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L1[00:00:12] ⇨
Joins: SoraFirestorm
(~EiraIRC@131-191-86-130.as.clicknet.org)
L2[00:01:12] <SoraFirestorm> Hiya
L3[00:01:23] <SoraFirestorm> Is Michiyo
around?
L4[00:01:28] <scj643> I am
L5[00:01:42] <SoraFirestorm> so, I wanna
double check real fast
L6[00:02:03] <SoraFirestorm> Is there an
automated push to Curse from Github for OpenSecurity?
L7[00:02:39] <SoraFirestorm> A build server
or something?
L8[00:04:23] ⇦
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L9[00:04:45] <SoraFirestorm> anyways
L10[00:05:25] <SoraFirestorm> The latest
build on Curse for OpenSecurity (whose age coincides with the
latest commit to Github)
L11[00:05:36] <SoraFirestorm> still uses
switches in the KVM and Hub recipes
L12[00:05:46] <Kodos> SoraFirestorm, check
CF
L13[00:05:48] <scj643> What!!!!!!
L14[00:05:54] <Kodos> Latest should have
.18 support
L15[00:06:03] <SoraFirestorm> I do have the
latest
L16[00:06:09] <SoraFirestorm> 1.0-63
L17[00:06:17] <Kodos> Mimiru, ^
L18[00:06:20] <SoraFirestorm> straight from
Curse
L19[00:07:22] <SoraFirestorm> This build
being 6 hours old and the commit being 6 hours old isn't a
coincidence
L20[00:07:24] <SoraFirestorm> soooo
L21[00:07:55] <SoraFirestorm> I'm running
OC 1.5.18.34 btw
L22[00:08:47] <SoraFirestorm> idk if I'm
doing something wrong
L23[00:08:48] <SoraFirestorm> or what
L24[00:09:18] <scj643> I'm listening to
hotel California
L25[00:09:58] <SoraFirestorm> Is it a
lovely place?
L26[00:11:07] ⇨
Joins: SoraFire1torm
(~Sora@131-191-86-130.as.clicknet.org)
L27[00:11:13] ***
SoraFire1torm is now known as SoraFirestorm2
L28[00:11:30] <scj643> Yes it is
L29[00:11:35] <SoraFirestorm> :D
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L31[00:11:44] <SoraFirestorm2>
anyways
L33[00:13:58] <scj643> Damon
L34[00:14:03] <scj643> Damn
L35[00:14:35] <scj643> 512 MB but a 3.2 ghz
processor
L36[00:14:55] <Izaya> It's a virtual
machine
L37[00:15:01] <Izaya> host machine has
16GB
L38[00:15:03] <scj643> Oh
L39[00:15:15] <scj643> That would explain a
lot
L40[00:15:17] <Izaya> haiku needs shit-all
RAM though
L41[00:15:29] <scj643> What is haiku
L42[00:15:41] <Izaya> An alternative
OS
L43[00:15:46] <Izaya> designed for
multimedia and stuff
L44[00:15:47] <scj643> Oh
L45[00:15:59] <scj643> Like video
playback
L46[00:16:00] <Izaya> It's a BeOS clone
mostly
L47[00:16:05] <Izaya> but now it's adding
it's own features
L48[00:16:16] <Izaya> yeah the kernel is
designed to minimise latency
L49[00:16:26] <Izaya> so like live audio
and video work
L50[00:16:37] <scj643> Oh editing not
playback
L51[00:16:49] <Izaya> It's also good at
playback
L52[00:16:55] <Izaya> dunno if it has
subtitles yet though
L53[00:17:02] <Izaya> like I said
L54[00:17:04] <Izaya> low-latency
L55[00:17:11] <Izaya> so anything
multimedia works
L56[00:17:15] <scj643> Can it run
Kodi
L57[00:17:21] <Izaya> Probably not.
L58[00:17:26] <scj643> Then no
L59[00:17:40] <scj643> Mplayer?
L60[00:17:59] <Izaya> It has an old version
of VLC and it's own custom media player
L62[00:18:50] <Izaya> It's partially
UNIX-like though
L63[00:18:56] <Izaya> I have vim
installed
L64[00:19:01] <Izaya> which is the most
important thing, after all
L65[00:19:04] <scj643> I like open
elec
L66[00:19:18] <Izaya> meh
L67[00:19:31] <scj643> It runs kodi and
that's it
L68[00:19:42] <Izaya> Why not install Kodi
on arch then?
L69[00:19:51] <Izaya> And besides, we have
a linux box hooked up to the TV anyway
L70[00:20:03] <scj643> For shit systems and
to keep on a USB
L71[00:20:25] <scj643> Go to a new system
and stream anime from funimation for free on it
L72[00:20:47] <scj643> Also 0
configuration
L73[00:20:51] *
Izaya has a .qcow2 with a virtual size of 8GB and a minimal arch
system installed on it for the purposes of writing to
USB
L74[00:21:03] <Izaya> I'm not a fan of
specialised distros in general
L75[00:21:10] <Izaya> Kali Linux seems a
little pointless too
L76[00:21:19] <Izaya> why not just get Arch
+ BlackArch repos?
L77[00:21:20] <scj643> Still in highschool
and no income
L78[00:21:31] <Izaya> And?
L79[00:21:33] <scj643> Arch has so many
repos
L80[00:21:34] <Izaya> So am I.
L81[00:24:38] <SoraFirestorm2>
anyways
L82[00:24:45] <SoraFirestorm2> I'll check
back later
L83[00:24:56] <SoraFirestorm2> cya
L84[00:24:58] ⇦
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Joins: Vexatos
(~Vexatos@p200300556E4E73158CD41D3817898DA4.dip0.t-ipconnect.de)
L95[02:17:21] ***
Cruor|Away is now known as Cruor
L96[02:17:21] zsh
sets mode: +v on Vexatos
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L103[02:40:54] *
Mimiru shrugs
L104[02:40:59] <Mimiru> it uses a Relay on
my end.
L105[02:44:30] <Vexatos> whatsakvm
L106[02:45:10] <Sandra> woo, time to play
Garden Of Glass + OC.
L107[02:45:22] <Mimiru> multiple
switchable inputs, single output
L108[02:47:31] <Vexatos> Sooo Computronics
finally is in a back with ComputerCraft for a change .-.
L109[02:47:49] <Vexatos> in an official
technic pack, that is
L110[02:48:19] <Sandra> Do I really need
to install TE or buildcraft to make OC run on RF?
L111[02:48:39] <Vexatos> Sandra, no
L112[02:48:45] <Vexatos> just install
CoFHLib
L113[02:48:48] <Sandra> oh ok.
L114[02:48:50] <Vexatos> (Not
CoFHCore)
L115[02:48:52] <Vexatos> just lib
L117[02:49:14] <Sandra> why not
core?
L118[02:49:37] <Vexatos> Because core adds
things you probably don't want
L119[02:49:42] <Vexatos> lib adds nothing
but the API
L120[02:50:13] <Sandra> eh, true.
L121[02:50:34] ⇦
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L122[02:50:40] <Sandra> ok, so now I've
added that, OC will run on RF?
L123[02:50:46] <Vexatos> It should
L124[02:50:54] <Sandra> cool.
L125[02:50:58] <Vexatos> if you place the
mana fluxfield adjacently
L126[03:02:23]
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L129[03:12:41] <Mimiru> %tell
SoraFirestorm OS 64 fixes your issue, seems github was being
slow
L130[03:12:42] <MichiBot> Mimiru:
SoraFirestorm will be notified of this message when next
seen.
L131[03:23:14] <Izaya> so new version that
I don't have should have relay instead of switch?
L132[03:23:33] <Mimiru> Build 64 fixes it
yes
L133[03:23:37] <Mimiru> blame
github.
L134[03:26:35] <Izaya>
nvidia-kernel-686-pae:i386 : Depends:
nvidia-kernel-3.16.0-4-686-pae:i386 (>= 340.65) but it is not
going to be installed
L135[03:26:36] <Izaya> wat
L136[03:34:31] <Turtle> grr, still haven´t
been able to pinpoint the fps issue in OC guis I´ve been having,
I´ll see if the latest version happens to fix it. (Didn´t see
anything graphics related in the patchnotes)
L137[03:46:19]
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L138[03:57:13] <Sangar> morni o/
L139[03:57:16] <Sangar> gah
L140[03:57:23] <Sangar> tab-completion you
failed me
L141[03:57:25] <Sangar> >_>
L142[03:57:31] <Sangar> anyway, morning
o/
L143[03:57:57] <Turtle> o/
L144[04:00:58] <LJack2k> Goodmorning
everybody o/
L145[04:03:19] <Sandra> morning Sir
Sangar.
L146[04:04:44] ***
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(RaptorJeeb@CPE-121-219-150-247.lnse2.lon.bigpond.net.au)
L148[04:06:26] <Sangar> anything
interesting i missed the last couple of days?
L149[04:06:54]
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L152[04:15:55]
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(webchat@81.202.97.10.dyn.user.ono.com)
L153[04:20:28] <Turtle> Hmh, still having
that weird fps issue with OC GUIs, even on the latest version, any
known combinations of mods that could do something like it?
L154[04:20:41]
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L156[04:21:27] <Sangar> any gui in
particular or all of them?
L157[04:21:45] <Turtle> Appears to be
most, cases, chargers, not the screen display though.
L158[04:22:22] <ivauno_> ahh its hard
program drone
L159[04:22:22] <Turtle> I´m running quite
a few of mods and fastcraft, and the issue seems to resolve itself
and appear again later, it´s not really gamebreaking or anything,
still odd.
L160[04:22:48] <Sangar> so containers it
sounds like? might be some nei interaction then?
L161[04:22:59] <Turtle> Could be.
L162[04:23:15] <Sangar> nothing in the
logs presumably?
L163[04:23:23] <Turtle> Sadly no, nothing
OC related
L164[04:23:33] <Sangar> hohum
L165[04:23:55] <ivauno_> i need insert
bios eeprom to my assembled microcontroler D:
L166[04:24:12] <Turtle> craft it with the
EEPROM iirc.
L167[04:24:16] <Sangar> ivauno_,
sneak-rightclick it with the eeprom (or craft it with it)
L168[04:24:17] <Sangar> yeah
L169[04:24:36] <ivauno_> yes go do
this
L170[04:25:15] <Vexatos> Sangar, is there
any way to access a database upgrade in a drone from outside the
drone?
L171[04:25:24] <Vexatos> I know I can with
robots and tablets :P
L172[04:26:04] <Sangar> java side?
L173[04:26:13] <Vexatos> Lua side
L174[04:26:28] <Vexatos> Shocker: I am
actually writing OC programs too
L175[04:26:45] <Sangar> how can you for
robots and tablets?
L176[04:28:50] <Vexatos> Sangar,
tablet=place in charger (Or was that for FSes only)
L177[04:29:04]
⇨ Joins: ivauno
(webchat@81.202.97.10.dyn.user.ono.com)
L178[04:29:09] <Vexatos> robot=place
database in upgrade container and insert/extract using a transposer
into an adapter
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L180[04:30:10] <ivauno> help i need
configurate eeprom for my drone
L182[04:31:20] <Turtle> hmh, after
disabling nei + nei plugins, I can´t seem to reproduce the bug, but
it wasn´t really consistantly reproducable either.
L183[04:32:00] ⇦
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L184[04:32:37] <Sangar> Vexatos, that was
fses only
L185[04:32:52] <Sangar> so yeah, no direct
access i don't think
L186[04:33:41] <Sangar> Turtle, i'll try
to remember to have a look over the code that does the highlighting
in nei some time, it's the only thing that i can think of that'd be
other than other inventories
L187[04:34:02] <Vexatos> Sangar, so only
robots? ok
L188[04:34:04] <Vexatos> Mhm
L189[04:34:07] <Turtle> Currently enabling
just base NEI, it might be an nei addon doing some magic, although
I´m not sure.
L190[04:34:14] <Vexatos> guess I'll have
to store stuff on the drone then
L191[04:34:22] <Vexatos> OC is an NEI
addon
L192[04:34:23] <Vexatos> .-.
L193[04:34:33] <Turtle> well ya, but NEI
addons/integration do things to
L194[04:34:41] <Turtle> and I believe
inpure core does some culling.
L195[04:36:09]
⇨ Joins: ivauno
(webchat@81.202.97.10.dyn.user.ono.com)
L196[04:36:18] <Turtle> Yep, got it with
base nei + inpure core (And OC of course), oddly enough it occured
after I cleared out the search bar, which was set to
´OpenComputers´
L197[04:36:47] <ivauno> MY TABLET LOSED
ALL ENERGY FOR USE YES
L198[04:37:43] <Turtle> THERE WE GO, got a
consistant reproduction, NEI being on the first page ->
Significant loss of fps, NEI showing just the OC items/blocks, No
loss of fps whatsoever
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L200[04:43:30] <Turtle> Sangar: I´d say
it´s most likely the highlighting code, when the OC items are not
all shown on the current page the FPS tanks significanly, Oddly
enough, disabling INPureCore (NEI culling) seems to have made the
effect worse.
L201[04:44:22] <Turtle> The current
workaround seems to be to search for the opencomputers items in
NEI, forcing them to be on the same page, ´fixing´ the issue.
L202[04:45:31] <Turtle> Cancel that.
L203[04:45:35] <Turtle> Any search seems
to fix the issue.
L204[04:48:14]
⇨ Joins: ivauno
(webchat@81.202.97.10.dyn.user.ono.com)
L205[04:49:01] <ivauno> how to use
hologram projector
L207[04:50:09] <ivauno> thanks
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L209[04:54:42] <Sangar> Turtle, hrm, maybe
nei gives out all items then, not just the current page or
something
L210[04:54:47] <Sangar> i'll look into
it
L211[04:55:06] <Turtle> Yeah, it´s a bit
odd, for some reason any search seems to fix the issue
L212[04:55:26] <Turtle> and without
search, any page seems to cause, or well, not fix it.
L213[04:56:31] <Sangar> does sound like
whatever i though would just be the list of items on the current
page is the list of all currently 'matched' items then
L214[04:56:40] <Sangar> +t
L215[04:58:11] <Turtle> Could be, I have
never looked at the NEI internals
L216[04:59:02] <Sangar> hmm, looking at
the code that seems to be the case. problem: what i'd need to limit
it are private fields -.-
L217[04:59:03] <Sangar> gah
L218[04:59:10] <Sangar> reflection here i
come i guess
L219[05:00:17] <Turtle> Oh dear. xD
L220[05:05:17] <Turtle> That would explain
why removing NEI culling made the issue worse.
L221[05:05:30] <Sangar> i suppose
L222[05:05:39] <Sangar> allright, let's
see if it still works :X
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L224[05:09:10] <Vexatos> Sangar, that feel
when reflection is faster than direct calls for a change
L225[05:09:11] <Vexatos> :P
L226[05:12:15] <Sangar> :X
L227[05:15:00] <Turtle> Well, it´s not
really faster if the other option is impossible now is it? :P
L228[05:15:14] <Sangar> Turtle, give the
next build a try, should fix it
L229[05:16:55] <Turtle> okay, give me 2
minutes
L230[05:20:02]
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L231[05:20:55] <Turtle> Yep, seems to have
fixed it, let me disable nei culling again
L232[05:24:58] <Turtle> Sangar: Yep, 100
pages of microblocks and it still runs fine. Highlighting also
works
L233[05:28:45] <Sangar> great :)
L234[05:30:59] <Inari> pages?
L235[05:31:04] <Turtle> NEI pages
L236[05:31:30] <Turtle> AE, TE, Forge
multipart, BC, it´s a -LOT- of microblocks.
L237[05:40:15]
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(webchat@81.202.97.10.dyn.user.ono.com)
L238[05:40:46] <ivauno>
nanomachines??????????
L239[05:41:05] <Turtle> yeah, those are a
thing now
L240[05:41:18] <ivauno> ._.
L241[05:41:20] <Turtle> you need to send
them commands via wireless modems, a bit like how you´d use
component.invoke, hang on
L242[05:41:40] <ivauno> i eated one
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L245[05:43:54] <Inari> Turtle: can you
protect them in some way? :P other than now letting other people
get close to you
L246[05:44:43] <Turtle> probably not
besides monitoring the active effect and trying to force them off
again
L247[05:47:52] <Turtle> actually I suppose
listening to messages would be way easier
L248[05:48:26] <Vexatos> yea
L249[05:48:31] <Vexatos> nanomachines
always send a response
L250[05:48:35] <Vexatos> when something
change
L251[05:48:37] <Vexatos> changes*
L252[05:48:47] <Turtle> I ment listening
to someone else broadcasting a message to them, lol
L253[05:48:50] <Turtle> but yeah
L254[05:57:19] <Turtle> ugh. I´m not sure
if I want to implement CC´s filesystem by taking every seperate FS
besides the main one as a disk, or implement some kind of software
raid.
L255[06:01:24] <Vexatos> virtual
RAID?
L256[06:03:11] <Turtle> CC only supports
one filesystem, so I´d either have to lock it to one HDD/RAID
block/etc or implement a virtual raid that merges the various OC
filesystems into one CC filesystem.
L257[06:05:10] *
Izaya is currently applying a filter to 16384 chunk
L259[06:05:23] <Turtle> heh, the bukkit
worldgen thingy? :P
L260[06:06:33]
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L261[06:10:01] <Turtle> mhm, might leave
software raid as a later idea, CC scripts shouldn´t use loads of
disk space anyway
L263[06:32:28] <Inari> ~oc adapter
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L266[06:39:57] <Temia> CC's filesystems
are restricted to 1MB anyway
L267[06:40:01] <Temia> The size of a tier
1 hard disk
L268[06:40:37] <Vexatos> by default
L269[06:40:48] <Temia> Yes, by
default.
L270[06:40:56] <Temia> That's kind of
implicit
L271[06:42:25] <Turtle> yeah, software
raid seems like something best implemented for an OC orientated
script/OS, I´ll probably check if the boot medium is not readonly
and use that, or find the first non readonly fs if it is.
L272[06:44:47] <Turtle> (CC has a
fs.getFreeSpace function, so I could ´technically´ blame the end
user if their stuff keeps hitting the fs capacity limit, also
relying on default config values sucks)
L273[06:47:24] <Vexatos> I assume you are
reimplementing that one too?
L274[06:47:30] <Turtle> easily
L275[06:48:46] <Turtle> return
component.invoke(bootAdress, ¨spaceUsed¨) :P
L276[06:49:12] <Turtle> although
bootAdress is going to be another variable, the actual fs that is
to be used :P
L277[06:50:34] <Vexatos> Sangar, we still
need a function to get the max time between yields :3
L278[06:50:57] <Izaya> yaaaaaaaaaaay
L279[06:51:02] <Izaya> I got some life out
of the C2D box
L280[06:51:06] <Sangar> no you don't you
just need to yield more :P
L281[06:51:08] <Izaya> the first machine
in my new beard farm
L282[06:51:23] <Sangar> "beard
farm"? o.O
L283[06:51:24] <Vexatos> Sangar, you did
see my ugly timeout handler in Selene
L284[06:51:43] <Izaya> Sangar, I will grow
my imaginary neckbeard by installing all manner of distros on a
number of old towers
L286[06:52:17] <Vexatos> it is currently
hardcoded to 3 seconds >_>
L287[06:52:38] <Sangar> Izaya, i'm amazed
ubuntu even has a beard :X
L288[06:52:53] <Sangar> also disappointed
fedora doesn't wear one
L289[06:53:18] <Izaya> no, that's the
stubble from not showering while attempting to uninstall
unity
L290[06:53:27] <Sangar> hahaha
L291[06:54:04] <Vexatos> Linux Mint needs
to be on the left
L292[06:54:07] <Vexatos> shaved
L294[06:54:28] <Sangar> not a goatee?
:P
L295[06:54:45] <Vexatos> the heck is
backtrack
L296[06:54:53] <Izaya> kali
L297[06:55:03] <Izaya> Backtrack turned
into Kali at some point
L298[06:55:32] <Vexatos> Sangar, the weird
thing is that one particular file seems to use a LOT of time being
parsed
L299[06:55:50] <Vexatos> and it's really
hard to do benchmarking on Lua >_>
L300[06:56:27] <Turtle> Vexatos: Bodge it
harder.
L301[06:57:16] <Vexatos> <_<
L302[06:58:17] <Vexatos> tutorialspoint,
don't fail me now
L303[06:59:31] <Sandra> Turtle, what are
you doing?
L304[06:59:57] <Turtle> Sandra: Working on
an OC OS that flawlessly runs CC scripts.
L305[07:00:08] <Sandra> ... :O
L306[07:00:10]
⇨ Joins: Pyrolusite
(~Pyrolusit@ARouen-651-1-456-13.w82-126.abo.wanadoo.fr)
L307[07:00:17] <Sandra> That sounds quite
nice.
L308[07:00:44] <Turtle> as far as I´ve
checked, the only problem is CC´s heavy use of sides, but that
should be workable by throwing enough reflection at it
L309[07:01:29] *
Sandra imagines a Turtle throwing mirrors at a
computer.
L310[07:02:01] <Vexatos> Turtle, rename
yourself to Robot already
L311[07:02:01] <Vexatos> :3
L312[07:02:10] <Turtle> No
L313[07:03:35] <Turtle> uhh.. can I make
floppy disks read only somehow?
L314[07:03:54] <Vexatos> yes
L315[07:04:07] <Vexatos> ~w filesystem
component
L317[07:04:26] <Vexatos> uuh
L318[07:04:29] <Vexatos> at least I
thought so
L319[07:04:31] <Vexatos> SANGAR
L320[07:04:31] <Turtle> uhh
L321[07:04:34] <Turtle> :P
L322[07:04:55] <Izaya> S3, alive?
L323[07:09:21] <Inari> Vexatos: whys tape
drive play so weird
L324[07:09:32] <Vexatos> Inari, because
you are doing it wrong, dih
L325[07:09:34] <Vexatos> duh*
L326[07:10:16] <Turtle> if you´re not
using it for file storage, use the .wav converter, saves loads of
headaches
L327[07:10:18] <Inari> its also super slow
to write ;-;
L328[07:10:29] <Inari> oh read can take a
byte array
L329[07:10:29] <Inari> psh
L330[07:10:31] <Inari> *write
L331[07:10:52] <Turtle> yeah, convert
.wav, get file on computer, read as one string, throw at
write
L332[07:10:58] <Turtle> then seek back to
the start and play
L333[07:12:35] <Izaya> guys
L335[07:13:20] <asie> Izaya: i know of the
aijuboard
L336[07:13:24] <Turtle> FPGAs are magic if
you combine them with machine learning
L337[07:13:26] <asie> he still has three
ins tock
L338[07:13:29] <asie> in stock*
L339[07:13:45] <asie> you just need to
grab him on irc.freenode.net @ #9front and ask
L340[07:13:47] <asie> $500 tho
L341[07:13:58] <Izaya> I don't have
$500
L342[07:14:04] <Izaya> I just thought it
was cool
L343[07:14:17] <Izaya> like a machine
specifically designed to run Plan 9
L344[07:14:20] <Inari> tapedrive quality
so bad
L345[07:14:22] <Inari> but still
amazing
L346[07:14:23] <asie> Izaya: it is that,
yes
L347[07:14:29] <asie> it's also an ARM
chip with a MASSIVE FPGA
L348[07:14:36] <Izaya> It's like PRIME
machines or Burroughs Large Systems
L349[07:14:43]
⇨ Joins: {0xc6}
(~c6h@cpc80353-grim18-2-0-cust241.12-3.cable.virginm.net)
L350[07:14:44] <asie> they implement the
SATA controller, the GPU and RAM mapping on it
L351[07:14:48] <asie> the networking too
probably
L352[07:14:57] <asie> it's essentially a
CPU with a motherboard on anFPGA
L353[07:15:14] <Izaya> PRIME used wizardry
and BLS was desiged for high-level languages
L354[07:15:29] <asie> this is just an ARM
computer, really
L355[07:15:41] <Izaya> mmm, true
enough
L356[07:15:42] <asie> the "designed
to run Plan 9" in it means "we control all the hardware
so we can make the hardware work with Plan 9 well"
L357[07:16:04] <Izaya> but like, the GPU
doing Plan 9's graphics operations CPU-independantly is cool
as
L358[07:16:06] <asie> it is probably the
closest thing you'll get to a 100% FOSS computer, too
L359[07:16:20] <Izaya> Too bad they're so
expensive
L360[07:16:23] <asie> as the only chips on
it are the CPU and the massive FPGA
L361[07:16:28] <asie> Izaya: The Zynq chip
on it itself is like $200
L362[07:16:34] <asie> and this is made in
a run of 15 and manufactured in the USA...
L363[07:16:43] <Izaya> I'd believe it
too.
L364[07:16:50] <Izaya> if they were
cheaper you could make a cool Plan 9 grid thing
L365[07:16:58] <Inari> why do i have to
set playback spee dto 0.5 for it to sound normal
L366[07:17:07] <Inari> wrong sampling
rate?
L367[07:17:32] <Izaya> Inari, because you
opted for lower quality for more play time?
L368[07:17:46] <Inari> i wasnt given any
option for that
L369[07:17:51] <asie> Izaya: technically,
Plan 9 runs on an RPi
L370[07:17:53] <Turtle> wouldn´t 0.5 speed
imply he´s using more space?
L371[07:17:55] <asie> and supports almost
all of its hardwarre
L372[07:18:00] <Inari> *she
L373[07:18:05] <asie> aijuboard is the
Plan 9 reference platform more than the sole Plan 9 platform
L374[07:18:07] <asie> it's meant to be the
perfect one
L375[07:18:16] <Turtle> my bad
L376[07:18:33] <Inari> not enouhg
memory
L377[07:18:33] <Inari> sob
L378[07:18:36] <Izaya> asie, I'll need to
take a look at the RPi port, that sounds pretty cool
L379[07:18:38] <Izaya> Turtle, oh
true
L380[07:18:45] <Izaya> Higher quality,
less play time
L381[07:18:49] <Izaya> oh I don't even
know
L382[07:18:55] <Izaya> I can't maths right
now
L383[07:18:56] <Turtle> now I´m not sure
either
L385[07:19:15] <asie> the most convienent
way is to have an amd64 server serve files to the Pi
L386[07:19:32] <asie> in other cool
news... BC is getting an energy system redesign
L387[07:19:49] <Turtle> again? Switching
away from RF? :P
L388[07:19:58] <asie> nope!
L389[07:20:02] <asie> but the mechanics
are given an overhaul
L390[07:20:04] <asie> 3 changes
L391[07:20:11] <asie> #1 - Breakers! They
let you shut off a pipe segment manually
L392[07:20:15] <asie> as in, kinesis
pipe
L393[07:20:22] <asie> #2 - Connection Tax!
1 RF per tick per connection.
L394[07:20:26] <asie> 2 RF for gold, 4 RF
for diamond.
L395[07:20:32] <asie> This is a
replacement for the old "idle power draw" mechanic
L396[07:20:48] <asie> and it serves the
purpose of making gameplay more interesting
L397[07:20:59] <Turtle> oh right you work
on BC now, ugh I forgot xD
L398[07:21:04] <asie> #3 - Reworked Pipe
Overloading, but we still haven't got that one right yet
L399[07:21:12] <asie> also, I fixed uneven
energy splits in pipes
L400[07:21:42] *
Izaya hrms
L401[07:22:01] <Izaya> Torn between
abusing this machine as a virtualization host (another one) or
running Haiku and a VNC server on it
L403[07:23:01] <asie> pipes aren't
networks
L404[07:23:07] <asie> if you connect every
power pipe to every other power pipe
L405[07:23:09] <asie> they will share
power
L406[07:23:11] <asie> it's obvious
L407[07:23:13] <asie> you're creating
loops
L408[07:23:19] <Turtle> mind you I might
be dumb and not noticed there´s a way to remove pipe
connections
L409[07:23:21] <asie> pipe plugs
L410[07:23:23] <Turtle> ... it´s pipe
p
L411[07:23:23] <Turtle> yep
L412[07:23:24] <asie> they're cheap
now
L413[07:23:30] <Turtle> God damn I´m an
idiot.
L414[07:24:18] <Vexatos> ok, IDEA can do
benchmarking
L415[07:24:19] <Vexatos> yay?
L416[07:24:23] <Turtle> I keep forgetting
those buggers exist lol
L417[07:24:26] <Vexatos> ok soo help
L418[07:24:40] <Inari> you know what this
playback makes me wanna do
L419[07:25:01] <Inari> Vexatos: the sound
break up a bit when you turn btw :P not sure if thats
intentional
L420[07:25:14] <asie> Turtle: too much
TD/EIO
L421[07:25:33] <Turtle> nah, just not
times I needed them in the past xD
L422[07:26:07] <Inari> hm
L423[07:26:12] <Inari> noone made an
internet radio prog yet ;o
L424[07:26:37] <Turtle> don´t those
usually use the firehose-of-data UDP?
L425[07:27:27] <Izaya> DFPWM is small
enough to not really need it
L426[07:27:50] <Inari> ~oc socket
L428[07:27:54] <Inari> ~oc internet
L430[07:28:06] *
Inari shakes Sangar
L431[07:28:09] <Inari> wheres the udp
sockets :3
L432[07:29:15] <Turtle> You know UDP might
be a VERY BAD IDEA?
L433[07:29:24] <Inari> why
L434[07:29:52] <Turtle> Poke at a
timeserver with an OC computer, laugh while the entire server gets
DoS´d on it´s own request.
L435[07:30:38] <Inari> sounds like you
could do pretty mcuh the same wiht TCP
L436[07:31:12] <Turtle> It´s a bit harder
to do, not much though
L437[07:31:32] <Inari> see :D
L438[07:32:11] <Inari> anyway my idea was
to connect to an internet radio, convert the data to DFPWM and then
distribute for playback
L439[07:33:51] <asie> Inari: convert on
OC?
L440[07:33:53] <asie> bad idea
L441[07:33:54] <Inari> ya
L442[07:33:59] <Inari> serverfarm
\o/
L443[07:34:24] <Inari> asie: why bad?
xD
L444[07:35:02] <Vexatos> ok this is....
uhm
L445[07:35:06] <Vexatos> this is a lot of
wth
L446[07:35:51] <Vexatos> Ok
L447[07:35:52] <Vexatos> I see
L448[07:35:56] <Vexatos> this is really
really bad
L449[07:35:57] <Vexatos> uhm
L450[07:36:04] <Vexatos> I need help with
optimizing the Selene parser
L451[07:36:05] <Vexatos> anyone?
L452[07:36:07] <Vexatos> .-.
L453[07:36:11] <Turtle> uh?
L454[07:36:23] <Turtle> I mean, I can make
it even worse if you want
L455[07:37:01] <Vexatos> it's one specific
part
L456[07:37:14] <Vexatos> Magik6k, I found
out why sandbox.lua in particular takes so long
L457[07:37:16] <Izaya> man, NixOS is all
sorts of cool
L458[07:37:34] <Vexatos> My tests on LuaJ
showed this
L459[07:37:43] <Vexatos> parsing
entity.lua takes 0.02s
L460[07:38:08] <Vexatos> sandbox.lua 0.035
to 0.04
L461[07:38:15] <Vexatos> without the
license part, it only takes 0.02
L462[07:38:16] <Vexatos> .-.
L463[07:38:53] <Vexatos> so I guess it is
related to the huge multiline comment
L464[07:38:56] <Vexatos> but I have no
idea why
L465[07:47:11] <Inari> wonder how quick
you can make OC at turnign AAC+ into DFPWM
L466[07:48:47] <Izaya> about as fast as
applying a MCEdit filter on 16384 chunks
L467[07:49:12] <Turtle> TCP request to
external server to do it, wait for return
L468[07:49:12] <Turtle> :P
L469[07:49:41] <Turtle> ... I wonder if
you could connect to the server running the computer
L470[07:49:45] <Turtle> that would be
hilarious
L471[07:55:00] <S3> Turtle: why wouldn't
you
L472[07:55:15] <Turtle> Because you could
spoof being a player and all sorts of shenanigans?
L473[07:55:31] <S3> You can't connect to
localhost but your can connect to its ip
L474[07:57:06] <S3> Good luck recreating
Minecraft's suite inefficient wrongly implemented protocol
L475[07:57:16] <S3> Super*
L476[07:57:25] <Turtle> heh fair
enough
L477[07:57:54] <S3> But OCBSD might bring
you something more fun
L478[07:58:30] <S3> I'm building a global
network like ARPANET for OC that can connect servers together
L479[07:58:55] <Turtle> oh, neat
L480[07:59:17] <Turtle> regarding those
things, we really should get some standardization for the various
computer mods
L481[07:59:20] <S3> Using vATM/STM. It
provides up to 160KB/s nmc
L482[07:59:24] <S3> In mc*
L483[07:59:45] <S3> Easy more than
enough
L484[07:59:56] <S3> Way. Damn phone
L485[08:00:22] <Turtle> yeah, 160KB/s is
probably more than OC can sustainably handle
L486[08:00:32] <S3> Well that's
maximum
L487[08:01:24] <S3> What is great about it
is that unless there's over 261 connections at the same time or so
nobody is waiting for their packet to be sent
L488[08:01:32] <Turtle> :P
L489[08:01:38] ***
Ekoserin|Off is now known as Ekoserin
L490[08:02:14] <S3> smSTM send s up to 261
packets at r same time by interlacing them all n vertical columns
in the same frame
L491[08:02:35] <S3> And we have 8KB
frames
L492[08:02:48] <Vexatos> seriously, what
the fish is going on
L494[08:03:54] <Turtle> still working on
FS api .-.
L496[08:04:30] <Turtle> Cloning CC´s
OS/Enviroment as an OC OS so you can run CC scripts on OC
computers
L497[08:04:31] <S3> Hehe. OCBSD runs on
unmanaged disks and will run faster than openos
L498[08:05:40] <S3> But I need to add a
variable for syscyl so that you can configure how many sectors to
cache
L499[08:05:55] <S3> Sysctl*
L500[08:06:27] <S3> With that most disk
operations will operate on memory
L501[08:06:49] <Izaya> that's fucking
shiny
L502[08:07:04] <Izaya> S3, is BSD easier
or harder than gentoo?
L503[08:07:17] <S3> IMO much easier
L504[08:07:28] <S3> But that's just an
opinion.
L506[08:07:34] <S3> Ask vifino what he
thinks of it
L507[08:07:42] *
Izaya pokes vifino
L508[08:07:53] <Izaya> Oh, detached
L509[08:08:16] <S3> FreeBSD has a much
more memory efficient kernel
L510[08:08:26] <S3> And it handles
networking better
L511[08:08:49] <S3> Probably because of
the first
L512[08:08:59] <Izaya> well, considering
that TCP/IP support was in BSD pretty much first
L513[08:09:22] <S3> BSD is a lot
older
L514[08:09:48] <Izaya> Original BSD was on
a PDP-11, right?
L515[08:09:50] <Izaya> 1BSD
L516[08:09:57] <S3> It's a 1:1 clone of
at&t UNIX from the days keen Thompson spent at berkely
L517[08:10:04] <S3> No idea
L518[08:10:41] <S3> FreeBSD and netbsd
were the split off of BSD clubs
L519[08:11:08] <S3> Then openbsd forked
from netbsd later
L520[08:11:34] <S3> They are all pretty
much forks of 4.4 BSD though
L521[08:11:53] <Izaya> I know either
FreeBSD or OpenBSD is a 386BSD fork
L522[08:12:13] <S3> Yeah I forgot all
about that
L523[08:13:37] *
Izaya likes his history
L524[08:13:37] <Sandra> Berkerley Software
Distribution.
L525[08:13:41] <Izaya> So here's my
understanding:
L526[08:13:47] <Izaya> Unix v6 licensed to
universities
L527[08:14:06] <Izaya> 1BSD is just a
bunch of programs for Unix v6
L528[08:14:13] <Izaya> 2BSD is based on
Unix v7, and is an actual OS
L529[08:14:28] <Izaya> between that and
1992 it gets a bit fuzzy for me, I know it ran on VAXen
though
L530[08:14:40] <Izaya> 1992 I think it
gets ported to i386
L532[08:14:44] <Izaya> Hence 386BSD
L533[08:15:05] <Izaya> Either FreeBSD or
OpenBSD comes from that
L534[08:15:07] <Izaya> don't remember
which
L535[08:15:20] <Izaya> and now we have a
few BSD-based OSes
L536[08:15:25] <Izaya> although
L537[08:15:32] <Izaya> around the time of
386BSD
L538[08:15:46] <Izaya> they wrote all the
AT&T-owned code
L539[08:15:50] <Izaya> re-wrote
L540[08:15:52] <S3> Either way BSD is
pretty much a father of most our machines today even if not DNA
related. Because UNIX was proprietary and BSD sorry of released
that
L541[08:16:09] <S3> Sort of*
L542[08:16:13] <S3> Not sorry lol
L543[08:16:45] <Izaya> The TCP/IP stack in
2BSD was small enough to run on a PDP-11
L545[08:17:05] <Izaya> And I'm pretty sure
Linux, Windows, and Mac OS 1910 all use at least part of it
L546[08:17:42] <S3> OCBSD's first
protocols will be ATM and STM :)
L547[08:18:04] <S3> Should decrease or
networking headaches
L549[08:18:37] <Izaya> Considering how
relaus are super powerful now
L550[08:18:49] <Izaya> like they can
transparently use linked cards
L551[08:19:09] <Izaya> I was thinking I'd
just have some form of name resolution for OC-ITS
L552[08:19:12] <S3> How does that
work
L553[08:19:28] <S3> Oc-its?
L555[08:20:07] <Izaya> Haven't done much
work recently
L557[08:20:29] <S3> Parallelism based
platform for oc?
L558[08:20:42]
⇨ Joins: MrRatermat
(~ratermat@host86-142-226-13.range86-142.btcentralplus.com)
L559[08:21:17] <Izaya> Well, the idea was
to have a multitasking OS that could dump all of the compatibility
stuff
L561[08:21:29] <Izaya> Make an OS like I
want it
L562[08:21:38] <Izaya> Not how everyone
else has done it for the sake of compatibility
L563[08:21:47] <S3> Ocbsd will be huge
probably but it will have kernel modules
L564[08:21:48] <Izaya> But I'm not really
up to writing anything right now
L565[08:21:55] <S3> And most everything
will be in modules
L566[08:22:21] <Inari> i wish we had more
control over how long a coroutine runs and suhc
L567[08:22:34] <S3> Yeah...
L568[08:23:29] <S3> The scheduler in ocbsd
plans is supposed to return to the prices as soon as possible
L569[08:23:38] <S3> To process*
L570[08:23:59] <S3> I had some corruptive
compatible algorithm or
L572[08:24:19] <S3> Coroutine's wtf
L573[08:24:26] <S3> This phone.
L574[08:24:35] <Izaya> turn off
autocorrect
L575[08:24:47] <S3> No it would be
worse
L576[08:25:16] <S3> And it's actually
swipe that's not calibrated yet more than autocorrect
L577[08:25:53] <S3> It lets me swipe lol
now though that I've been training the dictionary
L578[08:37:46]
⇨ Joins: Meow-J
(uid69628@id-69628.highgate.irccloud.com)
L579[08:48:20] <Turtle> Is there a sane
way for a script to determine if it is running on a tablet or
not?
L580[08:49:23] <S3> IMO it shouldn't
matter. You can instead make your adjustments to the
resolution.
L581[08:51:26] <Turtle> yeah, for OC it
doesn´t matter, but CC pocket computers have a way of checking,
lots of code wouldn´t be very relevant, and could be ignored to
save ram
L582[08:51:32] <Turtle> I guess
load-on-demand would fix that issue somewhat
L583[08:51:39] <Mimiru> Turtle, sorta one
second
L584[08:51:56] <Mimiru> if
component.isAvailable("tablet")
L585[08:52:08] <Turtle> tablets have a
component? TIL. xD
L586[08:52:09] <Mimiru> so scrape the
sorta, yes.
L588[08:53:14] <Turtle> good, then I won´t
need to have ´pocket´ exist on all computers :P
L589[08:53:27] <Turtle> and allows for a
dirty dirty dirty bypass of ¨back¨ -> Modem
L590[08:53:27] <Turtle> :P
L591[08:54:11] <Turtle> lol, CC pocket
computers can fit in OC drives, woo xD
L592[08:55:48] <S3> Checking for tablet or
robot etc is one step to platform dependent code
L593[08:56:52] <Turtle> it is, but I need
a sane way to deal with most of CC´s legacy code
L594[08:56:53] <vifino> ohai people
L595[08:57:19] <Turtle> being able to
determine if a system is supposed to be a pocket computer will help
immensively with the peripheral side reflection
L597[08:58:04] <S3> You know ocbsd will
also support CC
L598[08:58:04] <Turtle> Did I miss the
point?
L599[08:58:12] <Turtle> I know, don´t care
:P
L600[08:58:25] <S3> And the way it does it
is by using io busses :)
L601[08:58:32] <Turtle> oh?
L602[08:58:33] <Skye> eh?
L603[09:01:02] <Turtle> ¨The Angry Birds
Movie¨ THIS IS GOING TO EXIST? OH GOD WHY.
L604[09:01:21] <S3> Yep. If you have
occo.lua as a module (which is included ) it will register a
"component" bus in the io bus subsystem. Much like a PCI
bus. In cc, there is no babe yet but a peripheral bus module will
be available. Both of which are generally used the same exact way
despite that each bus type has their extra dependant features you
can also use
L605[09:01:41] <S3> No name yet*
L606[09:01:45] <Turtle> S3 and that is
going to let CC scripts run on OC... how?
L607[09:03:24] <S3> If you want to run cc
scripts on OCBSD you are going to need a simple abstraction layer
that handles peripheral stuff in /sys and/or /dev
L608[09:04:36] <S3> It may also need to
use ioctl
L609[09:04:56] <Turtle> you know that
rendering and stuff is also completely different?
L610[09:04:58] <S3> But it is the same for
openos scripts.
L611[09:05:09] <S3> Openos scripts will
not work without one
L612[09:05:39] <Vexatos> wooop
L613[09:05:42] <Vexatos> I think I fixed
it
L614[09:05:50] <S3> If you mean on the
screen that doesn't matter because ocbsd has a vty driver and
ptys
L615[09:06:24] <S3> The abstraction later
talked care of translation.
L616[09:06:34] <Turtle> uhh... good luck I
guess
L617[09:06:53] <gamax92> Turtle: ccemu.lua
for OC :3
L618[09:07:00] <Turtle> uh?
L619[09:07:12] <gamax92> letting CC
scripts run on OC
L620[09:07:23] <Turtle> oh, yeah, OC isn´t
´vanilla´ lua either though
L621[09:07:39] <gamax92> uhh, yes it very
much is
L622[09:08:54] <S3> Just because oc runs a
modified lua doesn't mean it's not vanilla lua.
L623[09:09:09] <gamax92> how is it
modified lua besides attaching eris to it?
L624[09:09:10] <S3> The code is the
same
L625[09:09:25] <Turtle> pretty sure
rendering and io stuff is missing
L626[09:09:32] <Turtle> those are easily
patchable, but still
L627[09:10:01] <gamax92> well no shit,
sandbox reasons
L628[09:10:25] <gamax92> not to mention
OpenOS adds most of what was removed back in.
L629[09:12:07] <Turtle> still, I´m not
entirely convinced it´ll just run on OpenOS
L630[09:12:14] <Turtle> (Isn´t it also
like... quite a bit outdated now? :P)
L631[09:12:30] <gamax92> ccemu supports CC
1.73 atm
L632[09:12:42] <Turtle> oh then my
google-fu is weak today
L633[09:12:59] <Turtle> (I hadn´t looked
at it in a while)
L634[09:13:16] <CompanionCube> rekt?
L636[09:15:08] <Turtle> hmh,
interesting
L637[09:18:37] <Turtle> wait, how does
that deal with peripherals?
L638[09:19:50] <S3> Black magic
L639[09:19:57] ⇦
Quits: Pyrolusite
(~Pyrolusit@ARouen-651-1-456-13.w82-126.abo.wanadoo.fr) (Quit:
Leaving)
L640[09:20:38] <vifino> I miss Lizzy
._.
L641[09:20:58] ⇦
Quits: VikeStep (~VikeStep@101.184.94.18) (Read error: Connection
reset by peer)
L642[09:21:31] <Turtle> I am blind and
cannot read comments; it doesn´t.
L643[09:22:08] <S3> Vifino: what did you
say to her?
L645[09:22:25] <vifino> What.
L646[09:22:38] <vifino> Oh, wait, was it a
breakup joke?
L649[09:23:00] <vifino> Yeah, I don't get
stupid jokes all that well.
L651[09:24:46] <S3> Knock knock
L652[09:24:54] <LJack2k> whos there?
L653[09:25:05] <S3> Predictive
branching.
L654[09:25:14] <vifino> Your mo- Or
that.
L655[09:26:30] <vifino> \o/ Lizzy is okay!
\o/
L656[09:26:34] *
vifino waits
L657[09:33:06] <gamax92> * Disconnected
(An established connection was aborted by the software in your host
machine)
L658[09:34:38] ***
Daiyousei is now known as Lilly_Satou
L659[09:37:04] <Vexatos> sooo
L660[09:37:17] <vifino> ooos
L661[09:37:18] <Vexatos> I just made
Selene twice as fast in certain cases ;_;
L662[09:37:30] <vifino>
isselenefastyet.com
L664[09:37:47] <vifino> NO.
L665[09:37:47] <gamax92> okay wtf
L666[09:37:49] <gamax92> it happened
again
L668[09:38:47] <Vexatos> Magik6k ^
L669[09:38:48] <Vexatos> .-.
L670[09:39:29] <vifino> Vexatos: what's
the overhead like?
L671[09:39:32] <vifino> none?
L672[09:39:39] <vifino> or all the
overheads?
L673[09:40:16] <gamax92> vifino help
L674[09:40:31] <vifino> help how
L675[09:40:31] <Vexatos> vifino,
well
L676[09:40:42] <Vexatos> on LuaJ (i.e.
ComputerCraft) it's 0.02 seconds
L677[09:40:48] <vifino> per whaaat
L678[09:40:50] <Vexatos> for a 500-line
file
L679[09:40:59] <vifino> fair enough
L680[09:41:07] <gamax92> vifino: I'll show
you a log
L681[09:41:40] <vifino> gamax92:
oke.
L682[09:44:44] ⇦
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(Read error: Connection reset by peer)
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L684[09:50:53] <S3> Gamax I'm excited
because I'm implementing STM
L685[09:51:13] <S3> And sitting ATM on
top
L686[09:58:09]
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L688[10:02:21]
zsh sets mode: +v on v^
L689[10:07:08] <Turtle> welp, time to
implement disk mounting
L690[10:08:03]
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L695[10:23:14] <Magik6k> Vexatos,
wai
L696[10:24:45] <Vexatos> Magik6k, I fixed
entity .-.
L697[10:25:02] <Vexatos> Like, sandbox.lua
took so long because of the multi-line strings in it
L698[10:25:05] <Vexatos> I fixed
that
L699[10:25:06] <Vexatos> .-.
L700[10:25:22] <Magik6k> lel
L701[10:25:31] *
Magik6k pokes Kubuxu
L702[10:31:21] <Kubuxu> huh????
L703[10:31:39] <vifino> ?!?!?!
L704[10:32:14] <Kubuxu> Vexatos, Magik6k
??
L705[11:18:17]
⇨ Joins: MajGenRelativity
(~MajGenRel@c-73-186-66-242.hsd1.ma.comcast.net)
L706[11:20:27] <Ekoserin> Hey.
L707[11:20:37] <LJack2k> hello
L708[11:20:55]
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L709[11:24:38] ⇦
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timeout: 378 seconds)
L710[11:35:26] <MajGenRelativity> Hi
Ekoserin
L711[11:36:01] <Ekoserin> I have 500-1000
ping in Rainbow Six: Siege. Damn.
L712[11:36:07] <Ekoserin> And...
kicked.
L713[11:36:10] <MajGenRelativity>
lol
L714[11:37:39] <Ekoserin> Tried to join
again, got even worse. 1.5k.
L715[11:40:02] <MajGenRelativity> what's
the difference between managed and unmanaged on a HDD?
L716[11:40:13] <Inari> OC is making
handling items such a pain :P well at least autocrafting doesnt
often need to read nbt tags
L718[11:41:09] <MichiBot> Lizzy:
The
Bitch Fight of Canary Wharf | length
3m 1s | Likes:
831 Dislikes:
8 Views:
34681 | by Joe Vevers
L719[11:43:28] <Inari> curretnly my plan
is to store items as just tables.. with a key of an id that is
item.name .. ":" .. item.damage and if it hasTags then it
also stores the databaseaddress, computed hash for the item and
which slot of the address its in
L720[11:51:38] <MajGenRelativity> Anybody
know how to work the chat box from Computronics?
L721[11:51:43] <MajGenRelativity> Vexatos
perhaps?
L722[11:51:56] <Inari> "how to
work"?
L723[11:52:05] <MajGenRelativity> I want
to know how to send a chat message
L725[11:52:35] <MajGenRelativity> I saw
that
L726[11:52:40] <MajGenRelativity> what do
i need to require though?
L727[11:52:43] <Inari> so.. use
that?
L728[11:52:48] <Inari> nothing, you just
use the component P
L729[11:52:50] <Inari> * :P
L730[11:52:58] <MajGenRelativity> local
chatbox = component.chatbox?
L731[11:53:14] <Inari> dunno what its name
is.. migth be chat_box and dunno if its set as a standard
component
L732[11:53:17] <Inari> try
L733[11:53:22] <MajGenRelativity> ok
L734[11:53:26] <Inari> local chatbox =
component.proxy(component.list("chat")())
L735[11:54:52] <MajGenRelativity> I did
local chat_box = component.chat_box, and then just
chat_box.say("hello")
L736[11:54:54] <MajGenRelativity> it
worked
L737[11:55:06] <Ekoserin> What a
surprise.
L738[11:55:10] <Inari> that works too :P
mostly since openOS sets that+
L739[11:55:24] <Inari> hm which version
added unmanaged drives
L740[11:57:32] <Vexatos> Sangar...
L741[11:57:44] <gamax92> ...ragnaS
L742[11:59:26] <Inari> omg
L743[11:59:40] <Inari> sangar is secretely
ragna(ro)s
L744[12:03:10] ***
rakiru|offline is now known as Kasen
L745[12:08:36]
⇨ Joins: Uni
(~Uni@p5B102651.dip0.t-ipconnect.de)
L746[12:09:03] ⇦
Quits: Inari (~Uni@p5B102651.dip0.t-ipconnect.de) (Killed
(nova.esper.net (Nickname regained by services)))
L747[12:09:03] ***
Uni is now known as Inari
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L750[12:16:41] <MajGenRelativity> I used a
bad situation to improve my throne room significantly
L751[12:16:55] <LJack2k> creeper?
L752[12:17:48] <Inari> who are you
throning over?
L753[12:18:08]
⇨ Joins: EliteAnax17
(~quassel@2601:100:8001:506:69f5:6bad:147:4fbb)
L754[12:18:16] <MajGenRelativity> I set
nether ores to create an explosion of 14 power
L755[12:18:25] <MajGenRelativity> the
wither summoning, which used to be the biggest, was 7
L756[12:18:36] <MajGenRelativity> needless
to say, it cleared a big room out of netherrack
L757[12:19:43] <MajGenRelativity> Inari,
your question is not the point
L758[12:19:46] <MajGenRelativity> I just
want a throne
L760[12:22:31] <MajGenRelativity>
solid
L761[12:22:54] <LJack2k> Ore processing
and turbines
L762[12:23:09] <LJack2k> and soon a mek
fusion reactor
L763[12:25:44] <MajGenRelativity>
mek?
L764[12:25:50] <LJack2k> mekanism
L765[12:28:21] <MajGenRelativity> ok
L766[12:32:43] ⇦
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(Remote host closed the connection)
L767[12:33:01]
⇨ Joins: Dimitriye98
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L768[12:35:33] <MajGenRelativity> time to
work on my actual throne now
L769[12:36:56] <MajGenRelativity> let's
see, impossible objects out of expensive materials, check
L770[12:37:09] <MajGenRelativity> now, for
the self-igniting fire, and for the incense stands
L771[12:37:15] <Inari> new mod iidea
L772[12:37:31] <Inari> if any tileentity
throw a div by zero error or null pointer exception it is replaed
with a black hole
L773[12:38:16] <Ekoserin> What?
L774[12:38:32] <MajGenRelativity>
brilliant
L775[12:38:40] <MajGenRelativity> like a
Thaumcraft hungry node, but way stronger
L776[12:38:46] <MajGenRelativity> it can
eat bedrock
L777[12:39:48] <Ekoserin> And
players.
L778[12:43:40] <S3> Majgenrelativity
L779[12:44:46] <S3> My is used unmanaged
drives. They can be faster than managed drives
L780[12:45:46] <S3> My os uses
L781[12:47:41] <MajGenRelativity> ok
L782[12:47:43] <MajGenRelativity> what is
your os?
L783[12:50:40] <Turtle> Does the 3D
printer support animated textures?
L784[12:51:18] <Turtle> (Guessing from the
way textures are handled it would)
L785[12:53:04] <Izaya> guys help
L786[12:53:12] <Izaya> what should I call
my new nixos box?
L787[12:53:24] <LJack2k> sonix
L788[12:53:33] <Turtle> Richard?
L789[12:53:42] <LJack2k> Wilhem
L790[12:53:48] <LJack2k> Arthur
L791[12:53:53] <Lilly_Satou> Jens
Stoltenberg
L792[12:53:58] <Izaya>
ArthurPendragon
L793[12:53:59] <Turtle> (I was trying to
make a Nixon joke, it seems to have failed)
L794[12:54:00] <Izaya> yep
L795[12:54:07] <Izaya> Turtle, OH, that
makes sense
L796[12:54:16] <Izaya> I was actually
considering calling it nixon
L797[12:54:19] <Lilly_Satou> JEG
BEKLAGER
L798[12:54:23] <Izaya> but it doesn't fit
with my naming scheme
L799[12:54:25] <Turtle> Richard Nixos, do
it.
L800[12:54:39] <LJack2k> its finnal
now
L801[12:54:42] <LJack2k> final*
L802[12:54:54] <Izaya> fuck it, this
install is just a test, why not? :D
L803[12:55:48] <Izaya> installing with the
hostname RichardNixos
L804[12:58:29] ⇦
Quits: MajGenRelativity
(~MajGenRel@c-73-186-66-242.hsd1.ma.comcast.net) (Quit: Time to go,
to adventure!)
L805[13:00:05] <Turtle> Does OpenOS
support mounting within a mount?
L806[13:00:59] <Izaya> like mounting a
filesystem
L807[13:01:04] <Izaya> inside another
mounted filesystem?
L808[13:01:12] <Izaya> because / is a
mount
L809[13:01:48] <Turtle> well, yeah, I was
just wondering if it does handle any deeper than that
L810[13:02:03] <Izaya> yeah
L811[13:02:05] ***
LJack2k is now known as LJaway
L812[13:02:05] <Turtle> currently writing
a simple mounting implementation to let CC programs deal with disks
in a sane way
L813[13:02:06] ***
LJaway is now known as LJack2k
L814[13:02:17] <Izaya> if it didn't we'd
have quite the issue
L815[13:02:37] <Turtle> just doing it
single level + ¨main¨ filesystem, as it´s much simpler to
implement
L816[13:02:45] <Izaya> yeah
L817[13:02:50] <Izaya> I did that for
OC-ITS
L818[13:02:54] ***
LJack2k is now known as LJaway
L819[13:02:54] ***
LJaway is now known as LJack2k
L820[13:02:55] <Izaya> but I want to fix
that at some point
L821[13:02:59] <Turtle> any specific
reason you´d need to mount in a mount other than / ?
L822[13:03:26] <Izaya> so I can have / on
a floppy and my /usr on a RAID?
L823[13:03:33] <Izaya> so I can have
/home/ on a RAID?
L824[13:03:55] <Izaya> so I can have a
scratch dir anywhere, not just /tmp/
L825[13:03:56] <Turtle> I guess?
L826[13:04:13] <Turtle> but that´s still
one main system and direct children
L827[13:04:19] <Turtle> nvm
L828[13:04:22] <Turtle> am dumb and can´t
read
L829[13:08:48] <Turtle> and there we go,
basic mounting implemented
L830[13:19:33] <Turtle> \o/ automounting
works
L831[13:21:31] <Izaya> \:D/ NixOS
installed
L832[13:26:19] <Turtle> ... why do I have
multi-level mounting
L833[13:26:24] <Turtle> I just need to
mount in /
L834[13:30:38] ⇦
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L839[13:45:20] <Turtle> :P
L840[13:49:33]
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(~mfernflow@c-67-187-15-252.hsd1.va.comcast.net)
L841[13:49:46] <mfernflower> hello
wll
L842[13:49:50] <mfernflower> *all
L843[13:49:54] <Izaya> hai
L844[13:49:57] <Ekoserin> Hey.
L845[13:51:11] <Turtle> oooh. CC disk
drives work as filesystems right away
L846[13:51:22] <Turtle> now I feel extra
smug for the mounting to work perfectly
L847[13:51:55] <Izaya> can I move servers
using turtles or drones?
L848[13:52:10] <Izaya> actually, better
question:
L849[13:52:16] <mfernflower> what parts of
cc can be used w/ oc
L850[13:52:26] <Izaya> can I put stuff in
servers using drones or robots?
L851[13:52:37] <Turtle> probably.
L852[13:52:44] <Turtle> I´m in a creative
world, hang on
L853[13:52:52] <Izaya> Like I could do a
physical cloud with towers
L854[13:52:57] <Izaya> but that doesn't
seem efficient
L855[13:53:08] <Izaya> too many
switches
L856[13:53:16] <mfernflower> can i talk
over cc wireless modems w/ oc?
L857[13:53:25] <Turtle> Itemducts work,
turtles/robots should
L858[13:53:32] <Izaya> I think if you use
an adaptor you can, mfernflower
L859[13:53:39] <Turtle> mfernflower, uhh,
I can test for you in a sec
L860[13:53:55] <mfernflower> how do you
use CC diskdrives
L861[13:54:10] *
Izaya is totally not going to try to replicate scaleway with a
physical cloud
L862[13:54:30] <Izaya> mfernflower, you
can put a CC disk in an OC floppy disk drive
L863[13:54:53] <mfernflower> you guys got
a server? also neat
L864[13:54:56] <Turtle> you can do that,
but CC disk drives work via the adapter too
L865[13:55:29] <Izaya> maybe I should set
up proper network boot for uCs
L866[13:55:35] <Izaya> allocate them
L867[13:55:41] <Turtle> CC wireless modems
do NOT work on the adapter
L868[13:56:05] <mfernflower> izaya are you
on s publiv server
L869[13:56:10] <Izaya> no
L870[13:56:18] <Izaya> not even in
MC
L871[13:56:18] <mfernflower> ahh ok
L872[13:56:49] <Turtle> I´m in a single
player creative world to dev
L873[13:57:05] <mfernflower> i see
L874[13:57:29] ⇦
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L876[14:00:18] <Turtle> working on a OC
operating system that fully runs CC scripts :P
L877[14:03:56] <mfernflower> cool
L878[14:04:39] <Turtle> (Gamax is working
on something similar too I believe)
L879[14:09:19] <vifino> Yes, he is. Before
you started, Turtle.
L880[14:09:22] <vifino> ccemu.
L881[14:09:39] <Turtle> ik, his work is
not going to be an OS I believe though
L882[14:09:45] <Turtle> so both things are
going to be different.
L883[14:12:18] ⇦
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L885[14:15:29] ⇦
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L886[14:15:36]
⇨ Joins: EliteAnax17
(~quassel@2601:100:8001:506:69f5:6bad:147:4fbb)
L887[14:19:02]
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(webchat@97-93-112-245.static.mtpk.ca.charter.com)
L888[14:19:25] ***
bob is now known as Guest28339
L889[14:20:24] ***
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L890[14:20:40] ***
bob is now known as mrwonderful2012
L891[14:20:45] <mrwonderful2012> hi
L892[14:21:32] <mrwonderful2012> does
opencomputers properly model stuff like buffer overflows?
L893[14:22:28] <Dashkal> That's not really
a thing in the Lua VM. I think there's an arch that's deeper that
could be subject to that.
L894[14:23:34] <mrwonderful2012> so stack
overflows or buffer overflows would not work in opencomputers
L895[14:23:55] <Dashkal> Not that I'm
aware of, no.
L896[14:24:06] <Dashkal> Stack maybe, but
that just crashes the progrma
L897[14:24:16] <Dashkal> I think Lua is
stack based, so in theory possible.
L898[14:24:17] <Turtle> Those do not
exist, once you run out of ram the computer crashes, and gives an
¨Out of memory¨ error
L899[14:24:20] <Dashkal> Buffer overflow
just isn't a thing
L900[14:24:45] <mrwonderful2012> that's a
shame
L901[14:25:29] <Dashkal> That's... Ok,
that's new. Usually people aren't disappointed at a lack of
bugs.
L902[14:25:31] ⇦
Quits: mfernflower (~mfernflow@c-67-187-15-252.hsd1.va.comcast.net)
(Quit: Lost terminal)
L903[14:25:52] <mrwonderful2012> what if
it overflows a data type but not the system memory
L904[14:26:10] <Dashkal> All numerics are
doubles.
L905[14:26:17] <Dashkal>
"overflowing" a string is an out of memory failure
L906[14:26:27] <mrwonderful2012>
shoot
L907[14:26:35] <Turtle> You´ll hit the
default 32/64bit numberic overflow issues
L908[14:26:50] <Dashkal> Lua just loops
around, right? Not sure on that one.
L909[14:27:02] <Turtle> dunno
L910[14:27:29] <mrwonderful2012> if it
loops around, couldn't you enter a string that loops the the null
character
L911[14:27:44] <Dashkal> Someone was
working on an arch you could compile C to, which would be subject
to all the bugs you're pining for. But Lua just doesn't have those
problems.
L912[14:27:46] <mrwonderful2012> to
the
L913[14:28:08] <Turtle> Uhhh
L914[14:28:31] <Turtle> on the lua demo
pages 2^350 still works without wraparound
L915[14:28:38] ⇦
Quits: hitecnologys (~hitecnolo@193.169.52.115) (Ping timeout: 192
seconds)
L916[14:28:45] <Turtle> 2^350 ->
1.146749307995e+105
L917[14:28:51] <Dashkal> Huh, expanding
type then
L918[14:28:58] <Dashkal> In that case
it'll be subject to the same out of memory a string would
L919[14:29:16] <Turtle> up to 1024
works
L920[14:29:20] <Turtle> lemme see how far
I can push it
L921[14:29:22] <Dashkal> This is easy
enough to look up, mrwonderful2012. The Lua VM is well
documented.
L922[14:29:50] <Turtle> okay there is a
cap
L923[14:29:50] <mrwonderful2012> ok
L924[14:30:21] <Turtle> it´s 2^1023
L925[14:30:31] <Turtle> 2^1024 defaults to
infinity.
L926[14:31:58] <scj643> I'm alive
L927[14:32:17] <vifino> Lies.
L928[14:32:49] <scj643> /me slaps vifino
with a bass
L929[14:33:24] <gamax92> #lua
VERSION
L930[14:33:25] <|0xDEADBEEF|> >
nil
L931[14:33:30] <gamax92> vifino:
halp
L932[14:33:43] <vifino> #resetlua
L933[14:33:43] <|0xDEADBEEF|> > Sandbox
Reset!
L934[14:33:46] <gamax92> #lua
VERSION
L935[14:33:46] <|0xDEADBEEF|> >
nil
L936[14:33:48] <vifino> #lua
_VERSION
L937[14:33:48] <|0xDEADBEEF|> > Lua 5.3
Sandbox
L938[14:33:51] <gamax92> oh ...
L939[14:33:52] <gamax92> >_>
L940[14:33:59] <gamax92> #lua
string.pack
L941[14:33:59] <|0xDEADBEEF|> >
function: 0x7fd5685019a0
L942[14:35:28] <gamax92> #lua
string.unpack(">d",
string.char(0x7f,0xef,0xff,0xff,0xff,0xff,0xff,0xff))
L943[14:35:28] <|0xDEADBEEF|> >
1.7976931348623e+308 | 9
L944[14:35:51] <mrwonderful2012> #lua
version
L945[14:35:56] <|0xDEADBEEF|> >
nil
L946[14:36:08] <mrwonderful2012>
#resetlua
L947[14:36:09] <|0xDEADBEEF|> > Sandbox
Reset!
L948[14:36:19] <mrwonderful2012> print
"x"
L949[14:36:30] <mrwonderful2012>
#help
L950[14:36:47] <mrwonderful2012>
test
L951[14:36:50] <mrwonderful2012>
#test
L952[14:36:53] *
gamax92 slaps mrwonderful2012, staph
L953[14:36:53] *
EnderBot2 chuckles
L954[14:37:11] <mrwonderful2012>
#replacedump
L955[14:37:17] <mrwonderful2012>
#replacedump a
L956[14:37:17] <gamax92>
mrwonderful2012
L957[14:37:19] <gamax92> staph
L958[14:37:23] <mrwonderful2012>
what?
L959[14:37:42] <gamax92> wat r u
doin
L960[14:37:44] <gamax92> staph
L961[14:38:12] <mrwonderful2012> I am
trying to figure out what these # commands are doing
L962[14:38:26] <mrwonderful2012> #pragma
once
L963[14:38:31] <Turtle> Having a poor
choice of prefix, that´s what they´re doing :P
L964[14:38:40] <mrwonderful2012> ok
L965[14:39:04] <mrwonderful2012> #lua
version
L966[14:39:04] <|0xDEADBEEF|> >
nil
L967[14:39:15] <mrwonderful2012>
#lua_version
L968[14:39:23] <Dashkal> Would you please
do that in a /query with the bot?
L969[14:39:30] <mrwonderful2012> ok
L970[14:39:48] <mrwonderful2012> how do
you do that?
L971[14:39:58] <Turtle> if it´s a well
designed bot you can just pm it
L972[14:40:00] <Dashkal> Check the manual
for your irc client
L973[14:40:15] <mrwonderful2012> I can pm
it
L974[14:40:39] <Turtle> I ment that as, if
it´s well designed it´ll respond when you pm it
L975[14:40:48] <mrwonderful2012> yeah it
does
L976[14:41:03] <Turtle> Spam in the pm,
not in the channel, it´s a bit cleaner :P
L978[14:41:07] <mrwonderful2012>
sorry
L979[14:41:28] <gamax92> Turtle:
1.7976931348623e+308
L980[14:41:58] <Turtle> gamax92, yeah, I
know, most 64 bit sci-notation crap out above that
L981[14:42:50] ⇦
Quits: sciguyryan (~sciguyrya@80-254-76-186.dynamic.swissvpn.net)
()
L982[14:43:28] <gamax92> probably because
the precision at such ranges are really really low
L983[14:43:42] <gamax92> #lua
string.unpack(">d",
string.char(0x7f,0xef,0xff,0xff,0xff,0xff,0xff,0xfe))
L984[14:43:42] <|0xDEADBEEF|> >
1.7976931348623e+308 | 9
L985[14:43:53] <gamax92> >_> this is
the same number
L986[14:44:37] ⇦
Quits: mrwonderful2012
(webchat@97-93-112-245.static.mtpk.ca.charter.com) (Quit: Web
client closed)
L988[14:46:50] <Vexatos> .-.
L989[14:47:52] <scj643> Go watch a certain
scientific railgun
L990[14:49:16] <Ekoserin> Beep. Beep.
Beep. Beep. Beep.
L991[14:49:41] <Turtle> gamax92, nah,
above that it runs out of bits
L992[14:49:50] <gamax92> scj643: I've
already watched this
L993[14:49:52] <Vexatos> s/eep/ees/g
L994[14:49:52] <Kibibyte> <Ekoserin>
Bees. Bees. Bees. Bees. Bees.
L995[14:49:54] <Vexatos> :3
L996[14:49:55] <gamax92> XD
L997[14:49:58] <Vexatos> soon(tm)
L998[14:50:04] <scj643> 。
L999[14:50:19] <scj643> びりびり
L1000[14:51:08] <Vexatos>
>_>_>
L1001[14:51:28] <gamax92>
/>_<~>_<\
L1002[14:51:39] <Vexatos> o_O-°
L1003[14:53:24] <scj643> びりびり is biri
biri which is the onamoniapia for electricity
L1004[14:53:43] <scj643> In
japanise
L1005[14:55:50] <Vexatos> onomatopoeia
:P
L1006[14:56:33] <scj643> How do you
expect me to spell that
L1007[14:56:37] <gamax92>
ahnamanapiya
L1008[14:56:39] <vifino> Turtle: >poor
choice of prefix
L1009[14:56:45] <vifino> Poor choice of
prefix my ass.
L1010[14:56:52] <vifino> # is close to
enter.
L1011[14:56:59] <Turtle> uh...
L1012[14:57:01] <vifino> so its perfect
for me.
L1013[14:57:05] <Turtle> Your choice of
keyboard is poor /s
L1014[14:57:16] <Turtle> but srsly,
#ChannelNameNotACommand
L1015[14:57:36] <vifino>
#whocaresnotme
L1016[14:57:47] <gamax92> keyboard styles
and layouts are also a region thing
L1017[14:57:49] <scj643> .fuck
L1018[14:57:57] <scj643> Lol
L1019[14:57:57] <Turtle> gamax92, hence
the /s
L1020[14:58:30] <gamax92> I knew that
/s
L1021[14:59:35] <vifino>
s/\/s/
\/!\\ SARCASM HERE \/!\\/
L1022[14:59:35] <Kibibyte>
<gamax92> I knew that
/!\
SARCASM HERE /!\
L1023[15:00:53] <scj643> Lol
L1024[15:01:27] <scj643> Fuck yeah
An_Angry_Brit
L1025[15:02:37] <Turtle> oh btw, are you
supposed to program EEPROMs by swapping out the bios after
boot?
L1026[15:02:43] <vifino> yes
L1027[15:02:54] <vifino> or use the
opensecurity writer
L1028[15:03:00] *
vifino pokes Mimiru
L1029[15:07:10] <Turtle>
opensecurity.
L1030[15:07:14] <Turtle> hang on, google
exists, nvm
L1031[15:07:48] <S3> Turtle: eeproms are
fun to program
L1032[15:08:06] <Turtle> Does the basic
lua bios add anything api wise?
L1033[15:08:45] <S3> I was wondering
that. You can get it by downloading from the eeprom
L1034[15:09:04] <S3> Well actually
usually with eeproms they call that uploading to your
computer
L1035[15:09:12] <S3> Downloading is
saving to eeprom
L1036[15:09:49] <Turtle> given the EEPROM
code is probably started from java, it´s not really uploading to
the computer either :P
L1037[15:09:51] <gamax92> S3: I prefer
dumping and flashing
L1038[15:10:00] <S3> I upgamax I like
that much better
L1040[15:10:23] <S3> Because you have to
agree the whole download and upload mixup with hardware is
retarded
L1041[15:11:43] <Turtle> yeah, I got the
source, wait, setBootAdress writes to the EEPROM, that´s...
odd?
L1042[15:11:47] <Turtle> wouldn´t it wipe
the bios itself
L1043[15:11:53] <S3> Turtle: I am an
electrical engineer :)
L1044[15:12:25] <S3> It writes to a
special are of the eeprom
L1045[15:12:28] <S3> Area
L1046[15:12:41] <S3> Oc eeproms have two
banks.
L1047[15:13:00] <Turtle> aaah. I
see.
L1048[15:13:03] <S3> A bank where code is
initially executed and another.
L1049[15:13:34] <S3> So with openos it
stores the address of the disk component
L1050[15:14:02] <gamax92> Trust S3, he's
an engineer
L1051[15:14:14] <S3> That's a bold
statement
L1053[15:15:09] <S3> Turtle you can stuff
anything you want in the eeprom
L1054[15:15:24] <Turtle> well, it has a
size limit, pretty small one too I believe
L1055[15:15:36] <S3> Use it for
configuration hints
L1056[15:15:55] <S3> The eeprom I'm
writing for my SOPT partition table is like uefi
L1057[15:16:06] <S3> And gets sorry code
from a boy partition
L1058[15:16:14] <S3> Boot*
L1059[15:16:40] <Turtle> I was going to
try out drones, since my OS atm does rely on the current boot
adress for a few things :P
L1060[15:19:00]
⇨ Joins: primetoxinz
(~primetoxi@ip68-107-226-229.hr.hr.cox.net)
L1061[15:20:59] <Turtle> I´ll probably
try to make a drone that follows a wireless modem signal, might be
fun.
L1062[15:22:42] <gamax92> If you dig a
hole though the earth in china, do you end up in china>
L1063[15:23:24] <Turtle> regardless of
earth, if you dig a hole in china, you´ll probably still be in
china.
L1064[15:23:26] <Turtle> (Ha, Typo)
L1065[15:26:26] <Temia> If you managed to
bore through the mantle of the earth, meanwhile, 90% of the time
you will end up in the ocean.
L1066[15:35:06] <S3> You know the
Russians tried to dig a hole to the center of the earth
L1067[15:35:34] <S3> They only for like 9
or 10 miles iirc until their drill bit started melting
L1068[15:39:13] <S3> The ocean is
actually not very deep turtle
L1069[15:39:26] <S3> Average depth of the
ocean is 4 KM
L1070[15:39:57] <S3> And it is deeper
near the continents n than it is in the middle
L1071[15:40:13] <S3> Putting aside the
rifys
L1072[15:40:19] <S3> Rifts*
L1073[15:41:08] <S3> How do I know this?
I'm taking an ocean sciences class this semester.
L1075[15:41:40] <Temia> Great
L1076[15:41:51] <Temia> This comes after
reading Jojo part 4
L1077[15:42:07] <Temia> So I'm now
imagining you as marine biologist Jotaro.
L1078[15:43:14] <Turtle> S3: Tabfail
much?
L1079[15:46:20] *
Mimiru pokes vifino
L1080[15:46:50] *
vifino pokes Mimiru back
L1081[15:47:20] <vifino> Turtle asked
about eeproms, thought you could tell him more about your mod than
I can.
L1082[15:49:14] <Mimiru> Well, the only
real interaction with eeproms is the Card Writer can write to
them.
L1083[15:52:26] <LJack2k> possible a noob
questin (but that i am) is there a way to make the GUI
bigger?
L1084[15:52:34] <Turtle> LJack2k, what
GUI?
L1085[15:52:46] <LJack2k> when you click
the screen
L1086[15:52:57] <Mimiru> Use higher tier
GPU / Screens
L1087[15:52:59] <LJack2k> the command
line
L1088[15:53:09] <LJack2k> i have the
highest tier
L1089[15:53:10] <Turtle> with a higher
tier graphics card/screen the screen will be bigger, note that the
characters will still be the same size
L1090[15:53:49] <LJack2k> so the same
number of characters will be on the screen. width and height.
L1091[15:54:08] <Turtle> no, the window
will be bigger
L1092[15:54:15] <Turtle> are you using T3
GPU AND screen?
L1093[15:54:19] <LJack2k> yep
L1095[15:54:57] <gamax92> that looks like
T1
L1096[15:54:57] <LJack2k> o wait
L1097[15:55:00] <Mimiru> That's not how
the top tier card/screen look at default res.
L1098[15:55:08] <LJack2k> you are right,
i have the wrong GPU
L1099[15:55:18] <LJack2k> naab me
L1100[15:56:13] <Turtle> yeah.
L1101[15:56:22] <vifino> Turtle: Mr.
EEPROM. That handsome developer over there might help you with your
problems.
L1102[15:56:27] *
vifino points at Mimiru
L1104[15:56:38] <LJack2k> ah nice
L1105[15:56:56] <Turtle> I see original
mod texture influence.
L1106[15:57:08] <Turtle> (At least it´s a
lot better than the images on curse)
L1107[15:57:18] *
vifino slaps Turtle
L1108[15:57:18] *
EnderBot2 rulls on the floor laughing
L1109[15:57:32] <Mimiru>
"Handsome"?
L1110[15:57:39] <Turtle> vifino: You
can´t hide it from me, I know where that texture comes from.
L1111[15:57:53] <Turtle> or well, is
influenced from
L1112[15:57:58] <vifino> what.
L1113[15:58:10] <vifino> what texture?
O_o
L1115[15:58:25] <Mimiru> "That"
one
L1116[15:58:37] <Turtle> The mag card
reader
L1117[15:59:00] <vifino> That's... not
made by me?!
L1118[15:59:07] <Turtle> it is not, you
responded.
L1119[15:59:08] <vifino> I am very
confused.
L1120[15:59:31] <vifino> You pinged me,
not otherwise :|
L1121[15:59:43] <Turtle> no?
L1122[15:59:50] <Turtle> you slapped
me
L1123[16:00:20] <vifino> Turtle | vifino:
You can´t hide it from me, I know where that texture comes
from.
L1124[16:00:29] <vifino> Whaaat
teeeextuuuuuure.
L1125[16:00:42] <Turtle> I linked the
image, mag card reader from opensecurity
L1126[16:00:58] <vifino> How am I darn
related to the texture? :|
L1127[16:01:26] <Turtle> You slapped me
after I mentioned that I noticed the texture was influenced by
another mod
L1128[16:01:58] <gamax92> A gasoline
guitar, for those moments when electric guitars don't give you
enough power.
L1129[16:02:11] <vifino> not like i
looked at any of that :|
L1130[16:02:31] <vifino> #p
L1131[16:02:31] <|0xDEADBEEF|> >
0.114931745 Seconds passed.
L1132[16:03:34]
⇦ Quits: Dimitriye98
(~Dimitriye@c-24-4-16-73.hsd1.ca.comcast.net) (Quit:
Leaving...)
L1133[16:03:53] <Turtle> but yeah, the
immibis peripherals influence is noticable :P
L1134[16:04:14] <Mimiru> Hey, I didn't do
the textures either. :P
L1135[16:04:22] <Turtle> I´m not saying
it´s a bad thing
L1136[16:04:24] <gamax92> how do they
look like immibis's peripherals, at all?
L1137[16:04:39] <Mimiru> The mag card
reader is a direct rip, just colored differently
L1138[16:04:45] <Turtle> only the mag
card one, and it´s design influence, not a direct rip
L1140[16:04:57] <Mimiru> I'll admit it
when I first added it it was EXACTLY the Mag Card reader/
L1142[16:05:24] <Mimiru> When Flawed
redid my textures he moved some stuff around, but kept the basic
look
L1143[16:05:33] <Turtle> it´s not a
direct rip, and the design theme matches, but it´s certainly
influenced by immibis´ one
L1144[16:05:49] <Mimiru> Like I said,
when I first added it I used Immi's texture :P
L1145[16:05:54] <Turtle> :P
L1146[16:06:04] <Mimiru> I suck at
texturing
L1147[16:06:10] <gamax92> so do I
L1148[16:06:19] <Turtle> that´s what
we´re programmers for
L1149[16:06:55] <Mimiru> Seriously look
at this shit
L1150[16:06:56] <gamax92> Yes :P I wrote
a program to take a small noisy image extracted from something
else, and make a giant image of random pixels from it
L1152[16:07:20] <Turtle> Mimiru, let´s
just say, thank god for whomever made the new textures.
L1153[16:07:32] <Mimiru> That;d be
Flawedspirit, who isn't here atm
L1154[16:07:33] <gamax92> the new
textures are Flawed
L1155[16:07:42] <Mimiru> Don't think he's
finished his new ZNC install yet
L1156[16:07:48] <Turtle> gamax92, puns,
pls. no.
L1157[16:07:54] <gamax92> X3
L1158[16:08:47] <Temia> Roommate brings
home pumpkin spaghetti sauce
L1159[16:08:49] <Temia> I try it.
L1160[16:08:51] <Temia> Blech.
L1161[16:08:59] <gamax92> that ...
doesn't sound good at all
L1162[16:09:02] <Temia> It wasn't.
L1163[16:09:11] <Temia> Thankfully the
taste pointed out EXACTLY what it lacked
L1164[16:09:23] <Temia> So some garam
masala, cumin and a drop of chili powder later to give it a
kick
L1165[16:09:27] <Temia> And it tastes
much better. <3
L1166[16:09:38] <gamax92> wat?
L1167[16:09:45] <gamax92> I only
understood chili powder
L1168[16:09:51] <Turtle> or y´know, just
not stuff pumpkin in everything because ¨umg halloween in a
month¨
L1169[16:10:08] <gamax92> I had pumpkin
bagels once
L1170[16:10:19] <gamax92> they were
basically plain bagels with chunks of pumpkin
L1171[16:11:13] <Temia> That sounds
lame
L1172[16:12:05] <gamax92> very
L1173[16:13:24] <Temia> I like making
pumpkin pie from scratch as much as the next <overly specific
qualifier> here, but yeah, pumpkin has its place
L1174[16:13:38] <Temia> And I admit my
ingredients have kind of made the sauce more of a pumpkin curry but
idgaf
L1175[16:14:01] <gamax92> you should gaf,
it made it not tasted like blech
L1176[16:14:03] <Temia> Pumpkin curry
isn't bad either!
L1177[16:14:05] <Temia> True
L1178[16:14:08] <Temia> I like curry
:D
L1179[16:14:35] <S3> How many bytes is
the data part of the eeprom?
L1180[16:14:47] <gamax92> 256
L1181[16:14:50] <gamax92> code is
4096
L1183[16:14:53] <S3> That's huge
L1184[16:15:09] <S3> You can store a lot
on 256 bytes
L1185[16:15:27] <S3> Heck
L1186[16:15:38] <S3> You could store your
position table on the eeprom
L1187[16:15:39] <Turtle> the code part is
reasonably small though
L1188[16:15:55] <S3> If it was SOPT
that's 8 partitions
L1189[16:16:18] <S3> Turtle: I t an
entire programming language in the 4K
L1190[16:16:23] <S3> Fit*
L1191[16:16:38] <S3> It's a lot more than
you think
L1192[16:16:49] <Turtle> it´s give or
take 200-250 lines of code, depending on line width
L1193[16:16:52] <S3> If you do it right
it's like 200 lines of code or so
L1194[16:16:59] <Lizzy>
"<@Mimiru> "Handsome"?" You are a mighty
fine lady.
L1195[16:17:01] <S3> Haha
L1196[16:17:19] <Turtle> as I said, it´s
reasonable.
L1197[16:17:22] <S3> The language post I
got in about 400 bytes
L1198[16:17:34] <S3> Part*
L1199[16:18:38] <S3> Turtle: SOPT (my
partition table) has a position type of lua boot code
L1200[16:18:39] <Mimiru> Lizzy, :P
L1201[16:18:48] <S3> Which is just a
position of lua
L1202[16:18:49] <Turtle> ah
L1203[16:18:52] <S3> Partition
L1204[16:18:54]
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closed the connection)
L1205[16:19:00] <S3> So the eeprom can
just load that
L1206[16:19:13] <S3> It's type 0x1
iirc
L1207[16:19:29] <S3> 0x0 is the null
partition route
L1208[16:19:34] <S3> Type
L1209[16:20:09] <Mimiru> Ugh I really
need someone to fix my shitty block camo
L1210[16:20:10] <S3> Then if you set the
local partition type namespace flag to 0
L1211[16:20:23] <S3> It uses the gpt
partition types
L1212[16:20:34]
⇨ Joins: phillips1012 (~phillips1@72.42.104.172)
L1213[16:20:45] <S3> So you can port fat,
etc
L1214[16:21:57] <Turtle> mimru?
L1215[16:22:00] <Turtle> *Mimiru?
L1216[16:22:09] <Mimiru> Yes?
L1217[16:22:25] <Turtle> ¨Ugh I really
need someone to fix my shitty block camo¨ block camo?
L1218[16:22:32]
⇦ Quits: Nathan1852
(~Nathan185@p5b216de3.dip0.t-ipconnect.de) (Ping timeout: 192
seconds)
L1219[16:22:42] <Mimiru> Yeah door
controllers can have their texture overridden
L1220[16:22:50] <Turtle> oh, I see
L1221[16:23:44] <Mimiru> Issue is it
doesn't work with anything that uses a special renderer, or
multiple render passes
L1223[16:25:20] <gamax92> Mimiru: steal
crapenters blocks
L1224[16:25:29] <Mimiru> lol...
L1225[16:25:31] <Mimiru> yeah.
L1226[16:25:45] <Mimiru> You see that's
the first thing I thought of too
L1227[16:25:58] <Mimiru> I cried myself
to sleep that night.
L1228[16:26:05] <S3> I think I might make
a super lightweight switch system for our networking
purposes.
L1229[16:26:17] <S3> And throw it on
ocbsd
L1230[16:27:39] <Turtle> Mimiru, lemme
guess, shit implementation is amazingly shit?
L1231[16:27:54] <Mimiru> It's just too
complex for my feeble little mind to comprehend
L1232[16:28:11] <Turtle> So... Blame
Mojang? XD
L1233[16:28:37] <gamax92> What does
Mojang have to do with this
L1234[16:29:01] <Mimiru> I just store the
block you clicked the controller with in an inventory, then just
return the proper textures
L1235[16:29:34] <Turtle> Because special
rendering code being complex would be caused by the quircks of
Mojang´s original implementation?
L1236[16:29:53] <Turtle> I´m pretty sure
minecraft forge doesn´t completely replace the rendering
code.
L1237[16:33:14] <S3> Somebody mixed wine
in with the tonic water
L1238[16:33:25] <S3> I found that out
very fast
L1239[16:51:00]
⇨ Joins: t3hero
(~t3hero@2601:202:100:7e79:bd9b:9e68:f448:b28e)
L1240[17:06:58] <Turtle> \o/ got my
crummy drone bios to work
L1241[17:11:42] <scj643> Comgrats
L1242[17:14:37]
⇦ Quits: Vexatos
(~Vexatos@p200300556E4E73158CD41D3817898DA4.dip0.t-ipconnect.de)
(Quit: I guess I have to go now. Bye ✔)
L1243[17:25:16] <S3> Does it
netboot?
L1244[17:28:12] ***
Lilly_Satou is now known as SleepingFairy
L1245[17:28:28]
⇨ Joins: xPucTu4
(~yahoo@StaraGara.Pleven-DaGe.Net)
L1246[17:30:44] <Turtle> S3, nah,
component.invoke over wireless network, just wanted to do some
testing.
L1247[17:41:06] <RaptorJeebus> Anyone
have any idea why my nanomachines aren't charging? i'm standing
right next to my charger.
L1249[17:42:18] <Kodos> Charger needs a
redstone signal
L1250[17:42:19] <Turtle> do you have a
redstone signal to the charger?
L1251[17:42:38] <RaptorJeebus> ah, thank
you
L1252[17:42:45] <RaptorJeebus> it didn't
say anything about that on the docs
L1253[17:42:54] <Turtle> it´s a new
thing, should be on the wiki
L1254[17:43:07] <Turtle> I´ve found they
might also take a while before the charging effect is noticable,
the bar is really small
L1255[17:43:37]
⇨ Joins: Silke_Smoothe
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L1256[17:43:58] <RaptorJeebus> ok nah
that worked, there was nothing about the redstone signal
L1257[17:45:49] <Turtle> ¨Transfers
energy from capacitors into adjacent robots. The transfer rate
depends on the incoming redstone signal, where no signal means
don't charge robots, and maximum strength means charge at full
speed.¨
L1259[17:45:59] <Turtle> First text,
besides the block name and top bar etc
L1260[17:47:56] <RaptorJeebus> ahhhhhh,
ok, i was looking under the nanomachines page
L1261[17:48:04] <Turtle> :P
L1262[17:48:10] <RaptorJeebus> thanks
though aha
L1263[17:48:14] <RaptorJeebus> sorry for
my nubness
L1264[17:48:17] <Turtle> dw
L1265[17:48:21] <RaptorJeebus> is there
any example code for them?
L1266[17:48:22] <RaptorJeebus>
anywhere
L1267[17:48:27] <Turtle>
nanomachines?
L1268[17:48:31] <RaptorJeebus> yeah
L1270[17:48:49] <RaptorJeebus> i'm still
confused as to what they actually do, i just wanted to be part man
part machine
L1271[17:49:05] <Turtle> they have a
random set of potion effects (reconfigure gets a new set)
L1272[17:49:11] <RaptorJeebus> ah
L1273[17:49:16] <Turtle> you interact
with them over wireless modems
L1274[17:49:32] <RaptorJeebus> alright,
time to see if it kills me or makes me stronger
L1275[17:49:52] <Turtle> protip: See how
much effects you can have active at once first
L1276[17:49:58] <Turtle> as having more
than that will kill you, rapidly.
L1277[17:50:13] <RaptorJeebus> i was
thinking of going one at a time
L1278[17:50:22] <RaptorJeebus> and
writing them down so i can enable and disable them as i
please
L1279[17:50:35] <RaptorJeebus> making
code to do that simply obviously XD
L1280[18:00:49] <RaptorJeebus> different
combinations of effects make new effects right?
L1281[18:01:10] <Turtle> dunno
L1282[18:01:21] ***
Kasen is now known as rakiru|offline
L1283[18:01:21] <Turtle> I know if you
combine too many/have too many active at ones you take a lot of
damage
L1284[18:01:42] <RaptorJeebus> it says
max safe is 2
L1285[18:01:50] <RaptorJeebus> and
effects 3 and 4 do nothing apparently
L1286[18:01:51] <Turtle> then you can
have 2 active at once
L1287[18:10:13] <Turtle> hmh, did someone
make a sane network-over-redstone protocol yet?
L1288[18:11:21] <Turtle> (Context:
Immersive Integration adds redstone wires to Immersive Engineering,
they make really pretty telegraph lines)
L1291[18:13:59] <vifino> Yes.
L1292[18:14:02] <Mimiru> Turtle, why not
just use the OC Cables in ZI
L1293[18:14:15] <Mimiru> Why does that
keep getting enabled here
L1294[18:14:17] <Turtle> ZI?
L1295[18:14:36] <Temia> Zetta
Industries.
L1296[18:14:36] <Mimiru> Zetta
Industries
L1297[18:14:53] <Mimiru>
ci.bymarcin.com
L1298[18:15:14] <Temia> A mod that adds
various little things such as a Big Reactors-style multiblock
battery, a variable redstone emitter, and some integration with
OpenComputers and Immersive Engineering via their telecommunication
cables
L1299[18:15:23] <Turtle> oooh.
L1300[18:16:08] <Temia> Also now I do
wanna see some computers acting as telegraphs.
L1301[18:16:28] <Temia> Or maybe a
complex redpower circuit
L1302[18:17:30] <Turtle> The only real
problem is making sure the computer knows when to start reading a
bit and when to stop
L1303[18:17:41] <Turtle> which you´d
probably resolve by running a second signal across another
color
L1304[18:17:55] <Temia> Or, more
simply
L1305[18:18:15] <Temia> Using serial TTY
protocols with start/stop bits instead.
L1306[18:18:33] <Temia> With ASCII, you
could fit a precise byte every half-second
L1307[18:18:49] <cloakable> I wonder how
good that ZI battery is
L1308[18:18:55] <Temia> pretty
ridiculous.
L1309[18:19:05] <cloakable> Oh?
L1310[18:19:09] <Temia> Can easily
approach GRF storage spaces
L1311[18:19:20] <cloakable> Ooo
L1312[18:19:32] <vifino> Hey Temiamoo, do
you think a tau can drive a 4k display at 30hz?
L1313[18:19:41] <Temia> ...not...
sure.
L1314[18:19:48] <vifino> Darn :(
L1315[18:19:48] <cloakable> There needs
to be a mod spotlight or at least some damn documentation
L1316[18:20:07] <vifino> Because to try
I'll have to move my setup all over the place :/
L1317[18:20:15] <cloakable> marcin212:
your readme is literally 'mod for minecraft'
L1318[18:20:21] <cloakable> plsfix
L1319[18:20:38] <Temia> I'm not sure what
the bandwidth of the Tau's HDMI controller is off the top of my
head.
L1320[18:22:18] <vifino> I'll report back
if it works anyhow, moomoo.
L1321[18:22:23] <Temia> Alright.
L1322[18:22:25] <vifino> To
adventure!
L1323[18:22:37] <Temia> By some
off-the-cuff numbers, you'll need a large amount of VRAM just to
support the resolution in any case
L1324[18:22:41] <vifino> Otherwise known
as moving heavy things around .-.
L1325[18:23:10]
⇦ Quits: {0xc6}
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L1326[18:25:43] <Silke_Smoothe> Hello
folks
L1327[18:26:42]
⇦ Quits: xPucTu4 (~yahoo@StaraGara.Pleven-DaGe.Net)
()
L1328[18:26:49] <gamax92> Hello
folk
L1329[18:26:55] <Turtle> Dang that RF
meter from ZI is good
L1330[18:27:05] <gamax92> it is
L1331[18:27:38] <Mimiru> Oh hey
Silke_Smoothe, I was just about to answer you on PC-L :P
L1332[18:28:01] <Silke_Smoothe> ; )
L1333[18:28:08] <Turtle> Is there any
documentation whatsoever?
L1334[18:28:27] <Mimiru> Not that I've
found really..
L1335[18:28:53] <Turtle> then I´m just
going to bug you guys, what does the quarry fixer do? :P
L1336[18:29:04] <Mimiru> It fixes
quarries
L1337[18:29:30] <Turtle> ... .-.
L1338[18:29:38] <Mimiru> "When
placed next to a BC Quarry and right-clicked, it removes all
liquids(fluids) from the Quarry dig area and places stone in the
walls. This helps prevent lag from liquids constantly updating in
the quarried area."
L1339[18:29:39] <S3> Ocdoc turtle
L1340[18:29:46] <Turtle> oooh.
L1341[18:29:53] <Mimiru> S3, I
L1342[18:30:06] <Mimiru> I'm pretty sure
ocdoc doesn't have much content for addon mods
L1343[18:30:10] <Silke_Smoothe> So I'm
new to OC, and not a programmer. Trying to find a simple way to
display the OC screen onto an RFTOOLS screen
L1344[18:30:18] <S3> It doesn't
L1345[18:30:22] <Kodos> Silke_Smoothe,
you can't, really
L1346[18:30:31] <S3> Maybe we should make
a third party wiki for oc
L1347[18:30:35] <S3> And oc stuff
L1348[18:30:48] <Turtle> or y´know, get
the ocdoc updated? :P
L1349[18:31:00] <Turtle> or yell at
modders to use the ingame one
L1350[18:31:03] <S3> Like we did for rp2
and it became the best to wiki there was
L1351[18:31:05] <Mimiru> ocdoc is for OC,
not addons really..
L1352[18:31:12] <Temia> Well, when it
comes to third-party mods, their content has no place on
ocdoc
L1353[18:31:35] <Mimiru> This looks like
older docs for most of the stuff in ZI
L1355[18:31:36] <Turtle> Err, I was
referencing it´s external wiki link page thing
L1356[18:31:44] <Mimiru> looks like he
rolled EMU into ZI
L1358[18:31:58] <gamax92> who at
Microsoft thought that indicating update download progress by only
a percentage and a total was a good idea
L1359[18:32:24] <Mimiru> gamax92, that
was my call actually
L1360[18:32:31] <S3> I have pondered
editing the entire oc wiki and fixing all your blasted spelling
errors
L1361[18:32:37] <S3> And grammar
errors
L1362[18:32:44] <S3> They drive me
nuts
L1363[18:33:06] <gamax92> Bad, bad
Mimiru
L1364[18:33:50] <S3> I wish I could do
pip with Netflix or hulu on my phone
L1365[18:33:51] <Mimiru> Well, the
alternative was just a quickly scrolling progress bar that gave you
no indication of what it was doing at all.
L1366[18:38:44] <LJack2k> anybody good at
math? i want to draw a sphere in the hologram :S
L1367[18:39:52] <Mimiru> 2+2 = 5, for
sufficiently large values of 2
L1368[18:40:14] <LJack2k> haha
L1369[18:44:09]
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L1370[19:05:23] <S3> Ljack: a sphere is
just a triangle
L1371[19:05:44] <S3> Dane as a
circle
L1372[19:06:23] <S3> Same*
L1373[19:22:41]
⇨ Joins: Wembly (~Wembly@50.240.220.69)
L1374[19:24:22] <Kilobyte> o/
L1375[19:25:47] <Kilobyte> i hate being
on the way at night. it seems as if literally nobody is there
L1376[19:26:25]
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Leaving)
L1377[19:30:33] <S3> Ljsck2k: if you
don't believe me that circles are just triangles, consider
this..
L1378[19:33:11] <S3> If you look at the
equation of a circle do it does make adjustments for a translation
from the origin in all components you will find that the equation
is actually just the law of cosines at a right angle which is the
Pythagorean theorem
L1379[19:34:05] <S3> This is because if
you were to draw a circle on your paper you could imagine yourself
drawing a triangle making the edge of the circle being at the rate
of the radius of the circle being the hypotenuse of a triangle as
you swirl it around or pivot around the origin
L1380[19:34:35] <S3> This concept is the
same when it comes to a sphere however the difference here is that
you have a lot more points because you're working with three
dimensions instead of just too however the equation of a sphere is
not that different
L1381[19:38:03] <S3> So if you wanted to
draw a sphere with a hologram what you could do is you could take
every possible points into a scan and sort of reverse the equation
you would have to leave to do the reverse of the Pythagorean
theorem two times the test to see if that point falls in the
equation if so then you put the point there and then eventually as
you scan all the points you will have a sphere
L1382[19:38:41] <S3> The other thing you
could do is find a point as an origin and then do the Pythagorean
Theorem twice for every possible points that you believe should be
in the hologram however this may be more difficult with such a low
resolution
L1383[19:39:05]
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L1384[19:39:46] <S3> It's a lot to take
in but I used the Google mix to type all that for me heh
L1385[19:39:51] <S3> Mic*
L1386[19:50:00]
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L1387[20:11:10]
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L1389[20:34:25] <gamax92> Kilobyte:
correct, only you are there
L1390[20:37:59] <S3> Some people are so
crazy
L1391[20:38:27] <S3> I don't like it when
people hell say me for crap I am not directly responsible for
L1392[20:38:41] <S3> Yell at me*
L1393[20:44:25]
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L1394[20:48:30] <vifino> Temia: At the
moment I seem o have it running in upscaled 1080p mode, not sure if
I want to change that or not.
L1395[20:50:56] <gamax92> vifino: Fixing
the BCD is not fun
L1396[20:51:05]
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L1397[20:51:06] <vifino> The what?
L1398[20:51:26] <gamax92> Windows boot
configuration stuff
L1399[20:51:31] <vifino> ah.
L1400[20:51:37] <gamax92> especially when
the stupid tool doesn't put the file in the right place
L1401[20:52:54]
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L1405[21:37:26] <Kodos> o/
L1406[22:18:40]
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L1407[22:32:15] <sugoi> hi Kodos
L1408[22:32:22] <Kodos> Herro
L1409[22:33:03] <sugoi> i need advice on
naming a library
L1410[22:33:25] <sugoi> there are some
methods in /bin/sh.lua that i want to extract into a
/lib/?.lua
L1411[22:33:28] <sugoi> for reuse and
such
L1412[22:33:37] <sugoi> should i call it
/lib/sh.lua?
L1413[22:33:43] <sugoi> other
ideas?
L1414[22:35:42] <gamax92> what are the
methods
L1415[22:36:37] <sugoi> a lot of sh.lua -
parseComands that turns a pipe chain into separate string
arrays
L1416[22:37:07] <sugoi> a method that
turns the command chains into "threads" via process.load
(for later coroutine dispatch)
L1417[22:37:19] <sugoi> and the pipe
chaining loop
L1418[22:37:33] <sugoi> so
basically..nearly all
L1419[22:37:36] <sugoi> :)
L1420[22:39:55]
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L1423[22:43:47] <sugoi> i also considered
removing the methods from sh.lua and just adding them to
shell.lua
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L1428[22:56:40] <B0b> can you have more
than 1 raid storing files
L1429[22:57:32] <B0b> I need to store
massive ammounts of data but I cant find a way to store more than
12MB
L1430[22:58:04] <B0b> do I have to use
multiple computers?
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L1432[22:58:13] <sugoi> B0b: you can more
than 1 raid, yes, but it won't be a contiguous block of data for
you in openos
L1433[22:59:06] <sugoi> how much data are
you hoping to store?
L1434[22:59:37] <B0b> 128MB
L1435[23:00:24] <Temia> Grab computronics
and use the best tape they have.
L1436[23:01:29] <B0b> let me get this
straight: for high end storage I am using cassete tapes?
L1437[23:01:32] <B0b> ok then
L1438[23:01:47] <B0b> if it works I dont
care but that seems a little backward
L1439[23:01:50] <sugoi> haha, well, it'll
give you more space in a single device
L1440[23:01:55] <Kodos> CD-ROMs were
suggested, but rejected
L1441[23:02:09] <Kodos> What are you
storing that's 128 MB?
L1442[23:02:11] <Temia> Not really.
Backup tapes with ridiculous media sizes have always been a
thing
L1443[23:02:11] <Mimiru> B0b, I'd like to
point out, I have a 80 GB tape in my server, right now.
L1444[23:02:29] <Mimiru> like my physical
box behind me, has a 80 GB tape.
L1445[23:02:30] <Kodos> Yay for custom
configs
L1446[23:02:33] <Kodos> oh
L1447[23:04:06] <B0b> massive
database
L1448[23:04:28] <B0b> every folder
requires 512 bytes
L1449[23:04:33] <B0b> it really adds
up
L1450[23:05:53] <B0b> One quick question,
would using cassete tapes slow down memory access because cassete
tapes are sequential?
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L1452[23:06:50] <Kodos> What the hell are
you databasing that 512 bytes per item adds up to 128 MB
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L1454[23:08:00] <B0b> hundreds of
thousands of items
L1455[23:08:06] <gamax92> why
L1456[23:08:21] <B0b> so it can retrieve
it for me and autocraft
L1457[23:08:56] <sugoi> well regardless
of why, a computronics tape drive would probably be your easiest
solution to get that much storage
L1458[23:09:03] <gamax92> an autocrafting
system doesn't seem like you'd be doing thousands of folders
L1459[23:09:19] <gamax92> thousands of
files I could see
L1460[23:09:22] <B0b> every type of item
has its own folder
L1461[23:09:37] <Temia> You would have to
keep track of the position you're at since seeking is relative, but
other than that
L1462[23:10:00] <Temia> Of course, now
I'm imagining one of those big mainframe tape drives spinning back
and forward all the time.
L1463[23:10:04] <B0b> I just did it that
way so that it could find it more quickly
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L1465[23:14:56] <gamax92> "Your
password is contained in a blacklist."
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