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L1[00:05:07] <ping> http://71.238.153.166:8080/
L2[00:05:08] <ping> logs.
L3[00:05:19] <ping> they are verry brown
L4[00:09:35] <ShadowKatStudios> So I wrapped a robottile from OpenPeripherals to p, but p.setYaw doesn't work
L5[00:09:54] <ping> aww
L6[00:10:25] <ShadowKatStudios> Oh, it gives me a bunch of useless inventory functions.
L7[00:10:28] <ShadowKatStudios> That sucks.
L8[00:10:34] <ping> <h1>shit. this prolly works</h1>
L9[00:11:59] <ping> not anymur
L10[00:12:51] <ping> so ima put the bot on my borkd laptop
L11[00:13:59] <ping> squashfs
L12[00:14:02] <ping> y u so big
L13[00:14:10] ⇨ Joins: Wired (~jacob@c-75-72-220-179.hsd1.mn.comcast.net)
L14[00:14:14] <ping> :D wired
L15[00:14:21] <Wired> Heh, hi ^_^
L16[00:15:05] <Wired> How're you all doing?
L17[00:15:14] <ping> everyone is AFK
L18[00:15:23] <Wired> Aww.
L19[00:16:51] <ping> what brings you to russian viagra AFK land?
L20[00:17:13] <Wired> Nothing much, just came to see what all of you guys were doing.
L21[00:17:30] <Wired> I'm just sitting here getting my window manager looking how I like it ^_^
L22[00:17:39] <ping> http://oc.cil.li/forums/viewtopic.php?t=12
L23[00:17:46] <ping> holograms
L24[00:17:58] <Wired> Yeah, my server has the version on it.
L25[00:18:12] <ping> .jenkins
L26[00:18:14] <^v> ping, Last successful build 4.17 MB http://goo.gl/h1GXGd 17 hr ago
L27[00:21:33] ⇦ Quits: ^v (~pingbot@c-71-238-153-166.hsd1.mi.comcast.net) (Ping timeout: 186 seconds)
L28[00:23:40] * ping slaps self
L29[00:23:49] * Wired slaps elf
L30[00:26:37] ⇨ Joins: ^v (~pingbot@c-71-238-153-166.hsd1.mi.comcast.net)
L31[00:26:40] <ping> i downloaded the wrong arch
L32[00:26:42] <ping> :<
L33[00:26:46] <ping> kernel failed to run
L34[00:27:19] <Wired> If you can't even download the correct one you're going to have a hell of a time trying to install it.
L35[00:28:02] <ping> its a live usb :|
L36[00:28:27] <Wired> Is this your first distro?
L37[00:28:30] <ping> nope
L38[00:29:09] <Wired> What do you normally use?
L39[00:29:34] <ping> debian
L40[00:30:07] <Wired> Yeah, definitely try out Arch, it's more fun.
L41[00:30:19] <Wired> Also, prepare yourself for the AUR.
L42[00:30:41] <ping> by arch i meant architecture
L43[00:30:45] <ping> :P
L44[00:30:48] <Wired> Oh, :(
L45[00:31:34] <Wired> I'm on Arch/bspwm right now.
L46[00:32:10] <ping> well facu too debian is best os its for the real 1337s
L47[00:32:26] <ping> (jk)
L48[00:32:29] <Wired> Arch is infinitely more 1337.
L49[00:32:31] <ping> diddnt we already talk about this?
L50[00:32:44] <Wired> Dunno, maybe.
L51[00:33:07] <Wired> What's your IGN?
L52[00:33:36] <ping> infinikiller64
L53[00:33:40] <ping> i am pixel
L54[00:33:45] <Wired> Oh yeah, right.
L55[00:35:40] <Wired> I'm the weird kid of the bunch, BSPWM/Arch/Dvorak.
L56[00:35:57] <Wired> :P
L57[00:36:30] <ping> i make irc bots in brainfuck
L58[00:36:36] <ping> you dont know weird
L59[00:36:54] <Wired> Now all I have to do is start using Fish and I'll have officially separated myself from the rest of the Linux community xD
L60[00:37:10] <ping> anyway
L61[00:37:11] <ping> bed
L62[00:37:18] <Wired> Night.
L63[00:37:20] <ping> i got a segfault lol
L64[00:37:27] <ping> this flashdrive sux
L65[00:37:42] ⇦ Quits: ping (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net) (Quit: Leaving)
L66[00:37:52] ⇦ Quits: ^v (~pingbot@c-71-238-153-166.hsd1.mi.comcast.net) (Read error: Connection reset by peer)
L67[00:38:09] ⇦ Quits: Wired (~jacob@c-75-72-220-179.hsd1.mn.comcast.net) (Quit: keeping the chain up)
L68[00:42:36] ⇨ Joins: asie (~textual@078088168214.elblag.vectranet.pl)
L69[00:46:06] <asie> if any of you are still around
L70[00:46:15] <asie> I figured out how to (mostly) do a Gradle-less Forge 1.7.2
L71[00:47:11] <ShadowKatStudios> You people are smart, will a thermal expansion dynamo output to a buildcraft energy pipe?
L72[00:48:02] <asie> of course not
L73[00:48:06] <asie> not since 3.0.0.0
L74[00:48:11] <asie> even earlier, no
L75[00:48:16] <asie> BC energy pipes can only use BC engines
L76[00:52:08] <ShadowKatStudios> That sucks. Oil power it is.
L77[01:15:11] ⇨ Joins: ^v (~pingbot@c-71-238-153-166.hsd1.mi.comcast.net)
L78[02:17:25] ⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl) (Quit: I'll probably come back in either 20 minutes or 8 hours.)
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L81[04:00:36] ⇦ Quits: mallrat208 (Mibbit@68.204.184.175) (Quit: http://www.mibbit.com ajax IRC Client)
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L88[05:00:46] *** Kenny|Sleeping is now known as Kenny
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L90[05:15:04] *** cazzar|Away is now known as Cazzar
L91[05:26:50] ⇨ Joins: Din (~DinFer@37.203.95.175)
L92[05:26:55] <Din> Mornin'
L93[05:28:28] <Kenny> that it is
L94[05:29:02] <Kenny> i dood my first piece of modding yesterday hehe
L95[05:29:36] <Kenny> other than writing programs
L96[05:30:37] <Din> Kenny, what'd you do?
L97[05:31:01] <Kenny> i updated Redstone Jukebox to 1.6.4
L98[05:31:41] <MrHohenheim> hi
L99[05:31:41] <Kenny> play your own music in minecraft hehe
L100[05:31:47] <Kenny> hey MrHohenheim
L101[05:32:00] <MrHohenheim> hey Kenny
L102[05:32:50] <MrHohenheim> wow nice update
L103[05:32:50] <Kenny> and naturally the one song i have to play for testing is.........
L104[05:33:08] <Kenny> Alice Cooper - Welcome to My Nightmare hehe
L105[05:33:58] <Kenny> all that was needed was to look up some names that had been renamed
L106[05:34:19] <Kenny> Jukebox is SSP only though
L107[05:35:02] <Kenny> ok. need more mods for updating
L108[05:35:32] <Kenny> they have to be available from Github so i can get the source files
L109[05:35:45] <ShadowKatStudios> Yes! :D I found a jar of nutella in the cupboard
L110[05:36:05] * Kenny thinks SKS is buts
L111[05:36:09] <Kenny> nuts*
L112[05:36:22] <ShadowKatStudios> I'm not aware of anyone else that eats nutella with a spoon
L113[05:36:45] <Kenny> would nutella be like peanut butter
L114[05:37:02] <ShadowKatStudios> What?
L115[05:37:20] <Michiyo> Hazelnut
L116[05:37:23] <Michiyo> not peanut :P
L117[05:37:44] <ShadowKatStudios> Ah, I guess
L118[05:37:45] <Kenny> i said be like
L119[05:38:05] <ShadowKatStudios> There's no crunchy option, and it's sweeter and more chocolatey
L120[05:38:13] <Michiyo> Well Hazelnut / chocolate
L121[05:39:23] <CokaCola> Kenny, I don't think MP on that mod would be too hard would it? If the music files have to be in the game, just send the name of the file to all clients, if they have the song it'll play. Least good for lan games or small private modpacks or something :p
L122[05:39:35] <Kenny> for those who want it, here's the link to the 1.6.4 version of Redstone Jukebox: http://www.mediafire.com/download/3ymbjwdw4huk4fk/RedstoneJukebox.zip
L123[05:40:04] <Kenny> CokaCola: the original author hadn't set it up for SMP
L124[05:40:16] <CokaCola> Is it forge?
L125[05:40:24] <Kenny> amd i have no clue on how to do packets or what not
L126[05:40:27] <Kenny> yep
L127[05:40:36] <CokaCola> Then I guess it can't be too hard :p
L128[05:40:47] * Kenny DiNozzo's CokaCola
L129[05:40:53] <CokaCola> I don't think I've ever made anything non-smp
L130[05:41:04] <Kenny> this is my first attempt at modding
L131[05:41:21] <Kenny> a simple update. and i do mean it was simple
L132[05:41:37] <Kenny> just some func names that had been renamed
L133[05:41:48] <CokaCola> Well all I ever did anyway was pig stew mod, a mod with a bunch of music discs, andb efore I found OC I was working on PR bundled cables peripheral for CC
L134[05:41:59] ⇦ Quits: BevoLJ (~BevoLJ@cpe-24-55-33-198.austin.res.rr.com) ()
L135[05:42:24] <CokaCola> and ah, so it wasn't too outdated then? :p
L136[05:42:29] <Kenny> nope
L137[05:43:00] <Kenny> Kodos said it was 1.5.2 but i found out it had been updated to 1.6.2
L138[05:43:01] <CokaCola> Maybe I should find that old source, update it and MPify it then put it on my lan server for no particular reason
L139[05:43:20] <CokaCola> Well only one version behind isn't too bad :p
L140[05:43:27] <CokaCola> or two maybe
L141[05:43:29] <Kenny> https://github.com/sidben/RedstoneJukebox
L142[05:43:47] <CokaCola> thanks :p
L143[05:43:48] <Michiyo> if it didn't work from 1.6.2 to 1.6.4 then someone didn't reobf to srg names heh
L144[05:43:51] <Kenny> there's the source for it
L145[05:45:03] <CokaCola> I'll see if I can break it later
L146[05:45:04] <Kenny> it took me longer to get the textures in the right spot than it did to update the mnd
L147[05:46:01] <Kenny> i took me all of 10 minutes to update it
L148[05:46:36] <Kenny> compiled it and the reob'ed it and boom. mod done
L149[05:47:09] <Michiyo> If the author had reobfed to SRG then it never would have broken heh..
L150[05:47:22] <Michiyo> Something to remember Kenny, SRG names are teh best thing ever :P
L151[05:47:30] <Kenny> i just want to find a way so it DOES NOT use the music setting for volume
L152[05:47:51] <Kenny> i hate the minecraft music which plays when the Jukebox isn't
L153[05:48:20] <Kenny> i'd rather link it to the sound setting hehe
L154[05:48:40] <Kenny> is that even possible?
L155[05:49:00] <CokaCola> Depends how it plays the sound I guess
L156[05:49:18] <CokaCola> In my game, the vanilla jukebok plays regardless of music setting I think
L157[05:50:59] <Kenny> with this one if the music setting is turned down so is the jukebox music
L158[05:51:54] <ShadowKatStudios> Can anyone reccomend a good computer-related book?
L159[05:52:16] <Kenny> depends on what you want to do
L160[05:52:19] <CokaCola> Kenny https://github.com/sidben/RedstoneJukebox/blob/master/code/sidben/redstonejukebox/helper/PlayMusicHelper.java --under the playCustomRecordAt method it has an if: if (auxMC.gameSettings.musicVolume != 0.0F) {
L161[05:52:41] <Michiyo> https://github.com/sidben/RedstoneJukebox/blob/master/code/sidben/redstonejukebox/helper/PlayMusicHelper.java#L281
L162[05:52:43] <CokaCola> Probably reads that value to determain the volume
L163[05:52:58] <Michiyo> remove the check on music volume
L164[05:53:04] <CokaCola> Ah yes he does too
L165[05:53:07] <Michiyo> and then don't set the sound voume to the music volume
L166[05:53:23] <CokaCola> auxMC.gameSettings.musicVolume --change to something else :p
L167[05:53:27] <Michiyo> Yep
L168[05:53:32] <CokaCola> Like the setting for global sound or something
L169[05:53:47] <CokaCola> then do the same under playVanillaRecordAt
L170[05:53:48] <Michiyo> auxMC.gameSettings. should give you a list of methods
L171[05:54:05] <Kenny> hold on
L172[05:54:26] <Kenny> line 262 designates Music Volume spefically
L173[05:54:32] <CokaCola> So did you actually try this on MP? :p
L174[05:54:44] <Kenny> so it can be linked to the sound rathger than the music
L175[05:54:47] <CokaCola> It has packet handlers and some methods are defined as client only and such
L176[05:54:50] <Michiyo> no, line 262 prints a debug of what the current music volume is
L177[05:55:20] <Michiyo> ModRedstoneJukebox.logDebugInfo(" Settings volume: " + auxMC.gameSettings.musicVolume); AKA Settings volume: 45 or w/e
L178[05:55:21] <Kenny> ok. but it gives me the name to look for hehe
L179[05:55:49] <Michiyo> I'm not sure of the method to get the main volume, but if you type out auxMC.gameSettings. you'll get a list of methods in eclipse
L180[05:56:02] <Kenny> so if there is gameSettings.musicVolume then there should be gameSettings.soundVolume
L181[05:56:45] <Michiyo> Or something, which is why I'm suggesting getting the method list via eclipse :P
L182[05:56:47] <Kenny> CokaCola: no i didn't since i don't have a server set up on this machine
L183[05:56:54] <CokaCola> ok
L184[05:57:10] <Kenny> brb. dang cat wants fed
L185[05:58:56] <Kenny> back
L186[05:59:39] <Kenny> launching eclipse
L187[05:59:59] <Kenny> going to see if there is another setting and if so change it from the music
L188[06:00:30] <Kenny> then i might even attempt to add a volume button to the jukebox
L189[06:08:00] *** ` is now known as Biohazard
L190[06:08:11] <Kenny> there is a soundVolume for the gamesettings
L191[06:08:36] <Michiyo> There ya go
L192[06:08:55] <Michiyo> Switch the checks for musicVolume to soundVolume
L193[06:10:04] <Sangar> morning
L194[06:10:10] <Michiyo> o/
L195[06:15:16] *** vifino is now known as vifno|brb
L196[06:17:34] <Kenny> morning Sangar :)
L197[06:18:00] <Kenny> changed them to soundVolume but it still uses the music Volume
L198[06:18:21] <Michiyo> did you change both custom, and vanilla methods?
L199[06:18:49] <Michiyo> Also check line 430
L200[06:18:56] <Michiyo> 447
L201[06:21:31] <Kenny> i changed wherever it had musicVolume
L202[06:21:54] <Kenny> how do i get eclipse to shw line numbers?
L203[06:22:19] <Michiyo> Erm... I forget? lol
L204[06:23:03] <Kenny> right click on the left side of the window and select show line numbers :P
L205[06:27:30] <Kenny> i think it might be the sndManager that is sending it through the musicVolume because of the play command
L206[06:28:01] <Kenny> i did some modding yesterday Sangar :)
L207[06:29:14] <Sangar> cool :) so you did get forge working after all?
L208[06:29:32] <Kenny> thru eclipse. didn't get gradle goling though
L209[06:30:01] <Michiyo> If you give me your current version of the source, I guess I could fire up another forge project..
L210[06:30:08] <Kenny> my first biot of modding, I updated the Redstone Jukebox to 1.6.4 for Kodos
L211[06:30:20] <Kodos> :3
L212[06:30:24] <Sangar> :D
L213[06:31:00] <Michiyo> Maybe toss up a github repo for it..?
L214[06:31:03] <Michiyo> heh
L215[06:32:01] <ShadowKatStudios> The Soul of a New Machine is quite a good book.
L216[06:32:07] <Sangar> going by the links above the old version is already on github anyway, maybe just fork it? so others can find it easier?
L217[06:32:34] <Michiyo> Sangar, I would, but I don't feel like doing the work Kenny already has :P
L218[06:32:40] <Kenny> http://www.mediafire.com/download/z9z9ch26v1ysgxe/sidben.zip
L219[06:32:48] <Michiyo> R LZY
L220[06:33:01] <Sangar> didn't say who should fork it :P
L221[06:33:02] <Kenny> all i did was change some func names that had been renamed :P
L222[06:33:19] <Michiyo> which is why I decided to become a programmer.. :D AUTOMATION...
L223[06:33:37] <Sangar> also, lazy makes for the best programmers (DRY and all that)
L224[06:33:40] <Sangar> hah
L225[06:34:08] <Michiyo> heh
L226[06:34:18] <Michiyo> CokaCola, has forked the mod heh
L227[06:34:30] <CokaCola> Yea
L228[06:34:35] <CokaCola> I wanted to make it SMP :p
L229[06:34:44] <CokaCola> since I hardly ever play SP
L230[06:34:50] <Michiyo> his non master branch has SMP work done
L231[06:34:58] <CokaCola> Does it? :p
L232[06:35:05] <Michiyo> https://github.com/sidben/RedstoneJukebox/tree/SMP-support-for-MC-1.5.2
L233[06:35:07] <CokaCola> oh
L234[06:35:11] <CokaCola> It's actually called smp support
L235[06:35:11] <CokaCola> lol
L236[06:36:47] <Michiyo> Ugh 3 kB/s upload
L237[06:37:44] <Kenny> the code i'm using though is for 1.6.2
L238[06:38:15] <Kenny> it does contain some smp stuff but i know nothing about packets and streaming and such
L239[06:38:59] <Kenny> i've also forked it, along with a couple of other mods
L240[06:39:42] <Kenny> i want to try and add OC support directly into BigReactors so we don't need the adapter block
L241[06:39:54] *** vifno|brb is now known as vifino
L242[06:41:03] <Kenny> though i might just contact the mod dev and request it hehe
L243[06:44:29] <Kenny> Oh Happy Day. no new builds OF OC to download this morning hehe
L244[06:44:40] <Sangar> heh, i think he might be more open to that now that there's the SimpleComponent interface
L245[06:45:09] <Kenny> SimpleComponent? for CC?
L246[06:45:10] <Sangar> hum, let me edit something in the readme to trigger a new build :P
L247[06:45:27] <Michiyo> lol
L248[06:45:38] <Sangar> Kenny: it's an interface in the oc api.
L249[06:46:29] <Kenny> okay. didn't know about it. Just knoew about OpenComponents :P
L250[06:47:09] <Sangar> https://github.com/MightyPirates/OpenComputers/blob/master/src/main/java/li/cil/oc/api/network/SimpleComponent.java that thing there
L251[06:49:43] <Kenny> ok, my fork of RJ: https://github.com/BigRenegade/RedstoneJukebox
L252[06:49:46] <CokaCola> Interesting
L253[06:50:05] <Kenny> has my current file changes
L254[06:50:11] <CokaCola> TNT is an entity though, not a tileentity right? I forget :p
L255[06:50:33] * Kenny tosses CokaCola some TNT.....
L256[06:50:48] * Kenny watches as the fuse burns down
L257[06:50:56] <CokaCola> I'll code my own TNT! When you add more blocks they link together like screens, and make a huge singular block of tnt :p
L258[06:51:05] <CokaCola> then you can detonate it with OC
L259[06:51:09] <CokaCola> lol
L260[06:51:24] <Kenny> you can detonate TNT with OC now
L261[06:51:36] <Sangar> it's both, actually. a block while sitting around, an entity when lit.
L262[06:51:58] <CokaCola> But I think it's like just a regular entity, not a TileEntity
L263[06:52:03] <Sangar> yes
L264[06:52:52] <CokaCola> If it were some kind of tile entity that could be connected up to other tnt blocks, I could detonate them all at the same time!
L265[06:53:26] <CokaCola> Suppose one could use command blocks to just replace them all with primed tnt :p
L266[06:53:33] * Kenny tosses a nuclear bomb to CokaCola. timer set for 5 secs. Is this an Entity or a TileEntity?
L267[06:53:40] <CokaCola> primed tnt with 1 second left on the det
L268[06:53:55] <CokaCola> What kind of nuke? :p
L269[06:54:02] <CokaCola> I have IC2 and ICBM
L270[06:54:13] <CokaCola> and IC2 reactors are fun as well
L271[06:54:17] <Kodos> Both of those mods' nukes are poor examples
L272[06:54:19] <Kenny> as i don't use IC2
L273[06:54:20] <Kodos> As is the reactors
L274[06:54:28] <CokaCola> But I never really figured out the GUI to the nuke block
L275[06:54:40] <CokaCola> Whats a good example of an MC nuke then? :p
L276[06:54:52] <Kodos> More Explosives Nuke, Antimatter from ICBM
L277[06:54:58] <CokaCola> Ah
L278[06:55:02] <Kodos> Or
L279[06:55:05] <CokaCola> Those do make a pretty big mess
L280[06:55:05] <Kodos> if you really wanna fuck someone's day up
L281[06:55:08] <Kodos> Rejuve missile their base
L282[06:55:26] <CokaCola> Especially if they live in a secret mountain base
L283[06:55:32] <CokaCola> because they won't be able to find it anymore :p
L284[06:55:36] <Kodos> Or, like I did to someone once,
L285[06:55:40] <Kodos> They had a one chunk base
L286[06:55:41] <Kenny> Rejuve Missle?
L287[06:55:42] <Kodos> Lolol
L288[06:55:54] <Kodos> Kenny, Restores the chunk it strikes to its initial worldgen state
L289[06:56:06] <CokaCola> Doesn't respawn chests in temples though :p
L290[06:56:38] * Kenny begins thinking of devious methods for using a Refuve Missle
L291[06:56:48] <Kenny> Rejuve*
L292[06:57:08] <CokaCola> put it under a door with a BUD switch so it goes off when they get home
L293[06:57:24] <CokaCola> then they are stuck inside a wall if it was under ground
L294[06:57:45] <Kenny> hidden pressure plate
L295[06:57:58] <Kodos> Honestly, ICBM needs containment fields for the Red Matter singos
L296[06:58:03] <Kenny> they come walking up to the door and detoinate it
L297[06:58:09] <Kodos> Or at least, have them show up on radar
L298[06:58:23] <CokaCola> Yea you pretty much just have to leave them for a while then anti-matter them :p
L299[06:58:27] <Kenny> Red Matter is creative only i believe
L300[06:58:35] <Kodos> It's configable
L301[06:58:38] <CokaCola> no I think you can craft it but I don't know how :p
L302[06:58:39] <Kodos> I think
L303[06:58:50] <Kodos> You need Dark Matter from a collider
L304[06:58:56] <Kenny> it was made when EE2 was still around
L305[06:59:13] <CokaCola> Although it doesn't seem to anymore, for the red matter you used to have to time it so the dark matter would explode before getting destroyed by the red matter
L306[06:59:16] *** LordFokas|off is now known as LordFokas
L307[06:59:18] <CokaCola> Was very annoying to do :
L308[06:59:35] <Kenny> yo, LordFokas
L309[06:59:53] <LordFokas> yo Kenny! o/
L310[07:00:02] * Kenny is getting back into modding again hehe
L311[07:00:12] <LordFokas> yeah
L312[07:00:19] <LordFokas> I approve :D
L313[07:00:43] <Sangar> hi :) approve while you still can :D
L314[07:00:46] <Kenny> it's going to take awhile. and i'll have to work with open source mods for the moment to learn stuff
L315[07:01:04] * Cazzar needs a new phone :/
L316[07:01:07] <LordFokas> feel free to learn from StargateTech 2
L317[07:01:19] <LordFokas> the code doesn't have the best readability
L318[07:01:34] <LordFokas> but it works, and apparently does cool things
L319[07:01:42] <Sangar> o hey Cazzar! I managed to figure out the library stuff for gradle after all. after stealing some ideas from biomes o plenty's gradle config :P
L320[07:01:42] <Cazzar> I'm considering going as a "modder for hire"
L321[07:02:04] <Cazzar> heh, done that before :P
L322[07:02:29] <Kenny> i still have to fgiure gradle out period hehe
L323[07:02:45] <Cazzar> my signing.gradle is ripped from EE3
L324[07:03:11] <Sangar> ah, from the name that's for the fingerprinting stuff? haven't looked into that at all yet.
L325[07:03:34] <Cazzar> yeah
L326[07:04:27] <Kenny> reminds me. i need to talk with Pahi and see how the new baby is doing :)
L327[07:11:12] <Kenny> is it possible to reload a config while the game is still running?
L328[07:15:10] <Michiyo> Not that I know of
L329[07:17:08] <Kenny> dang. i was hoping it would be. then i could add a button to reload the config if you put in new custom records
L330[07:17:14] <MrHohenheim> Kenny,
L331[07:17:15] <Michiyo> yay my pastebin replacement works again
L332[07:17:26] <Kenny> yes?
L333[07:17:39] <MrHohenheim> http://arduinoweb.no-ip.info:8123/ :) http://pastebin.com/2Wn3zw6T
L334[07:17:46] <MrHohenheim> 75line for show 3 line
L335[07:18:02] <MrHohenheim> 75line code to show indexhtml contain 3 line
L336[07:18:03] <Michiyo> lol
L337[07:18:03] <MrHohenheim> :D
L338[07:18:09] *** LordFokas is now known as LordFokas|off
L339[07:18:27] <MrHohenheim> Sangar, thx the fast update
L340[07:18:28] <Kenny> hehe
L341[07:18:57] <MrHohenheim> wonder if this can use complex webpages
L342[07:19:16] <Kenny> only one way to find out :)
L343[07:19:24] <Sangar> Kenny: if you keep the Configuration around i imagine you could just call load again to reload it?
L344[07:19:33] <MrHohenheim> Sketch mérete: 22 760 byte (maximálisan lehetséges: 30 720 byte)
L345[07:19:44] <MrHohenheim> sketch size maximum 30720
L346[07:19:59] <MrHohenheim> ignore mérete= size lehetséges= maximum
L347[07:20:11] <MrHohenheim> so i cant make very long codes
L348[07:21:28] <Kenny> if you kept the web page straight html you could make a fairly decent page. might be able to link in images
L349[07:22:07] <Kenny> 30K is plenty for a web page page. most only run about 1-10k
L350[07:22:41] <MrHohenheim> sd card 4gb only code arduino flash 20k
L351[07:22:43] <MrHohenheim> khm 30*
L352[07:23:13] <Cazzar> Hmm, is there any OC mods that people want to try and have? I am a little bored and want to mod something :3
L353[07:23:42] <Kenny> a printer
L354[07:23:43] <MrHohenheim> Kenny, i thinking to make remote controll or i use my arudino to show ingame robot or pc
L355[07:23:49] <MrHohenheim> if this possibly?
L356[07:24:06] <MrHohenheim> so remote controll for pc or robot
L357[07:24:23] <MrHohenheim> or just show the status print to arduino
L358[07:24:30] <Kenny> remote control :)
L359[07:24:30] <MrHohenheim> or this too complex
L360[07:24:31] <Cazzar> Kenny: so you want a printer in OC? :P
L361[07:25:06] <Kenny> me personally? i don't really worry about it. but there have been a few people want Sangar to add a printer hehe
L362[07:25:25] <MrHohenheim> Sangar, why you not make patreon page?
L363[07:25:29] <Kenny> me I just steal CC's printer and use it when i want lol
L364[07:26:09] <Cazzar> i might try to code one in scala now..
L365[07:26:51] <Sangar> if anything it'll be a 3d-printer that uses blocks in an adjacent chest as ink or something :P but i think the next thing i'll be looking at is something along the lines of resource packs.
L366[07:27:21] <Cazzar> OOh, that would be interesting to make
L367[07:27:41] <Cazzar> mind if I code it in 1.7? :P
L368[07:27:46] <Sangar> Cazzar: go for it, I can only recommend it :) feel free to ask me stuff about scala.
L369[07:28:09] <Cazzar> Oh, I know a bit about scala, just gotta get the idea of traits really
L370[07:29:55] <Sangar> ah, cool. yeah, i an really recommend just starting up a scala interpreter session to mess with those :P took me a few experiments to grasp the order in which super calls get resolved in multiple-inheritance scenarios.
L371[07:30:34] <Cazzar> Thats another thing i like about scala
L372[07:31:04] <Cazzar> I really want to figure out how to do that programatically
L373[07:31:15] <Cazzar> then imagine OpenComputers using scala
L374[07:31:21] <Cazzar> oh the power
L375[07:31:29] <Sangar> :D
L376[07:31:40] ⇦ Quits: ShadowKatStudios (~chatzilla@c211-31-42-102.rochd5.qld.optusnet.com.au) (Ping timeout: 190 seconds)
L377[07:31:45] <Cazzar> Lets make a new minecraft block while running!
L378[07:32:01] <Cazzar> (that would not work)
L379[07:32:30] <Cazzar> gradle: build this may take a while...
L380[07:33:32] <Sangar> that's the only issue i have with gradle really... builds take about twice as long as before :(
L381[07:34:07] <Cazzar> eh, not always
L382[07:34:19] <Michiyo> Build time dropped for LanteaCraft heh
L383[07:34:23] <Cazzar> though you use a CI soo yea
L384[07:34:45] <Sangar> well on my jenkins anyway :P at first i thought it might be mv 1.7, but it's the same for 1.6
L385[07:34:47] <Sangar> *mc
L386[07:35:14] <MrHohenheim> hm
L387[07:35:26] <Cazzar> Sangar: gradle daemon causes faster runs but you do not want it in CI envs
L388[07:35:41] <Sangar> Michiyo: it did? huh. might just be the scala compiler being slow then.
L389[07:36:09] <Cazzar> Sangar: would it be hard if I were to try and get you to publish the OpenComputers api to a hosted maven repo?
L390[07:36:17] <Cazzar> it would make depending on it MUCH easier.
L391[07:36:18] ⇨ Joins: Inari (~Uni@p3EE1C887.dip0.t-ipconnect.de)
L392[07:36:31] <Kenny> the jukebox allows up to 1000 custom records for ingame OO
L393[07:36:36] <Sangar> hmm, there's a daemon? would it help to install it properly on the server somehow?
L394[07:36:38] <vifino> YAY! mini Monitor arrived, gonna mod it to run on 5V for my PortaPi!
L395[07:36:44] <Cazzar> Kenny: IIRC it should be unlimited
L396[07:36:51] <Cazzar> why do you say it is limited to 1k?
L397[07:37:01] <Cazzar> (I have hacked the Jukebox to no end)
L398[07:37:03] <Kenny> it's in the code :P
L399[07:37:16] <Cazzar> I dont recall anything like that, show me
L400[07:37:29] <Kenny> in the config if the value is greater than 999 then it sets it to 999
L401[07:37:39] <Sangar> Cazzar: how would i go about that? haven't done anything with maven at all
L402[07:38:03] <Cazzar> one sec
L403[07:38:10] <Michiyo> load average: 37.01, 44.64, 49.15
L404[07:38:12] * Michiyo sigh
L405[07:38:29] <Kenny> the ModRedstoneJukebox.java file on line 160
L406[07:38:32] <Cazzar> https://github.com/cazzar/CazzarCoreLib/blob/master/gradle/release.gradle#L20-L35 minus the "apply plugin: 'curseforge'"
L407[07:38:44] <Cazzar> "ModRedsoneJukebox"
L408[07:38:59] <Cazzar> im talking about vanilla jukebox
L409[07:39:19] <Kenny> i was talking about the mod i'm working on
L410[07:39:39] <Kenny> vanilla jukebox doesn't allow custom records if i remember right
L411[07:39:44] <Cazzar> it does
L412[07:39:55] <Cazzar> It very much does
L413[07:40:00] <Kenny> really?!
L414[07:40:04] <CokaCola> I once created a mod with a whole bunch of custo records
L415[07:40:23] <Cazzar> Kenny: Yes, extend ItemRecord
L416[07:40:27] <Kenny> how do you do custom records for vanilla
L417[07:41:01] <Cazzar> https://github.com/cazzar/JukeboxReloaded/blob/master/src/main/java/net/cazzar/mods/jukeboxreloaded/proxy/CommonProxy.java#L67-L72
L418[07:41:02] *** LordFokas|off is now known as LordFokas
L419[07:41:23] <Cazzar> one sec, I will get the ICR class for you
L420[07:41:29] <Cazzar> 1.6 or 1.7?
L421[07:41:37] * Inari wonders if this mod will ever go into FTB or if they'll stick with CC
L422[07:41:47] <Michiyo> 1.6 Cazzar
L423[07:42:01] <CokaCola> JukeboxReloaded eh? :p
L424[07:42:03] * Cazzar searches through an old commit log
L425[07:42:14] <Inari> OC development seems more active than CCs so im quite intersted in it xD
L426[07:42:23] <Cazzar> CokaCola: Yep :P think of your Media player thinned down in minecraft
L427[07:42:32] <Kenny> but you are creating the record names in the code. Redstone Jukebox does it through the config
L428[07:42:42] <CokaCola> But my media player is spotify so it streams stuff :p
L429[07:42:58] <Cazzar> Kenny: you can do that too, just gotta parse it programatically
L430[07:43:10] <CokaCola> Are the songs preset?..maybe I should just view the source
L431[07:43:22] <Cazzar> CokaCola: any record ingame
L432[07:43:33] ⇨ Joins: ShadowKatStudios (~chatzilla@c211-31-42-102.rochd5.qld.optusnet.com.au)
L433[07:43:43] <CokaCola> So it makes the jukebox better then :p
L434[07:43:47] <Cazzar> https://github.com/cazzar/CazzarCoreLib/blob/98c2c61e6512d635a1fb884236cc60d496675d70/src/main/java/net/cazzar/corelib/items/ItemCustomRecord.java
L435[07:43:56] <Cazzar> It also has 9 slots!
L436[07:43:56] <Michiyo> I want a decent ShoutCast streamer... that doesnt' come attached to a TC car
L437[07:44:13] <Kodos> Michiyo, OpenBlocks
L438[07:44:26] <Kodos> Radio + Tuned crystals with stations set up int he config
L439[07:44:27] <Cazzar> Michiyo: once I learn soundSystem's streaming without locking up the client xD
L440[07:44:29] <Michiyo> Or ComputerCraft
L441[07:44:33] <Michiyo> :P
L442[07:44:36] <CokaCola> Usually I get CC and just have like a disk drive with every record, and use lan cables/ lan modems :p
L443[07:44:41] <Kodos> Michiyo, It doesn't need computercrraft
L444[07:44:50] <Kodos> I said OpenBlocks, not Periphs
L445[07:44:58] <Michiyo> Ah, reading comp ftl
L446[07:45:09] <Michiyo> oh my god...
L447[07:45:13] <Michiyo> I went to MCF without adblock
L448[07:45:14] <Michiyo> ack
L449[07:45:18] <Kenny> i do have a question, Cazzar. is it possible to play the records through MC's soundVolume rather than through musicVolume?
L450[07:45:22] <Cazzar> CokaCola: http://imgur.com/i9AxdWI
L451[07:45:42] <Cazzar> Kenny: if you do direct calls into the SoundSystem, yes, else no
L452[07:45:43] <CokaCola> Nice
L453[07:45:59] <CokaCola> I need to add every song I own into minecraft records for no reason at all and then put the mod on my server
L454[07:46:09] <CokaCola> :p
L455[07:46:13] <Kenny> i don't know if Redstone Jukebox does that or not :(
L456[07:46:14] <Cazzar> Thatwould be one big mod
L457[07:46:19] <Michiyo> I run a shoutcast server, so I can annoy others with my music :D
L458[07:46:27] <CokaCola> Yes it would
L459[07:46:29] <Cazzar> Kenny: what do you do to play a record?
L460[07:46:39] <Cazzar> I will tell you :P
L461[07:46:42] <Kodos> Coka, I use Sidben's and I have, last I counted, 157 custom records
L462[07:46:44] <CokaCola> My spotify offline playlists together are like 1 gb
L463[07:46:58] <Kenny> there is a custom jukebox, i put the record in it and give it a redstone signal
L464[07:46:59] <CokaCola> I see
L465[07:46:59] <Michiyo> Cazzar, https://github.com/sidben/RedstoneJukebox/blob/master/code/sidben/redstonejukebox/helper/PlayMusicHelper.java#L281
L466[07:47:11] <CokaCola> but can't be bothered to update the SMP version to 1.6 atm :p
L467[07:47:15] <Cazzar> Kenny: mine does that :P
L468[07:47:35] <CokaCola> Is yours 1.6 or 1.7?
L469[07:47:54] <Kenny> but i have to turn the game Music Volume upo to hear it. I want to sue the game's sound volume instead
L470[07:47:57] <Cazzar> CokaCola: in the process of being ported to 1.7
L471[07:48:17] <Cazzar> Michiyo: yea, thats direct soundsystem calls.
L472[07:48:29] <CokaCola> So is that code somewhere inbetween then?
L473[07:48:52] <Cazzar> CokaCola: the master branch is 1.6
L474[07:49:00] <CokaCola> Oh cool
L475[07:49:06] <CokaCola> I has gradle installed. LETS DO THIS!
L476[07:49:10] <CokaCola> :P
L477[07:49:13] <Cazzar> CokaCola: http://www.minecraftforum.net/topic/1759458-151147-
L478[07:49:24] <Cazzar> no need, I have it built and publically release
L479[07:50:23] <CokaCola> But with the source code I can break everything! :p
L480[07:50:39] <Cazzar> True, you could also strip out the vocaloid songs I added xP
L481[07:50:42] * Michiyo kicks shared server
L482[07:50:49] * Michiyo kicks USERS of said shared server
L483[07:50:58] <CokaCola> I'll get the binaries first, just so I can go through adfly for you :p
L484[07:50:59] <Cazzar> Sangar: what do you think about the maven publishing?
L485[07:51:10] <Cazzar> that still uses adfly?
L486[07:51:21] <CokaCola> The post seems to yea
L487[07:51:28] <CokaCola> I take it you don't?
L488[07:51:38] <Cazzar> http://link.cazzar.net/jr and http://link.cazzar.net/core
L489[07:51:44] <Cazzar> no adfly there
L490[07:51:58] <Cazzar> (those are 1.6)
L491[07:52:00] <Sangar> Cazzar, dl'ed it onto the server and adjusted the paths and such, would i run that with the gradelw in the repo, or how do i include it?
L492[07:52:10] <CokaCola> The link for core wasn't adfly, just the jukebox it seems
L493[07:52:27] <Cazzar> CokaCola: you are looking at the wrong link I think
L494[07:52:43] <CokaCola> jukebox fix, universal, 1.6
L495[07:52:50] <Cazzar> Sangar: there is a target lemme get it
L496[07:52:55] <Cazzar> "Jukebox Fix"
L497[07:53:09] <Cazzar> no, use http://link.cazzar.net/jr
L498[07:53:17] <CokaCola> k
L499[07:53:32] <CokaCola> Oh I see, is the 27mb because of all those songs? :p
L500[07:53:38] <Cazzar> Mhm
L501[07:53:57] <Cazzar> BAHAHA! http://ci.cazzar.net/job/CazzarCoreLib/22/
L502[07:54:09] <Cazzar> Executing for 1 day 22 hr
L503[07:54:15] <Kenny> Cazzar: the 1.6 link on the forum page isn't adfly, the other 2 are
L504[07:54:32] <CokaCola> Takin a while there :p
L505[07:54:44] <Cazzar> Kenny: I know, those ones go to my s3 the 1.6 link goes to my jenkins linking script
L506[07:54:55] <CokaCola> I should get the source and replace the songs with RANDOM CRAP!
L507[07:55:19] <Cazzar> Sangar: add "publish" to the tasks in jenkins
L508[07:55:21] <CokaCola> Does gradle deal with getting the library?
L509[07:55:51] <Cazzar> Gradle does automatically get my core lib's dep form
L510[07:56:17] <Cazzar> this is why I like the gradle maven publishing
L511[07:56:22] <Cazzar> because that happens
L512[07:57:17] <Sangar> all right, let's see how far I get before I have to nag you again :P
L513[07:57:35] <Cazzar> Heh
L514[07:57:59] <Cazzar> Also, Sangar #ForgeGradle is the channel for FG help now :P
L515[07:58:28] <Sangar> right, might be a good idea to read along there :D
L516[07:59:15] <CokaCola> I like open source mods the best because then if there aren't any docs, and it isn't incredibly obvious how to use it, I can go read stuff
L517[07:59:17] <CokaCola> :p
L518[07:59:35] <CokaCola> I think I learned a bunch of stuff about OC that way
L519[08:00:53] *** AngieBLD|Off is now known as AngieBLD
L520[08:01:31] <Sangar> could you be bothered to add the stuff you had to learn that way to the wiki? :3 that would help a lot
L521[08:01:45] <Cazzar> JR was closed source originally :P
L522[08:01:54] <CokaCola> I actually just thought about forking your wiki like 10 seconds ago
L523[08:01:55] <CokaCola> lol
L524[08:02:05] <LordFokas> Sangar, what did you say you'd like to use a GUI Tab for, the other day?
L525[08:02:17] <Sangar> sides for the servers in the server rack
L526[08:02:28] <Sangar> CokaCola, haha, great :D
L527[08:02:42] <LordFokas> I can do that... just not in Scala :p
L528[08:02:48] <CokaCola> Little confused, do I fork the whole project or is the wiki seperate? :p
L529[08:03:11] <Sangar> i believe the wiki is separate in some sort of github internal repo
L530[08:03:55] <Sangar> LordFokas, hmm, that would be pretty cool, i wouldn't mind the "impurity" for that :D
L531[08:05:14] <LordFokas> given it's just a single tab, and not a generic modular tab system, it's much simpler to do... requires less math.
L532[08:05:31] <Sangar> would help clean up that gui a lot, and make it more intuitive (since the concept with the sides in a tab is pretty common)
L533[08:05:34] <CokaCola> Okay I think i just have to fork the whole project
L534[08:06:05] <Sangar> CokaCola or just edit the pages in the browser :P it's what i do
L535[08:06:07] <Kenny> CokaCola: for the wiki there is no need. you can create/edit pages
L536[08:06:14] <CokaCola> Oh really?
L537[08:06:17] <CokaCola> Well that was pointless then lol
L538[08:06:25] <CokaCola> I thought I needed permission for that
L539[08:06:32] <Kenny> nope.
L540[08:06:40] <Sangar> LordFokas you would so get a robot named after you for that!
L541[08:07:02] <LordFokas> I would so do it to get a robot named after me!
L542[08:07:21] <Sangar> CokaCola it's editable by anyone who has a github account
L543[08:07:34] <CokaCola> Ah alright then, that makes it easier :p
L544[08:07:35] * Sangar gets ready to implement robot naming
L545[08:07:46] <LordFokas> :3
L546[08:07:52] ⇦ Quits: vifino (~vifino@ip-176-198-146-228.unitymediagroup.de) (Quit: Computer has gone to sleep.)
L547[08:07:54] <CokaCola> Want a robot named after you? Anvil!
L548[08:07:58] <CokaCola> :p
L549[08:08:00] <Kenny> a Stargate Tech Robot named LordFokas :)
L550[08:08:07] <LordFokas> \o/
L551[08:08:07] <CokaCola> Thought I think it looses the name if you plae it
L552[08:08:25] <Sangar> CokaCola good point! i might just re-use that tag :D
L553[08:08:35] <Sangar> and store that tag
L554[08:08:41] <Sangar> so it keeps it name
L555[08:08:54] <Sangar> that should be relatively simple... let's try this
L556[08:08:54] <CokaCola> You could also implement like what the nametag does for mobs, and have the name show above it's head :p
L557[08:09:13] <Sangar> possibly :P
L558[08:09:19] <CokaCola> First thing I want to do is change the wiki for the fact that you now need to require() all these APIs or they don't work :p
L559[08:10:06] <Sangar> wait, i was doing maven stuff. i'll finish that first... all this getting side tracked...
L560[08:13:50] <LordFokas> Sangar, I'll poke you later for the Tab, g2g
L561[08:14:06] <Sangar> great, see you then!
L562[08:16:08] <CokaCola> https://github.com/MightyPirates/OpenComputers/wiki/APIs --that obvious enough? :p
L563[08:16:35] <CokaCola> I'll update all the api examples too
L564[08:16:36] <Kenny> damn. Jakj pulled the git repo down
L565[08:16:38] <Sangar> assuming people actually *read*, yes. this is a dangerous assumption, though.
L566[08:16:41] <Kenny> for RiM
L567[08:16:49] <Sangar> there was one? with more than just a wiki?
L568[08:17:02] <Kenny> yeah. it was open source
L569[08:17:18] <Sangar> it still is open source
L570[08:17:22] <CokaCola> That's why I'll update the code examples, so if they wish to just copy/paste, it'll work :p
L571[08:17:23] <Sangar> the sources are in the jar/zip
L572[08:17:36] <Sangar> CokaCola good point :>
L573[08:19:39] <CokaCola> A few of the API pages don't have examples, so they're fine :p
L574[08:20:21] <CokaCola> Actually most of them don't, I thought the robot would :p
L575[08:21:27] <Sangar> well, i typed down the basic documentation (which is most of whats in there right now) down in one long session, so motivation to do examples deteriorated over time :P
L576[08:22:38] <CokaCola> I see! internet card needs my horrible irc bot code as an example! Now where did I put it..
L577[08:22:39] <CokaCola> :p
L578[08:24:23] * Cazzar prods Sangar about the gradle maven stuff
L579[08:24:52] * Sangar is currently reading up on it
L580[08:25:11] <Cazzar> Heh
L581[08:25:27] <Cazzar> depends on which maven plugin you want to use and how you publish :P
L582[08:27:22] <Cazzar> Hmm, when I am doing the block printing, how should I do the co-ordinate system?
L583[08:27:31] <Cazzar> world coords or relativistic coords?
L584[08:28:20] <Sangar> hmm, maybe stake out a "print area" similar to bc quarries and use relative coordinates in there?
L585[08:28:39] <Cazzar> I was planning a set area
L586[08:28:40] *** Din is now known as |Din|{Outside}
L587[08:28:47] <Cazzar> I was leaning towards relativistic
L588[08:29:11] <Sangar> still, i'd also vote for relative
L589[08:29:17] <Sangar> just seems to make more sense
L590[08:29:45] <Cazzar> also portability :P
L591[08:29:53] <Sangar> indeed :P
L592[08:30:39] <Cazzar> ohgod imagine it in a turtle module
L593[08:31:22] <Sangar> a robot should *not* be able to power that thing :P
L594[08:31:31] <Sangar> it would be funny, though
L595[08:31:39] <Cazzar> But imagine the damage that you could so
L596[08:31:42] <Cazzar> do*
L597[08:31:53] <Sangar> indeed
L598[08:32:03] <Sangar> maybe just give it an mffs upgrade? :P
L599[08:32:07] <Cazzar> Hah
L600[08:34:28] <Sangar> back to jenkins+maven, i get the feeling i'm overcomplicating things here... do i need artifactory?
L601[08:37:41] <Cazzar> no
L602[08:37:57] <Cazzar> you just need a folder in a web page
L603[08:38:04] <Cazzar> ex: http://cazzar.net/maven/
L604[08:38:26] <Cazzar> wait
L605[08:38:35] <Cazzar> wrong subdomain
L606[08:38:45] <Cazzar> http://maven.cazzar.net/ (just disabled dir listing)
L607[08:39:10] <Sangar> that i have, how does what go in there is where i'm currently having problems
L608[08:39:45] <Cazzar> wha
L609[08:40:24] <Cazzar> BTW you select the artifacts in https://github.com/cazzar/CazzarCoreLib/blob/master/gradle/release.gradle#L27
L610[08:40:39] <SpiritedDusty> Sangar, the adaptor block should let me use CC peripherals in OC right?
L611[08:40:47] <Kenny> yep
L612[08:40:50] <Vexatos> O:
L613[08:40:52] <Vexatos> :O
L614[08:40:57] <Vexatos> :O:
L615[08:41:05] <Sangar> wait, so i just put the release.gradle in there and run gradlew release? and things should work automagically?
L616[08:41:10] <Kenny> that's how you can use a CC printer with an OC computer
L617[08:41:17] <SpiritedDusty> I can't seem to use immibis's adventure map interface in OC :/
L618[08:41:30] <Sangar> SpiritedDusty as long as OpenComponents is installed, too, yes.
L619[08:41:38] <SpiritedDusty> oh opencomponents
L620[08:41:43] <SpiritedDusty> derp
L621[08:42:01] <Cazzar> Sangar: so you would use: artifact apiJar
L622[08:42:11] <Cazzar> for the apiJar
L623[08:42:27] <Sangar> yep, i adjusted those already, yay for my brain being able to deduce patterns at least
L624[08:42:35] <Sangar> not so yay for probably overthinking things
L625[08:42:45] <CokaCola> I actually put my small irc bot as an example for the internet api. just added some comments to show the basic socket stuff :p
L626[08:43:41] <CokaCola> Even though I don't think that page actually mentions anything about using internet.open or reads/writes/etc :p
L627[08:43:55] <Cazzar> Sangar: try locally publishToMavenLocal and have a look in ~/.m2/
L628[08:44:00] <Sangar> CokaCola cool, you could link to the irc client as a more advanced example :D
L629[08:44:40] <CokaCola> Ah, the one you included in the newest release? I could add a program page and link to it :p
L630[08:44:57] <Sangar> yep. monster link incoming... https://github.com/MightyPirates/OpenComputers/blob/master/src/main/resources/assets/opencomputers/lua/component/internet/bin/irc.lua
L631[08:45:23] ⇨ Joins: vifino (~vifino@ip-176-198-146-228.unitymediagroup.de)
L632[08:45:27] <CokaCola> Nice, I'll edit it in
L633[08:45:39] <Sangar> thanks
L634[08:45:43] <Cazzar> Sangar: i am assuming you use IntelliJ :P
L635[08:46:07] ⇨ Joins: SpiritedDusty_OC (~irc.esper@c-75-72-220-179.hsd1.mn.comcast.net)
L636[08:46:10] <SpiritedDusty_OC> oh it works
L637[08:46:20] <SpiritedDusty_OC> this is cool :D
L638[08:46:37] <Sangar> Cazzar i do. also, gradlew is telling me there's no release.gradle, except there obviously is -.-
L639[08:46:41] <Cazzar> Hmm, anyone here semi decent with texturing and wants to do one for me?
L640[08:46:59] <Cazzar> Sangar: how are you applying it?
L641[08:47:27] <Sangar> ./gradlew release
L642[08:47:49] ⇦ Parts: SpiritedDusty_OC (~irc.esper@c-75-72-220-179.hsd1.mn.comcast.net) ())
L643[08:47:53] <Cazzar> can you pastebin/gist the error?
L644[08:48:34] <Sangar> oh wait
L645[08:48:41] <Sangar> reading is hard
L646[08:48:42] <SpiritedDusty> Sangar, why can't we use ctrl/cmd + v to paste? D:
L647[08:48:59] <Sangar> it can't find the *task* (not the file)
L648[08:49:07] <Sangar> how do i tell it which file to use?
L649[08:49:21] <Cazzar> I would just add "apply from: "filename""
L650[08:49:24] <Sangar> SpiritedDusty there's a config option for that!
L651[08:49:25] <Cazzar> in the build.gradle
L652[08:49:33] <Sangar> oh right, there was that
L653[08:49:45] <SpiritedDusty> oh...
L654[08:50:46] <Sangar> only 6 minutes at worst until i know if it works now :P
L655[08:52:40] <Vexatos> SpiritedDusty, news about the emulator?
L656[08:53:10] <SpiritedDusty> Vexatos, its gone fine but a bit slow xD
L657[08:54:04] <SpiritedDusty> everytime I go to work on the emulator I end up just getting distracted
L658[08:54:15] <Vexatos> D:
L659[08:55:10] ⇨ Joins: Symmetryc (webchat@pool-173-78-213-151.tampfl.fios.verizon.net)
L660[08:55:15] <SpiritedDusty> hi Symmetryc
L661[08:55:20] <Symmetryc> SpiritedDusty: Hey
L662[08:55:22] <Vexatos> o/
L663[08:57:17] ⇨ Joins: asie (~textual@078088168214.elblag.vectranet.pl)
L664[08:59:21] <Symmetryc> What still needs to be added to the CC compat?
L665[08:59:34] <Vexatos> Hmmm
L666[08:59:55] <Vexatos> A converter
L667[08:59:58] <Cazzar> Sangar: I am assuming it is publishing now? :P
L668[09:00:05] <Vexatos> OC Lua 5.2 -> CC Lua 5.1 :D
L669[09:00:16] <Vexatos> Have fun \o/
L670[09:00:44] <CokaCola> The wiki history page is almost completely full of me! :p
L671[09:00:45] <Sangar> i think i had it too far up in the build.gradle, after having a closer look at your setup. running again now :P
L672[09:01:28] <asie> Yay
L673[09:01:30] <Sangar> CokaCola good job! the robot naming thing should definitely become a thing.
L674[09:01:32] <asie> I'm almost done porting AsieLib to 1.7.2
L675[09:01:40] <Cazzar> it should work anywhere (after the apply)
L676[09:01:41] <asie> the only thing missing is the networking
L677[09:01:46] <asie> now Computronics
L678[09:01:57] <Symmetryc> Vexatos: Wait, how do you suppose it will get rid of the whole _ENV architecture?
L679[09:02:02] <CokaCola> Oh I took that sound converter you showed me and I attempted to create a c# program that converts MP3 to GFPWM
L680[09:02:02] <Cazzar> asie: http://www.minecraftforge.net/wiki/Packet_Handling
L681[09:02:05] <Sangar> Cazzar huh, well it didn't do much right now :/
L682[09:02:09] <Vexatos> Symmetric delete it >:D
L683[09:02:15] <CokaCola> Don't really know if it worked :p
L684[09:02:18] <Cazzar> Sangar: error log and build.gradle
L685[09:02:21] <Vexatos> Well, it is pretty much impossible to downgrade
L686[09:02:24] <Symmetryc> You can't delete _ENV
L687[09:02:25] <Vexatos> But upgrading should work
L688[09:02:37] <Vexatos> From CC to OC
L689[09:03:42] <Sangar> Cazzar that's the thing, there are no errors -.- but i *think* it might have to do with the permissions. i'll symlink the folder in the website. while that's running i'll up the build.gradle
L690[09:04:28] <Cazzar> I give the permission for all to write (i know its bad)
L691[09:10:52] <Sangar> all right, let's see how it goes this time. files: http://pastebin.com/jXB1Bads http://pastebin.com/tRpvbpiS
L692[09:11:10] <SpiritedDusty> Sangar, for the "real" computer.pushSignal, what happens if you pass it an unsupported argument type?
L693[09:11:13] <asie> okay, finished Computronics too
L694[09:11:19] <asie> all that is left is networking/recipes
L695[09:11:29] <Sangar> SpiritedDusty i believe it errors
L696[09:11:39] <CokaCola> my mp3 became a whole 58 mb of DFPWM :p
L697[09:11:48] <SpiritedDusty> is it the same error message as the error in checkarg?
L698[09:12:00] <CokaCola> now to see if I can convert it back to wave and play it
L699[09:12:31] <Sangar> SpiritedDusty oh it actually doesn't, i think it just pushes 'nil'
L700[09:12:44] <SpiritedDusty> oh
L701[09:12:51] <asie> CokaCola: 58MB!?
L702[09:12:52] <asie> how the...
L703[09:13:01] <asie> how long is it and what bitrate did you use
L704[09:13:10] <CokaCola> I don't know, I converted it to raw wave, and then ran it through that class
L705[09:13:15] <asie> that...
L706[09:13:25] <asie> 58MB of DFPWM == (58*8) MB of wave data
L707[09:13:52] <Kenny> what size mp3
L708[09:13:54] <asie> you may or may not be doing something wrong
L709[09:14:13] <Symmetryc> Sangar: Can one enable debug in the config?
L710[09:14:20] <Symmetryc> Sangar: Or not at all?
L711[09:14:27] <CokaCola> If you have windows 7, the song coems with it :p
L712[09:14:36] <CokaCola> just used a sample one
L713[09:14:43] <CokaCola> its like 5 minutes
L714[09:14:44] <Kenny> how big
L715[09:14:49] <Kenny> file size
L716[09:14:52] <Sangar> Symmetryc the debug module for lua? not at all.
L717[09:14:53] <CokaCola> MP3 is 8 mb
L718[09:15:02] <asie> CokaCola: that's... wrong
L719[09:15:05] <Symmetryc> D:
L720[09:15:06] <Kenny> then 58 for a wav is about right
L721[09:15:11] <asie> Kenny: 58 for a DFPWM
L722[09:15:12] <asie> you silly
L723[09:15:26] <asie> DFPWM filesize is (samplerate / 8 * length in seconds) KB
L724[09:15:30] <asie> err, bytes*
L725[09:15:42] <CokaCola> iunno, I ran it through that class and saved what I got back :p
L726[09:15:57] <asie> CokaCola: how did you "run it through"
L727[09:16:24] <CokaCola> I think the array I'm saving is probably a lot bigger then the amount of data it's holding
L728[09:16:28] <SpiritedDusty> wait isn't the debug module just set to nil in the kernel?
L729[09:16:45] <CokaCola> I just passed it the array of wav data?
L730[09:16:51] <SpiritedDusty> so you could just modify the kernel to have access to the debug API
L731[09:16:51] <asie> CokaCola: Wrong, brother
L732[09:16:56] <Sangar> SpiritedDusty yeah, it'd be relatively easy to add such a config option.
L733[09:16:58] <asie> First of all, the WAV data has to have:
L734[09:17:11] <Cazzar> Sangar: they are both the buildscript :P
L735[09:17:12] <asie> 1. No headers at all, 2. Be mono and have 8-bit-long signed samples
L736[09:17:23] <asie> Second, the DFPWM array is eight times as small as the RAW array
L737[09:17:41] <Cazzar> wait
L738[09:17:59] <Sangar> Cazzar, shouldn't the maven task pop up in the log? anyway, running with -debug now
L739[09:18:08] <asie> but you're always supposed to give the length of the DFPWM array
L740[09:18:20] <asie> so for the len parameter it's WAV array size *DIVIDED BY EIGHT*
L741[09:18:37] <Cazzar> Sangar: yea, uploadToMavenRepo
L742[09:19:19] <Sangar> http://pastebin.com/rp0nnctv that's what happens. and i forgot to pipe the output to a file in the debug run -.-
L743[09:19:22] <Cazzar> Sangar: you realise that getJenkinsChanges is only needed for my CurseGradle plugin
L744[09:19:34] <Sangar> Cazzar: i totally don't :P
L745[09:20:00] <Cazzar> Well, there is no reference in publishing{} for it soo yea
L746[09:20:11] <Cazzar> Sangar: use ./gradlew build publish
L747[09:20:16] *** |Din|{Outside} is now known as {r
L748[09:20:29] *** {r is now known as {D|N}
L749[09:20:56] <Sangar> ah
L750[09:21:03] <Sangar> will try
L751[09:21:17] *** {D|N} is now known as Din
L752[09:23:23] <CokaCola> asie: does 7mb sound more correct?
L753[09:23:30] <asie> CokaCola: depends on the samplerate used
L754[09:23:51] <asie> if you're using 44100Hz and have a 5minute file
L755[09:23:58] <asie> the file should be about 1.6MB
L756[09:24:21] * Cazzar goes back to listening to http://www.youtube.com/watch?v=K0LxCJKWGOU
L757[09:24:23] <asie> the difference is about 4x
L758[09:24:30] <asie> which makes me suspect you might be giving it stereo 16-bit data
L759[09:24:31] <asie> not mono 8-bit
L760[09:24:42] <asie> mono 8-bit signed, that's important too
L761[09:24:56] <Cazzar> Sangar: the tile entity is the one interacting with OC corrent?
L762[09:25:06] <Sangar> yep
L763[09:26:00] <Cazzar> Hmm, buildcraft would use it's own TESR to render the lines of the quarry if I am correct.
L764[09:26:06] * Cazzar looks in the code.
L765[09:26:33] <Sangar> Cazzar yay, that gave me an error! progress!
L766[09:26:54] <ShadowKatStudios> Nope, firefox has given up on opening my PDF on the caimbridge ring :(
L767[09:27:10] <SpiritedDusty> Sangar, what would happen if I pushed lets say a boolean as the first argument to the real computer.pushSignal? since its supposed to be a string, what would happen?
L768[09:27:16] <Sangar> connection failed, huh. so i *have* to specify it using file:/// ?
L769[09:28:22] <Sangar> SpiritedDusty it'd error
L770[09:28:50] <SpiritedDusty> oh
L771[09:28:54] <Sangar> https://github.com/MightyPirates/OpenComputers/blob/master/src/main/scala/li/cil/oc/server/component/machine/NativeLuaArchitecture.scala#L321 the checkString is what errors if the first one isn't a string
L772[09:29:10] <Kodos> This made me pretty excited today, but I have to sleep now. http://puu.sh/7mRT2 Goodnight, all
L773[09:29:44] <SpiritedDusty> Sangar, oh right I was looking at Machine.scala and didn't see any checks for machine.signal
L774[09:30:09] <SpiritedDusty> Kodos, gnight
L775[09:30:24] <Sangar> gnight Kodos
L776[09:30:37] <Kodos> Also, if anyone knows anyone good at designing custom skins, I'm looking for someone to do one. I have a picture if it helps =D
L777[09:31:18] *** Kodos is now known as Kodos|Zzz
L778[09:32:30] <Cazzar> Sangar: yes
L779[09:32:51] <Cazzar> you can publish to maven by many "wagons" so the protocol is neeed
L780[09:33:07] <Sangar> right, makes sense. it's running with that now, let's see how that goes.
L781[09:33:41] <Sangar> also, is userDevPackageDepConfig the part where it contacts remote servers for stuff? because that's pretty much the slowest part of the whole build, and would explain a lot.
L782[09:36:28] <CokaCola> With mono/supposedly 8bit, 3.6mb is as low as I can get it
L783[09:39:04] ⇨ Joins: prassel|off (~Prassel@5.231.51.109)
L784[09:39:42] <Cazzar> hm
L785[09:39:59] <Cazzar> Sangar: you would have to ask abrar
L786[09:40:26] <Sangar> Cazzar I might at some point, for now: something happened!
L787[09:41:02] *** prassel|off is now known as prasselpikachu
L788[09:41:38] <Cazzar> Pastebin!
L789[09:42:49] <Sangar> no, cp! (because symlinks don't work in file:// apparently)
L790[09:43:01] <Sangar> but other than that i think it worked
L791[09:43:16] <Sangar> now i just have to work around permissions inbetween www-data and jenkins
L792[09:45:30] <Cazzar> I just put the full path xP
L793[09:45:49] <Sangar> i'm too paranoid for chmod 777 :P
L794[09:46:17] <Cazzar> Im usually the same
L795[09:46:42] <Cazzar> Heh, chgrp and add 7 on the group?
L796[09:47:16] <Sangar> it works, just had to allow listing the sites folder
L797[09:47:43] <Sangar> so there should be something at maven.cil.li now
L798[09:48:17] <Cazzar> 404
L799[09:48:21] <Sangar> so how do i get this to work with 1.6 *and* 1.7? just overwriting stuff doesn't sound like a good idea
L800[09:48:31] <Cazzar> use gradle? :P
L801[09:48:44] <Sangar> no i mean the outputs of the two
L802[09:48:49] <Sangar> do i make two maven repos?
L803[09:49:32] <Cazzar> when you publish it publishes as group:archiveName:version:classifier iirc
L804[09:49:38] <Cazzar> so you shouldnt need to
L805[09:50:02] <Sangar> http://maven.cil.li/li/cil/oc/OpenComputers/maven-metadata.xml <-- this xml e.g.
L806[09:51:59] <Cazzar> one second
L807[09:52:06] <Kenny> Redstone In Motion now on Git :P : https://github.com/BigRenegade/RedstoneInMotion
L808[09:52:08] <Sangar> or will it be smart enough to no screw things up if i point both to the same?
L809[09:52:18] <Sangar> *to not
L810[09:52:36] <Sangar> Kenny: nice, now port it to 1.7 :P
L811[09:52:51] <Kenny> hell, i'm trying to figure out the errors
L812[09:53:19] <Kenny> well, some are ebcause i don't have the CC api lol
L813[09:53:22] <Cazzar> in the mavenPublication add a artifactId "OpenComputers-MC${minecraft.version}" if you are really that paranoid :P
L814[09:53:37] <Kenny> he is :P
L815[09:53:48] * Kenny ducks for cover
L816[09:54:00] <Cazzar> honestly that string should generically work because groovy!
L817[09:54:25] <Kenny> damn, we reverting to the 70's sayings now? hehe
L818[09:54:51] <Cazzar> Yes!
L819[09:55:09] <Sangar> Cazzar I already added the MC version to the base name to get the resulting jars named accordingly, so i'm not too worried about that, more about the maven metadata stuff :P well, i'll just try it.
L820[09:55:30] * Kenny runs over the hill where it is safer
L821[09:55:35] <Cazzar> Sangar: the artifactId is only OpenComputers
L822[09:56:04] <Sangar> oh, folder name based?
L823[09:56:11] <Cazzar> yea, annoyingly
L824[09:56:17] <Cazzar> there is a workaround
L825[09:56:22] <Sangar> all right, thanks, i'll do that then
L826[09:56:37] <Cazzar> settings.graldle containing a rootProject.name IIRC
L827[09:57:00] <Cazzar> Sangar: that string when running in my gradle is: OpenComputers-MC1.7.2 :P
L828[09:57:03] <Cazzar> no edits at all
L829[09:57:14] <Cazzar> println "OpenComputers-MC${minecraft.version}" :D
L830[09:57:31] <Cazzar> or if you want the forge version it is built for: minecraft.apiVersion
L831[09:57:48] <Kenny> now to figure out how to add OC support to these mods i have
L832[09:57:55] <Sangar> that's neat
L833[09:58:08] <Sangar> time to clean up
L834[09:58:36] <Kenny> done with the 'down and dirty' work now hehe
L835[09:58:43] <Cazzar> Now, Sangar for the printer block, what TE class would you suggest me extending? :P
L836[09:59:20] <Sangar> normal mc te, then slap the SimpleComponent interface onto it
L837[10:00:02] * Kenny needs to decompile CC and steal dan's code hehe
L838[10:00:20] <Sangar> Kenny: wait for 1.6 to get the cleaned up code :P
L839[10:00:45] <Kenny> i just want the printer code. he can keep the rest :)
L840[10:00:46] <Sangar> also, CC will supposedly go open source at some point in the future
L841[10:00:54] <Sangar> ah :D
L842[10:01:06] <Kenny> OC 2 CC 0
L843[10:02:27] <Cazzar> okay there we go
L844[10:02:41] <Cazzar> Also, Kenny I finished Hidan No aria last night :P
L845[10:03:04] <Kenny> and you say wait for 1.6 for the cleaned up code. from what i've been hearing he has messed up and some of the users don't like 1.6
L846[10:03:12] <Kenny> Caz: cool :)
L847[10:03:41] <Kenny> dan's trying to do something i guess to compete with OC and the CC users don't like it
L848[10:04:06] <Cazzar> Sangar: are you publishing the API on the maven repo?
L849[10:04:11] <Kenny> OC victory number 1: we have him running scared hehe
L850[10:04:33] <Kenny> OC voctory 2: CC going open source lol
L851[10:04:51] <Cazzar> english victory 1: Kenny cannot spell
L852[10:05:02] <Kenny> taht's a given
L853[10:05:04] <Sangar> Kenny: would be cool, but that was planned since before oc ;) there seem to be some contractual issues (that's what you get when money's involved :P)
L854[10:05:46] <Kenny> we've pushed the date up, VICTORY!
L855[10:07:04] <Kenny> and Caz, what are you saying i mis-spelled?
L856[10:07:17] <Kenny> besides that hehe
L857[10:07:44] <Kenny> haaa, because i shortened your name hehe
L858[10:07:48] <Cazzar> OC voctory
L859[10:08:08] <Kenny> for me that's not a bad lol
L860[10:08:17] <Kenny> right, Sangar?
L861[10:08:56] <Kenny> usually i make 4-5 typos in a sentence lol
L862[10:08:57] <CokaCola> asie: 1.8 mb, converted it back to wav it it sure sounds 8 bit to me :p
L863[10:08:59] <Sangar> could be worse :P
L864[10:09:03] * Cazzar finishes his java omegle API and then makes a OC addon for it
L865[10:09:08] <Sangar> Cazzar, the api will be in there, yes
L866[10:09:37] <Cazzar> Should I do that and name the mod "Stranger Danger"?
L867[10:10:21] <Sangar> :P
L868[10:11:21] <Cazzar> <3 gradle dep
L869[10:12:08] <Sangar> should dev builds go into the repo? would i just make the version SNAPSHOT for that or how does that work?
L870[10:12:42] <Cazzar> you could do that.
L871[10:14:36] <asie> CokaCola: yay
L872[10:14:44] ⇨ Joins: Danol_ (~Danol@194.228.11.95)
L873[10:14:48] <Danol_> Heyo
L874[10:14:55] <Kenny> oyeh :)
L875[10:14:58] <asie> Kenny: about CC
L876[10:15:02] <asie> the main reason people hate CC 1.6
L877[10:15:10] <asie> is that dan200 added so many default programs making your own is pointless
L878[10:15:14] <Danol_> When trying to start up the minecraft with the mod, I'm betting a projectred related crash
L879[10:15:18] <asie> there's a mail program, a chat program, a multitasking program, etc
L880[10:15:33] <CokaCola> I am now prepared..for something!
L881[10:16:02] <Cazzar> error log or it didnt happen!
L882[10:16:16] <Kenny> Cazzar: i know what he is talking baout
L883[10:16:29] <Cazzar> eh, I just like saying it :P
L884[10:16:33] <Kenny> try using the newest dev build Danol_
L885[10:16:40] <SpiritedDusty> Sangar, with the real computer.pushSignal, if you push an unsupported type then would it replace that type with nil? or just not push the whole signal all togehter?
L886[10:17:01] <Danol_> http://paste.ee/p/RavRt
L887[10:18:08] <Kenny> Danol_, what versions of CodeChickenCore are you running?
L888[10:18:40] <Kenny> i went thru this yesterday and had to update all of ChickenBones mods
L889[10:18:44] <Danol_> 0.9.0.7
L890[10:18:54] <Danol_> Welp, the newest CC is brokeni
L891[10:19:04] <asie> CC 1.6? not broken, just incompatible
L892[10:19:11] <Danol_> CCC
L893[10:19:12] <asie> CCC? yep
L894[10:19:17] <Kenny> you will want to update you ChickenBones mods
L895[10:19:22] <Danol_> so I had to downgrade
L896[10:19:33] <Danol_> I had them updated, but since they didn't work
L897[10:19:37] ⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl) (Quit: Textual IRC Client: www.textualapp.com)
L898[10:19:39] <Danol_> I have downgraded them again
L899[10:19:44] * Cazzar goes off prodding cb at 2AM for him
L900[10:19:46] <Kenny> he has released a newer version of CodeChcken as well as NEI, Danol_
L901[10:19:53] <Danol_> rly?
L902[10:19:54] <Danol_> oke
L903[10:20:04] <Kenny> i went thru this yestrday
L904[10:20:08] <Danol_> those dev versions?
L905[10:20:17] <Kenny> not his dev versions
L906[10:20:29] <Danol_> http://www.chickenbones.craftsaddle.org/Files/New_Versions/links.php
L907[10:20:31] <Danol_> hmm
L908[10:20:44] <Danol_> I have tried CCC 0.9.0.9 and NEI 1.6.1.9
L909[10:20:53] <Cazzar> And what happens?
L910[10:21:03] <Sangar> SpiritedDusty i think it'll push nils
L911[10:21:03] <Danol_> I haven't tried them with CCC
L912[10:21:09] <SpiritedDusty> oh
L913[10:21:14] <Danol_> but in that version, the left utility bar is not visible
L914[10:21:24] <Danol_> plus left-clicking on an item in NEI just opens a recipe
L915[10:21:37] <Kenny> he switrched something up but it can be changed back
L916[10:21:46] <Danol_> hm?
L917[10:21:50] <Kenny> giver me a minute to find the exact location
L918[10:21:54] <Sangar> SpiritedDusty stress on *think*, try it out to be sure :P
L919[10:21:55] <Danol_> okey
L920[10:22:24] <SpiritedDusty> Sangar, meh… the kernel will check the args anyways
L921[10:22:37] * SpiritedDusty is feeling lazy
L922[10:23:04] <Sangar> oh it will? well in that case it doesn't really matter. too many things to remember :P
L923[10:23:19] <Cazzar> Sangar: how do you specify alt ctors in scala, def className
L924[10:23:40] <Cazzar> def className() = this(param) seems not to work :/
L925[10:23:42] <Sangar> def this
L926[10:23:59] <Sangar> def this = this(params)
L927[10:23:59] <Cazzar> ty
L928[10:24:03] <Sangar> np
L929[10:24:17] <Cazzar> Its 3:30AM so yea
L930[10:24:23] <Sangar> heh
L931[10:26:23] * Cazzar is trying to add OC via gradle, just not being successful so far
L932[10:26:47] <Cazzar> Well, intellij is screwing me over
L933[10:28:57] <Sangar> Cazzar you're on 1.7? i did the testing in 1.6, so that might be part of it :P
L934[10:29:18] <Cazzar> shouldn't matter, its not seeing the dep
L935[10:29:23] <Sangar> oh
L936[10:29:43] <Kenny> now why would you want it to find Johnny?
L937[10:29:57] <Cazzar> well, the dep is seen by gradle file
L938[10:29:59] <Cazzar> fine*
L939[10:31:16] <Kenny> Sangar: 1.2.2 was dev build 224, right?
L940[10:31:43] <Sangar> yes
L941[10:31:48] <Kenny> okey dokey
L942[10:32:12] <Kenny> the PR issue Danol_ was having i got yesterday with 223
L943[10:32:14] <Sangar> for future reference: the build number is in the release jars' name now :)
L944[10:32:25] <Kenny> ok
L945[10:32:34] <Sangar> should make it easier
L946[10:32:45] <Kenny> I used to be such a sweet, sweet boy
L947[10:32:47] <Cazzar> You know how most people use a @Mod(version = "version.number")
L948[10:32:51] <Cazzar> I dont use that x3
L949[10:32:55] <Kenny> Til they got a hold of me
L950[10:33:35] <Kenny> sorry, i'm currently rockikng MC ingame hehe
L951[10:33:49] <Cazzar> https://github.com/cazzar/VoxelPlayerModels/blob/master/src/main/java/net/cazzar/mods/voxelplayers/VoxelPlayers.java#L42
L952[10:34:24] <Cazzar> I dynamically get the version of my mod from the jar >:D
L953[10:34:30] <Cazzar> no source edits needed
L954[10:35:01] <Kenny> cool idea :)
L955[10:35:20] <Kenny> forgetful man's way of remembering hehe
L956[10:35:41] <Sangar> hmm, what's the difference to just having it automatically get the one from the metainfo file?
L957[10:36:24] * Kenny dives for cover which isn't hard as this discussion is going over his head :)
L958[10:36:36] <Sangar> i.e. i also omit the version in the annotation and it just uses the one from the mcmod.info, which seems good enough :P
L959[10:36:53] <Cazzar> Well, the mcmod.info overrides the @Mod
L960[10:37:00] <Cazzar> IIRC
L961[10:37:09] ⇨ Joins: asie (~textual@078088168214.elblag.vectranet.pl)
L962[10:37:46] <Cazzar> that mod I linked doesnt actually have a mcmod.info
L963[10:37:48] <Sangar> yeah, it logs the 'falling back to version from metadata' each time, but that's not really a problem is it :P
L964[10:37:52] <Sangar> ah
L965[10:37:56] <Sangar> all right
L966[10:38:23] <Cazzar> hmm, I may sleep soon
L967[10:40:05] <Cazzar> Yea, I will
L968[10:40:09] <Cazzar> g'night
L969[10:40:45] <Sangar> good night :)
L970[10:41:47] <Cazzar> I miss my phone
L971[10:42:02] ⇦ Quits: Symmetryc (webchat@pool-173-78-213-151.tampfl.fios.verizon.net) (Quit: Web client closed)
L972[10:42:12] <Cazzar> I smashed its screen and now 1/4 of the screen works
L973[10:42:29] <Sangar> :/
L974[10:44:48] <Stary2001> :/
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L980[11:04:55] ⇨ Joins: ping (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
L981[11:05:06] <ping> \o/
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L984[11:07:59] ⇦ Parts: Sangar1 (~Sangar@178-26-80-18-dynip.superkabel.de) ())
L985[11:08:06] <Sangar> ffs
L986[11:10:23] <Vexatos> https://www.youtube.com/watch?v=m2TZlwHhm3Q
L987[11:10:23] <Kibibyte> [Vexatos] Resonant Induction PR3 - Fluid System | by calclaviaproductions | 15m19s | 13 views | Rated: 5.00/5.00
L988[11:10:24] <Vexatos> O:
L989[11:10:26] *** Din is now known as |Din|
L990[11:13:56] <ping> Vexatos, he is shaking too much
L991[11:14:01] <ping> its hurting my eyes :<
L992[11:23:40] ⇦ Quits: ShadowKatStudios (~chatzilla@c211-31-42-102.rochd5.qld.optusnet.com.au) (Ping timeout: 190 seconds)
L993[11:30:22] <SpiritedDusty> Sangar, I can't seem to interact with immibis's adventure map interface from OC
L994[11:30:53] <SpiritedDusty> I can get the peripheral but when I try to retrieve the world object it just returns nil. I tried it in CC and it's working fine
L995[11:31:46] <Sangar> it might be trying to push userdata (i.e. a java object), which isn't possible in oc
L996[11:31:52] ⇦ Parts: Danol_ (~Danol@194.228.11.95) ())
L997[11:32:06] <SpiritedDusty> oh :/
L998[11:32:17] <Kenny> Dusty, which of his mods is it in?
L999[11:32:26] <Vexatos> Immibis' Peripherals
L1000[11:32:30] <SpiritedDusty> ^ yeah
L1001[11:32:35] <Vexatos> That's a creative only block
L1002[11:33:04] <SpiritedDusty> Sangar, so theres no way to do it?
L1003[11:33:25] <Vexatos> politely ask immibis
L1004[11:33:37] <Vexatos> to implement an OC driver :D
L1005[11:33:49] <SpiritedDusty> asie, didn't you port immibis's periphreals to OC?
L1006[11:33:54] <asie> i did
L1007[11:34:00] <SpiritedDusty> :D link?
L1008[11:34:08] <asie> but i think the adventure map interface won't work
L1009[11:34:11] <SpiritedDusty> :/
L1010[11:34:13] <asie> it's the exact same code OpenComponents is using
L1011[11:34:13] <Sangar> if that really is the reason, then at this point no. even if i add support for userdata at some point, the mod would still need special handling for oc because it would have to take care of persisting its userdata, after all.
L1012[11:34:16] <asie> you just don't need an Adapter
L1013[11:34:31] <SpiritedDusty> oh...
L1014[11:35:01] <Vexatos> So
L1015[11:35:09] <Vexatos> You can still try to politely ask immibis
L1016[11:35:38] <asie> don't bother, he probably won't as he is already full of todos
L1017[11:35:39] <SpiritedDusty> err....
L1018[11:35:41] <asie> i might do a proper port one day
L1019[11:35:56] <asie> i mean, he's busy porting mods to 1.7.2 and adding functionality to immibis' microblocks like stained glass support
L1020[11:36:07] <SpiritedDusty> hm yeah..
L1021[11:36:32] <asie> also he's busy fiddling with some non-MC stuff
L1022[11:44:20] <ping> cassete tapes
L1023[11:44:21] <ping> nao
L1024[11:44:40] <SpiritedDusty> lol cassete tapes...
L1025[11:45:03] ⇨ Joins: WaveCup (~WaveCup@s2.openpathway.org)
L1026[11:45:19] * ping eats asie
L1027[11:45:24] * ping eats paulscode
L1028[11:45:35] * ping shit out cassete tapes
L1029[11:45:45] <Kenny> sounds a little kinky to me hehe
L1030[11:46:57] *** Cazzar is now known as cazzar|Away
L1031[11:47:38] <Kenny> Dusty, try using my CompViewer and put the map interface next to an adapter.
L1032[11:48:10] <Kenny> because I'm getting a list of the tings that can be accessed
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L1034[11:48:19] <SpiritedDusty> I can interface with the AMI just fine but I'm unable to retrieve the world object
L1035[11:48:27] <asie> ping: they work
L1036[11:48:35] <asie> but they don't work in SMP because Minecraft 1.6.4 networking is crap
L1037[11:48:41] <ping> ._.
L1038[11:48:43] <ping> nuuuuuu
L1039[11:48:43] <asie> i actually need Minecraft 1.7.2 for working cassette tapes
L1040[11:48:52] <ping> nooooooooooooooooooooooooooooooooooooo
L1041[11:49:02] <asie> there is no way around it
L1042[11:49:03] <asie> http://asie.pl/computronics-1.jar
L1043[11:49:07] <ping> why
L1044[11:49:08] <asie> here's the last 1.6.4 build
L1045[11:49:08] <asie> it works
L1046[11:49:12] <asie> in SSP
L1047[11:49:12] <asie> in SMP it works but glitches
L1048[11:49:18] <ping> D:
L1049[11:49:19] <asie> ping: Minecraft 1.6.4 networking has a "send queue"
L1050[11:49:26] <asie> it delays packets until it feels like sending them
L1051[11:49:31] <asie> there are many ways in which this can go wrong
L1052[11:49:32] <ping> cool
L1053[11:49:46] <ping> sounds good at fcking up your mod
L1054[11:50:17] <asie> yeah
L1055[11:50:57] <ShadowKatStudios> I'd happily try to break it more
L1056[11:51:06] <asie> well, i posted a link
L1057[11:52:25] * ShadowKatStudios sets up 4000 of them
L1058[11:52:31] <ShadowKatStudios> So, what's in it so far?
L1059[11:52:56] <ping> i think it has something to do with cassete tapes
L1060[11:52:59] <ping> not sure
L1061[11:55:01] ⇦ Quits: WaveCup (~WaveCup@s2.openpathway.org) (Quit: JZTech101)
L1062[12:01:16] <asie> ShadowKatStudios: a tape drive
L1063[12:01:19] <asie> that accepts cassette tapes
L1064[12:01:22] <asie> and an iron note bloc
L1065[12:01:23] <asie> k
L1066[12:01:30] <ShadowKatStudios> Awesome
L1067[12:01:34] <CokaCola> imma play with it
L1068[12:01:49] <ShadowKatStudios> Anyway, it's 4 am, I should probably go
L1069[12:01:52] <CokaCola> see if I can figure out how to make it play my excuse for audio I converted
L1070[12:02:19] ⇦ Quits: ShadowKatStudios (~chatzilla@c211-31-42-102.rochd5.qld.optusnet.com.au) (Quit: Nightt o/, well, morning really)
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L1076[12:20:45] <ping> :D wolfmitchell
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L1078[12:21:12] <ping> :< johnEgbert
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L1080[12:36:08] <ping> \o/ asie
L1081[12:36:51] <JoshTheEnder> seeing as people in here might know, what builds of 1.6 forge are gradle?
L1082[12:37:02] <CokaCola> I have no idea how to use the cassete driv :p
L1083[12:37:54] <CokaCola> or the hologram thing for that matter :p
L1084[12:40:03] <Sangar> JoshTheEnder: 964 is gradle
L1085[12:40:08] <JoshTheEnder> ok
L1086[12:40:37] <JoshTheEnder> guessing it's the uderdev option?
L1087[12:41:06] <Sangar> errr, i just got the normal src one, honestly
L1088[12:41:26] <JoshTheEnder> hmm, ok (this is confusing lol)
L1089[12:41:29] <Sangar> i didn't even realize it didn't say universal there :P
L1090[12:50:19] <JoshTheEnder> urghh, the windows command prompt is shite
L1091[12:51:10] <asie> JoshTheEnder: 960-964 are gradle
L1092[12:51:13] <asie> 965 is 964 without gradle
L1093[12:51:23] <JoshTheEnder> ok
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L1097[12:58:31] <Kenny> Vexatoast!
L1098[12:59:07] <JZTech101> so.. any updates onTF?
L1099[12:59:20] <Kenny> nope
L1100[13:00:39] *** ping is now known as VexaToast
L1101[13:06:51] ⇨ Joins: darkbla (~darkbla@92.40.249.173.threembb.co.uk)
L1102[13:07:09] <darkbla> !mod
L1103[13:07:09] <zsh> MC Forum: http://www.minecraftforum.net/topic/2201440-opencomputers-v122/
L1104[13:07:10] <zsh> OC Forum: http://oc.cil.li
L1105[13:07:10] <zsh> Latest version: 1.2.2 for MC1.6.4 and MC1.7.2
L1106[13:07:10] <zsh> Dev Builds: http://ci.cil.li/'
L1107[13:07:45] <darkbla> hi :)
L1108[13:09:54] <Kenny> ih :)
L1109[13:10:26] <darkbla> So how do I get cc computers to talk to oc?
L1110[13:10:51] <JoshTheEnder> via the switch IIRC
L1111[13:10:53] <Kenny> Sangar, what is the router called now
L1112[13:10:59] <Kenny> thanks Josh
L1113[13:11:02] <JoshTheEnder> (formerly the router)
L1114[13:11:20] <Kenny> you place a switch beside the CC computer and wrap it
L1115[13:11:34] <Kenny> then you can talk with an OC computer
L1116[13:11:50] <darkbla> ah, i see, wondered why the cc cables wern't connecting :P
L1117[13:12:31] <darkbla> loving oc so far, tcp <3
L1118[13:12:46] <Kenny> cool :)
L1119[13:14:55] <darkbla> not too much on the oc forums tho
L1120[13:16:49] <darkbla> hmm, does oc not trigger a cc event?
L1121[13:16:50] *** JoshTheEnder is now known as JoshTheEnder|BackInTheEther
L1122[13:17:23] <Kenny> not sure
L1123[13:17:34] <Sangar> it generates modem_message events when it receives an oc network message
L1124[13:18:00] <CokaCola> Yea tcp is one of my favourite parts :p
L1125[13:18:16] <SpiritedDusty> my favorite thing about OC are holograms :3
L1126[13:18:21] <CokaCola> First thing I did with it is write a small echoing IRC bot that now resides as an example on the wiki
L1127[13:18:33] <CokaCola> I bet I'd love them too but I have no idea what to do with them :p
L1128[13:18:39] <darkbla> yeah, i saw that, it's cool :P
L1129[13:18:54] <SpiritedDusty> I was gonna use an adventure map interface so I could map like a whole city onto a hologram
L1130[13:19:03] <CokaCola> That'd be awesome
L1131[13:19:07] <darkbla> hmm, can't get it to give me an event... wrid
L1132[13:19:10] <darkbla> *weird
L1133[13:19:14] <CokaCola> Is it a component or what? I don't even know what to do with it
L1134[13:19:46] <CokaCola> I put it next to both the computer and an adapter block but nothing on the component list. Maybe it needs to be attached to the bottom.
L1135[13:19:53] <CokaCola> That would actually make a lot of sense :p
L1136[13:20:09] <CokaCola> Annnd it does p
L1137[13:20:18] <SpiritedDusty> darkbla, what are you trying to do? send a message from CC to OC?
L1138[13:20:32] <CokaCola> Now to go look at the code and find the tasty methods
L1139[13:20:52] <darkbla> naa the reverse, oc to cc
L1140[13:21:19] <darkbla> ive open'd port 1 on each broadcasting oc, but cc wont pick it up
L1141[13:21:49] <SpiritedDusty> darkbla, I was having that problem earlier but I thought it was just me
L1142[13:22:24] <darkbla> i've got it going through a switch, maybe ill try without one
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L1144[13:22:36] zsh sets mode: +o on LordJoda
L1145[13:23:26] <CokaCola> okay I made a small rectangle with the holograms :p
L1146[13:23:44] <darkbla> wut.. cc says the cable itself is a peripheral.. im confused
L1147[13:24:03] <CokaCola> You got a lan modem right?
L1148[13:24:16] <CokaCola> I don't remember if cables even connect without the so probably :p
L1149[13:25:18] <darkbla> oh.. its openperipherals cause its a cable, its not actually connecting
L1150[13:26:17] <CokaCola> Now lets write something to convert basic 3D models to OC code :p
L1151[13:26:53] <CokaCola> I think all you do is put a lan modem on the switch, on the CC computer, run cable between them and turn them both on
L1152[13:27:00] <CokaCola> then run an OC cable from your OC computer to the switch
L1153[13:27:19] <Kenny> i don't believe the adpater block will also recognize a crystal chest
L1154[13:27:33] <SpiritedDusty> imagine having like a server cluster with OC? O_O
L1155[13:27:56] <CokaCola> Sounds fun :p
L1156[13:28:01] <darkbla> okay, i have the switched wrapped at the back of the cc computer, do i need lan cables in-between?
L1157[13:28:08] <CokaCola> Rendering holograms at the speed of redstone
L1158[13:28:14] <Kenny> darkbla: disregard that cable showing as a peripheral
L1159[13:28:49] <CokaCola> I can put a CC lan modem on the switch IIRC
L1160[13:28:56] <CokaCola> never coded it but I set a few up just in case
L1161[13:28:57] <Kenny> that was an unexpected byproduct of changing some power options stuff in the mod
L1162[13:29:39] <CokaCola> diagonal holographic walL!
L1163[13:30:15] <darkbla> yeah, i say it was just cable info
L1164[13:30:18] <darkbla> *saw
L1165[13:30:25] <Kenny> Dusty, i imagine you could do that using a switch
L1166[13:30:52] <Kenny> cables connected to all 6 sides
L1167[13:31:01] <SpiritedDusty> the hard part would be clustering the software
L1168[13:31:27] <Kenny> you can have fun doing that. i'll stick to my simple little stuff :P
L1169[13:31:33] <SpiritedDusty> :P
L1170[13:32:06] <CokaCola> Whats with the X on hologram positions? 0 off to one side, 1 is off to the opposite side, and 0.5 does the same as 0 :p
L1171[13:32:23] <SpiritedDusty> I think it only takes whole numbers? idk
L1172[13:32:32] <CokaCola> I tried 2 and I can't even see it
L1173[13:32:49] <SpiritedDusty> what are your function arguments?
L1174[13:33:02] <CokaCola> Oh wait no it just made it thicker
L1175[13:33:17] <CokaCola> Okay so it just seems to be 1+. I wanted to position it over the top of the emitter though
L1176[13:33:35] <SpiritedDusty> hm idk
L1177[13:34:00] <CokaCola> Maybe it's impossibles
L1178[13:34:04] <Sangar> the cable showing up as a peripheral is from openperipherals, probably
L1179[13:34:23] *** LordFokas is now known as LordFokas|out
L1180[13:34:43] <Sangar> i had to pull up power logic a bit, so cables (and everything else) is probably recognized as some energy related thingy. they just don't interact on any side.
L1181[13:35:44] <darkbla> yeah, i listed the functions, they were all openperipheral ones
L1182[13:35:54] <Sangar> oc -> cc would be oc computer with lan card next to / connected to a switch next to a cc computer. open a channel in cc, then broadcast a message on that same port. should arrive as an event on the cc side.
L1183[13:35:56] ⇨ Joins: Din (~DinFer@31.176.213.184)
L1184[13:36:54] <SpiritedDusty> Sangar, is the flickering in holograms intended?
L1185[13:37:11] <Sangar> it is
L1186[13:37:18] <CokaCola> Makes it look cooler :p
L1187[13:37:28] <Sangar> it's what holograms do, after all :P
L1188[13:37:29] <CokaCola> I was also very happy when I saw transparent :p
L1189[13:37:32] <SpiritedDusty> lol just making sure :P
L1190[13:37:38] <SpiritedDusty> ^ chain of :P
L1191[13:37:39] <CokaCola> I was afraid they'd look solid :p
L1192[13:37:49] <darkbla> I've opened a channel on each (oc and cc) the switch is wrapped on the cc pc and the wires are all connected, but i cant seem to get them to talk
L1193[13:37:59] <darkbla> both oc -> cc and cc -> oc
L1194[13:38:02] <SpiritedDusty> darkbla, you've broken the ": P" chain
L1195[13:38:10] <SpiritedDusty> lol
L1196[13:38:10] <CokaCola> Show some code, maybe it's software side?
L1197[13:38:12] <CokaCola> :p
L1198[13:38:23] <CokaCola> Bringin' it back! :p
L1199[13:38:27] <SpiritedDusty> hooray! :P
L1200[13:38:44] <darkbla> :/
L1201[13:38:55] <Sangar> d: it worked last time i checked, but i'll try to reproduce it
L1202[13:39:19] <darkbla> coolbeans
L1203[13:40:26] ⇦ Quits: |Din| (~DinFer@37.203.95.175) (Ping timeout: 380 seconds)
L1204[13:40:28] <darkbla> I've been using oc for about 5 mins and it's already x10 better than cc
L1205[13:41:06] ⇨ Joins: DarkIRC (~dark@92.40.249.173.threembb.co.uk)
L1206[13:41:16] <CokaCola> for(i=0,10,0.5) --I'm not insane, that's valid right? o.O
L1207[13:41:30] <CokaCola> Oh probably the ()
L1208[13:41:34] <CokaCola> ignore me :p
L1209[13:41:54] <Sangar> happy to hear that :) and either i'm doing something wrong because i'm in a hurry, or something is broken indeed
L1210[13:42:26] <CokaCola> Take that! I crashed the game with your hologram thingie.
L1211[13:42:26] <CokaCola> :p
L1212[13:43:03] <CokaCola> Obviously means I win
L1213[13:44:05] <Sangar> logs! :P
L1214[13:44:19] <CokaCola> Would you like my Lua code too? :p
L1215[13:45:23] <darkbla> ive broke something, now cc is saying it has too many channels open :/
L1216[13:45:43] *** VexaToast is now known as ping
L1217[13:45:47] <ping> .commits
L1218[13:45:48] <^v> ping, Total commits: 1111, fnuecke 86.5%, lordjoda 9.1%, Vexatos 1.5%, infinikiller64 1.3%, Wobbo 1%
L1219[13:45:51] <ping> 1111 :D
L1220[13:45:53] <CokaCola> imma see if I can ake it happen again
L1221[13:45:55] <darkbla> it only has 1 channel open, is one too many? much confuse
L1222[13:46:17] <Vexatos> Thanks for pinging me, ^v
L1223[13:46:51] <ping> lol
L1224[13:47:03] <darkbla> oh i crashed the cc computer... much sad
L1225[13:47:07] <CokaCola> ..Yup, crashes every time :p
L1226[13:47:17] <Sangar> darkbla, i missed a spot when adding the access points -.- will fix now
L1227[13:47:33] <CokaCola> PacketSender eh..
L1228[13:47:40] <CokaCola> I think I'm updating these things too fast
L1229[13:47:43] <CokaCola> lol
L1230[13:47:51] <CokaCola> for loop in a for loop for them
L1231[13:47:57] <CokaCola> http://pastebin.com/rq28AjQS
L1232[13:48:10] <CokaCola> I just wanted to make a giant block of holograms!
L1233[13:49:02] <darkbla> lol cool
L1234[13:49:07] <Sangar> CokaCola thanks, will look into it right after fixing the switch :P
L1235[13:49:30] <CokaCola> Cool, I'll take my holo code out of a loop before I light minecraft on fire
L1236[13:49:35] <darkbla> i would try and make a oc peripheral in java, but my java brain isn't working tonight
L1237[13:49:45] <CokaCola> Because we all now the hologram thing will explode if I run it again :p
L1238[13:50:30] <asie> does anyone have a nice pic of holographic projectors in action?
L1239[13:51:01] <CokaCola> I set both the loops to 3 and it still crashed :p
L1240[13:51:09] <CokaCola> Maybe you can't do more then 1 update that fast or somethin
L1241[13:51:39] <CokaCola> If I figure out how to make anything that looks even remotely interesting with it, I'll be sure to take a screenshot :p
L1242[13:52:07] <CokaCola> Sangar: weirdly enough, if I have a couple fill()s one after the other it's fine, just seems to be when it's looped
L1243[13:52:31] ⇦ Quits: darkbla (~darkbla@92.40.249.173.threembb.co.uk) (Quit: darkbla)
L1244[13:52:42] <DarkIRC> oops i crashed it
L1245[13:53:20] ⇨ Joins: darkbla (~darkbla@92.40.249.173.threembb.co.uk)
L1246[13:53:43] <Sangar> all right, the cc issue is fixed, onto the next one!
L1247[13:53:52] <darkbla> nice :)
L1248[13:54:48] <Sangar> CokaCola I think i'm simply missing a synchronize in the te's update
L1249[13:54:59] <CokaCola> Ahh
L1250[13:55:05] <CokaCola> That'll do it I'm sure!
L1251[13:55:07] <darkbla> hmm, im wondering how hard it would be to port some of my cc programs..
L1252[13:55:14] <CokaCola> Actually I have no idea, but maybe!
L1253[13:55:24] <CokaCola> Probably not too difficult
L1254[13:55:38] <CokaCola> The only thing I've used CC for since I got OC is opening a door before I made my OC server do it :p
L1255[13:55:40] <darkbla> in fact, i could even just write a cc api
L1256[13:55:52] <darkbla> haha :P
L1257[13:55:59] <CokaCola> Had a remote terminal with a server rack, redstone component and bundled cables for my dors
L1258[13:56:12] <darkbla> i've not played with the server racks yet
L1259[13:56:15] <CokaCola> so I just type in the door I want and it opens for me, no buttons, no silly consoles
L1260[13:56:31] <CokaCola> When you do, remember to right click with the actual serveri n your hand and put the components in it :p
L1261[13:56:35] <darkbla> no flashy yellow boxes!
L1262[13:57:06] ⇦ Quits: Vexatos (~Vexatos@p200300556E655915C9A15502740F6E4F.dip0.t-ipconnect.de) (Ping timeout: 380 seconds)
L1263[13:57:08] <darkbla> dan200 was actually quite rude to me when i reported a bug in cc a while back
L1264[13:57:17] <darkbla> so meh to cc
L1265[13:58:21] <darkbla> i still haven't tested wireless in oc, might try that in a few minutes
L1266[13:58:29] <CokaCola> And OC is open source, so I can learn all I want ffrom the code
L1267[13:58:34] <CokaCola> then update the wiki when I can be bothered :p
L1268[13:58:48] <darkbla> true dat :P
L1269[13:59:01] <CokaCola> Can't wait to do a page on the hologram thing
L1270[13:59:10] <CokaCola> gotta make something weird looking to take a screenshot of haha
L1271[13:59:27] <CokaCola> trying to work out what hologram.set() does atm. Little confused :p
L1272[13:59:47] <darkbla> make a steve head
L1273[13:59:55] <CokaCola> If I can, I will
L1274[13:59:55] <Sangar> CokaCola: it takes an integer, each bit is a voxel in that column
L1275[13:59:57] <Sangar> 1 on, 0 off
L1276[14:00:08] <darkbla> i looked a hologram program and it broke my brain
L1277[14:00:22] <CokaCola> Ah I see
L1278[14:00:34] <Sangar> bit lib in lua ftw
L1279[14:00:36] <CokaCola> I haven't looked at any yet, I just opened it's source file and got the lua functions from that
L1280[14:00:47] <CokaCola> There is one or we need one? :p
L1281[14:00:54] <Sangar> there is one ;)
L1282[14:01:01] <CokaCola> Oh, that's good then
L1283[14:01:08] <CokaCola> I shall go find and stalk it
L1284[14:01:16] <Sangar> if there weren't set would be pretty useless as it is now :P
L1285[14:01:24] <CokaCola> Probably :p
L1286[14:01:33] <CokaCola> Since green, I need to make a creeper head
L1287[14:01:40] <Sangar> the actual module is called bit32 btw
L1288[14:01:55] <CokaCola> Ah thanks
L1289[14:02:51] <darkbla> i saw oc works with stargates, does that also include the lantiacraft ones?
L1290[14:03:05] <CokaCola> So do I just lol = require("bit32") or somethin? :p
L1291[14:03:07] <Sangar> darkbla http://ci.cil.li/job/OpenComputers/ build 227 has the fixed switches
L1292[14:03:20] <Sangar> CokaCola it's a default library, no need for require
L1293[14:03:27] <CokaCola> oh right
L1294[14:03:31] <Sangar> http://www.lua.org/manual/5.2/manual.html#6.7
L1295[14:04:13] <Sangar> build 228 will hopefully have non-crashing holograms :P
L1296[14:04:15] <darkbla> thanks :)
L1297[14:04:21] ⇨ Joins: vifino (~vifino@ip-176-198-146-228.unitymediagroup.de)
L1298[14:04:39] <CokaCola> Nice
L1299[14:04:45] <CokaCola> Then I can spam my world with greeennn
L1300[14:06:05] <darkbla> well, better install the new version :P
L1301[14:06:07] ⇦ Quits: darkbla (~darkbla@92.40.249.173.threembb.co.uk) (Quit: darkbla)
L1302[14:08:44] ⇨ Joins: darkbla (~darkbla@92.40.249.173.threembb.co.uk)
L1303[14:08:56] <darkbla> ...but will it blend?
L1304[14:09:37] <Kenny> darkbla: LanteaCraft is including OC support right in the mod
L1305[14:09:41] <CokaCola> No but it will blend your blender
L1306[14:10:11] <Kenny> Sangar: is a voxel like a pixel?
L1307[14:10:16] <darkbla> did he ever put a blender in a blender?
L1308[14:10:36] <Sangar> Kenny: voxel = 3d pixel, basically
L1309[14:11:08] <Kenny> i haven't messed with the hologram much yet. need to see what i can do
L1310[14:11:36] <Kenny> may do a OpenComputers logo with it
L1311[14:11:53] <Sangar> i'm hoping someone will write a library that makes drawing stuff like text or at least shapes easier, so i don't have to :P
L1312[14:12:33] <Kenny> you, who has way more experience at lua, is trying to pull some shennigans :P
L1313[14:13:02] <Kenny> cause you know damn well i'll try hehe
L1314[14:13:03] <ping> Sangar, okey
L1315[14:13:28] <Sangar> heh. weeeeell, i have to find something to eat... brb!
L1316[14:14:23] <darkbla> okay, so cc is getting messages from oc but oc isn't getting messages from cc
L1317[14:14:42] <ping> strange
L1318[14:15:11] <darkbla> *facepalm*
L1319[14:15:56] <darkbla> event.pull is like a ninja :/
L1320[14:17:04] ⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl) (Quit: I'll probably come back in either 20 minutes or 8 hours.)
L1321[14:21:15] <CokaCola> https://www.dropbox.com/s/scuyh8r7r4er33m/2014-03-09_07.18.44.png Not worthy of the wiki, but still IT'S SO VERY POINTLESS!
L1322[14:23:32] <CokaCola> I wanted to draw the letter E but I don't know how to draw a column that doesn't start at the bottom and go up
L1323[14:23:52] <CokaCola> Like I don't know how to make space between the three lines on the E
L1324[14:24:02] <Kenny> CokaCola: i see you got the jukebox playing some jams there hehe
L1325[14:24:04] <CokaCola> probably using set() somehow
L1326[14:24:14] <CokaCola> Yes indeed!
L1327[14:24:27] <CokaCola> I used the one you compiled :p
L1328[14:24:33] <darkbla> lol holographic stairs? :/
L1329[14:24:38] <CokaCola> Yup
L1330[14:24:41] <Sangar> back
L1331[14:24:42] <CokaCola> It's actually quite evil
L1332[14:24:48] <CokaCola> Because if you try to walk up them..
L1333[14:24:48] <CokaCola> :p
L1334[14:24:54] <Kenny> i just tried to do a square with the holgram machine and crashed the game
L1335[14:24:57] <CokaCola> I should put them beteen some other stairs :D
L1336[14:24:59] <darkbla> i guess ill have to step up to the challenge :P
L1337[14:25:02] <Sangar> haha. whoever falls for that deserves it, though :P
L1338[14:25:03] <CokaCola> Yea don't loop
L1339[14:25:05] <darkbla> *drumroll*
L1340[14:25:06] <CokaCola> it crashes
L1341[14:25:09] <CokaCola> Yes indeed :p
L1342[14:25:34] <Sangar> Kenny, get build 228, that should have fixed that
L1343[14:25:39] <CokaCola> oh I seee what you did there
L1344[14:25:42] <darkbla> sangar i got oc to talk to cc but cc wont talk to oc now :P
L1345[14:25:45] <CokaCola> I should grab that now
L1346[14:25:59] <Sangar> darkbla: that's because oc is in its rebellious phase right now
L1347[14:26:05] <Sangar> (i'll have a look)
L1348[14:26:11] <darkbla> hit it with a stick
L1349[14:26:21] <darkbla> feed it a banana!
L1350[14:26:40] <CokaCola> Tell it to stop it right now or you'll limit it's memory to 50kb
L1351[14:26:49] <darkbla> whats the range of the holograhic thingymabob?
L1352[14:26:56] <CokaCola> for everything, textures included
L1353[14:27:17] <Kenny> just got it
L1354[14:27:32] <Sangar> max area i 9x6x9
L1355[14:27:38] <Sangar> *is
L1356[14:27:51] <darkbla> hmm, still could make a holohouse :P
L1357[14:28:00] <Kenny> darkbla: 72x48x72?
L1358[14:28:07] <Kenny> oops
L1359[14:28:19] <Kenny> darkbla: which build are you using?
L1360[14:28:36] <darkbla> 227
L1361[14:29:10] <Kenny> he fixed CC queue in 228
L1362[14:29:52] <darkbla> he fixed it in 227, according to jenkins :)
L1363[14:30:19] <CokaCola> Sangar: 228 crashed again
L1364[14:30:32] <CokaCola> Same thing, I can have as many fills as I want but if I use any loops it dies
L1365[14:30:37] <Kenny> might be. i'm kind of scrambled right now lol
L1366[14:30:49] <Sangar> dammit... i apparently only tested the wireless switch. go me!
L1367[14:30:52] <Kenny> yep, it just crashed on me again
L1368[14:31:13] <Sangar> hmm, weird, I'll investigate
L1369[14:31:38] <CokaCola> I can't imagine loops run it any faster then having one after the other 30 times in a row :p
L1370[14:31:41] <ping> CokaCola, i have a function for setting specific bits
L1371[14:31:42] <darkbla> i haven't actually tested wireless yet, maybe i'll try that
L1372[14:32:06] <CokaCola> Oh nice
L1373[14:32:31] <ping> its on my thread http://oc.cil.li/forums/viewtopic.php?f=8&t=12
L1374[14:32:57] <CokaCola> woah nice holos
L1375[14:33:23] <CokaCola> You can use loops?
L1376[14:33:28] <CokaCola> Maybe it's just for fill
L1377[14:34:01] <ping> i havent used the fill function
L1378[14:34:04] <ping> idk how it works
L1379[14:34:44] <CokaCola> give it x,z,hight and it fills from the bottom to height of the specified position
L1380[14:34:51] <CokaCola> yea yours works, so only fill crashes I guess
L1381[14:35:00] <darkbla> so the the ap just blasts any lan packets into the air? can cc pick them up?
L1382[14:35:54] <ping> wots an ap :O
L1383[14:36:47] <Kenny> 229 building now
L1384[14:36:58] ⇨ Joins: CokaCola_ (~CokaCola@CPE-58-168-55-215.lns8.cht.bigpond.net.au)
L1385[14:37:21] <Sangar> darkbla: it does, and not directly, you can place an access point next to an oc computer, though, and it'll also generate events in oc for wireless messages
L1386[14:37:44] <Sangar> 229 should fix cc -> oc networking
L1387[14:37:51] <ping> sweet
L1388[14:38:03] <Sangar> err, in cc
L1389[14:38:12] <darkbla> ah okay, and cool thanks
L1390[14:38:28] <darkbla> ill grab it
L1391[14:38:29] ⇦ Quits: darkbla (~darkbla@92.40.249.173.threembb.co.uk) (Quit: darkbla)
L1392[14:39:05] <DarkIRC> oh its not quite done yet
L1393[14:39:12] <DarkIRC> you're like an update ninja
L1394[14:39:27] ⇦ Quits: CokaCola (~CokaCola@CPE-124-183-84-183.lns13.ken.bigpond.net.au) (Ping timeout: 186 seconds)
L1395[14:39:28] *** CokaCola_ is now known as CokaCola
L1396[14:39:53] <ping> CokaCola, cant you use ghost?
L1397[14:40:07] <CokaCola> Probably
L1398[14:40:14] <CokaCola> but I didn't evn notice I disconnected :p
L1399[14:41:35] <ping> .jenkins
L1400[14:41:37] <^v> ping, Last successful build 4.19 MB http://goo.gl/P4OuhR 6 min 57 sec ago
L1401[14:41:44] <Kenny> damn, did you guys know cpw has retired from coding
L1402[14:42:13] <ping> o_o
L1403[14:42:17] <Sangar> Kenny yeah, saw the tweet
L1404[14:42:32] <Kenny> i just saw pig say it in #iChun
L1405[14:42:45] <Kenny> and ueah, i know pig aka iChun
L1406[14:42:48] <Sangar> I'm afraid of what will happen to FML now >_>
L1407[14:42:58] <DarkIRC> oh, why did he retire?
L1408[14:43:07] <Kenny> i;m afraid of what will happen to modding now
L1409[14:43:25] <ping> itle be fine
L1410[14:43:33] <Kenny> with that egotistical, maniacal, idiot in charge
L1411[14:43:54] <Sangar> yay, i figured out why it crashed
L1412[14:44:01] <Sangar> it's all your fault CokaCola!
L1413[14:44:08] <Kenny> lol
L1414[14:44:16] <CokaCola> Oh so I actually did win then?
L1415[14:44:21] <Kenny> does 229 fix it?
L1416[14:44:44] <Kenny> if not i'll wait for 230
L1417[14:44:45] <Sangar> you won the medal for using non-lua indexes, yes :P
L1418[14:45:12] <Kenny> all i did was a for loop in a for loop
L1419[14:45:25] <CokaCola> So did I
L1420[14:45:31] <Sangar> 230 will fix the crash
L1421[14:45:36] <Sangar> and tell you what you did wrong :P
L1422[14:45:57] <CokaCola> It will? Does it include an indepth video on what I did wrong? :p
L1423[14:46:07] <Sangar> it's interactive, even!
L1424[14:46:09] <CokaCola> I already forgot my code
L1425[14:46:09] <CokaCola> :p
L1426[14:46:11] <DarkIRC> btw who wrote the basic irc bit on the internet api wiki? cause you used + instead of ..
L1427[14:46:22] <CokaCola> Really?
L1428[14:46:24] <CokaCola> oops lol
L1429[14:46:29] <DarkIRC> x)
L1430[14:46:30] <Sangar> CokaCola wins another fail-at-lua prize! :D
L1431[14:46:38] <CokaCola> I was editing it before I posted it, was c#ing earlier
L1432[14:46:43] <CokaCola> gimme link so I can edit it :p
L1433[14:46:51] <DarkIRC> https://github.com/MightyPirates/OpenComputers/wiki/API-Internet
L1434[14:46:55] <CokaCola> Watch as I loose access to the wiki! :p
L1435[14:47:13] <DarkIRC> heh
L1436[14:47:26] <Kenny> i did for a=1, 140 do for b=1, 140 do hologram.set(a, b, 1) end end
L1437[14:47:45] <Sangar> so in short: you passed 0 as an index, which is out of bounds (lua starts at 1 for tables, so i'm making everything else on the lua side do too). but it got mangeld into a valid offset, but when trying to loop it in the update it caused the actual out of bounds exception. fun!
L1438[14:47:48] ⇨ Joins: darkbla (~darkbla@92.40.249.173.threembb.co.uk)
L1439[14:47:51] <ping> 140 is invalid o_o
L1440[14:48:19] <Sangar> same for upper out of bounds. so yay!
L1441[14:48:23] <CokaCola> k probably fixed it
L1442[14:48:37] <CokaCola> Oh right I forgot it does that
L1443[14:48:38] <Kenny> so what are the max
L1444[14:48:40] <CokaCola> hurrhurr
L1445[14:48:42] <Sangar> anyway, 230 will properly error in the call and not crash in the update :P
L1446[14:48:44] <darkbla> round 3: oc vs cc.. fight!
L1447[14:49:02] <ping> OC WINS FLAWLESS VICTORY
L1448[14:49:11] <Kenny> what is the max value that can be used
L1449[14:49:23] <Sangar> Kenny: the area is 48x32x48
L1450[14:49:32] <CokaCola> I don't know but I think I'll try 90001392000567 and see what happens
L1451[14:49:34] <Sangar> so for x and z 1 through 48 are valid
L1452[14:49:38] ⇨ Joins: asie (~textual@078088168214.elblag.vectranet.pl)
L1453[14:49:39] <CokaCola> Besides dying because it has to loop through it :p
L1454[14:49:46] <ping> CokaCola, needs to be less than 2^32-1
L1455[14:49:57] <ping> er
L1456[14:49:59] <ping> CokaCola, needs to be less than 2^32
L1457[14:50:06] <asie> hey
L1458[14:50:15] <ping> yeh
L1459[14:50:46] <Sangar> ehy
L1460[14:50:53] <CokaCola> sup
L1461[14:51:10] <CokaCola> I couldn't figure out that cassete thing so I gave up. Literally had no idea what to do with it :p
L1462[14:51:20] <darkbla> yay, she lives, both cc->oc and oc->cc work :)
L1463[14:51:25] <Sangar> yay!
L1464[14:51:32] <Sangar> time to ninja edit the links in the release posts
L1465[14:51:37] <darkbla> now to hack into cc with oc x)
L1466[14:52:06] <asie> RedLogic 57.3.1: "* Removed accidental requirement of CodeChickenLib."
L1467[14:52:07] <asie> I laughed.
L1468[14:52:14] <asie> CokaCola: Okay, uh
L1469[14:52:19] <asie> put a tape in the tape drive
L1470[14:52:21] <darkbla> btw will oc crash in an infanite loop with no sleep in there?
L1471[14:52:22] <Kenny> 230 is done
L1472[14:52:37] <asie> then you get these functions: .read(), .write(), .seek(amount of bytes, negative is negative direction) <- seek returns amount of bytes actually seeked
L1473[14:52:51] <asie> you can also .read(len) to get a byte array and .write() a byte array
L1474[14:53:02] <asie> you also get .label() to get a label, .label(string) to set a label
L1475[14:53:20] <Sangar> darkbla: depends on what you're calling. some methods are 'direct' calls, meaning they run straight from the comptuer's thread. so those will cause timeouts. most methods automatically yield and actually run in the main game loop, though, and those won't timeout.
L1476[14:53:21] <CokaCola> Is it liek a component? It didn't come up as one
L1477[14:53:25] <asie> it is a component
L1478[14:53:30] <asie> that's odd, it worked fine here
L1479[14:53:43] <Sangar> examples for the first are most getters (e.g. gpu.get), for the latter things like robot.forward()
L1480[14:53:46] <asie> also .isReady(), .size() (first checks if there is a tape, second gives the size in bytes) and .play()/.stop()
L1481[14:54:00] <CokaCola> It's right next to the computer and cables don't connect to it
L1482[14:54:10] <darkbla> i made a kinda encryption program in cc, just wondering if i could use oc to bruteforce it, will be quite funny x)
L1483[14:54:10] <CokaCola> also tried adapter
L1484[14:54:11] <asie> CokaCola: send me your ForgeModLoader-0.log
L1485[14:54:36] <darkbla> hmm, okay thanks
L1486[14:55:07] <darkbla> now to work on my cc->oc lua api
L1487[14:55:47] <Sangar> darkbla: https://github.com/BigRenegade/OC-Compatibility-Libraries/
L1488[14:56:21] <CokaCola> asie: http://pastebin.com/LLxZNtJt
L1489[14:56:24] <darkbla> aww, you ruined my fun x)
L1490[14:56:33] <Sangar> darkbla: i believe it's far from finished ;)
L1491[14:56:52] <darkbla> ah, yes i just took a look, quite a few things missing there
L1492[14:56:54] <Sangar> i might be wrong thouh!
L1493[14:57:50] <Sangar> right, back to what i was actually doing... before the next bug pops up >_>
L1494[14:58:05] <darkbla> i see rednet is not in there, that might actually be somewhat difficult
L1495[14:58:27] <asie> CokaCola: that is very odd
L1496[14:58:29] <asie> it works here
L1497[14:58:35] <asie> but in your log it seems OC doesn't even touch my block classes
L1498[14:58:44] <CokaCola> Odd
L1499[14:59:23] <darkbla> hi me!
L1500[14:59:24] <DarkIRC> hi!
L1501[14:59:42] <darkbla> no idea why i did that.
L1502[14:59:51] <CokaCola> Because why not
L1503[15:00:01] <Kenny> it is defintely far from finished
L1504[15:00:17] <asie> CokaCola, Sangar: http://pastebin.ubuntu.com/7057948/ <- happens on my devenv, but doesn't happen on CokaCola's non-dev instance
L1505[15:00:19] <CokaCola> Got a project for you! IRC client on your CC computer, but it sends/recieves all data from your OC computer! Pointless but why not! :p
L1506[15:00:34] <Kenny> darkbla: that git for OC compat is no weher near done
L1507[15:00:48] <asie> Kenny: And? Still better than nothing
L1508[15:00:54] <darkbla> yeah i saw
L1509[15:01:10] <darkbla> cc to oc back to cc through oc?
L1510[15:01:12] <Kenny> asie, were you even reading what was said earlier
L1511[15:01:16] <CokaCola> I'm running a jenkins build atm if that matters
L1512[15:01:16] <darkbla> sound easy
L1513[15:01:18] <Sangar> asie: yeah, that's weird. in line 33 it says there's no core mod in oc :/
L1514[15:01:19] <CokaCola> 228
L1515[15:01:36] <asie> CokaCola: try 1.2.2-stable
L1516[15:01:48] <CokaCola> That's what I had when I tested originally
L1517[15:01:50] <asie> I use -212
L1518[15:01:53] <asie> if that helps anything
L1519[15:02:11] <CokaCola> still didn't work
L1520[15:02:16] <asie> with -212?
L1521[15:02:22] <darkbla> so cc and oc airways are different? is there no way to cross them without a computer of each?
L1522[15:02:27] <CokaCola> Alright I'll try that
L1523[15:02:35] <asie> darkbla: Immibis' Peripherals LAN modems
L1524[15:02:37] <Sangar> oh waddafack
L1525[15:02:46] <Sangar> gradle overwrites the manifest
L1526[15:02:51] <Sangar> without saying anything
L1527[15:02:51] <asie> welcome to gradlehell
L1528[15:02:52] <Sangar> grrrr
L1529[15:03:03] <asie> Sangar: you might want to release a quick 1.2.3
L1530[15:03:17] <Sangar> oh yes i do
L1531[15:03:22] <Sangar> right after i fix the manifest
L1532[15:03:23] <darkbla> gradle is evil
L1533[15:04:10] <asie> anyway, the next peripheral I think I'll work on is cameras
L1534[15:04:17] <asie> unless you can think of more uses for tapes than audio
L1535[15:04:29] <asie> cameras and tapes could be combined really well if you think about it
L1536[15:04:45] <asie> i could make a Sonic Camera which automatically sends events on nearby movement and block chagnes
L1537[15:04:53] <asie> then you could record those events on to a nice 8MB tape
L1538[15:05:17] <darkbla> sounds cool
L1539[15:05:21] <asie> also the Computronics storage tape code will likely be rewritten to use XZ and not GZip
L1540[15:05:26] <asie> so old storage tapes might become incompatible
L1541[15:05:29] ⇨ Joins: CokaCola_ (~CokaCola@1.129.155.65)
L1542[15:05:29] <asie> this was an alpha version after all
L1543[15:06:37] <darkbla> whats the wrench symbol in the robot used for?
L1544[15:06:55] <ping> tools
L1545[15:07:33] ⇦ Quits: CokaCola (~CokaCola@CPE-58-168-55-215.lns8.cht.bigpond.net.au) (Ping timeout: 201 seconds)
L1546[15:07:41] <darkbla> oh okay, just anything? pick, spade, wrench?
L1547[15:07:42] *** CokaCola_ is now known as CokaCola
L1548[15:07:52] <darkbla> dis dc'ing
L1549[15:07:58] <CokaCola> asie: still not working
L1550[15:08:06] <asie> CokaCola: wait for 1.2.3
L1551[15:08:19] <CokaCola> Okay
L1552[15:08:20] <asie> gradle broke OC
L1553[15:09:03] <CokaCola> I see
L1554[15:09:10] <CokaCola> but I got the same build as you now :p
L1555[15:09:14] *** prasselpikachu is now known as prassel|off
L1556[15:09:21] <asie> still, wait
L1557[15:09:58] <Sangar> jenkins is building, 231 should fix the manifest issue
L1558[15:10:08] <CokaCola> Alrighty
L1559[15:10:21] <Sangar> thanks for the patience!
L1560[15:10:41] <darkbla> can the robot strafe? I've always wanted that in turtles
L1561[15:11:15] <Sangar> i'm afraid the hover engine is unidirectional :X might be an interesting upgrade, though
L1562[15:11:44] <darkbla> saves all that annoying turning :)
L1563[15:12:31] <Sangar> that it would
L1564[15:12:42] <CokaCola> I've yet to use robots for anything, should look into it
L1565[15:12:52] <CokaCola> Find a way to implement target tracking
L1566[15:12:58] <CokaCola> chase innocent villagers, etc
L1567[15:13:35] <Sangar> well they can differentiate between entities and blocks in detect(), so that's a starting point :P
L1568[15:13:48] <CokaCola> also you can get their position
L1569[15:13:56] <CokaCola> just gotta find a way to get position of the target
L1570[15:14:14] <darkbla> if they could see a bit further that would be cool
L1571[15:14:18] <CokaCola> then with some simple maths, can find the direction I need to travel in :p
L1572[15:14:42] <darkbla> love how they look like cylon :P
L1573[15:14:42] <CokaCola> ooh 231 finished building :p
L1574[15:15:32] <darkbla> be cool if they could drag blocks too, or even push them
L1575[15:15:54] <CokaCola> Dress it up like Link and make it push large blocks around p
L1576[15:15:55] <CokaCola> :p
L1577[15:16:14] <darkbla> heh :P
L1578[15:17:36] <darkbla> robot.creeper() that would scare people x)
L1579[15:17:45] <CokaCola> lol
L1580[15:18:02] <Sangar> oh great. now gradle appears to now re-obfuscate the jar. gaaah.
L1581[15:18:09] <darkbla> oh, optional saddle upgrade, so you could ride it!
L1582[15:18:10] <Sangar> *to not
L1583[15:18:37] <CokaCola> Yea I noticed in my crashlog :p
L1584[15:18:55] <darkbla> gradle is not doing very well tonight :/
L1585[15:19:09] ⇨ Joins: BevoLJ (~BevoLJ@cpe-24-55-33-198.austin.res.rr.com)
L1586[15:19:10] zsh sets mode: +v on BevoLJ
L1587[15:19:16] <CokaCola> It's a little babby in a cradle
L1588[15:19:36] <darkbla> lol
L1589[15:20:01] <darkbla> bevo from youtube? thats cool
L1590[15:20:15] <BevoLJ> o/
L1591[15:21:05] <CokaCola> One day I'll do modded survival on youtube and I'll fail as bad as I did in the vanilla one :p
L1592[15:21:23] <darkbla> the + might strike again :P
L1593[15:21:29] <CokaCola> I swear I'm good at minecraft when you aren't looking!
L1594[15:22:09] <darkbla> bevo taught me how to do mekanism! it was a good day.
L1595[15:22:44] <CokaCola> Ah, cool
L1596[15:22:52] <CokaCola> only mods I ever had on mine was the shaders one at some point
L1597[15:22:52] <darkbla> hmm i got cc to use irc through oc
L1598[15:22:59] <darkbla> but its being derpy as high hell
L1599[15:23:02] <CokaCola> Nice :p
L1600[15:23:20] ⇨ Joins: Symmetryc (webchat@pool-173-78-213-151.tampfl.fios.verizon.net)
L1601[15:23:22] <darkbla> oc doesnt want to pass its commands
L1602[15:24:18] <darkbla> i actually run a few modded mc server, got monster running as my main one, still with updating mods i cant keep track
L1603[15:24:20] <CokaCola> Probably gradles fault somehow :p
L1604[15:24:37] <darkbla> lol probably
L1605[15:24:59] <Sangar> hold on. gradle only reobfs to srg names? is that normal?
L1606[15:25:24] <CokaCola> Bad babby gradle! Stay in your cradle, or I'll hit you with my ladel!
L1607[15:25:36] <CokaCola> And label you a fail!
L1608[15:25:45] <CokaCola> k I'm done :p
L1609[15:25:46] <asie> Sangar: Depends.
L1610[15:26:35] <Sangar> hmhmhm. well, the 1.7 ones were srg from the start, and they seem to work fine.
L1611[15:26:37] <asie> "I am not currently interested in add new features to this mod, since I don't use ComputerCraft very much any more."
L1612[15:26:44] <asie> yeah, Immibis' Peripherals is pretty much dead at this point
L1613[15:26:50] <asie> I might talk to immibis tomorrow and consider integrating it to Computronics
L1614[15:26:51] <asie> partially
L1615[15:27:16] <asie> that way we will get a far nicer API for all things it uses as well as possibly sample integration in the speakers
L1616[15:27:32] *** alekso56 is now known as alekso56_off
L1617[15:28:31] <darkbla> i aught to take a look at oc api and see what i can do, java isn't really my strong point tho :P
L1618[15:28:34] *** alekso56_off is now known as alekso56
L1619[15:29:32] <darkbla> still think robots should have saddels
L1620[15:30:11] <CokaCola> pfft, no, obviously they should have robot.ridePig() to get on saddled pigs
L1621[15:30:38] <darkbla> lolwut, robot on a pig with steve on the robot?
L1622[15:30:48] <CokaCola> Yes
L1623[15:30:53] <darkbla> do it!
L1624[15:31:05] <CokaCola> poor pig :p
L1625[15:31:36] <darkbla> first treadmills and now this :P
L1626[15:31:51] <CokaCola> oh right that clone mod? :p
L1627[15:32:00] <CokaCola> Or saddles and carrots on sticks
L1628[15:32:13] <Sangar> ok. so. srg seems to be enough for everything except core mods?
L1629[15:33:16] <darkbla> in my experience srg always breaks stuff
L1630[15:33:27] <darkbla> then again that could just be my java code x)
L1631[15:33:56] <Sangar> well, i just checked. the builds (with gradle and thus srg names) that have the broken manifest work just fine (with no other mods present, it's not some other mod's transformer magic)
L1632[15:34:17] <CokaCola> In my experience!..uhmm..experience..experience..Nope I only have fail.
L1633[15:34:50] <darkbla> back in my day.. wait what?
L1634[15:35:00] <darkbla> x)
L1635[15:35:17] *** darkbla is now known as darkbla_afk
L1636[15:35:33] <CokaCola> My java code is fine, it's just my minecraft code that fails!
L1637[15:35:57] <CokaCola> Mostly because I am too lazy to do anything more then the pig stew mod I made for like MC 1.3 or 1.2.5 I forget which one :p
L1638[15:36:21] <CokaCola> If you eat it raw you get poisoned!
L1639[15:44:49] *** darkbla_afk is now known as darkbla
L1640[15:45:20] <darkbla> robot stew, cause why not?
L1641[15:45:36] <darkbla> wait, turtle stew... hmmm
L1642[15:46:05] <darkbla> i made a robot and a turtle wonder about aimlessly, the robot won and killed the turtle :P
L1643[15:47:21] <CokaCola> Robot furnace upgrade! Now you robot can kill your pets AND cook them!
L1644[15:48:20] <CokaCola> I wonder if turtles or robots can insert items directly into BC pipes..
L1645[15:48:34] <darkbla> i wonder, could you make a robot disguis itself as a player? that would be cool
L1646[15:48:47] ⇨ Joins: Din16 (~DinFer@31.176.213.184)
L1647[15:49:04] <darkbla> using the purple pipe, you could rop items into it
L1648[15:49:06] ⇦ Quits: BevoLJ (~BevoLJ@cpe-24-55-33-198.austin.res.rr.com) (Read error: Connection reset by peer)
L1649[15:49:11] <darkbla> *drop
L1650[15:49:17] ⇨ Joins: BevoLJ (~BevoLJ@cpe-24-55-33-198.austin.res.rr.com)
L1651[15:49:17] zsh sets mode: +v on BevoLJ
L1652[15:50:10] <darkbla> robot.transformIntoPlayer(str pname) -- sounds like a plan
L1653[15:50:24] <CokaCola> sounds trolly
L1654[15:50:37] <darkbla> heh, mayhaps
L1655[15:50:39] <CokaCola> have to op the turtle first
L1656[15:50:43] <CokaCola> robot
L1657[15:50:48] <CokaCola> I SAID ROBOT. YOU ALL SAW IT. SHH.
L1658[15:51:05] <darkbla> :/ i see many things
L1659[15:51:15] <CokaCola> We'll see about that!
L1660[15:52:02] <darkbla> you could have pitch/yaw functions for the player's head rotation
L1661[15:52:12] <darkbla> ah, wish i knew java so i could do this!
L1662[15:52:13] <asie> darkbla: I am already working on that
L1663[15:52:20] <asie> Have had the idea in mind since Monday
L1664[15:52:28] <darkbla> :/
L1665[15:52:31] <CokaCola> Why not just have it convert itself into an apache helicopter, just as troll-y :p
L1666[15:52:33] <darkbla> great minds think alike
L1667[15:52:41] <asie> darkbla: No, I just read Chobits the other day
L1668[15:53:04] <darkbla> auto-robots, roll out!
L1669[15:53:22] <CokaCola> brb making giant death robot mod
L1670[15:53:32] <ping> lol
L1671[15:53:38] <ping> teirs of robots
L1672[15:53:41] ⇦ Quits: Din (~DinFer@31.176.213.184) (*.net *.split)
L1673[15:53:41] <darkbla> openperipheral mechs
L1674[15:53:47] <asie> OpentimusPrime?
L1675[15:53:50] <CokaCola> DEATH TO ALL PLAY..out of battery! RECHARRGGEEEE
L1676[15:54:08] <CokaCola> Please recharge to continue dying
L1677[15:54:14] <darkbla> deathbot.exe has had an error and needs to close
L1678[15:54:46] <CokaCola> Would be cool to create an OC compatible robot mod with all sorts of different additional robots
L1679[15:54:47] <darkbla> robot.eatSoul() x)
L1680[15:55:00] <CokaCola> like giant death robots UAVS
L1681[15:55:07] <CokaCola> OC UAV flyin with coord navigation
L1682[15:55:09] <CokaCola> sounds like fun
L1683[15:55:11] <ping> teir 5 robots are 10x10x10 m
L1684[15:55:17] <ping> and can destroy mountains
L1685[15:55:21] <darkbla> does openperipherals work with oc?
L1686[15:55:29] <ping> not fully
L1687[15:55:44] <darkbla> hmm, k
L1688[15:55:48] <CokaCola> Actually even without weapons, a UAV with a wireless chip would be pretty fun to play with
L1689[15:56:08] <darkbla> UAV with a saddel? :P
L1690[15:56:14] <CokaCola> video feeds and other such things that are really annoying to code :p
L1691[15:56:25] <Sangar> gradle status: found setting that will make it reobf properly. the catch: only for 1.7, because backwards-compatibility is stupid -.-
L1692[15:56:25] <CokaCola> could get a target lock and tell the robots where to go :p
L1693[15:57:07] <darkbla> i've not tried to port my mod to 1.7 yet, i'd probably break it :/
L1694[15:57:28] <CokaCola> backwards compatibility is so 2010
L1695[15:57:34] <darkbla> the openmechs can *see* targets, its quite cool
L1696[15:57:39] <CokaCola> newest is always more annoying! I mean best
L1697[15:57:46] <CokaCola> openmechs heh
L1698[15:57:52] <CokaCola> Well that's my new life goal
L1699[15:58:04] <CokaCola> OC compatible multiple robot mod
L1700[15:58:14] <CokaCola> UAVS and giant death bots
L1701[15:58:27] <CokaCola> I'll let you know when I've given up, probably be tomorrow some time
L1702[15:58:32] <darkbla> sounds like fun, make them have saddels :P
L1703[15:59:01] <CokaCola> Nothing funnier then steve on a saddle flying past on the top of a predator drone
L1704[15:59:05] <darkbla> if robots could pick entities up like portalgun that'd be cool
L1705[15:59:12] <darkbla> wait, do robots work with portalgun?
L1706[15:59:23] ⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl) (Quit: I'll probably come back in either 20 minutes or 8 hours.)
L1707[15:59:44] *** prassel|off is now known as prasselpikachu
L1708[16:00:34] <darkbla> meh, effort to install pg and test it :P
L1709[16:01:09] *** Sorroko is now known as Sorroko_Off
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L1712[16:08:12] <Sangar> all right. i might have fixed it on my end. now where's asie :/
L1713[16:08:49] <darkbla> quit i think
L1714[16:08:58] *** prasselpikachu is now known as prassel|off
L1715[16:10:39] <Sangar> the question is which of the two times in the quit message apply this time :P
L1716[16:11:04] <darkbla> ill put my money on 20 mins :P
L1717[16:11:39] <darkbla> when it says string.byte is not compatible accross platforms does that mean non lua ones?
L1718[16:12:46] <Sangar> i *guess* it depends on the underlying system's code page? not sure. where does it say that?
L1719[16:13:29] <DarkIRC> http://lua-users.org/wiki/StringLibraryTutorial
L1720[16:13:39] <darkbla> under string.char
L1721[16:14:30] <darkbla> i made a sort of encryption system in cc seeing if i could port it to oc and both will still be able to function correctly
L1722[16:14:56] ⇦ Quits: CokaCola (~CokaCola@1.129.155.65) (Read error: Connection reset by peer)
L1723[16:15:17] <Sangar> yeah, i gues that'd depend on the system's code page then. the safe way in oc is to use unicode.char.
L1724[16:15:27] ⇨ Joins: CokaCola (~CokaCola@CPE-58-168-55-215.lns8.cht.bigpond.net.au)
L1725[16:16:05] <Sangar> for text i.e.
L1726[16:16:09] <darkbla> okay, but im guessing cc wont have that function
L1727[16:16:52] <darkbla> hmm, suppose i could just make it fire though a php backend, though thats like 2 - 3 more steps inbeween 1 system lol
L1728[16:16:52] <Sangar> nope. cc doesn't support text outside simple ascii, though, right? so if it's purely byte arrays there shouldn't be an issue?
L1729[16:17:24] <darkbla> who knows, cc is evil :P
L1730[16:17:34] <Sangar> well, LuaJ is, really :D
L1731[16:17:46] <darkbla> x)
L1732[16:18:45] <darkbla> i actually made rednet across the net using php+mysql as a cache, worked quite well, least in oc i dont have to do that
L1733[16:19:55] <Sangar> hmm, you'll still need a forwarder, because you can't open server sockets, but that should be a lot simpler
L1734[16:21:05] <darkbla> yeah, could get some weird funky linux port forwarding magic to handel that
L1735[16:21:14] <darkbla> i doubt it would be very secure tho :P
L1736[16:21:54] <Sangar> ip whitelist via iptables should be good enough :P
L1737[16:23:00] <darkbla> ye, true that
L1738[16:23:37] <darkbla> probably seen as it is quite secure could just use php cache as a http forward
L1739[16:24:05] <darkbla> meh effort x)
L1740[16:27:19] <darkbla> is it possible to do ssh within oc?
L1741[16:28:02] <SpiritedDusty> darkbla, ssh that connects to real servers?
L1742[16:28:15] <darkbla> yeah
L1743[16:28:33] <darkbla> again probably not the best idea i've ever had, but could it be done?
L1744[16:28:52] <SpiritedDusty> maybe?
L1745[16:29:12] <SpiritedDusty> but you'd have to have RSA and stuff in lua
L1746[16:29:51] <darkbla> ye, ive seen a few people attempt it
L1747[16:33:07] <SpiritedDusty> Sangar, do you think its possible to implement RSA in pure lua?
L1748[16:34:26] <Sangar> uhhh, i suppose it could be
L1749[16:34:42] ⇦ Quits: vifino (~vifino@ip-176-198-146-228.unitymediagroup.de) (Quit: Computer has gone to sleep.)
L1750[16:35:27] <darkbla> oh wait it was working off a c binding
L1751[16:35:33] <darkbla> nvm
L1752[16:35:39] *** alekso56 is now known as alekso56_off
L1753[16:41:21] ⇨ Joins: pong (~pixel@c-71-238-153-166.hsd1.mi.comcast.net)
L1754[16:42:03] <pong> wired on?
L1755[16:42:27] <ping> dammit
L1756[16:45:04] ⇦ Quits: pong (~pixel@c-71-238-153-166.hsd1.mi.comcast.net) (Remote host closed the connection)
L1757[16:45:09] <ping> awesome.
L1758[16:45:33] <ping> libgl.so was deleted
L1759[16:45:41] <ping> because who needs proper uninstallers
L1760[16:46:06] <ping> so now i have to uninstall everything
L1761[16:46:25] <darkbla> you broke it
L1762[16:50:05] *** SuPeRMiNoR2 is now known as SuPeRMiNoR2|Away
L1763[16:50:20] ⇦ Quits: Din16 (~DinFer@31.176.213.184) (Quit: Leaving)
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L1765[16:50:36] ⇦ Quits: LordJoda (~lordjoda@178-26-182-118-dynip.superkabel.de) ()
L1766[16:51:34] <darkbla> im used to pressing tab for auto complete in linux, keep making mistakes in the oc shell :P
L1767[16:51:42] *** Kodos|Zzz is now known as Kodos
L1768[16:52:52] ⇨ Joins: vifino (~vifino@ip-176-198-146-228.unitymediagroup.de)
L1769[16:53:04] <Sangar> yeah, i find myself hitting tab quite often :D
L1770[16:53:26] ⇨ Joins: vifino_ (~vifino@ip-176-198-146-228.unitymediagroup.de)
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L1772[16:54:12] <darkbla> im used to being lazy, its not working out well :P
L1773[16:54:30] *** vifino_ is now known as vifino
L1774[16:54:35] <darkbla> i have up on ssh, now im trying telnet
L1775[16:54:41] <darkbla> *gave
L1776[16:57:51] <darkbla> though i dont really know what im doing with that either
L1777[16:59:07] <Sangar> play old muds?
L1778[17:02:35] <darkbla> lol
L1779[17:02:57] <Sangar> all right, i pushed a hotfix based on the last build, hope i didn't miss any of the download links :P
L1780[17:03:12] <Sangar> i'm pretty sure the error i was getting with asie's mod was something on his end
L1781[17:03:19] <Sangar> e.g. rotarycraft works fine
L1782[17:04:54] <Sangar> might also be something with openperipherals and oc trying to class transform the same class, though...
L1783[17:06:34] <darkbla> nice :)
L1784[17:06:39] <Sangar> then again, power stuffs work. oh well. i'm going to watch some elementary until i fall asleep :P see you tomorrow!
L1785[17:07:12] <darkbla> cya
L1786[17:07:21] <darkbla> :)
L1787[17:07:50] <darkbla> huh i crashed it, the oc bugged out on reading a socket
L1788[17:08:06] <darkbla> oh i see what i did wrong. nvm
L1789[17:09:53] <darkbla> but yeh, im out later!
L1790[17:09:55] ⇦ Quits: darkbla (~darkbla@92.40.249.173.threembb.co.uk) (Quit: darkbla)
L1791[17:10:04] ⇦ Quits: DarkIRC (~dark@92.40.249.173.threembb.co.uk) (Quit: Nettalk6 - www.ntalk.de)
L1792[17:42:23] *** JoshTheEnder|BackInTheEther is now known as JoshTheEnder
L1793[17:50:42] *** Biohazard is now known as Bot
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L1795[18:02:37] ⇨ Joins: ping (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
L1796[18:03:14] <Kenny> where in the hell can i find the computer craft api for mod devs
L1797[18:03:51] *** cazzar|Away is now known as Cazzar
L1798[18:05:06] <ping> http://www.computercraft.info/forums2/index.php?/topic/606-creating-peripherals-and-turtle-upgrades-updated-for-15/
L1799[18:05:23] <ping> that is probably the only info you will get
L1800[18:11:39] <Kenny> the src is included in the mod
L1801[18:12:07] <Kenny> thanks ping
L1802[18:12:27] <Kenny> i needed it to get rid of the rrors in RiM
L1803[18:12:34] <Kenny> errors*
L1804[18:13:01] <ping> installing gpu drivers over ssh
L1805[18:13:09] <ping> might explode
L1806[18:17:43] <Cazzar> Sangar: ended up getting the maven up and running? :P
L1807[18:18:25] <Cazzar> ping: I have reinstalled sshd over ssh and had no issues
L1808[18:19:00] <Kodos> Apparently someone tweeted to Erogenous Beef about OC support with Big Reactors without use of the adapter block, and he 'has no current plans to support OC directly"
L1809[18:19:05] <Kodos> Very disappointing
L1810[18:26:46] ⇦ Parts: Cazzar (cazzar@am.cazzar.net) (Once you know what it is you want to be true, instinct is a very useful device for enabling you to know that it is))
L1811[18:27:06] ⇨ Joins: Cazzar (cazzar@am.cazzar.net)
L1812[18:27:06] zsh sets mode: +v on Cazzar
L1813[18:27:13] <Cazzar> whoops.
L1814[18:29:10] <ping> :<
L1815[18:29:16] <ping> thats sads Kodos
L1816[18:30:39] *** JoshTheEnder is now known as JoshTheEnder|BackInTheEther
L1817[18:36:15] <Kenny> Cazzar: he might be asleep by now. went to watch a show till he dropped off
L1818[18:37:17] <Kenny> Kodos, who tweeted to him?
L1819[18:37:37] <Kodos> No idea, but he replied to it
L1820[18:37:42] <Kodos> Hang on, I'll link
L1821[18:38:18] <Kodos> https://twitter.com/ErogenousBeef/status/442429681510649856
L1822[18:38:28] <Kenny> with someone's help i'll fix his ass
L1823[18:41:25] <Kenny> hey Cazzar, is it possible to update a fork of a mod to have it contain the most recent files from the mod?
L1824[18:47:35] *** Cazzar is now known as cazzar|Away
L1825[18:55:38] <ping> i hate corsair now
L1826[18:56:04] <ping> this is the second time ive had a psu go bad :<
L1827[18:58:57] <ping> both times potentially damaging my hardware
L1828[19:19:15] <Kodos> I've got one of their PSUs, working fine so far
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L1830[19:22:49] <ShadowKatStudios> Morning o/
L1831[19:23:45] <Kodos> o/
L1832[19:36:11] *** Kodos is now known as Kodos|Noms
L1833[20:10:03] *** cazzar|Away is now known as Cazzar
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L1835[20:33:20] <ping> http://i.imgur.com/wIkft2Z.png
L1836[20:33:22] <ping> oh yis
L1837[21:12:54] *** Kodos|Noms is now known as Kodos
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L1839[21:53:31] *** Kenny is now known as Kenny|Sleeping
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L1844[23:10:56] *** ping is now known as pong
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L1846[23:27:45] <ShadowKatStudios> Hello again
L1847[23:27:57] <ShadowKatStudios> Does the router also share power?
L1848[23:34:14] <pong> nop
L1849[23:34:34] <pong> use power distributorz
L1850[23:35:47] <pong> also
L1851[23:35:51] <pong> methinks you mean switch
L1852[23:42:58] ⇨ Joins: Vexatos (~Vexatos@p5B3C9A4D.dip0.t-ipconnect.de)
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L1855[23:52:08] *** LordFokas|out is now known as LordFokas
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