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L1[00:00:08] <Izaya> And I personally like not having a forum flooded with door lock programs
L2[00:00:12] <ds84182> ShrewdSpirit: because CC was around longer
L3[00:00:28] <ds84182> so it attracted more attention since it was basically first of it's kind
L4[00:01:02] <ShrewdSpirit> ahaha :D yeah their forum is full of door lock apps :'D
L5[00:01:21] <ds84182> and phony OSes that are just gui layers over craftos :P
L6[00:01:45] <ds84182> I did make a really cool OS once, I kinda kickstarted part of the OS frenzy
L7[00:01:54] <reddit> guys i think i broke it https://db.tt/P4fg6dB2
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L9[00:02:21] <ds84182> I had a virtual filesystem which wasn't done before, and I also had full multitasking too... It was so kewl and stuff
L10[00:02:36] <rashdanml> CC is also easier to get into than OC, so yeah
L11[00:02:49] <ds84182> yeah, not as many hoops to jump through
L12[00:02:58] <ds84182> making an emulator for CC is really easy too.
L13[00:03:04] * ds84182 stares at the unicode library
L14[00:03:21] <ShrewdSpirit> but oc is for true lua programmers ;) it has more features and also more configurable
L15[00:03:34] <rashdanml> OC is good for people who like to tinker
L16[00:03:41] <rashdanml> basically, Mac vs PC
L17[00:03:44] <rashdanml> :>
L18[00:03:55] <ShrewdSpirit> ^
L19[00:04:50] <ShrewdSpirit> btw is Sangar the only developer of OC?
L20[00:05:16] <Izaya> ShrewdSpirit, OC is open-source, there's lots of developers
L21[00:05:45] <ShrewdSpirit> Izaya: well, I mean the guy who started it xD
L22[00:06:23] <ds84182> yeah, he also made the eris library for persistence
L23[00:06:23] <Izaya> Yeah.
L24[00:06:43] <ds84182> first he made eris, then he was like "fukkit, lemme make a Minecraft mod"
L25[00:07:22] <ShrewdSpirit> whats eris? :o
L26[00:09:21] <ShrewdSpirit> oh, found it on github xD
L27[00:09:28] <rashdanml> was just about to link it
L28[00:09:30] <rashdanml> XD
L29[00:09:38] <Xilandro> rashdanml, my friend compares OC vs CC to Linux vs Windows, respectively.
L30[00:09:56] <rashdanml> fairly similar comparison
L31[00:10:09] <rashdanml> Linux vs OS X too, since stuff in OS X "just works"
L32[00:10:20] <rashdanml> Linux would depend on the distribution
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L36[00:33:55] <ShrewdSpirit> oh, found it on github xD
L37[00:34:02] <ShrewdSpirit> D: sorry
L38[00:34:53] <ShrewdSpirit> didn't know hexchat was focused and it sent the history
L39[00:38:32] <ShrewdSpirit> btw is it worth to use double buffering for drawing stuff in OC? not sure if it slows down drawing or not
L40[00:38:54] <ShrewdSpirit> (sorry for my weak English)
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L54[02:22:07] <Izaya> Idea: Abuse koding into constantly running my VM by running a cron job that logs in every 50 minutes and runs 'sleep 10'
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L59[02:38:22] <dieselfuelonly> does anyone have an example of that uses the event api to stop a loop?
L60[02:38:40] <dieselfuelonly> example of a program*
L61[02:40:07] <dieselfuelonly> oh i see there is a timeout that i can use with event.pull()
L62[02:40:12] <dieselfuelonly> maybe that will solve my problem, gonna try
L63[02:41:28] <dieselfuelonly> hmm it sort of works but i have to hold down to key in order to trigger the event, if i press the key and let go during the timeout it doesn't register the key press
L64[02:41:41] <dieselfuelonly> guess i should just do a smaller timeout value?
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L82[04:08:29] <Vexatos> In case anyone cares, Computronics 1.4.6 is out.
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L84[04:14:04] <Sandy> Vexatos: adding what?
L85[04:14:14] <Vexatos> Sandy, fixing bugs
L86[04:14:23] <Sandy> mmm kay.
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L96[05:24:07] <Sangar> o/
L97[05:24:35] <Skye> \o
L98[05:28:23] <Sangar> https://twitter.com/SangarWasTaken/status/585750891464130562 :3
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L101[05:44:04] <Skye> Me pokes EnderBot2 out of boredom
L102[05:56:25] <Sandy> Hey Sangar, did you ever issue any of those Special Thingys (TM)?
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L104[05:59:09] <Vexatos> thingers*
L105[05:59:11] <Sangar> the ones that were requested in the thread have all been granted so far, yeah
L106[05:59:40] <Vexatos> Indeeeed
L107[06:00:40] <Vexatos> Sangar, I need to steal your IGW stuff, I think :P
L108[06:01:21] <Sangar> links work \o/
L109[06:01:37] <Vexatos> I will have to steal your IGW and your NEI code
L110[06:01:44] <Sangar> :X
L111[06:01:46] <Vexatos> If I ever were to document Computronics
L112[06:01:59] <Vexatos> :P
L113[06:02:04] <Vexatos> Also,
L114[06:02:06] <Sangar> wanna help document oc first? >_> kinda scared of writing all the pages...
L115[06:02:08] * Vexatos throws https://github.com/MightyPirates/OpenComputers/issues/1010 at Snagar
L116[06:02:10] <Sangar> and all the typos
L117[06:02:11] <Vexatos> Me too
L118[06:02:22] <Sangar> priorities :P
L119[06:04:14] <Vexatos> first things first: Make all Computronics drivers implement EnvironmentAware
L120[06:04:15] <Vexatos> q_q
L121[06:05:06] <Sangar> http://git.io/veix6 that's the markdown of the screenshot btw :> images are bork, ofc, because it's a gist and not in repo
L122[06:05:43] <Vexatos> Sandy, DriverTileEntity instances may extend EnvironmentAware, right?
L123[06:05:58] <Vexatos> Sangar*
L124[06:06:04] * Vexatos throws bricks at tab autocomplete
L125[06:06:29] <Sangar> no. because that needs to be available via the item stack, which the te isn't
L126[06:06:38] <Vexatos> ah right
L127[06:06:47] <Sangar> i work around it via a "fake" block driver
L128[06:07:05] <Sangar> http://git.io/veipb <- that one
L129[06:07:16] <Vexatos> "or block drivers"
L130[06:07:25] <Vexatos> DriverTileEntity is an instance of Block
L131[06:08:03] <Sangar> so?
L132[06:08:28] <Sangar> your drivers are the same class as the te you mean?
L133[06:08:35] <Vexatos> No
L134[06:08:55] <Sangar> i think i'm confused from too much font rendering
L135[06:08:56] <Vexatos> How does the provided environment lookup work
L136[06:09:02] <Vexatos> does it iterate through all registered drivers
L137[06:09:08] <Sangar> ah. yes.
L138[06:09:11] <Vexatos> and checks if they are EnvironmentAware?
L139[06:09:19] <Sangar> exactly
L140[06:09:21] <Vexatos> Then calls the method and hopes it doesn't return null
L141[06:09:36] <Vexatos> Well, then I can add EnvironmentAware to all my drivers
L142[06:09:58] <Vexatos> I can just check for, for example, TileCapBank.class in my capacitor bank driver
L143[06:10:09] <Sangar> yeah
L144[06:10:14] <Vexatos> And map the appropriate block to that
L145[06:10:25] <Vexatos> so I can then do an instanceof ItemBlock and .getBlock and so on
L146[06:12:24] <Vexatos> Right, Snagar?
L147[06:13:01] <Sangar> that should work, yes
L148[06:13:02] <Vexatos> ...Now I need to find a clean way of doing this
L149[06:14:55] <Vexatos> i.e. I need to find a reasonably clean way to map all TEs to their corresponding blocks... hmmmm
L150[06:24:21] <Vexatos> Sangar, here's a problem
L151[06:24:46] <Vexatos> I heavily rely on the environment merging OC does, i.e. I have loads of drivers for environments that are superclasses of actual TEs
L152[06:24:54] <Vexatos> EnvironmentAware doesn't merge, right
L153[06:26:15] <Sangar> i think it does
L154[06:26:42] <Vexatos> Well, I guess I have to return an arraylist of all blocks that could have TEs being superclasses of this
L155[06:26:45] <Vexatos> soooo ugly
L156[06:26:52] <Vexatos> subclasses*
L157[06:27:37] <Vexatos> Not only ugly
L158[06:27:40] <Vexatos> it's almost impossible
L159[06:27:42] <Vexatos> :|
L160[06:28:06] <Vexatos> I have drivers for classes with over 100 subclasses
L161[06:29:24] <Sangar> deja vu here, pretty sure we talked about this before :X it's the issue of there not being a 1:1, clear block<->te mapping in mc
L162[06:31:32] <Vexatos> Yea
L163[06:37:35] <Sangar> so... i think i need redirects for the ingame wiki >_>
L164[06:38:32] <Sangar> because opening the corresponding page when clicking a block with the manual works fine now, but having a page for the three tiers of screens for example seems... silly
L165[06:38:51] <Sangar> *each
L166[06:39:13] <phex> if you're adding markdown
L167[06:39:19] <phex> why nto add webkit aswell? :p
L168[06:39:39] <Sangar> hah. hah. ha- lemme have a look
L169[06:39:44] <Sangar> noooope :P
L170[06:39:48] <phex> haha
L171[06:39:57] <phex> that solves all your markup needs :D
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L173[06:40:26] <Sangar> that statement is true
L174[06:40:47] <Katie> ingame webkit would be awsome... :P
L175[06:40:52] <phex> see
L176[06:40:57] <phex> :D
L177[06:41:01] <Kubuxu> It also solves all problems with too much free time.
L178[06:41:14] <Sangar> ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
L179[06:41:19] <Sangar> ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
L180[06:41:22] <Sangar> anyway
L181[06:41:27] <Katie> lol
L182[06:41:38] <Sangar> what was the syntax dokuwiki used again...
L183[06:41:42] <Sangar> for redirects that is
L184[06:41:51] <phex> well that fits nicely with the minecraft mindset ;)
L185[06:42:10] <Sangar> #REDIRECT path
L186[06:42:14] <Sangar> yeah, that seems reasonable
L187[06:42:40] <phex> question on the side
L188[06:42:56] <phex> is there an easy way to dev locally and have it synced ingame?
L189[06:43:10] <phex> because the monitor is (i'm sorry) laggy
L190[06:44:53] <Sangar> phex, bufferChanges=false in config
L191[06:45:32] <Sangar> disks are stored in worldsave/opencomputers/
L192[06:45:35] <Skye> %p
L193[06:45:36] <MichiBot> Ping reply from Skye 0.69s
L194[06:47:23] <Kubuxu> phex: use mpt
L195[06:48:40] <Sandy> well the reason why I asked you is because I asked in the thread, Sangar.
L196[06:48:56] <Kubuxu> I must remind Magik6k|off to add new mpt to oppm
L197[06:49:32] <Kubuxu> Then you will download package manager to install package manager to develop an app.
L198[06:49:47] <Sandy> mpt?
L199[06:49:54] <Kubuxu> You can check out mpt2 web interface http://mpt.magik6k.net/
L200[06:50:01] <Sangar> Sandy, ahh, didn't look yet, today :P will have a look after adding redirects
L201[06:50:29] <Sandy> I'm probably not worth getting a special thinger.
L202[06:50:29] <Vexatos> Sangar, make that a PR to IGW
L203[06:50:40] <Vexatos> your markdown stuff
L204[06:50:41] <Sandy> but idk.
L205[06:51:04] <Sangar> Vexatos, it's scala, will that be an issue? >_>
L206[06:51:23] <Vexatos> Ask MineMaarten
L207[06:51:26] <Vexatos> :P
L208[06:52:02] <Kubuxu> mpt is package manager (think apt) now with WebIDE (WIP Magik6k|off is working on poring OpenOS to JS. Most of things are already working in Dev).
L209[06:52:47] <Sandy> mmm, interesting?
L210[06:54:24] <Skye> %p
L211[06:54:26] <Sangar> porting openos to js? o.O wow, i'm intrigued
L212[06:54:52] <Kubuxu> to JS meaning to lua.vm.js
L213[06:54:53] <Kubuxu> sorry
L214[06:55:03] <Kubuxu> just to run it in borwser.
L215[06:55:09] <Sangar> ohh, also neat :3
L216[06:55:49] <Skye> %p
L217[06:55:51] <MichiBot> Ping reply from Skye 2s
L218[06:55:53] <Sangar> one of the (looong(?)) missing ops (SpiritedDusty) was working on something like that, iirc. would be amazing if someone were to finish a js emulator
L219[06:55:55] <Skye> welp
L220[06:56:46] <Kubuxu> Sangar: many things are working. IIRC Magik6k|off was emulating filesystems last time I spoke with him about that.
L221[06:57:01] <Sangar> woot
L222[06:57:31] <Vexatos> there is a javascript arch on the forums somewhere IIRC
L223[06:57:36] <Skye> mobile internet is faster than holiday home internet...
L224[06:58:17] <Sangar> Vexatos, yeah, didn't have an os, though :X
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L226[07:00:13] <Kubuxu> Sangar: shell showing hostname is not standard feature, right?
L227[07:00:19] <Skye> %p
L228[07:00:20] <MichiBot> Ping reply from Skye 0.65s
L229[07:00:40] <Sandy> I once tried to make my own arch for OC.
L230[07:00:40] <dangranos> Kubuxu, its kinda is
L231[07:00:44] <Sandy> that did not end well.
L232[07:00:52] <Sangar> Kubuxu, per default PS1 shows the path, if that's what you mean?
L233[07:00:57] <Sandy> mostly because it was weird.
L234[07:01:27] <Sangar> *shows -> evaluates to
L235[07:01:42] <Sandy> was basically an arch that took a sequence of component calls, rather than being a fully fledged programming language.
L236[07:02:55] <Kubuxu> I meant in command prompt. He have a.rack.magik: /usr/bin $
L237[07:03:01] <Kubuxu> s/have/has
L238[07:03:01] <Kibibyte> <Kubuxu> I meant in command prompt. He has a.rack.magik: /usr/bin $
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L240[07:04:10] <Sandy> went like: p.gpu set 0 0 "Hello There."
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L242[07:08:08] <Vexatos> Sangar, at least I got it done for my own blocks
L243[07:08:16] <Vexatos> Can't do it for other mods' blocks :(
L244[07:09:10] <Sangar> yeah, well, it's something :/
L245[07:09:23] <Sangar> Kubuxu, yeah, the default is just the path
L246[07:09:29] <Vexatos> I simply made an Interface you put on Blocks, IComputronicsEnvironmentBlock with a Class<? extends Environment> getTileEntityClass(int meta);
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L248[07:10:27] <Vexatos> Hooray for @Optional
L249[07:12:23] <Vexatos> Sangar, you should really PR your markdown stuff to IGW
L250[07:12:35] <Vexatos> as I want to use it as well, and other people probably too :P
L251[07:13:17] <Sangar> i'll definitely make the offer
L252[07:13:50] <Sandy> Is this for the block driver thing?
L253[07:13:55] <Sandy> for the NEI usage handler?
L254[07:14:22] <Vexatos> No
L255[07:14:32] <Vexatos> well, a little
L256[07:15:29] <Sandy> I use a single block class in my mods so I just wrote a driver for that and tested if the TileEntity it returns is an instanceof Environment.
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L259[07:20:00] <Vexatos> Sandy, how do you test that
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L264[07:27:53] <Sandy> Vexatos: um, by getting the TileEntity and doing if (te instanceof Environment)?
L265[07:28:14] <Vexatos> sooo, you create a new tileentity?
L266[07:29:18] <Sandy> yeah.
L267[07:34:06] <Vexatos> There's a reason Sangar doesn't do that :/
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L269[07:35:30] <Sangar> well, if you do it only for your own tes and you know that has no side effects, that's fine; but for other mods' tes that could have side effects, so yeah :/
L270[07:35:50] <Sangar> or require context sensitivity
L271[07:36:01] <Sangar> or behave differently for client and server. or anything, really :X
L272[07:36:12] <TabletCube> q_q
L273[07:36:29] <TabletCube> I think I broke journald.
L274[07:36:57] <Izaya> gg TabletCube
L275[07:37:36] <TabletCube> Izaya: the worst bit?
L276[07:37:45] <TabletCube> The service hanging has no time limit.
L277[07:39:52] <Izaya> ouch
L278[07:46:10] <TabletCube> Izaya: booted to systemd's emergency mode
L279[07:46:18] <TabletCube> Time to edit a unit file.
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L285[08:06:36] zsh sets mode: +v on gamax92
L286[08:07:12] <CompanionCube> Fixed it.
L287[08:07:15] <CompanionCube> Izaya, ^
L288[08:10:36] <rashdanml> late to the party, but: [04:05:17] <Sangar> wanna help document oc first? >_> kinda scared of writing all the pages... - steal some off it off ocdoc :3
L289[08:10:45] <rashdanml> of*
L290[08:10:50] ⇨ Joins: ShrewdSpirit (~ShrewdSpi@5.78.24.82)
L291[08:11:04] <ShrewdSpirit> o/
L292[08:11:47] <Lizzy> rashdanml, the majority of the stuff on ocdoc is either Sangar or Vexatos's doing (at least the first stuff was)
L293[08:12:02] <Izaya> ~?
L294[08:12:06] <Izaya> ~help
L295[08:12:06] <ocdoc> Predicted http://ocd.cil.li/addon
L296[08:12:08] <rashdanml> mmhm
L297[08:13:28] <Sangar> rashdanml, probably, yes :P would still appreciate some help with that, since some stuff will need adjustments to fit the narrower format / reduced formatting options
L298[08:13:42] <rashdanml> fair enough :p
L299[08:13:57] <ShrewdSpirit> wut :I "happy birthday, OptiFine!" my minecraft splash text :D
L300[08:13:59] <Sangar> for now i'm prepopulating it with the previous nei usage text (and make a button there that opens the manual)
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L303[08:15:21] <Vexatos> Sangar, don't forget to PR it to the IGW repo :P
L304[08:15:29] <ShrewdSpirit> guys? is there a multiworld mod for forge? there are lots of them for bukkit but can't find any for forge
L305[08:15:44] <ShrewdSpirit> (forge server)
L306[08:15:50] * Katie coughs "Multiworld" coughs
L307[08:16:17] <Katie> http://www.curse.com/mc-mods/minecraft/multiworld says 1.7.2 but i've used it in 1.7.10
L308[08:16:25] <Sangar> Vexatos, as i said, i'l offer it ;) or you could, yknow, do what you do, port it to java and pr it yourself :X
L309[08:16:28] <Sangar> brb
L310[08:16:38] <Vexatos> Eeeevil Sangar
L311[08:19:23] *** Cruor|Away is now known as Cruor
L312[08:20:24] <ShrewdSpirit> thank you Katie :) thank you so much ^_^
L313[08:21:05] <Katie> np
L314[08:28:27] <ShrewdSpirit> Katie: uh, how do I switch between dimensions?
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L325[08:56:17] <TabletCube> ....welp
L326[08:56:41] <TabletCube> My physical box's root partition is now corrupt.
L327[08:56:55] *** Techokami is now known as Techokami|Off
L328[08:57:04] <TabletCube> Stary2001: Kilobyte: Izaya: vifino: ^
L329[08:57:15] <vifino> :<
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L332[09:00:57] ⇨ Joins: Lumien (Elite13049@ipv6.6.sigma.elitebnc.org)
L333[09:18:45] <phex> updated netbeans with lua support
L334[09:19:08] <phex> ready to rock
L335[09:20:03] <Vexatos> ......
L336[09:22:16] <phex> i feel the digital stare down
L337[09:22:17] <gamax92> Hey Vexatos
L338[09:22:22] <gamax92> where is your wiki
L339[09:25:59] <vifino> gamax92: Would you be interested in a video showing how to do the basics of reverse engineering using a disassembler and gdb?
L340[09:27:01] <Vexatos> gamax92, http://wiki.vex.tty.sh/ ?
L341[09:32:27] <^v> [OpenComputers] http://git.io/veXW6 Tcll opened issue ( [request] things to reduce or "increase" complexity in drones )
L342[09:37:43] <^v> [OpenComputers] http://git.io/veX4Y Tcll opened issue ( [request] OpenGL API integration )
L343[09:38:47] <^v> [OpenComputers] http://git.io/veX49 Potatos commented on issue ( [request] things to reduce or "increase" complexity in drones )
L344[09:39:41] <Sangar> oc has way too many blocks and items -.-
L345[09:40:28] <Vexatos> Sangar, is there a way to determine how much complexity a certain upgrade adds? How is that being calculated?
L346[09:40:42] <Sangar> tier
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L349[09:41:26] <Vexatos> Sangar, ok
L350[09:41:31] <Vexatos> Sangar, https://github.com/MightyPirates/OpenComputers/issues/1031#issuecomment-90936307
L351[09:41:33] <Vexatos> :P
L352[09:41:55] <^v> [OpenComputers] http://git.io/veXRa Potatos commented on issue ( [request] OpenGL API integration )
L353[09:42:22] <Vexatos> :P
L354[09:42:26] <Vexatos> P:
L355[09:42:32] <Vexatos> q:
L356[09:42:34] <Vexatos> :q
L357[09:42:36] <Vexatos> p:
L358[09:42:38] <Vexatos> :P
L359[09:42:41] <Vexatos> Heh
L360[09:42:43] <Kubuxu> :ppppppppppppppp
L361[09:42:44] <Kubuxu> :p
L362[09:42:46] <Kubuxu> ;P
L363[09:42:49] <Kubuxu> :"/
L364[09:42:53] <gamax92> sl-h
L365[09:42:56] <Kubuxu> ;DDD
L366[09:42:57] <gamax92> best program
L367[09:43:13] <Vexatos> Seriously
L368[09:43:18] <Vexatos> What the fridge are those issues
L369[09:43:25] <Vexatos> What the what
L370[09:43:27] <Vexatos> q_Q
L371[09:43:39] <gamax92> Sangar has a rough life as OC dev
L372[09:44:27] <gamax92> But in all seriousness, Sangar should make OpenHacks, a mod that gets all of the rejected ideas
L373[09:44:32] <gamax92> so people can actually evaluate how bad they are
L374[09:44:32] <Kubuxu> God SkyrimCreationKit is loading sooo slow.
L375[09:44:39] <Vexatos> gamax92, like OpenGL integration
L376[09:44:43] <Vexatos> for hologram projectors
L377[09:44:46] <Vexatos> ........
L378[09:45:12] <Kubuxu> Vexatos: new OpenGlasses will give you acess to custom tesselator...
L379[09:45:19] <gamax92> lol
L380[09:45:24] <Kubuxu> s/ac/acc
L381[09:45:24] <Kibibyte> <Kubuxu> Vexatos: new OpenGlasses will give you access to custom tesselator...
L382[09:45:30] <Vexatos> Kubuxu, you are insane
L383[09:45:32] <Vexatos> literally
L384[09:45:48] <Kubuxu> Tell that to marcin212
L385[09:45:51] <gamax92> Sangar
L386[09:45:55] <Vexatos> I don't have to
L387[09:46:00] <Vexatos> marcin already knows that very well
L388[09:46:01] <gamax92> OCLights is not at all related to what he wants
L389[09:46:05] <vifino> gamax92: y u no respond :c
L390[09:46:06] <^v> [OpenComputers] http://git.io/veXu8 fnuecke commented on issue ( [request] OpenGL API integration )
L391[09:46:06] <^v> [OpenComputers] http://git.io/veX4Y fnuecke closed issue ( [request] OpenGL API integration )
L392[09:46:06] <^v> [OpenComputers] http://git.io/veXul fnuecke commented on issue ( [request] OpenGL API integration )
L393[09:46:13] <Sangar> it's custom rendering :P
L394[09:46:19] <Sangar> enlighten him if you want
L395[09:46:20] <Kubuxu> But yeah. YOpu will be able to render whaterver you want.
L396[09:46:56] <Sangar> gamax92, OpenHacks: that would require someone to actually implement it, though >_>
L397[09:46:57] <Vexatos> Why would you promote a graphics library such as OpenGL
L398[09:47:11] <Vexatos> it's horribly bad D:
L399[09:47:20] <gamax92> Sangar: btw how many things did OC 1.4 -> 1.5 do
L400[09:47:30] <gamax92> like, is it likely I'll need to recompile OCLights2 for it
L401[09:47:35] * vifino sad
L402[09:47:38] <Sangar> uhh, depends on the 1.5, but in general, many
L403[09:48:05] <gamax92> okay well, that'll be my project later on then
L404[09:48:27] <Vexatos> No bug reports gotten?
L405[09:48:31] <Vexatos> a) it works
L406[09:48:34] <Vexatos> b) noone uses it
L407[09:48:59] <gamax92> b
L408[09:49:12] <^v> [OpenComputers] http://git.io/veXgX Tcll commented on issue ( [request] things to reduce or "increase" complexity in drones )
L409[09:50:17] <^v> [OpenComputers] http://git.io/veX2l Potatos commented on issue ( [request] things to reduce or "increase" complexity in drones )
L410[09:51:22] <^v> [OpenComputers] http://git.io/veX2Q Tcll commented on issue ( [request] OpenGL API integration )
L411[09:51:32] *** LearningFairy is now known as Daiyousei
L412[09:51:32] <Kubuxu> LOLOL I don't think the DNS tech pack has all of that
L413[09:52:40] ⇨ Joins: CoolSquid (~SquidHub@ti0011a400-5117.bb.online.no)
L414[09:53:27] <^v> [OpenComputers] http://git.io/veXah Tcll commented on issue ( [request] things to reduce or "increase" complexity in drones )
L415[09:54:33] <^v> [OpenComputers] http://git.io/veXVB Potatos commented on issue ( [request] things to reduce or "increase" complexity in drones )
L416[09:55:34] <^v> [OpenComputers] http://git.io/veXVd gjgfuj commented on issue ( [request] OpenGL API integration )
L417[09:56:40] <Vexatos> Kubuxu, I know, right?
L418[09:56:50] <Vexatos> https://github.com/MightyPirates/OpenComputers/issues/1030 is just as funny
L419[09:57:26] ⇦ Quits: Tahg (~Tahg@pool-96-233-107-61.bstnma.fios.verizon.net) (Read error: Connection reset by peer)
L420[09:57:36] <^v> [OpenComputers] http://git.io/veXw1 gjgfuj commented on issue ( [request] things to reduce or "increase" complexity in drones )
L421[09:57:36] <^v> [OpenComputers] http://git.io/veXwX Potatos commented on issue ( [request] OpenGL API integration )
L422[09:58:39] <^v> [OpenComputers] http://git.io/veXrn Tcll commented on issue ( [request] things to reduce or "increase" complexity in drones )
L423[09:59:07] <gamax92> .-.
L424[09:59:09] <gamax92> Who is Potatos
L425[09:59:13] ⇨ Joins: Tahg (~Tahg@pool-96-233-107-61.bstnma.fios.verizon.net)
L426[09:59:34] <Katie> Vex...
L427[09:59:51] <gamax92> oh
L428[09:59:59] ⇦ Quits: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org) (Ping timeout: 186 seconds)
L429[10:00:00] <gamax92> Why is Vex Potatos
L430[10:00:07] <Daiyousei> why not
L431[10:00:15] ⇨ Joins: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org)
L432[10:00:17] <Katie> ^v,'s antiping
L433[10:00:45] <^v> [OpenComputers] http://git.io/veXoz Potatos commented on issue ( [request] things to reduce or "increase" complexity in drones )
L434[10:00:45] <^v> [OpenComputers] http://git.io/veXou fnuecke commented on issue ( [request] things to reduce or "increase" complexity in drones )
L435[10:00:45] <^v> [OpenComputers] http://git.io/veXW6 fnuecke closed issue ( [request] things to reduce or "increase" complexity in drones )
L436[10:00:47] <gamax92> Why is ^v's antiping literally garbage
L437[10:01:46] <^v> [OpenComputers] http://git.io/veXop Tcll commented on issue ( [request] OpenGL API integration )
L438[10:02:29] <Katie> .... This guy
L439[10:03:00] <Katie> wow so who knew that notepad++ hated 190mb XML files?
L440[10:03:12] <Sandy> Katie: me.
L441[10:03:33] <vifino> Vim handles it :3
L442[10:03:34] <gamax92> Katie: Yes, Me
L443[10:03:51] <gamax92> Katie: can I get a raise?
L444[10:04:03] <Katie> vifino, k, native vim for windows please.
L445[10:04:04] <Katie> gamax92, no
L446[10:04:28] <gamax92> Katie: can I have my pay deducted? I feel my money is more important in others hands than mine
L447[10:04:45] <Katie> Sure....
L448[10:04:52] <Katie> but remember 10% of 0 is 0..
L449[10:05:05] <Katie> so heres the $0 I've deducted.
L450[10:05:34] <gamax92> Katie: can I get a job working for no pay?
L451[10:05:48] <Katie> no, all no pay positions are taken
L452[10:05:57] <gamax92> oh, okay
L453[10:05:57] <Sangar> doc/en_US, 81 markdown files, not done yet -.-
L454[10:06:07] <gamax92> lemme know when there are openings
L455[10:06:12] <gamax92> :)
L456[10:06:25] <vifino> Katie: What's a windows?
L457[10:06:26] <vifino> :P
L458[10:06:39] <Vexatos> vifino, you open those things
L459[10:06:39] <vifino> And there is native vim compiled for windows..
L460[10:06:44] <Vexatos> to let air into your room
L461[10:06:47] <vifino> Vexatos: I see.
L462[10:06:48] <Vexatos> if you don't have A/C
L463[10:07:12] <vifino> Vexatos: Oh, you mean those see-through doors nobody can get through?
L464[10:07:30] <vifino> Everything seems to make sense now.
L465[10:07:39] <gamax92> >nobody can get through?
L466[10:07:46] <gamax92> hah
L467[10:07:53] <gamax92> hah hah
L468[10:07:55] <vifino> gamax92: Not walk through them.
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L470[10:09:37] *** Cazzar is now known as Cazzar|Away
L471[10:13:03] *** Cazzar|Away is now known as Cazzar
L472[10:14:09] ⇨ Joins: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org)
L473[10:14:44] <gamax92> vifino: what if the window happens to be a glass upwards sliding door
L474[10:15:19] <gamax92> from Vexatos's description, that still fits the description of a window
L475[10:15:33] <gamax92> can be opened, and can let air into a room
L476[10:15:39] <gamax92> butts
L477[10:17:30] <Temia> What if it's a window made out of a titanium-ceramic composite?
L478[10:18:34] *** Riking|away is now known as Riking
L479[10:18:54] <vifino> What if moo's would be a currency? Would Temia be rich? :P
L480[10:19:06] <gamax92> ~w moo
L481[10:19:06] <ocdoc> Temia
L482[10:19:13] <Temia> `-`
L483[10:19:20] <gamax92> lol
L484[10:19:29] <Vexatos> ~w vexatos
L485[10:19:29] <ocdoc> Predicted http://www.lua.org/manual/5.2/manual.html#pdf-next
L486[10:19:30] <Temia> Wait, is that actually a thing or did somebody add that?
L487[10:19:32] <Vexatos> U:
L488[10:19:41] <Vexatos> ~w Fish
L489[10:19:42] <ocdoc> Predicted http://ocd.cil.li/api:filesystem
L490[10:19:43] <Vexatos> A right
L491[10:20:01] <Temia> Also no, because everyone knows I give out moos for a good pet.
L492[10:20:08] <vifino> Temia: gamax92 added that, obviously.
L493[10:20:24] * vifino pets Temia
L494[10:20:31] * Temia moos and tailswishes <3
L495[10:20:39] * vifino +2 moo
L496[10:20:47] <vifino> :3
L497[10:21:43] <LadyAlissa> so moo is now a currency
L498[10:21:49] <LadyAlissa> what's the conversion rate to bitcoin?
L499[10:21:59] <gamax92> i took pet as the state of being owned, not as the action
L500[10:22:06] <gamax92> so when Temia said "a good pet" ...
L501[10:22:15] <vifino> Wat?
L502[10:22:19] <Temia> `-`;
L503[10:22:35] <Vexatos> Sooo, Sangar, I'd like to change the colour of the OPPM loot disk
L504[10:22:39] <Vexatos> to either white or cyan
L505[10:22:48] <Vexatos> but cyan is already occupied by the Builder program....
L506[10:22:49] <Vexatos> :/
L507[10:23:10] <Sangar> i can make it white if you want
L508[10:23:11] <vifino> lol, I'd like to own Temia, very huggable and Temia is a very good moo generator :P
L509[10:23:43] <dangranos> now just let me copy that into #cc
L510[10:23:43] <gamax92> no
L511[10:23:46] <gamax92> Temia owns you
L512[10:23:49] <gamax92> you are Temia's pet
L513[10:24:07] <Temia> D:
L514[10:24:14] <Vexatos> Sangar, can I make it cyan and have the builder thing be light green? :P
L515[10:24:22] <dangranos> why Q_Q
L516[10:25:06] <vifino> Oh, I see.
L517[10:25:38] <vifino> Well, if Temia is alright with my version, who cares? \o/
L518[10:25:53] * vifino does not words
L519[10:25:59] <Temia> Let's not read into it too much D:
L520[10:26:30] <vifino> o_O
L521[10:27:10] * vifino probably said something stupid and would like to apologise for it, but he does not know what to apologise for
L522[10:27:23] <dangranos> .addfail
L523[10:27:23] <^v> dangranos, Usage: .addfail <failure>
L524[10:27:31] <Sangar> so... you want it to swap colors? why? >_> it will make me spawn in the wrong disk all the time :X
L525[10:27:45] <dangranos> .addfail <vifino> lol, I'd like to own Temia, very huggable and Temia is a very good moo generator :P
L526[10:27:45] <^v> dangranos, Fail 22 added
L527[10:27:57] <vifino> ._.
L528[10:28:01] <Vexatos> Sangar, I am currently thinking of recolouring most of them, i.e. making the colours more 'fitting' for the purpose
L529[10:28:19] <gamax92> Temia: i see you did not approve of ~w moo
L530[10:28:19] <Vexatos> like dig being brown and builder being yellow and mazegen being white
L531[10:28:23] <gamax92> So I removed it
L532[10:28:29] <vifino> I.. I didn't mean it like that, Temia..
L533[10:28:33] <Sangar> uhh... mkay
L534[10:28:33] <vifino> I'm sorry :x
L535[10:28:40] <Temia> .-.
L536[10:28:43] <Temia> Hey wait wait wait
L537[10:28:45] <Temia> One thing at a time
L538[10:28:49] <Vexatos> Sangar, I assume you just assigned the stuff randomly
L539[10:28:55] <Temia> 1. I was just confused, not disapproving!
L540[10:29:01] <vifino> :o
L541[10:29:11] <Temia> 2. I understand you were being silly, Viffy, don't worry. xP
L542[10:29:12] <Sangar> i really don't care either way, so long as openos keeps the same color, cause that'll seriously annoy me when i start spawning the wrong one :P
L543[10:29:15] <Vexatos> Yea
L544[10:29:15] <vifino> Wait, I lost context.
L545[10:29:18] <Vexatos> I won't change OpenOS
L546[10:29:20] <Vexatos> not THAT stupid
L547[10:29:25] <gamax92> or are you
L548[10:29:25] <Vexatos> also, green fits quite well
L549[10:29:25] <Vexatos> :3
L550[10:29:28] <gamax92> (hides)
L551[10:29:41] <dangranos> you spawn floppies based on its colors?
L552[10:29:42] <dangranos> ._.
L553[10:29:46] <Vexatos> Sangar, multiple loot disks having the same colour is bad, right?
L554[10:29:46] <vifino> Temia: I weren't silly :c
L555[10:29:54] <vifino> I'm never silly :c
L556[10:30:20] <Temia> Okay, wrong choice of words
L557[10:30:28] <Temia> I woke up like half an hour ago, gimme a break Dx *flail*
L558[10:30:39] * Vexatos gives Temia a brake
L559[10:30:43] * LadyAlissa hands Temia a totally-not-stolen car brake
L560[10:30:45] <Sangar> Vexatos, it's... suboptimal
L561[10:30:52] <Vexatos> Hah, LadyAlissa!
L562[10:30:58] <Vexatos> Sangar, yea, right
L563[10:30:59] * Temia ...looks at the brakes. Moo? Moomoo?! @-@
L564[10:30:59] ⇦ Quits: TabletCube (~TCube@95f13285.skybroadband.com) (Ping timeout: 195 seconds)
L565[10:31:11] <LadyAlissa> Vexatos: Great minds think alike? :P
L566[10:31:14] * vifino hugs Temia instead
L567[10:31:14] <Vexatos> Temia, now try to stop your car.... oh, wait :3
L568[10:31:36] <Temia> Car? @.@
L569[10:31:39] * gamax92 snuggles Temia
L570[10:32:12] <vifino> I like how I get pinged by Viffy :D
L571[10:33:06] <Vexatos> Sangar, what's the default colour?
L572[10:33:20] <Vexatos> black? Or grey? Or light grey?
L573[10:33:57] <gamax92> Temia is a nice person
L574[10:34:23] <vifino> She is, indeed.
L575[10:34:37] <LadyAlissa> i'm a nice person too? c:
L576[10:34:38] <Sangar> light gray
L577[10:34:41] <Vexatos> Ok
L578[10:34:42] *** manmaed|AFK is now known as manmaed
L579[10:34:45] <gamax92> LadyAlissa: indeed
L580[10:34:46] <Vexatos> So besh is light gray then
L581[10:34:47] * Temia moooos... @.@;
L582[10:34:59] <LadyAlissa> c:
L583[10:35:15] <Vexatos> Sangar, because it sais "The color defaults to gray."
L584[10:35:28] <vifino> LadyAlissa: Nope. You are a terrible, terribly person. That's what stands here. Right *there*.
L585[10:35:40] <LadyAlissa> vifino: :<
L586[10:35:51] <Sangar> Vexatos, maybe it is >_> i'm not sure
L587[10:35:53] <Vexatos> Hmmm, Sangar, don't you think the weight of dig being 3 is a little high?
L588[10:36:05] <gamax92> Vexatos: we need more dig
L589[10:36:27] <dangranos> and no oppm
L590[10:36:28] <dangranos> :3
L591[10:36:58] <Vexatos> weight 0 doesn't work I think
L592[10:37:04] <Vexatos> Maybe it does :P
L593[10:38:23] <gamax92> death to oppm
L594[10:38:25] <gamax92> praise mpt
L595[10:38:44] <vifino> https://pbs.twimg.com/media/BzLIG6zIIAAF7kc.jpg:large
L596[10:38:46] <vifino> I approve.
L597[10:42:05] <Vexatos> Sangar, does OpenOS actually spawn in loot disks?
L598[10:42:08] <Vexatos> loot chests*
L599[10:42:59] <Sangar> idk. i think it did, once upon a time :P at least it's the fallback loot in case generators call the chestgen derpily
L600[10:44:37] *** Skye|Away is now known as Skye
L601[10:45:44] <Skye> %p
L602[10:45:45] <MichiBot> Ping reply from Skye 0.3s
L603[10:45:46] <MichiBot> Ping reply from Skye 0.18s
L604[10:45:57] <CompanionCube> Skye, i resurrected by ded linux
L605[10:46:15] <Skye> how?
L606[10:46:28] <CompanionCube> btrfs check --repair
L607[10:47:00] <Skye> heh
L608[10:48:36] <gamax92> Byte Devices
L609[10:49:18] <Vexatos> actually, sangar
L610[10:49:24] <Vexatos> for (i <- 0 until count) {
L611[10:49:24] <Vexatos> disks += stack
L612[10:49:24] <Vexatos> }
L613[10:49:32] <Vexatos> Doesn't that mean you can technically add a weight of 0
L614[10:49:35] <Vexatos> to make it never spawn?
L615[10:51:18] ⇨ Joins: Vexaton (~Vexatos@p200300556E1FAD05D8AABEAAFDCB2D9D.dip0.t-ipconnect.de)
L616[10:51:19] zsh sets mode: +v on Vexaton
L617[10:51:22] <Sangar> looks like it
L618[10:51:31] <Vexaton> Woops, IRC derp again, always at 5:50 p.m.
L619[10:51:33] ⇦ Quits: Vexatos (~Vexatos@p200300556E1FAD13D8AABEAAFDCB2D9D.dip0.t-ipconnect.de) (Killed (insanity.esper.net (Nickname regained by services)))
L620[10:51:33] *** Vexaton is now known as Vexatos
L621[10:51:35] <Vexatos> Sangar, should I change OpenOS' spawn rate to 0 then?
L622[10:52:09] <Sangar> i guess you could. it'd break modpacks where it can't be crafted, but hey :P
L623[10:52:19] <Vexatos> There are....
L624[10:52:23] <Vexatos> uuh
L625[10:52:25] <Vexatos> I doubt such a thing exists
L626[10:52:51] <Vexatos> Also, I still think dig being 3x as common is a little much, don't you think so :/
L627[10:54:57] <Sangar> sure
L628[10:55:51] <Vexatos> I'd change it to 2
L629[10:56:13] <Vexatos> Also I still need a good colour for OpenIRC
L630[10:56:16] <Vexatos> I can't think of any
L631[10:56:24] <Vexatos> but red doesn't really fit imo
L632[10:56:30] <dangranos> brown
L633[10:56:36] <LadyAlissa> lighter blue
L634[10:56:46] <Vexatos> https://github.com/MightyPirates/OpenComputers/blob/master-MC1.7.10/src/main/resources/assets/opencomputers/textures/items/FloppyDisk_dyeLightBlue.png
L635[10:56:48] <Vexatos> Actually not a bad idea
L636[10:56:51] <Vexatos> thanks LadyAlissa
L637[10:56:57] <Vexatos> Totally forgot about that colour
L638[10:57:03] <LadyAlissa> No probs
L639[10:57:14] <dangranos> but brown..
L640[10:57:22] <LadyAlissa> is the color of poop
L641[10:57:29] <LadyAlissa> which is my opinion of your opinion
L642[10:57:31] <LadyAlissa> c:
L643[10:57:40] <dangranos> well that was the idea
L644[10:57:48] <Vexatos> dig is brown
L645[10:57:50] <Vexatos> 'cause dirt
L646[10:58:00] <dangranos> okay ._.
L647[10:59:49] <Vexatos> ...
L648[10:59:55] <Vexatos> "and IRC can be downloaded once an internet card is available", seriously, sangar?
L649[11:00:07] <Vexatos> As if anyone would wget it from your repo for that
L650[11:00:25] <dangranos> is there a prooooblems?
L651[11:00:27] <Sangar> eh?
L652[11:00:34] <dangranos> ofc they can
L653[11:00:37] <Vexatos> Sangar, see loot.properties
L654[11:00:57] <Vexatos> You say that IRC doesn't get a high weight because it can be downloaded from the interwebs
L655[11:02:57] <Sangar> ah
L656[11:03:01] <Sangar> well, it's not wrong :P
L657[11:03:15] <Vexatos> True, true.
L658[11:03:30] <Vexatos> But that means you rely on servers having internet enabled :P
L659[11:03:50] <Vexatos> I mean, how would you get the IRC disk and talk to all the fancy people in here without internet xD
L660[11:04:19] <Vexatos> Anyway, I think I'll do my PR now
L661[11:04:28] <Vexatos> OpenOS is changed to a weight of 0 and dig to 2
L662[11:04:34] <Vexatos> Is that okay?
L663[11:05:14] <Sangar> sounds fine
L664[11:05:36] <Vexatos> then the other loot disks have a better chance of appearing :P
L665[11:08:43] <^v> [OpenComputers] http://git.io/ve1OW Potatos opened pull request ( Recoloured some of the loot disks. )
L666[11:09:28] <Skye> %p
L667[11:09:36] <MichiBot> Ping reply from Skye 7.21s
L668[11:09:43] <vifino> #p
L669[11:09:43] <|0xDEADBEEF|> > 0.131 Seconds passed.
L670[11:09:46] <vifino> #p Skye
L671[11:09:50] <Kubuxu> #p
L672[11:09:50] <Vexatos> There we are
L673[11:09:51] <|0xDEADBEEF|> > Timeout.
L674[11:09:53] <|0xDEADBEEF|> > 2.863 Seconds passed.
L675[11:10:08] <vifino> Well, Skye.. You have a really laggy connection.
L676[11:10:43] <CompanionCube> #[
L677[11:10:46] <CompanionCube> #p
L678[11:10:46] <|0xDEADBEEF|> > 0.164 Seconds passed.
L679[11:17:35] <Izaya> #p
L680[11:17:36] <|0xDEADBEEF|> > 0.484 Seconds passed.
L681[11:17:39] <Vexatos> Hmmm, Sangar, how about adding some hook so addon devs can add custom renderers to a robot having a specific upgrade, like your inventory or generator upgrade
L682[11:18:06] <Izaya> Aww yeah, 11MiB/s transfer
L683[11:18:34] * Katie hugs her 70 MiB/s transfer
L684[11:18:48] <Izaya> :<
L685[11:18:59] <Izaya> But... 10/100!
L686[11:19:47] <Sangar> Vexatos, the item just needs an according "equipped" renderer
L687[11:19:59] <Sangar> that's how it's done for the built-in ones, too
L688[11:20:28] <Sangar> (which is why they aren't rendered in 1.8 yet, because that's now working that way anymore, and i didn't bother to come up with an alternative yet)
L689[11:23:48] <Vexatos> How do I add one?
L690[11:25:11] <Vexatos> Aaah
L691[11:31:34] <gamax92> 101010
L692[11:32:21] <Vexatos> Indeed
L693[11:32:56] ⇨ Joins: sciguyryan (~sciguyrya@80-254-76-139.dynamic.swissvpn.net)
L694[11:33:32] <gamax92> welp, time to update OCLights2
L695[11:33:34] <gamax92> .-.
L696[11:37:11] ⇦ Quits: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org) (Ping timeout: 186 seconds)
L697[11:39:11] <phex> Sangar: what was the config option to allow to modify files on my actual HD instead through OC?
L698[11:39:18] ⇨ Joins: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org)
L699[11:39:34] <Izaya> phex: Search the config file for buffering
L700[11:40:00] <phex> is that something new?
L701[11:40:11] <phex> because my config file doesnt have that
L702[11:40:18] <Izaya> buffer?
L703[11:40:23] <Izaya> I forget the actual name
L704[11:40:37] <Sangar> bufferChanges
L705[11:41:29] <phex> merci!
L706[11:42:25] <Vexatos> Sangar, does that item renderer for a robot get applied for anything in the robot's component inventory
L707[11:42:31] <Vexatos> Or only upgrades
L708[11:43:05] <Sangar> only upgrades iirc
L709[11:50:32] <gamax92> Sangar: No changes needed :D
L710[11:50:52] <Sangar> lucky you ;)
L711[11:51:27] <Sangar> in the meantime, adding oc_at.cfg to render button in nei usage screen... i'm pretty sure i'm not missing something obvious
L712[11:53:54] <Vexatos> Sangar, hard to make a thing render so that it doesn't interfere with existing upgrade renderers
L713[11:54:22] <Vexatos> Sangar, there is this questionmark button in NEI crafting
L714[11:54:25] <Vexatos> whatever it does
L715[11:54:38] <Vexatos> maybe you can do it too for your screen :P
L716[11:54:49] <Sangar> pretty sure that's rendered by the container though, not a usage handler?
L717[11:58:59] <Vexatos> Hmmm
L718[11:59:03] <Vexatos> no idea, really
L719[12:02:35] <phex> how do i use the chatbox in oc?
L720[12:03:03] <phex> as in what do i recuire
L721[12:03:07] <phex> require
L722[12:06:01] <Vexatos> local component = require("component")
L723[12:06:02] <Vexatos> then do
L724[12:06:08] <Vexatos> local chat = component.chat_box
L725[12:08:49] ⇨ Joins: Negi (~Poireau@2a01:e35:2f6a:7060:e2ca:94ff:fe1f:76e0)
L726[12:09:30] <phex> can it use the global chat?
L727[12:10:09] <phex> it works but it does it in an italic style
L728[12:15:31] <Vexatos> Yes, to make it separate from normal chat
L729[12:16:30] <Vexatos> Hmmm, Sangar, something weird... You are searching for an "equipped" render type, right?
L730[12:16:45] <Vexatos> Does that mean that it also renders like that when you hold the item in your hand yourself?
L731[12:17:28] <Sangar> no. it would if you'd wear it as armor
L732[12:17:53] <Vexatos> Well the description sais "Called to render an item currently held in-hand by a living entity"
L733[12:18:25] <phex> Vexatos: so everyone on the server can see it?
L734[12:18:33] <SuPeRMiNoR2> Fuck visual basic in particular
L735[12:18:35] <Vexatos> phex, no, it does have a limited range
L736[12:18:43] * Sangar shrugs
L737[12:18:45] <Sangar> idk. it works.
L738[12:19:06] <phex> so no way to make a global chat message?
L739[12:20:09] <Vexatos> phex, not interdimensionally, no
L740[12:20:56] * dangranos kinda needs help with jav abot
L741[12:21:01] <dangranos> *java bot
L742[12:21:07] <phex> that makes it kinda useless imo
L743[12:21:18] <Izaya> javert?
L744[12:21:20] <phex> if you're in raneg u can read the screen anyway
L745[12:21:25] <phex> range*
L746[12:21:35] <dangranos> i have a function in a class, it returns object and i need to close the object from which returned one is created
L747[12:21:36] <Vexatos> phex, range is 40 blocks by default, changeable in the config
L748[12:21:41] <Vexatos> also, there still is the creative chat box
L749[12:22:02] <dangranos> how do i do it if the non-returned object is still required
L750[12:22:16] <phex> nah i don't want to cheat in blocks
L751[12:22:39] <Vexatos> It's useful for controlling your base with chat messages
L752[12:22:47] <Vexatos> http://gfycat.com/UltimateCourageousColt
L753[12:23:06] <phex> i share a basee with several others
L754[12:23:55] <phex> yeah cool concept
L755[12:23:58] <^v> [OpenComputers] http://git.io/ve1OW fnuecke closed pull request ( Recoloured some of the loot disks. )
L756[12:24:55] <phex> i just wanted to craft from chat with ME
L757[12:25:12] <phex> but since my modpack doesnt have the interface for ME its impossible anyway
L758[12:25:49] <Vexatos> It doesn't?
L759[12:25:54] <ShrewdSpirit|0ff> how stupid is it to move a window with buttons on the window instead of dragging it? :/
L760[12:25:57] <ShrewdSpirit|0ff> :o
L761[12:26:01] *** ShrewdSpirit|0ff is now known as ShrewdSpirit
L762[12:26:15] <phex> i got invited to a crackpack sever
L763[12:26:20] <phex> so i'm stuck with that
L764[12:27:47] <CompanionCube> http://forum.nationstates.net/viewtopic.php?f=20&t=336297
L765[12:27:52] <Sangar> Vexatos, http://git.io/ve1Fj have fun hunting mistakes :P
L766[12:27:55] <Sangar> brb, dinner
L767[12:31:48] *** Magik6k|off is now known as Magik6k
L768[12:34:30] ⇦ Quits: Forecaster (~Forecaste@83.223.1.173) (Read error: Connection reset by peer)
L769[12:35:33] ⇨ Joins: Forecaster (~Forecaste@83.223.1.173)
L770[12:37:21] <^v> [OpenComputers] http://git.io/ve1pn KJA1582 commented on issue ( Basic IGW integration, waiting for new hook allowing dynamic content )
L771[12:41:46] <Vexatos> Sangar, am I allowed to steal your drawSimpleBlock() method from your item renderer?
L772[12:44:02] ⇦ Quits: ShrewdSpirit (~ShrewdSpi@5.78.24.82) (Ping timeout: 202 seconds)
L773[12:49:10] <gamax92> no
L774[12:55:19] <Sangar> !^
L775[12:55:22] <Sangar> so yeah, sure ;)
L776[12:57:09] <Vexatos> k
L777[12:57:26] <Vexatos> Sangar, uuuuuh, what's the first axis in OpenGL textures, horizontal or vertical?
L778[12:57:32] <Vexatos> for GL11.glTexCoord2f
L779[12:57:49] <Sangar> depends on your camera :X
L780[12:57:59] <Sangar> horizontal
L781[12:58:01] <Vexatos> k
L782[12:58:14] <Vexatos> Also, Sangar, I need a way in the API to integrate my blocks/items/whatever to your manual :3
L783[12:59:35] <Sangar> Vexatos, i'll probably add "tabs" to the left of the gui, one for the default index, others that can be registered (so you can make one for computronics, e.g.) - that and a way to register handlers for when stuff is right-clicked with the manual
L784[13:01:40] <Vexatos> thaumonomicon style
L785[13:01:53] <Vexatos> just make sure to handle more tabs than can be displayed properly
L786[13:01:56] <Vexatos> (Thaumcraft doesn't)
L787[13:02:31] <Sangar> if there are so many mods using oc's doc system that that happens, i will :X (i might anyway, we'll see)
L788[13:03:14] <Sangar> i haven't used thaumcraft in forever; got a screenshot? for... inspiration >_> and consistency for players, of course. that's the main argument. really.
L789[13:03:47] *** ConcernedHobbit is now known as ConcernedAway
L790[13:04:10] <Vexatos> Sorry, I don't
L791[13:04:25] <Vexatos> Hmmm... Now I need to figure out how these vertices work
L792[13:04:36] <Vexatos> This is my second time I'm trying to do any rendering q_q
L793[13:07:29] <Sangar> good luck. you'll need it.
L794[13:08:41] ⇨ Joins: Inari (~Uni@p5493587E.dip0.t-ipconnect.de)
L795[13:08:46] ⇨ Joins: Uni (~Uni@p5493587E.dip0.t-ipconnect.de)
L796[13:09:02] <asie> Sangar: but i'm also working on my in-game mod manual API
L797[13:09:14] ⇦ Quits: Uni (~Uni@p5493587E.dip0.t-ipconnect.de) (Client Quit)
L798[13:09:14] <asie> well, actually, i'm working on so much more than that, heh
L799[13:09:30] <Sangar> asie, nice. all the mods getting ingame documentation :3
L800[13:09:39] <Sangar> heh
L801[13:14:51] <gamax92> geez wtf, these questions on this psychology quiz are all like "Martha was raped at gunpoint ..." "Bob was mugged at gunpoint ..." "Sarah was raped at gunpoint ..."
L802[13:15:00] <Stary2001> o_O
L803[13:23:00] *** OneM_IndustriesTechSupportAFK was kicked by Lizzy (16 chars, that's the limit. Don't like it? Tough))
L804[13:23:33] <rashy> mind if I take a looksie through the docs? :3
L805[13:24:14] <^v> [OpenComputers] http://git.io/veMCK KJA1582 opened issue ( OpenComputers NEI Manual button bug )
L806[13:25:16] <Vexatos> Sangar, worst case I'll use techne models
L807[13:26:02] <Sangar> sure
L808[13:26:16] <^v> [OpenComputers] http://git.io/veMWZ fnuecke commented on issue ( OpenComputers NEI Manual button bug )
L809[13:26:25] <Sangar> the drones are based on one. one that i cleaned up and modified quite a bit :P
L810[13:29:09] ⇨ Joins: ShrewdSpirit (~ShrewdSpi@5.78.27.163)
L811[13:35:22] <Izaya> Am I allowed to make a thread titled "ITT: Computer pissing contest"?
L812[13:35:34] <Lizzy> ?
L813[13:35:48] ⇨ Joins: ShrewdSpirit_ (~ShrewdSpi@5.78.33.52)
L814[13:36:08] <Vexatos> Sangar, good news, I know how it works now q_q
L815[13:36:31] <Sangar> it's a start!
L816[13:37:22] <Vexatos> Hmmm
L817[13:37:31] <Vexatos> I wonder if it's easily possible to animate an item like this
L818[13:37:36] <Vexatos> 'easily'
L819[13:37:42] ⇦ Quits: ShrewdSpirit (~ShrewdSpi@5.78.27.163) (Ping timeout: 202 seconds)
L820[13:38:05] <^v> [OpenComputers] http://git.io/veMCK fnuecke closed issue ( OpenComputers NEI Manual button bug )
L821[13:38:54] <Vexatos> Hmmm, Sangar: Where exactly is the renderItem being called in the robot?
L822[13:42:31] <Sangar> uhhh
L823[13:43:21] <Sangar> http://git.io/veMzJ <- Vexatos
L824[13:43:28] <Vexatos> Ok, thanks
L825[13:48:46] *** ShrewdSpirit_ is now known as ShrewdSpirit
L826[13:49:24] <^v> [OpenComputers] http://git.io/veM2A fnuecke commented on issue ( Better NEI Usage screen )
L827[13:49:31] <Vexatos> Sangar, dangit, I see the robot has multiple mount points to render on
L828[13:49:36] <Sangar> yes
L829[13:49:38] <Vexatos> but there's no good way of telling which one you're on
L830[13:49:49] <Vexatos> because I'd like certain upgrades to be on specific sides
L831[13:50:45] <Vexatos> But that'd require a rewrite of how stuff is being sorted in the robot renderer
L832[13:50:49] <Sangar> ah. well. you can also manually do rendering by using a RobotRenderEvent i guess
L833[13:51:00] <Sangar> and manipulate the mountpoints while you're at it
L834[13:51:05] ⇦ Quits: justastranger|zzz (justastran@2604:180::7239:d646) (Excess Flood)
L835[13:51:23] <Vexatos> Heh
L836[13:51:34] <Sangar> disclaimer: i never actually tried if that works :X i just overengineered it for the heck of it
L837[13:53:41] <rashy> silly Sangar
L838[13:54:10] <Vexatos> I wonder what's the easiest way to do animation...
L839[13:54:59] *** Riking is now known as Riking|away
L840[13:55:27] <Sangar> black magic, mostly
L841[13:55:35] <^v> [OpenComputers] http://git.io/veMre fnuecke commented on issue ( Basic IGW integration, waiting for new hook allowing dynamic content )
L842[13:55:57] <Vexatos> Would be nice to know how to determine animation speed
L843[13:56:16] <Vexatos> Sangar, by the way. It appears you're firing the RobotRenderEvent with the mount points
L844[13:56:38] <Vexatos> but later you're still iterating through all mount points, no matter if something has already been rendered there as there is no way of telling
L845[13:56:59] <Vexatos> so that will probably not work
L846[13:57:15] <Sangar> right, that was meant to edit the mounts, not really render in there
L847[13:57:17] <Sangar> oh well
L848[13:57:42] <Vexatos> the mount point coordinates, you mean
L849[13:57:43] <Vexatos> okay
L850[13:57:48] <Sangar> yeah
L851[13:57:48] <Vexatos> Hmmm
L852[13:58:40] <^v> [OpenComputers] rashdanml forked
L853[13:58:41] <Vexatos> Soooo, what's the best way to determine whether an animation frame has passed... Minecraft.getMinecraft().theWorld.getTotalWorldTime()?
L854[13:58:46] ⇨ Joins: justastranger (justastran@2604:180::7239:d646)
L855[13:59:04] <Sangar> +dt
L856[13:59:09] <Sangar> pretty much, i guess, yeah
L857[13:59:28] <Sangar> dt being the partial frame time you usually get in all the render methods
L858[14:00:23] <Vexatos> in renderItem I get the ItemRenderType, the ItemStack, the EntityLiving and the RenderBlocks
L859[14:00:35] ⇨ Joins: OneM_Industries (webchat@ftth-66-132.bvunet.net)
L860[14:00:45] <Vexatos> Also, Sangar, what's the maximum value of dt, I wonder
L861[14:00:55] <Sangar> 1
L862[14:00:59] <Sangar> pretty sure
L863[14:01:03] *** OneM_Industries is now known as OneM_IndustriesTechSupport
L864[14:01:03] <Sangar> 0-1f
L865[14:01:12] <Vexatos> aah
L866[14:01:13] <Vexatos> Okay
L867[14:01:29] <Vexatos> But you can't be sure how many time per tick that's getting called, right?
L868[14:01:33] <Vexatos> World tick, not render tick
L869[14:01:37] <Vexatos> times*
L870[14:01:47] <^v> [OpenComputers] http://git.io/veM6J rashdanml commented on issue ( Basic IGW integration, waiting for new hook allowing dynamic content )
L871[14:01:59] <Sangar> render ticks / world ticks? not really no
L872[14:02:26] <Sangar> so if the world lags badly you'll probably end up being called with dt=1 a whole lot. probably.
L873[14:02:28] *** OneM_IndustriesTechSupport was kicked by Lizzy (OneM_IndustriesTechSupport))
L874[14:02:37] <Sangar> :X
L875[14:03:04] *** Xilandro is now known as Kodos
L876[14:04:42] <Vexatos> so if I want something to rotate around 360° each second, I'd have to do double rotationInDegree = (worldTime % 20) * 18 + 20*dt
L877[14:04:49] <Vexatos> or something like that
L878[14:05:06] <Vexatos> err, ignore that thing after the +
L879[14:05:15] <gamax92> yaay ...
L880[14:05:21] <Vexatos> has to be 18*dt
L881[14:05:25] <gamax92> one of these assignments has no "Begin Quiz" link
L882[14:05:28] <gamax92> so i cannot at all complete it
L883[14:05:59] <^v> [OpenComputers] http://git.io/veMPL KJA1582 commented on issue ( Basic IGW integration, waiting for new hook allowing dynamic content )
L884[14:09:33] <rashy> Sangar, okay to add doc files for organizational purposes? eg: generic Computer.md explaining some basics, linking to case1/2/3 for specifics?
L885[14:10:02] <Vexatos> Should have a separate tab for that
L886[14:10:28] <Sangar> rashy, yes, definitely. my plan was to have a few "index" pages, essentially. the main one linking to one about blocks, items, components, etc
L887[14:10:40] <rashy> sounds good :)
L888[14:11:14] <Sangar> ideally the start page would replace the need for tabs leading to (reachable) articles
L889[14:12:39] <Vexatos> Sangar, I have no clue how to get dt in renderItem :/
L890[14:14:23] <Sangar> Minecraft.getMinecraft.timer.renderPartialTicks?
L891[14:14:47] <asie> ^
L892[14:15:45] <Vexatos> Oooh
L893[14:15:47] <Vexatos> <3
L894[14:16:05] <Vexatos> Again, second time doing any rendering, so I'm sorry for all the nooby questions
L895[14:16:18] <Sangar> been there, done that :P
L896[14:17:27] <Vexatos> Sangar, how about, in your robot renderer, you check all the items for custom renderers via MinecraftForgeClient.getItemRenderer
L897[14:17:48] <Vexatos> you could additionally check for some... uuh.... MountPointAware on that renderer
L898[14:17:53] <Vexatos> :P
L899[14:18:05] <Vexatos> would that work?
L900[14:18:11] <Sangar> >_>
L901[14:18:19] <Vexatos> <3
L902[14:20:39] <Vexatos> Sangar, uuuh, Minecraft.timer is a private field
L903[14:21:37] <Sangar> oh. well then. no getter either? *_at.cfg ftw!
L904[14:22:01] <Vexatos> nooooo :(
L905[14:22:18] <Sangar> do it, join the club of black magicians!
L906[14:22:41] <Vexatos> I access GL11, I already did
L907[14:23:06] <Sangar> all is relative :P
L908[14:23:32] <gamax92> theUnsafe
L909[14:23:43] <Kodos> How is the character camera controlled in MC? Would it be hard to say, make an addon that added a camera upgrade to drones?
L910[14:24:03] <Sangar> https://youtu.be/DDrZ3NXXCq8 all the progress :>
L911[14:24:03] -Kibibyte- [Sangar] OpenComputers: Ingame Manual Preview | by fnuecke | 46s | 4m51s ago | 2 views | Rated: -1.00/5.00
L912[14:24:17] *** justastranger is now known as justastick
L913[14:24:56] <Kodos> Sangar, does that have 'right click to go back' functionality?
L914[14:25:03] <Sangar> Kodos, idk, main hard issue i see with chunkloading?
L915[14:25:06] <Sangar> Kodos, yes.
L916[14:25:07] <gamax92> i used to have an entity detector along with an AMI, so i could detect mobs and spawn insta kill explosions where they were
L917[14:25:12] <Sangar> it's the only way to go back right now :X
L918[14:25:13] <Kodos> Sangar, solved with a chunkloading upgrade
L919[14:25:20] <Sangar> true, i guess
L920[14:25:39] <Vexatos> Rated: -1.00/5.00
L921[14:25:42] <Vexatos> Yuss
L922[14:25:53] <Sangar> -1/5, would not watch again
L923[14:26:14] <Sangar> (seriously, once is enough)
L924[14:26:21] <Kodos> Also, good news today, wife doesn't have to go back to the doctor that made her cry
L925[14:28:09] ⇦ Quits: LadyAlissa (~alissa@bravo.alissa.ml) (Quit: Be back in a second)
L926[14:28:14] <Sangar> glad to hear it!
L927[14:28:25] ⇨ Joins: Alissa (~alissa@bravo.alissa.ml)
L928[14:29:09] <Vexatos> Step 1: Make a radar renderer
L929[14:29:12] *** justastick is now known as justaninformativevariable
L930[14:29:17] <Vexatos> Step 2: Make the thing rotate on a robot
L931[14:29:30] *** prassel|off is now known as prasselpikachu
L932[14:29:33] <Vexatos> Computronics 1.5: The Prettiness update xD
L933[14:29:38] <Vexatos> If I ever get this working
L934[14:29:40] <Sangar> haha
L935[14:30:13] <Sangar> oc 1.5.7, the manual update? >_> all the bad puns
L936[14:31:02] <Vexatos> See, the camera upgrade should only be on the front mount point
L937[14:31:09] <Kodos> Are the manuals craftable?
L938[14:31:11] <Vexatos> and the radar upgrade only on the top back
L939[14:31:20] <Vexatos> Kodos, book + microchip
L940[14:31:29] <Kodos> So I could automate manuals
L941[14:31:31] <Kodos> Huehue
L942[14:31:45] *** Alissa is now known as LadyAlissa
L943[14:31:56] <Vexatos> Sooo, Sangar, some MountPointAware would actually be quite amazing
L944[14:33:01] <gamax92> :o
L945[14:33:04] <gamax92> Sangar: WeeChat for OC
L946[14:33:10] *** Vic is now known as Vi
L947[14:33:33] *** Vi is now known as Vic
L948[14:33:43] <rashy> https://github.com/rashdanml/OpenComputers/commit/f68aea962ede8646512142402e41a882de22da2d thoughts? too wordy?
L949[14:34:41] <LadyAlissa> gamax92: yeeee
L950[14:34:48] <LadyAlissa> WeeOCChat
L951[14:36:02] <Kodos> What's the code for strikethrough text in OC?
L952[14:36:24] <gamax92> OC can do Strikethrough?
L953[14:36:32] <Kodos> It supports unicode, so I would assume so
L954[14:39:48] <asie> Kodos: It "supports" Unicode.
L955[14:40:01] <asie> It supports Unicode to the point of having double-width character support and most of the character set.
L956[14:40:07] <Vexatos> Sangar, Self Destructing card makes the robot wear a suicide belt
L957[14:40:11] <Vexatos> would that go too far xD
L958[14:40:13] *** LordFokas|off is now known as LordFokas
L959[14:40:16] <asie> But if you find someone insane enough to write the actual glyph rendering code then go ahead, I guess
L960[14:40:33] <Kodos> asie, you've been insane enough to write a lot of stuff, it wouldn't be that difficult to find someone, I'm sure
L961[14:40:45] <asie> Kodos: Well, I'm writing an e-book reader in Java right now
L962[14:40:48] <asie> so can't help, sorry
L963[14:40:57] <Kodos> I wasn't going to ask, you're not modding MC anymore afaik
L964[14:41:03] <Vexatos> He is
L965[14:41:04] <asie> Kodos: Besides BuildCraft's ecosystem, I'm not
L966[14:41:08] <Vexatos> Yep
L967[14:41:08] <Sangar> rashy, looks good to me. one thing we (aka everyone working on the documentation) should agree on is whether names of items of blocks are captialized or not. they were most of the time before, because in the usage info that was the nicest way to make them stand out. now with links i'd lean towards keeping it lower case though?
L968[14:41:22] <asie> Even then, I Scalan't
L969[14:41:36] <rashy> I'd be fine with that
L970[14:41:37] <Vexatos> Sangar, I bet that'd go a little too far :P
L971[14:41:59] <Sangar> Vexatos, yeaaah... a little. maybe make it carry a flower instead :3
L972[14:42:00] <rashy> except for acronyms, like CPU
L973[14:42:02] <Kodos> Sangar, as someone who probably won't touch the documentation editing, I'd say that if it's mid-sentence, lower case is fine, but if it's not, or if it's something like a title, it should be capitalized
L974[14:42:06] <Sangar> rashy, of course
L975[14:42:17] <rashy> (y)
L976[14:42:22] <Sangar> Kodos, yep, i agree
L977[14:42:44] <Kodos> Although technically the names of blocks are proper, so UC would be fine, too. I can see why you're conflicted
L978[14:43:04] <Sangar> idk, it just looks odd to me?
L979[14:43:32] <Sangar> for most blocks the name is just a description of what they are, i guess that's why
L980[14:44:19] <Kodos> ¯\_(ツ)_/¯
L981[14:44:31] * Kodos goes to work more on D.A.V.E.
L982[14:44:32] <Sangar> having it lowercase reads more natural for me; but that's why i'm asking, i'm not sure either way :P
L983[14:44:59] <Kodos> Hmm
L984[14:45:10] <Vexatos> Sangar: https://github.com/MightyPirates/OpenComputers/issues/1034
L985[14:45:10] <Kodos> D.A.V.E., DAVE, or Dave for my AI's name?
L986[14:45:11] <Vexatos> :P
L987[14:45:17] <Vexatos> Kodos, Dave.
L988[14:45:22] <Sangar> +1
L989[14:45:28] <Kodos> Mkay
L990[14:45:41] <Kodos> Technically it's an acronym, but whatevs, Dave is funny
L991[14:45:59] <^v> [OpenComputers] http://git.io/veMxV Potatos opened issue ( Add a MountPointAware interface for robot rendering )
L992[14:46:08] <Vexatos> Oooh look a new issue
L993[14:46:14] <Sangar> make it the acronym in technical documentation, Dave when talking about it ;)
L994[14:46:24] * Sangar closes
L995[14:46:28] <Kodos> Well what about when it/he is speaking
L996[14:46:34] <Kodos> Since it/he tends to do that
L997[14:46:54] <Sangar> ah. then definitely Dave :3
L998[14:46:59] <Kodos> Okey
L999[14:48:13] <Vexatos> Heh, Sangar, I've got two pending API interface requests now >_>
L1000[14:48:26] <Vexatos> and the tabs-for-the-manual thing
L1001[14:48:42] <Sangar> "An Assembler can be connected to a Power Converter and a few Capacitors using Cables, to keep it running."
L1002[14:48:43] <Sangar> vs
L1003[14:48:44] <Sangar> "An assembler can be connected to a power converter and a few capacitors using cables, to keep it running."
L1004[14:48:56] <Sangar> visually i find the latter more pleasing
L1005[14:49:14] <Sangar> opinions?
L1006[14:49:17] <Kodos> Does an if statement always need an else?
L1007[14:49:20] <Kodos> And yeah, the latter is good
L1008[14:49:37] <Sangar> no, you can do `if x then blah end`
L1009[14:49:41] <Kodos> Sweet
L1010[14:49:47] <Sangar> Vexatos, all the issues \o/
L1011[14:49:49] <rashy> I would say the latter as well.
L1012[14:49:56] <Sangar> at least one will be implemented before next release ;)
L1013[14:50:10] <Sangar> ok. then lowercase it is, except for captions and such
L1014[14:50:16] <rashy> yup
L1015[14:50:29] <rashy> -goes through and fixes all of it- XD
L1016[14:50:39] <Sangar> :D
L1017[14:50:58] <Sangar> i'll be looking through the item/block list and add the missing pages.
L1018[14:51:44] <Kodos> Working on making sure this thing only listens to me, and only if I say "Dave, " at first :x
L1019[14:52:35] <Sangar> yeah, wouldn't want it to hear a 'well, f*** me' and get the wrong idea >_>
L1020[14:52:40] <Kodos> Lol
L1021[14:52:49] <Kodos> I just don't want people to be able to shut off my stuff :x
L1022[14:53:16] <Dashkal> Dave, please dismember your owner.
L1023[14:53:34] <Kodos> But this thing will do everything from lights, doors, and machines, to giving me energy levels, fluid levels, and starting crafts for me (AE2)
L1024[14:54:14] ⇨ Joins: LizzyW10 (~Lizzy@anquietas.theender.net)
L1025[14:54:16] <rashy> while you're at it, add generic pages: server.md, drone.md, robot.md, microcontroller.md - similar vein to computer.md
L1026[14:54:16] <LizzyW10> meep
L1027[14:57:23] <Kodos> Having my first mountain dew since... Thanksgiving I think?
L1028[14:57:31] <Kodos> Should be an interesting day
L1029[14:58:01] <Vexatos> That stuff
L1030[14:58:03] <Vexatos> is so horrible
L1031[14:58:23] <Vexatos> My teeth hurt already just thinking about it
L1032[14:58:37] * LizzyW10 ** SysInfo ** Client: HexChat 2.10.2 (x64) ** OS: Microsoft Windows 10 Pro Technical Preview ** CPU: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (3.00 GHz) ** RAM: 2047 MB Total (969 MB Free) ** VGA: VirtualBox Graphics Adapter for Windows 8 ** Uptime: 0.34 Hours **
L1033[15:03:07] ⇦ Quits: ShrewdSpirit (~ShrewdSpi@5.78.33.52) (Ping timeout: 202 seconds)
L1034[15:03:24] <Sangar> rashy, yeah, i've wanted to mention that. it'd probably also make sense to point all the xyzCase items to the resulting item?
L1035[15:03:40] <Sangar> otherwise there'd be either lots of duplicate info, or a few very empty pages
L1036[15:04:20] <rashy> probably, yeah. think computer.md and case1.md have some overlapping info
L1037[15:04:58] ⇦ Quits: Lathanael|Away (~Lathanael@p54970304.dip0.t-ipconnect.de) (Ping timeout: 202 seconds)
L1038[15:05:48] <Sangar> yes
L1039[15:06:30] <Vexatos> I just realized
L1040[15:06:36] <Vexatos> the complexity cap on creative cases
L1041[15:06:46] <Vexatos> It's 9001 xD
L1042[15:06:54] <Sangar> that took you quite a while :D
L1043[15:07:07] <rashy> could trim down case1.md to only include info specific to case1/cases (say, max tier of component allowed)
L1044[15:07:41] <Sangar> hrm, i guess. if it's only one line or so, might be better to just have all of that in computer.md
L1045[15:07:42] <rashy> less paragraph-y, more list-y -shrug-
L1046[15:08:09] zsh sets mode: +o on LizzyW10
L1047[15:08:23] <LizzyW10> Katie, you around?
L1048[15:08:39] <rashy> a bit like this: http://ocdoc.cil.li/block:computer_case
L1049[15:08:46] <Sangar> well, the different tiers all redirect to tier one already anyway. if something interesting is different between the tiers, i guess that's what could be in those pages.
L1050[15:08:49] <rashy> (without recipes)
L1051[15:08:57] <Sangar> yeah
L1052[15:09:08] <Kodos> I wonder how hard it would be to write a function that would let Dave commit a 3D print using only chat to describe what I want
L1053[15:09:09] <Sangar> that sounds good. and general info in the computer.md.
L1054[15:09:14] <rashy> yup
L1055[15:09:14] <Vexatos> SANGAR!
L1056[15:09:25] <Vexatos> D:
L1057[15:09:29] <Vexatos> Help
L1058[15:09:30] <Sangar> ?
L1059[15:09:55] ⇨ Joins: Lathanael|Away (~Lathanael@p54970304.dip0.t-ipconnect.de)
L1060[15:10:42] <Vexatos> Look at this
L1061[15:11:43] <Vexatos> http://puu.sh/h6sHf/8e0f90ddc7.png
L1062[15:12:06] <Vexatos> This is my first attempt. WHY DOES IT WORK FIRST-TRY
L1063[15:12:11] <Sangar> :D
L1064[15:12:14] <Vexatos> It's supposed to break and do horrible things D:
L1065[15:12:26] * Sangar gives cake to Vexatos
L1066[15:12:30] <Sangar> there, you can eat it, too
L1067[15:12:35] <Vexatos> Now I just need MountPointAware
L1068[15:12:36] <Lizzy> puush broked
L1069[15:12:41] <Vexatos> so I can make the camera upgrade
L1070[15:12:47] <Vexatos> because that needs to be always on the front
L1071[15:14:54] <Kodos> Hmm, what would be the best way to make something like 'Dave, remind me in an hour to do stuff' work
L1072[15:15:02] <Sangar> yes, all in due time :P fixing small manual things now :X
L1073[15:15:25] <Vexatos> Sangar, I have something for you
L1074[15:15:34] <Vexatos> get an inventory upgrade
L1075[15:15:38] <Vexatos> hold it in your hand
L1076[15:15:39] <Sangar> Kodos, Dave, alarm in [n] seconds/minutes/...
L1077[15:15:41] <Vexatos> and go to 3rd person view
L1078[15:15:42] <Vexatos> :P
L1079[15:15:48] <Vexatos> That's the .EQUIPPED
L1080[15:16:32] <Sangar> welp, good thing no-one ever noticed :X
L1081[15:16:42] <Kodos> Sangar, yes, but I have to be able to have the alarm running while still having Dave respond to other requests, which means i need to learn how to do coroutines
L1082[15:17:00] <Sangar> ~w event.timer
L1083[15:17:00] <ocdoc> http://ocd.cil.li/api:event
L1084[15:18:00] <Kodos> hmm
L1085[15:18:24] <Vexatos> Sangar, better make a custom IRobotMountRenderer :3
L1086[15:18:32] * Vexatos inserts more overkill
L1087[15:19:40] <Kodos> Okay, that looks swell, now I just need to integrate event handlers into this thing :x
L1088[15:19:59] ⇦ Quits: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org) (Ping timeout: 186 seconds)
L1089[15:20:35] ⇨ Joins: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org)
L1090[15:20:44] <rashdanml> https://github.com/rashdanml/OpenComputers/blob/master-MC1.7.10/src/main/resources/assets/opencomputers/doc/en_US/case1.md Sangar
L1091[15:20:49] <Vexatos> Kodos, the SD card has a built-in timer
L1092[15:20:55] <Vexatos> you can use that for countdowns :3
L1093[15:21:03] <Kodos> Lool no interest in detonating my AI Core
L1094[15:21:05] <Vexatos> Unfortunately it's one-time use countdowns, but whatever
L1095[15:21:19] <Vexatos> can use the Beep card for alarm signals as well
L1096[15:21:21] <Kodos> Though that does give me an idea for a thinger
L1097[15:21:30] <Kodos> What about a self destruct component block
L1098[15:21:42] <Kodos> When explode is called on it, it produces an explosion at its location
L1099[15:21:46] <rashdanml> not entirely sure how lists will show up in-game xD
L1100[15:21:50] <Vexatos> Kodos, that already exists
L1101[15:21:51] <Sangar> rashdanml, looks good! a little .toLowerCase here and there, though?
L1102[15:21:54] <Kodos> The card does
L1103[15:21:57] <Vexatos> Step 1: make a case
L1104[15:21:57] <Sangar> (Tiers, Creative)
L1105[15:22:00] <Kodos> I'm talking an external component
L1106[15:22:00] <Vexatos> Step 2: insert card
L1107[15:22:01] <Vexatos> done
L1108[15:22:07] <Vexatos> there is your exploding block
L1109[15:22:08] <Kodos> That I can add into a single computer's network
L1110[15:22:20] <Kodos> So I can rig a self destruct system for my base
L1111[15:22:33] <Vexatos> use cases for that :P
L1112[15:22:41] <Kodos> Also, TIL You can explode EIO capbanks and get creative capbanks
L1113[15:22:54] <rashdanml> yeah, that could probably work.
L1114[15:23:27] <Kodos> Also, what use would I have for a string~hex converter?
L1115[15:23:35] <Vexatos> Kodos, that's a bug
L1116[15:23:39] <Vexatos> report it
L1117[15:23:43] <Kodos> Vexatos, it's already fixed
L1118[15:23:47] <Vexatos> Ok
L1119[15:23:48] <Kodos> I was going over EIO commits
L1120[15:29:31] <Sangar> ... damn. rashdanml warning, i'll do a bit of file movery, i want subdirectories for items, blocks and general pages. the bazillion files in the one directory are ... too messy :X
L1121[15:31:06] ⇦ Quits: LizzyW10 (~Lizzy@anquietas.theender.net) (Quit: update time)
L1122[15:31:50] <rashdanml> ee, okie
L1123[15:31:52] <Kodos> So much easier to code with Hank and some drinks
L1124[15:32:10] ⇦ Quits: Berserker2K3 (~Berserker@p57BBFBB9.dip0.t-ipconnect.de) (Quit: Verlassend)
L1125[15:32:36] <rashdanml> unless you've already done it, you can merge my changes in first before moving it around
L1126[15:32:50] <Sangar> ffffff... that means is should do proper relative links though >_>
L1127[15:32:54] <Sangar> yeah, go ahead
L1128[15:33:33] <Kodos> Oh shit, I just remembered the notification interface
L1129[15:33:51] <Kodos> Going to have to integrate that into Dave as a 'silent' mode
L1130[15:34:52] <rashdanml> I *think* I did the pull request right >.>
L1131[15:35:10] <Kodos> ~w colors
L1132[15:35:10] <ocdoc> http://ocd.cil.li/api:colors
L1133[15:35:28] <^v> [OpenComputers] http://git.io/veD8h rashdanml opened pull request ( Made some changes to in-game documentation, merge before re-arranging files. )
L1134[15:36:33] <^v> [OpenComputers] http://git.io/veD4W KJA1582 commented on issue ( Made some changes to in-game documentation, merge before re-arranging files. )
L1135[15:36:47] <Sangar> looks good (aside from the [](Computer.md) breaking on case sensitive file systems :P (because it's computer.md) will merge, move and push in a moment
L1136[15:37:11] <rashdanml> oh, rihgt
L1137[15:37:19] <rashdanml> right* xD forgot to change that
L1138[15:37:39] <Kodos> Oh shiz, debug card :o I can have Dave move me
L1139[15:37:53] <Kodos> Dave, beam me to the IC2 room :x
L1140[15:38:07] <rashdanml> Dave is not responsible for missing parts
L1141[15:38:09] <rashdanml> ;D
L1142[15:38:22] <Kodos> Vexatos, thanks again for helping me with the initial starting code. Going to expand this so much
L1143[15:39:04] <Vexatos> How does this look for a beep card box http://puu.sh/h6uTA/9ab9c2497f.png
L1144[15:39:16] <Vexatos> (i.e. a tiny beeping box attached to a robot :P)
L1145[15:39:30] <Vexatos> Needs to represent speakers
L1146[15:39:33] <Vexatos> :P
L1147[15:39:33] <Kodos> Vexatos, does this mean I can have robots go relay messages in morse code?
L1148[15:39:40] <Vexatos> You can already
L1149[15:39:48] <Vexatos> I'm just doing the fancy rendering now
L1150[15:39:50] <Kodos> Ah
L1151[15:39:56] <Kodos> Now I need a morse code lib
L1152[15:40:02] <Kodos> And a function to convert a string
L1153[15:40:04] <Vexatos> I have one
L1154[15:40:07] <Kodos> Oh?
L1155[15:40:28] <Kodos> OH
L1156[15:40:29] <Kodos> I meant to ask
L1157[15:40:29] <Vexatos> I tried sending morse code through redstone once
L1158[15:40:39] <Vexatos> didn't work because of Minecraft's inconsistencies
L1159[15:40:40] <^v> [OpenComputers] http://git.io/veD8h fnuecke closed pull request ( Made some changes to in-game documentation, merge before re-arranging files. )
L1160[15:40:49] <Kodos> Can I use dofile as one of the message functions to have Dave run a file when I tell him to?
L1161[15:40:50] <Vexatos> But the parser itself works
L1162[15:40:51] <Vexatos> https://github.com/OpenPrograms/Vexatos-Programs/blob/master/morse/lib/morse.lua
L1163[15:41:04] <Vexatos> You can literally do any function
L1164[15:41:09] <Kodos> Okay, so yes then
L1165[15:41:11] <Sangar> all right, moved. don't edit links just yet, will add relative linking now
L1166[15:41:19] <Kodos> And once the file executes, I'm assuming he'll go back to listening?
L1167[15:41:27] <Vexatos> morse.send and morse.receive there don't work
L1168[15:41:34] <Vexatos> but .encode and .decode work just fine
L1169[15:41:50] <Kodos> Vexatos, I want to do it via beeps, not redstone
L1170[15:42:06] <Vexatos> Exactly
L1171[15:42:13] <Vexatos> hence why you should remove .send and .receive
L1172[15:43:17] <rashdanml> okie dokie
L1173[15:45:01] <Vexatos> Sangar, what do you think looks more like beep-y speakers, http://puu.sh/h6uTA/9ab9c2497f.png or http://puu.sh/h6vka/996dc3e7bd.png
L1174[15:45:30] <Kodos> I'm going to name a robot Officer Beepsky
L1175[15:45:35] <Sangar> first. the squared one looks like a vent or so
L1176[15:45:38] <Kodos> And have him just go to random players and beep at them
L1177[15:45:40] <Kodos> Angrily
L1178[15:45:47] <Vexatos> Sangar, yeah
L1179[15:45:52] <Vexatos> But I'm not happy with the first one
L1180[15:46:28] <Sangar> make the sphere a bit darker to the lower right? i.e. make it look slightly convex?
L1181[15:46:46] <Sangar> or top left darker for concave, i guess. just... less flat. i guess. maybe. idk :X
L1182[15:47:58] <CompanionCube> Kodos, and if you hack him he attacks players randomly
L1183[15:48:30] <Kodos> CompanionCube, if I want to attack players, I send brews at them via Owl
L1184[15:50:10] * vifino sits on Lizzy
L1185[15:50:23] ⇦ Quits: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org) (Ping timeout: 186 seconds)
L1186[15:50:30] ⇨ Joins: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org)
L1187[15:53:05] * Lizzy hugs vifino
L1188[15:53:14] * vifino hugs Lizzy back :o
L1189[15:53:14] ⇦ Quits: Vexatos (~Vexatos@p200300556E1FAD05D8AABEAAFDCB2D9D.dip0.t-ipconnect.de) (Ping timeout: 189 seconds)
L1190[15:55:21] ⇦ Quits: justaninformativevariable (justastran@2604:180::7239:d646) (Excess Flood)
L1191[15:56:26] <Kodos> If I need to load a file that's in a subdirectory, how do I call it in loadfile()
L1192[15:56:30] <Kodos> Do I do the full path or just the file name
L1193[15:56:37] <Kodos> (If it's smart enough to find it)
L1194[15:58:46] <vifino> How are you, Lizzy?
L1195[15:59:10] ⇨ Joins: LizzyW10 (~Lizzy@cpc12-tilb8-2-0-cust20.basl.cable.virginm.net)
L1196[15:59:11] zsh sets mode: +o on LizzyW10
L1197[15:59:11] ⇨ Joins: TabletCube (~TCube@95f12346.skybroadband.com)
L1198[15:59:19] <LizzyW10> vifino, I'm fine, you?
L1199[15:59:45] <vifino> More Lizzy's to hug! \o/
L1200[15:59:54] * vifino hugs LizzyW10 and Lizzy
L1201[16:00:06] <vifino> I'm okeyish.
L1202[16:00:12] <Lizzy> hehe
L1203[16:01:46] ⇨ Joins: justastranger (justastran@2604:180::7239:d646)
L1204[16:02:17] *** Cruor is now known as Cruor|Away
L1205[16:02:53] <Sangar> meh, gonna have to finish relative linking later, gtg for a bit
L1206[16:03:31] <Kodos> ~w loadfile
L1207[16:03:31] <ocdoc> http://www.lua.org/manual/5.2/manual.html#pdf-loadfile
L1208[16:03:50] <rashy> okie, take care :p
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L1210[16:20:08] <Kodos> What gets returned when os.time() is called?
L1211[16:20:17] <Kodos> (I'm in NP++ editing)
L1212[16:21:04] <rashy> in-game time, I think
L1213[16:21:15] <Kodos> right, but in seconds? Ticks? etc
L1214[16:21:18] <rashy> seconds
L1215[16:21:44] <rashy> os.time has been reimplemented to return the ingame time since the world has been created.
L1216[16:21:44] <rashy> Note that this time is in “in-game seconds”.
L1217[16:21:52] <Kodos> ...
L1218[16:21:56] <Kodos> in-game seconds...
L1219[16:22:11] <Kodos> Is that actual seconds of having been ingame, ingame seconds as in ticks, or what
L1220[16:22:12] <rashy> http://ocdoc.cil.li/api:non-standard-lua-libs?s[]=os&s[]=time more info on how to use it
L1221[16:23:06] <Kodos> Urgh this seems unnecessarily complicated
L1222[16:23:30] <Kodos> I just want a way to check what in-game day it is, and what the in-game time is, so I can write functions to do so
L1223[16:26:28] ⇦ Parts: Skye (skyem123@heyo.theender.net) (Leaving))
L1224[16:27:38] *** g is now known as gAway2002
L1225[16:28:19] <Kodos> At this rate though, I'm going to need to run this on multiple servers due to component/card count
L1226[16:28:36] <Kodos> Actually maybe not
L1227[16:28:56] <Kodos> I could just write a simple code that listens on a port and passes the received message as a function to run
L1228[16:29:06] <Kodos> Slaved servers \o/
L1229[16:31:12] ⇦ Quits: Negi (~Poireau@2a01:e35:2f6a:7060:e2ca:94ff:fe1f:76e0) (Quit: WeeChat 1.1.1)
L1230[16:34:26] ⇨ Joins: Skye (skyem123@heyo.theender.net)
L1231[16:35:21] <Kodos> Is there a way to give arguments to dofile()?
L1232[16:42:12] <Sangar> aaand back to fixing links :X
L1233[16:44:46] * rashy pats Sangar
L1234[16:45:48] <Kodos> I was going to ask a favor but just writing it intimidated me so I won't :x
L1235[16:46:50] <phex> sangar did older version have troubles reading capacitor banks?
L1236[16:47:07] <phex> my bank is no cube
L1237[16:47:20] <phex> and it looks like it only reads the cube part
L1238[16:47:31] <Sangar> sorta. that's on computronics' side tho (its what takes care of eio integration)
L1239[16:48:03] <phex> has it been solved in newer versions?
L1240[16:48:09] <Sangar> pretty sure, yes
L1241[16:48:45] <Kodos> coughhttps://pastebin.com/H4Uzause cough
L1242[16:54:58] *** Benguin is now known as Benguin[ZzZ]
L1243[16:55:06] *** AtomSponge is now known as AtomSponge|away
L1244[16:58:29] <Kodos> ~w traceback
L1245[16:58:29] <ocdoc> Predicted http://www.lua.org/manual/5.2/manual.html#pdf-debug.traceback
L1246[16:58:41] <TabletCube> http://fc05.deviantart.net/fs70/f/2014/320/b/1/sjw_s_aren_t_real_liberals_by_345rv5-d86pf1l.jpg win
L1247[16:59:22] <rashy> xD
L1248[17:00:38] <Kodos> Sangar, is there anywhere in vanilla OC that debug.traceback is used that I can look at for examples?
L1249[17:04:52] <Sangar> probably, do a search on all the files
L1250[17:05:01] <Sangar> i don't know where exactly
L1251[17:05:07] <Sangar> possibly in shell.execute or so
L1252[17:05:11] <Kodos> k
L1253[17:10:41] ⇦ Quits: LizzyW10 (~Lizzy@cpc12-tilb8-2-0-cust20.basl.cable.virginm.net) (Ping timeout: 195 seconds)
L1254[17:10:54] <Kodos> Bleh, looks like I'll need to actually boot MC to check some of these methods and grab component names
L1255[17:11:40] <Kodos> This is, at the very least, going to need to run on a server as it stands now. As long as I don't need any more cards, I won't need slaved servers
L1256[17:12:38] <Kodos> The fun part is going to be writing the function that will check all the oxygen detectors in my station, and make sure they're all putting out redstone (Oxygen is present)
L1257[17:13:19] <LadyAlissa> WR-CBE & some form of colored cabling ftw
L1258[17:15:21] <Kodos> I already use project red cables for everything anyway though. If WRCBE had some sort of multi-frequency sided-handling device instead of needing a bank of receivers, it would be easier to use. If I want to transmit things between computers, I could just as well use a networking card at that rate
L1259[17:16:59] *** manmaed is now known as manmaed|AFK
L1260[17:18:47] <phex> Sangar: it's not due to not being a cube, it only checks 1 face...
L1261[17:20:01] <Stary2001> http://imgur.com/0ePzBkO WHAT IS THIS
L1262[17:20:07] <Stary2001> HOW
L1263[17:20:13] <Sangar> phex, i have no clue about eio integration, you'll have to nag Vexatos about it tomorrow :/
L1264[17:20:39] <phex> no stress, was just mentioning my findings :)
L1265[17:20:44] <phex> i have lots to learn
L1266[17:20:53] <Kodos> Sangar, real quick, how is the os.date calculated? Let's say I just wanted 'Day 1' or 'Day 31' to be returned, or even the numbers
L1267[17:21:03] <Kodos> Or would I be better off converting os.time for that
L1268[17:25:01] <Sangar> Kodos, for the formatting stuff on os.date google for strftime
L1269[17:25:17] <Kodos> MKay
L1270[17:25:24] <Kodos> I was also thinking of using timeapi.org for RL time reports
L1271[17:25:30] <Kodos> But I'm no good at HTTP yet
L1272[17:25:47] <phex> random question, how come if i spam a program, my compure runs out of memory?
L1273[17:25:47] <EnderBot2> https://www.youtube.com/watch?v=anwy2MPT5RE
L1274[17:25:47] -Kibibyte- [EnderBot2] Monty Python - Spam | by zumpzump | 3m20s | 424w6d ago | 6,537,641 views | Rated: 4.91/5.00
L1275[17:25:56] <Kodos> Example?
L1276[17:26:04] <phex> i read my reactor status
L1277[17:26:08] <phex> and i run it
L1278[17:26:10] <phex> it ends
L1279[17:26:13] <phex> i run it again
L1280[17:26:17] <phex> after X times
L1281[17:26:25] <phex> i'm out of memory
L1282[17:26:25] <Kodos> Pastebin your reactor status code
L1283[17:26:30] <Kodos> And also what version of OC do you use
L1284[17:26:36] <phex> old
L1285[17:26:45] <phex> and my code is like 5 lines..
L1286[17:26:55] <Kodos> Let's see it anyway =P
L1287[17:27:06] <Kodos> And a version number would be good, instead of just saying 'old'
L1288[17:27:09] <Kodos> That's like saying 'latest'
L1289[17:27:36] <phex> http://pastebin.com/08c4ndUE
L1290[17:27:43] <Kodos> Sangar, feature request: Something in /bin that someone can run, and it returns the current version/build of OC
L1291[17:28:01] <phex> 1.4.3.21 beta 1
L1292[17:28:07] <Altenius> My audio only works in at least one stream is above -23 dB. But it doesn't have to be playing anything, just open. I hate you alsa .-.
L1293[17:28:25] <Kodos> phex, what is 'io_config_tile'?
L1294[17:28:42] <phex> probably not what i think it is..
L1295[17:28:48] <phex> an adapter
L1296[17:28:56] <phex> connected to a capacitor bank
L1297[17:29:11] <Kodos> Are you using computronics?
L1298[17:29:15] <phex> yes
L1299[17:29:46] <Kodos> Then cap banks should just be component.capacitor_bank
L1300[17:29:50] <Kodos> -should-
L1301[17:29:55] <Kodos> Not sure on a version that old though
L1302[17:30:08] <phex> i listed all components
L1303[17:30:16] <phex> this was the only thing
L1304[17:30:33] <phex> apart from the big reactor
L1305[17:31:02] <phex> but, memory isnt cleared after running a program?
L1306[17:34:14] <gamax92> computer.getVersion()
L1307[17:39:44] <Kodos> ~os.time
L1308[17:39:45] <Sangar> relative links \o/
L1309[17:39:48] <Kodos> err
L1310[17:39:50] <Kodos> ~w os.time
L1311[17:39:50] <ocdoc> http://www.lua.org/manual/5.2/manual.html#pdf-os.time
L1312[17:39:53] <rashy> yay
L1313[17:40:01] <Kodos> No damnit, I want OC's version D=
L1314[17:40:04] <rashy> I can continue working on the docs <3
L1315[17:40:16] <Sangar> yep :)
L1316[17:41:05] <Sangar> and you can do so without worry of me interfering ;) off for today
L1317[17:41:10] <Sangar> night o/
L1318[17:41:36] <rashy> g'night!
L1319[17:41:40] <Kodos> ~w non standard lua libs
L1320[17:41:41] <ocdoc> Predicted http://ocd.cil.li/api:non-standard-lua-libs
L1321[17:42:47] <^v> [OpenComputers] rashdanml forked
L1322[17:44:09] <Kodos> Almost had it
L1323[17:44:10] <Kodos> Damnit
L1324[17:45:12] <Kodos> #lua return os.time()
L1325[17:45:17] <|0xDEADBEEF|> > 1428533117
L1326[17:45:35] <Kodos> I'll pretend that's a minecraft number
L1327[17:46:08] <Kodos> #lua return math.round((os.time() * (1000/60/60) - 6000) / 24000)
L1328[17:46:08] <|0xDEADBEEF|> > 16534
L1329[17:46:15] <Kodos> o.O
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L1332[17:49:59] <^v> [OpenComputers] Emilio17MC started watching
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L1336[18:01:26] <^v> [OpenComputers] hobnob11 forked
L1337[18:01:37] *** Daiyousei is now known as SleepingFairy
L1338[18:02:34] ⇨ Joins: hobnob11 (~Thunderbi@host86-151-169-0.range86-151.btcentralplus.com)
L1339[18:02:41] <hobnob11> Hello?
L1340[18:03:35] * rashy waves
L1341[18:04:21] <LadyAlissa> o7 o/
L1342[18:04:54] <hobnob11> So i set up a open computer exactly how its set up in the tutorial in a creative map
L1343[18:05:03] <hobnob11> and it just goes "beep beep" and doesnt turn on
L1344[18:05:18] <hobnob11> i tried diffrent types of components and tiers
L1345[18:06:12] <hobnob11> we are having the same problem on the server we are on as well
L1346[18:06:21] <hobnob11> no matter the settings it just beeps twice
L1347[18:07:55] *** LordFokas is now known as LordFokas|off
L1348[18:09:17] <hobnob11> anyone have any ideas as to what i could do to fix it?
L1349[18:11:15] <Kodos> You should start by using a Lua Bios EEPROM, and the OpenOS Floppy in either A) A disk drive next to the case, or B) in the computer's floppy slot
L1350[18:11:35] <rashy> the analyzer item will also tell you what you're missing
L1351[18:11:53] <hobnob11> a lua bios eeprom?
L1352[18:11:59] <Kodos> Yes
L1353[18:12:14] <Kodos> You can get one via creative, or craft it by using an EEPROM with a Book in a crafting table
L1354[18:14:54] <hobnob11> just a vanilla book?
L1355[18:14:58] <Kodos> Yep
L1356[18:17:40] <vifino> .addfail <vifino> LadyAlissa: I see. So your dick got stuck in the audio jack? <LadyAlissa> yeah
L1357[18:17:40] <^v> vifino, Fail 23 added
L1358[18:17:49] <vifino> LadyAlissa: Thank me later.
L1359[18:17:53] ⇦ Quits: perkins (~perkins@63.227.187.208) (Quit: leaving)
L1360[18:19:00] <TabletCube> .fail 1
L1361[18:19:00] <^v> TabletCube, [1] * matrixdevuk wonders what in the world a dox is
L1362[18:19:53] <hobnob11> I crafted it with a book and it just returns the same eeprom
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L1365[18:23:35] <hobnob11> i've used like 6 books now and every time BEEP BEEP :/
L1366[18:24:14] <Kodos> Can you open the case's GUI and get me a screenshot?
L1367[18:24:29] <hobnob11> https://foxcav.es/v/nIetAM3l9f
L1368[18:24:46] <hobnob11> floppy is in the disk drive to the right of the cpu
L1369[18:24:58] <Kodos> And you're using an OpenOS floppy, and not just a blank one?
L1370[18:25:15] <hobnob11> https://foxcav.es/v/7UBCbfva70
L1371[18:25:34] <rashy> are you providing it with power?
L1372[18:25:38] <hobnob11> yup
L1373[18:25:44] <rashy> iirc, only the creat ... ok, nvm
L1374[18:25:53] <hobnob11> analyzer says https://foxcav.es/v/2qCPc3fyDf
L1375[18:26:10] <hobnob11> it looks like its the eeprom
L1376[18:26:14] <Kodos> Then you don't have the proper EEPROM
L1377[18:26:15] <hobnob11> but i dont seem to be able to craft it
L1378[18:26:19] <Katie> That implies you don't have a Lua BIOS in the computer, just a EEPROM
L1379[18:26:19] <Kodos> One sec
L1380[18:26:35] <rashy> since you're in creative, you can pull out the preconfigured bios
L1381[18:27:00] *** Skye is now known as Skye|ZZZ
L1382[18:27:06] <rashy> to actually make a lua bios, I think you need to flash an empty eeprom in a computer
L1383[18:27:20] *** Magik6k is now known as Magik6k|off
L1384[18:27:21] <hobnob11> but how do i do that if i cant turn on the computer
L1385[18:27:33] <Katie> Crafting a EEPROM and a book will make a Lua BIOS..
L1386[18:27:43] <Katie> or it *should*
L1387[18:27:46] <hobnob11> when i do it in my 2x2 it gives me the same eeprom
L1388[18:28:00] <rashy> in a 3x3 crafting table?
L1389[18:28:18] <rashy> probably doesn't matter, but worth a shot
L1390[18:28:35] <Katie> it's shapeless.. shouldn't matter.. Try a brand new EEPROM?
L1391[18:28:49] <hobnob11> okay found problem
L1392[18:28:55] <hobnob11> it doesnt work in 2x2 or a mod crafting table
L1393[18:29:00] <hobnob11> works in minecraft vanilla one tho
L1394[18:29:00] <Kodos> If you're using NEI, just check the usage on an EEPROM, and you should see the recipe. And yes, if you'r eusing an old version of OC, before the update that fixed it, you -NEED- a brand new EEPROM to make a bios
L1395[18:30:28] <Katie> Now if only it was that easy to fix my WiFi drivers in ww10
L1396[18:30:30] <Katie> w10*
L1397[18:31:02] <Kodos> Now if it was only that easy to finish coding this AI
L1398[18:31:21] <phex> in what power unit does OC calcultate energy?
L1399[18:31:31] <Kodos> It's an internal measurement iirc
L1400[18:31:59] <phex> it looks like RF * 0.66
L1401[18:32:03] <phex> or something like that
L1402[18:33:27] <phex> ah
L1403[18:33:33] <phex> u need to x 1.4 it
L1404[18:33:35] <phex> for RF
L1405[18:33:48] <Kodos> That seems a rather odd calculation
L1406[18:34:12] <hobnob11> there are 6 people on this server all standing around a 2x3 screen being amazed by echo "hello world"
L1407[18:34:27] <rashy> ~w power converter
L1408[18:34:27] <ocdoc> http://ocd.cil.li/block:power_converter
L1409[18:34:32] <Kodos> Lol
L1410[18:34:51] <phex> its 1.8
L1411[18:34:54] <Katie> ¬_¬
L1412[18:34:59] * Katie stabs Wireless driver
L1413[18:35:05] * rashy pats Katie
L1414[18:35:20] <Katie> This card is OOOOOOOOLD
L1415[18:35:23] <Kodos> rashy, get crackin on 3D Printer docs page :x
L1416[18:35:24] <Katie> I'm not really shocked..
L1417[18:35:38] <rashy> hey, I'm working on it :(
L1418[18:35:39] <Katie> holy shat
L1419[18:35:42] <Katie> 2006
L1420[18:35:44] <Katie> ¬_¬
L1421[18:35:53] <rashy> got sidetracked working on IGW docs
L1422[18:35:58] <Kodos> I coud barely drink in 2006
L1423[18:35:59] <Katie> Latest driver is 2009 :/
L1424[18:36:08] <Kodos> IGW mod support?
L1425[18:36:12] * Katie sighs
L1426[18:36:21] <Katie> and this is the only PCMCIA WiFi card I have
L1427[18:36:23] ⇦ Quits: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org) (Ping timeout: 186 seconds)
L1428[18:36:24] <Kodos> Or just the manual
L1429[18:36:27] <rashy> at least, I think it's IGW. not sure. either way, in-game docs
L1430[18:36:35] <Kodos> Katie, you can get a dongle for like 10-20 bucks
L1431[18:36:44] <rashy> https://github.com/MightyPirates/OpenComputers/tree/master-MC1.7.10/src/main/resources/assets/opencomputers/doc
L1432[18:36:58] <Katie> Kodos, I don't have 10-20 bucks.
L1433[18:37:02] <Kodos> =\
L1434[18:37:16] <Katie> both of my jobs fell through
L1435[18:37:20] <Katie> so \o/
L1436[18:37:24] <phex> http://pasteboard.co/2qhFW5L6.png
L1437[18:37:49] <phex> first time lua
L1438[18:37:58] <phex> i'm happy with myself :)
L1439[18:38:28] <Kodos> I still have the screenshot of my first time trying to use Lua
L1440[18:38:30] <Kodos> http://puu.sh/gF4X6/2142e36fe0.jpg
L1441[18:38:50] <Katie> hahaa
L1442[18:38:50] ⇨ Joins: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org)
L1443[18:39:02] <rashy> XD
L1444[18:39:08] <phex> u have a smudge on your screen
L1445[18:39:12] <Kodos> Second time wasn't as bad; http://puu.sh/gF4uO/e0a0927e38.jpg
L1446[18:39:50] <Kodos> 3rd time was pretty fruitful; http://puu.sh/h3pEe/fd5e64a2e4.png
L1447[18:40:42] <phex> <- survival only
L1448[18:41:02] <Kodos> I get bored too quick in Survival only if I'm playing SSP
L1449[18:41:24] <phex> why would u ever play mc singleplayer? :P
L1450[18:41:37] <Kodos> Because some months I have to not pay our internet bill so we can eat
L1451[18:41:52] <Katie> Kodos, been there..
L1452[18:42:00] <phex> what scary country do u live in
L1453[18:42:07] <Kodos> 'murica!
L1454[18:42:13] <Katie> Yep
L1455[18:42:29] <phex> mkay
L1456[18:42:37] <Kodos> OH
L1457[18:42:38] <Kodos> Katie
L1458[18:42:39] <Kodos> Fair warning
L1459[18:42:45] <Kodos> I was looking into today/tomorrow's SE update
L1460[18:42:46] <phex> in my country internet is the same price as a happy meal
L1461[18:42:48] <Kodos> 4gb
L1462[18:42:50] <Kodos> So likely DX11
L1463[18:42:51] <Katie> I went a year and a half stealing wifi via a router mounted on a satellite dish
L1464[18:43:01] <Katie> holy fak wat o_O
L1465[18:43:04] <hobnob11> can i set things like font size?
L1466[18:43:13] <Kodos> Katie, I'm tethered to mobile atm and am spoofing my usual host because reasons
L1467[18:43:15] <hobnob11> or am i just looking at the wrong wiki page
L1468[18:43:18] <rashy> iirc, font size cannot be changed, but resolution can be
L1469[18:43:23] <Kodos> ~w resolution
L1470[18:43:23] <ocdoc> Predicted http://ocd.cil.li/component:redstone
L1471[18:43:25] <Kodos> ...
L1472[18:43:29] <Kodos> ~w gpu
L1473[18:43:30] <ocdoc> http://ocd.cil.li/component:gpu
L1474[18:43:32] <hobnob11> that doesnt look like
L1475[18:43:32] <hobnob11> lol
L1476[18:43:33] <rashy> `resolution width height` should work
L1477[18:43:46] <rashy> or using the gpu component ^
L1478[18:43:59] <phex> or be a total badass and make ur own font
L1479[18:44:01] <phex> :D
L1480[18:44:04] <rashy> XD
L1481[18:44:07] <Kodos> http://puu.sh/ejlb5/9362baf978.jpg My favorite OC screenshot
L1482[18:44:23] <phex> haha
L1483[18:44:28] <Katie> Kodos, where did you find info on the patch?
L1484[18:44:38] <Kodos> steamdb
L1485[18:44:42] <Kodos> Let me find the link
L1486[18:44:45] <Katie> Kodos, that the pic of you and your wife?
L1487[18:44:49] <Kodos> Yes
L1488[18:44:56] <Katie> That's pretty awesome..
L1489[18:45:19] <Kodos> https://steamdb.info/app/244850/history/
L1490[18:45:23] <Kodos> #thanksgamax
L1491[18:45:33] <Katie> o_O
L1492[18:45:36] <Katie> woah
L1493[18:45:44] <gamax92> what
L1494[18:46:03] <Kodos> The image script thinger you gave me
L1495[18:46:11] <gamax92> ahh yeah
L1496[18:48:15] <Katie> ugh.. I have a XML file that's roughly 700k lines..
L1497[18:48:37] <Katie> and I need to add a string to a tag in each entry..
L1498[18:48:41] <Kodos> I feel like this AI code is going to be 700k lines when I'm done with it =(
L1499[18:49:40] <ds84182> Katie: >XML
L1500[18:49:42] <ds84182> whyyyyyyyy
L1501[18:50:00] <phex> its structured :D
L1502[18:50:19] <vifino> ds84182: !
L1503[18:50:34] <Kodos> Widely used components, go!
L1504[18:51:59] ⇦ Quits: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org) (Ping timeout: 186 seconds)
L1505[18:52:02] <ds84182> go use xml as a programming language
L1506[18:52:07] ⇨ Joins: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org)
L1507[18:52:12] <phex> xslt
L1508[18:52:17] <ds84182> come back when you murdered your computer
L1509[18:53:27] <phex> the hate is real
L1510[18:53:34] <vifino> ds84182: !!!
L1511[18:53:37] <ds84182> hmm, for some reason verizon's hotspot isn't telling me the complete data usage
L1512[18:53:40] <ds84182> vifino: ?
L1513[18:53:44] <vifino> ds84182: Haii
L1514[18:53:52] <ds84182> ho.
L1515[18:54:05] <vifino> "ho"?
L1516[18:54:26] <ds84182> *whore
L1517[18:54:30] <vifino> no u
L1518[18:54:36] <ds84182> ( ͡° ͜ʖ ͡°)
L1519[18:54:39] <phex> ( . )( . )
L1520[18:54:49] <phex> hi
L1521[18:54:59] <Katie> ds84182, it's not my choice mkay?
L1522[18:55:29] <Katie> this damn Aion emulator stores NPC info (spawns drops skills etc in giant effing XML files
L1523[18:55:37] <vifino> ds84182: shall I make a really small video showing the basics of using radare2 and gdb to find a hidden function?
L1524[18:56:01] <phex> Aion emulator?
L1525[18:56:12] <phex> why... even.. what
L1526[18:56:22] <Katie> Aion Private server..
L1527[18:56:35] <phex> yeah i got that far
L1528[18:57:02] <Katie> I also run a Lineage II Private Server, and I'm working with someone else to rip the assets/models out of City of Heroes and putting them into Unreal Engine 4
L1529[18:57:04] <phex> but why would an MMO store data in flat files?
L1530[18:57:40] <Katie> A.) NCSoft is stupid, B.) This is not an official server C.) these devs are idiots.
L1531[18:57:46] <ds84182> vifino: sure
L1532[18:57:50] <Katie> Character data, inventory etc are all stored in MySQL
L1533[18:57:55] <vifino> ds84182: Okey :D
L1534[18:57:58] <Katie> but static data like NPC spawns etc are XML
L1535[18:58:00] <ds84182> I'm sitting here thinking that I might run out of data
L1536[18:58:06] <ds84182> 2gb/9gb used
L1537[18:58:07] <ds84182> lel
L1538[18:58:13] <ds84182> I can go crazy ( ͡° ͜ʖ ͡°)
L1539[18:59:05] <phex> if i had to manually update xml each record I would rewrite the whole thing so i would never have to do it again
L1540[18:59:15] <phex> or quit
L1541[18:59:16] <phex> :P
L1542[18:59:40] <vifino> ds84182: i could do a vid without voice without a problem, but I have my server running here, so with voice it might get a little noisy..
L1543[19:00:00] <Katie> phex, go ahead... but heres the catch it's "closed" source and while you CAN decompile it, doing so leaves you with a largely uncompilable hunk of shit
L1544[19:00:00] <ds84182> vifino: type it into notepad while you do the video
L1545[19:00:10] <ds84182> and have some shitty 2000's music playing
L1546[19:00:10] <vifino> ds84182: >notepad
L1547[19:00:20] <vifino> Yeah, lets just run it using wine.
L1548[19:00:22] <phex> but thats exactly what u have atm :D
L1549[19:00:29] <ds84182> vifino: exactly
L1550[19:00:33] <vifino> ds84182: ....
L1551[19:00:35] <vifino> it was joke
L1552[19:00:36] <vifino> :|
L1553[19:00:40] <Katie> No, I have a working server emulator... with NPCs that walk away from you while you talk to them
L1554[19:00:52] <Katie> this string stops that, but has to be done to EACH and EVERY walking NPC with dialogs
L1555[19:00:57] * ds84182 walks away from Katie
L1556[19:01:07] <phex> okay
L1557[19:01:26] <phex> its the reason I could never be a modder
L1558[19:01:58] <Katie> I'm working to become a "Developer" with them so I can get source access...
L1559[19:02:07] <ds84182> Katie: you know if there is a way to set up nginx to connect to another http server and act as a content bridge?
L1560[19:02:20] <Katie> but theymake that hard to do, because they're worried someone will get the source and make their own project.
L1561[19:02:37] <phex> like you are?
L1562[19:02:37] <phex> :p
L1563[19:02:39] <Katie> sorta like a proxy>
L1564[19:02:41] <Katie> phex, no..
L1565[19:02:49] <Katie> I don't want to make another project..
L1566[19:02:55] <Katie> I want to fix the fucking thing so It's usable.
L1567[19:02:58] <Katie> :P
L1568[19:03:14] <phex> but u just said u run an emulator :P
L1569[19:03:19] <Katie> Last thing I wanna do is take on the responsibility for updating to newer client versions..
L1570[19:03:29] <Katie> Yes.. I run the server.. but they offer the server for download
L1571[19:03:37] <Katie> just not the source.
L1572[19:03:45] <Katie> afk gotta finish food
L1573[19:03:54] <phex> ok then i dont get it :D
L1574[19:04:02] <Kodos> Katie, is there a common string or anything you can look for to easily just find and replace with the updated thinger
L1575[19:04:14] <phex> ds84182: what are you aiming to do?
L1576[19:04:26] <ds84182> I totally want to make one of those crappy game websites where you can chat to other people on the website and everything would be gr8 asf
L1577[19:04:35] <ds84182> on EOS
L1578[19:04:54] <ds84182> just a crappy side project :P
L1579[19:05:12] <phex> but what do u mean with content bridge
L1580[19:06:34] <ds84182> phex: basically the current way my host (Katie) has the server set up to pull files from the public_html directory. Thats all cool and dandy for static stuff but not really anything serverside dynamic
L1581[19:08:04] <Katie> ds84182, Well.. what do you need?
L1582[19:08:45] <Katie> I AM willing to do stuff you know :P
L1583[19:08:47] <ds84182> Katie: well I just found out I can open external ports... 1 sec, lemme devise a plan on how it would work
L1584[19:09:05] <Katie> Well yes, you can I don't restrict much :p
L1585[19:09:19] <phex> ok, its not that hard to install php5-fpm for example?
L1586[19:09:26] <Katie> already running it
L1587[19:09:40] <hobnob11> Deprecated, use screen.getAspectRatio() instead.
L1588[19:09:44] <ds84182> I could just run it off an external port and do away with any nginx modifying crap :P
L1589[19:09:45] <hobnob11> it says this in the gpu api wiki
L1590[19:10:06] <Katie> the only nginx running on the system is backend for gitlab
L1591[19:10:18] <Katie> the primary webserver is Apache
L1592[19:10:33] <phex> ugh
L1593[19:10:37] <phex> this webclient wont scroll
L1594[19:10:39] <phex> 1 sec
L1595[19:10:51] ⇦ Quits: phex (webchat@5249ED29.cm-4-2d.dynamic.ziggo.nl) (Quit: Web client closed)
L1596[19:11:35] <Kodos> Who wants to teach me how to use HTTP requests? I have a simple need :x
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L1598[19:13:11] ⇦ Quits: gamax92 (gamax92@The.Dragon.Slayer.PanicBNC.eu) (Ping timeout: 195 seconds)
L1599[19:13:26] ⇦ Quits: johnlage (johnlage@never.use.root.sx) (Ping timeout: 189 seconds)
L1600[19:13:59] ⇨ Joins: phex (~phex@5249ED29.cm-4-2d.dynamic.ziggo.nl)
L1601[19:14:06] <phex> horrible
L1602[19:14:11] <phex> but it will have to do
L1603[19:15:38] <Katie> wb
L1604[19:16:00] <phex> ty
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L1606[19:16:47] ⇦ Quits: CoolSquid (~SquidHub@ti0011a400-5117.bb.online.no) (Quit: Leaving)
L1607[19:17:03] <Kodos> ~w http
L1608[19:17:03] <ocdoc> http://ocd.cil.li/api:internet
L1609[19:17:37] ⇨ Joins: johnlage (johnlage@never.use.root.sx)
L1610[19:19:33] <hobnob11> how do i get values from when i run the program
L1611[19:19:41] <hobnob11> like myProgram 1 2
L1612[19:19:54] <Katie> {...} iirc
L1613[19:19:59] *** prasselpikachu is now known as prassel|off
L1614[19:20:07] <hobnob11> ?
L1615[19:20:08] <Katie> args = {...} args[1] would be the first vaule etc
L1616[19:20:14] <Katie> value*
L1617[19:20:17] <hobnob11> ah args
L1618[19:20:19] <hobnob11> i tried arg
L1619[19:20:26] <Katie> I don't think the name matters
L1620[19:20:33] <Katie> just the {...}
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L1622[19:21:57] <Kodos> herp, derp = {...}
L1623[19:22:01] ⇨ Joins: gamax92 (gamax92@The.Dragon.Slayer.PanicBNC.eu)
L1624[19:22:11] <Kodos> print(herp, derp)
L1625[19:22:25] <Katie> I thought {...} just set args to table
L1626[19:22:29] <Kodos> ¯\_(ツ)_/¯
L1627[19:22:37] <Katie> so table = {...} then table[1] table[2]
L1628[19:22:42] <Kodos> maybe it's herp, derp = ...
L1629[19:22:45] <Kodos> Without the squiggles
L1630[19:23:05] <Kodos> Probably, Katie
L1631[19:23:07] <Kodos> I'm a nub
L1632[19:23:19] <Kodos> I'm surprised I've gotten this far with the voice operated base program
L1633[19:23:59] <Katie> ~w vararg
L1634[19:23:59] <ocdoc> Predicted http://www.lua.org/manual/5.2/manual.html#pdf-rawget
L1635[19:24:07] <Katie> lol
L1636[19:24:07] <Katie> nop
L1637[19:24:15] <Kodos> ~w arguments
L1638[19:24:15] <ocdoc> Predicted http://ocd.cil.li/component:gpu
L1639[19:24:18] <Kodos> wtf
L1640[19:24:22] <Katie> http://lua-users.org/wiki/VarargTheSecondClassCitizen
L1641[19:24:32] <Katie> Solution: {...} and unpack
L1642[19:24:54] <rashy> -slaps Kodos- http://ocdoc.cil.li/block:3d_printer (will add .3dm options stuffs in a bits)
L1643[19:25:07] <Katie> I know in *hiss* CC I used args = {...} then just used args[n]
L1644[19:25:15] <Katie> I can't MC right now or I'd test.
L1645[19:26:00] <Kodos> If I hadn't just closed it in favor of SVU, I'd test
L1646[19:26:12] <ds84182> Katie: that should still work
L1647[19:26:35] <Katie> I'll load up my 21 mod pack to test...
L1648[19:26:49] <ds84182> .l function f(...) local tab = {...} return #tab end print(f(1,2,3,4,5,6,5))
L1649[19:26:49] <^v> ds84182, 7 | nil
L1650[19:27:18] <ds84182> although Sangar would advise you to use table.pack :P
L1651[19:27:23] <ds84182> .l function f(...) local tab = {...} return #tab end print(f(1,2,3,nil,4,5,6,5))
L1652[19:27:24] <^v> ds84182, 8 | nil
L1653[19:27:31] <Katie> idfk how that shit works :P
L1654[19:27:38] <ds84182> sometimes varargs simply don't pack a table correctly
L1655[19:27:52] <ds84182> I've ran into problems with a plain {...} before
L1656[19:28:14] <Katie> I've honestly not done anything with OC in around 4 months
L1657[19:28:15] <Katie> :P
L1658[19:28:35] <ds84182> if there was a reliable OC emulator then ( ͡° ͜ʖ ͡°)
L1659[19:28:37] <Katie> No one has yelled that OpenPrinter, or OpenLights are broken...
L1660[19:28:40] <Katie> so I don't bother
L1661[19:28:47] <Kodos> scan() needs fixed
L1662[19:28:56] <ds84182> OpenGX has been mia for a couple of months
L1663[19:29:01] zsh sets mode: +v on gamax92
L1664[19:29:03] <Kodos> OpenSecurity too
L1665[19:29:05] <Katie> scan is half ass implemented... and will stay as such
L1666[19:29:16] <ds84182> I tried porting it to 1.5 and Glasses broke
L1667[19:29:33] <Katie> Until I can figure out a way to do scanning better
L1668[19:29:33] <gamax92> Katie: can i implement it
L1669[19:30:00] <Katie> if you want to deal with the clusterfuck that is OpenPrinter sure, fork it, PR it and I'll merge
L1670[19:30:18] <Kodos> What about a table of lines
L1671[19:30:27] <rashy> ~w power converter
L1672[19:30:28] <ocdoc> http://ocd.cil.li/block:power_converter
L1673[19:30:30] <Kodos> And that table in a table page tables
L1674[19:30:35] <Katie> also Kodos OpenSecurity is ded... Computronics implemented the Crypto stuff I wanted, and there was some other mod that did most of everything else
L1675[19:30:36] <rashy> are those rates up-to-date?
L1676[19:30:48] <Kodos> Katie, NFC? Zetta Industries
L1677[19:31:05] <Katie> Yeah
L1678[19:31:24] <Katie> the crypto stuff was over my head anyway
L1679[19:31:43] <Katie> I had someone that was going to help... but she disappeared
L1680[19:32:10] <phex> women
L1681[19:32:12] <phex> :p
L1682[19:32:20] <Katie> Hey...
L1683[19:32:20] <Katie> :P
L1684[19:32:23] <Katie> fair enoguh.
L1685[19:32:28] <Katie> enough too
L1686[19:32:33] <Kodos> I want NFC cards that don't look like shit :x
L1687[19:32:39] <phex> didnt expect to get away with that
L1688[19:33:27] <Katie> Kodos, Resource Pack?
L1689[19:33:51] <Kodos> For two items? Nah
L1690[19:36:37] <Kodos> If anything, I can make a tablet program that uses wireless to confirm things
L1691[19:37:35] ⇦ Quits: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org) (Ping timeout: 186 seconds)
L1692[19:37:45] <ds84182> I hate how the actual machine making api is so unintuitive and all the code that uses it is written in scala
L1693[19:37:46] <Katie> Kodos, one day I might look into OS again.. but it'll be stripped down from what it once was going to be
L1694[19:38:03] <ds84182> I used to be able to create a machine and run lua inside it, but now it simply doesn't work
L1695[19:38:11] <ds84182> I complained to Sangar once
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L1697[19:40:18] <Katie> ugh anyone want a cat in heat..?
L1698[19:40:20] <Katie> please?
L1699[19:40:24] <Katie> I'll mail her to you
L1700[19:47:55] <hobnob11> whats the key bind to stop a program
L1701[19:48:08] <phex> controls shift alt c
L1702[19:48:35] <phex> god i love AE2
L1703[19:48:44] <phex> smelting 3000 glass
L1704[19:48:48] <phex> from ur terminal
L1705[19:53:05] <hobnob11> how do i do random?
L1706[19:53:43] <Katie> ~w random
L1707[19:53:43] <ocdoc> Predicted http://www.lua.org/manual/5.2/manual.html#pdf-math.random
L1708[19:53:50] <Kodos> math.random(rangemin, rangemax)
L1709[19:55:49] <hobnob11> term.setCursor(math.random(0,screenX),math.random(0,screenY))
L1710[19:56:02] <hobnob11> number expected got nil?
L1711[19:56:22] <Kodos> screenX, screenY = gpu.getMaxResolution
L1712[19:56:33] <hobnob11> yeah thats what im using to get thoes numbers
L1713[19:56:40] <hobnob11> thoes numbers are valid
L1714[19:57:28] <hobnob11> nevermind missspelt screen :/
L1715[19:59:11] <hobnob11> https://foxcav.es/v/7OW86UEv24
L1716[19:59:19] <hobnob11> such achivement
L1717[20:00:09] <phex> many cheers
L1718[20:02:47] ⇦ Quits: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org) (Ping timeout: 186 seconds)
L1719[20:06:07] ⇨ Joins: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org)
L1720[20:09:28] <gamax92> ds84182: Yes, having the only reference in a language that not most are using or even understand ...
L1721[20:10:28] <ds84182> exactly my poiny
L1722[20:10:29] <LadyAlissa> \x01ACTION \x01
L1723[20:10:30] <ds84182> *point
L1724[20:10:31] <LadyAlissa> \x01ACTION \x01
L1725[20:10:42] <ds84182> LadyAlissa: ur drunk go home
L1726[20:10:43] <LadyAlissa> \x01ACTION \x01
L1727[20:10:46] <ds84182> LEL
L1728[20:10:46] <LadyAlissa> \x01ACTION \x01
L1729[20:10:51] <ds84182> LadyAlissa is drunk
L1730[20:10:51] <LadyAlissa> \x01ACTION \x01
L1731[20:11:09] <gamax92> Katie: please quiet LadyAlissa
L1732[20:11:40] <LadyAlissa> i'm sorry
L1733[20:11:42] <LadyAlissa> i fixed it
L1734[20:12:04] <LadyAlissa> blame random people who can't use triggers properly
L1735[20:22:23] ⇦ Quits: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org) (Ping timeout: 186 seconds)
L1736[20:22:31] ⇨ Joins: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org)
L1737[20:24:02] <Sandy> In Spanish:
L1738[20:24:02] <Sandy> Mi pap� y mam� tienen 43 a�os
L1739[20:24:02] <Sandy> >My father and mother are 43 years old
L1740[20:24:02] <Sandy> Mi papa y mama tienen 43 anos
L1741[20:24:02] <Sandy> >My potato and breast have 43 anuses
L1742[20:25:56] <ds84182> wtf
L1743[20:26:15] <ds84182> pls
L1744[20:28:08] <Sandy> tada.
L1745[20:29:06] <Kodos> rashy, just a heads up, you don't -need- oppm, it just makes things more convenient, for the 3D Printer
L1746[20:29:18] <Kodos> Stating that you need it to use the printers may discourage some users
L1747[20:29:24] <rashdanml> right
L1748[20:30:38] <rashy> will modify accordingly (I'm assuming the alternative is using a component api when the printer is connected?)
L1749[20:30:49] <Kodos> That, as well as linking the pastebin
L1750[20:31:25] <rashy> ah
L1751[20:32:06] <Kodos> err not pastebin, gist
L1752[20:33:29] <Sandy> download two 247MB files at once, GO!
L1753[20:33:52] <Sandy> see you guys in 6 hours.
L1754[20:37:45] <Sandy> time to watch episodes of code geass for a bit.
L1755[20:40:40] <rashy> added a component page for 3d printers, will populate it with functions
L1756[20:44:35] <dieselfuelonly> hmm so a player can break a forestry hive with a pick, but a robot can't. intended?
L1757[20:48:06] <Kodos> =( Storming here, so I can't do anything but NP++
L1758[20:48:32] <Kodos> dieselfuelonly, pretty sure you're supposed to use a scoop, regardless
L1759[20:49:04] <dieselfuelonly> Kodos yeah, im not trying to collect the bees, i just need to get the hive out of the way of the robot if it runs into one
L1760[20:49:21] <Kodos> You could always give the robot a scoop, and have the program check if the block is a hive
L1761[20:49:55] <dieselfuelonly> well it would have to compare the block to each and every hive block which would mean having the hives in the inventory correct?
L1762[20:50:03] <Kodos> Or use a database upgrade
L1763[20:50:54] <dieselfuelonly> bah
L1764[20:52:38] <dieselfuelonly> that would add yet another layer of complexity i was hoping to avoid
L1765[20:52:49] <dieselfuelonly> if a player can swing a pick and break the hive i dont see why the robot cant
L1766[20:52:49] <rashy> you could have one hive and do a "fuzzy" comparison
L1767[20:53:50] <dieselfuelonly> right now i use robot.detect() and swing a pick if there is an item in front... has worked fine so far until i hit this hive
L1768[20:57:18] <Katie> http://michi.pc-logix.com/2015-04-08_20-57-11.png so nice..
L1769[20:57:35] ⇦ Quits: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org) (Ping timeout: 186 seconds)
L1770[20:57:41] ⇨ Joins: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org)
L1771[20:58:25] <Katie> That's my file server/media center server under a decent load, at +4 over ambient
L1772[20:59:01] <Katie> I took the side panel off, and laid it over the AC vent..
L1773[20:59:10] <Katie> cause before that it was 140
L1774[21:00:36] <Kodos> And that's why I can't run a proper server
L1775[21:01:10] <Kodos> Anyone running current OC and Galacticraft?
L1776[21:01:18] <Kodos> And is playing atm
L1777[21:01:26] <Katie> Ye.. no
L1778[21:01:36] <Kodos> ~w world sensor
L1779[21:01:36] <ocdoc> Predicted http://ocd.cil.li/component:motion_sensor
L1780[21:01:39] <Kodos> x.x
L1781[21:01:47] <dieselfuelonly> http://pastebin.com/hTyTpYeD
L1782[21:02:22] <dieselfuelonly> im thinking this might work... original 1st function, new second function, if the swing fails from the pick, try the scoop
L1783[21:05:23] <Kodos> Ugh, fuck this storm, seriously
L1784[21:05:44] <LadyAlissa> is it like storming everywhere or something
L1785[21:05:48] <Kodos> ¯\_(ツ)_/¯
L1786[21:05:50] <LadyAlissa> you're the 5th user to talk about one
L1787[21:06:09] <Kodos> Did you see me talk about it when I was still Xilandro?
L1788[21:06:25] <LadyAlissa> a different channel i think
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L1792[21:13:26] <rashy> huh. I missed the world sensor card.
L1793[21:15:15] <Kodos> You're not the first
L1794[21:15:22] <rashy> xD
L1795[21:16:44] <rashy> added the empty pages -makes mental note to populate it-
L1796[21:18:05] <rashy> >.> sangar missed it in the in-game docs files
L1797[21:21:50] <Kodos> If nothing else, check the github for the actual code and callbacks
L1798[21:21:56] <rashy> mmhm
L1799[21:22:01] <Kodos> Most of that should be self explanatory anyway
L1800[21:22:14] <Kodos> I just needed methods because I can't check ingame, and I guess in hindsight, I could've checked the repo too
L1801[21:22:26] <rashy> used a combination of that and in-game to add missing functions to existing components
L1802[21:22:33] <rashy> xD
L1803[21:25:39] <gamax92> rashy: I see you've been busy
L1804[21:26:03] <phex> gn guys
L1805[21:27:16] * gamax92 tickles Temia with a feather
L1806[21:32:26] <rashy> yup >.>
L1807[21:35:27] <^v> [OpenComputers] http://git.io/veSqt Omega-Haxors commented on issue ( computer.beep produces no sound )
L1808[21:40:24] ⇨ Joins: Xilandro (~Kodos@2602:306:ce20:6c30:7ca9:33b3:8340:9fd6)
L1809[21:40:24] zsh sets mode: +v on Xilandro
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L1811[21:42:13] *** Xilandro is now known as Kodos
L1812[21:43:41] ⇨ Joins: v^Laptop (~ping@wsip-72-214-236-211.om.om.cox.net)
L1813[21:43:41] zsh sets mode: +v on v^Laptop
L1814[21:44:07] <v^Laptop> wow, ^v is still up
L1815[21:44:08] <v^Laptop> .p
L1816[21:44:09] <^v> Ping reply from v^Laptop 0.37s
L1817[21:50:43] *** Cazzar is now known as Cazzar|Away
L1818[22:01:44] ⇦ Quits: Johannes13 (Johannes@141.70.98.32) (Ping timeout: 189 seconds)
L1819[22:10:39] <dieselfuelonly> .p
L1820[22:14:01] <dieselfuelonly> if i am using the latest OC from curseforge is it still ok to post a bug that i found on github?
L1821[22:18:44] <Kodos> Just to be clear, what's the file name of the OC jar you're using
L1822[22:19:06] <Katie> q_q I hate regex
L1823[22:19:20] <v^Laptop> Katie, its confusing af but why
L1824[22:20:26] <dieselfuelonly> kodos OpenComputers-MC1.7.10-1.5.6.13-universal.jar
L1825[22:20:29] <Katie> xml file, roughly 600k lines, I need to replace every instance of "<talk_info distance="somenumber 0-9"/>" with "<talk_info distance="somenumber 0-9" is_dialog="true"/>"
L1826[22:20:47] <Kodos> Katie, Ctrl+H to the rescue
L1827[22:21:13] <Katie> yes, I'm trying to convince notepad++ that I'm not am oron and know a bit of regex
L1828[22:21:22] <Katie> but it doesn't think so..
L1829[22:21:52] <vifino> Katie: s/<talk_info distance="(.*)"\/>/yy
L1830[22:21:54] <vifino> .
L1831[22:22:20] <Katie> yes, I tried that, issue is the replace with..
L1832[22:22:22] <vifino> Katie: s/<talk_info distance="(.*)"\/>/<talk_info distance="$0" is_dialog="true"\/>/g
L1833[22:22:42] <vifino> should(tm) work
L1834[22:25:47] *** Cazzar|Away is now known as Cazzar
L1835[22:25:49] <Katie> "<talk_info distance="<talk_info distance="5"/>" is_dialog="true"/>"
L1836[22:25:49] <Katie> lol
L1837[22:26:07] <vifino> Katie: replace $0 with $1
L1838[22:26:09] <vifino> sorruw
L1839[22:26:48] <Katie> holy shit...
L1840[22:26:49] <Katie> that did it
L1841[22:26:53] <Katie> why didn't it work when I..
L1842[22:26:54] <Katie> oooh
L1843[22:26:58] <Katie> fak
L1844[22:27:05] <Katie> I didn't escape the /
L1845[22:27:12] * Katie facedesks
L1846[22:27:15] <vifino> Katie: Do I get a cookie now? :o?
L1847[22:27:25] <Katie> lets see if MichiBot is underp
L1848[22:27:29] <Katie> %cookie vifino
L1849[22:27:31] <Katie> nope....
L1850[22:27:34] <vifino> :(
L1851[22:27:37] <Katie> %give vifino cookie
L1852[22:27:37] * MichiBot gives vifino some cookie
L1853[22:27:40] <Katie> %give vifino cookies
L1854[22:27:41] * MichiBot gives vifino some cookies
L1855[22:27:44] <vifino> \o/
L1856[22:27:52] * vifino dances
L1857[22:27:55] <Kodos> Does Immibis' peripherals work with OC natively without having CC installed
L1858[22:27:55] <Katie> thanks...
L1859[22:28:09] <Kodos> I need the card thingers
L1860[22:28:11] <vifino> No problem, Katie. Always love helping.
L1861[22:28:23] <Katie> A roughly 160 MB XML file is laggy to work with trying to do the whole thing 9+ times would have drove me nuts
L1862[22:29:13] <Kodos> Wait, wasn't there a port of Immi's to OC?
L1863[22:29:16] <Kodos> I think asie did it
L1864[22:29:48] <Katie> http://wiki.vex.tty.sh/wiki:immibisperipherals yep but the download is ded
L1865[22:29:58] <Kodos> Not to mention likely incompat with current OC
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L1867[22:30:08] <Kodos> It also requires Immi's core
L1868[22:30:17] <Kodos> Damnit, I just want RFID/Magnetic cards
L1869[22:30:34] <Kodos> ZI has NFC, but the reader and programmer looks like shyt
L1870[22:31:37] <Katie> If only some lazy ass dev hadn't dropped her project..
L1871[22:31:45] ⇨ Joins: DrummerMC (DrummerMC@no.love.for.the.world.panicbnc.org)
L1872[22:31:52] <Kodos> coughorragequitcough
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L1876[22:44:14] ⇨ Joins: Katt (~KawaiiKat@wsip-72-214-236-211.om.om.cox.net)
L1877[22:44:25] <phillips1012> did any firefox users just get a weird visual artifact
L1878[22:44:39] <phillips1012> 3 people I know just got black bars covering parts of the ui for a second
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L1880[22:50:20] *** SleepingFairy is now known as Daiyousei
L1881[22:50:20] <dieselfuelonly> anyone know how many buckets the tank upgrade will hold?
L1882[23:02:26] <Kodos> I think I broke something... http://puu.sh/h6WvF/870ff2b8c3.png
L1883[23:05:32] <Katie> Nah... looks good.
L1884[23:05:45] <gamax92> heh, robots can be in the spectre dimension
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L1886[23:10:05] ⇦ Quits: Katt (~KawaiiKat@wsip-72-214-236-211.om.om.cox.net) (Quit: Bye)
L1887[23:11:04] ⇦ Quits: v^Laptop (~ping@wsip-72-214-236-211.om.om.cox.net) (Quit: Leaving)
L1888[23:12:15] <Kodos> I realllllly like the pressure pipes mod
L1889[23:16:26] ⇨ Joins: The_Doctors_Life (~Doctors@irc.thedoctorslife.com)
L1890[23:18:03] <ShrewdSpirit> Kodos: what's that sphere in that picture? :o
L1891[23:18:17] <Kodos> That is a Draconic Evolution Draconic Energy Core
L1892[23:18:22] <Kodos> A multiblock RF Storage device
L1893[23:18:48] <ShrewdSpirit> uh
L1894[23:20:01] *** Cazzar is now known as Cazzar|Away
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L1899[23:38:47] *** justastranger is now known as justastranger|zzz
L1900[23:48:52] <Kodos> How is the component list populated
L1901[23:50:17] *** Cazzar|Away is now known as Cazzar
L1902[23:59:25] <asie> Kodos: it's incompatible with current OC *and* it's incompatible with current ImmiCore
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