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L1[00:00:33] <ShadowKatStudios> Sangar: I'd like to request a feature: Tier 0.5 half-block computers
L2[00:00:46] <ShadowKatStudios> Alternatively just SFF computers
L3[00:01:15] <Sangar> raspberry pi? :P
L4[00:01:22] <pong> microcontroller
L5[00:01:41] <pong> a whole 10 lua bytecode instructions per second
L6[00:01:56] <pong> would take hours if not days to boot openOS
L7[00:02:29] <Sangar> the machine stuff is in the api now, so that could actually be an addon mod >_>
L8[00:03:00] <pong> :o
L9[00:04:29] <Sangar> good news, everyone! i figured out the libraries-in-gradle stuff for 1.6. so i can fix the hologram-analyzer derp now.
L10[00:04:50] <pong> xD
L11[00:11:39] <pong> okay
L12[00:11:42] <pong> im making:
L13[00:11:47] <pong> a menger sphere
L14[00:13:13] <Sangar> mm, the resolution might be a little too low for that? but let's see.
L15[00:14:07] <pong> http://puu.sh/7lWLc.png
L16[00:14:15] <pong> that went well xD
L17[00:16:54] <Sangar> well, relatively :P
L18[00:17:25] <pong> what next to make
L19[00:17:52] <pong> a cube!
L20[00:17:56] <pong> i havent made a cube yet
L21[00:18:08] <pong> just a sponge that resembles a cube
L22[00:19:03] <Sangar> julia sets
L23[00:20:21] * pong deskpalms
L24[00:20:25] <pong> http://i.imgur.com/PQncfub.png
L25[00:20:35] <pong> i cant even make a cube correctly
L26[00:20:38] * pong shoots self
L27[00:22:14] <Sangar> ... did you miss?
L28[00:22:42] <pong> Sangar, yes
L29[00:22:44] <pong> twice
L30[00:22:51] <Kilobyte> aww
L31[00:22:52] <pong> i only had two bullets
L32[00:23:00] <Kilobyte> poor you
L33[00:23:09] <pong> and i used my rope last week
L34[00:23:27] * Kilobyte hands pong another gun
L35[00:23:36] <pong> my knot skills suck so badly it just ripped in half
L36[00:23:40] <Kilobyte> just give it back when done
L37[00:23:51] * pong pulls trigger
L38[00:23:57] <pong> dammit Kilobyte
L39[00:24:00] <pong> this is empty
L40[00:24:14] * pong points at Kilobyte and shoots a couple times
L41[00:24:20] <pong> *bang*
L42[00:24:30] <pong> fack, u okay bro
L43[00:25:07] <pong> Sangar, i think hes ded
L44[00:25:26] <Kilobyte> a former classmate actually failed at suicide because she was too heavy for the rope
L45[00:25:36] <Sangar> nah, he just lost a byte, he still has plenty
L46[00:25:42] <pong> ah
L47[00:25:47] <pong> he is now 999 bytes
L48[00:26:30] <pong> Kilobyte, women have more suicide attempts than men
L49[00:26:41] <pong> but more men succeeed at killing themselves
L50[00:26:51] <Sangar> The mod powersuits (MachineMuse's Modular Powersuits) requires mod versions [Forge@[9.11.1.965,)] to be available. whyyyyyy. now i can't have you in my gradle dev-env :(
L51[00:27:02] <pong> :<
L52[00:27:14] <pong> just bytecode inject it
L53[00:28:34] <Sangar> meh. there's no interaction, so whatever. it's just that i've been playing my normal ssp in dev-env recently :P
L54[00:28:52] <pong> o-o
L55[00:28:53] <Sangar> well, railcraft has to go, too
L56[00:28:58] <pong> seems dangreous
L57[00:29:14] <Sangar> it's fun, being to breakpoint and inspect stuff :D
L58[00:29:19] <Sangar> *able to
L59[00:29:48] <pong> this is swhy i like CE lua
L60[00:29:54] <pong> all your assembly are belong to me
L61[00:30:25] <pong> i can set breakpoints and trace ALL the EIPs
L62[00:30:48] <Kilobyte> pong: fyi, she's in coma now for a year or so
L63[00:31:06] <pong> k.
L64[00:31:33] <Kilobyte> because of the suicide attempt
L65[00:34:40] <pong> restarting, shitty windows
L66[00:34:53] ⇦ Quits: ^v (~pingbot@c-71-238-153-166.hsd1.mi.comcast.net) (Read error: Connection reset by peer)
L67[00:34:53] ⇦ Quits: pong (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net) (Read error: Connection reset by peer)
L68[00:36:21] ⇨ Joins: ^v (~pingbot@c-71-238-153-166.hsd1.mi.comcast.net)
L69[00:36:44] ⇨ Joins: ping (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
L70[00:36:58] <ping> irc.esper.net is derping
L71[00:37:04] <ping> :<
L72[00:37:09] <Kilobyte> Sangar: btw, if you think you could have use for another bot, feel free to invite mine
L73[00:37:24] <ping> lol
L74[00:37:27] <ping> too many bots
L75[00:37:34] <ping> let me count them
L76[00:37:47] <ping> 2
L77[00:37:56] <ping> wait not 3
L78[00:37:59] <Kilobyte> it has features like factoids, youtube preview, s/// and more is planned
L79[00:37:59] <ping> SuperBot
L80[00:38:15] <ping> s/// is spammy
L81[00:38:20] <Kilobyte> ill have to manually enable some plug-ins though
L82[00:38:34] <Kilobyte> ye, but you can disable it per channel
L83[00:38:44] <ping> ^v is best bot
L84[00:38:53] <Kilobyte> no
L85[00:38:56] <ping> yes
L86[00:39:17] <Kilobyte> there is no best bot
L87[00:39:37] <Kilobyte> every bot has pros and cons
L88[00:39:40] <ping> .wiki Kilobyte
L89[00:39:40] <^v> ping, Not found.
L90[00:39:49] <ping> .wiki Kilobyte
L91[00:39:49] <^v> ping, http://en.wikipedia.org/wiki/Mental_retardation
L92[00:39:52] <ping> :D
L93[00:40:02] <Sangar> well i don't really mind / care. it's a computers mod so it kinda makes sense that bots populate the channel :P
L94[00:40:22] <Kilobyte> I can't get it here atm
L95[00:40:32] <Kilobyte> only channel ops can
L96[00:40:35] <ping> .wiki rednet
L97[00:40:36] <^v> ping, https://github.com/MightyPirates/OpenComputers/wiki/component-modem
L98[00:40:54] <ping> because who needs rednet
L99[00:40:55] <Kilobyte> use /invite Kibibyte #oc
L100[00:41:19] <Kilobyte> in a sec I can enable plug-ins
L101[00:41:31] <Sangar> heh, the name alone should justify it :P
L102[00:41:44] ⇨ Joins: Kibibyte (~PircBotX@78.129.135.38)
L103[00:41:59] <Sangar> let's get the bot battles going!
L104[00:43:30] <Kilobyte> #enable Factoids
L105[00:43:47] <Kilobyte> #enable Youtube
L106[00:44:56] <ping> :D
L107[00:45:29] <ping> .help
L108[00:45:29] <^v> ping, Usage: .help command Example: .help term.write
L109[00:45:33] <ping> .help term.write
L110[00:45:33] <^v> ping, term.write(value: string[, wrap: boolean]) Allows writing optionally wrapped text to the terminal starting at the current cursor position, updating the cursor accordingly.
L111[00:46:23] <ping> .jenkins
L112[00:46:24] <^v> ping, Last successful build 4.22 MB http://ci.cil.li/job/OpenComputers/lastSuccessfulBuild/artifact/build/OpenComputers-MC1.6.4-dev217.jar
L113[00:46:40] <ping> .commits
L114[00:46:42] <^v> ping, Total commits: 1102, fnuecke 86.4%, lordjoda 9.1%, Vexatos 1.5%, infinikiller64 1.3%, Wobbo 1%
L115[00:46:54] <ping> those are pretty much all the commands i have
L116[00:47:10] <Sangar> all right. three instances of minecraft running, i'm positively confusing myself now.
L117[00:54:15] <ping> bed \o/
L118[00:55:58] <Sangar> good night :)
L119[00:56:49] <ShadowKatStudios> Are there any released emulators yet?
L120[00:57:47] <ping> nope :/
L121[00:57:55] ⇦ Quits: ping (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net) (Quit: bed for real)
L122[00:58:20] <ShadowKatStudios> Darn, I can't work on a computer without a reliable power source
L123[00:59:10] <^v> that sucks
L124[00:59:25] ⇦ Quits: ^v (~pingbot@c-71-238-153-166.hsd1.mi.comcast.net) (Quit: Okay,)
L125[01:07:36] ⇨ Joins: asie|tab (~asietab@apn-31-1-161-139.dynamic.gprs.plus.pl)
L126[01:10:37] ⇦ Quits: asie|tab (~asietab@apn-31-1-161-139.dynamic.gprs.plus.pl) (Client Quit)
L127[02:42:30] ⇨ Joins: Moonrise (~Moonrise@112.185.38.188)
L128[02:42:53] <Moonrise> hello
L129[02:43:23] <Moonrise> my robot do not display what he held, is it bug?
L130[02:43:53] <Moonrise> my oc is OpenComputers-MC1.6.4-1.2.1
L131[03:03:28] <Sangar> does the equipped item not show at all, or only after reloads / some other event / at random?
L132[03:24:56] *** alekso56_off is now known as alekso56
L133[03:48:58] *** JoshTheEnder|BackInTheEther is now known as JoshTheEnder
L134[04:01:06] ⇦ Quits: mallrat208 (Mibbit@68.204.184.175) (Quit: http://www.mibbit.com ajax IRC Client)
L135[04:02:42] ⇨ Joins: DaKaTotal (webchat@141.84.9.209)
L136[04:03:26] ⇨ Joins: mallrat208 (Mibbit@68.204.184.175)
L137[04:08:48] <ShadowKatStudios> Guys, instead of text on computers, I'm getting blocks
L138[04:08:52] <ShadowKatStudios> Like, coloured spaces
L139[04:12:41] *** Kenny|Sleeping is now known as Kenny
L140[04:13:03] <Kenny> morning/afternoon all
L141[04:13:39] <Kenny> and evening, SKS
L142[04:15:39] <Moonrise> morning/afternoon/evening lol
L143[04:15:50] <Moonrise> why not midnight?
L144[04:16:03] <Kenny> people in her from all over the world
L145[04:16:07] <Kenny> here*
L146[04:16:38] <Sangar> ShadowKatStudios: known issue, either force textures to reload (e.g. reload resource pack by clicking on it again) or restart the client.
L147[04:16:42] <Kenny> that wouild mean they were 19 hours ahead of me
L148[04:17:15] <Kenny> morning Sangar
L149[04:17:22] <Sangar> morning Kenny :)
L150[04:17:35] <Moonrise> anyway, my robot can't break anything, help
L151[04:18:40] <Sangar> Moonrise: using which tool on which block? also, try the latest build http://ci.cil.li/
L152[04:19:01] <Moonrise> TC pickaxe and normal stone
L153[04:19:29] <Moonrise> means, ThaumCraft
L154[04:19:50] <Sangar> hmm, might be the same issue it was with Tinkers, try the latest build
L155[04:20:07] <Moonrise> ok, i'll try it
L156[04:24:09] <Kenny> Sangar: possible problem with robot in 212
L157[04:24:15] <Moonrise> and, in 1.2.1 of oc, robot cannot dismantle energycell from TE
L158[04:24:30] <Kenny> shutting down game and getting latest build
L159[04:26:38] <Sangar> Moonrise: using a pickaxe that works fine for me
L160[04:26:49] <Sangar> Kenny: of what kind?
L161[04:26:58] <Kenny> i couldn't turn the robot on
L162[04:28:13] <Moonrise> i think in my minecraft, robot just cannot do anything except moving around
L163[04:29:08] <Sangar> Moonrise: do you have any permission mods/plugins? also, maybe it's in the protected spawn area?
L164[04:29:49] <Moonrise> not in spawn area
L165[04:29:58] <Moonrise> and what permission means?
L166[04:30:42] <Kenny> crash reportg with build 223
L167[04:30:46] <Kenny> http://pastebin.com/6EAmAbNh
L168[04:30:57] <Sangar> certain bukkit plugins, i'm not familiar with those either, but if you don't know then you probably don't have to worry
L169[04:31:18] <Moonrise> just pure forge, no plugins
L170[04:32:13] <Sangar> Kenny: could you try taking out opencomponents real quick?
L171[04:32:24] <Kenny> ok
L172[04:32:58] <Sangar> Moonrise: hmmm, weird, if it still doesn't work with the latest build, could you see if anything pops up in the log files?
L173[04:34:00] <Kenny> http://pastebin.com/3RBLna7G
L174[04:34:01] <Moonrise> not sure that problems also happen in latest build
L175[04:34:08] <Kenny> still crashed
L176[04:34:16] <Moonrise> testing now
L177[04:38:31] <Moonrise> well, in latest build, robot can dig dirt. but cannot dig cobblestone with projectred pickaxe
L178[04:41:54] <Moonrise> and log say nothing
L179[04:42:31] * JoshTheEnder hates his pc sometimes
L180[04:43:04] <Moonrise> same with vanila diamond pickaxe
L181[04:44:33] <Sangar> Kenny: that is... weird. amongst other things because it's working for me. could you try it with *just* oc? just to make sure it's not some interference from another mod?
L182[04:44:33] <Moonrise> Sangar i think he cannot use any tools
L183[04:44:41] <Moonrise> he = robot
L184[04:44:50] <Kenny> ok
L185[04:45:08] <Sangar> Moonrise: huh. you do place it in the tool slot though, right?
L186[04:46:13] <Moonrise> ..omg that slot occupied by generator upgrade is tool slot
L187[04:47:07] <Sangar> heh. well, makes me happy since it's not a bug :D
L188[04:47:29] <Moonrise> sorry for this happening lol
L189[04:47:36] <Sangar> np
L190[04:48:10] <Kenny> there must be a conflict with some other mod. i can load 223 by itself
L191[04:49:00] <Kenny> do you know how many mods i have in this pack to figure out which one it is conflicting with :P
L192[04:49:43] <Sangar> too many :P try with chickenbones' stuff first, since that does class transforming which is a (relatively) likely cause
L193[04:50:14] <Sangar> i'm comparing versions with what i have right now
L194[04:50:19] <Kenny> you do know i was getting a message ingame about his damn stuff having updated
L195[04:51:15] <Sangar> :P
L196[04:52:20] <Kenny> what version were you using?
L197[04:54:38] <Sangar> the same for core and nei, 244 of fmp. i'm surprised not to see CodeChickenLib somewhere in the list, though. my mc won't even start if that's not present.
L198[04:55:24] ⇦ Quits: Moonrise (~Moonrise@112.185.38.188) (Remote host closed the connection)
L199[04:57:25] <Kenny> you're using the dev build?
L200[04:57:58] <Sangar> of oc? 223.
L201[04:58:17] <Kenny> i mean chicken
L202[04:58:46] <Sangar> ah, not in normal mc no.
L203[04:59:47] <Kenny> why are there now 3 files on the jenkikns for each build
L204[05:00:23] <Sangar> two are for modders (api and deobf)
L205[05:00:45] <Kenny> ok. that's what i thought but wasn't sure
L206[05:01:15] <Kenny> 223 still crashes with newest Chicken stuff
L207[05:01:41] <Sangar> with only oc and cb stuff?
L208[05:01:56] <Kenny> no, tried updatinf it in my pack
L209[05:03:18] <Kenny> game launches.
L210[05:03:38] <Kenny> with my pack the game doesn't even launch
L211[05:04:01] <Sangar> hmmm
L212[05:06:03] <Sangar> sorry, no idea what interaction might be causing that. i could just take the initialization out there, but that's not really a satisfying solution....
L213[05:06:35] <Kenny> i'm going thru the list. started a new instance and loading in mods one at a time
L214[05:07:33] <Kenny> it's these progressively longer load times cause every dang mod is no
L215[05:08:10] <Kenny> now auto checking for updates which means they are opening my system to attack without my permission
L216[05:08:36] <Sangar> thanks a lot. yeah, yeah i fully empathize...
L217[05:09:09] <Kenny> 3-4 minute load times
L218[05:09:24] <Sangar> yikes.
L219[05:09:41] <Kenny> i have about 150 mods
L220[05:10:50] <Sangar> ah damn. sorry, gotta afk for a bit. 30 minutes or so.
L221[05:11:10] <Kenny> k, having a cigarette anyway hehe
L222[05:30:37] <ShadowKatStudios> Can we get a tier 3.5 server with more card slots?
L223[05:31:26] ⇨ Joins: asie (~textual@078088168214.elblag.vectranet.pl)
L224[05:35:43] <ShadowKatStudios> Asie, you're writing an expansion mod for OC, can we get smaller computers with an integrated screen?
L225[05:35:53] <asie> ShadowKatStudios: I don't wnat that.
L226[05:35:57] <ShadowKatStudios> No?
L227[05:36:06] <asie> No. I like large computers as they stop you from spamming them everywhere
L228[05:36:12] <ShadowKatStudios> True
L229[05:36:12] <asie> Put the computer case behind the monitor
L230[05:36:18] <asie> that's what i did with CC
L231[05:36:26] <asie> I might add in something like Small Server Racks, though
L232[05:36:39] <ShadowKatStudios> Miniservers?
L233[05:36:42] <asie> yes
L234[05:36:56] <asie> small-sized (1/4th of a block), rotatable (so you can place them on any side)
L235[05:37:09] <ShadowKatStudios> I want servers to be able to use floppy drives
L236[05:37:14] <asie> hmm
L237[05:37:16] <asie> i'll see about it
L238[05:38:25] <asie> right now i'm busy Tape Drive-ing
L239[05:41:16] <ShadowKatStudios> How's the tape drives going anyway?
L240[05:41:24] <ShadowKatStudios> Can we record minecraft sounds?
L241[05:50:58] <asie> no
L242[05:51:01] <asie> it's not really doable
L243[05:51:06] <asie> but you can play back any audio you put on the tape
L244[05:51:11] <asie> as soon as i fix my OpenAL cdoe
L245[05:51:12] <asie> code*
L246[05:51:26] <JoshTheEnder> aww, there goes my intruder detection system :/
L247[05:52:56] <ShadowKatStudios> Aww, I crashed the display driver again
L248[05:54:07] <Sangar> ShadowKatStudios: there's been some discussion on the server extendability (more slots/built-in stuff). i'm still not decided what i'll do, but there'll be some change to servers and (usable) slots at some point.
L249[05:54:19] <Sangar> the ATI one?
L250[05:54:56] <ShadowKatStudios> Dunno, whatever IT dumbss at my school set this up used the W8 display driver with W7 enterpriser
L251[05:55:21] <Kenny> Sangar: i found the issue with the robot not truning on
L252[05:55:26] <Kenny> turning*
L253[05:55:36] <Sangar> what was it?
L254[05:55:37] <Kenny> it has something to do with UE
L255[05:55:47] <Kenny> if i put UE in it won't turn on
L256[05:55:56] <Kenny> take UE out and it's fine
L257[05:56:17] <Sangar> which version of ue?
L258[05:56:17] <Kenny> and I'm using the latest build of UE 71
L259[05:56:22] <Sangar> i'll try
L260[05:56:33] <Kenny> but it was also doing it with 57
L261[05:57:57] <ShadowKatStudios> 6-char variables seem to be the norm today
L262[05:58:33] <Kenny> and that leaves me with only one other conclusion....
L263[05:58:45] ⇨ Joins: vifino (~vifino@ip-176-198-146-228.unitymediagroup.de)
L264[05:59:10] <Kenny> I have added in all the mods i was using in the pack with the exception of the UE ones and the game loads fine
L265[05:59:55] <Kenny> so it would seem it was a UE mod that was causing the crash issue
L266[05:59:57] <Sangar> i can reproduce it, time to find out what changed
L267[06:00:13] <Sangar> i.e. the not turning on thing
L268[06:00:27] <Kenny> the crash is UE related also
L269[06:01:08] <Kenny> because of the UE not turning oln issue I did NOT put any of the UE based mods in
L270[06:01:21] <Kenny> without them the game loads fine
L271[06:08:30] <Sangar> hmm, the two seem to be unrelated, though
L272[06:08:50] <Kenny> i'm doing some further testing
L273[06:09:10] <Kenny> i'm down to olnly 2 mods not in the new instance
L274[06:10:42] <ShadowKatStudios> SKS Ring port is 42
L275[06:10:51] <asie> It works! I reimplemented paulscode!
L276[06:11:09] <asie> Now I just need to add a 250ms delay before playback so it can buffer nicely
L277[06:11:16] <asie> and I will have the tapes /functional/
L278[06:11:31] <ShadowKatStudios> Therefore SKS Ring is the meaning of life, the universe and everything.... I have reimplimented the internet!
L279[06:11:41] <ShadowKatStudios> They should have made HTTP port 42
L280[06:12:33] <asie> no, no
L281[06:12:45] <asie> Telnet.
L282[06:13:29] <ShadowKatStudios> towel.blinkenlights.nl:42 ?
L283[06:14:03] <ShadowKatStudios> They should have made the entireity of the internet port 42 really
L284[06:15:26] ⇦ Quits: Biohazard (Biohazard@biohazard.tropicraft.net) (Ping timeout: 380 seconds)
L285[06:15:51] <Kenny> Sangar: this makes no sense whatsoever
L286[06:16:25] <ShadowKatStudios> This page is effectively my bible: https://github.com/MightyPirates/OpenComputers/wiki/_pages
L287[06:16:34] <Kenny> i start a new instance, spend the past however long, copying in mods one at a time looking for the one that caused it to crash.......
L288[06:16:46] <Kenny> and the damn game launches just fine
L289[06:16:49] ⇨ Joins: Biohazard (Biohazard@biohazard.tropicraft.net)
L290[06:16:54] <Sangar> o.O
L291[06:17:04] <Kenny> but if i try to launch my original instance, it crashes
L292[06:17:23] <Kenny> the exact same mods, including UE ones
L293[06:18:21] <Kenny> i've spent close to an hour going through them one by one. put mod in, launch game
L294[06:18:37] <Kenny> i just dropped the last mod in and the game loaded
L295[06:20:38] <Sangar> using the same configs and everything, presumably? that doesn't make much sense indeed.
L296[06:20:46] <Kenny> same configs
L297[06:21:03] <Kenny> only ONE difference
L298[06:21:16] <Kenny> did not have the old instance worlds
L299[06:21:48] <Kenny> has me totally baffled. i just copied in the old worlds to the new instance and it loads
L300[06:22:12] <JoshTheEnder> it's letting you off Kenny, it'll start again soon
L301[06:22:47] <JoshTheEnder> "oh, you just fixed that crash? here, have another one"
L302[06:23:19] <Kenny> i have international calling. I'll jump all over Mojang hehe
L303[06:23:37] <Kenny> brb need to feed cats
L304[06:26:09] <Kenny> back
L305[06:27:03] *** Cazzar is now known as cazzar|Away
L306[06:27:29] <Kenny> the old instance had been thru quite a few OC changes hehe
L307[06:29:34] *** alekso56 is now known as alekso56_off
L308[06:29:40] <Sangar> all right, 224 should fix robots not turning on when having too much energy (yes... -.-)
L309[06:29:59] <Kenny> lol
L310[06:30:10] <Kenny> a power overload?
L311[06:30:52] <Sangar> sort of. there was an 'else' missing somewhere (since forever) that only recently started causing trouble due to another change...
L312[06:30:57] <Kenny> i thought that was supposed to fry a computer
L313[06:30:58] <Sangar> coding fun
L314[06:31:23] <asie> yeah
L315[06:31:34] <asie> coding fun much
L316[06:32:03] <Kenny> that's what you need to add in. surge protectors hehe
L317[06:32:24] <Kenny> computer gets too much power it burns out
L318[06:32:42] <Sangar> i did! it looks like this: if (buffer > capacity) adjustIt() :P
L319[06:33:18] <Kenny> i meant an actual item
L320[06:33:20] <Sangar> only if lightning strikes
L321[06:33:21] <asie> Kenny: sounds like IC2
L322[06:33:41] ⇨ Joins: LordJoda (~lordjoda@178-26-182-118-dynip.superkabel.de)
L323[06:33:41] zsh sets mode: +o on LordJoda
L324[06:33:43] ⇨ Joins: Vexatos (~Vexatos@p200300556E65599421B4998BF4FBE489.dip0.t-ipconnect.de)
L325[06:33:51] <Kenny> asie, in this case, you know, as well as i, the too much power will burn a computer up
L326[06:34:05] <asie> also TAPES WORK FULLY :3
L327[06:34:18] <Kenny> this isn't GregTech garbage, it's real stuff related to computers
L328[06:34:18] <Sangar> party!
L329[06:34:28] <asie> wait, no!
L330[06:34:31] <asie> .stop() does not!
L331[06:34:35] <Vexatos> >_>
L332[06:34:37] <Vexatos> Hellöa
L333[06:34:40] <Sangar> eh, .stop() is dlc :P
L334[06:34:41] <Vexatos> Back from school
L335[06:34:54] <Sangar> hiya
L336[06:36:02] <asie> fixed!
L337[06:36:32] <asie> note though, that SSP doesn't really like tape players if you pause the game
L338[06:36:35] <asie> but on SMP it should work a-OK
L339[06:36:47] <asie> now i need to give them some nice tweaks
L340[06:37:12] <Kenny> i'll be son of a bitch......
L341[06:37:19] <Kenny> i found the crash issue
L342[06:37:22] <asie> well, actually, no tweaks
L343[06:37:24] <asie> just textures
L344[06:37:26] <asie> and a crafting recipe
L345[06:37:33] <asie> i also need to figure out how to balance those tape sizes
L346[06:37:52] <asie> i was thinking make the player craft a Tape Spool, one is 256KB
L347[06:37:55] <Kenny> Sangar: what changed in the mod/api between 217 and 223?
L348[06:37:57] <asie> the more of them you combine the longer it gets
L349[06:37:57] <Sangar> ah yes, game pause. took me a while to find the 'isGamePaused' field on the integrated server's "server listening thread" -.-
L350[06:38:08] <asie> up to about 8MB
L351[06:38:16] <asie> or i'll just do it the OC way for now
L352[06:38:26] <asie> Iron Cassette Tape, Gold Cassette Tape, Diamond Cassette Tpae
L353[06:38:39] <asie> 512KB, 2MB, 8MB
L354[06:38:49] <Kenny> not in MB
L355[06:38:51] <asie> yes in MB
L356[06:38:57] <Kenny> nope
L357[06:39:01] <asie> they're supposed to be larger than hard disks
L358[06:39:05] <Kenny> cassettes where measured in length of time
L359[06:39:09] <asie> Kenny: oh, THAT
L360[06:39:15] <asie> they ARE measured in length of time for the player
L361[06:39:15] <Sangar> Kenny: in the api? nothing i think, it was mostly getting stuff to compile via gradle.
L362[06:39:18] <asie> but from a programmer's view, they are /not/
L363[06:39:31] <asie> the exact size is 240KB * minutes
L364[06:39:53] <asie> but now i need good tiering recipes
L365[06:41:38] <asie> but what resources for the tpaes
L366[06:42:23] <Sangar> re-use minecrafts records. smelt them or something.
L367[06:43:57] <asie> no, that would be silly
L368[06:44:04] <asie> i decided i'll probably balance them around the hard disk recipes
L369[06:44:04] <Sangar> exactly
L370[06:44:05] <Kenny> a 60 min cassette - 20 min = 64KB x 10 = 640 KB 60/20 = 3 x 640 KB = roughly 2 MB.
L371[06:44:11] <asie> Kenny: no?
L372[06:44:15] <asie> one minute is 240KB
L373[06:44:17] <asie> 4KB * 60
L374[06:44:35] <Kenny> i just googled for the answer
L375[06:44:53] <Kenny> and remember, i used to work with cassettes for data storage
L376[06:45:16] <Kenny> my first computer used cassettes to store data
L377[06:45:17] <asie> also, tape covers will be dyeable
L378[06:45:27] <asie> as in the big white part
L379[06:45:49] <Kenny> these are audio tapes?
L380[06:45:56] <asie> audio and data tapes
L381[06:46:04] <asie> audio is stored as data
L382[06:46:04] <asie> and playable
L383[06:46:14] <asie> but i'm pretending they are audio/cassette tapes
L384[06:46:23] <Kenny> thenif you are using it for audio, it should be measured in length of time
L385[06:46:33] <asie> they are
L386[06:46:37] <asie> from a user's point of view, they /are/
L387[06:46:42] <asie> if you hover on a tape you get Length; 4 mintues
L388[06:46:50] <asie> but i am *programming them* so I need to know the size in *bytes*
L389[06:47:00] <asie> for programming
L390[06:47:04] <asie> so Java knows how much to allocate on the disk
L391[06:47:19] <Kenny> tell java to stick it hehe
L392[06:48:18] <asie> anyway, the 4-minute tape will be iron
L393[06:48:24] <asie> the 8-minute and 16-minute tape will be gold
L394[06:48:28] <asie> and the 32-minute tape will be diamond
L395[06:48:31] <asie> (respectively 1, 2, 4 and 8MB)
L396[06:48:39] <Kenny> no no no
L397[06:48:53] <Kenny> 30 min 45 min and 90 mmin
L398[06:49:11] <asie> Kenny; >90 minutes
L399[06:49:12] <asie> >23MB
L400[06:49:13] <Kenny> they even had a 120 min tape
L401[06:49:20] <asie> i know you're trying to be realistic
L402[06:49:24] <asie> but are you insane?
L403[06:49:32] <asie> 24MB tapes? do you /REALIZE/ how much server space that would take up?
L404[06:49:36] <asie> 40 of these, bam, a gigabyte
L405[06:49:38] <asie> even with gzip compression
L406[06:49:42] <asie> you can just write them with random hard to compress data
L407[06:49:52] <Kenny> ok, 5 min 15 min and 30 min
L408[06:49:55] <asie> still, no
L409[06:49:57] <asie> i like powers of two
L410[06:50:40] <Kenny> 24MB tapes would take more than 40 to make a GB
L411[06:50:53] <Sangar> make it a config option and everybody is happy
L412[06:51:07] <asie> Kenny: stop catching me on approximations and context and then acting smug
L413[06:51:08] <Kenny> Sangar: i found the crash issue
L414[06:51:10] <asie> or i will have to black hat guy you
L415[06:51:48] <Sangar> what was it?
L416[06:51:50] <Kenny> something changed in the api between 217 and 223
L417[06:52:15] <Kenny> before i downloaded both the api and mod into the mod folder, no tropuble
L418[06:52:30] <Kenny> this time when the api was in the mod folder the game crasshed
L419[06:52:51] <Kenny> so something is different between 217 and 223 in the api
L420[06:53:13] <Kenny> 217 worked fine
L421[06:53:42] <Sangar> hmmm, well i added a private constructor, but that really shouldn't have *any* effect whatsoever
L422[06:53:47] <Kenny> found this out when i dl'ed 224 into the new instance
L423[06:54:01] <Sangar> aside from that, don't put the api jar in your mods folder :P
L424[06:54:03] <Kenny> put the api in, game crashed. took it game loads
L425[06:54:16] <Kenny> never had an issue before now :P
L426[06:54:37] <Kenny> now i know not to
L427[06:55:04] <Sangar> and i'll know to ask people whether they added it when they crash :P
L428[06:55:34] <Kenny> and the robot is nolw working
L429[06:55:35] <Sangar> btw, for future reference: changes by build here http://ci.cil.li/job/OpenComputers/changes
L430[06:55:47] <Sangar> great, thanks for confirming that
L431[06:56:01] <Kenny> i do check the changes fairly regularly
L432[06:56:14] <Kenny> i actually sit on the changes page hehe
L433[06:56:22] <Sangar> ah, ok :D
L434[06:57:15] <Kenny> but the changes page doesn't reflect changes in the api :P
L435[06:58:23] <Kenny> someone commented last night about using the hologram to display a text video. would that be possible?
L436[06:59:01] <Sangar> 'video' will probably not work out so well due to the very limited refresh rate.
L437[06:59:16] <Kenny> this is a 'text' video
L438[06:59:39] <Kenny> the Star Wars text video to be specific
L439[06:59:41] <Sangar> ah, the long time ago one?
L440[06:59:55] <Kenny> yep, i ported it to OC
L441[07:00:05] <Kenny> one drawback to it
L442[07:00:07] <asie> okay, dying works but looks ugly
L443[07:00:09] <Sangar> properly or by throwing ram at it? :P
L444[07:00:16] <Kenny> properly
L445[07:00:16] <asie> in other words, removing it for now
L446[07:00:28] <Kenny> and it still needed RAM added
L447[07:00:28] <asie> Sangar: is there any event called on server unload for TEs?
L448[07:00:37] <asie> or do i need to run them manually via a server unload event
L449[07:00:40] <asie> onChunkUnload doesn't seem to work
L450[07:01:01] <Sangar> you'll need to scan for them in world unload afaik
L451[07:01:04] <asie> righr
L452[07:01:06] <asie> right*
L453[07:01:08] <asie> that's doable
L454[07:01:18] <Kenny> it consists of ONE text line with almost 3 million characters
L455[07:01:45] <Kenny> and requires a minimum of 2.5MB of RAn\M to run
L456[07:01:52] <Kenny> RAM*
L457[07:02:10] <Sangar> then that's not properly :P
L458[07:02:15] <Kenny> also ported over the adventure game
L459[07:02:16] <Sangar> but by throwing ram at it
L460[07:02:42] <Sangar> i meant saving the text as an extra text file and reading it sequentially, directly throwing it to the term/gpu
L461[07:02:50] <Kenny> ok. are you using the default RAM values
L462[07:02:50] <Sangar> that way you would need almost no ram at all
L463[07:03:21] <Sangar> you could probably do it with 64k even
L464[07:03:25] <Kenny> actually, i also have a version that should work with the default RAM values
L465[07:04:12] <Kenny> ok. i'll see if i can get it going that way so it needs a small footprint
L466[07:05:09] <Sangar> it'd be pretty much the same as the cc one, but doing a file:read() instead of a getting a line from one massive string, I guess
L467[07:05:20] <Kenny> but i don't know abou how that iterator works
L468[07:06:20] <Kenny> i'll figure it out
L469[07:06:38] <Kenny> also did the adventure game last night. it now works with OC
L470[07:06:44] <Sangar> oh, nice
L471[07:06:53] <Kenny> i'm working on porting worm too
L472[07:07:03] <Sangar> the real fun starts when you try to optimize the draw calls to the gpu to make the performance non-horrible i guess :D
L473[07:07:26] <Kenny> the ported files are on my OpenPrograms git
L474[07:07:33] <Sangar> cool
L475[07:07:35] <asie> when are we testing the tape reader mod?
L476[07:07:41] <asie> i'm near finishing it, just doing the last bugfixes
L477[07:07:45] <Kenny> when are you releasing it?
L478[07:07:49] <asie> one hour? two?
L479[07:08:10] <Kenny> asie, if you don't have it done, how the hell are we supposed to test it
L480[07:08:20] <asie> Kenny: i'm asking when so i know when to release it. :)
L481[07:08:34] <Kenny> when DEPENDS on you
L482[07:08:40] <asie> haha
L483[07:08:49] <asie> :p
L484[07:09:44] <asie> one last bug i have: the seek is too fast
L485[07:10:46] <asie> oh, that was a % 4 instead of % 5
L486[07:10:54] <asie> but this might cause the glitching I feared now... ah well
L487[07:11:05] * Kenny DiNozzo's asie
L488[07:11:18] <Kenny> might knock the answer in there :P
L489[07:12:27] <Kenny> the damn cat got in the goofy pills again
L490[07:13:07] <asie> okay, i need to rewrite it
L491[07:13:18] <asie> i will be sending packets a bit too quickly again, but i need to add reads with boolean simulate
L492[07:14:22] <asie> done
L493[07:15:14] <asie> wait, not done
L494[07:15:43] <Kenny> i already figured that
L495[07:16:12] <Kenny> you usually say that at least once
L496[07:16:38] <Kenny> :P
L497[07:17:28] <Kenny> can a robot swin up and down?
L498[07:17:32] <Kenny> swing*
L499[07:17:54] <Kenny> breaking the block above and below it
L500[07:25:27] <ShadowKatStudios> Can I get all the possible methods of a component?
L501[07:28:10] <Kenny> yeah, it's possible i believe
L502[07:28:39] <Kenny> by methods, you mean like getInventory(), setInventory(), etc
L503[07:28:59] <ShadowKatStudios> Yeah
L504[07:29:15] <Kenny> https://github.com/OpenPrograms/Kenny-Programs/tree/master
L505[07:29:20] <Kenny> the CompViewer
L506[07:29:41] <Kenny> you will have to have a tier 3 monitor to run it correctly
L507[07:30:12] ⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl) (Quit: I'll probably come back in either 20 minutes or 8 hours.)
L508[07:30:19] <Kenny> it will show you any item connected to the computer directly or thru an adapter block
L509[07:30:34] <Kenny> and the methods you have access to
L510[07:30:41] <Kenny> methods/functions
L511[07:33:07] <Sangar> Kenny: yes, robots can swing up and down (robot.swingUp() and robot.swingDown())
L512[07:33:57] <Kenny> cool. i'm writing a new 'dig' program hehe
L513[07:35:12] <ShadowKatStudios> Do you have suppoort for OpenPeripherals roboot controllers?
L514[07:39:44] <Kenny> checking now
L515[07:40:36] <Kenny> in the newest OP the robot controller was removed
L516[07:41:08] <CokaCola> irc socket example eh! The first thing I did with them was a basic irc bot :p
L517[07:41:19] <Kenny> or that might be the add-ons but when trying to load preview-8 with it i get a dupe mmod error
L518[07:42:53] <Kenny> SKS: yes
L519[07:43:10] <Kenny> you need tol use the adapter block
L520[07:43:29] <Kenny> and even if you don't use it, CC needs to be installed
L521[07:43:44] <Kenny> and OpenComponents also
L522[07:45:09] <Kenny> the CompViewer then shows you what functions/methods you have access to with a computer
L523[07:46:15] <CokaCola> I compiled a copy of OC and it didn't work. I didn't even change any code and I still broke it :D
L524[07:49:46] *** Sangar changes topic to 'Thread: http://www.minecraftforum.net/topic/2201440-opencomputers-v122/ | Forums: http://oc.cil.li | Latest version: 1.2.2 for MC1.6.4 and MC1.7.2 | Dev Builds: http://ci.cil.li/'
L525[07:50:17] ⇨ Joins: asie (~textual@078088168214.elblag.vectranet.pl)
L526[07:51:35] <ShadowKatStudios> Any docs for the OpenPeriph robot tile?
L527[07:51:48] <asie> thinking of recipes for the tapes
L528[07:51:53] <CokaCola> Oh it happened on the latest build to so it's not all my fault :D
L529[07:51:59] <CokaCola> Well it is, but not for building it :p
L530[07:52:37] <JoshTheEnder> Sangar, typo at "...which a couple of *use use* to share our OpenComputers...." on http://oc.cil.li/forums/viewtopic.php?f=6&t=3
L531[07:53:09] <CokaCola> What version of UE does it require? The error seems to be related to that
L532[07:53:17] <JoshTheEnder> 3
L533[07:53:29] <Sangar> and fixed, thanks
L534[07:53:30] <CokaCola> I have OC 1.2.2 and UE 3.0.1
L535[07:53:32] <JoshTheEnder> np
L536[07:53:36] <Sangar> 3.1
L537[07:53:43] <CokaCola> Ah that explains it then :p
L538[07:53:49] <JoshTheEnder> i was close :P
L539[07:53:57] <Kenny> someone try !mod
L540[07:54:01] <JoshTheEnder> !mod
L541[07:54:01] <zsh> MC Forum: http://www.minecraftforum.net/topic/2201440-opencomputers-v122/
L542[07:54:02] <zsh> OC Forum: http://oc.cil.li
L543[07:54:02] <zsh> Latest version: 1.2.2 for MC1.6.4 and MC1.7.2
L544[07:54:02] <zsh> Dev Builds: http://ci.cil.li/'
L545[07:54:12] <Kenny> okey dokey
L546[07:54:13] <CokaCola> I don't update my mods nearly as much as I should
L547[07:54:31] <CokaCola> half the stuff I have is probably really outdated
L548[07:54:43] <Kenny> thanks Josh
L549[07:54:49] <JoshTheEnder> np
L550[07:55:09] *** alekso56_off is now known as alekso56
L551[07:55:32] <JoshTheEnder> gah, been using lua too much, keep trying to do lua-style comments in python
L552[07:55:33] <Kenny> anyone know how i can use the command block to turn the dang rain off
L553[07:55:45] <JoshTheEnder> ./toggledownfall
L554[07:55:56] <JoshTheEnder> without the " . " at the front
L555[07:55:59] <JoshTheEnder> i think
L556[07:56:42] <Kenny> thank you
L557[07:56:55] <Sangar> i believe you even leave the '/' away. at i'm pretty sure you *can*, not sure if you have to.
L558[07:57:07] <Sangar> *at least
L559[07:57:14] <JoshTheEnder> idk, dont mess around with command blocks too much
L560[07:57:27] <Kenny> someone want to kick me in the ass now?
L561[07:57:30] <Sangar> i only roughly remember from testing the driver for it :P
L562[07:57:32] <JoshTheEnder> why?
L563[07:57:42] <Kenny> i didn't even need to ask, all i had to do was look in NEI
L564[07:57:53] <JoshTheEnder> ¬_¬
L565[07:58:00] * JoshTheEnder kicks Kenny up the arse
L566[07:58:13] <JoshTheEnder> there you go :P
L567[07:58:29] <Kenny> command line is /toggledownfall, command block is without the /
L568[07:59:03] <CokaCola> All is gone on the server rack!
L569[07:59:31] <Kenny> i'm about to see if there is a mod that has a rain detector. if so i'm going to automate truning the rain off
L570[07:59:47] <CokaCola> Project redf
L571[07:59:56] <CokaCola> under intergration
L572[08:00:03] <CokaCola> rain sensor :p
L573[08:00:07] <Kenny> CokaCola: i think you got hold of too much of the CokaCola from the early 70's hehe
L574[08:00:23] <CokaCola> Whys that? :p
L575[08:00:41] <Kenny> it had coke leaves used in it hehe
L576[08:01:00] <Kenny> you know, those leaves used to make cocaine
L577[08:01:08] <CokaCola> I figured, I more was asking what effect it you think it had on me :p
L578[08:01:28] <Kenny> well, hyper :)
L579[08:01:49] <Kenny> cocaine is, after all, a stimulant :)
L580[08:01:50] <CokaCola> Oh because the pressing enter too many times :p
L581[08:02:14] * Kenny should know. i used to do it back in tghe day
L582[08:02:15] <CokaCola> I've never touched drugs or CocaCola from the 70's so I wouldn't know
L583[08:02:31] <Kenny> i did, a long time ago
L584[08:02:54] <CokaCola> Do you regret it? Because I don't regret not doing drugs
L585[08:03:00] <Kenny> but i was a Pepsi drinker so CokaCola wasn't an issue
L586[08:03:04] <CokaCola> Or alchohol, or anything like that :p
L587[08:03:15] <CokaCola> I don't have any friends to pressure me into it so it's k :D
L588[08:03:23] <Kenny> i quit drinking when i was 21, i quit doing drugs when i was 23
L589[08:03:25] <CokaCola> Or at least not the kind of friends who drink and do drugs
L590[08:03:43] <CokaCola> Ah
L591[08:03:52] <Kenny> that was before you were born
L592[08:03:59] <CokaCola> Yea I'm only 19 :p
L593[08:04:13] <Kenny> i quit drinking 36 years ago
L594[08:04:13] <CokaCola> And I have no idea how old you are
L595[08:04:19] <CokaCola> That was a while ago!
L596[08:04:29] <Kenny> i'll be 57 next month
L597[08:04:31] <CokaCola> Good job keeping sober then!
L598[08:04:54] <Kenny> well, life altering situations tend to make you think
L599[08:05:09] <CokaCola> Yea I hear they're good at that
L600[08:05:40] <Kenny> i quit drinking when i came to mentally walking down the middle of a main street four lanes wide during lunch hour to prove i could walk a straight line when drunk
L601[08:05:47] <CokaCola> This hologram projector looks fun
L602[08:05:58] <CokaCola> Oh I see
L603[08:06:12] <CokaCola> Pretty good reason to stop drinking
L604[08:06:25] <Kenny> the drugs, don't really know what made me decide to stop
L605[08:06:39] <Kenny> just one day io figured i didn't need them and quit
L606[08:07:05] <Kenny> now, if i could just do the same with cigarettes hehe
L607[08:07:06] <CokaCola> I assume a lot of people try them when they are younger and sort of just quit after a while.
L608[08:07:20] <CokaCola> Ah yet another thing I refuse to try!
L609[08:07:39] <Kenny> i've been smoking for 48 years
L610[08:07:43] <CokaCola> Not that anyone's ever asked me to. Though my brother likes to list reasons why I shouldn't. Now if only he could quit!
L611[08:08:03] <CokaCola> Addiction is an odd thing
L612[08:08:34] <Kenny> i think now it is more of a nervous habit than really needing the nicotine
L613[08:09:01] <Kenny> if i keep my hands busy i don't smoke
L614[08:09:30] <Kenny> smoking almolst half a century and still smoke less than a pack a day
L615[08:10:00] <Kenny> most people smoking this long would be up to 4-5 packs a day
L616[08:10:35] <CokaCola> That's quite a bit
L617[08:10:43] <CokaCola> Sounds healthy :p
L618[08:10:53] <asie> Sangar: you forgot to mention the machine API in the changelog for 1.2.2, unless that was intentional
L619[08:11:42] <Sangar> it's more geared towards end users. I did forget about it, though :P it's 50/50
L620[08:11:46] <CokaCola> Did you mention that the 'All' option was removed from the server rack and that it seems to change it'self to "None" which, funny enough, stops your redstone block from operating? :p
L621[08:12:49] <Sangar> wasn't that in the last one already? but yeah, the consensus was that it'd be less confusing if the side would be distinct, so all didn't make sense any more :P
L622[08:13:07] <CokaCola> I don't know this is the first time I've updated it since I got it. :p
L623[08:13:20] <CokaCola> I had like 1.2.0 or something
L624[08:14:29] <CokaCola> And ah. I need to stop putting my computer behind a locked door that I use the computer to open
L625[08:14:38] <Kenny> you can't have 2 servedrs connecting to the same side
L626[08:14:48] <CokaCola> Least the server rack never turns off unless the power dies
L627[08:14:56] <CokaCola> for a while
L628[08:15:44] <CokaCola> I couldn't seem to get the project red bundled cable to function so I just have a pr wire coming out of every side except the one with the computer cable
L629[08:16:41] <Sangar> hmm. they worked the last time i checked :P
L630[08:17:02] <CokaCola> Yea I don't know, I tried turning on some coloured cables, got nothing
L631[08:17:28] <CokaCola> PR build is like 4.2.2.19 which is the latest stable I guess
L632[08:18:39] <Sangar> that's the one i have, and it works (just checked)
L633[08:18:56] <CokaCola> Hmm. I'll try again
L634[08:18:58] <Sangar> what values did you set? pr goes up to 255, so if you set it to 15 that might have just been too weak
L635[08:19:07] <CokaCola> Ah, yea I probably did
L636[08:19:21] <CokaCola> Didn't even know it had different values lol
L637[08:19:35] <CokaCola> Never used them for anything that isn't either on or off
L638[08:19:43] <Sangar> same is redlogic, also up to 255. mfr goes up to 65k :P
L639[08:20:03] <CokaCola> Well that's quite a bit!
L640[08:20:11] <CokaCola> Wonder what you'd do with it
L641[08:20:25] <Sangar> pseudo analog stuff
L642[08:20:38] <Sangar> i.e. sine waves and such
L643[08:20:51] <CokaCola> Ah
L644[08:21:38] <Sangar> it might have even been more than 65k, not sure anymore. too many redstone interfaces -.-
L645[08:21:56] <Sangar> afk for a bit
L646[08:24:41] <CokaCola> Annd that worked
L647[08:24:46] <CokaCola> thanks :p
L648[08:24:59] <CokaCola> I literally never would have thought to do that
L649[08:30:12] <CokaCola> Maybe I should update the redstone page on the wiki and mention it or something
L650[08:31:07] <CokaCola> It says input may exceed values of 0,15 if not using vanilla, but not nessacarly that it might not work properly if you're just trying to open a door or something
L651[08:33:13] <CokaCola> And maybe update the example to include the local component = require("component")
L652[08:33:19] <asie> Finally. I fixed those bugs ;_;
L653[08:33:28] <asie> I just need to draw the dreaded tape reader texture as recipes and all are done
L654[08:34:00] <CokaCola> So is there like a tape recorder for audio or something? I recall you mentioned both audio and other data
L655[08:34:11] <asie> CokaCola: There's just a Tape Player
L656[08:34:15] <asie> which does both recording and playback
L657[08:34:19] <CokaCola> Ah
L658[08:34:19] <asie> i'll rename it to a tape drive
L659[08:34:24] <CokaCola> S
L660[08:34:25] <asie> to record, you use component.tape_drive.write(...)
L661[08:34:31] <CokaCola> Ah alright
L662[08:34:35] <asie> to play back, you can use .read() to read as data or .play() and .stop() to play as audio
L663[08:34:49] <CokaCola> So you just get some audio data then?
L664[08:34:50] <asie> to seek, .seek(amount), negative for backward seek, returns number of bytes actually seeked
L665[08:34:54] <asie> CokaCola: not exactly
L666[08:34:57] <asie> audio is just data
L667[08:35:02] <asie> so if you write the right kind of data you get audio
L668[08:35:11] <CokaCola> I assume it rquires some kind of particular format
L669[08:35:16] <asie> where right means a very specific audio format my friend GreaseMonkey made specifically for this kind of purpose
L670[08:35:25] <asie> i have a Linux script for converting WAVs to it and back
L671[08:35:28] <CokaCola> Ah alright
L672[08:35:32] <asie> the algorithm is simple enough to reimplement in Lua, though
L673[08:35:32] <CokaCola> Sounds fun
L674[08:35:45] <asie> https://github.com/asiekierka/AsieLib/blob/master/pl/asie/lib/audio/DFPWM.java
L675[08:35:48] <asie> this is the algorithm
L676[08:35:51] <CokaCola> I'll probably write mysel a converter for a few formats
L677[08:36:09] <asie> compress() to compress (from raw audio data to DFPWM) and decompress() to decompress (from DFPWM to raw audio data)
L678[08:36:43] <asie> okay, one problem left
L679[08:36:46] <asie> i think i have a memory leak!
L680[08:36:47] <asie> AL lib: (WW) FreeDevice: (0x7fcc26357200) Deleting 1048 Buffer(s)
L681[08:37:17] <CokaCola> I'll have a shot at converting that to c# when the tape drive is released :p
L682[08:38:30] <asie> CokaCola: Soon, my friend, soon
L683[08:38:37] <CokaCola> Awesome :D
L684[08:39:07] <CokaCola> Now I have to go find the most annoying sound I can and put it somewhere under my brothers mansion. Then the next time he annoys me, I turn it on. :D
L685[08:39:30] <CokaCola> Sometimes I wonder if I should be denied access to computers
L686[08:39:40] <asie> CokaCola: Vuvuzelas.
L687[08:41:10] <CokaCola> I considered having a try at creating a mod for minecraft that takes a midi keyboard as input and plays the piano sounds for all nearby players. That could be rather annoying. :p
L688[08:41:47] <CokaCola> Pretty much just place down the piano block, sit on it, and then use the midi keyboard to annoy your fellow players
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L691[08:42:18] <asie> CokaCola: MusicCraft? Almost
L692[08:42:30] <asie> also, I'm readding MiscPeripherals Iron Note Blocks to my mod
L693[08:42:31] <CokaCola> That one had a GUI didn't it?
L694[08:42:35] <asie> this time, they work with OC too
L695[08:42:42] <CokaCola> And if I remember correctly is probably outdated now
L696[08:43:08] <CokaCola> Nice
L697[08:43:47] <CokaCola> oh MusicCraft2 is 1.6.4
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L712[09:35:09] <Kenny> CompViewer has been updated. added a Refresh option so you can refresh the menu when changing items connected to computer without having to reload the program
L713[09:35:40] <Kenny> also added in a single key exit program option so you don't have to use the Menu Exit
L714[09:48:56] <asie> *yawn/sigh* releasing
L715[09:49:05] <asie> this version still has a buffer memoryleak, let's pretend it doesn't exist for a while
L716[09:49:41] <asie> http://i.imgur.com/kWESY9p.png
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L721[09:59:06] <Kenny> !flags
L722[09:59:31] <Kenny> !flags BevoLJ +vV
L723[09:59:31] -ChanServ- Kenny set flags +Vv on BevoLJ.
L724[09:59:37] <Kenny> !voice BevoLJ
L725[09:59:37] zsh sets mode: +v on BevoLJ
L726[10:00:20] <Vexatos> :P
L727[10:01:03] <Kenny> Vexatos: check out my OpenPrograms git. some programs you might want to check out hehe
L728[10:01:23] <Vexatos> I saw
L729[10:01:39] <Kenny> CompViewer shows you all the colmponents attached to a computer. need a TIER 3 MONITOR FOR IT
L730[10:01:48] <Kenny> BUT I ADDED SOME LAST NIGHT
L731[10:01:52] <Kenny> damn it
L732[10:02:05] <Kenny> every time i go for the a key
L733[10:02:24] <Vexatos> Why does Capslock even have to be right above the shift key?
L734[10:02:29] <Vexatos> Noone ever uses that
L735[10:02:47] <Kenny> left hand is messed up and both the pink and ring fingers act in unison
L736[10:03:29] <Kenny> pinkie*
L737[10:03:29] <Kenny> i go for the a with mty ring finger and the pinkie hits the caps lock key
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L739[10:04:00] <Kenny> add to that, i look at the kb when typing and i don't know when it's on till i look back at the screen
L740[10:04:00] <asie> Okay, playing audio like that via SMP on LAN hurt my ambitions
L741[10:05:01] <Kenny> i wouldn't have a clue. don't know what it sounds like
L742[10:05:02] <asie> what sounds like is happening is that it's playing two streams at once
L743[10:05:08] <asie> oh well
L744[10:05:09] <asie> i'll dbg it later
L745[10:05:27] <Kenny> and no clue when there will be an alpha release for testing
L746[10:05:32] <Kenny> :P
L747[10:06:24] <asie> it was supposed to be now
L748[10:06:32] <asie> well, it works good enough SSP, but not SMP
L749[10:06:54] <Kenny> i only play SSP anyhow
L750[10:07:01] <asie> http://asie.pl/computronics-1.jar
L751[10:08:00] <Kenny> am i going to have any id conflicts?
L752[10:08:43] <Kenny> guess not
L753[10:09:09] <asie> 2850, 2851 for blocks
L754[10:09:16] <asie> err no
L755[10:09:18] <asie> 2710, 2711 for blocks
L756[10:09:27] <asie> 27850+256 and 27851+256 for items
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L759[10:10:17] <Kenny> what did you call it?
L760[10:10:23] <Kenny> Cojmputrinics?
L761[10:11:03] <asie> Computronics*
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L764[10:11:52] <Kenny> it downloaded into the wrong folder
L765[10:12:01] <asie> oh
L766[10:12:02] <asie> huh?
L767[10:12:22] <Kenny> i have mods downloading directly to my pack instance
L768[10:12:24] <pong> http://puu.sh/7lVpE.png
L769[10:12:31] <pong> because you were all asleep
L770[10:12:40] <Kenny> in this case though i have a new instance and itr saved into the old one
L771[10:12:56] <pong> wait wtf, two hexchats
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L777[10:14:13] <Kenny> you knolw asie, you managed to pick 2 block ids that BOTH conlicted with mods in my pack hehe
L778[10:14:17] <Kenny> damn him
L779[10:16:08] ⇨ Joins: ^v (~pingbot@c-71-238-153-166.hsd1.mi.comcast.net)
L780[10:20:36] <pong> .jenkins
L781[10:20:37] <^v> pong, Last successful build 4.17 MB http://ci.cil.li/job/OpenComputers/lastSuccessfulBuild/artifact/build/libs/OpenComputers-MC1.6.4-1.2.2.224.jar
L782[10:20:39] <pong> le update
L783[10:24:30] <Kenny> pong, CompViewer updated. new features: refresh menu if you add or delete something from the computer, also single exit option
L784[10:25:02] <Kenny> don't have to exit the program to refresh the menu
L785[10:25:03] <pong> isnt there an event
L786[10:25:19] <Kenny> nope
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L788[10:25:49] <Kenny> i use 2 single line functions: getKey() and getCh()
L789[10:26:04] <pong> .w Signals
L790[10:26:04] <^v> pong, https://github.com/MightyPirates/OpenComputers/wiki/signals
L791[10:26:17] <pong> there is component_added and component_removed
L792[10:26:20] <pong> ;)
L793[10:26:34] <Kenny> listen ass, i DON'T use an event
L794[10:26:38] <pong> i know
L795[10:26:43] <pong> but it would be easier to
L796[10:26:50] <Kenny> i do the for k,v to make the lists
L797[10:27:29] <pong> just make the component_added and component_removed events trigger a refresh .-.
L798[10:27:29] <Kenny> you know what. i'm thru dealikng with you
L799[10:27:37] <pong> k
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L803[10:35:51] <pong> asie, it hasnt been 20 minutes
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L809[11:16:44] <asie> heh
L810[11:16:49] <asie> anyway, i think i know what is wrong
L811[11:21:08] <pong> what
L812[11:23:37] <asie> i think packets aren't ordered right
L813[11:23:40] <asie> that, or the delays are too big
L814[11:23:54] <asie> but the latter should make it stabilize after a while as i send more audio data than i should.
L815[11:23:56] <asie> that does not happen
L816[11:25:05] <asie> yup, as i suspected, Minecraft is doing some cruel stuff on my packets
L817[11:25:27] <pong> blame minecraftfroge
L818[11:25:39] <asie> i already found a bug in paulscode with what i were doing
L819[11:25:42] <asie> confirmed by paul himself
L820[11:25:49] <asie> a bug in minecraftfrog wouldn't surprise me
L821[11:26:17] <asie> I will try running the server remotely though
L822[11:26:21] <asie> I will laugh if it works better. (It might)
L823[11:27:39] <asie> "addToSendQueue"
L824[11:27:48] <asie> it's Minecraft's fault, not Forge's
L825[11:27:54] <asie> there is no way to skip the send queue normally
L826[11:29:24] <asie> "private volatile DataOutputStream socketOutputStream;"
L827[11:29:26] <asie> BUT I WILL.
L828[11:30:44] <asie> and now... the only time in my life I actually use the dreaded INetworkManager
L829[11:32:06] <pong> IHorribleNetworkManager
L830[11:32:26] <pong> private violate asie
L831[11:32:40] <pong> catch -nsfw- exeption
L832[11:44:23] * pong brb food
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L840[12:05:37] <pong> https://github.com/P-T-/-v4/
L841[12:05:42] <pong> ^v now has github
L842[12:05:43] <pong> :D
L843[12:07:07] <Vexatos> NOOO
L844[12:07:23] <Vexatos> Why not on OpenPrograms D:
L845[12:07:25] <Vexatos> :P
L846[12:07:37] <pong> because OC doesnt have SSL
L847[12:07:46] <pong> so im using vanilla lua
L848[12:08:02] <Vexatos> O:
L849[12:08:38] <pong> dammit, gotta fix logging
L850[12:08:49] <pong> its showing timestamps accurate to the milisecond :P
L851[12:09:08] <pong> [537.47456932068]<pong> ^v now has github
L852[12:09:27] <pong> wait thats more than a milisecond accurate o_o
L853[12:09:41] <pong> luasocket has a quantum clock or something
L854[12:09:44] <Kenny> [hh:mm]
L855[12:09:48] <Kenny> like that
L856[12:10:04] <pong> Kenny, nah im using unix time
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L859[12:10:56] <pong> hmm, maby i should b64 it too
L860[12:16:38] <pong> cool, luasocket is accurate to 0.01 nanoseconds
L861[12:17:17] <Vexatos> Pretty slow
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L863[12:17:57] zsh sets mode: +v on Wobbo
L864[12:17:58] <pong> i know it isnt actually that accurate but for some reason its gettime is returning irrational numbers
L865[12:21:28] <Kenny> hey Wobbo
L866[12:21:34] <Wobbo> Hi
L867[12:22:21] <Kenny> i'm having a little fun trying to figure out how to read a file a certain number of chars at atime
L868[12:23:41] <pong> file:read(chars)
L869[12:24:23] <Wobbo> That doesn't work I believe
L870[12:24:48] <pong> its specified in the manual
L871[12:24:52] <Kenny> i want to read a specific number of chars in at one time
L872[12:25:25] <pong> yeah, file:read(number) should work
L873[12:26:13] <Wobbo> pong: I believe it is also noted in NonStandardLuaLibs that it doesn't
L874[12:26:25] <pong> .w nonstandard
L875[12:26:26] <^v> pong, https://github.com/MightyPirates/OpenComputers/wiki/nonstandardlualibs
L876[12:27:01] <pong> it doesnt support *n
L877[12:27:10] <pong> but thats for reading numbers
L878[12:27:38] <Wobbo> Then it might work. give it a try
L879[12:27:53] <pong> yeah, it even shows an example
L880[12:27:59] <pong> Binary mode in this implementation determines whether to use UTF-8 aware string functions or not, when reading a number of chars (e.g. via f:read(42)).
L881[12:31:22] <Wobbo> ah, yeah.
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L883[12:44:15] <pong> oh yeah
L884[12:44:27] <pong> i should bring back my LZ77 project
L885[12:44:43] <pong> i quit because CC's binary mode sucks
L886[12:47:32] <Wobbo> doesn't CC's bit library have like 6 functions or so?
L887[12:48:09] <pong> 7
L888[12:48:13] <pong> http://www.computercraft.info/wiki/Bit_(API)
L889[12:49:52] <Wobbo> Little more than I thought
L890[12:50:12] <Wobbo> But I'm going to play psychonauts, so I guess I won't react :P
L891[12:50:22] <Wobbo> \AWAY psychonauts
L892[12:50:26] <pong> that game is weird
L893[12:50:30] <pong> so bizzare
L894[12:50:36] <Wobbo> It is, but it is fun
L895[12:50:47] <pong> im like, did i acccidentally open my n64 emulator c_c
L896[12:50:55] <Wobbo> XD
L897[12:51:17] <Wobbo> do you know Edna & Harvey?
L898[12:51:22] <pong> no
L899[12:51:50] <Wobbo> You should have a look at that then, it is'n a platformer, but of similar weirdness as psychonauts :P
L900[12:52:01] <pong> gah
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L902[12:52:10] <pong> this comp not good enough for gaming
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L904[12:54:48] <pong> :O vifino
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L910[13:00:28] zsh sets mode: +o on LordJoda
L911[13:03:30] *** LordFokas|off is now known as LordFokas
L912[13:04:03] <JoshTheEnder> o/ LordFokas
L913[13:04:19] <pong> o/ JoshTheEnder
L914[13:04:33] <LordFokas> \o
L915[13:04:47] <JoshTheEnder> i said o/ to LordFokas, not you! but \o pong
L916[13:04:48] <Vexaton> o\
L917[13:04:58] <JoshTheEnder> :P
L918[13:04:59] <pong> /o
L919[13:05:05] <pong> ow, i think i broke my arm
L920[13:05:17] <Vexaton> /o\
L921[13:05:26] <Vexaton> I am upside down!
L922[13:05:32] <pong> lol
L923[13:06:41] <JoshTheEnder> \o\ |o| /o/.. damn cant do sideways |o| :/
L924[13:07:02] <pong> -o-
L925[13:07:10] <JoshTheEnder> it's not the same :(
L926[13:07:13] <pong> ik :(
L927[13:07:33] <JoshTheEnder> . . . - - - . . .
L928[13:07:40] <pong> ─o─
L929[13:07:42] <pong> better?
L930[13:07:47] <JoshTheEnder> almost
L931[13:08:35] ⇨ Joins: asie (~textual@078088168214.elblag.vectranet.pl)
L932[13:09:02] <pong> ΔJoshTheEnder=0
L933[13:09:33] <pong> brb food
L934[13:09:45] <pong> any suggestions on what else i should make with holograms?
L935[13:09:48] <LordFokas> JoshTheEnder: remember when I promised cool stuff? here: http://puu.sh/7mtd0.jpg
L936[13:10:02] <JoshTheEnder> :O
L937[13:10:07] <JoshTheEnder> also wrong chnnel ish lol
L938[13:10:23] <LordFokas> oh, right
L939[13:10:24] <LordFokas> derp
L940[13:11:07] <LordFokas> Sangar and Joda won't kill me... probably.
L941[13:11:38] <LordJoda> only a bit ;)
L942[13:11:53] <LordJoda> but looks nice non the less^^
L943[13:12:02] <Sangar> only for the grey on orange :P
L944[13:13:16] <LordFokas> what about the grey on orange?
L945[13:13:33] <Sangar> makes the text really hard to read. is that just me?
L946[13:13:46] <LordFokas> (feel free to suggest a color that's easier to read and looks good over orange)
L947[13:14:16] <Vexaton> Azure
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L949[13:14:55] <asie> hello
L950[13:15:00] <LordFokas> I've used that... it looks horrible over orange
L951[13:15:07] <LordFokas> let me try something better
L952[13:15:11] <asie> LordFokas: That UI
L953[13:15:14] <asie> is beyond beautifuk
L954[13:15:15] <asie> l
L955[13:15:30] <Sangar> a more bleached out orange, perhaps? (pastel as it's often called methinks)
L956[13:16:20] <asie> LordFokas: I think this is one of the prettiest MC GUIs outside of the recipes part
L957[13:16:40] <LordFokas> what about a green tab? http://puu.sh/7mtEi.jpg
L958[13:16:50] <Sangar> i like
L959[13:16:51] <Sangar> a lot
L960[13:16:53] <LordFokas> asie, do you mean that excluding the tab it looks great?
L961[13:16:53] <asie> LordFokas: Slightly more washed out?
L962[13:16:56] <asie> It contrasts a bit more
L963[13:16:57] <asie> LordFokas: Yes
L964[13:17:01] <asie> Err, I mean
L965[13:17:05] <asie> the tab contrasts a bit too much
L966[13:17:17] <asie> diverting too much attention away from the main menu
L967[13:17:21] <asie> but that might just e me
L968[13:17:33] <asie> I really like it now, just make the buttons darker and tweak the margins on the recipe texts
L969[13:17:33] <Sangar> it'll probably be closed by default?
L970[13:17:36] <asie> Sangar: That too
L971[13:18:11] <asie> anyway
L972[13:18:19] <asie> my idea to stream audio over the MC protocols isn't exactly, ahem, working out
L973[13:18:36] <LordFokas> yes, by default all tabs are closed
L974[13:18:57] <Sangar> if only we could have direct streams! oh wait, that was 1.7
L975[13:19:04] <asie> direct streams?
L976[13:19:09] <asie> as in you can bypass the packet sending queue?
L977[13:19:15] <Sangar> you can do pretty much whatever you want with netty
L978[13:19:19] <asie> hmm.
L979[13:19:26] <asie> i'll try to get this a bit less glitchy on 1.6.4
L980[13:19:28] <asie> and leave the fixes to 1.7.2
L981[13:19:39] <LordFokas> if you don't need anything special, this is what you see: http://puu.sh/7mtQO.jpg
L982[13:19:54] <Sangar> get an own 'channel' and stream data through it e.g., at least that's how i understood it
L983[13:19:58] <asie> Sangar: Yes.
L984[13:20:03] <LordFokas> the red tab is side configuration, the green is recipes, not something you need every time you open the GUI
L985[13:20:03] <asie> I'm probably going to move to 1.7.2 now, then
L986[13:20:10] <asie> as soon as I release Computronics Proof-of-Concept-1.6.4
L987[13:20:21] <asie> LordFokas: That is a beautiful GUI
L988[13:20:51] <LordFokas> asie, I can't even describe the ridiculous amount of work I sinked on it
L989[13:21:01] <asie> LordFokas: I will need to duplicate that work for my mods later on
L990[13:21:05] <Sangar> i agree. love the attention to detail (in particular the player head :D)
L991[13:21:30] <asie> just don't take Ive's design direction and you'll be fine
L992[13:21:46] <LordFokas> what design direction?
L993[13:21:55] <LordFokas> who is Ive?
L994[13:22:05] <LordFokas> what year is it?
L995[13:22:23] <asie> LordFokas: the iOS 7 kind of thing with blurs everywhere
L996[13:22:25] <asie> and semitransparent backgrounds
L997[13:22:28] <asie> please, don't
L998[13:22:37] <LordFokas> will not
L999[13:22:41] <LordFokas> :)
L1000[13:22:46] <asie> but yes, i'm moving to 1.7.2 ASAP
L1001[13:22:53] <asie> wated to delay it for the sake of players who are still on 1.6.4
L1002[13:22:57] <asie> but I guess i'll do the dual-branch thing OC is doing
L1003[13:23:06] <asie> to an extent
L1004[13:23:26] <Sangar> it helps that git is *really* smart
L1005[13:23:29] <LordFokas> There is a very kind gentleman who is attempting to port StargateTech 2 to 1.7 while I finish some features...
L1006[13:23:53] <asie> I don't really want people to do that to my code
L1007[13:23:57] <asie> I want to understand what I'm doing
L1008[13:24:00] <asie> the thing I'm scared of most is gradle
L1009[13:24:07] <asie> I like my manual shell script system
L1010[13:24:12] <asie> and my Eclipse does not work with Gradle period
L1011[13:25:40] * pong eats asie
L1012[13:26:31] <Sangar> i'm pretty happy with gradle now, but i did't use anything fancy before (except for the jenkins build script, which was a *mess*, and is... tiny now. remove old builds, run gradle)
L1013[13:27:27] <pong> jenkins ftw
L1014[13:28:09] <asie> i hate jenkins
L1015[13:28:14] <asie> it eats up too much RAM on my 512MB VPS to work
L1016[13:28:20] <asie> and on my 1GB VPS it ate up too much RAM as well
L1017[13:28:23] <asie> alone, not even compiling mods
L1018[13:28:46] <pong> thats because java sucks
L1019[13:29:00] <asie> yes
L1020[13:29:15] <asie> i'm having enough of the streaming paradise
L1021[13:29:21] <asie> i think i might be moving to 1.7.2... right about... now
L1022[13:29:39] <pong> no D:
L1023[13:29:49] <asie> i want my mod to work
L1024[13:30:26] <Sangar> indeed, 422m doing nothing... oh well
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L1026[13:30:50] <pong> hmm
L1027[13:30:58] <pong> leme write a little http server for le logs
L1028[13:33:52] <pong> actually
L1029[13:33:53] <pong> too lazy
L1030[13:36:15] <asie> i will be checking out drone.io, but not the hosted paid version
L1031[13:36:22] <asie> it seems to be simple and pretty enough for what i want
L1032[13:36:29] <asie> and best of all it's FOSS so I can just compile and run it myself
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L1035[13:43:20] <Sangar> asie: let me know how it goes
L1036[13:43:35] <asie> Sangar: Tomorrow is when I'll get to do it
L1037[13:44:15] <Sangar> cool
L1038[13:46:24] <Kenny> Sangar: how do i install forge gradle under intellij
L1039[13:46:53] <Kenny> or is that even necessary as intellij comes with gradle
L1040[13:46:55] <Sangar> run gradlew idea, then open the generated project file in intellij
L1041[13:47:26] <Kenny> idea being where my projects will be?
L1042[13:48:07] <Sangar> it's the name of the task for gradle, the project file will be put in the same directory
L1043[13:48:43] <Sangar> i.e. literally run `gradlew idea` from the command prompt
L1044[13:49:20] <Sangar> actually, run `gradlew setuptDevWorkspace idea`, i think it won't generate the stuff needed to actually run it from intellij otherwise
L1045[13:49:30] <Sangar> *setupDevWorkspace
L1046[13:49:53] <Kenny> i'm not putting my projects in itellij's defAult folder. i have a different folder for it
L1047[13:50:37] <Sangar> good luck with that then :P
L1048[13:51:25] <Kenny> thanks a lot. i dON't have the space on my boo\t drive to do projects
L1049[13:51:51] <Kenny> so i can't stick them inh mu user folder
L1050[13:52:16] <Sangar> wait. ah, we're having a misunderstanding here I think. it'll generate the project file in the folder gradlew lies in.
L1051[13:52:54] <Kenny> so i put it ikn the folder i have for my projects and then run it
L1052[13:54:12] <Sangar> without knowing how exactly you have your stuff organized the best i can say here is 'probably'. just try it, the worst that can happen is that it says 'meh something didn't work'
L1053[13:54:57] <Sangar> but generally speaking there are better people to ask about gradle than me :P
L1054[13:55:19] <Kenny> i don;t know anyone esle that uses intellij
L1055[13:58:37] <Sangar> yeah well, but all i do is what i described above, if you deviate from that / need something more customized I am clueless. you might have a better chance on the forge gradle channel if things don't work out? there has to be someone using intellij in there.
L1056[13:59:06] <Kodos> What did I miss? I fell asleep D=
L1057[13:59:46] <Sangar> depending on when, the release of 1.2.2 :P
L1058[14:03:01] <Kodos> About 10 hours ago
L1059[14:03:08] <Kodos> Also \o/
L1060[14:03:10] <Kodos> brb
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L1066[14:18:47] <Kenny> ok next dumb question. i have it installed, i want to put OpenComputers in to work with. how would i do that?
L1067[14:19:40] <pong> in erlier MC versions i used BON then put it in mods
L1068[14:19:56] <Sangar> you have a working dev env you mean? get the deobf jar and place it into eclipse/mods/ (yes, it's called eclipse even when you're using intellij -.-)
L1069[14:21:33] <Kenny> it didn't create an eclipse/mods folder. just assets
L1070[14:22:13] <pong> thanks Sangar, i diddnt know about powering them directly
L1071[14:23:08] *** vifino_ is now known as vifino
L1072[14:23:26] <Sangar> sneaky new feature ;) (it's in the changelog, though!)
L1073[14:23:43] <Sangar> Kenny: after running gradlew setupDevWorkspace?
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L1075[14:27:08] <Kenny> yes
L1076[14:27:50] <Kenny> forget, this is why i quit trying to mod. fucking Lex screwed up everything about installing forghe
L1077[14:28:28] <Kenny> i'm not even gonna try anymore. not real helpful info for installing it and it is too damn complicated
L1078[14:28:35] <asie> Kenny: I... uh...
L1079[14:28:49] <asie> I finally figured out a way for Eclipse at least
L1080[14:28:54] <asie> gradle setupDecompWorkspace eclipse
L1081[14:28:54] *** SuPeRMiNoR2|Away is now known as SuPeRMiNoR2
L1082[14:28:58] <asie> and open up eclipse/ in workspace
L1083[14:29:06] <asie> then manually add in missing libraries to the build path like i did for 1.6.4/non-gradle
L1084[14:29:18] <Kenny> i don't have a clue how to do that
L1085[14:29:39] <asie> 1. install Gradle
L1086[14:29:46] <Kenny> before 1.5 you didn't have all this bs to get an env going
L1087[14:29:53] <asie> Kenny: before 1.6.4*
L1088[14:29:55] <asie> err, before 1.7.2
L1089[14:30:01] <asie> in 1.5 and 1.6 it was actually *simpler*
L1090[14:30:03] <asie> just type ./install.sh
L1091[14:30:16] <Kenny> no it wasn't. 1.4 was simpler
L1092[14:30:27] <asie> i'm modding since 1.2.5
L1093[14:30:33] <Kenny> i'm not running linux
L1094[14:30:36] <asie> oh
L1095[14:30:39] <asie> that explains everything
L1096[14:30:44] <asie> Linux and OS X have modding and things much easier
L1097[14:30:47] <Kenny> screw you
L1098[14:30:50] <asie> no it's true
L1099[14:30:59] <asie> gradle and similar things are made with Unix users in mind
L1100[14:31:00] <SuPeRMiNoR2> it is
L1101[14:31:09] <Kenny> i had no trouble modding in 1.4
L1102[14:31:14] <asie> i had trouble
L1103[14:31:28] <asie> everything kept falling apart if i tried to migrate workspaces
L1104[14:32:25] <Kenny> i want to work with Big Reactors but have got a damn clue where to put the files
L1105[14:32:48] <Kenny> and this damn gradle setup forge put out isn't helping olne damn bit
L1106[14:32:53] <asie> in 1.6.4, it's mcp/src/minecraft
L1107[14:32:59] <asie> in 1.7.2, just run big reactors's gradle script
L1108[14:33:02] <asie> and edit src/ directly
L1109[14:33:07] <asie> in anything you want
L1110[14:33:10] <asie> about Eclipse, i have no clue
L1111[14:33:12] <asie> i'm trying to set it up right now
L1112[14:33:21] <Kenny> i'm trying to use gradle with 1.6.4
L1113[14:33:26] <asie> what the fuck
L1114[14:33:27] <asie> stop
L1115[14:33:41] <asie> do you have a non-gradle 1.6.4 anywhere?
L1116[14:33:52] <asie> if not you're screwed because you need one that's already been made because Mojang broke asset downloading
L1117[14:33:55] <asie> between 1.6.4 and 1.7.2
L1118[14:34:00] <Kenny> i have 965 which is non gradle and i have 964 which is gradle
L1119[14:34:01] <asie> and they only fixed it for 1.7.2
L1120[14:34:04] <asie> Kenny: go for 965
L1121[14:34:19] <asie> and copy src/main/java/* to mcp/src/minecraft/ and src/main/resources/* to mcp/src/minecraft/
L1122[14:34:21] <asie> then use it as normal
L1123[14:34:35] <SuPeRMiNoR2> umm.. 965 is gradle
L1124[14:34:39] <asie> SuPeRMiNoR2: uh, no
L1125[14:34:42] <asie> 965 is a special build by cpw
L1126[14:34:45] <asie> it's 964 without gradle
L1127[14:34:55] <asie> cpw made it specifically to not have gradle
L1128[14:35:00] <SuPeRMiNoR2> oh, ok
L1129[14:35:03] <Kenny> 965 was put out by Lex because of some issue he had when the did 964 with gradcle
L1130[14:35:43] <Kenny> except that the install of forge is totally freaking alien to me now
L1131[14:36:08] <asie> Kenny: you're not alone
L1132[14:36:16] <Kenny> in 1.4 i make an mcp folder drop mcp in there and run it, put forge in and install and everything is ikn the mcp folder
L1133[14:36:23] <asie> Kenny: yes
L1134[14:36:25] <asie> in 1.6 without gradle
L1135[14:36:27] <asie> you run install.bat
L1136[14:36:29] <asie> and you get an mcp folder
L1137[14:36:29] <pong> i quit modding after forge was made
L1138[14:36:37] <asie> pong: why not ignore forge?
L1139[14:36:44] <Kenny> now if i do the install a damn forge folder is createdd with all the stuff ikn it and then an mcp folder iknside that
L1140[14:36:45] <asie> there's BTW, there's ML up to 1.6.2, there's WTFML for 1.7.2
L1141[14:36:46] <pong> i made one mod, and it made everything flamable
L1142[14:36:50] <pong> i burned a mountain
L1143[14:36:53] <asie> Kenny: yes that's the point
L1144[14:36:56] <asie> you use that mcp folder like normal
L1145[14:36:58] <pong> my fps was 4
L1146[14:37:10] <asie> i sometimes just want to make my own modding library
L1147[14:37:14] <asie> because i hate Forge with a burning passion
L1148[14:37:17] <Kenny> why the hell install all the damn foirge shitr twice
L1149[14:37:22] <asie> Kenny: why twice
L1150[14:37:24] <asie> you run install.bat
L1151[14:37:26] <asie> forge is installed
L1152[14:37:28] <asie> you go to mcp
L1153[14:37:29] <asie> put in the mod files
L1154[14:37:30] <asie> done
L1155[14:37:46] <pong> i removed some stuff from water to make it not put out fire
L1156[14:37:52] <Kenny> whenyou extract the damn files from the zip ikt creates a freakikng forge folder with the shit ikn it
L1157[14:37:53] <pong> so then water was flamable
L1158[14:38:09] <asie> Kenny: it's not installe
L1159[14:38:10] <asie> di
L1160[14:38:15] <asie> the ZIP only has *SOURCE CODE*
L1161[14:38:19] <asie> install.bat *ADDS MINECRAFT TO IT*
L1162[14:38:24] <asie> *SO YOU CAN ACTUALLY USE THE DAMN THING*
L1163[14:38:28] <asie> *BECAUSE THE ZIP IS ONLY PATCHES*
L1164[14:39:32] <pong> *THIS MUST BE IMPORTANT BECAUSE IT IS ALL CAPS*
L1165[14:39:49] <Sangar> *IT SORTA IS*
L1166[14:40:01] <pong> *AH OKAY*
L1167[14:40:32] <asie> i'm getting annoyed
L1168[14:40:37] <asie> let's see if I can install Forge *without* Gradle >:D
L1169[14:40:56] <Sangar> i don't really get why they don't just put it in the zip directly... is it a license thing with mc or something?
L1170[14:41:01] <asie> Sangar: yes, kind of
L1171[14:41:05] <Sangar> i see
L1172[14:41:09] <asie> binpatches were added in 1.6 so they don't need to bundle Minecraft classes
L1173[14:41:19] <Kenny> it's Lex's egotistical ass wanting to control shit
L1174[14:41:27] <asie> Kenny: i'm working on a gradleless Forge 1.7.2 right now
L1175[14:41:43] <Sangar> haha :D
L1176[14:41:46] <asie> I'd happily just go and get rid of Forge altogether
L1177[14:41:58] <asie> but so many mods depend on it it's not even funny
L1178[14:42:36] <Kenny> blame the modder who disappeared frolm the scene and hasn't been seen since 1.4.6
L1179[14:42:53] <asie> >Eloraam
L1180[14:43:01] <Kenny> yeah
L1181[14:43:18] <Kenny> it was her, SpaceToad, and FlowerChild that started forge
L1182[14:43:33] <asie> out of whose only SpaceToad is really a nice guy
L1183[14:43:50] <Kenny> and he disappeared from the scene for quite awhile
L1184[14:43:54] <asie> yes
L1185[14:44:00] <asie> you're not entitled to anything, remember
L1186[14:44:03] <asie> people have the right to disappear
L1187[14:44:06] <Kenny> that was when Sengir and Krapht took over BC
L1188[14:44:41] <Kenny> i got nothing against him disappearing, except they left that egositical ass Lex in charge
L1189[14:47:53] <pong> i made it smaller Dx http://puu.sh/7mAj4.png
L1190[14:48:06] <asie> okay
L1191[14:48:12] <asie> i have an idea on how to make Forge work without Gradle
L1192[14:49:00] <asie> what!?
L1193[14:49:03] <asie> MCP removed their official downloads
L1194[14:49:08] <asie> seriously screw the modding scene sometimes
L1195[14:49:38] <asie> http://mcp.llbit.se
L1196[14:49:46] <asie> this guy wrote a twitter bot that scrapes Searge's twitter for links
L1197[14:50:27] <Sangar> because twitter is obviously the most valid way to post releases...
L1198[14:50:58] <asie> yes
L1199[14:51:05] <pong> all the nope
L1200[14:51:05] <asie> don't worry, forge-1.7.2-gradleless.sh will come soon
L1201[14:51:08] <asie> no .bat because i'm lazy
L1202[14:51:18] <pong> <3
L1203[14:51:22] <asie> someone will port it
L1204[14:51:32] <Kenny> not me
L1205[14:51:32] <Sangar> bundly it with cygwin or something >_>
L1206[14:51:41] <Sangar> *bundle
L1207[14:52:14] <SuPeRMiNoR2> or just use liux
L1208[14:52:17] <SuPeRMiNoR2> linux*
L1209[14:52:46] <Sangar> i believe we had that discussion before. it didn't end well :>
L1210[14:53:14] * Kenny DiNozzo's SuPeRMiNoR2
L1211[14:53:21] <Sangar> see?
L1212[14:53:35] <Kenny> hehe
L1213[14:53:54] <Kenny> well, at least i didn't get the 2x4 out
L1214[14:55:10] <pong> cygwin is te reason i moved to linux
L1215[14:55:17] <LordFokas> 2x4 is too small and light for him. get a brick.
L1216[14:55:47] <Wobbo> POSIX masterrace :P
L1217[14:56:07] <Kenny> huh?
L1218[14:56:41] <Kenny> not you, Lord, Wobbo hehe
L1219[14:56:55] <Biohazard> uname -a: Linux arch 3.13.5-1-ARCH #1 SMP PREEMPT Sun Feb 23 00:25:24 CET 2014 x86_64 GNU/Linux
L1220[14:56:57] * Biohazard hides
L1221[14:57:04] <Kenny> that one got me puzzled
L1222[14:57:25] <Kenny> Bio, you're way too big to hide easily
L1223[14:57:25] <Wobbo> uname -a Darwin Renes-MacBook-Pro.local 13.0.0 Darwin Kernel Version 13.0.0
L1224[14:57:35] <Biohazard> heh
L1225[14:58:06] <Sangar> too lazy to start my laptop for that :P
L1226[14:58:18] * Kenny takes aim......
L1227[14:58:44] * Kenny and lets fly with a homing arrow targeted at Biohazard
L1228[15:00:00] <Biohazard> hax
L1229[15:00:12] <SuPeRMiNoR2> /nuke Kenny
L1230[15:01:48] <Wobbo> But Kenny, POSIX is a set of standards for operating systems and C standard libraries
L1231[15:02:24] <pong> :D Bio
L1232[15:02:33] <Kenny> POSIX i can see, but you said POSIX masterrace
L1233[15:02:38] <Biohazard> http://imgur.com/Z6xSGNU 10/10 best gimp skills
L1234[15:03:46] <Kenny> you showing everyone what you look like now, Bio
L1235[15:04:18] <Wobbo> Kenny: a friend of one always says: PC gaming master race, so I changed that into POSIX mastrrace :P
L1236[15:04:22] <Biohazard> Kenny: nuu
L1237[15:04:59] <Biohazard> it was a random thingy i made
L1238[15:05:24] <Kenny> after looking in the mirror? hehe
L1239[15:05:34] <Biohazard> Kenny: nope
L1240[15:06:05] <Kenny> Bio, you know i'm gonna pick on you. you don't normally talk. just change nicks hehe
L1241[15:06:40] <Wobbo> And then he does talk, and you try to humiliate him
L1242[15:06:49] <Wobbo> Do you find it weird he almost never talks? :P
L1243[15:07:03] <Kenny> Woboo, you don't know how long Bio and I have know one another hehe
L1244[15:07:13] <Kenny> Wobbo*
L1245[15:07:27] <Wobbo> Did you meet before or after the creation of the universe? :P
L1246[15:07:56] <Kenny> well, seeing as how i was here for that and he wasn't, what do you think the answer is :P
L1247[15:08:28] <Wobbo> Well, if Bio wasn't here before the creation, I would say after :P
L1248[15:08:58] <Kenny> he wasn't far behind me though......
L1249[15:09:16] <Kenny> he's just as ornery as i am
L1250[15:11:36] <pong> according to luasocket's site
L1251[15:11:47] <pong> unix time 0 is the start of the universe
L1252[15:11:56] <pong> so yes, Kenny is older than the universe
L1253[15:12:24] <Wobbo> :P
L1254[15:12:54] <pong> https://github.com/diegonehab/luasocket/pull/84
L1255[15:12:56] <pong> wasnt kidding
L1256[15:14:05] <asie> i'm about 80% done working on Gradleless Forge
L1257[15:14:10] <asie> I have everything done but the decompile/recompile stage
L1258[15:14:24] <asie> that is, after patching everything with Forge stuff
L1259[15:14:32] <asie> and it might still not recompile, because Minecraft is iffy about it
L1260[15:14:33] <asie> in 1.7.2
L1261[15:25:41] <LordJoda> hey great! thanks to the order in which mIRC handles the registration progress I'm in the real minecraftforge channel "RegisterYourNameMoron"
L1262[15:26:25] <pong> xD
L1263[15:28:23] <asie> okay
L1264[15:28:27] <asie> apparently we have MCP 9.03
L1265[15:28:30] <asie> but Forge is still on 9.01-pre
L1266[15:31:04] <pong> Froge*
L1267[15:31:10] <Kenny> i have installed forge for eclipsed. i tried putting the files in the mcp/minecraft folder and nothing
L1268[15:31:42] <asie> weird
L1269[15:31:49] <asie> did you add in mcp/eclipse to eclipse or just eclipse
L1270[15:32:12] <Kenny> the install created mcp/eclipse
L1271[15:33:00] <asie> yes
L1272[15:33:01] <asie> that should work
L1273[15:33:08] <asie> did you do F5 after putting the file
L1274[15:33:10] <asie> in eclipse?
L1275[15:33:10] <Kenny> but i have nop idea where i'm supposed to put the files now. there is no src folder in the mcp/eclipse folder
L1276[15:33:13] <asie> uh, no
L1277[15:33:18] <asie> put the files in mcp/src/minecraft
L1278[15:33:22] <asie> then F5 in eclipse and it will find them magically
L1279[15:33:49] <Kenny> but they don't show up under the src folder in eclipse
L1280[15:33:58] <asie> what
L1281[15:36:35] <Kenny> this is just too much hassle. i get the files ikn there and get rrors all over the place
L1282[15:37:41] <Kenny> i'm theu with trying to mod. it's just too much of a headache just setting the damn stuff up to work with
L1283[15:37:46] <Kenny> thru*
L1284[15:38:50] *** SuPeRMiNoR2 is now known as SuPeRMiNoR2|Away
L1285[15:39:26] <asie> Kenny: yes
L1286[15:39:35] <asie> it has always been like that and no amount of "the old times were better" will help
L1287[15:39:39] <asie> i was there, they were /not/ better
L1288[15:43:11] <Wobbo> I'm going to bed
L1289[15:43:38] <Wobbo> Bye
L1290[15:44:04] ⇦ Quits: Wobbo (~Wobbo@5ED58A7C.cm-7-6c.dynamic.ziggo.nl) (Quit: Wobbo)
L1291[15:45:14] ⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl) (Quit: I'll probably come back in either 20 minutes or 8 hours.)
L1292[15:50:55] ⇦ Quits: vifino (~vifino@ip-176-198-146-228.unitymediagroup.de) (Quit: Lingo - http://www.lingoirc.com)
L1293[15:54:59] ⇨ Joins: vifino (~vifino@ip-176-198-146-228.unitymediagroup.de)
L1294[16:03:25] *** Sorroko is now known as Sorroko_Off
L1295[16:08:35] ⇨ Joins: asie (~textual@078088168214.elblag.vectranet.pl)
L1296[16:16:57] <Kodos> Kenny, if I can make a mod, you can make a mod
L1297[16:20:58] *** Lathanael|Away is now known as Lathanael
L1298[16:22:30] <pong> how are those tapes coming along? :D
L1299[16:25:54] <Kodos> Damnit, I need a mod that adds labcoats and glasses, so I can wear a normal skin
L1300[16:26:28] <Kodos> And an enchant that will hide the glow of enchants on an item
L1301[16:30:05] <Kenny> I can make a mod, but i'm wanting to edit some mods and forge is a pain in tha ass to set up
L1302[16:33:39] *** alekso56 is now known as alekso56_off
L1303[16:34:01] *** vifino is now known as vifino|off
L1304[16:34:09] ⇦ Quits: vifino|off (~vifino@ip-176-198-146-228.unitymediagroup.de) (Quit: Lingo - http://www.lingoirc.com)
L1305[16:43:44] ⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl) (Quit: I'll probably come back in either 20 minutes or 8 hours.)
L1306[16:50:42] *** JoshTheEnder is now known as JoshTheEnder|BackInTheEther
L1307[16:55:32] ⇨ Joins: vifino (~vifino@ip-176-198-146-228.unitymediagroup.de)
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L1309[16:56:28] <Kodos> What are you using for an IDE
L1310[16:57:10] <pong> echo is best text editor
L1311[16:57:25] <Kodos> pong, make a clone of Nano, and call it Micro
L1312[16:57:30] <pong> echo i can cod Lua!>>nope.lua
L1313[16:57:43] <pong> Kodos, okay :3
L1314[16:57:52] <Kodos> Should be easy to find source to Nano
L1315[16:58:02] <pong> i dont need source?
L1316[16:58:07] <pong> oh you mean non-oc?
L1317[16:58:11] <Kodos> Whatever's clever, just make it happen
L1318[16:58:13] <Kodos> No, I mean OC
L1319[16:58:26] <pong> why would i need its source :P
L1320[16:58:29] <Kodos> idk
L1321[17:00:42] ⇦ Quits: LordJoda (~lordjoda@178-26-182-118-dynip.superkabel.de) ()
L1322[17:07:22] *** Biohazard is now known as `
L1323[17:17:20] <pong> Sangar, was looking at the server extention issue, something cool would be a PCI-E expansion block kind of thing
L1324[17:17:35] <pong> so you could have gpus,etc on a network
L1325[17:19:31] <Kodos> I'd want RAM
L1326[17:19:39] <pong> lol, a RAM block
L1327[17:19:39] <Kodos> So I could make a computer more powerful without fucking with the config
L1328[17:19:54] <pong> Kodos, servers have 4 RAM slots
L1329[17:20:07] <Kodos> Yes, but they're servers
L1330[17:20:18] ⇨ Joins: Symmetryc (webchat@pool-173-78-213-151.tampfl.fios.verizon.net)
L1331[17:20:36] <Symmetryc> Hello
L1332[17:20:59] <pong> hai
L1333[17:22:50] <Symmetryc> pong: I found out something really interesting today
L1334[17:23:28] <Symmetryc> Vegetarians get 5 points higher on an IQ test than non-vegetarians
L1335[17:23:28] <pong> what would that be
L1336[17:23:35] <pong> lol a whole 5
L1337[17:23:40] <Symmetryc> On average
L1338[17:23:59] <pong> a whole 5 points
L1339[17:24:26] <Symmetryc> In the grand scheme of things it's pretty significant
L1340[17:25:36] <pong> not really
L1341[17:25:57] <pong> just means there is a higher probability of someone with a higher IQ to become a vegitarian
L1342[17:26:40] <pong> for example i live in detroit where the education is shitty and i dont see any vegitarians
L1343[17:27:12] <pong> but go to lansing and you have a bunch of middle class people who have a higher chance of being a vegitarian
L1344[17:28:07] <Symmetryc> I suppose
L1345[17:28:18] <Symmetryc> just thought it was interesting though
L1346[17:28:47] <pong> and its a whole 5 points
L1347[17:28:49] <pong> :P
L1348[17:30:59] <Kodos> Wanted to change up my MC for a bit, so I made a ghettorigged 1.4.7 pack and threw in RP2 for the computers :3
L1349[17:31:14] <pong> 1.4.7 ._.
L1350[17:31:20] <pong> jeez
L1351[17:31:32] <pong> do you want me to make a RPC emulator in OC?
L1352[17:31:40] <pong> it should be pretty eazy
L1353[17:32:47] <Kodos> Nah, I mostly just want to dick around with all the implementations of computers in MC at one point or another
L1354[17:32:52] <Kodos> And I want to see what I can do in FORTH
L1355[17:33:01] <pong> 1 2 + .
L1356[17:33:08] <pong> holy shit did i just add one and two?
L1357[17:33:10] <pong> awesome
L1358[17:34:04] *** cazzar|Away is now known as Cazzar
L1359[17:38:54] *** Lathanael is now known as Lathanael|Away
L1360[17:40:03] <Kodos> Er what's the name of the block in RP2 to extend the ram
L1361[17:47:53] <Kenny> deployer
L1362[17:48:18] <Kenny> nah, jk
L1363[17:48:48] <Kenny> how are we supposed to knolw. rp2 hasn't been around for ages
L1364[17:49:19] <Kenny> Kodos: check out the updated Component Viewer
L1365[17:49:30] <Kodos> Will in just a tick
L1366[17:49:36] <Kodos> Trying to find a way to get a FORTH Disk
L1367[17:49:43] <Kenny> tick
L1368[17:49:47] <Kenny> tock
L1369[17:49:51] <Kenny> tick's up
L1370[17:49:58] <Kenny> :P
L1371[17:50:09] <pong> Kodos, #rp2
L1372[17:50:14] <Kodos> I'm in there
L1373[17:50:15] <pong> wait
L1374[17:50:18] <Kodos> err I'm in #redpower
L1375[18:02:33] *** pong is now known as notPing|notAFK
L1376[18:14:26] *** notPing|notAFK is now known as pong|afk
L1377[18:17:58] ⇨ Joins: ShadowKatStudios (~chatzilla@c211-31-42-102.rochd5.qld.optusnet.com.au)
L1378[18:18:18] <ShadowKatStudios> Morning o/
L1379[18:48:06] <Kodos> OC needs a BASIC simulator
L1380[18:49:41] *** pong|afk is now known as ping
L1381[18:51:16] <ping> nonononono
L1382[18:51:18] <ping> basic is bad
L1383[18:55:35] <Kodos> Maybe, but I have fond memories of playing Super Star Trek in my brother's room
L1384[18:56:48] <ping> i have fond memories of playing gmod at almost 20 fps
L1385[18:59:25] * Kodos plays gmod at 60fps
L1386[19:11:49] <ping> oh no
L1387[19:11:57] <ping> OC hasnt had a commit in a couple hours
L1388[19:12:03] <ping> the project must be dead :(
L1389[19:12:07] <ping> back to computercraft
L1390[19:12:12] ⇦ Parts: ping (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net) (Leaving))
L1391[19:16:20] <Kenny> ping, he is probably in bed
L1392[19:16:30] <Kenny> since it is 2am there
L1393[19:16:38] <SpiritedDusty> uh he left #oc
L1394[19:17:11] <Kenny> Dusty, Sanga-r is still here
L1395[19:17:23] <SpiritedDusty> I meant ping left #oc
L1396[19:17:34] <Kenny> ha
L1397[19:18:09] <Kenny> i'm so used to his annoying ass always being here....
L1398[19:18:26] <Kenny> didn't figure he would leave hehe
L1399[19:19:17] ⇨ Joins: ping (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
L1400[19:19:20] <ping> who said i left :<
L1401[19:19:24] <Kenny> told you
L1402[19:19:38] <ping> my bot logs
L1403[19:19:44] <Kenny> you jinxed me, Dusty
L1404[19:19:59] <SpiritedDusty> Kenny :3
L1405[19:19:59] <Kenny> so do i, so what
L1406[19:20:32] <Kenny> i could get rid of him for a while muwhahhaha
L1407[19:20:43] * ping dies Dx
L1408[19:20:56] <ping> who wants vfs for OC?
L1409[19:21:22] <Kenny> rather have a vps
L1410[19:21:40] <ping> vfs is a fs wrapper i made for CC
L1411[19:21:49] <ping> it allows you to do filesystem sorcery
L1412[19:22:16] <ping> the most practical thing would be seamless file sharing
L1413[19:22:58] <ping> http://www.youtube.com/watch?v=cD-EmbhNCEQ
L1414[19:22:59] <Kibibyte> [ping] virtual filesystem over modems | by thegyroid | 1m12s | 177 views | Rated: 5.00/5.00
L1415[19:23:28] <Kenny> i'm getting ready to revamp the file system
L1416[19:24:20] ⇦ Quits: ShadowKatStudios (~chatzilla@c211-31-42-102.rochd5.qld.optusnet.com.au) (Ping timeout: 190 seconds)
L1417[19:28:11] <ping> i know how to get setfenv in OC
L1418[19:29:50] <ping> you wrap loadstring and load every function with a new env with a _G __index
L1419[19:30:01] <ping> then put it into a table
L1420[19:30:52] <ping> then in the setfenv function you take the function and replace its __index
L1421[19:31:14] <ping> youd have to wrap loadfile/dofile ofv
L1422[19:31:17] <ping> ofc*
L1423[19:32:33] <Kodos> Ping
L1424[19:32:37] <Kodos> I need the thing in that video
L1425[19:32:41] <Kodos> But for OC servers and computers
L1426[19:32:58] <Kodos> With wireless network cards
L1427[19:33:07] <ping> the sniffer?
L1428[19:33:13] <ping> or vfs :P
L1429[19:33:20] <Kodos> No, the ability to edit one file on many computers
L1430[19:33:29] <Kodos> Because you could have a networked folder
L1431[19:33:32] <Kodos> For shared programs
L1432[19:33:34] <ping> yup
L1433[19:33:47] <Kodos> But
L1434[19:33:55] <Kodos> I'd want to be able to lock it to read only or some other restricted access
L1435[19:34:08] <Kodos> So users could access the programs, and not mess with them while they were on the server
L1436[19:34:13] <ping> it will take time, OC's filesystem is complicated
L1437[19:34:14] <Kodos> Or even download them from the server
L1438[19:34:24] <ping> yeah you can add your own authentication
L1439[19:34:31] <Kodos> Also, I remade the very first BASIC program I ever did
L1440[19:34:35] <Kodos> On a RP2 computer
L1441[19:34:50] <ping> hello world
L1442[19:34:52] <Kodos> No
L1443[19:35:00] <Kodos> It asks you your name, and then calls you by it and asks how you are
L1444[19:35:16] <Kodos> My brother was showing me the difference between Print and Input
L1445[19:35:19] <Kodos> keep in mind, I was like 7
L1446[19:35:25] <Kodos> Probably younger
L1447[19:35:33] <Kodos> I had an old VTech Precomputer 1000
L1448[19:35:46] <Kodos> That was my first 'computer'
L1449[19:39:28] <Kenny> or you can use setenv
L1450[19:41:26] <Kenny> Kodos, have you checked the new version yet?
L1451[19:41:31] <Kodos> Was just about to now =)
L1452[19:41:46] <Kodos> I'm thankful for MultiMC
L1453[19:42:05] <Kenny> how do you tink i can switch out builds so fast hehe
L1454[19:42:42] <Kodos> I have like 9 instances going atm
L1455[19:42:46] <Kodos> Well not on all at once
L1456[19:42:50] <Kodos> but I have them saved
L1457[19:42:58] <Kodos> Including 1 1.5.2 and 1 1.4.7
L1458[19:43:35] <Kenny> all of mine are 1.6.4 and a couple vanilla 1.7
L1459[19:43:54] <Kodos> The only reason I have 1.5.2 is for the redstone jukebox mod I have
L1460[19:44:03] <Kodos> Well, a couple other mods, too
L1461[19:44:10] <Kodos> But basically I can make music discs with my own OGG files
L1462[19:44:18] <Kodos> I've yet to see that in 1.6.4
L1463[19:44:35] <Kodos> I've got about 150 different records right now
L1464[19:47:06] <Kodos> Can you transfer a stack of items between to components using a computer?
L1465[19:48:03] <Kodos> to = two
L1466[19:48:37] <Kenny> Kodos, it was for 1.6.2 and is open source:https://github.com/sidben/RedstoneJukebox
L1467[19:48:54] <Kodos> That's the mod. Didn't know he updated past 1.5.2
L1468[19:48:56] <Kenny> Kodos, it was for 1.6.2 and is open source: https://github.com/sidben/RedstoneJukebox
L1469[19:48:59] <Kodos> Cool that it's open source, too
L1470[19:50:21] <Kodos> Looks great Kenny! Glad to see that refresh idea I had =d
L1471[19:51:51] <ping> does OC have jukeboxes yer
L1472[19:51:55] <Kodos> No
L1473[19:51:57] <ping> awwa
L1474[19:52:01] <Kodos> Why is there 5 file systems listed?
L1475[19:52:23] <ping> http://www.computercraft.info/forums2/index.php?/topic/9875-
L1476[19:52:38] <ping> Kodos, rom, temp, etc.
L1477[19:52:44] <Kodos> I should point out that CC disk drives can play disks by default
L1478[19:52:48] <Kodos> OC ones cannot D=
L1479[19:53:11] <ping> i know
L1480[19:53:17] <ping> D:
L1481[19:53:52] <ping> idk, when asie finishes his cassete thing ill make a program like my disk player for CC
L1482[19:55:03] <Kodos> Maybe make it so you can 'copy' a music disc to cassette
L1483[19:55:11] <Kodos> And then you could use a cassette for data or music
L1484[19:55:12] <Kodos> lol
L1485[19:58:17] <Kenny> you know, i may be able to update the jukebox
L1486[20:00:30] <Kenny> wtf, tghey don't give out the damn table for the func renames anymore
L1487[20:09:23] <ping> aand i give up
L1488[20:09:57] <ping> im too lazy to recode all this stuff so ima just boot up my computer that might explode
L1489[20:13:54] ⇦ Quits: ping (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net) (Read error: Connection reset by peer)
L1490[20:14:14] ⇨ Joins: ping (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
L1491[20:15:35] ⇦ Quits: ^v (~pingbot@c-71-238-153-166.hsd1.mi.comcast.net) (Ping timeout: 194 seconds)
L1492[20:15:53] <Kenny> Kodos, I believ I can update the jukebox to 164
L1493[20:16:04] <Kenny> all that is wrong is some func renaming
L1494[20:16:08] <Kodos> That would be awesome. Moreso if you could make it for OC
L1495[20:16:33] <Kenny> that's pushing my ability beyond what i can do at the moment :P
L1496[20:22:07] <Kodos> Heh
L1497[20:22:13] <Kodos> Just picked up Emasher's defense. Time to make a hangar door
L1498[20:24:01] ⇨ Joins: ^v (~pingbot@c-71-238-153-166.hsd1.mi.comcast.net)
L1499[20:28:36] ⇨ Joins: ShadowKatStudios (~chatzilla@c211-31-42-102.rochd5.qld.optusnet.com.au)
L1500[20:45:11] ⇨ Joins: Snakybo (webchat@ip5650ed1e.speed.planet.nl)
L1501[20:48:42] <Kenny> Kodos, well, it's updated but i have to get the textures to load in
L1502[20:48:53] <Kodos> Okey
L1503[20:49:06] <Kodos> Trying to figure out Engineer's Toolbox atm
L1504[20:51:27] ⇦ Quits: ^v (~pingbot@c-71-238-153-166.hsd1.mi.comcast.net) (Ping timeout: 186 seconds)
L1505[20:52:38] ⇨ Joins: ^v (~pingbot@c-71-238-153-166.hsd1.mi.comcast.net)
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L1507[21:03:25] *** Cazzar is now known as cazzar|Away
L1508[21:14:38] <ping> Snakybo
L1509[21:14:45] <ping> dammit
L1510[21:15:15] <Kenny> Kodos, guess what
L1511[21:16:07] <Kodos> Wut
L1512[21:16:19] <Kenny> Redstone Jukebox for 1.6.4
L1513[21:16:23] <Kodos> \o/
L1514[21:16:28] <Kenny> SSP only
L1515[21:16:31] <Kodos> Fine by me
L1516[21:16:33] <Kodos> It'd go in my SSP pack
L1517[21:16:42] <Kodos> In fact, I never could get it to work in SMP
L1518[21:16:42] <ping> :/
L1519[21:16:46] <Kodos> my friend never heard the music
L1520[21:16:57] <Kodos> Despite having the same files, configs, etc
L1521[21:17:30] <ping> does it work LAN?
L1522[21:19:51] <Kenny> http://www.mediafire.com/download/3ymbjwdw4huk4fk/RedstoneJukebox.zip
L1523[21:20:03] <Kenny> don't know
L1524[21:21:04] <ping> https://github.com/MightyPirates/OpenComputers/issues/151
L1525[21:21:04] ⇨ Joins: finkmac (~finkmac@68-68-13-10.applecreek.pathcom.com)
L1526[21:21:09] <ping> oh god
L1527[21:21:10] <Kenny> but it is working for 1.6.4 with forge 965
L1528[21:26:52] <Kenny> either of you try it yet?
L1529[21:27:20] <Kodos> Not yet, talking to wife atm
L1530[21:28:45] <ping> i have a server :/
L1531[21:28:48] <ping> no ssp
L1532[21:32:30] <Kodos> Don't be ridiculous, everyone has SSP
L1533[21:32:47] <ping> its technic :|
L1534[21:33:06] <ping> id have to update the pack in order to add a mod
L1535[21:35:33] <Kenny> tell her i said hi :)
L1536[21:43:33] <Kodos> Whoops
L1537[21:43:43] <Kodos> Stack overflowed my game from lighting too many gascraft blocks on fire
L1538[21:47:20] <Kodos> Trying the mod now, Kenny
L1539[21:47:24] <Kodos> Also, she says hello
L1540[21:47:31] <Kodos> With a mouthful of S&S chicken
L1541[21:47:32] <Kodos> lol
L1542[21:49:12] <SpiritedDusty> has anyone used the hologram projector? I can't seem to make it appear as a component despite having the projector directly next to my computer
L1543[21:50:30] <ping> yup
L1544[21:50:43] <Kodos> Remember that the hologram can only accept a connection from the bottom, I think
L1545[21:50:51] <ping> http://oc.cil.li/forums/viewtopic.php?f=8&t=12
L1546[21:50:52] <Kodos> So you may try connecting it with cable
L1547[21:51:19] <ping> yeah
L1548[21:51:26] <ping> only from bottom :/
L1549[21:51:42] <SpiritedDusty> oh it works now. thanks
L1550[21:53:04] <ping> so i was thinking of a sort of "sql"
L1551[21:53:56] <ping> it will be a shutdown resistant way of storing a table as a file
L1552[21:54:18] <SpiritedDusty> ping, whats wrong with storing a table as a file?
L1553[21:54:35] <ping> dynamic tables that are accessed frequently
L1554[21:54:44] <ping> pretty much rapes fs
L1555[21:54:53] <ping> and you have to reserialize every time you modify it
L1556[21:54:55] <SpiritedDusty> so how is you're sql gonna fix that? save on an interval?
L1557[21:55:24] <ping> it will append what modifications happened to a file
L1558[21:55:58] <SpiritedDusty> hm interesting...
L1559[21:56:21] <SpiritedDusty> I was thinking of making like a RAID array that lets you combine multiple drives to show as a single drive
L1560[21:56:39] <ping> hmm
L1561[21:56:51] <ping> probably possible with vfs when i port it
L1562[21:57:10] <ping> you will have to do some sorcery for files that are bigger than 1 HDD though
L1563[21:57:20] <SpiritedDusty> split the files?
L1564[21:57:26] <ping> yeah
L1565[21:57:41] <SpiritedDusty> so like if you have 3 drives then you split every file into thirds
L1566[21:57:55] <SpiritedDusty> then when you read, the program will reassemble the files
L1567[21:58:09] <ping> well no
L1568[21:58:19] <ping> only split files larger than a hdd
L1569[21:58:26] <ping> more efficient
L1570[21:58:32] <SpiritedDusty> or larger than the free storage space
L1571[21:58:54] <SpiritedDusty> hm actually nvm. but then with that you'd have to have an index of where every file is
L1572[21:59:15] <ping> another solution
L1573[21:59:26] <ping> use my SQL thingy
L1574[21:59:34] <ping> and spit that into thirds
L1575[21:59:49] <ping> problem is it will use a bit more space
L1576[22:00:05] <SpiritedDusty> yeah
L1577[22:00:18] <ping> :/ index file would be best then
L1578[22:01:10] <SpiritedDusty> it would be so cool to have a server and a hologram projector displaying a map of the town
L1579[22:01:34] <SpiritedDusty> or like combine multiple projectors to show one giant text or something
L1580[22:01:50] <ping> want me to do that? :P
L1581[22:01:53] <ping> its pretty easy
L1582[22:02:16] <SpiritedDusty> yeah :P
L1583[22:02:24] <ping> after i do sql
L1584[22:02:25] <ping> and vfs
L1585[22:02:32] <Kodos> Maybe a special tool that lets you mark an area, and then right click the tool with the saved info onto the projector, and it 'programs' it
L1586[22:02:33] <ping> and all the other shit i have to code
L1587[22:02:36] <SpiritedDusty> I still gotta work on my emulator :P
L1588[22:02:45] <ping> hmm
L1589[22:02:48] <SpiritedDusty> it's like 10% done xD
L1590[22:02:57] <ping> ima make a modified adventure program
L1591[22:03:14] <ping> you have to buy parts of a program in order to make them
L1592[22:03:37] <SpiritedDusty> hmm imagine a whole virtual room type thing filled with projectors
L1593[22:03:46] <ping> "shit, im short 1 plank to make that function statement"
L1594[22:03:59] <SpiritedDusty> lol
L1595[22:04:11] <Symmetryc> SpiritedDusty: On GitHub?
L1596[22:04:18] <SpiritedDusty> Symmetryc, ?
L1597[22:04:30] <Symmetryc> Emulator
L1598[22:04:32] <Kodos> Hmm
L1599[22:04:35] <Symmetryc> That you're making :)
L1600[22:04:40] <Kodos> I still want 3D radar with a projector
L1601[22:04:45] <SpiritedDusty> oh no its not on github. i'd be making commits every 5 seconds ._.
L1602[22:04:53] <Symmetryc> :(
L1603[22:05:22] <SpiritedDusty> I'll probably put it on github when I finish all the native APIs
L1604[22:05:38] <SpiritedDusty> then after that I'll make the screen renderer and all the components
L1605[22:05:53] <Kenny> ok. no more updating shit for me
L1606[22:06:14] <Kodos> ?
L1607[22:06:19] <Kenny> i can't even get the person who wanted it to let me know if it is working riught
L1608[22:06:56] <Kodos> I'm still typing out the config to use the 140+ records
L1609[22:07:04] <Kodos> If that works, I'll tell you =P
L1610[22:07:48] <Michiyo> yay my business cards came in
L1611[22:07:57] <Kenny> i don't know a damn thing about the mod, i just updated it
L1612[22:08:59] <Kenny> and Michiyo i got the guy's name wrong, it's Sidben not Siden
L1613[22:12:58] <Kodos> Lol, must have an ID conflict. Turned the jukebox on, and it turned into Thickened Glass
L1614[22:13:35] <Michiyo> Sounds legit :P
L1615[22:14:52] <Kodos> Hmm, record isn't playing
L1616[22:15:07] <Kodos> It's showing the 'now Playing' bit like normal, but no audio
L1617[22:15:09] <Kodos> Let me try a few things
L1618[22:15:28] <Kodos> Derp
L1619[22:15:35] <Kodos> It runs on the Music audio, not the Sounds like I thought
L1620[22:15:41] <Kodos> Makes sense though I guess
L1621[22:15:45] <Kodos> Anyway, Kenny it works =)
L1622[22:15:50] <Kodos> Much appreciated
L1623[22:16:29] <Kenny> np
L1624[22:16:37] <Kodos> Now I can store the custom records in Bibliocraft disc racks
L1625[22:16:42] <Kodos> And have a proper music room
L1626[22:16:50] <Michiyo> Kenny, linky?
L1627[22:18:20] *** LordFokas is now known as LordFokas|off
L1628[22:21:50] <mallrat208> How's it g oing folks
L1629[22:22:52] <ping> awful
L1630[22:23:32] <Kodos> Michiyo, http://www.mediafire.com/download/3ymbjwdw4huk4fk/RedstoneJukebox.zip
L1631[22:24:00] <Michiyo> Thanks.
L1632[22:24:13] <Kenny> i was afk feeding the cats hehe
L1633[22:24:35] <Kenny> it only works SSP, Michiyo
L1634[22:25:06] <Michiyo> Oh
L1635[22:25:27] <Kenny> i didn't design it, i just updated it
L1636[22:25:36] <Michiyo> lol
L1637[22:25:46] <Kenny> but it is an open source mod
L1638[22:25:59] <Michiyo> To much work :P
L1639[22:26:02] <Kodos> Other than Waila telling me the active jukebox is a block of ice, it works great =)
L1640[22:26:28] <Kenny> https://github.com/sidben/RedstoneJukebox
L1641[22:26:35] <Kenny> there is the git link for it
L1642[22:27:33] <Kenny> i know nothing about sending packedt data back and forth and have no intention of getting myself extyremely pissed cause i can't get it to owrk hehe
L1643[22:27:54] <Kenny> can't type for shit now either lol
L1644[22:33:33] ⇦ Quits: Lathanael|Away (~Lathanael@p54970A74.dip0.t-ipconnect.de) (Ping timeout: 186 seconds)
L1645[22:34:42] <Kenny> time for me to go lay it down. legs have been bothering me for a while now and i have get them elevated. talk to y'all tomorrow
L1646[22:35:01] *** Kenny is now known as Kenny|Sleeping
L1647[22:35:22] <Michiyo> o/ Kenny|Sleeping
L1648[22:35:48] <ping> Michiyo, are you nia? ._.
L1649[22:35:59] <Michiyo> o_O No...?
L1650[22:36:08] <ping> for some reason your name reminds me
L1651[22:36:15] <Michiyo> lol
L1652[22:38:03] <Kodos> So
L1653[22:38:06] <Kodos> My wife had a brilliant idea
L1654[22:38:11] <ping> .-.
L1655[22:38:15] <Kodos> Anyone familiar with Plotz?
L1656[22:38:33] <ping> no
L1657[22:38:37] <Kodos> Let me get you a link
L1658[22:38:49] <Kodos> http://www.plotz.co.uk/plotz.php
L1659[22:39:05] <ping> my eyes
L1660[22:39:18] <Kodos> Basically, she wants Plotz on OC with a touch screen and the hologram projector
L1661[22:39:45] <ping> o.o
L1662[22:39:57] <ping> well holograms are limited
L1663[22:40:13] <ping> only 32 spaces vertical
L1664[22:43:19] ⇨ Joins: Lathanael|Away (~Lathanael@p54970C6B.dip0.t-ipconnect.de)
L1665[22:45:20] <Kodos> With plotz, you can show layers
L1666[22:45:37] <Kodos> Think of it like a miniature Schematica (Sorry for ping, Luna)
L1667[22:45:57] <ping> but i dont get sorry?
L1668[22:45:59] <ping> :<
L1669[23:02:49] <Michiyo> YAY Forum spam
L1670[23:03:04] <ping> orly
L1671[23:03:11] <Michiyo> http://oc.cil.li/forums/viewforum.php?f=8 yarly
L1672[23:03:28] <Michiyo> http://oc.cil.li/forums/memberlist.php?mode=viewprofile&u=70 is a dirty spammer
L1673[23:03:45] <ping> http://puu.sh/7n6b6.png
L1674[23:03:48] <ping> awesome.
L1675[23:03:55] <ping> SpiritedDusty, you up??
L1676[23:04:34] <SpiritedDusty> ping, i'm playing league of legends
L1677[23:04:44] <ping> :<
L1678[23:04:47] <ping> LoL sux
L1679[23:04:57] <Michiyo> Well, when you're free, forum spam :/
L1680[23:04:58] <Michiyo> lol
L1681[23:05:09] <ping> :D
L1682[23:15:13] <ping> SpiritedDusty BAN BAN BAN
L1683[23:18:27] <SpiritedDusty> back
L1684[23:18:29] <SpiritedDusty> what
L1685[23:18:49] <ShadowKatStudios> How do I call the functions for an openperipheral robot controller?
L1686[23:18:51] <SpiritedDusty> … viagra.....
L1687[23:19:22] <SpiritedDusty> ping, VIAGRA be gone!
L1688[23:19:26] <ping> lol
L1689[23:19:38] <ping> i was in the process of reporting every single one
L1690[23:19:55] <ping> it was also cialis btw
L1691[23:20:01] <SpiritedDusty> oh
L1692[23:20:11] <SpiritedDusty> I just chose a random one and it was viagra
L1693[23:20:22] <ping> lol
L1694[23:20:32] <ping> there are three pils
L1695[23:20:57] <SpiritedDusty> some people…. just love spamming shit...
L1696[23:21:11] <ping> its a botnet
L1697[23:22:15] <ping> and apparently viagra sells well
L1698[23:26:33] ⇦ Quits: mallrat208 (Mibbit@68.204.184.175) (Quit: http://www.mibbit.com ajax IRC Client)
L1699[23:28:14] ⇦ Quits: Symmetryc (webchat@pool-173-78-213-151.tampfl.fios.verizon.net) (Quit: Web client closed)
L1700[23:29:48] <ping> noooooooooooooo
L1701[23:29:50] <ping> bad mibbit
L1702[23:29:54] <ping> die
L1703[23:32:29] <SpiritedDusty> ping, so people actually click on those viagra ads?
L1704[23:32:46] <ping> idk o-o maby russians
L1705[23:32:55] <ping> though they should be used to that shit
L1706[23:41:46] ⇨ Joins: mallrat208 (Mibbit@68.204.184.175)
L1707[23:52:54] ⇨ Joins: Vexatos (~Vexatos@p200300556E65599121B4998BF4FBE489.dip0.t-ipconnect.de)
L1708[23:56:17] ⇦ Quits: finkmac (~finkmac@68-68-13-10.applecreek.pathcom.com) (Quit: Nettalk6 - www.ntalk.de)
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