08:53:08] <prozacgod> Lizzy, we got to it, was just a simple mistake ... require takes the high level module name, and resolves the full canonical filename the .lua extension was tripping it up.
L252[08:53:24] <Lizzy> ah
L253[08:57:09] <Sangar> o/
L254[08:58:52] <prozacgod> o/
L255[08:59:10] <Inari> its a snagar ;o
L256[08:59:11] <prozacgod> how much off topic stuff do we like here?
L257[08:59:36] <Inari> a lot
L258[09:00:00] <Sangar> 90% off-topic, 10% somewhat on-topic i guess? :X
L259[09:00:05] <prozacgod> yay! think this laptop would play modded minecraft :P http://amzn.com/B014VBYYY6
L260[09:00:18] <prozacgod> I feel like it's right on that margin of bang/buck
L261[09:00:51] <prozacgod> i5-5200u / 8gb / 940m 2gb / 1tb
L262[09:01:25] <Inari> i wonder what kind of setup would load tppi2 in <1 min
L263[09:01:43] <prozacgod> well, probably a time machine.
L264[09:01:59] <Inari> :P
L265[09:02:12] <Inari> im half wanting to try modding forge/mc to enable that
L266[09:02:13] <Inari> but yeah
L267[09:02:17] ⇦ Quits: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org) (Ping timeout: 206 seconds)
L268[09:02:54] <Inari> i even tried sticking MC into a VM, worked well enough for loading up but 6fps wasnt very playable :P
L269[09:02:55] <prozacgod> My current desktop is i7 5930k / 32gb / GTX 980ti 6gb / 2x Evo 850 500G / 1440p IPS - modded minecraft still loads SLOW...
L270[09:03:16] <Inari> need to update my gpu too :<
L271[09:03:17] <Inari> someday
L272[09:03:34] <prozacgod> I was rocking a GTX 670 until I got the 980ti
L273[09:03:51] <prozacgod> honestly the 670 was doing fine for most of the stuff I play.
L274[09:04:00] <Inari> i only have radeon hd6900 xD
L275[09:04:17] <prozacgod> I just wanted to play a bunch of new stuff, and I play with cuda programming.
L276[09:06:26] ⇨ Joins: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org)
L277[09:07:34] <prozacgod> I don't mess with AMD much, but the HD 6900 looks pretty comparable to a GTX 660/670
L278[09:10:29] ⇨ Joins: SnowDapples (webchat@194.94.240.42)
L279[09:10:48] <Inari> i just notice it doesnt seem to particularly like lighting stuff :P
L280[09:11:17] *** Cranium[Away] is now known as Cranium
L281[09:12:09] <prozacgod> That's probably just a game implementation detail.
L282[09:13:07] <prozacgod> games seem to be leaning more heavily on shaders in their stack these days, that's the first thing I noticed with the new card, I could turn on all shader effects and the games finally looked decent.
L283[09:17:39] <Inari> hehe
L284[09:20:39] ⇦ Quits: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org) (Ping timeout: 206 seconds)
L285[09:24:18] ⇨ Joins: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org)
L286[09:24:44] <vifino> prozacgod: http://phosphor.i0i0.me/p/wRyMDD2e <- What I was talking about with package.loaders and its usefulness.
L287[09:25:24] <prozacgod> is that a project you're working on.
L288[09:25:30] <vifino> it is, in fact.
L289[09:26:03] <vifino> It's a webserver/(web-)application toolkit.
L290[09:26:35] <vifino> in fact, it is powering the pastebin you got the output from.
L291[09:26:44] <vifino> + more stuff.
L292[09:27:22] <prozacgod> oh, okay so... require in OC has a global cache, not an instance cache?
L293[09:27:51] <prozacgod> like not "per-process" - that's ... painful :P
L294[09:28:43] <Inari> haha
L295[09:28:48] <Inari> you can rewrite it to be global
L296[09:28:50] <Inari> er
L297[09:28:51] <Inari> per-process
L298[09:29:02] <Inari> just need to overwrite require in your own process :3
L299[09:29:04] <prozacgod> yeah.. how about no :P that also sounds painful
L300[09:29:19] <prozacgod> actually.....
L301[09:29:32] ⇦ Quits: SnowDapples (webchat@194.94.240.42) (Ping timeout: 204 seconds)
L302[09:29:35] <prozacgod> does lua do the function -> string thing that javascript does?
L303[09:29:53] <vifino> Hmm?
L304[09:29:56] <prozacgod> local require = dostring(require.toString());
L305[09:29:57] <prozacgod> lol
L306[09:30:19] <prozacgod> javascript will convert a function to it's source code.
L307[09:30:19] <vifino> Oh, no, once they are loaded, you can only get the bytecode, not the original source.
L308[09:30:33] <vifino> It would however work with string.dump: That returns the bytecode.
L309[09:30:41] <vifino> But bytecode is disabled in OC for safety reasons.
L310[09:30:45] <prozacgod> right
L311[09:30:49] <vifino> So... Sorry.
L312[09:30:58] <prozacgod> I've contributed to bytecode hackery :P
L313[09:31:30] <vifino> And I know ds84182, the ninja who made bytecode exploits.
L314[09:31:32] <vifino> \o/
L315[09:33:24] <prozacgod> is there any easy way to flush the library buffer
L316[09:33:33] <prozacgod> using OC to write code for OC is painful... sheesh
L317[09:33:34] <prozacgod> :P
L318[09:34:07] <vifino> try setting package.preload["modulenamehere"] = nil
L319[09:34:13] <vifino> I dunno, actually.
L320[09:35:51] *** rakiru|offline is now known as Kasen
L321[09:35:51] <prozacgod> huh, the module isn't there
L322[09:36:36] ⇦ Quits: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org) (Ping timeout: 206 seconds)
L323[09:39:15] <Vexatos> what exactly is the problem
L324[09:40:58] <vifino> Hey Vexatoast.
L325[09:46:57] <prozacgod> Vexatos, I'm developing a program within the computer itself on a remote server, I wrote a library, and then tested the library, and it only loads once on reboot.
L326[09:47:06] <prozacgod> I need to expire the library to be able to test/iterate on it.
L327[09:47:12] <prozacgod> or refresh it, or unload it
L328[09:48:49] <Vexatos> https://github.com/MightyPirates/OpenComputers/blob/master-MC1.7.10/src/main/resources/assets/opencomputers/loot/OpenOS/lib/package.lua#L75
L329[09:49:29] <Vexatos> i.e. remove entry from package.loaded
L330[09:54:01] <prozacgod> thanks!
L331[09:56:50] <vifino> oh wow, i derped, package.preload -> package.loaded
L332[09:56:52] <vifino> god damn i.
L333[09:56:54] <vifino> ..
L334[09:56:59] <vifino> fuck my life.
L335[09:57:25] <prozacgod> an hero
L336[09:57:53] <prozacgod> it's all over, you screwed up an obscure reference that some guy neede to play his game :P
L337[09:58:32] <Vexatos> prozacgod, you know
L338[09:58:37] <Vexatos> you could just have read the manual
L339[09:58:44] <Vexatos> which exists for the sole purpose of being read
L340[09:58:52] <vifino> whaaaaaaaaat.
L341[09:58:59] <vifino> Who reads manuals?
L342[09:59:00] <Inari> local c = {} local req = require function require(...) table.insert(c, table.select(1, ...) return req(...) end function dereq() for i, v in ipairs(c) do package.loaded[v] = nil end end something like that? :P dont think quite like that since you'd hav eto cut the first param properly before sticking it to c..
L343[09:59:10] <Inari> might also be possible to metatablepackage.loaded actually
L344[09:59:19] <Vexatos> Inari, package.loaded.mymodule=nil
L345[09:59:20] <Vexatos> done
L346[09:59:31] <Inari> Vexatos: sure, but automated woudl be neater
L347[09:59:31] <Inari> :D
L348[09:59:33] <Vexatos> literally
L349[09:59:34] <Vexatos> done
L350[09:59:58] <vifino> function unrequire(name) package.loaded[name] = nil end
L351[09:59:59] <Inari> i mean with that logic we have no need for smart pointers since you can just do delete myPointer anyway
L352[10:00:00] <vifino> duh
L353[10:00:30] <Vexatos> prozacgod, http://www.lua.org/manual/5.2/manual.html#pdf-package.loaded
L354[10:00:37] <Vexatos> you could just have read the manual :P
L355[10:00:54] <vifino> Ain't nobody got time fo dat!
L356[10:01:03] <prozacgod> sure I've read that manual hundreds of times, but knowing what question to ask was really the issue.
L357[10:01:16] <Vexatos> mhm
L358[10:01:37] <prozacgod> but I have good friend here at #oc that know whats up.
L359[10:06:50] <scj643> Lua is easier than objective C
L360[10:10:11] <prozacgod> "Objectionable C"
L361[10:10:39] <scj643> Lol
L362[10:10:49] ⇨ Joins: philipboy88 (webchat@ip-83-134-143-24.dsl.scarlet.be)
L363[10:10:53] <scj643> Swift isn't that hard though afaik
L364[10:11:11] <philipboy88> does anyone know how linked card works
L365[10:11:22] <philipboy88> in code
L366[10:11:25] <Turtle> hmm, didn't someone patch lulu to run OC (bios level) scripts?
L367[10:14:35] <prozacgod> is it hard to get openOS to work with lua 5.1? the whole env / setfenv thing?
L368[10:15:01] <Vexatos> you could probably make _ENV a table
L369[10:15:07] <Vexatos> oh wait no
L370[10:15:17] <Vexatos> ...maybe
L371[10:15:30] <Vexatos> If you could override that table's newindex and index
L372[10:15:35] <Vexatos> metamethods
L373[10:16:43] <prozacgod> I've played with that before, and it seem to slow down everything, anecdotally
L374[10:21:07] <Inari> well
L375[10:21:10] <Inari> you can use the debug lib ;)
L376[10:22:06] <Inari> also OC doesnt allow bytecode loading
L377[10:22:12] <Inari> so you cant just load the function to change its env..
L378[10:22:23] <Turtle> no debug lib in oc iirc
L379[10:22:37] <Inari> doesnt the debug card have it? or was that just for changin blocks and such
L380[10:22:57] <Turtle> just world/player modification
L381[10:23:03] <prozacgod> I totally understand the bad parts of setfenv, but I miss it's flexibility.
L382[10:23:13] <Vexatos> wat
L383[10:23:17] <Vexatos> flexibility?
L384[10:23:19] <Vexatos> Wat
L385[10:23:38] <Vexatos> Lua 5.1 is crap compared to 5.2 or 5.3
L386[10:23:45] <prozacgod> okay
L387[10:32:54] <Turtle> Oh lord, a bunch of LuLu's comments are in japanese
L388[10:33:07] <scj643> Links
L389[10:33:13] <scj643> I'm trying to learn Japanese
L390[10:33:47] <Turtle> http://lulu.luaforge.net/
L391[10:33:59] <Turtle> ' -- ヘッダはスキップ。x86 で標準的な形式を暗黙に仮定' IT DOES THINGS, THINGS
L392[10:34:24] <prozacgod> What you can't read japanese? sheesh... people these days...
L393[10:34:28] <scj643> Lua inceptionl
L394[10:34:40] <scj643> Google translate
L395[10:34:54] <Turtle> I'm from europe, we invaded the world so we didn't have to learn their scrublord languages /s
L396[10:35:25] <prozacgod> :P
L397[10:36:38] <Inari> why is gosick's ending theme so good
L398[10:36:56] <Inari> its like nigthwish paired with japanese ;-;
L399[10:38:23] ⇨ Joins: orthoplex64 (~orthoplex@173.227.72.119)
L400[10:42:17] <Temia> You can re-enable bytecode loading, but it's an enormous security risk.
L401[10:48:19] <Inari> just like temia's tail
L402[10:49:36] <Temia> My tail is NOT a security risk!
L403[10:49:53] <Temia> It's cute and has a little tuft on it!
L404[10:50:17] <Inari> ooh really
L405[10:50:27] * Inari fondles Temia's tail tuft
L406[10:51:44] <asie> Turtle: use LuLu to write a CC emulator on OC
L407[10:52:13] <Turtle> Oh right, I forgot, CC still runs 5.1, right?
L408[10:52:16] <Inari> i'd prefer a horo tox tail over a temia cow tail though
L409[10:52:46] <Vexatos> Turtle, dooo eeeet
L410[10:52:48] <Vexatos> use lulu
L411[10:52:53] <asie> Turtle: almost 5.1
L412[10:52:54] <asie> it's LuaJ
L413[10:52:56] <asie> so it's 5.1 with bits of 5.2
L414[10:53:06] <Vexatos> plus parts not implemented at all
L415[10:53:12] <Turtle> heh
L416[10:53:18] <Vexatos> https://github.com/alekso56/ComputercraftLua for reference
L417[10:53:27] <Turtle> I could port cloneOS/whatever to lulu easily I think
L418[10:54:17] <Inari> https://33.media.tumblr.com/28f630329200cc00ebcfb53a29cbc96f/tumblr_nvmgsbS15o1rs4yfmo1_500.gif
L419[10:54:18] <Temia> ._.;;
L420[10:54:42] ⇦ Quits: cpup (~cpup@32.218.115.193) (Ping timeout: 194 seconds)
L421[10:54:46] <Inari> oooh whats this
L422[10:54:50] * Temia is unsure how to respond to Inari's rather intimimate behaviours towards her tailtip :x
L423[10:54:55] * Inari pulls a grey hair out of Temia's tail tuft
L424[10:55:07] <Inari> you'Re getting old
L425[10:55:07] <Inari> ;D
L426[10:55:10] * Temia squeaks! Dx
L427[10:55:11] <Temia> HEY
L428[10:55:14] * Temia gnaws on
L429[10:55:28] <Turtle> meanwhile, everyone else lurking in this channel: http://i.imgur.com/3jDeIbB.gif
L430[10:55:48] <Temia> I'm not old! I'm two weeks away from 26! That's not old! ;_;
L431[10:55:55] <Inari> temia is unusually well-behaved today :<
L432[10:55:57] <Temia> Turtle why
L433[10:56:03] <Vexatos> Hi. I am Vex, a 17-year-old Chemistry student
L434[10:56:07] <Inari> Temia: i wish that was true ;-; sadly everything above 14 is pretty old
L435[10:56:09] <Vexatos> I am legally not allowed to be in a lab
L436[10:56:17] <Vexatos> but my prof told me not to tell anyone
L437[10:56:20] <Inari> and everything below 12 is like too young
L438[10:56:21] <XDjackieXD> lel
L439[10:56:32] <Temia> Well you blew that pretty hard just now then, didn't you, Vex >_>
L440[10:56:32] <Turtle> 'It's not illegal because nobody gives a crap'
L441[10:56:33] <Vexatos> actually my prof told me "he did not hear that"
L442[10:56:43] <Temia> Ah.
L443[10:56:45] * Lizzy is going to be 20 in about 5 months :S
L444[10:56:45] <Inari> vex blew something? ;o
L445[10:56:50] <Vexatos> I can't imaging what the insurance would be like
L446[10:56:56] <Vexatos> for an underage chem student
L447[10:57:09] <Vexatos> chem itself being the most expensive thing to study
L448[10:57:24] <Vexatos> (for the university, not for me, I'm paying €285 a semester like everyone else)
L449[10:58:08] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Remote host closed the connection)
L450[10:58:09] <Inari> chem is just dumbed down physics anyway :<
L451[10:58:18] <Vexatos> Yea, right
L452[10:58:20] <Temia> Also I'm always well-behaved :<
L453[10:58:22] <Temia> I'm a good moo!
L454[10:58:26] <Turtle> Inari, yes, we get it, you like to program everything in assembly :P
L455[10:58:26] <Vexatos> go attend two lectures on quantum chemistry and tell me again
L456[10:59:16] <XDjackieXD> I like biochemistry but I will probably stay with electronics :P
L457[10:59:22] <Inari> quantum chemistry? o.ô
L458[10:59:35] <Vexatos> Inari, yes
L459[10:59:55] <Vexatos> you know that time when even the physicists who have to attend the lecture give up?
L460[10:59:57] <Vexatos> yea, that time
L461[10:59:58] <Inari> i wasnt aware the quantum level has something akin to compounds (or whatever the word is)
L462[11:00:24] <Vexatos> it's actually not that hard
L463[11:00:28] <Vexatos> it's just a lot to learn
L464[11:00:29] <Vexatos> :P
L465[11:00:33] *** alekso56_off is now known as alekso56
L466[11:00:39] <Inari> well its still just physics though xD
L467[11:00:57] <Inari> Turtle: thats actually not quite a precise comparison ;)
L468[11:01:01] <Vexatos> But chem is in no way "dumbed-down". It's slightly less calculating than physics unless you go into quantum chem
L469[11:01:09] <Inari> but yeah i do like understanding what happens on low levels of things
L470[11:01:23] <Vexatos> one of my profs told me a nice definition of chem vs physics
L471[11:01:30] <Inari> Vexatos: well ii is
L472[11:01:32] <Inari> *it is
L473[11:01:49] <Vexatos> Physics studies two things: Stuff happening in the world and stuff happening inside atoms
L474[11:01:53] <Vexatos> Chemistry is the stuff inbetween
L475[11:01:59] <Inari> yeah, no
L476[11:02:09] <Vexatos> things that are too large to be an atom and too small to be seen
L477[11:02:18] <Vexatos> i.e. bonds
L478[11:02:20] <Inari> yeah
L479[11:02:23] <Vexatos> Chemistry is all about them bonds
L480[11:02:24] <Inari> but bonds are entirely physics
L481[11:02:31] <Vexatos> half of our main lecture is about bonds
L482[11:02:54] <Inari> i think my dislike for chemistry mostly comes from how it was taught in school :P
L483[11:02:55] <Vexatos> Chemistry is the study of electrons and their behaviour and interaction
L484[11:03:09] <Vexatos> and what they actually are (quantum chemistry is that)
L485[11:03:20] <Inari> im pretty sure physics describes electrons and their interactions
L486[11:03:27] <Vexatos> We also had some "how slow would our professor have to move for him to be considered a wave"
L487[11:03:35] <Vexatos> just to prove a point, but whatever
L488[11:04:07] <Vexatos> Inari, actually it doesn't. The movement of electrons interferes with the laws of common physics, which is why quantum chemistry is a thing
L489[11:04:28] <Vexatos> quantum chemistry is that part of quantum science that deals with electrons
L490[11:04:29] <Inari> uh.. it kind of has to though x.x
L491[11:05:41] <Vexatos> Electrons are particles. they move around the core. The core has gravity. Thus, the electron would be pulled into the core. But it isn't. This means it moves around the core to counteract the gravity. thus, it would "use" energy to stay on its orbit. But it doesn't.
L492[11:05:42] <Inari> well physics would seem to describe electrons as excitations of quantum fields
L493[11:05:47] <Vexatos> Thus, electrons are not particles
L494[11:05:49] <Vexatos> but they are
L495[11:05:49] <Inari> and physics defines those fields and thier functions
L496[11:06:44] <Vexatos> electrons are objects that exist somewhere and the Schrödinger equation can tell you where it will most likely be
L497[11:06:48] <Inari> so what would you call physics (which supposedlyx doesnt describe electrons) + electrons? :P
L498[11:06:49] <Vexatos> that is quantum chemistry
L499[11:07:12] <Vexatos> quantum chemistry is indeed a sub-part of physics
L500[11:07:15] <Turtle> If you -must- draw a line, wouldn't it make sense to cut physics as electron fields inside a (single) atom and start chemistry where electron fields in two atoms interact?
L501[11:07:22] <Vexatos> actually, let me rephrase
L502[11:07:28] <Vexatos> quantum chemistry and quantum physics
L503[11:07:33] <Vexatos> together make quantum science
L504[11:07:37] <Inari> eh, it wouldnt make sense as a distinction to me i guess
L505[11:07:44] <Vexatos> quantum chem is the part with the electrons
L506[11:07:50] <Vexatos> quantum physics is the rest
L507[11:07:53] <Inari> physics already handles all the things so why would it not just handle electrons too
L508[11:08:17] <Vexatos> Because then it is chemistry
L509[11:08:23] <Vexatos> it's like doing transistors with math
L510[11:08:26] <Vexatos> it's not maths anymore
L511[11:08:33] <Vexatos> it is computer science
L512[11:08:51] <Vexatos> that is the line between the two
L513[11:08:52] <Inari> well but that makes no sense then :P
L514[11:08:53] <Vexatos> :P
L515[11:09:04] <Inari> transistors are possible to dwiht maths
L516[11:09:15] <Inari> if physics wre to not handle electrons you couldnt do electrons with physics
L517[11:09:49] <Vexatos> physics does NOT handle all the things, that's the point. Nuclear and Atomic phyics deal with atoms. The other parts deal with the behaviour of the world
L518[11:10:05] <Vexatos> but Chemistry deals with the behaviour of substances
L519[11:10:14] <Vexatos> it uses physics to do so
L520[11:10:24] <Vexatos> just like physics use maths to do so
L521[11:10:27] <Inari> but the beahviour of substances emerges from physics
L522[11:10:40] <Vexatos> just like physics emerges from Maths
L523[11:11:01] <Inari> sure, but hence, chemistry is essentially a set of dumbed down physics
L524[11:11:43] <Vexatos> nope
L525[11:11:54] <Vexatos> just like Physics isn't just "applied maths"
L526[11:11:59] <Inari> well it is
L527[11:12:04] <Vexatos> it is not
L528[11:12:18] <Turtle> I mean, it would be if the universe is a simulation
L529[11:12:20] <Inari> but everythign chemistry can be described in physics?
L530[11:12:32] <Inari> Turtle: the universe isnt of question here anyway
L531[11:12:36] <Vexatos> Inari, "described in phyics" is not a thing
L532[11:12:36] <Inari> as physics isnt the universe
L533[11:12:49] <Turtle> err, yes it is?
L534[11:13:02] <Inari> Turtle: sadly it is not
L535[11:13:12] <Inari> i would love it to be though
L536[11:13:44] <Inari> its just things we came up with while observing how things actually work, not how things actually work
L537[11:13:56] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L538[11:13:57] <Vexatos> if you describe a bond you may for instance talk about the way the orbitals merge and show show some values
L539[11:13:59] <Inari> so even if all physics ia pplied maths, doesnt mean the whole universe is
L540[11:14:06] <Vexatos> but at this point it's not physics anymore
L541[11:14:20] <Vexatos> Because as soon as you are talking about bonds it becomes Chemistry
L542[11:14:20] <Inari> Vexatos: but that value and how it becomes can be described by phsics?
L543[11:14:23] <Vexatos> that is Chemistry
L544[11:14:26] <Vexatos> No
L545[11:14:30] <Vexatos> It is described by maths
L546[11:14:34] <Vexatos> and only by maths
L547[11:15:15] <Vexatos> the values it contains may be ones used in Physics too
L548[11:15:19] <Inari> that makes no sense :p
L549[11:15:25] <Vexatos> Inari, https://en.wikipedia.org/wiki/Schr%C3%B6dinger_equation
L550[11:15:48] <Inari> unless you're missing a link
L551[11:15:50] <Inari> then it makes sense i guess
L552[11:16:09] <Inari> i.e. you discovered something in the realm that chemistry handles
L553[11:16:14] <Inari> but you didnt link it back to physics yet
L554[11:16:44] <Vexatos> what
L555[11:16:58] <Inari> hrm
L556[11:17:51] <Vexatos> Values of physics are not physics. They are universally valid things which were found out about using physics
L557[11:17:59] <Vexatos> but that doesn't mean they are physics
L558[11:18:10] <Vexatos> physics uses them, and Chemistry and Biology do as well
L559[11:18:40] <Inari> well as i understand it the behaviour of the world is a lot of complex things, chemistry describes some of it, but it basically just applies physics, makes its own construcst with that and then uses those constructs to make equations etc to describe things
L560[11:18:40] <Inari> though you can do chemistry without doing physics (like, you can mix things and describe the behaviours and such by that without knowing how it relates to the phyiscal interactions of the matter) and if oyu dont link those back to the physical interactions they'd just be new math that doesnt relat eto physics
L561[11:20:19] <Inari> maybe physics also just isnt what i want it to be :P (i.e. describing /all/ physical interactions)
L562[11:20:53] <Inari> since you know, it would kind of make sense ofr physics to describe those
L563[11:20:54] <Vexatos> as soon as you start describing bonds it is not physics anymore
L564[11:20:56] <Vexatos> that's that line
L565[11:21:07] <Inari> yeah but bonds behave on the basis of physics is my point
L566[11:21:10] <Vexatos> if a physicist tells you how bonds work he is talking chemistry
L567[11:21:27] <Vexatos> bonds ARE chemistry and explaining how they work is
L568[11:21:32] <Inari> like
L569[11:21:39] <Vexatos> that's the line between physics and chemistry
L570[11:21:59] <Inari> if im talking about java classes and explain hwo they work it isnt asm, but its still stuff thats eventaully based on asm if you go down the rabbit hole
L571[11:22:04] <Vexatos> as soon as you are talking about energy between atoms, it's not physics anymore even though you are still talking about energy
L572[11:22:53] <Vexatos> if you ride your bike across a bridge you are now in another part of town even though you are still riding the same bike, and that one part isn't part of the other
L573[11:24:00] <Inari> sure, but physics should describe all basic interactions
L574[11:24:04] <Inari> everything else is dervied from that
L575[11:24:08] <Inari> or at least thats how i learned it xD
L576[11:24:35] <Vexatos> well that's not physics
L577[11:24:44] <Vexatos> and most physicists I know agree with that :P
L578[11:24:53] <Inari> well then i need a better term :P
L579[11:25:45] <Vexatos> physics describes nature. Physics also describes atoms. Chemistry describes interaction of atoms. Basically physics under a very small microscope. And then there's organic chemistry which pretty much is applied chemistry
L580[11:26:05] <Inari> like dunno, but bonds are esentially just interactions between electrons that "orbit" nuclei (which are just protons and neutrons), so if you describe the interactions of all those matter thingies you can derive how the bond behaves
L581[11:26:05] ⇨ Joins: cpup (~cpup@32.218.118.144)
L582[11:26:29] <Vexatos> yea but if you do
L583[11:26:42] <Vexatos> And you have successfully explained it
L584[11:26:47] <Vexatos> you have already been talking about Chemistry for the last minutes
L585[11:26:47] <Inari> and imoo tis the job of physics to describe how thos eparticles behave
L586[11:27:31] <Inari> hence why the standard model contains electrons
L587[11:28:18] <prozacgod> I think a better way to understand it is: Modern chemistry has better predictive power for understanding electrical properties of the chemicals involved. (which helps predict their chemical properties in macroscopic terms) VS classical chemistry which was like a shit ton of look up tables for bonds and what did what was related to existing research, and a good "hunch"
L588[11:28:48] <prozacgod> a good application of modern chemistry: helping to build better batteries.
L589[11:30:21] <Inari> i guess its just that if you cant describe bonds as derive dfrom physics, then you're missing a link somewhere
L590[11:30:29] <Inari> unless you claim bonds are fundamentally new
L591[11:31:50] <prozacgod> yeah, you lose some predictive power, and have to lean on your intuition (which, for people in a field is just a 'hidden' mental statistical process applied to experience, which is predictive but not entirely useful to "level-up")
L592[11:31:51] <Vexatos> Inari, I already told you a bunch of times
L593[11:32:20] <Vexatos> No matter how you explain bonds, the very talking about bonds itself makes you talk about chemistry already
L594[11:32:25] <Vexatos> that is the line between physics and chemistry
L595[11:32:37] <Vexatos> chemistry is that part of nature science
L596[11:33:36] <Inari> sure but bonds arent fundamental
L597[11:33:50] <Inari> they're just interactions between fundamental things <.<
L598[11:34:42] <Vexatos> Chemistry is electrons, physics is the rest
L599[11:34:51] <Inari> but physics talks baout electrons
L600[11:34:59] <Vexatos> Only in the sense of conducting
L601[11:35:13] <Vexatos> HOW they conduct electricity is chemistry again
L602[11:36:16] <Inari> sure, the description of how conducting works might be chemistry as its an interaction, but the interaction is based on the properties and descriptions of physics electrons
L603[11:37:02] <Vexatos> there is no "physics electrons"
L604[11:37:10] <prozacgod> cubes are rectangles, but rectangles aren't always cubes... ?
L605[11:37:29] <Vexatos> electrons are not described by physics because the part of natural sciences talking about electrons is chemistry
L606[11:37:41] <Vexatos> this is not entirely true but you appear to be ignoring everything I said so far
L607[11:38:52] <Vexatos> chemistry is about the structure, properties and conversion of substances
L608[11:39:02] <Vexatos> physics simply doesn't do that
L609[11:39:06] <prozacgod> Physics is describing how things fall, chemistry is how things explode, and quantum physics is how exploding things might explode better.
L610[11:45:44] <Inari> Vexatos: but tahts the point.. substances are made from atoms, atoms are desrcibed by physics
L611[11:46:48] <prozacgod> atoms are described by quantum phyics
L612[11:47:07] <prozacgod> physics is actually about big things about collections of atoms.
L613[11:47:13] <Inari> well
L614[11:47:16] <Inari> quantum physics is physics :P
L615[11:47:44] <prozacgod> right but I think Vexatos might be being a pedantic about the terms, and not clarifying them better.
L616[11:48:30] <Vexatos> it's all about the terms
L617[11:48:44] <prozacgod> well, in a conversation it should be all about clarity.
L618[11:48:44] <Vexatos> there is this thing English people used to call Physical Sciences
L619[11:48:48] <Vexatos> it consists of two things
L620[11:48:51] <Vexatos> Physics and Chemistry
L621[11:49:19] <Vexatos> You can explain the universe using Physical sciences
L622[11:49:26] <Vexatos> but not using only physics or only chemistry
L623[11:49:34] *** Keridos|away is now known as Keridos
L624[11:49:34] <Inari> so i need to coin a term thats {Physics, Chemistry} \ {Substances}
L625[11:49:36] <prozacgod> > Observable universe*
L626[11:49:49] <Vexatos> chemistry is that part of "the science of inanimate things" revolving around the stuff I talked about
L627[11:50:28] <Inari> unless by "behavioru of substances" you mean more like
L628[11:50:52] <Inari> a generalized "electron A does B when C" and not like "substance A and B react in a Y way wtih each other"
L629[11:51:25] <Vexatos> electron behaviour on an atomar (non-electrics) level are simply chemistry
L630[11:51:31] <Vexatos> they are not physics
L631[11:51:42] <Vexatos> by definition
L632[11:51:44] <Lizzy> .load
L633[11:51:44] <EnderBot2> CPU: 1.23 1.58 1.49 , RAM: 14.6G/31.3G (~46.7%), SWAP: 465.2M/88.2G (~0.5%)
L634[11:51:51] <Vexatos> >14.6G
L635[11:51:56] <Vexatos> how does one even
L636[11:52:14] <Inari> well whats "science that handles all fundamental physical things" :P
L637[11:52:15] <Vexatos> and why does it have stuff in swap
L638[11:52:28] <Inari> also i have no clue how what you just said relates to whta i said
L639[11:52:30] <Vexatos> Inari, physical Science, a.k.a. "science of inanimate things"
L640[11:52:35] <Vexatos> which are Physics and Chemistry combined
L641[11:52:39] <Inari> but physical sicence has bonds
L642[11:52:46] <Inari> or rather
L643[11:52:48] <Vexatos> yes, and physics don't
L644[11:52:50] <Vexatos> doesn't
L645[11:52:50] <Inari> "behaviour of substances"
L646[11:52:54] <prozacgod> Inari, he's moving the goal post, give up before you break something.
L647[11:53:11] <Vexatos> Inari, there is no such word
L648[11:53:35] <Vexatos> Physics handles all the physical things. Chemistry handles all the chemical things. Behavior of electrons is chemical
L649[11:53:40] <Vexatos> not physical
L650[11:53:46] <Inari> chemistry has things like CH_4 + 2 O_2 = CO_2 + 2 H_2O
L651[11:54:00] <Vexatos> that's one part of Chemistry, yes
L652[11:54:06] <Inari> which isnt fundamental
L653[11:54:09] <Vexatos> nope
L654[11:54:18] <Inari> hence physical science isnt the term im looking for
L655[11:54:20] <Vexatos> just like Physics has Electricity
L656[11:54:31] <Vexatos> which isn't fundamental
L657[11:54:39] <prozacgod> Inari, there may not be a term or concept for what you're looking for.
L658[11:55:14] <Vexatos> There is this thing called Theoretical Chemistry and Theoretical Physics
L659[11:55:19] <prozacgod> if the concept is the study of all materials, and their interactions - then perhaps you're looking for material sciences, but they tend to work more macroscopically.
L660[11:55:21] <Vexatos> those combined might be what you are looking for?
L661[11:55:39] <Vexatos> for truly fundamental stuff, combine quantum physics and quantum chemistry and the theory of relativity
L662[11:55:56] <prozacgod> also, 2 decades of math.
L663[11:55:59] <Vexatos> yes
L664[11:56:51] <prozacgod> huh, open computers has a missing feature.
L665[11:57:07] <prozacgod> they absorb all of this power while running, and yet I never get hungry while typing.
L666[11:57:22] <Inari> basically the things everything else are derived from
L667[11:57:45] <prozacgod> yeah, that's just theory and math
L668[11:57:46] <Inari> and everything esle can be traced back to
L669[11:58:08] <prozacgod> and by theory, I'm not saying conjecture.
L670[11:58:10] <Vexatos> Inari, then it's what I talked about
L671[11:58:13] <Vexatos> <Vexatos> for truly fundamental stuff, combine quantum physics and quantum chemistry and the theory of relativity
L672[11:58:13] <Vexatos> <
L673[11:58:28] <Vexatos> almost everything can be explained using those
L674[11:58:30] <prozacgod> 42
L675[11:59:13] <Inari> so i guess what i mean when i say physics is usually {Physics, Quantum Physics, Quantum Chemistry, Particle Physics, Nuclear Physics}
L676[11:59:42] <prozacgod> ah, yes - colloquially often phsyics is bundled like that.
L677[12:00:02] <Inari> i often feel like faust :P
L678[12:00:45] <Vexatos> and atomic physics
L679[12:01:01] <Vexatos> nuclear physics isn't really related to the rest
L680[12:01:12] <Vexatos> people always mix those two up :/
L681[12:01:19] <Inari> haha
L682[12:01:21] <Inari> Nucular :3
L683[12:01:35] <ds84182> I'm debating whether I should program this mod in Java or Scala
L684[12:01:53] <ds84182> A lot of the stuff I'm doing would look better in Scala, but how do they compare performance wise
L685[12:02:02] <Pwootage> gamax92: you there?
L686[12:02:13] <Vexatos> ask Snagar
L687[12:02:42] <Pwootage> ds84182: Unless you're doing a very performance-needed piece of code the difference either way is probably irrelevant
L688[12:02:44] <prozacgod> "A man sees in the world what he carries in his heart."
L689[12:03:01] ⇨ Joins: Jezza (~Jezza@92.206.4.55)
L690[12:03:12] <ds84182> Pwootage: My problem is if I want to deal with the operator nonsense that Scala adds
L691[12:03:29] <ds84182> I was actually leaning torwards Java 8 as a requirement
L692[12:03:41] <prozacgod> just use ... jython.... *snickers*
L693[12:03:58] <Vexatos> just use ... selene.... *mars*
L694[12:04:33] <Pwootage> *shrug* it probably doesn't really matter. I like scala a lot personally.
L695[12:05:08] <Inari> "Here I stand, poor fool that I am, just as wise as before. And see that we can know nothing! This is it that almost burns up the heart with in me. For this very reason is all joy torn from me. No dog would like to live so any longer. I have therefore devoted myself to magic - wheter, through the power and voice of the Spirit, many a mystery might not become known to me; that I may no longer, with
L696[12:05:09] <Inari> bitter sweat, be obliged to speak of what I do not know; that I may learn what it is that holds the world together in its inmost core, see all the springs and seeds of production, and drive no longer a paltry traffic in words."
L697[12:06:48] <Vexatos> 3notgermanatall5me
L698[12:06:54] <Inari> :P
L699[12:07:03] <Vexatos> DUNKEL WAR'S, DER MOND SCHIEN HELLE
L700[12:07:07] <Inari> well the source is german lol
L701[12:07:07] <Vexatos> oh wait, wrong story
L702[12:07:29] <ds84182> I really want Dart though
L703[12:07:43] <ds84182> I wanna use my dartfoo in Minecraft because stuff
L704[12:08:37] <Vexatos> Habe nun, ach! Philosophie, Juristerei und Medizin, Und leider auch Theologie Durchaus studiert, mit heißem Bemühn. Da steh' ich nun, ich armer Tor, und bin so klug als wie zuvor,
L705[12:09:13] <Vexatos> Totally didn't just grab my copy of Faust I
L706[12:09:21] <Vexatos> lies.
L707[12:09:42] <Pwootage> ds84182: how is dart in larger projects? I've only ever done small stuff in it
L708[12:09:59] <prozacgod> To be fair, I had to double check the quote :P
L709[12:10:00] <Inari> for vex, htouhg I bet he knows the original already ;D "Da steh ich nun, ich armer Tor! Und bin so klug als wie zuvor; und sehe, daß wir nichts wissen können! Das will mir schier das Herz verbrennen. ES möchte kein Hund so länger leben! Drum hab ich mich der Magie ergeben, ob mir durch Geistes Kraft und Mund nicht manch Geheimnis würde kund; Daß ich nicht mehr mit saurem Schweiß zu sagen brauche,
L710[12:10:00] <Inari> was ich nicht weiß; Daß ich erkenne, was die Welt im Innersten zusammenhält, Schau alle Wirkenskraft und Samen, Und tu nicht mehr in Worten kramen."
L711[12:10:07] <Inari> Vexatos: well i cut out the parts that less relate to me obviously :P
L712[12:10:12] <Inari> i havent studied medicine haha
L713[12:10:20] <ds84182> Pwootage: It's actually really well
L714[12:10:47] <asie> oh ow
L715[12:10:49] <ds84182> The JIT will compile multiple versions of methods optimized for certain types
L716[12:10:49] <asie> wow*
L717[12:10:51] <asie> Apple released Swift
L718[12:10:53] <asie> under Apache 2.0
L719[12:10:55] <asie> with a Runtime Library Exception
L720[12:10:57] <asie> and *no CLAs*
L721[12:11:05] <asie> APPLE RELEASED A PROGRAMMING LANGUAGE UNDER AN OPEN LICENSE WITHOUT CLAS
L722[12:11:12] <asie> I AM BLOODY IMPRESSED
L723[12:11:20] <Vexatos> asie, iFloorcloth?
L724[12:11:22] <ds84182> It's still not as good as Dart :<
L725[12:11:44] <ds84182> Lemme fetch pdf real quick
L726[12:12:08] <ds84182> Pwootage: https://www.dartlang.org/slides/2013/04/compiling-dart-to-efficient-machine-code.pdf
L727[12:12:36] <ds84182> Basically it compiles optimized versions of functions with method names already looked up
L728[12:12:51] <prozacgod> I thought dart was more or less abandoned.
L729[12:12:51] <Pwootage> In the dart VM, I'm assuming
L730[12:12:58] <ds84182> prozacgod: nope.avi
L731[12:13:06] <prozacgod> I mean, maybe the vm or tools are still around, but its original intent is just.. *poof*
L732[12:13:06] <ds84182> Pwootage: Yep
L733[12:13:35] <prozacgod> well you should make a dart cpu for OC
L734[12:13:41] <Pwootage> Dart (currently, afaik) isn't planned to be merged into mainline chrome but it's still used (with angular 2) on some big internal google projects
L735[12:13:41] <ds84182> prozacgod: It's original intent was to replace JS at its game, but it's still an amazing language :P
L736[12:14:02] <Pwootage> The problem with a dart (or javascript) cpu for OC is the fact that V8 doesn't have the persistence needed
L737[12:14:07] <prozacgod> what are it's advantages over es6 ?
L738[12:14:12] <Pwootage> way faster
L739[12:14:17] <ds84182> prozacgod: Less bullshit
L740[12:14:21] <Pwootage> that too
L741[12:14:23] <ds84182> #js {} + {} //for example
L742[12:14:23] <|0xDEADBEEF|> > NaN
L743[12:14:24] <Pwootage> Actuall classes
L744[12:14:24] <Vexatos> Pwootage, we just need eris for dart
L745[12:14:44] <ds84182> Pwootage: You could technically take a dart snapshot of a running isolate
L746[12:14:45] <prozacgod> meh classes are overrated...
L747[12:14:49] <Vexatos> #js ++[[]][+[]]+[+[]]
L748[12:14:49] <|0xDEADBEEF|> > "10"
L749[12:14:50] <prozacgod> give me a metatable!
L750[12:14:51] <Vexatos> yep
L751[12:14:57] <Vexatos> JS is da best
L752[12:14:59] <Vexatos> bestest
L753[12:15:00] <Pwootage> Vexatos: if someone can tell me how to make a persistent v8/dart vm I could implement an OC arch pretty easy
L754[12:15:02] <Inari> Vexatos: "Quantum chemistry is a branch of chemistry whose primary focus is the application of quantum mechanics" <- but qunatum mechanics is physics?.? or im confused
L755[12:15:15] <ds84182> Pwootage: dart snapshots with the VM api
L756[12:15:23] <Vexatos> Inari, quantum mechanics is the base of quantum chem&physics
L757[12:15:26] <ds84182> I'm pretty sure that should work
L758[12:15:30] <Alissa> someone should totes send me $1
L759[12:15:35] <Vexatos> Inari, it is a purely mathematical concept
L760[12:15:37] <ds84182> Alissa: $1
L761[12:15:41] <Vexatos> based on reality, yes
L762[12:15:45] <Sangar> Pwootage, just do it sans persistence, oc isn't presistent in ftb packs anyway :X
L763[12:15:45] <Vexatos> but purely mathematical
L764[12:15:54] <Pwootage> Sangar: what?!?!?
L765[12:15:54] <Inari> Vexatos: well everything is in the end :p since we dont knwo relaity
L766[12:15:56] <Alissa> ds84182: i have $9 and the thing i want is $1
L767[12:15:59] <Alissa> $10*
L768[12:16:04] <Sangar> Pwootage, they disable the nativelib / force luaj
L769[12:16:12] <Sangar> because... reasons
L770[12:16:14] <Pwootage> Sangar: wow rip...
L771[12:16:17] <Vexatos> Sangar, they removed Computronics from Horizons 2 because it crashed due to a bug fixed one day after the OC release that crashed it, back in may
L772[12:16:26] <Sangar> :(
L773[12:16:30] <Vexatos> so before horizons 2 was even a thing
L774[12:16:33] <prozacgod> I understand that js has this weirdness to certain addition type coersion, but in 10 years of writing js code, server/front end .. etc... I've never once wrote code that ran into that in any meaningful way.
L775[12:16:45] <Pwootage> Sangar: what's the best way to compile a JNI library for the various platforms?
L776[12:16:50] <Pwootage> since I need to do just that
L777[12:16:54] <ds84182> prozacgod: I run into problems all the time like that
L778[12:17:05] <ds84182> Like attempting to register event handlers in a loop
L779[12:17:08] <Sangar> Pwootage, https://github.com/MightyPirates/OC-Natives
L780[12:17:13] <Sangar> my take on it anyway :X
L781[12:17:21] <Pwootage> I
L782[12:17:23] <Pwootage> 'll take a look
L783[12:17:42] <ds84182> Pwootage: Problem is that Dart uses the same build platform a chrome, instead of Make
L784[12:17:42] ⇨ Joins: Vexaton (webchat@p5B3C8798.dip0.t-ipconnect.de)
L785[12:17:43] zsh sets mode: +v on Vexaton
L786[12:17:46] <Vexaton> so what did I miss
L787[12:17:47] <Pwootage> ALso, is dart/javascript something you want as an addon or would you like me to write it in a way that is more easily merged into mainline OC?
L788[12:17:49] <Vexaton> and what did you miss
L789[12:17:51] <Inari> Vexaton: so wouldnt qunatum mechanics describe electrons then?
L790[12:17:53] <Vexaton> Inari ^
L791[12:18:00] <Pwootage> ds84182: make sucks :P
L792[12:18:03] <prozacgod> you mean reference to the index variable, when passing it through as part of a closure?
L793[12:18:19] <prozacgod> that's actually an issue in a number of languages, not just js
L794[12:18:27] <Sangar> Pwootage, i'd feel better if it was an addon first, if it proves stable over time i'd be willing to merge it
L795[12:18:31] <Inari> Vexaton: what you mean what did you miss :P
L796[12:18:46] <Vexaton> My interweb derped and some of my messages may not have gone through
L797[12:18:51] <ds84182> Pwootage: If you can get a decent natives building system set up, I'll work on it with you
L798[12:18:53] <Pwootage> Sangar: works for me. I'll write it in a cleanly seperatable way, then (well I mean I guess I should do that anyway)
L799[12:19:00] <Pwootage> ds84182: mk
L800[12:19:13] <Sangar> api *should* have all you need anyway
L801[12:19:18] <Pwootage> For sure
L802[12:19:21] <ds84182> I'd probably work on Dart side stuff though
L803[12:19:24] <Sangar> if not yell :P
L804[12:19:30] <prozacgod> #js for (var i = 0; i < 10; i ++) { (function(i) { /* fixed :P */ })(i); }
L805[12:19:34] <|0xDEADBEEF|> > null
L806[12:19:36] <Vexatos> "join the dart side, we have cookies"
L807[12:19:42] <Vexatos> oh yay my interweb works again+
L808[12:19:45] <Vexatos> Hi Inari
L809[12:19:45] <Pwootage> Actually I wanted to talk to gamax about making an oc-emu that just uses the actual scala archetecture code, so you can emulate any OC cpu
L810[12:19:51] <Vexatos> Apparently you didn't miss anything after all
L811[12:19:59] <ds84182> Only other thing is sandboxing... that isn't really a thing in Dart. In order to load another piece of code you have to load it in an Isolate, which works as a completely new OS thread
L812[12:20:01] <Pwootage> it *should* be doable since archetectures are abstracted out in OC
L813[12:20:03] <Vexatos> <Inari> Vexaton: so wouldnt qunatum mechanics describe electrons then?
L814[12:20:14] <Vexatos> quantum mechanics provide the methods used for describing electrons
L815[12:20:19] <Vexatos> quantum chemistry uses them
L816[12:20:39] <Inari> so QM is what i want then form what it sounds like
L817[12:20:52] <Vexatos> it's maths though
L818[12:20:54] <Vexatos> 100% maths
L819[12:21:12] <Vexatos> doesn't explain anything at all
L820[12:21:17] <ds84182> #js var a = []; for (var i = 0; i < 10; i ++) { a[i]=(function(i) { return function() {console.log(i);} })(i); } a[0]();
L821[12:21:17] <|0xDEADBEEF|> > 0
L822[12:21:17] <|0xDEADBEEF|> | null
L823[12:21:29] <ds84182> Eh, but why so much boilerplate for that
L824[12:21:42] <Inari> Vexatos: well sure but you can say, a bond does this and that, which is basically X from QM :P (in a very simplified matter) no?
L825[12:22:27] <prozacgod> in most all languages with first class functions / anonymous functions / closures - you're gonna have a bad time with that for loop.
L826[12:22:38] <Vexatos> it's like saying "H = Q+W" is an addition
L827[12:22:45] <Vexatos> and that equation thus belonging to maths
L828[12:22:55] <Sangar> Pwootage, archs yes, the machine logic driving them... eh, somewhat. you might have more luck just using the mod, instantiating the classes and presenting them dummy/mock tile entities and such :X
L829[12:23:09] <Inari> well sure, but you need to explain what an addition does at some point
L830[12:23:18] <Vexatos> ...
L831[12:23:35] <Pwootage> Sangar: hm, after I get the JS stuff working I guess I can look at that in more detail
L832[12:23:37] <Vexatos> If you told me you wanted "maths" as an answer
L833[12:23:41] <Vexatos> you should have told me an hour ago
L834[12:24:13] <Inari> Vexaton: i dont
L835[12:24:22] <Inari> im just looking for where the fundamental things are to be found
L836[12:24:27] <Vexatos> Which is maths
L837[12:24:41] <Vexatos> if you count addition etc. as the fundamental things
L838[12:24:51] <Vexatos> if not, quantum mechanics is not an answer either and there is none
L839[12:24:53] ⇦ Quits: Vexaton (webchat@p5B3C8798.dip0.t-ipconnect.de) (Quit: Web client closed)
L840[12:25:31] <Inari> well mutliplication for example wouldnt be a fundamental thing
L841[12:25:34] <Inari> not sure if additoin is
L842[12:25:42] <Vexatos> wat
L843[12:25:48] <Vexatos> now you're just weird
L844[12:25:50] <Inari> multiplication is just a series of additions
L845[12:26:08] <Inari> so multiplication can be traced back to and explained by addition
L846[12:26:26] <prozacgod> ds84182: python has that issue too, it's just you use the language differently so you run into it less often.
L847[12:29:00] <Pwootage> oh crap this means I have to set up a windows build environment at some point... gross
L848[12:29:13] <Pwootage> that or a cross-compile toolchain from linux to windows
L849[12:30:01] <Vexatos> Pwootage, or you just ask Sangar to compile for you
L850[12:30:03] <gamax92> Pwootage: like I have any idea how to do that.
L851[12:30:08] <Vexatos> since he has all the VM's you could ever want
L852[12:30:13] <Inari> Vexatos: if i had 3 wishes, one would be a ToE
L853[12:30:22] <Vexatos> Inari, I have ten of those
L854[12:30:22] <prozacgod> Pwootage: Linux master race checking in... ;)
L855[12:30:27] <gamax92> anyway, I fixed my Win10, downloaded a win10pe image and then used it to do offline sfc
L856[12:30:47] <Inari> Vexatos: working ones ? :P
L857[12:30:53] <Pwootage> gamax92: would you be interested in helping with that when I finally get around to looking at it?
L858[12:31:05] <gamax92> sure
L859[12:31:13] <Vexatos> Inari, I have ten working toes, yes
L860[12:31:22] <Pwootage> gamax92: k I'll let you know when I get to that
L861[12:31:35] <Inari> haha
L862[12:31:37] <Inari> idiot :P
L863[12:32:00] <Inari> so uh
L864[12:32:08] <Inari> http://akari.in/pinky_HEqOB where does chemistry attach
L865[12:32:09] <prozacgod> my onion omega arrived yesterday... I feel someone under-impressed.
L866[12:35:20] <gamax92> stop feeling people, that's bad
L867[12:36:43] ⇨ Joins: coiax (~Jackbook_@cpc87205-aztw31-2-0-cust41.18-1.cable.virginm.net)
L868[12:37:01] <coiax> I think I'm beginning to realise that setting up a remote shell is a lot harder than it initally appears
L869[12:37:12] <prozacgod> remote shell?
L870[12:37:23] <coiax> ssh style, yeah
L871[12:37:33] <prozacgod> oh I see into an oc?
L872[12:37:36] <coiax> mhmm
L873[12:37:44] <Pwootage> oh in OC, right - I was going to say it's pretty easy to set up an ssh server :P
L874[12:37:52] <coiax> I know servers have remote terminals, but I heard a rumour they were going to be removed
L875[12:37:59] <Lizzy> nope
L876[12:38:01] <coiax> I'm sure it's easy to set up a ssh server
L877[12:38:07] <coiax> but could you implement the spec
L878[12:38:13] <Lizzy> not removed, just changed to a different method in 1.6
L879[12:38:21] <coiax> ah, okay
L880[12:38:34] <prozacgod> the difficulty arises when you realize that you almost have to write a full emulation layer above whatever you run in order to get it to work multi session
L881[12:38:47] <coiax> I figured it was an interesting side project
L882[12:38:48] <prozacgod> I kinda wish they were more "posix compliant" :P
L883[12:38:53] <coiax> but everywhere I move, it's... yeah
L884[12:38:56] <coiax> not enough posix
L885[12:38:59] <prozacgod> like the terminal could be vt100
L886[12:39:04] <coiax> my mind keeps reaching for the linux hooks
L887[12:39:12] <coiax> and everything is not quite right
L888[12:39:14] <prozacgod> well better than vt100 xterm...
L889[12:39:18] * gamax92 gives prozacgod and coiax plan9k
L890[12:39:26] <prozacgod> oh...
L891[12:39:30] <coiax> how good is the plan9k
L892[12:39:31] <prozacgod> where is this...
L893[12:39:54] <coiax> it's a loot disc
L894[12:40:17] <coiax> although, I should point out that I have legitimately obtained an internet card in OC
L895[12:40:18] <prozacgod> oh I'm on an older version of OC.
L896[12:40:31] <prozacgod> maybe it's missing.
L897[12:40:33] <coiax> so I'm just going to copy the files over and call it a day
L898[12:40:42] <coiax> https://github.com/MightyPirates/OpenComputers/tree/efcd32d85b23a8d94524521a9f7af2c0c0187974/src/main/resources/assets/opencomputers/loot/Plan9k
L899[12:41:10] <gamax92> "Windows Resource Protection did not find any integrity violations." :D
L900[12:41:24] <coiax> also, `oppm list` is error'ing
L901[12:41:37] <gamax92> ... I'll look into it
L902[12:41:38] <prozacgod> I want a microcontroller eeprom that just listens for wireless and evals it :P
L903[12:41:49] <coiax> OpenPrograms/lperkins2-Programs
L904[12:41:56] <coiax> that shouldn't be too difficult I don't think
L905[12:42:01] <prozacgod> it isn't
L906[12:42:27] <prozacgod> I've been challenging myself to develop large programs inside the oc computer terminal and to figure out what caveats make development of bigger programs hard.
L907[12:42:38] ⇨ Joins: lostkangaroo (~lostkanga@50-24-53-121.bcstcmtk01.res.dyn.suddenlink.net)
L908[12:42:45] <coiax> syntax highlighting?
L909[12:42:49] <coiax> using an editor that isn't vim?
L910[12:42:53] <prozacgod> write now I'm creating a rewrite of turbo vision
L911[12:42:59] <coiax> having a web browser?
L912[12:43:24] <prozacgod> it comes down to a lot of issues with killing the graphics card/gpu (ingame) we need buffer primitive s
L913[12:43:41] <coiax> see I'm just working on this project
L914[12:43:46] <coiax> to make a stellar nursery robot
L915[12:43:50] <gamax92> Vexatos: lperkins2 is missing a } on his programs.cfg
L916[12:44:08] <gamax92> second to last line
L917[12:44:57] <coiax> okay, if the zip file is 9.6MB
L918[12:45:07] <coiax> then there's no hope I can just clone the repo striahgt onto oc
L919[12:45:19] <gamax92> lol no :P
L920[12:45:38] ⇦ Quits: Vexatos (~Vexatos@p200300556E14A4998CAF703906B28810.dip0.t-ipconnect.de) (Ping timeout: 186 seconds)
L921[12:45:52] <coiax> time to cheat methinks
L922[12:46:04] <Daiyousei> VAC
L923[12:46:09] <Pwootage> looks like the last time I wrote a build for jni I just hacked together a makefile
L924[12:46:25] <gamax92> I wonder why Vexatos doesn't want to just make oppm still work despite a broken repo
L925[12:46:40] <gamax92> %tell Vexatos lperkins2 is missing a } on his programs.cfg
L926[12:46:40] <MichiBot> gamax92: Vexatos will be notified of this message when next seen.
L927[12:47:36] <prozacgod> lol all I want to do is make a pizza and I keep trying to re-invent the universe..
L928[12:48:26] <coiax> true dat
L929[12:48:49] <coiax> at some point when you're making your automated killing machines to get leather and then building the biggest nuclear power plant to power the killing machines
L930[12:48:51] <coiax> you ask yourself
L931[12:48:57] <coiax> why did I need leather again?
L932[12:50:47] <Pwootage> ds84182: which platform are you on?
L933[12:50:55] <ds84182> Pwootage: Linux
L934[12:51:12] <Pwootage> ds84182: kk
L935[12:51:25] <prozacgod> haha, I was power leveling through blood magic... I needed something you can only do at tier 4 or 5 and had this large spawner above the altar, dropping sheeps on my altar, and what not... I eventually got to tier 4 got my well of suffering going, got a bunch of stuff, and then realized oh - I was doing this for something.... what did I need/want?
L936[12:51:55] <coiax> and then you realise you're just building power plants so you can build bigger power plants
L937[12:52:05] <coiax> which is why I'm enjoying this modpack doesn't have AE in it
L938[12:52:11] <coiax> AE makes things too convinient, too easy
L939[12:52:30] <prozacgod> I have 4 turbines running mining laser, I have more materials than I could ever use, but I don't turn them off...
L940[12:52:40] <prozacgod> lasers*
L941[12:53:07] <coiax> My gravel sifting has been going so fast that now nearly every metal has to go in a barrel
L942[12:53:21] <coiax> but I have to make the superheavy elements to build my stargate I guess
L943[12:53:31] <coiax> making a stellar nursery probably won't be the best source of power anyway
L944[12:53:34] <prozacgod> coiax: I had a mild obsession ages ago with trying to build an a storage system/sorting into computercraft - I gave up
L945[12:54:02] <coiax> I was thinking about that actually
L946[12:54:09] <coiax> some sort of deep cold storage
L947[12:54:13] <coiax> with robots serving as the arms
L948[12:54:35] <prozacgod> I was using openmods extension to storage blocks
L949[12:54:44] <prozacgod> I can't recall which piece of that mod does it.
L950[12:54:55] <prozacgod> and enderchests
L951[12:55:01] <prozacgod> lots of enderchests
L952[12:58:33] <coiax> okay, I've got plan9k on my disc
L953[12:58:54] <coiax> and I've booted it
L954[12:58:58] <coiax> is there a manual soemwhere?
L955[12:59:26] ⇨ Joins: Vexatos (~Vexatos@p200300556E14A4188CAF703906B28810.dip0.t-ipconnect.de)
L956[12:59:26] zsh sets mode: +v on Vexatos
L957[13:00:33] * gamax92 stabs Vexatos
L958[13:00:48] <prozacgod> well...
L959[13:02:11] <prozacgod> what are some good oc/cc addons that I should throw in my modpack? I have computronics.
L960[13:02:32] <Lizzy> open printer, open security, open glasses
L961[13:03:19] <coiax> what is the point of this plan9k again
L962[13:03:26] <coiax> there was a reason I installed it
L963[13:03:33] <prozacgod> posix
L964[13:03:37] <prozacgod> it's better at it.
L965[13:03:47] <coiax> it seems to have borrowed most of the builtins from openos
L966[13:03:55] <prozacgod> also if it's inspired by plan9.... *drools*
L967[13:04:15] <coiax> yes, but what does it do
L968[13:04:21] <coiax> does it have ssh
L969[13:04:23] <coiax> or telnet
L970[13:04:29] <coiax> am cry.
L971[13:05:49] <gamax92> plan9k does terminal sequences and has a remote shell program (though I can't remember it's name)
L972[13:06:20] <coiax> I managed to get `cat` to crash by `cat /dev/random`
L973[13:06:28] <prozacgod> I want to port openos to my breadboard micro I built
L974[13:06:38] <prozacgod> or something like it.
L975[13:07:12] <coiax> ooo, there's something called `route`
L976[13:07:39] <Inari> whats teh point of using bitcoin to pay for ordering stuff if all excahnges wnat your data :P
L977[13:08:09] <gamax92> Inari: do you English?
L978[13:08:23] <prozacgod> that's gov* fondling... the exchanges don't care...(well up to the point of preventing fraud) but governments definitely do.
L979[13:08:35] <Inari> gamax92: yeah :P
L980[13:08:49] <coiax> I used my bitcoin to buy humble bundles and steam credit
L981[13:09:05] <gamax92> I've not used bitcoin to do anything
L982[13:09:27] <prozacgod> I used to to trade for more bitcoin.
L983[13:12:13] <prozacgod> Why on earth would I need a printer in minecraft ...
L984[13:12:53] <coiax> why do you need computers?
L985[13:13:11] <prozacgod> for automating... the building of more computers...
L986[13:13:37] <coiax> well, if you changed certain ways that the minecraft universe worked, then printers would be useful
L987[13:14:03] <coiax> I'd say global ingame communication as well as it generally being easy to do out of bounds communication
L988[13:14:05] <prozacgod> ... but... well... ...
L989[13:14:15] <prozacgod> secret message network.
L990[13:14:17] <coiax> out of *band
L991[13:14:22] <coiax> sure, you could do that, I guess
L992[13:14:30] <coiax> but you do have a paper and quill
L993[13:14:46] <coiax> which means to supercede that you need to be producing large numbers of notes/books
L994[13:14:53] <coiax> and survival servers that size don't exist
L995[13:14:56] <prozacgod> I got it, I' will have a computer sit in a corner, and print on random pages of text, and the first person to find the page of shakespear wins a diamond.
L996[13:15:20] <coiax> why not instead just implment the minecraft terrain generation
L997[13:15:28] <coiax> and have the computer just tell you where the diamonds are
L998[13:15:35] <prozacgod> hahaha
L999[13:15:45] <prozacgod> actually thats not a bad idead :P
L1000[13:15:56] <prozacgod> iDead* from apple.
L1001[13:16:44] <coiax> but seriously, where's the documentation for plan9k
L1002[13:16:57] <coiax> you don't just build an operating system without leaving notes
L1003[13:17:04] <prozacgod> documentation... pfft
L1004[13:17:08] <prozacgod> who writes that?
L1005[13:17:13] <coiax> people with printers?
L1006[13:17:28] ⇨ Joins: Kibibyte (~PircBotX@cucumber.kilobyte22.de)
L1007[13:17:28] <Mimiru> %sed disable
L1008[13:17:32] <MichiBot> Mimiru: Disabled SED for this channel
L1009[13:17:35] <prozacgod> *facepalm*... I .. just can't even..
L1010[13:17:51] <coiax> hmm
L1011[13:17:54] <coiax> I'm gonna go play dota
L1012[13:18:03] <SuPeRMiNoR2> startssl is a UI nightmare
L1013[13:18:03] <prozacgod> when all else fails... play dota
L1014[13:18:16] <SuPeRMiNoR2> And as far as I can tell, you cant cancel your accoutns
L1015[13:18:50] <ds84182> I'm trying to figure out how the hell to set this mod up... I have wires but I don't want to have a global network... I just want components to be able to query for stuff through the wires instead of adjacently
L1016[13:19:39] *** alfw|Off is now known as alfw
L1017[13:20:22] ⇦ Parts: coiax (~Jackbook_@cpc87205-aztw31-2-0-cust41.18-1.cable.virginm.net) ())
L1018[13:20:42] <sugoi> ds84182: can the objects see connected wires?
L1019[13:20:48] <sugoi> and can wires see connected objects?
L1020[13:20:55] <sugoi> could you just follow the object connections?
L1021[13:21:08] <ds84182> sugoi: Well, the problem is how fast that would be
L1022[13:21:18] <ds84182> Because I don't have a shared "network" object like OC
L1023[13:21:26] <ds84182> because that would be overkill for most setups
L1024[13:21:52] <ds84182> Components only access local components (directly connected), not nested through other stuff
L1025[13:21:53] <Pwootage> So the natives for OC are manually compiled?
L1026[13:22:23] <prozacgod> complete with free range source code.
L1027[13:22:27] <Pwootage> (uh crap have to walk between classes brb)
L1028[13:22:59] <ds84182> sugoi: think of my wires as redstone wires
L1029[13:23:14] <ds84182> They report to the end points what other end points are connected
L1030[13:23:15] <sugoi> ds84182: i believe i understand. i personally would build a system that would allow me to mimic the physical environment. i.e. walk the object conncetions
L1031[13:23:34] ⇨ Joins: dobegor (webchat@dojulia.soborka.net)
L1032[13:23:42] <dobegor> hi there guys
L1033[13:23:46] <sugoi> i can see how that would be costly, but, you could cache it, no?
L1034[13:23:53] <dobegor> is there a simple way to run a program on a specified monitor?
L1035[13:23:53] <ds84182> sugoi: My problem with walking is the speed of that, especially when an thing is broken in the network
L1036[13:24:10] <dobegor> I can't manage to modify sh.lua and term.lua to achive this
L1037[13:24:24] <dobegor> (using OpenOS of course)
L1038[13:24:30] <ds84182> dobegor: No, the program itself needs to manually access any other monitors using the component api
L1039[13:24:49] <sugoi> dobegor: term simply writes to the gpu component
L1040[13:25:14] <sugoi> you have to specify the componet directly, as ds84182 said
L1041[13:25:30] <sugoi> you could swap out the current gpu, and then use term again
L1042[13:25:43] <sugoi> component.gpu = proxy to "correct" gpu
L1043[13:26:00] <ds84182> Sangar: How exactly is network walking implemented in OC
L1044[13:26:16] <ds84182> <I really don't want to use a global network object for my stuff, but I guess I have to>
L1045[13:26:25] <Turtle> <Crazy computer magic>
L1046[13:26:50] <dobegor> ds84182: yep :c
L1047[13:26:56] <dobegor> sugoi: the problem is
L1048[13:27:05] <ds84182> My main concern is breaking cables, and splitting networks
L1049[13:27:18] <dobegor> oh
L1050[13:27:25] <dobegor> gpu swap is a nice idea though
L1051[13:27:34] ⇦ Quits: philipboy88 (webchat@ip-83-134-143-24.dsl.scarlet.be) (Quit: Web client closed)
L1052[13:27:34] <dobegor> how gpu's are bind upon startup?
L1053[13:27:49] <dobegor> i.e. the first screen will be bind to the first gpu and etc ?
L1054[13:29:08] <prozacgod> wow the editor in plan9k is um... bad at scrolling
L1055[13:29:41] <prozacgod> oh I see it really is using a character stream terminal .. neat
L1056[13:29:50] <ds84182> I see that OC uses edges between two objects
L1057[13:30:24] <dobegor> sugoi: well, I tried
L1058[13:30:28] <sugoi> dobegor: i believe so, it's been a whilesince i reviewed it, but yeah, i just think it's first come first serve
L1059[13:30:31] <sugoi> dobegor: yeah?
L1060[13:30:45] <dobegor> i bind GPU#2 to Screen#2, set component.gpu to GPU#2
L1061[13:30:58] <sugoi> k
L1062[13:30:59] <dobegor> but term.write outputs to the first screen anyway
L1063[13:31:09] <ds84182> So the next thing for me to do is make Nodes global
L1064[13:31:10] <sugoi> well term is a library
L1065[13:31:12] <sugoi> it is cached
L1066[13:31:22] <sugoi> you could try doing a package.loaded.term=nil
L1067[13:31:35] <sugoi> caveat, some libs dont like to be forced reloaded,e.g. filesystem
L1068[13:32:13] <dobegor> sugoi: thanks, I'll try it now
L1069[13:32:34] <sugoi> package.loaded.term=nil;require('term')
L1070[13:32:40] <sugoi> drop cache and reload
L1071[13:34:30] <ds84182> I cant even understand how OC nodes are implemented
L1072[13:34:38] <ds84182> Where the hell is isBetween implemented at
L1073[13:35:42] <Pwootage> guh, compiling v8 for multiple platforms kinda sucks
L1074[13:35:44] <dobegor> sugoi: well, it worked, but:
L1075[13:36:12] <dobegor> for some reason after i made package.loaded.term = nil it rebinded the fgpu to the first screen
L1076[13:36:20] <dobegor> and it doesn't work :/
L1077[13:36:32] <dobegor> (it outputs on the same shell screen i am using)
L1078[13:36:43] <Vexatos> ds84182, between?
L1079[13:36:44] <Vexatos> .-.
L1080[13:36:53] <Inari> https://marketplace.visualstudio.com/items/shinnn.alex
L1081[13:37:02] <Vexatos> Oh MichiBot just told me a bug report from gamax92 I fixed an hour ago
L1082[13:37:14] <ds84182> Welp, time to implement something else
L1083[13:38:36] <Turtle> what are you trying to achieve anyway?
L1084[13:40:11] <ds84182> Turtle: node based network between EXCLUSIVELY wire blocks
L1085[13:40:37] <Turtle> ah
L1086[13:40:42] <ds84182> As in, no other network crap for the rest of the blocks, since they would 99% of the times have a single node network
L1087[13:41:13] <ds84182> My problem right now is figuring out how the hell to seperate networks
L1088[13:41:26] <ds84182> Else I'll have to create a new implementation
L1089[13:41:30] <sugoi> dobegor: was not in this window. note i dont do things with gpu, but i can look at the code to see if anything is clear to me
L1090[13:41:33] <sugoi> dobegor: sec
L1091[13:42:34] <gamax92> Vexatos: wasn't fixed when I told you it
L1092[13:42:48] <Vexatos> I fixed it....
L1093[13:42:59] <Vexatos> 19:53
L1094[13:43:03] <sugoi> dobegor: i'm seeing a rebinding
L1095[13:43:05] <Vexatos> now it's 20:42
L1096[13:43:11] <Vexatos> soooo 50 minutes ago
L1097[13:43:13] <sugoi> looks like term verifies that the gpu is bound to the component.screen
L1098[13:43:25] <gamax92> and I told you at 19:43
L1099[13:43:30] <gamax92> wasn't fixed when I told you it
L1100[13:43:40] <sugoi> dobegor: again, this is an area i'm not familiar with, but you could try swapping component.screen to point to the same component proxy as well so that term doesn't rebind it
L1101[13:43:41] <Vexatos> my log doesn't say so
L1102[13:43:45] <Vexatos> may have disconnected before
L1103[13:43:49] <Vexatos> stupid interweb
L1104[13:43:49] <gamax92> you did
L1105[13:44:54] <sugoi> dobegor: no...
L1106[13:45:08] <sugoi> component.gpu.getScreen() should be the screen you want
L1107[13:45:08] ⇨ Joins: t3hero (~t3hero@2601:202:200:fb50:b093:86be:4caf:71e6)
L1108[13:45:38] <sugoi> does gpu have a setScreen ?
L1109[13:45:59] <sugoi> nope
L1110[13:46:10] <sugoi> ah, you just bind
L1111[13:46:18] <sugoi> ok, can you get a proxy to the screen you want?
L1112[13:46:31] <sugoi> and, component.gpu.bind(screen_proxy_you_want)
L1113[13:46:35] <sugoi> then run term
L1114[13:46:41] <sugoi> you shouldn't have to unload term
L1115[13:46:47] <sugoi> try first without reloading term
L1116[13:47:20] <ds84182> Ugh I can't do this
L1117[13:47:43] <Pwootage> Anyone know a good c++ ide? Atm the only good one I know of is clion (and it's... ok? I guess)
L1118[13:48:00] <Pwootage> (otherwise I'll just use atom)
L1119[13:48:19] <sugoi> Pwootage: which platform?
L1120[13:48:28] <Pwootage> atm osx, but linux too
L1121[13:48:34] <dobegor> sugoi: sorry, was afk
L1122[13:48:50] <Pwootage> (xcode doesn't count, it sucks in several ways)
L1123[13:48:59] <sugoi> Pwootage: how is kdevelop these days?
L1124[13:49:07] <dobegor> there is an issue with automatic gpu-to-screen rebinding in OpenOS
L1125[13:49:08] <Pwootage> No idea, havn't used it :P
L1126[13:49:11] <sugoi> i dont dev on linux anymore, but many years ago my team used kdevelop
L1127[13:49:19] <sugoi> it was horrid back then :) haha
L1128[13:49:20] <dobegor> I am now figuring out how to solve it
L1129[13:49:43] <dobegor> Pwootage: CLion
L1130[13:49:48] <sugoi> dobegor: well if you pinpoint what you consider a bug, post an issue on github and feel free to ping me
L1131[13:50:04] <dobegor> sugoi: sure. thanks for help
L1132[13:50:10] <Pwootage> dobegor: does it have non-cmake support yet?
L1133[13:50:41] <dobegor> Pwootage: well you can specify whatever you want as build commands, but only cmake works out of the box
L1134[13:50:51] <dobegor> so the short answer is no
L1135[13:51:01] <ds84182> Ok, so OC goes through the list of nodes to do occlusion checking .-.
L1136[13:51:09] <ds84182> That seems so slow
L1137[13:51:16] <Pwootage> dobegor: is it better than atom for code editing of a project I'm building with make?
L1138[13:51:39] <sugoi> ds84182: honestly, you might be concerned with optimizing something that isn't actually slow in real scenarios
L1139[13:52:09] <sugoi> ds84182: but, i dont know. this is not my area, sang.ar would be good to ask
L1140[13:52:13] <sugoi> also asi.e
L1141[13:53:01] <Pwootage> wow, app store won't even let me update xcode, no idea why
L1142[13:53:47] <Pwootage> oh great now apparently it's in progress updating but there's no UI that shows that, brilliant
L1143[13:54:32] <Pwootage> going to restart to see if that helps >.>
L1144[14:00:41] ⇨ Joins: v^ (~ping@c-68-41-215-101.hsd1.mi.comcast.net)
L1145[14:00:41] zsh sets mode: +v on v^
L1146[14:02:10] ⇨ Joins: v^Laptop (~ping@c-68-41-215-101.hsd1.mi.comcast.net)
L1147[14:02:11] zsh sets mode: +v on v^Laptop
L1148[14:03:39] <dobegor> Pwootage: maybe it's just so slooow
L1149[14:04:03] <Turtle> ... I should probably weakreference a tileentity list to avoid GC hell
L1150[14:04:49] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Remote host closed the connection)
L1151[14:05:49] <Pwootage> GAAH OSX PLZ
L1152[14:05:52] <Pwootage> TELL ME PROGRESS
L1153[14:06:43] <Inari> Turtle: you got that wrong
L1154[14:06:46] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1155[14:06:52] <Inari> hell is where you are already gone
L1156[14:06:55] <Inari> GC is purgatory
L1157[14:07:10] <Pwootage> "Waiting..."
L1158[14:07:14] <Turtle> oh, I thought you were going to comment about literally weakreferencing the list, instead of the contents :P
L1159[14:07:17] <Turtle> but, yeah
L1160[14:07:40] <Pwootage> Suddnely jumped to 2gb/3gb done downloading - great operating system
L1161[14:07:41] ⇦ Quits: prozacgod (~prozacgod@66-190-130-87.dhcp.unas.mo.charter.com) (Read error: Connection reset by peer)
L1162[14:09:05] <Turtle> Wait, there is no weakreference list? Just a weakhashmap with void value type?
L1163[14:10:14] <Inari> make your own
L1164[14:11:33] <Turtle> I might, although I'm considering storing tileentities as nbt data in memory, which is much more of a true 'snapshot' of a block area
L1165[14:11:52] ⇨ Joins: SF-MC (~EiraIRC@131-191-86-130.as.clicknet.org)
L1166[14:11:58] * Inari snapshots Turtle
L1167[14:12:16] <Turtle> Nooo, but I must finish this slightly less shitty format for schematics
L1168[14:12:47] <Pwootage> aaaand now the install is hanging... cmon, app store >.>
L1169[14:16:09] <Inari> theres no "good" in computing
L1170[14:16:15] <Inari> only "shitty" and "slightly less shitty"
L1171[14:16:30] <SF-MC> That's awful pessimestic :P
L1172[14:16:32] <asie> but true
L1173[14:16:59] <SF-MC> Maybe I'm too idealic for my own good then :P
L1174[14:17:26] <Inari> haha
L1175[14:17:31] <Turtle> Yup. Still not sure if I should have regrets for using " if(year < 1000) { year+=2000; } " hack
L1176[14:17:36] <Inari> well i dont actaully see it that way xD just derived that from Turtle's comment
L1177[14:17:44] <Inari> lol
L1178[14:17:49] <Pwootage> No reason to not try to make good code, really
L1179[14:17:55] <Inari> Turtle: what if it overflows :<
L1180[14:18:05] <Turtle> err, how'd it overflow?
L1181[14:18:12] <Inari> too many years?
L1182[14:18:14] <Pwootage> I like how this xcode time is just randomly changing between 2 and 6 minutes, it's like watching a windows copy dialog
L1183[14:18:31] <Turtle> Inari, it's for turning double (or triple) digit years to quadruple digit years
L1184[14:18:33] <Turtle> i.e. 15 -> 2015
L1185[14:18:46] <Inari> ah :P
L1186[14:18:53] <Inari> what if its negative years :3
L1187[14:19:02] <Turtle> Like, I -could- use a sane approach, but, jesus will have to go get his own schedule bot
L1188[14:20:14] <Inari> i have no idea wha tyou're doing anyway
L1189[14:20:37] <Turtle> TLDR: Got bored of booking uni rooms when schedule is free, automating it
L1190[14:20:56] <Inari> lol
L1191[14:21:09] <Turtle> Currently gotta wait to see if the schedule (Synced into microsoft exchange) will overwrite the exchange calendar or just update it
L1192[14:21:11] <ds84182> Ok, this mod is going to be Java 8+ for my sanity
L1193[14:21:16] <ds84182> And now I must leave
L1194[14:21:17] <Inari> well you were talking about schematics in #oc so i was assuming you mean minecraft schematics :P
L1195[14:21:21] <Pwootage> ds84182: good choice!
L1196[14:21:23] <Turtle> oh that too
L1197[14:21:33] <Turtle> but that year example was just a bad hack I used earlier today
L1198[14:21:36] <ds84182> I actually really like Streams because of Dart
L1199[14:21:38] <Inari> i was confused how yras would realte
L1200[14:21:39] <Inari> but eh
L1201[14:21:49] <Inari> *years
L1202[14:22:15] <Turtle> yeah it doesn't, :P
L1203[14:22:39] <Turtle> either way, snapshots from the world should work now
L1204[14:22:58] <asie> eh
L1205[14:23:03] ⇨ Joins: lperkins2 (~perkins@63.227.187.208)
L1206[14:23:20] <Turtle> asie: Don't worry, I'm 99% sure it's about 5 million times crummier than the buildcraft schematic format
L1207[14:23:40] <Turtle> (But it's SLIGHTLY less crummy than hardcoding a bunch of structures)
L1208[14:24:02] <asie> the buildcraft schematic format is fun
L1209[14:24:41] <Turtle> yeah, what I'm doing is literally just a grid of blocks, and a list of tileentity NBT data with relative coordinates in the grid
L1210[14:25:16] <orthoplex64> is this different from worldedit's schematic format?
L1211[14:25:33] <Turtle> I think so, unless worldedit's schematic format got updated recently, it still uses blockIDs
L1212[14:25:41] <Turtle> which will not work anymore soon(tm)
L1213[14:27:04] ⇦ Quits: dobegor (webchat@dojulia.soborka.net) (Quit: Web client closed)
L1214[14:29:38] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error: Connection reset by peer)
L1215[14:34:47] <Pwootage> Do buildcraft schematics use blockIDs?
L1216[14:34:51] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1217[14:34:53] <Pwootage> I don't know much about them
L1218[14:34:57] <Turtle> Lolno
L1219[14:35:22] <Turtle> They use some weird plugin-like system to allow rotation and stuff
L1220[14:35:33] <Pwootage> Oh actually that's pretty cool
L1221[14:35:59] <Pwootage> so you could write a plugin to allow a modded block to be rotated
L1222[14:37:03] <SF-MC> do TE dynamo augments stack if I have multiple of them?
L1223[14:37:19] <SF-MC> Like two of the T1 fuel things and then two of the T2 fuel things?
L1224[14:37:23] <orthoplex64> wait a minute, when would buildcraft ever need to use schematics?
L1225[14:37:27] <Pwootage> Not as far as I know
L1226[14:37:29] <sugoi> SF-MC: no, at least, they didn't use to
L1227[14:37:34] <Turtle> orthoplex64, y'know, for the builder?
L1228[14:37:34] <SF-MC> cool
L1229[14:37:35] <Pwootage> orthoplex64: the builder
L1230[14:38:03] <orthoplex64> oh. I do not know the builder :s is this sort of new?
L1231[14:38:26] <Pwootage> It's been around for a long time, not exactly how sure
L1232[14:38:34] <Turtle> TLDR: You can mark an area and save it to an item, put that item into the builder to duplicate the area if you have the right blockds
L1233[14:38:36] <Turtle> *blocks
L1234[14:39:24] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error: Connection reset by peer)
L1235[14:39:49] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1236[14:45:41] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error: Connection reset by peer)
L1237[14:48:34] ⇨ Joins: dobegor (webchat@dojulia.soborka.net)
L1238[14:50:48] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1239[14:54:47] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Remote host closed the connection)
L1240[14:57:53] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1241[14:58:13] <Pwootage> Hm, i'm torn between v8/potential persistence/es6 and so-much-easier/nashorn
L1242[15:04:07] ⇨ Joins: t3hero_ (~t3hero@2601:202:200:fb50:1dd6:4c57:3147:9065)
L1243[15:04:22] <Temia> So, I wonder when we'll see an OC component/library port of Verizoncraft
L1244[15:04:48] ⇨ Joins: Kodos (webchat@108-226-6-195.lightspeed.stlsmo.sbcglobal.net)
L1245[15:04:49] zsh sets mode: +v on Kodos
L1246[15:06:00] <Turtle> Temia, dunno, could be done, but fuck verizon or something
L1247[15:06:14] <SF-MC> who the hell would want to do that?
L1248[15:06:16] <SF-MC> srsly
L1249[15:06:40] <SF-MC> all it is is a 'neat hack'
L1250[15:06:44] <SF-MC> it's nothing worth using imo
L1251[15:06:54] ⇦ Quits: t3hero (~t3hero@2601:202:200:fb50:b093:86be:4caf:71e6) (Ping timeout: 194 seconds)
L1252[15:07:00] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error: Connection reset by peer)
L1253[15:07:11] <Vexatos> ermahgurd they made a pixelation library
L1254[15:07:12] <Vexatos> so what
L1255[15:07:23] <Sangar> http://gfycat.com/FriendlyAcceptableAllensbigearedbat
L1256[15:08:09] <Pwootage> oh wow derp there's totally an already existing java binding of v8, wonder if that's usable
L1257[15:08:10] <Vexatos> THE INTENSE TOGGLING: 3D!
L1258[15:08:36] <SF-MC> Vexatos: think Temia is talking about a mod that allows for ingame 'calls'
L1259[15:08:41] <Pwootage> Sangar: pretty
L1260[15:08:45] <Turtle> Neat, although, damn that font looks hideous
L1261[15:08:50] <Vexatos> SF-MC, not really a mod
L1262[15:09:15] <Turtle> iirc, it was a bunch of commandblock nonsense and one little mod/whatever for TCP
L1263[15:09:23] <Sangar> Vexatos, stoggling? :X
L1264[15:09:25] <vifino> SF-MC: Temia is talking about adding an oc side api client for the verizoncraft api.
L1265[15:09:30] <Sangar> (switching?)
L1266[15:09:44] <SF-MC> vifino: I know
L1267[15:09:48] <Vexatos> ... did I not say switching?
L1268[15:09:51] <Vexatos> wait
L1269[15:09:53] <Vexatos> wat
L1270[15:09:54] <Vexatos> brain
L1271[15:09:55] <Sangar> Turtle, i needed to make a 3x4 font. it's really hard
L1272[15:09:57] <Vexatos> brean pls
L1273[15:10:09] <Turtle> Sangar, it is, any font that small was going to be hideous >.<
L1274[15:10:18] <Sangar> it's good enough :P
L1275[15:10:19] <Turtle> You did pretty well though
L1276[15:10:33] <Vexatos> https://gist.github.com/Vexatos/dbdbd8313af2ae504f78
L1277[15:10:39] <sugoi> curious why resolution _needed_ to be that bad?
L1278[15:10:55] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1279[15:11:01] <sugoi> i mean personally, i dont care about the font, the functionality here lookings really fun to play with
L1280[15:11:13] <sugoi> but just curious
L1281[15:11:14] <Kodos> Sangar: Neat =D
L1282[15:11:17] <SF-MC> What are we talking about?
L1283[15:11:39] <Kodos> Is Swift any good as a language?
L1284[15:11:40] * sugoi stiffles joke 'your mom, she's hideous'
L1285[15:11:45] <Vexatos> Don't make me think of another backronym
L1286[15:11:45] <asie> Sangar: ;_;
L1287[15:11:49] <asie> this is awesome
L1288[15:11:57] <sugoi> -f
L1289[15:11:59] <SF-MC> I'm missing something here
L1290[15:12:13] <sugoi> SF-MC: http://gfycat.com/FriendlyAcceptableAllensbigearedbat
L1291[15:12:14] <SF-MC> found it
L1292[15:12:16] <SF-MC> I'm a moron
L1293[15:12:43] <SF-MC> ooooh
L1294[15:12:46] <SF-MC> that's pretty
L1295[15:12:54] <SF-MC> What exactly is the point?
L1296[15:12:59] <SF-MC> I get what it *is*
L1297[15:13:01] <SF-MC> but
L1298[15:13:02] <Sangar> asie, i'm trying to get away pretty much without guis. the only one will be the books/an advanced book-ish thing for writing the code
L1299[15:13:29] <SF-MC> So, please, ELI5 what the point of the instruction monitor is
L1300[15:14:07] <Sangar> SF-MC, do you know the game TIS-100?
L1301[15:14:12] <SF-MC> no
L1302[15:14:27] <Vexatos> Do you know Assembly
L1303[15:14:32] <SF-MC> roughly
L1304[15:14:36] <Vexatos> Do you know what Assembly is?
L1305[15:14:38] <Sangar> k. so. the screens are execution modules. they can be arbitrarily programmed in a super simple assembly language
L1306[15:14:39] <SF-MC> yes
L1307[15:14:43] <SF-MC> oooh
L1308[15:14:45] <SF-MC> cool
L1309[15:14:48] <Sangar> and communicate
L1310[15:14:51] <SF-MC> neat
L1311[15:14:55] <Sangar> by pushing numbers to each other, one by one
L1312[15:15:29] <v^> Sangar, ive played TIS-100
L1313[15:15:29] <Sangar> each module has just one (two) registers, acc (+bak, which can be used to temporarily store acc, but can only be read by swapping it back out to acc)
L1314[15:15:42] <v^> tis fun
L1315[15:15:47] <Sangar> v^, it is!
L1316[15:16:06] <SF-MC> so, cost comparison with a standard T1?
L1317[15:16:09] <SF-MC> cheaper?
L1318[15:16:14] <SF-MC> more expensive?
L1319[15:16:16] <Sangar> cheaper
L1320[15:16:21] ⇨ Joins: MajGenRelativity (~MajGenRel@c-73-186-66-242.hsd1.ma.comcast.net)
L1321[15:16:30] <Sangar> (also separate mod if that wasn't clear)
L1322[15:16:38] <SF-MC> wasn't to me
L1323[15:16:47] <Sangar> yeah, separate mod, called TIS-3D
L1324[15:16:55] <Vexatos> Sangar, bak is the backumulator? :3
L1325[15:16:57] <Sangar> hmm, actually... cheaper is relative. different :P
L1326[15:17:03] <Vexatos> iknowhowthisworkstrustme
L1327[15:17:09] <ds84182> Thats awesome
L1328[15:17:11] <Sangar> yes, yes that's what that stands for
L1329[15:17:11] *** MajGenRelativity is now known as MGR
L1330[15:17:14] <ds84182> I just saw the gif
L1331[15:17:17] <SF-MC> that comparison what based on the assumption that it was still OC
L1332[15:17:24] <Sangar> right
L1333[15:17:55] <Sangar> currently recipe is 4stone + 4 redstone + 1 diamond for a controller (1 controller can drive 16 casings), 4 stone + 4 redstone + 1 block of iron = 8 casings
L1334[15:18:15] <Kodos> How do you have levels set up
L1335[15:18:20] <Kodos> Or is it design your own
L1336[15:18:29] <Sangar> levels?
L1337[15:18:38] <Kodos> Like, the different puzzles in TIS-100
L1338[15:18:38] <sugoi> you guys know about bees and forestry?
L1339[15:18:43] <Vexatos> oh look, ComputerCraft recipes
L1340[15:18:44] <Vexatos> :P
L1341[15:18:45] <Sangar> ahh, it's sandbox basically
L1342[15:18:49] <Kodos> Ah, neat
L1343[15:18:51] <Sangar> Vexatos, kinda :P
L1344[15:18:55] <Kodos> That'll give me a chance to learn Assembly
L1345[15:19:07] <sugoi> i have a mod extension idea for oc to integrate with forestry
L1346[15:19:22] <Sangar> hmm?
L1347[15:19:23] <sugoi> https://i.imgur.com/VQ8lhUq.jpg
L1348[15:19:33] <SF-MC> hahaha
L1349[15:19:34] * Sangar pokes Vexatos
L1350[15:19:48] <Sangar> send your bees after sugoi
L1351[15:19:49] <SF-MC> man
L1352[15:19:50] <ds84182> Sangar: Question, do top and bottom panels have four rotations?
L1353[15:20:03] <SF-MC> those fuel efficiency augments weren't joking
L1354[15:20:07] <Sangar> ds84182, not yet, but i plan to add that, yes
L1355[15:20:07] <SF-MC> wish I'd have found them sooner
L1356[15:20:15] <Vexatos> AHAHAAHAHA
L1357[15:20:18] <SF-MC> I'd have another couple tanks of fuel still
L1358[15:20:18] <Vexatos> sugoi, what a coincidence
L1359[15:20:19] <Vexatos> what
L1360[15:20:20] ⇦ Quits: cpup (~cpup@32.218.118.144) (Ping timeout: 194 seconds)
L1361[15:20:20] <Vexatos> a
L1362[15:20:22] <Vexatos> coincidence
L1363[15:20:26] <Vexatos> It's like
L1364[15:20:26] <sugoi> :D seriously!?
L1365[15:20:30] <Vexatos> this has been planned all along
L1366[15:20:31] <ds84182> Alrighty (I was trying to think of how trippy that would be if it wasn't implemented)
L1367[15:20:35] <sugoi> Vexatos: haha, that is hilarious
L1368[15:20:35] <Vexatos> part of an evil plot
L1369[15:20:40] <Vexatos> sugoi just being part of
L1370[15:20:41] <sugoi> Vexatos: seriouly?
L1371[15:20:47] <sugoi> +s
L1372[15:20:54] <Vexatos> For me to reveal the plan
L1373[15:21:00] <sugoi> haha, rock on!
L1374[15:21:05] <Vexatos> (Which has been a thing for over a month not)
L1375[15:21:13] * sugoi hugs Vexatos
L1376[15:21:13] <ds84182> I need to design some unit tests now
L1377[15:21:15] <ds84182> shit
L1378[15:21:16] <sugoi> i'm not even a hugging person
L1379[15:21:19] <sugoi> but that deserves a hug
L1380[15:21:20] <Vexatos> There are two things I am proud of in Computronics
L1381[15:21:26] <Inari> i like how ark is still ShooterGame
L1382[15:21:29] <Vexatos> the Ticket Machine
L1383[15:21:29] <Vexatos> and this
L1384[15:21:30] <ds84182> I'm about to unit test... a mod
L1385[15:21:35] <ds84182> What has this world come to
L1386[15:21:38] * sugoi hugs Vexatos
L1387[15:21:56] <sugoi> ds84182: i for and against unit testing
L1388[15:21:57] * Kodos patiently waits for 1.6 OC :3
L1389[15:21:57] <Vexatos> sugoi, http://i.imgur.com/fGhkuNq.png
L1390[15:22:17] <Kodos> Oh geez, the puns
L1391[15:22:24] <ds84182> sugoi: I need to test this class though... and right now my mod is no where near running in Minecraft
L1392[15:22:26] <Vexatos> s/gee/bee/g
L1393[15:22:26] <Kibibyte> <Kodos> Oh beez, the puns
L1394[15:22:27] <ds84182> no blocks, for instance
L1395[15:22:33] <sugoi> ds84182: but i've been doing significant changes to openos lately and i need to make sure it is rock solid - thus, hundreds and hundreds of unit tests
L1396[15:22:33] <Sangar> Kodos, yeah, sorry you'll need the patience :P having too much fun with this
L1397[15:22:37] <sugoi> ds84182: in lua, it's fun :)
L1398[15:22:41] <Vexatos> Kodos, proudly provided by MysteriousAges, master of bee puns
L1399[15:22:49] <Vexatos> one was mine and one was by neptunepink though
L1400[15:22:50] <ds84182> Oh yeah, I forgot you were doing that
L1401[15:22:53] <Pwootage> ds84182: unit testing mods is good
L1402[15:22:54] <sugoi> Vexatos: haha, awesome
L1403[15:22:55] <Kodos> Sangar: that's fine, I'd rather you take the break than burn out on dev'ing OC
L1404[15:23:23] <Sangar> :)
L1405[15:23:40] <sugoi> yep, and i am enjoying the time to finish openos upgrades
L1406[15:23:45] <sugoi> so, enjoy your "time off"
L1407[15:23:48] <Inari> that new previe gif looks pretty neat
L1408[15:23:52] <Kodos> Besides, my GPU is idling at 90C, so I'll need to get the thermal paste this weekend with my birthday money
L1409[15:23:56] <Kodos> Going to be 31 Saturday
L1410[15:23:59] <Inari> can someone get tppi2 to add it? :P
L1411[15:24:27] <Inari> thermal paste on a gpu..dont hear that often
L1412[15:24:47] <ds84182> ds.mods.its.a.testing.system.ITSTestingTime
L1413[15:24:51] <ds84182> I'm having too much fun
L1414[15:25:20] <ds84182> Kodos: Happy almost a 6-bit integer day
L1415[15:25:28] <ds84182> #lua 2^5
L1416[15:25:28] <|0xDEADBEEF|> > 32.0
L1417[15:25:31] <ds84182> yep
L1418[15:25:33] <Sangar> Inari, not sure i'll have patience to backport it to 1.7... (devving this on 1.8.8), we'll see >_>
L1419[15:25:51] <Vexatos> Sangar, I hope you're testing with flamingos
L1420[15:25:56] <Inari> aw :p
L1421[15:25:56] <Vexatos> It even has a deobf build!
L1422[15:26:10] <Inari> well it looks good regardless~ would like it for small redstoen control setups haha
L1423[15:26:25] <SF-MC> do they do redstone?
L1424[15:26:30] <SF-MC> those seem like awesome ucs
L1425[15:26:40] <Kodos> Wait, 1.8.8? Why not at least 1.8
L1426[15:26:47] <Sangar> Vexatos, btw, how do i mods in dev env? always get func_1234_b not found errors, aka they're not desrged apparently
L1427[15:27:03] <Vexatos> ...you add them to your run/mods folder
L1428[15:27:04] ⇨ Joins: cpup (~cpup@32.218.113.35)
L1429[15:27:11] <Inari> SF-MC: well it showed redstone lines
L1430[15:27:13] <Inari> so i assume they do
L1431[15:27:14] <Inari> :P
L1432[15:27:29] <Vexatos> Sangar, https://github.com/Vexatos/Flamingo/releases/download/v1.4/Flamingo-1.8.8-1.4-deobf.jar
L1433[15:27:31] <Sangar> Kodos, because i want the new shiny stuff and "learn it from scratch" to see what else might be done better now in oc
L1434[15:27:44] <Inari> Sangar: so, waht can be done better?
L1435[15:27:44] <Vexatos> go grab it and test it
L1436[15:27:50] <Vexatos> if it doesn't work, tell cpw to fix it
L1437[15:28:18] <Sangar> Inari, obj models for blocks is pretty easy to use now
L1438[15:28:21] <Vexatos> Inari, one improvement already is that the blocks only require redstone and stone
L1439[15:28:24] <Vexatos> should do that for OC too
L1440[15:28:27] <Vexatos> feels much more balanced
L1441[15:28:34] <Sangar> :X
L1442[15:28:41] <Inari> lol
L1443[15:28:47] <Kodos> I like that issue about having the internals of a computer rendered within a case
L1444[15:28:52] <Inari> well you can make your own recipes no?
L1445[15:28:55] <SF-MC> eeehhh
L1446[15:28:59] <SF-MC> not worth it imo
L1447[15:29:07] <sugoi> Inari: for oc in the config? yes
L1448[15:29:20] <SF-MC> what would be nice is if we could have an alternate recipe for PCBs
L1449[15:29:24] <Inari> i like that concept of opening up a computer, seeing all the comonents, sticking them in and removing them with rightclicks and such
L1450[15:29:27] <Inari> UI-less
L1451[15:29:41] <SF-MC> Because if I don't find cactus within the first day, it takes me forever to find any
L1452[15:29:47] <SF-MC> Actively searching
L1453[15:29:55] <Inari> Vexatos: you didnt tell me where qunatum chemistry attaches yet :<
L1454[15:30:09] <Vexatos> Inari, to your left buttcheek
L1455[15:30:13] <Inari> https://dl.dropboxusercontent.com/u/18783800/ShareX/2015/12/2015-12-03_19-31-38_tjF74E.png <- ?
L1456[15:31:10] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Ping timeout: 194 seconds)
L1457[15:32:11] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1458[15:35:18] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error: Connection reset by peer)
L1459[15:35:29] <ds84182> So, I have confirmed that everything works
L1460[15:36:25] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1461[15:38:04] <Inari> Sangar: add commands that modify codelines of adjacent nodes ;D
L1462[15:39:05] <Turtle> Woo, my code randomly halts on an array assignment
L1463[15:39:14] <Sangar> Inari, nah :P but you can JRO LEFT e.g.
L1464[15:39:15] <Turtle> I -think- I know why though
L1465[15:39:27] <Inari> Sangar: but that doesnt allow self-modifying code :<
L1466[15:39:45] <Sangar> not directly, true
L1467[15:39:51] <SF-MC> 'not directly
L1468[15:39:56] <Sangar> you could make an addon mod that does that :P
L1469[15:40:00] <Inari> xD
L1470[15:40:00] <SF-MC> must be a secret to do it :)
L1471[15:40:16] <Inari> im still waiting for any competent archs to come out for OC D:
L1472[15:44:15] <Sangar> Vexatos, http://i.imgur.com/iHcFhqD.png
L1473[15:44:26] <Sangar> i suppose it's kinda pink-ish
L1474[15:44:26] <Vexatos> wat
L1475[15:44:36] <SF-MC> nailed it
L1476[15:44:40] ⇨ Joins: flappy (~flappy@85-76-87-228-nat.elisa-mobile.fi)
L1477[15:44:46] <Sangar> java.io.FileNotFoundException: flamingo:textures/models/flamingo.png
L1478[15:44:49] <Vexatos> yea
L1479[15:44:50] <Vexatos> uuuh
L1480[15:44:52] <Vexatos> uhm
L1481[15:44:53] <Vexatos> wat
L1482[15:44:56] <Vexatos> gradle
L1483[15:44:59] <XDjackieXD> Sangar: TIS-3D looks really nice so far *-*
L1484[15:45:01] <Vexatos> y u no ship texture in deobf
L1485[15:45:12] <Sangar> XDjackieXD, thanks :3
L1486[15:45:42] <flappy> just joined to mention how TIS-y the thing Vexatos linked was
L1487[15:45:58] <DeanIsaKitty> sugoi, you around?
L1488[15:46:01] ⇦ Quits: dobegor (webchat@dojulia.soborka.net) (Quit: Web client closed)
L1489[15:47:15] <flappy> Sangar: TIS-3d looks kickin rad
L1490[15:48:23] <Sangar> :)
L1491[15:49:17] <Turtle> ... I am a retard, I also do not know why the hell I didn't get yelled at for out of range indices though
L1492[15:50:16] <DeanIsaKitty> Turtle: BC nobody cares about you? :P
L1493[15:50:31] <Vexatos> Sangar, re-download
L1494[15:50:33] <Vexatos> should have fixed it
L1495[15:50:41] <Turtle> I accidentally used the 'actual' world coordinates instead of the relative coordinates as array indices
L1496[15:50:47] <Turtle> for some reason it didn't explode, and just quietly halt
L1497[15:52:21] <Sangar> k
L1498[15:54:41] <Turtle> aaaand that didn't fix it
L1499[15:56:38] ⇦ Quits: h3po (~h3po@aftr-5-146-249-27.unity-media.net) (Quit: Leaving.)
L1500[15:56:50] <Turtle> uhhh
L1501[15:57:14] <Turtle> Sangar: Do callbacks quietly nom arrayindexoutofboundsexceptions?
L1502[15:57:36] <Sangar> no
L1503[15:57:55] <Sangar> don't think so anyway :P
L1504[15:58:23] ⇨ Joins: ping (~pixel@c-68-41-215-101.hsd1.mi.comcast.net)
L1505[15:58:23] zsh sets mode: +v on ping
L1506[15:58:31] <Turtle> Aparently so, catching all exceptions and it got caught, but no crashes nor anything shown ingame on the computer
L1507[15:59:25] <Sangar> it might convert it to a soft error
L1508[15:59:30] <Sangar> i.e. return nil + error message
L1509[15:59:50] <Turtle> should've checked that before fixing the bug, gimme a minute to check the bugfix and I'll report
L1510[16:00:22] <Sangar> which i'm not sure *why* i did that, because unless there was a very specific case where that makes sense, that was a pretty dumb decision :X
L1511[16:01:12] <Vexatos> AIOUBException should only have a single number as a error message
L1512[16:01:18] <Vexatos> so it might not appear like one to you
L1513[16:01:39] <Sangar> that might actually have been why then
L1514[16:02:08] <Turtle> I wasn't poking ingame results at all, throwing a firehose of nbt data at a file for testing
L1515[16:02:13] <Turtle> sooo yeaah lemme check
L1516[16:02:28] <gamax92> mmm, firehose
L1517[16:02:37] <Vexatos> eww NBT data?
L1518[16:02:42] ⇦ Quits: Vexatos (~Vexatos@p200300556E14A4188CAF703906B28810.dip0.t-ipconnect.de) (Quit: I guess I have to go now. Bye ✔)
L1519[16:02:48] <gamax92> lolwot.
L1520[16:02:49] <Turtle> Did Vex just ragequit b/c of NBT
L1521[16:02:52] <gamax92> yes
L1522[16:02:56] <gamax92> yes he did
L1523[16:04:06] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error: Connection reset by peer)
L1524[16:04:46] <Pwootage> gamax92: was it you who was interested in helping with the javascript arch? I seem to have forgotten to enable irc logs so I can't scroll back far enough
L1525[16:07:01] <Turtle> Sangar: Yep, it's a soft error 'nil, "-1"'
L1526[16:07:43] <Sangar> ah, welp
L1527[16:08:02] *** Flenix is now known as SleepyFlenix
L1528[16:08:09] <Turtle> either way, got my issue fixed, was just wondering as it looked like a silent halt, forgot soft errors existed >.<
L1529[16:08:32] ⇦ Quits: Jezza (~Jezza@92.206.4.55) (Ping timeout: 195 seconds)
L1530[16:10:55] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1531[16:15:31] <sugoi> Turtle: what is broken?
L1532[16:16:04] <gamax92> Vexatos's sanity
L1533[16:16:17] <Turtle> a bit of my code to take snapshots of a world, error got nommed by OC without me noticing
L1534[16:16:21] <Turtle> also Vex is kill
L1535[16:16:44] *** Daiyousei is now known as SleepingFairy
L1536[16:16:49] ⇨ Joins: IzayaXMPP (~b1a037545@210.1.213.55)
L1537[16:20:25] ⇦ Quits: Turtle (~SentientT@82-171-92-73.ip.telfort.nl) (Quit: Nettalk6 - www.ntalk.de)
L1538[16:23:50] <Pwootage> Do I need to link against the 1.8 version of OC-API for 1.8? I would guess so but I really have no idea
L1539[16:28:48] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error: Connection reset by peer)
L1540[16:33:25] <IzayaXMPP> gamemaker runs better on Linux under WINE than on Windows 7
L1541[16:33:57] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1542[16:35:38] <gamax92> IzayaXMPP: I seriously doubt that
L1543[16:35:48] ⇨ Joins: h3po (~h3po@aftr-5-146-249-27.unity-media.net)
L1544[16:36:38] <Kodos> Okay, MultiMC installed on my wife's PC, time to make a lightweight OC instance :3
L1545[16:37:04] <IzayaXMPP> gamax92: on Windows the updater is broken so it spawns infinite copies of GameMaker
L1546[16:37:16] <IzayaXMPP> I disabled networking in WINE and now it only opens one copy
L1547[16:38:53] <gamax92> lol
L1548[16:47:00] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error: Connection reset by peer)
L1549[16:49:38] ⇨ Joins: sciguyryan (~sciguyrya@109-205-170-74.dynamic.swissvpn.net)
L1550[16:51:02] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1551[16:59:09] ⇦ Quits: MGR (~MajGenRel@c-73-186-66-242.hsd1.ma.comcast.net) (Quit: Time to go, to adventure!)
L1552[17:01:18] <sugoi> DeanIsaKitty: yes?
L1553[17:02:36] <Kodos> has anyone looked at that new programming language, Swift?
L1554[17:05:00] <lperkins2> There should be a machine that lets you stick in multiple EEPROMs...
L1555[17:05:11] <SF-MC> that would be kinda nice
L1556[17:05:11] <Inari> multiple?
L1557[17:05:13] <Inari> l-l-ewd
L1558[17:05:20] <sugoi> lperkins2: for what purpose?
L1559[17:05:23] <lperkins2> For copying between them
L1560[17:05:27] <sugoi> ah
L1561[17:05:35] <SF-MC> so that you don't have to play the swap game every time you wanna flash one
L1562[17:05:35] <lperkins2> and for creating microcontroller arrays quickly
L1563[17:05:36] <Inari> build one?
L1564[17:06:07] <lperkins2> Tempting, but I have enough programmer art blocks already...
L1565[17:06:26] <Inari> make a thingy that holds 2 eeproms, hopper somewhere, trhrow in old ones you dont need anymore, and it just flashes a new oone and pops it out to you
L1566[17:06:35] ⇦ Quits: sciguyryan (~sciguyrya@109-205-170-74.dynamic.swissvpn.net) ()
L1567[17:06:42] <lperkins2> I'm not good at doing graphics
L1568[17:06:51] <Inari> what has that to do with graphics
L1569[17:07:05] <lperkins2> You're saying to do a new tile entity
L1570[17:07:11] <Inari> im saying make a machine
L1571[17:07:15] <Inari> not progrma a block
L1572[17:07:16] <Inari> :P
L1573[17:07:25] <lperkins2> is there already a machine that holds 2 eeproms?
L1574[17:07:30] <SF-MC> no
L1575[17:07:52] <lperkins2> then I'm not sure what you're suggesting...
L1576[17:07:52] ⇦ Quits: IzayaXMPP (~b1a037545@210.1.213.55) (*.net *.split)
L1577[17:07:52] ⇦ Quits: ping (~pixel@c-68-41-215-101.hsd1.mi.comcast.net) (*.net *.split)
L1578[17:07:52] ⇦ Quits: flappy (~flappy@85-76-87-228-nat.elisa-mobile.fi) (*.net *.split)
L1579[17:07:52] ⇦ Quits: Kibibyte (~PircBotX@cucumber.kilobyte22.de) (*.net *.split)
L1580[17:07:52] ⇦ Quits: wembly (~wembly@50.240.220.69) (*.net *.split)
L1581[17:07:52] ⇦ Quits: kirby|gone (mrkirby153@the.government.stole-your.pw) (*.net *.split)
L1582[17:07:52] ⇦ Quits: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org) (*.net *.split)
L1583[17:07:52] ⇦ Quits: tekacs (~tekacs@tekacs.com) (*.net *.split)
L1584[17:07:52] ⇦ Quits: DFrostedWang (~DFrostedW@38.81.150.94) (*.net *.split)
L1585[17:07:52] ⇦ Quits: progwml6 (~progwml6@104.168.20.187) (*.net *.split)
L1586[17:07:52] ⇦ Quits: phillips1012 (~phillips1@72.42.104.172) (*.net *.split)
L1587[17:07:52] ⇦ Quits: Xaeliuz (Xaeliuz@2001:470:1f09:4a4::1:aac2) (*.net *.split)
L1588[17:07:52] ⇦ Quits: Stary2001 (~Stary2001@osiris.stary2001.co.uk) (*.net *.split)
L1589[17:07:52] ⇦ Quits: SleepingFairy (~Daiyousei@2001:bc8:395b::2) (*.net *.split)
L1590[17:07:52] ⇦ Quits: CompanionCube (~samis@osiris.stary2001.co.uk) (*.net *.split)
L1591[17:07:52] ⇦ Quits: Fridtjof (~prassel@osiris.stary2001.co.uk) (*.net *.split)
L1592[17:07:52] ⇦ Quits: Keridos (~Keridos@ironhide.stw-bonn.de) (*.net *.split)
L1593[17:07:52] ⇦ Quits: asie (~asie@asie.pl) (*.net *.split)
L1594[17:07:52] ⇦ Quits: Vi (~Vic@nightfall.moe) (*.net *.split)
L1595[17:07:52] <Mimiru> %sed enable
L1596[17:07:52] ⇦ Quits: marcin212 (~marcin212@bymarcin.com) (*.net *.split)
L1597[17:07:52] ⇦ Quits: SleepyFlenix (~Flenix@bcdc955b.skybroadband.com) (*.net *.split)
L1598[17:07:52] ⇦ Quits: ven000m_ (~bitlbee@root.capsload.it) (*.net *.split)
L1599[17:07:52] ⇦ Quits: Roadcrosser (~potato@ns239154.ip-192-99-37.net) (*.net *.split)
L1600[17:07:52] ⇦ Quits: ocdoc (gamax92@eos.pc-logix.com) (*.net *.split)
L1601[17:07:52] ⇦ Quits: Kubuxu (~Kubuxu@vs1.kubuxu.ovh) (*.net *.split)
L1602[17:07:52] ⇦ Quits: cloakable (~cloakable@cpc87169-aztw31-2-0-cust145.18-1.cable.virginm.net) (*.net *.split)
L1603[17:07:52] ⇦ Quits: Johannes13 (qnet@141.70.98.26) (*.net *.split)
L1604[17:07:52] ⇦ Quits: iceman11a (icemna11a@cpe-74-141-48-157.neo.res.rr.com) (*.net *.split)
L1605[17:07:52] ⇦ Quits: MichiBot (~lb@eos.pc-logix.com) (*.net *.split)
L1606[17:07:52] ⇦ Quits: SkySom (~SkySom@162.243.21.185) (*.net *.split)
L1607[17:07:53] ⇦ Quits: cbcercas|AFK (~Elyni@2001:41d0:1:c41d::1) (*.net *.split)
L1608[17:07:53] ⇦ Quits: alfw (~alfw@znc.exozone.net) (*.net *.split)
L1609[17:07:53] ⇦ Quits: Kasen (znc@hi.i.wanted.to.let.you.all.know.that.i.think.incest.is.wince.st) (*.net *.split)
L1610[17:07:53] ⇦ Quits: mrdeadlocked (~admin@199.204.185.12) (*.net *.split)
L1611[17:07:53] ⇦ Quits: Away_21 (crystal@bronyville.me) (*.net *.split)
L1612[17:07:53] ⇦ Quits: Wer38|afk (~wer38@wer38.info) (*.net *.split)
L1613[17:07:53] ⇦ Quits: Thog (~Thog@is.aww.moe) (*.net *.split)
L1614[17:07:53] ⇦ Quits: Guest79953 (~Magik6k_@magik6k.net) (*.net *.split)
L1615[17:07:53] ⇦ Quits: DeanIsaKitty (~Dean@chocolate.paranoidlabs.org) (*.net *.split)
L1616[17:07:53] ⇦ Quits: Ender (Ender@athar.theender.net) (*.net *.split)
L1617[17:07:53] ⇦ Quits: Antheus (Antheus@2001:19f0:6800:8161:1:be:a:7001) (*.net *.split)
L1618[17:07:53] ⇦ Quits: Sandra (Sandra@2001:19f0:6800:8161:a:1ce:c01d:babe) (*.net *.split)
L1619[17:07:53] ⇦ Quits: Techokami (Techokami@2001:19f0:6800:8161:1:be:a:7001) (*.net *.split)
L1620[17:07:53] ⇦ Quits: Evey (evey@2001:19f0:6800:8161:1:bad:ca7:babe) (*.net *.split)
L1621[17:07:53] ⇦ Quits: Lizzy (lizzy@lizzy.theender.net) (*.net *.split)
L1622[17:07:53] ⇦ Quits: AngieBLD (AngieBLD@2001:19f0:6800:8161:a:1ce:c01d:babe) (*.net *.split)
L1623[17:07:53] ⇦ Quits: gamax92 (gamax92@The.Dragon.Slayer.PanicBNC.eu) (*.net *.split)
L1624[17:07:53] <Inari> machines can be bigger than a block :)
L1625[17:07:53] <SF-MC> they are saying to rig up a system that will automatically output EEPROMs
L1626[17:07:55] <Inari> wow
L1627[17:07:58] <Inari> Mimiru: good job
L1628[17:08:01] <SF-MC> whoooo
L1629[17:08:02] <v^> oh no
L1630[17:08:03] <v^> i split
L1631[17:08:17] <sugoi> Mimiru: in what? a bot?
L1632[17:08:32] <lperkins2> Ah, so use 2 computer cases, the remote EEPROM would be visible to the computer.
L1633[17:08:37] <sugoi> s/bot/toast/
L1634[17:08:42] <SF-MC> that's not what they are saying
L1635[17:08:45] ⇨ Joins: IzayaXMPP (~b1a037545@210.1.213.55)
L1636[17:08:45] ⇨ Joins: ping (~pixel@c-68-41-215-101.hsd1.mi.comcast.net)
L1637[17:08:45] ⇨ Joins: flappy (~flappy@85-76-87-228-nat.elisa-mobile.fi)
L1638[17:08:45] ⇨ Joins: Kibibyte (~PircBotX@cucumber.kilobyte22.de)
L1639[17:08:45] ⇨ Joins: wembly (~wembly@50.240.220.69)
L1640[17:08:45] ⇨ Joins: kirby|gone (mrkirby153@the.government.stole-your.pw)
L1641[17:08:45] ⇨ Joins: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org)
L1642[17:08:45] ⇨ Joins: tekacs (~tekacs@tekacs.com)
L1643[17:08:45] ⇨ Joins: DFrostedWang (~DFrostedW@38.81.150.94)
L1644[17:08:45] ⇨ Joins: progwml6 (~progwml6@104.168.20.187)
L1645[17:08:45] ⇨ Joins: phillips1012 (~phillips1@72.42.104.172)
L1646[17:08:45] ⇨ Joins: Xaeliuz (Xaeliuz@2001:470:1f09:4a4::1:aac2)
L1647[17:08:45] ⇨ Joins: Stary2001 (~Stary2001@osiris.stary2001.co.uk)
L1648[17:08:45] ⇨ Joins: SleepingFairy (~Daiyousei@2001:bc8:395b::2)
L1649[17:08:45] ⇨ Joins: CompanionCube (~samis@osiris.stary2001.co.uk)
L1650[17:08:45] ⇨ Joins: Fridtjof (~prassel@osiris.stary2001.co.uk)
L1651[17:08:45] ⇨ Joins: Keridos (~Keridos@ironhide.stw-bonn.de)
L1652[17:08:45] ⇨ Joins: asie (~asie@asie.pl)
L1653[17:08:45] ⇨ Joins: Vi (~Vic@nightfall.moe)
L1654[17:08:45] ⇨ Joins: marcin212 (~marcin212@bymarcin.com)
L1655[17:08:45] ⇨ Joins: SleepyFlenix (~Flenix@bcdc955b.skybroadband.com)
L1656[17:08:45] ⇨ Joins: ven000m_ (~bitlbee@root.capsload.it)
L1657[17:08:45] ⇨ Joins: Roadcrosser (~potato@ns239154.ip-192-99-37.net)
L1658[17:08:45] ⇨ Joins: ocdoc (gamax92@eos.pc-logix.com)
L1659[17:08:45] ⇨ Joins: Kubuxu (~Kubuxu@vs1.kubuxu.ovh)
L1660[17:08:45] ⇨ Joins: cloakable (~cloakable@cpc87169-aztw31-2-0-cust145.18-1.cable.virginm.net)
L1661[17:08:45] ⇨ Joins: Johannes13 (qnet@141.70.98.26)
L1662[17:08:45] ⇨ Joins: iceman11a (icemna11a@cpe-74-141-48-157.neo.res.rr.com)
L1663[17:08:45] ⇨ Joins: MichiBot (~lb@eos.pc-logix.com)
L1664[17:08:45] ⇨ Joins: SkySom (~SkySom@162.243.21.185)
L1665[17:08:45] ⇨ Joins: cbcercas|AFK (~Elyni@2001:41d0:1:c41d::1)
L1666[17:08:45] ⇨ Joins: alfw (~alfw@znc.exozone.net)
L1667[17:08:45] ⇨ Joins: Kasen (znc@hi.i.wanted.to.let.you.all.know.that.i.think.incest.is.wince.st)
L1668[17:08:45] ⇨ Joins: Thog (~Thog@is.aww.moe)
L1669[17:08:45] ⇨ Joins: Away_21 (crystal@bronyville.me)
L1670[17:08:45] ⇨ Joins: mrdeadlocked (~admin@199.204.185.12)
L1671[17:08:45] ⇨ Joins: Wer38|afk (~wer38@wer38.info)
L1672[17:08:45] ⇨ Joins: Guest79953 (~Magik6k_@magik6k.net)
L1673[17:08:45] ⇨ Joins: DeanIsaKitty (~Dean@chocolate.paranoidlabs.org)
L1674[17:08:45] ⇨ Joins: Ender (Ender@athar.theender.net)
L1675[17:08:45] ⇨ Joins: Antheus (Antheus@2001:19f0:6800:8161:1:be:a:7001)
L1676[17:08:45] ⇨ Joins: Sandra (Sandra@2001:19f0:6800:8161:a:1ce:c01d:babe)
L1677[17:08:45] ⇨ Joins: Techokami (Techokami@2001:19f0:6800:8161:1:be:a:7001)
L1678[17:08:45] ranger.esper.net sets mode: +v on Techokami
L1679[17:08:45] ⇨ Joins: Evey (evey@2001:19f0:6800:8161:1:bad:ca7:babe)
L1680[17:08:45] ⇨ Joins: AngieBLD (AngieBLD@2001:19f0:6800:8161:a:1ce:c01d:babe)
L1681[17:08:45] ⇨ Joins: Lizzy (lizzy@lizzy.theender.net)
L1682[17:08:45] *** ranger.esper.net sets mode: +o Lizzy
L1683[17:08:45] ⇨ Joins: gamax92 (gamax92@The.Dragon.Slayer.PanicBNC.eu)
L1684[17:08:45] *** ranger.esper.net sets mode: +v gamax92
L1685[17:08:45] <EnderBot2> Ohai there Lizzy
L1686[17:08:45] <Mimiru> %sed disable
L1687[17:08:46] ⇦ Quits: IzayaXMPP (~b1a037545@210.1.213.55) (Excess Flood)
L1688[17:09:07] <Lizzy> ohai Mimiru
L1689[17:09:08] <lperkins2> then I'm not sure what they are suggesting.
L1690[17:09:25] <SF-MC> make a system that feeds into a dedicated flashing box
L1691[17:09:34] <lperkins2> dedicated flashing box
L1692[17:09:40] <lperkins2> ?
L1693[17:10:11] <lperkins2> which is just a computer case, right?
L1694[17:10:24] <SF-MC> the flashing system is just a case, yes
L1695[17:10:32] <lperkins2> and it holds its own brain
L1696[17:10:40] <lperkins2> which means it needs a valid EEPROM to boot?
L1697[17:10:44] <SF-MC> yup
L1698[17:10:47] <SF-MC> but then not from then out
L1699[17:10:51] <lperkins2> and that is what I don't like...
L1700[17:11:45] <Kodos> Holy crap I love the new boats in 1.9
L1701[17:11:51] <SF-MC> I don't
L1702[17:11:56] <SF-MC> they're pretty dumb
L1703[17:11:59] <Kodos> Why?
L1704[17:12:14] <SF-MC> I don't like having to mash keys
L1705[17:12:18] <Lizzy> are they less shit?
L1706[17:12:44] <Kodos> YOu don't mash keys, you hold a key down, both if you want to go forward
L1707[17:13:06] <SF-MC> It's not intuitive how to steer the thing
L1708[17:13:23] <SF-MC> I couldn't get it to go where I wanted when testing snapshots
L1709[17:13:25] <SF-MC> well
L1710[17:13:34] <SF-MC> s/snapshots/a snapshot/
L1711[17:14:05] <Alissa> anyone know how to use autoconf or whatever
L1712[17:14:13] <CompanionCube> in what way
L1713[17:16:58] <Kibibyte> <SF-MC> I couldn't get it to go where I wanted when testing a snapshot
L1714[17:17:07] <SF-MC> that took a bit XD
L1715[17:17:34] <Lizzy> it was probably still initialising
L1716[17:17:38] <Lizzy> or whatever
L1717[17:17:40] <Pwootage> Sangar: any gotchas with a non-persistent arch or do I just not implment "save"/"load"?
L1718[17:18:22] <Lizzy> Kodos, do the boats in 1.9 behave any better than previous versions (i.e. take ages to turn and insta-smash in anything that may be remotely in the way?)
L1719[17:21:23] <Sangar> Pwootage, pretty much that. see luaj i guess
L1720[17:21:34] <Pwootage> Sangar: ok thanks
L1721[17:21:56] <Pwootage> (I'm going to try using Nashorn, looks like v8 isn't going to net much, assuming I can get nashorn working properly)
L1722[17:22:20] <Alissa> CompanionCube: i found the goat book
L1723[17:22:22] <Alissa> it's all good
L1724[17:23:50] <SF-MC> yay
L1725[17:23:57] <SF-MC> better processing setup
L1726[17:24:07] <SF-MC> now it's all clean :D
L1727[17:26:52] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error: Connection reset by peer)
L1728[17:27:46] <Sangar> good luck :) i'm off o/
L1729[17:27:51] <SF-MC> laters
L1730[17:30:24] <Alissa> bye Sangar
L1731[17:32:14] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1732[17:36:01] ⇦ Quits: alekso56 (~znc@ti0107a400-0867.bb.online.no) (Ping timeout: 189 seconds)
L1733[17:45:56] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error: Connection reset by peer)
L1734[17:50:06] ⇨ Joins: Guest97857 (~znc@ti0107a400-0867.bb.online.no)
L1735[17:50:11] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1736[17:51:40] <lperkins2> hm, any database implementations for OC?
L1737[17:51:54] <sugoi> >.<
L1738[17:52:03] <SF-MC> is the database card just for inventories?
L1739[17:52:04] <sugoi> someone should port mariadb to oc
L1740[17:52:32] *** Guest97857 is now known as alekso56
L1741[17:52:47] <lperkins2> DB card claims to be for inventories,
L1742[17:52:48] <Pwootage> sugoi: well you could port a driver I suppose... but writing a proper db in lua kinda sounds like it sucks
L1743[17:53:15] <lperkins2> hm, wonder if python has a pure python database...
L1744[17:53:49] ⇦ Quits: h3po (~h3po@aftr-5-146-249-27.unity-media.net) (Quit: Leaving.)
L1745[17:54:00] <lperkins2> looks like...
L1746[17:54:06] <lperkins2> wonder if it'll run in python.lua
L1747[17:55:50] <Mimiru> I have the boilerplate code ready for a OC to MySQL mod
L1748[17:56:09] <Mimiru> but I've been working so much I can't really work on it
L1749[17:59:28] *** alekso56 is now known as alekso56_off
L1750[18:10:21] ⇦ Quits: SF-MC (~EiraIRC@131-191-86-130.as.clicknet.org) (Remote host closed the connection)
L1751[18:11:10] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error: Connection reset by peer)
L1752[18:12:45] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1753[18:34:27] *** Lizzy changes topic to 'Forums: https://oc.cil.li/ | Wiki: http://ocd.cil.li/ | Latest version: 1.5.20 | Dev Builds: http://ci.cil.li/ | Channel Rules: https://oc.cil.li/index.php?/topic/171- | Stats: https://www.theender.net/stats/oc.html | Don't ask to ask, just ask!'
L1754[18:34:27] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error: Connection reset by peer)
L1755[18:34:49] <Lizzy> I am glad to announce that the OC forums is now fully HTTPS
L1756[18:35:07] <Inari> letsencrypt is working eh?
L1757[18:35:11] <Lizzy> yep
L1758[18:35:29] <ping> Lizzy, you got a certificate? :O
L1759[18:35:38] <Lizzy> ping, letsencrypt!
L1760[18:36:53] <ping> wait what
L1761[18:36:59] <ping> free https certificates?!!?!?
L1762[18:37:03] <Lizzy> yes
L1763[18:37:07] <ping> holy shit
L1764[18:37:17] <Lizzy> only 90 days but you can automate the renewal
L1765[18:37:54] <ping> still
L1766[18:38:00] <ping> thats awesome
L1767[18:38:13] <Lizzy> indeed
L1768[18:38:25] <ping> and its cli based
L1769[18:38:28] <ping> omg
L1770[18:38:37] <ping> this is going to put people out of buisness
L1771[18:38:54] <Lizzy> also the smilies on the forums are not transmitted over https, looking into that now
L1772[18:40:04] <ping> :( NET::ERR_CERT_AUTHORITY_INVALID
L1773[18:40:09] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1774[18:41:19] <Lizzy> ?
L1775[18:41:39] <ping> looks like my system doesnt have letsencrypt as a trusted authority
L1776[18:42:02] <Lizzy> what browser are you using?
L1777[18:42:15] <ping> google chrome on windows
L1778[18:42:29] <ping> google chrome on debian is working fine
L1779[18:42:30] <ping> strange
L1780[18:43:04] <Lizzy> i'm using chrome on windows and it's showing fully secured on the main page of the forums and my site
L1781[18:43:31] <ping> "In the top-right corner of Chrome, click the Chrome menu
L1782[18:43:31] <ping> > Update Google Chrome. If you don't see this button, you're on the latest version."
L1783[18:43:40] <ping> i dont see the update google chrome button
L1784[18:44:33] <ping> mfw
L1785[18:44:38] <ping> refreshed the page and it worked
L1786[18:44:42] <Lizzy> lol
L1787[18:44:52] <ping> perhaps i was actually getting attacked?
L1788[18:45:00] * Lizzy shrugs
L1789[18:45:03] <ping> something something NSA
L1790[18:45:06] <ping> >_>
L1791[18:46:06] <Lizzy> also you may notice the forums being sluggish, that's because apparrently the host's cpu time is being used for guest OSes which is slightly odd when Janus doesn't run any VMs
L1792[18:51:57] <Pwootage> WE HAVE THE ENCRYPTS??!? WOOT!
L1793[18:53:25] <Lizzy> yeps
L1794[18:53:48] ⇦ Quits: ping (~pixel@c-68-41-215-101.hsd1.mi.comcast.net) (Quit: Network ban)
L1795[18:56:08] <gamax92> one day, "Quit: " won't be there
L1796[18:56:34] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Ping timeout: 194 seconds)
L1797[18:59:50] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1798[19:08:27] <Alissa> who does what
L1799[19:10:45] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error: Connection reset by peer)
L1800[19:14:59] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1801[19:15:31] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Remote host closed the connection)
L1802[19:24:37] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1803[19:28:53] ⇨ Joins: Ekoserin (~Ekoserin@c-73-133-224-81.hsd1.va.comcast.net)
L1804[19:29:41] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error: Connection reset by peer)
L1805[19:31:39] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1806[19:35:00] ⇨ Joins: orthoplex64_2 (~orthoplex@173.227.72.119)
L1807[19:36:01] ⇦ Parts: lperkins2 (~perkins@63.227.187.208) ())
L1808[19:36:12] ⇦ Quits: orthoplex64 (~orthoplex@173.227.72.119) (Ping timeout: 195 seconds)
L1809[19:50:18] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error: Connection reset by peer)
L1810[19:55:49] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1811[19:59:30] <Pwootage> ugh, why is my mod not loading in dev environment >:(
L1812[20:06:04] ⇨ Joins: t3hero__ (~t3hero@2601:202:200:fb50:459c:3fea:c439:783f)
L1813[20:07:57] ⇨ Joins: t3hero (~t3hero@2601:202:200:fb50:616e:ca87:b747:860)
L1814[20:08:42] <Pwootage> There it goes, guess I was launching it wrong
L1815[20:08:56] ⇦ Quits: t3hero_ (~t3hero@2601:202:200:fb50:1dd6:4c57:3147:9065) (Ping timeout: 194 seconds)
L1816[20:10:14] ⇦ Quits: t3hero__ (~t3hero@2601:202:200:fb50:459c:3fea:c439:783f) (Ping timeout: 194 seconds)
L1817[20:14:08] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error: Connection reset by peer)
L1818[20:22:01] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1819[20:30:41] ⇦ Quits: v^ (~ping@c-68-41-215-101.hsd1.mi.comcast.net) (Quit: Leaving)
L1820[20:34:23] ⇨ Joins: MrWonderful2016 (webchat@97-93-112-245.static.mtpk.ca.charter.com)
L1821[20:35:08] <MrWonderful2016> why does the networking api use uuids instead of ip's
L1822[20:35:34] <MrWonderful2016> seems very odd espicially when you have subnets
L1823[20:39:14] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Ping timeout: 186 seconds)
L1824[20:41:52] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1825[20:43:13] <Pwootage> If I understand what you're asking, it's because the network cards have a UUID, and it's far more obnoxious to write (essentially) a DHCPCD server
L1826[20:45:51] ⇦ Quits: Inari (~Uni@p5DEC6883.dip0.t-ipconnect.de) (Read error: Connection reset by peer)
L1827[20:52:06] ⇦ Parts: infina (~infina@9600-baud.net) ())
L1828[20:52:37] <Ekoserin> Opinions on Soundblaster-esque sound card in OC?
L1829[20:53:47] <Mimiru> Ekoserin, what exactly would it play?
L1830[20:54:23] <Ekoserin> As in, music pieces, or types of waves and such?
L1831[20:55:29] <Mimiru> Well MassSound plays ingame music, and with resourcel oader you can play pretty much anything, And Computronics' Tape Drive can play pretty much anything else..
L1832[20:55:51] <MrWonderful2016> yeah
L1833[20:55:59] <MrWonderful2016> not to mention it not making much sense
L1834[20:56:15] <Mimiru> s/music/sounds
L1835[20:56:15] <Kibibyte> <Mimiru> Well MassSound plays ingame sounds, and with resourcel oader you can play pretty much anything, And Computronics' Tape Drive can play pretty much anything else..
L1836[20:56:54] <Kodos> Dilemma: My wife's asleep for the evening, and mom sent me home with a small dish of chicken noodle soup that's still warm from having been reheated at mom's. Do I A) eat it myself, since wife doesn't know about it yet, B) stick it in the fridge and hope it isn't gross when reheated a second time, or C) wake my wife up and ask her if she wants it
L1837[20:57:22] <Ekoserin> yes
L1838[20:57:24] ⇦ Quits: orthoplex64_2 (~orthoplex@173.227.72.119) (Quit: Leaving)
L1839[20:57:28] <MrWonderful2016> also is telnetting or sshing into my real computer and running c scripts on my debian practical
L1840[20:57:51] <MrWonderful2016> through the internet api
L1841[20:58:00] <MrWonderful2016> or would it be really slow
L1842[20:58:12] <MrWonderful2016> latency wise
L1843[21:01:32] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Read error: Connection reset by peer)
L1844[21:07:29] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1845[21:11:52] <MrWonderful2016> what commands can DEADBEEF take
L1846[21:13:15] ⇨ Joins: orthoplex64 (~orthoplex@173.227.72.119)
L1847[21:18:14] <v^Laptop> MrWonderful2016, who cares about |0xDEADBEEF| bring on ^v
L1848[21:18:40] ⇨ Joins: ^v (~^v@c-68-41-215-101.hsd1.mi.comcast.net)
L1849[21:19:06] <MrWonderful2016> #lua print("hi")
L1850[21:19:07] <|0xDEADBEEF|> > hi | nil
L1851[21:19:22] <v^Laptop> ^v has lua
L1852[21:19:40] <MrWonderful2016> how do you tell it to process a command
L1853[21:19:53] <v^Laptop> what type of command?
L1854[21:20:05] <MrWonderful2016> first just something simple like saying helo world
L1855[21:20:24] <v^Laptop> #lua print("Hello, world!")
L1856[21:20:28] <|0xDEADBEEF|> > Hello, world! | nil
L1857[21:20:52] ⇨ Joins: CodeNinja (webchat@110-2-111-208-in-addr-arpa.omnispring.net)
L1858[21:21:03] <MrWonderful2016> #lua print("Hello, world!")
L1859[21:21:03] <|0xDEADBEEF|> > Hello, world! | nil
L1860[21:21:06] <Pwootage> Good news: looks like js probably will work pretty easily as an archetecture. Bad news: Thread.stop() is the only way to kill a hanging ScriptEngine script.
L1861[21:21:18] <MrWonderful2016> it doesnt seem to be working for ^v
L1862[21:22:20] <v^Laptop> ^v uses <lua53
L1863[21:22:30] <v^Laptop> <lua53 print("Hello, world!")
L1864[21:22:31] <^v> v^Laptop, Hello, world! | nil
L1865[21:22:35] <CompanionCube> Pwootage, so?
L1866[21:22:45] <Pwootage> Thread.stop() is bad
L1867[21:22:50] <MrWonderful2016> <lua 53 print("test")
L1868[21:22:50] <^v> MrWonderful2016, lua:1: unexpected symbol near '53'
L1869[21:22:58] <MrWonderful2016> <lua53 print("test")
L1870[21:22:58] <^v> MrWonderful2016, test | nil
L1871[21:23:03] <MrWonderful2016> <lua53 print("_os)
L1872[21:23:04] <^v> MrWonderful2016, lua:1: unfinished string near <eof>
L1873[21:23:09] <MrWonderful2016> <lua53 print(_os)
L1874[21:23:09] <^v> MrWonderful2016, nil
L1875[21:23:13] <MrWonderful2016> <lua53 print(os)
L1876[21:23:13] <^v> MrWonderful2016, table: 0x263de10 | nil
L1877[21:23:21] <Pwootage> I mean I'll write it anyway, but it's sort of inherently bad
L1878[21:23:34] <Pwootage> if anyone ever writes an infinite loop without an interrupt check, anyway
L1879[21:23:34] <v^Laptop> MrWonderful2016, please use PM if you are gonna spam
L1880[21:23:37] <MrWonderful2016> ok
L1881[21:24:37] <v^Laptop> MrWonderful2016, ^v doesnt accept #lua like |0xDEADBEEF|
L1882[21:24:58] <MrWonderful2016> mistake sorry
L1883[21:25:05] <v^Laptop> its fine
L1884[21:25:13] <MrWonderful2016> is there any way you can get a list of the supported commands
L1885[21:25:38] <v^Laptop> <lua53 for k,v in pairs(_G) do print(k) end
L1886[21:25:39] <^v> v^Laptop, string | _G | table | assert | pairs | rawequal | rawlen | pcall | coroutine | collectgarbage | math | debug | numstr | tonumber | type | xpcall | os | rawget | ipairs | tostring | print | io | _VERSION | rawset | load | select | bit32 | serialize | error | next | unserialize | nil
L1887[21:25:51] ⇦ Parts: CodeNinja (webchat@110-2-111-208-in-addr-arpa.omnispring.net) ())
L1888[21:26:37] <Alissa> I'm asking in various places: Does GitHub offer a proxy email in case you want to put it on products but not your actual email?
L1889[21:27:45] <v^Laptop> Alissa, if you have a github organisation you can choose an email that is only used for display purposes
L1890[21:28:41] <v^Laptop> and there are a bunch of settings in https://github.com/settings/emails
L1891[21:30:49] <Alissa> Nothing that works, unfortunately.
L1892[21:31:04] <Alissa> I'll eventually get the company to get my email reset. :I
L1893[21:31:17] <v^Laptop> github support is nice
L1894[21:31:21] <v^Laptop> they responded to me once
L1895[21:31:30] <Pwootage> Better than some support by that metric
L1896[21:31:32] <v^Laptop> i forgot what it was about
L1897[21:31:46] <v^Laptop> suggesting a feature i think
L1898[21:32:59] ⇨ Joins: brandon3055 (~Brandon@122.129.140.1)
L1899[21:33:57] <Alissa> they've helped me with a few things.
L1900[21:34:13] <Alissa> but i'll debate it, if it's a real issue or whatever.
L1901[21:40:33] <MrWonderful2016> how do you use loadstring?
L1902[21:40:37] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Remote host closed the connection)
L1903[21:42:47] <Alissa> I don't believe we have a loadstring
L1904[21:42:58] <Alissa> However, you can use `load()'
L1905[21:43:27] ⇨ Joins: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net)
L1906[21:43:28] <Alissa> You can pass two arguments - one of them being a function or a string, which i will further discuss, and the second being an optional table including your environment for running the function.
L1907[21:43:34] ⇦ Quits: Kodos (webchat@108-226-6-195.lightspeed.stlsmo.sbcglobal.net) (Ping timeout: 204 seconds)
L1908[21:43:49] <Alissa> If you choose to pass a string to load(), the string must be valid and compilable Lua code.
L1909[21:44:13] <Alissa> If you pass a function, the function will be called (i.e. yourFunction()) until it returns any non-string value.
L1910[21:44:25] <Alissa> Those strings will then be passed to the compiler and loaded.
L1911[21:45:33] ⇦ Quits: brandon3055 (~Brandon@122.129.140.1) (Read error: Connection reset by peer)
L1912[21:46:08] <MrWonderful2016> are functions saved
L1913[21:52:08] <Alissa> Functions are saved in memory as long as the current environment exists.
L1914[21:52:25] <MrWonderful2016> ok
L1915[21:53:22] <Alissa> If you do, say, (loadstring('print("hi")', {print=print})) then the function gets cleared because you didn't save it somewhere.
L1916[21:54:40] ⇨ Joins: nobody (webchat@97-93-112-245.static.mtpk.ca.charter.com)
L1917[21:54:58] <nobody> hi
L1918[21:55:25] ⇦ Parts: nobody (webchat@97-93-112-245.static.mtpk.ca.charter.com) ())
L1919[21:59:44] ⇦ Quits: Ivoah (~Ivoah@p-68-237-136-19.dsl1.rtr.chat.fpma.frpt.net) (Remote host closed the connection)
L1920[22:02:18] ⇨ Joins: Kodos (webchat@108-226-6-195.lightspeed.stlsmo.sbcglobal.net)
L1921[22:02:18] zsh sets mode: +v on Kodos
L1922[22:04:17] ⇨ Joins: brandon3055 (~Brandon@122.129.140.1)
L1923[22:04:45] ⇦ Quits: brandon3055 (~Brandon@122.129.140.1) (Read error: Connection reset by peer)
L1924[22:07:30] ⇨ Joins: brandon3055 (~Brandon@122.129.140.1)
L1925[22:19:00] *** kirby|gone is now known as mrkirby153
L1926[22:23:02] ⇦ Quits: Lathanael|Away (~Lathanael@p5496008C.dip0.t-ipconnect.de) (Ping timeout: 195 seconds)
L1927[22:26:35] ⇨ Joins: Lathanael|Away (~Lathanael@p54960E2D.dip0.t-ipconnect.de)
L1928[22:47:18] ⇨ Joins: ping (~pixel@c-68-41-215-101.hsd1.mi.comcast.net)
L1929[22:47:19] zsh sets mode: +v on ping
L1930[22:52:00] ⇦ Quits: Kodos (webchat@108-226-6-195.lightspeed.stlsmo.sbcglobal.net) (Quit: Web client closed)
L1931[23:06:38] ⇦ Quits: MrWonderful2016 (webchat@97-93-112-245.static.mtpk.ca.charter.com) (Quit: Web client closed)
L1932[23:11:50] *** SleepingFairy is now known as Daiyousei
L1933[23:13:12] ⇨ Joins: npe|office (~NPExcepti@bps-gw.hrz.tu-chemnitz.de)
L1934[23:13:47] <Pwootage> Oh man apparently sandboxing may basically not work in nashorn? O.O
L1935[23:20:38] <ping> ?
L1936[23:24:55] <Pwootage> You can only really sandbox nashorn (built-in es5 engine) if you are on jdk8u40 or higher, apparently
L1937[23:25:26] <Pwootage> I'm starting to lean toward just using j2v8, it has a much more javascript-esque API...
L1938[23:44:45] <Pwootage> or, heaven fobid, actually writing my own adapter like I was originally planning anyway
L1939[23:46:15] <Mimiru> http://michi.pc-logix.com/2015-12-03_23-45-46.png
L1940[23:46:33] <Mimiru> Gotta figure out why my text boxes randomly get darker..
L1941[23:57:07] <gamax92> when in doubt, set color to white.
L1942[23:59:14] <Mimiru> it's something to to with drawScreen's defaultBacnground
L1943[23:59:23] <Mimiru> even thoug hI've overrode it :/
L1944[23:59:40] <gamax92> when in debt, add money to bank.
<<Prev Next>> Scroll to Top