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L16[01:11:11] <ShadowKatStudios> So my new
project for this weekend is building an analog cable for a
PlayStation 2, then replacing the CD drive (did it use CDs?)
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L18[01:14:52] <Temia> It used DVD
technology, actually.
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L22[01:21:03] <ShadowKatStudios> Huh.
L23[01:21:17] <ShadowKatStudios> Anyway, it
powers on, and apparently the drive works fine, it goes in and out
fine
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L83[04:25:45] <Random> Is there anyone with
knowledge of how EEPROM/BIOS in OC actually works?
L84[04:26:03] <Vexatos> Random, basically,
it's a 4kB storage
L85[04:26:03] <Ender> I know a bit about
them (though not much)
L86[04:26:10] <Vexatos> for a single
arbitrary byte array
L87[04:26:27] <Random> And if so... Does
anyone know if there's some kind of NVRAM or other persistent
storage I could use in it?
L88[04:26:29] <Vexatos> byte
array==string
L89[04:26:55] <Random> Like lets say, I
want to make BIOS with options
L90[04:27:11] <Vexatos> options?
L91[04:27:11] <Random> Is there any way I
could store settings without using HDD or floppy?
L92[04:27:31] <Vexatos> Ah, well, you can,
just store them in variables in the first few lines of your
BIOS
L93[04:27:33] <Random> Like regular BIOS on
PC has, stored in NVRAM
L94[04:27:57] <Random> Not constants, but
actually something that user could change
L95[04:27:59] <Vexatos> like "local
option1 = true local option2 = false <rest of
BIOS>"
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L97[04:29:57] <Random> So it would be
stored in BIOS even after reboot?
L98[04:30:03] <Random> And shutdown?
L99[04:30:54] <Random> Like lets say,
computer boots up and prompts user which monitor to use. User picks
either of two and BIOS "remembers" that choice
L100[04:31:00] <Vexatos> The data stored
in a BIOS never changes unless it changes itself
L101[04:31:11] <Vexatos> ah, you can make
the BIOS write itself
L103[04:31:57] <Random> Second question,
those 4KB... are they like code only, or there's a way to run
lua-bytecode?
L104[04:32:01] <Vexatos> You do
eeprom.get() to get the currently stored data into memory
L105[04:32:22] <Vexatos> then .set() to
write the modified BIOS to the eeprom
L106[04:32:42] <Vexatos> Hmm, no idea
about that
L107[04:32:46] <Vexatos> Sorry
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L110[04:34:28] <Random> So what actually
happens when I flash a EEPROM - i just flash a 4kb string code
right? Which means I have to find way to store variables in
comments or something like that
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L112[04:37:07] <Vexatos> Random, well, you
can have variables like this
L113[04:37:16] <Vexatos> local option1 =
false
L114[04:37:19] <Vexatos> local option2 =
true
L115[04:37:23] <Vexatos> right in the
code
L116[04:39:28] <Vexatos> to change it,
get() the string, modify it, for example using string.gsub(code,
"option1=(.+)\n", tostring(newvalue))
L117[04:39:34] <Vexatos> and then set()
the new string
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L120[04:47:36] <heatseeker0> Random, you
can store anything you want in the bios including lua bytecode. But
it will only be ran if that option is enable in the config
(security risk if ran on servers!).
L121[04:47:47] <heatseeker0>
s/enable/enabled
L122[04:47:47] <Kibibyte>
<heatseeker0> Random, you can store anything you want in the
bios including lua bytecode. But it will only be ran if that option
is enabled in the config (security risk if ran on servers!).
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L124[04:51:03] <McJty> Hi
L125[04:51:08] <McJty> Trying to get my
mod to work with OC again.
L126[04:51:18] <McJty> Now on a different
computer and it seems I can't turn on my computer
L127[04:51:28] <McJty> It says
Unrecoverable error
L128[04:51:34] <McJty> no bootable medium
found
L129[04:51:43] <McJty> But the computer is
full with HD, floppy, lua bios, ...
L130[04:51:56] <ShadowKatStudios> Do you
have an OpenOS floppy or have you installed OpenOS?
L131[04:52:13] <McJty> I have used an
EEPROM and crafted that together with a book
L132[04:52:23] <McJty> And I put the Lua
BIOS item in the left slot
L133[04:52:28] <McJty> Isn't that how it
works?
L134[04:52:32] <ShadowKatStudios> But did
you install OpenOS or do you have the OpenOS disk?
L135[04:52:44] <McJty> hmm no
L136[04:52:56] <Vexatos> McJty, BIOS !=
OS
L137[04:53:08] <Vexatos> BIOS is the thing
searching for a valid OS
L138[04:53:13] <McJty> Ok, but yesterday
it worked when I spawned in the 'unnamed' item.
L139[04:53:15] <ShadowKatStudios> Vexatos:
But BIOS has the letters OS in it, it must be even better than an
OS! :P
L140[04:53:17] <McJty> Now there is an
update so that is fixed
L141[04:53:21] <Vexatos> ShadowKatStudios,
it is better
L142[04:53:26] <Vexatos> BIOS can exist
without OS
L143[04:53:27] <McJty> ok, seems good
now
L144[04:53:30] <Vexatos> but not
vice-versa
L146[04:54:33] <Vexatos> Pff, my computers
are called Fennel, Durian etc o-o
L147[04:54:36] <McJty> Ok
L148[04:54:46] <McJty> But it is still not
recognizing my own custom component from my mod
L149[04:54:52] <McJty> Even though it
says:
L150[04:54:56] <Vexatos> McJty, can you
connect a cable to it
L151[04:55:02] <Vexatos> i.e. does it
visually connect?
L152[04:55:04] <McJty> yes
L153[04:55:23] <McJty> [11:46:21] [Client
thread/INFO] [OpenComputers]: Successfully injected component logic
into class com.mcjty.rftools.blocks.shield.ShieldTileEntity.
L154[04:55:28] <McJty> i.e. it says this
in the log too
L155[04:55:34] <McJty> Which seems to
indicate it found my block.
L156[04:55:38] <Vexatos> McJty, is the
code on github/bitbucket/anywhere?
L157[04:55:39] <McJty> But it is not
listed in 'components'
L158[04:55:41] <McJty> yes
L159[04:55:42] <McJty> hold on
L161[04:56:20] <McJty> That's the block
that I'm trying to support
L162[04:57:07] <ShadowKatStudios> Vexatos:
Did you get the name Fennel from Pokemon, by chance?
L163[04:57:15] <Vexatos> No...?
L164[04:57:19] <Vexatos> I just love
fennel tea
L165[04:57:35] <ShadowKatStudios> TIL
there is a type of tea called Fennel
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L167[04:57:56] <Vexatos> AHA
L168[04:57:58] <Vexatos> McJty,
L169[04:57:59] <Vexatos> Object[]
isShieldActive(Context context, Arguments args)
L170[04:58:02] <McJty> yes?
L171[04:58:04] <Vexatos> needs to be
"public "
L172[04:58:09] <Vexatos> all callbacks
need to be
L173[04:58:12] <McJty> whoops
L174[04:58:19] <McJty> Ok, let me fix
that
L175[04:58:21] <JjStAr992_Gaming> DO i
need to require anything for os.sleep?
L176[04:58:49] <Vexatos> JjStAr992_Gaming,
no, if you are using OpenOS, it is native
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L179[05:00:21] <McJty> Vexatos, still not
fixed
L180[05:01:18] <Vexatos> McJty,
break/replace the cable connecting to the block
L181[05:01:36] <McJty> Well currently it
is adjacent to the computer. I thought that was ok too?
L182[05:01:41] <Vexatos> It should
be
L183[05:01:44] <Vexatos> but try replacing
it
L184[05:01:48] <Vexatos> like,
break+replace
L185[05:01:58] <McJty> Nope
L186[05:02:09] <McJty> I broke my block.
Placed it one further and put a cable in between
L187[05:02:11] <McJty> It connects
L188[05:02:14] <McJty> Then I turned
off/on the computer
L189[05:02:18] <McJty> But it is still not
listed in components
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L191[05:02:46] <Kodos> What's this about
OC using Nova API?
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L194[05:02:58] <Vexatos> McJty, that's
extremely weird
L195[05:03:18] <McJty> The strange thing
is that OC seems to recognize my block. It is injecting it.
L196[05:03:23] <McJty> But the computer
can't see it
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L198[05:04:16] <McJty> I'm just doing
'components' in the shell. Not in lua. That's ok?
L199[05:04:42] <Vexatos> Yes
L200[05:04:53] <Vexatos> that program
should list all the available components
L201[05:05:08] <McJty> So for some reason
my tile entity isn't seen as 'available'
L202[05:05:41] <Vexatos> so, your
@Callbacks are called "public Object[] whatever(Context
context, Arguments args) " now?
L203[05:05:51] <McJty> @Callback
L204[05:05:51] <McJty>
@Optional.Method(modid = "OpenComputers")
L205[05:05:51] <McJty> public Object[]
isShieldActive(Context context, Arguments args) {
L206[05:05:51] <McJty> return new Object[]
{ isShieldActive() };
L208[05:05:58] <McJty> Sorry, wasn't
supposed to be that big :-)
L209[05:06:59] <Vexatos> Really
weird
L210[05:07:00] <McJty> There isn't
anything else I should do in setup or so?
L211[05:07:07] <McJty> i.e. I haven't done
any other OC code anywhere in my mod.
L212[05:07:10] <McJty> Just in that
TE
L213[05:07:16] <Vexatos> you have a
screenshot of a) your setup and b) the contents of your case?
L214[05:07:22] <McJty> ok coming up
L216[05:09:17] <Vexatos> why 3 GPUs
L217[05:09:24] <McJty> No idea. I just
filled it :-)
L218[05:09:33] <McJty> Does that break
stuff?
L219[05:09:39] <Vexatos> No
L220[05:10:02] <Vexatos> McJty, I'd talk
to Sangar about that once he's online
L221[05:10:07] <Vexatos> I can't find the
issue
L222[05:10:09] <McJty> ok
L223[05:10:16] <McJty> When does he
usually come online?
L224[05:10:55] <Kodos> Vexatos, have you
heard anything about Sanger using NOVA API for OC?
L225[05:11:20] <Vexatos> Kodos, yes
L226[05:11:22] <Vexatos> So what?
L227[05:11:27] <Kodos> Just curious.
L228[05:11:30] <Vexatos> McJty, in a few
hours
L229[05:11:36] <Vexatos> Kodos, better ask
asie about it
L230[05:11:44] <McJty> ok good. I'll lurk
here for a while then :-)
L231[05:12:24] <asie> Kodos: it's a
possibility
L232[05:12:28] <asie> why?
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L238[05:27:01] <Kodos> Someone mentioned
it, was just confirming
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L275[08:14:43]
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L276[08:15:25] <Wobbo> o/
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L279[08:18:25] <Wobbo> Does anyone know if
OCJam already started now? I can't find the start time on the
forums ¬_¬
L280[08:18:36] <Kodos> I think it
did
L281[08:20:54] <Wobbo> Then I'm going to
guess it did and start coding.
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L284[08:21:50] *
Vexatos blames Csstform
L285[08:22:41] <Wobbo> Vexatos: He should
have put the rules on the forum, but he preferred to keep repeating
them here for some reason ¬_¬
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L297[08:59:22] <Wobbo> Well, that should
be the KNN lib done
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L311[09:57:12] <Wobbo> Vexatos: If you
would have a program for a robot that uses a geolyzer to try to
find ores, would you expect it to look both above and under the
machine?
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L313[09:57:27] <Vexatos> Wobbo, yes
L314[09:57:52] <Wobbo> Vexatos: Alright,
then only down should be an option
L315[09:58:30] <cornelius> man I built a
whole robot just for repairing armor that comes out of my mobs
spawner but apparently the crafting upgrades can't repair
armor
L316[09:58:53] <Wobbo> XD
L317[09:59:01] <cornelius> like you can't
put two damaged peices of armor in the crafting part of his
inventory and run component.crafting.craft()
L318[09:59:18] <Vexatos> tell sangar
L319[09:59:53] <cornelius> me?
L320[10:00:15] <Wobbo> Yeah, open an issue
on the issue tracker
L321[10:00:33] <cornelius> oh you think
it's a bug? I assumed it was intended behavior
L322[10:00:40] <cornelius> ok
L323[10:01:18] <Kodos> Why would crafting
armor be able to repair it? That's anvil functionality. Unless you
want an anvil upgrace
L324[10:01:21] <Kodos> upgrade, even
L325[10:01:30] <Vexatos> it is not
L326[10:01:35] <Vexatos> it's vanilla
crafting
L327[10:01:36] <cornelius> crafting tables
can combine two peices of damaged armor
L328[10:01:39] <Vexatos> ^
L329[10:01:59] <Wobbo> Hmm… Vexatos: What
do you think about "hardness; class" for a file which
holds hardnesses and classes?
L330[10:02:13] <Vexatos> Wobbo, fine
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L332[10:02:20] <Vexatos> as long as it's
in a sub-dir in /etc
L333[10:02:33] <Vexatos> or wherever the
program is
L334[10:02:37] <Wobbo> Vexatos: You give
the file to the program, so you can place it anywhere you
want
L335[10:03:11] <Wobbo> Vexatos: usage:
smine [--depth=num] [--min=num] [-d] file valuables ...
L336[10:03:37] <Wobbo> Hmm… should add a
range parameter as well I guess…
L337[10:05:44] ***
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L338[10:06:22] <Pwootage> aaaand good
morning
L339[10:06:32] <Wobbo> Good morning
Pwootage
L340[10:06:37] <gamax92> Good night
L341[10:07:13] <Wobbo> If you would do
smine --depth=g, should the program abort or should it print a
warning and use the deafult?
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L344[10:12:57] <Wobbo> Abort seems the
most reasonable
L345[10:16:27] <gamax92> Cruor
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L348[10:26:21] <gamax92> Inari: woah
L349[10:26:45] <Wobbo> Inari: Doesn't skex
do that?
L350[10:26:59] <Inari> uh, no
L351[10:27:13] <Inari> i mean the part
with the screen :P
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L354[10:35:05] <Wobbo> Inari: Part with
the screen?
L355[10:35:16] <Inari> Wobbo: look around
:P
L356[10:35:53] <Wobbo> Inari: No clue what
you mean, I just started breaking shit :P
L358[10:36:44] <Wobbo> Inari: Ah, then we
would first need cameras
L359[10:36:55] <Inari> well the part with
the camera and the screen
L360[10:37:18] <Inari> sadly MC appears to
not make multi cmaeras easy
L361[10:37:27] ⇦
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L365[10:46:15] <Wobbo> With my current
speed my OCJam project can be done by tonight :P
L366[10:50:25] <Wobbo> Although, now I
also get to the robot part :/
L367[10:51:17] <Pwootage> yeah it looks
like I might not be able to do much -.- stupid schoolwork
L368[10:51:41] <Temia> OCJam sounds sort
of interesting but I've got no time for it
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L382[11:07:00] <kGielo> Anyone here?
L383[11:07:42] <Alissa> Nope.
L384[11:07:44] <Alissa> We all died.
L385[11:07:48] <Alissa> again.
L386[11:07:52] <kGielo> What's a shame.
:(
L387[11:09:16] <Temia> Not me
L388[11:09:21] <Temia> Made my fort
save.
L389[11:09:22] <kGielo> If I put OC dev
verion in my libs folder, what I must type in gradle to get all
classes?
L390[11:09:24] <Temia> 'w'
L391[11:09:39] <Temia> but I didn't make
my will save against sleep
L392[11:09:48] *
Temia flops on Alissa's lap. zzzmoo.
L393[11:10:10] *
Alissa snugsnugs Temia :3
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L395[11:12:05] <gamax92> ITS
EVERYWHERE
L396[11:12:15] <gamax92> sorry ignore
that.
L397[11:12:27]
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L398[11:14:15] ***
AngieBLD is now known as AngieBLD|Off
L399[11:16:12] <LordFokas> Temia: why do
you always moo?
L400[11:16:24] <Temia> Because I am a moo.
'o'
L401[11:16:59]
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L402[11:17:31] <LordFokas> so do you have
hoofs for hands or something? how can you even type?
L403[11:17:46] <Alissa> Text to speech.
Duh.
L404[11:17:50] <LordFokas> better
question, how can you even? lol
L405[11:17:53] <Temia> No D:
L406[11:17:59] <Temia> Monstergirl.
L407[11:18:08] <Temia> I have hands for
hands!
L408[11:18:43] <Vexatos> Alissa, not
yet
L409[11:18:45] <Vexatos> Sorry :/
L410[11:19:04] <Vexatos> (totally out of
context to confuse everyone MWAHAHAHA)
L411[11:19:26] <gamax92> Vexatos: except
for those who know you are working on MaryTTS
L412[11:19:37] <Vexatos> gamax92, I gave
up on it for now
L413[11:19:40] <gamax92> :O
L414[11:19:43] <gamax92> how could
you
L415[11:19:47] <Vexatos> it's some error
very, very deep in the code
L416[11:19:55] <Vexatos> caused by FML's
custom class loader
L417[11:20:07] <gamax92> You're an error!
.~.
L418[11:20:07] <Vexatos> at least,
probably cause by that
L419[11:20:13] <Vexatos> caused*
L420[11:20:15] <Vexatos> most likely
L422[11:21:09] <Temia> If I weren't on
form my phone and in dire need of focusing on getting my fuzzy butt
out the door I'd show you my cute mooness =w=
L423[11:21:41] <Vexatos> your moot
cueness?
L424[11:21:52] <gamax92> wot ..
L425[11:21:58] <gamax92> XD Caitlyn
L426[11:22:16] <Vexatos> atad
L427[11:22:39] <Caitlyn> I hate UIs in
java
L428[11:22:39] <Temia> D:
L430[11:22:49] <Temia> I am not moot
;_;
L431[11:23:07] ***
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L433[11:24:24] <Temia> I am moo!
L434[11:24:55] <gamax92> Caitlyn: I love
them as long as they actually use the native theme
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L436[11:25:12] <gamax92> so like, a java
app on windows looking like a windows application
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L438[11:25:29] <gamax92> and not java's
metal theme (ugh)
L439[11:25:49] <MindWorX> What comes
standard with a Lua EEPROM?
L440[11:26:07] <MindWorX> And how do I
control what file is used to boot?
L441[11:26:08] <gamax92> define
standard?
L442[11:26:15] <MindWorX> Well, if I don't
install openos
L443[11:26:21] <MindWorX> How would I
access components?
L444[11:26:28] <Vexatos> MindWorX, call
the startup file init.lua
L445[11:26:36] <Vexatos> that's the one
the Lua BIOS searches for
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L447[11:26:50] <MindWorX> Okay, so
init.lua is first to get executed before anything else?
L448[11:27:09] <gamax92> the internal
kernal is, then the lua bios, then init.lua
L449[11:27:21] <Caitlyn> gamax92, I linked
a current screen shot up there... it doesn't look "metal"
but what do I know?
L450[11:27:25] <MindWorX> Okay
L451[11:27:44] ***
Techokami|Off is now known as Techokami
L452[11:27:51] <MindWorX> And then how
would I access components? Like I normally do? I'm currently
assuming OpenOS takes care of wrapping them all, but I may be
wrong.
L453[11:28:32] <gamax92> Caitlyn: i can
tell that scrollbar is from Java's metal theme and is not a windows
scrollbar
L454[11:28:39] ***
AngieBLD|Off is now known as AngieBLD
L455[11:28:58] <gamax92> same with the
menu bar
L456[11:29:20] <heatseeker0> MindWorX, you
can component = require("component") then you can do say
modem = component.proxy(component.list("modem")())
L457[11:29:37] <MindWorX> Nifty.
L458[11:29:41] <MindWorX> I'll take a
look.
L459[11:29:52] <MindWorX> I want to make a
robot that is completely inaccessible from the outside.
L460[11:29:56] <Caitlyn> gamax92, wel...
how do I make it not use java's theme?
L461[11:30:01] <heatseeker0> Keep in mind
wrappers will not work, e.g. robot.moveUp() doesn't exist
L462[11:30:13] <MindWorX> So I need to
wrap robot as well?
L463[11:30:20] <MindWorX> Or use the
direct api thing?
L464[11:30:24] <heatseeker0> So you can
only use the actual api functions
L465[11:30:28] <MindWorX> Right
L466[11:30:33] <MindWorX> I'll see if I
can make it work.
L467[11:30:59] <Caitlyn> ahh
L468[11:31:00] <Caitlyn>
SystemLookAndFeel
L469[11:31:02] <heatseeker0> If in doubt,
you can always take a peek at how init.lua does it in openos and
the default wrappers
L470[11:31:14] <MindWorX> Okay
L471[11:33:14] <Caitlyn>
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
thanks gamax92
L472[11:33:15] <MindWorX> Well, time to
put together a robot without an OS and see if I can make it work
:P
L473[11:33:26] <MindWorX> Luckily I can
edit the files straight on my computer for now :P
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L475[11:33:53] <heatseeker0> MindWorX, if
you feel brave play with drones :)
L476[11:33:54]
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L477[11:34:09] <MindWorX> Hehe, I need the
Robots for some challenge thingy I'm putting together.
L478[11:34:34] <Caitlyn> does look a lot
better...
L479[11:34:49] <gamax92> Caitlyn: oh yeah
...
L480[11:34:50] <MindWorX> I've made a
"sieveobot", "crushobot", "hydrobot"
and "infusobot" :P
L482[11:35:14] <gamax92> I ended up having
to put a specific detection clause for some system property and
force gtk+
L483[11:35:31] <gamax92> because even with
that i was getting Metal on a gtk+ environment
L484[11:36:00] ⇦
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L485[11:36:09] <Caitlyn> ugh my JTable is
hosed
L486[11:36:17]
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L487[11:37:09] <MindWorX_> .. this
connection..
L488[11:37:15] <gamax92> also yes Java UI
development is ... just ... bleh
L489[11:37:45] <Caitlyn> Yes...
L490[11:38:06] <MindWorX_> Wooo, Visual
Studio + WinForms or WPF :D
L491[11:38:10] <MindWorX_> C# master
race!
L492[11:38:24] ⇦
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L493[11:38:46] <Caitlyn> MindWorX_, sure
now lets get that working easily on *nix
L494[11:38:57] <Pwootage>
s/Java/imperative or functional programming language/
L495[11:38:57] <Kibibyte> <gamax92>
also yes imperative or functional programming language UI
development is ... just ... bleh
L496[11:39:12] <gamax92> Pwootage: ...
no
L497[11:39:19] <gamax92> I'm talking about
Swing
L498[11:39:37] <Pwootage> Swing sucks,
WinForms sucks, WPF sucks
L499[11:40:05] <Pwootage> I prefer to
write UIs in languages designed for ui (html, for example)
L500[11:40:32] <gamax92> ....
L501[11:40:36] <MindWorX_> Caitlyn, Mono
:P
L502[11:40:49] <gamax92> Are you seriously
comparing Webpage developement to Application developement
L503[11:41:46] <Caitlyn> MindWorX_,
No...
L504[11:41:48] <Caitlyn> just.. no.
L505[11:41:54] <MindWorX_> I've used
Mono
L506[11:41:56] <MindWorX_> It's fine.
:P
L507[11:41:59] <Pwootage> Yep. Because you
can use web development to write application UIs.
L508[11:42:00] <Caitlyn> No....
L509[11:42:00] <MindWorX_> Never for UI
though.
L510[11:42:01] <Caitlyn> no...
L511[11:42:09] <MindWorX_> I'm guessing
they use some sort of GTK thingy :P
L512[11:42:41] <Pwootage> UI should be
defined in one place, and manipulated in another place, all these
UI toolkits have the exact same problem: the two are
intertwined
L513[11:42:50] <Pwootage> Android and IOS
both have nice seperation of concerns
L514[11:42:52] <Pwootage> as does
web
L515[11:43:00] <MindWorX_> heatseeker0,
Says that require is undefined :P
L516[11:43:04] <Pwootage> (well, if you
write GOOD web code :P)
L517[11:43:14] <Vexatos> it is
L518[11:43:19] <Vexatos> require() is not
a native function
L519[11:43:27] <MindWorX_> How do I get
started then? :P
L520[11:43:33] <MindWorX_> I look at
OpenOS of course!
L521[11:43:37] <Vexatos> component is
native
L522[11:43:39] <Vexatos>
component.proxy(component.list("modem")())
L523[11:43:44] <Vexatos> no require()
necessary
L524[11:43:48] <MindWorX_> Ah
L525[11:47:24] ⇦
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seconds)
L526[11:49:29]
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L527[11:49:32] ⇦
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L528[11:50:58]
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L529[11:51:55] <Pwootage> I'm not actually
sure why it's component.list("modem")()... what does
component.list return then?
L530[11:54:54] <Caitlyn> it returns pixie
dust
L531[11:55:02] *
Temia sprinkles ' v '/
L532[11:56:28] <gamax92> Pwootage: an
iterator iirc
L533[11:57:49] <Wobbo> MindWorX: place
package.lua somewhere on your system and dofile that. Then require
is available
L534[11:58:04] <Temia> Oh, so I'm on my
computer now.
L535[11:58:44] <gamax92> Temia: such
getting fuzzy butt out of door
L536[11:59:04] <Temia> I haven't even had
coffee yet, lay off :<
L537[11:59:13] *
gamax92 lays on top of Temia
L538[11:59:17] ***
gAway2002 is now known as g
L540[12:00:10] <Wobbo> Temia: I haven't
had coffee yet either. And it is 18:58 here :P
L541[12:00:42] <gamax92> I've never had
coffee yet
L542[12:01:00] <gamax92> Temia: oh is so
cuute
L544[12:01:36] <gamax92> is no longer
cute
L546[12:01:57] ⇦
Quits: cpup (~cpup@32.218.113.33) (Ping timeout: 194
seconds)
L547[12:02:14] <gamax92> kawaii
L548[12:02:48] <Wobbo> Cleverpun.com:
donate => Flash out of date. Why do you need flash to donate?
D:
L549[12:03:35]
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L550[12:03:46] <Temia> That's not my
fault, it's Rikai's >_>
L551[12:03:54] <Temia> I probably wouldn't
have even set up a donate widget
L552[12:04:07]
⇨ Joins: Maxwolf
(labs@pipette.madsciencemod.com)
L553[12:04:07]
zsh sets mode: +v on Maxwolf
L555[12:04:54] <Wobbo> I should still
continue work on a website actually…
L556[12:06:12] <Wobbo> Meh, first should
finish OCJam
L557[12:07:12] ⇦
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L558[12:07:38]
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L559[12:08:25]
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L560[12:10:48] <Wobbo> Alright, change of
plan, smine is now a lib and a bin. Should I know expose all the
internals of the lib to everybody?
L561[12:11:49] <heatseeker0> Pwootage,
component.list("modem") returns a table, 1st column being
the address you need and second the name of the component
L562[12:12:09] <Pwootage> ah, gotcha
L563[12:12:28] <Pwootage> Wobbo: internals
probably should be kept internal
L564[12:13:04] <Wobbo> Pwootage: Internals
are like: find worthwhile coordinates. That might be useful for
others
L565[12:13:23] <Pwootage> yeah
alright
L566[12:14:18] <Wobbo> Pwootage: The smine
data reader is also available. The lib propably won't even use that
function itself, it will just expect the user to read the data
:P
L567[12:14:36] <heatseeker0> Did anyone
play with the gps libraries ported from CC? Is there any specific
placement of the "beacon" computers?
L568[12:14:55] <Wobbo> There is a port of
the gps libs? D:
L569[12:15:00] <heatseeker0> Yup
L571[12:15:29] <Cruor> gamax92: wtf u
want
L572[12:15:37]
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L573[12:15:50] <MindWorX__> God what is up
with my connection ...
L574[12:15:51] <gamax92> Cruor: your
soul
L575[12:16:12] <Wobbo> heatseeker0: Didn't
even know, thanks!
L576[12:16:18] <Alissa> s/soul/mom/
L577[12:16:18] <Kibibyte> <gamax92>
Cruor: your mom
L578[12:16:29] ⇦
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L579[12:16:31] <heatseeker0> Guess I'll
have to play with it and see what positions improve accuracy
L580[12:16:44] <Wobbo> Hmm… now do I make
the lib OOP or C like? Decisions :/
L581[12:16:53] *
gamax92 will take that sentence entirely out of
context.
L582[12:16:55] <heatseeker0> I'd assume
standard 120 degrees between the 3 beacons with a large enough
radius should improve precision
L583[12:16:56] <gamax92> kthx
L584[12:18:25] ⇦
Quits: cpup (~cpup@32.218.113.33) (Ping timeout: 194
seconds)
L585[12:19:07] <MindWorX__> Wait a second.
Do I even have to work without OpenOS?
L586[12:19:18] <MindWorX__> Isn't it
possible to write a program that will never return you to the
shell?
L587[12:19:31] <MindWorX__> Maybe even
force it to reboot on error rather than exit the program
L588[12:19:44] <Temia> Well, it's sort of
a matter of the fact that OpenOS also handles a lot of backend
stuff.
L589[12:19:47] <Wobbo> MindWorX__: Yep.
set $SHELL to something else than a shell
L590[12:19:53] <Temia> Filesystem
initialisation, etc.
L591[12:20:21] <Wobbo> MindWorX__: That
also breaks os.execute and shell.execute however
L592[12:20:22] <Temia> Unless you felt
like rewriting all of that statically, I mean...
L593[12:20:57] <Temia> So yeah, I'd really
recommend you use startup routines available to you in OpenOS
D:
L594[12:22:13] <MindWorX__> Yeah, that's
what I'm thinking.
L595[12:22:30] <Temia> Come to think of
it, would an rc.d hook work...
L596[12:22:39] <MindWorX__> So I just
preinstall it on a disk and use that when crafting the robot? I
don't want a diskdrive on it.
L597[12:22:55] <Wobbo> Temia: rc.d hook to
do what?
L598[12:23:01] <Temia> Run your startup
code.
L599[12:23:25] <Wobbo> MindWorX__: Yeah,
you place a preinstalled hdd into the robot and it will work
L600[12:23:33] <Wobbo> Temia: That is what
rc.d is for ;)
L601[12:23:42] <gamax92> MindWorX__: so
uhh ... why not just replace the shell?
L602[12:23:42] <Temia> Fair enough!
L603[12:23:52] <Wobbo> Temia: I originally
wrote it to mount devfs, but then I never finished devfs :P
L604[12:24:01] *
Temia patpats
L605[12:24:07] <MindWorX__> gamax92, Well,
I'm new to OpenComputers :P So I'm still trying to figure out how
to do this.
L606[12:24:11] *
Temia ...grab
L607[12:24:19] <Temia> Please finish
writing devfs. (o)_(o)
L608[12:24:57] <Wobbo> Temia: Maybe after
OCJam :P
L609[12:25:01] <Temia> Getting that and
besh to working functionality would make things so much
easier.
L610[12:25:04] <Temia> ...aw.
L611[12:25:09] <MindWorX__> I just need a
robot where the user can't use it other than how the actual program
is designed to be used.
L612[12:25:20] <cornelius> is it possible
to write a different OS?
L613[12:25:22] <Temia> Speaking of which I
still need to hunt down that graphics display program someone
mentioned a while back.
L614[12:25:22] <Wobbo> Yep. But besh is
not maintained.
L615[12:25:25]
⇨ Joins: cpup (~cpup@32.218.113.33)
L616[12:25:31] *
Wobbo is besh maintainer
L617[12:25:33] <Temia> Yeah, besh needs
maintaining
L618[12:25:37] *
Temia patpats
L619[12:26:18] <Wobbo> I barely get time
to use OC. Most of that time in write shit for OpenOS :P
L620[12:26:27] <Alissa> cornelius:
Definietly.
L621[12:26:42] <Temia> This is why we need
some OC emulators.
L622[12:26:47] <Alissa> ^
L623[12:26:50] <Alissa> and because I
can't MC.
L624[12:26:52] <Temia> Or maybe OpenOS
remote shells broken out to the web.
L625[12:26:59]
⇨ Joins: MindWorX_
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L626[12:27:02] <cornelius> cool. I was
just curious if the OS itself was outside the scope of what was
user editable
L627[12:27:06] <Temia> being able to ssh
into OpenOS would be fun =w=a
L628[12:27:11] <MindWorX_> This damn
connection!
L629[12:27:30] <Temia> Oh no, Cornelius,
pretty much everything is rewritable except for the native Java/C
code
L630[12:27:33] <MindWorX_> Alright, you
guys have mentioned different ways of going about preventing user
access :P What's the best way to do it?
L631[12:27:35] <cornelius> Temia: that
would be awesome because working through the gui is not fun
especially on a laggy server
L632[12:27:39] <MindWorX_> I can't allow
the program to crash to shell.
L633[12:27:40] *
Temia nods
L634[12:28:12] ⇦
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L635[12:28:16]
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L637[12:28:37] <Alissa> cornelius: If you
want, you can poke around OpenOS and modify what you do/don't want
:D
L638[12:28:41] <Temia> Hmm.
L639[12:28:44] <Alissa> That's a great
place to start, poking at other's cod.e
L640[12:29:00] <Temia> Might be able to do
something by setting up a daemon on the host server, then a
client-daemon that can connect to the host daemon
L641[12:29:15] <Wobbo> MindWorX_: If you
don't use shell.execute or os.execute, set $SHELL to your program.
Then your program resets when it errors
L642[12:29:15] <Temia> At which point ssh
can be directed to forwarded shells on the server
L643[12:29:26] <MindWorX_> Nice
L644[12:29:32] <Alissa> Temia: OCSSH?
:D
L645[12:29:36] <Temia> Yes. :o
L646[12:29:41] <Alissa> actually that
would require a host bridge
L647[12:29:44] <McJty> Seems Sangar is
still not online.
L648[12:29:50] <Alissa> because OC can't
bind an addr
L649[12:29:58] <MindWorX_> Just a regular
"$SHELL = program.lua" in the init.lua file?
L650[12:29:58] <McJty> Anyone else who
might have a clue on why my component isn't recognized by a
computer:
L651[12:29:59] <Temia> Yeah, host bridge,
that's what I meant.
L652[12:30:01] <Temia> foop.
L654[12:30:24] <Temia> But yeah, that
would allow us to forward ssh connections to OC computers.
L655[12:30:37] <Temia> We could probably
write it to operate as a generic remote shell daemon on OC's
side
L656[12:32:33] <gamax92> MindWorX_: is
that valid lua code?
L657[12:32:54] <gamax92> hint, its
not.
L658[12:32:59] <MindWorX_> $SHELL =
"program.lua" :P
L659[12:33:09] <gamax92> still not
L660[12:33:19] <MindWorX_> Really?
L661[12:33:23] <MindWorX_> Hmm
L662[12:33:31] <gamax92> .l $SHELL =
"program.lua"
L663[12:33:32] <^v> gamax92, lua:1:
unexpected symbol near '$'
L664[12:33:39] <MindWorX_> Hmph
L665[12:33:43] <gamax92> you want the
os.setenv thingy
L666[12:33:48] <gamax92> i think thats
what its called
L667[12:33:53] <MindWorX_> Hah
L668[12:34:02] <MindWorX_> I was just
about to ask if it was an environment variable
L669[12:34:10] <Wobbo> MindWorX_:
os.setenv. $SHELL means the variable SHELL in the environment
L670[12:34:25] <MindWorX_> Alright
L671[12:34:34] <MindWorX_>
os.setenv("SHELL", "program.lua")
L672[12:34:35] <Wobbo> MindWorX_: its
because the shell should evaluate $SHELL to a value
L673[12:34:38] <Wobbo> MindWorX_:
Yep
L674[12:35:58] ⇦
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seconds)
L675[12:36:36] <MindWorX_> So, just once
and it's stored or do I need to do it on boot up, like in
init.lua?
L676[12:38:06] <Wobbo> MindWorX_: On
bootup. Use an rc.d script so you can easily enable and disable
it
L677[12:38:11]
⇨ Joins: MindWorX__
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L678[12:38:14] <MindWorX__> ...
L679[12:38:17] <Wobbo> XD
L680[12:38:18] <MindWorX__> Worked fine
all day yesterday
L681[12:38:25] <MindWorX__> I dunno what
is up with this :P
L682[12:38:29] <MindWorX__> Only happens
to IRC :P
L683[12:38:30] <MindWorX__> Anywho!
L684[12:38:35] <MindWorX__> So, just once
and it's stored or do I need to do it on boot up, like in
init.lua?
L685[12:38:55] <Wobbo> MindWorX__: Put it
in a rc.d script, so you can easily enable and disable it
L686[12:39:17] <MindWorX__> Well, I have
access to the files directly on the server. That's how I'm doing
this right now. :)
L687[12:39:25] <MindWorX__> So I don't
really need to be able to enable or disable
L688[12:39:50] <Wobbo> You need access to
the files for enable disable rc.d scripts as well :P
L689[12:40:03] <MindWorX__> Oh
L690[12:40:18] <MindWorX__> Got some
documentation on rc.d? I have to admit I don't know what that
is.
L691[12:40:43] <Wobbo> Its so you don't
have to find a specific line in init.lua
L692[12:41:27] <Wobbo> MindWorX__: Check
the example in /etc/rc.d/ there is no documentation
L693[12:41:37] *
Wobbo also wrote rc.d
L694[12:42:07] <gamax92> s/rc.d/the entire
mod/
L695[12:42:07] <Kibibyte> * Wobbo also
wrote the entire mod
L696[12:42:25]
⇨ Joins: cpup (~cpup@32.218.113.33)
L697[12:42:41] <Wobbo> gamax92: No Sangra
wrote the mod, there is lacking documentation there :P
L698[12:42:54] <MindWorX__> Sangra?
:P
L699[12:42:57] ⇦
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L700[12:43:00] <Wobbo> gamax92: When I
write something, there is no documentation :P
L701[12:43:01] <MindWorX__> Oh, I quit
...
L702[12:43:10] <Wobbo> MindWorX__: I don't
want to ping him
L703[12:43:14] <MindWorX__> Ah
L704[12:43:21] <gamax92> SANGAR
L705[12:43:23] <MindWorX__> I ping him all
the time. I'm an ass like that. :P
L706[12:43:25] <gamax92> there i pinged
him
L707[12:43:35] ⇦
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timeout: 186 seconds)
L710[12:47:42] <Wobbo> gamax92: but we
already knew you were a dick, so no surprise there :P
L711[12:47:57] <gamax92> :P
L712[12:48:11] <gamax92> I need to get
back into playing with OC
L713[12:48:58]
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L714[12:49:04] <Pwootage> Huh,
interesting, apparently google uses udp now
L715[12:49:09]
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L716[12:49:11] <Pwootage> (when connecting
to chrome)
L717[12:50:09] <gamax92> The best part of
waking up, is _____ in your cup.
L718[12:51:14] ⇦
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seconds)
L719[12:52:53] <cornelius> asie what's
your drama generator do?
L720[12:54:15] ⇦
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error: Connection reset by peer)
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L725[12:55:52] <Wobbo> Whop! I can find
ores using a geolyzer and return the relative coordinates!
L726[12:56:08] <MindWorX_> Nice :D
L727[12:56:11] <gamax92> :D
L728[12:56:20] <gamax92> wait ...
L729[12:56:27] <gamax92> Wobbo: geolyzer
can xray?
L730[12:56:53] <Pwootage> it gives you an
estimate of value
L731[12:56:55] <Pwootage> iirc
L732[12:57:08] <Sangar> evening o/
L733[12:57:14] <gamax92> Sangar! o/
L734[12:57:17] <Wobbo> gamax92: Geolyzer
returns hardness. KNN compares with prototypical blocks. If class
is valuable, location gets returned
L735[12:57:26] <Wobbo> Sangar: I can find
ores using a geolyzer and return the relative coordinates!
L736[12:57:48] <Sangar> Wobbo,
awesome!
L737[12:57:58] <cornelius> sorry asie,
Vexatos wha'ts your drama generator do?
L738[12:58:00]
⇨ Joins: marcin212 (~marcin212@176.111.135.116)
L739[12:58:11] <gamax92> Sangar: I can
find ores using a debug card and return the exact
coordinates!
L740[12:58:12] <Wobbo> cornelius: It
generates drama.
L741[12:58:26] <Sangar> gamax92,
brilliant! why didn't Wobbo think of that?!
L742[12:58:51] <Wobbo> Sangar, gamax92: I
don't do witchcraft, only science :P
L743[12:58:56] <Sangar> hah
L744[12:59:03] <gamax92> Because geolyzer
is scientific
L745[12:59:13] <Vexatos> Sangar! McJty
wanted to talk to you
L746[13:00:14] <Wobbo> Now I just need to
create a library that can move to relative coordinates…
L747[13:00:35] <Sangar> Vexatos, ah, lemme
guess, still not working? :/
L748[13:00:55] <vifino> gamax92: lets fork
luajit and add multithreading
L750[13:01:23] <Vexatos> That's the
class
L751[13:01:27] <Vexatos> the cable
visually connects
L752[13:01:30] <gamax92> vifino: lol what
...
L753[13:01:36] <Vexatos> but the
"components" program doesn't return the component
L754[13:01:38] <Vexatos> Sangar ^
L755[13:01:40] <gamax92> why not just ffi
to the threading libraries
L756[13:01:43] <vifino> gamax92: .-.
L757[13:02:17] <Sangar> Vexatos, yeah, i
see the methods are public now; tho that shouldn't have made the
whole component invisible anyway...
L758[13:02:32] <Sangar> McJty, can you
send me a jar where it's not working, so i can have a look in my
dev-env?
L759[13:02:41]
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L760[13:03:11] <vifino> gamax92: thats
boring .-.
L761[13:03:25] <Wobbo> vifino: But
easier
L762[13:03:49] <cornelius> Sangar: I found
a thing, I'm not sure if it's a bug, but robots with crafting
upgrades cannot repair armor by crafting two damaged peices
together. Is that expected behavior?
L763[13:03:49] <vifino> Wobbo: Fuck easy,
I even piss in hardcore mode! Kidding :P
L765[13:04:47] <Wobbo> :P
L766[13:04:54] <Sangar> cornelius, hrm,
not intended, no. will have a look!
L767[13:04:57] ⇦
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L768[13:06:16] <cornelius> Sangar: thanks,
I can make a github issue (i think) but I've never really used
github before so I wanted to ask if it was a "feature"
first. Should I do that?
L769[13:06:26] <Sangar> sure
L770[13:06:31] <cornelius> ok
L771[13:09:38] ⇦
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L773[13:10:11] <Sangar> Vexatos, already
done, just haven't pushed yet :P
L774[13:10:43] <McJty> Sangar, you mean a
dev version of my mod?
L776[13:11:05] <Sangar> McJty, yep
L777[13:11:10] <Sangar> thanks
L778[13:11:12] <McJty> The problematic
block is the Shield Controller
L779[13:11:19] <McJty> that's the one
where I added preliminary support
L780[13:11:24] <Sangar> right
L781[13:12:08] <McJty> Ok, have to go but
will be back in half an hour
L782[13:12:11] <McJty> Thanks for
looking
L783[13:12:30] <Sangar> sure thing! see
you later
L784[13:12:35] ⇦
Quits: marcin212 (~marcin212@176.111.135.116) (Quit:
Leaving)
L785[13:15:44] <Wobbo> Welp, smine just
found ore that doesn't exist
L786[13:15:56] ⇦
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L787[13:17:28] <Wobbo> Sangar: About 14
blocks down, smine finds lost of ores!
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L789[13:17:48] <Wobbo> Sangar: All
non-existant :P
L790[13:19:41] <Sangar> Wobbo, outliers
:P
L791[13:20:27] <Wobbo> Sangar: Yep. but
this is without any kind of noise preventing measures. It takes one
measurment and uses that. Will probably keep it that way as
well.
L792[13:21:23] <Wobbo> Sangar: I mean, a
depth of 10 blocks up and down still means that it takes 11 blocks
per x/z combo, and with a range of 10 as well, well, that is a
large chunk of the area
L793[13:22:18] <Sangar> indeed
L794[13:22:36] <Wobbo> 11^3 blocks per
scan. Damn
L795[13:22:54] <Wobbo> 1331 blocks per
scan for a default. Not bad.
L796[13:23:36] <Wobbo> Now it only needs a
better name
L797[13:24:11]
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L799[13:27:28] <Sangar> G.R.E.E.D. -
Geolyzer ... the rest is up to you :P
L800[13:28:02] <Wobbo> GREED is a great
name for something that finds valuables. :P
L801[13:28:09] <Sangar> exactly!
L802[13:28:31] <Wobbo> Running it on 1331
blocks does take a while
L803[13:28:42] <Sangar> can't you make it
1337 somehow?
L804[13:28:56]
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L805[13:29:31] <Wobbo> I can, but that
would mean that the dimensions change.
L806[13:29:41] <Sangar> just pick a few at
random :P
L807[13:30:36] ⇦
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L808[13:31:40] <Wobbo> Sangar: If I make
the depth one more, for example, it scans 11x11x2 blocks
more.
L809[13:32:02] <Wobbo> You now want
specifically six blocks more, that is pretty hard to do
L810[13:32:05] ⇦
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L811[13:32:30] <Sangar> analyze the 6
adjacent ones :P
L812[13:32:41] <Sangar> (vs scan)
L813[13:32:57] <Wobbo> And I want to save
shit to file, but I can't D: time for --output= I guess
L814[13:33:16] <Sangar> weee, container
slot in tablets works \o/
L815[13:33:19] <Wobbo> or --list= to save
list to file and -l to list to screen… that could work
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L817[13:34:35] <Wobbo> Sangar: Or vibf as
name, Very Interesting Block Finder
L819[13:34:52] <Sangar> Wobbo, vim, very
interesting miner :P
L820[13:34:59] <Sangar> cornelius,
congratulations ;)
L821[13:35:08] <Wobbo> Sangar: LOL, but no
:P
L822[13:35:08] *
cornelius bows
L823[13:36:12] <Wobbo> Sangar: Currently
thinking of moving the mining into a different lib from the
finding. So then I would need two names :P
L824[13:36:36] <Wobbo> Sangar: Yabl: Yet
Another Block Locator :P
L825[13:37:12]
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L826[13:38:14] <Pwootage> yayat
L827[13:38:18] <Pwootage> yet another yet
another thing
L828[13:38:19]
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L829[13:38:59] <Sangar> my hive miner for
cc was called jam :P just another miner
L830[13:39:10] <Vexatos> Sangar, btw, I
have two questions about the Scummy bee
L831[13:39:27] <Sangar> i don't see no
shield controller block in rftools :/ that makes testing kinda
hard
L832[13:39:39] ***
cornelius is now known as GunArm_
L834[13:40:22] <Sangar> Vexatos, ?
L835[13:40:33] <Wobbo> Pwootage: Well, it
needs a better name than smine
L836[13:40:46] <Pwootage> I like GREED
myself :P
L837[13:40:54] <Vexatos> 1. it currently
requires a tropical biome type to work (obviously) and it needs
water nearby to work (because tropical islands). should it rather
check for short mead nearby? 2. If not and it should stay water,
should I make the grog recipe require short mead + caustic drops
(the bee product) or a Thick Potion+ caustic drops
L838[13:41:25] <Vexatos> Wobbo, DIG ->
diligent intelligent geolyzation
L839[13:41:34] <Pwootage> Geolizer Reads
Everything Except Dirt
L840[13:42:00] <Wobbo> These are some good
names for the locator, I can use this!
L841[13:42:03] ⇦
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L842[13:42:12] <Vexatos> So, Sangar, I
need your input
L843[13:42:15] <Vexatos> it's your bee,
after all
L844[13:42:15] <Vexatos> :P
L845[13:42:34] <Pwootage> Wait like a
forestry bee?
L846[13:42:44] <Vexatos> Of course
>_>
L847[13:43:01] <Sangar> Vexatos, hmm, what
about if either work? but at different efficiency, is that
possible?
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L849[13:43:44] <Vexatos> Sangar, it'd
require quite a bit of extra code
L850[13:43:51] <Wobbo> DIG: Density-based
Intelligent Geolyzer
L851[13:43:58] <Vexatos> Just asking,
would it make more sense to have it require water or short
mead?
L852[13:44:01] <Vexatos> Wobbo, love
it
L853[13:44:02] <Vexatos> +100
L854[13:44:25] <Wobbo> Isn't dig also a
default tool?
L855[13:44:34] <Vexatos> it is
L856[13:44:42] <Vexatos> a loot
floppy
L857[13:44:54] <Wobbo> Hmm… then it might
not be so smart to name it that…
L858[13:45:33] <Vexatos> How about
FAL-84?
L859[13:46:26] <Wobbo> FAL-84?
L861[13:47:19] <Wobbo> LOL, duct
tape
L862[13:47:43] <Vexatos> Sangar...?
L863[13:48:50] <Pwootage>
..."Importantly, it is currently the only way to fix the
'Circuitry Burnt Out' problem. '
L864[13:49:06] <Vexatos> how to fix: get
new circuitry
L865[13:49:30] ⇦
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seconds)
L866[13:49:53] <Pwootage> also
maintinence? Srs? Yet another reason I don't particularly like
gregtech
L867[13:50:28] <Pwootage> the point of
automation is automation, not having to fix it all the time
L868[13:50:45] <Vexatos> Pwootage,
"all the time" is about once every few MC weeks
L869[13:51:08] <Vexatos> and
"maintenance" is inserting a piece of FAL-84 into the
correct slot
L870[13:51:56] <Pwootage> Still
L871[13:52:18] *
Vexatos pokes Sangar again
L872[13:52:27]
⇨ Joins: cpup (~cpup@32.218.113.33)
L873[13:52:45] <Pwootage> and actually
that makes it sound like thaumcraft warp - once every 40 RL
minutes, jump in a hotspring, else you have to deal with something
spawning that takes 15 seconds to kill or an obnoxious potion
effect for 0.5-5 minutes
L874[13:52:52] <GunArm> but being
gregtech, if you forget to do it, it probably creates a cascade
failure of all of your machines which then explode
L875[13:52:55]
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L876[13:53:07] <Vexatos> GunArm, no
L877[13:53:13] <Vexatos> it simply will
stop doing anything
L878[13:53:18] <GunArm> hehe ah ok
L879[13:53:26] <Vexatos> and you only need
maintenance for the large machines
L880[13:53:36] <Vexatos> i.e. blast
furnaces, implosion compressors and vacuum freezers
L881[13:54:07] ***
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L883[13:55:33] <Wobbo> IBL: Intelligent
Block Location
L884[13:55:57] <McJty> ok back
L885[13:55:58] <Vexatos> IBM: Intelligent
Block Mining
L886[13:56:01] <Vexatos> we need IBM in
OC
L887[13:56:06] <McJty> Sangar, found
anything yet?
L888[13:56:16] <Wobbo> IBM could be the
name of the miner then :P
L889[13:56:38] ⇦
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L890[13:56:44] <Pwootage> ICBM?
L891[13:57:51] <Wobbo> Vexatos: I want to
split the mining from the locating, so you can run the locating on
a server or other device and combine it with other mining methods
except for robots
L892[13:58:05] <Sangar> sorry, phone
L893[13:58:18] <Sangar> Vexatos, what
exactly is short mead anyway (and which mod?)
L894[13:58:28] <Vexatos> Sangar,
forestry
L895[13:58:34] <Sangar> McJty, i can't
find the shield controller block, neither in nei nor in normal
creative tab >_>
L896[13:58:34] <Vexatos> some beverage you
can get
L897[13:58:41] <Vexatos> makes you drunk
(duh)
L898[13:58:48] <Vexatos> and you can place
it in world
L899[13:58:50] <McJty> Sangar, um. Do you
have other rftools blocks?
L900[13:58:54] <Vexatos> just like
water
L901[13:59:03] <Sangar> McJty, yeah, the
rest is there, several shield blocks, too
L902[13:59:05] <Sangar> just no
controller
L903[13:59:17] <McJty> ah oops
L904[13:59:18] <McJty> Sorry
L905[13:59:21] <McJty> It is Shield
Projector
L906[13:59:22] <Sangar> Vexatos, i see.
well. i guess it'd make sense then.
L907[13:59:25] *
McJty forgot his own mod...
L908[13:59:26] <Sangar> ahhh :D
L909[13:59:45] <Vexatos> Sangar, what
would make sense?
L910[13:59:48] <McJty> Been adding too
many 'controller' blocks lately :-)
L911[13:59:53] <Vexatos> I asked 4
questions at once >_>
L912[14:00:06] <Sangar> Vexatos, using the
mead :P
L913[14:00:16] <Vexatos> For crafting or
for the bee?
L914[14:00:20] <Sangar> for the bee
L915[14:00:38] <Vexatos> Because
currently, you use a bottle of short mead + caustic drops to get
grog
L916[14:00:50] <Vexatos> and the bee
operates in a tropical biome type with water nearby
L917[14:01:13] <Temia> I still can't
believe you guys made a Scummy Bee. That's just too damn
cute.
L918[14:01:24] <Vexatos> the option was to
replace the water with short mead, but I don't think it makes much
sense :/
L919[14:01:25] <Sangar> McJty, uhhh...
well. that's. fascinating. it's working for me >_>
L920[14:01:35] <Vexatos> Temia, it's sooo
old
L921[14:01:36] <McJty> hmm. you see the
component.
L922[14:01:42] <McJty> Then something must
be wrong in my dev env.
L923[14:01:42] <Sangar> Vexatos, why
not?
L924[14:01:46] <Ender> ~w shutdown
L926[14:01:49] <McJty> Sangar, can you
check if my build.gradle is ok?
L927[14:01:49] <Ender> ¬_¬
L928[14:01:57] <Sangar> McJty, sure, one
sec
L929[14:02:01] <Negi> The search feature
is...
L931[14:02:10] <Vexatos> Temia, exists
since Computronics 1.3.3
L932[14:02:18] <Temia> I know
L933[14:02:23] <Ender> ~w computer
L935[14:02:25] <Temia> I'm just saying
it's still cute and ridiculous :D
L936[14:02:30] <Sangar> McJty, looks fine
to me
L937[14:02:34] <McJty> hmm...
L938[14:02:38] <Negi> A Scummy Bee ?
L939[14:02:47] <Sangar> have you tried if
it works in normal mc for you? i.e. not in dev env?
L940[14:02:54] <Vexatos> Sangar, for
crafting it makes sense, you have beverage, throw some undefinable
acid inside and get grog
L941[14:03:07] <Vexatos> but for bees?
Hmmm
L942[14:03:11] <McJty> No not yet. I can
do that in a moment.
L943[14:03:19] <Sangar> Vexatos, well
they're pirate bees, ofc they'd prefer mead over water :P
L945[14:03:33] <McJty> Sangar, that's how
it should work right?
L946[14:03:42] <Vexatos> water is not
water, Sangar, the flower type is called "Sea", that's
what pirates like
L947[14:03:46] <Sangar> McJty, yep
L948[14:03:56] ***
Riking|away is now known as Riking
L949[14:03:57] <Sangar> Vexatos, ahh, i
see
L950[14:04:11] <Sangar> well in that case
that's perfectly fine
L951[14:04:16] <Vexatos> so you need a
block of water nearby to represent sea, and a tropical biome type
:)
L952[14:04:25] <Vexatos> so tropical
islands are the best
L953[14:04:26] <Vexatos> :P
L954[14:04:34] <McJty> Sangar, ok. In a
normal env which version of Open Computers should I use?
L956[14:05:10] <Sangar> McJty, grab latest
dev
L957[14:05:13] ***
Pyrolusite is now known as Pyrolusite|MC
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L959[14:05:24] <Sangar> or rather,
universal of what you're using in your dev env i guess?
L960[14:05:24] <Vexatos> How many
references do you find, Temia?
L961[14:05:32] <Wobbo> I guess I will be
going for IBL as a name for now, if people have better ideas you
can keep sending them
L962[14:05:34] <Inari> hm
L963[14:05:41] <Inari> can robots use an
electronics assembler?
L964[14:05:42] <Temia> Heehee.
L965[14:05:50]
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L966[14:05:53] <Vexatos> That was a
serious question
L967[14:05:56] ⇦
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seconds)
L968[14:06:07] <Temia> Pretty much all
Monkey Island stuff :P
L969[14:06:13] <Vexatos> how many*
L970[14:06:18] <Vexatos> numberz
please
L971[14:06:23] <Vexatos> :3
L972[14:06:25] <Temia> The recipe, the
genus, the quote source...
L974[14:06:39] <Sangar> McJty, aye
L975[14:06:39] <Temia> Anyway I actually
need to get moving, so ciao
L976[14:06:45] <Vexatos> Awww
L977[14:06:52] <Vexatos> Bye
L978[14:07:10] <Vexatos> Okay, now all I
need for the next Computronics version is OC 1.4.7 with the
peripheral thing inside
L979[14:07:20] <Vexatos> Will be out in a
few days, I assume :P
L980[14:07:23] <Inari> ~w
electronics
L982[14:07:35] ⇦
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L983[14:08:00] *
Vexatos pokes Sangar about the MuseScore plugin stuff
L984[14:08:18] <Vexatos> oh wait, you said
Sunday (and you said "maybe" but I'm ignoring that)
L985[14:08:37] <McJty> Sangar, hmm
crashes
L986[14:08:38] <McJty> hold on
L988[14:09:00] <McJty> That's what I get
if I add latest dev of OC to my test (but non-dev) env
L989[14:09:18] <Sangar> wtf
L990[14:09:28] <Sangar> grab stable for
the time being then >_>
L991[14:09:33] <Sangar> will need to look
into that
L992[14:09:50] <GunArm> looking for a
decent way to easily download OP stuff to my OC pc's. Vexatos is
your op-manager functional?
L993[14:10:07] <Vexatos> functional? It's
been working like a champ
L994[14:10:12] <Vexatos> :P
L995[14:10:14] <GunArm> cool beans
L996[14:10:16] <Vexatos> ~w oppm
L998[14:10:18] <Vexatos> Read that
L999[14:10:22] <Vexatos> it's all you need
to know
L1000[14:10:26] <Pwootage> booo,
oppm
L1001[14:10:27] <Pwootage> ;D
L1002[14:10:35] <Pwootage> it does work
tho
L1003[14:10:42] <GunArm> ah neat, i just
found it by random on github
L1004[14:10:55] <GunArm> oh!! its
actually in game on disks!
L1005[14:11:01] <Pwootage> yes, yes it
is
L1006[14:12:06] <McJty> Sangar, may be a
conflict with another mod because it gives exactly the same error
with stable
L1008[14:12:29] <McJty> brb
L1009[14:12:31] <Negi> I hate sin waves
for five hours after each of my mechanics classes ._.
L1010[14:12:56] <Sangar> McJty, huh.
lemme look what's on that line.
L1011[14:13:03] <Negi> And vectors
too.
L1012[14:13:06] <Negi> Vectors are
terrible.
L1013[14:13:11]
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L1015[14:14:02] <Vexatos> McJty, which
version of Forge are you using?
L1016[14:14:34] <Vexatos> my ears
L1017[14:14:37] <Vexatos> Inari, my ears
D:
L1018[14:14:56] <Pwootage> Vectors are
beautiful
L1019[14:15:05] <Wobbo> Negi: Vectors are
nice
L1020[14:15:11] <Vexatos> Quick, Sangar,
make it sunday so I can make you finish my plugin so I can hear the
monkey island theme all day long
L1021[14:15:12] <pong> .>
synth.paste(synth.sawtooth({freq=100})*(synth.sine({freq=6,volume=50})+0.5)
L1022[14:15:12] <^v> pong, lua:1: ')'
expected near '<eof>'
L1023[14:15:14] <pong> .>
synth.paste(synth.sawtooth({freq=100})*(synth.sine({freq=6,volume=50})+0.5))
L1025[14:15:23] <Wobbo> Negi: I want Lua
to have matrix and vector calculations!
L1026[14:15:29] <pong> sigh
L1027[14:16:19] <Vexatos> .>
synth.paste(synth.sine({freq=6,volume=50})+0.5)
L1028[14:16:25] <Vexatos> pong ^
L1029[14:16:40] <Vexatos> .> return
true
L1030[14:16:41] <^v> Nope.
L1031[14:16:45] <Vexatos> .> return
"Nope."
L1032[14:16:46] <^v> Nope.
L1033[14:16:48] <Vexatos> ^ works
L1034[14:17:07] <Sangar> McJty, hrm, that
indicates an item wasn't registered correctly (specifically the
openos floppy). could you check if there are any other warnings
along those lines further up in the log?
L1035[14:17:12] <Wobbo> Sangar, Vexatos,
Pwootage: What do you think about Guibl: Geolyzer Using Intelligent
Block Location?
L1036[14:17:18] <pong> .>
synth.paste(synth.sawtooth({freq=100})*(synth.sine({freq=6,volume=50})+0.5))
L1038[14:17:25] <Pwootage> I don't really
care :P
L1039[14:18:07]
⇨ Joins: MindWorX
(~MindWorX@80-161-13-134-static.dk.customer.tdc.net)
L1040[14:18:20] <pong> .>
synth.paste((synth.sawtooth({freq=100,length=0.5})..synth.sawtooth({freq=100,length=0.5})..synth.sawtooth({freq=100,length=0.5}))*(synth.sine({freq=6,volume=50,length=1.5})+0.5))
L1042[14:18:32]
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L1043[14:18:32] <Sangar> Wobbo, Geolyzer
Identified Block Location Itemifier
L1044[14:18:34] <pong> .>
synth.paste((synth.sawtooth({freq=100,length=0.5})..synth.sawtooth({freq=200,length=0.5})..synth.sawtooth({freq=300,length=0.5}))*(synth.sine({freq=6,volume=50,length=1.5})+0.5))
L1046[14:18:39] <pong> wait.. wrong
channel >_>
L1047[14:19:00] <Vexatos> pong,
#ocbots*
L1048[14:19:23] <Wobbo> Sangar: They do
make good movies :P
L1049[14:19:28] <Sangar> ikr
L1050[14:19:49] <Vexatos> Geolyzer
Identified Mining & Location Itemifier
L1051[14:20:43] <McJty> Ah
L1052[14:20:50] <McJty> Sangar, my test
modpack contains dragonapi.
L1053[14:20:55] <Vexatos>
>_____________________>
L1054[14:20:57] <McJty> I'm guessing that
might be the issue
L1055[14:20:58] <Vexatos>
>_______________________________________________________________>
L1056[14:21:00] <Vexatos>
>___________________
L1057[14:21:02] <Vexatos>
____________________________________
L1058[14:21:05] <McJty> brb again
L1059[14:21:06] <Vexatos> [...]
L1060[14:21:08] <Vexatos>
________>
L1061[14:21:20] <ShadowKatStudios>
Vexatos: Are you okay?
L1062[14:21:20] <Pwootage> I stopped
using those mods because of the crap that is dragonapi
L1063[14:21:29] *
Vexatos throws desks around
L1064[14:21:32] <Pwootage> He's feeling a
bit whale
L1065[14:21:33] <Vexatos>
dragonAPI...
L1066[14:21:44] *
Vexatos sighs
L1067[14:21:55] <Sangar> McJty, maybe, it
does have an outdated api, but nothing that should matter wrt to
this i don't think
L1068[14:22:11] <Sangar> but yeah, give
it a shot without
L1069[14:22:14] <Vexatos> Sangar,
dragonAPI does some serious coremodding in other places
L1070[14:22:16] <Sangar> or remove the oc
api from the jar
L1071[14:22:35] <Pwootage> it also has a
tendancy to arbitrarily cause errors in other mods (all the
time)
L1072[14:22:57] <Sangar> Vexatos, well,
fair enough, i don't know what else it might change
L1073[14:24:05]
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L1074[14:26:13]
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(webchat@mnch-4d044d5a.pool.mediaWays.net)
L1075[14:26:17] <Wobbo> Sangar: If I call
io.output in a program with a filename and then use io.write, the
file exists, but is empty
L1076[14:26:43] <Sangar> did you
flush?
L1077[14:27:01] <Wobbo> Sangar: I didn't
have a handle, so no
L1078[14:27:11] <ShadowKatStudios>
io.flush
L1079[14:27:31] <Wobbo> ShadowKatStudios:
That is a thing, thanks
L1080[14:28:15] <RepairMan> Hi
L1082[14:28:33] <Wobbo> Sangar: Anyway,
it would be better imho if that would happen automatically
L1083[14:29:04] <Sangar> Wobbo, then
disable buffering :P (f:setvbuf)
L1084[14:29:45] <Wobbo> Sangar: That is
still an extra step you need to take. I can take that step, but not
everybody will understand that ;)
L1085[14:29:49]
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L1087[14:30:52] <Sangar> Wobbo, what do
you suggest? changing the buffer mode in io.output(f)? that seems
kinda.. meh? b/c less control and unexpected and so on :/
L1088[14:31:06]
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L1089[14:31:15] <Wobbo> Sangar: Flushing
io.output when changing the output I would say
L1090[14:31:16] <Pwootage>
ShadowKatStudios: hey, it's little bobby tables!
L1091[14:31:24] <ShadowKatStudios>
:D
L1092[14:31:28] <Vexatos> Sangar,
PUSH
L1093[14:31:30] <Sangar> Wobbo, hm, yeah,
that seems reasonable. make a pr :P
L1094[14:31:36] <Sangar> Vexatos, but i
did!
L1095[14:31:46] <Vexatos> U:
L1096[14:31:50] <Wobbo> Sangar: So when
the program reaches the end and io.output gets rest to stdout it
flushes
L1097[14:31:57] <Wobbo> Sangar: Not now,
am busy :P
L1098[14:32:08] <Sangar> come join the
club :P
L1099[14:32:13] <ShadowKatStudios> So I
crashed lightbeam
L1100[14:32:43] <ShadowKatStudios> I
think my browsing is too much for it
L1101[14:34:09] <Negi> Gr8.
L1102[14:35:27] <Wobbo> ibl has
succesfully found a pocket of iron \o/
L1103[14:35:38] <Wobbo> Sangar: I already
have a membership ;)
L1104[14:35:53] <Vexatos> Sangar, thanks
for the version bump
L1105[14:35:57] <Vexatos> now I can
release the mod
L1106[14:36:00] <Vexatos> depend on OC
1.4.7
L1107[14:36:06] <Vexatos> before there's
even a release out
L1108[14:36:06] <Vexatos> \o/
L1109[14:36:12] <Vexatos> (a release of
OC)
L1110[14:36:21] <Sangar> :P
L1111[14:36:49] <Vexatos> Gosh I love my
new chair
L1112[14:36:55] <Vexatos> it's soooo
amazing o-o
L1113[14:37:12] <ShadowKatStudios> New
chair?
L1114[14:37:16] <Sangar> what does it do?
can you ... sit on it? that'd be awesome.
L1115[14:37:20] <ShadowKatStudios> Does
it spin and have wheels and armrests?
L1116[14:38:12] <Wobbo> ShadowKatStudios:
I can spin on its wheels :P
L1117[14:38:30] <Vexatos>
ShadowKatStudios, yeas
L1118[14:38:31] <Vexatos> yes*
L1119[14:38:33] <Vexatos> all of
that
L1120[14:38:41] <Vexatos> I got it for
b-day because my old one's back broke for no reason
L1121[14:38:56]
⇦ Parts: RepairMan (webchat@mnch-4d044d5a.pool.mediaWays.net)
())
L1122[14:38:58] <ShadowKatStudios> D: My
chair doesn't have armrests and the back is weord-as
L1123[14:39:23] <Vexatos> new chair is
the best
L1124[14:39:30] <Vexatos> I also got some
swiss cheese from my sister
L1125[14:39:38] <Vexatos> amazing
stuff
L1126[14:40:16]
⇦ Quits: cpup (~cpup@32.218.113.33) (Ping timeout: 200
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L1127[14:41:28] <McJty> Sangar, I will
continue this tomorrow. Ran out of time. Thanks for the help.
L1128[14:41:33]
⇦ Quits: Katie (~Caitlyn@michiyo.pc-logix.com) (Quit:
Leaving)
L1129[14:41:43] <McJty> Later!
L1130[14:41:45]
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(Quit: Ex-Chat)
L1131[14:42:06]
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L1134[14:44:09] <Sangar> Vexatos, are you
subtly trying to tell us it's your birthday, btw? because if you
are, it's not working.
L1135[14:44:27] <Vexatos> it was
yesterday
L1136[14:44:32] <Vexatos> :P
L1137[14:44:37] <Sangar> ah, happy
belated birthday then ;)
L1138[14:44:40] <MindWorX__> Creative
Tablet incoming I see! :D
L1139[14:45:03] <Vexatos> go gradle
L1140[14:45:05] <Vexatos> build
faster
L1141[14:45:16] <Vexatos> Sangar,
@Optional.Interface + BlacklistedPeripheral = win
L1142[14:45:28] <Negi>
BlacklistedPeripheral ?
L1143[14:45:36] <Negi> What's taht
?
L1144[14:45:42] <MindWorX__> Hm, would an
admin command suggestion be possible?
L1145[14:45:46] <Negi> s/taht/that/
L1146[14:45:46] <Kibibyte> <Negi>
What's that ?
L1147[14:45:54] <Wobbo> Vexatos:
Congrats!
L1148[14:46:04] <Vexatos> Negi, nothing
you'll ever need
L1149[14:46:06] <Wobbo> Sangar: Have you
been to Hamburg yet actually?
L1150[14:46:08] <Vexatos> nothing anyone
will ever need
L1151[14:46:12] <Vexatos> except for
me
L1152[14:46:13] <MindWorX__> Basically,
"/oc_lock", prevents the currently held oc device from
being disassembled.
L1153[14:46:31]
⇨ Joins: marcin212 (~marcin212@176.111.135.116)
L1154[14:46:33] <Vexatos> Wobbo, eating
Hamburgers?
L1155[14:46:35] <Vexatos> :3
L1156[14:46:39] ***
dsAway is now known as ds84182
L1157[14:46:42] <Negi> Vexatos: I like to
know about things I don't need.
L1158[14:46:48] <Wobbo> Vexatos: You know
what I mean :P
L1159[14:47:00] <Vexatos> Wobbo, I don't
support cannibalism
L1160[14:47:11]
⇨ Joins: cpup (~cpup@32.218.113.33)
L1161[14:47:26] <Sangar> Wobbo, yeah, was
on monday. may be an option, will continue looking for a bit longer
though... pay is a little low for having to move so far :/
L1162[14:47:53] <Vexatos> Also Hamburg is
expensive o-o
L1163[14:48:00] <Vexatos> Try Bremen,
it's not that expensive
L1164[14:48:02] <Sangar> well, so is
munich :P
L1165[14:48:31] <Vexatos> Like, not
nearly as expensive as Munich or Berlin or Hamburg
L1166[14:48:55] <Wobbo> Sangar: Yeah, I
can understand that :/
L1167[14:49:58] <Negi> Someday I will get
around doing things with OC...
L1168[14:50:00] <Negi> Someday...
L1169[14:50:14] <Sangar> we'll see how
february goes... will resend some applications, hoping they just
got buried / lost over christmas / the holidays :P
L1170[14:50:21] ***
alekso56 is now known as alekso56_off
L1171[14:50:42] <Vexatos> I have even
less jobs than Sangar
L1172[14:50:49] <Vexatos> But I am still
student >_>
L1173[14:50:49] ***
Daiyousei is now known as ShoweringFairy
L1174[14:50:56] <gamax92> Sangar: Good
fun, have luck!
L1175[14:51:01] <Vexatos> ^
L1176[14:51:05] <Vexatos> gfhl
L1178[14:51:34] <Sangar> :P
L1179[14:52:11] <Sangar> hmm, interesting
idea. shouldn't be too hard to implement.
L1180[14:52:32] <Wobbo> Vexatos: I have
more job than Sangar but am also student :P
L1181[14:53:09] <Negi> That word.
L1182[14:53:14] <Negi> Vexatos. That
word.
L1183[14:53:29] <ds84182> Sangar: does
eris require modified lua source code or can I just drop in eris.c
anywhere?
L1184[14:54:03] ***
alekso56_off is now known as alekso56
L1185[14:54:26] <Sangar> ds84182, slight
modifications to a few files, adding access to internal functions
(continuation functions)
L1186[14:55:13] <ds84182> what file would
those be?
L1187[14:55:17]
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L1188[14:55:25]
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L1189[14:55:28] *
MindWorX__ explodes in a fit of rage.
L1190[14:55:43] <ds84182> *files
L1192[14:55:53] *
MindWorX__ explodes in a fit of files.*
L1193[14:56:56] <Negi> So much things to
get done. So little time.
L1194[14:57:26] <MindWorX__> Just get
Sangar to help. He's a productivity machine.
L1195[14:58:11] <Vexatos> Sangar, is it
possible to check through API whether a peripheral is
blacklisted?
L1196[14:58:14] <Sangar> you think so? i
feel it's quite the opposite recently, really
L1197[14:58:16] <ds84182> ok, I see
L1198[14:58:18] <gamax92> such
productivity
L1199[14:58:22] <Sangar> Vexatos,
uhhh
L1200[14:58:25] <Negi> MindWorX__ : I
think that Sangar has better things to do than to help me messing
around with GUIs and trying to learn how to Java.
L1201[14:58:32] <ds84182> so things like
__eris.corolib_luaB_auxwrap and stuff
L1202[14:58:34] <MindWorX__>
Pishposh
L1203[14:58:34] <Wobbo> MindWorX__:
Actually, Sangar isn't. He is just transparant about what he does
and positions fixing bugs above adding features.
L1204[14:58:36] <ds84182> I can work with
that
L1205[14:58:38] <MindWorX__> Sangar has
time to everyone.
L1206[14:58:40] <ds84182> time for eris
5.3 ( ͡^ ͜ʖ ͡^)
L1207[14:58:44] <MindWorX__> Sangar is
omnipotent like that.
L1208[14:58:44] <gamax92> eris 5.3!
L1209[14:59:05] <MindWorX__> Wobbo, He's
been pretty efficient about implementing the features I've needed
so far. :P
L1210[14:59:13] <Vexatos> Sangar, I
assume that's a "no"
L1211[14:59:19] <Sangar> ds84182, note
the Lua5.3 branch, i started work on that, but upvalues fail hard
:X
L1212[14:59:30] <Wobbo> MindWorX__: not
for features I've needed, so I implemented them myself :P
L1213[14:59:44] <Sangar> Vexatos,
sortakinda
L1214[14:59:53] <Wobbo> Sangar: Also,
after a whole year, still no io.popen :(
L1215[14:59:59] <Sangar> Vexatos, you can
get the settings and get the list from that
L1216[15:00:10] <Vexatos> Meh
L1217[15:00:47] <Vexatos> Sangar,
couldn't you just throw this
L1219[15:00:53] <Vexatos> Into
BlacklistedPeripheral
L1220[15:00:56] <Vexatos> as a static
method?
L1221[15:01:15] <Sangar> how would i do
that in java < 1.8 with no default methods in interfaces?
L1222[15:01:24] <Vexatos> uuh
L1223[15:01:29] <Vexatos> Interfaces can
have static methods
L1224[15:01:31] <Vexatos> no
problem
L1225[15:01:35] <Sangar> wat
L1226[15:01:59] <Vexatos> Try it
L1227[15:02:01] <Vexatos> it will
work
L1228[15:02:06]
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L1229[15:02:30] <Vexatos> you could then
simply call BlacklistedPeripheral.isBlacklisted(object)
L1230[15:02:34] <Vexatos> would be pretty
convenient+
L1231[15:02:42] <Vexatos> just make sure
to initialize it internally some time
L1232[15:02:47] <Vexatos> maybe using
FMLLoadCompleteEvent
L1233[15:02:52] <Vexatos> Sangar ^
L1234[15:02:58]
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L1235[15:02:58] ***
g is now known as gAway2002
L1236[15:03:03] <Sangar> Vexatos, i think
you're lying
L1237[15:03:24] <Wobbo> Let me look it up
in absolute java
L1238[15:03:25] <Vexatos> Ah
L1240[15:03:44] <Sangar> it was
considered but never added
L1241[15:03:52]
⇨ Joins: cpup (~cpup@32.218.113.33)
L1242[15:03:55] <Vexatos> Hmm
L1243[15:03:58] <Vexatos> nevermind
then
L1244[15:03:59] <Wobbo> nvm them
L1245[15:04:05] <Vexatos> I thought it'd
work
L1246[15:04:10] <Vexatos> I can remember
using it myself
L1247[15:04:12] <Vexatos> o-o
L1248[15:04:19] <Sangar> sure that wasn't
an abstract class?
L1249[15:04:25] <Wobbo> Vexatos: Yeah.
Ever heard of false memories?
L1250[15:04:28] <Vexatos> Well, Sangar,
then just add it to the main APi class maybe
L1251[15:04:46] <Vexatos>
li.cil.oc.api.API
L1252[15:05:02] <Sangar> eh, would better
fit into api.Driver, since it's driver related
L1253[15:05:09] <Vexatos> Or that
L1254[15:05:16] <Sangar> but it's
kinda... very specialcase-ish
L1255[15:05:22] <Vexatos> I know :/
L1256[15:05:29] <Vexatos> But
BlacklistedPeripheral already is >_>
L1257[15:05:42] <ShadowKatStudios>
.octime
L1258[15:05:42] <EnderBot2> Current OC
time: Fri Jan 30 21:05:42 2015
L1259[15:05:51] <Vexatos> Hmmm
L1260[15:05:55] <Vexatos> Might need to
find another way
L1261[15:05:57] <ShadowKatStudios> :/
It's still the 30th in GMT
L1262[15:06:09] <Wobbo> ShadowKatStudios:
Yep :D
L1263[15:06:23] <Sangar> Vexatos, open a
ticket to discuss it
L1264[15:06:41] <Vexatos> Sangar, I'll
just use settings.get, I think
L1265[15:06:47] <Sangar> or that
L1266[15:06:48] <ShadowKatStudios> Also,
it's still not evening in Japan yet :/
L1267[15:06:48] <Sangar> :P
L1268[15:06:56] <Vexatos> re-implementing
your method
L1269[15:07:03]
⇨ Joins: nwmqpa_
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L1271[15:09:33] <Wobbo> ShadowKatStudios:
I wrote a program that uses a geolyzer to find ores under the
ground
L1272[15:09:45] <ShadowKatStudios>
Cool.
L1273[15:10:03] <Wobbo> ShadowKatStudios:
Its called ibl: Intelligent Block Locator
L1274[15:10:50]
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L1275[15:11:23]
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L1276[15:12:14] <Wobbo> ShadowKatStudios:
Its for OCJam, so not putting it on github yet
L1277[15:13:57] <ds84182> Sangar: I see
what you are talking about
L1278[15:14:08] <ds84182> I did a simple
test and upvalues are not getting set
L1279[15:14:13] <ds84182> local a = 5
local bin = eris.persist(function() a = 6 end)
eris.unpersist(bin)() return a
L1280[15:14:58] <ds84182> it outputs
5
L1281[15:15:02] <Sangar> yeah
L1282[15:16:20] <ds84182> so, how do I go
about debugging this
L1283[15:18:05]
⇨ Joins: cpup (~cpup@32.218.113.33)
L1284[15:18:18] <gamax92> ds84182: get a
hardware debugger, and then run your eris 5.3 in windows in vmware
in linux in virtualbox in windows in qemu in linux in actual
hardware
L1285[15:18:56] <Sangar> ds84182, pretty
sure it's something in p_closure/u_closure when tracking the
already saved/loaded upvalues... no idea why it works in 5.2 but
not in 5.3 tho
L1286[15:19:21] <ShadowKatStudios>
gamax92: Top-level Linux. Good.
L1287[15:20:21] <gamax92> s/in actual
hardware/in bochs in OS/X in actual hardware/
L1288[15:20:25] <gamax92> oops
L1289[15:20:29] <gamax92> s/in actual
hardware/in bochs in OSX in actual hardware/
L1290[15:20:46] <gamax92> sed no
worky
L1291[15:21:58] <Negi> I'm going to
bed.0
L1292[15:22:00] <Negi> Night
L1293[15:22:02]
⇦ Quits: Negi
(~Poireau@2a01:e35:2f6a:7060:e2ca:94ff:fe1f:76e0) (Quit: WeeChat
1.0.1)
L1294[15:22:05] <gamax92> ._.
L1295[15:22:11] <gamax92> y u leave
before i can say bai
L1297[15:25:09] <Vexatos> Now I can
remove all the blacklisted peripherals from my list this
easily
L1298[15:25:10] <Vexatos> thanks
L1299[15:25:25] <Sangar> heh
L1300[15:25:33] ***
ShoweringFairy is now known as Daiyousei
L1301[15:27:50]
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L1302[15:27:59] <Vexatos> Unfortunately
using non-API OC code
L1303[15:28:01] <Vexatos> meh
L1304[15:29:34] <Sangar> gotta get out
early tomorrow, so i'm off. gnight o/
L1305[15:32:47]
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L1306[15:33:08] <ShadowKatStudios> Night
Sangar
L1307[15:33:41] <Wobbo> both Vexatos and
Sangar goen in one go
L1308[15:33:48]
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L1310[15:39:13] <ds84182> lol, attempt to
literally persist userdata
L1311[15:39:57] <pong> attempt to
literally persist universe
L1312[15:39:59] <pong> success
L1313[15:41:09] <Wobbo> Lets stop working
for today. Make some progress :P
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L1317[15:53:32] <ShadowKatStudios> wtf
vlc
L1318[15:53:40] <ShadowKatStudios> it's
still playing even though I closed it
L1319[15:54:16] <Ender> lol
L1320[15:57:31]
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L1321[15:57:35] <vifino>
ShadowKatStudios: Leeets plaaaaay someeeethiiiiiing ._.
L1322[15:57:55] <ShadowKatStudios> Sugg-
hmm
L1323[15:58:26] <vifino> I've been
searching my butt off on ebay, searching for floppy drives to make
a floppy midi player thing
L1324[15:58:48] <ShadowKatStudios> I have
a draw of FDDs
L1325[15:59:11]
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L1326[15:59:15] <vifino> :/ I don't
L1327[16:00:07] <ShadowKatStudios>
Anyway, vifino, did you know The Enderverse is back up?
L1328[16:00:16] <vifino> Oh,
really?
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L1339[16:21:16] <Wobbo> Meh, I'm going as
well
L1340[16:21:18] <Wobbo> Bye!
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L1351[16:41:01] <kGielo> Anyone can help
me with modding with OpenComputers?
L1352[16:44:14]
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L1355[16:46:56] <kGielo> Hello? :(
L1356[16:47:07] <gamax92> Hi there
kGielo
L1357[16:47:21] <kGielo> Oh! Hello! And
greetings from Poland.
L1358[16:47:32] <gamax92> Greetings from
United States?
L1359[16:47:33] <kGielo> I've a question
to OpenComputers.
L1360[16:47:45] <ShadowKatStudios>
Morning from Australia.
L1361[16:48:12] <kGielo> Anyone can
modding?
L1362[16:48:21] <gamax92> I've done some
OpenComputers modding
L1363[16:48:35]
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L1364[16:48:57] <kGielo> Becouse, I'm
writting an addon to OpenComputers, and I don't know how to add
OpenComputers classes to my mod :/
L1365[16:49:15] <kGielo> I know, I must
put the opencomputers dev version in libs folder, and what?
L1366[16:49:38] <gamax92> uhh ...
L1367[16:49:40]
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L1368[16:49:48] *
gamax92 pokes Techokami
L1369[16:49:57] *
Techokami bites
L1370[16:49:59] <kGielo> refresh in
gradle?
L1371[16:49:59] <Techokami> sup
L1372[16:50:09] <ShadowKatStudios>
gamax92: Don't poke the AmandaC
L1373[16:50:23] <gamax92> Techokami: how
are you supposed to link oc's dev api in gradle?
L1374[16:51:27] <kGielo> i read, an
L1375[16:52:10] <kGielo> i read, a must
put in build.gradle a dependecie to opencomputers.
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L1377[16:52:21] <kGielo> And then
refhers?
L1378[16:52:31] <Techokami> in your
build.gradle add the OC maven repo to the repo list, then under the
dependencies group add a compile command for OpenComputers
L1379[16:52:49] <Techokami> lemme show
you a sample build.gradle
L1381[16:53:10] <kGielo> Ohh,
beutiful.
L1382[16:53:54] <kGielo> Techokami, and
then type gradlew refresh or.. decompile?
L1383[16:54:23] <Techokami> once you've
properly edited your build.gradle, run: gradlew build
L1384[16:54:39] <Techokami> BTW you will
not need to put the dev jar in the libs folder anymore
L1385[16:54:56] <Techokami> because
gradle will pull OpenComputers down from the maven repo for
you
L1386[16:55:09] <kGielo> Thaaaank
you!!
L1387[16:55:11] <Techokami> yep
L1388[16:55:33] <Techokami> gamax92, I
dare you to poke AmandaC
L1389[16:55:36] <kGielo> And to
"publish" I must run: gradlew... what?
L1390[16:55:46] <kGielo> *publish
mod.
L1391[16:55:46] <gamax92> Techokami: i'm
not in cc's channel though.
L1392[16:55:51] <Techokami> what do you
mean publish
L1393[16:56:00] <kGielo> Get jar of
modification.
L1394[16:56:30] <Techokami> the output
will be in the build/libs/ folder
L1395[16:56:44] <Techokami> that's where
your jar will be
L1396[16:56:49] <kGielo> I know.
L1397[16:56:56] <kGielo> But, I need a
jar. of my mod.
L1398[16:57:02] <kGielo> So, what i must
do?
L1399[16:57:07] <gamax92> gradlew
build
L1400[16:57:19] <Techokami> do you speak
English? I'm having difficulty understanding you.
L1401[16:58:16] <kGielo> I speak, but I'm
from Poland.. yes yes.. Polaczki Cebulaczki.
L1402[16:58:42] <kGielo> I don't
understand...
L1403[16:59:02] <kGielo> to get classes
of opencomputers, i must run: gradlew build.
L1404[16:59:17] <kGielo> to get jar file
of my mod (compiled) i must run: gradlew build too?
L1405[16:59:22] <Techokami> yes
L1406[16:59:33] <kGielo> And where this
jar will be?
L1407[16:59:44] <gamax92>
build/libs/
L1408[16:59:59] <Techokami> this folder
is in your project folder and will be created by gradle
L1409[17:00:26] <kGielo> I'm so
thankful!
L1410[17:00:56] <ShadowKatStudios> ~w
redstone
L1412[17:01:28]
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L1415[17:01:45] <kGielo> Thank you. Good
night!
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L1421[17:06:52] <ShadowKatStudios> The
name for a chat box is chat, right?
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L1437[17:50:37] <Pwootage> whee, I wrote
a (rather basic but functional) malloc
L1438[17:53:09] <ShadowKatStudios> I
wrote a door control program.
L1439[17:53:14] <ShadowKatStudios>
"Speak, friend, and enter."
L1441[17:54:21] -Kibibyte- [gamax92] Eye of the
Tiger on a dot matrix printer | by firstlabor | 4m22s | 48w6d ago |
53,163 views | Rated:
4.96/5.00
L1442[17:54:23] <gamax92>
ShadowKatStudios: ^
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L1462[18:45:16] <Kodos> Oh how lovely,
someone is going around IRC channels with the nick 'opencomputers'
cussing about
L1463[18:46:03] <MandrakeF>
Fantastic
L1464[18:46:07] <ShadowKatStudios> Ooo,
which channels?
L1465[18:47:35] <Kodos> MineChem was
one
L1466[18:48:33] <ShadowKatStudios> Anyone
want pictures of the inside of a PS2?
L1468[18:49:51] -Kibibyte- [Kodos] 4 Chords |
by axisofawesome | 6m20s | 184w2d ago | 21,222,817 views | Rated:
4.96/5.00
L1469[18:50:23] <MandrakeF> Minechem
haha
L1470[18:50:57] <MandrakeF> Im gonna
write a program but im not certain if should release it
L1471[18:51:33] <Kodos> What's it
do?
L1472[18:54:00] <MandrakeF> A replica of
the payload of the CIH virus with a MLG montage parody twist
L1474[18:55:51]
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L1475[18:58:23] <MandrakeF> FAZE MLG
PRO
L1476[18:59:55]
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L1477[19:04:14] <MandrakeF> Can you play
a midi on the pc speaker?
L1478[19:05:13] <MandrakeF> *Plays
sandstorm before erasing machine*
L1479[19:08:01] <MandrakeF> Seems like
you can
L1480[19:10:26] ***
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L1481[19:23:49] <Brycey92> Sangar, when
does OC 1.4.7 roll out?
L1482[19:25:08] <Kodos> I'm not Sanger,
but probably when it's done, if history repeats itself
L1483[19:26:16] <MandrakeF> It will be
relsed 420 picoseconds early
L1484[19:27:15] <MandrakeF> Sorry
L1485[19:27:20] <MandrakeF> Im working on
CIH MLG edition atm
L1486[19:28:17]
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L1487[19:33:37] <MandrakeF> See you all
later
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L1491[19:37:32] -Kibibyte- [gamax92] PRINTER
Soundcheck - Pitch and Volume Test [HD] | by mididesaster | 46s |
34w1d ago | 1,131 views | Rated:
5.00/5.00
L1492[19:40:03] ***
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L1493[19:42:10] <Brycey92> lol
kodos
L1494[19:42:17] <Brycey92> history does
indeed repeat itself
L1495[19:43:56] <gamax92> How to make
cookies:
L1496[19:43:58] <gamax92> Go to
store
L1497[19:44:00] <gamax92> buy
cookies
L1498[19:45:52] <Kodos> Someone needs to
do BASIC in OC already so I can copy my book into my computer
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L1505[20:06:47] <Coreymills26> does
anyone have a sample script for crafting with the robot?
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L1508[20:24:56] <Kodos> If anyone sees
Timmy, I need to talk to him. Back in a bit, running to the
store.
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L1512[20:47:26] <ShadowKatStudios>
gopher://lain.shadowkat.tk/ So this is new.
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L1524[22:09:49] <dangranos> steam,
wtf
L1525[22:10:35] <Coreymills26> ?
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L1537[22:46:02] <McJty> Hi
L1538[22:46:28] <McJty> I just did a test
and my shield proejct component is working fine if I run my mod and
OC in a normal minecraft instance.
L1539[22:46:34] <McJty> Just can't get it
to work in my dev environment.
L1540[22:46:45] <McJty> Even though it
worked fine for Sangar
L1541[22:47:43]
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L1553[23:30:57] <McJty> Anyone here who
can find anything suspicious in this log that might explain why my
dev environment isn't working for OC in combination with my mod:
https://bpaste.net/show/60d4819b0524
L1554[23:31:04] <McJty> It works fine in
a normal MC environment.
L1555[23:31:12] <McJty> And for sangar it
is also fine in his dev env.
L1556[23:31:54] <McJty> Symptom: the OC
cable visibly connects to my block but the computer doesn't see it
as a component
L1557[23:37:03] <Kodos> Can you link your
code that you're using for the component?
L1559[23:39:31] <McJty> Note that it
*does* work fine outside of dev env though
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L1561[23:41:49]
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L1562[23:42:11] <Kodos> Interesting that
it works outside of dev, but not in a dev inv
L1563[23:42:14] <Kodos> env*
L1564[23:42:52] <McJty> Well it does work
in Sangar's dev env. But in his case it is rftools that is the
secondary mod with OC in dev. For me it is the other way
around
L1565[23:43:22] <Kodos> Right. I could
see why you'd need it to work that way, since your mod isn't an
addon, but rather the OC functionality is a bonus of your mod
L1566[23:43:40] <McJty> yes
L1567[23:43:44] <Kodos> On an unrelated
note, I love RFTools. I use the matter transporters in my space
station :3
L1568[23:43:46] <McJty> I'm already happy
that it works.
L1569[23:43:55] <McJty> But it would help
test this much better if I could get it work in my dev env
too
L1570[23:43:59] <McJty> Kodos, thanks
:-)
L1571[23:44:22] <Kodos> I'm assuming you
and Sanger are running the exact same code in the dev env?
L1572[23:44:39] <Kodos> Same workspace,
too, etc
L1573[23:44:47] <McJty> Yes for rftools.
Not sure what sangar has done to his local OC though
L1574[23:45:01] <Kodos> Hm, you'd have to
ask him when he gets on in about... 10 hours or so
L1575[23:45:08] <McJty> :-)
L1576[23:45:16] <McJty> We already went
over this yesterday
L1577[23:45:18] <Kodos> As far as I can
tell, that -should- work
L1578[23:45:20] <McJty> BTW
L1579[23:45:34] <McJty> Note that I'm
having this EXACT problem on my two computers where I have a dev
env installed:
L1580[23:45:40] <McJty> - One is Windows
with Java 6
L1581[23:45:43] <McJty> - One is Linux
with Java 8
L1582[23:45:47] <McJty> Both exactly the
same problem.
L1583[23:45:57] <Kodos> Just for
shiggles, have you tried windows with Java 7?
L1584[23:46:15] <McJty> No, can't do that
right now either.
L1585[23:46:21] <Kodos> Ah.
Alrighty.
L1586[23:47:14] <McJty> If I can't solve
this I'm going to have to resolve to outside-dev env testing which
is a lot slower
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L1589[23:49:53] <McJty> My OC is a bit
rusty. Once I have identified my component in a computer. What's
the easiest way to test if a certain api that I added works?
L1590[23:50:14] <Vexatos> open the lua
interpreter
L1591[23:50:29] <Vexatos> and type
"c = component.<componentname>"
L1592[23:50:37] <Vexatos> then you call
"=c.theMethod()"
L1593[23:50:46] <Vexatos> The equals sign
makes it print the result
L1594[23:51:07] <McJty> Nice it
works!
L1595[23:51:21] <McJty> Can I example the
api of a component in game?
L1596[23:51:29] <McJty> Ah yes, just
=c
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L1598[23:54:28] <Coreymills26> has anyone
used funky locomotion with openComputers?
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L1600[23:59:51] <McJty> What kind of
things can one return in the Object[] array for a callback?
Primitive types? Enums?