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L7[02:06:26] <ShadowKatStudios> :D The forums are back!
L8[02:06:44] <asie|tab> woo
L9[02:06:53] <ShadowKatStudios> (I hate it, it's too light :p )
L10[02:07:21] <asie|tab> i'm thinking of implementation details for my new project
L11[02:09:05] <ShadowKatStudios> Accounts need mixed-case passwords now? :(
L12[02:10:00] *** Kenny|Sleeping is now known as Kenny
L13[02:10:32] <ShadowKatStudios> Hello Kenny
L14[02:10:54] <Kenny> i feel like it's hello without the o :P
L15[02:11:02] <Kenny> hey hehe
L16[02:13:06] <asie|tab> thinking on implementation details for my new mod project
L17[02:13:41] <Kenny> ok. you guys wanted printers for OC, use the CC printers hehe
L18[02:13:52] <Kenny> what new mod
L19[02:14:35] <asie|tab> Computronics.
L20[02:14:48] <asie|tab> Iron Note Blocks, Chat Boxes, Printers, GMod-esque Cameras
L21[02:14:52] <asie|tab> and Persocoms
L22[02:15:00] <ShadowKatStudios> But the CC printers need CC installed
L23[02:15:06] <asie|tab> https://github.com/asiekierka/computronics/wiki
L24[02:15:11] <ShadowKatStudios> It totally ruins the careful balance
L25[02:15:47] <asie|tab> i am going to add my own
L26[02:16:08] <ShadowKatStudios> asie|tab: Persocoms, what are they?
L27[02:16:25] <Kenny> for the moment to use a lot of peripheral stuff requires having CC installed
L28[02:16:28] <asie|tab> ShadowKatStudios: You either know or you will find out or someone who has read Chobits will tell you
L29[02:16:35] <asie|tab> Kenny: I am trying to fill in the void
L30[02:16:45] <asie|tab> Immibis' Peripherals already has a CC-less port by me
L31[02:17:00] <asie|tab> and now Computronics... the only thing left will be CCLights2
L32[02:17:02] <ShadowKatStudios> Kenny: I'd use OpenPeripheral if it didn't need CC too, robots are fun
L33[02:17:20] <asie|tab> Hint: Persocoms are my take on robots
L34[02:17:37] <ShadowKatStudios> Cool, I'm not disliked :D
L35[02:17:43] <ShadowKatStudios> Also awesome :D
L36[02:18:00] <Kenny> I started work on something to help eliminate that and you all were gung ho and then everyone just said fuck it
L37[02:18:37] <Kenny> so i personally could care less right now
L38[02:19:04] <Vexatos> D:
L39[02:19:13] <asie|tab> but they will beat robots, in a way
L40[02:19:21] <asie|tab> first, persocoms are fully self-contained computers
L41[02:19:37] <asie|tab> second, they will be heavily based on players and able to do almost everything a player can
L42[02:20:03] <ShadowKatStudios> CC v1.6 looks like no fun at all.
L43[02:20:05] <Kenny> Skynet
L44[02:20:15] <ShadowKatStudios> Afk
L45[02:20:37] <asie|tab> ShadowKatStudios: CC 1.6 is a kind of answer to OC, IMO.
L46[02:21:09] <ShadowKatStudios> But he's taking the /fun/ out of it
L47[02:21:13] <asie|tab> Yes
L48[02:21:45] <asie|tab> Persocoms' goal is to make Minecraft more fun and to deprecate for my own usage all other means of programmable helpers
L49[02:21:58] <asie|tab> Goal two is deprecating CustomNPCs and Citizens
L50[02:22:04] <Kenny> which menas dan200 feels his position in the modding community is threatened and is now doing a rush job to catch up
L51[02:22:08] <asie|tab> Goal three is my inner weeabooism
L52[02:22:24] <asie|tab> persocoms come from a manga named Chobits
L53[02:22:36] <asie|tab> here, you've heard the entire story
L54[02:22:46] <asie|tab> that's why I asked Sangar for the custom computer API
L55[02:23:25] <Kodos> I don't see Robots in OpenP
L56[02:23:32] * Kodos is late to the party, probably
L57[02:23:47] <asie|tab> yeah
L58[02:24:04] <asie|tab> What I expect from Persocoms is people creating assistants
L59[02:24:22] <asie|tab> that are both intelligently programmed and have a human touch to them
L60[02:24:34] <Kenny> Skynet
L61[02:25:13] <Kodos> Dang you asie, making me want to go work on my shop assistant in SL
L62[02:25:29] <asie|tab> Wait for Persocoms.
L63[02:25:31] <asie|tab> :)
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L65[02:25:39] <asie|tab> I will be running a server for it
L66[02:26:07] <Kodos> Just make sure i can tell it to wait at a certain coordinate until an item i specify is dropped on the ground, then it should pick upt he item and return to me
L67[02:26:31] <Kodos> I can get the old Laundry mod and have it pick up my dry cleaning
L68[02:26:33] * Kodos laughs
L69[02:27:07] <asie|tab> Kodos: Yep
L70[02:27:11] <asie|tab> I will also add maid outfits.
L71[02:27:17] <Kodos> Custom outfits plox
L72[02:27:28] <asie|tab> they will have all the tweaking capabilities of a player
L73[02:27:35] <asie|tab> 64x32 skins, armor, tools
L74[02:27:43] <asie|tab> but they won't be bulletproof
L75[02:27:45] <Kodos> Make it pull the skin of a player if you name it after one
L76[02:27:56] <asie|tab> No, you have to feed a skin in via a computer
L77[02:28:02] <asie|tab> using the Persocom Dock
L78[02:28:11] <Kodos> Will the dock resemble a Sync chamber?
L79[02:28:16] <Kodos> Because that'd be cool
L80[02:28:41] <asie|tab> Not really.
L81[02:28:43] <Kodos> Hang it in there on a rack, then once it's programmed and ready, the doors open and out it walks
L82[02:28:46] <asie|tab> More like a glowing flat lamp
L83[02:28:50] <Kodos> Ah
L84[02:28:51] <asie|tab> and a hovering persocom
L85[02:29:00] <asie|tab> use microblocks :)
L86[02:30:27] <ShadowKatStudios> My issue with the newer versions of CC is that dan200 is doing all the low-level stuff for everyone, and that's what I like to write,
L87[02:30:40] <asie|tab> yes, same
L88[02:31:01] <asie|tab> abstracting a low level environment is half the fun
L89[02:31:01] <mallrat208> Personally, I don't... I however don't like how cheap the entire mod is
L90[02:31:03] <asie|tab> but CC seems dead
L91[02:31:06] <asie|tab> so dont worry
L92[02:31:28] <ShadowKatStudios> The CC is dead, long live the OC!
L93[02:31:46] * ShadowKatStudios wonders how well that would fit into Viva la Vida or whatever
L94[02:32:31] <asie|tab> Viva la OClution
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L96[02:36:42] <Kenny> boy am i gonna have fun setting this one up *NOT*
L97[02:36:55] <Wired98> Heh, what are you doing?
L98[02:37:08] <Kenny> setting up IntelliJ IDEA
L99[02:37:34] <Kodos> At some point, I need to break down and update K-Matter to 965 Forge
L100[02:37:40] <Kodos> But I need to decide where I'm going with it first
L101[02:37:54] <ShadowKatStudios> I should write a PDP-11 emulator and obtain a copy of UNIX v7 for it and convert it and run it on there :D
L102[02:38:35] <Wired98> That sounds like a lot of work.
L103[02:38:43] <asie|tab> ShadowKatStudios: get one in Java
L104[02:38:48] <asie|tab> Sangar now supports custom architectures
L105[02:38:56] <ShadowKatStudios> Oh?
L106[02:39:05] <ShadowKatStudios> LSI-11 anyone?
L107[02:39:07] <Kenny> i need to figure out how to use gradle, wether it is with Eclipse or IntelliJ
L108[02:39:39] <Wired98> What are you doing in Java, Kenny?
L109[02:39:55] <ShadowKatStudios> Uh, one in Javascript
L110[02:40:19] <Wired98> Oh, hold a minute
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L112[02:40:23] <Kenny> i've got a couple of mods i want to make some changes to (open source) and then make pull requests for those changes
L113[02:40:33] <ShadowKatStudios> You want to know why I haven't learned to mod yet? Because there are no tutorials for setting up MCP without using eclipse
L114[02:40:51] <asie|tab> ShadowKatStudios: put mod files in src/minecraft, use shell scripts
L115[02:40:57] <asie|tab> recompile and reobfuscate_srg
L116[02:41:01] <asie|tab> then take reobf/ classes
L117[02:41:01] * Kenny smacks ShadowKatStudios in the back of the head
L118[02:41:22] <Kenny> you haven't looked very hard
L119[02:41:52] <ShadowKatStudios> reobfuscate_srg?
L120[02:42:02] <Kenny> http://minalien.com/tutorial-setting-up-forgegradle-for-intellij-idea-scala/
L121[02:42:04] <ShadowKatStudios> Huh.
L122[02:42:23] <ShadowKatStudios> I want to use it with like notepad++ or medit
L123[02:42:55] <Kenny> you know how to use ant?
L124[02:43:16] <ShadowKatStudios> ant?
L125[02:43:40] <Kenny> then you can't do it without some IDE
L126[02:43:54] <ShadowKatStudios> So V6 unix doesn't have a cd command
L127[02:44:16] <Kenny> if you don't know what ant is then doing it in notepad++ is going to do any good
L128[02:44:32] <Kenny> isn't*
L129[02:45:10] <Kodos> ShadowKatStudios, What do you have against Eclipse?
L130[02:45:25] <ShadowKatStudios> I just dislike it
L131[02:45:30] * Kodos shrugs
L132[02:45:32] <Kodos> Fair enough
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L134[02:45:56] <ShadowKatStudios> ant = Apache ant?
L135[02:46:09] <Kenny> morning Bevol
L136[02:46:16] <Kenny> yeah, apache ant
L137[02:46:38] <ShadowKatStudios> I got nothing
L138[02:47:14] <Kenny> then you need an IDE to do it in so you can test the mod as you write it
L139[02:48:13] <ShadowKatStudios> Write-compile-test?
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L141[02:48:31] <Kenny> Eclipse is the one most people use, but i just posted you a link for using IntelliJ IDEA
L142[02:48:40] <wired> Huh, can you believe this nick isn't taken?
L143[02:48:43] *** wired is now known as Wired
L144[02:48:49] <ShadowKatStudios> Wired: Coffee?
L145[02:48:54] <Kenny> using IDEA allows you to work on multiple projects at one time
L146[02:49:09] <Wired> Heh, yeah, my IGN is Wired2coffee
L147[02:49:19] <ShadowKatStudios> Ohai Wired
L148[02:49:21] <ShadowKatStudios> :D
L149[02:49:36] <Wired> What's your IGN?
L150[02:49:37] <ShadowKatStudios> Don't know if I've ever met you ingame, my IGN is mrminer84403
L151[02:49:43] <Kenny> Wired: i've got a couple of mods i want to make some changes to (open source) and then make pull requests for those changes
L152[02:49:50] <Wired> I think so, a very long time ago.
L153[02:49:53] <Kenny> to answer your question earlier
L154[02:50:02] <ShadowKatStudios> I went by the name Mendax on the CC forums
L155[02:50:25] <Wired> Well, if you didn't know already, I still have a server.
L156[02:50:33] <Kenny> i think I'm BigRenengade on the CC forums
L157[02:52:04] <ShadowKatStudios> Speaking of coffee, I had these coffee biscuits at school today. I got kicked out of maths :D
L158[02:52:35] <Wired> How did you get kicked out of maths for coffee biscuits?
L159[02:52:45] <ShadowKatStudios> I'm not used to caffine
L160[02:52:54] <ShadowKatStudios> At least not in that sort of quantity
L161[02:52:57] <Wired> I have quite the tolerance personally.
L162[02:53:16] <Wired> Sugar makes me go nuts though.
L163[02:53:37] <ShadowKatStudios> These were coffee in chocolate on a biscuit
L164[02:53:50] <Wired> That sounds amazing.
L165[02:54:09] <ShadowKatStudios> It was
L166[02:54:16] <Wired> Coffee and bread are two things that go together wonderfully.
L167[02:54:25] <ShadowKatStudios> I nearly finished my Woodwork project too
L168[02:54:43] <Wired> Until you shook too much and cut off your finger, right?
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L170[02:55:11] <ShadowKatStudios> Oh, no, not quite
L171[02:55:26] <ShadowKatStudios> We were up to filing and sanding to finish our mug tree
L172[02:55:42] <ShadowKatStudios> (I finally have somewhere to put my collection of novelty mugs :D)
L173[02:56:17] <ShadowKatStudios> "Video Games ruined my life. Good thing I have 2 extra lives."
L174[02:57:31] <ShadowKatStudios> It's hard to type on my school laptop when I've had a lot of caffine though...
L175[02:57:51] <Wired> Heh, it's hard to type on any laptop, imo
L176[03:06:35] <Kenny> it seems CC has gotten MC to back that silly ComputerCraft Edu
L177[03:07:29] <Vexatos> ?
L178[03:07:44] <Kenny> they tried getting CC Edu going twice before and failed
L179[03:09:00] <Wired> Yeah the guy who ran (I think) the first one plays on my server.
L180[03:13:35] <Kenny> i don't know. i just think it's bs to try and use the education system to make your mod even more popular cause you can't add anything new to it
L181[03:15:49] <Kenny> i need to get gradle working and then figure out how to add a mod in for editting
L182[03:16:30] <Kenny> i'm going to do some modifications to a couple of mods (add OC support) and then make pull requests
L183[03:17:33] <Kenny> and then i'm going to start working on a finding a way where OC can work with other mods without needing to have CC installed
L184[03:22:42] <mallrat208> Honestly... if CC has a lower barrier to entry.. let them use it.
L185[03:23:34] <mallrat208> It's less about the mod used and more about the mindset you're encouraging
L186[03:27:30] <Kenny> it is more about the mod used when it requirees you having to use other mods for the system
L187[03:28:24] <Kenny> it's one thihng if it's yhour mod, but if you are forcing the downloading of other mods to use the map you made then it's not educational
L188[03:30:44] <Kenny> and the *mindset* you are encouraging? I've watched the values of this world go to hell since the advent of video games
L189[03:31:22] <Kenny> how many kids spend more time onm irc, during school hours, than they do learning anything in class
L190[03:33:09] <Wired> Honestly I don't know many people that learn in class. All the things are in the book, the stuff the teacher says is never on the test.
L191[03:33:25] <Wired> The test is premade.
L192[03:34:27] <Kenny> think i don't know that already. the education system here failed me when i was going to school
L193[03:35:03] <Kenny> i was ahead of those in my grade level, but rather than advance me, they tried to stifle me
L194[03:35:09] <Wired> I know, right? The whole things messed up.
L195[03:35:19] <Kenny> i quit when iturned 16
L196[03:35:26] <Wired> I should've skipped a grade but they wouldn't let me.
L197[03:35:40] <Kenny> and went back 3 years later, got a GED and went on to college
L198[03:36:05] <Kenny> i shuld have been jumped 2 grade levels but couldn't even get advanced one
L199[03:36:24] <Wired> That sucks.
L200[03:36:32] <Kenny> i might be in a better situation nolw than i am if things had been different
L201[03:37:08] <Wired> They try to even everyone out to be the same.
L202[03:37:22] <Kenny> but you never know. i made some bad decisions over the years. so i might still be here no matter which way it went
L203[03:37:24] *** Kodos is now known as Kodos|Zzz
L204[03:38:43] <Kenny> i watched guys who were good at sports get advanced thru the school system when they couldn't even read
L205[03:39:15] <Wired> Is it possible they had a disorder?
L206[03:39:28] <Wired> If not, that's just wrong.
L207[03:39:34] <Kenny> no, i mean literally could NOT read
L208[03:40:32] <Wired> Yeah, I know, but I'm asking if it was possible that they had some sort of disorder, like Dyslexia?
L209[03:40:48] <Kenny> nope
L210[03:41:15] <Wired> Sports make the school money, they'll do what they can.
L211[03:41:24] <Wired> When it comes down to it, it's all just a business :\
L212[03:41:55] <Kenny> right, and screw the kid and what his life will be like when he can't play any more
L213[03:42:22] <Wired> Business.
L214[03:43:05] <Kenny> that concept has changed drastically since those days. colleges have been called on the carpet and threatened with funding cuts, closure, and other things over it
L215[03:43:50] <Kenny> now you have to pass a test to get promoted to the next grade and if you don't you repeat the grade
L216[03:44:48] <Wired> Pretty much.
L217[03:44:57] <Kenny> back in my day there were no tests to get to the next grade. if you classwork/tests gave you a passing grade you went on
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L221[03:46:31] <ShadowKatStudios> Sorry Wired, my display driver crashed
L222[03:46:47] <Wired> School just about ruined the entire concept of learning for me, so there's that.
L223[03:47:17] *** JoshTheEnder|BackInTheEther is now known as JoshTheEnder
L224[03:47:34] <ShadowKatStudios> It's probably because the dumbss school IT guy is using the Windows 8 display driver with Windows 7
L225[03:47:55] <Kenny> so down grade it
L226[03:49:20] <Kenny> or put him in contact with me on Skype and i'll ream him a new one hehe
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L235[05:11:52] <ShadowKatStudios> I think there's no posts on the forum as there seems to be a lack of a new topic button
L236[05:19:28] <ShadowKatStudios> Or, to rephrase, Idea: There is a noticeable lack of posts on the forums (oc.cli.li) due to the lack of a new topic button.
L237[05:23:48] ⇨ Joins: Sangar (~Sangar@178-26-80-18-dynip.superkabel.de)
L238[05:23:48] zsh sets mode: +o on Sangar
L239[05:23:59] <Kenny> morning Sangar
L240[05:24:07] <Kenny> well, afternoon hehe
L241[05:24:31] <Sangar> hi :)
L242[05:25:54] <Kenny> question, is there an easy way to remove duplicate entries from a table?
L243[05:27:37] <ShadowKatStudios> Can we standardise a packet format for saying things?: Type (Such as idea, statement, question) followed by the contents itself?
L244[05:27:52] <Sangar> i'm not aware of a 'table.distinct' function or similar, so you'll have to implement that yourself (i guess creating a new table with the keys and values inverted and back again would be the easiest, since keys are unique)
L245[05:28:17] <ShadowKatStudios> Question, duplicate in what way? Question, just put the duplicated entry at the end of the table?
L246[05:28:26] <Sangar> for networking? i doubt it :P you know the xkcd about standards, right? :D
L247[05:29:10] <ShadowKatStudios> Yeah, but you know, I like the system, and I will continue using it
L248[05:30:31] <ShadowKatStudios> (And next, someone will start putting the type after the contents...)
L249[05:31:36] <ShadowKatStudios> Correction, Statement, Yeah, but you know, I like the system, and I will continue using it
L250[05:31:47] <ShadowKatStudios> Correction, Statement, (And next, someone will start putting the type after the contents...)
L251[05:40:05] <Noiro> System.out.println("Penis, that is all.")
L252[05:40:42] <Sangar> so, forums. which categories and forums are still missing?
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L254[05:52:07] <ShadowKatStudios> We have a new topic button now :D
L255[05:52:28] <ShadowKatStudios> Do we have a general discussion thing yet?
L256[05:52:44] <ShadowKatStudios> Servers?
L257[05:55:22] <ShadowKatStudios> Oooooh, cd is a shell define, it's chdir in v6 unix
L258[05:55:55] <Noiro> :O Wait, so in OC we have to use chdir instead of cd?
L259[05:58:10] <Kenny> no, you can use cd
L260[05:58:31] <Kenny> cd is simply an alias for chdir
L261[05:59:00] <Kenny> SKS was tlking about in unix
L262[05:59:46] <Noiro> Ahh, I just wasn't sure if OC modeled after taht version of unix. I run Ubuntu but I keep meaning to go back to Arch when I get the free time
L263[06:01:41] <Kenny> i'm not sure what it is modeled after, i just know i can use cd hehe
L264[06:01:55] <Kenny> could be old DOS even
L265[06:02:26] <Noiro> Try ls and see if it works. If it does, it ain't DOS :)
L266[06:03:11] ⇨ Joins: KFAFSP (webchat@mail.sv.dresden.de)
L267[06:03:49] <Kenny> didn't say it was :P
L268[06:03:50] <Sangar> well it is more inspired by linux than windows (because who prefers the windows command prompt to a proper linux shell, really), but it makes compromises, and is limited by my and other contributors' knowledge, of course :P
L269[06:04:02] <Kenny> just said it could be, but ls also works so unix
L270[06:05:12] <Kenny> i do :P
L271[06:05:29] * Kenny doesnnn't understand linux at all
L272[06:05:50] <KFAFSP> Hey! We have something in common then :D. I'm back!
L273[06:07:12] <Kenny> i would hate to try and put linux on this system. i had a hard enough time with a single core, this machine has 8 cores
L274[06:08:30] <KFAFSP> How many of them are HT cores :S?
L275[06:08:41] <JoshTheEnder> Kenny, what architecture did you use?
L276[06:09:01] <JoshTheEnder> (i.e. x86/x64)
L277[06:09:15] <Kenny> x64
L278[06:09:43] <Kenny> i'm running Windows 7 64 bit
L279[06:09:57] <JoshTheEnder> i meant linux :P
L280[06:10:14] <Kenny> i don't run linux
L281[06:10:37] <JoshTheEnder> you said you tried to run it
L282[06:10:43] <Kenny> i tried linux once and couldn't undertsand how to install components i had on the mobo that it didn't find
L283[06:11:05] <Kenny> the naming convention is alien to me
L284[06:11:20] <JoshTheEnder> hmm, AFAIK most linux distros should have support for most devices OotB
L285[06:11:31] <Kenny> calling a file manager Konquer
L286[06:11:53] <JoshTheEnder> that's just it's name, like windows explorer for windows
L287[06:12:18] <JoshTheEnder> for example Ubuntu uses naitulus by default
L288[06:12:25] <Kenny> yeah, but trying to find what i need to launch to do stuff was why to much of a hassle....
L289[06:12:33] <Kenny> way*
L290[06:12:48] <Kenny> the naming convention for the programs didn't help any
L291[06:13:40] <Kenny> and a lot of the software i use may not be available for linux
L292[06:14:27] <JoshTheEnder> hmm, anyway. i have to dash off to college now so see ya
L293[06:14:43] <Kenny> take care
L294[06:15:00] *** JoshTheEnder is now known as JoshTheEnder|BackInTheEther
L295[06:25:22] <Noiro> linux isn't all that hard unless you want to custom build everything. Setting up sound drivers when you don't know what you're doing is a pain in the ass
L296[06:28:54] <Kenny> that was my main issue. setting up drivers for things it didn't recognize
L297[06:31:13] ⇨ Joins: asie|tab (~asietab@apn-31-1-161-139.dynamic.gprs.plus.pl)
L298[06:31:24] <Noiro> If you stick to the newbie distros you generally won't run into that unless you've got top-of-the-line hardware. Ubuntu works with just about everything out of the box
L299[06:33:16] <Kenny> 3.5GHz 8-core, 16GB RAM, 1TB hdd, 250GB hdd, built-in wireless ans bluetooth, a gaming computer
L300[06:33:40] <asie|tab> Linux Mint > Ubuntu
L301[06:33:48] <Kenny> GTX650 graphics card
L302[06:34:05] <Noiro> No it's not. :P Cinnamon + Mint back in 13 was the buggiest thing I've ever used. I just run gnome-shell and Ubuntu 13.10
L303[06:34:38] <Kenny> Realtek onboard sound card with 7.1 surround
L304[06:34:53] <Noiro> I killed that thing far too often and all I was doing was some basic Python scripting
L305[06:34:59] <asie|tab> Noiro: an update from Ubuntu 10.10 to 11.04 killed my X server irrepairably
L306[06:35:02] <Kenny> i don't want to try and set up drivers for any of it
L307[06:35:07] <asie|tab> not even ##ubuntu figured it out
L308[06:37:47] <Noiro> You sure it wasn't the broadcom bug?
L309[06:37:55] <asie|tab> related to nvidia card handling
L310[06:38:05] <asie|tab> essentially, updating Ubuntu killed nvidia's drivers
L311[06:38:07] <asie|tab> irrepairablt
L312[06:38:13] <asie|tab> that's when I moved to Debian
L313[06:38:26] <asie|tab> I like Debian, with wheezy-backports it's actually usable
L314[06:38:32] <Noiro> I doubt it. If you booted straight to command-line, you could probably switch out with the other nvidia expiramental driver
L315[06:39:05] <Noiro> Nvidia's got plenty of driver alternatives, but if you're on AMD, well...not so lucky :)
L316[06:39:06] <asie|tab> i spent 4 hours in the command line on irc
L317[06:39:19] <asie|tab> nobody could help me, they blamed me for updating
L318[06:39:39] <asie|tab> even though the OS asked me to
L319[06:39:43] <Noiro> *shrug* back when I ran Arch, I had to install and setup Xorg lol. That includes selecting the proper Nvidia drivers
L320[06:39:58] <asie|tab> Arch is neat for people with free time on their hands
L321[06:40:15] <Noiro> (Though Twinview needs an update for multiple screens and a bit of tweaking)
L322[06:40:33] ⇦ Quits: asie|tab (~asietab@apn-31-1-161-139.dynamic.gprs.plus.pl) (Quit: Yui <3)
L323[06:40:48] <Noiro> I've never tried running more than 2 screens, but something tells me that Twinview won't do it
L324[06:49:35] *** JoshTheEnder|BackInTheEther is now known as JoshTheEnder
L325[06:57:30] ⇨ Joins: Din (~DinFer@se400.pppoe06-1448.bih.net.ba)
L326[06:57:38] <Din> HAI WORLD
L327[06:57:46] <JoshTheEnder> hi
L328[06:57:50] <JoshTheEnder> *hai
L329[06:57:53] <JoshTheEnder> fak u keyboard
L330[06:58:02] <Din> *heyo
L331[06:58:56] *** Sangar changes topic to 'Thread: http://www.minecraftforum.net/topic/2201440-opencomputers-v121-v201/ | Forums: http://oc.cil.li | Latest version: 1.2.1 for MC1.6.4, 2.0.1 for MC1.7.2 | Dev Builds: http://ci.cil.li/'
L332[07:08:32] <JoshTheEnder> ok Sangar changing the topic confused me cause of the way that mibbit shows it ¬_`
L333[07:08:35] <JoshTheEnder> ¬_¬ *
L334[07:09:16] <Sangar> why is that?
L335[07:10:07] <JoshTheEnder> it doesnt say "Sangar changed the topic", it literally just puts it in the chat. kinda made me think my bouncer had timed out then reconnected
L336[07:10:17] <Sangar> ah :D
L337[07:11:38] <ShadowKatStudios> How would I convert 2 8-bit numbers to one 16-bit number in Lua?
L338[07:12:17] <Sangar> http://www.lua.org/manual/5.2/manual.html#6.7 ?
L339[07:14:52] <Kenny> Sangar, you use IntelliJ don't you?
L340[07:15:02] <Sangar> i do
L341[07:15:17] <KFAFSP> Just 'cause: Are there any plans for an OC-Emulator?
L342[07:15:24] <Kenny> ok. may need your assitance in the future :)
L343[07:15:43] <Sangar> uh oh :P
L344[07:16:01] <Kenny> i'm going to attempt to set up IntelliJ IDEA on my system
L345[07:16:28] <Sangar> KFAFSP: yeah, dusty is working on one, and i believe jesus also said he might make one
L346[07:19:23] <ShadowKatStudios> We can use bitwise operations? :o
L347[07:21:44] <KFAFSP> Oh great. I really need one to get the graphics developement going. It's a pain working with the editon in-game for this. And also Sangar you mod doesnt release its file locks...
L348[07:22:19] <Kenny> http://lua-users.org/wiki/BitwiseOperators
L349[07:22:26] <Kenny> SKS: yes
L350[07:22:44] <Sangar> KFAFSP: it doesn't? in what scenario / steps to reproduce?
L351[07:27:21] <JoshTheEnder> right, switcing rooms. back in a bit
L352[07:27:55] *** JoshTheEnder is now known as JoshTheEnder|BackInTheEther
L353[07:29:08] * ShadowKatStudios wonders how hard it would be to run Javascript inside lua
L354[07:29:08] <KFAFSP> Sangar: Set to unbuffered mode. Go into the folder on real PC and in game
L355[07:29:18] <KFAFSP> Sangar : In game, edit test. Save it.
L356[07:29:24] <KFAFSP> On real computer: Delete the file
L357[07:29:45] <KFAFSP> Sangar: And there you have it! The real PC cant delete because the handle is still opened
L358[07:30:35] <KFAFSP> Sangar: You will have to use Unlocker (eg.) to remove the lock. But Lua isnt using the handle anymore. The editor was closed.
L359[07:30:54] <Sangar> thanks, i'll look into it!
L360[07:32:00] <KFAFSP> I already looked for it, but your scala is just too confusing for me :D. Good luck though, seems like not that big of a problem, but if you dont close the handles, noone knows what might happen eventually...
L361[07:32:04] <Sangar> i think i found it already :P
L362[07:32:15] <Kenny> Did you leave the editor ingame?
L363[07:32:15] <KFAFSP> Really? Have to go now!
L364[07:32:19] <KFAFSP> Nope
L365[07:32:21] <KFAFSP> Closed it.
L366[07:32:25] <Kenny> it's still open
L367[07:32:45] <Sangar> the virtual handle implementation for real files didn't overwrite close()
L368[07:32:49] <KFAFSP> I closed it. Sorry. Misinterpreted your question.
L369[07:33:03] <Kenny> ok
L370[07:33:08] <KFAFSP> See? He found it ;) See you later
L371[07:33:20] ⇦ Quits: KFAFSP (webchat@mail.sv.dresden.de) (Quit: Web client closed)
L372[07:33:39] <Kenny> i've never had the issue, wonder why
L373[07:34:13] <Kenny> !flags +vV BevoLJ
L374[07:34:19] <Kenny> !voice BevoLJ
L375[07:34:19] zsh sets mode: +v on BevoLJ
L376[07:34:56] * Michiyo yawn
L377[07:35:24] <Kenny> hey Michiyo
L378[07:35:27] <Michiyo> o/
L379[07:35:31] <Michiyo> Long night..
L380[07:35:58] <Kenny> i saw. been up since 3am
L381[07:36:10] <Michiyo> I didn't even get my 15s lol
L382[07:36:14] <ShadowKatStudios> It's 11:30 PM here :D
L383[07:36:30] <Kenny> 8:36am here
L384[07:36:43] <Kenny> i know you are down under SKS
L385[07:36:56] <ShadowKatStudios> I'm writing PDP-11 assembly and mining redstone
L386[07:37:09] <Kenny> you forgot something
L387[07:37:41] <Kenny> if you are mining redstone nd writing PDP-11 how can you be chatting in here
L388[07:37:54] <Michiyo> Theres usually 2 of us, I do Sporting Goods/TLE 2 days, Electronics/Toys 2 days, and the 5th is wherever they need me. Well, due to the weather the guy that was supposed to be in Electronics tonight didn't show
L389[07:37:55] *** JoshTheEnder|BackInTheEther is now known as JoshTheEnder
L390[07:38:07] <ShadowKatStudios> Timesharing
L391[07:38:10] <Michiyo> leaving me doing his job, mine, AND picking up slack from all the people that didn't come in
L392[07:38:27] <Kenny> over stretched and over-worked
L393[07:38:58] <Michiyo> I didn't even stick around for the daytime supervisor to tell me I could go... I clocked out as soon as I got the remainder of my freight off the floor and jogged out the store
L394[07:39:14] <Michiyo> didn't run.. to tired for that :P
L395[07:40:26] <Kenny> walk in door, over to bed and fall backwards
L396[07:40:37] <Kenny> out cold within minutes
L397[07:41:24] <Michiyo> lol, I wish :P
L398[07:42:03] <Michiyo> I dunno if we've talked much... but I MIGHT be an insomniac
L399[07:42:38] ⇨ Joins: KFAFSP (~KFAFSP@46.115.76.165)
L400[07:42:59] <ShadowKatStudios> Oh no.
L401[07:43:13] <ShadowKatStudios> I'm subconsciously building undergound 9x9s
L402[07:43:30] <KFAFSP> Sorry. Im back. I was in a bit of a hurry there, and Not really paying attention to the questions.
L403[07:44:30] <KFAFSP> I'm here via mobile con, so high latency. Sangar glad you fixed the problem. Until the Emulator is out, that will really help.
L404[07:45:17] <Kenny> Michiyo: i already kind of figured that
L405[07:46:25] <Michiyo> heh
L406[07:48:41] <Sangar> KFAFSP: yup, just confirmed it (at least it works for me, now, honestly didn't even test before :P)
L407[07:49:42] <KFAFSP> Well, there is a limit to simultaneous nodding and testing after all, huh?
L408[07:49:59] <KFAFSP> wow. *modding
L409[07:50:41] <Kenny> in case, nodding might be apt hehe
L410[07:51:06] * Kenny ducks and runs
L411[07:52:40] <KFAFSP> concerning nodding: the way I understand it, I may expose anything as a file system I want, right?
L412[07:52:58] <KFAFSP> stupid phone...
L413[07:53:54] <Sangar> haha. and yes, unless i misunderstand the question.
L414[07:55:08] <KFAFSP> The idea: a virtual file system and a custom packet handler. That way I could technically access files from clients connected to the server (with a little bit of stream-coding of course)
L415[07:55:49] <KFAFSP> Just so trusted ops may easily upload their programs.
L416[07:56:28] <Sangar> oooh, that's an interesting approach to the issue. yeah, sure, that should work.
L417[07:57:08] <KFAFSP> ... Unless someone implements a Lua tftp server for the socket dead :D
L418[07:57:23] <KFAFSP> card. Not. Dead.
L419[07:57:41] <Michiyo> ... dood...
L420[07:57:49] <Michiyo> THat'd be awesome.
L421[07:58:48] <KFAFSP> this is by the way what I set my dev env up for. I will continue my work in a matter of minutes when I'm back home...
L422[07:59:38] <ShadowKatStudios> tftp would be easy enough to impliment
L423[08:00:06] <ShadowKatStudios> Yaaay, crashed the vvideo driver again
L424[08:00:17] <ShadowKatStudios> Goood morning
L425[08:00:51] <KFAFSP> Yeah, but can the real network card really open any socket it wants?
L426[08:00:51] <ShadowKatStudios> Just read the file, split into blocks of say 256 bytes
L427[08:01:14] <ShadowKatStudios> Like the OC network cards?
L428[08:01:49] <KFAFSP> No. I mean if the in game component card could act a a http server or client
L429[08:01:59] <KFAFSP> Tftp
L430[08:02:18] <KFAFSP> For gods sake, time to get a real device for typing.
L431[08:02:20] <Sangar> it can only connect to listening sockets, it can't create listening sockets itself.
L432[08:02:33] <Michiyo> bummer
L433[08:03:12] <Sangar> that would be way too powerful (and really evil for server :P)
L434[08:03:20] <KFAFSP> That's what I thought. But if you think about it, the server owner would have to open a port. So having a client on the server seems not sensible anyways.
L435[08:03:24] <KFAFSP> yeah...
L436[08:03:42] <ShadowKatStudios> I'd hyjack someone's server to act as a HTTP server in that case.
L437[08:04:37] <KFAFSP> also, unchecked method invocation via reflect was fun... I did a dirt block driver that allows querying all classes and invoking funds/setting vars
L438[08:04:51] <KFAFSP> invoking _funcs_
L439[08:04:56] <Sangar> haha
L440[08:05:05] <Michiyo> .. lol
L441[08:05:50] <KFAFSP> You wouldnt be able to do that in CC! The dirt block thing, I mean :D
L442[08:06:26] ⇨ Joins: AndChat|163449 (~KFAFSP@p4FF1CCCA.dip0.t-ipconnect.de)
L443[08:06:52] <AndChat|163449> Oh great. Now there is a dead body of me in here. Somebody knows when it will decay?
L444[08:06:53] <Sangar> hmm, do hosted peripherals only work on tile entities or why?
L445[08:07:27] <Michiyo> AndChat|163449, 160+ seconds seems to be espers timeout
L446[08:07:27] <AndChat|163449> I did it for the DirtItemBlock. As an expansion card.
L447[08:07:39] <Sangar> ah! :D
L448[08:07:50] <JoshTheEnder> AndChat|163449: generally between 150 and 200 secs
L449[08:08:11] <AndChat|163449> Thanks. I will join again then. But with my pc this time...
L450[08:08:22] <Michiyo> I've seen some 380 second ping timeouts and was like waaaat lol
L451[08:08:44] <JoshTheEnder> yeah, not sure how that happens sometimes
L452[08:09:02] ⇦ Quits: KFAFSP (~KFAFSP@46.115.76.165) (Ping timeout: 186 seconds)
L453[08:09:04] <AndChat|163449> It just liked them. Noooo I want to hold on to this client, plz! :D
L454[08:09:09] <AndChat|163449> Ahh.
L455[08:09:09] <Michiyo> seems each server gets to decide their timeout values
L456[08:09:25] <Kenny> it just did
L457[08:09:45] <AndChat|163449> Saw it.
L458[08:10:09] <Kenny> it varies between 180 and 210 seconds
L459[08:10:17] <JoshTheEnder> i think it depends on the client, 'cause i know hexchat sends a ping message to the server every now and then so that may make it increase (instad of the server sending one to the client)
L460[08:11:24] <AndChat|163449> That seems like a more sensible approach when using mobile inet cons. So maybe AndChat did that as well.
L461[08:12:32] ⇨ Joins: asie (~textual@078088168214.elblag.vectranet.pl)
L462[08:13:12] ⇨ Joins: KFAFSP (webchat@p4FF1CCCA.dip0.t-ipconnect.de)
L463[08:13:17] <KFAFSP> Fixed.
L464[08:13:22] ⇦ Quits: AndChat|163449 (~KFAFSP@p4FF1CCCA.dip0.t-ipconnect.de) (Quit: Bye)
L465[08:13:26] ⇨ Joins: AndChat|163449 (~KFAFSP@p4FF1CCCA.dip0.t-ipconnect.de)
L466[08:13:28] ⇦ Quits: AndChat|163449 (~KFAFSP@p4FF1CCCA.dip0.t-ipconnect.de) (Client Quit)
L467[08:13:41] <KFAFSP> Wow.
L468[08:13:54] <KFAFSP> That program seems to be quite agressive when it comes to handling connections.
L469[08:18:26] <Tahg> hey all
L470[08:18:38] <KFAFSP> Hello mr. Tahg.
L471[08:18:40] <Tahg> kind sorta got my gui ported
L472[08:18:40] <JoshTheEnder> hi
L473[08:19:02] <Tahg> I still need to fix um, colors and gpu stuff
L474[08:19:23] <Tahg> other than that, it's largely independent of what it's running on
L475[08:19:44] <Tahg> OC doesn't have a standard colors API does it?
L476[08:20:04] <KFAFSP> It has.
L477[08:20:10] <KFAFSP> I think.
L478[08:20:43] <KFAFSP> rom/lib/colors.lua
L479[08:21:03] <KFAFSP> But only the 16 (4bit depth) std. colors.
L480[08:21:34] <Tahg> hmm
L481[08:22:28] <Tahg> I see, ya I'll probably rework it to something different
L482[08:23:18] <KFAFSP> On what kinds of monitors are you expecting it to be ran anyways?
L483[08:23:24] <Sangar> for the gpu there's really no need for a colors api, because it uses hex code colors (0xRRGGBB)
L484[08:23:35] <KFAFSP> Aaaaand also that.
L485[08:24:20] <Tahg> well, yes
L486[08:24:42] <Tahg> but colors doesn't provide suitable constants for the gpu
L487[08:24:55] <Tahg> it's just for redstone cables by the looks of it?
L488[08:25:05] <KFAFSP> Sangar, to make a driver for file systems, I need to extend ItemDriver (as an example) and implement FileSystem. Will OC automatically provide the open/close methods i defined to the computer or not?
L489[08:25:19] <KFAFSP> Tahg: Yes. Thats what he just said.
L490[08:25:31] <Tahg> sort of I guess
L491[08:26:21] <Sangar> it's intended for bundled redstone, primarily, yes. though there might be other applications, come new components, since a lot of stuff in mc uses those colors after all.
L492[08:26:22] <Tahg> still would be nice to say like "blue" was a color 0x000055 for example
L493[08:26:28] <KFAFSP> But i guess it couldnt hurt having an RGB lookuptable from some standard colorsthough.
L494[08:26:48] <Sangar> feel free to pr one :)
L495[08:26:52] <Tahg> do you use the minecraft colors values for 4bit color?
L496[08:26:58] <Tahg> or...I could just go look
L497[08:27:37] <Sangar> as for the driver: the lua side of the fs will work as long as your component is named 'filesystem' and implements the same methods the built-in filesystem component does.
L498[08:28:34] <Sangar> ah wait, filesystem
L499[08:28:35] <KFAFSP> In that case I probably just messed up. FileSystem has to be implemented by the environment, right?
L500[08:28:37] <Sangar> there was that in the api
L501[08:28:40] <Sangar> i completely forgot
L502[08:28:45] <KFAFSP> ?
L503[08:28:47] <Kenny> Sangar, i found two small functions that when used together will remove duplicates from a table :)
L504[08:29:20] <Tahg> duplicate values?
L505[08:29:22] <Sangar> the api i.e. ^^ yeah, you can implement that and wrap it using the asManagedEnvironment method on it
L506[08:29:47] <KFAFSP> Ahhh ok.
L507[08:30:11] <Kenny> Tahg, yes. in the Component Viewer I was having an issue with the fct that there are multiple filesystems in the components table
L508[08:31:21] <Kenny> since they all have the same functions attached it was giving me an issue and i had to add in about 25 lines of code to keep them from repeating themselves
L509[08:31:57] <Tahg> function swap(t) local u = {} for k, v in pairs(t) u[v] = k end return u end, <- call that twice?
L510[08:32:20] <Kenny> nope
L511[08:32:21] <Tahg> hackish way
L512[08:32:34] <Sangar> Tahg: would have been my approach, too :D
L513[08:32:37] <Tahg> I doubted it, but that way *should* work
L514[08:32:40] *** JoshTheEnder is now known as JoshTheEnder|BackInTheEther
L515[08:32:47] <Sangar> so how do you do it Kenny?
L516[08:33:07] <Kenny> http://pastebin.com/fJHYnV8h
L517[08:33:39] <Kenny> table_count(tt, item) and table_unique(tt)
L518[08:33:54] <KFAFSP> The table_count could be replaced with a much faster lookup
L519[08:34:04] <Kenny> i ran up on the table_unique first and then had to find table_count
L520[08:34:05] <ShadowKatStudios> I'm gonna put a blinkenlights warning outside my server room on this world :D
L521[08:34:29] <Kenny> KFAFSP: lua is very new to me, and i didn't write that code
L522[08:34:29] <Tahg> a what now?
L523[08:34:57] <ShadowKatStudios> http://en.wikipedia.org/wiki/Blinkenlights
L524[08:34:58] <Kenny> blinking lights warning hehe
L525[08:36:19] <Tahg> oh man, tried translating that text
L526[08:36:22] <Kenny> ok, i was wrong lol
L527[08:36:25] <Tahg> it didn't go well at all
L528[08:36:29] <Kenny> it's garbage
L529[08:36:38] <Tahg> hmm?
L530[08:36:38] <Kenny> it looks german but isn't
L531[08:36:40] <Tahg> ah
L532[08:36:57] <Kenny> read the paragraph below it
L533[08:37:16] <Tahg> ya, hadn't got that far yet, lol
L534[08:37:18] <ShadowKatStudios> Say it and it's understandable
L535[08:37:35] <KFAFSP> It sounds very funny though :D
L536[08:37:38] <ShadowKatStudios> (Sort of, I guess)
L537[08:38:00] <ShadowKatStudios> :D I figure I'll put one outside my server room so I don't get people messing with them
L538[08:38:17] <KFAFSP> You think that is going to help?
L539[08:38:45] <ShadowKatStudios> I'll add 'Alternatively, I'll legolas you
L540[08:38:50] <ShadowKatStudios> to the end of it
L541[08:40:04] <ShadowKatStudios> Should stop people messing with them then :D
L542[08:40:26] <Tahg> lol
L543[08:40:45] <Tahg> in minecraft? doubt it
L544[08:40:51] <Tahg> people like to mess with anything
L545[08:41:07] <Sangar> that actually sounds more like dutch than german to me :P
L546[08:41:28] <ShadowKatStudios> Tahg: They understand a threat though ;)
L547[08:42:30] <ShadowKatStudios> Besides, if I find out who messed with it, I'll missile them.
L548[08:42:40] ⇨ Joins: Cazzar (cazzar@am.cazzar.net)
L549[08:43:00] <Tahg> lol
L550[08:43:06] <KFAFSP> Sangar because it sounds familiar, but still requires effort to read =D?
L551[08:43:42] <Kenny> KFAFSP: if table_count could be replaced with a faster lookup i would like to see it
L552[08:44:12] <Tahg> idk, "Detect Language" on google says it's german =P
L553[08:44:17] <Tahg> (or closest to aynway)
L554[08:44:24] <ShadowKatStudios> When I ran a server in v1.4.7, someone decided to delete my distributed networking code I was working on, so I ICBM'd them
L555[08:44:38] <Kenny> and google will detect Dutch as Afrikanese
L556[08:45:08] <Tahg> um...I think that's just the first languaeg on the list
L557[08:45:12] <ShadowKatStudios> After that no-one came within 4 chunks of my base. Don't know why...
L558[08:45:21] <Sangar> KFAFSP: something like that :P
L559[08:45:26] <Tahg> hah Shadow
L560[08:45:44] <Sangar> ShadowKatStudios: the only proper reaction, really, nuking someone like that.
L561[08:45:56] <KFAFSP> Kenny onnit. I have a lua 5.2 exe here. Just going to implement it real quick.
L562[08:46:07] *** JoshTheEnder|BackInTheEther is now known as JoshTheEnder
L563[08:46:24] <ShadowKatStudios> The damage to them didn't even cover the costs, but I figured I wouldn't sue as well.
L564[08:46:53] <Tahg> how much damage to them was it?
L565[08:47:03] <Tahg> I assume pretty much everything they had
L566[08:47:09] <ShadowKatStudios> I did make quite a profit on the TNT bombing program I wrote though
L567[08:47:18] <ShadowKatStudios> Oh, erm, their town was gone
L568[08:47:18] <Tahg> lol
L569[08:47:30] <Tahg> oh, they had a whole town? lol
L570[08:47:57] <ShadowKatStudios> I'd call it more of a compound
L571[08:48:03] <Tahg> ah ya
L572[08:48:04] <ShadowKatStudios> I antimatter'd it
L573[08:48:12] <ShadowKatStudios> Rival company, you know
L574[08:48:17] <Tahg> mhm, sure
L575[08:48:20] <Kenny> i would like to have a mod that could find the location of players house anywehere in the world map
L576[08:48:28] <Tahg> cause that's what you do to rival companies
L577[08:48:31] * ShadowKatStudios would love to see Microsoft and Apple fight it out
L578[08:48:49] <ShadowKatStudios> Normally I'd just take all their computers
L579[08:49:12] <Kenny> then i could build one hell of a defense system
L580[08:49:31] <Tahg> well, works both way
L581[08:49:33] <Tahg> s
L582[08:49:56] <asie> i mean
L583[08:50:06] <asie> Jony would spend all his time designing the new Apple headquarters
L584[08:50:09] <ShadowKatStudios> They didn't have any computers after the antimatter I suppose
L585[08:50:19] <asie> while Microsoft would spend time actually working, but their solutions would backfire
L586[08:50:27] <JoshTheEnder> create some quarry program and just quarry their base :P
L587[08:50:41] <asie> what I would do is hack into their AE system
L588[08:50:46] <asie> make a turtle crafting system
L589[08:50:49] <ShadowKatStudios> JoshTheEnder: It isn't as cool looking as antimatter
L590[08:50:53] <asie> and auto-programthem to raid their base
L591[08:51:01] <ShadowKatStudios> Though a swarm of turtles would be pretty awesome
L592[08:51:12] <Michiyo> Self replicating turtle swarm..
L593[08:51:16] <ShadowKatStudios> I considered red matter, but I intended to keep the world alive
L594[08:51:32] <JoshTheEnder> ShadowKatStudios: use a turtle to get some of their stuff, then let it self destruct with anti-matter + RS Signal
L595[08:52:07] <Michiyo> as they collect resources they build more, wrap new turtle, download code to it, and away it goes
L596[08:52:11] <ShadowKatStudios> I had turtles doing spirals above them dropping TNT before I ICBM'd em
L597[08:52:26] <JoshTheEnder> lol
L598[08:52:26] <Kenny> Josh, mining platform. move it over their base and start mining hhee
L599[08:52:34] <JoshTheEnder> Kenny: yes :P
L600[08:52:38] <ShadowKatStudios> Chunk sized
L601[08:52:42] <ShadowKatStudios> Chomp
L602[08:52:52] <Michiyo> Setup a Spatial Storage around them :D
L603[08:53:00] <Kenny> i have a mining platform in my test world that mines a 16x16 area
L604[08:53:25] <Michiyo> 128^ area just POOFed :D
L605[08:53:30] <ShadowKatStudios> Would you guys like a job at the SKS Weapons & defence division?
L606[08:53:35] <Michiyo> lolol
L607[08:53:39] <Kenny> nearly fully automated and i can control it from my base
L608[08:53:39] <KFAFSP> Kenny: http://pastebin.com/WNm6UfhL
L609[08:53:47] <JoshTheEnder> depends on the requirements :P
L610[08:54:12] <ShadowKatStudios> I think you guys would make great additions to the team
L611[08:54:14] <Kenny> couldn't use it with what i have
L612[08:54:15] <KFAFSP> Kenny: Ahem. As simple as that. Will return a table with numeric indexes, containing each different value of the input exactly once.
L613[08:54:33] <ShadowKatStudios> The job is find cool looking ways to 'remove' other companies
L614[08:54:51] <Kenny> table.insert will not let you insert a string vale
L615[08:54:54] <Kenny> value*
L616[08:55:26] <JoshTheEnder> it should do.. then again the main thing that i use that uses lua uses a mix between 5.1 +5.2
L617[08:55:38] <JoshTheEnder> so i have no idea on the syntax
L618[08:55:41] <KFAFSP> It will. Why shouldn't it?
L619[08:56:02] <KFAFSP> it does. Just tried it.
L620[08:56:11] <Kenny> because of what i'm doing it won't work
L621[08:56:37] <Tahg> that can easily support key, value pairs too
L622[08:56:42] <KFAFSP> It is exactly equivalent to what you posted on pastebin.
L623[08:56:55] <KFAFSP> I don't know what could be wrong eith it.
L624[08:57:02] <Kenny> i'm not arguing or listening. no one could understand before what i wanted
L625[08:57:13] <Tahg> ok, whatever
L626[08:57:16] <KFAFSP> I dont want to argue. I want to help.
L627[08:57:27] <Kenny> i have my program doing what i wanted and that is all that natters to me
L628[08:57:31] <Tahg> KFAFSP, (looks the same to me too but *shrug*)
L629[08:57:57] <Michiyo> jfgkgfksgfklgljkgdsf stupid Stargate YOU ARE NOT COMPONENT
L630[08:58:10] <KFAFSP> Well then. Back on track. To test the packet thing I will have to compile the mod for a server first.
L631[08:58:12] <Michiyo> YOU ARE STARGATE... represent FFS
L632[08:58:25] <Kenny> no olne could undertsnad that i wante the first valkue in the table to be ther menu option and the second woulod be a table of the matching component functions
L633[08:58:30] <KFAFSP> Michiyo Calm down. Whats it doing?
L634[08:58:31] <ShadowKatStudios> Misc stuff from same server: https://dl.dropbox.com/u/79548926/streetlights.PNG
L635[08:59:14] <Michiyo> http://puu.sh/7jRry.png Component there should be "stargate" and it was, at one time
L636[08:59:53] <KFAFSP> Are you openening the node with .withComponent("stargate")? That always did the trick for me.
L637[09:00:29] <KFAFSP> Sangar: Is it even possbile to change the component type when it's already incorporated in the network?
L638[09:00:30] <Michiyo> the issue is the stargate implements a chunkloader, so when the driver catches the TE instance it ignores my returned name, and uses "component"
L639[09:00:47] <KFAFSP> Oh yeah...
L640[09:00:49] <Michiyo> Sangar, told me how to fix it, but I have to implement seperate drivers for each item
L641[09:01:03] <Michiyo> and... honestly... I suck at java :D
L642[09:01:37] <Michiyo> "dhd" works, and "naquadah_generator" as well..
L643[09:01:49] <Michiyo> but those only implement IInventory
L644[09:02:12] <Michiyo> and with IInventory I can set the inventory name and magic happens
L645[09:02:54] <KFAFSP> But everytime the chunk gets loaded, the connect event should still trigger.
L646[09:03:04] <KFAFSP> Otherwise the component wouldnt be available.
L647[09:03:11] <KFAFSP> So, why dont set the name there?
L648[09:03:13] <Michiyo> oh it does.
L649[09:03:26] <KFAFSP> At least I think there is a thing like a connect event
L650[09:03:26] <Michiyo> How can I set the name in the connect event?
L651[09:03:37] <Michiyo> public void onConnect(Node node) {
L652[09:04:12] <KFAFSP> Hell if I know! Let me look in the source if i find something.
L653[09:04:22] <Michiyo> :P
L654[09:05:45] <Michiyo> https://github.com/PC-Logix/LanteaCraft/blob/master/src/main/java/pcl/lc/module/integration/OpenComputersWrapperPool.java#L81
L655[09:07:07] <KFAFSP> I thought https://github.com/PC-Logix/LanteaCraft/blob/master/src/main/java/pcl/lc/module/integration/OpenComputersWrapperPool.java#L32
L656[09:07:10] <KFAFSP> Would cut it.
L657[09:07:26] * Kenny thinks Michiyo is going to shoot him over this one hehe
L658[09:07:28] <Michiyo> Youd think, no?
L659[09:07:32] <KFAFSP> Since the node cant change the name, once it is in the network (which can only happen there)...
L660[09:11:27] <Michiyo> Sangar said I needed to switch to https://github.com/MightyPirates/OpenComputers/blob/master/src/main/java/li/cil/oc/api/driver/NamedBlock.java which meant a driver for each component, but honestly I have no clue what that involves.
L661[09:12:40] <KFAFSP> I am too dumb for this task. What in the world do I have to call to send a packet to the client?
L662[09:15:02] ⇦ Quits: Din (~DinFer@se400.pppoe06-1448.bih.net.ba) (Ping timeout: 186 seconds)
L663[09:16:03] <KFAFSP> Sorry, I lost the connection. Did somebody have an answer for me =)?
L664[09:16:12] <Michiyo> No, sadly
L665[09:16:35] <KFAFSP> and did you figure out how to do it yet
L666[09:16:46] <Michiyo> Nope
L667[09:18:21] <KFAFSP> Sangar sorry, but what was the name of the guy that is planning on making the OC Emulator again?
L668[09:18:50] ⇨ Joins: Wobbo (~Wobbo@5ED58A7C.cm-7-6c.dynamic.ziggo.nl)
L669[09:18:50] zsh sets mode: +v on Wobbo
L670[09:19:52] <KFAFSP> Hi Woobo!
L671[09:20:14] <Wobbo> one minute until people noticed me, this must be a record :P
L672[09:20:21] <Michiyo> Well, I got stargate..
L673[09:20:28] <Michiyo> by implementing IInventory
L674[09:20:34] <Michiyo> whiiiich Ill be shot over
L675[09:20:35] <Michiyo> lol
L676[09:22:19] <Sangar> KFAFSP: Spirited-Dusty is working on an emulator
L677[09:22:55] <KFAFSP> Thanks.
L678[09:23:23] <Sangar> as for the naming issue, basically oc merges drivers if there are more than one per block, which seems to be the case here, and then it has to get creative in finding a name - in this case it seems to fail and fall back to 'component'.
L679[09:23:23] ⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl) (Quit: I'll probably come back in either 20 minutes or 8 hours.)
L680[09:23:55] <Michiyo> Ahh, that makes sense
L681[09:24:03] <Sangar> Michiyo: does the te provide an inventory name?
L682[09:24:34] <Michiyo> It does now, since I implemented IInventory, but the gate doesn't need to be an inventory
L683[09:24:45] <Michiyo> matter of fact Lochie made it NOT an inventory a few commits back
L684[09:25:04] <Sangar> ah, all right, i just remembered seeing iinventory in the base class a while back
L685[09:25:10] <Michiyo> yeah
L686[09:26:21] <Michiyo> o_O I removed the implements ISidedInventory, and it didn't complain about me overrideing getInvName
L687[09:26:50] <Sangar> sure there's no IInventory somewhere further up the hierarchy?
L688[09:27:05] <ShadowKatStudios> Compiling C on a PDP-11 emulator written in javascript is slow
L689[09:27:08] <Sangar> either way, it's still odd it has to fall back to 'component'. i'll have a look later.
L690[09:27:18] <Sangar> gotta afk for a bit
L691[09:27:21] <ShadowKatStudios> That's one minute
L692[09:27:22] <Michiyo> public class TileEntityStargateBase extends TileEntityChunkLoader implements IStargateAccess {
L693[09:27:39] <Michiyo> IIRC IStargateAccess doesn't implement it... I'll check
L694[09:27:57] <Michiyo> nope..
L695[09:28:10] <Sangar> https://github.com/PC-Logix/LanteaCraft/blob/master/src/main/java/pcl/common/base/GenericTileEntity.java
L696[09:28:19] <Michiyo> heh I JUST loaded it
L697[09:28:21] <Sangar> that's the one i meant
L698[09:28:26] <Michiyo> and there it is...
L699[09:28:28] <Michiyo> huh
L700[09:28:35] <ShadowKatStudios> Compiliing hello world took over a minute and I didn't even do it right
L701[09:28:36] <Michiyo> maybe I can sneak it in and he won't figure it out :P
L702[09:28:37] <Sangar> anyway, brb
L703[09:28:43] <Michiyo> kk
L704[09:30:35] <Wobbo> I love the fact that sangar was away according to irc, but was actually talking, and now he is gone but before he left he switched his status
L705[09:30:41] <Wobbo> So he is no longer away :P
L706[09:30:58] <Michiyo> lolol
L707[09:31:32] <Kenny> he never remembers to change it when he comes on hehe
L708[09:36:39] <JoshTheEnder> you'd think that esper would auto change it wouldnt you?
L709[09:37:10] ⇨ Joins: asie (~textual@078088168214.elblag.vectranet.pl)
L710[09:37:12] <ShadowKatStudios> Compiling hello world again
L711[09:37:38] <asie> i'm sleeeeepy
L712[09:37:45] <ShadowKatStudios> ed is hard to use
L713[09:39:17] <KFAFSP> asie What's the time?
L714[09:39:27] <asie> 4:30 PM but i slept badly for the last 2 days
L715[09:39:44] <KFAFSP> Know that feeling...
L716[09:40:01] <Wobbo> ShadowKatStudios: Why use ed anyway?
L717[09:40:20] <Wobbo> Most systems also provide vi, some even provide vim
L718[09:40:21] <ShadowKatStudios> Because 6th edition unix lacks anything better
L719[09:40:31] <Wobbo> Not even vi?
L720[09:40:35] <Wobbo> Damn…
L721[09:40:47] <ShadowKatStudios> Nope
L722[09:40:48] ⇦ Parts: Wobbo (~Wobbo@5ED58A7C.cm-7-6c.dynamic.ziggo.nl) ())
L723[09:40:59] ⇨ Joins: Wobbo (~Wobbo@5ED58A7C.cm-7-6c.dynamic.ziggo.nl)
L724[09:40:59] zsh sets mode: +v on Wobbo
L725[09:43:06] <ShadowKatStudios> Wobbo: This is on a PDP-11
L726[09:43:28] <Wobbo> Old school :P
L727[09:43:46] <ShadowKatStudios> There's something nice about it
L728[09:46:32] ⇨ Joins: Din (~DinFer@se400.pppoe06-1448.bih.net.ba)
L729[09:47:39] <Din> Dang ISP
L730[09:47:44] <Din> #BlameKenny
L731[09:53:06] <ShadowKatStudios> Is there a way I could change which APIs are loaded if I do 'require "fs"' and want to load my virtual filesystem API instead?
L732[09:53:22] <Wobbo> ShadowKatStudios: change package.path
L733[09:53:54] <Wobbo> require loops over package.path, so if you place your custom install location before the default, it will use that instead
L734[09:54:32] <Wobbo> The only problem with fs is that it is already loaded, so you might have to unload it first, but I don't know if you can reload the default api that way
L735[09:54:54] <Tahg> there's nothing stopping you from outright unloading/replacing it
L736[09:55:14] <Tahg> I mean, it's just a table in _G
L737[09:55:23] <ShadowKatStudios> I need to use it, but I need to swap out the default fs driver with one that works on a filesystem in memory
L738[09:55:29] <Wobbo> Tahg, it isn't
L739[09:55:38] <Tahg> is it not? hmm
L740[09:55:54] <Tahg> eh, guess not exactly
L741[09:56:01] <ShadowKatStudios> So that any programs that try to use it after my loading it use my custom API rather than the default
L742[09:56:11] <Wobbo> Tahg, it is a table, sure, but it is in package.loaded, not in _G
L743[09:56:14] <Tahg> mhm
L744[09:56:22] <Tahg> there is stuff in _G tho I think?
L745[09:56:41] <Wobbo> ShadowKatStudios: I'm wondering if it is possible, but it should be
L746[09:56:51] <ShadowKatStudios> I could replace require hah
L747[09:56:55] <Wobbo> Tahg, require doesn't put stuff into _G
L748[09:57:04] <Tahg> require doesn't
L749[09:57:06] <Wobbo> ShadowKatStudios: that is the hard option :P
L750[09:57:20] <ShadowKatStudios> It might even work
L751[09:57:21] <Tahg> but certain things are loaded by the kernel or such, and end up there anyway
L752[09:57:35] <Tahg> ie, "package" is a table in _G
L753[09:57:49] <Wobbo> Tahg, that only goes for the default Lua libraries
L754[09:58:02] <Tahg> is filesystem not a default library?
L755[09:58:05] <Sangar> back. i don't really change my away status, tbh, pidgin does that automatically it would seem.
L756[09:58:07] <Wobbo> Nope
L757[09:58:29] <Tahg> I guess rather it's usually a component?
L758[09:58:44] <Tahg> ie component.getPrimary("filesystem")?
L759[09:59:11] <Sangar> anything thats not in standard lua is not a default library
L760[09:59:17] <Tahg> ah, I see
L761[09:59:29] <Tahg> is io then?
L762[09:59:48] <Wobbo> ShadowKatStudios: The problem you are having is a bootstrapping problem, you want to replace something, but you also want to use that same thing
L763[09:59:51] <ShadowKatStudios> Vech's super hostile way to do it: Write lua in lua so it can be abstracted enough
L764[09:59:52] <Sangar> as for the filesystem module, it provides the logic that allows mounting and such, otherwise you'd always need to pass the address of the fs you want to interact with
L765[10:00:09] <Sangar> io is default, yes. see http://www.lua.org/manual/5.2/manual.html#6
L766[10:00:09] <Tahg> ah, I see
L767[10:00:25] *** alekso56_off is now known as alekso56
L768[10:00:35] <ShadowKatStudios> Is chrooting possible?
L769[10:00:40] <Tahg> eh?
L770[10:00:47] <Wobbo> What you could do, is create a program that loads your library into pakcage.loaded
L771[10:01:07] <Wobbo> other programs that require "filesystem" will get the version from pakcage.loaded.
L772[10:01:13] <Tahg> you mean like changing what / goes to?
L773[10:01:23] <ShadowKatStudios> Yep, changing /
L774[10:01:46] ⇦ Quits: BevoLJ (~BevoLJ@cpe-24-55-33-198.austin.res.rr.com) ()
L775[10:02:08] <Tahg> I'm not entirely sure, it's technically where rom is mounted
L776[10:02:16] <Tahg> but not every folder in it is under rom ofc
L777[10:02:28] <Sangar> if you wrap all the required methods, i *guess* it would be possible.
L778[10:03:06] <Sangar> it might be easiest to fork the filesystem module and replace the built-in one with the one with chroot support
L779[10:03:45] ⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl) (Quit: I'll probably come back in either 20 minutes or 8 hours.)
L780[10:03:57] <Tahg> btw, is there anything special about the ##_name.lua files?
L781[10:04:04] <ShadowKatStudios> I was going to use a virtual filesystem to avoid the issues
L782[10:04:13] <Tahg> haven't seen anything that refers to them directly
L783[10:04:22] <Tahg> or are the numbers just to provide a load order?
L784[10:04:27] <ShadowKatStudios> But, I could basically say 'Use my API or you'll break something'
L785[10:05:11] <Tahg> what would happen if you unmounted all the normal stuff? is that even possible?
L786[10:05:28] <Kenny> Tahg, I beleive they are the base files for the OS
L787[10:05:29] <Wobbo> ShadowKatStudios: create a startupfile that replaces pakcage.loaded.filesystem with your custom filesystem
L788[10:05:34] <ShadowKatStudios> I tried Tahg
L789[10:05:45] <Sangar> Tahg: numbers are for load order, yes
L790[10:05:48] <Tahg> what happened?
L791[10:05:53] <ShadowKatStudios> That'd work I guess
L792[10:05:57] *** JoshTheEnder is now known as JoshTheEnder|BackInTheEther
L793[10:06:05] <ShadowKatStudios> It told me it couldn't find the filesystem /
L794[10:06:50] <Tahg> hmm, could try by the hash that represents rom
L795[10:07:16] <Wobbo> ShadowKatStudios: what I suggested couldn't find the filesystem?
L796[10:07:34] *** alekso56 is now known as alekso56_off
L797[10:08:50] <Kenny> Component Viewer updated: https://github.com/OpenPrograms/Kenny-Programs/tree/master
L798[10:08:52] <Sangar> Michiyo: can you send me a dev-env friendly jar of the current snapshot of your mod? i could have a look at what goes wrong in the name finding method then.
L799[10:09:02] <Kenny> fixed some issues, cleaned up so
L800[10:09:07] <Kenny> some of the code
L801[10:09:26] <Michiyo> I have no idea if the current jar is dev-env friendly, or how to make it so :P
L802[10:09:38] <Sangar> 'cleaned up' = 30% of my commit messages, at least that's what it feels like :P
L803[10:09:56] <Sangar> well, just give me a jar :D (i no gradle for 1.6)
L804[10:10:06] <Kenny> smack it in the a** and tell it to be nice to the dev :)
L805[10:10:18] <Michiyo> http://lanteacraft.com/jenkins/job/LanteaCraft/lastSuccessfulBuild/artifact/build/libs/LanteaCraft-RC1-22.jar
L806[10:10:31] <Sangar> thanks
L807[10:10:37] <Michiyo> that is a pre inventory name fix :p
L808[10:10:40] <Michiyo> build*
L809[10:10:49] <Sangar> just realized there's a link on the github -.-
L810[10:10:54] <Michiyo> :P
L811[10:11:07] <Michiyo> I think that still links to the release builds
L812[10:11:18] <Michiyo> Oh
L813[10:11:19] <Michiyo> no
L814[10:11:20] <Michiyo> huh
L815[10:11:49] <Sangar> bracing for id conflicts in 3... 2...
L816[10:11:54] <Michiyo> heh
L817[10:12:04] <Kenny> Michiyop: it links to the RC builds
L818[10:12:09] <Kenny> oops hehe
L819[10:12:21] <Sangar> ha, i knew it :P
L820[10:12:38] <Michiyo> ID Conflicts, or class transformer killing itself? lol
L821[10:13:02] <Sangar> id conflicts. mekanism.
L822[10:13:06] <Michiyo> ha...
L823[10:13:09] * Michiyo kicks LC
L824[10:13:14] <Michiyo> PICK. BETTER. IDS
L825[10:13:28] <Sangar> might be i adjusted the mekanism ones before :P
L826[10:13:57] ⇨ Joins: Vexatos (~Vexatos@p200300556E655990680D24036782BBF3.dip0.t-ipconnect.de)
L827[10:14:08] <Michiyo> Well its SUPPOSED to get empty IDs from forge...
L828[10:14:12] <Michiyo> but I don't think it does
L829[10:14:15] <Michiyo> anymore
L830[10:14:18] <Sangar> ah
L831[10:14:42] <Sangar> well, i have 125 mods in my dev-env, there are bound to be conflicts
L832[10:14:58] <Michiyo> lmao
L833[10:15:00] <Michiyo> I have 18
L834[10:15:01] <Michiyo> :P
L835[10:15:29] <Sangar> i've just been playing mc in dev mode, recently :P
L836[10:15:41] <Michiyo> lolol
L837[10:15:59] <Tahg> I have...215 ish mods
L838[10:16:14] <Tahg> well, the number of jars is like ~154
L839[10:16:39] <Tahg> the difference is things like forge, mcp, fml, and jars adding multiple modules
L840[10:16:46] <Michiyo> stupid ice... my UPS delivery I was supposed to get tomorrow is now rescheduled to... N/A.
L841[10:16:59] <Tahg> I love a date of N/A
L842[10:17:14] <Tahg> I hope you didn't pay for next day delivery
L843[10:17:22] <Michiyo> Nah
L844[10:18:05] <Michiyo> I'm not mad at UPS over it though... I don't wanna drive on this crap, I don't blame them heh
L845[10:18:14] <Sangar> eh. it returns an empty inv name.
L846[10:18:27] <Michiyo> it doesn't in newer versions heh
L847[10:18:35] <Michiyo> though, no build of it exists
L848[10:18:57] <Sangar> ah
L849[10:18:58] <Sangar> :P
L850[10:19:10] <Michiyo> want a build of that? I can do it locally
L851[10:19:53] ⇦ Quits: KFAFSP (webchat@p4FF1CCCA.dip0.t-ipconnect.de) (Quit: Web client closed)
L852[10:20:18] <Sangar> mmm. if i ignore empty inv names it at least generates the name 'stargatering_1'.
L853[10:20:33] <Michiyo> ring? :/
L854[10:20:44] <Michiyo> what does the stargate base return?
L855[10:21:07] <Sangar> yeah, it 'guesses' it from the tile entity name
L856[10:21:12] <Michiyo> ahh
L857[10:21:37] <Sangar> since it's a multi-driver and not a named driver to assist in the name finding :P
L858[10:21:43] <Michiyo> yeaaah
L859[10:21:51] <Michiyo> one day maybe I'll try to figure out named...
L860[10:21:58] <Michiyo> one day... maybe..
L861[10:22:43] <Sangar> one day i'll make the named interface take parameters so it can be used in a driver used for multiple blocks like yours - in 1.3 i guess, since it's a breaking api change :P
L862[10:23:30] <Michiyo> lol crap :P
L863[10:23:55] <Sangar> as for the named logic as it *currently* is: it's not that difficult, think of it like this: currently you have one driver that can generate environments for multiple blocks. what you'd need instead is have one driver per block, that generates exactly one environment.
L864[10:24:43] ⇨ Joins: asie (~textual@078088168214.elblag.vectranet.pl)
L865[10:25:36] <Sangar> it would boil down to having not one 'OpenComputersAgent' but multiple ones, one for each block
L866[10:25:56] <Michiyo> Ahh...
L867[10:25:58] <Michiyo> well..
L868[10:26:02] <Michiyo> that doesn't seem TOO hard..
L869[10:26:24] <Michiyo> heh
L870[10:26:55] <Sangar> it isn't. the question is whether you/lochie have a problem with that design pattern :P
L871[10:27:09] <Michiyo> *I* dont...
L872[10:27:12] <Michiyo> I can't speak for him :P
L873[10:28:15] <Sangar> i mean you can still just have the multiple drivers as internal classes of the one agent, and have it register the drivers with oc in an init() method or so, so it *looks* cleaner ;)
L874[10:28:29] <Michiyo> hmm k
L875[10:29:30] ⇦ Quits: Wobbo (~Wobbo@5ED58A7C.cm-7-6c.dynamic.ziggo.nl) (Quit: Wobbo)
L876[10:49:41] ⇨ Joins: Wobbo (~Wobbo@5ED58A7C.cm-7-6c.dynamic.ziggo.nl)
L877[10:49:41] zsh sets mode: +v on Wobbo
L878[10:50:53] <Wobbo> Why hasn't anyone posted anything on the forum yet actually?
L879[10:51:59] <Sangar> a propos, i'd like to know whether people actually *can* post (haven't touched the permissions one bit, so i'm honestly curious)
L880[10:52:27] <asie> woo, tape readers now function to the extent of placing tapes in/out of them
L881[10:52:36] <Wobbo> I tried posting earlier today, but it had to be moderated and now the forum I posted in is gone :P
L882[10:52:40] <asie> next up, which i will do later today or tomorrow, is add all the APIs so I can use Lua code to read from/write to them
L883[10:53:17] <ShadowKatStudios> To add something to my previous thing about blowing up rival corporations: 'Every mushroom cloud has a silver lining'
L884[10:53:29] <Michiyo> Oh hey... new forums
L885[10:53:30] <Michiyo> neat
L886[10:54:02] <Sangar> Wobbo: oh? i suppose that would have been dusty experimenting then?
L887[10:54:22] <Michiyo> ... I'm starving
L888[10:54:27] <Sangar> asie: how fast will the tapes be? i.e. how many bytes / tick? :D
L889[10:54:42] <asie> Sangar: At first, I am not adding any balance measures, so infinitely fast
L890[10:54:42] <ShadowKatStudios> A desert!
L891[10:54:43] <Sangar> here, have some zombie flesh
L892[10:54:47] <asie> but music plays at 32768Hz, DFPWM-encoded 1-bit
L893[10:54:50] <asie> so 4KB/second for music
L894[10:54:56] <asie> the quality is actually quite nice for 32kbit too
L895[10:54:57] <Wobbo> Sangar: This message has been submitted successfully, but it will need to be approved by a moderator before it is publicly viewable. You will be notified when your post has been approved.
L896[10:55:10] <Sangar> ok
L897[10:55:49] <asie> http://asie.pl/f.wav
L898[10:55:55] <asie> here's a 32kbit DFPWM-encoded file decoded back to WAV
L899[10:56:01] <Wobbo> You have to open the moderator panel, it should be above the mark forums read button on the forum homepage
L900[10:56:02] <asie> Fukkireta, in this case
L901[10:56:10] <asie> it works better on less fast-paced music but it's still not that bad for 32kbit
L902[10:56:18] <Sangar> Wobbo: huh. might be that 'newly registered user' thing i saw in the settings, it supposedly ends once you have 3 posts
L903[10:56:46] <asie> also it's not an MP3/OGG-like compression meaning the amount of data sent and read and written is constant
L904[10:56:52] <asie> and also that you can nicely edit it from within Lua code
L905[10:56:58] <asie> as the compression and decompression algorithms are very, very simple
L906[10:57:04] <Sangar> not too bad quality wise, yeah
L907[10:57:10] <asie> https://github.com/asiekierka/AsieLib/blob/master/pl/asie/lib/audio/DFPWM.java
L908[10:57:14] <asie> in fact, this simple
L909[10:57:19] <Wobbo> Sangar: but I won't get posts if you don't allow my post :P
L910[10:57:20] <asie> this is DFPWM <-> raw 8-bit signed data (WAV)
L911[10:57:31] <asie> i don't think this will be hard to implement in Lua... :
L912[10:57:32] <asie> :)
L913[10:57:54] <asie> also, this is at 32kbit... we also offer 16kbit and 24kbit versions as you can tweak the frequency
L914[10:57:55] <Wobbo> Tha quality isn't bad,
L915[10:58:07] <asie> but 16kbit pays a heavy price: http://asie.pl/f2.wav
L916[10:58:11] <Wobbo> I kinda prefer this over better audio to I guess :)
L917[10:58:34] <asie> still, that means you can fit 8.5 minutes of music in 1MB of space
L918[10:58:36] <asie> which isn't bad at all!
L919[10:58:51] <asie> tapes will go from 512KB to 6MB, at least in the original release
L920[10:58:58] <Sangar> well at least it's still recognizable :P
L921[10:59:07] <asie> Sangar: it's recognizable even at 8kbit but... it's bad
L922[10:59:09] <Wobbo> Sangar: is this actually the first time you use phpBB?
L923[10:59:21] <asie> there's also the intermediate, 24kbit
L924[10:59:26] <asie> which is far closer to 32kbit than 16kbit: http://asie.pl/f3.wav
L925[10:59:28] <Sangar> i've used phpBB2 a bit a looong time ago
L926[10:59:37] <Sangar> a bit of smf in the middle
L927[10:59:52] <Wobbo> Ah, SMF sounds familiar as well
L928[11:00:05] <asie> and if you're curious what 192kbit sounds like (192000Hz), here's one! http://asie.pl/f4.wav (warning: 17MB)
L929[11:00:18] <asie> (in DFPWM format it's a bit above 2MB, equivalent in size to a 192kbit MP3 of the same thing)
L930[11:01:05] <Wobbo> Oh, btw, everybody, I have thought about a new name for the package manager
L931[11:01:11] <asie> the (en/de)coding ease and speed is a major advantage in the MC case and the quality is really good for the algorithm complexity
L932[11:01:31] <Wobbo> What do you think about Crafting Bench as the name for the program, and bench as the name for the executable? :P
L933[11:01:52] <asie> perhaps
L934[11:01:56] <Kenny> sounds good to me
L935[11:01:56] <asie> my head hurts too much to think today
L936[11:02:03] ⇨ Joins: ^v (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
L937[11:02:07] <asie> but yes, audio tapes are coming to OC so you will finally be able to ditch records
L938[11:02:09] <asie> and record anything you want
L939[11:02:13] <Wobbo> and then you don't install programs, but you craft them :P
L940[11:02:25] <Wobbo> bench craft grep :P
L941[11:02:31] <^v> oh god
L942[11:02:41] <^v> i cant emagine crafting my own for loop
L943[11:02:51] <asie> 10/10 best computing mod
L944[11:02:52] <asie> craft a +
L945[11:02:56] <Sangar> :D
L946[11:03:02] <asie> then you use the workbench to craft equations
L947[11:03:06] <asie> "a" item "+" "b" item
L948[11:03:13] <^v> having to make all the function statements and table constructors for a bios
L949[11:03:13] <Sangar> omg that would be hilarious
L950[11:03:20] <asie> i think i know what i'm doing for modjam 4~
L951[11:03:30] <Wobbo> XD
L952[11:03:32] <^v> xD
L953[11:03:38] ⇦ Quits: ^v (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net) (Read error: Connection reset by peer)
L954[11:03:52] ⇨ Joins: ^v (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
L955[11:04:05] <^v> sorry, windows sucks
L956[11:04:19] <^v> asie, i will beta test
L957[11:04:24] <Wobbo> So, anyone against renaming OpenPost into CraftingBench?
L958[11:04:25] <asie> ^v: sure
L959[11:04:27] <^v> until i commit suicide ofc
L960[11:04:58] <ShadowKatStudios> I'm hoping that's sarcasm
L961[11:05:13] <asie> and just so i'm not a liar
L962[11:05:15] <Sangar> what, the name change?
L963[11:05:17] <asie> http://asie.pl/f.dfpwm
L964[11:05:17] <Sangar> :P
L965[11:05:28] <asie> this is the 32kbit fukkireta in DFPWM format ( http://asie.pl/f.wav for WAV output of encoding)
L966[11:05:33] <asie> not a big filesize for a 90-second song
L967[11:05:42] <ShadowKatStudios> Oh, no, ^v's comment 'until i commit suicide ofc'
L968[11:06:16] <Sangar> and no Wobbo, I don't think anyone objects. it's certainly more creative!
L969[11:06:35] <Wobbo> and then I guess I am going to call repo's chests :P
L970[11:06:46] <asie> i can't wait when people start writing music players and download sites and whatnot
L971[11:07:22] <Sangar> we'll need microphones to record ingame sound!
L972[11:07:30] <asie> Sangar: You do that, I'll be busy adding cameras
L973[11:07:36] <asie> to get distance and light and maybe color data from rays
L974[11:07:38] <Sangar> heh
L975[11:07:40] <ShadowKatStudios> Creeper remix anyone?
L976[11:07:42] <Tahg> lol
L977[11:07:47] <Wobbo> asie: what kind of camera's?
L978[11:07:47] <^v> to #minecraftforge!
L979[11:07:47] <asie> ShadowKatStudios: Creeperstep.
L980[11:07:56] <asie> Wobbo: You give a ray direction, you get block distance, light and color data
L981[11:08:02] <asie> perhaps also a unique hash of the block ID and meta for blocks close toy ou
L982[11:08:04] <asie> to you*
L983[11:08:05] <ShadowKatStudios> Oooh, can we get composite video?
L984[11:08:10] <Wobbo> asie: wrok faster!
L985[11:08:11] <asie> from the cassette tape?
L986[11:08:21] <Wobbo> *work
L987[11:08:29] <asie> that's not considered by me not to be not out of the question
L988[11:08:29] <Sangar> how do you imagine color to work? since servers don't have textures, send some info from the client? or just 'guess' one from the item type/material?
L989[11:08:35] <asie> Sangar: immibis' microblocks way, that is
L990[11:08:43] <ShadowKatStudios> If there's cameras, there should be composite video, which is recordable by cassette tape
L991[11:08:47] <asie> generate a .DAT file containing heavily reduced color data on boot when a config flag is set
L992[11:08:49] <ShadowKatStudios> That'd be awesome :D
L993[11:08:53] <asie> ShadowKatStudios: write code to do that!
L994[11:08:55] <asie> >:D
L995[11:09:05] <ShadowKatStudios> That requires java
L996[11:09:07] <Sangar> betamax!
L997[11:09:08] <asie> lies
L998[11:09:13] <asie> cameras will work in OC
L999[11:09:15] <asie> so will tape players
L1000[11:09:18] <ShadowKatStudios> Ah
L1001[11:09:19] <asie> so do 160x50 color displays
L1002[11:09:27] <asie> you can code a video player in Lua >:D
L1003[11:09:37] <ShadowKatStudios> That'd be cool
L1004[11:09:37] <Sangar> color video will probably fail at the current refresh rates, though :P
L1005[11:09:38] <asie> and if 160x50 is not enough grab CCLights2 and you get a 320x200 graphical display
L1006[11:09:45] <asie> it has a lot saner refresh rates
L1007[11:09:53] <asie> Sangar: Good Enough For CCTV(tm)
L1008[11:10:04] <ShadowKatStudios> What sort of data do cameras output?
L1009[11:10:08] <Sangar> which will be amazing
L1010[11:10:21] <asie> ShadowKatStudios: for each ray casted, you get distance and lightness level data
L1011[11:10:30] <asie> for blocks close to you you also get color data and a unique hash of the block type
L1012[11:10:51] <ShadowKatStudios> Awesome
L1013[11:10:55] <Sangar> will the camera do that automatically, or will it be more of a raycasting device?
L1014[11:11:11] <asie> the camera will jsut give you the ray output
L1015[11:11:13] <asie> so it's more of a raycasting device
L1016[11:11:22] <asie> you will probably need to write your own code for let's say fisheye correction
L1017[11:11:27] <Wobbo> asie: maybe not name it a camera then, that could become confusing :P
L1018[11:11:28] <Sangar> :D
L1019[11:11:32] <asie> but you can technically map rays directly to pixels
L1020[11:11:34] <Wobbo> I like the idea though
L1021[11:11:37] <asie> you just get a fisheye then
L1022[11:11:45] <Sangar> now i'm excited
L1023[11:11:55] <asie> Sangar: bribe me and i'll make it OC-exclusive too! xD
L1024[11:12:00] <asie> though to be honest it probably will
L1025[11:12:01] <Sangar> ha!
L1026[11:12:10] <^v> :D
L1027[11:12:13] <asie> i can't be bothered writing anything more than primitive functions for CC APIs
L1028[11:12:45] <asie> sadly i'm slow at coding as this week at school has been painful
L1029[11:12:48] <^v> i love cheat engine lua
L1030[11:12:51] <asie> and so will the next one, and the one after that
L1031[11:12:56] <^v> i can do so much cool stuff
L1032[11:12:58] <asie> but I might get a tape player prototype up this weekend
L1033[11:13:04] <asie> and the camera prototype this weekend or the one after this one
L1034[11:13:24] <asie> also
L1035[11:13:28] <asie> considering making cameras a robot upgrade, too
L1036[11:13:30] <Sangar> i'll probably slow down quite a bit after the next release, too, gotta catch up with uni stuff.
L1037[11:13:41] <asie> because that would make turtles seem punny at best
L1038[11:13:45] <^v> asie, in ur base watchin u craft
L1039[11:13:59] <Kenny> Sangar: have you checked out the Component Viewer?
L1040[11:14:06] <asie> i mean, robots that can cast rays up to 16 or so blocks
L1041[11:14:11] <asie> and see what's in front of them and react to the environment?
L1042[11:14:13] <asie> ABSOLUTE. EPICNESS.
L1043[11:14:14] <^v> (crafting for loops ofc)
L1044[11:14:22] <Sangar> i just thought, multiple cameras -> reconstruct 3d image -> display as hologram
L1045[11:14:26] <^v> how would you handle glass
L1046[11:14:28] <asie> Sangar: The Kinect route? Oh god.
L1047[11:14:42] <^v> o_______o
L1048[11:14:47] <asie> ^v: Glass is interesting
L1049[11:14:49] <Sangar> Kenny: new version? not yet.
L1050[11:14:55] <asie> I was considering to output the distance to the first opaque block, that is, non-glass
L1051[11:14:57] <Kenny> ok
L1052[11:15:04] <asie> and for the other blocks, output an "obstacles" table
L1053[11:15:10] <asie> listing any points that we have had glass-like obstacles at
L1054[11:15:29] <Sangar> hm, won't the renderpass suffice?
L1055[11:15:29] <^v> asie, you could make glass add to the pixel slightly
L1056[11:15:31] <asie> also, this WILL break with TileEntitySpecialRenderers and whatnot as it WILL treat them like full size blocks
L1057[11:15:58] <Sangar> well, and then there's that. right.
L1058[11:16:06] <asie> but for regular blocks it will work just fine
L1059[11:17:00] <Sangar> so the last thing before making this version final is making the wireless router/switch/thing's signal strength configurable.
L1060[11:17:06] <Sangar> but i'm too lazy for a gui.
L1061[11:17:22] <Sangar> and making it accessible as a component is messy :/
L1062[11:17:26] <Wobbo> Sangar: build an API
L1063[11:17:28] <asie> I might make something like a getRenderingHints() API function for mods if they want classy rendering
L1064[11:17:29] <asie> but not yet
L1065[11:17:36] <ShadowKatStudios> Wireless router/switch/thing?
L1066[11:17:36] <asie> anyway, AFK
L1067[11:17:39] ⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl) (Quit: I'll probably come back in either 20 minutes or 8 hours.)
L1068[11:18:31] <Sangar> ShadowKatStudios: better version of the router block (which has been renamed to switch because certain people pointed out it wasn't really a router)
L1069[11:18:48] <Sangar> it also converts wired messages to wireless ones and vice versa
L1070[11:18:55] <Sangar> so you can bounce signals
L1071[11:19:23] <Wobbo> May I propose a robot name switch then? since the robots are actually tele operated and not autonomous? :P
L1072[11:19:54] <Sangar> write the right program and they are :P
L1073[11:20:17] <Wobbo> To bad they don't come with that program running :P
L1074[11:20:19] <Sangar> i could call them Wobbo though :P
L1075[11:20:28] <Wobbo> I'm not tele operated :P
L1076[11:20:41] <Sangar> sounds like a toddler trying to pronounce "robo" :P
L1077[11:20:53] <Wobbo> Someone used the term Cyclobots :P
L1078[11:20:56] *** JoshTheEnder|BackInTheEther is now known as JoshTheEnder
L1079[11:21:02] <Wobbo> Don't know who did though
L1080[11:21:21] <^v> sigh, has anyone made a window manager thingy yet?
L1081[11:21:34] <ShadowKatStudios> Oh cool stuff
L1082[11:21:35] <^v> for multitasking
L1083[11:21:46] <^v> because ive reached the optimal boredem level
L1084[11:22:06] <Wobbo> ^v: not as far as I know
L1085[11:22:11] <^v> yay
L1086[11:22:34] <^v> i have to hook a bunch of stuff \o/
L1087[11:22:38] <^v> prepare for errors
L1088[11:23:29] <Michiyo> I can't rhyme trouble with errors! DAMNIT MAN!
L1089[11:23:56] <Michiyo> How can I do the Team Rocket motto? :(
L1090[11:24:11] <Wobbo> That was probably a pokemon reference :P
L1091[11:24:19] <Michiyo> Maaaaaybe
L1092[11:24:31] * Wobbo doesn't know the english pokemon motto that well
L1093[11:24:50] <Michiyo> :p
L1094[11:25:07] <Wobbo> Hey, when I watched pokemon, I didn't speak english :P
L1095[11:25:19] * ^v clears his 40 esoteric np++ tabs
L1096[11:25:20] <Michiyo> <-- Still watches Pokemon :P
L1097[11:25:52] <Wobbo> I don't have the time to watch pokemon, I have to do SCIENCE!
L1098[11:26:04] <Wobbo> Well mostly learning how to do science. really
L1099[11:26:06] <^v> Michiyo, http://spiriteddusty.xpm.io/viewtopic.php?f=3&t=3
L1100[11:26:23] <Michiyo> lolol
L1101[11:26:50] *** Din is now known as |Din|{BRB}
L1102[11:29:29] <ShadowKatStudios> Assembling hello world in PDP-11 on a PDP-11 written in javascript
L1103[11:29:58] <^v> nopenopenopenopenopenopenopenopenopenopenopenopenopenopenopenopenopenopenopenopenopenopenopenopenopenope
L1104[11:30:09] ⇦ Parts: ^v (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net) (*explodes*))
L1105[11:30:11] ⇨ Joins: ^v (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
L1106[11:30:49] <ShadowKatStudios> ^v: openopenopenopenopenopenopenopenopenopenopenopen
L1107[11:31:12] <^v> computerscomputerscomputerscomputerscomputerscomputerscomputers?
L1108[11:31:16] ⇦ Quits: Biohazard (Biohazard@biohazard.tropicraft.net) (Ping timeout: 380 seconds)
L1109[11:31:45] <Wobbo> Sangar: what is the best way to gracefully exit a program from a function?
L1110[11:31:45] <ShadowKatStudios> ^v: modemsmodemsmodemsmodemsmodemsmodemsmodems
L1111[11:32:04] <ShadowKatStudios> I swear I can hear some music from Micro Men in this song
L1112[11:32:41] <^v> Wobbo, return
L1113[11:32:44] <^v> erorr()
L1114[11:32:54] <Sangar> Wobbo: well, there is os.exit(), but that also only works by throwing an error. so if the function is pcalled in some way it'll stop there
L1115[11:35:21] <Wobbo> That is not really a problem, I just don't want a stack trace or something imilar :P
L1116[11:36:45] <Sangar> all right, that should work then. the error exit throws gets special treatment, so if you use it there won't be one.
L1117[11:37:08] ⇨ Joins: Biohazard (Biohazard@biohazard.tropicraft.net)
L1118[11:37:10] <Wobbo> Alright, thanks
L1119[11:37:24] <^v> :D Bio
L1120[11:37:43] <Wobbo> Then bench will just display an error message when you try to install a program that isn't in bench
L1121[11:39:07] <^v> do gpu functions yield?
L1122[11:42:10] <Wobbo> Sangar: Is there a function in fs that cleans a directory?
L1123[11:42:45] <^v> fs.delete?
L1124[11:43:09] <Sangar> ^v: depends. getters don't, setters will after their call limit per tick has been reached.
L1125[11:43:12] <Wobbo> I want to leave the directory itself, I just want to remove the stuff in it
L1126[11:43:20] *** alekso56_off is now known as alekso56
L1127[11:43:31] <^v> Sangar, ah
L1128[11:43:38] <Sangar> Wobbo: del dir && mkdir dir?
L1129[11:43:50] <Michiyo> ^ :P
L1130[11:44:01] <Wobbo> Meh, I guess that is the easiest way…
L1131[11:45:18] <Vexatos> Wobbo: https://github.com/Wobbo/COLua/pull/2
L1132[11:46:35] <Michiyo> I should really be in bed
L1133[11:46:41] *** Sorroko_Off is now known as Sorroko
L1134[11:47:56] <ShadowKatStudios> Michiyo: It's almost 4 AM here and I havve school tomorrow
L1135[11:48:09] <ShadowKatStudios> Well, today, really
L1136[11:48:28] <Wobbo> Vexatos; commented
L1137[11:48:28] ⇨ Joins: ObiWan (ObiWan@kenobi.pc-logix.com)
L1138[11:48:33] <Sangar> in the last years of school the most sleep i got was *at* school :P
L1139[11:48:33] <Vexatos> Yea
L1140[11:48:38] <Vexatos> Wobbo, what do you mean?
L1141[11:48:48] <Wobbo> See the pull request
L1142[11:48:53] <Vexatos> Yea
L1143[11:48:57] <Wobbo> I always sleep at home :P
L1144[11:49:10] <Vexatos> I don't understand why that would make anything crash
L1145[11:49:11] <Michiyo> It's almost noon here :P
L1146[11:49:15] <Vexatos> Or error
L1147[11:49:16] <Vexatos> >_>
L1148[11:49:17] <ShadowKatStudios> I'm gonna go find a jar of nutella and a spoon
L1149[11:49:28] <Wobbo> And sometimes almost in the train, but that is normally the point I stop reading :P
L1150[11:49:32] <ShadowKatStudios> I'm gonna need energy
L1151[11:50:03] <Wobbo> Vexatos: you can't get a traceback with a table as a message. I expect debug.traceback will error then.
L1152[11:50:16] <Vexatos> Hmmm
L1153[11:50:32] <Vexatos> Well, in that case, you'd have to return false :|
L1154[11:50:34] <Vexatos> Right
L1155[11:50:45] <Vexatos> Can't you check whether it is a string?
L1156[11:51:11] <Wobbo> you can, but I am currently working on Crafting Bench
L1157[11:51:19] <Vexatos> Mmhm
L1158[11:51:32] <Wobbo> So if you want to, you would have to implement it yourself
L1159[11:52:01] <Vexatos> Yea
L1160[11:52:40] <ShadowKatStudios> Wooh, that was an epic
L1161[11:53:00] <ShadowKatStudios> I finally have a computer case
L1162[11:53:23] <ShadowKatStudios> I also simply walked into mordor, took the ring and beat it into a gold nugget so I could make a transistor.
L1163[11:53:38] <ShadowKatStudios> Take that boromir
L1164[11:53:48] <Vexatos> Yes...
L1165[11:55:29] <Vexatos> An epic quest for transistors
L1166[11:56:16] <^v> hmm
L1167[11:56:19] ⇨ Joins: asie (~textual@078088168214.elblag.vectranet.pl)
L1168[11:56:46] <Wobbo> Sangar: can I move an whole directory?
L1169[11:56:46] <^v> is storing framebuffer data as strings more efficient?
L1170[11:56:54] *** Michiyo is now known as Michiyo|Off
L1171[11:56:56] <^v> Wobbo, fs.copy fs.delete
L1172[11:56:59] <ShadowKatStudios> I actually saw a volcano when I was looking for cacti.
L1173[11:57:33] *** Michiyo|Off is now known as Michiyo[Off]
L1174[11:58:11] <Sangar> Wobbo: as long as it stays inside the same file system that should work i think
L1175[11:58:19] <^v> meh, ill probably use binary data for storing images instead of at runtime
L1176[11:58:33] <Wobbo> And if it doesn't stay within the same filesystem?
L1177[11:58:39] <Sangar> it'll error
L1178[11:58:53] <Sangar> because fs.copy can't copy folders
L1179[11:59:10] <Sangar> it could be made to, if anyone could be bothered to implement it :P
L1180[11:59:25] <Wobbo> That is not problem now, but I want to introduce a move command that installs a program out of benches filesystem onto another one, so you can install programs on floppies to carry around without having to install bench on every machine
L1181[11:59:47] <Wobbo> So I just have to recursively copy and everything is okay?
L1182[11:59:59] <Sangar> yep
L1183[12:00:31] *** alekso56 is now known as alekso56_off
L1184[12:00:59] <Vexatos> Wobbo, couldn't I just do "if type(self.msg=="string then"?
L1185[12:01:11] <Wobbo> You could
L1186[12:01:27] *** |Din|{BRB} is now known as D|N
L1187[12:01:33] <Vexatos> Because default traceback would make much more sense
L1188[12:01:47] <Vexatos> If it is only safe with strings, than that
L1189[12:04:56] <ShadowKatStudios> I could probably catch 2 hours of sleep if I start now, night
L1190[12:05:15] <Vexatos> Wobbo, I updated the PR
L1191[12:05:21] <Wobbo> ShadowKatStudios: two hours is better than nothing
L1192[12:05:24] ⇦ Quits: ShadowKatStudios (~chatzilla@c211-31-42-102.rochd5.qld.optusnet.com.au) (Quit: Humans are unfortunately weak)
L1193[12:05:25] <Wobbo> I will have a look
L1194[12:06:19] <Wobbo> Wait, I just noticed that throw already to strings >.<
L1195[12:06:42] <Wobbo> you have a = to much in line 21, but I will accept it :P
L1196[12:07:58] <Wobbo> wait, nvm
L1197[12:08:11] <Vexatos> ?
L1198[12:08:42] <Tahg> seems like a missing ) and a missing "
L1199[12:09:43] <asie> hello
L1200[12:12:18] <Wobbo> Sangar: does fs.list return the absolute path?
L1201[12:12:42] <^v> nope
L1202[12:12:58] <Sangar> ^
L1203[12:13:01] <Sangar> it returns the names
L1204[12:13:17] <Wobbo> ah, I can work with that as well
L1205[12:13:21] <^v> it returns an iterator
L1206[12:13:34] <^v> for filename in fs.list("dir") do
L1207[12:13:39] <Wobbo> But that propably means that I can't fs.isDirectory the results of fs.list?
L1208[12:14:19] <Sangar> you'll need to fs.concat it with the path passed to list first, yes
L1209[12:14:19] <^v> fs.isDirectory(current.."/"..filename)
L1210[12:14:34] <^v> fs.isDirectory(fs.concat(current,filename))
L1211[12:14:35] <Wobbo> I will just check for the /
L1212[12:14:54] <Sangar> aye, that's what it's there for :)
L1213[12:15:12] <^v> ah
L1214[12:16:54] <Wobbo> Then I should have a recursive mover now
L1215[12:18:32] <^v> please tell me you use functions recursively too so i can crash it
L1216[12:18:35] <Wobbo> Well then, install SHOULD be in a working state now, but I don't have the time to test it right now :P
L1217[12:20:12] *** manmaed|AFK is now known as manmaed
L1218[12:22:23] <Kenny> is it possible to set the text to bold?
L1219[12:23:14] *** Michiyo[Off] is now known as Michiyo
L1220[12:23:39] <^v> nop
L1221[12:26:33] <Wobbo> I gone for an hour or so
L1222[12:30:22] <^v> k
L1223[12:36:56] ⇦ Quits: WaveCup (~WaveCup@s2.openpathway.org) (Quit: Anonymous)
L1224[12:38:36] <asie> yay, wrote code to read and write storages from/to disk
L1225[12:38:38] <asie> now to test that
L1226[12:38:43] <asie> and then I can write the API which shouldn't be too hard
L1227[12:40:10] ⇨ Joins: BevoLJ (~BevoLJ@cpe-24-55-33-198.austin.res.rr.com)
L1228[12:44:45] <^v> :O hes back
L1229[12:46:35] ⇦ Quits: D|N (~DinFer@se400.pppoe06-1448.bih.net.ba) (Quit: Leaving)
L1230[12:47:44] <asie> http://paste.ubuntu.com/7040008/
L1231[12:47:46] <asie> success, gentlemen
L1232[12:49:51] ⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl) (Quit: Textual IRC Client: www.textualapp.com)
L1233[12:50:22] <^v> brb
L1234[12:50:34] ⇨ Joins: asie (~textual@078088168214.elblag.vectranet.pl)
L1235[12:52:12] ⇨ Joins: Vexaton (~Vexatos@p200300556E655953A97E736FB0EF4279.dip0.t-ipconnect.de)
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L1239[13:00:30] <Sangar> right. so. i think i took care of all known issues, so if nothing new comes up in the next plusminus 24 hours the latest builds on jenkins will be the next release. some more testing would be appreciated :)
L1240[13:01:46] * Michiyo submits 20485 issues on github @ 23:59
L1241[13:01:52] ⇨ Joins: ^v (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
L1242[13:02:03] <^v> * Connecting to irc.esper.net (2610:150:800c::dead:c0de:6667:6667)
L1243[13:02:29] <^v> esper has a custom ipv6
L1244[13:02:30] <^v> neat
L1245[13:02:43] ⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl) (Quit: Textual IRC Client: www.textualapp.com)
L1246[13:02:46] <^v> * Connecting to irc.p2p-network.net (2001:470:f28a:1337:6667::6667:6667)
L1247[13:02:51] <^v> they do too :<
L1248[13:02:54] <^v> where can i get one
L1249[13:03:27] <Michiyo> lemme know if you find out :P
L1250[13:03:31] <Sangar> Michiyo: i know where your repo lives!
L1251[13:03:41] <Michiyo> Oh?
L1252[13:03:52] <Sangar> (i.e. i will retaliate :P)
L1253[13:03:57] <Michiyo> Ah
L1254[13:03:58] <Michiyo> lol
L1255[13:03:59] <Michiyo> Sorry
L1256[13:04:00] <Michiyo> tired
L1257[13:04:00] <Michiyo> :P
L1258[13:04:17] <Sangar> heh
L1259[13:05:38] *** Vexaton is now known as Vexatos
L1260[13:06:57] <Michiyo> On that note... night. If I don't get my 4.3 hours I get moody :D
L1261[13:07:09] <Sangar> good night :)
L1262[13:17:33] ⇨ Joins: asie (~textual@078088168214.elblag.vectranet.pl)
L1263[13:18:41] <^v> only 4.3 hours o_o
L1264[13:18:58] <^v> i feel stupid if i dont get atleast 8
L1265[13:23:56] <^v> the name ProCoder reeks of noob
L1266[13:24:16] <asie> 8 what
L1267[13:24:18] <asie> sleep?
L1268[13:24:55] <^v> 8 hours
L1269[13:25:46] <JoshTheEnder> yes, i get 8 sleep :P
L1270[13:26:02] <JoshTheEnder> that should be it's own measurement
L1271[13:26:16] * ^v hands JoshTheEnder a sleep
L1272[13:27:15] <Sangar> units of sleep? make a mod that collects that while people lie in bed and allow it to be used for something awesome.
L1273[13:27:40] <JoshTheEnder> new ingame currency :P
L1274[13:28:32] <^v> lol
L1275[13:28:33] <Sangar> you need it to craft stuff, because if you're too tired you fail :P
L1276[13:29:26] <^v> nooooooooooooooooooooooooooo
L1277[13:29:33] <^v> i needed one more for loop for the bios
L1278[13:29:42] <^v> but i dont have enough sleep for it
L1279[13:31:14] <asie> Sangar: my tape API seems to be done
L1280[13:31:24] <asie> one feature unique to OC is the ability to send a byte array to write() rather than writing byte by byte
L1281[13:31:25] <Sangar> nice
L1282[13:31:38] <^v> oh god yes
L1283[13:31:40] <asie> i might also add the ability to /read/ a byte array, if you handle those within your lua environment
L1284[13:33:17] <Sangar> the fs api does byte array reads, yeah. it just limits the max size per read.
L1285[13:33:26] <asie> we're not really using the fs api here
L1286[13:33:31] <asie> it's a custom tape api for the peripheral
L1287[13:33:43] <asie> but that means i can just give the Lua environment a byte[] return from Java and it will work?
L1288[13:33:43] <Sangar> just saying that byte arrays work :P
L1289[13:33:46] <asie> if yes, time to get to work!
L1290[13:33:54] <Sangar> yes
L1291[13:35:12] <asie> done
L1292[13:35:23] <Sangar> that was quick
L1293[13:35:32] <asie> i had a read(byte[] v) done already
L1294[13:35:36] <asie> i just had to hook it up to the OC callback
L1295[13:35:45] <asie> you can now either call read() and get an integer, or call read(amount) and get a byte array with /maximum size/ amount
L1296[13:35:58] <asie> and a minimum size of 0
L1297[13:36:10] <Sangar> makes sense
L1298[13:36:39] <asie> now i just need to test my mod with OC!
L1299[13:36:42] <asie> which gets us to another point
L1300[13:36:49] <^v> i miss my kitten
L1301[13:36:51] <asie> where's the OC Lua documentation? I never actually used OC's Lua APIs before ._.
L1302[13:36:59] <^v> havent seen him in a whole 2 minutes ;(
L1303[13:37:05] <^v> https://github.com/MightyPirates/OpenComputers/wiki/APIs
L1304[13:37:37] <Sangar> which reminds me, i should update the wiki
L1305[13:38:00] <Wobbo> Which reminds me, I returned
L1306[13:38:07] <Kenny> Sangar, how would i run something within a program?
L1307[13:38:16] <Kenny> wb, wobbo
L1308[13:38:20] <Wobbo> ty
L1309[13:38:43] <Sangar> wb! Kenny: os.execute("/path/to/script.lua") is the easiest one, if that's what you mean
L1310[13:39:25] <Kenny> i'm wanting to execute each of the functions that shows up in the Component Viewer
L1311[13:39:30] <SpiritedDusty> Sangar, the theme is somewhat fixed
L1312[13:39:55] <Wobbo> Kenny: you can use load to turn a string into a Lua function
L1313[13:40:16] <Sangar> SpiritedDusty: I noticed! thanks!
L1314[13:40:24] ⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl) (Remote host closed the connection)
L1315[13:41:05] <SpiritedDusty> I had to install phpmyadmin temporarily and make my self founder rank to change the styles a bit and things. I hope you don't mind
L1316[13:41:47] <Vexatos> O:
L1317[13:41:55] <Sangar> haha
L1318[13:42:24] <Sangar> sure. i have no clue when it comes to the permissions in phpbb3
L1319[13:42:35] <Wobbo> Sangar: I don't what to open an issue for this since I caused it and stuff, but the functions I dumped into besh are not localised :P
L1320[13:42:43] <Sangar> i made you you admin, would have thought that would be enough :P
L1321[13:42:59] <SpiritedDusty> the forums are looking nice :) I'll try to get to fixing the little missing icons here and there
L1322[13:43:05] <Wobbo> phpBB is weird, for certain things you need founder status :P
L1323[13:43:10] <Sangar> Wobbo: oh, right, i forgot about that. i'll make them local.
L1324[13:43:31] <SpiritedDusty> wow the community already has 10 members? o_O
L1325[13:43:40] <Wobbo> ten whole members :P
L1326[13:45:36] <JoshTheEnder> urghh, why does the pasword have to contain numbers? i have to re-think my password now
L1327[13:46:05] <^v> is this on http://spiriteddusty.xpm.io/
L1328[13:46:11] <^v> or did you move server
L1329[13:46:19] <Kenny> what did you Dusty. now my login is no good
L1330[13:46:33] <Kenny> i get an invalid password
L1331[13:46:33] ⇨ Joins: asie (~textual@078088168214.elblag.vectranet.pl)
L1332[13:46:34] <SpiritedDusty> it moved to oc.cil.li. everything that was on spiriteddusty.xpm.io was reset
L1333[13:47:01] <asie> Sangar: "2014-03-05 20:38:28 [WARNING] [OpenComputers] Failed injecting component logic into class pl.asie.computronics.tile.TileTapeReader.
L1334[13:47:01] <asie> java.lang.NullPointerException"
L1335[13:47:01] <asie> this isn't exactly the most helpful log I have seen
L1336[13:47:01] <asie> (yes, that's the whole thing)
L1337[13:47:16] <^v> im still getting db error
L1338[13:47:19] <^v> o_o
L1339[13:47:35] <SpiritedDusty> ^v, its http://oc.cil.li
L1340[13:47:55] <^v> http://puu.sh/7k8b8.png
L1341[13:48:00] <asie> SpiritedDusty: I bet it's DNS
L1342[13:48:08] <asie> you need to give it a few hours to update
L1343[13:48:10] <asie> or 24
L1344[13:48:12] <SpiritedDusty> yeah flush your dns
L1345[13:48:15] <JoshTheEnder> wooo, 11th member :P
L1346[13:48:34] <SpiritedDusty> lol
L1347[13:48:37] <Sangar> asie: huh, it just logs the exception, no idea why there wouldn't be more than that.
L1348[13:48:54] <asie> i usually call e.printStackTrace(); directly
L1349[13:49:10] <^v> dns flushed and still nop
L1350[13:49:30] <SpiritedDusty> ^v, what does nslookup oc.cil.li return?
L1351[13:49:42] <^v> just gimme ip
L1352[13:49:50] <Sangar> the logger class does this, normally... either the exception has no stacktrace or something is really weird. is this from the log file or the console?
L1353[13:49:55] <^v> ill edit drivers/etc/hosts
L1354[13:50:04] <SpiritedDusty> 85.214.242.56
L1355[13:50:27] <JoshTheEnder> "Go away."
L1356[13:50:27] <Kenny> that's it. it will not let me register
L1357[13:50:33] <asie> Sangar: console
L1358[13:50:36] <asie> let's see the log file
L1359[13:50:40] <Sangar> maybe there's more in the log?
L1360[13:50:46] <JoshTheEnder> Kenny, i registerd just fine
L1361[13:50:48] <Kenny> either the password is wrong or my email is too short
L1362[13:51:20] <asie> ah yes, got it
L1363[13:51:58] <Sangar> where's it coming from?
L1364[13:52:10] <asie> wait no
L1365[13:52:12] <asie> that's yet another error
L1366[13:52:15] <asie> one that I need to somehow fix
L1367[13:52:22] <asie> essentially, find a Forge event that happens just before the world begins loading
L1368[13:52:26] <asie> serverStart() might be a good one to try
L1369[13:52:31] ⇦ Quits: Vexatos (~Vexatos@p200300556E655953A97E736FB0EF4279.dip0.t-ipconnect.de) (Quit: Greetings from Pastry Fork, Inc. ✔)
L1370[13:52:56] <asie> also, the log actually has nothing more!
L1371[13:52:58] <asie> now that /is/ odd
L1372[13:54:39] <Sangar> there *should* be some 'fine' log entries before that, how far does it get? (if there are none this is even more weird)
L1373[13:56:45] <asie> http://i.imgur.com/DeygSup.png
L1374[13:57:15] <Sangar> oh wait
L1375[13:57:24] <Sangar> is this a) dev-env b) not a dev build of oc?
L1376[13:57:28] <asie> Yes!
L1377[13:57:39] <SpiritedDusty> Sangar, how do I make my name red on the forums? I can't figure it out :/
L1378[13:58:00] <Sangar> get a dev build, the transformer didn't properly resolve the tile entity class, should work then
L1379[13:58:40] <Sangar> SpiritedDusty: how should I know? :P
L1380[13:58:49] <SpiritedDusty> err because you're magical?
L1381[13:58:54] <Sangar> hah
L1382[13:58:55] <Wobbo> LOL
L1383[13:59:01] <Wobbo> phpBB problems :P
L1384[13:59:08] <^v> You cannot add administrators and moderators to your foes list.
L1385[13:59:09] <^v> dammit
L1386[13:59:13] <asie> yes, but where are the dev builds
L1387[13:59:13] <^v> SpiritedDusty, fix this
L1388[13:59:21] <asie> oh wait
L1389[13:59:21] <Sangar> asie: ci.cil.li
L1390[13:59:30] <Wobbo> There should be a groups thingy somewhere, you can set the colours there
L1391[13:59:34] <asie> "OpenComputers-MC1.6.4-dev202.jar" is what I had
L1392[13:59:37] <asie> I'll try a newer one
L1393[13:59:48] <Wobbo> In the user control panel in the administrators panel
L1394[13:59:53] <asie> also, does OC prefer processing via BON or CodeChickenCore?
L1395[13:59:57] <JoshTheEnder> SpiritedDusty, the only difference i ca see between you and Sangar is that Sangar is in global moderators and you're not
L1396[14:00:09] <Sangar> hmm, i think that should already be underped, but give a newer one a try nonetheless
L1397[14:00:25] <asie> okay, downloading
L1398[14:00:32] <JoshTheEnder> *can
L1399[14:00:52] <Sangar> I'm not sure, Michiy-o is the only other person i know of who used the oc jar in dev-env so far
L1400[14:01:11] <^v> Michiyo you mean
L1401[14:01:14] <asie> same mysterious NPE with no stacktrace
L1402[14:01:16] <asie> i'll try using BON
L1403[14:01:36] <Stary2001> ^v: have you heard of not pinging people on purpose ._.
L1404[14:01:46] <Sangar> ok. i'll do some testing later, might still be related to the same thing.
L1405[14:02:00] <^v> Stary2001, i dont mind being pinged
L1406[14:02:08] <asie> ^v: some do
L1407[14:02:09] <Sangar> in particular when they're reportedly asleep :P
L1408[14:02:20] <Wobbo> :P
L1409[14:02:26] <^v> like lexmanos?
L1410[14:02:43] <asie> anyway, only one bug left to squash and i can work on it again
L1411[14:02:47] <asie> wait, no, i squashed that bug
L1412[14:02:55] <asie> in other words, i will put up an early test version of the tapes today
L1413[14:03:25] <asie> Sangar: I used OpenComputers with BON
L1414[14:03:27] <asie> and suddenly
L1415[14:03:28] <asie> 2014-03-05 21:02:32 [INFO] [OpenComputers] Successfully injected component logic into class pl.asie.computronics.tile.TileIronNote.
L1416[14:03:40] <asie> in other words, CodeChickenCore's runtime deobfuscation breaks your class transformer
L1417[14:03:41] <asie> ah, well
L1418[14:03:51] <asie> not a big issue, it only happens in dev envs
L1419[14:04:02] <asie> and many mods suffer that issue, like ComputerCraft and, ironically, Project: Red
L1420[14:04:17] <^v> because CodeCockCore sucks
L1421[14:04:18] <Sangar> all right, good to know. i'll put it somewhere on my todo list
L1422[14:04:32] <asie> don't bother, Sangar
L1423[14:04:35] <asie> it will only end in pain and tears
L1424[14:04:47] <Sangar> it's so long, it just adds to the noise :P
L1425[14:04:47] <asie> just put up a note on GitHub to use bearded-octo-nemesis (BON) to manually deobfuscate the mod
L1426[14:04:57] <Sangar> yeah, i'll do that
L1427[14:05:02] <Anonymous> Stary2001: no he hasn't. lol. ^v don't forget to change nicks to ping everyonce in a while. :p
L1428[14:05:23] <asie> okay, the API works fully with OC now
L1429[14:05:37] <Sangar> great!
L1430[14:05:46] <asie> all disk files are gzip-compressed too to save space
L1431[14:05:49] <asie> they are uncompressed in memory, though :/
L1432[14:05:54] <asie> not a perfect soluton as someone can spam tape readers
L1433[14:06:03] <asie> but way better than bottlenecking I/O on HDD-based servers
L1434[14:06:27] <Sangar> yeah
L1435[14:07:08] <asie> anyway, i'm off to sleep in a few mins
L1436[14:07:10] *** ^v is now known as ping
L1437[14:07:15] <ping> Anonymous, good enough?
L1438[14:07:27] <Anonymous> lol
L1439[14:07:34] <Anonymous> ping ping ping ping ping :D
L1440[14:07:40] <Anonymous> the good ol' days
L1441[14:07:55] <ping> xD
L1442[14:08:14] <asie> changes pushed!
L1443[14:08:24] <asie> tomorrow i will finish the label API (it works but it doesn't display in addInformation yet)
L1444[14:08:32] <asie> and on Friday i might start work on the audio power
L1445[14:08:36] <ping> SpiritedDusty, approve my mudkip!
L1446[14:08:54] <Sangar> looking forward to it :)
L1447[14:09:27] <ping> im coding my framebuffer api right now
L1448[14:09:33] <ping> after im done ill work on multitasking
L1449[14:10:10] <asie> framebuffer API/
L1450[14:10:11] <asie> ?
L1451[14:10:14] <asie> CCLights2 or console or what?
L1452[14:10:27] <ping> it makes a virtual GPU
L1453[14:10:34] <ping> :3
L1454[14:10:39] <asie> VNC server included?
L1455[14:10:44] <Sangar> ah, for switching between programs?
L1456[14:10:47] <ping> yeah
L1457[14:11:07] <Sangar> cool. how much ram will it need? :D
L1458[14:11:27] <asie> 5MB?
L1459[14:11:33] <ping> well it uses a clusterfuck of tables
L1460[14:11:38] <Wobbo> I fear to much :P
L1461[14:11:49] <asie> ping: here's a cool idea
L1462[14:11:50] <ping> Sangar, more ram!
L1463[14:11:55] <asie> let people switch between programs from servers
L1464[14:11:58] <Sangar> write them to tapes/disk when they're not active!
L1465[14:12:03] <ping> so i can have 20 tabs open
L1466[14:12:08] <asie> Sangar: wait, can you actually get state dumps from within Lua?
L1467[14:12:17] <asie> or do you mean the framebuffer
L1468[14:12:23] <Sangar> i meant the framebuffer
L1469[14:12:30] <Wobbo> You could serialise all the things :P
L1470[14:12:37] <ping> lolno.
L1471[14:12:41] * Wobbo should still add serialisation to COLua :/
L1472[14:12:44] <ping> serializing would take too long
L1473[14:12:52] *** alekso56_off is now known as alekso56
L1474[14:13:08] <ping> it will just do a raw dump of color, etc
L1475[14:13:09] <JoshTheEnder> question, if i connected multiple monitors (say 2 groups of 2x2 monitors) would i be able to create programs and stuff that could write to both at once?
L1476[14:13:12] <Sangar> you know what I just noticed what's missing? hdd access sounds.
L1477[14:13:27] <ping> JoshTheEnder, yes you would just need multiple GPUs
L1478[14:13:30] <asie> Sangar: yes
L1479[14:13:31] <Wobbo> Sangar: and modem sounds :P
L1480[14:13:40] <asie> Wobbo: for that, wait for Computronics dial-up cross-sserver modems
L1481[14:13:46] <JoshTheEnder> speaking of sounds, Sangar impliment a 56K modem :P
L1482[14:13:52] <asie> Sangar: also, FDD access noise
L1483[14:13:54] <JoshTheEnder> ok, thanks ping
L1484[14:14:05] <Sangar> more stuff for the todo list!
L1485[14:14:06] <ping> look up the GPU api
L1486[14:14:12] *** Kodos|Zzz is now known as Kodos
L1487[14:14:21] <asie> Sangar: FDD, HDD and don't forget that quiet whirr when you run a computer
L1488[14:14:24] <asie> a louder one for servers
L1489[14:14:29] <Sangar> aye
L1490[14:14:33] <Sangar> much louder
L1491[14:14:33] <ping> Sangar, after i do framebuffer ima make a irc bot that looks stuff up on wiki / forums
L1492[14:14:34] *** alekso56 is now known as alekso56_off
L1493[14:14:48] <Sangar> :D
L1494[14:14:49] <JoshTheEnder> i've actually yet to properly look into OC, generally either doing college work or playing gmod
L1495[14:15:04] <Kodos> I'll only ever play GMod with Wiremod
L1496[14:15:05] ⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl) (Quit: I'll probably come back in either 20 minutes or 8 hours.)
L1497[14:15:12] <ping> i have robotics soon
L1498[14:15:14] <ping> :/
L1499[14:15:25] <Kodos> Build a robot of yourself and send it to class
L1500[14:15:31] <JoshTheEnder> Kodos, i play GMod with wire, cap (stargate addon) and spacebuild
L1501[14:15:45] <Kodos> Ha, that's what I use too, but I also have DrMatt's TARDIS
L1502[14:16:01] <Kodos> I keep a playable piano in there
L1503[14:16:36] <JoshTheEnder> the server i play on also has a processor that is like E2 but uses Lua (5.1/5.2 mix) called starfall so i mainly tinker with that
L1504[14:19:29] *** LordFokas|off is now known as LordFokas
L1505[14:19:58] <LordFokas> heyo! o/
L1506[14:20:37] <JoshTheEnder> \o !oyeh
L1507[14:20:44] <JoshTheEnder> dont ask, am bored
L1508[14:23:42] <Wobbo> ping: what do you do during robotics?
L1509[14:27:43] <Wobbo> And that was a serious question :P
L1510[14:28:26] <Sangar> evening, master of guis!
L1511[14:31:11] *** JohnEgbert is now known as DaveStrider
L1512[14:31:44] <Wobbo> Sangar: you need to accept grep on the forum
L1513[14:32:56] <Kodos> Hmm
L1514[14:32:59] <Kodos> Starbound or MC today
L1515[14:33:06] <Wobbo> OC
L1516[14:33:11] <Kodos> OC falls under MC
L1517[14:33:24] <Kodos> Though
L1518[14:33:25] <Wobbo> Well, you got your answer :P
L1519[14:33:28] <Kodos> An OC in Starbound would be cool
L1520[14:33:52] <Kodos> It could require the energy stuff from Starfoundry
L1521[14:34:57] <Wobbo> I posted a message without having to wait for accept ion! :D
L1522[14:35:42] <Sangar> yay. this is still pretty annoying, it smells like more work than removing the odd spam post would :P
L1523[14:35:54] <Wobbo> Now I have that achievement, I'm going to sleep
L1524[14:36:03] <Wobbo> Bye!
L1525[14:36:06] <Sangar> SpiritedDusty: any idea how to disable that 'authorization' thingy for newly registered members?
L1526[14:36:08] <Sangar> gnight!
L1527[14:36:23] ⇦ Quits: Wobbo (~Wobbo@5ED58A7C.cm-7-6c.dynamic.ziggo.nl) (Quit: Wobbo)
L1528[14:36:45] <ping> Sangar, its probably like the
L1529[14:36:55] <ping> "5 posts approved" kind of thing
L1530[14:37:00] <ping> like on CC
L1531[14:37:53] <Sangar> it is, but unless someone volunteers to take care of the approval process i'd rather not have that, because i don't have the time for that :P
L1532[14:38:05] *** DaveStrider is now known as turntechGodhead
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L1534[14:42:31] <JoshTheEnder> Sangar, is your name on github fnuecke?
L1535[14:42:43] <Sangar> yes
L1536[14:43:03] <JoshTheEnder> ok, that's that confusion cleared up
L1537[14:47:17] <ping> i gtg :/
L1538[14:47:23] <ping> be back in a couple hours
L1539[14:47:25] <ping> robotic
L1540[14:47:27] <ping> s
L1541[14:54:13] <Sangar> damn, i'm too tired, i keep mixing things up while updating the wiki... i'll just go to bed early today. see you tomorrow!
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L1561[17:26:56] <ShadowKatStudios> Morning o/
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L1563[17:29:00] <MrHohenheim> hi
L1564[17:29:16] <Kenny> i wish i were :P
L1565[17:29:32] <Kenny> hey MrHohenheim :)
L1566[17:29:46] <MrHohenheim> :)
L1567[17:30:16] <MrHohenheim> so i breaked the server again so i cant test my computer
L1568[17:30:25] <MrHohenheim> whatever i always break the mods
L1569[17:31:12] <Kenny> how did you manage that
L1570[17:31:19] <MrHohenheim> someone said i need a gametester job
L1571[17:31:21] <MrHohenheim> :D
L1572[17:31:39] <MrHohenheim> oh my answer i do great test
L1573[17:31:41] <MrHohenheim> :D
L1574[17:32:35] <MrHohenheim> yeey forum works
L1575[17:32:37] <Kenny> i had a friend who had a young son that could find every possible bug in a game
L1576[17:32:53] <Kenny> every bug, every way to cheat
L1577[17:32:56] <MrHohenheim> iam almost 29
L1578[17:33:00] <MrHohenheim> :D
L1579[17:33:03] <Kenny> he was only 12
L1580[17:33:17] <MrHohenheim> and i have 5 proffession and nothing familiar to computers
L1581[17:33:25] <MrHohenheim> khm similar
L1582[17:33:33] <Kenny> how you doing son :)
L1583[17:33:45] <MrHohenheim> maybe the win2k system administrator
L1584[17:33:47] <Kenny> i'll be 57 next month
L1585[17:33:55] <MrHohenheim> but i:D
L1586[17:34:12] <MrHohenheim> just a paper
L1587[17:34:33] <MrHohenheim> so today i found alot interesting books for programming
L1588[17:34:59] <MrHohenheim> Pluralsight.Getting.Started.With.Jenkins.Continuous.Integration.Tutorial
L1589[17:35:11] <MrHohenheim> so pluralsight very good
L1590[17:35:22] <MrHohenheim> have alot nice "updated" books
L1591[17:35:49] <Kenny> i have a number of e-books on programming
L1592[17:36:00] <MrHohenheim> :)
L1593[17:36:05] <MrHohenheim> i use lua now
L1594[17:36:21] <Kenny> that's what i'm working on
L1595[17:36:22] <MrHohenheim> only problem the video talking about the 5.1
L1596[17:36:30] <ShadowKatStudios> I have parts of the Lua reference manual tacked to my wall
L1597[17:36:35] <MrHohenheim> and no clue how to intall the 5.2
L1598[17:36:43] <MrHohenheim> i found some source and libaries
L1599[17:36:57] <MrHohenheim> lua-5.2.1_Win64_bin.zip
L1600[17:37:16] <Kenny> there are also win binaries that will install it for you
L1601[17:37:32] <MrHohenheim> lua-5.2.3_Win64_bin.zip and luarocks
L1602[17:37:52] <MrHohenheim> so enough for i have the win lua?
L1603[17:37:57] <MrHohenheim> not need install this bins?
L1604[17:38:48] <MrHohenheim> oh and i have this srlua-5.2.3_Win64_bin.zip
L1605[17:38:50] *** JoshTheEnder is now known as JoshTheEnder|BackInTheEther
L1606[17:39:11] <MrHohenheim> i just a bit confused :)
L1607[17:40:20] <Kenny> binaries are packages that do the installing for you. it is eitgher an exe or msi file
L1608[17:40:28] <Kenny> either*
L1609[17:40:40] <Kenny> i'm looking for it now
L1610[17:41:04] <MrHohenheim> oh i figured out
L1611[17:41:27] <MrHohenheim> lua-5.2.3_Win64_bin.zip this have 3 file 2 exe and 1 dll standalone interperer
L1612[17:41:30] <MrHohenheim> khm console :)
L1613[17:41:38] <MrHohenheim> with no libaries
L1614[17:43:19] <Kenny> then the exe files should be install file i would think
L1615[17:43:59] <Kenny> the libraries could be packed in the exe and are self-extracting during install
L1616[17:44:07] <MrHohenheim> nope
L1617[17:44:12] <Kenny> hmm
L1618[17:44:16] <MrHohenheim> i press enter and simple console
L1619[17:44:19] <MrHohenheim> "lua console"
L1620[17:44:55] <MrHohenheim> https://dl.dropboxusercontent.com/u/35490489/Originals/lua-5.2.3_Win64_bin.zip
L1621[17:45:01] <MrHohenheim> no virus
L1622[17:45:02] <MrHohenheim> :)
L1623[17:45:14] <MrHohenheim> faster then search at the website where i downloaded
L1624[17:48:44] <Kenny> http://code.google.com/p/luaforwindows/
L1625[17:48:59] <Kenny> that has an install for windows
L1626[17:49:19] <MrHohenheim> yup i have
L1627[17:49:26] <MrHohenheim> but this not update to 5.2
L1628[17:49:41] <Kenny> but generally all you would need to do is create a folder for the lua files and then extract the zip file to that folder
L1629[17:49:57] <MrHohenheim> so i just simple overwrie?
L1630[17:50:07] <Kenny> everything you need should be in the ziup and you can run it from that folder
L1631[17:50:14] <Kenny> zip*
L1632[17:50:56] <MrHohenheim> yeah but first time i wanna use SciTe
L1633[17:51:06] <MrHohenheim> gui :P
L1634[17:51:18] <Kenny> ok, let me see what i can find
L1635[17:51:43] <MrHohenheim> so this good for expert lua programmers becuse this just a console
L1636[17:52:03] <MrHohenheim> but i not know every command this reason why i use the gui Scitec or what firs
L1637[17:52:05] <MrHohenheim> t*
L1638[17:54:19] <Kenny> i can't seem to find anything specific for an install of lua for scite :(
L1639[17:54:56] <Kenny> and most of the peope who are the more knowledgeable about this seem to be afk
L1640[17:55:01] <Kenny> people*
L1641[17:55:35] <MrHohenheim> :)
L1642[17:55:36] <MrHohenheim> np
L1643[17:55:39] <MrHohenheim> not important
L1644[17:55:47] <MrHohenheim> btw forum so clean :( :)
L1645[17:56:49] <Kenny> they just went back up this morning
L1646[17:57:27] <MrHohenheim> yup i glad to hear forum back
L1647[17:58:41] <Kenny> i wrote a Component Viewer for OC. it lets you see what all colmponents are attached to your colmputer and the functions you have access to with them
L1648[17:58:49] <Kenny> components*
L1649[17:59:40] <Kenny> https://github.com/OpenPrograms/Kenny-Programs/tree/master
L1650[17:59:41] <MrHohenheim> if i do help or man always forget so different here list the commands ?
L1651[18:00:09] <Kenny> it list the function names you would use
L1652[18:00:47] <Kenny> like for a gpu, it tells you everything you can use, like getDepth(), getResolution(), etc
L1653[18:00:59] <MrHohenheim> oh nice
L1654[18:01:19] <Kenny> it does this for any component attached to the computer
L1655[18:06:08] ⇨ Joins: Coreymills25 (webchat@crbknf0209w-142162008241.dhcp-dynamic.FibreOp.nl.bellaliant.net)
L1656[18:08:45] <MrHohenheim> :)
L1657[18:08:49] <MrHohenheim> server up soon
L1658[18:09:05] <MrHohenheim> Kenny, not Coreymills25 make the tunnel program?
L1659[18:09:10] <Kenny> yep
L1660[18:09:33] <MrHohenheim> http://pastebin.com/ZwZf6X36
L1661[18:09:42] <MrHohenheim> BY: CORY1234567
L1662[18:09:50] <MrHohenheim> just similar name
L1663[18:10:24] <Kenny> one and the same :)
L1664[18:10:45] <MrHohenheim> nice
L1665[18:10:49] <MrHohenheim> :)
L1666[18:11:14] <MrHohenheim> so i can told he your program not works :P
L1667[18:11:28] <MrHohenheim> ah i tired for englis now
L1668[18:11:29] <MrHohenheim> :D
L1669[18:11:38] <Kenny> although he forgot to uncomment the chkfull, mainloop, and light calls at the very end
L1670[18:12:02] <Kenny> you see those 3 words at the bottom of the program?
L1671[18:12:07] <MrHohenheim> /
L1672[18:12:08] <Coreymills25> LOL oops ill fix that now i was testing the fuel
L1673[18:12:09] <MrHohenheim> yup
L1674[18:12:13] <MrHohenheim> :D
L1675[18:12:16] <MrHohenheim> sorry :)
L1676[18:12:20] <Kenny> they have -- in front of them
L1677[18:12:29] <MrHohenheim> Kenny, linked your program few days ago and i want to test and fail :D
L1678[18:12:35] <Kenny> remove the -- and the program will fully work
L1679[18:12:38] <Coreymills25> -- is a single line comment
L1680[18:12:49] <Coreymills25> not fully yet
L1681[18:12:55] <MrHohenheim> oke iam not programmer just still learning lua so idk :)
L1682[18:13:00] <Kenny> you did that in front of 3 functions
L1683[18:13:01] <MrHohenheim> i know now
L1684[18:13:37] <Kenny> ahhh. so now we know why the comments lol
L1685[18:13:45] <Coreymills25> the chkFull u can keep commented cause it doesnt work yet
L1686[18:14:31] <Kenny> the robot does that automatically. when it is full it will return to the chest where it started and empty it's load
L1687[18:14:45] <Coreymills25> only thing about it is u need coal and the generator upgrade for it to refuel
L1688[18:14:52] <Coreymills25> thats only the dig program
L1689[18:14:54] <Kenny> if you look at the dig.lua program included it will show you how to do it
L1690[18:15:03] * MrHohenheim have coal gen
L1691[18:15:15] <Coreymills25> yea i looked though it but didnt understand alot of it
L1692[18:15:29] ⇦ Quits: BevoLJ (~BevoLJ@cpe-24-55-33-198.austin.res.rr.com) ()
L1693[18:15:29] <Kenny> ok. give me a couple of days and i'll see what i can come up with
L1694[18:16:07] <Kenny> right now it is 7pm and i've been up since 3am so i'm a little tired
L1695[18:16:29] <Coreymills25> lol ok
L1696[18:16:37] <Kenny> been working on my Component Viewer most of the day
L1697[18:17:01] <Coreymills25> oh ive been mining cobblestone for my wall
L1698[18:17:13] <Coreymills25> the script has been fixed the comments have been removed
L1699[18:17:51] <Coreymills25> to use it type cycle distance u want it to dig in
L1700[18:18:02] <Kenny> i'm working at making a small lib of functions to make it easier to write scripts for OC
L1701[18:18:26] <Coreymills25> ex cycle 25 it will dig a 3 by 3 tunnel 25 blocks in
L1702[18:18:34] <Coreymills25> oh that could be usful
L1703[18:19:05] <Coreymills25> i like writing the functions but alot of the time there unreadable
L1704[18:19:43] <Kenny> like when you want to set the colors. right now you would have to do component.gpu.setForeground(color) and component.gpu.setBackground(color)....
L1705[18:19:43] <Coreymills25> right now my robot is only being used to harvest vines for Rotarycraft
L1706[18:20:14] <Kenny> i made a small function so all you do is: setColors(fore, back)
L1707[18:20:25] <Coreymills25> u writing a lib for the robots too
L1708[18:20:29] <Coreymills25> oh nice
L1709[18:20:35] <Kenny> it will set the foreground and background colors
L1710[18:20:46] <Kenny> Corey, give me time lol
L1711[18:21:02] <Kenny> i'm doing this but i'm also just learning lua :P
L1712[18:21:11] <Coreymills25> so am i
L1713[18:21:26] <Kenny> i've been at it about 4 weeks now
L1714[18:21:47] <Coreymills25> r u planning on writing one for the robots. ive been at it since 1.2.5 with CC
L1715[18:22:04] *** Cazzar is now known as cazzar|Away
L1716[18:22:42] <Kenny> i'll try to write a program for the robots that will give you the option as to which direction you want it to go and how far
L1717[18:23:00] <Coreymills25> xD
L1718[18:23:03] <Kenny> i'll have a look at ther dig program and see what i can do with it to expand the capabilities
L1719[18:24:14] <Coreymills25> yea i had a look at the dig program gave me a headache
L1720[18:24:27] *** cazzar|Away is now known as Cazzar
L1721[18:24:37] <Kenny> i MAY be able to set it so that from the command line you could tell it: dig 3x3 north 50 and it would dig a 3x3 in the north direction for 50 blocks
L1722[18:25:36] <Kenny> or: dig 5x5 south 25 and it would dig a 5x5 south for 25 blocks
L1723[18:25:42] <Coreymills25> u can only have 1 upgrade in a robot so u would have to use the charger to charge the robot
L1724[18:26:05] <MrHohenheim> :)
L1725[18:26:09] <Kenny> nope, i could have it run on coal
L1726[18:26:26] *** Cazzar is now known as cazzar|Away
L1727[18:26:44] <Kenny> i simply tell it to keep slot 15 fullk of coal
L1728[18:26:46] <Coreymills25> u would need the upgrade that tells the direction and the generator upgrade
L1729[18:27:07] <ping> i am back \o/
L1730[18:27:17] <Coreymills25> heyy ping
L1731[18:27:20] <Kenny> give me a chance to look at it.
L1732[18:28:05] * Kenny dumps a bunch of pong balls on top of ping so we can play ping pong
L1733[18:28:18] <Kenny> hehe
L1734[18:28:25] * ping tableflips
L1735[18:28:28] <ping> you loose
L1736[18:28:45] <ping> inb4 grammer correction
L1737[18:29:17] *** cazzar|Away is now known as Cazzar
L1738[18:29:28] <Kenny> i'm definitely loose and limber, ready to get your butt kicked at ping pong :P
L1739[18:29:36] <Kenny> you lose
L1740[18:34:01] * ping eats taco
L1741[18:35:02] <MrHohenheim> uh too much info
L1742[18:35:19] * ping eats Hoenhiem of light
L1743[18:35:28] <MrHohenheim> thats not robot
L1744[18:35:46] <MrHohenheim> thats little evil darthvader deathstart with dangerous tic hammer
L1745[18:36:06] <ping> spaceballs edition
L1746[18:36:50] <Kenny> that's what he was referring to with the "little" darth vader :P
L1747[18:38:05] *** manmaed is now known as manmaed|AFK
L1748[18:47:11] <Kenny> breaks out his cooler and asks the people in #oc wat kind of pop do you want? ! 7°UP! !~Coke~! !Squirt! !Mr.Pißß! !Sprite!
L1749[18:47:11] <Kenny> I also have Crush... !Crush! !Crush! !Crush!
L1750[18:47:46] <ping> o_o
L1751[18:47:54] <ping> !Mr.Pißß!
L1752[18:48:20] <SpiritedDusty> I don't know how but OC forums are getting new users really quickly
L1753[18:48:41] <ping> Our newest member MrHohenheim
L1754[18:48:42] * Kenny whacks SpiritedDusty, quit complaining hehe
L1755[18:48:56] <SpiritedDusty> I got hit! D:
L1756[18:49:34] <Kenny> if we are getting new users real quick then a lot of people have checked out OC and like it better than CC
L1757[18:49:45] <MrHohenheim> hm?:)
L1758[18:49:54] <Kenny> and i found out you can use a CC printer with an OC computer
L1759[18:49:59] * Symmetryc Goes to become a new member...
L1760[18:50:05] <MrHohenheim> :)
L1761[18:50:09] <ping> lol
L1762[18:50:22] <ping> SpiritedDusty, i hope you dont mind if i get moi botnet out
L1763[18:50:31] <SpiritedDusty> ._.
L1764[18:50:48] <Kenny> so those of you who wanted a printer, quit bitching, steal CC's and use it
L1765[18:51:14] <ping> lol
L1766[18:51:18] <Kenny> tosses confetti on ,.:"/ '~`" ~ :, ~ ' " : , . ,.:" '~`*+,.`*`` * - _ + ^^^^ : , . + ,.:" SpiritedDusty '~`*+,.`*`'" ~ :, , ~ ' " -;. , : ' ` ` * - _ + ^ : , . + * ^ - , ,.:" '~`* ,.:"'~`*+,.`*`'" SpiritedDusty ~ :, , ~ ' " -;. , : ' ` ` * - _ + +,.`*`'" ~ :, , ~ ' " -;. , : ' ` ` * - _ + SpiritedDusty ^^^^ : , . + * ^ * - ,^ : , . +
L1767[18:51:22] <MrHohenheim> iam not new member i watching this OC for the beginning
L1768[18:51:29] <MrHohenheim> just now the time to use
L1769[18:51:39] <Symmetryc> SpiritedDusty: Mixed case password ._.
L1770[18:51:39] <SpiritedDusty> Kenny, I don't get it
L1771[18:51:45] <SpiritedDusty> I'll fix that hold on
L1772[18:51:45] <Symmetryc> SpiritedDusty: y u do dis
L1773[18:51:50] <Symmetryc> :D
L1774[18:51:50] <ping> lol
L1775[18:51:59] <Kenny> the forums are just back up and everyone has to register again hehe
L1776[18:52:02] <SpiritedDusty> Symmetryc, dere fixed
L1777[18:52:13] * SpiritedDusty puts "must contain symbols"
L1778[18:52:15] <SpiritedDusty> MWAHHAHA
L1779[18:52:35] <ping> lol
L1780[18:52:36] <Symmetryc> Is . a symbol
L1781[18:52:43] <SpiritedDusty> btw I disabled the new member approved post thing
L1782[18:53:03] <Kenny> good
L1783[18:53:07] <ping> must contain atleast 10 different symbols, must not have repetitions
L1784[18:53:10] <Kenny> that sucked any way
L1785[18:53:15] <ping> mixed case, no camel case
L1786[18:53:24] <ping> atleast 20 chars
L1787[18:53:25] <Kenny> and no camel toes either
L1788[18:53:31] <ping> ._.
L1789[18:53:44] <Symmetryc> Password must be more than 10 characters and less than 10 characters
L1790[18:53:49] <SpiritedDusty> your password must contain the string "AllPraiseTheHolySangar"
L1791[18:53:50] <Symmetryc> ... at the same time ...
L1792[18:53:52] <Symmetryc> ._.
L1793[18:53:58] <Tahg> lol
L1794[18:54:19] <Tahg> well, there aren't *that* many people registered
L1795[18:54:23] <Tahg> mostly regulars of here
L1796[18:54:53] <Tahg> hmk, or not, I think I recognize about 10/16 names
L1797[18:55:09] <Tahg> anyway, what happened to users 3-47?
L1798[18:55:26] <SpiritedDusty> how do I do that espernet weblink thing that has the #oc channel preinputed?
L1799[18:56:38] <SpiritedDusty> nvm
L1800[18:57:52] <Kenny> final update (till i figure out how to acess man from within it): https://github.com/OpenPrograms/Kenny-Programs/tree/master
L1801[18:59:02] <MrHohenheim> http://puu.sh/7kts3.jpg
L1802[18:59:11] <Kenny> would like some input as to what people think of it. any suggestions will be considered
L1803[19:00:42] <Kenny> Ringo is no real loss
L1804[19:00:44] <Kenny> hehe
L1805[19:03:08] <Tahg> geesh, took 13 times to load that jpg properly, really need to investigate the internets on this computer
L1806[19:05:07] <Kenny> Component Viewer is now posted on the forums
L1807[19:05:33] <Symmetryc> I just posted the most meaningful topic ever in the new forums :D
L1808[19:07:39] <Kenny> 2 posts?
L1809[19:07:41] <Tahg> lol
L1810[19:10:58] *** Cazzar is now known as cazzar|Away
L1811[19:11:59] *** cazzar|Away is now known as Cazzar
L1812[19:12:59] *** Cazzar is now known as cazzar|Away
L1813[19:14:58] *** cazzar|Away is now known as Cazzar
L1814[19:23:15] <MrHohenheim> :)
L1815[19:26:47] <Coreymills25> my chunk reset WTF
L1816[19:27:18] <ping> Coreymills25, good
L1817[19:27:28] <ping> now you can re harvest your diamonds
L1818[19:28:03] <Coreymills25> screw that im done with it now all that work gone
L1819[19:28:09] <Coreymills25> im not redoing tht all over again
L1820[19:29:08] <ping> ima pet my kitteh
L1821[19:29:19] <ping> some moar o3o
L1822[19:29:45] <Coreymills25> everyone of my items gone over 3/4 of the tower removed
L1823[19:30:01] <Coreymills25> only thing that stayed was my tree farm
L1824[19:32:12] <MrHohenheim> you lucky
L1825[19:32:16] <MrHohenheim> we have tornado mod
L1826[19:32:23] <MrHohenheim> 500block long distance messed up
L1827[19:32:33] <ping> you lucky
L1828[19:32:48] <ping> 100block radius destroyed
L1829[19:32:56] <MrHohenheim> little preview http://puu.sh/7kvtA.jpg
L1830[19:33:09] <MrHohenheim> scar*
L1831[19:33:24] <Coreymills25> u got the tonado mod to work on a server
L1832[19:33:35] * MrHohenheim not have mods
L1833[19:33:41] <MrHohenheim> coros mod :)
L1834[19:33:59] <MrHohenheim> http://www.coros.us/mods/tornadoes
L1835[19:34:36] <Coreymills25> yea i was on a server that had that but the tornados wouldnt work
L1836[19:35:02] <ping> that site looks horrible
L1837[19:35:34] <Coreymills25> anyone got a public server up?
L1838[19:36:54] <ping> no
L1839[19:43:49] ⇦ Quits: Coreymills25 (webchat@crbknf0209w-142162008241.dhcp-dynamic.FibreOp.nl.bellaliant.net) (Quit: Web client closed)
L1840[19:44:02] *** Cazzar is now known as cazzar|Away
L1841[19:48:43] *** cazzar|Away is now known as Cazzar
L1842[19:49:54] <ShadowKatStudios> CHeck it out: http://i.imgur.com/Lfu9TRJ.png
L1843[20:07:06] <Kodos> What is that
L1844[20:11:40] <ShadowKatStudios> Thar is a diagram of how to build a computer
L1845[20:18:23] <Tahg> awesome
L1846[20:23:42] <LordFokas> nice
L1847[20:25:58] <ShadowKatStudios> There's your guide if you intend to build a factory.
L1848[20:30:56] ⇨ Joins: DaeDroug (uid22591@id-22591.highgate.irccloud.com)
L1849[20:57:35] <ping> gah
L1850[20:57:50] <ping> too lazy to make my bot reconnect when i derp
L1851[20:58:03] <ping> so im just going to have the program that keeps connection seperate
L1852[20:58:37] <ping> so if i fack up it wont quit
L1853[21:42:38] ⇨ Joins: finkmac (~finkmac@68-68-11-11.applecreek.pathcom.com)
L1854[21:45:26] *** LordFokas is now known as LordFokas|off
L1855[22:36:45] ⇦ Quits: Lathanael|Away (~Lathanael@p549715F5.dip0.t-ipconnect.de) (Ping timeout: 186 seconds)
L1856[22:43:48] ⇨ Joins: Lathanael|Away (~Lathanael@p549711E5.dip0.t-ipconnect.de)
L1857[22:51:54] <Kodos> Hmm, a computer factory
L1858[22:52:05] <Kodos> Wouldnt' really be a point in SSP, but I kind of want to make one all the same
L1859[22:52:12] <Kodos> I'd do it with the conveyors from RI
L1860[23:03:32] <Kenny> final update (till i figure out how to acess man from within it): https://github.com/OpenPrograms/Kenny-Programs/tree/master
L1861[23:03:59] <Kenny> Component Viewer
L1862[23:10:17] *** Bot is now known as Biohazard
L1863[23:10:52] *** Kenny is now known as Kenny|Sleeping
L1864[23:15:47] ⇨ Joins: asie (~textual@078088168214.elblag.vectranet.pl)
L1865[23:17:39] <asie> hi'mback
L1866[23:20:11] ⇦ Quits: DaeDroug (uid22591@id-22591.highgate.irccloud.com) (Quit: Connection closed for inactivity)
L1867[23:22:50] <ping> https://github.com/MightyPirates/OpenComputers/wiki/CodeConventions
L1868[23:23:00] <ping> "Keep in mind that comments increase file size, which increases the amount of RAM required to run your program!"
L1869[23:23:16] <ping> after its compiled the input string gets collected
L1870[23:23:20] <ping> so it shouldnt matter
L1871[23:42:30] <asie> http://i.imgur.com/ca1uTiI.png
L1872[23:42:47] <ping> :D
L1873[23:43:06] <asie> the minute sizes are for the default quality, 4 kilobytes a second http://asie.pl/f.wav
L1874[23:43:16] <asie> there will also be 8 kilobytes a second for the hi-fi fans: http://asie.pl/f6.wav (new)
L1875[23:43:28] <asie> as it isn't far in audio quality from proper music
L1876[23:43:36] <asie> and you can fit 2 minutes per megabyte in hi-fi mode
L1877[23:43:52] <ping> :o you pinged Kilobyte
L1878[23:44:09] * ping pings 4 Kilobytes a second
L1879[23:47:22] <Kilobyte> ping: can you please stop pinging people for no reason?
L1880[23:47:32] <ping> okay
L1881[23:47:49] <Kilobyte> thanks
L1882[23:57:35] <ping> http://puu.sh/7kKdQ.png
L1883[23:57:49] ⇦ Quits: finkmac (~finkmac@68-68-11-11.applecreek.pathcom.com) (Quit: Nettalk6 - www.ntalk.de)
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