<<Prev Next>> Scroll to Bottom
Stuff goes here
L2[00:05:08] <ping> logs.
L3[00:05:19] <ping> they are verry
brown
L4[00:09:35] <ShadowKatStudios> So I wrapped
a robottile from OpenPeripherals to p, but p.setYaw doesn't
work
L6[00:10:25] <ShadowKatStudios> Oh, it gives
me a bunch of useless inventory functions.
L7[00:10:28] <ShadowKatStudios> That
sucks.
L8[00:10:34] <ping> <h1>shit. this
prolly works</h1>
L9[00:11:59] <ping> not anymur
L10[00:12:51] <ping> so ima put the bot on
my borkd laptop
L11[00:13:59] <ping> squashfs
L12[00:14:02] <ping> y u so big
L13[00:14:10] ⇨
Joins: Wired
(~jacob@c-75-72-220-179.hsd1.mn.comcast.net)
L14[00:14:14] <ping> :D wired
L15[00:14:21] <Wired> Heh, hi ^_^
L16[00:15:05] <Wired> How're you all
doing?
L17[00:15:14] <ping> everyone is AFK
L18[00:15:23] <Wired> Aww.
L19[00:16:51] <ping> what brings you to
russian viagra AFK land?
L20[00:17:13] <Wired> Nothing much, just
came to see what all of you guys were doing.
L21[00:17:30] <Wired> I'm just sitting here
getting my window manager looking how I like it ^_^
L23[00:17:46] <ping> holograms
L24[00:17:58] <Wired> Yeah, my server has
the version on it.
L25[00:18:12] <ping> .jenkins
L27[00:21:33] ⇦
Quits: ^v (~pingbot@c-71-238-153-166.hsd1.mi.comcast.net) (Ping
timeout: 186 seconds)
L28[00:23:40] * ping
slaps self
L29[00:23:49] *
Wired slaps elf
L30[00:26:37] ⇨
Joins: ^v
(~pingbot@c-71-238-153-166.hsd1.mi.comcast.net)
L31[00:26:40] <ping> i downloaded the wrong
arch
L33[00:26:46] <ping> kernel failed to
run
L34[00:27:19] <Wired> If you can't even
download the correct one you're going to have a hell of a time
trying to install it.
L35[00:28:02] <ping> its a live usb
:|
L36[00:28:27] <Wired> Is this your first
distro?
L37[00:28:30] <ping> nope
L38[00:29:09] <Wired> What do you normally
use?
L39[00:29:34] <ping> debian
L40[00:30:07] <Wired> Yeah, definitely try
out Arch, it's more fun.
L41[00:30:19] <Wired> Also, prepare
yourself for the AUR.
L42[00:30:41] <ping> by arch i meant
architecture
L44[00:30:48] <Wired> Oh, :(
L45[00:31:34] <Wired> I'm on Arch/bspwm
right now.
L46[00:32:10] <ping> well facu too debian
is best os its for the real 1337s
L47[00:32:26] <ping> (jk)
L48[00:32:29] <Wired> Arch is infinitely
more 1337.
L49[00:32:31] <ping> diddnt we already talk
about this?
L50[00:32:44] <Wired> Dunno, maybe.
L51[00:33:07] <Wired> What's your
IGN?
L52[00:33:36] <ping> infinikiller64
L53[00:33:40] <ping> i am pixel
L54[00:33:45] <Wired> Oh yeah, right.
L55[00:35:40] <Wired> I'm the weird kid of
the bunch, BSPWM/Arch/Dvorak.
L57[00:36:30] <ping> i make irc bots in
brainfuck
L58[00:36:36] <ping> you dont know
weird
L59[00:36:54] <Wired> Now all I have to do
is start using Fish and I'll have officially separated myself from
the rest of the Linux community xD
L60[00:37:10] <ping> anyway
L62[00:37:18] <Wired> Night.
L63[00:37:20] <ping> i got a segfault
lol
L64[00:37:27] <ping> this flashdrive
sux
L65[00:37:42] ⇦
Quits: ping (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net) (Quit:
Leaving)
L66[00:37:52] ⇦
Quits: ^v (~pingbot@c-71-238-153-166.hsd1.mi.comcast.net) (Read
error: Connection reset by peer)
L67[00:38:09] ⇦
Quits: Wired (~jacob@c-75-72-220-179.hsd1.mn.comcast.net) (Quit:
keeping the chain up)
L68[00:42:36] ⇨
Joins: asie
(~textual@078088168214.elblag.vectranet.pl)
L69[00:46:06] <asie> if any of you are
still around
L70[00:46:15] <asie> I figured out how to
(mostly) do a Gradle-less Forge 1.7.2
L71[00:47:11] <ShadowKatStudios> You people
are smart, will a thermal expansion dynamo output to a buildcraft
energy pipe?
L72[00:48:02] <asie> of course not
L73[00:48:06] <asie> not since
3.0.0.0
L74[00:48:11] <asie> even earlier, no
L75[00:48:16] <asie> BC energy pipes can
only use BC engines
L76[00:52:08] <ShadowKatStudios> That
sucks. Oil power it is.
L77[01:15:11] ⇨
Joins: ^v
(~pingbot@c-71-238-153-166.hsd1.mi.comcast.net)
L78[02:17:25] ⇦
Quits: asie (~textual@078088168214.elblag.vectranet.pl) (Quit: I'll
probably come back in either 20 minutes or 8 hours.)
L79[03:26:38] ***
Sorroko_Off is now known as Sorroko
L80[03:50:16] ⇦
Quits: MrHohenheim (~MrHohenhe@188-143-3-99.pool.digikabel.hu)
(Read error: Connection reset by peer)
L82[04:00:56] ***
alekso56_off is now known as alekso56
L83[04:01:04] ***
Sorroko is now known as Sorroko_Off
L84[04:01:33] ⇨
Joins: mallrat208 (Mibbit@68.204.184.175)
L85[04:48:36] ***
JoshTheEnder|BackInTheEther is now known as
JoshTheEnder
L86[04:49:20] ⇨
Joins: MrHohenheim
(~MrHohenhe@188-143-3-99.pool.digikabel.hu)
L87[04:56:45] ⇨
Joins: vifino
(~vifino@ip-176-198-146-228.unitymediagroup.de)
L88[05:00:46] ***
Kenny|Sleeping is now known as Kenny
L89[05:07:40] ***
Sorroko_Off is now known as Sorroko
L90[05:15:04] ***
cazzar|Away is now known as Cazzar
L91[05:26:50] ⇨
Joins: Din (~DinFer@37.203.95.175)
L92[05:26:55] <Din> Mornin'
L93[05:28:28] <Kenny> that it is
L94[05:29:02] <Kenny> i dood my first piece
of modding yesterday hehe
L95[05:29:36] <Kenny> other than writing
programs
L96[05:30:37] <Din> Kenny, what'd you
do?
L97[05:31:01] <Kenny> i updated Redstone
Jukebox to 1.6.4
L98[05:31:41] <MrHohenheim> hi
L99[05:31:41] <Kenny> play your own music
in minecraft hehe
L100[05:31:47] <Kenny> hey
MrHohenheim
L101[05:32:00] <MrHohenheim> hey
Kenny
L102[05:32:50] <MrHohenheim> wow nice
update
L103[05:32:50] <Kenny> and naturally the
one song i have to play for testing is.........
L104[05:33:08] <Kenny> Alice Cooper -
Welcome to My Nightmare hehe
L105[05:33:58] <Kenny> all that was needed
was to look up some names that had been renamed
L106[05:34:19] <Kenny> Jukebox is SSP only
though
L107[05:35:02] <Kenny> ok. need more mods
for updating
L108[05:35:32] <Kenny> they have to be
available from Github so i can get the source files
L109[05:35:45] <ShadowKatStudios> Yes! :D
I found a jar of nutella in the cupboard
L110[05:36:05] *
Kenny thinks SKS is buts
L111[05:36:09] <Kenny> nuts*
L112[05:36:22] <ShadowKatStudios> I'm not
aware of anyone else that eats nutella with a spoon
L113[05:36:45] <Kenny> would nutella be
like peanut butter
L114[05:37:02] <ShadowKatStudios>
What?
L115[05:37:20] <Michiyo> Hazelnut
L116[05:37:23] <Michiyo> not peanut
:P
L117[05:37:44] <ShadowKatStudios> Ah, I
guess
L118[05:37:45] <Kenny> i said be
like
L119[05:38:05] <ShadowKatStudios> There's
no crunchy option, and it's sweeter and more chocolatey
L120[05:38:13] <Michiyo> Well Hazelnut /
chocolate
L121[05:39:23] <CokaCola> Kenny, I don't
think MP on that mod would be too hard would it? If the music files
have to be in the game, just send the name of the file to all
clients, if they have the song it'll play. Least good for lan games
or small private modpacks or something :p
L123[05:40:04] <Kenny> CokaCola: the
original author hadn't set it up for SMP
L124[05:40:16] <CokaCola> Is it
forge?
L125[05:40:24] <Kenny> amd i have no clue
on how to do packets or what not
L126[05:40:27] <Kenny> yep
L127[05:40:36] <CokaCola> Then I guess it
can't be too hard :p
L128[05:40:47] *
Kenny DiNozzo's CokaCola
L129[05:40:53] <CokaCola> I don't think
I've ever made anything non-smp
L130[05:41:04] <Kenny> this is my first
attempt at modding
L131[05:41:21] <Kenny> a simple update.
and i do mean it was simple
L132[05:41:37] <Kenny> just some func
names that had been renamed
L133[05:41:48] <CokaCola> Well all I ever
did anyway was pig stew mod, a mod with a bunch of music discs,
andb efore I found OC I was working on PR bundled cables peripheral
for CC
L134[05:41:59] ⇦
Quits: BevoLJ (~BevoLJ@cpe-24-55-33-198.austin.res.rr.com)
()
L135[05:42:24] <CokaCola> and ah, so it
wasn't too outdated then? :p
L136[05:42:29] <Kenny> nope
L137[05:43:00] <Kenny> Kodos said it was
1.5.2 but i found out it had been updated to 1.6.2
L138[05:43:01] <CokaCola> Maybe I should
find that old source, update it and MPify it then put it on my lan
server for no particular reason
L139[05:43:20] <CokaCola> Well only one
version behind isn't too bad :p
L140[05:43:27] <CokaCola> or two
maybe
L142[05:43:47] <CokaCola> thanks :p
L143[05:43:48] <Michiyo> if it didn't work
from 1.6.2 to 1.6.4 then someone didn't reobf to srg names
heh
L144[05:43:51] <Kenny> there's the source
for it
L145[05:45:03] <CokaCola> I'll see if I
can break it later
L146[05:45:04] <Kenny> it took me longer
to get the textures in the right spot than it did to update the
mnd
L147[05:46:01] <Kenny> i took me all of 10
minutes to update it
L148[05:46:36] <Kenny> compiled it and the
reob'ed it and boom. mod done
L149[05:47:09] <Michiyo> If the author had
reobfed to SRG then it never would have broken heh..
L150[05:47:22] <Michiyo> Something to
remember Kenny, SRG names are teh best thing ever :P
L151[05:47:30] <Kenny> i just want to find
a way so it DOES NOT use the music setting for volume
L152[05:47:51] <Kenny> i hate the
minecraft music which plays when the Jukebox isn't
L153[05:48:20] <Kenny> i'd rather link it
to the sound setting hehe
L154[05:48:40] <Kenny> is that even
possible?
L155[05:49:00] <CokaCola> Depends how it
plays the sound I guess
L156[05:49:18] <CokaCola> In my game, the
vanilla jukebok plays regardless of music setting I think
L157[05:50:59] <Kenny> with this one if
the music setting is turned down so is the jukebox music
L158[05:51:54] <ShadowKatStudios> Can
anyone reccomend a good computer-related book?
L159[05:52:16] <Kenny> depends on what you
want to do
L162[05:52:43] <CokaCola> Probably reads
that value to determain the volume
L163[05:52:58] <Michiyo> remove the check
on music volume
L164[05:53:04] <CokaCola> Ah yes he does
too
L165[05:53:07] <Michiyo> and then don't
set the sound voume to the music volume
L166[05:53:23] <CokaCola>
auxMC.gameSettings.musicVolume --change to something else :p
L167[05:53:27] <Michiyo> Yep
L168[05:53:32] <CokaCola> Like the setting
for global sound or something
L169[05:53:47] <CokaCola> then do the same
under playVanillaRecordAt
L170[05:53:48] <Michiyo>
auxMC.gameSettings. should give you a list of methods
L171[05:54:05] <Kenny> hold on
L172[05:54:26] <Kenny> line 262 designates
Music Volume spefically
L173[05:54:32] <CokaCola> So did you
actually try this on MP? :p
L174[05:54:44] <Kenny> so it can be linked
to the sound rathger than the music
L175[05:54:47] <CokaCola> It has packet
handlers and some methods are defined as client only and such
L176[05:54:50] <Michiyo> no, line 262
prints a debug of what the current music volume is
L177[05:55:20] <Michiyo>
ModRedstoneJukebox.logDebugInfo(" Settings volume: " +
auxMC.gameSettings.musicVolume); AKA Settings volume: 45 or
w/e
L178[05:55:21] <Kenny> ok. but it gives me
the name to look for hehe
L179[05:55:49] <Michiyo> I'm not sure of
the method to get the main volume, but if you type out
auxMC.gameSettings. you'll get a list of methods in eclipse
L180[05:56:02] <Kenny> so if there is
gameSettings.musicVolume then there should be
gameSettings.soundVolume
L181[05:56:45] <Michiyo> Or something,
which is why I'm suggesting getting the method list via eclipse
:P
L182[05:56:47] <Kenny> CokaCola: no i
didn't since i don't have a server set up on this machine
L183[05:56:54] <CokaCola> ok
L184[05:57:10] <Kenny> brb. dang cat wants
fed
L185[05:58:56] <Kenny> back
L186[05:59:39] <Kenny> launching
eclipse
L187[05:59:59] <Kenny> going to see if
there is another setting and if so change it from the music
L188[06:00:30] <Kenny> then i might even
attempt to add a volume button to the jukebox
L189[06:08:00] *** `
is now known as Biohazard
L190[06:08:11] <Kenny> there is a
soundVolume for the gamesettings
L191[06:08:36] <Michiyo> There ya go
L192[06:08:55] <Michiyo> Switch the checks
for musicVolume to soundVolume
L193[06:10:04] <Sangar> morning
L194[06:10:10] <Michiyo> o/
L195[06:15:16] ***
vifino is now known as vifno|brb
L196[06:17:34] <Kenny> morning Sangar
:)
L197[06:18:00] <Kenny> changed them to
soundVolume but it still uses the music Volume
L198[06:18:21] <Michiyo> did you change
both custom, and vanilla methods?
L199[06:18:49] <Michiyo> Also check line
430
L200[06:18:56] <Michiyo> 447
L201[06:21:31] <Kenny> i changed wherever
it had musicVolume
L202[06:21:54] <Kenny> how do i get
eclipse to shw line numbers?
L203[06:22:19] <Michiyo> Erm... I forget?
lol
L204[06:23:03] <Kenny> right click on the
left side of the window and select show line numbers :P
L205[06:27:30] <Kenny> i think it might be
the sndManager that is sending it through the musicVolume because
of the play command
L206[06:28:01] <Kenny> i did some modding
yesterday Sangar :)
L207[06:29:14] <Sangar> cool :) so you did
get forge working after all?
L208[06:29:32] <Kenny> thru eclipse.
didn't get gradle goling though
L209[06:30:01] <Michiyo> If you give me
your current version of the source, I guess I could fire up another
forge project..
L210[06:30:08] <Kenny> my first biot of
modding, I updated the Redstone Jukebox to 1.6.4 for Kodos
L211[06:30:20] <Kodos> :3
L212[06:30:24] <Sangar> :D
L213[06:31:00] <Michiyo> Maybe toss up a
github repo for it..?
L214[06:31:03] <Michiyo> heh
L215[06:32:01] <ShadowKatStudios> The Soul
of a New Machine is quite a good book.
L216[06:32:07] <Sangar> going by the links
above the old version is already on github anyway, maybe just fork
it? so others can find it easier?
L217[06:32:34] <Michiyo> Sangar, I would,
but I don't feel like doing the work Kenny already has :P
L219[06:32:48] <Michiyo> R LZY
L220[06:33:01] <Sangar> didn't say who
should fork it :P
L221[06:33:02] <Kenny> all i did was
change some func names that had been renamed :P
L222[06:33:19] <Michiyo> which is why I
decided to become a programmer.. :D AUTOMATION...
L223[06:33:37] <Sangar> also, lazy makes
for the best programmers (DRY and all that)
L224[06:33:40] <Sangar> hah
L225[06:34:08] <Michiyo> heh
L226[06:34:18] <Michiyo> CokaCola, has
forked the mod heh
L227[06:34:30] <CokaCola> Yea
L228[06:34:35] <CokaCola> I wanted to make
it SMP :p
L229[06:34:44] <CokaCola> since I hardly
ever play SP
L230[06:34:50] <Michiyo> his non master
branch has SMP work done
L231[06:34:58] <CokaCola> Does it?
:p
L233[06:35:07] <CokaCola> oh
L234[06:35:11] <CokaCola> It's actually
called smp support
L235[06:35:11] <CokaCola> lol
L236[06:36:47] <Michiyo> Ugh 3 kB/s
upload
L237[06:37:44] <Kenny> the code i'm using
though is for 1.6.2
L238[06:38:15] <Kenny> it does contain
some smp stuff but i know nothing about packets and streaming and
such
L239[06:38:59] <Kenny> i've also forked
it, along with a couple of other mods
L240[06:39:42] <Kenny> i want to try and
add OC support directly into BigReactors so we don't need the
adapter block
L241[06:39:54] ***
vifno|brb is now known as vifino
L242[06:41:03] <Kenny> though i might just
contact the mod dev and request it hehe
L243[06:44:29] <Kenny> Oh Happy Day. no
new builds OF OC to download this morning hehe
L244[06:44:40] <Sangar> heh, i think he
might be more open to that now that there's the SimpleComponent
interface
L245[06:45:09] <Kenny> SimpleComponent?
for CC?
L246[06:45:10] <Sangar> hum, let me edit
something in the readme to trigger a new build :P
L247[06:45:27] <Michiyo> lol
L248[06:45:38] <Sangar> Kenny: it's an
interface in the oc api.
L249[06:46:29] <Kenny> okay. didn't know
about it. Just knoew about OpenComponents :P
L252[06:49:46] <CokaCola>
Interesting
L253[06:50:05] <Kenny> has my current file
changes
L254[06:50:11] <CokaCola> TNT is an entity
though, not a tileentity right? I forget :p
L255[06:50:33] *
Kenny tosses CokaCola some TNT.....
L256[06:50:48] *
Kenny watches as the fuse burns down
L257[06:50:56] <CokaCola> I'll code my own
TNT! When you add more blocks they link together like screens, and
make a huge singular block of tnt :p
L258[06:51:05] <CokaCola> then you can
detonate it with OC
L259[06:51:09] <CokaCola> lol
L260[06:51:24] <Kenny> you can detonate
TNT with OC now
L261[06:51:36] <Sangar> it's both,
actually. a block while sitting around, an entity when lit.
L262[06:51:58] <CokaCola> But I think it's
like just a regular entity, not a TileEntity
L263[06:52:03] <Sangar> yes
L264[06:52:52] <CokaCola> If it were some
kind of tile entity that could be connected up to other tnt blocks,
I could detonate them all at the same time!
L265[06:53:26] <CokaCola> Suppose one
could use command blocks to just replace them all with primed tnt
:p
L266[06:53:33] *
Kenny tosses a nuclear bomb to CokaCola. timer set for 5 secs. Is
this an Entity or a TileEntity?
L267[06:53:40] <CokaCola> primed tnt with
1 second left on the det
L268[06:53:55] <CokaCola> What kind of
nuke? :p
L269[06:54:02] <CokaCola> I have IC2 and
ICBM
L270[06:54:13] <CokaCola> and IC2 reactors
are fun as well
L271[06:54:17] <Kodos> Both of those mods'
nukes are poor examples
L272[06:54:19] <Kenny> as i don't use
IC2
L273[06:54:20] <Kodos> As is the
reactors
L274[06:54:28] <CokaCola> But I never
really figured out the GUI to the nuke block
L275[06:54:40] <CokaCola> Whats a good
example of an MC nuke then? :p
L276[06:54:52] <Kodos> More Explosives
Nuke, Antimatter from ICBM
L277[06:54:58] <CokaCola> Ah
L278[06:55:02] <Kodos> Or
L279[06:55:05] <CokaCola> Those do make a
pretty big mess
L280[06:55:05] <Kodos> if you really wanna
fuck someone's day up
L281[06:55:08] <Kodos> Rejuve missile
their base
L282[06:55:26] <CokaCola> Especially if
they live in a secret mountain base
L283[06:55:32] <CokaCola> because they
won't be able to find it anymore :p
L284[06:55:36] <Kodos> Or, like I did to
someone once,
L285[06:55:40] <Kodos> They had a one
chunk base
L286[06:55:41] <Kenny> Rejuve
Missle?
L287[06:55:42] <Kodos> Lolol
L288[06:55:54] <Kodos> Kenny, Restores the
chunk it strikes to its initial worldgen state
L289[06:56:06] <CokaCola> Doesn't respawn
chests in temples though :p
L290[06:56:38] *
Kenny begins thinking of devious methods for using a Refuve
Missle
L291[06:56:48] <Kenny> Rejuve*
L292[06:57:08] <CokaCola> put it under a
door with a BUD switch so it goes off when they get home
L293[06:57:24] <CokaCola> then they are
stuck inside a wall if it was under ground
L294[06:57:45] <Kenny> hidden pressure
plate
L295[06:57:58] <Kodos> Honestly, ICBM
needs containment fields for the Red Matter singos
L296[06:58:03] <Kenny> they come walking
up to the door and detoinate it
L297[06:58:09] <Kodos> Or at least, have
them show up on radar
L298[06:58:23] <CokaCola> Yea you pretty
much just have to leave them for a while then anti-matter them
:p
L299[06:58:27] <Kenny> Red Matter is
creative only i believe
L300[06:58:35] <Kodos> It's
configable
L301[06:58:38] <CokaCola> no I think you
can craft it but I don't know how :p
L302[06:58:39] <Kodos> I think
L303[06:58:50] <Kodos> You need Dark
Matter from a collider
L304[06:58:56] <Kenny> it was made when
EE2 was still around
L305[06:59:13] <CokaCola> Although it
doesn't seem to anymore, for the red matter you used to have to
time it so the dark matter would explode before getting destroyed
by the red matter
L306[06:59:16] ***
LordFokas|off is now known as LordFokas
L307[06:59:18] <CokaCola> Was very
annoying to do :
L308[06:59:35] <Kenny> yo, LordFokas
L309[06:59:53] <LordFokas> yo Kenny!
o/
L310[07:00:02] *
Kenny is getting back into modding again hehe
L311[07:00:12] <LordFokas> yeah
L312[07:00:19] <LordFokas> I approve
:D
L313[07:00:43] <Sangar> hi :) approve
while you still can :D
L314[07:00:46] <Kenny> it's going to take
awhile. and i'll have to work with open source mods for the moment
to learn stuff
L315[07:01:04] *
Cazzar needs a new phone :/
L316[07:01:07] <LordFokas> feel free to
learn from StargateTech 2
L317[07:01:19] <LordFokas> the code
doesn't have the best readability
L318[07:01:34] <LordFokas> but it works,
and apparently does cool things
L319[07:01:42] <Sangar> o hey Cazzar! I
managed to figure out the library stuff for gradle after all. after
stealing some ideas from biomes o plenty's gradle config :P
L320[07:01:42] <Cazzar> I'm considering
going as a "modder for hire"
L321[07:02:04] <Cazzar> heh, done that
before :P
L322[07:02:29] <Kenny> i still have to
fgiure gradle out period hehe
L323[07:02:45] <Cazzar> my signing.gradle
is ripped from EE3
L324[07:03:11] <Sangar> ah, from the name
that's for the fingerprinting stuff? haven't looked into that at
all yet.
L325[07:03:34] <Cazzar> yeah
L326[07:04:27] <Kenny> reminds me. i need
to talk with Pahi and see how the new baby is doing :)
L327[07:11:12] <Kenny> is it possible to
reload a config while the game is still running?
L328[07:15:10] <Michiyo> Not that I know
of
L329[07:17:08] <Kenny> dang. i was hoping
it would be. then i could add a button to reload the config if you
put in new custom records
L330[07:17:14] <MrHohenheim> Kenny,
L331[07:17:15] <Michiyo> yay my pastebin
replacement works again
L332[07:17:26] <Kenny> yes?
L334[07:17:46] <MrHohenheim> 75line for
show 3 line
L335[07:18:02] <MrHohenheim> 75line code
to show indexhtml contain 3 line
L336[07:18:03] <Michiyo> lol
L337[07:18:03] <MrHohenheim> :D
L338[07:18:09] ***
LordFokas is now known as LordFokas|off
L339[07:18:27] <MrHohenheim> Sangar, thx
the fast update
L340[07:18:28] <Kenny> hehe
L341[07:18:57] <MrHohenheim> wonder if
this can use complex webpages
L342[07:19:16] <Kenny> only one way to
find out :)
L343[07:19:24] <Sangar> Kenny: if you keep
the Configuration around i imagine you could just call load again
to reload it?
L344[07:19:33] <MrHohenheim> Sketch
mérete: 22 760 byte (maximálisan lehetséges: 30 720
byte)
L345[07:19:44] <MrHohenheim> sketch size
maximum 30720
L346[07:19:59] <MrHohenheim> ignore
mérete= size lehetséges= maximum
L347[07:20:11] <MrHohenheim> so i cant
make very long codes
L348[07:21:28] <Kenny> if you kept the web
page straight html you could make a fairly decent page. might be
able to link in images
L349[07:22:07] <Kenny> 30K is plenty for a
web page page. most only run about 1-10k
L350[07:22:41] <MrHohenheim> sd card 4gb
only code arduino flash 20k
L351[07:22:43] <MrHohenheim> khm 30*
L352[07:23:13] <Cazzar> Hmm, is there any
OC mods that people want to try and have? I am a little bored and
want to mod something :3
L353[07:23:42] <Kenny> a printer
L354[07:23:43] <MrHohenheim> Kenny, i
thinking to make remote controll or i use my arudino to show ingame
robot or pc
L355[07:23:49] <MrHohenheim> if this
possibly?
L356[07:24:06] <MrHohenheim> so remote
controll for pc or robot
L357[07:24:23] <MrHohenheim> or just show
the status print to arduino
L358[07:24:30] <Kenny> remote control
:)
L359[07:24:30] <MrHohenheim> or this too
complex
L360[07:24:31] <Cazzar> Kenny: so you want
a printer in OC? :P
L361[07:25:06] <Kenny> me personally? i
don't really worry about it. but there have been a few people want
Sangar to add a printer hehe
L362[07:25:25] <MrHohenheim> Sangar, why
you not make patreon page?
L363[07:25:29] <Kenny> me I just steal
CC's printer and use it when i want lol
L364[07:26:09] <Cazzar> i might try to
code one in scala now..
L365[07:26:51] <Sangar> if anything it'll
be a 3d-printer that uses blocks in an adjacent chest as ink or
something :P but i think the next thing i'll be looking at is
something along the lines of resource packs.
L366[07:27:21] <Cazzar> OOh, that would be
interesting to make
L367[07:27:41] <Cazzar> mind if I code it
in 1.7? :P
L368[07:27:46] <Sangar> Cazzar: go for it,
I can only recommend it :) feel free to ask me stuff about
scala.
L369[07:28:09] <Cazzar> Oh, I know a bit
about scala, just gotta get the idea of traits really
L370[07:29:55] <Sangar> ah, cool. yeah, i
an really recommend just starting up a scala interpreter session to
mess with those :P took me a few experiments to grasp the order in
which super calls get resolved in multiple-inheritance
scenarios.
L371[07:30:34] <Cazzar> Thats another
thing i like about scala
L372[07:31:04] <Cazzar> I really want to
figure out how to do that programatically
L373[07:31:15] <Cazzar> then imagine
OpenComputers using scala
L374[07:31:21] <Cazzar> oh the power
L375[07:31:29] <Sangar> :D
L376[07:31:40] ⇦
Quits: ShadowKatStudios
(~chatzilla@c211-31-42-102.rochd5.qld.optusnet.com.au) (Ping
timeout: 190 seconds)
L377[07:31:45] <Cazzar> Lets make a new
minecraft block while running!
L378[07:32:01] <Cazzar> (that would not
work)
L379[07:32:30] <Cazzar> gradle: build this
may take a while...
L380[07:33:32] <Sangar> that's the only
issue i have with gradle really... builds take about twice as long
as before :(
L381[07:34:07] <Cazzar> eh, not
always
L382[07:34:19] <Michiyo> Build time
dropped for LanteaCraft heh
L383[07:34:23] <Cazzar> though you use a
CI soo yea
L384[07:34:45] <Sangar> well on my jenkins
anyway :P at first i thought it might be mv 1.7, but it's the same
for 1.6
L385[07:34:47] <Sangar> *mc
L386[07:35:14] <MrHohenheim> hm
L387[07:35:26] <Cazzar> Sangar: gradle
daemon causes faster runs but you do not want it in CI envs
L388[07:35:41] <Sangar> Michiyo: it did?
huh. might just be the scala compiler being slow then.
L389[07:36:09] <Cazzar> Sangar: would it
be hard if I were to try and get you to publish the OpenComputers
api to a hosted maven repo?
L390[07:36:17] <Cazzar> it would make
depending on it MUCH easier.
L391[07:36:18]
⇨ Joins: Inari
(~Uni@p3EE1C887.dip0.t-ipconnect.de)
L392[07:36:31] <Kenny> the jukebox allows
up to 1000 custom records for ingame OO
L393[07:36:36] <Sangar> hmm, there's a
daemon? would it help to install it properly on the server
somehow?
L394[07:36:38] <vifino> YAY! mini Monitor
arrived, gonna mod it to run on 5V for my PortaPi!
L395[07:36:44] <Cazzar> Kenny: IIRC it
should be unlimited
L396[07:36:51] <Cazzar> why do you say it
is limited to 1k?
L397[07:37:01] <Cazzar> (I have hacked the
Jukebox to no end)
L398[07:37:03] <Kenny> it's in the code
:P
L399[07:37:16] <Cazzar> I dont recall
anything like that, show me
L400[07:37:29] <Kenny> in the config if
the value is greater than 999 then it sets it to 999
L401[07:37:39] <Sangar> Cazzar: how would
i go about that? haven't done anything with maven at all
L402[07:38:03] <Cazzar> one sec
L403[07:38:10] <Michiyo> load average:
37.01, 44.64, 49.15
L404[07:38:12] *
Michiyo sigh
L405[07:38:29] <Kenny> the
ModRedstoneJukebox.java file on line 160
L407[07:38:44] <Cazzar>
"ModRedsoneJukebox"
L408[07:38:59] <Cazzar> im talking about
vanilla jukebox
L409[07:39:19] <Kenny> i was talking about
the mod i'm working on
L410[07:39:39] <Kenny> vanilla jukebox
doesn't allow custom records if i remember right
L411[07:39:44] <Cazzar> it does
L412[07:39:55] <Cazzar> It very much
does
L413[07:40:00] <Kenny> really?!
L414[07:40:04] <CokaCola> I once created a
mod with a whole bunch of custo records
L415[07:40:23] <Cazzar> Kenny: Yes, extend
ItemRecord
L416[07:40:27] <Kenny> how do you do
custom records for vanilla
L418[07:41:02] ***
LordFokas|off is now known as LordFokas
L419[07:41:23] <Cazzar> one sec, I will
get the ICR class for you
L420[07:41:29] <Cazzar> 1.6 or 1.7?
L421[07:41:37] *
Inari wonders if this mod will ever go into FTB or if they'll stick
with CC
L422[07:41:47] <Michiyo> 1.6 Cazzar
L423[07:42:01] <CokaCola> JukeboxReloaded
eh? :p
L424[07:42:03] *
Cazzar searches through an old commit log
L425[07:42:14] <Inari> OC development
seems more active than CCs so im quite intersted in it xD
L426[07:42:23] <Cazzar> CokaCola: Yep :P
think of your Media player thinned down in minecraft
L427[07:42:32] <Kenny> but you are
creating the record names in the code. Redstone Jukebox does it
through the config
L428[07:42:42] <CokaCola> But my media
player is spotify so it streams stuff :p
L429[07:42:58] <Cazzar> Kenny: you can do
that too, just gotta parse it programatically
L430[07:43:10] <CokaCola> Are the songs
preset?..maybe I should just view the source
L431[07:43:22] <Cazzar> CokaCola: any
record ingame
L432[07:43:33]
⇨ Joins: ShadowKatStudios
(~chatzilla@c211-31-42-102.rochd5.qld.optusnet.com.au)
L433[07:43:43] <CokaCola> So it makes the
jukebox better then :p
L435[07:43:56] <Cazzar> It also has 9
slots!
L436[07:43:56] <Michiyo> I want a decent
ShoutCast streamer... that doesnt' come attached to a TC car
L437[07:44:13] <Kodos> Michiyo,
OpenBlocks
L438[07:44:26] <Kodos> Radio + Tuned
crystals with stations set up int he config
L439[07:44:27] <Cazzar> Michiyo: once I
learn soundSystem's streaming without locking up the client
xD
L440[07:44:29] <Michiyo> Or
ComputerCraft
L441[07:44:33] <Michiyo> :P
L442[07:44:36] <CokaCola> Usually I get CC
and just have like a disk drive with every record, and use lan
cables/ lan modems :p
L443[07:44:41] <Kodos> Michiyo, It doesn't
need computercrraft
L444[07:44:50] <Kodos> I said OpenBlocks,
not Periphs
L445[07:44:58] <Michiyo> Ah, reading comp
ftl
L446[07:45:09] <Michiyo> oh my
god...
L447[07:45:13] <Michiyo> I went to MCF
without adblock
L448[07:45:14] <Michiyo> ack
L449[07:45:18] <Kenny> i do have a
question, Cazzar. is it possible to play the records through MC's
soundVolume rather than through musicVolume?
L451[07:45:42] <Cazzar> Kenny: if you do
direct calls into the SoundSystem, yes, else no
L452[07:45:43] <CokaCola> Nice
L453[07:45:59] <CokaCola> I need to add
every song I own into minecraft records for no reason at all and
then put the mod on my server
L454[07:46:09] <CokaCola> :p
L455[07:46:13] <Kenny> i don't know if
Redstone Jukebox does that or not :(
L456[07:46:14] <Cazzar> Thatwould be one
big mod
L457[07:46:19] <Michiyo> I run a shoutcast
server, so I can annoy others with my music :D
L458[07:46:27] <CokaCola> Yes it
would
L459[07:46:29] <Cazzar> Kenny: what do you
do to play a record?
L460[07:46:39] <Cazzar> I will tell you
:P
L461[07:46:42] <Kodos> Coka, I use
Sidben's and I have, last I counted, 157 custom records
L462[07:46:44] <CokaCola> My spotify
offline playlists together are like 1 gb
L463[07:46:58] <Kenny> there is a custom
jukebox, i put the record in it and give it a redstone signal
L464[07:46:59] <CokaCola> I see
L466[07:47:11] <CokaCola> but can't be
bothered to update the SMP version to 1.6 atm :p
L467[07:47:15] <Cazzar> Kenny: mine does
that :P
L468[07:47:35] <CokaCola> Is yours 1.6 or
1.7?
L469[07:47:54] <Kenny> but i have to turn
the game Music Volume upo to hear it. I want to sue the game's
sound volume instead
L470[07:47:57] <Cazzar> CokaCola: in the
process of being ported to 1.7
L471[07:48:17] <Cazzar> Michiyo: yea,
thats direct soundsystem calls.
L472[07:48:29] <CokaCola> So is that code
somewhere inbetween then?
L473[07:48:52] <Cazzar> CokaCola: the
master branch is 1.6
L474[07:49:00] <CokaCola> Oh cool
L475[07:49:06] <CokaCola> I has gradle
installed. LETS DO THIS!
L476[07:49:10] <CokaCola> :P
L478[07:49:24] <Cazzar> no need, I have it
built and publically release
L479[07:50:23] <CokaCola> But with the
source code I can break everything! :p
L480[07:50:39] <Cazzar> True, you could
also strip out the vocaloid songs I added xP
L481[07:50:42] *
Michiyo kicks shared server
L482[07:50:49] *
Michiyo kicks USERS of said shared server
L483[07:50:58] <CokaCola> I'll get the
binaries first, just so I can go through adfly for you :p
L484[07:50:59] <Cazzar> Sangar: what do
you think about the maven publishing?
L485[07:51:10] <Cazzar> that still uses
adfly?
L486[07:51:21] <CokaCola> The post seems
to yea
L487[07:51:28] <CokaCola> I take it you
don't?
L489[07:51:44] <Cazzar> no adfly
there
L490[07:51:58] <Cazzar> (those are
1.6)
L491[07:52:00] <Sangar> Cazzar, dl'ed it
onto the server and adjusted the paths and such, would i run that
with the gradelw in the repo, or how do i include it?
L492[07:52:10] <CokaCola> The link for
core wasn't adfly, just the jukebox it seems
L493[07:52:27] <Cazzar> CokaCola: you are
looking at the wrong link I think
L494[07:52:43] <CokaCola> jukebox fix,
universal, 1.6
L495[07:52:50] <Cazzar> Sangar: there is a
target lemme get it
L496[07:52:55] <Cazzar> "Jukebox
Fix"
L498[07:53:17] <CokaCola> k
L499[07:53:32] <CokaCola> Oh I see, is the
27mb because of all those songs? :p
L500[07:53:38] <Cazzar> Mhm
L502[07:54:09] <Cazzar> Executing for 1
day 22 hr
L503[07:54:15] <Kenny> Cazzar: the 1.6
link on the forum page isn't adfly, the other 2 are
L504[07:54:32] <CokaCola> Takin a while
there :p
L505[07:54:44] <Cazzar> Kenny: I know,
those ones go to my s3 the 1.6 link goes to my jenkins linking
script
L506[07:54:55] <CokaCola> I should get the
source and replace the songs with RANDOM CRAP!
L507[07:55:19] <Cazzar> Sangar: add
"publish" to the tasks in jenkins
L508[07:55:21] <CokaCola> Does gradle deal
with getting the library?
L509[07:55:51] <Cazzar> Gradle does
automatically get my core lib's dep form
L510[07:56:17] <Cazzar> this is why I like
the gradle maven publishing
L511[07:56:22] <Cazzar> because that
happens
L512[07:57:17] <Sangar> all right, let's
see how far I get before I have to nag you again :P
L513[07:57:35] <Cazzar> Heh
L514[07:57:59] <Cazzar> Also, Sangar
#ForgeGradle is the channel for FG help now :P
L515[07:58:28] <Sangar> right, might be a
good idea to read along there :D
L516[07:59:15] <CokaCola> I like open
source mods the best because then if there aren't any docs, and it
isn't incredibly obvious how to use it, I can go read stuff
L517[07:59:17] <CokaCola> :p
L518[07:59:35] <CokaCola> I think I
learned a bunch of stuff about OC that way
L519[08:00:53] ***
AngieBLD|Off is now known as AngieBLD
L520[08:01:31] <Sangar> could you be
bothered to add the stuff you had to learn that way to the wiki? :3
that would help a lot
L521[08:01:45] <Cazzar> JR was closed
source originally :P
L522[08:01:54] <CokaCola> I actually just
thought about forking your wiki like 10 seconds ago
L523[08:01:55] <CokaCola> lol
L524[08:02:05] <LordFokas> Sangar, what
did you say you'd like to use a GUI Tab for, the other day?
L525[08:02:17] <Sangar> sides for the
servers in the server rack
L526[08:02:28] <Sangar> CokaCola, haha,
great :D
L527[08:02:42] <LordFokas> I can do
that... just not in Scala :p
L528[08:02:48] <CokaCola> Little confused,
do I fork the whole project or is the wiki seperate? :p
L529[08:03:11] <Sangar> i believe the wiki
is separate in some sort of github internal repo
L530[08:03:55] <Sangar> LordFokas, hmm,
that would be pretty cool, i wouldn't mind the "impurity"
for that :D
L531[08:05:14] <LordFokas> given it's just
a single tab, and not a generic modular tab system, it's much
simpler to do... requires less math.
L532[08:05:31] <Sangar> would help clean
up that gui a lot, and make it more intuitive (since the concept
with the sides in a tab is pretty common)
L533[08:05:34] <CokaCola> Okay I think i
just have to fork the whole project
L534[08:06:05] <Sangar> CokaCola or just
edit the pages in the browser :P it's what i do
L535[08:06:07] <Kenny> CokaCola: for the
wiki there is no need. you can create/edit pages
L536[08:06:14] <CokaCola> Oh really?
L537[08:06:17] <CokaCola> Well that was
pointless then lol
L538[08:06:25] <CokaCola> I thought I
needed permission for that
L539[08:06:32] <Kenny> nope.
L540[08:06:40] <Sangar> LordFokas you
would so get a robot named after you for that!
L541[08:07:02] <LordFokas> I would so do
it to get a robot named after me!
L542[08:07:21] <Sangar> CokaCola it's
editable by anyone who has a github account
L543[08:07:34] <CokaCola> Ah alright then,
that makes it easier :p
L544[08:07:35] *
Sangar gets ready to implement robot naming
L545[08:07:46] <LordFokas> :3
L546[08:07:52] ⇦
Quits: vifino (~vifino@ip-176-198-146-228.unitymediagroup.de)
(Quit: Computer has gone to sleep.)
L547[08:07:54] <CokaCola> Want a robot
named after you? Anvil!
L548[08:07:58] <CokaCola> :p
L549[08:08:00] <Kenny> a Stargate Tech
Robot named LordFokas :)
L550[08:08:07] <LordFokas> \o/
L551[08:08:07] <CokaCola> Thought I think
it looses the name if you plae it
L552[08:08:25] <Sangar> CokaCola good
point! i might just re-use that tag :D
L553[08:08:35] <Sangar> and store that
tag
L554[08:08:41] <Sangar> so it keeps it
name
L555[08:08:54] <Sangar> that should be
relatively simple... let's try this
L556[08:08:54] <CokaCola> You could also
implement like what the nametag does for mobs, and have the name
show above it's head :p
L557[08:09:13] <Sangar> possibly :P
L558[08:09:19] <CokaCola> First thing I
want to do is change the wiki for the fact that you now need to
require() all these APIs or they don't work :p
L559[08:10:06] <Sangar> wait, i was doing
maven stuff. i'll finish that first... all this getting side
tracked...
L560[08:13:50] <LordFokas> Sangar, I'll
poke you later for the Tab, g2g
L561[08:14:06] <Sangar> great, see you
then!
L563[08:16:35] <CokaCola> I'll update all
the api examples too
L564[08:16:36] <Kenny> damn. Jakj pulled
the git repo down
L565[08:16:38] <Sangar> assuming people
actually *read*, yes. this is a dangerous assumption, though.
L566[08:16:41] <Kenny> for RiM
L567[08:16:49] <Sangar> there was one?
with more than just a wiki?
L568[08:17:02] <Kenny> yeah. it was open
source
L569[08:17:18] <Sangar> it still is open
source
L570[08:17:22] <CokaCola> That's why I'll
update the code examples, so if they wish to just copy/paste, it'll
work :p
L571[08:17:23] <Sangar> the sources are in
the jar/zip
L572[08:17:36] <Sangar> CokaCola good
point :>
L573[08:19:39] <CokaCola> A few of the API
pages don't have examples, so they're fine :p
L574[08:20:21] <CokaCola> Actually most of
them don't, I thought the robot would :p
L575[08:21:27] <Sangar> well, i typed down
the basic documentation (which is most of whats in there right now)
down in one long session, so motivation to do examples deteriorated
over time :P
L576[08:22:38] <CokaCola> I see! internet
card needs my horrible irc bot code as an example! Now where did I
put it..
L577[08:22:39] <CokaCola> :p
L578[08:24:23] *
Cazzar prods Sangar about the gradle maven stuff
L579[08:24:52] *
Sangar is currently reading up on it
L580[08:25:11] <Cazzar> Heh
L581[08:25:27] <Cazzar> depends on which
maven plugin you want to use and how you publish :P
L582[08:27:22] <Cazzar> Hmm, when I am
doing the block printing, how should I do the co-ordinate
system?
L583[08:27:31] <Cazzar> world coords or
relativistic coords?
L584[08:28:20] <Sangar> hmm, maybe stake
out a "print area" similar to bc quarries and use
relative coordinates in there?
L585[08:28:39] <Cazzar> I was planning a
set area
L586[08:28:40] ***
Din is now known as |Din|{Outside}
L587[08:28:47] <Cazzar> I was leaning
towards relativistic
L588[08:29:11] <Sangar> still, i'd also
vote for relative
L589[08:29:17] <Sangar> just seems to make
more sense
L590[08:29:45] <Cazzar> also portability
:P
L591[08:29:53] <Sangar> indeed :P
L592[08:30:39] <Cazzar> ohgod imagine it
in a turtle module
L593[08:31:22] <Sangar> a robot should
*not* be able to power that thing :P
L594[08:31:31] <Sangar> it would be funny,
though
L595[08:31:39] <Cazzar> But imagine the
damage that you could so
L596[08:31:42] <Cazzar> do*
L597[08:31:53] <Sangar> indeed
L598[08:32:03] <Sangar> maybe just give it
an mffs upgrade? :P
L599[08:32:07] <Cazzar> Hah
L600[08:34:28] <Sangar> back to
jenkins+maven, i get the feeling i'm overcomplicating things
here... do i need artifactory?
L601[08:37:41] <Cazzar> no
L602[08:37:57] <Cazzar> you just need a
folder in a web page
L604[08:38:26] <Cazzar> wait
L605[08:38:35] <Cazzar> wrong
subdomain
L607[08:39:10] <Sangar> that i have, how
does what go in there is where i'm currently having problems
L608[08:39:45] <Cazzar> wha
L610[08:40:39] <SpiritedDusty> Sangar, the
adaptor block should let me use CC peripherals in OC right?
L611[08:40:47] <Kenny> yep
L612[08:40:50] <Vexatos> O:
L613[08:40:52] <Vexatos> :O
L614[08:40:57] <Vexatos> :O:
L615[08:41:05] <Sangar> wait, so i just
put the release.gradle in there and run gradlew release? and things
should work automagically?
L616[08:41:10] <Kenny> that's how you can
use a CC printer with an OC computer
L617[08:41:17] <SpiritedDusty> I can't
seem to use immibis's adventure map interface in OC :/
L618[08:41:30] <Sangar> SpiritedDusty as
long as OpenComponents is installed, too, yes.
L619[08:41:38] <SpiritedDusty> oh
opencomponents
L620[08:41:43] <SpiritedDusty> derp
L621[08:42:01] <Cazzar> Sangar: so you
would use: artifact apiJar
L622[08:42:11] <Cazzar> for the
apiJar
L623[08:42:27] <Sangar> yep, i adjusted
those already, yay for my brain being able to deduce patterns at
least
L624[08:42:35] <Sangar> not so yay for
probably overthinking things
L625[08:42:45] <CokaCola> I actually put
my small irc bot as an example for the internet api. just added
some comments to show the basic socket stuff :p
L626[08:43:41] <CokaCola> Even though I
don't think that page actually mentions anything about using
internet.open or reads/writes/etc :p
L627[08:43:55] <Cazzar> Sangar: try
locally publishToMavenLocal and have a look in ~/.m2/
L628[08:44:00] <Sangar> CokaCola cool, you
could link to the irc client as a more advanced example :D
L629[08:44:40] <CokaCola> Ah, the one you
included in the newest release? I could add a program page and link
to it :p
L631[08:45:23]
⇨ Joins: vifino
(~vifino@ip-176-198-146-228.unitymediagroup.de)
L632[08:45:27] <CokaCola> Nice, I'll edit
it in
L633[08:45:39] <Sangar> thanks
L634[08:45:43] <Cazzar> Sangar: i am
assuming you use IntelliJ :P
L635[08:46:07]
⇨ Joins: SpiritedDusty_OC
(~irc.esper@c-75-72-220-179.hsd1.mn.comcast.net)
L636[08:46:10] <SpiritedDusty_OC> oh it
works
L637[08:46:20] <SpiritedDusty_OC> this is
cool :D
L638[08:46:37] <Sangar> Cazzar i do. also,
gradlew is telling me there's no release.gradle, except there
obviously is -.-
L639[08:46:41] <Cazzar> Hmm, anyone here
semi decent with texturing and wants to do one for me?
L640[08:46:59] <Cazzar> Sangar: how are
you applying it?
L641[08:47:27] <Sangar> ./gradlew
release
L642[08:47:49] ⇦
Parts: SpiritedDusty_OC
(~irc.esper@c-75-72-220-179.hsd1.mn.comcast.net) ())
L643[08:47:53] <Cazzar> can you
pastebin/gist the error?
L644[08:48:34] <Sangar> oh wait
L645[08:48:41] <Sangar> reading is
hard
L646[08:48:42] <SpiritedDusty> Sangar, why
can't we use ctrl/cmd + v to paste? D:
L647[08:48:59] <Sangar> it can't find the
*task* (not the file)
L648[08:49:07] <Sangar> how do i tell it
which file to use?
L649[08:49:21] <Cazzar> I would just add
"apply from: "filename""
L650[08:49:24] <Sangar> SpiritedDusty
there's a config option for that!
L651[08:49:25] <Cazzar> in the
build.gradle
L652[08:49:33] <Sangar> oh right, there
was that
L653[08:49:45] <SpiritedDusty> oh...
L654[08:50:46] <Sangar> only 6 minutes at
worst until i know if it works now :P
L655[08:52:40] <Vexatos> SpiritedDusty,
news about the emulator?
L656[08:53:10] <SpiritedDusty> Vexatos,
its gone fine but a bit slow xD
L657[08:54:04] <SpiritedDusty> everytime I
go to work on the emulator I end up just getting distracted
L658[08:54:15] <Vexatos> D:
L659[08:55:10]
⇨ Joins: Symmetryc
(webchat@pool-173-78-213-151.tampfl.fios.verizon.net)
L660[08:55:15] <SpiritedDusty> hi
Symmetryc
L661[08:55:20] <Symmetryc> SpiritedDusty:
Hey
L662[08:55:22] <Vexatos> o/
L663[08:57:17]
⇨ Joins: asie
(~textual@078088168214.elblag.vectranet.pl)
L664[08:59:21] <Symmetryc> What still
needs to be added to the CC compat?
L665[08:59:34] <Vexatos> Hmmm
L666[08:59:55] <Vexatos> A converter
L667[08:59:58] <Cazzar> Sangar: I am
assuming it is publishing now? :P
L668[09:00:05] <Vexatos> OC Lua 5.2 ->
CC Lua 5.1 :D
L669[09:00:16] <Vexatos> Have fun
\o/
L670[09:00:44] <CokaCola> The wiki history
page is almost completely full of me! :p
L671[09:00:45] <Sangar> i think i had it
too far up in the build.gradle, after having a closer look at your
setup. running again now :P
L672[09:01:28] <asie> Yay
L673[09:01:30] <Sangar> CokaCola good job!
the robot naming thing should definitely become a thing.
L674[09:01:32] <asie> I'm almost done
porting AsieLib to 1.7.2
L675[09:01:40] <Cazzar> it should work
anywhere (after the apply)
L676[09:01:41] <asie> the only thing
missing is the networking
L677[09:01:46] <asie> now
Computronics
L678[09:01:57] <Symmetryc> Vexatos: Wait,
how do you suppose it will get rid of the whole _ENV
architecture?
L679[09:02:02] <CokaCola> Oh I took that
sound converter you showed me and I attempted to create a c#
program that converts MP3 to GFPWM
L681[09:02:05] <Sangar> Cazzar huh, well
it didn't do much right now :/
L682[09:02:09] <Vexatos> Symmetric delete
it >:D
L683[09:02:15] <CokaCola> Don't really
know if it worked :p
L684[09:02:18] <Cazzar> Sangar: error log
and build.gradle
L685[09:02:21] <Vexatos> Well, it is
pretty much impossible to downgrade
L686[09:02:24] <Symmetryc> You can't
delete _ENV
L687[09:02:25] <Vexatos> But upgrading
should work
L688[09:02:37] <Vexatos> From CC to
OC
L689[09:03:42] <Sangar> Cazzar that's the
thing, there are no errors -.- but i *think* it might have to do
with the permissions. i'll symlink the folder in the website. while
that's running i'll up the build.gradle
L690[09:04:28] <Cazzar> I give the
permission for all to write (i know its bad)
L692[09:11:10] <SpiritedDusty> Sangar, for
the "real" computer.pushSignal, what happens if you pass
it an unsupported argument type?
L693[09:11:13] <asie> okay, finished
Computronics too
L694[09:11:19] <asie> all that is left is
networking/recipes
L695[09:11:29] <Sangar> SpiritedDusty i
believe it errors
L696[09:11:39] <CokaCola> my mp3 became a
whole 58 mb of DFPWM :p
L697[09:11:48] <SpiritedDusty> is it the
same error message as the error in checkarg?
L698[09:12:00] <CokaCola> now to see if I
can convert it back to wave and play it
L699[09:12:31] <Sangar> SpiritedDusty oh
it actually doesn't, i think it just pushes 'nil'
L700[09:12:44] <SpiritedDusty> oh
L701[09:12:51] <asie> CokaCola:
58MB!?
L702[09:12:52] <asie> how the...
L703[09:13:01] <asie> how long is it and
what bitrate did you use
L704[09:13:10] <CokaCola> I don't know, I
converted it to raw wave, and then ran it through that class
L705[09:13:15] <asie> that...
L706[09:13:25] <asie> 58MB of DFPWM ==
(58*8) MB of wave data
L707[09:13:52] <Kenny> what size mp3
L708[09:13:54] <asie> you may or may not
be doing something wrong
L709[09:14:13] <Symmetryc> Sangar: Can one
enable debug in the config?
L710[09:14:20] <Symmetryc> Sangar: Or not
at all?
L711[09:14:27] <CokaCola> If you have
windows 7, the song coems with it :p
L712[09:14:36] <CokaCola> just used a
sample one
L713[09:14:43] <CokaCola> its like 5
minutes
L714[09:14:44] <Kenny> how big
L715[09:14:49] <Kenny> file size
L716[09:14:52] <Sangar> Symmetryc the
debug module for lua? not at all.
L717[09:14:53] <CokaCola> MP3 is 8
mb
L718[09:15:02] <asie> CokaCola: that's...
wrong
L719[09:15:05] <Symmetryc> D:
L720[09:15:06] <Kenny> then 58 for a wav
is about right
L721[09:15:11] <asie> Kenny: 58 for a
DFPWM
L722[09:15:12] <asie> you silly
L723[09:15:26] <asie> DFPWM filesize is
(samplerate / 8 * length in seconds) KB
L724[09:15:30] <asie> err, bytes*
L725[09:15:42] <CokaCola> iunno, I ran it
through that class and saved what I got back :p
L726[09:15:57] <asie> CokaCola: how did
you "run it through"
L727[09:16:24] <CokaCola> I think the
array I'm saving is probably a lot bigger then the amount of data
it's holding
L728[09:16:28] <SpiritedDusty> wait isn't
the debug module just set to nil in the kernel?
L729[09:16:45] <CokaCola> I just passed it
the array of wav data?
L730[09:16:51] <SpiritedDusty> so you
could just modify the kernel to have access to the debug API
L731[09:16:51] <asie> CokaCola: Wrong,
brother
L732[09:16:56] <Sangar> SpiritedDusty
yeah, it'd be relatively easy to add such a config option.
L733[09:16:58] <asie> First of all, the
WAV data has to have:
L734[09:17:11] <Cazzar> Sangar: they are
both the buildscript :P
L735[09:17:12] <asie> 1. No headers at
all, 2. Be mono and have 8-bit-long signed samples
L736[09:17:23] <asie> Second, the DFPWM
array is eight times as small as the RAW array
L737[09:17:41] <Cazzar> wait
L738[09:17:59] <Sangar> Cazzar, shouldn't
the maven task pop up in the log? anyway, running with -debug
now
L739[09:18:08] <asie> but you're always
supposed to give the length of the DFPWM array
L740[09:18:20] <asie> so for the len
parameter it's WAV array size *DIVIDED BY EIGHT*
L741[09:18:37] <Cazzar> Sangar: yea,
uploadToMavenRepo
L743[09:19:22] <Cazzar> Sangar: you
realise that getJenkinsChanges is only needed for my CurseGradle
plugin
L744[09:19:34] <Sangar> Cazzar: i totally
don't :P
L745[09:20:00] <Cazzar> Well, there is no
reference in publishing{} for it soo yea
L746[09:20:11] <Cazzar> Sangar: use
./gradlew build publish
L747[09:20:16] ***
|Din|{Outside} is now known as {r
L748[09:20:29] *** {r
is now known as {D|N}
L749[09:20:56] <Sangar> ah
L750[09:21:03] <Sangar> will try
L751[09:21:17] ***
{D|N} is now known as Din
L752[09:23:23] <CokaCola> asie: does 7mb
sound more correct?
L753[09:23:30] <asie> CokaCola: depends on
the samplerate used
L754[09:23:51] <asie> if you're using
44100Hz and have a 5minute file
L755[09:23:58] <asie> the file should be
about 1.6MB
L757[09:24:23] <asie> the difference is
about 4x
L758[09:24:30] <asie> which makes me
suspect you might be giving it stereo 16-bit data
L759[09:24:31] <asie> not mono 8-bit
L760[09:24:42] <asie> mono 8-bit signed,
that's important too
L761[09:24:56] <Cazzar> Sangar: the tile
entity is the one interacting with OC corrent?
L762[09:25:06] <Sangar> yep
L763[09:26:00] <Cazzar> Hmm, buildcraft
would use it's own TESR to render the lines of the quarry if I am
correct.
L764[09:26:06] *
Cazzar looks in the code.
L765[09:26:33] <Sangar> Cazzar yay, that
gave me an error! progress!
L766[09:26:54] <ShadowKatStudios> Nope,
firefox has given up on opening my PDF on the caimbridge ring
:(
L767[09:27:10] <SpiritedDusty> Sangar,
what would happen if I pushed lets say a boolean as the first
argument to the real computer.pushSignal? since its supposed to be
a string, what would happen?
L768[09:27:16] <Sangar> connection failed,
huh. so i *have* to specify it using file:/// ?
L769[09:28:22] <Sangar> SpiritedDusty it'd
error
L770[09:28:50] <SpiritedDusty> oh
L772[09:29:10] <Kodos> This made me pretty
excited today, but I have to sleep now.
http://puu.sh/7mRT2 Goodnight, all
L773[09:29:44] <SpiritedDusty> Sangar, oh
right I was looking at Machine.scala and didn't see any checks for
machine.signal
L774[09:30:09] <SpiritedDusty> Kodos,
gnight
L775[09:30:24] <Sangar> gnight Kodos
L776[09:30:37] <Kodos> Also, if anyone
knows anyone good at designing custom skins, I'm looking for
someone to do one. I have a picture if it helps =D
L777[09:31:18] ***
Kodos is now known as Kodos|Zzz
L778[09:32:30] <Cazzar> Sangar: yes
L779[09:32:51] <Cazzar> you can publish to
maven by many "wagons" so the protocol is neeed
L780[09:33:07] <Sangar> right, makes
sense. it's running with that now, let's see how that goes.
L781[09:33:41] <Sangar> also, is
userDevPackageDepConfig the part where it contacts remote servers
for stuff? because that's pretty much the slowest part of the whole
build, and would explain a lot.
L782[09:36:28] <CokaCola> With
mono/supposedly 8bit, 3.6mb is as low as I can get it
L783[09:39:04]
⇨ Joins: prassel|off (~Prassel@5.231.51.109)
L784[09:39:42] <Cazzar> hm
L785[09:39:59] <Cazzar> Sangar: you would
have to ask abrar
L786[09:40:26] <Sangar> Cazzar I might at
some point, for now: something happened!
L787[09:41:02] ***
prassel|off is now known as prasselpikachu
L788[09:41:38] <Cazzar> Pastebin!
L789[09:42:49] <Sangar> no, cp! (because
symlinks don't work in file:// apparently)
L790[09:43:01] <Sangar> but other than
that i think it worked
L791[09:43:16] <Sangar> now i just have to
work around permissions inbetween www-data and jenkins
L792[09:45:30] <Cazzar> I just put the
full path xP
L793[09:45:49] <Sangar> i'm too paranoid
for chmod 777 :P
L794[09:46:17] <Cazzar> Im usually the
same
L795[09:46:42] <Cazzar> Heh, chgrp and add
7 on the group?
L796[09:47:16] <Sangar> it works, just had
to allow listing the sites folder
L797[09:47:43] <Sangar> so there should be
something at maven.cil.li now
L798[09:48:17] <Cazzar> 404
L799[09:48:21] <Sangar> so how do i get
this to work with 1.6 *and* 1.7? just overwriting stuff doesn't
sound like a good idea
L800[09:48:31] <Cazzar> use gradle?
:P
L801[09:48:44] <Sangar> no i mean the
outputs of the two
L802[09:48:49] <Sangar> do i make two
maven repos?
L803[09:49:32] <Cazzar> when you publish
it publishes as group:archiveName:version:classifier iirc
L804[09:49:38] <Cazzar> so you shouldnt
need to
L806[09:51:59] <Cazzar> one second
L808[09:52:08] <Sangar> or will it be
smart enough to no screw things up if i point both to the
same?
L809[09:52:18] <Sangar> *to not
L810[09:52:36] <Sangar> Kenny: nice, now
port it to 1.7 :P
L811[09:52:51] <Kenny> hell, i'm trying to
figure out the errors
L812[09:53:19] <Kenny> well, some are
ebcause i don't have the CC api lol
L813[09:53:22] <Cazzar> in the
mavenPublication add a artifactId
"OpenComputers-MC${minecraft.version}" if you are really
that paranoid :P
L814[09:53:37] <Kenny> he is :P
L815[09:53:48] *
Kenny ducks for cover
L816[09:54:00] <Cazzar> honestly that
string should generically work because groovy!
L817[09:54:25] <Kenny> damn, we reverting
to the 70's sayings now? hehe
L818[09:54:51] <Cazzar> Yes!
L819[09:55:09] <Sangar> Cazzar I already
added the MC version to the base name to get the resulting jars
named accordingly, so i'm not too worried about that, more about
the maven metadata stuff :P well, i'll just try it.
L820[09:55:30] *
Kenny runs over the hill where it is safer
L821[09:55:35] <Cazzar> Sangar: the
artifactId is only OpenComputers
L822[09:56:04] <Sangar> oh, folder name
based?
L823[09:56:11] <Cazzar> yea,
annoyingly
L824[09:56:17] <Cazzar> there is a
workaround
L825[09:56:22] <Sangar> all right, thanks,
i'll do that then
L826[09:56:37] <Cazzar> settings.graldle
containing a rootProject.name IIRC
L827[09:57:00] <Cazzar> Sangar: that
string when running in my gradle is: OpenComputers-MC1.7.2 :P
L828[09:57:03] <Cazzar> no edits at
all
L829[09:57:14] <Cazzar> println
"OpenComputers-MC${minecraft.version}" :D
L830[09:57:31] <Cazzar> or if you want the
forge version it is built for: minecraft.apiVersion
L831[09:57:48] <Kenny> now to figure out
how to add OC support to these mods i have
L832[09:57:55] <Sangar> that's neat
L833[09:58:08] <Sangar> time to clean
up
L834[09:58:36] <Kenny> done with the 'down
and dirty' work now hehe
L835[09:58:43] <Cazzar> Now, Sangar for
the printer block, what TE class would you suggest me extending?
:P
L836[09:59:20] <Sangar> normal mc te, then
slap the SimpleComponent interface onto it
L837[10:00:02] *
Kenny needs to decompile CC and steal dan's code hehe
L838[10:00:20] <Sangar> Kenny: wait for
1.6 to get the cleaned up code :P
L839[10:00:45] <Kenny> i just want the
printer code. he can keep the rest :)
L840[10:00:46] <Sangar> also, CC will
supposedly go open source at some point in the future
L841[10:00:54] <Sangar> ah :D
L842[10:01:06] <Kenny> OC 2 CC 0
L843[10:02:27] <Cazzar> okay there we
go
L844[10:02:41] <Cazzar> Also, Kenny I
finished Hidan No aria last night :P
L845[10:03:04] <Kenny> and you say wait
for 1.6 for the cleaned up code. from what i've been hearing he has
messed up and some of the users don't like 1.6
L846[10:03:12] <Kenny> Caz: cool :)
L847[10:03:41] <Kenny> dan's trying to do
something i guess to compete with OC and the CC users don't like
it
L848[10:04:06] <Cazzar> Sangar: are you
publishing the API on the maven repo?
L849[10:04:11] <Kenny> OC victory number
1: we have him running scared hehe
L850[10:04:33] <Kenny> OC voctory 2: CC
going open source lol
L851[10:04:51] <Cazzar> english victory 1:
Kenny cannot spell
L852[10:05:02] <Kenny> taht's a
given
L853[10:05:04] <Sangar> Kenny: would be
cool, but that was planned since before oc ;) there seem to be some
contractual issues (that's what you get when money's involved
:P)
L854[10:05:46] <Kenny> we've pushed the
date up, VICTORY!
L855[10:07:04] <Kenny> and Caz, what are
you saying i mis-spelled?
L856[10:07:17] <Kenny> besides that
hehe
L857[10:07:44] <Kenny> haaa, because i
shortened your name hehe
L858[10:07:48] <Cazzar> OC
voctory
L859[10:08:08] <Kenny> for me that's not a
bad lol
L860[10:08:17] <Kenny> right,
Sangar?
L861[10:08:56] <Kenny> usually i make 4-5
typos in a sentence lol
L862[10:08:57] <CokaCola> asie: 1.8 mb,
converted it back to wav it it sure sounds 8 bit to me :p
L863[10:08:59] <Sangar> could be worse
:P
L864[10:09:03] *
Cazzar finishes his java omegle API and then makes a OC addon for
it
L865[10:09:08] <Sangar> Cazzar, the api
will be in there, yes
L866[10:09:37] <Cazzar> Should I do that
and name the mod "Stranger Danger"?
L867[10:10:21] <Sangar> :P
L868[10:11:21] <Cazzar> <3 gradle
dep
L869[10:12:08] <Sangar> should dev builds
go into the repo? would i just make the version SNAPSHOT for that
or how does that work?
L870[10:12:42] <Cazzar> you could do
that.
L871[10:14:36] <asie> CokaCola: yay
L872[10:14:44]
⇨ Joins: Danol_ (~Danol@194.228.11.95)
L873[10:14:48] <Danol_> Heyo
L874[10:14:55] <Kenny> oyeh :)
L875[10:14:58] <asie> Kenny: about
CC
L876[10:15:02] <asie> the main reason
people hate CC 1.6
L877[10:15:10] <asie> is that dan200 added
so many default programs making your own is pointless
L878[10:15:14] <Danol_> When trying to
start up the minecraft with the mod, I'm betting a projectred
related crash
L879[10:15:18] <asie> there's a mail
program, a chat program, a multitasking program, etc
L880[10:15:33] <CokaCola> I am now
prepared..for something!
L881[10:16:02] <Cazzar> error log or it
didnt happen!
L882[10:16:16] <Kenny> Cazzar: i know what
he is talking baout
L883[10:16:29] <Cazzar> eh, I just like
saying it :P
L884[10:16:33] <Kenny> try using the
newest dev build Danol_
L885[10:16:40] <SpiritedDusty> Sangar,
with the real computer.pushSignal, if you push an unsupported type
then would it replace that type with nil? or just not push the
whole signal all togehter?
L887[10:18:08] <Kenny> Danol_, what
versions of CodeChickenCore are you running?
L888[10:18:40] <Kenny> i went thru this
yesterday and had to update all of ChickenBones mods
L889[10:18:44] <Danol_> 0.9.0.7
L890[10:18:54] <Danol_> Welp, the newest
CC is brokeni
L891[10:19:04] <asie> CC 1.6? not broken,
just incompatible
L892[10:19:11] <Danol_> CCC
L893[10:19:12] <asie> CCC? yep
L894[10:19:17] <Kenny> you will want to
update you ChickenBones mods
L895[10:19:22] <Danol_> so I had to
downgrade
L896[10:19:33] <Danol_> I had them
updated, but since they didn't work
L897[10:19:37] ⇦
Quits: asie (~textual@078088168214.elblag.vectranet.pl) (Quit:
Textual IRC Client: www.textualapp.com)
L898[10:19:39] <Danol_> I have downgraded
them again
L899[10:19:44] *
Cazzar goes off prodding cb at 2AM for him
L900[10:19:46] <Kenny> he has released a
newer version of CodeChcken as well as NEI, Danol_
L901[10:19:53] <Danol_> rly?
L902[10:19:54] <Danol_> oke
L903[10:20:04] <Kenny> i went thru this
yestrday
L904[10:20:08] <Danol_> those dev
versions?
L905[10:20:17] <Kenny> not his dev
versions
L907[10:20:31] <Danol_> hmm
L908[10:20:44] <Danol_> I have tried CCC
0.9.0.9 and NEI 1.6.1.9
L909[10:20:53] <Cazzar> And what
happens?
L910[10:21:03] <Sangar> SpiritedDusty i
think it'll push nils
L911[10:21:03] <Danol_> I haven't tried
them with CCC
L912[10:21:09] <SpiritedDusty> oh
L913[10:21:14] <Danol_> but in that
version, the left utility bar is not visible
L914[10:21:24] <Danol_> plus left-clicking
on an item in NEI just opens a recipe
L915[10:21:37] <Kenny> he switrched
something up but it can be changed back
L916[10:21:46] <Danol_> hm?
L917[10:21:50] <Kenny> giver me a minute
to find the exact location
L918[10:21:54] <Sangar> SpiritedDusty
stress on *think*, try it out to be sure :P
L919[10:21:55] <Danol_> okey
L920[10:22:24] <SpiritedDusty> Sangar,
meh… the kernel will check the args anyways
L921[10:22:37] *
SpiritedDusty is feeling lazy
L922[10:23:04] <Sangar> oh it will? well
in that case it doesn't really matter. too many things to remember
:P
L923[10:23:19] <Cazzar> Sangar: how do you
specify alt ctors in scala, def className
L924[10:23:40] <Cazzar> def className() =
this(param) seems not to work :/
L925[10:23:42] <Sangar> def this
L926[10:23:59] <Sangar> def this =
this(params)
L927[10:23:59] <Cazzar> ty
L928[10:24:03] <Sangar> np
L929[10:24:17] <Cazzar> Its 3:30AM so
yea
L930[10:24:23] <Sangar> heh
L931[10:26:23] *
Cazzar is trying to add OC via gradle, just not being successful so
far
L932[10:26:47] <Cazzar> Well, intellij is
screwing me over
L933[10:28:57] <Sangar> Cazzar you're on
1.7? i did the testing in 1.6, so that might be part of it :P
L934[10:29:18] <Cazzar> shouldn't matter,
its not seeing the dep
L935[10:29:23] <Sangar> oh
L936[10:29:43] <Kenny> now why would you
want it to find Johnny?
L937[10:29:57] <Cazzar> well, the dep is
seen by gradle file
L938[10:29:59] <Cazzar> fine*
L939[10:31:16] <Kenny> Sangar: 1.2.2 was
dev build 224, right?
L940[10:31:43] <Sangar> yes
L941[10:31:48] <Kenny> okey dokey
L942[10:32:12] <Kenny> the PR issue Danol_
was having i got yesterday with 223
L943[10:32:14] <Sangar> for future
reference: the build number is in the release jars' name now
:)
L944[10:32:25] <Kenny> ok
L945[10:32:34] <Sangar> should make it
easier
L946[10:32:45] <Kenny> I used to be such a
sweet, sweet boy
L947[10:32:47] <Cazzar> You know how most
people use a @Mod(version = "version.number")
L948[10:32:51] <Cazzar> I dont use that
x3
L949[10:32:55] <Kenny> Til they got a hold
of me
L950[10:33:35] <Kenny> sorry, i'm
currently rockikng MC ingame hehe
L952[10:34:24] <Cazzar> I dynamically get
the version of my mod from the jar >:D
L953[10:34:30] <Cazzar> no source edits
needed
L954[10:35:01] <Kenny> cool idea :)
L955[10:35:20] <Kenny> forgetful man's way
of remembering hehe
L956[10:35:41] <Sangar> hmm, what's the
difference to just having it automatically get the one from the
metainfo file?
L957[10:36:24] *
Kenny dives for cover which isn't hard as this discussion is going
over his head :)
L958[10:36:36] <Sangar> i.e. i also omit
the version in the annotation and it just uses the one from the
mcmod.info, which seems good enough :P
L959[10:36:53] <Cazzar> Well, the
mcmod.info overrides the @Mod
L960[10:37:00] <Cazzar> IIRC
L961[10:37:09]
⇨ Joins: asie
(~textual@078088168214.elblag.vectranet.pl)
L962[10:37:46] <Cazzar> that mod I linked
doesnt actually have a mcmod.info
L963[10:37:48] <Sangar> yeah, it logs the
'falling back to version from metadata' each time, but that's not
really a problem is it :P
L964[10:37:52] <Sangar> ah
L965[10:37:56] <Sangar> all right
L966[10:38:23] <Cazzar> hmm, I may sleep
soon
L967[10:40:05] <Cazzar> Yea, I will
L968[10:40:09] <Cazzar> g'night
L969[10:40:45] <Sangar> good night
:)
L970[10:41:47] <Cazzar> I miss my
phone
L971[10:42:02] ⇦
Quits: Symmetryc
(webchat@pool-173-78-213-151.tampfl.fios.verizon.net) (Quit: Web
client closed)
L972[10:42:12] <Cazzar> I smashed its
screen and now 1/4 of the screen works
L973[10:42:29] <Sangar> :/
L974[10:44:48] <Stary2001> :/
L975[10:51:24] ⇦
Quits: vifino (~vifino@ip-176-198-146-228.unitymediagroup.de)
(Quit: Computer has gone to sleep.)
L976[10:51:50]
⇨ Joins: vifino
(~vifino@ip-176-198-146-228.unitymediagroup.de)
L977[10:55:03] ⇦
Quits: vifino (~vifino@ip-176-198-146-228.unitymediagroup.de) (Ping
timeout: 186 seconds)
L978[10:55:43] ***
SuPeRMiNoR2|Away is now known as SuPeRMiNoR2
L979[11:02:21]
⇨ Joins: vifino
(~vifino@ip-176-198-146-228.unitymediagroup.de)
L980[11:04:55]
⇨ Joins: ping
(~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
L981[11:05:06] <ping> \o/
L982[11:05:33] ⇦
Quits: vifino (~vifino@ip-176-198-146-228.unitymediagroup.de) (Ping
timeout: 186 seconds)
L983[11:07:44]
⇨ Joins: Sangar1
(~Sangar@178-26-80-18-dynip.superkabel.de)
L984[11:07:59] ⇦
Parts: Sangar1 (~Sangar@178-26-80-18-dynip.superkabel.de)
())
L985[11:08:06] <Sangar> ffs
L987[11:10:23] <Kibibyte> [Vexatos]
Resonant Induction PR3 - Fluid System | by calclaviaproductions |
15m19s | 13 views | Rated:
5.00/5.00
L988[11:10:24] <Vexatos> O:
L989[11:10:26] ***
Din is now known as |Din|
L990[11:13:56] <ping> Vexatos, he is
shaking too much
L991[11:14:01] <ping> its hurting my eyes
:<
L992[11:23:40] ⇦
Quits: ShadowKatStudios
(~chatzilla@c211-31-42-102.rochd5.qld.optusnet.com.au) (Ping
timeout: 190 seconds)
L993[11:30:22] <SpiritedDusty> Sangar, I
can't seem to interact with immibis's adventure map interface from
OC
L994[11:30:53] <SpiritedDusty> I can get
the peripheral but when I try to retrieve the world object it just
returns nil. I tried it in CC and it's working fine
L995[11:31:46] <Sangar> it might be trying
to push userdata (i.e. a java object), which isn't possible in
oc
L996[11:31:52] ⇦
Parts: Danol_ (~Danol@194.228.11.95) ())
L997[11:32:06] <SpiritedDusty> oh :/
L998[11:32:17] <Kenny> Dusty, which of his
mods is it in?
L999[11:32:26] <Vexatos> Immibis'
Peripherals
L1000[11:32:30] <SpiritedDusty> ^
yeah
L1001[11:32:35] <Vexatos> That's a
creative only block
L1002[11:33:04] <SpiritedDusty> Sangar,
so theres no way to do it?
L1003[11:33:25] <Vexatos> politely ask
immibis
L1004[11:33:37] <Vexatos> to implement an
OC driver :D
L1005[11:33:49] <SpiritedDusty> asie,
didn't you port immibis's periphreals to OC?
L1006[11:33:54] <asie> i did
L1007[11:34:00] <SpiritedDusty> :D
link?
L1008[11:34:08] <asie> but i think the
adventure map interface won't work
L1009[11:34:11] <SpiritedDusty> :/
L1010[11:34:13] <asie> it's the exact
same code OpenComponents is using
L1011[11:34:13] <Sangar> if that really
is the reason, then at this point no. even if i add support for
userdata at some point, the mod would still need special handling
for oc because it would have to take care of persisting its
userdata, after all.
L1012[11:34:16] <asie> you just don't
need an Adapter
L1013[11:34:31] <SpiritedDusty>
oh...
L1014[11:35:01] <Vexatos> So
L1015[11:35:09] <Vexatos> You can still
try to politely ask immibis
L1016[11:35:38] <asie> don't bother, he
probably won't as he is already full of todos
L1017[11:35:39] <SpiritedDusty>
err....
L1018[11:35:41] <asie> i might do a
proper port one day
L1019[11:35:56] <asie> i mean, he's busy
porting mods to 1.7.2 and adding functionality to immibis'
microblocks like stained glass support
L1020[11:36:07] <SpiritedDusty> hm
yeah..
L1021[11:36:32] <asie> also he's busy
fiddling with some non-MC stuff
L1022[11:44:20] <ping> cassete
tapes
L1023[11:44:21] <ping> nao
L1024[11:44:40] <SpiritedDusty> lol
cassete tapes...
L1025[11:45:03]
⇨ Joins: WaveCup (~WaveCup@s2.openpathway.org)
L1026[11:45:19] *
ping eats asie
L1027[11:45:24] *
ping eats paulscode
L1028[11:45:35] *
ping shit out cassete tapes
L1029[11:45:45] <Kenny> sounds a little
kinky to me hehe
L1030[11:46:57] ***
Cazzar is now known as cazzar|Away
L1031[11:47:38] <Kenny> Dusty, try using
my CompViewer and put the map interface next to an adapter.
L1032[11:48:10] <Kenny> because I'm
getting a list of the tings that can be accessed
L1033[11:48:14]
⇨ Joins: ShadowKatStudios
(~chatzilla@c211-31-42-102.rochd5.qld.optusnet.com.au)
L1034[11:48:19] <SpiritedDusty> I can
interface with the AMI just fine but I'm unable to retrieve the
world object
L1035[11:48:27] <asie> ping: they
work
L1036[11:48:35] <asie> but they don't
work in SMP because Minecraft 1.6.4 networking is crap
L1037[11:48:41] <ping> ._.
L1038[11:48:43] <ping> nuuuuuu
L1039[11:48:43] <asie> i actually need
Minecraft 1.7.2 for working cassette tapes
L1040[11:48:52] <ping>
nooooooooooooooooooooooooooooooooooooo
L1041[11:49:02] <asie> there is no way
around it
L1043[11:49:07] <ping> why
L1044[11:49:08] <asie> here's the last
1.6.4 build
L1045[11:49:08] <asie> it works
L1046[11:49:12] <asie> in SSP
L1047[11:49:12] <asie> in SMP it works
but glitches
L1048[11:49:18] <ping> D:
L1049[11:49:19] <asie> ping: Minecraft
1.6.4 networking has a "send queue"
L1050[11:49:26] <asie> it delays packets
until it feels like sending them
L1051[11:49:31] <asie> there are many
ways in which this can go wrong
L1052[11:49:32] <ping> cool
L1053[11:49:46] <ping> sounds good at
fcking up your mod
L1054[11:50:17] <asie> yeah
L1055[11:50:57] <ShadowKatStudios> I'd
happily try to break it more
L1056[11:51:06] <asie> well, i posted a
link
L1057[11:52:25] *
ShadowKatStudios sets up 4000 of them
L1058[11:52:31] <ShadowKatStudios> So,
what's in it so far?
L1059[11:52:56] <ping> i think it has
something to do with cassete tapes
L1060[11:52:59] <ping> not sure
L1061[11:55:01]
⇦ Quits: WaveCup (~WaveCup@s2.openpathway.org) (Quit:
JZTech101)
L1062[12:01:16] <asie> ShadowKatStudios:
a tape drive
L1063[12:01:19] <asie> that accepts
cassette tapes
L1064[12:01:22] <asie> and an iron note
bloc
L1066[12:01:30] <ShadowKatStudios>
Awesome
L1067[12:01:34] <CokaCola> imma play with
it
L1068[12:01:49] <ShadowKatStudios>
Anyway, it's 4 am, I should probably go
L1069[12:01:52] <CokaCola> see if I can
figure out how to make it play my excuse for audio I
converted
L1070[12:02:19]
⇦ Quits: ShadowKatStudios
(~chatzilla@c211-31-42-102.rochd5.qld.optusnet.com.au) (Quit:
Nightt o/, well, morning really)
L1071[12:05:12]
⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl)
(Quit: I'll probably come back in either 20 minutes or 8
hours.)
L1072[12:05:28]
⇦ Quits: ^v (~pingbot@c-71-238-153-166.hsd1.mi.comcast.net)
(Read error: Connection reset by peer)
L1073[12:05:39]
⇨ Joins: ^v
(~pingbot@c-71-238-153-166.hsd1.mi.comcast.net)
L1074[12:18:52]
⇦ Quits: johnEgbert (~wolfmitch@172.245.212.58) (Remote host
closed the connection)
L1075[12:19:55]
⇨ Joins: wolfmitchell
(~wolfmitch@172.245.212.58)
L1076[12:20:45] <ping> :D
wolfmitchell
L1077[12:21:04] ***
wolfmitchell is now known as johnEgbert
L1078[12:21:12] <ping> :<
johnEgbert
L1079[12:26:47]
⇨ Joins: asie
(~textual@078088168214.elblag.vectranet.pl)
L1080[12:36:08] <ping> \o/ asie
L1081[12:36:51] <JoshTheEnder> seeing as
people in here might know, what builds of 1.6 forge are
gradle?
L1082[12:37:02] <CokaCola> I have no idea
how to use the cassete driv :p
L1083[12:37:54] <CokaCola> or the
hologram thing for that matter :p
L1084[12:40:03] <Sangar> JoshTheEnder:
964 is gradle
L1085[12:40:08] <JoshTheEnder> ok
L1086[12:40:37] <JoshTheEnder> guessing
it's the uderdev option?
L1087[12:41:06] <Sangar> errr, i just got
the normal src one, honestly
L1088[12:41:26] <JoshTheEnder> hmm, ok
(this is confusing lol)
L1089[12:41:29] <Sangar> i didn't even
realize it didn't say universal there :P
L1090[12:50:19] <JoshTheEnder> urghh, the
windows command prompt is shite
L1091[12:51:10] <asie> JoshTheEnder:
960-964 are gradle
L1092[12:51:13] <asie> 965 is 964 without
gradle
L1093[12:51:23] <JoshTheEnder> ok
L1094[12:51:27]
⇨ Joins: Vexaton
(~Vexatos@p200300556E655915C9A15502740F6E4F.dip0.t-ipconnect.de)
L1095[12:55:02]
⇦ Quits: Vexatos
(~Vexatos@p200300556E65599121B4998BF4FBE489.dip0.t-ipconnect.de)
(Killed (NickServ (GHOST command used by
Vexaton!~Vexatos@p200300556E655915C9A15502740F6E4F.dip0.t-ipconnect.de)))
L1096[12:55:06] ***
Vexaton is now known as Vexatos
L1097[12:58:31] <Kenny> Vexatoast!
L1098[12:59:07] <JZTech101> so.. any
updates onTF?
L1099[12:59:20] <Kenny> nope
L1100[13:00:39] ***
ping is now known as VexaToast
L1101[13:06:51]
⇨ Joins: darkbla
(~darkbla@92.40.249.173.threembb.co.uk)
L1102[13:07:09] <darkbla> !mod
L1105[13:07:10] <zsh> Latest version:
1.2.2 for MC1.6.4 and MC1.7.2
L1107[13:07:45] <darkbla> hi :)
L1108[13:09:54] <Kenny> ih :)
L1109[13:10:26] <darkbla> So how do I get
cc computers to talk to oc?
L1110[13:10:51] <JoshTheEnder> via the
switch IIRC
L1111[13:10:53] <Kenny> Sangar, what is
the router called now
L1112[13:10:59] <Kenny> thanks Josh
L1113[13:11:02] <JoshTheEnder> (formerly
the router)
L1114[13:11:20] <Kenny> you place a
switch beside the CC computer and wrap it
L1115[13:11:34] <Kenny> then you can talk
with an OC computer
L1116[13:11:50] <darkbla> ah, i see,
wondered why the cc cables wern't connecting :P
L1117[13:12:31] <darkbla> loving oc so
far, tcp <3
L1118[13:12:46] <Kenny> cool :)
L1119[13:14:55] <darkbla> not too much on
the oc forums tho
L1120[13:16:49] <darkbla> hmm, does oc
not trigger a cc event?
L1121[13:16:50] ***
JoshTheEnder is now known as
JoshTheEnder|BackInTheEther
L1122[13:17:23] <Kenny> not sure
L1123[13:17:34] <Sangar> it generates
modem_message events when it receives an oc network message
L1124[13:18:00] <CokaCola> Yea tcp is one
of my favourite parts :p
L1125[13:18:16] <SpiritedDusty> my
favorite thing about OC are holograms :3
L1126[13:18:21] <CokaCola> First thing I
did with it is write a small echoing IRC bot that now resides as an
example on the wiki
L1127[13:18:33] <CokaCola> I bet I'd love
them too but I have no idea what to do with them :p
L1128[13:18:39] <darkbla> yeah, i saw
that, it's cool :P
L1129[13:18:54] <SpiritedDusty> I was
gonna use an adventure map interface so I could map like a whole
city onto a hologram
L1130[13:19:03] <CokaCola> That'd be
awesome
L1131[13:19:07] <darkbla> hmm, can't get
it to give me an event... wrid
L1132[13:19:10] <darkbla> *weird
L1133[13:19:14] <CokaCola> Is it a
component or what? I don't even know what to do with it
L1134[13:19:46] <CokaCola> I put it next
to both the computer and an adapter block but nothing on the
component list. Maybe it needs to be attached to the bottom.
L1135[13:19:53] <CokaCola> That would
actually make a lot of sense :p
L1136[13:20:09] <CokaCola> Annnd it does
p
L1137[13:20:18] <SpiritedDusty> darkbla,
what are you trying to do? send a message from CC to OC?
L1138[13:20:32] <CokaCola> Now to go look
at the code and find the tasty methods
L1139[13:20:52] <darkbla> naa the
reverse, oc to cc
L1140[13:21:19] <darkbla> ive open'd port
1 on each broadcasting oc, but cc wont pick it up
L1141[13:21:49] <SpiritedDusty> darkbla,
I was having that problem earlier but I thought it was just
me
L1142[13:22:24] <darkbla> i've got it
going through a switch, maybe ill try without one
L1143[13:22:36]
⇨ Joins: LordJoda
(~lordjoda@178-26-182-118-dynip.superkabel.de)
L1144[13:22:36]
zsh sets mode: +o on LordJoda
L1145[13:23:26] <CokaCola> okay I made a
small rectangle with the holograms :p
L1146[13:23:44] <darkbla> wut.. cc says
the cable itself is a peripheral.. im confused
L1147[13:24:03] <CokaCola> You got a lan
modem right?
L1148[13:24:16] <CokaCola> I don't
remember if cables even connect without the so probably :p
L1149[13:25:18] <darkbla> oh.. its
openperipherals cause its a cable, its not actually
connecting
L1150[13:26:17] <CokaCola> Now lets write
something to convert basic 3D models to OC code :p
L1151[13:26:53] <CokaCola> I think all
you do is put a lan modem on the switch, on the CC computer, run
cable between them and turn them both on
L1152[13:27:00] <CokaCola> then run an OC
cable from your OC computer to the switch
L1153[13:27:19] <Kenny> i don't believe
the adpater block will also recognize a crystal chest
L1154[13:27:33] <SpiritedDusty> imagine
having like a server cluster with OC? O_O
L1155[13:27:56] <CokaCola> Sounds fun
:p
L1156[13:28:01] <darkbla> okay, i have
the switched wrapped at the back of the cc computer, do i need lan
cables in-between?
L1157[13:28:08] <CokaCola> Rendering
holograms at the speed of redstone
L1158[13:28:14] <Kenny> darkbla:
disregard that cable showing as a peripheral
L1159[13:28:49] <CokaCola> I can put a CC
lan modem on the switch IIRC
L1160[13:28:56] <CokaCola> never coded it
but I set a few up just in case
L1161[13:28:57] <Kenny> that was an
unexpected byproduct of changing some power options stuff in the
mod
L1162[13:29:39] <CokaCola> diagonal
holographic walL!
L1163[13:30:15] <darkbla> yeah, i say it
was just cable info
L1164[13:30:18] <darkbla> *saw
L1165[13:30:25] <Kenny> Dusty, i imagine
you could do that using a switch
L1166[13:30:52] <Kenny> cables connected
to all 6 sides
L1167[13:31:01] <SpiritedDusty> the hard
part would be clustering the software
L1168[13:31:27] <Kenny> you can have fun
doing that. i'll stick to my simple little stuff :P
L1169[13:31:33] <SpiritedDusty> :P
L1170[13:32:06] <CokaCola> Whats with the
X on hologram positions? 0 off to one side, 1 is off to the
opposite side, and 0.5 does the same as 0 :p
L1171[13:32:23] <SpiritedDusty> I think
it only takes whole numbers? idk
L1172[13:32:32] <CokaCola> I tried 2 and
I can't even see it
L1173[13:32:49] <SpiritedDusty> what are
your function arguments?
L1174[13:33:02] <CokaCola> Oh wait no it
just made it thicker
L1175[13:33:17] <CokaCola> Okay so it
just seems to be 1+. I wanted to position it over the top of the
emitter though
L1176[13:33:35] <SpiritedDusty> hm
idk
L1177[13:34:00] <CokaCola> Maybe it's
impossibles
L1178[13:34:04] <Sangar> the cable
showing up as a peripheral is from openperipherals, probably
L1179[13:34:23] ***
LordFokas is now known as LordFokas|out
L1180[13:34:43] <Sangar> i had to pull up
power logic a bit, so cables (and everything else) is probably
recognized as some energy related thingy. they just don't interact
on any side.
L1181[13:35:44] <darkbla> yeah, i listed
the functions, they were all openperipheral ones
L1182[13:35:54] <Sangar> oc -> cc
would be oc computer with lan card next to / connected to a switch
next to a cc computer. open a channel in cc, then broadcast a
message on that same port. should arrive as an event on the cc
side.
L1183[13:35:56]
⇨ Joins: Din (~DinFer@31.176.213.184)
L1184[13:36:54] <SpiritedDusty> Sangar,
is the flickering in holograms intended?
L1185[13:37:11] <Sangar> it is
L1186[13:37:18] <CokaCola> Makes it look
cooler :p
L1187[13:37:28] <Sangar> it's what
holograms do, after all :P
L1188[13:37:29] <CokaCola> I was also
very happy when I saw transparent :p
L1189[13:37:32] <SpiritedDusty> lol just
making sure :P
L1190[13:37:38] <SpiritedDusty> ^ chain
of :P
L1191[13:37:39] <CokaCola> I was afraid
they'd look solid :p
L1192[13:37:49] <darkbla> I've opened a
channel on each (oc and cc) the switch is wrapped on the cc pc and
the wires are all connected, but i cant seem to get them to
talk
L1193[13:37:59] <darkbla> both oc ->
cc and cc -> oc
L1194[13:38:02] <SpiritedDusty> darkbla,
you've broken the ": P" chain
L1195[13:38:10] <SpiritedDusty> lol
L1196[13:38:10] <CokaCola> Show some
code, maybe it's software side?
L1197[13:38:12] <CokaCola> :p
L1198[13:38:23] <CokaCola> Bringin' it
back! :p
L1199[13:38:27] <SpiritedDusty> hooray!
:P
L1200[13:38:44] <darkbla> :/
L1201[13:38:55] <Sangar> d: it worked
last time i checked, but i'll try to reproduce it
L1202[13:39:19] <darkbla> coolbeans
L1203[13:40:26]
⇦ Quits: |Din| (~DinFer@37.203.95.175) (Ping timeout: 380
seconds)
L1204[13:40:28] <darkbla> I've been using
oc for about 5 mins and it's already x10 better than cc
L1205[13:41:06]
⇨ Joins: DarkIRC
(~dark@92.40.249.173.threembb.co.uk)
L1206[13:41:16] <CokaCola>
for(i=0,10,0.5) --I'm not insane, that's valid right? o.O
L1207[13:41:30] <CokaCola> Oh probably
the ()
L1208[13:41:34] <CokaCola> ignore me
:p
L1209[13:41:54] <Sangar> happy to hear
that :) and either i'm doing something wrong because i'm in a
hurry, or something is broken indeed
L1210[13:42:26] <CokaCola> Take that! I
crashed the game with your hologram thingie.
L1211[13:42:26] <CokaCola> :p
L1212[13:43:03] <CokaCola> Obviously
means I win
L1213[13:44:05] <Sangar> logs! :P
L1214[13:44:19] <CokaCola> Would you like
my Lua code too? :p
L1215[13:45:23] <darkbla> ive broke
something, now cc is saying it has too many channels open :/
L1216[13:45:43] ***
VexaToast is now known as ping
L1217[13:45:47] <ping> .commits
L1218[13:45:48] <^v> ping, Total commits:
1111, fnuecke 86.5%, lordjoda 9.1%, Vexatos 1.5%, infinikiller64
1.3%, Wobbo 1%
L1219[13:45:51] <ping> 1111 :D
L1220[13:45:53] <CokaCola> imma see if I
can ake it happen again
L1221[13:45:55] <darkbla> it only has 1
channel open, is one too many? much confuse
L1222[13:46:17] <Vexatos> Thanks for
pinging me, ^v
L1223[13:46:51] <ping> lol
L1224[13:47:03] <darkbla> oh i crashed
the cc computer... much sad
L1225[13:47:07] <CokaCola> ..Yup, crashes
every time :p
L1226[13:47:17] <Sangar> darkbla, i
missed a spot when adding the access points -.- will fix now
L1227[13:47:33] <CokaCola> PacketSender
eh..
L1228[13:47:40] <CokaCola> I think I'm
updating these things too fast
L1229[13:47:43] <CokaCola> lol
L1230[13:47:51] <CokaCola> for loop in a
for loop for them
L1232[13:48:10] <CokaCola> I just wanted
to make a giant block of holograms!
L1233[13:49:02] <darkbla> lol cool
L1234[13:49:07] <Sangar> CokaCola thanks,
will look into it right after fixing the switch :P
L1235[13:49:30] <CokaCola> Cool, I'll
take my holo code out of a loop before I light minecraft on
fire
L1236[13:49:35] <darkbla> i would try and
make a oc peripheral in java, but my java brain isn't working
tonight
L1237[13:49:45] <CokaCola> Because we all
now the hologram thing will explode if I run it again :p
L1238[13:50:30] <asie> does anyone have a
nice pic of holographic projectors in action?
L1239[13:51:01] <CokaCola> I set both the
loops to 3 and it still crashed :p
L1240[13:51:09] <CokaCola> Maybe you
can't do more then 1 update that fast or somethin
L1241[13:51:39] <CokaCola> If I figure
out how to make anything that looks even remotely interesting with
it, I'll be sure to take a screenshot :p
L1242[13:52:07] <CokaCola> Sangar:
weirdly enough, if I have a couple fill()s one after the other it's
fine, just seems to be when it's looped
L1243[13:52:31]
⇦ Quits: darkbla (~darkbla@92.40.249.173.threembb.co.uk)
(Quit: darkbla)
L1244[13:52:42] <DarkIRC> oops i crashed
it
L1245[13:53:20]
⇨ Joins: darkbla
(~darkbla@92.40.249.173.threembb.co.uk)
L1246[13:53:43] <Sangar> all right, the
cc issue is fixed, onto the next one!
L1247[13:53:52] <darkbla> nice :)
L1248[13:54:48] <Sangar> CokaCola I think
i'm simply missing a synchronize in the te's update
L1249[13:54:59] <CokaCola> Ahh
L1250[13:55:05] <CokaCola> That'll do it
I'm sure!
L1251[13:55:07] <darkbla> hmm, im
wondering how hard it would be to port some of my cc
programs..
L1252[13:55:14] <CokaCola> Actually I
have no idea, but maybe!
L1253[13:55:24] <CokaCola> Probably not
too difficult
L1254[13:55:38] <CokaCola> The only thing
I've used CC for since I got OC is opening a door before I made my
OC server do it :p
L1255[13:55:40] <darkbla> in fact, i
could even just write a cc api
L1256[13:55:52] <darkbla> haha :P
L1257[13:55:59] <CokaCola> Had a remote
terminal with a server rack, redstone component and bundled cables
for my dors
L1258[13:56:12] <darkbla> i've not played
with the server racks yet
L1259[13:56:15] <CokaCola> so I just type
in the door I want and it opens for me, no buttons, no silly
consoles
L1260[13:56:31] <CokaCola> When you do,
remember to right click with the actual serveri n your hand and put
the components in it :p
L1261[13:56:35] <darkbla> no flashy
yellow boxes!
L1262[13:57:06]
⇦ Quits: Vexatos
(~Vexatos@p200300556E655915C9A15502740F6E4F.dip0.t-ipconnect.de)
(Ping timeout: 380 seconds)
L1263[13:57:08] <darkbla> dan200 was
actually quite rude to me when i reported a bug in cc a while
back
L1264[13:57:17] <darkbla> so meh to
cc
L1265[13:58:21] <darkbla> i still haven't
tested wireless in oc, might try that in a few minutes
L1266[13:58:29] <CokaCola> And OC is open
source, so I can learn all I want ffrom the code
L1267[13:58:34] <CokaCola> then update
the wiki when I can be bothered :p
L1268[13:58:48] <darkbla> true dat
:P
L1269[13:59:01] <CokaCola> Can't wait to
do a page on the hologram thing
L1270[13:59:10] <CokaCola> gotta make
something weird looking to take a screenshot of haha
L1271[13:59:27] <CokaCola> trying to work
out what hologram.set() does atm. Little confused :p
L1272[13:59:47] <darkbla> make a steve
head
L1273[13:59:55] <CokaCola> If I can, I
will
L1274[13:59:55] <Sangar> CokaCola: it
takes an integer, each bit is a voxel in that column
L1275[13:59:57] <Sangar> 1 on, 0
off
L1276[14:00:08] <darkbla> i looked a
hologram program and it broke my brain
L1277[14:00:22] <CokaCola> Ah I see
L1278[14:00:34] <Sangar> bit lib in lua
ftw
L1279[14:00:36] <CokaCola> I haven't
looked at any yet, I just opened it's source file and got the lua
functions from that
L1280[14:00:47] <CokaCola> There is one
or we need one? :p
L1281[14:00:54] <Sangar> there is one
;)
L1282[14:01:01] <CokaCola> Oh, that's
good then
L1283[14:01:08] <CokaCola> I shall go
find and stalk it
L1284[14:01:16] <Sangar> if there weren't
set would be pretty useless as it is now :P
L1285[14:01:24] <CokaCola> Probably
:p
L1286[14:01:33] <CokaCola> Since green, I
need to make a creeper head
L1287[14:01:40] <Sangar> the actual
module is called bit32 btw
L1288[14:01:55] <CokaCola> Ah
thanks
L1289[14:02:51] <darkbla> i saw oc works
with stargates, does that also include the lantiacraft ones?
L1290[14:03:05] <CokaCola> So do I just
lol = require("bit32") or somethin? :p
L1292[14:03:20] <Sangar> CokaCola it's a
default library, no need for require
L1293[14:03:27] <CokaCola> oh right
L1295[14:04:13] <Sangar> build 228 will
hopefully have non-crashing holograms :P
L1296[14:04:15] <darkbla> thanks :)
L1297[14:04:21]
⇨ Joins: vifino
(~vifino@ip-176-198-146-228.unitymediagroup.de)
L1298[14:04:39] <CokaCola> Nice
L1299[14:04:45] <CokaCola> Then I can
spam my world with greeennn
L1300[14:06:05] <darkbla> well, better
install the new version :P
L1301[14:06:07]
⇦ Quits: darkbla (~darkbla@92.40.249.173.threembb.co.uk)
(Quit: darkbla)
L1302[14:08:44]
⇨ Joins: darkbla
(~darkbla@92.40.249.173.threembb.co.uk)
L1303[14:08:56] <darkbla> ...but will it
blend?
L1304[14:09:37] <Kenny> darkbla:
LanteaCraft is including OC support right in the mod
L1305[14:09:41] <CokaCola> No but it will
blend your blender
L1306[14:10:11] <Kenny> Sangar: is a
voxel like a pixel?
L1307[14:10:16] <darkbla> did he ever put
a blender in a blender?
L1308[14:10:36] <Sangar> Kenny: voxel =
3d pixel, basically
L1309[14:11:08] <Kenny> i haven't messed
with the hologram much yet. need to see what i can do
L1310[14:11:36] <Kenny> may do a
OpenComputers logo with it
L1311[14:11:53] <Sangar> i'm hoping
someone will write a library that makes drawing stuff like text or
at least shapes easier, so i don't have to :P
L1312[14:12:33] <Kenny> you, who has way
more experience at lua, is trying to pull some shennigans :P
L1313[14:13:02] <Kenny> cause you know
damn well i'll try hehe
L1314[14:13:03] <ping> Sangar, okey
L1315[14:13:28] <Sangar> heh. weeeeell, i
have to find something to eat... brb!
L1316[14:14:23] <darkbla> okay, so cc is
getting messages from oc but oc isn't getting messages from
cc
L1317[14:14:42] <ping> strange
L1318[14:15:11] <darkbla>
*facepalm*
L1319[14:15:56] <darkbla> event.pull is
like a ninja :/
L1320[14:17:04]
⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl)
(Quit: I'll probably come back in either 20 minutes or 8
hours.)
L1322[14:23:32] <CokaCola> I wanted to
draw the letter E but I don't know how to draw a column that
doesn't start at the bottom and go up
L1323[14:23:52] <CokaCola> Like I don't
know how to make space between the three lines on the E
L1324[14:24:02] <Kenny> CokaCola: i see
you got the jukebox playing some jams there hehe
L1325[14:24:04] <CokaCola> probably using
set() somehow
L1326[14:24:14] <CokaCola> Yes
indeed!
L1327[14:24:27] <CokaCola> I used the one
you compiled :p
L1328[14:24:33] <darkbla> lol holographic
stairs? :/
L1329[14:24:38] <CokaCola> Yup
L1330[14:24:41] <Sangar> back
L1331[14:24:42] <CokaCola> It's actually
quite evil
L1332[14:24:48] <CokaCola> Because if you
try to walk up them..
L1333[14:24:48] <CokaCola> :p
L1334[14:24:54] <Kenny> i just tried to
do a square with the holgram machine and crashed the game
L1335[14:24:57] <CokaCola> I should put
them beteen some other stairs :D
L1336[14:24:59] <darkbla> i guess ill
have to step up to the challenge :P
L1337[14:25:02] <Sangar> haha. whoever
falls for that deserves it, though :P
L1338[14:25:03] <CokaCola> Yea don't
loop
L1339[14:25:05] <darkbla>
*drumroll*
L1340[14:25:06] <CokaCola> it
crashes
L1341[14:25:09] <CokaCola> Yes indeed
:p
L1342[14:25:34] <Sangar> Kenny, get build
228, that should have fixed that
L1343[14:25:39] <CokaCola> oh I seee what
you did there
L1344[14:25:42] <darkbla> sangar i got oc
to talk to cc but cc wont talk to oc now :P
L1345[14:25:45] <CokaCola> I should grab
that now
L1346[14:25:59] <Sangar> darkbla: that's
because oc is in its rebellious phase right now
L1347[14:26:05] <Sangar> (i'll have a
look)
L1348[14:26:11] <darkbla> hit it with a
stick
L1349[14:26:21] <darkbla> feed it a
banana!
L1350[14:26:40] <CokaCola> Tell it to
stop it right now or you'll limit it's memory to 50kb
L1351[14:26:49] <darkbla> whats the range
of the holograhic thingymabob?
L1352[14:26:56] <CokaCola> for
everything, textures included
L1353[14:27:17] <Kenny> just got it
L1354[14:27:32] <Sangar> max area i
9x6x9
L1355[14:27:38] <Sangar> *is
L1356[14:27:51] <darkbla> hmm, still
could make a holohouse :P
L1357[14:28:00] <Kenny> darkbla:
72x48x72?
L1358[14:28:07] <Kenny> oops
L1359[14:28:19] <Kenny> darkbla: which
build are you using?
L1360[14:28:36] <darkbla> 227
L1361[14:29:10] <Kenny> he fixed CC queue
in 228
L1362[14:29:52] <darkbla> he fixed it in
227, according to jenkins :)
L1363[14:30:19] <CokaCola> Sangar: 228
crashed again
L1364[14:30:32] <CokaCola> Same thing, I
can have as many fills as I want but if I use any loops it
dies
L1365[14:30:37] <Kenny> might be. i'm
kind of scrambled right now lol
L1366[14:30:49] <Sangar> dammit... i
apparently only tested the wireless switch. go me!
L1367[14:30:52] <Kenny> yep, it just
crashed on me again
L1368[14:31:13] <Sangar> hmm, weird, I'll
investigate
L1369[14:31:38] <CokaCola> I can't
imagine loops run it any faster then having one after the other 30
times in a row :p
L1370[14:31:41] <ping> CokaCola, i have a
function for setting specific bits
L1371[14:31:42] <darkbla> i haven't
actually tested wireless yet, maybe i'll try that
L1372[14:32:06] <CokaCola> Oh nice
L1374[14:32:57] <CokaCola> woah nice
holos
L1375[14:33:23] <CokaCola> You can use
loops?
L1376[14:33:28] <CokaCola> Maybe it's
just for fill
L1377[14:34:01] <ping> i havent used the
fill function
L1378[14:34:04] <ping> idk how it
works
L1379[14:34:44] <CokaCola> give it
x,z,hight and it fills from the bottom to height of the specified
position
L1380[14:34:51] <CokaCola> yea yours
works, so only fill crashes I guess
L1381[14:35:00] <darkbla> so the the ap
just blasts any lan packets into the air? can cc pick them
up?
L1382[14:35:54] <ping> wots an ap
:O
L1383[14:36:47] <Kenny> 229 building
now
L1384[14:36:58]
⇨ Joins: CokaCola_
(~CokaCola@CPE-58-168-55-215.lns8.cht.bigpond.net.au)
L1385[14:37:21] <Sangar> darkbla: it
does, and not directly, you can place an access point next to an oc
computer, though, and it'll also generate events in oc for wireless
messages
L1386[14:37:44] <Sangar> 229 should fix
cc -> oc networking
L1387[14:37:51] <ping> sweet
L1388[14:38:03] <Sangar> err, in cc
L1389[14:38:12] <darkbla> ah okay, and
cool thanks
L1390[14:38:28] <darkbla> ill grab
it
L1391[14:38:29]
⇦ Quits: darkbla (~darkbla@92.40.249.173.threembb.co.uk)
(Quit: darkbla)
L1392[14:39:05] <DarkIRC> oh its not
quite done yet
L1393[14:39:12] <DarkIRC> you're like an
update ninja
L1394[14:39:27]
⇦ Quits: CokaCola
(~CokaCola@CPE-124-183-84-183.lns13.ken.bigpond.net.au) (Ping
timeout: 186 seconds)
L1395[14:39:28] ***
CokaCola_ is now known as CokaCola
L1396[14:39:53] <ping> CokaCola, cant you
use ghost?
L1397[14:40:07] <CokaCola> Probably
L1398[14:40:14] <CokaCola> but I didn't
evn notice I disconnected :p
L1399[14:41:35] <ping> .jenkins
L1401[14:41:44] <Kenny> damn, did you
guys know cpw has retired from coding
L1402[14:42:13] <ping> o_o
L1403[14:42:17] <Sangar> Kenny yeah, saw
the tweet
L1404[14:42:32] <Kenny> i just saw pig
say it in #iChun
L1405[14:42:45] <Kenny> and ueah, i know
pig aka iChun
L1406[14:42:48] <Sangar> I'm afraid of
what will happen to FML now >_>
L1407[14:42:58] <DarkIRC> oh, why did he
retire?
L1408[14:43:07] <Kenny> i;m afraid of
what will happen to modding now
L1409[14:43:25] <ping> itle be fine
L1410[14:43:33] <Kenny> with that
egotistical, maniacal, idiot in charge
L1411[14:43:54] <Sangar> yay, i figured
out why it crashed
L1412[14:44:01] <Sangar> it's all your
fault CokaCola!
L1413[14:44:08] <Kenny> lol
L1414[14:44:16] <CokaCola> Oh so I
actually did win then?
L1415[14:44:21] <Kenny> does 229 fix
it?
L1416[14:44:44] <Kenny> if not i'll wait
for 230
L1417[14:44:45] <Sangar> you won the
medal for using non-lua indexes, yes :P
L1418[14:45:12] <Kenny> all i did was a
for loop in a for loop
L1419[14:45:25] <CokaCola> So did I
L1420[14:45:31] <Sangar> 230 will fix the
crash
L1421[14:45:36] <Sangar> and tell you
what you did wrong :P
L1422[14:45:57] <CokaCola> It will? Does
it include an indepth video on what I did wrong? :p
L1423[14:46:07] <Sangar> it's
interactive, even!
L1424[14:46:09] <CokaCola> I already
forgot my code
L1425[14:46:09] <CokaCola> :p
L1426[14:46:11] <DarkIRC> btw who wrote
the basic irc bit on the internet api wiki? cause you used +
instead of ..
L1427[14:46:22] <CokaCola> Really?
L1428[14:46:24] <CokaCola> oops lol
L1429[14:46:29] <DarkIRC> x)
L1430[14:46:30] <Sangar> CokaCola wins
another fail-at-lua prize! :D
L1431[14:46:38] <CokaCola> I was editing
it before I posted it, was c#ing earlier
L1432[14:46:43] <CokaCola> gimme link so
I can edit it :p
L1434[14:46:55] <CokaCola> Watch as I
loose access to the wiki! :p
L1435[14:47:13] <DarkIRC> heh
L1436[14:47:26] <Kenny> i did for a=1,
140 do for b=1, 140 do hologram.set(a, b, 1) end end
L1437[14:47:45] <Sangar> so in short: you
passed 0 as an index, which is out of bounds (lua starts at 1 for
tables, so i'm making everything else on the lua side do too). but
it got mangeld into a valid offset, but when trying to loop it in
the update it caused the actual out of bounds exception. fun!
L1438[14:47:48]
⇨ Joins: darkbla
(~darkbla@92.40.249.173.threembb.co.uk)
L1439[14:47:51] <ping> 140 is invalid
o_o
L1440[14:48:19] <Sangar> same for upper
out of bounds. so yay!
L1441[14:48:23] <CokaCola> k probably
fixed it
L1442[14:48:37] <CokaCola> Oh right I
forgot it does that
L1443[14:48:38] <Kenny> so what are the
max
L1444[14:48:40] <CokaCola> hurrhurr
L1445[14:48:42] <Sangar> anyway, 230 will
properly error in the call and not crash in the update :P
L1446[14:48:44] <darkbla> round 3: oc vs
cc.. fight!
L1447[14:49:02] <ping> OC WINS FLAWLESS
VICTORY
L1448[14:49:11] <Kenny> what is the max
value that can be used
L1449[14:49:23] <Sangar> Kenny: the area
is 48x32x48
L1450[14:49:32] <CokaCola> I don't know
but I think I'll try 90001392000567 and see what happens
L1451[14:49:34] <Sangar> so for x and z 1
through 48 are valid
L1452[14:49:38]
⇨ Joins: asie
(~textual@078088168214.elblag.vectranet.pl)
L1453[14:49:39] <CokaCola> Besides dying
because it has to loop through it :p
L1454[14:49:46] <ping> CokaCola, needs to
be less than 2^32-1
L1455[14:49:57] <ping> er
L1456[14:49:59] <ping> CokaCola, needs to
be less than 2^32
L1457[14:50:06] <asie> hey
L1458[14:50:15] <ping> yeh
L1459[14:50:46] <Sangar> ehy
L1460[14:50:53] <CokaCola> sup
L1461[14:51:10] <CokaCola> I couldn't
figure out that cassete thing so I gave up. Literally had no idea
what to do with it :p
L1462[14:51:20] <darkbla> yay, she lives,
both cc->oc and oc->cc work :)
L1463[14:51:25] <Sangar> yay!
L1464[14:51:32] <Sangar> time to ninja
edit the links in the release posts
L1465[14:51:37] <darkbla> now to hack
into cc with oc x)
L1466[14:52:06] <asie> RedLogic 57.3.1:
"* Removed accidental requirement of
CodeChickenLib."
L1467[14:52:07] <asie> I laughed.
L1468[14:52:14] <asie> CokaCola: Okay,
uh
L1469[14:52:19] <asie> put a tape in the
tape drive
L1470[14:52:21] <darkbla> btw will oc
crash in an infanite loop with no sleep in there?
L1471[14:52:22] <Kenny> 230 is done
L1472[14:52:37] <asie> then you get these
functions: .read(), .write(), .seek(amount of bytes, negative is
negative direction) <- seek returns amount of bytes actually
seeked
L1473[14:52:51] <asie> you can also
.read(len) to get a byte array and .write() a byte array
L1474[14:53:02] <asie> you also get
.label() to get a label, .label(string) to set a label
L1475[14:53:20] <Sangar> darkbla: depends
on what you're calling. some methods are 'direct' calls, meaning
they run straight from the comptuer's thread. so those will cause
timeouts. most methods automatically yield and actually run in the
main game loop, though, and those won't timeout.
L1476[14:53:21] <CokaCola> Is it liek a
component? It didn't come up as one
L1477[14:53:25] <asie> it is a
component
L1478[14:53:30] <asie> that's odd, it
worked fine here
L1479[14:53:43] <Sangar> examples for the
first are most getters (e.g. gpu.get), for the latter things like
robot.forward()
L1480[14:53:46] <asie> also .isReady(),
.size() (first checks if there is a tape, second gives the size in
bytes) and .play()/.stop()
L1481[14:54:00] <CokaCola> It's right
next to the computer and cables don't connect to it
L1482[14:54:10] <darkbla> i made a kinda
encryption program in cc, just wondering if i could use oc to
bruteforce it, will be quite funny x)
L1483[14:54:10] <CokaCola> also tried
adapter
L1484[14:54:11] <asie> CokaCola: send me
your ForgeModLoader-0.log
L1485[14:54:36] <darkbla> hmm, okay
thanks
L1486[14:55:07] <darkbla> now to work on
my cc->oc lua api
L1489[14:56:24] <darkbla> aww, you ruined
my fun x)
L1490[14:56:33] <Sangar> darkbla: i
believe it's far from finished ;)
L1491[14:56:52] <darkbla> ah, yes i just
took a look, quite a few things missing there
L1492[14:56:54] <Sangar> i might be wrong
thouh!
L1493[14:57:50] <Sangar> right, back to
what i was actually doing... before the next bug pops up
>_>
L1494[14:58:05] <darkbla> i see rednet is
not in there, that might actually be somewhat difficult
L1495[14:58:27] <asie> CokaCola: that is
very odd
L1496[14:58:29] <asie> it works
here
L1497[14:58:35] <asie> but in your log it
seems OC doesn't even touch my block classes
L1498[14:58:44] <CokaCola> Odd
L1499[14:59:23] <darkbla> hi me!
L1500[14:59:24] <DarkIRC> hi!
L1501[14:59:42] <darkbla> no idea why i
did that.
L1502[14:59:51] <CokaCola> Because why
not
L1503[15:00:01] <Kenny> it is defintely
far from finished
L1505[15:00:19] <CokaCola> Got a project
for you! IRC client on your CC computer, but it sends/recieves all
data from your OC computer! Pointless but why not! :p
L1506[15:00:34] <Kenny> darkbla: that git
for OC compat is no weher near done
L1507[15:00:48] <asie> Kenny: And? Still
better than nothing
L1508[15:00:54] <darkbla> yeah i
saw
L1509[15:01:10] <darkbla> cc to oc back
to cc through oc?
L1510[15:01:12] <Kenny> asie, were you
even reading what was said earlier
L1511[15:01:16] <CokaCola> I'm running a
jenkins build atm if that matters
L1512[15:01:16] <darkbla> sound
easy
L1513[15:01:18] <Sangar> asie: yeah,
that's weird. in line 33 it says there's no core mod in oc :/
L1514[15:01:19] <CokaCola> 228
L1515[15:01:36] <asie> CokaCola: try
1.2.2-stable
L1516[15:01:48] <CokaCola> That's what I
had when I tested originally
L1517[15:01:50] <asie> I use -212
L1518[15:01:53] <asie> if that helps
anything
L1519[15:02:11] <CokaCola> still didn't
work
L1520[15:02:16] <asie> with -212?
L1521[15:02:22] <darkbla> so cc and oc
airways are different? is there no way to cross them without a
computer of each?
L1522[15:02:27] <CokaCola> Alright I'll
try that
L1523[15:02:35] <asie> darkbla: Immibis'
Peripherals LAN modems
L1524[15:02:37] <Sangar> oh
waddafack
L1525[15:02:46] <Sangar> gradle
overwrites the manifest
L1526[15:02:51] <Sangar> without saying
anything
L1527[15:02:51] <asie> welcome to
gradlehell
L1528[15:02:52] <Sangar> grrrr
L1529[15:03:03] <asie> Sangar: you might
want to release a quick 1.2.3
L1530[15:03:17] <Sangar> oh yes i
do
L1531[15:03:22] <Sangar> right after i
fix the manifest
L1532[15:03:23] <darkbla> gradle is
evil
L1533[15:04:10] <asie> anyway, the next
peripheral I think I'll work on is cameras
L1534[15:04:17] <asie> unless you can
think of more uses for tapes than audio
L1535[15:04:29] <asie> cameras and tapes
could be combined really well if you think about it
L1536[15:04:45] <asie> i could make a
Sonic Camera which automatically sends events on nearby movement
and block chagnes
L1537[15:04:53] <asie> then you could
record those events on to a nice 8MB tape
L1538[15:05:17] <darkbla> sounds
cool
L1539[15:05:21] <asie> also the
Computronics storage tape code will likely be rewritten to use XZ
and not GZip
L1540[15:05:26] <asie> so old storage
tapes might become incompatible
L1541[15:05:29]
⇨ Joins: CokaCola_ (~CokaCola@1.129.155.65)
L1542[15:05:29] <asie> this was an alpha
version after all
L1543[15:06:37] <darkbla> whats the
wrench symbol in the robot used for?
L1544[15:06:55] <ping> tools
L1545[15:07:33]
⇦ Quits: CokaCola
(~CokaCola@CPE-58-168-55-215.lns8.cht.bigpond.net.au) (Ping
timeout: 201 seconds)
L1546[15:07:41] <darkbla> oh okay, just
anything? pick, spade, wrench?
L1547[15:07:42] ***
CokaCola_ is now known as CokaCola
L1548[15:07:52] <darkbla> dis
dc'ing
L1549[15:07:58] <CokaCola> asie: still
not working
L1550[15:08:06] <asie> CokaCola: wait for
1.2.3
L1551[15:08:19] <CokaCola> Okay
L1552[15:08:20] <asie> gradle broke
OC
L1553[15:09:03] <CokaCola> I see
L1554[15:09:10] <CokaCola> but I got the
same build as you now :p
L1555[15:09:14] ***
prasselpikachu is now known as prassel|off
L1556[15:09:21] <asie> still, wait
L1557[15:09:58] <Sangar> jenkins is
building, 231 should fix the manifest issue
L1558[15:10:08] <CokaCola> Alrighty
L1559[15:10:21] <Sangar> thanks for the
patience!
L1560[15:10:41] <darkbla> can the robot
strafe? I've always wanted that in turtles
L1561[15:11:15] <Sangar> i'm afraid the
hover engine is unidirectional :X might be an interesting upgrade,
though
L1562[15:11:44] <darkbla> saves all that
annoying turning :)
L1563[15:12:31] <Sangar> that it
would
L1564[15:12:42] <CokaCola> I've yet to
use robots for anything, should look into it
L1565[15:12:52] <CokaCola> Find a way to
implement target tracking
L1566[15:12:58] <CokaCola> chase innocent
villagers, etc
L1567[15:13:35] <Sangar> well they can
differentiate between entities and blocks in detect(), so that's a
starting point :P
L1568[15:13:48] <CokaCola> also you can
get their position
L1569[15:13:56] <CokaCola> just gotta
find a way to get position of the target
L1570[15:14:14] <darkbla> if they could
see a bit further that would be cool
L1571[15:14:18] <CokaCola> then with some
simple maths, can find the direction I need to travel in :p
L1572[15:14:42] <darkbla> love how they
look like cylon :P
L1573[15:14:42] <CokaCola> ooh 231
finished building :p
L1574[15:15:32] <darkbla> be cool if they
could drag blocks too, or even push them
L1575[15:15:54] <CokaCola> Dress it up
like Link and make it push large blocks around p
L1576[15:15:55] <CokaCola> :p
L1577[15:16:14] <darkbla> heh :P
L1578[15:17:36] <darkbla> robot.creeper()
that would scare people x)
L1579[15:17:45] <CokaCola> lol
L1580[15:18:02] <Sangar> oh great. now
gradle appears to now re-obfuscate the jar. gaaah.
L1581[15:18:09] <darkbla> oh, optional
saddle upgrade, so you could ride it!
L1582[15:18:10] <Sangar> *to not
L1583[15:18:37] <CokaCola> Yea I noticed
in my crashlog :p
L1584[15:18:55] <darkbla> gradle is not
doing very well tonight :/
L1585[15:19:09]
⇨ Joins: BevoLJ
(~BevoLJ@cpe-24-55-33-198.austin.res.rr.com)
L1586[15:19:10]
zsh sets mode: +v on BevoLJ
L1587[15:19:16] <CokaCola> It's a little
babby in a cradle
L1588[15:19:36] <darkbla> lol
L1589[15:20:01] <darkbla> bevo from
youtube? thats cool
L1590[15:20:15] <BevoLJ> o/
L1591[15:21:05] <CokaCola> One day I'll
do modded survival on youtube and I'll fail as bad as I did in the
vanilla one :p
L1592[15:21:23] <darkbla> the + might
strike again :P
L1593[15:21:29] <CokaCola> I swear I'm
good at minecraft when you aren't looking!
L1594[15:22:09] <darkbla> bevo taught me
how to do mekanism! it was a good day.
L1595[15:22:44] <CokaCola> Ah, cool
L1596[15:22:52] <CokaCola> only mods I
ever had on mine was the shaders one at some point
L1597[15:22:52] <darkbla> hmm i got cc to
use irc through oc
L1598[15:22:59] <darkbla> but its being
derpy as high hell
L1599[15:23:02] <CokaCola> Nice :p
L1600[15:23:20]
⇨ Joins: Symmetryc
(webchat@pool-173-78-213-151.tampfl.fios.verizon.net)
L1601[15:23:22] <darkbla> oc doesnt want
to pass its commands
L1602[15:24:18] <darkbla> i actually run
a few modded mc server, got monster running as my main one, still
with updating mods i cant keep track
L1603[15:24:20] <CokaCola> Probably
gradles fault somehow :p
L1604[15:24:37] <darkbla> lol
probably
L1605[15:24:59] <Sangar> hold on. gradle
only reobfs to srg names? is that normal?
L1606[15:25:24] <CokaCola> Bad babby
gradle! Stay in your cradle, or I'll hit you with my ladel!
L1607[15:25:36] <CokaCola> And label you
a fail!
L1608[15:25:45] <CokaCola> k I'm done
:p
L1609[15:25:46] <asie> Sangar:
Depends.
L1610[15:26:35] <Sangar> hmhmhm. well,
the 1.7 ones were srg from the start, and they seem to work
fine.
L1611[15:26:37] <asie> "I am not
currently interested in add new features to this mod, since I don't
use ComputerCraft very much any more."
L1612[15:26:44] <asie> yeah, Immibis'
Peripherals is pretty much dead at this point
L1613[15:26:50] <asie> I might talk to
immibis tomorrow and consider integrating it to Computronics
L1614[15:26:51] <asie> partially
L1615[15:27:16] <asie> that way we will
get a far nicer API for all things it uses as well as possibly
sample integration in the speakers
L1616[15:27:32] ***
alekso56 is now known as alekso56_off
L1617[15:28:31] <darkbla> i aught to take
a look at oc api and see what i can do, java isn't really my strong
point tho :P
L1618[15:28:34] ***
alekso56_off is now known as alekso56
L1619[15:29:32] <darkbla> still think
robots should have saddels
L1620[15:30:11] <CokaCola> pfft, no,
obviously they should have robot.ridePig() to get on saddled
pigs
L1621[15:30:38] <darkbla> lolwut, robot
on a pig with steve on the robot?
L1622[15:30:48] <CokaCola> Yes
L1623[15:30:53] <darkbla> do it!
L1624[15:31:05] <CokaCola> poor pig
:p
L1625[15:31:36] <darkbla> first
treadmills and now this :P
L1626[15:31:51] <CokaCola> oh right that
clone mod? :p
L1627[15:32:00] <CokaCola> Or saddles and
carrots on sticks
L1628[15:32:13] <Sangar> ok. so. srg
seems to be enough for everything except core mods?
L1629[15:33:16] <darkbla> in my
experience srg always breaks stuff
L1630[15:33:27] <darkbla> then again that
could just be my java code x)
L1631[15:33:56] <Sangar> well, i just
checked. the builds (with gradle and thus srg names) that have the
broken manifest work just fine (with no other mods present, it's
not some other mod's transformer magic)
L1632[15:34:17] <CokaCola> In my
experience!..uhmm..experience..experience..Nope I only have
fail.
L1633[15:34:50] <darkbla> back in my
day.. wait what?
L1634[15:35:00] <darkbla> x)
L1635[15:35:17] ***
darkbla is now known as darkbla_afk
L1636[15:35:33] <CokaCola> My java code
is fine, it's just my minecraft code that fails!
L1637[15:35:57] <CokaCola> Mostly because
I am too lazy to do anything more then the pig stew mod I made for
like MC 1.3 or 1.2.5 I forget which one :p
L1638[15:36:21] <CokaCola> If you eat it
raw you get poisoned!
L1639[15:44:49] ***
darkbla_afk is now known as darkbla
L1640[15:45:20] <darkbla> robot stew,
cause why not?
L1641[15:45:36] <darkbla> wait, turtle
stew... hmmm
L1642[15:46:05] <darkbla> i made a robot
and a turtle wonder about aimlessly, the robot won and killed the
turtle :P
L1643[15:47:21] <CokaCola> Robot furnace
upgrade! Now you robot can kill your pets AND cook them!
L1644[15:48:20] <CokaCola> I wonder if
turtles or robots can insert items directly into BC pipes..
L1645[15:48:34] <darkbla> i wonder, could
you make a robot disguis itself as a player? that would be
cool
L1646[15:48:47]
⇨ Joins: Din16 (~DinFer@31.176.213.184)
L1647[15:49:04] <darkbla> using the
purple pipe, you could rop items into it
L1648[15:49:06]
⇦ Quits: BevoLJ (~BevoLJ@cpe-24-55-33-198.austin.res.rr.com)
(Read error: Connection reset by peer)
L1649[15:49:11] <darkbla> *drop
L1650[15:49:17]
⇨ Joins: BevoLJ
(~BevoLJ@cpe-24-55-33-198.austin.res.rr.com)
L1651[15:49:17]
zsh sets mode: +v on BevoLJ
L1652[15:50:10] <darkbla>
robot.transformIntoPlayer(str pname) -- sounds like a plan
L1653[15:50:24] <CokaCola> sounds
trolly
L1654[15:50:37] <darkbla> heh,
mayhaps
L1655[15:50:39] <CokaCola> have to op the
turtle first
L1656[15:50:43] <CokaCola> robot
L1657[15:50:48] <CokaCola> I SAID ROBOT.
YOU ALL SAW IT. SHH.
L1658[15:51:05] <darkbla> :/ i see many
things
L1659[15:51:15] <CokaCola> We'll see
about that!
L1660[15:52:02] <darkbla> you could have
pitch/yaw functions for the player's head rotation
L1661[15:52:12] <darkbla> ah, wish i knew
java so i could do this!
L1662[15:52:13] <asie> darkbla: I am
already working on that
L1663[15:52:20] <asie> Have had the idea
in mind since Monday
L1664[15:52:28] <darkbla> :/
L1665[15:52:31] <CokaCola> Why not just
have it convert itself into an apache helicopter, just as troll-y
:p
L1666[15:52:33] <darkbla> great minds
think alike
L1667[15:52:41] <asie> darkbla: No, I
just read Chobits the other day
L1668[15:53:04] <darkbla> auto-robots,
roll out!
L1669[15:53:22] <CokaCola> brb making
giant death robot mod
L1670[15:53:32] <ping> lol
L1671[15:53:38] <ping> teirs of
robots
L1672[15:53:41]
⇦ Quits: Din (~DinFer@31.176.213.184) (*.net
*.split)
L1673[15:53:41] <darkbla> openperipheral
mechs
L1674[15:53:47] <asie>
OpentimusPrime?
L1675[15:53:50] <CokaCola> DEATH TO ALL
PLAY..out of battery! RECHARRGGEEEE
L1676[15:54:08] <CokaCola> Please
recharge to continue dying
L1677[15:54:14] <darkbla> deathbot.exe
has had an error and needs to close
L1678[15:54:46] <CokaCola> Would be cool
to create an OC compatible robot mod with all sorts of different
additional robots
L1679[15:54:47] <darkbla> robot.eatSoul()
x)
L1680[15:55:00] <CokaCola> like giant
death robots UAVS
L1681[15:55:07] <CokaCola> OC UAV flyin
with coord navigation
L1682[15:55:09] <CokaCola> sounds like
fun
L1683[15:55:11] <ping> teir 5 robots are
10x10x10 m
L1684[15:55:17] <ping> and can destroy
mountains
L1685[15:55:21] <darkbla> does
openperipherals work with oc?
L1686[15:55:29] <ping> not fully
L1687[15:55:44] <darkbla> hmm, k
L1688[15:55:48] <CokaCola> Actually even
without weapons, a UAV with a wireless chip would be pretty fun to
play with
L1689[15:56:08] <darkbla> UAV with a
saddel? :P
L1690[15:56:14] <CokaCola> video feeds
and other such things that are really annoying to code :p
L1691[15:56:25] <Sangar> gradle status:
found setting that will make it reobf properly. the catch: only for
1.7, because backwards-compatibility is stupid -.-
L1692[15:56:25] <CokaCola> could get a
target lock and tell the robots where to go :p
L1693[15:57:07] <darkbla> i've not tried
to port my mod to 1.7 yet, i'd probably break it :/
L1694[15:57:28] <CokaCola> backwards
compatibility is so 2010
L1695[15:57:34] <darkbla> the openmechs
can *see* targets, its quite cool
L1696[15:57:39] <CokaCola> newest is
always more annoying! I mean best
L1697[15:57:46] <CokaCola> openmechs
heh
L1698[15:57:52] <CokaCola> Well that's my
new life goal
L1699[15:58:04] <CokaCola> OC compatible
multiple robot mod
L1700[15:58:14] <CokaCola> UAVS and giant
death bots
L1701[15:58:27] <CokaCola> I'll let you
know when I've given up, probably be tomorrow some time
L1702[15:58:32] <darkbla> sounds like
fun, make them have saddels :P
L1703[15:59:01] <CokaCola> Nothing
funnier then steve on a saddle flying past on the top of a predator
drone
L1704[15:59:05] <darkbla> if robots could
pick entities up like portalgun that'd be cool
L1705[15:59:12] <darkbla> wait, do robots
work with portalgun?
L1706[15:59:23]
⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl)
(Quit: I'll probably come back in either 20 minutes or 8
hours.)
L1707[15:59:44] ***
prassel|off is now known as prasselpikachu
L1708[16:00:34] <darkbla> meh, effort to
install pg and test it :P
L1709[16:01:09] ***
Sorroko is now known as Sorroko_Off
L1710[16:07:49]
⇨ Joins: pong
(~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
L1711[16:08:06]
⇦ Quits: pong (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
(Remote host closed the connection)
L1712[16:08:12] <Sangar> all right. i
might have fixed it on my end. now where's asie :/
L1713[16:08:49] <darkbla> quit i
think
L1714[16:08:58] ***
prasselpikachu is now known as prassel|off
L1715[16:10:39] <Sangar> the question is
which of the two times in the quit message apply this time :P
L1716[16:11:04] <darkbla> ill put my
money on 20 mins :P
L1717[16:11:39] <darkbla> when it says
string.byte is not compatible accross platforms does that mean non
lua ones?
L1718[16:12:46] <Sangar> i *guess* it
depends on the underlying system's code page? not sure. where does
it say that?
L1720[16:13:39] <darkbla> under
string.char
L1721[16:14:30] <darkbla> i made a sort
of encryption system in cc seeing if i could port it to oc and both
will still be able to function correctly
L1722[16:14:56]
⇦ Quits: CokaCola (~CokaCola@1.129.155.65) (Read error:
Connection reset by peer)
L1723[16:15:17] <Sangar> yeah, i gues
that'd depend on the system's code page then. the safe way in oc is
to use unicode.char.
L1724[16:15:27]
⇨ Joins: CokaCola
(~CokaCola@CPE-58-168-55-215.lns8.cht.bigpond.net.au)
L1725[16:16:05] <Sangar> for text
i.e.
L1726[16:16:09] <darkbla> okay, but im
guessing cc wont have that function
L1727[16:16:52] <darkbla> hmm, suppose i
could just make it fire though a php backend, though thats like 2 -
3 more steps inbeween 1 system lol
L1728[16:16:52] <Sangar> nope. cc doesn't
support text outside simple ascii, though, right? so if it's purely
byte arrays there shouldn't be an issue?
L1729[16:17:24] <darkbla> who knows, cc
is evil :P
L1730[16:17:34] <Sangar> well, LuaJ is,
really :D
L1731[16:17:46] <darkbla> x)
L1732[16:18:45] <darkbla> i actually made
rednet across the net using php+mysql as a cache, worked quite
well, least in oc i dont have to do that
L1733[16:19:55] <Sangar> hmm, you'll
still need a forwarder, because you can't open server sockets, but
that should be a lot simpler
L1734[16:21:05] <darkbla> yeah, could get
some weird funky linux port forwarding magic to handel that
L1735[16:21:14] <darkbla> i doubt it
would be very secure tho :P
L1736[16:21:54] <Sangar> ip whitelist via
iptables should be good enough :P
L1737[16:23:00] <darkbla> ye, true
that
L1738[16:23:37] <darkbla> probably seen
as it is quite secure could just use php cache as a http
forward
L1739[16:24:05] <darkbla> meh effort
x)
L1740[16:27:19] <darkbla> is it possible
to do ssh within oc?
L1741[16:28:02] <SpiritedDusty> darkbla,
ssh that connects to real servers?
L1742[16:28:15] <darkbla> yeah
L1743[16:28:33] <darkbla> again probably
not the best idea i've ever had, but could it be done?
L1744[16:28:52] <SpiritedDusty>
maybe?
L1745[16:29:12] <SpiritedDusty> but you'd
have to have RSA and stuff in lua
L1746[16:29:51] <darkbla> ye, ive seen a
few people attempt it
L1747[16:33:07] <SpiritedDusty> Sangar,
do you think its possible to implement RSA in pure lua?
L1748[16:34:26] <Sangar> uhhh, i suppose
it could be
L1749[16:34:42]
⇦ Quits: vifino
(~vifino@ip-176-198-146-228.unitymediagroup.de) (Quit: Computer has
gone to sleep.)
L1750[16:35:27] <darkbla> oh wait it was
working off a c binding
L1751[16:35:33] <darkbla> nvm
L1752[16:35:39] ***
alekso56 is now known as alekso56_off
L1753[16:41:21]
⇨ Joins: pong
(~pixel@c-71-238-153-166.hsd1.mi.comcast.net)
L1754[16:42:03] <pong> wired on?
L1755[16:42:27] <ping> dammit
L1756[16:45:04]
⇦ Quits: pong (~pixel@c-71-238-153-166.hsd1.mi.comcast.net)
(Remote host closed the connection)
L1757[16:45:09] <ping> awesome.
L1758[16:45:33] <ping> libgl.so was
deleted
L1759[16:45:41] <ping> because who needs
proper uninstallers
L1760[16:46:06] <ping> so now i have to
uninstall everything
L1761[16:46:25] <darkbla> you broke
it
L1762[16:50:05] ***
SuPeRMiNoR2 is now known as SuPeRMiNoR2|Away
L1763[16:50:20]
⇦ Quits: Din16 (~DinFer@31.176.213.184) (Quit:
Leaving)
L1764[16:50:28]
⇦ Quits: ping (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
(Read error: Connection reset by peer)
L1765[16:50:36]
⇦ Quits: LordJoda
(~lordjoda@178-26-182-118-dynip.superkabel.de) ()
L1766[16:51:34] <darkbla> im used to
pressing tab for auto complete in linux, keep making mistakes in
the oc shell :P
L1767[16:51:42] ***
Kodos|Zzz is now known as Kodos
L1768[16:52:52]
⇨ Joins: vifino
(~vifino@ip-176-198-146-228.unitymediagroup.de)
L1769[16:53:04] <Sangar> yeah, i find
myself hitting tab quite often :D
L1770[16:53:26]
⇨ Joins: vifino_
(~vifino@ip-176-198-146-228.unitymediagroup.de)
L1771[16:54:01]
⇦ Quits: vifino
(~vifino@ip-176-198-146-228.unitymediagroup.de) (Killed (NickServ
(GHOST command used by vifino_)))
L1772[16:54:12] <darkbla> im used to
being lazy, its not working out well :P
L1773[16:54:30] ***
vifino_ is now known as vifino
L1774[16:54:35] <darkbla> i have up on
ssh, now im trying telnet
L1775[16:54:41] <darkbla> *gave
L1776[16:57:51] <darkbla> though i dont
really know what im doing with that either
L1777[16:59:07] <Sangar> play old
muds?
L1778[17:02:35] <darkbla> lol
L1779[17:02:57] <Sangar> all right, i
pushed a hotfix based on the last build, hope i didn't miss any of
the download links :P
L1780[17:03:12] <Sangar> i'm pretty sure
the error i was getting with asie's mod was something on his
end
L1781[17:03:19] <Sangar> e.g. rotarycraft
works fine
L1782[17:04:54] <Sangar> might also be
something with openperipherals and oc trying to class transform the
same class, though...
L1783[17:06:34] <darkbla> nice :)
L1784[17:06:39] <Sangar> then again,
power stuffs work. oh well. i'm going to watch some elementary
until i fall asleep :P see you tomorrow!
L1785[17:07:12] <darkbla> cya
L1786[17:07:21] <darkbla> :)
L1787[17:07:50] <darkbla> huh i crashed
it, the oc bugged out on reading a socket
L1788[17:08:06] <darkbla> oh i see what i
did wrong. nvm
L1789[17:09:53] <darkbla> but yeh, im out
later!
L1790[17:09:55]
⇦ Quits: darkbla (~darkbla@92.40.249.173.threembb.co.uk)
(Quit: darkbla)
L1791[17:10:04]
⇦ Quits: DarkIRC (~dark@92.40.249.173.threembb.co.uk) (Quit:
Nettalk6 - www.ntalk.de)
L1792[17:42:23] ***
JoshTheEnder|BackInTheEther is now known as
JoshTheEnder
L1793[17:50:42] ***
Biohazard is now known as Bot
L1795[18:02:37]
⇨ Joins: ping
(~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
L1796[18:03:14] <Kenny> where in the hell
can i find the computer craft api for mod devs
L1797[18:03:51] ***
cazzar|Away is now known as Cazzar
L1799[18:05:23] <ping> that is probably
the only info you will get
L1800[18:11:39] <Kenny> the src is
included in the mod
L1801[18:12:07] <Kenny> thanks ping
L1802[18:12:27] <Kenny> i needed it to
get rid of the rrors in RiM
L1803[18:12:34] <Kenny> errors*
L1804[18:13:01] <ping> installing gpu
drivers over ssh
L1805[18:13:09] <ping> might
explode
L1806[18:17:43] <Cazzar> Sangar: ended up
getting the maven up and running? :P
L1807[18:18:25] <Cazzar> ping: I have
reinstalled sshd over ssh and had no issues
L1808[18:19:00] <Kodos> Apparently
someone tweeted to Erogenous Beef about OC support with Big
Reactors without use of the adapter block, and he 'has no current
plans to support OC directly"
L1809[18:19:05] <Kodos> Very
disappointing
L1810[18:26:46]
⇦ Parts: Cazzar (cazzar@am.cazzar.net) (Once you know what it
is you want to be true, instinct is a very useful device for
enabling you to know that it is))
L1811[18:27:06]
⇨ Joins: Cazzar (cazzar@am.cazzar.net)
L1812[18:27:06]
zsh sets mode: +v on Cazzar
L1813[18:27:13] <Cazzar> whoops.
L1814[18:29:10] <ping> :<
L1815[18:29:16] <ping> thats sads
Kodos
L1816[18:30:39] ***
JoshTheEnder is now known as
JoshTheEnder|BackInTheEther
L1817[18:36:15] <Kenny> Cazzar: he might
be asleep by now. went to watch a show till he dropped off
L1818[18:37:17] <Kenny> Kodos, who
tweeted to him?
L1819[18:37:37] <Kodos> No idea, but he
replied to it
L1820[18:37:42] <Kodos> Hang on, I'll
link
L1822[18:38:28] <Kenny> with someone's
help i'll fix his ass
L1823[18:41:25] <Kenny> hey Cazzar, is it
possible to update a fork of a mod to have it contain the most
recent files from the mod?
L1824[18:47:35] ***
Cazzar is now known as cazzar|Away
L1825[18:55:38] <ping> i hate corsair
now
L1826[18:56:04] <ping> this is the second
time ive had a psu go bad :<
L1827[18:58:57] <ping> both times
potentially damaging my hardware
L1828[19:19:15] <Kodos> I've got one of
their PSUs, working fine so far
L1829[19:22:36]
⇨ Joins: ShadowKatStudios
(~chatzilla@c211-31-42-102.rochd5.qld.optusnet.com.au)
L1830[19:22:49] <ShadowKatStudios>
Morning o/
L1831[19:23:45] <Kodos> o/
L1832[19:36:11] ***
Kodos is now known as Kodos|Noms
L1833[20:10:03] ***
cazzar|Away is now known as Cazzar
L1836[20:33:22] <ping> oh yis
L1837[21:12:54] ***
Kodos|Noms is now known as Kodos
L1838[21:52:16]
⇨ Joins: finkmac
(~finkmac@68-68-13-10.applecreek.pathcom.com)
L1839[21:53:31] ***
Kenny is now known as Kenny|Sleeping
L1840[22:03:16]
⇦ Quits: Symmetryc
(webchat@pool-173-78-213-151.tampfl.fios.verizon.net) (Quit: Web
client closed)
L1841[22:32:45]
⇦ Quits: Lathanael|Away
(~Lathanael@p54970C6B.dip0.t-ipconnect.de) (Ping timeout: 186
seconds)
L1842[22:40:59]
⇨ Joins: Lathanael|Away
(~Lathanael@p549709CF.dip0.t-ipconnect.de)
L1843[22:54:09]
⇦ Quits: ShadowKatStudios
(~chatzilla@c211-31-42-102.rochd5.qld.optusnet.com.au) (Read error:
Connection reset by peer)
L1844[23:10:56] ***
ping is now known as pong
L1845[23:27:39]
⇨ Joins: ShadowKatStudios
(~chatzilla@c211-31-42-102.rochd5.qld.optusnet.com.au)
L1846[23:27:45] <ShadowKatStudios> Hello
again
L1847[23:27:57] <ShadowKatStudios> Does
the router also share power?
L1848[23:34:14] <pong> nop
L1849[23:34:34] <pong> use power
distributorz
L1850[23:35:47] <pong> also
L1851[23:35:51] <pong> methinks you mean
switch
L1852[23:42:58]
⇨ Joins: Vexatos
(~Vexatos@p5B3C9A4D.dip0.t-ipconnect.de)
L1853[23:45:42] ***
AngieBLD is now known as AngieBLD|Off
L1854[23:50:07]
⇦ Quits: finkmac
(~finkmac@68-68-13-10.applecreek.pathcom.com) (Quit: Nettalk6 -
www.ntalk.de)
L1855[23:52:08] ***
LordFokas|out is now known as LordFokas