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L7[00:28:07] <AlmtyBob> Kodos: that screenshot is about to give me a stroke
L8[00:36:19] <ShrewdSpirit> spent whole day listening to T-Mass's musics >_>
L9[00:37:12] <^v> [OpenComputers] http://git.io/veSSG rashdanml opened pull request ( In-game documentation files )
L10[00:37:31] <rashy> -stretches-
L11[00:39:02] * Lizzy groans and rolls out of bed
L12[00:39:10] * rashy pats Lizzy
L13[00:43:18] <AlmtyBob> trying to get a Railcraft tank's info. Have an adapter block hooked to a tank valve and it exposes getTankInfo() but it keeps returning nil. The tank is built correctly and contains fluids and I tried getTankInfo(), getTankInfo("unknown"), getTankInfo("bottom"), and getTankInfo("top"). Anyone have any ideas?
L14[00:44:27] <rashy> you may need to place a tank controller upgrade in the adapter
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L17[00:45:07] <AlmtyBob> didn't even know that was a thing, weird
L18[00:45:37] <rashy> could also try `getTankInfo(sides.front)`
L19[00:45:45] <rashy> or appropriate side
L20[00:45:52] <rashy> ~w sides
L21[00:45:52] <ocdoc> http://ocd.cil.li/api:sides
L22[00:46:03] <AlmtyBob> side is relative to the adapter, correct?
L23[00:47:19] <rashy> thats right.
L24[00:47:40] <rashy> if you're facing the adapter's "front" side, sides.right would be to your left
L25[00:49:02] <AlmtyBob> no go 8(. Here's a pastebin, any obvious errors? http://pastebin.com/Tn0W08M0
L26[00:49:35] <AlmtyBob> address is correct, getTankInfo itself doesn't error
L27[00:50:15] <AlmtyBob> x is always nil, regardless of the side I provide. Tank is underneath the adapter, adapter has a tank controller upgarde
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L29[00:52:58] <rashy> hmm
L30[00:53:06] <AlmtyBob> yah, real headscratcher
L31[00:53:48] <AlmtyBob> the thing I'm wrapping btw is railcraft_machine_beta_tank_steel_valve
L32[00:54:09] <rashy> that's a lovely, short name
L33[00:54:22] <AlmtyBob> exposes getTankInfo(), listMethods(), getAdvancedMethodsData(), and listSources()
L34[00:54:54] <rashy> hmm, gimme a sec. I read something about the adapter that may be important
L35[00:56:07] <rashy> and just to be sure, you can see the component under `components -l`?
L36[00:56:21] <AlmtyBob> holy crap, how do I |
L37[00:56:25] <AlmtyBob> err how do I | more that?
L38[00:56:37] <AlmtyBob> I can see it in my hand written component list using component.list()
L39[00:57:01] <AlmtyBob> oh, but yah I can see it when I type components rail
L40[00:57:12] <rashy> you could try to call it directly, =component.[name].getTankInfo(sides.bottom) and see if it works
L41[00:57:36] <AlmtyBob> good idea
L42[00:57:41] <AlmtyBob> would invoke() do the same?
L43[00:57:58] <rashy> probably, but invoke is a longer/messier command, iirc
L44[00:59:23] <AlmtyBob> x = c.railcraft_machine_beta_tank_steel_valve.getTankInfo(sides.bottom) ?
L45[00:59:40] <AlmtyBob> nope, same thing, nil returned
L46[01:00:21] <rashy> how about =component.railcraft_machine_beta_tank_steel_valve.getTankInfo(sides.bottom)
L47[01:00:27] <AlmtyBob> fwiw, I initially had it on a valve on the top and I've since moved it to the valve I have at the bottom center since that's where I suppose RC stores the tank data (also used sides.top)
L48[01:00:30] <rashy> probably won't matter, but worth a try
L49[01:00:56] <AlmtyBob> attempt index components, a nil value (I require component into 'c')
L50[01:01:11] <rashy> mm. not particularly familiar with railcraft, so not sure how it'd work
L51[01:01:12] <rashy> right
L52[01:01:28] <AlmtyBob> oh I should drop a CC computer on there and see if it's any different
L53[01:03:46] <AlmtyBob> returns a table in CC
L54[01:04:55] <AlmtyBob> btw, this is interesting: putting an invalid side in CC causes an error to be thrown. In OC inputing an invalid side into getTankInfo() has no effect at all
L55[01:05:03] <ShrewdSpirit> %p
L56[01:05:05] <MichiBot> Ping reply from ShrewdSpirit 1.79s
L57[01:05:22] <rashy> I guess it needs to have the proper side for it to work
L58[01:05:46] <rashy> you can try using robots with a tank/tank controller upgrade. those work in a similar manner to the adapter
L59[01:05:59] <rashy> except they can also move around
L60[01:06:54] <AlmtyBob> darn. I've got one PC that's hooked up to my reactor, AE system, and tank. Was hoping to make my charts without any networking
L61[01:07:07] <rashy> ah
L62[01:07:50] <AlmtyBob> oh wow, gotta look up how to even make a robot. This is my first time every playing with OC
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L65[01:09:20] <AlmtyBob> here's my (very early) display screen with just my AE stuff: http://ramenite.net/ocs.png
L66[01:09:42] <rashy> :o nice
L67[01:09:42] <AlmtyBob> going to add some storage, lava, and energy graphs
L68[01:10:23] <rashy> you should hold off on the robot; someone else in here may know more about railcraft and oc integration to help more than I can
L69[01:11:32] <AlmtyBob> going to build one sooner or later anyway. I have an absolutely disgusting idea for deep storage that involves them anyway
L70[01:12:06] <AlmtyBob> Going to have all my metal & gem blocks stored physically in the world deep under the base and when AE requests them the robots will go physically grab them and place them into the network
L71[01:12:15] <AlmtyBob> for absolutely no reason other than I think it'd be neat looking
L72[01:13:31] <rashy> hehe
L73[01:13:53] <rashy> I want to build an army of drones to dive-bomb our group base :D
L74[01:14:11] <AlmtyBob> I had a really, really nice drone fleet quarry in CC a couple years ago
L75[01:14:28] <AlmtyBob> http://ramenite.net/fleet1.png
L76[01:14:36] <rashy> nice xD
L77[01:14:44] <rashy> ooh, portal gun
L78[01:16:01] <AlmtyBob> awww, found all my oldschool RP2 tunnel bores
L79[01:16:07] <AlmtyBob> love d the hell out of them
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L81[01:16:12] zsh sets mode: +v on Vexatos
L82[01:16:25] <Sandy> RP2 had tunnel bores?
L83[01:16:33] <AlmtyBob> using frames, yah
L84[01:16:35] <AlmtyBob> http://ramenite.net/borgatha.jpg
L85[01:16:40] * Sandy never used RP2 anywhere near the end.
L86[01:17:14] <Sandy> When I used RP2 there were wires, gates and lights.
L87[01:17:16] <AlmtyBob> http://ramenite.net/borg3.png
L88[01:17:17] <Sandy> and that was it.
L89[01:17:24] <asie> Sandy: You mean RedLogic?
L90[01:17:26] <AlmtyBob> http://ramenite.net/aboretion.png
L91[01:17:31] <asie> :)
L92[01:17:37] <Sandy> Pretty much.
L93[01:17:39] <Sandy> Yeah.
L94[01:17:56] <Sandy> That's all I ever knew about RedPower.
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L96[01:18:06] <Sandy> Never used frames, tubes, or any of that rubbish.
L97[01:18:19] <Sandy> BC all the way.
L98[01:18:26] <AlmtyBob> frames were amazing
L99[01:18:30] <AlmtyBob> way better than RIM/FL
L100[01:19:06] <Sandy> Even back then I absolutely couldn't stand El.
L101[01:19:09] <AlmtyBob> one more: My fractal bore with retractable arms: http://ramenite.net/mandelbore3-5.png
L102[01:19:19] <AlmtyBob> as in the dev El?
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L104[01:19:40] <Sandy> yeah, elloraram.
L105[01:19:51] <Sandy> idfk how to spell it.
L106[01:19:54] <AlmtyBob> she had and has her quirks but she pushed modding light years ahead
L107[01:20:05] <Sandy> true.
L108[01:20:30] <Sandy> I disliked how she insisted in making her own version of everything.
L109[01:20:35] <AlmtyBob> I miss RP2 frame bores and quarries so incredibly much it makes me want to go back
L110[01:20:42] <AlmtyBob> and kept it all closed source
L111[01:20:49] <Sandy> Yeah, exactly.
L112[01:20:52] <asie> AlmtyBob: Framez is a good replacement - well, it will be once it moves away from FMP
L113[01:20:59] <AlmtyBob> she's so recalcitrant she's making her own minecraft now.
L114[01:21:10] <Sandy> of course, in those days everything was closed source.
L115[01:21:17] <asie> Sandy: BC wasn't after beta 1.8
L116[01:21:23] <asie> ironically, it was accidental that BC was even opened
L117[01:21:26] <AlmtyBob> my stupid funky locomotion door takes 100,000 RF to open
L118[01:21:31] <asie> in 2.2.5
L119[01:21:33] <Sandy> asie: I'm talking about beta 1.8.
L120[01:21:46] <asie> Yeah.
L121[01:21:47] <asie> Heh.
L122[01:21:53] <asie> I'm maintaining BC now, right now working on the in-game manual.
L123[01:22:04] <Sandy> the first time I ever used mods was in beta 1.5.
L124[01:22:09] <asie> Neat
L125[01:22:14] <AlmtyBob> I love railcraft, but I don't even use BC for anything any more except the flood gate and pump
L126[01:22:20] <Sandy> I remember installing buildcraft and making redstone powered quarries.
L127[01:22:22] <Sandy> hehehe.
L128[01:22:33] <AlmtyBob> oh, I also loved RP2's computer system and Forth
L129[01:23:07] <asie> I want to write a BC addon which adds a FORTH-based computer system
L130[01:23:10] <asie> one day
L131[01:23:10] <Sandy> and then building a sorting system with bc pipes.
L132[01:23:16] <asie> but not one like RP2's
L133[01:23:19] <Sandy> ah, the nostalgia.
L134[01:23:20] <asie> one where all CPUs and buses go on pipes
L135[01:24:18] <Sandy> buildcraft was as far as I can remember, the first mod I ever used.
L136[01:24:21] <AlmtyBob> I'm sad OC isn't in FTB Infinity. Had to add it myself. My buddy usually runs a server but hates adding other mods so we most likely won't be playing together any time soon
L137[01:24:48] <AlmtyBob> man I can't even remember the first mod I ever used. What were the very first ones? I think it might have been BC actually
L138[01:25:00] <asie> http://a.pomf.se/aqagte.png
L139[01:25:00] <Sandy> FTB sadly prefers CC.
L140[01:25:08] <asie> spoiler alert for BC 7, the image is temporary
L141[01:25:12] <AlmtyBob> oh wait, there was a minecart mod pre-Railcraft that was pretty great that I used to use all the time
L142[01:25:18] <Sandy> What have you done now asie.
L143[01:25:23] <asie> Sandy: Kindles!
L144[01:25:34] * Sandy facepalms.
L145[01:25:51] <asie> Right now I'm writing the client-server program launch synchronizations ystem
L146[01:25:53] <AlmtyBob> Framez does look pretty cool
L147[01:25:53] <asie> system*
L148[01:25:56] <Sandy> should we really trust this man with buildcraft?
L149[01:26:03] <asie> Sandy: Yes, yes you should.
L150[01:26:04] <Vexatos> asie: Have fun writing. And that's not sarcastic
L151[01:26:13] <asie> What's wrong with in-game documentation?
L152[01:26:20] <Sandy> nothing wrong with it.
L153[01:26:23] <Sandy> not at all.
L154[01:26:28] <asie> And I like silly test pictures
L155[01:26:39] <Sandy> that are amine.
L156[01:26:47] <asie> Touhou is not an anime, but you're close.
L157[01:26:53] <Sandy> close enough.
L158[01:27:01] <Sandy> manga?
L159[01:27:04] <asie> Video game.
L160[01:27:10] <asie> ...It's sad that BuildCraft's fate is all in the hands of a weeaboo, but what can you do.
L161[01:27:12] <Sandy> mmm.
L162[01:27:45] <asie> Better than death to abandonment, as SpaceToad left again
L163[01:27:58] <Sandy> Indeed.
L164[01:28:11] <Sandy> I would love to see buildcraft become the #1 tech mod again.
L165[01:28:25] <asie> Who wouldn't?
L166[01:28:30] <asie> BC 7 should be the first step in that
L167[01:28:31] <AlmtyBob> I wouldn't?
L168[01:28:45] <AlmtyBob> I always found it kinda clunky compared to RP2 & TE
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L170[01:28:51] <asie> Clunkiness is good.
L171[01:28:59] <Sandy> everyone's just used to the easiness of RP2 & TE.
L172[01:29:05] <asie> I am of the belief that designing a pipe system should be a part of the game
L173[01:29:09] <AlmtyBob> Rp2 was never easy 8)
L174[01:29:11] <Sandy> Yeah, exactly.
L175[01:29:34] <Vexatos> err what
L176[01:29:37] <Vexatos> RP2 was easy o_o
L177[01:29:38] <AlmtyBob> I'm of the same belief, mostly, but I always felt BC's difficulty was arbitrary, poorly designed, inconsistent, and clunky
L178[01:29:47] <asie> AlmtyBob: Not really.
L179[01:29:57] <Sandy> especially not with gates.
L180[01:29:59] <AlmtyBob> the sortron was not easy 8P
L181[01:30:00] <asie> The piping system relies on the lack of a grid network and each pipe is only aware of its neighbors.
L182[01:30:12] <asie> That explains a lot of the behaviour.
L183[01:30:25] <asie> The difficulty is poor in some places, but we're fixing that.
L184[01:30:42] <asie> BC relies on not having a tiering beyond "things you need a table for" and "things you don't need a table for"
L185[01:31:23] <asie> It is inconsistent, but we're fixing that
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L187[01:31:28] <asie> step 1 being to make all the textures consistent
L188[01:31:45] <AlmtyBob> good step
L189[01:31:55] <asie> BC is a lot more understandable once you think of the pipes not as a network
L190[01:31:57] <asie> but as a set of blocks
L191[01:32:09] <AlmtyBob> I also really hate quarries and curse BC for introducing them to the modding scene
L192[01:32:10] <asie> as they are NOT a network
L193[01:32:25] <asie> AlmtyBob: Hey, config options.
L194[01:32:27] <AlmtyBob> I'm away, I've used BC plenty and still do from time to time
L195[01:32:44] <asie> I hate ore processing, on the other hand
L196[01:32:48] <asie> It's all a matter of how you balance your pack
L197[01:33:16] <AlmtyBob> yah, I know, it's just now everyone's all quarries + tesseracts + AE. Where's the game in that? (I know that has nothing really to do with BC, just a random gripe)
L198[01:33:30] <Vexatos> Hey rashy, thank you soo much :D
L199[01:33:39] <asie> AlmtyBob: It's true that teseracts and AE break it
L200[01:33:50] <asie> but now, imagine quarries WITHOUT a smart pipe system and WITHOUT wireless transfer.
L201[01:33:55] <asie> Suddenly, it makes a lot mor esense
L202[01:34:01] <AlmtyBob> nah
L203[01:34:09] <AlmtyBob> http://ramenite.net/setup5.png
L204[01:34:14] <AlmtyBob> that's how you do procesisng!
L205[01:34:30] <Vexatos> No
L206[01:34:37] <Vexatos> s/itemduct/goldpipes
L207[01:34:39] <Vexatos> done
L208[01:35:08] <Vexatos> :3
L209[01:35:16] <Sandy> asie: did you see the tweet I just sent you?
L210[01:35:25] <Vexatos> AlmtyBob, challenge: Automate your entire ore processing system with only BuildCraft
L211[01:35:32] <Vexatos> I guarantee you it'll be a lot of fun
L212[01:35:45] <AlmtyBob> it'd basically be that screenshot I posted + a few pipes and gates
L213[01:35:49] <AlmtyBob> it'd mostly be the same
L214[01:36:09] <AlmtyBob> Here's my old base: I <3'd it http://imgur.com/a/oleu5
L215[01:36:29] <AlmtyBob> no AE, no teleportation
L216[01:36:32] <asie> See.
L217[01:36:39] <asie> Quarries without AE and teleportation make a lot of sense if you think about it
L218[01:36:43] <asie> as you need considerable effort to sort the output
L219[01:36:53] <asie> and there's no ore processing, so your only way to get more ores is to either mine more or quarry more
L220[01:36:55] <asie> and quarrying takes powr
L221[01:36:57] <AlmtyBob> not really, some effort, but it's not huge
L222[01:37:07] <AlmtyBob> what do you mean there's no ore processing?
L223[01:37:36] <asie> No ore processing.
L224[01:37:39] <asie> Why do you need it?
L225[01:37:52] <AlmtyBob> to convert the quarried ore into usable ingots?
L226[01:37:55] <asie> Just furnace it?
L227[01:37:59] <asie> No pulverizing?
L228[01:38:04] <AlmtyBob> still processing
L229[01:38:07] <asie> Eh.
L230[01:38:10] <asie> You know what I mean
L231[01:38:14] <AlmtyBob> I really didn't
L232[01:38:25] <AlmtyBob> design wise it's basically the same
L233[01:38:26] <Sandy> Ehh, pulverizing is something I like, a 2x gain is basically standard these days.
L234[01:38:39] <Vexatos> Yes
L235[01:38:52] <Vexatos> But BC was made back when it wasn't
L236[01:38:57] <Vexatos> and it still isn't needed for the mod
L237[01:39:09] <Sandy> any more than 2x I find too much though.
L238[01:39:27] <asie> Besides
L239[01:39:27] <AlmtyBob> Here's what I like: No teleportation, no backpacks, no flying. short-mid range item transport is done with pipes/ducts, long range is done with minecarts
L240[01:39:33] <asie> Exactly.
L241[01:39:35] <AlmtyBob> and no quarries
L242[01:39:36] <asie> That's what I like too.
L243[01:39:42] <asie> And I'd actually remove quarries from BC if I could.
L244[01:39:44] <asie> But I can't.
L245[01:39:59] <asie> (his face when he finds out about the builders)
L246[01:40:01] <AlmtyBob> so I need to manually go caving and since I have no backpack I need to build an underground rail network so I don't have schlep everything back to the base everytime my inv is full
L247[01:40:12] <asie> AlmtyBob: Build a rail network for quarries.
L248[01:40:18] <asie> Mining at some point becomes tedium
L249[01:40:24] <AlmtyBob> dude did you see mandelbore?
L250[01:40:26] <asie> Hammers are another way to solve the same issue
L251[01:40:27] <Sandy> yeah, removing quarries from BC would definitely make it a lot less attractive to people.
L252[01:40:38] <Sandy> also: I dislike the modern quarries.
L253[01:40:39] <AlmtyBob> It autodeployed track behind it and would fill a cart and send it back to base with the loaded goods 8)
L254[01:40:50] <Sandy> I've always used a bc quarry.
L255[01:41:12] <AlmtyBob> I find caving to be relaxing and I cave with a goal
L256[01:41:24] <AlmtyBob> my current goal is caving all the way to a desert a bit over a kilometer away
L257[01:41:32] <AlmtyBob> I just reached it this morning (thanks journeymap cave mode)
L258[01:41:34] <Sandy> things like ender quarries are too boring, and too expensive for my tastes.
L259[01:42:04] <AlmtyBob> I don't get what people even do with all the crap they quarry after about an hour of it running
L260[01:42:11] <AlmtyBob> "woohoo, my AE system has 10,000 iron"
L261[01:42:39] <asie> AlmtyBob: 10,000 iron in an hour?
L262[01:42:43] <asie> What are you using, an Ender Quarry?
L263[01:42:47] <AlmtyBob> you get my point
L264[01:42:51] <asie> No, no I don't.
L265[01:42:59] <asie> Maybe 256 in an hour, with 640 RF/t
L266[01:43:16] <asie> maybe 512.
L267[01:43:30] <Vexatos> Mmmhm https://github.com/MightyPirates/OpenComputers/pull/1037
L268[01:43:31] <^v> [OpenComputers] http://git.io/veShK Potatos opened pull request ( Added Ore Processing to OpenComputers. )
L269[01:43:36] <Vexatos> asie ^
L270[01:43:36] <AlmtyBob> I mean that it seems like: suck all the lava from the nether for nearly infinite power to run a quarry that gets you more goods than you can ever use
L271[01:43:43] <AlmtyBob> hahaha
L272[01:44:24] <asie> AlmtyBob: BC does not have lava power.
L273[01:44:30] <asie> Well, it does, but it's about as effective as two coal.
L274[01:44:30] <Sandy> it's perfect.
L275[01:44:39] <AlmtyBob> oh I'm tanking about ender pumps or whatever they are
L276[01:44:46] <asie> And the logistics of transporting lava from the Nether are complex with no cross-dimension transport.
L277[01:44:49] <AlmtyBob> I haven't been talking about BC for a while, rather just the quarry stuff it started 8)
L278[01:44:58] <asie> Well, BC did it right.
L279[01:45:04] <asie> Your real issue is with mods making things easier and easier
L280[01:45:05] <Vexatos> AlmtyBob, talk about BC, not about ExtraUtilities a.k.a. Extra Overpoweredness
L281[01:45:20] <Sandy> ExU is really OP, yeah.
L282[01:45:32] <asie> If you look at BC alone and BC's quarries, you'll notice that the balance of it around its ecosystem (BuildCraft, Forestry, RailCraft, Logistics Pipes, even TE) is rather thought-out
L283[01:45:33] <^v> [OpenComputers] http://git.io/veSjm Kubuxu commented on issue ( computer.beep produces no sound )
L284[01:45:42] <asie> once you add mods which don't fit in that ecosystem, you're going to break it
L285[01:45:48] <asie> such as if you introduce high-power lava-based generation
L286[01:45:48] <AlmtyBob> asie: yah, I actually have noticed that
L287[01:46:00] <asie> or cheap wireless item transfer
L288[01:46:00] <Sandy> oil all the way.
L289[01:46:06] <AlmtyBob> and this is just personal, but ugh @ giant hole in the ground
L290[01:46:14] <asie> That's actually why I *like* quarries.
L291[01:46:15] <AlmtyBob> oil is awesome, as is refining it
L292[01:46:17] <asie> That's one of the penalties.
L293[01:46:23] <Sandy> but giant holes in the ground are fun!
L294[01:46:23] ⇦ Quits: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org) (Ping timeout: 186 seconds)
L295[01:46:24] <asie> If you don't want holes, mine manually OR cover it with dirt with a Filler.
L296[01:46:26] <AlmtyBob> I just with refineries were a more complex multi-block structures
L297[01:46:28] <Sandy> you fall into them!
L298[01:46:30] <asie> AlmtyBob: Well...
L299[01:46:33] <Lizzy> just build the quarry underground
L300[01:46:42] <asie> AlmtyBob: http://imgur.com/a/rynDZ
L301[01:46:43] <asie> Well.
L302[01:46:47] <asie> This was an old concept from April '14
L303[01:46:53] <AlmtyBob> high-five asie
L304[01:47:02] <AlmtyBob> that is 100% what I'm talking about
L305[01:47:16] <AlmtyBob> what shader pack was that?
L306[01:47:20] <asie> SEUS, probably.
L307[01:47:27] <AlmtyBob> seems nicely low-key and not oversaturated liek SEUS generally is
L308[01:47:31] <asie> As I said. Your problem is not BuildCraft, it's mods not designed for each other integrated with each other
L309[01:47:36] <Vexatos> Also, BC Additions does have a multiblock refinery already
L310[01:47:41] <Kodos> AlmtyBob, Big Factories
L311[01:47:42] <Vexatos> well, it actually consists of two multiblocks
L312[01:47:46] <asie> Think about AE2. It makes a lot of sense on its own, but it loses its sense when power generation is easy
L313[01:47:52] <asie> because on a BC+AE2 pack, AE2 is very hard to keep powered on
L314[01:47:57] <asie> as it sucks a lot of power
L315[01:48:00] <asie> and there is no solar energy to save you
L316[01:48:07] <AlmtyBob> in my current setup I'm having a tough time already
L317[01:48:15] <AlmtyBob> with AE2 that is
L318[01:48:17] <asie> Vexatos: BCA's is a clone of that
L319[01:48:20] <asie> Yeah, as I said
L320[01:48:25] <Vexatos> Yes
L321[01:48:27] <asie> When your power generation is a challenge
L322[01:48:38] <asie> you need to choose between the expensive-but-easy AE2 or cheap-but-hard BC system
L323[01:48:50] <asie> so AE2 becomes more of an endgame thing than what you start with
L324[01:48:53] <AlmtyBob> AE2 is just so damn well designed
L325[01:49:00] <Sandy> I love AE2.
L326[01:49:04] <asie> BC 7 should be, too. I'm taking my time with it.
L327[01:49:10] <AlmtyBob> I resisted AE for a long, long time. AgSkies was the first time I'd ever used it
L328[01:49:17] <Sandy> it's one of the two mods that I can just sit down and play with at any old time.
L329[01:49:24] <Sandy> the other is OC.
L330[01:49:29] <Sandy> BC is nice and all.
L331[01:49:32] <Sandy> but ehh.
L332[01:49:36] ⇨ Joins: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org)
L333[01:49:36] <asie> Give it time.
L334[01:49:40] <asie> Give it time, give it time!
L335[01:49:40] <Sandy> exactly.
L336[01:49:44] <Vexatos> Hmmmm
L337[01:49:45] <Sandy> BC in it's current state.
L338[01:49:45] <asie> BC's had a rough time
L339[01:49:46] <AlmtyBob> I though OC seemed weird and overdone at first but it's really well designed also
L340[01:49:50] <asie> it's the second oldest mod still around
L341[01:49:56] <asie> and it had like five developer teams
L342[01:49:59] <Vexatos> OC is overdone, AlmtyBob
L343[01:50:01] <AlmtyBob> what's the oldest?
L344[01:50:04] <asie> MineFactory
L345[01:50:13] <Sandy> OC is brilliant.
L346[01:50:15] <Izaya> ... MineFactory?
L347[01:50:17] <asie> (SpaceToad, then Sengir+Krapht, then Sengir+Krapht+CovertJaguar, then CovertJaguar, then SpaceToad again, then me)
L348[01:50:20] <Kodos> 3rd oldest is like IndustrialCraft, isn't it?
L349[01:50:23] <AlmtyBob> there were a bunch of mods older than that through right? Or were just those server plugins?
L350[01:50:24] <asie> Izaya: Yes. Reloaded is a bit newer but it's still the same codebase
L351[01:50:24] <Izaya> I would have thought it was IC
L352[01:50:29] <asie> Kodos: IC is one month newer than BC.
L353[01:50:32] <Vexatos> Izaya, you know MineFactory Reloaded?
L354[01:50:34] <asie> and then there's IC2 which is NOT IC
L355[01:50:37] <Vexatos> That's your oldest mod
L356[01:50:41] <asie> AlmtyBob: Server plugins.
L357[01:50:43] <Vexatos> most of the blocks in it aren't
L358[01:50:49] <asie> The oldest mods *still around* are MF(R), then BC, then IC
L359[01:50:50] <Vexatos> But the conveyor belt system, for example
L360[01:50:51] <Izaya> Vexatos, I just didn't think it was older than BC
L361[01:50:59] <Vexatos> those belts were the first item transport thing in Minecraft
L362[01:51:00] <Vexatos> ever
L363[01:51:02] <AlmtyBob> what was that minecart server plugin I loved so damn much?
L364[01:51:07] <Vexatos> Literally, ever
L365[01:51:09] <asie> anyway
L366[01:51:09] <Sandy> OC has 40% (rough estimates) less users than CC.
L367[01:51:16] <AlmtyBob> MinecartMania!
L368[01:51:18] <Vexatos> Sandy, I'd assume more
L369[01:51:18] <asie> a mod with five developer teams with five different visions is bound to be a bit of a mess
L370[01:51:22] <Vexatos> than 40%
L371[01:51:25] <asie> I'm cleaning it all up
L372[01:51:27] <asie> What would /you/ like to see?
L373[01:51:29] <Izaya> So we have 60% of the users of CC?
L374[01:51:32] <Sandy> yep.
L375[01:51:41] <asie> I already did some tweaks to quarries (for instance, they run slower in the rain, and the difficulty of breaking a block depends on its hardness)
L376[01:51:50] <Izaya> AlmtyBob, I remember that!
L377[01:51:50] <asie> (so stone takes 320 RF but for example obsidian takes 16000 RF)
L378[01:52:16] <Sandy> 66% actually..
L379[01:52:24] <AlmtyBob> I also miss boosters and the weird-ass setups needed to automate minecarts: https://www.youtube.com/watch?v=gPls6LXlkGI
L380[01:52:24] -Kibibyte- [AlmtyBob] Bob's Minecraft Tutorial 1: Minecart Boosters | by almtybob | 1m33s | 241w2d ago | 958,935 views | Rated: 4.87/5.00
L381[01:52:52] <asie> AlmtyBob: I asked CovertJaguar to add an option for the old hitbox
L382[01:53:01] <asie> but not sure if happening
L383[01:53:03] <asie> probably not
L384[01:53:13] <AlmtyBob> it's ok, that's something that just has to remain a memory
L385[01:53:15] <Izaya> oh haruhi, why did I do this?
L386[01:53:26] <asie> anyway
L387[01:53:30] <asie> what would /you/ like to change in BC?
L388[01:53:33] <Izaya> I'm using RDP over WiFi with hardly any bandwidth
L389[01:53:44] <Vexatos> asie: Needs more Flamingo
L390[01:53:46] <Sandy> I'm judging the relative user base of OC vs CC on a small sample size, being the differing amounts of users in #computercraft compared to #oc.
L391[01:53:52] <Izaya> BC is turing-complete, right?
L392[01:54:02] <asie> Izaya: Yes.
L393[01:54:02] <Vexatos> It is.
L394[01:54:09] <asie> The gates let you create a NAND
L395[01:54:09] <Vexatos> You can make NAND and NOR gates
L396[01:54:15] <Vexatos> i.e. you're doomed
L397[01:54:17] <Izaya> Okey, I have what I want from it :P
L398[01:54:25] <AlmtyBob> Sandy: don't think that's fair. OC is a bit more hardcore and IRC attracts a more hardocre userbase
L399[01:54:43] <Sandy> I know, it's not a fair comparison.
L400[01:54:45] <asie> Sandy: ComputerCraft has a LOT more users.
L401[01:54:58] <Sandy> I know.
L402[01:55:04] <asie> But I bet the amount of hardcore users is about equal
L403[01:55:21] <AlmtyBob> asie: what do you think of Logistics Pipes?
L404[01:56:05] <Sandy> and remember, play mods the way the author intended. By themselves. If possible.
L405[01:56:11] <AlmtyBob> haha
L406[01:56:20] <asie> Sandy: Not every mod is intended to be played standalone
L407[01:56:23] <asie> for BC, I am working on an ecosystem
L408[01:56:24] <Sandy> I know.
L409[01:56:27] <Sandy> but most are.
L410[01:56:27] <asie> that is making a list of mods which work well with BC
L411[01:56:39] <AlmtyBob> the ecosystem is what makes minecraft great
L412[01:57:03] <AlmtyBob> the monetization of the community is what makes minecraft awful (though I guess it's not as bad as it could be)
L413[01:57:12] <Sandy> Botania is intended to be standalone.
L414[01:57:27] <AlmtyBob> and the fact that I've traveled over a kilometer underground and haven't found watermelon seeds
L415[01:57:51] <asie> Sandy: Botania works really well with BC, actually.
L416[01:58:03] <asie> They combined make a good balance between magic and technology.
L417[01:58:05] <Sandy> Botania works really well with a lot of mods in fact.
L418[01:58:47] <Sandy> but it's generally more fun to make builds using only one mod.
L419[01:59:06] <Sandy> Botania, AE2, Buildcraft are all well suited to this task.
L420[01:59:41] <AlmtyBob> I don't feel that's true in the slightest
L421[01:59:49] <Izaya> Sandy, I've used OC and Botania together
L422[01:59:58] <Izaya> I had flower-power computers
L423[02:00:04] <Izaya> that was pretty cool
L424[02:00:14] <AlmtyBob> I really enjoy finding ways to combine mods into interesting builds
L425[02:01:43] <AlmtyBob> a computer controlling the minecart track witching as carts travel to my farms and ranch and lava pools while the carts dump items into a processing system then routed to chests or AE2? Perfect.
L426[02:02:14] <AlmtyBob> an industrial alarm from nuclear control 2 for when things go wrong as a cherry on top
L427[02:02:26] <Izaya> I really need to learn how to AE2
L428[02:02:39] <Izaya> though my drone-based storage system in my last world was pretty cool
L429[02:02:54] <AlmtyBob> OC drones?
L430[02:03:00] <Vexatos> <asie> that is making a list of mods which work well with BC
L431[02:03:03] <Vexatos> Computronics \o/
L432[02:03:05] <Izaya> Yep :D
L433[02:03:47] <asie> BuildCraft works well with OpenComputers
L434[02:03:50] <asie> I mean, drone docking stations
L435[02:03:56] <asie> on pipes
L436[02:04:07] <Vexatos> asie: Yes.
L437[02:04:11] <Vexatos> And the best part
L438[02:04:14] <Vexatos> They even work
L439[02:04:17] <asie> AlmtyBob, Sandy: Your opinion on BC robots?
L440[02:04:22] <Vexatos> ever since you fixed the energy bugs
L441[02:04:37] <asie> They were SpaceToad's new vision and one of the main things he added in 6.1 before leaving
L442[02:04:42] <AlmtyBob> asie: seen a single animated gif of them, know nothing else
L443[02:04:58] <Lizzy> I haven't used it recently but the last time i played wih the BC robots they were quite derp
L444[02:05:01] <Lizzy> *derpy
L445[02:05:26] <asie> Lizzy: Fixed.
L446[02:05:29] <asie> Most of it, anyway.
L447[02:05:33] <asie> Some more fixes coming in BC 7.
L448[02:05:39] <asie> Mostly behaviour tweaks to unify their behaviour.
L449[02:05:58] * Izaya thinks
L450[02:06:12] <Izaya> In the last 36 hours, I've had 2.5 hours of sleep
L451[02:06:14] <AlmtyBob> oh, they work like Factorio's robots? Neat. I love factorio
L452[02:06:28] <asie> AlmtyBob: Logistics Pipes's Routing robot, IIRC, works exactly like Factorio
L453[02:06:40] <asie> it links LP networks together remotely and automatically, but eats a fair amount of power
L454[02:06:52] <asie> it's an addon to BC robots
L455[02:07:11] <Lizzy> wait, LP has BC robot compat now?
L456[02:07:25] <asie> Yes.
L457[02:07:29] <asie> In the 0.9 branch.
L458[02:07:36] <Lizzy> ah
L459[02:08:26] <Lizzy> anyway, i need to get ready for work
L460[02:08:30] <asie> http://www.youtube.com/watch?v=woJA9MQQtfg
L461[02:08:30] -Kibibyte- [asie] LogisticsPipes Routing over Robots | by davboecki | 2m1s | 1w4d ago | 1,583 views | Rated: 5.00/5.00
L462[02:08:34] <asie> that's the Routing Robot LP adds
L463[02:08:44] <asie> Massively overpowered, but a lot of fun
L464[02:08:58] <asie> BC's robots are a fair bit more... limited.
L465[02:09:02] <Lizzy> wait are those LP pipes? wow they've changed a lot
L466[02:10:09] <^v> [OpenComputers] http://git.io/ve9Uz Omega-Haxors commented on issue ( computer.beep produces no sound )
L467[02:11:47] <Lizzy> well, i know what i'm using for item sorting whenever i get around to doing suvival again
L468[02:12:36] <AlmtyBob> anyone know of AgSkies 2 has a computer mod in it?
L469[02:13:09] <Lizzy> Nope, i generally dont play public packs
L470[02:13:15] ⇨ Joins: tinom (webchat@171.35.98.131)
L471[02:13:49] ⇦ Quits: tinom (webchat@171.35.98.131) (Client Quit)
L472[02:14:02] <Izaya> Where would I obtain a MC 1.7.10 server jar? Isn't Mojang up to like, 1.9 or something?
L473[02:14:38] <Lizzy> Izaya, you /may/ be able to read my server files on Thor, there's one in there
L474[02:14:51] <Sandy> asie: I haven't used BC robots really, whenever I've tried I was unable to figure out how they worked.
L475[02:14:59] <Izaya> https://mcversions.net/ this works
L476[02:15:00] <Lizzy> i think /home/minecraft/enderverse
L477[02:15:43] <Lizzy> Yeah, is there any sort of wiki for BC?
L478[02:15:46] <asie> Sandy: Working on the documentation
L479[02:15:48] <asie> AlmtyBob: Probably not
L480[02:15:50] <asie> Lizzy: An in-game book is coming.
L481[02:15:54] <asie> And I don't mean a reference guide
L482[02:15:55] ⇦ Quits: cpup (~cpup@32.218.119.82) (Ping timeout: 202 seconds)
L483[02:16:02] <asie> I mean a proper, book-like book
L484[02:16:11] <asie> The wiki used to be up but it was horrid.
L485[02:16:11] <gamax92> the lore of BC?
L486[02:16:19] <asie> gamax92: Yes.
L487[02:16:23] <Vexatos> a book with paaaper
L488[02:16:23] <gamax92> :D
L489[02:16:28] <asie> Vexatos: Nah, an e-reader.
L490[02:16:32] <Vexatos> asie: Should contian a history of BC :P
L491[02:16:40] <asie> Vexatos: Good idea.
L492[02:16:40] <Sandy> a kindle.
L493[02:16:42] <asie> Sandy: a kindle.
L494[02:16:52] <Sandy> i just said that.
L495[02:16:53] <asie> Amazon has signed a deal with BuildCraft developers
L496[02:17:11] <gamax92> hook the last page so that when the player flips to it they die
L497[02:17:13] <asie> we can add Kindles to BuildCraft for free but they must display ads for Amazon products
L498[02:17:15] <Izaya> Does BT sync still let you sync between machines?
L499[02:17:23] <Lizzy> Izaya, yes...?
L500[02:17:33] <Lizzy> what do you think it does?
L501[02:18:04] <Izaya> front page goes on about unlimited cloud storage
L502[02:18:11] <AlmtyBob> asie: are you serious?
L503[02:18:24] <Lizzy> Izaya, i have it, it syncs my pack between my servers and players
L504[02:18:33] ⇨ Joins: cpup (~cpup@32.218.119.82)
L505[02:18:41] <asie> AlmtyBob: No.
L506[02:18:52] <Izaya> or I pressed the wrong link, never mind
L507[02:18:58] <asie> I am serious about the e-reader
L508[02:19:00] <asie> but not the Amazon deal
L509[02:19:07] <AlmtyBob> oh, heh, you never know nowadays
L510[02:19:23] <^v> [OpenComputers] http://git.io/ve9TN magik6k commented on issue ( Added Ore Processing to OpenComputers. )
L511[02:19:33] <Sandy> just waiting for mc mods to display ads.
L512[02:20:06] <AlmtyBob> waiting for those carpet-bagging curse bastards to go premium with their launcher
L513[02:20:26] <^v> [OpenComputers] http://git.io/ve9kJ asiekierka commented on issue ( Added Ore Processing to OpenComputers. )
L514[02:20:31] <Sandy> Curse, by Amazon.
L515[02:21:00] <asie> AlmtyBob: Kaelten plans premium cloud sync
L516[02:21:02] <asie> of saves and packs
L517[02:21:12] <asie> which is a reasonable idea for a premium feature
L518[02:21:25] <Sandy> I'm expecting to see curse being acquired by google/amazon/microsoft.
L519[02:21:42] <AlmtyBob> I'd really love someone to add programmable (through OC/CC) turrets for minecraft. Robot wars style
L520[02:21:47] <Lizzy> Sandy, na, Curse has ties with a lot of other games
L521[02:22:06] <Sandy> exactly, so it'd be a good investment.
L522[02:22:15] <asie> AlmtyBob: heh.
L523[02:22:25] <Lizzy> also i dislike curse, it's navigation is iffy
L524[02:22:36] <Sandy> afaik they basically own the minecraft and wow modding community.
L525[02:22:41] <AlmtyBob> I thought of trying to do it myself but that seems like something I'd get halfway through, realize how difficult it is, and quit
L526[02:22:54] <AlmtyBob> yah, because they're carpet baggers
L527[02:22:55] <Sandy> plus many things for other games.
L528[02:22:57] <AlmtyBob> screw them.
L529[02:23:01] <Vexatos> AlmtyBob, that's called robot
L530[02:23:11] <Vexatos> OC robots can right click virtually anything as well as hold right click
L531[02:23:23] <Vexatos> including IC2 mining lasers, Bows, Thaumcraft wands
L532[02:23:25] <Sandy> equip them with some lasers.
L533[02:23:37] <Sandy> Lt Pntr.
L534[02:23:40] <asie> well, BuildCraft gets 5-6x more downloads from the official page than CF
L535[02:23:57] <Sandy> yes, but it's ON curseforge.
L536[02:23:58] <AlmtyBob> vex: I was thinking of something that'd take ammo or use lasers (depending on the installed module) and the computer would have to manually aim a sensor returns coords
L537[02:24:01] <asie> Sandy: i can't do anything about it
L538[02:24:04] <Vexatos> Computronics gets infinitely more downloads from the official page than CF
L539[02:24:05] <asie> period
L540[02:24:05] <Vexatos> :3
L541[02:24:07] <asie> i don't even own the CF page
L542[02:24:11] <AlmtyBob> So you'd need to use some trig to set the angle of your turret
L543[02:24:13] <Sandy> yeah.
L544[02:24:22] <Lizzy> yeah, i always go to either the official site for a mod or it's jenkins
L545[02:24:24] <asie> besides, having a CF mirror is in the interest of the users
L546[02:24:35] <asie> which is sad, but true
L547[02:24:40] <Sandy> I always use the official site for a mod as well.
L548[02:24:58] <Sandy> unfortunately for a lot of them, that means curse.
L549[02:25:21] <Lizzy> I don't mind mods that have a proper site and then have the little curse widgets, though
L550[02:25:39] <asie> BC is also I think the only mod with a near-complete public archive of versions
L551[02:25:45] <Sandy> My mod is not on curse, mainly because that means dealing with MORE GRADLE BULLSHIT.
L552[02:25:49] <asie> I also plan to package up source ZIPs for all the old versions (pre-6.0.x) which don't have them
L553[02:26:14] <asie> except late 2.2.x as those are quite literally missing
L554[02:26:25] <asie> the CVS site hosting BC pre-3.2.0 and post-2.2.x is dead
L555[02:27:01] <Lizzy> asie, OC has a near-complete archive (if you go on the jenkins)
L556[02:27:25] <asie> Lizzy: AE does too
L557[02:27:28] <asie> but only if you know the URLs
L558[02:27:31] <asie> it goes back to rv4
L559[02:27:48] <Lizzy> I might make a script that goes through OC's jenkins and just downloads everything
L560[02:28:11] <Sandy> my mods have > 300 or so builds missing.
L561[02:28:11] <Lizzy> I hope sangar doesn't have to pay that much for bandwidth on his jenkins
L562[02:28:25] <Sandy> as only the latest build is available.
L563[02:28:45] <Lizzy> I can never pay attention long enough to work on a mod :/
L564[02:29:27] <Sandy> for me it's basically if I have an idea I try to implement it.
L565[02:29:45] *** gAway2002 is now known as g
L566[02:29:50] <Lizzy> I'm not at the stage where i can go "oh this seems nice, lets put it in"
L567[02:30:33] <Sandy> mmm, I have it such that if I want a new mod, I just copy over a boilerplate and go, okay let's code.
L568[02:30:36] <asie> okay
L569[02:30:37] <AlmtyBob> How can I send data from a CC computer to an OC computer?
L570[02:30:38] <asie> packing up all source releases
L571[02:31:01] <Izaya> AlmtyBob, hook up a CC modem to an adaptor, I believe
L572[02:31:02] <Sandy> AlmtyBob: OC switches work like CC modems.
L573[02:31:15] <Vexatos> Yes, you need to use a switch
L574[02:31:18] <Izaya> listen to Sandy, I got no idea.
L575[02:31:29] <Lizzy> I'm at the stage of "how to get it to function at a basic level" or "how to do X" where X is something advanced like tileentities, guis, other mod intergration
L576[02:31:29] <Sandy> so you can wrap them and use them just like CC modems.
L577[02:31:32] <Vexatos> via a switch you can also control every OC component with CC and vice-versa
L578[02:32:03] <Izaya> oh hey, the forge installer grabbed me a copy of the Minecraft jar anyway :D
L579[02:32:07] <AlmtyBob> so, place a switch next to my CC computer, wrap it in CC, and send stuff?
L580[02:32:13] <Vexatos> Yes
L581[02:32:16] <AlmtyBob> thanks
L582[02:32:21] *** prassel|off is now known as prasselpikachu
L583[02:32:40] <Lizzy> right, off to work i go
L584[02:32:45] <AlmtyBob> Also, anyone have any idea why getTankInfo() returns nil on OC but not CC? I'm using an adapter on a valve and calling the method correctly. The adapter has a tank upgrade
L585[02:32:54] <AlmtyBob> on a railcraft steel tank btw
L586[02:33:11] <Lizzy> man it's foggy outside
L587[02:35:26] <Vexatos> AlmtyBob, you need a tank controller upgrade
L588[02:35:30] <Vexatos> not a tank upgrade
L589[02:35:39] <AlmtyBob> sorry, yes I have a tank controller upgrade inside
L590[02:36:55] * Izaya groans about MC EULA crap
L591[02:37:30] <Vexatos> AlmtyBob, https://github.com/CovertJaguar/Railcraft/issues/381
L592[02:37:40] <Vexatos> i.e. it's fixed
L593[02:41:43] <AlmtyBob> don't get that at all
L594[02:41:52] <AlmtyBob> let me try a creative build
L595[02:44:38] <Sangar> morning o/
L596[02:44:46] <AlmtyBob> morning
L597[02:48:42] <AlmtyBob> can term output be piped in OC?
L598[02:48:53] <AlmtyBob> err, I mean dumped into a file
L599[02:49:31] <^v> [OpenComputers] http://git.io/veSSG fnuecke closed pull request ( In-game documentation files )
L600[02:49:31] <^v> [OpenComputers] http://git.io/ve9OS fnuecke commented on issue ( In-game documentation files )
L601[02:50:36] <^v> [OpenComputers] http://git.io/ve93t fnuecke commented on pull request ( Added Ore Processing to OpenComputers. )
L602[02:51:54] <Sangar> AlmtyBob, if you mean term the library, no, if you mean in general, in principle yes. io.output can be changed, and besh does so (it's a shell with piping... that gets no maintenance... so i never know if it works or not :X)
L603[02:52:37] <AlmtyBob> heh, neat thanks
L604[02:52:38] <^v> [OpenComputers] http://git.io/ve93F Potatos commented on pull request ( Added Ore Processing to OpenComputers. )
L605[02:53:29] <AlmtyBob> still no luck with railcraft tanks. getTankInfo() doesn't error out but also A) returns nil B) doesn't return an error if I pass an invalid side like it does in CC
L606[02:53:38] *** Kodos is now known as Kodos|Zzz
L607[02:53:49] <Kodos|Zzz> See you guys in like 15 hours
L608[02:53:51] <AlmtyBob> adapter with a tank controller, no other errors, works with CC, tried several tank configurations
L609[02:54:01] <Vexatos> AlmtyBob, as I said, it's a bug
L610[02:54:01] <Sangar> later Kodos|Zzz
L611[02:54:14] <Vexatos> Railcraft tanks provide two tank info instances
L612[02:54:18] <Vexatos> and they shouldn't
L613[02:54:50] <AlmtyBob> oh I misread that "Hide the Tank Valve's Filling Animation Tank from TankInfo"
L614[02:55:40] <^v> [OpenComputers] http://git.io/ve9s9 Potatos commented on issue ( Added Ore Processing to OpenComputers. )
L615[02:55:40] <^v> [OpenComputers] http://git.io/veShK fnuecke closed pull request ( Added Ore Processing to OpenComputers. )
L616[02:55:41] <Vexatos> k thanks Sangar
L617[02:55:47] <Vexatos> Finally I can do ore processing in OC
L618[02:55:56] <Sangar> no, thank you!
L619[02:56:05] <Vexatos> asie: See? That's some teamwork :P
L620[02:56:06] <Sangar> couldn't have done it myself
L621[02:56:09] <Vexatos> I know
L622[02:56:15] <Vexatos> It was mad
L623[02:56:19] <Vexatos> I almost gave up
L624[02:56:42] <^v> [OpenComputers] http://git.io/ve9Gs fnuecke commented on issue ( Added Ore Processing to OpenComputers. )
L625[02:56:42] <^v> [OpenComputers] http://git.io/ve9G3 Potatos commented on issue ( Added Ore Processing to OpenComputers. )
L626[02:57:04] * Lizzy is on train
L627[02:57:34] <AlmtyBob> holy crap, I was trying to reference getTankInfo() from RC's tank instead of the tank controller's getFluidInTank()!
L628[02:57:42] <Vexatos> ...
L629[02:57:57] <Vexatos> Sangar, now tell the entire world that OC has ore processing :P
L630[02:58:14] <Sangar> on it
L631[02:58:53] <Izaya> So I managed to segfault virtualbox from within my VM
L632[02:59:06] <Lizzy> Lol?
L633[02:59:11] ⇦ Quits: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org) (Ping timeout: 186 seconds)
L634[02:59:23] <AlmtyBob> awesome, it worked! woohoo
L635[02:59:43] <Vexatos> Izaya, hax
L636[02:59:45] <Vexatos> that's
L637[02:59:45] <Vexatos> wow
L638[02:59:46] <Vexatos> what
L639[03:01:25] ⇨ Joins: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org)
L640[03:02:33] <Sangar> Vexatos, https://twitter.com/SangarWasTaken/status/586076513642090496
L641[03:03:35] <Sangar> inb4 people complaining next release that they can't find the ore processing >_>
L642[03:03:48] <Sangar> because it's not in the jar, just the assets folder in the repo <_<
L643[03:04:13] <Lizzy> Lol
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L648[03:05:24] <AlmtyBob> god help me, I was about to go to bed but an unrelated google search landed me on a tvtropes page
L649[03:06:18] ⇦ Quits: Guest24808 (~quassel@194-166-7-170.adsl.highway.telekom.at) (Ping timeout: 378 seconds)
L650[03:06:19] <Sangar> rip sleep
L651[03:07:02] *** Pwootage|Off is now known as Pwootage
L652[03:07:36] <AlmtyBob> I'm going to make this the first time ever I don't follow a link to another trope. I'm on diegetic interfaces and I will not leave
L653[03:08:02] <Sangar> haha
L654[03:09:38] <AlmtyBob> oh man, "Truth In Television", one of my favorites
L655[03:10:02] <dieselfuelonly> Sangar, question about robots, if a player can break a bee hive with an axe, should a robot be able to as well? or is that intended not to work
L656[03:10:33] <dieselfuelonly> it works with the scoop, but i dont need/want the bees and just want the robot to hit the hive with a pick
L657[03:11:11] <Vexatos> Sangar, guess why I put it in that folder
L658[03:11:17] <Vexatos> that was very much on purpose :)
L659[03:11:41] <Sangar> dieselfuelonly, yeah, robots can only break blocks they can harvest
L660[03:12:21] <dieselfuelonly> Sangar, gotcha.. thanks. i have designed a mining robot that works around using a ticon hammer and hives have become an.. obstacle
L661[03:12:41] <dieselfuelonly> also, ticon hammers only take 1 damage/operation, even when mining 9 blocks, when they are swung by a robot
L662[03:12:46] <dieselfuelonly> found that out by accident
L663[03:13:01] <Vexatos> That may or may not be a bug
L664[03:13:15] <dieselfuelonly> i may or may not be currently abusing it
L665[03:13:36] *** Benguin[ZzZ] is now known as Benguin
L666[03:13:38] <Kodos|Zzz> I may or may not have stayed awake due to being mesmerized by http://gyazo.com/937a491555b7fd0b46aa5bd3b4813ef8
L667[03:13:52] <Sangar> ah :> i know the feeling... i added special cases for cobweb >_> as for the damage... robots *do* have reduced tool usability usage, but that might be a bug
L668[03:14:11] <Sangar> Kodos|Zzz, automated fruit puncher?
L669[03:14:26] <Kodos|Zzz> Nothing official yet, but word on the street is that's the new model for the mechanical anvil for Pixelmon
L670[03:14:55] <Kodos|Zzz> And now I'm actually going to bed because I have an alarm going off in <8 hours
L671[03:15:06] <Kodos|Zzz> o7
L672[03:15:25] <dieselfuelonly> o/
L673[03:16:13] <Vexatos> Sangar, make sure to note it in the next version's change log just to confusicate people :P
L674[03:16:47] <Sangar> maaaaybe... but only with a link to context >_>
L675[03:17:43] <Vexatos> Sangar, I just posted the context as an answer to your tweet :P
L676[03:20:35] <Vexatos> Sangar, inb4 someone posts it on reddit
L677[03:20:51] <reddit> posts what on me
L678[03:21:26] <Vexatos> reddit, an anvil
L679[03:21:29] <reddit> oh ok
L680[03:22:02] <Sangar> :X
L681[03:22:09] <Izaya> lel
L682[03:22:21] <Izaya> "Windows server 10 technical preview OEM retail"
L683[03:22:28] <Vexatos> Izaya, what
L684[03:22:40] <Vexatos> What about it
L685[03:22:49] <Izaya> It's a preview
L686[03:22:51] <Izaya> it ain't retail
L687[03:23:07] <Vexatos> ...
L688[03:23:17] <Vexatos> I read the T&Cs of the thing once
L689[03:23:21] <Sandy> I love how my chrome had about 6 tabs which had minecraft screenshots open in them.
L690[03:23:28] <Vexatos> quite funny that people are still stupid enough to install it
L691[03:23:34] <Sandy> this is what happens when I go on IRC for a day.
L692[03:24:17] <Izaya> Vexatos, what, think people would use it as a main OS?
L693[03:24:28] <Izaya> I'm running it in VMs to experiment with AD
L694[03:24:50] <Vexatos> I don't think
L695[03:24:53] <Vexatos> I know people are
L696[03:25:03] <Izaya> o.O
L697[03:25:04] <Vexatos> Because I know people who installed it
L698[03:25:09] <Sandy> what are the T&Cs?
L699[03:25:09] <Lizzy> Fuck you too, vending machine
L700[03:25:11] <Izaya> Well, hello 1984 in that case.
L701[03:25:25] <Vexatos> Sandy, they are allowed to read anything and everything you do
L702[03:25:33] <Sandy> oh okay then.
L703[03:25:44] <Vexatos> browser cache, cookies, history, websites you visit, emails you send and receive (and their contents)
L704[03:25:54] <Vexatos> any program you install/uninstall
L705[03:26:00] <Vexatos> any file on your system
L706[03:26:03] <Sandy> I remember when I installed the windows 7 rc, as the only windows I actually had, in a VM.
L707[03:26:05] <Vexatos> literally any data
L708[03:26:09] <Sandy> that was fun.
L709[03:26:30] <Sandy> it managed to somehow keep it's licencing for about a year after win7 actually came out.
L710[03:26:33] <Vexatos> Izaya, HexChat on win10 technical preview, what did you expect :P
L711[03:26:44] <Vexatos> (Hint: I'm not)
L712[03:27:06] <Izaya> sysinfo, I dare ya
L713[03:27:31] <Vexatos> Using windows 6.1.7601
L714[03:27:54] <Vexatos> on this laptop
L715[03:28:16] <Izaya> IIRC that's Windows 7?
L716[03:28:36] <Vexatos> It is
L717[03:28:40] <Izaya> so
L718[03:28:44] <Izaya> you're using Windows
L719[03:28:50] <Izaya> and complaining about Windows lisencing?
L720[03:28:55] <Vexatos> I got this laptop when I was 12
L721[03:29:00] <Izaya> You signed up for this!
L722[03:29:05] <Vexatos> And I complain about the technical preview's licensing
L723[03:29:11] <Vexatos> the win7 one is much better
L724[03:29:21] <Vexatos> But there's a reason my new computer is running MInt
L725[03:29:35] <Izaya> So, if 10 keeps its lisencing, I guess you'll switch to Linux full-time?
L726[03:29:35] ⇦ Quits: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org) (Ping timeout: 186 seconds)
L727[03:29:41] <Izaya> Maybe with just a gaming partition?
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L729[03:29:46] <Vexatos> Izaya, it won't, but yes
L730[03:30:02] <Izaya> Noted.
L731[03:30:10] <Izaya> Also, mint, nice.
L732[03:30:17] <Izaya> XFCE, MATE, GNOME..?
L733[03:30:20] <Lizzy> Woo mint
L734[03:30:22] <Vexatos> http://en.wikipedia.org/wiki/MiNT
L735[03:30:24] <Vexatos> Of course
L736[03:30:24] <Vexatos> xD
L737[03:30:40] <Vexatos> Running IRC on my Atari ST
L738[03:30:54] <Izaya> Nice. Personally, I'd like to see it on an Amiga
L739[03:31:03] <Izaya> Maybe a 1200 with a 600MB HDD?
L740[03:31:04] <Vexatos> Naah, using Cinnamon
L741[03:31:06] <Lizzy> Izaya, cinnamon
L742[03:31:20] <Vexatos> because pretty
L743[03:31:39] <Vexatos> And I don't need a gaming partition as there are barely any games I play
L744[03:31:50] <Vexatos> and if I play a game then it's one that works on Linux or Wine
L745[03:32:13] <Vexatos> Because win95 games are amazing
L746[03:32:26] * Lizzy has seperate disks for windows and linux
L747[03:32:27] <Vexatos> (Age Of Empires 1 has a 720p graphics option, what the heck)
L748[03:32:37] <Izaya> what
L749[03:32:41] <Izaya> really?
L750[03:32:44] <Vexatos> That's a win95 game
L751[03:32:44] <Lizzy> Woah
L752[03:32:47] <Izaya> I need to find my CD for that
L753[03:32:53] <Vexatos> Izaya, probably even more
L754[03:33:01] <Vexatos> but I tested it in my laptop and that only supports 720
L755[03:33:04] <Izaya> Maybe the RTS guys at M$ wanted to play it on super-expensive 30" CRTs
L756[03:33:11] <Vexatos> It doesn't make it more high res, of course
L757[03:33:15] <Vexatos> just increases the FOV
L758[03:33:19] <Vexatos> but it looks still amazing
L759[03:33:28] <Vexatos> because you can see so much further
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L761[03:34:26] <Lizzy> Lol, mobile ping going from ~150ms to ~1600ms and back again
L762[03:34:35] *** Pwootage is now known as Pwootage|Off
L763[03:34:38] <reddit> guys i can link parsing right http://radio.nofla.me:4180/getlogs/%23biohazard
L764[03:34:39] <Vexatos> %p
L765[03:34:40] <MichiBot> Ping reply from Vexatos 0.46s
L766[03:34:52] <Izaya> %p
L767[03:34:53] <MichiBot> Ping reply from Izaya 0.58s
L768[03:35:04] <reddit> %p
L769[03:35:05] <MichiBot> Ping reply from reddit 0.41s
L770[03:35:06] <MichiBot> Ping reply from reddit 0.29s
L771[03:35:13] <reddit> ...2 ping replies?
L772[03:35:14] <reddit> oh yeah hexchat
L773[03:35:25] <Izaya> MS, FIX YOUR SHIT. 23 days to download 4GB?
L774[03:35:26] <Vexatos> reddit, has to link to 127.0.0.0
L775[03:35:29] <Izaya> >.<
L776[03:35:37] <reddit> Vexatos, ...ikr
L777[03:36:34] <Lizzy> %p
L778[03:36:36] <MichiBot> Ping reply from Lizzy 0.82s
L779[03:36:37] <MichiBot> Ping reply from Lizzy 0.22s
L780[03:37:00] <Izaya> Could I update UNIX System V enough to run openjdk 7?
L781[03:37:28] <Izaya> (Theoretically)
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L785[03:49:07] <Izaya> ... Firefox, 59 MB is not 4 GB
L786[03:53:11] <ShrewdSpirit_> Firefox has the worst downloader
L787[03:53:15] ⇨ Joins: rashdanml (~rashdanml@S010628c68e00b41e.vc.shawcable.net)
L788[03:53:22] *** ShrewdSpirit_ is now known as ShrewdSpirit
L789[03:56:18] <Izaya> Maybe I'll open chromium to do it
L790[03:56:34] <Izaya> Is there a user agent switcher for chromium?
L791[03:57:03] <Izaya> Apparently so.
L792[03:59:12] ⇨ Joins: iceman11a (Joe@cpe-74-141-56-150.neo.res.rr.com)
L793[04:00:42] <Izaya> Lizzy, I'm an idiot. I'll DL the Windows Server 10 iso onto thor, then download it to here and delete it from thor, meaning I have a stable download speed to thor
L794[04:00:52] <Izaya> from?
L795[04:00:54] <Izaya> :/
L796[04:15:11] <ShrewdSpirit> "[10:37:46] [Server thread/WARN]: Time ran backwards! Did the system time change?" ??? :O
L797[04:16:19] <Vexatos> Sangar, don't make a furnace upgrade
L798[04:16:21] <Vexatos> just, don't
L799[04:16:30] <Sangar> not planning to :P
L800[04:16:33] <Vexatos> Ok
L801[04:16:46] <Vexatos> Robots can place furnaces already
L802[04:16:50] <Vexatos> so there you are :P
L803[04:18:11] * asie goes off to make @SangarWasTakenWasTaken
L804[04:18:30] <Vexatos> asie: VexatosWasTaken
L805[04:18:46] <Vexatos> Anyways, I need to go now
L806[04:18:57] <Vexatos> going to have some fun with my family U:
L807[04:19:07] <Sangar> :X
L808[04:19:09] <Vexatos> Sangar, fix your robot mount point renderer!
L809[04:19:22] <asie> The tablet system is a mess
L810[04:19:25] <Sangar> Vexatos, adding missing doc pages, priorities and such :X
L811[04:19:32] <Vexatos> i.e. make a custom version of IItemRenderer so it doesn't change the 3rd person thingie
L812[04:20:21] <asie> I now need to add a way to freeze the tablet program server-side
L813[04:20:57] <Vexatos> asie, what the fridge are you doing#
L814[04:21:04] <asie> Vexatos: a tablet
L815[04:21:08] <asie> with Java applications
L816[04:21:09] <Vexatos> Sangar: 3rd interface request on your issues :P
L817[04:21:18] <Vexatos> asie: What for?
L818[04:21:24] <^v> [OpenComputers] http://git.io/ve9XV Potatos opened issue ( Add custom version of IItemRenderer for robot upgrades )
L819[04:21:27] <asie> for awesomeness
L820[04:21:38] <Vexatos> asie: Will you sell it?
L821[04:21:42] <Sangar> saw screenshot, can confirm
L822[04:21:42] <asie> no
L823[04:21:45] <asie> it's for a mod
L824[04:21:45] <Vexatos> or do you mean in Minecraft >_>
L825[04:22:02] <Vexatos> New mod?
L826[04:22:06] <Vexatos> A BC addon? :P
L827[04:22:06] <asie> no
L828[04:22:13] <asie> :)
L829[04:22:18] <Vexatos> ...
L830[04:22:25] <Vexatos> BC itself?
L831[04:22:49] <Vexatos> inb4 tabletcraft
L832[04:24:31] <Sangar> it's obviously a platform for oc tablets (noitisnot)
L833[04:24:42] <Sangar> *architecture
L834[04:25:17] <asie> Sangar: i am considering that
L835[04:26:15] <Sangar> :O
L836[04:28:36] <^v> [OpenComputers] http://git.io/ve9Md Potatos opened issue ( Add API package allowing integration with the Manual )
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L845[04:35:50] <asie> i'm not sure how to go about the client-server sync, though
L846[04:35:57] <asie> right now the plan is for the server to do the logic and for the client to do the GUI
L847[04:36:12] <asie> but that's non-trivial, unless I essentially make the server send all the data and the client to do *just* the GUI
L848[04:36:18] *** heatseeker0_ is now known as heatseeker0
L849[04:37:27] <asie> i think i will rewrite it so that the GUI does not do any actual logic
L850[04:37:39] <asie> rather it just provides rendering based on a full dump of the state (full rendering), and returns actions
L851[04:37:47] <asie> actions so that i can have limited non-server-dependent activities like menu selection
L852[04:38:20] *** Magik6k|off is now known as Magik6k
L853[04:38:30] <ShrewdSpirit> asie: don't you think that doing all stuff from server (except gui) will increase the load?
L854[04:38:53] <asie> ShrewdSpirit: the other option is to do everything on the client and only request files from the server
L855[04:39:03] <asie> files and set internal state information
L856[04:39:12] <asie> HOWEVER, that breaks the moment you want special information from the server
L857[04:39:36] <ShrewdSpirit> another option is to do each operation on its own side and sync'em together
L858[04:40:07] <ShrewdSpirit> but its just an idea xD never done server-client stuff
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L861[04:52:56] *** LordFokas|off is now known as LordFokas
L862[04:56:50] <Sandy> asie: why are we trusting the maintenance of our lord and saviour buildcraft to you again?
L863[04:57:00] <Sangar> asie, maybe reuse the electronics library somehow, as it's used for synching already anyway? e.g. allow "downloading" programs/pages/... via that somehow?
L864[04:57:30] <asie> Sandy: because you have no other choice
L865[04:58:05] <Sandy> :(... I cry for this world.
L866[04:59:33] <asie> so sad
L867[05:07:13] *** Magik6k is now known as Magik6k|off
L868[05:18:29] *** Skye|ZZZ is now known as Skye
L869[05:21:09] <Sangar> phew, done adding most of the stuff that was still missing
L870[05:21:20] <Sangar> now then, to apify it
L871[05:31:35] <asie> Sangar: adding what?
L872[05:31:49] <Sangar> adding ingame documentation pages
L873[05:32:28] <Sangar> for every item pretty much. there more items in oc than i thought :X
L874[05:33:59] ⇦ Quits: number5 (~Odovbold@128.199.254.128) (Ping timeout: 186 seconds)
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L876[05:41:50] *** Skye is now known as Skye|Cycling
L877[05:42:19] <asie> Sangar: heh
L878[05:42:30] <asie> anyway, the Tablet system finally works \o/
L879[05:42:34] <asie> program launches are synchronized
L880[05:42:39] <asie> (however, program quits are NOT synchronized yet)
L881[05:55:29] <Sangar> nice
L882[06:02:27] <asie> right now i am trying to find a good pixel font
L883[06:02:30] <asie> with multiple sizes
L884[06:06:44] <Sangar> i think the only (pseudo?) pixel font i know the name of is visitor >_> and i can't remember how that behaves across different sizes
L885[06:07:01] <phex> pixel fonts usually dont scale at all
L886[06:08:08] <asie> phex: i am looking for a pixel font with multiple sizes
L887[06:08:10] <asie> i did find one tno
L888[06:08:12] <asie> tho*
L889[06:08:24] *** Pwootage|Off is now known as Pwootage
L890[06:08:30] <Sangar> there are some that have different image sets for different font sizes, yeah
L891[06:09:14] <asie> Sangar: you might want to update unifont
L892[06:09:21] <asie> latest is from november 2014
L893[06:09:55] <Sangar> what changed?
L894[06:10:10] <asie> better coverage and some tweaks to characters
L895[06:11:08] <asie> you want http://unifoundry.com/pub/unifont-7.0.06/font-builds/unifont-7.0.06.hex.gz
L896[06:11:10] <asie> afk
L897[06:11:50] <Sangar> okidoke, thanks
L898[06:13:03] ⇨ Joins: DoktorAerzt (webchat@michael.rz.uni-ulm.de)
L899[06:13:14] <DoktorAerzt> Hello all
L900[06:13:59] <phex> asie: thats indeed a good solution
L901[06:15:24] <DoktorAerzt> Is there a Lua OC IDE with Autocomplete?
L902[06:18:05] <Sangar> not that i'm aware of. the interpreter will have tab completion next release (already has in dev builds), but editor/ide? no idea.
L903[06:18:05] *** Pwootage is now known as Pwootage|Off
L904[06:18:31] <dangranos> if there is some CC ide, it could be possible to port it
L905[06:18:36] <Skye|Cycling> %p
L906[06:18:39] <dangranos> .p
L907[06:18:39] <^v> Ping reply from dangranos 0.47s
L908[06:18:40] <MichiBot> Ping reply from Skye|Cycling 4.43s
L909[06:18:44] <dangranos> %p
L910[06:18:45] <MichiBot> Ping reply from dangranos 0.38s
L911[06:22:27] <^v> [OpenComputers] http://git.io/veHlg KJA1582 opened pull request ( OC doc crafting pics, should be merged soon )
L912[06:32:55] <^v> [OpenComputers] http://git.io/veHBN fnuecke commented on issue ( OC doc crafting pics, should be merged soon )
L913[06:32:55] <^v> [OpenComputers] http://git.io/veHlg fnuecke closed pull request ( OC doc crafting pics, should be merged soon )
L914[06:35:59] ⇦ Quits: Logan (~Logan@2607:5300:60:47bc:dead:beef:dead:beef) (Ping timeout: 186 seconds)
L915[06:36:49] *** LearningFairy is now known as Daiyousei
L916[06:37:04] <^v> [OpenComputers] http://git.io/veHRx fnuecke commented on issue ( In-game documentation files )
L917[06:38:02] ⇨ Joins: Logan (~Logan@2607:5300:60:47bc:dead:beef:dead:beef)
L918[06:38:36] <DrummerMC> Sangar what do you think about an own power generating system in oc
L919[06:39:10] <^v> [OpenComputers] http://git.io/veH0V KJA1582 commented on issue ( OC doc crafting pics, should be merged soon )
L920[06:40:28] <DoktorAerzt> so with interpreter you mean "lua" in the terminal?
L921[06:40:41] <Sangar> DoktorAerzt yes
L922[06:41:00] <Sangar> DrummerMC, idk, it's not been really necessary, so i put my focus elsewhere
L923[06:41:06] <Sangar> in 1.8 i guess it could kinda make sense
L924[06:41:14] <Sangar> tho there is progressive automation :P
L925[06:41:15] <^v> [OpenComputers] http://git.io/veHEm fnuecke commented on issue ( OC doc crafting pics, should be merged soon )
L926[06:43:06] <DrummerMC> ok
L927[06:44:12] <Sangar> it would also involve rethinking and reworking how energy is routed in oc, since right now it's quite simplistic (and there's no limit on how much a cable can transfer). so it would involve quite some work.
L928[06:44:56] <Sangar> although that *is* something i'd like to have another look at at some point
L929[06:45:00] <Sangar> so we'll see
L930[06:45:47] <DrummerMC> ok
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L933[07:07:57] <Skye|Cycling> %p
L934[07:09:48] <Skye|Cycling> %p
L935[07:09:51] <MichiBot> Ping reply from Skye|Cycling 3.36s
L936[07:12:56] * Izaya is installing Steam on his laptop
L937[07:13:26] ⇨ Joins: Kodos (~Kodos@2602:306:ce20:6c30:7ca9:33b3:8340:9fd6)
L938[07:13:27] zsh sets mode: +v on Kodos
L939[07:14:02] <Izaya> %p
L940[07:14:04] <MichiBot> Ping reply from Izaya 0.72s
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L942[07:19:23] <Sandy> you know the best thing about storing the documentation in markdown format in a github repo?
L943[07:19:33] <Sandy> github has a markdown viewer.
L944[07:19:43] <Izaya> Github likes markdown.
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L947[07:25:37] <Sandy> uggh, setting up a mod dev workspace takes FOREVER.
L948[07:25:50] <Sandy> on a new computer.
L949[07:32:18] *** ConcernedAway is now known as ConcernedHobbit
L950[07:39:22] <^v> [OpenComputers] http://git.io/veHHU gjgfuj opened issue ( Add Smartphones )
L951[07:40:26] <Izaya> So they could have a tunnel card?
L952[07:41:08] <Sandy> mmm.
L953[07:41:11] <Sandy> ye.
L954[07:42:05] <Sangar> Sandy, that's part of why i wanted it to be markdown, yes :3
L955[07:43:30] ⇦ Quits: VikeStep (~VikeStep@CPE-1-120-134-78.qcl9.cha.bigpond.net.au) (Quit: Leaving)
L956[07:44:48] <Skye|Cycling> %p
L957[07:44:49] <MichiBot> Ping reply from Skye|Cycling 0.81s
L958[07:52:56] <Sangar> well, looks like cc will be joining Lua 5.2 club \o/ i honestly didn't expect that to happen, ever
L959[07:56:09] <^v> [OpenComputers] http://git.io/veHNv KJA1582 commented on issue ( OC doc crafting pics, should be merged soon )
L960[07:57:25] *** Pwootage|Off is now known as Pwootage
L961[08:04:31] <asie> Sangar: what
L962[08:04:36] <asie> do they really want to break everything
L963[08:04:51] <asie> Sangar: would you mind if i sit down and port eris to lua 5.3 today?
L964[08:04:59] <asie> for OC 1.6
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L966[08:06:22] <Sangar> asie, that would be amazing. in case you didn't see, i started it (branch is on github), issue is that upvalues are broken for some reason
L967[08:06:37] <asie> Sangar: or
L968[08:06:39] <asie> at least
L969[08:06:42] <asie> i could port it to Lua 5.2.4 for now
L970[08:06:46] <asie> as that'd be useful even in the current OC version
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L972[08:06:49] <Sangar> there's 5.2.4?
L973[08:06:55] *** Pwootage is now known as Pwootage|Off
L974[08:07:01] <Sangar> totally missed that :X
L975[08:07:53] <asie> Sangar: yeah
L976[08:07:55] <asie> very little fixes
L977[08:08:11] <asie> mostly bugfixes
L978[08:08:13] <asie> but yeah i'll do that
L979[08:08:19] <Sangar> okeh
L980[08:09:12] <Sangar> you seen my update flow there? i.e. update lua branch, merge that into master
L981[08:10:04] <asie> in a second
L982[08:10:11] <asie> interestingly, eris has some of those fixes
L983[08:10:38] <asie> well, one
L984[08:10:52] <Sangar> yes, i kept it in sync with the individual bugfixes for a while
L985[08:10:55] <Sangar> until i forgot to do so
L986[08:11:41] <asie> yeah
L987[08:14:42] <Sangar> brb
L988[08:18:31] ⇦ Quits: Logan (~Logan@2607:5300:60:47bc:dead:beef:dead:beef) (Quit: robots are cool)
L989[08:18:46] ⇨ Joins: Logan (~Logan@2607:5300:60:47bc:dead:beef:dead:beef)
L990[08:20:20] <rashdanml> \o/
L991[08:22:14] ⇨ Joins: gorfienld (webchat@coi78-1-88-169-112-190.fbx.proxad.net)
L992[08:23:00] ⇦ Quits: gorfienld (webchat@coi78-1-88-169-112-190.fbx.proxad.net) (Client Quit)
L993[08:26:27] ⇦ Quits: DoktorAerzt (webchat@michael.rz.uni-ulm.de) (Ping timeout: 186 seconds)
L994[08:37:59] *** LordFokas is now known as LordFokas|off
L995[08:41:03] <asie> Sangar: Lua 5.2.4 commit sent
L996[08:41:29] <asie> ran tests, passed
L997[08:41:47] <asie> oh
L998[08:41:50] <asie> update the /lua/ brnach
L999[08:41:52] <asie> i see
L1000[08:44:09] <asie> Sangar: https://github.com/fnuecke/eris/pull/16
L1001[08:45:16] <asie> Sangar: no test for upvalues? :<
L1002[08:45:29] <asie> well, there are a few, but they all get passed
L1003[08:47:16] <Sangar> back. cool, merged
L1004[08:47:23] <Sangar> as for the upvalues
L1005[08:47:37] <Sangar> the issue is that i couldn't find a testcase for it :/
L1006[08:48:16] <Sangar> i noticed it after getting it to run in oc, and debugging that (gdb attached to java = fun)
L1007[08:48:53] <Sangar> i can see that i update the branches with the parallel archs (changes to make 5.2 and 5.3 run in parallel, as different archs)
L1008[08:49:01] <Sangar> after finishing the manual api
L1009[08:49:22] <asie> do we really need two archs?
L1010[08:50:12] <Sangar> it doesn't hurt to, really, i don't think
L1011[08:51:14] <asie> it might get messy for users
L1012[08:53:21] <asie> what i think we should look into personally is bundling some of the default Lua modules
L1013[08:54:46] <asie> about upvalues in functions, i dug something out
L1014[08:54:48] <asie> http://osdir.com/ml/general/2015-03/msg36184.html
L1015[08:55:31] <asie> also
L1016[08:55:33] <asie> http://paste.ubuntu.com/10782840/
L1017[08:55:43] <asie> i don't really think a big amount of OC code uses these
L1018[08:56:54] <Katie> Hey Kodos... " 244851/maxsize: 5677752659 (5.29 GB) › 1743980990 (1.62 GB) (diff = -3.66 GB)"
L1019[08:57:35] ⇦ Quits: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org) (Ping timeout: 186 seconds)
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L1021[08:57:54] <Sangar> regarding that thread, i remember seeing that on the list, kept a mental note to look into that when taking on 5.3 again, yeah
L1022[08:59:45] <Sangar> "uses these" the deprecated stuff? yeah, nothing does, because its not there
L1023[09:00:33] <Sandy> both asie and Sangar are completely insane. it is true.
L1024[09:00:57] <Sangar> most modders are, honestly
L1025[09:01:03] <Katie> ^
L1026[09:01:05] <asie> 6
L1027[09:01:06] <Sandy> that is true.
L1028[09:01:07] <asie> ^
L1029[09:01:44] <Sandy> asie is the most insane one I know. except maybe elloramupmybutt.
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L1031[09:06:56] ⇦ Quits: PotatoSchool (Potato|Spr@elitebnc6-2.clients.libirc.so) (Remote host closed the connection)
L1032[09:09:26] *** Sandy is now known as TheSandromatic
L1033[09:09:59] ⇨ Joins: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org)
L1034[09:14:28] <rashy> xD
L1035[09:15:09] *** TheSandromatic is now known as Sleepdra
L1036[09:18:59] <^v> [OpenComputers] http://git.io/veQuS KJA1582 commented on issue ( Basic IGW integration, waiting for new hook allowing dynamic content )
L1037[09:18:59] <^v> [OpenComputers] http://git.io/veotA KJA1582 closed pull request ( Basic IGW integration, waiting for new hook allowing dynamic content )
L1038[09:20:02] <^v> [OpenComputers] KJA1582 forked
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L1041[09:33:10] <rashdanml> http://ocdoc.cil.li/component:3d_printer should be all done with wiki updates for now. will go through and check text for consistency, etc
L1042[09:33:11] *** AngieBLD is now known as AngieBLD|Off
L1043[09:33:35] *** g is now known as gAway2002
L1044[09:46:00] *** Pwootage|Off is now known as Pwootage
L1045[09:46:03] <Sangar> awesome :3
L1046[09:46:13] <Sangar> making progress on the manual api
L1047[09:46:17] <rashdanml> :D
L1048[09:46:49] <Sangar> will see if i thought of everything once i pushed it and vex is back :X
L1049[09:47:07] <rashdanml> xD
L1050[09:48:56] *** Skye|Cycling is now known as Skye
L1051[09:49:27] ⇦ Quits: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org) (Ping timeout: 378 seconds)
L1052[09:49:36] * rashdanml waves at Skye
L1053[09:50:14] ⇨ Joins: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org)
L1054[09:50:20] * Skye hugs rashdanml
L1055[09:50:27] * rashdanml huggles Skye :3
L1056[09:51:12] <Skye> Hehe
L1057[09:51:20] <Skye> I like hugs
L1058[09:51:24] <rashdanml> :D
L1059[09:52:04] <Forecaster> OC is getting ore processing? oO
L1060[09:52:20] ⇦ Quits: ShrewdSpirit (~ShrewdSpi@5.78.11.28) (Quit: Leaving)
L1061[09:52:24] <Sangar> Forecaster, totally
L1062[09:52:33] <Sangar> well, more like, it's official now
L1063[09:52:39] <Sangar> had it since a long time
L1064[09:52:43] <rashdanml> :o
L1065[09:52:55] <Sangar> ...
L1066[09:53:24] <Forecaster> but... why?
L1067[09:53:28] * Sangar refers anyone taking it seriously to the github pull request that added it
L1068[09:53:43] <rashdanml> because ... reasons
L1069[09:54:02] <Sangar> because mfr is objectively balanced, that's why
L1070[09:54:12] <Forecaster> you needs ores too! I vote for computeronium
L1071[09:54:21] <asie> OC should get pipes
L1072[09:54:33] <Forecaster> and power generation
L1073[09:54:37] <Forecaster> and steam
L1074[09:54:38] ⇨ Joins: ShrewdSpirit (~ShrewdSpi@5.78.11.28)
L1075[09:54:40] <Sangar> :3
L1076[09:54:41] <asie> and origin
L1077[09:54:43] <asie> wait no
L1078[09:54:44] <Forecaster> also trains
L1079[09:54:45] <asie> no origin
L1080[09:54:47] <asie> plz
L1081[09:55:01] <Sangar> all the things. let's merge them into oc.
L1082[09:55:16] <rashdanml> makes modpacks a whole lot simpler
L1083[09:55:21] <Forecaster> I know, lets implement minecraft in oc!
L1084[09:55:28] <Forecaster> It's genius
L1085[09:55:30] <Sangar> rashdanml, until you want to remove parts :P
L1086[09:55:37] <rashdanml> XD
L1087[09:55:44] *** Pwootage is now known as Pwootage|Off
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L1090[09:58:45] <Forecaster> who would want to remove parts?
L1091[09:59:01] <Forecaster> I thought the goal of minecraft modding was to add mods until your computer explodes
L1092[09:59:21] <Forecaster> are you telling me I've been doing it wrong all this time? D:
L1093[10:00:18] <Sangar> uhhh... i... uhhhm. no. nope. not at all. you're right of course. how silly of me.
L1094[10:00:28] <Forecaster> oh, phew
L1095[10:00:37] <Sangar> i mean
L1096[10:00:45] <Sangar> in my defense, it was a hypothetical argument
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L1098[10:03:42] <Forecaster> I hate sql syntax errors
L1099[10:04:29] ⇨ Joins: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org)
L1100[10:04:31] <ShrewdSpirit> and I hate segment faults
L1101[10:05:53] ⇨ Joins: Katt (~KawaiiKat@128.177.161.152)
L1102[10:08:38] *** gAway2002 is now known as g
L1103[10:09:02] <vifino> Today, my mom received an unpaid telephone bill from my dad, about a number we both don't know. FML.
L1104[10:09:11] *** Cazzar is now known as Cazzar|Away
L1105[10:09:32] <^v> [OpenComputers] http://git.io/veQNQ KJA1582 commented on issue ( OC doc crafting pics, should be merged soon )
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L1109[10:12:26] <vifino> Stary2001: Halp ;_; I'm panicing here
L1110[10:12:35] <ShrewdSpirit> man, Espresso Libre color scheme is just awesome. I just love to look at the codes and nothing else
L1111[10:12:37] <Stary2001> wat
L1112[10:12:40] <Stary2001> ;_; vifino
L1113[10:12:47] ⇨ Joins: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org)
L1114[10:13:14] * rashdanml pats vifino
L1115[10:13:19] <vifino> Stary2001: wat do ;_;
L1116[10:18:01] ⇨ Joins: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org)
L1117[10:19:26] <Forecaster> vifino: tried looking up the number?
L1118[10:21:46] *** prasselpikachu is now known as prassel|off
L1119[10:22:16] <Sangar> vifino, how (in)competent is your father? because if he's somewhat sane, if it were something bad he wouldn've made sure to pay the bill, wouldn't he?
L1120[10:22:33] <Sangar> -n
L1121[10:22:56] <Sangar> gaaah, resource packs plus relative paths, this is getting confusing
L1122[10:22:59] * Sangar gets out paper
L1123[10:24:26] <^v> [OpenComputers] http://git.io/ve7fg KJA1582 opened pull request ( Index file for Blocks )
L1124[10:25:31] <Lizzy> meep
L1125[10:25:41] *** prassel|off is now known as prasselpikachu
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L1130[10:40:34] <Skye> %p
L1131[10:40:35] <MichiBot> Ping reply from Skye 0.19s
L1132[10:40:36] <MichiBot> Ping reply from Skye 0.33s
L1133[10:41:20] <Forecaster> agh, Chrome why? Why do you do this?
L1134[10:41:26] <Forecaster> >:
L1135[10:41:29] <Lizzy> ?
L1136[10:42:02] * vifino sits on Lizzy with a worried face
L1137[10:42:22] * Lizzy continues messing around with LP 0.9
L1138[10:42:24] <Forecaster> I'm setting a css value with javascript which has a calculation in it, and chrome stubbornly performs the calculation instead of just inserting it as-is
L1139[10:42:27] <Forecaster> >:
L1140[10:42:43] <Forecaster> it's messing up my code
L1141[10:49:57] <rashy> http://www.reddit.com/r/feedthebeast/comments/3208yi/may_i_present_to_you_better_loading_screen_by/ ooh :o
L1142[10:53:48] ⇦ Quits: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org) (Ping timeout: 378 seconds)
L1143[10:55:57] *** prassel|off is now known as prasselpikachu
L1144[10:59:47] ⇨ Joins: Inari (~Uni@p54935012.dip0.t-ipconnect.de)
L1145[11:00:40] <Sangar> phew, it crashed. it almost looked like everything just worked after converting it to the new manual api logic.
L1146[11:00:52] <Forecaster> \o/
L1147[11:01:35] *** Pwootage|Off is now known as Pwootage
L1148[11:03:22] <Sangar> ah right. nonexistent documents still exist
L1149[11:06:21] <Izaya> http://i.imgur.com/YlOl7uI.png \o/
L1150[11:07:11] <Katie> "nonexistent" "still exist"
L1151[11:07:13] <Katie> lol..
L1152[11:08:27] <Forecaster> Sang's gone mad
L1153[11:09:32] <rashy> all programmers do
L1154[11:11:11] *** Pwootage is now known as Pwootage|Off
L1155[11:11:23] <Forecaster> pssh, I'm not mad
L1156[11:11:47] <Izaya> Only the nice ones go crazy.
L1157[11:11:56] <Izaya> Hence the expression "beware the nice ones"
L1158[11:11:59] <Forecaster> oh, okay
L1159[11:12:06] <Forecaster> heeeeey
L1160[11:13:08] <rashy> >.>
L1161[11:16:27] <gamax92> inquiry
L1162[11:17:32] ⇨ Joins: tattyseal (~tattyseal@2.25.3.28)
L1163[11:19:37] ⇨ Joins: Vexatos (~Vexatos@p200300556E1FAD23BD2C9AACC8C68EDE.dip0.t-ipconnect.de)
L1164[11:19:37] zsh sets mode: +v on Vexatos
L1165[11:21:32] <^v> [OpenComputers] http://git.io/ve72x Potatos commented on issue ( Add Smartphones )
L1166[11:26:07] <Kodos> Gooood morning
L1167[11:26:31] <Katie> Kodos, :( 244851/maxsize: 5677752659 (5.29 GB) › 1743980990 (1.62 GB) (diff = -3.66 GB)
L1168[11:26:37] <Katie> 244851/maxsize: 1743980990 (1.62 GB) › 1746626419 (1.63 GB) (diff = +2.52 MB)
L1169[11:26:56] <Kodos> I know, I've been monitoring keenswh forums to see what sort of speculation has been going
L1170[11:27:15] <Forecaster> ?
L1171[11:27:20] <Kodos> Space Engineers
L1172[11:27:47] <gamax92> Vexatos: Hi, welcome to dumb idea central
L1173[11:27:49] <^v> [OpenComputers] http://git.io/ve7wb gamax92 commented on issue ( Add Smartphones )
L1174[11:27:56] <Forecaster> wasn't there an update today?
L1175[11:28:13] <Katie> not yet afaik
L1176[11:28:24] <Forecaster> : O
L1177[11:28:30] <Vexatos> gamax92, wanna get a smartphone?
L1178[11:28:43] <gamax92> nope I quite like Tablets enough
L1179[11:28:49] <Vexatos> But it's smart
L1180[11:29:00] <Kodos> Smarter than the idea
L1181[11:29:04] ⇦ Quits: iceman11a (Joe@cpe-74-141-56-150.neo.res.rr.com) (Quit: Leaving)
L1182[11:29:04] <Vexatos> gamax92: It should automatically collect all your data and send it to google-analytics
L1183[11:29:09] <Forecaster> I want potato gladOS
L1184[11:29:10] <gamax92> heh
L1185[11:29:11] <Forecaster> :>
L1186[11:37:12] ⇨ Joins: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org)
L1187[11:37:52] <gamax92> Vexatos: my browser hates me, I was writing up a joke issue and then it decided to crash
L1188[11:38:46] <Vexatos> gamax92, you mean like https://github.com/MightyPirates/OpenComputers/pull/1037
L1189[11:39:31] <gamax92> wow.
L1190[11:39:54] <Sangar> ohey, vex is back
L1191[11:40:23] <gamax92> when did he leave?
L1192[11:40:25] ⇨ Joins: Johannes13 (Johannes@141.70.98.32)
L1193[11:40:37] <Vexatos> Hi Sangar
L1194[11:40:47] <Vexatos> We went to the Heide Park today :P
L1195[11:40:50] <Sangar> i may have an api for you
L1196[11:41:01] <Vexatos> U:
L1197[11:41:01] <Sangar> well, that's also nice, i guess :P
L1198[11:42:15] <Sangar> just doing some final testing right now
L1199[11:42:30] <Vexatos> rendery or documentary?
L1200[11:42:37] <Sangar> doc
L1201[11:43:08] <Vexatos> Aww
L1202[11:43:42] <Sangar> for now it allows to define providers for itemstack/world block -> page path lookup and providers for page path -> content. also tabs.
L1203[11:43:47] * Vexatos throws #1010 at Snagar
L1204[11:43:49] <Vexatos> Okay
L1205[11:44:01] * Sangar dodges
L1206[11:44:08] * Vexatos throws homing #1010 at Snagar
L1207[11:44:47] * Sangar puts up docshield
L1208[11:45:28] ⇨ Joins: sciguyryan (~sciguyrya@93-94-245-72.dynamic.swissvpn.net)
L1209[11:45:29] <Vexatos> Sangar, sooo, you can add a new tab?
L1210[11:45:30] ⇦ Quits: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org) (Ping timeout: 378 seconds)
L1211[11:45:34] <Vexatos> Do the tabs have icons?
L1212[11:45:36] <Vexatos> U:
L1213[11:45:37] <Sangar> ofc
L1214[11:45:52] <Vexatos> and tooltips?
L1215[11:46:05] <Sangar> working on that right now
L1216[11:46:13] <Sangar> http://i.imgur.com/jUnqSPG.png
L1217[11:46:27] <Vexatos> Huzzah
L1218[11:46:31] <Vexatos> I bet that's blocks and items
L1219[11:46:33] <Vexatos> those tabs
L1220[11:46:38] <Sangar> also, prefabs for itemstack or texture based icon rendering (or, whatever you want, it's a callback)
L1221[11:46:42] <Vexatos> and the last one... component doc?
L1222[11:46:50] <Sangar> they're test, test and test :P
L1223[11:46:50] <Vexatos> and a fourth one for APIs
L1224[11:46:51] <Sangar> but close
L1225[11:46:53] <Vexatos> i.e. ocd.cil.li
L1226[11:47:43] <Vexatos> Sooo, Sangar, I can tell it to start the tab at whatever.md and have all my contents on there
L1227[11:48:00] <Vexatos> and for the itemstack/world block lookup I need a map
L1228[11:48:10] <Vexatos> for mapping my items/blocks to certain pages
L1229[11:48:17] <Vexatos> and just return null if I am not handling it?
L1230[11:48:56] <Vexatos> Also, Sangar: Is is possible to render an itemstack inside a manual page; if it is, how exactly?
L1231[11:49:33] <Sangar> ![tooltip](item:name@meta) or ![tooltip](block:name@meta) or ![tooltip](oredict:name)
L1232[11:49:46] <Forecaster> railcraft would need something like this
L1233[11:49:47] <Vexatos> oredict will also iterate like NEI does?
L1234[11:49:50] <Vexatos> Or just get the first itemstack
L1235[11:49:51] <Sangar> yes
L1236[11:49:54] <Vexatos> k
L1237[11:49:55] <Sangar> it will iterate
L1238[11:49:57] <Vexatos> Yeea
L1239[11:50:06] <Vexatos> Okay, that's really a-ma-zing
L1240[11:51:09] <Vexatos> Sangar, I really think you need a custom renderer interface in your API for robot components... I'd like to make my card look like speakers but I can't right now due to the card looking like a speaker in 3rd person :P
L1241[11:51:46] <Vexatos> Btw, Snagar, what do you think of the texture now: http://puu.sh/h7v5R/390c8f7b5a.png
L1242[11:51:51] <Sangar> yeah, it's something i want to do some thinking about (in particular taking into consideration 1.8). that's why it won't happen *right now* :P
L1243[11:51:54] <Vexatos> I tried to make it more "3d"
L1244[11:52:02] <Sangar> better i think
L1245[11:52:12] <Vexatos> That's what the beep card would look like
L1246[11:52:16] <Vexatos> if you had a special renderer :P
L1247[11:52:35] <Sangar> :P
L1248[11:52:45] <Temia> blargh.
L1249[11:52:53] ⇦ Quits: tattyseal (~tattyseal@2.25.3.28) (Quit: Leaving)
L1250[11:52:58] <Temia> trying to remember what I wished robots could have .-.
L1251[11:53:14] <Vexatos> Sangar, I like how you have .psd files in /assets
L1252[11:53:17] <Vexatos> and I have .pdn files there
L1253[11:53:21] <Vexatos> in the Computronics repo
L1254[11:53:33] ⇨ Joins: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org)
L1255[11:54:04] *** Techokami|Off is now known as Techokami
L1256[11:55:02] <Sangar> :P
L1257[11:55:06] <Sangar> well
L1258[11:55:10] <Sangar> it's what i'm comfortable with
L1259[11:55:59] <Vexatos> It's quite funny how close PDN actually comes to photoshop if you know you won't ever use the massively advanced features
L1260[11:58:06] <Sangar> idk, the last time i worked with it (1/2 year?) i ran into a few walls pretty quickly. can't remember what it was exactly, though :X
L1261[11:58:46] * gamax92 notices a wild Temia
L1262[11:59:12] <Vexatos> Sangar, that was before PDN 4
L1263[11:59:17] <Vexatos> :P
L1264[11:59:39] <Sangar> ah, well then :P
L1265[11:59:40] <Vexatos> If you try it, you'll probably immediately stop using it again just because you're used to photoshop
L1266[11:59:57] <Sangar> probably
L1267[11:59:57] <Vexatos> but it's very, very amazing compared to other software that's not photoshop :P
L1268[12:00:54] ⇦ Quits: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org) (Ping timeout: 378 seconds)
L1269[12:02:29] <Sangar> i always liked it. in particular for not trying to make their gui like it came from an alien world (*cough*adobe*cough*).
L1270[12:02:52] <Sangar> buuut, everything is too different, i'm ruined :X
L1271[12:03:20] <Vexatos> Yeeah
L1272[12:03:50] <Vexatos> Still the best windows graphics tool to recommend to someone
L1273[12:04:22] <Katie> <3 PDN
L1274[12:06:36] <Temia> `<` GIMP
L1275[12:07:43] ⇨ Joins: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org)
L1276[12:07:52] * Temia litters the assets directories with .xcfs, cackles
L1277[12:07:58] * Temia flees into the night!
L1278[12:08:58] <^v> [OpenComputers] http://git.io/ve7fg fnuecke closed pull request ( Index file for Blocks )
L1279[12:08:58] <^v> [OpenComputers] http://git.io/ve7xT fnuecke commented on issue ( Index file for Blocks )
L1280[12:09:40] <Sangar> Vexatos, http://git.io/ve7xc
L1281[12:10:02] <Vexatos> U:
L1282[12:10:03] <^v> [OpenComputers] http://git.io/ve7xV KJA1582 commented on issue ( Index file for Blocks )
L1283[12:10:39] <Sangar> also http://git.io/ve7xy
L1284[12:11:29] <Vexatos> the more prefabulous stuff, the better :3
L1285[12:12:08] <Sangar> "If you liked this prefab, you may also be interested in: http://git.io/ve7pc&quot;
L1286[12:12:38] <Vexatos> Sangar, tooltip can't be localized?
L1287[12:12:44] <Sangar> they can
L1288[12:12:53] <Sangar> as the jdoc says, you pass the *unlocalized* tt
L1289[12:13:03] <Sangar> i.e. it's run though localization when displayed
L1290[12:13:23] <Sangar> i.e. i pass in "oc:tooltip.Manual.Book", for example
L1291[12:13:51] <Vexatos> A ResourceContentProvider is basically one manual page?
L1292[12:14:30] <Vexatos> so a filepath to the markdown file?
L1293[12:14:33] <AlmtyBob> PDN is awesome but yah, several walls. The lack of vectors always gets me (shapes & text are immediately rasterized)
L1294[12:16:01] <Vexatos> Sangar, what would resourceDomain and basePath be, for example?
L1295[12:16:21] <Sangar> Vexatos, it's a lookup for pages in your resource bundle (your mod)
L1296[12:16:25] <Vexatos> Sooo
L1297[12:16:32] <Sangar> for oc, resourcedomain is "opencomputers"
L1298[12:16:39] <Vexatos> resourceDomain being "computronics" and basePath be "doc/computronics"
L1299[12:16:41] <Vexatos> for instance
L1300[12:16:49] <Sangar> no basepath, paths specified as "doc/%LANGUAGE%"/index.md" for example
L1301[12:16:51] <Vexatos> so then it would look in assets/computronics/doc/computronics
L1302[12:17:27] <Sangar> if your basepath is that, a path "blah.md" would be findable at "doc/computronics/blah.md", e.g.
L1303[12:17:31] <Sangar> yes
L1304[12:17:40] <Vexatos> k
L1305[12:17:56] <Vexatos> how do you localize doc pages though?
L1306[12:17:59] <Sangar> just keep in mind the paths overlap, as stated in the comment. so it's better to have the basepath be "doc/" in your case
L1307[12:18:06] <Sangar> and include the computronics in the paths
L1308[12:18:07] ⇦ Quits: PotatoTrumpet (Pooooooooo@elitebnc6-2.clients.libirc.so) (Remote host closed the connection)
L1309[12:18:24] <Sangar> Vexatos, "path/%LANGUAGE%/page.md"
L1310[12:18:35] <Vexatos> so that'd be put into the "path" then
L1311[12:18:40] <Sangar> yes
L1312[12:19:13] <Sangar> the PageProvider returns "unlocalized" paths (with %LANGUAGE% in them, if it wants)
L1313[12:19:22] <Sangar> the ContentProvider is asked for already localized paths
L1314[12:19:29] <Sangar> i.e. it doesn't have to replace that itself
L1315[12:19:34] <Sangar> the api does that internally
L1316[12:19:39] <Vexatos> Aaah I see
L1317[12:19:46] <Vexatos> SO I register a PathProvider
L1318[12:20:13] <Vexatos> that returns the path for an itemstack or block
L1319[12:20:33] *** Pwootage|Off is now known as Pwootage
L1320[12:20:40] <Vexatos> And that path should look, uuh, like "computronics/%LANGUAGE%/" + whatever
L1321[12:20:42] <Vexatos> right?
L1322[12:20:46] <Sangar> exactly
L1323[12:20:51] <Vexatos> and OC would auto-localize %LANGUAGE%
L1324[12:20:56] <Sangar> yep
L1325[12:20:58] <Vexatos> and send that to the respective content provider
L1326[12:21:11] <Vexatos> i.e. iterate through all content providers
L1327[12:21:14] <Vexatos> and hope someone finds something
L1328[12:21:32] <Vexatos> So, in theory, I'd only ever need one path provider and one content provider for my stuff, right?
L1329[12:21:47] <Sangar> and you also add a new ResourceContentProvider("computronics", "doc/"), for example, then it looks for your paths in assets/computronics/docs/
L1330[12:21:50] <Vexatos> The Path provider holding an itemstack/block->path map
L1331[12:21:51] <Sangar> yep
L1332[12:21:59] <Sangar> exactly
L1333[12:22:20] <Vexatos> But wouldn't "computronics", "doc/" be the same as "opencomputers","doc/"
L1334[12:22:24] <Sangar> err, and doc==docs in the above
L1335[12:22:25] <Vexatos> wasn't that what you were saying?
L1336[12:22:45] <Sangar> that part only tells it where to look in your jar
L1337[12:22:54] <Sangar> so it would be a different place it looks for
L1338[12:23:02] ⇦ Quits: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org) (Ping timeout: 189 seconds)
L1339[12:23:19] <Sangar> your paths should then be something like "computronics/blah", to make sure the oc resource provider doesn't find it (in the oc jar)
L1340[12:23:26] <Vexatos> Ok
L1341[12:23:27] <Sangar> otherwise your provider would never be queried
L1342[12:23:42] <Vexatos> So then it's look in assets/computronics/doc/computronics/cake.mc
L1343[12:23:43] <Vexatos> md*
L1344[12:23:45] <Vexatos> whatever
L1345[12:23:51] <Sangar> yep
L1346[12:23:53] <Vexatos> Another way to fix it
L1347[12:24:00] <Vexatos> All OC doc pages are called .md
L1348[12:24:06] <Vexatos> I just could all all mine .cake
L1349[12:24:14] <Vexatos> so tapedrive.cake
L1350[12:24:16] <Vexatos> :2
L1351[12:24:18] <Sangar> you don't want your's readable on github? :P
L1352[12:24:25] <Sangar> -'
L1353[12:24:33] <Vexatos> Sangar, I usually write all my java classes into a single line
L1354[12:24:42] <Vexatos> and obfuscate all variables with random unicode chars
L1355[12:24:44] <Vexatos> why?
L1356[12:24:47] <Sangar> k
L1357[12:25:18] <Vexatos> Okay, now that you've done that, you can add the other 3 interfaces I politely asked for xD
L1358[12:26:17] <Vexatos> Stressing the "politely" and "asked"
L1359[12:26:28] * Vexatos cracks the whip
L1360[12:26:40] <^v> [OpenComputers] http://git.io/ve5UG fnuecke commented on issue ( Index file for Blocks )
L1361[12:26:41] <^v> [OpenComputers] http://git.io/ve5Us Pwootage commented on issue ( Add API package allowing integration with the Manual )
L1362[12:26:50] <Vexatos> Anyways, time to eat a cookie and start documenting shite
L1363[12:26:58] <Vexatos> Maybe I should get rashy to document computronics
L1364[12:27:22] <Sangar> noooo, mine, all mine :X
L1365[12:27:49] <Vexatos> Why is Manual.java not in api/manual
L1366[12:28:07] <Pwootage> So uh, this documentation API
L1367[12:28:11] <Pwootage> be sure it has parameter descriptions too
L1368[12:28:37] <Sangar> Vexatos, because all the static helper classes are directly in api
L1369[12:28:38] <Vexatos> Also, Sangar, you should split up api.prefab
L1370[12:28:44] <^v> [OpenComputers] http://git.io/ve5TB KJA1582 commented on issue ( Index file for Blocks )
L1371[12:28:48] <Vexatos> into subfolders of the actual API parts
L1372[12:28:57] <Vexatos> because every folder has its own @API
L1373[12:29:03] <Vexatos> but prefab depends on a lot of them
L1374[12:29:07] <Sangar> ehhhhh
L1375[12:29:09] <Sangar> i guess
L1376[12:29:13] <Sangar> 1.6
L1377[12:29:16] <Sangar> or so
L1378[12:29:40] <Sangar> Pwootage, eh?
L1379[12:29:49] <rashy> :O
L1380[12:30:10] <Pwootage> Sangar: if it has parameter descriptions as part of the stuff you provide, you get nice descriptions inside your IDE :P
L1381[12:30:25] <Pwootage> Unless I'm vastly misunderstanding what it's for
L1382[12:30:31] <Sangar> Pwootage, nothing to do with Lua :3
L1383[12:30:53] <Pwootage> .....dang
L1384[12:30:58] <Vexatos> rashy, do you know Computronics as well as you do OpenComputers? I'd also need someone to help me with Computronics documentation
L1385[12:30:59] <Sangar> talking about the api for https://youtu.be/DDrZ3NXXCq8 that
L1386[12:30:59] -Kibibyte- [Sangar] OpenComputers: Ingame Manual Preview | by fnuecke | 46s | 22h11m ago | 34 views | Rated: 5.00/5.00
L1387[12:31:09] <Vexatos> Of course, OC documentation is far more important
L1388[12:31:17] <rashy> haven't played with it as much as OC, but I can look into it :3
L1389[12:31:22] <Vexatos> But I have more virtual cookies than Sangar
L1390[12:31:25] <Vexatos> :3
L1391[12:31:32] <Sangar> pffffft ;P
L1392[12:31:35] <asie> i wrote a font renderer!
L1393[12:31:37] <asie> http://a.pomf.se/okcldn.png
L1394[12:31:39] <Sangar> \o/
L1395[12:31:41] <Vexatos> Just finish OC doc first
L1396[12:31:48] <Vexatos> rashy, I actually really like your writing style
L1397[12:31:59] <rashy> ^_^
L1398[12:32:00] <Vexatos> And you seem diligent, so I thought it wouldn't hurt to ask
L1399[12:32:00] ⇨ Joins: PotatoTrumpet (Pooooooooo@elitebnc6-2.clients.libirc.so)
L1400[12:32:10] <rashy> I'd be happy to help
L1401[12:32:13] <Vexatos> asie: Amazing
L1402[12:32:17] <Vexatos> a. maze. ink
L1403[12:32:19] <asie> supports any font, any size, Unicode, everything
L1404[12:32:28] <asie> i can convert anything Freetype2 reads with a simple GRUB tool
L1405[12:32:30] <Sangar> asie, looking good! how well does it handle different mc gui scalings? :P
L1406[12:32:31] <Vexatos> Snagar's manual would as well
L1407[12:32:36] <asie> Sangar: Already taken care of.
L1408[12:32:39] <asie> It glScale-forces only even scalings
L1409[12:32:41] <Sangar> cool
L1410[12:32:43] <asie> so x2, x4, x6... but not x1, x3, x5
L1411[12:32:52] <Vexatos> I'm glad noone will have to do an in-game manual page for DFPWM
L1412[12:33:04] <asie> The ascent/descent calculation is imperfect
L1413[12:33:05] <Vexatos> Because I don't think there is anyone in this world actually understanding it
L1414[12:33:06] <asie> but other than that
L1415[12:33:06] <Sangar> rashy for president
L1416[12:33:17] <Pwootage> But you totally have an opportunity for adding a common way to add Lua API docs here too! :3
L1417[12:34:14] <rashy> xD
L1418[12:34:20] <Sangar> Pwootage, maybe; main issue that's a tad too slim for method signatures to fit in nicely :X will need argument wrapping or so, we'll see
L1419[12:34:33] <Sangar> gtg, see you all later o/
L1420[12:34:38] * rashy waves
L1421[12:34:48] <Pwootage> True...
L1422[12:35:32] <Vexatos> asie: Imagine, just imagine... actual ingame documentation... for Computronics! Actually, any documentation at all D:
L1423[12:35:41] <rashy> you've been lazy
L1424[12:36:05] <Vexatos> It's not my mod, really, is that an excuse? :X
L1425[12:36:50] <Vexatos> Sangar, now I need to figure out how to handle an itemstack-path map properly
L1426[12:36:59] <Vexatos> i.e. in case certian blocks/items are disabled
L1427[12:37:07] <Vexatos> or simply aren't there
L1428[12:37:24] <Vexatos> e.g. railcraft integration with the digital receive box and detector
L1429[12:37:31] <Vexatos> those aren't there if RC isn't
L1430[12:37:42] <Vexatos> so I need some super amazing failsafe mapper
L1431[12:37:50] <rashy> xD haha
L1432[12:38:47] ⇦ Quits: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org) (Ping timeout: 186 seconds)
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L1435[12:41:32] <Vexatos> Sangar, any idea? Because I do rely on those block classes not getting loaded at all if the mod isn't there :P
L1436[12:41:48] <Vexatos> Maybe just an if(Loader.isModLoaded()) into the mapper
L1437[12:41:49] <Vexatos> :/
L1438[12:43:59] <Pwootage> Vexatos: NOT YOUR MOD IS NOT AN EXCUSE
L1439[12:44:03] <Pwootage> ALL THINGS MUST BE DOCUMENTED
L1440[12:44:07] <Pwootage> ALL OF THE DOCUMENTATION!
L1441[12:44:12] <Vexatos> :(
L1442[12:44:23] * Vexatos throws Pwootage into a document
L1443[12:44:31] * Vexatos throws document into Bin
L1444[12:44:38] <Pwootage> D:
L1445[12:44:39] <Vexatos> Actually
L1446[12:44:58] <Vexatos> cp -r ~/pwootage /dev/null
L1447[12:45:08] <Vexatos> err mv
L1448[12:45:10] <Vexatos> dangit
L1449[12:45:19] <Pwootage> Pretty sure that won't work
L1450[12:45:37] <Vexatos> I know
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L1452[12:47:59] <Pwootage> Not sure what the error would be - possibly something along the lines of "what"
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L1463[12:52:44] <Vexatos> Now Sangar just needs to make petLocations public...
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L1466[12:56:18] <Pwootage> wait wait wait OC has ore processing?
L1467[12:56:29] <Pwootage> *is reading through twitter backlog*
L1468[12:56:29] <Katie> lmfao
L1469[12:56:58] <Katie> Pwootage.... https://github.com/MightyPirates/OpenComputers/pull/1037
L1470[12:57:31] <^v> [OpenComputers] http://git.io/ve5cs gamax92 opened issue ( The complexity of Computers should be increased )
L1471[12:58:43] <Pwootage> hah
L1472[12:58:44] <Pwootage> I like it
L1473[13:00:22] <Vexatos> gamax92, am I doing it right?
L1474[13:00:41] <^v> [OpenComputers] http://git.io/ve5WZ Potatos commented on issue ( The complexity of Computers should be increased )
L1475[13:00:44] <gamax92> oh, i just noticed "</joke>" didn't show up.
L1476[13:00:55] <Vexatos> gamax92, you need to escape it
L1477[13:01:02] <Vexatos> \</joke\>
L1478[13:01:46] <^v> [OpenComputers] http://git.io/ve5Wh lamialily commented on issue ( The complexity of Computers should be increased )
L1479[13:01:46] <Pwootage> I'm just guessing but &lt; &gt; might work too
L1480[13:01:50] <gamax92> Now to figure out who lamialily is
L1481[13:02:06] <Temia> Moo.
L1482[13:02:11] * gamax92 hugs Temia
L1483[13:02:17] * Temia moos :o
L1484[13:02:37] <Vexatos> Temia is now known as Iamacow
L1485[13:02:44] <Vexatos> iamiacow*
L1486[13:02:53] <Temia> D:
L1487[13:02:56] <Temia> Ssshhh
L1488[13:03:10] <Pwootage> My AE2 crafting system is 50% project red and 30% OpenComputers, actually
L1489[13:03:40] <Vexatos> "Internet cards should also be capable of doing UDP packets"
L1490[13:03:51] <^v> [OpenComputers] http://git.io/ve58m gamax92 commented on issue ( The complexity of Computers should be increased )
L1491[13:03:52] <Vexatos> inb4 twitch streams in OC
L1492[13:04:16] <gamax92> lol
L1493[13:04:20] <ds84182> Q_Q 3 bars of 4G is faster than my internet at home
L1494[13:04:27] <Pwootage> Well if we're doing UDP, may as well support full Ethernet frame support
L1495[13:04:42] ⇦ Quits: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org) (Ping timeout: 378 seconds)
L1496[13:05:14] <gamax92> hmm
L1497[13:05:30] <gamax92> Should I wrap a Java Amiga emulator into OC for Temia
L1498[13:05:32] <Vexatos> gamax92, updated my comment
L1499[13:06:03] <ds84182> I'm getting speeds around 1-2 MiB/s, while at home I suffer around 100-200 KiB/s
L1500[13:07:57] <asie> http://a.pomf.se/phcdog.png
L1501[13:08:00] <^v> [OpenComputers] http://git.io/ve5Bl n00b7 opened issue ( EEPROMS copying in BuildCraft advanced crafting tables )
L1502[13:08:02] <asie> so much nicer than das Minefont
L1503[13:08:55] <Vexatos> asie: unifont?
L1504[13:09:00] <Temia> Oh right.
L1505[13:09:16] <Temia> I was saddened by microcontrollers not being able to have components, internal or external :<
L1506[13:09:22] <Temia> Because it'd be awesome if we could build like
L1507[13:09:22] <asie> Vexatos: DejaVu Sans
L1508[13:09:28] <Vexatos> Ah
L1509[13:09:29] <Vexatos> asie: https://github.com/MightyPirates/OpenComputers/issues/1044
L1510[13:09:32] <Temia> Old-school computers out of microcontrollers
L1511[13:09:32] <Vexatos> Might be a bug for you
L1512[13:09:35] <Vexatos> instead of Snagar
L1513[13:09:44] <asie> Sangar: You might want to grab my new font rendering code
L1514[13:09:47] <asie> it handles PFF2 files instead of HEX files
L1515[13:09:56] <asie> the main benefit is that GRUB can convert anything to PFF2 via FreeType2
L1516[13:10:01] <asie> so TTF files, BDF files, etc. - you name it
L1517[13:10:11] <Temia> graphics card, floppy/tape drive, and minimalistic OS on EEPROM, add monitor/keyboard...
L1518[13:10:12] <Vexatos> gimmeh ttf
L1519[13:10:29] <Vexatos> asie: Look at that issue
L1520[13:11:05] <asie> Vexatos: No.
L1521[13:11:08] <asie> Sangar first
L1522[13:11:10] <hobnob12> If i want to decrease the resolution on my screen so its eaiser to read the text from a distance
L1523[13:11:15] <Vexatos> k
L1524[13:11:15] <hobnob12> how do i figure out what numbers to use?
L1525[13:11:27] <Vexatos> hobnob12, just try
L1526[13:11:35] <hobnob12> just geuss the numbers?
L1527[13:11:38] <Vexatos> there is a program
L1528[13:11:42] <Vexatos> called "res" or something
L1529[13:11:49] <Pwootage> Sangar did say he was leaving, if nobody saw
L1530[13:11:49] <Vexatos> to easily change your resolution
L1531[13:11:51] <Vexatos> yes, just try
L1532[13:13:48] <ShrewdSpirit> I want LaFerrari
L1533[13:16:46] <hobnob12> this is where my failing at math comes in, so closest number i've found to getting the text right in the corner of the screen is 128 by 31
L1534[13:17:22] <hobnob12> i assume it cant take decimals, so what would i do to figure out a smaller resolution with that aspect ratio
L1535[13:18:49] <Vexatos> Well, if you use 128 by 30, you can just halve it
L1536[13:18:53] <Vexatos> and use 64 by 15
L1537[13:19:19] <hobnob12> when i use that it leaves a border
L1538[13:19:29] <Vexatos> it will almost always do that
L1539[13:19:34] <reddit> https://truesecdev.wordpress.com/2015/04/09/hidden-backdoor-api-to-root-privileges-in-apple-os-x/
L1540[13:19:44] <Vexatos> hobnob12, alternatively, screens are multiblocks
L1541[13:19:49] <Vexatos> so you can just make the screen larger
L1542[13:19:55] <hobnob12> yes my screen is allready at the max size
L1543[13:20:10] <hobnob12> i geuss this resolution is fine
L1544[13:20:51] <ShrewdSpirit> why oc doesn't support rendering stuff? I mean being able to draw pixels on screens, something like OpenGL xD
L1545[13:21:00] <ShrewdSpirit> that would be much more better
L1546[13:21:29] <Vexatos> ShrewdSpirit, it's still minecraft
L1547[13:21:37] <ShrewdSpirit> so?
L1548[13:21:46] <Vexatos> If you want arbitrary rendering, use OpenGlasses
L1549[13:22:37] <gamax92> hmm ... OpenGlasses
L1550[13:22:55] <ShrewdSpirit> well, why not putting OpenGlasses into oc?
L1551[13:23:31] <Vexatos> Because it's there
L1552[13:23:37] <Vexatos> There is a reason for addons
L1553[13:25:32] <ShrewdSpirit> ok, but at least make text rendering on screens a bit faster :p
L1554[13:25:39] <Temia> Spirit, if you want pixel art, use half-blocks
L1555[13:25:52] <Temia> It'll give you double the vertical resolution which'll give you a little more wiggle room
L1556[13:25:57] <Temia> Just... don't expect fast drawing speeds
L1557[13:26:17] <Temia> Seeing as how without an offscreen buffer you'll be making like a hundred foreground/background/draw calls a tick
L1558[13:26:54] <vifino> I'm alive again. Woo.
L1559[13:27:05] <ShrewdSpirit> Temia: hmm, lemme try that one
L1560[13:27:23] <vifino> Made my mom pancakes and she seem to be quite happy about it.
L1561[13:27:50] <vifino> I also stole my dad's NAS that he didn't even use.
L1562[13:27:59] <ShrewdSpirit> Temia: do you have a link or something?
L1563[13:28:05] <vifino> It's a god damn QNAP 2x2tb thing ._.
L1564[13:28:08] <Temia> No, it's just a thought experiment I had.
L1565[13:28:11] <vifino> ShrewdSpirit:
L1566[13:28:12] <vifino> er
L1567[13:28:14] <vifino> Stary2001:
L1568[13:28:19] <Temia> Block drawings and box elements, lower half block.
L1569[13:28:27] <Temia> Or upper
L1570[13:28:29] <Temia> Up to you.
L1571[13:28:34] <vifino> Oh, and hello, Temia.
L1572[13:28:43] <Temia> moo o/
L1573[13:28:49] * vifino hugs Temia
L1574[13:29:10] <vifino> I wonder where the power cord for that thing is..
L1575[13:29:31] <vifino> Probably where my quadcopter parts on his desk are. Gone.
L1576[13:29:41] * vifino sighs
L1577[13:30:45] <Temia> Your father sounds like a real class act.
L1578[13:31:16] <Katie> ^
L1579[13:31:49] <Stary2001> Yup
L1580[13:31:51] <Stary2001> :v
L1581[13:33:39] <vifino> We once said we would build a quadcopter together. That was 2 years ago. He put about one day of work into it.
L1582[13:33:43] <vifino> *3
L1583[13:33:46] <vifino> Actually, 4.
L1584[13:34:11] <vifino> And he didn't let me build it.
L1585[13:34:26] <vifino> And now the parts are gone. Great.
L1586[13:34:56] <vifino> He also always steals my ethernet cables ._.
L1587[13:35:50] * rashy snuggles Temia
L1588[13:35:52] * vifino looked on his dad's desk: 2 unopened 10m cat 5.e cables, one opened
L1589[13:36:02] <Stary2001> ;____
L1590[13:36:04] <Stary2001> ;____;
L1591[13:36:39] <vifino> Stary2001: he also bought me a rugged ethernet switch.
L1592[13:36:48] <^v> [OpenComputers] http://git.io/ve5iI Kubuxu commented on issue ( The complexity of Computers should be increased )
L1593[13:36:49] <vifino> That's a cool thing, buuuuuuuut.
L1594[13:37:01] <vifino> I wanted a wlan router with openwrt.
L1595[13:37:11] <Stary2001> lol
L1596[13:37:56] <vifino> Stary2001: i think he also had like, 2 sata/sas hdds in his computer in raid 0 ._.
L1597[13:38:03] <Stary2001> wot
L1598[13:38:05] <vifino> like wtf dad
L1599[13:38:08] <CompanionCube> vifino, the solution is to make your ethernet cables into an etherkiller
L1600[13:38:15] <vifino> And you can't get me a flash drive?
L1601[13:38:19] <CompanionCube> Then wait for him to steal them and asplode shit.
L1602[13:39:08] <vifino> CompanionCube: but, i already have a plan where all his computer stuffs go...
L1603[13:39:22] <vifino> Like, if my gpu fails, i replace it with his, because same model and stuffs.
L1604[13:39:26] <CompanionCube> vifino, what is it?
L1605[13:39:27] <Stary2001> lel
L1606[13:39:39] <vifino> And then just pretend i didnt do anything.
L1607[13:40:21] <hobnob12> can you network computers between dimensions?
L1608[13:40:52] <vifino> He said I would get one of his raid 0'd hdds, he used one to backup my moms laptop. The second drive is still missing.
L1609[13:40:54] <vifino> :/
L1610[13:41:22] <Stary2001> :l
L1611[13:44:23] ⇦ Quits: ShrewdSpirit (~ShrewdSpi@5.78.11.28) (Ping timeout: 202 seconds)
L1612[13:47:21] <Sangar> back
L1613[13:47:31] <rashdanml> yo!
L1614[13:50:20] <Vexatos> Sangar, how do I display a simple 2D texture as a tab iron
L1615[13:50:22] <Vexatos> icon*
L1616[13:50:23] <Sangar> Vexatos, if you haven't come up with something for your is<->path mapping yet: have a registry, add mappings in the init code of the individual integrations
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L1618[13:50:37] <Sangar> Vexatos, TextureTabIconRenderer prefab
L1619[13:51:05] <Vexatos> Ooooh
L1620[13:51:19] <Sangar> asie, what would be the advantage? smaller file size? more glyphs?
L1621[13:51:26] <Sangar> (for the fontrendering thinger)
L1622[13:51:30] <asie> Sangar: better glyph handling
L1623[13:51:39] <Sangar> better how?
L1624[13:51:42] <asie> as PFF2 includes information like baseline location, glyph width/height, etc
L1625[13:52:09] <Sangar> but i don't really need that, because screens are required to be monospace anyway, no?
L1626[13:52:15] <asie> yeah, heh, but if you wanted non-8x16 sizes
L1627[13:52:30] <asie> also i think smaller filesizes, as PFF2 is a binary format
L1628[13:52:32] <Sangar> but 8x16 is nice for pixel art with half boxes :P
L1629[13:52:53] <Sangar> the .hex zips pretty well
L1630[13:53:32] * Temia moo 'o'
L1631[13:53:41] <Sangar> eh, i'll add it to the "have a look into it someday" list. it doesn't really feel broken, so don't really think it needs fixing atm :P
L1632[13:54:24] <Temia> Say, who was it that was contemplating an official offscreen buffer?
L1633[13:55:18] * rashdanml prods Temia :D
L1634[13:55:38] <Temia> Because that'd be super-useful for the pixel art rendering, especially if it counted as a copy operation instead of doing individual draws
L1635[13:55:41] * Temia meel o-o
L1636[13:55:50] <rashdanml> :3
L1637[13:56:05] <Temia> *meep
L1638[13:56:28] <Vexatos> Sangar, ../ is accepted in a markdown link, right?
L1639[13:56:36] <Sangar> yes
L1640[13:56:37] <Vexatos> k
L1641[13:57:23] ⇦ Quits: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org) (Ping timeout: 195 seconds)
L1642[13:58:57] * rashdanml starts playing around with computronics
L1643[13:59:22] <Vexatos> Sangar, what I could do, for the blocks, if have a getName() on all the blocks
L1644[13:59:30] <Vexatos> so I can just do block.getName() + ".md"
L1645[13:59:46] <Vexatos> better than adding to the map in every constructor q_q
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L1666[14:03:40] <^v> Oh noes! nova,calamity,chaos,warden split 3:
L1667[14:03:41] * vifino swears loud and strong
L1668[14:03:43] <vifino> D:<
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L1689[14:04:19] *** insanity.esper.net sets mode: +vov gamax92 Sangar SuPeRMiNoR2
L1690[14:04:22] <vifino> Fuck you dad, can you at least have powersupplies to these god damn electronics Q_Q
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L1693[14:05:47] <Sangar> fffffffff hexchat isn't handling dem walls of text so well :X froze for half a minute or so
L1694[14:06:39] <Vexatos> For the items, I will do the same
L1695[14:06:44] <Vexatos> have an IComputronicsItem interface
L1696[14:06:50] <Vexatos> and getDocumentationName(int meta) in it
L1697[14:07:08] <Sangar> eh? the last thing i saw from you was 'k'
L1698[14:07:12] <Sangar> then irc went bonkers
L1699[14:07:14] <vifino> I gotta make a getto plug.
L1700[14:07:15] ⇨ Joins: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org)
L1701[14:07:19] <vifino> And a getto psu.
L1702[14:07:54] ⇨ Joins: CoolSquid (~SquidHub@ti0011a400-5117.bb.online.no)
L1703[14:07:57] <Sangar> but i guess i know what you mean, so yeah, sounds good :P
L1704[14:08:24] <Vexatos> public interface IHasDocumentation
L1705[14:08:29] <Vexatos> To put on items and blocks
L1706[14:08:30] <Vexatos> k
L1707[14:08:54] <Sangar> aye, sounds good
L1708[14:09:07] <Vexatos> Actually
L1709[14:09:20] <Vexatos> the block needs to get world, x, y and z for getDocumentationName
L1710[14:09:24] <Vexatos> the item needs to get the ItemStack
L1711[14:09:29] <Vexatos> so, different interfaces
L1712[14:09:33] <Vexatos> whatever
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L1714[14:10:56] <Sangar> mm?
L1715[14:11:16] <Sangar> world.getBlock(x,y,z) instanceof IHasDoc, stack.getItem() instanceof IHasDoc, no?
L1716[14:11:40] <Vexatos> Yes, yes
L1717[14:11:54] <Vexatos> but getDocumentationName(world, x, y, z) for blocks
L1718[14:12:01] <Vexatos> and getDocumentationName(itemstack) for items
L1719[14:12:35] <Sangar> oh, for meta, right
L1720[14:13:00] <Vexatos> Sangar, http://pastebin.com/T9kvWCbX
L1721[14:13:02] <Vexatos> see there
L1722[14:13:20] <Sangar> yeah
L1723[14:13:25] <Vexatos> err, didn't finish that first pathFor
L1724[14:13:46] <Sangar> yeah
L1725[14:13:49] <Sangar> was just about to say
L1726[14:13:50] <Sangar> :P
L1727[14:13:50] ⇦ Quits: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org) (Ping timeout: 195 seconds)
L1728[14:15:36] <Vexatos> well this is a problem
L1729[14:15:43] <Vexatos> I'd like to render a block on the tab
L1730[14:15:52] <Vexatos> but the block might not have been initialized
L1731[14:15:58] <Vexatos> due to having been disabled in the config :/
L1732[14:17:48] <Vexatos> ... Sangar, does the block have to be registered in the GamRegistry for the renderer to work? :P
L1733[14:18:20] <Sangar> i'd assume so
L1734[14:18:40] <Sangar> it renders the stack the way it'd be rendered in the inventory, so
L1735[14:19:19] <Vexatos> If the block/item is disabled in the config, it doesn't exist at all
L1736[14:19:24] <Vexatos> that's the problem
L1737[14:20:15] <Sangar> well then don't show it in the manual?
L1738[14:20:58] <Vexatos> But what else should I show in the tab icon
L1739[14:21:03] <Vexatos> if that block is disabled :P
L1740[14:21:36] ⇨ Joins: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org)
L1741[14:21:51] <Vexatos> Also, hmmm.... I might need to dynamically generate the index page due to certain blocks and items being nonexistant being
L1742[14:21:58] <Vexatos> ...ignore that second "being"
L1743[14:22:39] <Sangar> well you *can* process it in the content provider, first, so that is a prossibility, yeah :P
L1744[14:23:00] <Vexatos> Yea, I know
L1745[14:23:08] <Vexatos> Still, what to do with the tab icon
L1746[14:23:19] <Sangar> pick another block dynamically? :P
L1747[14:23:19] <^v> [OpenComputers] http://git.io/vedJi Potatos commented on issue ( The complexity of Computers should be increased )
L1748[14:24:34] <Vexatos> What if all blocks are disabled U:
L1749[14:24:39] ⇦ Quits: CoolSquid (~SquidHub@ti0011a400-5117.bb.online.no) (Quit: Leaving)
L1750[14:25:10] <Vexatos> I won't add the tab! so ingenious
L1751[14:25:16] <Kubuxu> Let's stop the spam on issue tracker.
L1752[14:25:16] <EnderBot2> https://www.youtube.com/watch?v=anwy2MPT5RE
L1753[14:25:16] -Kibibyte- [EnderBot2] Monty Python - Spam | by zumpzump | 3m20s | 425w0d ago | 6,539,396 views | Rated: 4.91/5.00
L1754[14:25:25] <^v> [OpenComputers] http://git.io/vedUg gamax92 commented on issue ( The complexity of Computers should be increased )
L1755[14:25:56] <Vexatos> Sangar, I wonder, can you strikethrough links?
L1756[14:26:05] <Vexatos> And add tooltips to them?
L1757[14:26:43] <Sangar> strikethrough, should work ([~~blah~~]())
L1758[14:26:51] <Sangar> tooltip, not really
L1759[14:27:00] <Sangar> i mean
L1760[14:27:09] <Sangar> you can set the url to the tooltip :X
L1761[14:27:16] <Vexatos> Then I'd show a "This block does not exist here"
L1762[14:27:53] ⇦ Quits: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org) (Ping timeout: 189 seconds)
L1763[14:29:33] <^v> [OpenComputers] http://git.io/vedkR KJA1582 commented on issue ( The complexity of Computers should be increased )
L1764[14:32:47] ⇨ Joins: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org)
L1765[14:33:35] ⇨ Joins: iceman11a (~Joe@cpe-74-141-50-149.neo.res.rr.com)
L1766[14:33:39] *** Skye is now known as Skye|Walking
L1767[14:33:44] <^v> [OpenComputers] http://git.io/vedLJ fnuecke commented on issue ( Add API package allowing integration with the Manual )
L1768[14:33:44] <^v> [OpenComputers] http://git.io/ve9Md fnuecke closed issue ( Add API package allowing integration with the Manual )
L1769[14:35:50] <^v> [OpenComputers] http://git.io/vedtL KJA1582 commented on issue ( Add API package allowing integration with the Manual )
L1770[14:36:52] <^v> [OpenComputers] http://git.io/vedtr fnuecke commented on issue ( The complexity of Computers should be increased )
L1771[14:36:52] <^v> [OpenComputers] http://git.io/vedtw fnuecke commented on issue ( Add API package allowing integration with the Manual )
L1772[14:37:53] <Vexatos> Sangar: http://pastebin.com/gmhdyUW2
L1773[14:38:32] <Sangar> heh
L1774[14:39:11] <Vexatos> I wonder
L1775[14:39:24] <Vexatos> would for(Block block : blocks) also iterate through everything
L1776[14:39:29] <Vexatos> in the same way?
L1777[14:40:14] <Sangar> think so
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L1781[14:42:07] <^v> [OpenComputers] http://git.io/vedmN KJA1582 commented on issue ( Add API package allowing integration with the Manual )
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L1783[14:47:18] <Vexatos> Wow, Sangar
L1784[14:47:22] <Vexatos> Look at these hax
L1785[14:47:29] <Vexatos> http://pastebin.com/BZhGF0Qr
L1786[14:47:39] <Vexatos> hehehe
L1787[14:47:54] *** Khio is now known as Khio_brb
L1788[14:48:02] <Vexatos> Much easier for the item tab, can just use the 2D tape texture there
L1789[14:48:06] ⇦ Quits: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org) (Ping timeout: 378 seconds)
L1790[14:49:29] <Sangar> :D
L1791[14:49:30] <^v> [OpenComputers] http://git.io/vedsU KJA1582 commented on issue ( Add API package allowing integration with the Manual )
L1792[14:51:34] <^v> [OpenComputers] http://git.io/vedGU fnuecke commented on issue ( Add API package allowing integration with the Manual )
L1793[14:53:32] <gamax92> Sangar: is your github name supposed to remind me of Italian pasta
L1794[14:53:50] <Sangar> it does?
L1795[14:54:11] <gamax92> it reminds me of Alfredo
L1796[14:55:11] <Vexatos> Florian Nuecke.... Such italian
L1797[14:55:25] <Vexatos> (Is it ue or ü)
L1798[14:55:30] <Sangar> latter
L1799[14:55:38] <Vexatos> Ok
L1800[14:55:52] <Vexatos> Sangar, any suggestion for how to handle Railcraft blocks in the index if RC isn't there :P
L1801[14:56:49] <Vexatos> Have my own IndexContentProvider extending the prefab one and iterating through all the lines for finding railcraft references and removing those lines? >_>
L1802[14:56:50] ⇨ Joins: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org)
L1803[14:56:54] <Vexatos> Sounds horrible
L1804[14:56:56] *** mallrat208 is now known as mr208|AFK
L1805[14:56:59] <Sangar> dunno, have an extra index and tab for them, don't show tab if unavailable?
L1806[14:57:30] <Vexatos> Thing is, there is also the EEPROM reader that doesn't appear if nedocomputers isn't there
L1807[14:57:48] <Vexatos> And all the other blocks which aren't there if disabled in the config (but those are fine to have in the index anyway)
L1808[14:57:51] <Sangar> ah, manymuch tabs... problem. hrm.
L1809[14:58:08] <Vexatos> manymuch tabs for 3/1 page
L1810[14:58:16] <Vexatos> 3 for railcraft, 1 for NC
L1811[14:58:27] <Sangar> have you contentprovier extend it, if thing isn't available show special "not available in this mod pack" page?
L1812[14:58:44] <Sangar> *your
L1813[14:58:49] <Vexatos> Better than regex-detecting the stuff
L1814[14:58:49] <^v> [OpenComputers] http://git.io/vedC5 KJA1582 commented on issue ( Add API package allowing integration with the Manual )
L1815[14:58:54] <Vexatos> and removing the lines
L1816[14:58:55] <Vexatos> I guess
L1817[14:58:59] <Sangar> yeah
L1818[14:59:26] ⇨ Joins: CyberTurd (~CyberTurd@host86-145-128-31.range86-145.btcentralplus.com)
L1819[14:59:41] <CyberTurd> has mymcadmin gone down?
L1820[14:59:51] <CyberTurd> the websites arnt working
L1821[14:59:56] <Katie> ¬_¬
L1822[15:00:04] <CyberTurd> niether is the app
L1823[15:00:28] <CyberTurd> solution anyone?
L1824[15:00:34] <Katie> my MCMA works fine.
L1825[15:00:36] *** Khio_brb is now known as Khio
L1826[15:01:14] <CyberTurd> errm one sec let me talk to lizzy
L1827[15:01:15] <rashy> their site doesn't work for me either
L1828[15:01:21] <CyberTurd> same
L1829[15:01:30] <Vexatos> Sangar, idea
L1830[15:01:33] <Vexatos> I just leave them in
L1831[15:01:34] <rashy> I lied, it took some time
L1832[15:01:43] <Vexatos> the index will have a section "blocks for other mods"
L1833[15:01:46] <Vexatos> Sorted by mods
L1834[15:01:48] <Vexatos> and a comment
L1835[15:01:48] <Lizzy> CyberTurd, I restarted Thor. hold on
L1836[15:01:52] <Vexatos> that those blocks might not exist
L1837[15:01:58] <CyberTurd> ok
L1838[15:02:02] <Sangar> Vexatos, craaaazy :P
L1839[15:02:06] <Vexatos> No wait, that would mess up the icons in the page
L1840[15:02:22] <Sangar> it would. but if you can live with that, it's the easiest of course ;)
L1841[15:02:24] <Vexatos> because what if you add a link to a block for rendering its icon
L1842[15:02:28] <Vexatos> and that block isn't there
L1843[15:02:33] <Vexatos> would it simply not show?
L1844[15:02:52] <Sangar> it'll print "Failed resolving blah"
L1845[15:02:58] <Sangar> print=render
L1846[15:03:03] <rashy> conditon to check if block exists before rendering icon?
L1847[15:03:06] <Vexatos> That's bad
L1848[15:03:08] <Vexatos> Hmmm
L1849[15:03:17] <rashy> condition*
L1850[15:03:17] <Lizzy> CyberTurd, starting
L1851[15:03:17] <Vexatos> I know what to do!
L1852[15:03:18] *** ConcernedHobbit is now known as ConcernedAway
L1853[15:03:21] <Sangar> may change it to render the "missing block" default block thinger
L1854[15:03:26] <Lizzy> CyberTurd, McMyAdmin is on
L1855[15:03:27] <Sangar> but don't think that's much better, honestly
L1856[15:03:28] <Vexatos> Remember your renderSimpleBlock you use for your robot renderer?
L1857[15:03:31] <rashy> oh, right
L1858[15:03:34] <Vexatos> I'll just manually render the iron q_q
L1859[15:03:37] <Vexatos> if that's possible
L1860[15:03:40] <Vexatos> icon*
L1861[15:03:43] <CyberTurd> ok
L1862[15:04:08] <Sangar> Vexatos, there's no callback for when the segment renders the icon, so...
L1863[15:04:12] <Vexatos> Sangar, would be nice to have special renderers to register for the markdown parser
L1864[15:04:25] <Vexatos> Manual.addSpecialRenderer or whatever
L1865[15:04:31] <Sangar> hrm
L1866[15:04:37] <Sangar> possibly.
L1867[15:04:44] <Sangar> when i make one for recipes :X
L1868[15:04:45] <Vexatos> and then you can do [omgAFancyImage](special:yourcake)
L1869[15:04:55] <Vexatos> or however you're doing icons
L1870[15:05:01] *** Benguin is now known as Benguin[ZzZ]
L1871[15:05:02] <Sangar> which will maybe happen over the weekend
L1872[15:05:19] <Sangar> [][], []() is a link
L1873[15:05:22] <Sangar> *![][]
L1874[15:05:43] <Sangar> so yeah, ![][prefix:...]
L1875[15:05:48] <Sangar> with prefix being registerable
L1876[15:05:54] <Vexatos> ![Just in case.](oredict:oc:case1)
L1877[15:06:03] <Vexatos> Usual github icon parser
L1878[15:06:37] <Sangar> ah, right, () herplederp
L1879[15:06:40] <Sangar> but yeah
L1880[15:06:54] <Vexatos> Sangar, that'd be ideal, some ![cake](computronics:cakerenderer)
L1881[15:07:02] <Sangar> yah
L1882[15:07:07] <Vexatos> and then a RenderProvider
L1883[15:07:08] *** Cruor is now known as Cruor|Away
L1884[15:07:11] <Vexatos> with render()St
L1885[15:07:14] <Sangar> aye
L1886[15:07:15] <Vexatos> render(String name)
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L1888[15:07:32] <Sangar> and a getHeight
L1889[15:07:48] <Vexatos> and width?
L1890[15:07:50] <Sangar> no getWidth, it'll just get a maxWidth in render :P because that's how it works
L1891[15:07:55] <Sangar> right now
L1892[15:07:57] <Sangar> anyway
L1893[15:08:11] *** Techokami is now known as Techokami|Off
L1894[15:08:54] <Sangar> gah, screw it, think i'll look into a recipe renderer right now >_>
L1895[15:09:13] <Vexatos> Would also enable things like recipes
L1896[15:09:17] <Vexatos> and custom images in general
L1897[15:10:07] * rashy pats Sangar
L1898[15:10:21] *** Kilobyte_ is now known as Kiloff
L1899[15:10:25] <Sangar> what did i just say? >_>
L1900[15:12:56] <Sangar> interface ImageRenderer { int getHeight(); void render(int maxWidth); } and interface ImageProvider { ImageRenderer getImage(String href); } should do the trick, I guess
L1901[15:13:07] <^v> [OpenComputers] http://git.io/ved0y KJA1582 commented on issue ( Index file for Blocks )
L1902[15:13:34] *** AtomSponge|away is now known as AtomSponge
L1903[15:14:29] <Vexatos> Sangar, imageprovider should also be registered with a prefix
L1904[15:14:38] <Sangar> exactly
L1905[15:14:41] <Vexatos> so Manual.addProvider(String prefix, ImageProvider provider)
L1906[15:14:50] <Sangar> yep, that's what i have :3
L1907[15:24:03] <^v> [OpenComputers] http://git.io/vedag KJA1582 commented on issue ( Add API package allowing integration with the Manual )
L1908[15:25:11] *** Skye|Walking is now known as Skye
L1909[15:31:14] <^v> [OpenComputers] http://git.io/vedrE fnuecke commented on issue ( Add API package allowing integration with the Manual )
L1910[15:32:21] *** kirby|noms is now known as mrkirby153
L1911[15:36:23] <^v> [OpenComputers] http://git.io/vedKx nf404 opened issue ( Feature Request: Block Update event )
L1912[15:39:33] <^v> [OpenComputers] http://git.io/vediM Potatos commented on issue ( Feature Request: Block Update event )
L1913[15:41:38] <^v> [OpenComputers] http://git.io/vedPu Potatos commented on issue ( Add API package allowing integration with the Manual )
L1914[15:42:26] <Vexatos> I need to go now, bye
L1915[15:42:29] ⇦ Quits: Vexatos (~Vexatos@p200300556E1FAD23BD2C9AACC8C68EDE.dip0.t-ipconnect.de) (Quit: I guess I have to go now. Bye ✔)
L1916[15:43:16] *** Magik6k is now known as Magik6k|off
L1917[15:44:48] <^v> [OpenComputers] http://git.io/vedX9 nf404 commented on issue ( Feature Request: Block Update event )
L1918[15:45:49] <^v> [OpenComputers] http://git.io/ved1s KJA1582 commented on issue ( Add API package allowing integration with the Manual )
L1919[15:46:15] <vifino> Temia: Victory! Space get! http://puu.sh/h7Lff/6d2303c81e.png
L1920[15:51:08] ⇨ Joins: frnick (webchat@184-156-193-13.dyn.centurytel.net)
L1921[15:51:19] <frnick> does anyone know
L1922[15:51:28] <frnick> if there are graphic stuff
L1923[15:51:35] <frnick> like Lines, circles, gradient
L1924[15:51:37] <frnick> etc?
L1925[15:51:45] <frnick> I know there are squares (pixels stuff)
L1926[15:51:47] <frnick> but not lines?
L1927[15:51:59] <gamax92> you mean like a vector display?
L1928[15:52:09] <frnick> hm something like that, but doesn't have to be vector
L1929[15:52:16] <frnick> it can be just drawing lines (like really thin lines)
L1930[15:52:32] <frnick> thinner than font itself
L1931[15:52:33] <frnick> if that helps?
L1932[15:52:45] <rashy> tier 3 screen in precision mode should work for that
L1933[15:52:56] <frnick> precision mode
L1934[15:52:58] <frnick> clarify on that?
L1935[15:53:02] <frnick> I have tier 3 screen atm
L1936[15:53:14] <rashy> allows for sub-pixel stuffs (0.5 pixel, etc)
L1937[15:53:20] <rashy> ~w component screen
L1938[15:53:20] <ocdoc> http://ocd.cil.li/component:screen
L1939[15:53:22] <frnick> i see
L1940[15:53:24] <frnick> ok going there
L1941[15:53:44] <frnick> what about
L1942[15:53:46] <frnick> rendering lines
L1943[15:53:52] <frnick> does that page cover anything about drawing lines?
L1944[15:54:26] <gamax92> oc's screens are text only, there are a few characters that you can use to effectively double the vertical resolution and get square pixels
L1945[15:54:49] <gamax92> OCLights2 (an addon) does graphical stuff and apparently OpenGlasses does as well
L1946[15:55:11] <frnick> Am playingon TPPI 2
L1947[15:55:14] <frnick> going to see if they have it
L1948[15:55:24] <gamax92> oh, then very likely no
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L1950[16:02:49] *** justastranger|zzz is now known as justastranger
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L1952[16:04:10] <frnick> schuck
L1953[16:04:11] <frnick> thtey dont
L1954[16:04:20] <frnick> which mod is better
L1955[16:04:24] <frnick> for drawing lines in your opinion?
L1956[16:04:28] <frnick> i can add manually i guess
L1957[16:04:36] * Katie takes frnick's enter key away
L1958[16:04:49] <frnick> :(
L1959[16:04:55] <frnick> gimme back
L1960[16:05:06] <Katie> No...
L1961[16:05:06] <rashy> someone may have created a gui library already -shrug-
L1962[16:05:14] * vifino gives frnick punctuation instead
L1963[16:05:22] <rashy> https://openprograms.github.io/
L1964[16:07:48] <^v> [OpenComputers] http://git.io/veddT KJA1582 commented on issue ( Add API package allowing integration with the Manual )
L1965[16:08:20] ⇨ Joins: CoolSquid (~SquidHub@ti0011a400-5117.bb.online.no)
L1966[16:12:30] ⇨ Joins: TabletCube (~TCube@95f1c1e1.skybroadband.com)
L1967[16:14:20] <frnick> ok well thanks for the hlp guys
L1968[16:14:47] <frnick> Farewell. (Noticed how I add period there? vifino, lol)
L1969[16:14:51] ⇦ Quits: frnick (webchat@184-156-193-13.dyn.centurytel.net) (Quit: Web client closed)
L1970[16:15:54] <vifino> One word sentence best sentence.
L1971[16:16:19] *** AtomSponge is now known as AtomSponge|away
L1972[16:22:47] *** prasselpikachu is now known as prassel|off
L1973[16:30:36] *** prassel|off is now known as prasselpikachu
L1974[16:44:43] <Kodos> s/Kodos/me
L1975[16:44:50] <Kodos> Good afternoon =D
L1976[16:44:59] <Kodos> Four months later, I finally got my birthday steak I wanted today
L1977[16:45:19] <Lizzy> lol
L1978[16:47:51] <Kodos> Wife and I went to Denny's after her appointment, and I got me a 13 oz T-Bone =D
L1979[16:48:50] *** Daiyousei is now known as SleepingFairy
L1980[16:53:18] * rashy waves at Kodos
L1981[16:53:24] <Kodos> o/
L1982[16:53:29] <rashy> :D
L1983[16:53:47] <Kodos> Going to finish up on Second Life, then I get to go test the new Witchery alpha :3
L1984[16:53:55] <rashy> ooh :o
L1985[16:54:13] <Katie> Kodos, you see the SE patch?
L1986[16:54:23] <Kodos> Yeah, haven't watched the video yet, but I read the notes on my phone at Denny's
L1987[16:55:18] <gamax92> i cant' at all get openglasses to work
L1988[16:55:25] <Kodos> Also Katie, not sure if you're aware of its existance on IRC, but #space-engineeers is a thing. It's an unofficial channel but it's populated
L1989[16:55:57] <Katie> Meh.
L1990[16:56:13] <Katie> I'm aware of it, and I avoid it.
L1991[16:56:17] <Kodos> lol
L1992[16:56:37] <Kodos> I've got a 700 prim Space Station on SL, and nowhere to put it =(
L1993[17:02:51] <hobnob12> so i have a computer on my space station now :D
L1994[17:03:39] <hobnob12> my power generation is on the outside, and i cant run a cable to connect the computer to my storage because then i wouldent be able to seal the room
L1995[17:03:51] <hobnob12> how would i get the power values into the computer?
L1996[17:04:03] *** manmaed is now known as manmaed|AFK
L1997[17:05:07] <Kodos> hobnob12, Sealable Heavy Aluminum Wire
L1998[17:05:13] <Kodos> Just look for "Sealable"
L1999[17:05:28] <hobnob12> er no i dont mean how to get actual rf into my base
L2000[17:05:35] <hobnob12> ender io facades work for that
L2001[17:05:46] <hobnob12> i want to read the information about my power network on my computer
L2002[17:05:58] <hobnob12> dont i have to connect the comptuer to the storage cell for that?
L2003[17:06:02] <Kodos> Do you have the power stored anywhere, or just feeding it directly to the computer
L2004[17:06:16] <hobnob12> the storage cell is on the outside of the station
L2005[17:06:21] <Kodos> o.O
L2006[17:06:24] <Kodos> Kind of an odd place to put it
L2007[17:06:26] <Kodos> But okay
L2008[17:06:33] <Kodos> Anyway, yeah you need to give an adapter to it
L2009[17:06:41] <Kodos> Luckily, OC network cable is FMP compat =)
L2010[17:06:56] <hobnob12> Im using IC2 solars for power, and you cant seal ic2 cables
L2011[17:06:56] <Kodos> Not sure if that seals or not though
L2012[17:07:03] <hobnob12> and no FMP doesnt seal :/
L2013[17:07:10] <Kodos> You could always embed the IC2 Solars as your ceiling
L2014[17:07:15] <Kodos> And cable underneath
L2015[17:07:17] <hobnob12> well it does sometimes, but its really buggy
L2016[17:07:30] <hobnob12> i could, but then i would have to rewire my station
L2017[17:07:40] <hobnob12> is there not like some kind of wireless option
L2018[17:07:45] <hobnob12> or for that would i need a second computer
L2019[17:07:56] <Kodos> I use servers for any kind of monitoring anyway, so ¯\_(ツ)_/¯
L2020[17:08:11] <hobnob12> servers?
L2021[17:08:16] <Kodos> Servers, on a server rack
L2022[17:08:19] ⇦ Quits: PotatoTrumpet (Pooooooooo@elitebnc6-2.clients.libirc.so) (Quit: https://www.youtube.com/watch?v=dQw4w9WgXcQ)
L2023[17:08:20] <hobnob12> oh thoes
L2024[17:08:21] ⇦ Quits: jk-5 (~jk-5@eth2.nl) (Ping timeout: 378 seconds)
L2025[17:08:35] <Kodos> I'm going to be teaching myself how to use the internal networking mode today, too
L2026[17:08:37] <hobnob12> i dont understand why they would benafit compared to using a normal computer
L2027[17:08:38] <Kodos> So I can have slaved servers
L2028[17:08:44] <hobnob12> space saving?
L2029[17:08:59] <hobnob12> i mean they do look cool
L2030[17:09:08] <hobnob12> as does everything else in this
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L2033[17:09:42] <Kodos> Just for funsies, let me see your space station
L2034[17:09:51] <hobnob12> its not very big :3
L2035[17:10:01] <Kodos> I'll show you mine if you show me yours ;-D
L2036[17:10:06] <hobnob12> xD
L2037[17:11:17] <hobnob12> main room: https://foxcav.es/v/mGgdx4xZJR
L2038[17:11:47] <hobnob12> outside https://foxcav.es/v/uNVh3CQ6zs
L2039[17:12:08] <hobnob12> other room is oxygen generation, you wouldent see much apart from leaves
L2040[17:12:41] <Kodos> http://puu.sh/exqs5/8da8ce3ce4.jpg This is the start of mine so far
L2041[17:12:56] <Kodos> I'm going to use Plotz to do a torus station, and that's going to be the center
L2042[17:13:10] <hobnob12> mine was going to be symmetrical, but then lazyness struck
L2043[17:13:16] <Kodos> I'm too OCD to be lazy
L2044[17:13:19] <Kodos> OCPD, anyway
L2045[17:13:29] <hobnob12> ill expand it at some point to make it symetrical tho
L2046[17:14:03] <hobnob12> So how do you interact with servers, is there a way to do it remotely?
L2047[17:14:20] <Kodos> Remote Terminal if you just need to check something, otherwise you can network it into a switch, and use another computer to talk to it
L2048[17:14:42] <Kodos> ~w Switch
L2049[17:14:42] <ocdoc> http://ocd.cil.li/block:switch
L2050[17:19:21] ⇦ Quits: Inari (~Uni@p54935012.dip0.t-ipconnect.de) (Ping timeout: 378 seconds)
L2051[17:21:48] *** Skye is now known as Skye|ZZZ
L2052[17:22:21] <Skye|ZZZ> Goodnight!
L2053[17:22:23] <Skye|ZZZ> \o
L2054[17:23:34] * rashy pats Skye|ZZZ
L2055[17:24:18] <Skye|ZZZ> mew!
L2056[17:24:18] <rashy> I never did get around to working on my space station base
L2057[17:24:20] <rashy> :3
L2058[17:24:45] * Skye|ZZZ licks rashy's hand
L2059[17:24:47] <Skye|ZZZ> :p
L2060[17:24:50] <Skye|ZZZ> :3
L2061[17:24:58] <rashy> silly <3
L2062[17:25:03] <hobnob12> hehehehe floating out into space to instal a server on my solar array
L2063[17:25:08] <hobnob12> so damn cool :D
L2064[17:25:34] <hobnob12> opening up the airlock as a nuculear alarm plays thats connected to the oxygen alarm
L2065[17:25:40] <hobnob12> then spaaaaaase
L2066[17:25:46] <rashy> [15:12:51] <Kodos> I'm going to use Plotz to do a torus station, and that's going to be the center - here I was trying to be creative and you stoled my idea
L2067[17:25:56] <Kodos> Lol
L2068[17:26:25] <rashy> was thinking of torus surrounding a sphere, walkways connecting the gaps in between
L2069[17:27:08] *** Techokami|Off is now known as Techokami
L2070[17:30:31] *** g is now known as gAway2002
L2071[17:30:39] <hobnob12> In ender io item pipes
L2072[17:31:14] <hobnob12> for the prioity of insert pipes, is a bigger number more important or a smaller number
L2073[17:31:27] ⇦ Quits: rashy (~rashdanml@S010628c68e00b41e.vc.shawcable.net) (Read error: Connection reset by peer)
L2074[17:31:45] <rashdanml> bigger
L2075[17:32:07] <hobnob12> so my trash can at -1 means only the excess is binned?
L2076[17:33:09] <rashdanml> yup. or whatever is note whitelisted to go into anything else
L2077[17:33:12] <rashdanml> not*
L2078[17:34:59] ⇨ Joins: rashy (~rashdanml@S010628c68e00b41e.vc.shawcable.net)
L2079[17:38:03] ⇦ Quits: TwoWholeWorms (~heifer@ben.mu) (Ping timeout: 378 seconds)
L2080[17:39:00] <hobnob12> increase magicrops generation 400%!
L2081[17:39:07] ⇨ Joins: TwoWholeWorms (~heifer@ben.mu)
L2082[17:39:28] <Katie> ggg/whois gamax92
L2083[17:39:29] <Katie> dsafafs
L2084[17:42:26] <hobnob12> *squeeels* the floppy disk access noise as my server boots up
L2085[17:42:33] <hobnob12> with the little light blinking and everything
L2086[17:42:40] <hobnob12> now eject the floppy into spaaaaace!
L2087[17:45:42] ⇦ Quits: sciguyryan (~sciguyrya@93-94-245-72.dynamic.swissvpn.net) ()
L2088[17:53:02] ⇨ Joins: hobnobs_oc_computer (~hobnobs_o@ber-stor-1.ahbit.net)
L2089[17:53:08] <hobnobs_oc_computer> :D
L2090[17:53:19] <rashy> dat nickname length xD
L2091[17:53:34] <hobnobs_oc_computer> i've connected my space stations computer to the internet :D
L2092[17:53:39] <hobnobs_oc_computer> this is so cool :D
L2093[17:53:57] <rashy> indeeds
L2094[17:54:54] <hobnobs_oc_computer> now lets see if this will copy through the oc computer
L2095[17:55:05] <hobnob12> nope cant paste: https://foxcav.es/v/Tgk0L7Dsvq
L2096[17:55:16] <hobnob12> :D
L2097[17:56:48] ⇦ Quits: hobnobs_oc_computer (~hobnobs_o@ber-stor-1.ahbit.net) (Client Quit)
L2098[17:56:54] ⇦ Quits: dustinm` (~dustinm@2607:5300:100:200::160d) (Quit: Leaving)
L2099[17:57:03] ⇨ Joins: dustinm` (~dustinm@2607:5300:100:200::160d)
L2100[17:57:24] ⇨ Joins: Ekoserin (~Ekoserin@98.231.193.97)
L2101[17:57:39] <Kodos> http://puu.sh/dn3lb/0f426803c2.jpg
L2102[17:57:51] <Ekoserin> nice
L2103[17:58:07] <hobnob12> dayum
L2104[17:59:23] <rashy> shiny
L2105[18:00:22] ⇦ Quits: CiPeW (Csstform@lightning.bouncer.ml) (Remote host closed the connection)
L2106[18:01:31] ⇨ Joins: hobnob (~hobnob@ber-stor-1.ahbit.net)
L2107[18:02:48] ⇦ Quits: |0xDEADBEEF| (~Numatron@chrono.i0i0.me) (Ping timeout: 378 seconds)
L2108[18:02:59] ⇨ Joins: |0xDEADBEEF| (~Numatron@chrono.i0i0.me)
L2109[18:03:16] *** LordFokas|off is now known as LordFokas
L2110[18:03:27] <Ekoserin> Logic: Public school wifi blocks Minecraft.net. Does not block 4chan. ???
L2111[18:05:23] <rashdanml> public places tend to block based on keywords/categories. gaming tends to be one of them.
L2112[18:05:41] <rashdanml> specific sections of 4chan may be blocked -shrug-
L2113[18:06:30] <hobnob12> better not let kids...... buy minecraft?
L2114[18:06:31] <hobnob12> wat
L2115[18:06:35] <Kodos> http://puu.sh/h7VGP/7461f4f780.png cough
L2116[18:06:39] <hobnob12> but 4chan? go ahheeeaaad!
L2117[18:06:57] <Ekoserin> good luck with that
L2118[18:07:07] <hobnob12> most glorious of reactors.
L2119[18:07:11] <Ekoserin> I really wish 1.8 didn't remove those... rendering hooks they're called?
L2120[18:07:12] <Katie> Kodos, seems a little warm..
L2121[18:07:19] <Kodos> Katie, dat rf gen doe
L2122[18:07:35] <hobnob12> seems like the correct ammount of toasty.
L2123[18:07:40] <Katie> Ekoserin, All useful rendering things?
L2124[18:07:58] <Katie> http://michi.pc-logix.com/AION_Client_2015-04-09_17-29-12.jpg see what boredom does?
L2125[18:08:32] <Katie> even molten salt reactors run cooler than that
L2126[18:08:43] <Kodos> Katie, what game is that
L2127[18:08:47] <Kodos> Molten salt?
L2128[18:08:48] <Katie> Aion
L2129[18:08:49] <Kodos> What mod
L2130[18:08:52] <Kodos> Right
L2131[18:08:54] <Katie> Yes.. Molton salt reactors
L2132[18:08:59] <Katie> no, not minecraft mod
L2133[18:09:03] <Kodos> Oh, actual ones
L2134[18:09:04] <Kodos> Derp
L2135[18:09:08] <Katie> Actual, real, molten salt reactors :P
L2136[18:09:25] <hobnob12> bet they dont make 300K rf a tick tho.
L2137[18:09:34] <hobnob12> :D
L2138[18:09:41] <Katie> they make - RF/t
L2139[18:09:44] <Katie> 0*
L2140[18:09:52] <hobnob12> clearly not as cool
L2141[18:10:23] ⇨ Joins: |0xDEADB- (~Numatron@chrono.i0i0.me)
L2142[18:11:03] ⇦ Quits: |0xDEADBEEF| (~Numatron@chrono.i0i0.me) (Ping timeout: 378 seconds)
L2143[18:12:36] <gamax92> so i just set a chunk to tnt and lit it
L2144[18:13:06] *** |0xDEADB- is now known as |0xDEADBEEF|
L2145[18:13:52] *** Khio is now known as Khio_food
L2146[18:13:55] <vifino> |0xDEADBEEF| senpai!
L2147[18:13:59] * vifino hugs |0xDEADBEEF|
L2148[18:14:21] <vifino> :o
L2149[18:14:27] * vifino hugs |0xDEADBEEF|
L2150[18:14:37] * Katie pets MichiBot
L2151[18:14:38] * MichiBot Puurs
L2152[18:14:41] <vifino> Come on, why u no hug me back! D:
L2153[18:17:45] <hobnob> *hugs*
L2154[18:18:15] * gamax92 pets Katie
L2155[18:18:39] <Katie> why is sshd not listening on the correct ipv6?
L2156[18:19:18] ⇦ Quits: TwoWholeWorms (~heifer@ben.mu) (Ping timeout: 378 seconds)
L2157[18:19:51] ⇦ Quits: |0xDEADBEEF| (~Numatron@chrono.i0i0.me) (Ping timeout: 378 seconds)
L2158[18:20:01] <Katie> vifino, that might be why
L2159[18:20:04] <gamax92> //chunk
L2160[18:20:10] ⇨ Joins: |0xDEADBEEF| (~Numatron@chrono.i0i0.me)
L2161[18:20:11] <gamax92> //set redstoneblock,tnt
L2162[18:20:12] ⇨ Joins: TwoWholeWorms (~heifer@ben.mu)
L2163[18:20:19] <Katie> o_O
L2164[18:20:48] <^v> [OpenComputers] http://git.io/veF1X gjgfuj commented on issue ( Add Smartphones )
L2165[18:24:17] * |0xDEADBEEF| hugs vifino
L2166[18:24:18] * |0xDEADBEEF| hugs vifino
L2167[18:24:24] <vifino> wat
L2168[18:24:55] <vifino> lets just pretend that didn't happen.
L2169[18:24:58] <vifino> #p
L2170[18:24:59] <|0xDEADBEEF|> > 0.135 Seconds passed.
L2171[18:25:01] <vifino> #p
L2172[18:25:01] <|0xDEADBEEF|> > 0.111 Seconds passed.
L2173[18:25:12] <vifino> It be wonky again!
L2174[18:28:40] *** Riking|away is now known as Riking
L2175[18:29:44] ⇨ Joins: CiPeW (Csstform@lightning.bouncer.ml)
L2176[18:31:21] *** Techokami is now known as Techokami|Off
L2177[18:32:29] <gamax92> Katie: I disable all of my addons and then only turn on the ones as i need them
L2178[18:32:40] <gamax92> >'53 addons disabled'
L2179[18:32:45] <Katie> ?
L2180[18:32:58] <gamax92> Katie: the printer thingy
L2181[18:33:15] <Katie> o_O okay?
L2182[18:33:37] <gamax92> :/
L2183[18:33:50] * gamax92 goes back to hiding then ...
L2184[18:34:03] <Katie> I just have no clue what you're talking about
L2185[18:34:10] <Katie> but be warned I'm not all here :/
L2186[18:34:27] * Katie pokes gamax92
L2187[18:34:31] <gamax92> mmh
L2188[18:35:40] <Katie> Addons in what? Only printer thingy I can think of ATM is OpenPrinter, or the 3d printer
L2189[18:35:49] <gamax92> the former
L2190[18:36:29] <Katie> k..
L2191[18:37:07] <Kodos> Uhh
L2192[18:37:08] <Kodos> Just curious
L2193[18:37:13] <Kodos> Couldn't you use a CC printer with a switch?
L2194[18:37:22] <gamax92> :o
L2195[18:37:33] <Katie> sure.. but that requires having CC installed.. and then using the shitty thing.
L2196[18:37:40] ⇦ Quits: TwoWholeWorms (~heifer@ben.mu) (Quit: What is that? Is it a… OH MY GOD IT'S A—)
L2197[18:37:40] <Kodos> True
L2198[18:37:46] ⇨ Joins: TwoWholeWorms (~heifer@ben.mu)
L2199[18:37:49] <gamax92> Yes but OpenPrinters looks nicer
L2200[18:38:08] <Katie> <3 heh
L2201[18:38:43] * vifino hugs gamax92
L2202[18:38:50] * gamax92 hugs vifino
L2203[18:39:43] ⇨ Joins: MandrakeF|Web (webchat@ool-4579142a.dyn.optonline.net)
L2204[18:42:53] <Pwootage> aaaaargh
L2205[18:43:03] <Kodos> http://www.googlefeud.com
L2206[18:43:09] <Pwootage> writing unit tests for my compiler based on the example code my professor gave (intentionally has errors in it)
L2207[18:43:24] <Pwootage> he has the same stupid error in here about 20 times, so I have to check for that error 20 times
L2208[18:47:43] <^v> [OpenComputers] http://git.io/veFQD fnuecke commented on issue ( Add API package allowing integration with the Manual )
L2209[18:48:35] ⇨ Joins: Guest75797 (dangranos@2607:5300:60:51da::c0f:fee)
L2210[18:48:42] <Katie> ¬_¬
L2211[18:48:48] * Katie slaps Eos
L2212[18:48:48] * EnderBot2 laughs
L2213[18:48:54] <Katie> stop. using. that. ident
L2214[18:49:22] <Katie> %p Guest75797
L2215[18:49:30] <vifino> #p Guest75797
L2216[18:49:35] <|0xDEADBEEF|> > Timeout.
L2217[18:49:44] <^v> [OpenComputers] http://git.io/veF7T fnuecke commented on issue ( Add Smartphones )
L2218[18:49:44] <^v> [OpenComputers] http://git.io/veHHU fnuecke closed issue ( Add Smartphones )
L2219[18:49:53] <Guest75797> o_O
L2220[18:50:01] <gamax92> Sangar: dunt u dare close complexity
L2221[18:50:04] <MichiBot> Ping reply from Guest75797 42.25s
L2222[18:50:07] <Katie> \o/
L2223[18:50:10] <Katie> 42 seconds
L2224[18:50:21] <Katie> %p Guest75797
L2225[18:50:22] <MichiBot> Ping reply from Guest75797 0.36s
L2226[18:50:30] <Kodos> %p
L2227[18:50:30] <Guest75797> o_O
L2228[18:50:32] <Sangar> gamax92, i'm actually considering tagging it and closing all the other "hardmode" requests as duplicates :P
L2229[18:50:38] <Katie> hahaha
L2230[18:50:55] ⇦ Quits: Guest75797 (dangranos@2607:5300:60:51da::c0f:fee) (Client Quit)
L2231[18:50:59] <MandrakeF|Web> Hello all
L2232[18:51:10] <Kodos> Of course, I get the ability to buy a game and it storms, so I can't download anything because internet gets finicky
L2233[18:53:10] ⇨ Joins: Guest36974 (Caitlyn@2001:470:1f0f:dec:0:1bad:a55:babe)
L2234[18:53:27] <Katie> well.. this sucks
L2235[18:53:27] <gamax92> oh, that wasn't dan ...
L2236[18:53:45] <Kodos> brb possible tornado, 62012 if anyone wants to check for me
L2237[18:53:48] <Kodos> going to basement for now
L2238[18:53:58] <Katie> %weather 62012
L2239[18:53:59] <MichiBot> Katie: Current weather for 62012 Current Temp: 79°F/26°C Feels Like: 80°F/27°C Current Humidity: 48 Wind: From the SSW 17 Mph/28 Km/h Conditions: Partly Cloudy
L2240[18:54:05] <Sangar> >_>
L2241[18:54:07] <gamax92> says "Tornado Watch"
L2242[18:54:11] <Sangar> good luck
L2243[18:54:30] ⇦ Quits: TwoWholeWorms (~heifer@ben.mu) (Ping timeout: 378 seconds)
L2244[18:54:56] <Katie> Depending on where he is.. it's north of him a bit
L2245[18:55:05] ⇦ Quits: Guest36974 (Caitlyn@2001:470:1f0f:dec:0:1bad:a55:babe) (Client Quit)
L2246[18:56:15] ⇨ Joins: TwoWholeWorms (~heifer@ben.mu)
L2247[18:56:29] <gamax92> Sangar: http://i.imgur.com/2TTPzHp.png what do you see in the color blob?
L2248[18:56:51] <Sangar> which color blob?
L2249[18:56:57] <gamax92> the image itself
L2250[18:57:08] <^v> [OpenComputers] http://git.io/veF5y fnuecke commented on issue ( Feature Request: Block Update event )
L2251[18:57:24] <Katie> norp!
L2252[18:57:47] <Sangar> uhhh... dunno, two persons, the one to the left facing away, the one to the right towards forwards-right, bowing down?
L2253[18:58:24] <gamax92> Katie: what about you, what do you see?
L2254[18:58:46] <Sangar> is that some kind of psych-eval? >_>
L2255[18:58:58] <gamax92> yes
L2256[18:59:04] <gamax92> (no)
L2257[18:59:10] <^v> [OpenComputers] http://git.io/veFdY gjgfuj opened issue ( Bauble Computers )
L2258[18:59:10] <Sangar> oh, great. how crazy am i? (not)
L2259[19:00:09] <Katie> gamax92, http://michi.pc-logix.com/2015-04-09_19-00-02.png
L2260[19:00:26] <gamax92> correct!
L2261[19:00:29] <Katie> I see a single person, assuming female, long hair
L2262[19:00:35] <gamax92> yes
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L2267[19:01:02] <MandrakeF|Web> Also thats a interesting issue
L2268[19:01:08] <MandrakeF|Web> The internet of things in OC
L2269[19:01:11] <^v> [OpenComputers] http://git.io/veFd7 fnuecke commented on issue ( EEPROMS/ Lua Bios copying in BC adv crafting tables )
L2270[19:01:12] ⇦ Quits: Stary2001 (~Stary2001@osiris.stary2001.co.uk) (Ping timeout: 195 seconds)
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L2272[19:02:13] <^v> [OpenComputers] http://git.io/veFFY MFernflower commented on issue ( Bauble Computers )
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L2275[19:05:14] <gamax92> .-. if your belt was a computer, what would it do. like use it as a portable computer? we have tablets for that already
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L2278[19:06:12] <rashy> I really hope the wearable tech fad dies out, that would be ridiculous
L2279[19:07:20] <^v> [OpenComputers] http://git.io/veFbX fnuecke commented on issue ( Index file for Blocks )
L2280[19:07:36] *** prasselpikachu is now known as prassel|off
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L2283[19:09:42] <Katie> O_O
L2284[19:09:57] <Katie> :/ Kodos...
L2285[19:10:09] <Ekoserin> School + internet = "<name removed> what is rude" "excuse me I am nice" "lol that's a great reson" "probably because they are jelous of you cus U WOKE UP FLAWLESS!!!" "lol my sis waz friend with u and I know where u live" "me???" "are you talking about me"
L2286[19:10:40] <Ekoserin> "what is rude," baby don't hurt me, no more
L2287[19:10:48] <Sangar> rashy, if you're up for it, the tech for the manual should be pretty final now, as should the... locations of the files, so you could work them over if you'd like. also, the main index needs writing, with some general info on oc and the manual and how >_> to use it :3
L2288[19:11:10] <rashy> I shall look into it :D
L2289[19:11:17] <Sangar> awesome, thanks! :)
L2290[19:11:28] <rashy> ^_^ np
L2291[19:12:01] <Sangar> and with that, i'm off for today
L2292[19:12:03] <Sangar> gnight o/
L2293[19:12:06] <rashy> o/
L2294[19:12:12] <gamax92> lemme regen ocdoc's index real quick
L2295[19:12:14] <Katie> night Sangar
L2296[19:12:15] <gamax92> ~el
L2297[19:12:15] <ocdoc> I have 886 entries in my DB.
L2298[19:12:26] <^v> [OpenComputers] rashdanml forked
L2299[19:12:26] <ocdoc> DB Update Detected, reloading ..
L2300[19:12:26] <^v> [OpenComputers] http://git.io/veFAw gjgfuj commented on issue ( Bauble Computers )
L2301[19:12:26] <ocdoc> Everything's cool
L2302[19:12:32] <gamax92> ~el
L2303[19:12:32] <ocdoc> I have 937 entries in my DB.
L2304[19:12:46] <Katie> do you also have 400 files in your home? :P
L2305[19:13:03] <gamax92> no i have 45
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L2315[19:23:58] *** Sleepdra is now known as TheSandromatic
L2316[19:25:29] <TheSandromatic> the thing about a belt computer is that it would be portable processing, you couldn't use it.
L2317[19:26:42] <TheSandromatic> it would also be an interface to the rings and the amulet.
L2318[19:28:00] <^v> [OpenComputers] http://git.io/veFj8 gjgfuj commented on issue ( Bauble Computers )
L2319[19:28:16] <Dashkal> That idea back on the table?
L2320[19:29:09] ⇦ Quits: TwoWholeWorms (~heifer@ben.mu) (Ping timeout: 378 seconds)
L2321[19:29:37] <Pwootage> woo, finally got done with 63 syntax checks - just need to check the unknown number of semantic errors.... whee?
L2322[19:29:44] <Dashkal> Hey! Am I so easy to forget? *sniffs*
L2323[19:29:52] <Pwootage> Dashkal: Heeey good to see you!
L2324[19:30:00] <Dashkal> Just because I rarely ever speak up in here >.>
L2325[19:30:18] <Pwootage> So I convinced another coworker to learn functional programming and now he's hooked
L2326[19:30:26] <Dashkal> :D
L2327[19:30:45] <Pwootage> (he's learning clojure I believe)
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L2329[19:35:45] * rashy waves at Dashkal
L2330[19:36:12] <^v> [OpenComputers] http://git.io/vebvu bshelden commented on issue ( Bauble Computers )
L2331[19:37:14] <^v> [OpenComputers] http://git.io/vebvS gjgfuj commented on issue ( Bauble Computers )
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L2333[19:39:11] <Dashkal> TheSandromatic: I'm surprised I actually remember that discussion at this point >.>
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L2336[19:58:07] <hobnob12> so i turned on my server and connected the remote terminal
L2337[19:58:18] <hobnob12> the gui opens up and the server is on, but there is no text input?
L2338[19:59:01] <^v> [OpenComputers] KamranMackey forked
L2339[20:00:34] <hobnob12> https://foxcav.es/v/GIgkNE2x0A
L2340[20:01:05] <Katie> Graphics card in the server?
L2341[20:01:07] <^v> [OpenComputers] KamranMackey forked
L2342[20:01:18] <hobnob12> ah
L2343[20:01:26] <hobnob12> i assumed that would be on the remote thingy
L2344[20:01:51] <Katie> IDK.. back in the day you had to use a gfx card, that may have changed
L2345[20:02:08] <hobnob12> yay
L2346[20:08:57] *** LordFokas is now known as LordFokas|off
L2347[20:09:18] <^v> [OpenComputers] rashdanml forked
L2348[20:10:00] <hobnob12> why is component.list defined twice on this page? http://ocdoc.cil.li/api:component
L2349[20:11:58] <rashy> someone goofed
L2350[20:13:30] <rashy> nuked
L2351[20:14:03] <hobnob12> i helped! :D
L2352[20:14:39] <hobnob12> https://foxcav.es/v/tOi2bKiNQ
L2353[20:14:53] <hobnob12> attempt to index Cube a nil value?
L2354[20:15:52] <rashy> think you need to use cube = component.proxy(component.list("ultimate"))
L2355[20:16:08] <Katie> drop the local, when using the interpreter local borks stuff
L2356[20:16:12] <rashy> then cube.getEnergyStored(sides.whateverside) should return the value
L2357[20:16:40] <hobnob12> stored energy for a side?
L2358[20:16:41] <hobnob12> wat
L2359[20:17:03] <Katie> just drop the local from the first line it should work :P
L2360[20:17:30] <hobnob12> :D
L2361[20:17:50] <Katie> local is great for use in scripts... but on the command line it breaks
L2362[20:23:41] <^v> [OpenComputers] http://git.io/vebYx KamranMackey opened pull request ( Updated Gradle to 2.3. )
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L2365[20:25:44] <^v> [OpenComputers] http://git.io/vebOc KamranMackey commented on issue ( Added Ore Processing to OpenComputers. )
L2366[20:26:28] <hobnob12> *panic* math.round doesnt exist
L2367[20:26:48] <hobnob12> damn you minecraft and your inability to comprehend round things
L2368[20:26:56] <gamax92> s/minecraft/lua/
L2369[20:27:37] <Temia> I wonder how well Minecraft would run on a Sega Saturn...
L2370[20:27:56] <Temia> If written from scratch I mean.
L2371[20:28:28] <vifino> o_O
L2372[20:29:02] <LadyAlissa> hobnob12: it's nto that hard to write one
L2373[20:29:25] * vifino gives Temia one (1) hug coupon for free use
L2374[20:29:38] * Temia moos :o
L2375[20:29:43] <gamax92> hmm, how to block numbers from kalling me
L2376[20:30:19] <LadyAlissa> Depends on the phone/ISP gamax92
L2377[20:30:27] <Temia> dunction round(i) return i - i % 1 end?
L2378[20:30:32] <Temia> *function
L2379[20:30:57] <gamax92> Temia: umm ...
L2380[20:31:05] <gamax92> isn't that just floor
L2381[20:31:10] <LadyAlissa> i think so
L2382[20:31:20] <Temia> ...I guuuueeeeess
L2383[20:31:51] <Temia> i + 0.5 - i % 1 then.
L2384[20:31:56] <gamax92> Temia: .-.
L2385[20:31:57] <Temia> Er.
L2386[20:32:06] <gamax92> just do math.floor(i+0.5)
L2387[20:32:07] <Temia> i - (i + 0.5) % 1
L2388[20:32:11] <Temia> Derp
L2389[20:32:26] <Temia> ...or wait
L2390[20:32:33] <Temia> that wouldn't work either
L2391[20:32:36] <Temia> I'm tired and hungry! Dx
L2392[20:32:37] <gamax92> it would.
L2393[20:32:45] <Temia> And I'm on from my phone!
L2394[20:33:04] <gamax92> #lua function math.round(a) return math.floor(i+0.5) end
L2395[20:33:05] <|0xDEADBEEF|> > nil
L2396[20:33:12] <gamax92> #lua math.round(4.4)
L2397[20:33:12] <|0xDEADBEEF|> > lua:1: attempt to perform arithmetic on global 'i' (a nil value)
L2398[20:33:17] <gamax92> #lua function math.round(a) return math.floor(a+0.5) end
L2399[20:33:17] <|0xDEADBEEF|> > nil
L2400[20:33:26] <gamax92> #lua math.round(4.4)
L2401[20:33:26] <|0xDEADBEEF|> > 4
L2402[20:33:26] <gamax92> #lua math.round(4.5)
L2403[20:33:26] <|0xDEADBEEF|> > 5
L2404[20:33:37] <Temia> No I mean my dumb method
L2405[20:33:43] <Temia> Hmmm.
L2406[20:34:06] <gamax92> You are not my Master!
L2407[20:35:11] <Temia> round(i, n) return i + 0.5 - (i + 0.5) % (i / 10 ** n)?
L2408[20:35:34] <gamax92> ehh, whats n?
L2409[20:35:45] <Temia> Decimal point to round to
L2410[20:35:52] <Temia> Er
L2411[20:36:05] <Temia> That should be a 1 / 10 ** n
L2412[20:36:05] <Temia> hurr
L2413[20:36:14] <Temia> See? sleepy and tired.
L2414[20:36:31] <Temia> Or wait
L2415[20:36:42] * rashdanml tucks Temia into bed
L2416[20:36:51] <Temia> No, nevermind
L2417[20:36:51] * Temia eep
L2418[20:38:11] <rashdanml> :D
L2419[20:38:11] <gamax92> #lua function math.round(a, b) local c = 10^(b or 0) return math.floor(a*c+0.5)/c end
L2420[20:38:11] <|0xDEADBEEF|> > nil
L2421[20:39:58] * vifino hugs Temia and hints to use the coupon
L2422[20:40:06] <gamax92> woah
L2423[20:40:10] <gamax92> prostitution
L2424[20:40:13] <vifino> :|
L2425[20:40:26] <gamax92> what else would the coupon be for
L2426[20:40:27] <hobnob12> is event.timer in miliseconds or seconds
L2427[20:40:42] <gamax92> likely seconds
L2428[20:40:49] <vifino> gamax92: @_@
L2429[20:40:55] <vifino> y u do dis? ;_;
L2430[20:41:00] <gamax92> since you are at tick resolution, and ticks are 1/20 not 1/1000
L2431[20:45:01] <hobnob12> https://foxcav.es/v/MXDOcsBE2S i am slightly confused by the format of the wiki
L2432[20:45:08] <hobnob12> where do i put math.huge :3
L2433[20:50:21] <hobnob12> oh right the square brackets indicate optional args, it makes sense now :3
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L2461[21:04:19] <Katie> ¬_¬
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L2485[21:04:59] *** insanity.esper.net sets mode: +vvv Kiloff DeanIsaKitty Cazzar|Away
L2486[21:05:22] * rashdanml pats Katie
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L2488[21:07:14] <Katie> fml
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L2495[21:13:48] <Kodos> I'm alive
L2496[21:13:48] <Katie> Kodos!
L2497[21:13:50] <Kodos> =D
L2498[21:13:51] <Katie> wb
L2499[21:13:54] <Kodos> Ty
L2500[21:14:09] <rashdanml> purr
L2501[21:14:10] <Kodos> We ducked over to mom's during the eye of the storm
L2502[21:14:11] <Katie> heard about a touchdown in northern IL... was worried.
L2503[21:14:22] <Kodos> Nah, we're near a town called Shipman, which got one
L2504[21:14:30] <Kodos> We were on the outer fringe of it
L2505[21:14:40] <Kodos> So it missed us, but we had golf ball sized hail and shit
L2506[21:14:50] <Kodos> That shit hurts
L2507[21:15:02] <Katie> yeaaah
L2508[21:17:12] <rashdanml> D:
L2509[21:18:45] <Kodos> Time to get back on my FTB server and cycle capbanks out on my friend's botania base
L2510[21:18:54] <Kodos> We have to keep it shielded because someone keeps stealing his flowers
L2511[21:19:02] <Kodos> So I've been rotating them out since his power is borked and I have no idea how to fix it
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L2557[21:21:25] <Katie> wtg espernet
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L2580[21:22:16] <Katie> ...
L2581[21:22:18] <Katie> wooow
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L2604[21:23:30] *** insanity.esper.net sets mode: +vvv Kiloff DeanIsaKitty Cazzar|Away
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L2607[21:29:20] <hobnob12> my first usefull computer program :D
L2608[21:29:24] <hobnob12> http://pastebin.com/ufhcgsdp
L2609[21:30:29] * rashdanml high fives hobnob12
L2610[21:31:12] <hobnob12> *high fives rashdanml back*
L2611[21:31:51] <Kodos> I feel like Line 13 is missing a )
L2612[21:32:14] <hobnob12> hehe, it went all the way to line 25
L2613[21:32:15] <Kodos> Oh wait
L2614[21:32:17] <Kodos> yeh
L2615[21:32:34] <hobnob12> lua makes functions defined like that so weird lol
L2616[21:32:47] <Kodos> I've not really messed with event timers and such yet
L2617[21:32:53] <Kodos> I should probably learn for Dave though
L2618[21:33:11] <hobnob12> i wanted my server to be able to do other things
L2619[21:33:22] <hobnob12> so i stared at the wiki for like 20 minutes to figure out how to do it in the background
L2620[21:33:36] <Kodos> Coroutines confuse the hell out o fme
L2621[21:34:00] <hobnob12> just instead of using os.sleep and a loop in your code
L2622[21:34:08] <hobnob12> make a timer :3
L2623[21:34:18] <hobnob12> and then you can do ooother thiiings
L2624[21:34:31] <hobnob12> look at all the space for activities!
L2625[21:39:31] <Kodos> This is what I have of Dave so far https://pastebin.com/Aq4dBjLn
L2626[21:40:55] <hobnob12> you need to use the holoemmiter to make a holo dave.
L2627[21:41:02] <hobnob12> that looks at you :D
L2628[21:41:07] <Kodos> Lol
L2629[21:41:49] *** mr208|AFK is now known as mallrat208
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L2631[21:54:54] <Kodos> Wooo, computer's built on the server
L2632[21:55:02] <Kodos> (Just got the server up and going after talkign the host into adding OC)
L2633[21:55:16] <hobnob12> :D
L2634[21:57:36] <hobnob> wow my space station computer has stayed connected to irc this entire time
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L2636[22:01:31] <Katie> \o/ 8 FPS in MC
L2637[22:01:40] <LadyAlissa> yay a new record
L2638[22:01:41] <hobnob12> "beep beep" D:
L2639[22:02:20] <hobnob12> my server wont turn on
L2640[22:02:22] <hobnob12> D:
L2641[22:03:45] *** Pwootage is now known as Pwootage|Off
L2642[22:03:46] <gamax92> "ssh_exchange_identification: Connection closed by remote host" thats a new one
L2643[22:04:42] <Katie> o_O
L2644[22:05:06] <gamax92> gamax92@eos:~$ ls
L2645[22:05:06] <gamax92> -bash: fork: Cannot allocate memory
L2646[22:05:13] <Katie> Also, http://michi.pc-logix.com/2015-04-09_22-04-51.jpg
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L2669[22:05:42] <Katie> ¬_¬ wtf esper
L2670[22:05:46] <gamax92> eyy, a wild netsplit ocured
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L2693[22:05:47] *** insanity.esper.net sets mode: +vvv Kiloff DeanIsaKitty Cazzar|Away
L2694[22:06:30] <hobnob12> thats alot of pretty shaders
L2695[22:06:32] <Kodos> No wonder 7 FPS was an accomplishment, you're using shaders
L2696[22:06:34] <hobnob12> but no pretty models
L2697[22:06:39] <Katie> :P
L2698[22:06:49] <Katie> I'm using shaders and a 256x texture pack
L2699[22:06:56] <Katie> shaders on stock textures is fine
L2700[22:07:12] <gamax92> if only my internet connection to load this image at a rate faster than 1 line per minute
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L2702[22:07:45] <gamax92> actually no, it appears to have stop trying entirely
L2703[22:08:00] <Kodos> gamax92, if you come across that picture script again, I'd like to have it if you don't mind
L2704[22:08:07] <Katie> HOLY WHAT THE FUCK
L2705[22:08:19] <gamax92> Kodos: its on mah github
L2706[22:08:21] <Katie> FUCK FUCK FUCK FUCK
L2707[22:08:22] <Katie> SHIT FUCK
L2708[22:08:28] <Kodos> Wat
L2709[22:08:38] <gamax92> if you happen to have access to linux + imagemagick + luajit
L2710[22:08:40] <gamax92> then you can run it :D
L2711[22:08:49] <gamax92> Also wat
L2712[22:08:52] <Katie> http://puu.sh/h89ur/8a70f1c034.png
L2713[22:09:28] * gamax92 is unsure of what is wrong here
L2714[22:09:36] <Katie> gamax92, load avg...
L2715[22:09:50] <Kodos> o.O
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L2717[22:10:20] * gamax92 is not sure what those numbers are representing, they're over 800 and therefor cannot be the cpu usage
L2718[22:10:37] <Katie> gamax92, you do know how load avg works?
L2719[22:10:43] <gamax92> nope
L2720[22:10:46] <hobnob12> unless they are the cpu usage, and katie has redefined overclocking
L2721[22:10:50] <hobnob12> :D
L2722[22:11:13] <Katie> 800 is 100% load
L2723[22:11:26] <Katie> 1600 is double that, meaning processes are waiting for free time
L2724[22:11:56] <Katie> 11577.89 means that LOTS of processes are in queue waiting for free processor time
L2725[22:12:01] <Katie> usually means high IO wait
L2726[22:12:27] <Katie> load is 9 and dropping though
L2727[22:12:31] <gamax92> oh, maybe that explains my "bash fork out of memory" thing followed by not being able to ssh into eos
L2728[22:13:19] <Katie> who the fuck is running shock... oh
L2729[22:13:20] <Katie> dangranos..
L2730[22:14:03] <Katie> load is 3.2 and still falling.. can you ssh gamax92?
L2731[22:14:10] <gamax92> yeah it's fixed
L2732[22:14:17] <gamax92> Kodos: im willing to do a few image conversions for you if you wish
L2733[22:14:22] <v^Laptop> .p
L2734[22:14:25] <^v> Ping reply from v^Laptop 2.04s
L2735[22:14:37] <v^Laptop> so
L2736[22:14:49] <Kodos> gamax92, I basically just need one, but wanted it for future use. Didn't know it needed linux though D=
L2737[22:14:58] <Kodos> But basically I want to do a splash screen on startup of my computer
L2738[22:15:15] <v^Laptop> if im not back by tomorrow then im probably ded/injured by tornado
L2739[22:15:23] <gamax92> alright
L2740[22:15:32] <gamax92> Kodos: here lemme chick
L2741[22:15:35] <Katie> Kodos, I have all of that installed on eos... baring any 11,000+ loads I don't mind if you use it...
L2742[22:15:36] <gamax92> check* .-.
L2743[22:15:49] <Kodos> Thing is, I have no idea what to use for a splash screen. I definitely want it to do with the name Kodos though
L2744[22:16:05] <Kodos> What's a good resolution that would look okay on a T3 screen
L2745[22:16:24] <Kodos> It's going to be text, I dont' expect it to be 100% clear and readable, but at least be able to make out what it says if i tell someone what it's 'supposed' to say
L2746[22:16:52] <hobnob12> how do i make a program run on the computer starting up
L2747[22:16:58] <Kodos> autorun.lua
L2748[22:17:01] <Kodos> In the main directory
L2749[22:17:37] <gamax92> Kodos: well you can always draw it at the resolution you want it to be
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L2751[22:18:20] <gamax92> and yeah it only needs imagemagick and luajit
L2752[22:18:26] <gamax92> wat, michibot was dead?
L2753[22:18:30] <Katie> I guess that's why this happened <eos.pc-logix.com> DEBUG: EH?! -- Time is jumping FORWARDS! Clock skipped 28 secs.
L2754[22:18:38] <Katie> gamax92, yeah.. about the same time all this shit happened..
L2755[22:18:39] <gamax92> oh jeez.
L2756[22:18:42] <hobnob12> Space server is installed :D https://foxcav.es/v/seG4WwNl9H
L2757[22:19:00] <Kodos> Only 1 server?
L2758[22:19:08] <Kodos> Also https://imgur.com/Sd7PaLR Someone use this for an addon block
L2759[22:19:13] <Kodos> I have the sprite sheet for it
L2760[22:19:17] <hobnob12> all it does is go beep
L2761[22:19:19] <hobnob12> atm
L2762[22:19:40] <Katie> click it with an analyzer..?
L2763[22:19:53] <hobnob12> nono its supposed to go beep :D
L2764[22:19:58] <Katie> Ah.
L2765[22:20:06] <hobnob12> http://pastebin.com/ufhcgsdp
L2766[22:20:09] <Katie> Kodos, keep that handy... it might be useful.. later
L2767[22:20:17] <Kodos> I have it permasaved on my imgur
L2768[22:20:20] <Kodos> I made it with Piskell
L2769[22:20:29] <hobnob12> the beeps pitch is based on how much power my server has :D
L2770[22:20:36] <hobnob12> station*
L2771[22:20:37] <Katie> lol, nice
L2772[22:20:39] <Katie> %p
L2773[22:20:40] <MichiBot> Ping reply from Katie 0.31s
L2774[22:20:41] <MichiBot> Ping reply from Katie 0.47s
L2775[22:21:14] <Kodos> hobnob12, when the beeping gets annoying, let me know and I'll give you my program that will monitor your cap banks and change a colorful lamp based on current power levels
L2776[22:21:38] <Kodos> Also I miss these batteries =( http://i.imgur.com/OZtY6uD.png
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L2778[22:21:55] <Kodos> And these reactors http://i.imgur.com/N154pzL.png
L2779[22:22:12] <hobnob12> You know how the server rack has a built in wireless network card
L2780[22:22:14] <Kodos> And this part of my station http://i.imgur.com/zhAnlRI.png
L2781[22:22:16] <hobnob12> can i like, use that?
L2782[22:22:24] <hobnob12> to talk to another computer
L2783[22:22:27] <Kodos> It doesn't unless you put the card in a server
L2784[22:22:29] <Kodos> afaik
L2785[22:22:38] <hobnob12> ah
L2786[22:22:42] <hobnob12> 2 it is then
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L2789[22:28:47] <rashdanml> "This manual contains detailed information regarding all blocks and items, how to set up different types of systems and devices, as well as an introduction to Lua programming." - probably a good idea to include some basic Lua stuffs in the in-game manual
L2790[22:29:21] <rashdanml> which would go well with component API assuming Sangar decides to go with it
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L2794[22:50:38] <Kodos> Who wants to write me a program :3
L2795[22:51:17] <Kodos> I'd do it but I have no idea how to use the HTTP stuff yet
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L2800[22:59:13] <rashdanml> testing highlight, sup rashy
L2801[22:59:38] <rashy> well, that's annoying, it logs twice xD
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L2816[23:09:30] <hobnob12> gpu.setBackgroundColour(0xffffff)
L2817[23:09:39] <rashdanml> oh dear
L2818[23:09:45] <hobnob12> how do i use this function :3
L2819[23:09:58] <hobnob12> and does it do the whole background or just the text im writing
L2820[23:10:11] <rashdanml> ~w component gpu
L2821[23:10:11] <ocdoc> http://ocd.cil.li/component:gpu
L2822[23:10:16] <hobnob12> thats what im looking at
L2823[23:11:31] <rashdanml> mmhm. didn't remember it off the top xD
L2824[23:11:54] <hobnob12> it just says "0xrrggbb"
L2825[23:11:58] <AlmtyBob> just like that?
L2826[23:12:01] <hobnob12> does it want numbers or hex's
L2827[23:12:10] <rashdanml> the function is setBackground, and the colour is the hex code
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L2829[23:12:46] <hobnob12> ah yeah i typed it wrong above, i was more confused by "0xRRGGBB"
L2830[23:12:55] <hobnob12> so it wants 0xFFFFFF ?
L2831[23:13:00] <rashdanml> mm, could use rewording. but yeah
L2832[23:13:01] <hobnob12> (for white)
L2833[23:13:10] <AlmtyBob> yup, and it just does what you write/fill
L2834[23:13:32] <hobnob12> and i assume forground is the actual text
L2835[23:13:49] <AlmtyBob> g.fill(0, 0, 200, 200, " ") would be a way to clear a 200x200 area (bigger than OC allows but it just ignores the extra)
L2836[23:13:53] <AlmtyBob> yup
L2837[23:14:03] <AlmtyBob> oh g in my example is the gpu
L2838[23:15:26] <Kodos> I should add an RGB to Hex function to my color conversion library
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L2840[23:16:41] <hobnob12> Okay so this should set the colours to white and light blue, write my message and then put the colours back right?
L2841[23:16:42] <hobnob12> https://foxcav.es/v/u5Pnz86Spr
L2842[23:17:12] <Kodos> https://pastebin.com/hwGAJtFr Does this look right? :x
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L2846[23:18:57] <hobnob12> *cough tonumber(0xFFFFFF) *
L2847[23:19:18] <hobnob12> lua reads hexes with 0x infront of them as numbers yo
L2848[23:19:44] <Kodos> Yes, but this will convert something like (255,255,255) which is white, to Hex
L2849[23:19:54] <Kodos> Whit'e simple enough, but it would handle other colors as well
L2850[23:21:33] <gamax92> Kodos: slightly confused, what is the input to this function
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L2852[23:22:05] <Kodos> a three integer rgb value
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L2854[23:22:15] <Kodos> So for blue, you'd do 0,0,255
L2855[23:22:22] <gamax92> Kodos: so like rgbToHex("0,0,255")
L2856[23:22:22] <AlmtyBob> hobnob12: yes, but it won't set the entire background white, just the length of message
L2857[23:22:22] <AlmtyBob> I generally use gpu.set() rather than the term functions so I've never worked with term functions
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L2860[23:22:28] <Kodos> Only not strings
L2861[23:22:41] <gamax92> Kodos: uhh, rgbToHex(0,0,255)?
L2862[23:22:42] <hobnob12> Kodus had to check if this is how lua did it, tonumber(number,16)
L2863[23:22:46] <Kodos> I think so, yes
L2864[23:22:49] <Kodos> I kind of wrote it on a whim
L2865[23:22:52] <Kodos> Not even sure if it works
L2866[23:23:04] <hobnob12> and AlmtyBob thats the intension :)
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L2868[23:23:23] <gamax92> Kodos: function rgbToHex(r,g,b) return string.format("0x%02X%02X%02X",r,g,b) end
L2869[23:24:01] <Kodos> Thanks, now I have https://gist.github.com/Kodos-Atoz/008a9cf31b204ece34c7
L2870[23:24:06] <gamax92> #lua function rgbToHex(r,g,b) return string.format("0x%02X%02X%02X",r,g,b) end return rgbToHex(255,0,255)
L2871[23:24:06] <|0xDEADBEEF|> > 0xFF00FF
L2872[23:24:48] <hobnob12> all of the hex
L2873[23:24:49] <hobnob12> lol
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L2877[23:26:07] <Temia> #lua rgbToHex(208, 255, 238)
L2878[23:26:07] <|0xDEADBEEF|> > 0xD0FFEE
L2879[23:26:11] <Temia> Dammit
L2880[23:26:16] <Temia> Misremembered
L2881[23:26:27] <Temia> #lua rgbToHex(192, 255, 238)
L2882[23:26:27] <|0xDEADBEEF|> > 0xC0FFEE
L2883[23:26:30] <Kodos> gamax92, make a hex to rgb function now =D
L2884[23:26:30] <Temia> There we go.
L2885[23:26:38] <Temia> Oh, that's easy
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L2887[23:27:27] <Temia> Actually
L2888[23:27:31] <Temia> I guess it depends on the format of the hex
L2889[23:27:40] <Kodos> Let's assume 0xFFFFFF
L2890[23:27:41] <Kodos> Or whatever
L2891[23:27:45] <Temia> Okay.
L2892[23:27:56] <Temia> I mean more string vs. number
L2893[23:28:03] <Temia> Seeing as how gamax's returned a string
L2894[23:28:22] <Kodos> Let's go string, for consistency
L2895[23:28:28] <Kodos> Seeing as there's a tonumber function anyway
L2896[23:28:36] <gamax92> #lua function hexToRGB(a) a=tonumber(a) return a/65536%256.a/256%256,a%256 end return hexToRGB("0xFFFFFF")
L2897[23:28:37] <|0xDEADBEEF|> > lua:1: malformed number near '256.a'
L2898[23:28:44] <gamax92> #lua function hexToRGB(a) a=tonumber(a) return a/65536%256,a/256%256,a%256 end return hexToRGB("0xFFFFFF")
L2899[23:28:44] <|0xDEADBEEF|> > 255.99998474121 | 255.99609375 | 255
L2900[23:28:46] <gamax92> wat.
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L2902[23:29:13] <hobnob12> pastebin.com/xkntcgjl <<this code works
L2903[23:29:13] <hobnob12> pastebin.com/x3flz0jv <<i dont see anything happen with this
L2904[23:29:18] <hobnob12> im so confused
L2905[23:29:28] <gamax92> #lua function hexToRGB(a) a=tonumber(a) return math.floor(a/65536)%256,math.floor(a/256)%256,a%256 end return hexToRGB("0xFFFFFF")
L2906[23:29:28] <|0xDEADBEEF|> > 255 | 255 | 255
L2907[23:29:38] <gamax92> #lua hexToRGB("0xFF00FF")
L2908[23:29:38] <|0xDEADBEEF|> > 255 | 0 | 255
L2909[23:29:40] <Temia> Oh right
L2910[23:29:42] <gamax92> #lua hexToRGB("0x00FF00")
L2911[23:29:43] <|0xDEADBEEF|> > 0 | 255 | 0
L2912[23:29:45] <Temia> Lua doesn't have bitshifting natively, does it.
L2913[23:29:48] <gamax92> #lua hexToRGB(0x00FF00)
L2914[23:29:48] <|0xDEADBEEF|> > 0 | 255 | 0
L2915[23:29:55] <gamax92> it works with both numbers and strings
L2916[23:30:01] <gamax92> Kodos: tada
L2917[23:30:33] <Kodos> Okay, now give it to me without the extra bit telling the bot to test it
L2918[23:30:33] <Temia> Because bit shifting and masking is probably a lot easier on the CPU than floating point arithmetic.
L2919[23:30:43] <gamax92> function hexToRGB(a) a=tonumber(a) return math.floor(a/65536)%256,math.floor(a/256)%256,a%256 end
L2920[23:30:58] <gamax92> Kodos: where are these functions to be ran?
L2921[23:31:07] <Kodos> I keep them for general use in programs
L2922[23:31:09] <Izaya> Lua 5.0 has bitwise stuff?
L2923[23:31:10] <Kodos> But assume OC
L2924[23:31:19] <gamax92> oh well OC has bit32
L2925[23:31:21] <gamax92> Izaya: no
L2926[23:31:33] <Kodos> Speaking of, I still need to learn how to use this SHA256 lib
L2927[23:31:35] <Temia> Bleeeh
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L2929[23:31:35] <gamax92> lua5.2 has bit32 actually iirc
L2930[23:31:43] <Temia> Native bitshifting is the thing
L2931[23:31:48] <Temia> That's what I'd want. D:
L2932[23:31:54] <gamax92> yes, bit32 was introduced in lua5.2
L2933[23:32:07] <Temia> Just so it could be a >> 0x10 & 0xFF, a >> 0x8 & 0xFF, a & 0xFF
L2934[23:32:10] <Temia> Voila
L2935[23:32:21] <gamax92> oh, that could work in 5.3
L2936[23:32:25] <Kodos> https://pastebin.com/efAHHCTX
L2937[23:32:40] <gamax92> .l53 "hi"
L2938[23:32:41] * rashdanml slaps rashy
L2939[23:32:42] <^v> gamax92, hi
L2940[23:33:10] <gamax92> .l53 function hexToRGB(a) a=tonumber(a) return a >> 0x10 & 0xFF, a >> 0x8 & 0xFF, a & 0xFF end return hexToRGB(0xFF00FF)
L2941[23:33:13] <^v> gamax92, 255 | 0 | 255
L2942[23:33:18] <gamax92> Temia: tada
L2943[23:33:18] <hobnob12> http://pastebin.com/x3flz0jv why this no work D:
L2944[23:33:27] <Temia> \o/
L2945[23:33:38] * Guest85893 rulls on the floor laughing
L2946[23:33:50] <gamax92> wat
L2947[23:33:54] <AlmtyBob> what part of it doesn't work?
L2948[23:34:05] <hobnob12> nothing is displayed
L2949[23:34:09] <gamax92> Sir Kodos?
L2950[23:34:17] <hobnob12> and it doesnt error which is really confusing
L2951[23:36:05] <Kodos> Yes?
L2952[23:38:06] <gamax92> nvm, your services are not needed
L2953[23:38:08] <gamax92> yet
L2954[23:42:07] <Kodos> Actually
L2955[23:42:15] ⇨ Joins: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org)
L2956[23:42:23] <Kodos> Going to try something
L2957[23:43:10] <Kodos> gamax92, if I have an entire monitor's worth of ascii graphics to draw, but just one screen, what's the best way to make it appear the fastest
L2958[23:43:54] <gamax92> images only take like 1-5 seconds to draw, but you can keep it simplistic or disable dithering
L2959[23:44:32] <gamax92> (im assuming you mean using the image converter)
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L2961[23:45:22] <Kodos> No, I mean just regular text
L2962[23:45:59] <hobnob12> *table flip*
L2963[23:46:26] <gamax92> oh umm, go through each line and use gpu.set with the entire line on it?
L2964[23:47:49] <Kodos> Hm, okay
L2965[23:48:20] <Kodos> Ack, my generator used quotes somewhere and borked it
L2966[23:48:58] <Kodos> Oh, nevermind
L2967[23:48:59] <Kodos> Derp
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L2969[23:49:38] <Kodos> http://puu.sh/h8etR/aa07f63e7f.png
L2970[23:50:15] <Kodos> Now to clean it up, add a few things, and stick it in init.lua
L2971[23:50:33] <rashdanml> xD nice
L2972[23:50:43] <Kodos> I don't need to require anything for term.clear, right?
L2973[23:51:00] <hobnob12> dont you need term?
L2974[23:51:23] <hobnob12> "/bin/clear.lua" requires term
L2975[23:52:03] <gamax92> err Kodos, if your in init.lua you're likely going to need to just clear via filling the entire screen with spaces
L2976[23:52:22] <gamax92> like, gpu.fill(1,1,width,height," ")
L2977[23:52:33] <Kodos> gamax92, I was thinking of putting the clear in the splash screen file, and just using 'dofile(splash.lua)'
L2978[23:52:34] <Kodos> or whatevr
L2979[23:52:48] <Kodos> Also, how do I keep print from auto-newlining
L2980[23:53:06] <gamax92> you don't, use io.stdout:write()
L2981[23:54:37] <hobnob12> http://pastebin.com/kkdebjhj *cri evry tiem*
L2982[23:56:40] ⇨ Joins: TabletCube (~TCube@95f1c1e1.skybroadband.com)
L2983[23:56:53] <Kodos> Woo
L2984[23:57:09] <Kodos> Just fixed the splash screen and set it to autorun
L2985[23:57:14] <hobnob12> kod-os now has spash screen? :D
L2986[23:57:18] *** Cruor|Away is now known as Cruor
L2987[23:57:25] <Kodos> Now I just need to center it on the monitor
L2988[23:57:31] <Kodos> It's already 50 lines, just gotta get the width
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