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L1[00:00:33] <ShadowKatStudios> Sangar: I'd
like to request a feature: Tier 0.5 half-block computers
L2[00:00:46] <ShadowKatStudios>
Alternatively just SFF computers
L3[00:01:15] <Sangar> raspberry pi? :P
L4[00:01:22] <pong> microcontroller
L5[00:01:41] <pong> a whole 10 lua bytecode
instructions per second
L6[00:01:56] <pong> would take hours if not
days to boot openOS
L7[00:02:29] <Sangar> the machine stuff is
in the api now, so that could actually be an addon mod
>_>
L9[00:04:29] <Sangar> good news, everyone! i
figured out the libraries-in-gradle stuff for 1.6. so i can fix the
hologram-analyzer derp now.
L11[00:11:39] <pong> okay
L12[00:11:42] <pong> im making:
L13[00:11:47] <pong> a menger sphere
L14[00:13:13] <Sangar> mm, the resolution
might be a little too low for that? but let's see.
L16[00:14:15] <pong> that went well
xD
L17[00:16:54] <Sangar> well, relatively
:P
L18[00:17:25] <pong> what next to
make
L19[00:17:52] <pong> a cube!
L20[00:17:56] <pong> i havent made a cube
yet
L21[00:18:08] <pong> just a sponge that
resembles a cube
L22[00:19:03] <Sangar> julia sets
L23[00:20:21] * pong
deskpalms
L25[00:20:35] <pong> i cant even make a
cube correctly
L26[00:20:38] * pong
shoots self
L27[00:22:14] <Sangar> ... did you
miss?
L28[00:22:42] <pong> Sangar, yes
L29[00:22:44] <pong> twice
L30[00:22:51] <Kilobyte> aww
L31[00:22:52] <pong> i only had two
bullets
L32[00:23:00] <Kilobyte> poor you
L33[00:23:09] <pong> and i used my rope
last week
L34[00:23:27] *
Kilobyte hands pong another gun
L35[00:23:36] <pong> my knot skills suck so
badly it just ripped in half
L36[00:23:40] <Kilobyte> just give it back
when done
L37[00:23:51] * pong
pulls trigger
L38[00:23:57] <pong> dammit Kilobyte
L39[00:24:00] <pong> this is empty
L40[00:24:14] * pong
points at Kilobyte and shoots a couple times
L41[00:24:20] <pong> *bang*
L42[00:24:30] <pong> fack, u okay bro
L43[00:25:07] <pong> Sangar, i think hes
ded
L44[00:25:26] <Kilobyte> a former classmate
actually failed at suicide because she was too heavy for the
rope
L45[00:25:36] <Sangar> nah, he just lost a
byte, he still has plenty
L47[00:25:47] <pong> he is now 999
bytes
L48[00:26:30] <pong> Kilobyte, women have
more suicide attempts than men
L49[00:26:41] <pong> but more men succeeed
at killing themselves
L50[00:26:51] <Sangar> The mod powersuits
(MachineMuse's Modular Powersuits) requires mod versions
[Forge@[9.11.1.965,)] to be available. whyyyyyy. now i can't have
you in my gradle dev-env :(
L52[00:27:14] <pong> just bytecode inject
it
L53[00:28:34] <Sangar> meh. there's no
interaction, so whatever. it's just that i've been playing my
normal ssp in dev-env recently :P
L55[00:28:53] <Sangar> well, railcraft has
to go, too
L56[00:28:58] <pong> seems dangreous
L57[00:29:14] <Sangar> it's fun, being to
breakpoint and inspect stuff :D
L58[00:29:19] <Sangar> *able to
L59[00:29:48] <pong> this is swhy i like CE
lua
L60[00:29:54] <pong> all your assembly are
belong to me
L61[00:30:25] <pong> i can set breakpoints
and trace ALL the EIPs
L62[00:30:48] <Kilobyte> pong: fyi, she's
in coma now for a year or so
L64[00:31:33] <Kilobyte> because of the
suicide attempt
L65[00:34:40] <pong> restarting, shitty
windows
L66[00:34:53] ⇦
Quits: ^v (~pingbot@c-71-238-153-166.hsd1.mi.comcast.net) (Read
error: Connection reset by peer)
L67[00:34:53] ⇦
Quits: pong (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net) (Read
error: Connection reset by peer)
L68[00:36:21] ⇨
Joins: ^v
(~pingbot@c-71-238-153-166.hsd1.mi.comcast.net)
L69[00:36:44] ⇨
Joins: ping
(~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
L70[00:36:58] <ping> irc.esper.net is
derping
L72[00:37:09] <Kilobyte> Sangar: btw, if
you think you could have use for another bot, feel free to invite
mine
L74[00:37:27] <ping> too many bots
L75[00:37:34] <ping> let me count
them
L77[00:37:56] <ping> wait not 3
L78[00:37:59] <Kilobyte> it has features
like factoids, youtube preview, s/// and more is planned
L79[00:37:59] <ping> SuperBot
L80[00:38:15] <ping> s/// is spammy
L81[00:38:20] <Kilobyte> ill have to
manually enable some plug-ins though
L82[00:38:34] <Kilobyte> ye, but you can
disable it per channel
L83[00:38:44] <ping> ^v is best bot
L84[00:38:53] <Kilobyte> no
L86[00:39:17] <Kilobyte> there is no best
bot
L87[00:39:37] <Kilobyte> every bot has pros
and cons
L88[00:39:40] <ping> .wiki Kilobyte
L89[00:39:40] <^v> ping, Not found.
L90[00:39:49] <ping> .wiki Kilobyte
L93[00:40:02] <Sangar> well i don't really
mind / care. it's a computers mod so it kinda makes sense that bots
populate the channel :P
L94[00:40:22] <Kilobyte> I can't get it
here atm
L95[00:40:32] <Kilobyte> only channel ops
can
L96[00:40:35] <ping> .wiki rednet
L98[00:40:54] <ping> because who needs
rednet
L99[00:40:55] <Kilobyte> use /invite
Kibibyte #oc
L100[00:41:19] <Kilobyte> in a sec I can
enable plug-ins
L101[00:41:31] <Sangar> heh, the name
alone should justify it :P
L102[00:41:44]
⇨ Joins: Kibibyte (~PircBotX@78.129.135.38)
L103[00:41:59] <Sangar> let's get the bot
battles going!
L104[00:43:30] <Kilobyte> #enable
Factoids
L105[00:43:47] <Kilobyte> #enable
Youtube
L107[00:45:29] <ping> .help
L108[00:45:29] <^v> ping, Usage: .help
command Example: .help term.write
L109[00:45:33] <ping> .help
term.write
L110[00:45:33] <^v> ping,
term.write(value: string[, wrap: boolean]) Allows writing
optionally wrapped text to the terminal starting at the current
cursor position, updating the cursor accordingly.
L111[00:46:23] <ping> .jenkins
L113[00:46:40] <ping> .commits
L114[00:46:42] <^v> ping, Total commits:
1102, fnuecke 86.4%, lordjoda 9.1%, Vexatos 1.5%, infinikiller64
1.3%, Wobbo 1%
L115[00:46:54] <ping> those are pretty
much all the commands i have
L116[00:47:10] <Sangar> all right. three
instances of minecraft running, i'm positively confusing myself
now.
L117[00:54:15] <ping> bed \o/
L118[00:55:58] <Sangar> good night
:)
L119[00:56:49] <ShadowKatStudios> Are
there any released emulators yet?
L120[00:57:47] <ping> nope :/
L121[00:57:55] ⇦
Quits: ping (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net) (Quit:
bed for real)
L122[00:58:20] <ShadowKatStudios> Darn, I
can't work on a computer without a reliable power source
L123[00:59:10] <^v> that sucks
L124[00:59:25] ⇦
Quits: ^v (~pingbot@c-71-238-153-166.hsd1.mi.comcast.net) (Quit:
Okay,)
L125[01:07:36]
⇨ Joins: asie|tab
(~asietab@apn-31-1-161-139.dynamic.gprs.plus.pl)
L126[01:10:37] ⇦
Quits: asie|tab (~asietab@apn-31-1-161-139.dynamic.gprs.plus.pl)
(Client Quit)
L127[02:42:30]
⇨ Joins: Moonrise (~Moonrise@112.185.38.188)
L128[02:42:53] <Moonrise> hello
L129[02:43:23] <Moonrise> my robot do not
display what he held, is it bug?
L130[02:43:53] <Moonrise> my oc is
OpenComputers-MC1.6.4-1.2.1
L131[03:03:28] <Sangar> does the equipped
item not show at all, or only after reloads / some other event / at
random?
L132[03:24:56] ***
alekso56_off is now known as alekso56
L133[03:48:58] ***
JoshTheEnder|BackInTheEther is now known as
JoshTheEnder
L135[04:02:42]
⇨ Joins: DaKaTotal (webchat@141.84.9.209)
L136[04:03:26]
⇨ Joins: mallrat208 (Mibbit@68.204.184.175)
L137[04:08:48] <ShadowKatStudios> Guys,
instead of text on computers, I'm getting blocks
L138[04:08:52] <ShadowKatStudios> Like,
coloured spaces
L139[04:12:41] ***
Kenny|Sleeping is now known as Kenny
L140[04:13:03] <Kenny> morning/afternoon
all
L141[04:13:39] <Kenny> and evening,
SKS
L142[04:15:39] <Moonrise>
morning/afternoon/evening lol
L143[04:15:50] <Moonrise> why not
midnight?
L144[04:16:03] <Kenny> people in her from
all over the world
L145[04:16:07] <Kenny> here*
L146[04:16:38] <Sangar> ShadowKatStudios:
known issue, either force textures to reload (e.g. reload resource
pack by clicking on it again) or restart the client.
L147[04:16:42] <Kenny> that wouild mean
they were 19 hours ahead of me
L148[04:17:15] <Kenny> morning
Sangar
L149[04:17:22] <Sangar> morning Kenny
:)
L150[04:17:35] <Moonrise> anyway, my robot
can't break anything, help
L151[04:18:40] <Sangar> Moonrise: using
which tool on which block? also, try the latest build
http://ci.cil.li/
L152[04:19:01] <Moonrise> TC pickaxe and
normal stone
L153[04:19:29] <Moonrise> means,
ThaumCraft
L154[04:19:50] <Sangar> hmm, might be the
same issue it was with Tinkers, try the latest build
L155[04:20:07] <Moonrise> ok, i'll try
it
L156[04:24:09] <Kenny> Sangar: possible
problem with robot in 212
L157[04:24:15] <Moonrise> and, in 1.2.1 of
oc, robot cannot dismantle energycell from TE
L158[04:24:30] <Kenny> shutting down game
and getting latest build
L159[04:26:38] <Sangar> Moonrise: using a
pickaxe that works fine for me
L160[04:26:49] <Sangar> Kenny: of what
kind?
L161[04:26:58] <Kenny> i couldn't turn the
robot on
L162[04:28:13] <Moonrise> i think in my
minecraft, robot just cannot do anything except moving around
L163[04:29:08] <Sangar> Moonrise: do you
have any permission mods/plugins? also, maybe it's in the protected
spawn area?
L164[04:29:49] <Moonrise> not in spawn
area
L165[04:29:58] <Moonrise> and what
permission means?
L166[04:30:42] <Kenny> crash reportg with
build 223
L168[04:30:57] <Sangar> certain bukkit
plugins, i'm not familiar with those either, but if you don't know
then you probably don't have to worry
L169[04:31:18] <Moonrise> just pure forge,
no plugins
L170[04:32:13] <Sangar> Kenny: could you
try taking out opencomponents real quick?
L171[04:32:24] <Kenny> ok
L172[04:32:58] <Sangar> Moonrise: hmmm,
weird, if it still doesn't work with the latest build, could you
see if anything pops up in the log files?
L174[04:34:01] <Moonrise> not sure that
problems also happen in latest build
L175[04:34:08] <Kenny> still crashed
L176[04:34:16] <Moonrise> testing
now
L177[04:38:31] <Moonrise> well, in latest
build, robot can dig dirt. but cannot dig cobblestone with
projectred pickaxe
L178[04:41:54] <Moonrise> and log say
nothing
L179[04:42:31] *
JoshTheEnder hates his pc sometimes
L180[04:43:04] <Moonrise> same with vanila
diamond pickaxe
L181[04:44:33] <Sangar> Kenny: that is...
weird. amongst other things because it's working for me. could you
try it with *just* oc? just to make sure it's not some interference
from another mod?
L182[04:44:33] <Moonrise> Sangar i think
he cannot use any tools
L183[04:44:41] <Moonrise> he = robot
L184[04:44:50] <Kenny> ok
L185[04:45:08] <Sangar> Moonrise: huh. you
do place it in the tool slot though, right?
L186[04:46:13] <Moonrise> ..omg that slot
occupied by generator upgrade is tool slot
L187[04:47:07] <Sangar> heh. well, makes
me happy since it's not a bug :D
L188[04:47:29] <Moonrise> sorry for this
happening lol
L189[04:47:36] <Sangar> np
L190[04:48:10] <Kenny> there must be a
conflict with some other mod. i can load 223 by itself
L191[04:49:00] <Kenny> do you know how
many mods i have in this pack to figure out which one it is
conflicting with :P
L192[04:49:43] <Sangar> too many :P try
with chickenbones' stuff first, since that does class transforming
which is a (relatively) likely cause
L193[04:50:14] <Sangar> i'm comparing
versions with what i have right now
L194[04:50:19] <Kenny> you do know i was
getting a message ingame about his damn stuff having updated
L195[04:51:15] <Sangar> :P
L196[04:52:20] <Kenny> what version were
you using?
L197[04:54:38] <Sangar> the same for core
and nei, 244 of fmp. i'm surprised not to see CodeChickenLib
somewhere in the list, though. my mc won't even start if that's not
present.
L198[04:55:24] ⇦
Quits: Moonrise (~Moonrise@112.185.38.188) (Remote host closed the
connection)
L199[04:57:25] <Kenny> you're using the
dev build?
L200[04:57:58] <Sangar> of oc? 223.
L201[04:58:17] <Kenny> i mean
chicken
L202[04:58:46] <Sangar> ah, not in normal
mc no.
L203[04:59:47] <Kenny> why are there now 3
files on the jenkikns for each build
L204[05:00:23] <Sangar> two are for
modders (api and deobf)
L205[05:00:45] <Kenny> ok. that's what i
thought but wasn't sure
L206[05:01:15] <Kenny> 223 still crashes
with newest Chicken stuff
L207[05:01:41] <Sangar> with only oc and
cb stuff?
L208[05:01:56] <Kenny> no, tried updatinf
it in my pack
L209[05:03:18] <Kenny> game
launches.
L210[05:03:38] <Kenny> with my pack the
game doesn't even launch
L211[05:04:01] <Sangar> hmmm
L212[05:06:03] <Sangar> sorry, no idea
what interaction might be causing that. i could just take the
initialization out there, but that's not really a satisfying
solution....
L213[05:06:35] <Kenny> i'm going thru the
list. started a new instance and loading in mods one at a
time
L214[05:07:33] <Kenny> it's these
progressively longer load times cause every dang mod is no
L215[05:08:10] <Kenny> now auto checking
for updates which means they are opening my system to attack
without my permission
L216[05:08:36] <Sangar> thanks a lot.
yeah, yeah i fully empathize...
L217[05:09:09] <Kenny> 3-4 minute load
times
L218[05:09:24] <Sangar> yikes.
L219[05:09:41] <Kenny> i have about 150
mods
L220[05:10:50] <Sangar> ah damn. sorry,
gotta afk for a bit. 30 minutes or so.
L221[05:11:10] <Kenny> k, having a
cigarette anyway hehe
L222[05:30:37] <ShadowKatStudios> Can we
get a tier 3.5 server with more card slots?
L223[05:31:26]
⇨ Joins: asie
(~textual@078088168214.elblag.vectranet.pl)
L224[05:35:43] <ShadowKatStudios> Asie,
you're writing an expansion mod for OC, can we get smaller
computers with an integrated screen?
L225[05:35:53] <asie> ShadowKatStudios: I
don't wnat that.
L226[05:35:57] <ShadowKatStudios>
No?
L227[05:36:06] <asie> No. I like large
computers as they stop you from spamming them everywhere
L228[05:36:12] <ShadowKatStudios>
True
L229[05:36:12] <asie> Put the computer
case behind the monitor
L230[05:36:18] <asie> that's what i did
with CC
L231[05:36:26] <asie> I might add in
something like Small Server Racks, though
L232[05:36:39] <ShadowKatStudios>
Miniservers?
L233[05:36:42] <asie> yes
L234[05:36:56] <asie> small-sized (1/4th
of a block), rotatable (so you can place them on any side)
L235[05:37:09] <ShadowKatStudios> I want
servers to be able to use floppy drives
L236[05:37:14] <asie> hmm
L237[05:37:16] <asie> i'll see about
it
L238[05:38:25] <asie> right now i'm busy
Tape Drive-ing
L239[05:41:16] <ShadowKatStudios> How's
the tape drives going anyway?
L240[05:41:24] <ShadowKatStudios> Can we
record minecraft sounds?
L242[05:51:01] <asie> it's not really
doable
L243[05:51:06] <asie> but you can play
back any audio you put on the tape
L244[05:51:11] <asie> as soon as i fix my
OpenAL cdoe
L245[05:51:12] <asie> code*
L246[05:51:26] <JoshTheEnder> aww, there
goes my intruder detection system :/
L247[05:52:56] <ShadowKatStudios> Aww, I
crashed the display driver again
L248[05:54:07] <Sangar> ShadowKatStudios:
there's been some discussion on the server extendability (more
slots/built-in stuff). i'm still not decided what i'll do, but
there'll be some change to servers and (usable) slots at some
point.
L249[05:54:19] <Sangar> the ATI one?
L250[05:54:56] <ShadowKatStudios> Dunno,
whatever IT dumbss at my school set this up used the W8 display
driver with W7 enterpriser
L251[05:55:21] <Kenny> Sangar: i found the
issue with the robot not truning on
L252[05:55:26] <Kenny> turning*
L253[05:55:36] <Sangar> what was it?
L254[05:55:37] <Kenny> it has something to
do with UE
L255[05:55:47] <Kenny> if i put UE in it
won't turn on
L256[05:55:56] <Kenny> take UE out and
it's fine
L257[05:56:17] <Sangar> which version of
ue?
L258[05:56:17] <Kenny> and I'm using the
latest build of UE 71
L259[05:56:22] <Sangar> i'll try
L260[05:56:33] <Kenny> but it was also
doing it with 57
L261[05:57:57] <ShadowKatStudios> 6-char
variables seem to be the norm today
L262[05:58:33] <Kenny> and that leaves me
with only one other conclusion....
L263[05:58:45]
⇨ Joins: vifino
(~vifino@ip-176-198-146-228.unitymediagroup.de)
L264[05:59:10] <Kenny> I have added in all
the mods i was using in the pack with the exception of the UE ones
and the game loads fine
L265[05:59:55] <Kenny> so it would seem it
was a UE mod that was causing the crash issue
L266[05:59:57] <Sangar> i can reproduce
it, time to find out what changed
L267[06:00:13] <Sangar> i.e. the not
turning on thing
L268[06:00:27] <Kenny> the crash is UE
related also
L269[06:01:08] <Kenny> because of the UE
not turning oln issue I did NOT put any of the UE based mods
in
L270[06:01:21] <Kenny> without them the
game loads fine
L271[06:08:30] <Sangar> hmm, the two seem
to be unrelated, though
L272[06:08:50] <Kenny> i'm doing some
further testing
L273[06:09:10] <Kenny> i'm down to olnly 2
mods not in the new instance
L274[06:10:42] <ShadowKatStudios> SKS Ring
port is 42
L275[06:10:51] <asie> It works! I
reimplemented paulscode!
L276[06:11:09] <asie> Now I just need to
add a 250ms delay before playback so it can buffer nicely
L277[06:11:16] <asie> and I will have the
tapes /functional/
L278[06:11:31] <ShadowKatStudios>
Therefore SKS Ring is the meaning of life, the universe and
everything.... I have reimplimented the internet!
L279[06:11:41] <ShadowKatStudios> They
should have made HTTP port 42
L280[06:12:33] <asie> no, no
L281[06:12:45] <asie> Telnet.
L282[06:13:29] <ShadowKatStudios>
towel.blinkenlights.nl:42 ?
L283[06:14:03] <ShadowKatStudios> They
should have made the entireity of the internet port 42 really
L284[06:15:26] ⇦
Quits: Biohazard (Biohazard@biohazard.tropicraft.net) (Ping
timeout: 380 seconds)
L285[06:15:51] <Kenny> Sangar: this makes
no sense whatsoever
L287[06:16:34] <Kenny> i start a new
instance, spend the past however long, copying in mods one at a
time looking for the one that caused it to crash.......
L288[06:16:46] <Kenny> and the damn game
launches just fine
L289[06:16:49]
⇨ Joins: Biohazard
(Biohazard@biohazard.tropicraft.net)
L290[06:16:54] <Sangar> o.O
L291[06:17:04] <Kenny> but if i try to
launch my original instance, it crashes
L292[06:17:23] <Kenny> the exact same
mods, including UE ones
L293[06:18:21] <Kenny> i've spent close to
an hour going through them one by one. put mod in, launch
game
L294[06:18:37] <Kenny> i just dropped the
last mod in and the game loaded
L295[06:20:38] <Sangar> using the same
configs and everything, presumably? that doesn't make much sense
indeed.
L296[06:20:46] <Kenny> same configs
L297[06:21:03] <Kenny> only ONE
difference
L298[06:21:16] <Kenny> did not have the
old instance worlds
L299[06:21:48] <Kenny> has me totally
baffled. i just copied in the old worlds to the new instance and it
loads
L300[06:22:12] <JoshTheEnder> it's letting
you off Kenny, it'll start again soon
L301[06:22:47] <JoshTheEnder> "oh,
you just fixed that crash? here, have another one"
L302[06:23:19] <Kenny> i have
international calling. I'll jump all over Mojang hehe
L303[06:23:37] <Kenny> brb need to feed
cats
L304[06:26:09] <Kenny> back
L305[06:27:03] ***
Cazzar is now known as cazzar|Away
L306[06:27:29] <Kenny> the old instance
had been thru quite a few OC changes hehe
L307[06:29:34] ***
alekso56 is now known as alekso56_off
L308[06:29:40] <Sangar> all right, 224
should fix robots not turning on when having too much energy
(yes... -.-)
L309[06:29:59] <Kenny> lol
L310[06:30:10] <Kenny> a power
overload?
L311[06:30:52] <Sangar> sort of. there was
an 'else' missing somewhere (since forever) that only recently
started causing trouble due to another change...
L312[06:30:57] <Kenny> i thought that was
supposed to fry a computer
L313[06:30:58] <Sangar> coding fun
L314[06:31:23] <asie> yeah
L315[06:31:34] <asie> coding fun
much
L316[06:32:03] <Kenny> that's what you
need to add in. surge protectors hehe
L317[06:32:24] <Kenny> computer gets too
much power it burns out
L318[06:32:42] <Sangar> i did! it looks
like this: if (buffer > capacity) adjustIt() :P
L319[06:33:18] <Kenny> i meant an actual
item
L320[06:33:20] <Sangar> only if lightning
strikes
L321[06:33:21] <asie> Kenny: sounds like
IC2
L322[06:33:41]
⇨ Joins: LordJoda
(~lordjoda@178-26-182-118-dynip.superkabel.de)
L323[06:33:41]
zsh sets mode: +o on LordJoda
L324[06:33:43]
⇨ Joins: Vexatos
(~Vexatos@p200300556E65599421B4998BF4FBE489.dip0.t-ipconnect.de)
L325[06:33:51] <Kenny> asie, in this case,
you know, as well as i, the too much power will burn a computer
up
L326[06:34:05] <asie> also TAPES WORK
FULLY :3
L327[06:34:18] <Kenny> this isn't GregTech
garbage, it's real stuff related to computers
L328[06:34:18] <Sangar> party!
L329[06:34:28] <asie> wait, no!
L330[06:34:31] <asie> .stop() does
not!
L331[06:34:35] <Vexatos> >_>
L332[06:34:37] <Vexatos> Hellöa
L333[06:34:40] <Sangar> eh, .stop() is dlc
:P
L334[06:34:41] <Vexatos> Back from
school
L335[06:34:54] <Sangar> hiya
L336[06:36:02] <asie> fixed!
L337[06:36:32] <asie> note though, that
SSP doesn't really like tape players if you pause the game
L338[06:36:35] <asie> but on SMP it should
work a-OK
L339[06:36:47] <asie> now i need to give
them some nice tweaks
L340[06:37:12] <Kenny> i'll be son of a
bitch......
L341[06:37:19] <Kenny> i found the crash
issue
L342[06:37:22] <asie> well, actually, no
tweaks
L343[06:37:24] <asie> just textures
L344[06:37:26] <asie> and a crafting
recipe
L345[06:37:33] <asie> i also need to
figure out how to balance those tape sizes
L346[06:37:52] <asie> i was thinking make
the player craft a Tape Spool, one is 256KB
L347[06:37:55] <Kenny> Sangar: what
changed in the mod/api between 217 and 223?
L348[06:37:57] <asie> the more of them you
combine the longer it gets
L349[06:37:57] <Sangar> ah yes, game
pause. took me a while to find the 'isGamePaused' field on the
integrated server's "server listening thread" -.-
L350[06:38:08] <asie> up to about
8MB
L351[06:38:16] <asie> or i'll just do it
the OC way for now
L352[06:38:26] <asie> Iron Cassette Tape,
Gold Cassette Tape, Diamond Cassette Tpae
L353[06:38:39] <asie> 512KB, 2MB,
8MB
L354[06:38:49] <Kenny> not in MB
L355[06:38:51] <asie> yes in MB
L356[06:38:57] <Kenny> nope
L357[06:39:01] <asie> they're supposed to
be larger than hard disks
L358[06:39:05] <Kenny> cassettes where
measured in length of time
L359[06:39:09] <asie> Kenny: oh,
THAT
L360[06:39:15] <asie> they ARE measured in
length of time for the player
L361[06:39:15] <Sangar> Kenny: in the api?
nothing i think, it was mostly getting stuff to compile via
gradle.
L362[06:39:18] <asie> but from a
programmer's view, they are /not/
L363[06:39:31] <asie> the exact size is
240KB * minutes
L364[06:39:53] <asie> but now i need good
tiering recipes
L365[06:41:38] <asie> but what resources
for the tpaes
L366[06:42:23] <Sangar> re-use minecrafts
records. smelt them or something.
L367[06:43:57] <asie> no, that would be
silly
L368[06:44:04] <asie> i decided i'll
probably balance them around the hard disk recipes
L369[06:44:04] <Sangar> exactly
L370[06:44:05] <Kenny> a 60 min cassette -
20 min = 64KB x 10 = 640 KB 60/20 = 3 x 640 KB = roughly 2
MB.
L371[06:44:11] <asie> Kenny: no?
L372[06:44:15] <asie> one minute is
240KB
L373[06:44:17] <asie> 4KB * 60
L374[06:44:35] <Kenny> i just googled for
the answer
L375[06:44:53] <Kenny> and remember, i
used to work with cassettes for data storage
L376[06:45:16] <Kenny> my first computer
used cassettes to store data
L377[06:45:17] <asie> also, tape covers
will be dyeable
L378[06:45:27] <asie> as in the big white
part
L379[06:45:49] <Kenny> these are audio
tapes?
L380[06:45:56] <asie> audio and data
tapes
L381[06:46:04] <asie> audio is stored as
data
L382[06:46:04] <asie> and playable
L383[06:46:14] <asie> but i'm pretending
they are audio/cassette tapes
L384[06:46:23] <Kenny> thenif you are
using it for audio, it should be measured in length of time
L385[06:46:33] <asie> they are
L386[06:46:37] <asie> from a user's point
of view, they /are/
L387[06:46:42] <asie> if you hover on a
tape you get Length; 4 mintues
L388[06:46:50] <asie> but i am
*programming them* so I need to know the size in *bytes*
L389[06:47:00] <asie> for
programming
L390[06:47:04] <asie> so Java knows how
much to allocate on the disk
L391[06:47:19] <Kenny> tell java to stick
it hehe
L392[06:48:18] <asie> anyway, the 4-minute
tape will be iron
L393[06:48:24] <asie> the 8-minute and
16-minute tape will be gold
L394[06:48:28] <asie> and the 32-minute
tape will be diamond
L395[06:48:31] <asie> (respectively 1, 2,
4 and 8MB)
L396[06:48:39] <Kenny> no no no
L397[06:48:53] <Kenny> 30 min 45 min and
90 mmin
L398[06:49:11] <asie> Kenny; >90
minutes
L399[06:49:12] <asie> >23MB
L400[06:49:13] <Kenny> they even had a 120
min tape
L401[06:49:20] <asie> i know you're trying
to be realistic
L402[06:49:24] <asie> but are you
insane?
L403[06:49:32] <asie> 24MB tapes? do you
/REALIZE/ how much server space that would take up?
L404[06:49:36] <asie> 40 of these, bam, a
gigabyte
L405[06:49:38] <asie> even with gzip
compression
L406[06:49:42] <asie> you can just write
them with random hard to compress data
L407[06:49:52] <Kenny> ok, 5 min 15 min
and 30 min
L408[06:49:55] <asie> still, no
L409[06:49:57] <asie> i like powers of
two
L410[06:50:40] <Kenny> 24MB tapes would
take more than 40 to make a GB
L411[06:50:53] <Sangar> make it a config
option and everybody is happy
L412[06:51:07] <asie> Kenny: stop catching
me on approximations and context and then acting smug
L413[06:51:08] <Kenny> Sangar: i found the
crash issue
L414[06:51:10] <asie> or i will have to
black hat guy you
L415[06:51:48] <Sangar> what was it?
L416[06:51:50] <Kenny> something changed
in the api between 217 and 223
L417[06:52:15] <Kenny> before i downloaded
both the api and mod into the mod folder, no tropuble
L418[06:52:30] <Kenny> this time when the
api was in the mod folder the game crasshed
L419[06:52:51] <Kenny> so something is
different between 217 and 223 in the api
L420[06:53:13] <Kenny> 217 worked
fine
L421[06:53:42] <Sangar> hmmm, well i added
a private constructor, but that really shouldn't have *any* effect
whatsoever
L422[06:53:47] <Kenny> found this out when
i dl'ed 224 into the new instance
L423[06:54:01] <Sangar> aside from that,
don't put the api jar in your mods folder :P
L424[06:54:03] <Kenny> put the api in,
game crashed. took it game loads
L425[06:54:16] <Kenny> never had an issue
before now :P
L426[06:54:37] <Kenny> now i know not
to
L427[06:55:04] <Sangar> and i'll know to
ask people whether they added it when they crash :P
L428[06:55:34] <Kenny> and the robot is
nolw working
L430[06:55:47] <Sangar> great, thanks for
confirming that
L431[06:56:01] <Kenny> i do check the
changes fairly regularly
L432[06:56:14] <Kenny> i actually sit on
the changes page hehe
L433[06:56:22] <Sangar> ah, ok :D
L434[06:57:15] <Kenny> but the changes
page doesn't reflect changes in the api :P
L435[06:58:23] <Kenny> someone commented
last night about using the hologram to display a text video. would
that be possible?
L436[06:59:01] <Sangar> 'video' will
probably not work out so well due to the very limited refresh
rate.
L437[06:59:16] <Kenny> this is a 'text'
video
L438[06:59:39] <Kenny> the Star Wars text
video to be specific
L439[06:59:41] <Sangar> ah, the long time
ago one?
L440[06:59:55] <Kenny> yep, i ported it to
OC
L441[07:00:05] <Kenny> one drawback to
it
L442[07:00:07] <asie> okay, dying works
but looks ugly
L443[07:00:09] <Sangar> properly or by
throwing ram at it? :P
L444[07:00:16] <Kenny> properly
L445[07:00:16] <asie> in other words,
removing it for now
L446[07:00:28] <Kenny> and it still needed
RAM added
L447[07:00:28] <asie> Sangar: is there any
event called on server unload for TEs?
L448[07:00:37] <asie> or do i need to run
them manually via a server unload event
L449[07:00:40] <asie> onChunkUnload
doesn't seem to work
L450[07:01:01] <Sangar> you'll need to
scan for them in world unload afaik
L451[07:01:04] <asie> righr
L452[07:01:06] <asie> right*
L453[07:01:08] <asie> that's doable
L454[07:01:18] <Kenny> it consists of ONE
text line with almost 3 million characters
L455[07:01:45] <Kenny> and requires a
minimum of 2.5MB of RAn\M to run
L456[07:01:52] <Kenny> RAM*
L457[07:02:10] <Sangar> then that's not
properly :P
L458[07:02:15] <Kenny> also ported over
the adventure game
L459[07:02:16] <Sangar> but by throwing
ram at it
L460[07:02:42] <Sangar> i meant saving the
text as an extra text file and reading it sequentially, directly
throwing it to the term/gpu
L461[07:02:50] <Kenny> ok. are you using
the default RAM values
L462[07:02:50] <Sangar> that way you would
need almost no ram at all
L463[07:03:21] <Sangar> you could probably
do it with 64k even
L464[07:03:25] <Kenny> actually, i also
have a version that should work with the default RAM values
L465[07:04:12] <Kenny> ok. i'll see if i
can get it going that way so it needs a small footprint
L466[07:05:09] <Sangar> it'd be pretty
much the same as the cc one, but doing a file:read() instead of a
getting a line from one massive string, I guess
L467[07:05:20] <Kenny> but i don't know
abou how that iterator works
L468[07:06:20] <Kenny> i'll figure it
out
L469[07:06:38] <Kenny> also did the
adventure game last night. it now works with OC
L470[07:06:44] <Sangar> oh, nice
L471[07:06:53] <Kenny> i'm working on
porting worm too
L472[07:07:03] <Sangar> the real fun
starts when you try to optimize the draw calls to the gpu to make
the performance non-horrible i guess :D
L473[07:07:26] <Kenny> the ported files
are on my OpenPrograms git
L474[07:07:33] <Sangar> cool
L475[07:07:35] <asie> when are we testing
the tape reader mod?
L476[07:07:41] <asie> i'm near finishing
it, just doing the last bugfixes
L477[07:07:45] <Kenny> when are you
releasing it?
L478[07:07:49] <asie> one hour? two?
L479[07:08:10] <Kenny> asie, if you don't
have it done, how the hell are we supposed to test it
L480[07:08:20] <asie> Kenny: i'm asking
when so i know when to release it. :)
L481[07:08:34] <Kenny> when DEPENDS on
you
L482[07:08:40] <asie> haha
L484[07:09:44] <asie> one last bug i have:
the seek is too fast
L485[07:10:46] <asie> oh, that was a % 4
instead of % 5
L486[07:10:54] <asie> but this might cause
the glitching I feared now... ah well
L487[07:11:05] *
Kenny DiNozzo's asie
L488[07:11:18] <Kenny> might knock the
answer in there :P
L489[07:12:27] <Kenny> the damn cat got in
the goofy pills again
L490[07:13:07] <asie> okay, i need to
rewrite it
L491[07:13:18] <asie> i will be sending
packets a bit too quickly again, but i need to add reads with
boolean simulate
L492[07:14:22] <asie> done
L493[07:15:14] <asie> wait, not done
L494[07:15:43] <Kenny> i already figured
that
L495[07:16:12] <Kenny> you usually say
that at least once
L496[07:16:38] <Kenny> :P
L497[07:17:28] <Kenny> can a robot swin up
and down?
L498[07:17:32] <Kenny> swing*
L499[07:17:54] <Kenny> breaking the block
above and below it
L500[07:25:27] <ShadowKatStudios> Can I
get all the possible methods of a component?
L501[07:28:10] <Kenny> yeah, it's possible
i believe
L502[07:28:39] <Kenny> by methods, you
mean like getInventory(), setInventory(), etc
L503[07:28:59] <ShadowKatStudios>
Yeah
L505[07:29:20] <Kenny> the
CompViewer
L506[07:29:41] <Kenny> you will have to
have a tier 3 monitor to run it correctly
L507[07:30:12] ⇦
Quits: asie (~textual@078088168214.elblag.vectranet.pl) (Quit: I'll
probably come back in either 20 minutes or 8 hours.)
L508[07:30:19] <Kenny> it will show you
any item connected to the computer directly or thru an adapter
block
L509[07:30:34] <Kenny> and the methods you
have access to
L510[07:30:41] <Kenny>
methods/functions
L511[07:33:07] <Sangar> Kenny: yes, robots
can swing up and down (robot.swingUp() and robot.swingDown())
L512[07:33:57] <Kenny> cool. i'm writing a
new 'dig' program hehe
L513[07:35:12] <ShadowKatStudios> Do you
have suppoort for OpenPeripherals roboot controllers?
L514[07:39:44] <Kenny> checking now
L515[07:40:36] <Kenny> in the newest OP
the robot controller was removed
L516[07:41:08] <CokaCola> irc socket
example eh! The first thing I did with them was a basic irc bot
:p
L517[07:41:19] <Kenny> or that might be
the add-ons but when trying to load preview-8 with it i get a dupe
mmod error
L518[07:42:53] <Kenny> SKS: yes
L519[07:43:10] <Kenny> you need tol use
the adapter block
L520[07:43:29] <Kenny> and even if you
don't use it, CC needs to be installed
L521[07:43:44] <Kenny> and OpenComponents
also
L522[07:45:09] <Kenny> the CompViewer then
shows you what functions/methods you have access to with a
computer
L523[07:46:15] <CokaCola> I compiled a
copy of OC and it didn't work. I didn't even change any code and I
still broke it :D
L525[07:50:17]
⇨ Joins: asie
(~textual@078088168214.elblag.vectranet.pl)
L526[07:51:35] <ShadowKatStudios> Any docs
for the OpenPeriph robot tile?
L527[07:51:48] <asie> thinking of recipes
for the tapes
L528[07:51:53] <CokaCola> Oh it happened
on the latest build to so it's not all my fault :D
L529[07:51:59] <CokaCola> Well it is, but
not for building it :p
L531[07:53:09] <CokaCola> What version of
UE does it require? The error seems to be related to that
L532[07:53:17] <JoshTheEnder> 3
L533[07:53:29] <Sangar> and fixed,
thanks
L534[07:53:30] <CokaCola> I have OC 1.2.2
and UE 3.0.1
L535[07:53:32] <JoshTheEnder> np
L536[07:53:36] <Sangar> 3.1
L537[07:53:43] <CokaCola> Ah that explains
it then :p
L538[07:53:49] <JoshTheEnder> i was close
:P
L539[07:53:57] <Kenny> someone try
!mod
L540[07:54:01] <JoshTheEnder> !mod
L543[07:54:02] <zsh> Latest version: 1.2.2
for MC1.6.4 and MC1.7.2
L545[07:54:12] <Kenny> okey dokey
L546[07:54:13] <CokaCola> I don't update
my mods nearly as much as I should
L547[07:54:31] <CokaCola> half the stuff I
have is probably really outdated
L548[07:54:43] <Kenny> thanks Josh
L549[07:54:49] <JoshTheEnder> np
L550[07:55:09] ***
alekso56_off is now known as alekso56
L551[07:55:32] <JoshTheEnder> gah, been
using lua too much, keep trying to do lua-style comments in
python
L552[07:55:33] <Kenny> anyone know how i
can use the command block to turn the dang rain off
L553[07:55:45] <JoshTheEnder>
./toggledownfall
L554[07:55:56] <JoshTheEnder> without the
" . " at the front
L555[07:55:59] <JoshTheEnder> i
think
L556[07:56:42] <Kenny> thank you
L557[07:56:55] <Sangar> i believe you even
leave the '/' away. at i'm pretty sure you *can*, not sure if you
have to.
L558[07:57:07] <Sangar> *at least
L559[07:57:14] <JoshTheEnder> idk, dont
mess around with command blocks too much
L560[07:57:27] <Kenny> someone want to
kick me in the ass now?
L561[07:57:30] <Sangar> i only roughly
remember from testing the driver for it :P
L562[07:57:32] <JoshTheEnder> why?
L563[07:57:42] <Kenny> i didn't even need
to ask, all i had to do was look in NEI
L564[07:57:53] <JoshTheEnder> ¬_¬
L565[07:58:00] *
JoshTheEnder kicks Kenny up the arse
L566[07:58:13] <JoshTheEnder> there you go
:P
L567[07:58:29] <Kenny> command line is
/toggledownfall, command block is without the /
L568[07:59:03] <CokaCola> All is gone on
the server rack!
L569[07:59:31] <Kenny> i'm about to see if
there is a mod that has a rain detector. if so i'm going to
automate truning the rain off
L570[07:59:47] <CokaCola> Project
redf
L571[07:59:56] <CokaCola> under
intergration
L572[08:00:03] <CokaCola> rain sensor
:p
L573[08:00:07] <Kenny> CokaCola: i think
you got hold of too much of the CokaCola from the early 70's
hehe
L574[08:00:23] <CokaCola> Whys that?
:p
L575[08:00:41] <Kenny> it had coke leaves
used in it hehe
L576[08:01:00] <Kenny> you know, those
leaves used to make cocaine
L577[08:01:08] <CokaCola> I figured, I
more was asking what effect it you think it had on me :p
L578[08:01:28] <Kenny> well, hyper
:)
L579[08:01:49] <Kenny> cocaine is, after
all, a stimulant :)
L580[08:01:50] <CokaCola> Oh because the
pressing enter too many times :p
L581[08:02:14] *
Kenny should know. i used to do it back in tghe day
L582[08:02:15] <CokaCola> I've never
touched drugs or CocaCola from the 70's so I wouldn't know
L583[08:02:31] <Kenny> i did, a long time
ago
L584[08:02:54] <CokaCola> Do you regret
it? Because I don't regret not doing drugs
L585[08:03:00] <Kenny> but i was a Pepsi
drinker so CokaCola wasn't an issue
L586[08:03:04] <CokaCola> Or alchohol, or
anything like that :p
L587[08:03:15] <CokaCola> I don't have any
friends to pressure me into it so it's k :D
L588[08:03:23] <Kenny> i quit drinking
when i was 21, i quit doing drugs when i was 23
L589[08:03:25] <CokaCola> Or at least not
the kind of friends who drink and do drugs
L590[08:03:43] <CokaCola> Ah
L591[08:03:52] <Kenny> that was before you
were born
L592[08:03:59] <CokaCola> Yea I'm only 19
:p
L593[08:04:13] <Kenny> i quit drinking 36
years ago
L594[08:04:13] <CokaCola> And I have no
idea how old you are
L595[08:04:19] <CokaCola> That was a while
ago!
L596[08:04:29] <Kenny> i'll be 57 next
month
L597[08:04:31] <CokaCola> Good job keeping
sober then!
L598[08:04:54] <Kenny> well, life altering
situations tend to make you think
L599[08:05:09] <CokaCola> Yea I hear
they're good at that
L600[08:05:40] <Kenny> i quit drinking
when i came to mentally walking down the middle of a main street
four lanes wide during lunch hour to prove i could walk a straight
line when drunk
L601[08:05:47] <CokaCola> This hologram
projector looks fun
L602[08:05:58] <CokaCola> Oh I see
L603[08:06:12] <CokaCola> Pretty good
reason to stop drinking
L604[08:06:25] <Kenny> the drugs, don't
really know what made me decide to stop
L605[08:06:39] <Kenny> just one day io
figured i didn't need them and quit
L606[08:07:05] <Kenny> now, if i could
just do the same with cigarettes hehe
L607[08:07:06] <CokaCola> I assume a lot
of people try them when they are younger and sort of just quit
after a while.
L608[08:07:20] <CokaCola> Ah yet another
thing I refuse to try!
L609[08:07:39] <Kenny> i've been smoking
for 48 years
L610[08:07:43] <CokaCola> Not that
anyone's ever asked me to. Though my brother likes to list reasons
why I shouldn't. Now if only he could quit!
L611[08:08:03] <CokaCola> Addiction is an
odd thing
L612[08:08:34] <Kenny> i think now it is
more of a nervous habit than really needing the nicotine
L613[08:09:01] <Kenny> if i keep my hands
busy i don't smoke
L614[08:09:30] <Kenny> smoking almolst
half a century and still smoke less than a pack a day
L615[08:10:00] <Kenny> most people smoking
this long would be up to 4-5 packs a day
L616[08:10:35] <CokaCola> That's quite a
bit
L617[08:10:43] <CokaCola> Sounds healthy
:p
L618[08:10:53] <asie> Sangar: you forgot
to mention the machine API in the changelog for 1.2.2, unless that
was intentional
L619[08:11:42] <Sangar> it's more geared
towards end users. I did forget about it, though :P it's
50/50
L620[08:11:46] <CokaCola> Did you mention
that the 'All' option was removed from the server rack and that it
seems to change it'self to "None" which, funny enough,
stops your redstone block from operating? :p
L621[08:12:49] <Sangar> wasn't that in the
last one already? but yeah, the consensus was that it'd be less
confusing if the side would be distinct, so all didn't make sense
any more :P
L622[08:13:07] <CokaCola> I don't know
this is the first time I've updated it since I got it. :p
L623[08:13:20] <CokaCola> I had like 1.2.0
or something
L624[08:14:29] <CokaCola> And ah. I need
to stop putting my computer behind a locked door that I use the
computer to open
L625[08:14:38] <Kenny> you can't have 2
servedrs connecting to the same side
L626[08:14:48] <CokaCola> Least the server
rack never turns off unless the power dies
L627[08:14:56] <CokaCola> for a
while
L628[08:15:44] <CokaCola> I couldn't seem
to get the project red bundled cable to function so I just have a
pr wire coming out of every side except the one with the computer
cable
L629[08:16:41] <Sangar> hmm. they worked
the last time i checked :P
L630[08:17:02] <CokaCola> Yea I don't
know, I tried turning on some coloured cables, got nothing
L631[08:17:28] <CokaCola> PR build is like
4.2.2.19 which is the latest stable I guess
L632[08:18:39] <Sangar> that's the one i
have, and it works (just checked)
L633[08:18:56] <CokaCola> Hmm. I'll try
again
L634[08:18:58] <Sangar> what values did
you set? pr goes up to 255, so if you set it to 15 that might have
just been too weak
L635[08:19:07] <CokaCola> Ah, yea I
probably did
L636[08:19:21] <CokaCola> Didn't even know
it had different values lol
L637[08:19:35] <CokaCola> Never used them
for anything that isn't either on or off
L638[08:19:43] <Sangar> same is redlogic,
also up to 255. mfr goes up to 65k :P
L639[08:20:03] <CokaCola> Well that's
quite a bit!
L640[08:20:11] <CokaCola> Wonder what
you'd do with it
L641[08:20:25] <Sangar> pseudo analog
stuff
L642[08:20:38] <Sangar> i.e. sine waves
and such
L643[08:20:51] <CokaCola> Ah
L644[08:21:38] <Sangar> it might have even
been more than 65k, not sure anymore. too many redstone interfaces
-.-
L645[08:21:56] <Sangar> afk for a
bit
L646[08:24:41] <CokaCola> Annd that
worked
L647[08:24:46] <CokaCola> thanks :p
L648[08:24:59] <CokaCola> I literally
never would have thought to do that
L649[08:30:12] <CokaCola> Maybe I should
update the redstone page on the wiki and mention it or
something
L650[08:31:07] <CokaCola> It says input
may exceed values of 0,15 if not using vanilla, but not nessacarly
that it might not work properly if you're just trying to open a
door or something
L651[08:33:13] <CokaCola> And maybe update
the example to include the local component =
require("component")
L652[08:33:19] <asie> Finally. I fixed
those bugs ;_;
L653[08:33:28] <asie> I just need to draw
the dreaded tape reader texture as recipes and all are done
L654[08:34:00] <CokaCola> So is there like
a tape recorder for audio or something? I recall you mentioned both
audio and other data
L655[08:34:11] <asie> CokaCola: There's
just a Tape Player
L656[08:34:15] <asie> which does both
recording and playback
L657[08:34:19] <CokaCola> Ah
L658[08:34:19] <asie> i'll rename it to a
tape drive
L659[08:34:24] <CokaCola> S
L660[08:34:25] <asie> to record, you use
component.tape_drive.write(...)
L661[08:34:31] <CokaCola> Ah alright
L662[08:34:35] <asie> to play back, you
can use .read() to read as data or .play() and .stop() to play as
audio
L663[08:34:49] <CokaCola> So you just get
some audio data then?
L664[08:34:50] <asie> to seek,
.seek(amount), negative for backward seek, returns number of bytes
actually seeked
L665[08:34:54] <asie> CokaCola: not
exactly
L666[08:34:57] <asie> audio is just
data
L667[08:35:02] <asie> so if you write the
right kind of data you get audio
L668[08:35:11] <CokaCola> I assume it
rquires some kind of particular format
L669[08:35:16] <asie> where right means a
very specific audio format my friend GreaseMonkey made specifically
for this kind of purpose
L670[08:35:25] <asie> i have a Linux
script for converting WAVs to it and back
L671[08:35:28] <CokaCola> Ah alright
L672[08:35:32] <asie> the algorithm is
simple enough to reimplement in Lua, though
L673[08:35:32] <CokaCola> Sounds fun
L675[08:35:48] <asie> this is the
algorithm
L676[08:35:51] <CokaCola> I'll probably
write mysel a converter for a few formats
L677[08:36:09] <asie> compress() to
compress (from raw audio data to DFPWM) and decompress() to
decompress (from DFPWM to raw audio data)
L678[08:36:43] <asie> okay, one problem
left
L679[08:36:46] <asie> i think i have a
memory leak!
L680[08:36:47] <asie> AL lib: (WW)
FreeDevice: (0x7fcc26357200) Deleting 1048 Buffer(s)
L681[08:37:17] <CokaCola> I'll have a shot
at converting that to c# when the tape drive is released :p
L682[08:38:30] <asie> CokaCola: Soon, my
friend, soon
L683[08:38:37] <CokaCola> Awesome :D
L684[08:39:07] <CokaCola> Now I have to go
find the most annoying sound I can and put it somewhere under my
brothers mansion. Then the next time he annoys me, I turn it on.
:D
L685[08:39:30] <CokaCola> Sometimes I
wonder if I should be denied access to computers
L686[08:39:40] <asie> CokaCola:
Vuvuzelas.
L687[08:41:10] <CokaCola> I considered
having a try at creating a mod for minecraft that takes a midi
keyboard as input and plays the piano sounds for all nearby
players. That could be rather annoying. :p
L688[08:41:47] <CokaCola> Pretty much just
place down the piano block, sit on it, and then use the midi
keyboard to annoy your fellow players
L689[08:41:53] ***
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L691[08:42:18] <asie> CokaCola:
MusicCraft? Almost
L692[08:42:30] <asie> also, I'm readding
MiscPeripherals Iron Note Blocks to my mod
L693[08:42:31] <CokaCola> That one had a
GUI didn't it?
L694[08:42:35] <asie> this time, they work
with OC too
L695[08:42:42] <CokaCola> And if I
remember correctly is probably outdated now
L696[08:43:08] <CokaCola> Nice
L697[08:43:47] <CokaCola> oh MusicCraft2
is 1.6.4
L698[08:44:27] ***
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L711[09:33:39] ***
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L712[09:35:09] <Kenny> CompViewer has been
updated. added a Refresh option so you can refresh the menu when
changing items connected to computer without having to reload the
program
L713[09:35:40] <Kenny> also added in a
single key exit program option so you don't have to use the Menu
Exit
L714[09:48:56] <asie> *yawn/sigh*
releasing
L715[09:49:05] <asie> this version still
has a buffer memoryleak, let's pretend it doesn't exist for a
while
L717[09:49:48]
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(~Ender@2e408c3d.skybroadband.com)
L719[09:54:39] ***
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L720[09:54:46] ⇦
Quits: DaKaTotal (webchat@141.84.9.209) (Quit: Web client
closed)
L721[09:59:06] <Kenny> !flags
L722[09:59:31] <Kenny> !flags BevoLJ
+vV
L723[09:59:31] -ChanServ-
Kenny set flags
+Vv on
BevoLJ.
L724[09:59:37] <Kenny> !voice BevoLJ
L725[09:59:37]
zsh sets mode: +v on BevoLJ
L726[10:00:20] <Vexatos> :P
L727[10:01:03] <Kenny> Vexatos: check out
my OpenPrograms git. some programs you might want to check out
hehe
L728[10:01:23] <Vexatos> I saw
L729[10:01:39] <Kenny> CompViewer shows
you all the colmponents attached to a computer. need a TIER 3
MONITOR FOR IT
L730[10:01:48] <Kenny> BUT I ADDED SOME
LAST NIGHT
L731[10:01:52] <Kenny> damn it
L732[10:02:05] <Kenny> every time i go for
the a key
L733[10:02:24] <Vexatos> Why does Capslock
even have to be right above the shift key?
L734[10:02:29] <Vexatos> Noone ever uses
that
L735[10:02:47] <Kenny> left hand is messed
up and both the pink and ring fingers act in unison
L736[10:03:29] <Kenny> pinkie*
L737[10:03:29] <Kenny> i go for the a with
mty ring finger and the pinkie hits the caps lock key
L738[10:03:35] ***
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L739[10:04:00] <Kenny> add to that, i look
at the kb when typing and i don't know when it's on till i look
back at the screen
L740[10:04:00] <asie> Okay, playing audio
like that via SMP on LAN hurt my ambitions
L741[10:05:01] <Kenny> i wouldn't have a
clue. don't know what it sounds like
L742[10:05:02] <asie> what sounds like is
happening is that it's playing two streams at once
L743[10:05:08] <asie> oh well
L744[10:05:09] <asie> i'll dbg it
later
L745[10:05:27] <Kenny> and no clue when
there will be an alpha release for testing
L746[10:05:32] <Kenny> :P
L747[10:06:24] <asie> it was supposed to
be now
L748[10:06:32] <asie> well, it works good
enough SSP, but not SMP
L749[10:06:54] <Kenny> i only play SSP
anyhow
L751[10:08:00] <Kenny> am i going to have
any id conflicts?
L752[10:08:43] <Kenny> guess not
L753[10:09:09] <asie> 2850, 2851 for
blocks
L754[10:09:16] <asie> err no
L755[10:09:18] <asie> 2710, 2711 for
blocks
L756[10:09:27] <asie> 27850+256 and
27851+256 for items
L757[10:09:33] ⇦
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L759[10:10:17] <Kenny> what did you call
it?
L760[10:10:23] <Kenny>
Cojmputrinics?
L761[10:11:03] <asie> Computronics*
L762[10:11:43]
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(~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
L764[10:11:52] <Kenny> it downloaded into
the wrong folder
L766[10:12:02] <asie> huh?
L767[10:12:22] <Kenny> i have mods
downloading directly to my pack instance
L769[10:12:31] <pong> because you were all
asleep
L770[10:12:40] <Kenny> in this case though
i have a new instance and itr saved into the old one
L771[10:12:56] <pong> wait wtf, two
hexchats
L772[10:13:01] ⇦
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L775[10:13:27]
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L776[10:13:56] ⇦
Quits: asie (~textual@078088168214.elblag.vectranet.pl) (Quit: I'll
probably come back in either 20 minutes or 8 hours.)
L777[10:14:13] <Kenny> you knolw asie, you
managed to pick 2 block ids that BOTH conlicted with mods in my
pack hehe
L778[10:14:17] <Kenny> damn him
L779[10:16:08]
⇨ Joins: ^v
(~pingbot@c-71-238-153-166.hsd1.mi.comcast.net)
L780[10:20:36] <pong> .jenkins
L782[10:20:39] <pong> le update
L783[10:24:30] <Kenny> pong, CompViewer
updated. new features: refresh menu if you add or delete something
from the computer, also single exit option
L784[10:25:02] <Kenny> don't have to exit
the program to refresh the menu
L785[10:25:03] <pong> isnt there an
event
L786[10:25:19] <Kenny> nope
L787[10:25:22] ***
Sorroko_Off is now known as Sorroko
L788[10:25:49] <Kenny> i use 2 single line
functions: getKey() and getCh()
L789[10:26:04] <pong> .w Signals
L791[10:26:17] <pong> there is
component_added and component_removed
L793[10:26:34] <Kenny> listen ass, i DON'T
use an event
L794[10:26:38] <pong> i know
L795[10:26:43] <pong> but it would be
easier to
L796[10:26:50] <Kenny> i do the for k,v to
make the lists
L797[10:27:29] <pong> just make the
component_added and component_removed events trigger a refresh
.-.
L798[10:27:29] <Kenny> you know what. i'm
thru dealikng with you
L800[10:29:30] ⇦
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()
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(Read error: Connection reset by peer)
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L803[10:35:51] <pong> asie, it hasnt been
20 minutes
L804[10:38:58] ***
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L809[11:16:44] <asie> heh
L810[11:16:49] <asie> anyway, i think i
know what is wrong
L811[11:21:08] <pong> what
L812[11:23:37] <asie> i think packets
aren't ordered right
L813[11:23:40] <asie> that, or the delays
are too big
L814[11:23:54] <asie> but the latter
should make it stabilize after a while as i send more audio data
than i should.
L815[11:23:56] <asie> that does not
happen
L816[11:25:05] <asie> yup, as i suspected,
Minecraft is doing some cruel stuff on my packets
L817[11:25:27] <pong> blame
minecraftfroge
L818[11:25:39] <asie> i already found a
bug in paulscode with what i were doing
L819[11:25:42] <asie> confirmed by paul
himself
L820[11:25:49] <asie> a bug in
minecraftfrog wouldn't surprise me
L821[11:26:17] <asie> I will try running
the server remotely though
L822[11:26:21] <asie> I will laugh if it
works better. (It might)
L823[11:27:39] <asie>
"addToSendQueue"
L824[11:27:48] <asie> it's Minecraft's
fault, not Forge's
L825[11:27:54] <asie> there is no way to
skip the send queue normally
L826[11:29:24] <asie> "private
volatile DataOutputStream socketOutputStream;"
L827[11:29:26] <asie> BUT I WILL.
L828[11:30:44] <asie> and now... the only
time in my life I actually use the dreaded INetworkManager
L829[11:32:06] <pong>
IHorribleNetworkManager
L830[11:32:26] <pong> private violate
asie
L831[11:32:40] <pong> catch -nsfw-
exeption
L832[11:44:23] *
pong brb food
L833[11:49:01] ***
JoshTheEnder|BackInTheEther is now known as
JoshTheEnder
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L841[12:05:42] <pong> ^v now has
github
L843[12:07:07] <Vexatos> NOOO
L844[12:07:23] <Vexatos> Why not on
OpenPrograms D:
L845[12:07:25] <Vexatos> :P
L846[12:07:37] <pong> because OC doesnt
have SSL
L847[12:07:46] <pong> so im using vanilla
lua
L848[12:08:02] <Vexatos> O:
L849[12:08:38] <pong> dammit, gotta fix
logging
L850[12:08:49] <pong> its showing
timestamps accurate to the milisecond :P
L851[12:09:08] <pong>
[537.47456932068]<pong> ^v now has github
L852[12:09:27] <pong> wait thats more than
a milisecond accurate o_o
L853[12:09:41] <pong> luasocket has a
quantum clock or something
L854[12:09:44] <Kenny> [hh:mm]
L855[12:09:48] <Kenny> like that
L856[12:10:04] <pong> Kenny, nah im using
unix time
L857[12:10:14] ⇦
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L859[12:10:56] <pong> hmm, maby i should
b64 it too
L860[12:16:38] <pong> cool, luasocket is
accurate to 0.01 nanoseconds
L861[12:17:17] <Vexatos> Pretty slow
L862[12:17:56]
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L863[12:17:57]
zsh sets mode: +v on Wobbo
L864[12:17:58] <pong> i know it isnt
actually that accurate but for some reason its gettime is returning
irrational numbers
L865[12:21:28] <Kenny> hey Wobbo
L866[12:21:34] <Wobbo> Hi
L867[12:22:21] <Kenny> i'm having a little
fun trying to figure out how to read a file a certain number of
chars at atime
L868[12:23:41] <pong>
file:read(chars)
L869[12:24:23] <Wobbo> That doesn't work I
believe
L870[12:24:48] <pong> its specified in the
manual
L871[12:24:52] <Kenny> i want to read a
specific number of chars in at one time
L872[12:25:25] <pong> yeah,
file:read(number) should work
L873[12:26:13] <Wobbo> pong: I believe it
is also noted in NonStandardLuaLibs that it doesn't
L874[12:26:25] <pong> .w nonstandard
L876[12:27:01] <pong> it doesnt support
*n
L877[12:27:10] <pong> but thats for
reading numbers
L878[12:27:38] <Wobbo> Then it might work.
give it a try
L879[12:27:53] <pong> yeah, it even shows
an example
L880[12:27:59] <pong> Binary mode in this
implementation determines whether to use UTF-8 aware string
functions or not, when reading a number of chars (e.g. via
f:read(42)).
L881[12:31:22] <Wobbo> ah, yeah.
L882[12:33:03] ⇦
Quits: asie (~textual@078088168214.elblag.vectranet.pl) (Quit: I'll
probably come back in either 20 minutes or 8 hours.)
L883[12:44:15] <pong> oh yeah
L884[12:44:27] <pong> i should bring back
my LZ77 project
L885[12:44:43] <pong> i quit because CC's
binary mode sucks
L886[12:47:32] <Wobbo> doesn't CC's bit
library have like 6 functions or so?
L889[12:49:52] <Wobbo> Little more than I
thought
L890[12:50:12] <Wobbo> But I'm going to
play psychonauts, so I guess I won't react :P
L891[12:50:22] <Wobbo> \AWAY
psychonauts
L892[12:50:26] <pong> that game is
weird
L893[12:50:30] <pong> so bizzare
L894[12:50:36] <Wobbo> It is, but it is
fun
L895[12:50:47] <pong> im like, did i
acccidentally open my n64 emulator c_c
L896[12:50:55] <Wobbo> XD
L897[12:51:17] <Wobbo> do you know Edna
& Harvey?
L899[12:51:50] <Wobbo> You should have a
look at that then, it is'n a platformer, but of similar weirdness
as psychonauts :P
L900[12:52:01] <pong> gah
L901[12:52:06]
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L902[12:52:10] <pong> this comp not good
enough for gaming
L903[12:53:28]
⇨ Joins: vifino_
(~vifino@ip-176-198-146-228.unitymediagroup.de)
L904[12:54:48] <pong> :O vifino
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error: Connection reset by peer)
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L909[13:00:28]
⇨ Joins: LordJoda
(~lordjoda@178-26-182-118-dynip.superkabel.de)
L910[13:00:28]
zsh sets mode: +o on LordJoda
L911[13:03:30] ***
LordFokas|off is now known as LordFokas
L912[13:04:03] <JoshTheEnder> o/
LordFokas
L913[13:04:19] <pong> o/
JoshTheEnder
L914[13:04:33] <LordFokas> \o
L915[13:04:47] <JoshTheEnder> i said o/ to
LordFokas, not you! but \o pong
L916[13:04:48] <Vexaton> o\
L917[13:04:58] <JoshTheEnder> :P
L919[13:05:05] <pong> ow, i think i broke
my arm
L920[13:05:17] <Vexaton> /o\
L921[13:05:26] <Vexaton> I am upside
down!
L922[13:05:32] <pong> lol
L923[13:06:41] <JoshTheEnder> \o\ |o|
/o/.. damn cant do sideways |o| :/
L924[13:07:02] <pong> -o-
L925[13:07:10] <JoshTheEnder> it's not the
same :(
L926[13:07:13] <pong> ik :(
L927[13:07:33] <JoshTheEnder> . . . - - -
. . .
L928[13:07:40] <pong> ─o─
L929[13:07:42] <pong> better?
L930[13:07:47] <JoshTheEnder> almost
L931[13:08:35]
⇨ Joins: asie
(~textual@078088168214.elblag.vectranet.pl)
L932[13:09:02] <pong>
ΔJoshTheEnder=0
L933[13:09:33] <pong> brb food
L934[13:09:45] <pong> any suggestions on
what else i should make with holograms?
L936[13:10:02] <JoshTheEnder> :O
L937[13:10:07] <JoshTheEnder> also wrong
chnnel ish lol
L938[13:10:23] <LordFokas> oh, right
L939[13:10:24] <LordFokas> derp
L940[13:11:07] <LordFokas> Sangar and Joda
won't kill me... probably.
L941[13:11:38] <LordJoda> only a bit
;)
L942[13:11:53] <LordJoda> but looks nice
non the less^^
L943[13:12:02] <Sangar> only for the grey
on orange :P
L944[13:13:16] <LordFokas> what about the
grey on orange?
L945[13:13:33] <Sangar> makes the text
really hard to read. is that just me?
L946[13:13:46] <LordFokas> (feel free to
suggest a color that's easier to read and looks good over
orange)
L947[13:14:16] <Vexaton> Azure
L948[13:14:44] ***
Vexaton is now known as Vexatos
L949[13:14:55] <asie> hello
L950[13:15:00] <LordFokas> I've used
that... it looks horrible over orange
L951[13:15:07] <LordFokas> let me try
something better
L952[13:15:11] <asie> LordFokas: That
UI
L953[13:15:14] <asie> is beyond
beautifuk
L955[13:15:30] <Sangar> a more bleached
out orange, perhaps? (pastel as it's often called methinks)
L956[13:16:20] <asie> LordFokas: I think
this is one of the prettiest MC GUIs outside of the recipes
part
L958[13:16:50] <Sangar> i like
L959[13:16:51] <Sangar> a lot
L960[13:16:53] <LordFokas> asie, do you
mean that excluding the tab it looks great?
L961[13:16:53] <asie> LordFokas: Slightly
more washed out?
L962[13:16:56] <asie> It contrasts a bit
more
L963[13:16:57] <asie> LordFokas: Yes
L964[13:17:01] <asie> Err, I mean
L965[13:17:05] <asie> the tab contrasts a
bit too much
L966[13:17:17] <asie> diverting too much
attention away from the main menu
L967[13:17:21] <asie> but that might just
e me
L968[13:17:33] <asie> I really like it
now, just make the buttons darker and tweak the margins on the
recipe texts
L969[13:17:33] <Sangar> it'll probably be
closed by default?
L970[13:17:36] <asie> Sangar: That
too
L971[13:18:11] <asie> anyway
L972[13:18:19] <asie> my idea to stream
audio over the MC protocols isn't exactly, ahem, working out
L973[13:18:36] <LordFokas> yes, by default
all tabs are closed
L974[13:18:57] <Sangar> if only we could
have direct streams! oh wait, that was 1.7
L975[13:19:04] <asie> direct
streams?
L976[13:19:09] <asie> as in you can bypass
the packet sending queue?
L977[13:19:15] <Sangar> you can do pretty
much whatever you want with netty
L978[13:19:19] <asie> hmm.
L979[13:19:26] <asie> i'll try to get this
a bit less glitchy on 1.6.4
L980[13:19:28] <asie> and leave the fixes
to 1.7.2
L982[13:19:54] <Sangar> get an own
'channel' and stream data through it e.g., at least that's how i
understood it
L983[13:19:58] <asie> Sangar: Yes.
L984[13:20:03] <LordFokas> the red tab is
side configuration, the green is recipes, not something you need
every time you open the GUI
L985[13:20:03] <asie> I'm probably going
to move to 1.7.2 now, then
L986[13:20:10] <asie> as soon as I release
Computronics Proof-of-Concept-1.6.4
L987[13:20:21] <asie> LordFokas: That is a
beautiful GUI
L988[13:20:51] <LordFokas> asie, I can't
even describe the ridiculous amount of work I sinked on it
L989[13:21:01] <asie> LordFokas: I will
need to duplicate that work for my mods later on
L990[13:21:05] <Sangar> i agree. love the
attention to detail (in particular the player head :D)
L991[13:21:30] <asie> just don't take
Ive's design direction and you'll be fine
L992[13:21:46] <LordFokas> what design
direction?
L993[13:21:55] <LordFokas> who is
Ive?
L994[13:22:05] <LordFokas> what year is
it?
L995[13:22:23] <asie> LordFokas: the iOS 7
kind of thing with blurs everywhere
L996[13:22:25] <asie> and semitransparent
backgrounds
L997[13:22:28] <asie> please, don't
L998[13:22:37] <LordFokas> will not
L999[13:22:41] <LordFokas> :)
L1000[13:22:46] <asie> but yes, i'm
moving to 1.7.2 ASAP
L1001[13:22:53] <asie> wated to delay it
for the sake of players who are still on 1.6.4
L1002[13:22:57] <asie> but I guess i'll
do the dual-branch thing OC is doing
L1003[13:23:06] <asie> to an extent
L1004[13:23:26] <Sangar> it helps that
git is *really* smart
L1005[13:23:29] <LordFokas> There is a
very kind gentleman who is attempting to port StargateTech 2 to 1.7
while I finish some features...
L1006[13:23:53] <asie> I don't really
want people to do that to my code
L1007[13:23:57] <asie> I want to
understand what I'm doing
L1008[13:24:00] <asie> the thing I'm
scared of most is gradle
L1009[13:24:07] <asie> I like my manual
shell script system
L1010[13:24:12] <asie> and my Eclipse
does not work with Gradle period
L1011[13:25:40] *
pong eats asie
L1012[13:26:31] <Sangar> i'm pretty happy
with gradle now, but i did't use anything fancy before (except for
the jenkins build script, which was a *mess*, and is... tiny now.
remove old builds, run gradle)
L1013[13:27:27] <pong> jenkins ftw
L1014[13:28:09] <asie> i hate
jenkins
L1015[13:28:14] <asie> it eats up too
much RAM on my 512MB VPS to work
L1016[13:28:20] <asie> and on my 1GB VPS
it ate up too much RAM as well
L1017[13:28:23] <asie> alone, not even
compiling mods
L1018[13:28:46] <pong> thats because java
sucks
L1019[13:29:00] <asie> yes
L1020[13:29:15] <asie> i'm having enough
of the streaming paradise
L1021[13:29:21] <asie> i think i might be
moving to 1.7.2... right about... now
L1022[13:29:39] <pong> no D:
L1023[13:29:49] <asie> i want my mod to
work
L1024[13:30:26] <Sangar> indeed, 422m
doing nothing... oh well
L1025[13:30:35]
⇨ Joins: Symmetryc
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L1026[13:30:50] <pong> hmm
L1027[13:30:58] <pong> leme write a
little http server for le logs
L1028[13:33:52] <pong> actually
L1029[13:33:53] <pong> too lazy
L1030[13:36:15] <asie> i will be checking
out drone.io, but not the hosted paid version
L1031[13:36:22] <asie> it seems to be
simple and pretty enough for what i want
L1032[13:36:29] <asie> and best of all
it's FOSS so I can just compile and run it myself
L1033[13:36:43]
⇦ Quits: CokaCola
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L1035[13:43:20] <Sangar> asie: let me
know how it goes
L1036[13:43:35] <asie> Sangar: Tomorrow
is when I'll get to do it
L1037[13:44:15] <Sangar> cool
L1038[13:46:24] <Kenny> Sangar: how do i
install forge gradle under intellij
L1039[13:46:53] <Kenny> or is that even
necessary as intellij comes with gradle
L1040[13:46:55] <Sangar> run gradlew
idea, then open the generated project file in intellij
L1041[13:47:26] <Kenny> idea being where
my projects will be?
L1042[13:48:07] <Sangar> it's the name of
the task for gradle, the project file will be put in the same
directory
L1043[13:48:43] <Sangar> i.e. literally
run `gradlew idea` from the command prompt
L1044[13:49:20] <Sangar> actually, run
`gradlew setuptDevWorkspace idea`, i think it won't generate the
stuff needed to actually run it from intellij otherwise
L1045[13:49:30] <Sangar>
*setupDevWorkspace
L1046[13:49:53] <Kenny> i'm not putting
my projects in itellij's defAult folder. i have a different folder
for it
L1047[13:50:37] <Sangar> good luck with
that then :P
L1048[13:51:25] <Kenny> thanks a lot. i
dON't have the space on my boo\t drive to do projects
L1049[13:51:51] <Kenny> so i can't stick
them inh mu user folder
L1050[13:52:16] <Sangar> wait. ah, we're
having a misunderstanding here I think. it'll generate the project
file in the folder gradlew lies in.
L1051[13:52:54] <Kenny> so i put it ikn
the folder i have for my projects and then run it
L1052[13:54:12] <Sangar> without knowing
how exactly you have your stuff organized the best i can say here
is 'probably'. just try it, the worst that can happen is that it
says 'meh something didn't work'
L1053[13:54:57] <Sangar> but generally
speaking there are better people to ask about gradle than me
:P
L1054[13:55:19] <Kenny> i don;t know
anyone esle that uses intellij
L1055[13:58:37] <Sangar> yeah well, but
all i do is what i described above, if you deviate from that / need
something more customized I am clueless. you might have a better
chance on the forge gradle channel if things don't work out? there
has to be someone using intellij in there.
L1056[13:59:06] <Kodos> What did I miss?
I fell asleep D=
L1057[13:59:46] <Sangar> depending on
when, the release of 1.2.2 :P
L1058[14:03:01] <Kodos> About 10 hours
ago
L1059[14:03:08] <Kodos> Also \o/
L1060[14:03:10] <Kodos> brb
L1061[14:05:29]
⇦ Quits: Vexatos
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(Quit: Greetings from Pastry Fork, Inc. ✔)
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⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl)
(Quit: I'll probably come back in either 20 minutes or 8
hours.)
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L1066[14:18:47] <Kenny> ok next dumb
question. i have it installed, i want to put OpenComputers in to
work with. how would i do that?
L1067[14:19:40] <pong> in erlier MC
versions i used BON then put it in mods
L1068[14:19:56] <Sangar> you have a
working dev env you mean? get the deobf jar and place it into
eclipse/mods/ (yes, it's called eclipse even when you're using
intellij -.-)
L1069[14:21:33] <Kenny> it didn't create
an eclipse/mods folder. just assets
L1070[14:22:13] <pong> thanks Sangar, i
diddnt know about powering them directly
L1071[14:23:08] ***
vifino_ is now known as vifino
L1072[14:23:26] <Sangar> sneaky new
feature ;) (it's in the changelog, though!)
L1073[14:23:43] <Sangar> Kenny: after
running gradlew setupDevWorkspace?
L1074[14:26:18]
⇨ Joins: asie
(~textual@078088168214.elblag.vectranet.pl)
L1075[14:27:08] <Kenny> yes
L1076[14:27:50] <Kenny> forget, this is
why i quit trying to mod. fucking Lex screwed up everything about
installing forghe
L1077[14:28:28] <Kenny> i'm not even
gonna try anymore. not real helpful info for installing it and it
is too damn complicated
L1078[14:28:35] <asie> Kenny: I...
uh...
L1079[14:28:49] <asie> I finally figured
out a way for Eclipse at least
L1080[14:28:54] <asie> gradle
setupDecompWorkspace eclipse
L1081[14:28:54] ***
SuPeRMiNoR2|Away is now known as SuPeRMiNoR2
L1082[14:28:58] <asie> and open up
eclipse/ in workspace
L1083[14:29:06] <asie> then manually add
in missing libraries to the build path like i did for
1.6.4/non-gradle
L1084[14:29:18] <Kenny> i don't have a
clue how to do that
L1085[14:29:39] <asie> 1. install
Gradle
L1086[14:29:46] <Kenny> before 1.5 you
didn't have all this bs to get an env going
L1087[14:29:53] <asie> Kenny: before
1.6.4*
L1088[14:29:55] <asie> err, before
1.7.2
L1089[14:30:01] <asie> in 1.5 and 1.6 it
was actually *simpler*
L1090[14:30:03] <asie> just type
./install.sh
L1091[14:30:16] <Kenny> no it wasn't. 1.4
was simpler
L1092[14:30:27] <asie> i'm modding since
1.2.5
L1093[14:30:33] <Kenny> i'm not running
linux
L1094[14:30:36] <asie> oh
L1095[14:30:39] <asie> that explains
everything
L1096[14:30:44] <asie> Linux and OS X
have modding and things much easier
L1097[14:30:47] <Kenny> screw you
L1098[14:30:50] <asie> no it's true
L1099[14:30:59] <asie> gradle and similar
things are made with Unix users in mind
L1100[14:31:00] <SuPeRMiNoR2> it is
L1101[14:31:09] <Kenny> i had no trouble
modding in 1.4
L1102[14:31:14] <asie> i had
trouble
L1103[14:31:28] <asie> everything kept
falling apart if i tried to migrate workspaces
L1104[14:32:25] <Kenny> i want to work
with Big Reactors but have got a damn clue where to put the
files
L1105[14:32:48] <Kenny> and this damn
gradle setup forge put out isn't helping olne damn bit
L1106[14:32:53] <asie> in 1.6.4, it's
mcp/src/minecraft
L1107[14:32:59] <asie> in 1.7.2, just run
big reactors's gradle script
L1108[14:33:02] <asie> and edit src/
directly
L1109[14:33:07] <asie> in anything you
want
L1110[14:33:10] <asie> about Eclipse, i
have no clue
L1111[14:33:12] <asie> i'm trying to set
it up right now
L1112[14:33:21] <Kenny> i'm trying to use
gradle with 1.6.4
L1113[14:33:26] <asie> what the
fuck
L1114[14:33:27] <asie> stop
L1115[14:33:41] <asie> do you have a
non-gradle 1.6.4 anywhere?
L1116[14:33:52] <asie> if not you're
screwed because you need one that's already been made because
Mojang broke asset downloading
L1117[14:33:55] <asie> between 1.6.4 and
1.7.2
L1118[14:34:00] <Kenny> i have 965 which
is non gradle and i have 964 which is gradle
L1119[14:34:01] <asie> and they only
fixed it for 1.7.2
L1120[14:34:04] <asie> Kenny: go for
965
L1121[14:34:19] <asie> and copy
src/main/java/* to mcp/src/minecraft/ and src/main/resources/* to
mcp/src/minecraft/
L1122[14:34:21] <asie> then use it as
normal
L1123[14:34:35] <SuPeRMiNoR2> umm.. 965
is gradle
L1124[14:34:39] <asie> SuPeRMiNoR2: uh,
no
L1125[14:34:42] <asie> 965 is a special
build by cpw
L1126[14:34:45] <asie> it's 964 without
gradle
L1127[14:34:55] <asie> cpw made it
specifically to not have gradle
L1128[14:35:00] <SuPeRMiNoR2> oh,
ok
L1129[14:35:03] <Kenny> 965 was put out
by Lex because of some issue he had when the did 964 with
gradcle
L1130[14:35:43] <Kenny> except that the
install of forge is totally freaking alien to me now
L1131[14:36:08] <asie> Kenny: you're not
alone
L1132[14:36:16] <Kenny> in 1.4 i make an
mcp folder drop mcp in there and run it, put forge in and install
and everything is ikn the mcp folder
L1133[14:36:23] <asie> Kenny: yes
L1134[14:36:25] <asie> in 1.6 without
gradle
L1135[14:36:27] <asie> you run
install.bat
L1136[14:36:29] <asie> and you get an mcp
folder
L1137[14:36:29] <pong> i quit modding
after forge was made
L1138[14:36:37] <asie> pong: why not
ignore forge?
L1139[14:36:44] <Kenny> now if i do the
install a damn forge folder is createdd with all the stuff ikn it
and then an mcp folder iknside that
L1140[14:36:45] <asie> there's BTW,
there's ML up to 1.6.2, there's WTFML for 1.7.2
L1141[14:36:46] <pong> i made one mod,
and it made everything flamable
L1142[14:36:50] <pong> i burned a
mountain
L1143[14:36:53] <asie> Kenny: yes that's
the point
L1144[14:36:56] <asie> you use that mcp
folder like normal
L1145[14:36:58] <pong> my fps was 4
L1146[14:37:10] <asie> i sometimes just
want to make my own modding library
L1147[14:37:14] <asie> because i hate
Forge with a burning passion
L1148[14:37:17] <Kenny> why the hell
install all the damn foirge shitr twice
L1149[14:37:22] <asie> Kenny: why
twice
L1150[14:37:24] <asie> you run
install.bat
L1151[14:37:26] <asie> forge is
installed
L1152[14:37:28] <asie> you go to
mcp
L1153[14:37:29] <asie> put in the mod
files
L1154[14:37:30] <asie> done
L1155[14:37:46] <pong> i removed some
stuff from water to make it not put out fire
L1156[14:37:52] <Kenny> whenyou extract
the damn files from the zip ikt creates a freakikng forge folder
with the shit ikn it
L1157[14:37:53] <pong> so then water was
flamable
L1158[14:38:09] <asie> Kenny: it's not
installe
L1159[14:38:10] <asie> di
L1160[14:38:15] <asie> the ZIP only has
*SOURCE CODE*
L1161[14:38:19] <asie> install.bat *ADDS
MINECRAFT TO IT*
L1162[14:38:24] <asie> *SO YOU CAN
ACTUALLY USE THE DAMN THING*
L1163[14:38:28] <asie> *BECAUSE THE ZIP
IS ONLY PATCHES*
L1164[14:39:32] <pong> *THIS MUST BE
IMPORTANT BECAUSE IT IS ALL CAPS*
L1165[14:39:49] <Sangar> *IT SORTA
IS*
L1166[14:40:01] <pong> *AH OKAY*
L1167[14:40:32] <asie> i'm getting
annoyed
L1168[14:40:37] <asie> let's see if I can
install Forge *without* Gradle >:D
L1169[14:40:56] <Sangar> i don't really
get why they don't just put it in the zip directly... is it a
license thing with mc or something?
L1170[14:41:01] <asie> Sangar: yes, kind
of
L1171[14:41:05] <Sangar> i see
L1172[14:41:09] <asie> binpatches were
added in 1.6 so they don't need to bundle Minecraft classes
L1173[14:41:19] <Kenny> it's Lex's
egotistical ass wanting to control shit
L1174[14:41:27] <asie> Kenny: i'm working
on a gradleless Forge 1.7.2 right now
L1175[14:41:43] <Sangar> haha :D
L1176[14:41:46] <asie> I'd happily just
go and get rid of Forge altogether
L1177[14:41:58] <asie> but so many mods
depend on it it's not even funny
L1178[14:42:36] <Kenny> blame the modder
who disappeared frolm the scene and hasn't been seen since
1.4.6
L1179[14:42:53] <asie> >Eloraam
L1180[14:43:01] <Kenny> yeah
L1181[14:43:18] <Kenny> it was her,
SpaceToad, and FlowerChild that started forge
L1182[14:43:33] <asie> out of whose only
SpaceToad is really a nice guy
L1183[14:43:50] <Kenny> and he
disappeared from the scene for quite awhile
L1184[14:43:54] <asie> yes
L1185[14:44:00] <asie> you're not
entitled to anything, remember
L1186[14:44:03] <asie> people have the
right to disappear
L1187[14:44:06] <Kenny> that was when
Sengir and Krapht took over BC
L1188[14:44:41] <Kenny> i got nothing
against him disappearing, except they left that egositical ass Lex
in charge
L1190[14:48:06] <asie> okay
L1191[14:48:12] <asie> i have an idea on
how to make Forge work without Gradle
L1192[14:49:00] <asie> what!?
L1193[14:49:03] <asie> MCP removed their
official downloads
L1194[14:49:08] <asie> seriously screw
the modding scene sometimes
L1196[14:49:46] <asie> this guy wrote a
twitter bot that scrapes Searge's twitter for links
L1197[14:50:27] <Sangar> because twitter
is obviously the most valid way to post releases...
L1198[14:50:58] <asie> yes
L1199[14:51:05] <pong> all the nope
L1200[14:51:05] <asie> don't worry,
forge-1.7.2-gradleless.sh will come soon
L1201[14:51:08] <asie> no .bat because
i'm lazy
L1202[14:51:18] <pong> <3
L1203[14:51:22] <asie> someone will port
it
L1204[14:51:32] <Kenny> not me
L1205[14:51:32] <Sangar> bundly it with
cygwin or something >_>
L1206[14:51:41] <Sangar> *bundle
L1207[14:52:14] <SuPeRMiNoR2> or just use
liux
L1208[14:52:17] <SuPeRMiNoR2>
linux*
L1209[14:52:46] <Sangar> i believe we had
that discussion before. it didn't end well :>
L1210[14:53:14] *
Kenny DiNozzo's SuPeRMiNoR2
L1211[14:53:21] <Sangar> see?
L1212[14:53:35] <Kenny> hehe
L1213[14:53:54] <Kenny> well, at least i
didn't get the 2x4 out
L1214[14:55:10] <pong> cygwin is te
reason i moved to linux
L1215[14:55:17] <LordFokas> 2x4 is too
small and light for him. get a brick.
L1216[14:55:47] <Wobbo> POSIX masterrace
:P
L1217[14:56:07] <Kenny> huh?
L1218[14:56:41] <Kenny> not you, Lord,
Wobbo hehe
L1219[14:56:55] <Biohazard> uname -a:
Linux arch 3.13.5-1-ARCH #1 SMP PREEMPT Sun Feb 23 00:25:24 CET
2014 x86_64 GNU/Linux
L1220[14:56:57] *
Biohazard hides
L1221[14:57:04] <Kenny> that one got me
puzzled
L1222[14:57:25] <Kenny> Bio, you're way
too big to hide easily
L1223[14:57:25] <Wobbo> uname -a Darwin
Renes-MacBook-Pro.local 13.0.0 Darwin Kernel Version 13.0.0
L1224[14:57:35] <Biohazard> heh
L1225[14:58:06] <Sangar> too lazy to
start my laptop for that :P
L1226[14:58:18] *
Kenny takes aim......
L1227[14:58:44] *
Kenny and lets fly with a homing arrow targeted at
Biohazard
L1228[15:00:00] <Biohazard> hax
L1229[15:00:12] <SuPeRMiNoR2> /nuke
Kenny
L1230[15:01:48] <Wobbo> But Kenny, POSIX
is a set of standards for operating systems and C standard
libraries
L1231[15:02:24] <pong> :D Bio
L1232[15:02:33] <Kenny> POSIX i can see,
but you said POSIX masterrace
L1234[15:03:46] <Kenny> you showing
everyone what you look like now, Bio
L1235[15:04:18] <Wobbo> Kenny: a friend
of one always says: PC gaming master race, so I changed that into
POSIX mastrrace :P
L1236[15:04:22] <Biohazard> Kenny:
nuu
L1237[15:04:59] <Biohazard> it was a
random thingy i made
L1238[15:05:24] <Kenny> after looking in
the mirror? hehe
L1239[15:05:34] <Biohazard> Kenny:
nope
L1240[15:06:05] <Kenny> Bio, you know i'm
gonna pick on you. you don't normally talk. just change nicks
hehe
L1241[15:06:40] <Wobbo> And then he does
talk, and you try to humiliate him
L1242[15:06:49] <Wobbo> Do you find it
weird he almost never talks? :P
L1243[15:07:03] <Kenny> Woboo, you don't
know how long Bio and I have know one another hehe
L1244[15:07:13] <Kenny> Wobbo*
L1245[15:07:27] <Wobbo> Did you meet
before or after the creation of the universe? :P
L1246[15:07:56] <Kenny> well, seeing as
how i was here for that and he wasn't, what do you think the answer
is :P
L1247[15:08:28] <Wobbo> Well, if Bio
wasn't here before the creation, I would say after :P
L1248[15:08:58] <Kenny> he wasn't far
behind me though......
L1249[15:09:16] <Kenny> he's just as
ornery as i am
L1250[15:11:36] <pong> according to
luasocket's site
L1251[15:11:47] <pong> unix time 0 is the
start of the universe
L1252[15:11:56] <pong> so yes, Kenny is
older than the universe
L1253[15:12:24] <Wobbo> :P
L1255[15:12:56] <pong> wasnt
kidding
L1256[15:14:05] <asie> i'm about 80% done
working on Gradleless Forge
L1257[15:14:10] <asie> I have everything
done but the decompile/recompile stage
L1258[15:14:24] <asie> that is, after
patching everything with Forge stuff
L1259[15:14:32] <asie> and it might still
not recompile, because Minecraft is iffy about it
L1260[15:14:33] <asie> in 1.7.2
L1261[15:25:41] <LordJoda> hey great!
thanks to the order in which mIRC handles the registration progress
I'm in the real minecraftforge channel
"RegisterYourNameMoron"
L1262[15:26:25] <pong> xD
L1263[15:28:23] <asie> okay
L1264[15:28:27] <asie> apparently we have
MCP 9.03
L1265[15:28:30] <asie> but Forge is still
on 9.01-pre
L1266[15:31:04] <pong> Froge*
L1267[15:31:10] <Kenny> i have installed
forge for eclipsed. i tried putting the files in the mcp/minecraft
folder and nothing
L1268[15:31:42] <asie> weird
L1269[15:31:49] <asie> did you add in
mcp/eclipse to eclipse or just eclipse
L1270[15:32:12] <Kenny> the install
created mcp/eclipse
L1271[15:33:00] <asie> yes
L1272[15:33:01] <asie> that should
work
L1273[15:33:08] <asie> did you do F5
after putting the file
L1274[15:33:10] <asie> in eclipse?
L1275[15:33:10] <Kenny> but i have nop
idea where i'm supposed to put the files now. there is no src
folder in the mcp/eclipse folder
L1276[15:33:13] <asie> uh, no
L1277[15:33:18] <asie> put the files in
mcp/src/minecraft
L1278[15:33:22] <asie> then F5 in eclipse
and it will find them magically
L1279[15:33:49] <Kenny> but they don't
show up under the src folder in eclipse
L1280[15:33:58] <asie> what
L1281[15:36:35] <Kenny> this is just too
much hassle. i get the files ikn there and get rrors all over the
place
L1282[15:37:41] <Kenny> i'm theu with
trying to mod. it's just too much of a headache just setting the
damn stuff up to work with
L1283[15:37:46] <Kenny> thru*
L1284[15:38:50] ***
SuPeRMiNoR2 is now known as SuPeRMiNoR2|Away
L1285[15:39:26] <asie> Kenny: yes
L1286[15:39:35] <asie> it has always been
like that and no amount of "the old times were better"
will help
L1287[15:39:39] <asie> i was there, they
were /not/ better
L1288[15:43:11] <Wobbo> I'm going to
bed
L1289[15:43:38] <Wobbo> Bye
L1290[15:44:04]
⇦ Quits: Wobbo (~Wobbo@5ED58A7C.cm-7-6c.dynamic.ziggo.nl)
(Quit: Wobbo)
L1291[15:45:14]
⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl)
(Quit: I'll probably come back in either 20 minutes or 8
hours.)
L1293[15:54:59]
⇨ Joins: vifino
(~vifino@ip-176-198-146-228.unitymediagroup.de)
L1294[16:03:25] ***
Sorroko is now known as Sorroko_Off
L1295[16:08:35]
⇨ Joins: asie
(~textual@078088168214.elblag.vectranet.pl)
L1296[16:16:57] <Kodos> Kenny, if I can
make a mod, you can make a mod
L1297[16:20:58] ***
Lathanael|Away is now known as Lathanael
L1298[16:22:30] <pong> how are those
tapes coming along? :D
L1299[16:25:54] <Kodos> Damnit, I need a
mod that adds labcoats and glasses, so I can wear a normal
skin
L1300[16:26:28] <Kodos> And an enchant
that will hide the glow of enchants on an item
L1301[16:30:05] <Kenny> I can make a mod,
but i'm wanting to edit some mods and forge is a pain in tha ass to
set up
L1302[16:33:39] ***
alekso56 is now known as alekso56_off
L1303[16:34:01] ***
vifino is now known as vifino|off
L1305[16:43:44]
⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl)
(Quit: I'll probably come back in either 20 minutes or 8
hours.)
L1306[16:50:42] ***
JoshTheEnder is now known as
JoshTheEnder|BackInTheEther
L1307[16:55:32]
⇨ Joins: vifino
(~vifino@ip-176-198-146-228.unitymediagroup.de)
L1308[16:55:34]
⇦ Quits: vifino
(~vifino@ip-176-198-146-228.unitymediagroup.de) (Client
Quit)
L1309[16:56:28] <Kodos> What are you
using for an IDE
L1310[16:57:10] <pong> echo is best text
editor
L1311[16:57:25] <Kodos> pong, make a
clone of Nano, and call it Micro
L1312[16:57:30] <pong> echo i can cod
Lua!>>nope.lua
L1313[16:57:43] <pong> Kodos, okay
:3
L1314[16:57:52] <Kodos> Should be easy to
find source to Nano
L1315[16:58:02] <pong> i dont need
source?
L1316[16:58:07] <pong> oh you mean
non-oc?
L1317[16:58:11] <Kodos> Whatever's
clever, just make it happen
L1318[16:58:13] <Kodos> No, I mean
OC
L1319[16:58:26] <pong> why would i need
its source :P
L1320[16:58:29] <Kodos> idk
L1321[17:00:42]
⇦ Quits: LordJoda
(~lordjoda@178-26-182-118-dynip.superkabel.de) ()
L1322[17:07:22] ***
Biohazard is now known as `
L1323[17:17:20] <pong> Sangar, was
looking at the server extention issue, something cool would be a
PCI-E expansion block kind of thing
L1324[17:17:35] <pong> so you could have
gpus,etc on a network
L1325[17:19:31] <Kodos> I'd want
RAM
L1326[17:19:39] <pong> lol, a RAM
block
L1327[17:19:39] <Kodos> So I could make a
computer more powerful without fucking with the config
L1328[17:19:54] <pong> Kodos, servers
have 4 RAM slots
L1329[17:20:07] <Kodos> Yes, but they're
servers
L1330[17:20:18]
⇨ Joins: Symmetryc
(webchat@pool-173-78-213-151.tampfl.fios.verizon.net)
L1331[17:20:36] <Symmetryc> Hello
L1332[17:20:59] <pong> hai
L1333[17:22:50] <Symmetryc> pong: I found
out something really interesting today
L1334[17:23:28] <Symmetryc> Vegetarians
get 5 points higher on an IQ test than non-vegetarians
L1335[17:23:28] <pong> what would that
be
L1336[17:23:35] <pong> lol a whole
5
L1337[17:23:40] <Symmetryc> On
average
L1338[17:23:59] <pong> a whole 5
points
L1339[17:24:26] <Symmetryc> In the grand
scheme of things it's pretty significant
L1340[17:25:36] <pong> not really
L1341[17:25:57] <pong> just means there
is a higher probability of someone with a higher IQ to become a
vegitarian
L1342[17:26:40] <pong> for example i live
in detroit where the education is shitty and i dont see any
vegitarians
L1343[17:27:12] <pong> but go to lansing
and you have a bunch of middle class people who have a higher
chance of being a vegitarian
L1344[17:28:07] <Symmetryc> I
suppose
L1345[17:28:18] <Symmetryc> just thought
it was interesting though
L1346[17:28:47] <pong> and its a whole 5
points
L1347[17:28:49] <pong> :P
L1348[17:30:59] <Kodos> Wanted to change
up my MC for a bit, so I made a ghettorigged 1.4.7 pack and threw
in RP2 for the computers :3
L1349[17:31:14] <pong> 1.4.7 ._.
L1350[17:31:20] <pong> jeez
L1351[17:31:32] <pong> do you want me to
make a RPC emulator in OC?
L1352[17:31:40] <pong> it should be
pretty eazy
L1353[17:32:47] <Kodos> Nah, I mostly
just want to dick around with all the implementations of computers
in MC at one point or another
L1354[17:32:52] <Kodos> And I want to see
what I can do in FORTH
L1355[17:33:01] <pong> 1 2 + .
L1356[17:33:08] <pong> holy shit did i
just add one and two?
L1357[17:33:10] <pong> awesome
L1358[17:34:04] ***
cazzar|Away is now known as Cazzar
L1359[17:38:54] ***
Lathanael is now known as Lathanael|Away
L1360[17:40:03] <Kodos> Er what's the
name of the block in RP2 to extend the ram
L1361[17:47:53] <Kenny> deployer
L1362[17:48:18] <Kenny> nah, jk
L1363[17:48:48] <Kenny> how are we
supposed to knolw. rp2 hasn't been around for ages
L1364[17:49:19] <Kenny> Kodos: check out
the updated Component Viewer
L1365[17:49:30] <Kodos> Will in just a
tick
L1366[17:49:36] <Kodos> Trying to find a
way to get a FORTH Disk
L1367[17:49:43] <Kenny> tick
L1368[17:49:47] <Kenny> tock
L1369[17:49:51] <Kenny> tick's up
L1370[17:49:58] <Kenny> :P
L1371[17:50:09] <pong> Kodos, #rp2
L1372[17:50:14] <Kodos> I'm in
there
L1373[17:50:15] <pong> wait
L1374[17:50:18] <Kodos> err I'm in
#redpower
L1375[18:02:33] ***
pong is now known as notPing|notAFK
L1376[18:14:26] ***
notPing|notAFK is now known as pong|afk
L1377[18:17:58]
⇨ Joins: ShadowKatStudios
(~chatzilla@c211-31-42-102.rochd5.qld.optusnet.com.au)
L1378[18:18:18] <ShadowKatStudios>
Morning o/
L1379[18:48:06] <Kodos> OC needs a BASIC
simulator
L1380[18:49:41] ***
pong|afk is now known as ping
L1381[18:51:16] <ping> nonononono
L1382[18:51:18] <ping> basic is bad
L1383[18:55:35] <Kodos> Maybe, but I have
fond memories of playing Super Star Trek in my brother's room
L1384[18:56:48] <ping> i have fond
memories of playing gmod at almost 20 fps
L1385[18:59:25] *
Kodos plays gmod at 60fps
L1386[19:11:49] <ping> oh no
L1387[19:11:57] <ping> OC hasnt had a
commit in a couple hours
L1388[19:12:03] <ping> the project must
be dead :(
L1389[19:12:07] <ping> back to
computercraft
L1390[19:12:12]
⇦ Parts: ping (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
(Leaving))
L1391[19:16:20] <Kenny> ping, he is
probably in bed
L1392[19:16:30] <Kenny> since it is 2am
there
L1393[19:16:38] <SpiritedDusty> uh he
left #oc
L1394[19:17:11] <Kenny> Dusty, Sanga-r is
still here
L1395[19:17:23] <SpiritedDusty> I meant
ping left #oc
L1396[19:17:34] <Kenny> ha
L1397[19:18:09] <Kenny> i'm so used to
his annoying ass always being here....
L1398[19:18:26] <Kenny> didn't figure he
would leave hehe
L1399[19:19:17]
⇨ Joins: ping
(~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
L1400[19:19:20] <ping> who said i left
:<
L1401[19:19:24] <Kenny> told you
L1402[19:19:38] <ping> my bot logs
L1403[19:19:44] <Kenny> you jinxed me,
Dusty
L1404[19:19:59] <SpiritedDusty> Kenny
:3
L1405[19:19:59] <Kenny> so do i, so
what
L1406[19:20:32] <Kenny> i could get rid
of him for a while muwhahhaha
L1407[19:20:43] *
ping dies Dx
L1408[19:20:56] <ping> who wants vfs for
OC?
L1409[19:21:22] <Kenny> rather have a
vps
L1410[19:21:40] <ping> vfs is a fs
wrapper i made for CC
L1411[19:21:49] <ping> it allows you to
do filesystem sorcery
L1412[19:22:16] <ping> the most practical
thing would be seamless file sharing
L1414[19:22:59] <Kibibyte> [ping] virtual
filesystem over modems | by thegyroid | 1m12s | 177 views | Rated:
5.00/5.00
L1415[19:23:28] <Kenny> i'm getting ready
to revamp the file system
L1416[19:24:20]
⇦ Quits: ShadowKatStudios
(~chatzilla@c211-31-42-102.rochd5.qld.optusnet.com.au) (Ping
timeout: 190 seconds)
L1417[19:28:11] <ping> i know how to get
setfenv in OC
L1418[19:29:50] <ping> you wrap
loadstring and load every function with a new env with a _G
__index
L1419[19:30:01] <ping> then put it into a
table
L1420[19:30:52] <ping> then in the
setfenv function you take the function and replace its
__index
L1421[19:31:14] <ping> youd have to wrap
loadfile/dofile ofv
L1422[19:31:17] <ping> ofc*
L1423[19:32:33] <Kodos> Ping
L1424[19:32:37] <Kodos> I need the thing
in that video
L1425[19:32:41] <Kodos> But for OC
servers and computers
L1426[19:32:58] <Kodos> With wireless
network cards
L1427[19:33:07] <ping> the sniffer?
L1428[19:33:13] <ping> or vfs :P
L1429[19:33:20] <Kodos> No, the ability
to edit one file on many computers
L1430[19:33:29] <Kodos> Because you could
have a networked folder
L1431[19:33:32] <Kodos> For shared
programs
L1432[19:33:34] <ping> yup
L1433[19:33:47] <Kodos> But
L1434[19:33:55] <Kodos> I'd want to be
able to lock it to read only or some other restricted access
L1435[19:34:08] <Kodos> So users could
access the programs, and not mess with them while they were on the
server
L1436[19:34:13] <ping> it will take time,
OC's filesystem is complicated
L1437[19:34:14] <Kodos> Or even download
them from the server
L1438[19:34:24] <ping> yeah you can add
your own authentication
L1439[19:34:31] <Kodos> Also, I remade
the very first BASIC program I ever did
L1440[19:34:35] <Kodos> On a RP2
computer
L1441[19:34:50] <ping> hello world
L1442[19:34:52] <Kodos> No
L1443[19:35:00] <Kodos> It asks you your
name, and then calls you by it and asks how you are
L1444[19:35:16] <Kodos> My brother was
showing me the difference between Print and Input
L1445[19:35:19] <Kodos> keep in mind, I
was like 7
L1446[19:35:25] <Kodos> Probably
younger
L1447[19:35:33] <Kodos> I had an old
VTech Precomputer 1000
L1448[19:35:46] <Kodos> That was my first
'computer'
L1449[19:39:28] <Kenny> or you can use
setenv
L1450[19:41:26] <Kenny> Kodos, have you
checked the new version yet?
L1451[19:41:31] <Kodos> Was just about to
now =)
L1452[19:41:46] <Kodos> I'm thankful for
MultiMC
L1453[19:42:05] <Kenny> how do you tink i
can switch out builds so fast hehe
L1454[19:42:42] <Kodos> I have like 9
instances going atm
L1455[19:42:46] <Kodos> Well not on all
at once
L1456[19:42:50] <Kodos> but I have them
saved
L1457[19:42:58] <Kodos> Including 1 1.5.2
and 1 1.4.7
L1458[19:43:35] <Kenny> all of mine are
1.6.4 and a couple vanilla 1.7
L1459[19:43:54] <Kodos> The only reason I
have 1.5.2 is for the redstone jukebox mod I have
L1460[19:44:03] <Kodos> Well, a couple
other mods, too
L1461[19:44:10] <Kodos> But basically I
can make music discs with my own OGG files
L1462[19:44:18] <Kodos> I've yet to see
that in 1.6.4
L1463[19:44:35] <Kodos> I've got about
150 different records right now
L1464[19:47:06] <Kodos> Can you transfer
a stack of items between to components using a computer?
L1465[19:48:03] <Kodos> to = two
L1467[19:48:54] <Kodos> That's the mod.
Didn't know he updated past 1.5.2
L1469[19:48:59] <Kodos> Cool that it's
open source, too
L1470[19:50:21] <Kodos> Looks great
Kenny! Glad to see that refresh idea I had =d
L1471[19:51:51] <ping> does OC have
jukeboxes yer
L1472[19:51:55] <Kodos> No
L1473[19:51:57] <ping> awwa
L1474[19:52:01] <Kodos> Why is there 5
file systems listed?
L1476[19:52:38] <ping> Kodos, rom, temp,
etc.
L1477[19:52:44] <Kodos> I should point
out that CC disk drives can play disks by default
L1478[19:52:48] <Kodos> OC ones cannot
D=
L1479[19:53:11] <ping> i know
L1480[19:53:17] <ping> D:
L1481[19:53:52] <ping> idk, when asie
finishes his cassete thing ill make a program like my disk player
for CC
L1482[19:55:03] <Kodos> Maybe make it so
you can 'copy' a music disc to cassette
L1483[19:55:11] <Kodos> And then you
could use a cassette for data or music
L1484[19:55:12] <Kodos> lol
L1485[19:58:17] <Kenny> you know, i may
be able to update the jukebox
L1486[20:00:30] <Kenny> wtf, tghey don't
give out the damn table for the func renames anymore
L1487[20:09:23] <ping> aand i give
up
L1488[20:09:57] <ping> im too lazy to
recode all this stuff so ima just boot up my computer that might
explode
L1489[20:13:54]
⇦ Quits: ping (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
(Read error: Connection reset by peer)
L1490[20:14:14]
⇨ Joins: ping
(~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
L1491[20:15:35]
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(Ping timeout: 194 seconds)
L1492[20:15:53] <Kenny> Kodos, I believ I
can update the jukebox to 164
L1493[20:16:04] <Kenny> all that is wrong
is some func renaming
L1494[20:16:08] <Kodos> That would be
awesome. Moreso if you could make it for OC
L1495[20:16:33] <Kenny> that's pushing my
ability beyond what i can do at the moment :P
L1496[20:22:07] <Kodos> Heh
L1497[20:22:13] <Kodos> Just picked up
Emasher's defense. Time to make a hangar door
L1498[20:24:01]
⇨ Joins: ^v
(~pingbot@c-71-238-153-166.hsd1.mi.comcast.net)
L1499[20:28:36]
⇨ Joins: ShadowKatStudios
(~chatzilla@c211-31-42-102.rochd5.qld.optusnet.com.au)
L1500[20:45:11]
⇨ Joins: Snakybo
(webchat@ip5650ed1e.speed.planet.nl)
L1501[20:48:42] <Kenny> Kodos, well, it's
updated but i have to get the textures to load in
L1502[20:48:53] <Kodos> Okey
L1503[20:49:06] <Kodos> Trying to figure
out Engineer's Toolbox atm
L1504[20:51:27]
⇦ Quits: ^v (~pingbot@c-71-238-153-166.hsd1.mi.comcast.net)
(Ping timeout: 186 seconds)
L1505[20:52:38]
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(~pingbot@c-71-238-153-166.hsd1.mi.comcast.net)
L1506[20:53:59]
⇦ Quits: Snakybo (webchat@ip5650ed1e.speed.planet.nl) (Ping
timeout: 198 seconds)
L1507[21:03:25] ***
Cazzar is now known as cazzar|Away
L1508[21:14:38] <ping> Snakybo
L1509[21:14:45] <ping> dammit
L1510[21:15:15] <Kenny> Kodos, guess
what
L1511[21:16:07] <Kodos> Wut
L1512[21:16:19] <Kenny> Redstone Jukebox
for 1.6.4
L1513[21:16:23] <Kodos> \o/
L1514[21:16:28] <Kenny> SSP only
L1515[21:16:31] <Kodos> Fine by me
L1516[21:16:33] <Kodos> It'd go in my SSP
pack
L1517[21:16:42] <Kodos> In fact, I never
could get it to work in SMP
L1518[21:16:42] <ping> :/
L1519[21:16:46] <Kodos> my friend never
heard the music
L1520[21:16:57] <Kodos> Despite having
the same files, configs, etc
L1521[21:17:30] <ping> does it work
LAN?
L1523[21:20:03] <Kenny> don't know
L1525[21:21:04]
⇨ Joins: finkmac
(~finkmac@68-68-13-10.applecreek.pathcom.com)
L1526[21:21:09] <ping> oh god
L1527[21:21:10] <Kenny> but it is working
for 1.6.4 with forge 965
L1528[21:26:52] <Kenny> either of you try
it yet?
L1529[21:27:20] <Kodos> Not yet, talking
to wife atm
L1530[21:28:45] <ping> i have a server
:/
L1531[21:28:48] <ping> no ssp
L1532[21:32:30] <Kodos> Don't be
ridiculous, everyone has SSP
L1533[21:32:47] <ping> its technic
:|
L1534[21:33:06] <ping> id have to update
the pack in order to add a mod
L1535[21:35:33] <Kenny> tell her i said
hi :)
L1536[21:43:33] <Kodos> Whoops
L1537[21:43:43] <Kodos> Stack overflowed
my game from lighting too many gascraft blocks on fire
L1538[21:47:20] <Kodos> Trying the mod
now, Kenny
L1539[21:47:24] <Kodos> Also, she says
hello
L1540[21:47:31] <Kodos> With a mouthful
of S&S chicken
L1541[21:47:32] <Kodos> lol
L1542[21:49:12] <SpiritedDusty> has
anyone used the hologram projector? I can't seem to make it appear
as a component despite having the projector directly next to my
computer
L1543[21:50:30] <ping> yup
L1544[21:50:43] <Kodos> Remember that the
hologram can only accept a connection from the bottom, I
think
L1546[21:50:52] <Kodos> So you may try
connecting it with cable
L1547[21:51:19] <ping> yeah
L1548[21:51:26] <ping> only from bottom
:/
L1549[21:51:42] <SpiritedDusty> oh it
works now. thanks
L1550[21:53:04] <ping> so i was thinking
of a sort of "sql"
L1551[21:53:56] <ping> it will be a
shutdown resistant way of storing a table as a file
L1552[21:54:18] <SpiritedDusty> ping,
whats wrong with storing a table as a file?
L1553[21:54:35] <ping> dynamic tables
that are accessed frequently
L1554[21:54:44] <ping> pretty much rapes
fs
L1555[21:54:53] <ping> and you have to
reserialize every time you modify it
L1556[21:54:55] <SpiritedDusty> so how is
you're sql gonna fix that? save on an interval?
L1557[21:55:24] <ping> it will append
what modifications happened to a file
L1558[21:55:58] <SpiritedDusty> hm
interesting...
L1559[21:56:21] <SpiritedDusty> I was
thinking of making like a RAID array that lets you combine multiple
drives to show as a single drive
L1560[21:56:39] <ping> hmm
L1561[21:56:51] <ping> probably possible
with vfs when i port it
L1562[21:57:10] <ping> you will have to
do some sorcery for files that are bigger than 1 HDD though
L1563[21:57:20] <SpiritedDusty> split the
files?
L1564[21:57:26] <ping> yeah
L1565[21:57:41] <SpiritedDusty> so like
if you have 3 drives then you split every file into thirds
L1566[21:57:55] <SpiritedDusty> then when
you read, the program will reassemble the files
L1567[21:58:09] <ping> well no
L1568[21:58:19] <ping> only split files
larger than a hdd
L1569[21:58:26] <ping> more
efficient
L1570[21:58:32] <SpiritedDusty> or larger
than the free storage space
L1571[21:58:54] <SpiritedDusty> hm
actually nvm. but then with that you'd have to have an index of
where every file is
L1572[21:59:15] <ping> another
solution
L1573[21:59:26] <ping> use my SQL
thingy
L1574[21:59:34] <ping> and spit that into
thirds
L1575[21:59:49] <ping> problem is it will
use a bit more space
L1576[22:00:05] <SpiritedDusty>
yeah
L1577[22:00:18] <ping> :/ index file
would be best then
L1578[22:01:10] <SpiritedDusty> it would
be so cool to have a server and a hologram projector displaying a
map of the town
L1579[22:01:34] <SpiritedDusty> or like
combine multiple projectors to show one giant text or
something
L1580[22:01:50] <ping> want me to do
that? :P
L1581[22:01:53] <ping> its pretty
easy
L1582[22:02:16] <SpiritedDusty> yeah
:P
L1583[22:02:24] <ping> after i do
sql
L1584[22:02:25] <ping> and vfs
L1585[22:02:32] <Kodos> Maybe a special
tool that lets you mark an area, and then right click the tool with
the saved info onto the projector, and it 'programs' it
L1586[22:02:33] <ping> and all the other
shit i have to code
L1587[22:02:36] <SpiritedDusty> I still
gotta work on my emulator :P
L1588[22:02:45] <ping> hmm
L1589[22:02:48] <SpiritedDusty> it's like
10% done xD
L1590[22:02:57] <ping> ima make a
modified adventure program
L1591[22:03:14] <ping> you have to buy
parts of a program in order to make them
L1592[22:03:37] <SpiritedDusty> hmm
imagine a whole virtual room type thing filled with
projectors
L1593[22:03:46] <ping> "shit, im
short 1 plank to make that function statement"
L1594[22:03:59] <SpiritedDusty> lol
L1595[22:04:11] <Symmetryc>
SpiritedDusty: On GitHub?
L1596[22:04:18] <SpiritedDusty>
Symmetryc, ?
L1597[22:04:30] <Symmetryc>
Emulator
L1598[22:04:32] <Kodos> Hmm
L1599[22:04:35] <Symmetryc> That you're
making :)
L1600[22:04:40] <Kodos> I still want 3D
radar with a projector
L1601[22:04:45] <SpiritedDusty> oh no its
not on github. i'd be making commits every 5 seconds ._.
L1602[22:04:53] <Symmetryc> :(
L1603[22:05:22] <SpiritedDusty> I'll
probably put it on github when I finish all the native APIs
L1604[22:05:38] <SpiritedDusty> then
after that I'll make the screen renderer and all the
components
L1605[22:05:53] <Kenny> ok. no more
updating shit for me
L1606[22:06:14] <Kodos> ?
L1607[22:06:19] <Kenny> i can't even get
the person who wanted it to let me know if it is working
riught
L1608[22:06:56] <Kodos> I'm still typing
out the config to use the 140+ records
L1609[22:07:04] <Kodos> If that works,
I'll tell you =P
L1610[22:07:48] <Michiyo> yay my business
cards came in
L1611[22:07:57] <Kenny> i don't know a
damn thing about the mod, i just updated it
L1612[22:08:59] <Kenny> and Michiyo i got
the guy's name wrong, it's Sidben not Siden
L1613[22:12:58] <Kodos> Lol, must have an
ID conflict. Turned the jukebox on, and it turned into Thickened
Glass
L1614[22:13:35] <Michiyo> Sounds legit
:P
L1615[22:14:52] <Kodos> Hmm, record isn't
playing
L1616[22:15:07] <Kodos> It's showing the
'now Playing' bit like normal, but no audio
L1617[22:15:09] <Kodos> Let me try a few
things
L1618[22:15:28] <Kodos> Derp
L1619[22:15:35] <Kodos> It runs on the
Music audio, not the Sounds like I thought
L1620[22:15:41] <Kodos> Makes sense
though I guess
L1621[22:15:45] <Kodos> Anyway, Kenny it
works =)
L1622[22:15:50] <Kodos> Much
appreciated
L1623[22:16:29] <Kenny> np
L1624[22:16:37] <Kodos> Now I can store
the custom records in Bibliocraft disc racks
L1625[22:16:42] <Kodos> And have a proper
music room
L1626[22:16:50] <Michiyo> Kenny,
linky?
L1627[22:18:20] ***
LordFokas is now known as LordFokas|off
L1628[22:21:50] <mallrat208> How's it g
oing folks
L1629[22:22:52] <ping> awful
L1631[22:24:00] <Michiyo> Thanks.
L1632[22:24:13] <Kenny> i was afk feeding
the cats hehe
L1633[22:24:35] <Kenny> it only works
SSP, Michiyo
L1634[22:25:06] <Michiyo> Oh
L1635[22:25:27] <Kenny> i didn't design
it, i just updated it
L1636[22:25:36] <Michiyo> lol
L1637[22:25:46] <Kenny> but it is an open
source mod
L1638[22:25:59] <Michiyo> To much work
:P
L1639[22:26:02] <Kodos> Other than Waila
telling me the active jukebox is a block of ice, it works great
=)
L1641[22:26:35] <Kenny> there is the git
link for it
L1642[22:27:33] <Kenny> i know nothing
about sending packedt data back and forth and have no intention of
getting myself extyremely pissed cause i can't get it to owrk
hehe
L1643[22:27:54] <Kenny> can't type for
shit now either lol
L1644[22:33:33]
⇦ Quits: Lathanael|Away
(~Lathanael@p54970A74.dip0.t-ipconnect.de) (Ping timeout: 186
seconds)
L1645[22:34:42] <Kenny> time for me to go
lay it down. legs have been bothering me for a while now and i have
get them elevated. talk to y'all tomorrow
L1646[22:35:01] ***
Kenny is now known as Kenny|Sleeping
L1647[22:35:22] <Michiyo> o/
Kenny|Sleeping
L1648[22:35:48] <ping> Michiyo, are you
nia? ._.
L1649[22:35:59] <Michiyo> o_O
No...?
L1650[22:36:08] <ping> for some reason
your name reminds me
L1651[22:36:15] <Michiyo> lol
L1652[22:38:03] <Kodos> So
L1653[22:38:06] <Kodos> My wife had a
brilliant idea
L1654[22:38:11] <ping> .-.
L1655[22:38:15] <Kodos> Anyone familiar
with Plotz?
L1656[22:38:33] <ping> no
L1657[22:38:37] <Kodos> Let me get you a
link
L1659[22:39:05] <ping> my eyes
L1660[22:39:18] <Kodos> Basically, she
wants Plotz on OC with a touch screen and the hologram
projector
L1661[22:39:45] <ping> o.o
L1662[22:39:57] <ping> well holograms are
limited
L1663[22:40:13] <ping> only 32 spaces
vertical
L1664[22:43:19]
⇨ Joins: Lathanael|Away
(~Lathanael@p54970C6B.dip0.t-ipconnect.de)
L1665[22:45:20] <Kodos> With plotz, you
can show layers
L1666[22:45:37] <Kodos> Think of it like
a miniature Schematica (Sorry for ping, Luna)
L1667[22:45:57] <ping> but i dont get
sorry?
L1668[22:45:59] <ping> :<
L1669[23:02:49] <Michiyo> YAY Forum
spam
L1670[23:03:04] <ping> orly
L1674[23:03:48] <ping> awesome.
L1675[23:03:55] <ping> SpiritedDusty, you
up??
L1676[23:04:34] <SpiritedDusty> ping, i'm
playing league of legends
L1677[23:04:44] <ping> :<
L1678[23:04:47] <ping> LoL sux
L1679[23:04:57] <Michiyo> Well, when
you're free, forum spam :/
L1680[23:04:58] <Michiyo> lol
L1681[23:05:09] <ping> :D
L1682[23:15:13] <ping> SpiritedDusty BAN
BAN BAN
L1683[23:18:27] <SpiritedDusty>
back
L1684[23:18:29] <SpiritedDusty>
what
L1685[23:18:49] <ShadowKatStudios> How do
I call the functions for an openperipheral robot controller?
L1686[23:18:51] <SpiritedDusty> …
viagra.....
L1687[23:19:22] <SpiritedDusty> ping,
VIAGRA be gone!
L1688[23:19:26] <ping> lol
L1689[23:19:38] <ping> i was in the
process of reporting every single one
L1690[23:19:55] <ping> it was also cialis
btw
L1691[23:20:01] <SpiritedDusty> oh
L1692[23:20:11] <SpiritedDusty> I just
chose a random one and it was viagra
L1693[23:20:22] <ping> lol
L1694[23:20:32] <ping> there are three
pils
L1695[23:20:57] <SpiritedDusty> some
people…. just love spamming shit...
L1696[23:21:11] <ping> its a botnet
L1697[23:22:15] <ping> and apparently
viagra sells well
L1699[23:28:14]
⇦ Quits: Symmetryc
(webchat@pool-173-78-213-151.tampfl.fios.verizon.net) (Quit: Web
client closed)
L1700[23:29:48] <ping>
noooooooooooooo
L1701[23:29:50] <ping> bad mibbit
L1702[23:29:54] <ping> die
L1703[23:32:29] <SpiritedDusty> ping, so
people actually click on those viagra ads?
L1704[23:32:46] <ping> idk o-o maby
russians
L1705[23:32:55] <ping> though they should
be used to that shit
L1706[23:41:46]
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L1707[23:52:54]
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(~Vexatos@p200300556E65599121B4998BF4FBE489.dip0.t-ipconnect.de)
L1708[23:56:17]
⇦ Quits: finkmac
(~finkmac@68-68-13-10.applecreek.pathcom.com) (Quit: Nettalk6 -
www.ntalk.de)