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L7[02:06:26] <ShadowKatStudios> :D The
forums are back!
L8[02:06:44] <asie|tab> woo
L9[02:06:53] <ShadowKatStudios> (I hate it,
it's too light :p )
L10[02:07:21] <asie|tab> i'm thinking of
implementation details for my new project
L11[02:09:05] <ShadowKatStudios> Accounts
need mixed-case passwords now? :(
L12[02:10:00] ***
Kenny|Sleeping is now known as Kenny
L13[02:10:32] <ShadowKatStudios> Hello
Kenny
L14[02:10:54] <Kenny> i feel like it's
hello without the o :P
L15[02:11:02] <Kenny> hey hehe
L16[02:13:06] <asie|tab> thinking on
implementation details for my new mod project
L17[02:13:41] <Kenny> ok. you guys wanted
printers for OC, use the CC printers hehe
L18[02:13:52] <Kenny> what new mod
L19[02:14:35] <asie|tab>
Computronics.
L20[02:14:48] <asie|tab> Iron Note Blocks,
Chat Boxes, Printers, GMod-esque Cameras
L21[02:14:52] <asie|tab> and
Persocoms
L22[02:15:00] <ShadowKatStudios> But the CC
printers need CC installed
L24[02:15:11] <ShadowKatStudios> It totally
ruins the careful balance
L25[02:15:47] <asie|tab> i am going to add
my own
L26[02:16:08] <ShadowKatStudios> asie|tab:
Persocoms, what are they?
L27[02:16:25] <Kenny> for the moment to use
a lot of peripheral stuff requires having CC installed
L28[02:16:28] <asie|tab> ShadowKatStudios:
You either know or you will find out or someone who has read
Chobits will tell you
L29[02:16:35] <asie|tab> Kenny: I am trying
to fill in the void
L30[02:16:45] <asie|tab> Immibis'
Peripherals already has a CC-less port by me
L31[02:17:00] <asie|tab> and now
Computronics... the only thing left will be CCLights2
L32[02:17:02] <ShadowKatStudios> Kenny: I'd
use OpenPeripheral if it didn't need CC too, robots are fun
L33[02:17:20] <asie|tab> Hint: Persocoms
are my take on robots
L34[02:17:37] <ShadowKatStudios> Cool, I'm
not disliked :D
L35[02:17:43] <ShadowKatStudios> Also
awesome :D
L36[02:18:00] <Kenny> I started work on
something to help eliminate that and you all were gung ho and then
everyone just said fuck it
L37[02:18:37] <Kenny> so i personally could
care less right now
L38[02:19:04] <Vexatos> D:
L39[02:19:13] <asie|tab> but they will beat
robots, in a way
L40[02:19:21] <asie|tab> first, persocoms
are fully self-contained computers
L41[02:19:37] <asie|tab> second, they will
be heavily based on players and able to do almost everything a
player can
L42[02:20:03] <ShadowKatStudios> CC v1.6
looks like no fun at all.
L43[02:20:05] <Kenny> Skynet
L44[02:20:15] <ShadowKatStudios> Afk
L45[02:20:37] <asie|tab> ShadowKatStudios:
CC 1.6 is a kind of answer to OC, IMO.
L46[02:21:09] <ShadowKatStudios> But he's
taking the /fun/ out of it
L47[02:21:13] <asie|tab> Yes
L48[02:21:45] <asie|tab> Persocoms' goal is
to make Minecraft more fun and to deprecate for my own usage all
other means of programmable helpers
L49[02:21:58] <asie|tab> Goal two is
deprecating CustomNPCs and Citizens
L50[02:22:04] <Kenny> which menas dan200
feels his position in the modding community is threatened and is
now doing a rush job to catch up
L51[02:22:08] <asie|tab> Goal three is my
inner weeabooism
L52[02:22:24] <asie|tab> persocoms come
from a manga named Chobits
L53[02:22:36] <asie|tab> here, you've heard
the entire story
L54[02:22:46] <asie|tab> that's why I asked
Sangar for the custom computer API
L55[02:23:25] <Kodos> I don't see Robots in
OpenP
L56[02:23:32] *
Kodos is late to the party, probably
L57[02:23:47] <asie|tab> yeah
L58[02:24:04] <asie|tab> What I expect from
Persocoms is people creating assistants
L59[02:24:22] <asie|tab> that are both
intelligently programmed and have a human touch to them
L60[02:24:34] <Kenny> Skynet
L61[02:25:13] <Kodos> Dang you asie, making
me want to go work on my shop assistant in SL
L62[02:25:29] <asie|tab> Wait for
Persocoms.
L63[02:25:31] <asie|tab> :)
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L65[02:25:39] <asie|tab> I will be running
a server for it
L66[02:26:07] <Kodos> Just make sure i can
tell it to wait at a certain coordinate until an item i specify is
dropped on the ground, then it should pick upt he item and return
to me
L67[02:26:31] <Kodos> I can get the old
Laundry mod and have it pick up my dry cleaning
L68[02:26:33] *
Kodos laughs
L69[02:27:07] <asie|tab> Kodos: Yep
L70[02:27:11] <asie|tab> I will also add
maid outfits.
L71[02:27:17] <Kodos> Custom outfits
plox
L72[02:27:28] <asie|tab> they will have all
the tweaking capabilities of a player
L73[02:27:35] <asie|tab> 64x32 skins,
armor, tools
L74[02:27:43] <asie|tab> but they won't be
bulletproof
L75[02:27:45] <Kodos> Make it pull the skin
of a player if you name it after one
L76[02:27:56] <asie|tab> No, you have to
feed a skin in via a computer
L77[02:28:02] <asie|tab> using the Persocom
Dock
L78[02:28:11] <Kodos> Will the dock
resemble a Sync chamber?
L79[02:28:16] <Kodos> Because that'd be
cool
L80[02:28:41] <asie|tab> Not really.
L81[02:28:43] <Kodos> Hang it in there on a
rack, then once it's programmed and ready, the doors open and out
it walks
L82[02:28:46] <asie|tab> More like a
glowing flat lamp
L84[02:28:51] <asie|tab> and a hovering
persocom
L85[02:29:00] <asie|tab> use microblocks
:)
L86[02:30:27] <ShadowKatStudios> My issue
with the newer versions of CC is that dan200 is doing all the
low-level stuff for everyone, and that's what I like to
write,
L87[02:30:40] <asie|tab> yes, same
L88[02:31:01] <asie|tab> abstracting a low
level environment is half the fun
L89[02:31:01] <mallrat208> Personally, I
don't... I however don't like how cheap the entire mod is
L90[02:31:03] <asie|tab> but CC seems
dead
L91[02:31:06] <asie|tab> so dont
worry
L92[02:31:28] <ShadowKatStudios> The CC is
dead, long live the OC!
L93[02:31:46] *
ShadowKatStudios wonders how well that would fit into Viva la Vida
or whatever
L94[02:32:31] <asie|tab> Viva la
OClution
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Joins: Wired98
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L96[02:36:42] <Kenny> boy am i gonna have
fun setting this one up *NOT*
L97[02:36:55] <Wired98> Heh, what are you
doing?
L98[02:37:08] <Kenny> setting up IntelliJ
IDEA
L99[02:37:34] <Kodos> At some point, I need
to break down and update K-Matter to 965 Forge
L100[02:37:40] <Kodos> But I need to
decide where I'm going with it first
L101[02:37:54] <ShadowKatStudios> I should
write a PDP-11 emulator and obtain a copy of UNIX v7 for it and
convert it and run it on there :D
L102[02:38:35] <Wired98> That sounds like
a lot of work.
L103[02:38:43] <asie|tab>
ShadowKatStudios: get one in Java
L104[02:38:48] <asie|tab> Sangar now
supports custom architectures
L105[02:38:56] <ShadowKatStudios>
Oh?
L106[02:39:05] <ShadowKatStudios> LSI-11
anyone?
L107[02:39:07] <Kenny> i need to figure
out how to use gradle, wether it is with Eclipse or IntelliJ
L108[02:39:39] <Wired98> What are you
doing in Java, Kenny?
L109[02:39:55] <ShadowKatStudios> Uh, one
in Javascript
L110[02:40:19] <Wired98> Oh, hold a
minute
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L112[02:40:23] <Kenny> i've got a couple
of mods i want to make some changes to (open source) and then make
pull requests for those changes
L113[02:40:33] <ShadowKatStudios> You want
to know why I haven't learned to mod yet? Because there are no
tutorials for setting up MCP without using eclipse
L114[02:40:51] <asie|tab>
ShadowKatStudios: put mod files in src/minecraft, use shell
scripts
L115[02:40:57] <asie|tab> recompile and
reobfuscate_srg
L116[02:41:01] <asie|tab> then take reobf/
classes
L117[02:41:01] *
Kenny smacks ShadowKatStudios in the back of the head
L118[02:41:22] <Kenny> you haven't looked
very hard
L119[02:41:52] <ShadowKatStudios>
reobfuscate_srg?
L121[02:42:04] <ShadowKatStudios>
Huh.
L122[02:42:23] <ShadowKatStudios> I want
to use it with like notepad++ or medit
L123[02:42:55] <Kenny> you know how to use
ant?
L124[02:43:16] <ShadowKatStudios>
ant?
L125[02:43:40] <Kenny> then you can't do
it without some IDE
L126[02:43:54] <ShadowKatStudios> So V6
unix doesn't have a cd command
L127[02:44:16] <Kenny> if you don't know
what ant is then doing it in notepad++ is going to do any
good
L128[02:44:32] <Kenny> isn't*
L129[02:45:10] <Kodos> ShadowKatStudios,
What do you have against Eclipse?
L130[02:45:25] <ShadowKatStudios> I just
dislike it
L131[02:45:30] *
Kodos shrugs
L132[02:45:32] <Kodos> Fair enough
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L134[02:45:56] <ShadowKatStudios> ant =
Apache ant?
L135[02:46:09] <Kenny> morning Bevol
L136[02:46:16] <Kenny> yeah, apache
ant
L137[02:46:38] <ShadowKatStudios> I got
nothing
L138[02:47:14] <Kenny> then you need an
IDE to do it in so you can test the mod as you write it
L139[02:48:13] <ShadowKatStudios>
Write-compile-test?
L140[02:48:27]
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L141[02:48:31] <Kenny> Eclipse is the one
most people use, but i just posted you a link for using IntelliJ
IDEA
L142[02:48:40] <wired> Huh, can you
believe this nick isn't taken?
L143[02:48:43] ***
wired is now known as Wired
L144[02:48:49] <ShadowKatStudios> Wired:
Coffee?
L145[02:48:54] <Kenny> using IDEA allows
you to work on multiple projects at one time
L146[02:49:09] <Wired> Heh, yeah, my IGN
is Wired2coffee
L147[02:49:19] <ShadowKatStudios> Ohai
Wired
L148[02:49:21] <ShadowKatStudios> :D
L149[02:49:36] <Wired> What's your
IGN?
L150[02:49:37] <ShadowKatStudios> Don't
know if I've ever met you ingame, my IGN is mrminer84403
L151[02:49:43] <Kenny> Wired: i've got a
couple of mods i want to make some changes to (open source) and
then make pull requests for those changes
L152[02:49:50] <Wired> I think so, a very
long time ago.
L153[02:49:53] <Kenny> to answer your
question earlier
L154[02:50:02] <ShadowKatStudios> I went
by the name Mendax on the CC forums
L155[02:50:25] <Wired> Well, if you didn't
know already, I still have a server.
L156[02:50:33] <Kenny> i think I'm
BigRenengade on the CC forums
L157[02:52:04] <ShadowKatStudios> Speaking
of coffee, I had these coffee biscuits at school today. I got
kicked out of maths :D
L158[02:52:35] <Wired> How did you get
kicked out of maths for coffee biscuits?
L159[02:52:45] <ShadowKatStudios> I'm not
used to caffine
L160[02:52:54] <ShadowKatStudios> At least
not in that sort of quantity
L161[02:52:57] <Wired> I have quite the
tolerance personally.
L162[02:53:16] <Wired> Sugar makes me go
nuts though.
L163[02:53:37] <ShadowKatStudios> These
were coffee in chocolate on a biscuit
L164[02:53:50] <Wired> That sounds
amazing.
L165[02:54:09] <ShadowKatStudios> It
was
L166[02:54:16] <Wired> Coffee and bread
are two things that go together wonderfully.
L167[02:54:25] <ShadowKatStudios> I nearly
finished my Woodwork project too
L168[02:54:43] <Wired> Until you shook too
much and cut off your finger, right?
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L170[02:55:11] <ShadowKatStudios> Oh, no,
not quite
L171[02:55:26] <ShadowKatStudios> We were
up to filing and sanding to finish our mug tree
L172[02:55:42] <ShadowKatStudios> (I
finally have somewhere to put my collection of novelty mugs
:D)
L173[02:56:17] <ShadowKatStudios>
"Video Games ruined my life. Good thing I have 2 extra
lives."
L174[02:57:31] <ShadowKatStudios> It's
hard to type on my school laptop when I've had a lot of caffine
though...
L175[02:57:51] <Wired> Heh, it's hard to
type on any laptop, imo
L176[03:06:35] <Kenny> it seems CC has
gotten MC to back that silly ComputerCraft Edu
L177[03:07:29] <Vexatos> ?
L178[03:07:44] <Kenny> they tried getting
CC Edu going twice before and failed
L179[03:09:00] <Wired> Yeah the guy who
ran (I think) the first one plays on my server.
L180[03:13:35] <Kenny> i don't know. i
just think it's bs to try and use the education system to make your
mod even more popular cause you can't add anything new to it
L181[03:15:49] <Kenny> i need to get
gradle working and then figure out how to add a mod in for
editting
L182[03:16:30] <Kenny> i'm going to do
some modifications to a couple of mods (add OC support) and then
make pull requests
L183[03:17:33] <Kenny> and then i'm going
to start working on a finding a way where OC can work with other
mods without needing to have CC installed
L184[03:22:42] <mallrat208> Honestly... if
CC has a lower barrier to entry.. let them use it.
L185[03:23:34] <mallrat208> It's less
about the mod used and more about the mindset you're
encouraging
L186[03:27:30] <Kenny> it is more about
the mod used when it requirees you having to use other mods for the
system
L187[03:28:24] <Kenny> it's one thihng if
it's yhour mod, but if you are forcing the downloading of other
mods to use the map you made then it's not educational
L188[03:30:44] <Kenny> and the *mindset*
you are encouraging? I've watched the values of this world go to
hell since the advent of video games
L189[03:31:22] <Kenny> how many kids spend
more time onm irc, during school hours, than they do learning
anything in class
L190[03:33:09] <Wired> Honestly I don't
know many people that learn in class. All the things are in the
book, the stuff the teacher says is never on the test.
L191[03:33:25] <Wired> The test is
premade.
L192[03:34:27] <Kenny> think i don't know
that already. the education system here failed me when i was going
to school
L193[03:35:03] <Kenny> i was ahead of
those in my grade level, but rather than advance me, they tried to
stifle me
L194[03:35:09] <Wired> I know, right? The
whole things messed up.
L195[03:35:19] <Kenny> i quit when iturned
16
L196[03:35:26] <Wired> I should've skipped
a grade but they wouldn't let me.
L197[03:35:40] <Kenny> and went back 3
years later, got a GED and went on to college
L198[03:36:05] <Kenny> i shuld have been
jumped 2 grade levels but couldn't even get advanced one
L199[03:36:24] <Wired> That sucks.
L200[03:36:32] <Kenny> i might be in a
better situation nolw than i am if things had been different
L201[03:37:08] <Wired> They try to even
everyone out to be the same.
L202[03:37:22] <Kenny> but you never know.
i made some bad decisions over the years. so i might still be here
no matter which way it went
L203[03:37:24] ***
Kodos is now known as Kodos|Zzz
L204[03:38:43] <Kenny> i watched guys who
were good at sports get advanced thru the school system when they
couldn't even read
L205[03:39:15] <Wired> Is it possible they
had a disorder?
L206[03:39:28] <Wired> If not, that's just
wrong.
L207[03:39:34] <Kenny> no, i mean
literally could NOT read
L208[03:40:32] <Wired> Yeah, I know, but
I'm asking if it was possible that they had some sort of disorder,
like Dyslexia?
L209[03:40:48] <Kenny> nope
L210[03:41:15] <Wired> Sports make the
school money, they'll do what they can.
L211[03:41:24] <Wired> When it comes down
to it, it's all just a business :\
L212[03:41:55] <Kenny> right, and screw
the kid and what his life will be like when he can't play any
more
L213[03:42:22] <Wired> Business.
L214[03:43:05] <Kenny> that concept has
changed drastically since those days. colleges have been called on
the carpet and threatened with funding cuts, closure, and other
things over it
L215[03:43:50] <Kenny> now you have to
pass a test to get promoted to the next grade and if you don't you
repeat the grade
L216[03:44:48] <Wired> Pretty much.
L217[03:44:57] <Kenny> back in my day
there were no tests to get to the next grade. if you
classwork/tests gave you a passing grade you went on
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L221[03:46:31] <ShadowKatStudios> Sorry
Wired, my display driver crashed
L222[03:46:47] <Wired> School just about
ruined the entire concept of learning for me, so there's
that.
L223[03:47:17] ***
JoshTheEnder|BackInTheEther is now known as
JoshTheEnder
L224[03:47:34] <ShadowKatStudios> It's
probably because the dumbss school IT guy is using the Windows 8
display driver with Windows 7
L225[03:47:55] <Kenny> so down grade
it
L226[03:49:20] <Kenny> or put him in
contact with me on Skype and i'll ream him a new one hehe
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L235[05:11:52] <ShadowKatStudios> I think
there's no posts on the forum as there seems to be a lack of a new
topic button
L236[05:19:28] <ShadowKatStudios> Or, to
rephrase, Idea: There is a noticeable lack of posts on the forums
(oc.cli.li) due to the lack of a new topic button.
L237[05:23:48]
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(~Sangar@178-26-80-18-dynip.superkabel.de)
L238[05:23:48]
zsh sets mode: +o on Sangar
L239[05:23:59] <Kenny> morning
Sangar
L240[05:24:07] <Kenny> well, afternoon
hehe
L241[05:24:31] <Sangar> hi :)
L242[05:25:54] <Kenny> question, is there
an easy way to remove duplicate entries from a table?
L243[05:27:37] <ShadowKatStudios> Can we
standardise a packet format for saying things?: Type (Such as idea,
statement, question) followed by the contents itself?
L244[05:27:52] <Sangar> i'm not aware of a
'table.distinct' function or similar, so you'll have to implement
that yourself (i guess creating a new table with the keys and
values inverted and back again would be the easiest, since keys are
unique)
L245[05:28:17] <ShadowKatStudios>
Question, duplicate in what way? Question, just put the duplicated
entry at the end of the table?
L246[05:28:26] <Sangar> for networking? i
doubt it :P you know the xkcd about standards, right? :D
L247[05:29:10] <ShadowKatStudios> Yeah,
but you know, I like the system, and I will continue using it
L248[05:30:31] <ShadowKatStudios> (And
next, someone will start putting the type after the
contents...)
L249[05:31:36] <ShadowKatStudios>
Correction, Statement, Yeah, but you know, I like the system, and I
will continue using it
L250[05:31:47] <ShadowKatStudios>
Correction, Statement, (And next, someone will start putting the
type after the contents...)
L251[05:40:05] <Noiro>
System.out.println("Penis, that is all.")
L252[05:40:42] <Sangar> so, forums. which
categories and forums are still missing?
L253[05:47:31] ⇦
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L254[05:52:07] <ShadowKatStudios> We have
a new topic button now :D
L255[05:52:28] <ShadowKatStudios> Do we
have a general discussion thing yet?
L256[05:52:44] <ShadowKatStudios>
Servers?
L257[05:55:22] <ShadowKatStudios> Oooooh,
cd is a shell define, it's chdir in v6 unix
L258[05:55:55] <Noiro> :O Wait, so in OC
we have to use chdir instead of cd?
L259[05:58:10] <Kenny> no, you can use
cd
L260[05:58:31] <Kenny> cd is simply an
alias for chdir
L261[05:59:00] <Kenny> SKS was tlking
about in unix
L262[05:59:46] <Noiro> Ahh, I just wasn't
sure if OC modeled after taht version of unix. I run Ubuntu but I
keep meaning to go back to Arch when I get the free time
L263[06:01:41] <Kenny> i'm not sure what
it is modeled after, i just know i can use cd hehe
L264[06:01:55] <Kenny> could be old DOS
even
L265[06:02:26] <Noiro> Try ls and see if
it works. If it does, it ain't DOS :)
L266[06:03:11]
⇨ Joins: KFAFSP (webchat@mail.sv.dresden.de)
L267[06:03:49] <Kenny> didn't say it was
:P
L268[06:03:50] <Sangar> well it is more
inspired by linux than windows (because who prefers the windows
command prompt to a proper linux shell, really), but it makes
compromises, and is limited by my and other contributors'
knowledge, of course :P
L269[06:04:02] <Kenny> just said it could
be, but ls also works so unix
L270[06:05:12] <Kenny> i do :P
L271[06:05:29] *
Kenny doesnnn't understand linux at all
L272[06:05:50] <KFAFSP> Hey! We have
something in common then :D. I'm back!
L273[06:07:12] <Kenny> i would hate to try
and put linux on this system. i had a hard enough time with a
single core, this machine has 8 cores
L274[06:08:30] <KFAFSP> How many of them
are HT cores :S?
L275[06:08:41] <JoshTheEnder> Kenny, what
architecture did you use?
L276[06:09:01] <JoshTheEnder> (i.e.
x86/x64)
L277[06:09:15] <Kenny> x64
L278[06:09:43] <Kenny> i'm running Windows
7 64 bit
L279[06:09:57] <JoshTheEnder> i meant
linux :P
L280[06:10:14] <Kenny> i don't run
linux
L281[06:10:37] <JoshTheEnder> you said you
tried to run it
L282[06:10:43] <Kenny> i tried linux once
and couldn't undertsand how to install components i had on the mobo
that it didn't find
L283[06:11:05] <Kenny> the naming
convention is alien to me
L284[06:11:20] <JoshTheEnder> hmm, AFAIK
most linux distros should have support for most devices OotB
L285[06:11:31] <Kenny> calling a file
manager Konquer
L286[06:11:53] <JoshTheEnder> that's just
it's name, like windows explorer for windows
L287[06:12:18] <JoshTheEnder> for example
Ubuntu uses naitulus by default
L288[06:12:25] <Kenny> yeah, but trying to
find what i need to launch to do stuff was why to much of a
hassle....
L289[06:12:33] <Kenny> way*
L290[06:12:48] <Kenny> the naming
convention for the programs didn't help any
L291[06:13:40] <Kenny> and a lot of the
software i use may not be available for linux
L292[06:14:27] <JoshTheEnder> hmm, anyway.
i have to dash off to college now so see ya
L293[06:14:43] <Kenny> take care
L294[06:15:00] ***
JoshTheEnder is now known as
JoshTheEnder|BackInTheEther
L295[06:25:22] <Noiro> linux isn't all
that hard unless you want to custom build everything. Setting up
sound drivers when you don't know what you're doing is a pain in
the ass
L296[06:28:54] <Kenny> that was my main
issue. setting up drivers for things it didn't recognize
L297[06:31:13]
⇨ Joins: asie|tab
(~asietab@apn-31-1-161-139.dynamic.gprs.plus.pl)
L298[06:31:24] <Noiro> If you stick to the
newbie distros you generally won't run into that unless you've got
top-of-the-line hardware. Ubuntu works with just about everything
out of the box
L299[06:33:16] <Kenny> 3.5GHz 8-core, 16GB
RAM, 1TB hdd, 250GB hdd, built-in wireless ans bluetooth, a gaming
computer
L300[06:33:40] <asie|tab> Linux Mint >
Ubuntu
L301[06:33:48] <Kenny> GTX650 graphics
card
L302[06:34:05] <Noiro> No it's not. :P
Cinnamon + Mint back in 13 was the buggiest thing I've ever used. I
just run gnome-shell and Ubuntu 13.10
L303[06:34:38] <Kenny> Realtek onboard
sound card with 7.1 surround
L304[06:34:53] <Noiro> I killed that thing
far too often and all I was doing was some basic Python
scripting
L305[06:34:59] <asie|tab> Noiro: an update
from Ubuntu 10.10 to 11.04 killed my X server irrepairably
L306[06:35:02] <Kenny> i don't want to try
and set up drivers for any of it
L307[06:35:07] <asie|tab> not even
##ubuntu figured it out
L308[06:37:47] <Noiro> You sure it wasn't
the broadcom bug?
L309[06:37:55] <asie|tab> related to
nvidia card handling
L310[06:38:05] <asie|tab> essentially,
updating Ubuntu killed nvidia's drivers
L311[06:38:07] <asie|tab>
irrepairablt
L312[06:38:13] <asie|tab> that's when I
moved to Debian
L313[06:38:26] <asie|tab> I like Debian,
with wheezy-backports it's actually usable
L314[06:38:32] <Noiro> I doubt it. If you
booted straight to command-line, you could probably switch out with
the other nvidia expiramental driver
L315[06:39:05] <Noiro> Nvidia's got plenty
of driver alternatives, but if you're on AMD, well...not so lucky
:)
L316[06:39:06] <asie|tab> i spent 4 hours
in the command line on irc
L317[06:39:19] <asie|tab> nobody could
help me, they blamed me for updating
L318[06:39:39] <asie|tab> even though the
OS asked me to
L319[06:39:43] <Noiro> *shrug* back when I
ran Arch, I had to install and setup Xorg lol. That includes
selecting the proper Nvidia drivers
L320[06:39:58] <asie|tab> Arch is neat for
people with free time on their hands
L321[06:40:15] <Noiro> (Though Twinview
needs an update for multiple screens and a bit of tweaking)
L322[06:40:33] ⇦
Quits: asie|tab (~asietab@apn-31-1-161-139.dynamic.gprs.plus.pl)
(Quit: Yui <3)
L323[06:40:48] <Noiro> I've never tried
running more than 2 screens, but something tells me that Twinview
won't do it
L324[06:49:35] ***
JoshTheEnder|BackInTheEther is now known as
JoshTheEnder
L325[06:57:30]
⇨ Joins: Din
(~DinFer@se400.pppoe06-1448.bih.net.ba)
L326[06:57:38] <Din> HAI WORLD
L327[06:57:46] <JoshTheEnder> hi
L328[06:57:50] <JoshTheEnder> *hai
L329[06:57:53] <JoshTheEnder> fak u
keyboard
L330[06:58:02] <Din> *heyo
L332[07:08:32] <JoshTheEnder> ok Sangar
changing the topic confused me cause of the way that mibbit shows
it ¬_`
L333[07:08:35] <JoshTheEnder> ¬_¬ *
L334[07:09:16] <Sangar> why is that?
L335[07:10:07] <JoshTheEnder> it doesnt
say "Sangar changed the topic", it literally just puts it
in the chat. kinda made me think my bouncer had timed out then
reconnected
L336[07:10:17] <Sangar> ah :D
L337[07:11:38] <ShadowKatStudios> How
would I convert 2 8-bit numbers to one 16-bit number in Lua?
L339[07:14:52] <Kenny> Sangar, you use
IntelliJ don't you?
L340[07:15:02] <Sangar> i do
L341[07:15:17] <KFAFSP> Just 'cause: Are
there any plans for an OC-Emulator?
L342[07:15:24] <Kenny> ok. may need your
assitance in the future :)
L343[07:15:43] <Sangar> uh oh :P
L344[07:16:01] <Kenny> i'm going to
attempt to set up IntelliJ IDEA on my system
L345[07:16:28] <Sangar> KFAFSP: yeah,
dusty is working on one, and i believe jesus also said he might
make one
L346[07:19:23] <ShadowKatStudios> We can
use bitwise operations? :o
L347[07:21:44] <KFAFSP> Oh great. I really
need one to get the graphics developement going. It's a pain
working with the editon in-game for this. And also Sangar you mod
doesnt release its file locks...
L349[07:22:26] <Kenny> SKS: yes
L350[07:22:44] <Sangar> KFAFSP: it
doesn't? in what scenario / steps to reproduce?
L351[07:27:21] <JoshTheEnder> right,
switcing rooms. back in a bit
L352[07:27:55] ***
JoshTheEnder is now known as
JoshTheEnder|BackInTheEther
L353[07:29:08] *
ShadowKatStudios wonders how hard it would be to run Javascript
inside lua
L354[07:29:08] <KFAFSP> Sangar: Set to
unbuffered mode. Go into the folder on real PC and in game
L355[07:29:18] <KFAFSP> Sangar : In game,
edit test. Save it.
L356[07:29:24] <KFAFSP> On real computer:
Delete the file
L357[07:29:45] <KFAFSP> Sangar: And there
you have it! The real PC cant delete because the handle is still
opened
L358[07:30:35] <KFAFSP> Sangar: You will
have to use Unlocker (eg.) to remove the lock. But Lua isnt using
the handle anymore. The editor was closed.
L359[07:30:54] <Sangar> thanks, i'll look
into it!
L360[07:32:00] <KFAFSP> I already looked
for it, but your scala is just too confusing for me :D. Good luck
though, seems like not that big of a problem, but if you dont close
the handles, noone knows what might happen eventually...
L361[07:32:04] <Sangar> i think i found it
already :P
L362[07:32:15] <Kenny> Did you leave the
editor ingame?
L363[07:32:15] <KFAFSP> Really? Have to go
now!
L364[07:32:19] <KFAFSP> Nope
L365[07:32:21] <KFAFSP> Closed it.
L366[07:32:25] <Kenny> it's still
open
L367[07:32:45] <Sangar> the virtual handle
implementation for real files didn't overwrite close()
L368[07:32:49] <KFAFSP> I closed it.
Sorry. Misinterpreted your question.
L369[07:33:03] <Kenny> ok
L370[07:33:08] <KFAFSP> See? He found it
;) See you later
L371[07:33:20] ⇦
Quits: KFAFSP (webchat@mail.sv.dresden.de) (Quit: Web client
closed)
L372[07:33:39] <Kenny> i've never had the
issue, wonder why
L373[07:34:13] <Kenny> !flags +vV
BevoLJ
L374[07:34:19] <Kenny> !voice BevoLJ
L375[07:34:19]
zsh sets mode: +v on BevoLJ
L376[07:34:56] *
Michiyo yawn
L377[07:35:24] <Kenny> hey Michiyo
L378[07:35:27] <Michiyo> o/
L379[07:35:31] <Michiyo> Long
night..
L380[07:35:58] <Kenny> i saw. been up
since 3am
L381[07:36:10] <Michiyo> I didn't even get
my 15s lol
L382[07:36:14] <ShadowKatStudios> It's
11:30 PM here :D
L383[07:36:30] <Kenny> 8:36am here
L384[07:36:43] <Kenny> i know you are down
under SKS
L385[07:36:56] <ShadowKatStudios> I'm
writing PDP-11 assembly and mining redstone
L386[07:37:09] <Kenny> you forgot
something
L387[07:37:41] <Kenny> if you are mining
redstone nd writing PDP-11 how can you be chatting in here
L388[07:37:54] <Michiyo> Theres usually 2
of us, I do Sporting Goods/TLE 2 days, Electronics/Toys 2 days, and
the 5th is wherever they need me. Well, due to the weather the guy
that was supposed to be in Electronics tonight didn't show
L389[07:37:55] ***
JoshTheEnder|BackInTheEther is now known as
JoshTheEnder
L390[07:38:07] <ShadowKatStudios>
Timesharing
L391[07:38:10] <Michiyo> leaving me doing
his job, mine, AND picking up slack from all the people that didn't
come in
L392[07:38:27] <Kenny> over stretched and
over-worked
L393[07:38:58] <Michiyo> I didn't even
stick around for the daytime supervisor to tell me I could go... I
clocked out as soon as I got the remainder of my freight off the
floor and jogged out the store
L394[07:39:14] <Michiyo> didn't run.. to
tired for that :P
L395[07:40:26] <Kenny> walk in door, over
to bed and fall backwards
L396[07:40:37] <Kenny> out cold within
minutes
L397[07:41:24] <Michiyo> lol, I wish
:P
L398[07:42:03] <Michiyo> I dunno if we've
talked much... but I MIGHT be an insomniac
L399[07:42:38]
⇨ Joins: KFAFSP (~KFAFSP@46.115.76.165)
L400[07:42:59] <ShadowKatStudios> Oh
no.
L401[07:43:13] <ShadowKatStudios> I'm
subconsciously building undergound 9x9s
L402[07:43:30] <KFAFSP> Sorry. Im back. I
was in a bit of a hurry there, and Not really paying attention to
the questions.
L403[07:44:30] <KFAFSP> I'm here via
mobile con, so high latency. Sangar glad you fixed the problem.
Until the Emulator is out, that will really help.
L404[07:45:17] <Kenny> Michiyo: i already
kind of figured that
L405[07:46:25] <Michiyo> heh
L406[07:48:41] <Sangar> KFAFSP: yup, just
confirmed it (at least it works for me, now, honestly didn't even
test before :P)
L407[07:49:42] <KFAFSP> Well, there is a
limit to simultaneous nodding and testing after all, huh?
L408[07:49:59] <KFAFSP> wow.
*modding
L409[07:50:41] <Kenny> in case, nodding
might be apt hehe
L410[07:51:06] *
Kenny ducks and runs
L411[07:52:40] <KFAFSP> concerning
nodding: the way I understand it, I may expose anything as a file
system I want, right?
L412[07:52:58] <KFAFSP> stupid
phone...
L413[07:53:54] <Sangar> haha. and yes,
unless i misunderstand the question.
L414[07:55:08] <KFAFSP> The idea: a
virtual file system and a custom packet handler. That way I could
technically access files from clients connected to the server (with
a little bit of stream-coding of course)
L415[07:55:49] <KFAFSP> Just so trusted
ops may easily upload their programs.
L416[07:56:28] <Sangar> oooh, that's an
interesting approach to the issue. yeah, sure, that should
work.
L417[07:57:08] <KFAFSP> ... Unless someone
implements a Lua tftp server for the socket dead :D
L418[07:57:23] <KFAFSP> card. Not.
Dead.
L419[07:57:41] <Michiyo> ... dood...
L420[07:57:49] <Michiyo> THat'd be
awesome.
L421[07:58:48] <KFAFSP> this is by the way
what I set my dev env up for. I will continue my work in a matter
of minutes when I'm back home...
L422[07:59:38] <ShadowKatStudios> tftp
would be easy enough to impliment
L423[08:00:06] <ShadowKatStudios> Yaaay,
crashed the vvideo driver again
L424[08:00:17] <ShadowKatStudios> Goood
morning
L425[08:00:51] <KFAFSP> Yeah, but can the
real network card really open any socket it wants?
L426[08:00:51] <ShadowKatStudios> Just
read the file, split into blocks of say 256 bytes
L427[08:01:14] <ShadowKatStudios> Like the
OC network cards?
L428[08:01:49] <KFAFSP> No. I mean if the
in game component card could act a a http server or client
L429[08:01:59] <KFAFSP> Tftp
L430[08:02:18] <KFAFSP> For gods sake,
time to get a real device for typing.
L431[08:02:20] <Sangar> it can only
connect to listening sockets, it can't create listening sockets
itself.
L432[08:02:33] <Michiyo> bummer
L433[08:03:12] <Sangar> that would be way
too powerful (and really evil for server :P)
L434[08:03:20] <KFAFSP> That's what I
thought. But if you think about it, the server owner would have to
open a port. So having a client on the server seems not sensible
anyways.
L435[08:03:24] <KFAFSP> yeah...
L436[08:03:42] <ShadowKatStudios> I'd
hyjack someone's server to act as a HTTP server in that case.
L437[08:04:37] <KFAFSP> also, unchecked
method invocation via reflect was fun... I did a dirt block driver
that allows querying all classes and invoking funds/setting
vars
L438[08:04:51] <KFAFSP> invoking
_funcs_
L439[08:04:56] <Sangar> haha
L440[08:05:05] <Michiyo> .. lol
L441[08:05:50] <KFAFSP> You wouldnt be
able to do that in CC! The dirt block thing, I mean :D
L442[08:06:26]
⇨ Joins: AndChat|163449
(~KFAFSP@p4FF1CCCA.dip0.t-ipconnect.de)
L443[08:06:52] <AndChat|163449> Oh great.
Now there is a dead body of me in here. Somebody knows when it will
decay?
L444[08:06:53] <Sangar> hmm, do hosted
peripherals only work on tile entities or why?
L445[08:07:27] <Michiyo> AndChat|163449,
160+ seconds seems to be espers timeout
L446[08:07:27] <AndChat|163449> I did it
for the DirtItemBlock. As an expansion card.
L447[08:07:39] <Sangar> ah! :D
L448[08:07:50] <JoshTheEnder>
AndChat|163449: generally between 150 and 200 secs
L449[08:08:11] <AndChat|163449> Thanks. I
will join again then. But with my pc this time...
L450[08:08:22] <Michiyo> I've seen some
380 second ping timeouts and was like waaaat lol
L451[08:08:44] <JoshTheEnder> yeah, not
sure how that happens sometimes
L452[08:09:02] ⇦
Quits: KFAFSP (~KFAFSP@46.115.76.165) (Ping timeout: 186
seconds)
L453[08:09:04] <AndChat|163449> It just
liked them. Noooo I want to hold on to this client, plz! :D
L454[08:09:09] <AndChat|163449> Ahh.
L455[08:09:09] <Michiyo> seems each server
gets to decide their timeout values
L456[08:09:25] <Kenny> it just did
L457[08:09:45] <AndChat|163449> Saw
it.
L458[08:10:09] <Kenny> it varies between
180 and 210 seconds
L459[08:10:17] <JoshTheEnder> i think it
depends on the client, 'cause i know hexchat sends a ping message
to the server every now and then so that may make it increase
(instad of the server sending one to the client)
L460[08:11:24] <AndChat|163449> That seems
like a more sensible approach when using mobile inet cons. So maybe
AndChat did that as well.
L461[08:12:32]
⇨ Joins: asie
(~textual@078088168214.elblag.vectranet.pl)
L462[08:13:12]
⇨ Joins: KFAFSP
(webchat@p4FF1CCCA.dip0.t-ipconnect.de)
L463[08:13:17] <KFAFSP> Fixed.
L464[08:13:22] ⇦
Quits: AndChat|163449 (~KFAFSP@p4FF1CCCA.dip0.t-ipconnect.de)
(Quit: Bye)
L465[08:13:26]
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(~KFAFSP@p4FF1CCCA.dip0.t-ipconnect.de)
L466[08:13:28] ⇦
Quits: AndChat|163449 (~KFAFSP@p4FF1CCCA.dip0.t-ipconnect.de)
(Client Quit)
L467[08:13:41] <KFAFSP> Wow.
L468[08:13:54] <KFAFSP> That program seems
to be quite agressive when it comes to handling connections.
L469[08:18:26] <Tahg> hey all
L470[08:18:38] <KFAFSP> Hello mr.
Tahg.
L471[08:18:40] <Tahg> kind sorta got my
gui ported
L472[08:18:40] <JoshTheEnder> hi
L473[08:19:02] <Tahg> I still need to fix
um, colors and gpu stuff
L474[08:19:23] <Tahg> other than that,
it's largely independent of what it's running on
L475[08:19:44] <Tahg> OC doesn't have a
standard colors API does it?
L476[08:20:04] <KFAFSP> It has.
L477[08:20:10] <KFAFSP> I think.
L478[08:20:43] <KFAFSP>
rom/lib/colors.lua
L479[08:21:03] <KFAFSP> But only the 16
(4bit depth) std. colors.
L480[08:21:34] <Tahg> hmm
L481[08:22:28] <Tahg> I see, ya I'll
probably rework it to something different
L482[08:23:18] <KFAFSP> On what kinds of
monitors are you expecting it to be ran anyways?
L483[08:23:24] <Sangar> for the gpu
there's really no need for a colors api, because it uses hex code
colors (0xRRGGBB)
L484[08:23:35] <KFAFSP> Aaaaand also
that.
L485[08:24:20] <Tahg> well, yes
L486[08:24:42] <Tahg> but colors doesn't
provide suitable constants for the gpu
L487[08:24:55] <Tahg> it's just for
redstone cables by the looks of it?
L488[08:25:05] <KFAFSP> Sangar, to make a
driver for file systems, I need to extend ItemDriver (as an
example) and implement FileSystem. Will OC automatically provide
the open/close methods i defined to the computer or not?
L489[08:25:19] <KFAFSP> Tahg: Yes. Thats
what he just said.
L490[08:25:31] <Tahg> sort of I
guess
L491[08:26:21] <Sangar> it's intended for
bundled redstone, primarily, yes. though there might be other
applications, come new components, since a lot of stuff in mc uses
those colors after all.
L492[08:26:22] <Tahg> still would be nice
to say like "blue" was a color 0x000055 for example
L493[08:26:28] <KFAFSP> But i guess it
couldnt hurt having an RGB lookuptable from some standard
colorsthough.
L494[08:26:48] <Sangar> feel free to pr
one :)
L495[08:26:52] <Tahg> do you use the
minecraft colors values for 4bit color?
L496[08:26:58] <Tahg> or...I could just go
look
L497[08:27:37] <Sangar> as for the driver:
the lua side of the fs will work as long as your component is named
'filesystem' and implements the same methods the built-in
filesystem component does.
L498[08:28:34] <Sangar> ah wait,
filesystem
L499[08:28:35] <KFAFSP> In that case I
probably just messed up. FileSystem has to be implemented by the
environment, right?
L500[08:28:37] <Sangar> there was that in
the api
L501[08:28:40] <Sangar> i completely
forgot
L502[08:28:45] <KFAFSP> ?
L503[08:28:47] <Kenny> Sangar, i found two
small functions that when used together will remove duplicates from
a table :)
L504[08:29:20] <Tahg> duplicate
values?
L505[08:29:22] <Sangar> the api i.e. ^^
yeah, you can implement that and wrap it using the
asManagedEnvironment method on it
L506[08:29:47] <KFAFSP> Ahhh ok.
L507[08:30:11] <Kenny> Tahg, yes. in the
Component Viewer I was having an issue with the fct that there are
multiple filesystems in the components table
L508[08:31:21] <Kenny> since they all have
the same functions attached it was giving me an issue and i had to
add in about 25 lines of code to keep them from repeating
themselves
L509[08:31:57] <Tahg> function swap(t)
local u = {} for k, v in pairs(t) u[v] = k end return u end, <-
call that twice?
L510[08:32:20] <Kenny> nope
L511[08:32:21] <Tahg> hackish way
L512[08:32:34] <Sangar> Tahg: would have
been my approach, too :D
L513[08:32:37] <Tahg> I doubted it, but
that way *should* work
L514[08:32:40] ***
JoshTheEnder is now known as
JoshTheEnder|BackInTheEther
L515[08:32:47] <Sangar> so how do you do
it Kenny?
L517[08:33:39] <Kenny> table_count(tt,
item) and table_unique(tt)
L518[08:33:54] <KFAFSP> The table_count
could be replaced with a much faster lookup
L519[08:34:04] <Kenny> i ran up on the
table_unique first and then had to find table_count
L520[08:34:05] <ShadowKatStudios> I'm
gonna put a blinkenlights warning outside my server room on this
world :D
L521[08:34:29] <Kenny> KFAFSP: lua is very
new to me, and i didn't write that code
L522[08:34:29] <Tahg> a what now?
L524[08:34:58] <Kenny> blinking lights
warning hehe
L525[08:36:19] <Tahg> oh man, tried
translating that text
L526[08:36:22] <Kenny> ok, i was wrong
lol
L527[08:36:25] <Tahg> it didn't go well at
all
L528[08:36:29] <Kenny> it's garbage
L529[08:36:38] <Tahg> hmm?
L530[08:36:38] <Kenny> it looks german but
isn't
L532[08:36:57] <Kenny> read the paragraph
below it
L533[08:37:16] <Tahg> ya, hadn't got that
far yet, lol
L534[08:37:18] <ShadowKatStudios> Say it
and it's understandable
L535[08:37:35] <KFAFSP> It sounds very
funny though :D
L536[08:37:38] <ShadowKatStudios> (Sort
of, I guess)
L537[08:38:00] <ShadowKatStudios> :D I
figure I'll put one outside my server room so I don't get people
messing with them
L538[08:38:17] <KFAFSP> You think that is
going to help?
L539[08:38:45] <ShadowKatStudios> I'll add
'Alternatively, I'll legolas you
L540[08:38:50] <ShadowKatStudios> to the
end of it
L541[08:40:04] <ShadowKatStudios> Should
stop people messing with them then :D
L542[08:40:26] <Tahg> lol
L543[08:40:45] <Tahg> in minecraft? doubt
it
L544[08:40:51] <Tahg> people like to mess
with anything
L545[08:41:07] <Sangar> that actually
sounds more like dutch than german to me :P
L546[08:41:28] <ShadowKatStudios> Tahg:
They understand a threat though ;)
L547[08:42:30] <ShadowKatStudios> Besides,
if I find out who messed with it, I'll missile them.
L548[08:42:40]
⇨ Joins: Cazzar (cazzar@am.cazzar.net)
L549[08:43:00] <Tahg> lol
L550[08:43:06] <KFAFSP> Sangar because it
sounds familiar, but still requires effort to read =D?
L551[08:43:42] <Kenny> KFAFSP: if
table_count could be replaced with a faster lookup i would like to
see it
L552[08:44:12] <Tahg> idk, "Detect
Language" on google says it's german =P
L553[08:44:17] <Tahg> (or closest to
aynway)
L554[08:44:24] <ShadowKatStudios> When I
ran a server in v1.4.7, someone decided to delete my distributed
networking code I was working on, so I ICBM'd them
L555[08:44:38] <Kenny> and google will
detect Dutch as Afrikanese
L556[08:45:08] <Tahg> um...I think that's
just the first languaeg on the list
L557[08:45:12] <ShadowKatStudios> After
that no-one came within 4 chunks of my base. Don't know
why...
L558[08:45:21] <Sangar> KFAFSP: something
like that :P
L559[08:45:26] <Tahg> hah Shadow
L560[08:45:44] <Sangar> ShadowKatStudios:
the only proper reaction, really, nuking someone like that.
L561[08:45:56] <KFAFSP> Kenny onnit. I
have a lua 5.2 exe here. Just going to implement it real
quick.
L562[08:46:07] ***
JoshTheEnder|BackInTheEther is now known as
JoshTheEnder
L563[08:46:24] <ShadowKatStudios> The
damage to them didn't even cover the costs, but I figured I
wouldn't sue as well.
L564[08:46:53] <Tahg> how much damage to
them was it?
L565[08:47:03] <Tahg> I assume pretty much
everything they had
L566[08:47:09] <ShadowKatStudios> I did
make quite a profit on the TNT bombing program I wrote though
L567[08:47:18] <ShadowKatStudios> Oh, erm,
their town was gone
L568[08:47:18] <Tahg> lol
L569[08:47:30] <Tahg> oh, they had a whole
town? lol
L570[08:47:57] <ShadowKatStudios> I'd call
it more of a compound
L571[08:48:03] <Tahg> ah ya
L572[08:48:04] <ShadowKatStudios> I
antimatter'd it
L573[08:48:12] <ShadowKatStudios> Rival
company, you know
L574[08:48:17] <Tahg> mhm, sure
L575[08:48:20] <Kenny> i would like to
have a mod that could find the location of players house anywehere
in the world map
L576[08:48:28] <Tahg> cause that's what
you do to rival companies
L577[08:48:31] *
ShadowKatStudios would love to see Microsoft and Apple fight it
out
L578[08:48:49] <ShadowKatStudios> Normally
I'd just take all their computers
L579[08:49:12] <Kenny> then i could build
one hell of a defense system
L580[08:49:31] <Tahg> well, works both
way
L582[08:49:56] <asie> i mean
L583[08:50:06] <asie> Jony would spend all
his time designing the new Apple headquarters
L584[08:50:09] <ShadowKatStudios> They
didn't have any computers after the antimatter I suppose
L585[08:50:19] <asie> while Microsoft
would spend time actually working, but their solutions would
backfire
L586[08:50:27] <JoshTheEnder> create some
quarry program and just quarry their base :P
L587[08:50:41] <asie> what I would do is
hack into their AE system
L588[08:50:46] <asie> make a turtle
crafting system
L589[08:50:49] <ShadowKatStudios>
JoshTheEnder: It isn't as cool looking as antimatter
L590[08:50:53] <asie> and auto-programthem
to raid their base
L591[08:51:01] <ShadowKatStudios> Though a
swarm of turtles would be pretty awesome
L592[08:51:12] <Michiyo> Self replicating
turtle swarm..
L593[08:51:16] <ShadowKatStudios> I
considered red matter, but I intended to keep the world alive
L594[08:51:32] <JoshTheEnder>
ShadowKatStudios: use a turtle to get some of their stuff, then let
it self destruct with anti-matter + RS Signal
L595[08:52:07] <Michiyo> as they collect
resources they build more, wrap new turtle, download code to it,
and away it goes
L596[08:52:11] <ShadowKatStudios> I had
turtles doing spirals above them dropping TNT before I ICBM'd
em
L597[08:52:26] <JoshTheEnder> lol
L598[08:52:26] <Kenny> Josh, mining
platform. move it over their base and start mining hhee
L599[08:52:34] <JoshTheEnder> Kenny: yes
:P
L600[08:52:38] <ShadowKatStudios> Chunk
sized
L601[08:52:42] <ShadowKatStudios>
Chomp
L602[08:52:52] <Michiyo> Setup a Spatial
Storage around them :D
L603[08:53:00] <Kenny> i have a mining
platform in my test world that mines a 16x16 area
L604[08:53:25] <Michiyo> 128^ area just
POOFed :D
L605[08:53:30] <ShadowKatStudios> Would
you guys like a job at the SKS Weapons & defence
division?
L606[08:53:35] <Michiyo> lolol
L607[08:53:39] <Kenny> nearly fully
automated and i can control it from my base
L609[08:53:47] <JoshTheEnder> depends on
the requirements :P
L610[08:54:12] <ShadowKatStudios> I think
you guys would make great additions to the team
L611[08:54:14] <Kenny> couldn't use it
with what i have
L612[08:54:15] <KFAFSP> Kenny: Ahem. As
simple as that. Will return a table with numeric indexes,
containing each different value of the input exactly once.
L613[08:54:33] <ShadowKatStudios> The job
is find cool looking ways to 'remove' other companies
L614[08:54:51] <Kenny> table.insert will
not let you insert a string vale
L615[08:54:54] <Kenny> value*
L616[08:55:26] <JoshTheEnder> it should
do.. then again the main thing that i use that uses lua uses a mix
between 5.1 +5.2
L617[08:55:38] <JoshTheEnder> so i have no
idea on the syntax
L618[08:55:41] <KFAFSP> It will. Why
shouldn't it?
L619[08:56:02] <KFAFSP> it does. Just
tried it.
L620[08:56:11] <Kenny> because of what i'm
doing it won't work
L621[08:56:37] <Tahg> that can easily
support key, value pairs too
L622[08:56:42] <KFAFSP> It is exactly
equivalent to what you posted on pastebin.
L623[08:56:55] <KFAFSP> I don't know what
could be wrong eith it.
L624[08:57:02] <Kenny> i'm not arguing or
listening. no one could understand before what i wanted
L625[08:57:13] <Tahg> ok, whatever
L626[08:57:16] <KFAFSP> I dont want to
argue. I want to help.
L627[08:57:27] <Kenny> i have my program
doing what i wanted and that is all that natters to me
L628[08:57:31] <Tahg> KFAFSP, (looks the
same to me too but *shrug*)
L629[08:57:57] <Michiyo>
jfgkgfksgfklgljkgdsf stupid Stargate YOU ARE NOT COMPONENT
L630[08:58:10] <KFAFSP> Well then. Back on
track. To test the packet thing I will have to compile the mod for
a server first.
L631[08:58:12] <Michiyo> YOU ARE
STARGATE... represent FFS
L632[08:58:25] <Kenny> no olne could
undertsnad that i wante the first valkue in the table to be ther
menu option and the second woulod be a table of the matching
component functions
L633[08:58:30] <KFAFSP> Michiyo Calm down.
Whats it doing?
L636[08:59:53] <KFAFSP> Are you openening
the node with .withComponent("stargate")? That always did
the trick for me.
L637[09:00:29] <KFAFSP> Sangar: Is it even
possbile to change the component type when it's already
incorporated in the network?
L638[09:00:30] <Michiyo> the issue is the
stargate implements a chunkloader, so when the driver catches the
TE instance it ignores my returned name, and uses
"component"
L639[09:00:47] <KFAFSP> Oh yeah...
L640[09:00:49] <Michiyo> Sangar, told me
how to fix it, but I have to implement seperate drivers for each
item
L641[09:01:03] <Michiyo> and...
honestly... I suck at java :D
L642[09:01:37] <Michiyo> "dhd"
works, and "naquadah_generator" as well..
L643[09:01:49] <Michiyo> but those only
implement IInventory
L644[09:02:12] <Michiyo> and with
IInventory I can set the inventory name and magic happens
L645[09:02:54] <KFAFSP> But everytime the
chunk gets loaded, the connect event should still trigger.
L646[09:03:04] <KFAFSP> Otherwise the
component wouldnt be available.
L647[09:03:11] <KFAFSP> So, why dont set
the name there?
L648[09:03:13] <Michiyo> oh it does.
L649[09:03:26] <KFAFSP> At least I think
there is a thing like a connect event
L650[09:03:26] <Michiyo> How can I set the
name in the connect event?
L651[09:03:37] <Michiyo> public void
onConnect(Node node) {
L652[09:04:12] <KFAFSP> Hell if I know!
Let me look in the source if i find something.
L653[09:04:22] <Michiyo> :P
L656[09:07:10] <KFAFSP> Would cut
it.
L657[09:07:26] *
Kenny thinks Michiyo is going to shoot him over this one
hehe
L658[09:07:28] <Michiyo> Youd think,
no?
L659[09:07:32] <KFAFSP> Since the node
cant change the name, once it is in the network (which can only
happen there)...
L661[09:12:40] <KFAFSP> I am too dumb for
this task. What in the world do I have to call to send a packet to
the client?
L662[09:15:02] ⇦
Quits: Din (~DinFer@se400.pppoe06-1448.bih.net.ba) (Ping timeout:
186 seconds)
L663[09:16:03] <KFAFSP> Sorry, I lost the
connection. Did somebody have an answer for me =)?
L664[09:16:12] <Michiyo> No, sadly
L665[09:16:35] <KFAFSP> and did you figure
out how to do it yet
L666[09:16:46] <Michiyo> Nope
L667[09:18:21] <KFAFSP> Sangar sorry, but
what was the name of the guy that is planning on making the OC
Emulator again?
L668[09:18:50]
⇨ Joins: Wobbo
(~Wobbo@5ED58A7C.cm-7-6c.dynamic.ziggo.nl)
L669[09:18:50]
zsh sets mode: +v on Wobbo
L670[09:19:52] <KFAFSP> Hi Woobo!
L671[09:20:14] <Wobbo> one minute until
people noticed me, this must be a record :P
L672[09:20:21] <Michiyo> Well, I got
stargate..
L673[09:20:28] <Michiyo> by implementing
IInventory
L674[09:20:34] <Michiyo> whiiiich Ill be
shot over
L675[09:20:35] <Michiyo> lol
L676[09:22:19] <Sangar> KFAFSP:
Spirited-Dusty is working on an emulator
L677[09:22:55] <KFAFSP> Thanks.
L678[09:23:23] <Sangar> as for the naming
issue, basically oc merges drivers if there are more than one per
block, which seems to be the case here, and then it has to get
creative in finding a name - in this case it seems to fail and fall
back to 'component'.
L679[09:23:23] ⇦
Quits: asie (~textual@078088168214.elblag.vectranet.pl) (Quit: I'll
probably come back in either 20 minutes or 8 hours.)
L680[09:23:55] <Michiyo> Ahh, that makes
sense
L681[09:24:03] <Sangar> Michiyo: does the
te provide an inventory name?
L682[09:24:34] <Michiyo> It does now,
since I implemented IInventory, but the gate doesn't need to be an
inventory
L683[09:24:45] <Michiyo> matter of fact
Lochie made it NOT an inventory a few commits back
L684[09:25:04] <Sangar> ah, all right, i
just remembered seeing iinventory in the base class a while
back
L685[09:25:10] <Michiyo> yeah
L686[09:26:21] <Michiyo> o_O I removed the
implements ISidedInventory, and it didn't complain about me
overrideing getInvName
L687[09:26:50] <Sangar> sure there's no
IInventory somewhere further up the hierarchy?
L688[09:27:05] <ShadowKatStudios>
Compiling C on a PDP-11 emulator written in javascript is
slow
L689[09:27:08] <Sangar> either way, it's
still odd it has to fall back to 'component'. i'll have a look
later.
L690[09:27:18] <Sangar> gotta afk for a
bit
L691[09:27:21] <ShadowKatStudios> That's
one minute
L692[09:27:22] <Michiyo> public class
TileEntityStargateBase extends TileEntityChunkLoader implements
IStargateAccess {
L693[09:27:39] <Michiyo> IIRC
IStargateAccess doesn't implement it... I'll check
L694[09:27:57] <Michiyo> nope..
L696[09:28:19] <Michiyo> heh I JUST loaded
it
L697[09:28:21] <Sangar> that's the one i
meant
L698[09:28:26] <Michiyo> and there it
is...
L699[09:28:28] <Michiyo> huh
L700[09:28:35] <ShadowKatStudios>
Compiliing hello world took over a minute and I didn't even do it
right
L701[09:28:36] <Michiyo> maybe I can sneak
it in and he won't figure it out :P
L702[09:28:37] <Sangar> anyway, brb
L703[09:28:43] <Michiyo> kk
L704[09:30:35] <Wobbo> I love the fact
that sangar was away according to irc, but was actually talking,
and now he is gone but before he left he switched his status
L705[09:30:41] <Wobbo> So he is no longer
away :P
L706[09:30:58] <Michiyo> lolol
L707[09:31:32] <Kenny> he never remembers
to change it when he comes on hehe
L708[09:36:39] <JoshTheEnder> you'd think
that esper would auto change it wouldnt you?
L709[09:37:10]
⇨ Joins: asie
(~textual@078088168214.elblag.vectranet.pl)
L710[09:37:12] <ShadowKatStudios>
Compiling hello world again
L711[09:37:38] <asie> i'm sleeeeepy
L712[09:37:45] <ShadowKatStudios> ed is
hard to use
L713[09:39:17] <KFAFSP> asie What's the
time?
L714[09:39:27] <asie> 4:30 PM but i slept
badly for the last 2 days
L715[09:39:44] <KFAFSP> Know that
feeling...
L716[09:40:01] <Wobbo> ShadowKatStudios:
Why use ed anyway?
L717[09:40:20] <Wobbo> Most systems also
provide vi, some even provide vim
L718[09:40:21] <ShadowKatStudios> Because
6th edition unix lacks anything better
L719[09:40:31] <Wobbo> Not even vi?
L720[09:40:35] <Wobbo> Damn…
L721[09:40:47] <ShadowKatStudios>
Nope
L722[09:40:48] ⇦
Parts: Wobbo (~Wobbo@5ED58A7C.cm-7-6c.dynamic.ziggo.nl)
())
L723[09:40:59]
⇨ Joins: Wobbo
(~Wobbo@5ED58A7C.cm-7-6c.dynamic.ziggo.nl)
L724[09:40:59]
zsh sets mode: +v on Wobbo
L725[09:43:06] <ShadowKatStudios> Wobbo:
This is on a PDP-11
L726[09:43:28] <Wobbo> Old school :P
L727[09:43:46] <ShadowKatStudios> There's
something nice about it
L728[09:46:32]
⇨ Joins: Din
(~DinFer@se400.pppoe06-1448.bih.net.ba)
L729[09:47:39] <Din> Dang ISP
L730[09:47:44] <Din> #BlameKenny
L731[09:53:06] <ShadowKatStudios> Is there
a way I could change which APIs are loaded if I do 'require
"fs"' and want to load my virtual filesystem API
instead?
L732[09:53:22] <Wobbo> ShadowKatStudios:
change package.path
L733[09:53:54] <Wobbo> require loops over
package.path, so if you place your custom install location before
the default, it will use that instead
L734[09:54:32] <Wobbo> The only problem
with fs is that it is already loaded, so you might have to unload
it first, but I don't know if you can reload the default api that
way
L735[09:54:54] <Tahg> there's nothing
stopping you from outright unloading/replacing it
L736[09:55:14] <Tahg> I mean, it's just a
table in _G
L737[09:55:23] <ShadowKatStudios> I need
to use it, but I need to swap out the default fs driver with one
that works on a filesystem in memory
L738[09:55:29] <Wobbo> Tahg, it
isn't
L739[09:55:38] <Tahg> is it not? hmm
L740[09:55:54] <Tahg> eh, guess not
exactly
L741[09:56:01] <ShadowKatStudios> So that
any programs that try to use it after my loading it use my custom
API rather than the default
L742[09:56:11] <Wobbo> Tahg, it is a
table, sure, but it is in package.loaded, not in _G
L743[09:56:14] <Tahg> mhm
L744[09:56:22] <Tahg> there is stuff in _G
tho I think?
L745[09:56:41] <Wobbo> ShadowKatStudios:
I'm wondering if it is possible, but it should be
L746[09:56:51] <ShadowKatStudios> I could
replace require hah
L747[09:56:55] <Wobbo> Tahg, require
doesn't put stuff into _G
L748[09:57:04] <Tahg> require
doesn't
L749[09:57:06] <Wobbo> ShadowKatStudios:
that is the hard option :P
L750[09:57:20] <ShadowKatStudios> It might
even work
L751[09:57:21] <Tahg> but certain things
are loaded by the kernel or such, and end up there anyway
L752[09:57:35] <Tahg> ie,
"package" is a table in _G
L753[09:57:49] <Wobbo> Tahg, that only
goes for the default Lua libraries
L754[09:58:02] <Tahg> is filesystem not a
default library?
L755[09:58:05] <Sangar> back. i don't
really change my away status, tbh, pidgin does that automatically
it would seem.
L756[09:58:07] <Wobbo> Nope
L757[09:58:29] <Tahg> I guess rather it's
usually a component?
L758[09:58:44] <Tahg> ie
component.getPrimary("filesystem")?
L759[09:59:11] <Sangar> anything thats not
in standard lua is not a default library
L760[09:59:17] <Tahg> ah, I see
L761[09:59:29] <Tahg> is io then?
L762[09:59:48] <Wobbo> ShadowKatStudios:
The problem you are having is a bootstrapping problem, you want to
replace something, but you also want to use that same thing
L763[09:59:51] <ShadowKatStudios> Vech's
super hostile way to do it: Write lua in lua so it can be
abstracted enough
L764[09:59:52] <Sangar> as for the
filesystem module, it provides the logic that allows mounting and
such, otherwise you'd always need to pass the address of the fs you
want to interact with
L766[10:00:09] <Tahg> ah, I see
L767[10:00:25] ***
alekso56_off is now known as alekso56
L768[10:00:35] <ShadowKatStudios> Is
chrooting possible?
L769[10:00:40] <Tahg> eh?
L770[10:00:47] <Wobbo> What you could do,
is create a program that loads your library into
pakcage.loaded
L771[10:01:07] <Wobbo> other programs that
require "filesystem" will get the version from
pakcage.loaded.
L772[10:01:13] <Tahg> you mean like
changing what / goes to?
L773[10:01:23] <ShadowKatStudios> Yep,
changing /
L774[10:01:46] ⇦
Quits: BevoLJ (~BevoLJ@cpe-24-55-33-198.austin.res.rr.com)
()
L775[10:02:08] <Tahg> I'm not entirely
sure, it's technically where rom is mounted
L776[10:02:16] <Tahg> but not every folder
in it is under rom ofc
L777[10:02:28] <Sangar> if you wrap all
the required methods, i *guess* it would be possible.
L778[10:03:06] <Sangar> it might be
easiest to fork the filesystem module and replace the built-in one
with the one with chroot support
L779[10:03:45] ⇦
Quits: asie (~textual@078088168214.elblag.vectranet.pl) (Quit: I'll
probably come back in either 20 minutes or 8 hours.)
L780[10:03:57] <Tahg> btw, is there
anything special about the ##_name.lua files?
L781[10:04:04] <ShadowKatStudios> I was
going to use a virtual filesystem to avoid the issues
L782[10:04:13] <Tahg> haven't seen
anything that refers to them directly
L783[10:04:22] <Tahg> or are the numbers
just to provide a load order?
L784[10:04:27] <ShadowKatStudios> But, I
could basically say 'Use my API or you'll break something'
L785[10:05:11] <Tahg> what would happen if
you unmounted all the normal stuff? is that even possible?
L786[10:05:28] <Kenny> Tahg, I beleive
they are the base files for the OS
L787[10:05:29] <Wobbo> ShadowKatStudios:
create a startupfile that replaces pakcage.loaded.filesystem with
your custom filesystem
L788[10:05:34] <ShadowKatStudios> I tried
Tahg
L789[10:05:45] <Sangar> Tahg: numbers are
for load order, yes
L790[10:05:48] <Tahg> what happened?
L791[10:05:53] <ShadowKatStudios> That'd
work I guess
L792[10:05:57] ***
JoshTheEnder is now known as
JoshTheEnder|BackInTheEther
L793[10:06:05] <ShadowKatStudios> It told
me it couldn't find the filesystem /
L794[10:06:50] <Tahg> hmm, could try by
the hash that represents rom
L795[10:07:16] <Wobbo> ShadowKatStudios:
what I suggested couldn't find the filesystem?
L796[10:07:34] ***
alekso56 is now known as alekso56_off
L798[10:08:52] <Sangar> Michiyo: can you
send me a dev-env friendly jar of the current snapshot of your mod?
i could have a look at what goes wrong in the name finding method
then.
L799[10:09:02] <Kenny> fixed some issues,
cleaned up so
L800[10:09:07] <Kenny> some of the
code
L801[10:09:26] <Michiyo> I have no idea if
the current jar is dev-env friendly, or how to make it so :P
L802[10:09:38] <Sangar> 'cleaned up' = 30%
of my commit messages, at least that's what it feels like :P
L803[10:09:56] <Sangar> well, just give me
a jar :D (i no gradle for 1.6)
L804[10:10:06] <Kenny> smack it in the a**
and tell it to be nice to the dev :)
L806[10:10:31] <Sangar> thanks
L807[10:10:37] <Michiyo> that is a pre
inventory name fix :p
L808[10:10:40] <Michiyo> build*
L809[10:10:49] <Sangar> just realized
there's a link on the github -.-
L810[10:10:54] <Michiyo> :P
L811[10:11:07] <Michiyo> I think that
still links to the release builds
L812[10:11:18] <Michiyo> Oh
L813[10:11:19] <Michiyo> no
L814[10:11:20] <Michiyo> huh
L815[10:11:49] <Sangar> bracing for id
conflicts in 3... 2...
L816[10:11:54] <Michiyo> heh
L817[10:12:04] <Kenny> Michiyop: it links
to the RC builds
L818[10:12:09] <Kenny> oops hehe
L819[10:12:21] <Sangar> ha, i knew it
:P
L820[10:12:38] <Michiyo> ID Conflicts, or
class transformer killing itself? lol
L821[10:13:02] <Sangar> id conflicts.
mekanism.
L822[10:13:06] <Michiyo> ha...
L823[10:13:09] *
Michiyo kicks LC
L824[10:13:14] <Michiyo> PICK. BETTER.
IDS
L825[10:13:28] <Sangar> might be i
adjusted the mekanism ones before :P
L826[10:13:57]
⇨ Joins: Vexatos
(~Vexatos@p200300556E655990680D24036782BBF3.dip0.t-ipconnect.de)
L827[10:14:08] <Michiyo> Well its SUPPOSED
to get empty IDs from forge...
L828[10:14:12] <Michiyo> but I don't think
it does
L829[10:14:15] <Michiyo> anymore
L830[10:14:18] <Sangar> ah
L831[10:14:42] <Sangar> well, i have 125
mods in my dev-env, there are bound to be conflicts
L832[10:14:58] <Michiyo> lmao
L833[10:15:00] <Michiyo> I have 18
L834[10:15:01] <Michiyo> :P
L835[10:15:29] <Sangar> i've just been
playing mc in dev mode, recently :P
L836[10:15:41] <Michiyo> lolol
L837[10:15:59] <Tahg> I have...215 ish
mods
L838[10:16:14] <Tahg> well, the number of
jars is like ~154
L839[10:16:39] <Tahg> the difference is
things like forge, mcp, fml, and jars adding multiple modules
L840[10:16:46] <Michiyo> stupid ice... my
UPS delivery I was supposed to get tomorrow is now rescheduled
to... N/A.
L841[10:16:59] <Tahg> I love a date of
N/A
L842[10:17:14] <Tahg> I hope you didn't
pay for next day delivery
L843[10:17:22] <Michiyo> Nah
L844[10:18:05] <Michiyo> I'm not mad at
UPS over it though... I don't wanna drive on this crap, I don't
blame them heh
L845[10:18:14] <Sangar> eh. it returns an
empty inv name.
L846[10:18:27] <Michiyo> it doesn't in
newer versions heh
L847[10:18:35] <Michiyo> though, no build
of it exists
L848[10:18:57] <Sangar> ah
L849[10:18:58] <Sangar> :P
L850[10:19:10] <Michiyo> want a build of
that? I can do it locally
L851[10:19:53] ⇦
Quits: KFAFSP (webchat@p4FF1CCCA.dip0.t-ipconnect.de) (Quit: Web
client closed)
L852[10:20:18] <Sangar> mmm. if i ignore
empty inv names it at least generates the name
'stargatering_1'.
L853[10:20:33] <Michiyo> ring? :/
L854[10:20:44] <Michiyo> what does the
stargate base return?
L855[10:21:07] <Sangar> yeah, it 'guesses'
it from the tile entity name
L856[10:21:12] <Michiyo> ahh
L857[10:21:37] <Sangar> since it's a
multi-driver and not a named driver to assist in the name finding
:P
L858[10:21:43] <Michiyo> yeaaah
L859[10:21:51] <Michiyo> one day maybe
I'll try to figure out named...
L860[10:21:58] <Michiyo> one day...
maybe..
L861[10:22:43] <Sangar> one day i'll make
the named interface take parameters so it can be used in a driver
used for multiple blocks like yours - in 1.3 i guess, since it's a
breaking api change :P
L862[10:23:30] <Michiyo> lol crap :P
L863[10:23:55] <Sangar> as for the named
logic as it *currently* is: it's not that difficult, think of it
like this: currently you have one driver that can generate
environments for multiple blocks. what you'd need instead is have
one driver per block, that generates exactly one environment.
L864[10:24:43]
⇨ Joins: asie
(~textual@078088168214.elblag.vectranet.pl)
L865[10:25:36] <Sangar> it would boil down
to having not one 'OpenComputersAgent' but multiple ones, one for
each block
L866[10:25:56] <Michiyo> Ahh...
L867[10:25:58] <Michiyo> well..
L868[10:26:02] <Michiyo> that doesn't seem
TOO hard..
L869[10:26:24] <Michiyo> heh
L870[10:26:55] <Sangar> it isn't. the
question is whether you/lochie have a problem with that design
pattern :P
L871[10:27:09] <Michiyo> *I* dont...
L872[10:27:12] <Michiyo> I can't speak for
him :P
L873[10:28:15] <Sangar> i mean you can
still just have the multiple drivers as internal classes of the one
agent, and have it register the drivers with oc in an init() method
or so, so it *looks* cleaner ;)
L874[10:28:29] <Michiyo> hmm k
L875[10:29:30] ⇦
Quits: Wobbo (~Wobbo@5ED58A7C.cm-7-6c.dynamic.ziggo.nl) (Quit:
Wobbo)
L876[10:49:41]
⇨ Joins: Wobbo
(~Wobbo@5ED58A7C.cm-7-6c.dynamic.ziggo.nl)
L877[10:49:41]
zsh sets mode: +v on Wobbo
L878[10:50:53] <Wobbo> Why hasn't anyone
posted anything on the forum yet actually?
L879[10:51:59] <Sangar> a propos, i'd like
to know whether people actually *can* post (haven't touched the
permissions one bit, so i'm honestly curious)
L880[10:52:27] <asie> woo, tape readers
now function to the extent of placing tapes in/out of them
L881[10:52:36] <Wobbo> I tried posting
earlier today, but it had to be moderated and now the forum I
posted in is gone :P
L882[10:52:40] <asie> next up, which i
will do later today or tomorrow, is add all the APIs so I can use
Lua code to read from/write to them
L883[10:53:17] <ShadowKatStudios> To add
something to my previous thing about blowing up rival corporations:
'Every mushroom cloud has a silver lining'
L884[10:53:29] <Michiyo> Oh hey... new
forums
L885[10:53:30] <Michiyo> neat
L886[10:54:02] <Sangar> Wobbo: oh? i
suppose that would have been dusty experimenting then?
L887[10:54:22] <Michiyo> ... I'm
starving
L888[10:54:27] <Sangar> asie: how fast
will the tapes be? i.e. how many bytes / tick? :D
L889[10:54:42] <asie> Sangar: At first, I
am not adding any balance measures, so infinitely fast
L890[10:54:42] <ShadowKatStudios> A
desert!
L891[10:54:43] <Sangar> here, have some
zombie flesh
L892[10:54:47] <asie> but music plays at
32768Hz, DFPWM-encoded 1-bit
L893[10:54:50] <asie> so 4KB/second for
music
L894[10:54:56] <asie> the quality is
actually quite nice for 32kbit too
L895[10:54:57] <Wobbo> Sangar: This
message has been submitted successfully, but it will need to be
approved by a moderator before it is publicly viewable. You will be
notified when your post has been approved.
L896[10:55:10] <Sangar> ok
L898[10:55:55] <asie> here's a 32kbit
DFPWM-encoded file decoded back to WAV
L899[10:56:01] <Wobbo> You have to open
the moderator panel, it should be above the mark forums read button
on the forum homepage
L900[10:56:02] <asie> Fukkireta, in this
case
L901[10:56:10] <asie> it works better on
less fast-paced music but it's still not that bad for 32kbit
L902[10:56:18] <Sangar> Wobbo: huh. might
be that 'newly registered user' thing i saw in the settings, it
supposedly ends once you have 3 posts
L903[10:56:46] <asie> also it's not an
MP3/OGG-like compression meaning the amount of data sent and read
and written is constant
L904[10:56:52] <asie> and also that you
can nicely edit it from within Lua code
L905[10:56:58] <asie> as the compression
and decompression algorithms are very, very simple
L906[10:57:04] <Sangar> not too bad
quality wise, yeah
L908[10:57:14] <asie> in fact, this
simple
L909[10:57:19] <Wobbo> Sangar: but I won't
get posts if you don't allow my post :P
L910[10:57:20] <asie> this is DFPWM
<-> raw 8-bit signed data (WAV)
L911[10:57:31] <asie> i don't think this
will be hard to implement in Lua... :
L913[10:57:54] <asie> also, this is at
32kbit... we also offer 16kbit and 24kbit versions as you can tweak
the frequency
L914[10:57:55] <Wobbo> Tha quality isn't
bad,
L916[10:58:11] <Wobbo> I kinda prefer this
over better audio to I guess :)
L917[10:58:34] <asie> still, that means
you can fit 8.5 minutes of music in 1MB of space
L918[10:58:36] <asie> which isn't bad at
all!
L919[10:58:51] <asie> tapes will go from
512KB to 6MB, at least in the original release
L920[10:58:58] <Sangar> well at least it's
still recognizable :P
L921[10:59:07] <asie> Sangar: it's
recognizable even at 8kbit but... it's bad
L922[10:59:09] <Wobbo> Sangar: is this
actually the first time you use phpBB?
L923[10:59:21] <asie> there's also the
intermediate, 24kbit
L925[10:59:28] <Sangar> i've used phpBB2 a
bit a looong time ago
L926[10:59:37] <Sangar> a bit of smf in
the middle
L927[10:59:52] <Wobbo> Ah, SMF sounds
familiar as well
L928[11:00:05] <asie> and if you're
curious what 192kbit sounds like (192000Hz), here's one!
http://asie.pl/f4.wav (warning: 17MB)
L929[11:00:18] <asie> (in DFPWM format
it's a bit above 2MB, equivalent in size to a 192kbit MP3 of the
same thing)
L930[11:01:05] <Wobbo> Oh, btw, everybody,
I have thought about a new name for the package manager
L931[11:01:11] <asie> the (en/de)coding
ease and speed is a major advantage in the MC case and the quality
is really good for the algorithm complexity
L932[11:01:31] <Wobbo> What do you think
about Crafting Bench as the name for the program, and bench as the
name for the executable? :P
L933[11:01:52] <asie> perhaps
L934[11:01:56] <Kenny> sounds good to
me
L935[11:01:56] <asie> my head hurts too
much to think today
L936[11:02:03]
⇨ Joins: ^v
(~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
L937[11:02:07] <asie> but yes, audio tapes
are coming to OC so you will finally be able to ditch records
L938[11:02:09] <asie> and record anything
you want
L939[11:02:13] <Wobbo> and then you don't
install programs, but you craft them :P
L940[11:02:25] <Wobbo> bench craft grep
:P
L941[11:02:31] <^v> oh god
L942[11:02:41] <^v> i cant emagine
crafting my own for loop
L943[11:02:51] <asie> 10/10 best computing
mod
L944[11:02:52] <asie> craft a +
L945[11:02:56] <Sangar> :D
L946[11:03:02] <asie> then you use the
workbench to craft equations
L947[11:03:06] <asie> "a" item
"+" "b" item
L948[11:03:13] <^v> having to make all the
function statements and table constructors for a bios
L949[11:03:13] <Sangar> omg that would be
hilarious
L950[11:03:20] <asie> i think i know what
i'm doing for modjam 4~
L951[11:03:30] <Wobbo> XD
L953[11:03:38] ⇦
Quits: ^v (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net) (Read
error: Connection reset by peer)
L954[11:03:52]
⇨ Joins: ^v
(~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
L955[11:04:05] <^v> sorry, windows
sucks
L956[11:04:19] <^v> asie, i will beta
test
L957[11:04:24] <Wobbo> So, anyone against
renaming OpenPost into CraftingBench?
L958[11:04:25] <asie> ^v: sure
L959[11:04:27] <^v> until i commit suicide
ofc
L960[11:04:58] <ShadowKatStudios> I'm
hoping that's sarcasm
L961[11:05:13] <asie> and just so i'm not
a liar
L962[11:05:15] <Sangar> what, the name
change?
L964[11:05:17] <Sangar> :P
L966[11:05:33] <asie> not a big filesize
for a 90-second song
L967[11:05:42] <ShadowKatStudios> Oh, no,
^v's comment 'until i commit suicide ofc'
L968[11:06:16] <Sangar> and no Wobbo, I
don't think anyone objects. it's certainly more creative!
L969[11:06:35] <Wobbo> and then I guess I
am going to call repo's chests :P
L970[11:06:46] <asie> i can't wait when
people start writing music players and download sites and
whatnot
L971[11:07:22] <Sangar> we'll need
microphones to record ingame sound!
L972[11:07:30] <asie> Sangar: You do that,
I'll be busy adding cameras
L973[11:07:36] <asie> to get distance and
light and maybe color data from rays
L974[11:07:38] <Sangar> heh
L975[11:07:40] <ShadowKatStudios> Creeper
remix anyone?
L976[11:07:42] <Tahg> lol
L977[11:07:47] <Wobbo> asie: what kind of
camera's?
L978[11:07:47] <^v> to
#minecraftforge!
L979[11:07:47] <asie> ShadowKatStudios:
Creeperstep.
L980[11:07:56] <asie> Wobbo: You give a
ray direction, you get block distance, light and color data
L981[11:08:02] <asie> perhaps also a
unique hash of the block ID and meta for blocks close toy ou
L982[11:08:04] <asie> to you*
L983[11:08:05] <ShadowKatStudios> Oooh,
can we get composite video?
L984[11:08:10] <Wobbo> asie: wrok
faster!
L985[11:08:11] <asie> from the cassette
tape?
L986[11:08:21] <Wobbo> *work
L987[11:08:29] <asie> that's not
considered by me not to be not out of the question
L988[11:08:29] <Sangar> how do you imagine
color to work? since servers don't have textures, send some info
from the client? or just 'guess' one from the item
type/material?
L989[11:08:35] <asie> Sangar: immibis'
microblocks way, that is
L990[11:08:43] <ShadowKatStudios> If
there's cameras, there should be composite video, which is
recordable by cassette tape
L991[11:08:47] <asie> generate a .DAT file
containing heavily reduced color data on boot when a config flag is
set
L992[11:08:49] <ShadowKatStudios> That'd
be awesome :D
L993[11:08:53] <asie> ShadowKatStudios:
write code to do that!
L994[11:08:55] <asie> >:D
L995[11:09:05] <ShadowKatStudios> That
requires java
L996[11:09:07] <Sangar> betamax!
L997[11:09:08] <asie> lies
L998[11:09:13] <asie> cameras will work in
OC
L999[11:09:15] <asie> so will tape
players
L1000[11:09:18] <ShadowKatStudios>
Ah
L1001[11:09:19] <asie> so do 160x50 color
displays
L1002[11:09:27] <asie> you can code a
video player in Lua >:D
L1003[11:09:37] <ShadowKatStudios> That'd
be cool
L1004[11:09:37] <Sangar> color video will
probably fail at the current refresh rates, though :P
L1005[11:09:38] <asie> and if 160x50 is
not enough grab CCLights2 and you get a 320x200 graphical
display
L1006[11:09:45] <asie> it has a lot saner
refresh rates
L1007[11:09:53] <asie> Sangar: Good
Enough For CCTV(tm)
L1008[11:10:04] <ShadowKatStudios> What
sort of data do cameras output?
L1009[11:10:08] <Sangar> which will be
amazing
L1010[11:10:21] <asie> ShadowKatStudios:
for each ray casted, you get distance and lightness level
data
L1011[11:10:30] <asie> for blocks close
to you you also get color data and a unique hash of the block
type
L1012[11:10:51] <ShadowKatStudios>
Awesome
L1013[11:10:55] <Sangar> will the camera
do that automatically, or will it be more of a raycasting
device?
L1014[11:11:11] <asie> the camera will
jsut give you the ray output
L1015[11:11:13] <asie> so it's more of a
raycasting device
L1016[11:11:22] <asie> you will probably
need to write your own code for let's say fisheye correction
L1017[11:11:27] <Wobbo> asie: maybe not
name it a camera then, that could become confusing :P
L1018[11:11:28] <Sangar> :D
L1019[11:11:32] <asie> but you can
technically map rays directly to pixels
L1020[11:11:34] <Wobbo> I like the idea
though
L1021[11:11:37] <asie> you just get a
fisheye then
L1022[11:11:45] <Sangar> now i'm
excited
L1023[11:11:55] <asie> Sangar: bribe me
and i'll make it OC-exclusive too! xD
L1024[11:12:00] <asie> though to be
honest it probably will
L1025[11:12:01] <Sangar> ha!
L1027[11:12:13] <asie> i can't be
bothered writing anything more than primitive functions for CC
APIs
L1028[11:12:45] <asie> sadly i'm slow at
coding as this week at school has been painful
L1029[11:12:48] <^v> i love cheat engine
lua
L1030[11:12:51] <asie> and so will the
next one, and the one after that
L1031[11:12:56] <^v> i can do so much
cool stuff
L1032[11:12:58] <asie> but I might get a
tape player prototype up this weekend
L1033[11:13:04] <asie> and the camera
prototype this weekend or the one after this one
L1034[11:13:24] <asie> also
L1035[11:13:28] <asie> considering making
cameras a robot upgrade, too
L1036[11:13:30] <Sangar> i'll probably
slow down quite a bit after the next release, too, gotta catch up
with uni stuff.
L1037[11:13:41] <asie> because that would
make turtles seem punny at best
L1038[11:13:45] <^v> asie, in ur base
watchin u craft
L1039[11:13:59] <Kenny> Sangar: have you
checked out the Component Viewer?
L1040[11:14:06] <asie> i mean, robots
that can cast rays up to 16 or so blocks
L1041[11:14:11] <asie> and see what's in
front of them and react to the environment?
L1042[11:14:13] <asie> ABSOLUTE.
EPICNESS.
L1043[11:14:14] <^v> (crafting for loops
ofc)
L1044[11:14:22] <Sangar> i just thought,
multiple cameras -> reconstruct 3d image -> display as
hologram
L1045[11:14:26] <^v> how would you handle
glass
L1046[11:14:28] <asie> Sangar: The Kinect
route? Oh god.
L1047[11:14:42] <^v> o_______o
L1048[11:14:47] <asie> ^v: Glass is
interesting
L1049[11:14:49] <Sangar> Kenny: new
version? not yet.
L1050[11:14:55] <asie> I was considering
to output the distance to the first opaque block, that is,
non-glass
L1051[11:14:57] <Kenny> ok
L1052[11:15:04] <asie> and for the other
blocks, output an "obstacles" table
L1053[11:15:10] <asie> listing any points
that we have had glass-like obstacles at
L1054[11:15:29] <Sangar> hm, won't the
renderpass suffice?
L1055[11:15:29] <^v> asie, you could make
glass add to the pixel slightly
L1056[11:15:31] <asie> also, this WILL
break with TileEntitySpecialRenderers and whatnot as it WILL treat
them like full size blocks
L1057[11:15:58] <Sangar> well, and then
there's that. right.
L1058[11:16:06] <asie> but for regular
blocks it will work just fine
L1059[11:17:00] <Sangar> so the last
thing before making this version final is making the wireless
router/switch/thing's signal strength configurable.
L1060[11:17:06] <Sangar> but i'm too lazy
for a gui.
L1061[11:17:22] <Sangar> and making it
accessible as a component is messy :/
L1062[11:17:26] <Wobbo> Sangar: build an
API
L1063[11:17:28] <asie> I might make
something like a getRenderingHints() API function for mods if they
want classy rendering
L1064[11:17:29] <asie> but not yet
L1065[11:17:36] <ShadowKatStudios>
Wireless router/switch/thing?
L1066[11:17:36] <asie> anyway, AFK
L1067[11:17:39]
⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl)
(Quit: I'll probably come back in either 20 minutes or 8
hours.)
L1068[11:18:31] <Sangar>
ShadowKatStudios: better version of the router block (which has
been renamed to switch because certain people pointed out it wasn't
really a router)
L1069[11:18:48] <Sangar> it also converts
wired messages to wireless ones and vice versa
L1070[11:18:55] <Sangar> so you can
bounce signals
L1071[11:19:23] <Wobbo> May I propose a
robot name switch then? since the robots are actually tele operated
and not autonomous? :P
L1072[11:19:54] <Sangar> write the right
program and they are :P
L1073[11:20:17] <Wobbo> To bad they don't
come with that program running :P
L1074[11:20:19] <Sangar> i could call
them Wobbo though :P
L1075[11:20:28] <Wobbo> I'm not tele
operated :P
L1076[11:20:41] <Sangar> sounds like a
toddler trying to pronounce "robo" :P
L1077[11:20:53] <Wobbo> Someone used the
term Cyclobots :P
L1078[11:20:56] ***
JoshTheEnder|BackInTheEther is now known as
JoshTheEnder
L1079[11:21:02] <Wobbo> Don't know who
did though
L1080[11:21:21] <^v> sigh, has anyone
made a window manager thingy yet?
L1081[11:21:34] <ShadowKatStudios> Oh
cool stuff
L1082[11:21:35] <^v> for
multitasking
L1083[11:21:46] <^v> because ive reached
the optimal boredem level
L1084[11:22:06] <Wobbo> ^v: not as far as
I know
L1086[11:22:34] <^v> i have to hook a
bunch of stuff \o/
L1087[11:22:38] <^v> prepare for
errors
L1088[11:23:29] <Michiyo> I can't rhyme
trouble with errors! DAMNIT MAN!
L1089[11:23:56] <Michiyo> How can I do
the Team Rocket motto? :(
L1090[11:24:11] <Wobbo> That was probably
a pokemon reference :P
L1091[11:24:19] <Michiyo> Maaaaaybe
L1092[11:24:31] *
Wobbo doesn't know the english pokemon motto that well
L1093[11:24:50] <Michiyo> :p
L1094[11:25:07] <Wobbo> Hey, when I
watched pokemon, I didn't speak english :P
L1095[11:25:19] *
^v clears his 40 esoteric np++ tabs
L1096[11:25:20] <Michiyo> <-- Still
watches Pokemon :P
L1097[11:25:52] <Wobbo> I don't have the
time to watch pokemon, I have to do SCIENCE!
L1098[11:26:04] <Wobbo> Well mostly
learning how to do science. really
L1100[11:26:23] <Michiyo> lolol
L1101[11:26:50] ***
Din is now known as |Din|{BRB}
L1102[11:29:29] <ShadowKatStudios>
Assembling hello world in PDP-11 on a PDP-11 written in
javascript
L1103[11:29:58] <^v>
nopenopenopenopenopenopenopenopenopenopenopenopenopenopenopenopenopenopenopenopenopenopenopenopenopenope
L1104[11:30:09]
⇦ Parts: ^v (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
(*explodes*))
L1105[11:30:11]
⇨ Joins: ^v
(~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
L1106[11:30:49] <ShadowKatStudios> ^v:
openopenopenopenopenopenopenopenopenopenopenopen
L1107[11:31:12] <^v>
computerscomputerscomputerscomputerscomputerscomputerscomputers?
L1108[11:31:16]
⇦ Quits: Biohazard (Biohazard@biohazard.tropicraft.net) (Ping
timeout: 380 seconds)
L1109[11:31:45] <Wobbo> Sangar: what is
the best way to gracefully exit a program from a function?
L1110[11:31:45] <ShadowKatStudios> ^v:
modemsmodemsmodemsmodemsmodemsmodemsmodems
L1111[11:32:04] <ShadowKatStudios> I
swear I can hear some music from Micro Men in this song
L1112[11:32:41] <^v> Wobbo, return
L1113[11:32:44] <^v> erorr()
L1114[11:32:54] <Sangar> Wobbo: well,
there is os.exit(), but that also only works by throwing an error.
so if the function is pcalled in some way it'll stop there
L1115[11:35:21] <Wobbo> That is not
really a problem, I just don't want a stack trace or something
imilar :P
L1116[11:36:45] <Sangar> all right, that
should work then. the error exit throws gets special treatment, so
if you use it there won't be one.
L1117[11:37:08]
⇨ Joins: Biohazard
(Biohazard@biohazard.tropicraft.net)
L1118[11:37:10] <Wobbo> Alright,
thanks
L1119[11:37:24] <^v> :D Bio
L1120[11:37:43] <Wobbo> Then bench will
just display an error message when you try to install a program
that isn't in bench
L1121[11:39:07] <^v> do gpu functions
yield?
L1122[11:42:10] <Wobbo> Sangar: Is there
a function in fs that cleans a directory?
L1123[11:42:45] <^v> fs.delete?
L1124[11:43:09] <Sangar> ^v: depends.
getters don't, setters will after their call limit per tick has
been reached.
L1125[11:43:12] <Wobbo> I want to leave
the directory itself, I just want to remove the stuff in it
L1126[11:43:20] ***
alekso56_off is now known as alekso56
L1127[11:43:31] <^v> Sangar, ah
L1128[11:43:38] <Sangar> Wobbo: del dir
&& mkdir dir?
L1129[11:43:50] <Michiyo> ^ :P
L1130[11:44:01] <Wobbo> Meh, I guess that
is the easiest way…
L1132[11:46:35] <Michiyo> I should really
be in bed
L1133[11:46:41] ***
Sorroko_Off is now known as Sorroko
L1134[11:47:56] <ShadowKatStudios>
Michiyo: It's almost 4 AM here and I havve school tomorrow
L1135[11:48:09] <ShadowKatStudios> Well,
today, really
L1136[11:48:28] <Wobbo> Vexatos;
commented
L1137[11:48:28]
⇨ Joins: ObiWan (ObiWan@kenobi.pc-logix.com)
L1138[11:48:33] <Sangar> in the last
years of school the most sleep i got was *at* school :P
L1139[11:48:33] <Vexatos> Yea
L1140[11:48:38] <Vexatos> Wobbo, what do
you mean?
L1141[11:48:48] <Wobbo> See the pull
request
L1142[11:48:53] <Vexatos> Yea
L1143[11:48:57] <Wobbo> I always sleep at
home :P
L1144[11:49:10] <Vexatos> I don't
understand why that would make anything crash
L1145[11:49:11] <Michiyo> It's almost
noon here :P
L1146[11:49:15] <Vexatos> Or error
L1147[11:49:16] <Vexatos> >_>
L1148[11:49:17] <ShadowKatStudios> I'm
gonna go find a jar of nutella and a spoon
L1149[11:49:28] <Wobbo> And sometimes
almost in the train, but that is normally the point I stop reading
:P
L1150[11:49:32] <ShadowKatStudios> I'm
gonna need energy
L1151[11:50:03] <Wobbo> Vexatos: you
can't get a traceback with a table as a message. I expect
debug.traceback will error then.
L1152[11:50:16] <Vexatos> Hmmm
L1153[11:50:32] <Vexatos> Well, in that
case, you'd have to return false :|
L1154[11:50:34] <Vexatos> Right
L1155[11:50:45] <Vexatos> Can't you check
whether it is a string?
L1156[11:51:11] <Wobbo> you can, but I am
currently working on Crafting Bench
L1157[11:51:19] <Vexatos> Mmhm
L1158[11:51:32] <Wobbo> So if you want
to, you would have to implement it yourself
L1159[11:52:01] <Vexatos> Yea
L1160[11:52:40] <ShadowKatStudios> Wooh,
that was an epic
L1161[11:53:00] <ShadowKatStudios> I
finally have a computer case
L1162[11:53:23] <ShadowKatStudios> I also
simply walked into mordor, took the ring and beat it into a gold
nugget so I could make a transistor.
L1163[11:53:38] <ShadowKatStudios> Take
that boromir
L1164[11:53:48] <Vexatos> Yes...
L1165[11:55:29] <Vexatos> An epic quest
for transistors
L1167[11:56:19]
⇨ Joins: asie
(~textual@078088168214.elblag.vectranet.pl)
L1168[11:56:46] <Wobbo> Sangar: can I
move an whole directory?
L1169[11:56:46] <^v> is storing
framebuffer data as strings more efficient?
L1170[11:56:54] ***
Michiyo is now known as Michiyo|Off
L1171[11:56:56] <^v> Wobbo, fs.copy
fs.delete
L1172[11:56:59] <ShadowKatStudios> I
actually saw a volcano when I was looking for cacti.
L1173[11:57:33] ***
Michiyo|Off is now known as Michiyo[Off]
L1174[11:58:11] <Sangar> Wobbo: as long
as it stays inside the same file system that should work i
think
L1175[11:58:19] <^v> meh, ill probably
use binary data for storing images instead of at runtime
L1176[11:58:33] <Wobbo> And if it doesn't
stay within the same filesystem?
L1177[11:58:39] <Sangar> it'll
error
L1178[11:58:53] <Sangar> because fs.copy
can't copy folders
L1179[11:59:10] <Sangar> it could be made
to, if anyone could be bothered to implement it :P
L1180[11:59:25] <Wobbo> That is not
problem now, but I want to introduce a move command that installs a
program out of benches filesystem onto another one, so you can
install programs on floppies to carry around without having to
install bench on every machine
L1181[11:59:47] <Wobbo> So I just have to
recursively copy and everything is okay?
L1182[11:59:59] <Sangar> yep
L1183[12:00:31] ***
alekso56 is now known as alekso56_off
L1184[12:00:59] <Vexatos> Wobbo, couldn't
I just do "if type(self.msg=="string then"?
L1185[12:01:11] <Wobbo> You could
L1186[12:01:27] ***
|Din|{BRB} is now known as D|N
L1187[12:01:33] <Vexatos> Because default
traceback would make much more sense
L1188[12:01:47] <Vexatos> If it is only
safe with strings, than that
L1189[12:04:56] <ShadowKatStudios> I
could probably catch 2 hours of sleep if I start now, night
L1190[12:05:15] <Vexatos> Wobbo, I
updated the PR
L1191[12:05:21] <Wobbo> ShadowKatStudios:
two hours is better than nothing
L1192[12:05:24]
⇦ Quits: ShadowKatStudios
(~chatzilla@c211-31-42-102.rochd5.qld.optusnet.com.au) (Quit:
Humans are unfortunately weak)
L1193[12:05:25] <Wobbo> I will have a
look
L1194[12:06:19] <Wobbo> Wait, I just
noticed that throw already to strings >.<
L1195[12:06:42] <Wobbo> you have a = to
much in line 21, but I will accept it :P
L1196[12:07:58] <Wobbo> wait, nvm
L1197[12:08:11] <Vexatos> ?
L1198[12:08:42] <Tahg> seems like a
missing ) and a missing "
L1199[12:09:43] <asie> hello
L1200[12:12:18] <Wobbo> Sangar: does
fs.list return the absolute path?
L1201[12:12:42] <^v> nope
L1202[12:12:58] <Sangar> ^
L1203[12:13:01] <Sangar> it returns the
names
L1204[12:13:17] <Wobbo> ah, I can work
with that as well
L1205[12:13:21] <^v> it returns an
iterator
L1206[12:13:34] <^v> for filename in
fs.list("dir") do
L1207[12:13:39] <Wobbo> But that propably
means that I can't fs.isDirectory the results of fs.list?
L1208[12:14:19] <Sangar> you'll need to
fs.concat it with the path passed to list first, yes
L1209[12:14:19] <^v>
fs.isDirectory(current.."/"..filename)
L1210[12:14:34] <^v>
fs.isDirectory(fs.concat(current,filename))
L1211[12:14:35] <Wobbo> I will just check
for the /
L1212[12:14:54] <Sangar> aye, that's what
it's there for :)
L1214[12:16:54] <Wobbo> Then I should
have a recursive mover now
L1215[12:18:32] <^v> please tell me you
use functions recursively too so i can crash it
L1216[12:18:35] <Wobbo> Well then,
install SHOULD be in a working state now, but I don't have the time
to test it right now :P
L1217[12:20:12] ***
manmaed|AFK is now known as manmaed
L1218[12:22:23] <Kenny> is it possible to
set the text to bold?
L1219[12:23:14] ***
Michiyo[Off] is now known as Michiyo
L1221[12:26:33] <Wobbo> I gone for an
hour or so
L1223[12:36:56]
⇦ Quits: WaveCup (~WaveCup@s2.openpathway.org) (Quit:
Anonymous)
L1224[12:38:36] <asie> yay, wrote code to
read and write storages from/to disk
L1225[12:38:38] <asie> now to test
that
L1226[12:38:43] <asie> and then I can
write the API which shouldn't be too hard
L1227[12:40:10]
⇨ Joins: BevoLJ
(~BevoLJ@cpe-24-55-33-198.austin.res.rr.com)
L1228[12:44:45] <^v> :O hes back
L1229[12:46:35]
⇦ Quits: D|N (~DinFer@se400.pppoe06-1448.bih.net.ba) (Quit:
Leaving)
L1231[12:47:46] <asie> success,
gentlemen
L1232[12:49:51]
⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl)
(Quit: Textual IRC Client: www.textualapp.com)
L1234[12:50:34]
⇨ Joins: asie
(~textual@078088168214.elblag.vectranet.pl)
L1235[12:52:12]
⇨ Joins: Vexaton
(~Vexatos@p200300556E655953A97E736FB0EF4279.dip0.t-ipconnect.de)
L1236[12:57:02]
⇦ Quits: ^v (~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
(Ping timeout: 186 seconds)
L1237[12:57:31]
⇦ Quits: Vexatos
(~Vexatos@p200300556E655990680D24036782BBF3.dip0.t-ipconnect.de)
(Ping timeout: 380 seconds)
L1238[12:57:50]
⇦ Quits: mallrat208 (Mibbit@68.204.184.175) (Ping timeout:
186 seconds)
L1239[13:00:30] <Sangar> right. so. i
think i took care of all known issues, so if nothing new comes up
in the next plusminus 24 hours the latest builds on jenkins will be
the next release. some more testing would be appreciated :)
L1240[13:01:46] *
Michiyo submits 20485 issues on github @ 23:59
L1241[13:01:52]
⇨ Joins: ^v
(~Kevin@c-71-238-153-166.hsd1.mi.comcast.net)
L1242[13:02:03] <^v> * Connecting to
irc.esper.net (2610:150:800c::dead:c0de:6667:6667)
L1243[13:02:29] <^v> esper has a custom
ipv6
L1244[13:02:30] <^v> neat
L1245[13:02:43]
⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl)
(Quit: Textual IRC Client: www.textualapp.com)
L1246[13:02:46] <^v> * Connecting to
irc.p2p-network.net (2001:470:f28a:1337:6667::6667:6667)
L1247[13:02:51] <^v> they do too
:<
L1248[13:02:54] <^v> where can i get
one
L1249[13:03:27] <Michiyo> lemme know if
you find out :P
L1250[13:03:31] <Sangar> Michiyo: i know
where your repo lives!
L1251[13:03:41] <Michiyo> Oh?
L1252[13:03:52] <Sangar> (i.e. i will
retaliate :P)
L1253[13:03:57] <Michiyo> Ah
L1254[13:03:58] <Michiyo> lol
L1255[13:03:59] <Michiyo> Sorry
L1256[13:04:00] <Michiyo> tired
L1257[13:04:00] <Michiyo> :P
L1258[13:04:17] <Sangar> heh
L1259[13:05:38] ***
Vexaton is now known as Vexatos
L1260[13:06:57] <Michiyo> On that note...
night. If I don't get my 4.3 hours I get moody :D
L1261[13:07:09] <Sangar> good night
:)
L1262[13:17:33]
⇨ Joins: asie
(~textual@078088168214.elblag.vectranet.pl)
L1263[13:18:41] <^v> only 4.3 hours
o_o
L1264[13:18:58] <^v> i feel stupid if i
dont get atleast 8
L1265[13:23:56] <^v> the name ProCoder
reeks of noob
L1266[13:24:16] <asie> 8 what
L1267[13:24:18] <asie> sleep?
L1268[13:24:55] <^v> 8 hours
L1269[13:25:46] <JoshTheEnder> yes, i get
8 sleep :P
L1270[13:26:02] <JoshTheEnder> that
should be it's own measurement
L1271[13:26:16] *
^v hands JoshTheEnder a sleep
L1272[13:27:15] <Sangar> units of sleep?
make a mod that collects that while people lie in bed and allow it
to be used for something awesome.
L1273[13:27:40] <JoshTheEnder> new ingame
currency :P
L1275[13:28:33] <Sangar> you need it to
craft stuff, because if you're too tired you fail :P
L1276[13:29:26] <^v>
nooooooooooooooooooooooooooo
L1277[13:29:33] <^v> i needed one more
for loop for the bios
L1278[13:29:42] <^v> but i dont have
enough sleep for it
L1279[13:31:14] <asie> Sangar: my tape
API seems to be done
L1280[13:31:24] <asie> one feature unique
to OC is the ability to send a byte array to write() rather than
writing byte by byte
L1281[13:31:25] <Sangar> nice
L1282[13:31:38] <^v> oh god yes
L1283[13:31:40] <asie> i might also add
the ability to /read/ a byte array, if you handle those within your
lua environment
L1284[13:33:17] <Sangar> the fs api does
byte array reads, yeah. it just limits the max size per read.
L1285[13:33:26] <asie> we're not really
using the fs api here
L1286[13:33:31] <asie> it's a custom tape
api for the peripheral
L1287[13:33:43] <asie> but that means i
can just give the Lua environment a byte[] return from Java and it
will work?
L1288[13:33:43] <Sangar> just saying that
byte arrays work :P
L1289[13:33:46] <asie> if yes, time to
get to work!
L1290[13:33:54] <Sangar> yes
L1291[13:35:12] <asie> done
L1292[13:35:23] <Sangar> that was
quick
L1293[13:35:32] <asie> i had a
read(byte[] v) done already
L1294[13:35:36] <asie> i just had to hook
it up to the OC callback
L1295[13:35:45] <asie> you can now either
call read() and get an integer, or call read(amount) and get a byte
array with /maximum size/ amount
L1296[13:35:58] <asie> and a minimum size
of 0
L1297[13:36:10] <Sangar> makes
sense
L1298[13:36:39] <asie> now i just need to
test my mod with OC!
L1299[13:36:42] <asie> which gets us to
another point
L1300[13:36:49] <^v> i miss my
kitten
L1301[13:36:51] <asie> where's the OC Lua
documentation? I never actually used OC's Lua APIs before ._.
L1302[13:36:59] <^v> havent seen him in a
whole 2 minutes ;(
L1304[13:37:37] <Sangar> which reminds
me, i should update the wiki
L1305[13:38:00] <Wobbo> Which reminds me,
I returned
L1306[13:38:07] <Kenny> Sangar, how would
i run something within a program?
L1307[13:38:16] <Kenny> wb, wobbo
L1308[13:38:20] <Wobbo> ty
L1309[13:38:43] <Sangar> wb! Kenny:
os.execute("/path/to/script.lua") is the easiest one, if
that's what you mean
L1310[13:39:25] <Kenny> i'm wanting to
execute each of the functions that shows up in the Component
Viewer
L1311[13:39:30] <SpiritedDusty> Sangar,
the theme is somewhat fixed
L1312[13:39:55] <Wobbo> Kenny: you can
use load to turn a string into a Lua function
L1313[13:40:16] <Sangar> SpiritedDusty: I
noticed! thanks!
L1314[13:40:24]
⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl)
(Remote host closed the connection)
L1315[13:41:05] <SpiritedDusty> I had to
install phpmyadmin temporarily and make my self founder rank to
change the styles a bit and things. I hope you don't mind
L1316[13:41:47] <Vexatos> O:
L1317[13:41:55] <Sangar> haha
L1318[13:42:24] <Sangar> sure. i have no
clue when it comes to the permissions in phpbb3
L1319[13:42:35] <Wobbo> Sangar: I don't
what to open an issue for this since I caused it and stuff, but the
functions I dumped into besh are not localised :P
L1320[13:42:43] <Sangar> i made you you
admin, would have thought that would be enough :P
L1321[13:42:59] <SpiritedDusty> the
forums are looking nice :) I'll try to get to fixing the little
missing icons here and there
L1322[13:43:05] <Wobbo> phpBB is weird,
for certain things you need founder status :P
L1323[13:43:10] <Sangar> Wobbo: oh,
right, i forgot about that. i'll make them local.
L1324[13:43:31] <SpiritedDusty> wow the
community already has 10 members? o_O
L1325[13:43:40] <Wobbo> ten whole members
:P
L1326[13:45:36] <JoshTheEnder> urghh, why
does the pasword have to contain numbers? i have to re-think my
password now
L1328[13:46:11] <^v> or did you move
server
L1329[13:46:19] <Kenny> what did you
Dusty. now my login is no good
L1330[13:46:33] <Kenny> i get an invalid
password
L1331[13:46:33]
⇨ Joins: asie
(~textual@078088168214.elblag.vectranet.pl)
L1332[13:46:34] <SpiritedDusty> it moved
to oc.cil.li. everything that was on spiriteddusty.xpm.io was
reset
L1333[13:47:01] <asie> Sangar:
"2014-03-05 20:38:28 [WARNING] [OpenComputers] Failed
injecting component logic into class
pl.asie.computronics.tile.TileTapeReader.
L1334[13:47:01] <asie>
java.lang.NullPointerException"
L1335[13:47:01] <asie> this isn't exactly
the most helpful log I have seen
L1336[13:47:01] <asie> (yes, that's the
whole thing)
L1337[13:47:16] <^v> im still getting db
error
L1341[13:48:00] <asie> SpiritedDusty: I
bet it's DNS
L1342[13:48:08] <asie> you need to give
it a few hours to update
L1343[13:48:10] <asie> or 24
L1344[13:48:12] <SpiritedDusty> yeah
flush your dns
L1345[13:48:15] <JoshTheEnder> wooo, 11th
member :P
L1346[13:48:34] <SpiritedDusty> lol
L1347[13:48:37] <Sangar> asie: huh, it
just logs the exception, no idea why there wouldn't be more than
that.
L1348[13:48:54] <asie> i usually call
e.printStackTrace(); directly
L1349[13:49:10] <^v> dns flushed and
still nop
L1350[13:49:30] <SpiritedDusty> ^v, what
does nslookup oc.cil.li return?
L1351[13:49:42] <^v> just gimme ip
L1352[13:49:50] <Sangar> the logger class
does this, normally... either the exception has no stacktrace or
something is really weird. is this from the log file or the
console?
L1353[13:49:55] <^v> ill edit
drivers/etc/hosts
L1354[13:50:04] <SpiritedDusty>
85.214.242.56
L1355[13:50:27] <JoshTheEnder> "Go
away."
L1356[13:50:27] <Kenny> that's it. it
will not let me register
L1357[13:50:33] <asie> Sangar:
console
L1358[13:50:36] <asie> let's see the log
file
L1359[13:50:40] <Sangar> maybe there's
more in the log?
L1360[13:50:46] <JoshTheEnder> Kenny, i
registerd just fine
L1361[13:50:48] <Kenny> either the
password is wrong or my email is too short
L1362[13:51:20] <asie> ah yes, got
it
L1363[13:51:58] <Sangar> where's it
coming from?
L1364[13:52:10] <asie> wait no
L1365[13:52:12] <asie> that's yet another
error
L1366[13:52:15] <asie> one that I need to
somehow fix
L1367[13:52:22] <asie> essentially, find
a Forge event that happens just before the world begins
loading
L1368[13:52:26] <asie> serverStart()
might be a good one to try
L1369[13:52:31]
⇦ Quits: Vexatos
(~Vexatos@p200300556E655953A97E736FB0EF4279.dip0.t-ipconnect.de)
(Quit: Greetings from Pastry Fork, Inc. ✔)
L1370[13:52:56] <asie> also, the log
actually has nothing more!
L1371[13:52:58] <asie> now that /is/
odd
L1372[13:54:39] <Sangar> there *should*
be some 'fine' log entries before that, how far does it get? (if
there are none this is even more weird)
L1374[13:57:15] <Sangar> oh wait
L1375[13:57:24] <Sangar> is this a)
dev-env b) not a dev build of oc?
L1376[13:57:28] <asie> Yes!
L1377[13:57:39] <SpiritedDusty> Sangar,
how do I make my name red on the forums? I can't figure it out
:/
L1378[13:58:00] <Sangar> get a dev build,
the transformer didn't properly resolve the tile entity class,
should work then
L1379[13:58:40] <Sangar> SpiritedDusty:
how should I know? :P
L1380[13:58:49] <SpiritedDusty> err
because you're magical?
L1381[13:58:54] <Sangar> hah
L1382[13:58:55] <Wobbo> LOL
L1383[13:59:01] <Wobbo> phpBB problems
:P
L1384[13:59:08] <^v> You cannot add
administrators and moderators to your foes list.
L1385[13:59:09] <^v> dammit
L1386[13:59:13] <asie> yes, but where are
the dev builds
L1387[13:59:13] <^v> SpiritedDusty, fix
this
L1388[13:59:21] <asie> oh wait
L1389[13:59:21] <Sangar> asie:
ci.cil.li
L1390[13:59:30] <Wobbo> There should be a
groups thingy somewhere, you can set the colours there
L1391[13:59:34] <asie>
"OpenComputers-MC1.6.4-dev202.jar" is what I had
L1392[13:59:37] <asie> I'll try a newer
one
L1393[13:59:48] <Wobbo> In the user
control panel in the administrators panel
L1394[13:59:53] <asie> also, does OC
prefer processing via BON or CodeChickenCore?
L1395[13:59:57] <JoshTheEnder>
SpiritedDusty, the only difference i ca see between you and Sangar
is that Sangar is in global moderators and you're not
L1396[14:00:09] <Sangar> hmm, i think
that should already be underped, but give a newer one a try
nonetheless
L1397[14:00:25] <asie> okay,
downloading
L1398[14:00:32] <JoshTheEnder> *can
L1399[14:00:52] <Sangar> I'm not sure,
Michiy-o is the only other person i know of who used the oc jar in
dev-env so far
L1400[14:01:11] <^v> Michiyo you
mean
L1401[14:01:14] <asie> same mysterious
NPE with no stacktrace
L1402[14:01:16] <asie> i'll try using
BON
L1403[14:01:36] <Stary2001> ^v: have you
heard of not pinging people on purpose ._.
L1404[14:01:46] <Sangar> ok. i'll do some
testing later, might still be related to the same thing.
L1405[14:02:00] <^v> Stary2001, i dont
mind being pinged
L1406[14:02:08] <asie> ^v: some do
L1407[14:02:09] <Sangar> in particular
when they're reportedly asleep :P
L1408[14:02:20] <Wobbo> :P
L1409[14:02:26] <^v> like lexmanos?
L1410[14:02:43] <asie> anyway, only one
bug left to squash and i can work on it again
L1411[14:02:47] <asie> wait, no, i
squashed that bug
L1412[14:02:55] <asie> in other words, i
will put up an early test version of the tapes today
L1413[14:03:25] <asie> Sangar: I used
OpenComputers with BON
L1414[14:03:27] <asie> and suddenly
L1415[14:03:28] <asie> 2014-03-05
21:02:32 [INFO] [OpenComputers] Successfully injected component
logic into class pl.asie.computronics.tile.TileIronNote.
L1416[14:03:40] <asie> in other words,
CodeChickenCore's runtime deobfuscation breaks your class
transformer
L1417[14:03:41] <asie> ah, well
L1418[14:03:51] <asie> not a big issue,
it only happens in dev envs
L1419[14:04:02] <asie> and many mods
suffer that issue, like ComputerCraft and, ironically, Project:
Red
L1420[14:04:17] <^v> because CodeCockCore
sucks
L1421[14:04:18] <Sangar> all right, good
to know. i'll put it somewhere on my todo list
L1422[14:04:32] <asie> don't bother,
Sangar
L1423[14:04:35] <asie> it will only end
in pain and tears
L1424[14:04:47] <Sangar> it's so long, it
just adds to the noise :P
L1425[14:04:47] <asie> just put up a note
on GitHub to use bearded-octo-nemesis (BON) to manually deobfuscate
the mod
L1426[14:04:57] <Sangar> yeah, i'll do
that
L1427[14:05:02] <Anonymous> Stary2001: no
he hasn't. lol. ^v don't forget to change nicks to ping everyonce
in a while. :p
L1428[14:05:23] <asie> okay, the API
works fully with OC now
L1429[14:05:37] <Sangar> great!
L1430[14:05:46] <asie> all disk files are
gzip-compressed too to save space
L1431[14:05:49] <asie> they are
uncompressed in memory, though :/
L1432[14:05:54] <asie> not a perfect
soluton as someone can spam tape readers
L1433[14:06:03] <asie> but way better
than bottlenecking I/O on HDD-based servers
L1434[14:06:27] <Sangar> yeah
L1435[14:07:08] <asie> anyway, i'm off to
sleep in a few mins
L1436[14:07:10] ***
^v is now known as ping
L1437[14:07:15] <ping> Anonymous, good
enough?
L1438[14:07:27] <Anonymous> lol
L1439[14:07:34] <Anonymous> ping ping
ping ping ping :D
L1440[14:07:40] <Anonymous> the good ol'
days
L1441[14:07:55] <ping> xD
L1442[14:08:14] <asie> changes
pushed!
L1443[14:08:24] <asie> tomorrow i will
finish the label API (it works but it doesn't display in
addInformation yet)
L1444[14:08:32] <asie> and on Friday i
might start work on the audio power
L1445[14:08:36] <ping> SpiritedDusty,
approve my mudkip!
L1446[14:08:54] <Sangar> looking forward
to it :)
L1447[14:09:27] <ping> im coding my
framebuffer api right now
L1448[14:09:33] <ping> after im done ill
work on multitasking
L1449[14:10:10] <asie> framebuffer
API/
L1451[14:10:14] <asie> CCLights2 or
console or what?
L1452[14:10:27] <ping> it makes a virtual
GPU
L1453[14:10:34] <ping> :3
L1454[14:10:39] <asie> VNC server
included?
L1455[14:10:44] <Sangar> ah, for
switching between programs?
L1456[14:10:47] <ping> yeah
L1457[14:11:07] <Sangar> cool. how much
ram will it need? :D
L1458[14:11:27] <asie> 5MB?
L1459[14:11:33] <ping> well it uses a
clusterfuck of tables
L1460[14:11:38] <Wobbo> I fear to much
:P
L1461[14:11:49] <asie> ping: here's a
cool idea
L1462[14:11:50] <ping> Sangar, more
ram!
L1463[14:11:55] <asie> let people switch
between programs from servers
L1464[14:11:58] <Sangar> write them to
tapes/disk when they're not active!
L1465[14:12:03] <ping> so i can have 20
tabs open
L1466[14:12:08] <asie> Sangar: wait, can
you actually get state dumps from within Lua?
L1467[14:12:17] <asie> or do you mean the
framebuffer
L1468[14:12:23] <Sangar> i meant the
framebuffer
L1469[14:12:30] <Wobbo> You could
serialise all the things :P
L1470[14:12:37] <ping> lolno.
L1471[14:12:41] *
Wobbo should still add serialisation to COLua :/
L1472[14:12:44] <ping> serializing would
take too long
L1473[14:12:52] ***
alekso56_off is now known as alekso56
L1474[14:13:08] <ping> it will just do a
raw dump of color, etc
L1475[14:13:09] <JoshTheEnder> question,
if i connected multiple monitors (say 2 groups of 2x2 monitors)
would i be able to create programs and stuff that could write to
both at once?
L1476[14:13:12] <Sangar> you know what I
just noticed what's missing? hdd access sounds.
L1477[14:13:27] <ping> JoshTheEnder, yes
you would just need multiple GPUs
L1478[14:13:30] <asie> Sangar: yes
L1479[14:13:31] <Wobbo> Sangar: and modem
sounds :P
L1480[14:13:40] <asie> Wobbo: for that,
wait for Computronics dial-up cross-sserver modems
L1481[14:13:46] <JoshTheEnder> speaking
of sounds, Sangar impliment a 56K modem :P
L1482[14:13:52] <asie> Sangar: also, FDD
access noise
L1483[14:13:54] <JoshTheEnder> ok, thanks
ping
L1484[14:14:05] <Sangar> more stuff for
the todo list!
L1485[14:14:06] <ping> look up the GPU
api
L1486[14:14:12] ***
Kodos|Zzz is now known as Kodos
L1487[14:14:21] <asie> Sangar: FDD, HDD
and don't forget that quiet whirr when you run a computer
L1488[14:14:24] <asie> a louder one for
servers
L1489[14:14:29] <Sangar> aye
L1490[14:14:33] <Sangar> much
louder
L1491[14:14:33] <ping> Sangar, after i do
framebuffer ima make a irc bot that looks stuff up on wiki /
forums
L1492[14:14:34] ***
alekso56 is now known as alekso56_off
L1493[14:14:48] <Sangar> :D
L1494[14:14:49] <JoshTheEnder> i've
actually yet to properly look into OC, generally either doing
college work or playing gmod
L1495[14:15:04] <Kodos> I'll only ever
play GMod with Wiremod
L1496[14:15:05]
⇦ Quits: asie (~textual@078088168214.elblag.vectranet.pl)
(Quit: I'll probably come back in either 20 minutes or 8
hours.)
L1497[14:15:12] <ping> i have robotics
soon
L1498[14:15:14] <ping> :/
L1499[14:15:25] <Kodos> Build a robot of
yourself and send it to class
L1500[14:15:31] <JoshTheEnder> Kodos, i
play GMod with wire, cap (stargate addon) and spacebuild
L1501[14:15:45] <Kodos> Ha, that's what I
use too, but I also have DrMatt's TARDIS
L1502[14:16:01] <Kodos> I keep a playable
piano in there
L1503[14:16:36] <JoshTheEnder> the server
i play on also has a processor that is like E2 but uses Lua
(5.1/5.2 mix) called starfall so i mainly tinker with that
L1504[14:19:29] ***
LordFokas|off is now known as LordFokas
L1505[14:19:58] <LordFokas> heyo!
o/
L1506[14:20:37] <JoshTheEnder> \o
!oyeh
L1507[14:20:44] <JoshTheEnder> dont ask,
am bored
L1508[14:23:42] <Wobbo> ping: what do you
do during robotics?
L1509[14:27:43] <Wobbo> And that was a
serious question :P
L1510[14:28:26] <Sangar> evening, master
of guis!
L1511[14:31:11] ***
JohnEgbert is now known as DaveStrider
L1512[14:31:44] <Wobbo> Sangar: you need
to accept grep on the forum
L1513[14:32:56] <Kodos> Hmm
L1514[14:32:59] <Kodos> Starbound or MC
today
L1515[14:33:06] <Wobbo> OC
L1516[14:33:11] <Kodos> OC falls under
MC
L1517[14:33:24] <Kodos> Though
L1518[14:33:25] <Wobbo> Well, you got
your answer :P
L1519[14:33:28] <Kodos> An OC in
Starbound would be cool
L1520[14:33:52] <Kodos> It could require
the energy stuff from Starfoundry
L1521[14:34:57] <Wobbo> I posted a
message without having to wait for accept ion! :D
L1522[14:35:42] <Sangar> yay. this is
still pretty annoying, it smells like more work than removing the
odd spam post would :P
L1523[14:35:54] <Wobbo> Now I have that
achievement, I'm going to sleep
L1524[14:36:03] <Wobbo> Bye!
L1525[14:36:06] <Sangar> SpiritedDusty:
any idea how to disable that 'authorization' thingy for newly
registered members?
L1526[14:36:08] <Sangar> gnight!
L1527[14:36:23]
⇦ Quits: Wobbo (~Wobbo@5ED58A7C.cm-7-6c.dynamic.ziggo.nl)
(Quit: Wobbo)
L1528[14:36:45] <ping> Sangar, its
probably like the
L1529[14:36:55] <ping> "5 posts
approved" kind of thing
L1530[14:37:00] <ping> like on CC
L1531[14:37:53] <Sangar> it is, but
unless someone volunteers to take care of the approval process i'd
rather not have that, because i don't have the time for that
:P
L1532[14:38:05] ***
DaveStrider is now known as turntechGodhead
L1533[14:40:54]
⇨ Joins: Symmetryc
(webchat@pool-173-78-213-151.tampfl.fios.verizon.net)
L1534[14:42:31] <JoshTheEnder> Sangar, is
your name on github fnuecke?
L1535[14:42:43] <Sangar> yes
L1536[14:43:03] <JoshTheEnder> ok, that's
that confusion cleared up
L1537[14:47:17] <ping> i gtg :/
L1538[14:47:23] <ping> be back in a
couple hours
L1539[14:47:25] <ping> robotic
L1541[14:54:13] <Sangar> damn, i'm too
tired, i keep mixing things up while updating the wiki... i'll just
go to bed early today. see you tomorrow!
L1542[14:55:35] ***
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L1543[15:06:21]
⇦ Parts: Sangar (~Sangar@178-26-80-18-dynip.superkabel.de)
())
L1544[15:11:39] ***
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L1561[17:26:56] <ShadowKatStudios>
Morning o/
L1562[17:27:31]
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(Ping timeout: 380 seconds)
L1563[17:29:00] <MrHohenheim> hi
L1564[17:29:16] <Kenny> i wish i were
:P
L1565[17:29:32] <Kenny> hey MrHohenheim
:)
L1566[17:29:46] <MrHohenheim> :)
L1567[17:30:16] <MrHohenheim> so i
breaked the server again so i cant test my computer
L1568[17:30:25] <MrHohenheim> whatever i
always break the mods
L1569[17:31:12] <Kenny> how did you
manage that
L1570[17:31:19] <MrHohenheim> someone
said i need a gametester job
L1571[17:31:21] <MrHohenheim> :D
L1572[17:31:39] <MrHohenheim> oh my
answer i do great test
L1573[17:31:41] <MrHohenheim> :D
L1574[17:32:35] <MrHohenheim> yeey forum
works
L1575[17:32:37] <Kenny> i had a friend
who had a young son that could find every possible bug in a
game
L1576[17:32:53] <Kenny> every bug, every
way to cheat
L1577[17:32:56] <MrHohenheim> iam almost
29
L1578[17:33:00] <MrHohenheim> :D
L1579[17:33:03] <Kenny> he was only
12
L1580[17:33:17] <MrHohenheim> and i have
5 proffession and nothing familiar to computers
L1581[17:33:25] <MrHohenheim> khm
similar
L1582[17:33:33] <Kenny> how you doing son
:)
L1583[17:33:45] <MrHohenheim> maybe the
win2k system administrator
L1584[17:33:47] <Kenny> i'll be 57 next
month
L1585[17:33:55] <MrHohenheim> but
i:D
L1586[17:34:12] <MrHohenheim> just a
paper
L1587[17:34:33] <MrHohenheim> so today i
found alot interesting books for programming
L1588[17:34:59] <MrHohenheim>
Pluralsight.Getting.Started.With.Jenkins.Continuous.Integration.Tutorial
L1589[17:35:11] <MrHohenheim> so
pluralsight very good
L1590[17:35:22] <MrHohenheim> have alot
nice "updated" books
L1591[17:35:49] <Kenny> i have a number
of e-books on programming
L1592[17:36:00] <MrHohenheim> :)
L1593[17:36:05] <MrHohenheim> i use lua
now
L1594[17:36:21] <Kenny> that's what i'm
working on
L1595[17:36:22] <MrHohenheim> only
problem the video talking about the 5.1
L1596[17:36:30] <ShadowKatStudios> I have
parts of the Lua reference manual tacked to my wall
L1597[17:36:35] <MrHohenheim> and no clue
how to intall the 5.2
L1598[17:36:43] <MrHohenheim> i found
some source and libaries
L1599[17:36:57] <MrHohenheim>
lua-5.2.1_Win64_bin.zip
L1600[17:37:16] <Kenny> there are also
win binaries that will install it for you
L1601[17:37:32] <MrHohenheim>
lua-5.2.3_Win64_bin.zip and luarocks
L1602[17:37:52] <MrHohenheim> so enough
for i have the win lua?
L1603[17:37:57] <MrHohenheim> not need
install this bins?
L1604[17:38:48] <MrHohenheim> oh and i
have this srlua-5.2.3_Win64_bin.zip
L1605[17:38:50] ***
JoshTheEnder is now known as
JoshTheEnder|BackInTheEther
L1606[17:39:11] <MrHohenheim> i just a
bit confused :)
L1607[17:40:20] <Kenny> binaries are
packages that do the installing for you. it is eitgher an exe or
msi file
L1608[17:40:28] <Kenny> either*
L1609[17:40:40] <Kenny> i'm looking for
it now
L1610[17:41:04] <MrHohenheim> oh i
figured out
L1611[17:41:27] <MrHohenheim>
lua-5.2.3_Win64_bin.zip this have 3 file 2 exe and 1 dll standalone
interperer
L1612[17:41:30] <MrHohenheim> khm console
:)
L1613[17:41:38] <MrHohenheim> with no
libaries
L1614[17:43:19] <Kenny> then the exe
files should be install file i would think
L1615[17:43:59] <Kenny> the libraries
could be packed in the exe and are self-extracting during
install
L1616[17:44:07] <MrHohenheim> nope
L1617[17:44:12] <Kenny> hmm
L1618[17:44:16] <MrHohenheim> i press
enter and simple console
L1619[17:44:19] <MrHohenheim> "lua
console"
L1621[17:45:01] <MrHohenheim> no
virus
L1622[17:45:02] <MrHohenheim> :)
L1623[17:45:14] <MrHohenheim> faster then
search at the website where i downloaded
L1625[17:48:59] <Kenny> that has an
install for windows
L1626[17:49:19] <MrHohenheim> yup i
have
L1627[17:49:26] <MrHohenheim> but this
not update to 5.2
L1628[17:49:41] <Kenny> but generally all
you would need to do is create a folder for the lua files and then
extract the zip file to that folder
L1629[17:49:57] <MrHohenheim> so i just
simple overwrie?
L1630[17:50:07] <Kenny> everything you
need should be in the ziup and you can run it from that
folder
L1631[17:50:14] <Kenny> zip*
L1632[17:50:56] <MrHohenheim> yeah but
first time i wanna use SciTe
L1633[17:51:06] <MrHohenheim> gui
:P
L1634[17:51:18] <Kenny> ok, let me see
what i can find
L1635[17:51:43] <MrHohenheim> so this
good for expert lua programmers becuse this just a console
L1636[17:52:03] <MrHohenheim> but i not
know every command this reason why i use the gui Scitec or what
firs
L1637[17:52:05] <MrHohenheim> t*
L1638[17:54:19] <Kenny> i can't seem to
find anything specific for an install of lua for scite :(
L1639[17:54:56] <Kenny> and most of the
peope who are the more knowledgeable about this seem to be
afk
L1640[17:55:01] <Kenny> people*
L1641[17:55:35] <MrHohenheim> :)
L1642[17:55:36] <MrHohenheim> np
L1643[17:55:39] <MrHohenheim> not
important
L1644[17:55:47] <MrHohenheim> btw forum
so clean :( :)
L1645[17:56:49] <Kenny> they just went
back up this morning
L1646[17:57:27] <MrHohenheim> yup i glad
to hear forum back
L1647[17:58:41] <Kenny> i wrote a
Component Viewer for OC. it lets you see what all colmponents are
attached to your colmputer and the functions you have access to
with them
L1648[17:58:49] <Kenny> components*
L1650[17:59:41] <MrHohenheim> if i do
help or man always forget so different here list the commands
?
L1651[18:00:09] <Kenny> it list the
function names you would use
L1652[18:00:47] <Kenny> like for a gpu,
it tells you everything you can use, like getDepth(),
getResolution(), etc
L1653[18:00:59] <MrHohenheim> oh
nice
L1654[18:01:19] <Kenny> it does this for
any component attached to the computer
L1655[18:06:08]
⇨ Joins: Coreymills25
(webchat@crbknf0209w-142162008241.dhcp-dynamic.FibreOp.nl.bellaliant.net)
L1656[18:08:45] <MrHohenheim> :)
L1657[18:08:49] <MrHohenheim> server up
soon
L1658[18:09:05] <MrHohenheim> Kenny, not
Coreymills25 make the tunnel program?
L1659[18:09:10] <Kenny> yep
L1661[18:09:42] <MrHohenheim> BY:
CORY1234567
L1662[18:09:50] <MrHohenheim> just
similar name
L1663[18:10:24] <Kenny> one and the same
:)
L1664[18:10:45] <MrHohenheim> nice
L1665[18:10:49] <MrHohenheim> :)
L1666[18:11:14] <MrHohenheim> so i can
told he your program not works :P
L1667[18:11:28] <MrHohenheim> ah i tired
for englis now
L1668[18:11:29] <MrHohenheim> :D
L1669[18:11:38] <Kenny> although he
forgot to uncomment the chkfull, mainloop, and light calls at the
very end
L1670[18:12:02] <Kenny> you see those 3
words at the bottom of the program?
L1671[18:12:07] <MrHohenheim> /
L1672[18:12:08] <Coreymills25> LOL oops
ill fix that now i was testing the fuel
L1673[18:12:09] <MrHohenheim> yup
L1674[18:12:13] <MrHohenheim> :D
L1675[18:12:16] <MrHohenheim> sorry
:)
L1676[18:12:20] <Kenny> they have -- in
front of them
L1677[18:12:29] <MrHohenheim> Kenny,
linked your program few days ago and i want to test and fail
:D
L1678[18:12:35] <Kenny> remove the -- and
the program will fully work
L1679[18:12:38] <Coreymills25> -- is a
single line comment
L1680[18:12:49] <Coreymills25> not fully
yet
L1681[18:12:55] <MrHohenheim> oke iam not
programmer just still learning lua so idk :)
L1682[18:13:00] <Kenny> you did that in
front of 3 functions
L1683[18:13:01] <MrHohenheim> i know
now
L1684[18:13:37] <Kenny> ahhh. so now we
know why the comments lol
L1685[18:13:45] <Coreymills25> the
chkFull u can keep commented cause it doesnt work yet
L1686[18:14:31] <Kenny> the robot does
that automatically. when it is full it will return to the chest
where it started and empty it's load
L1687[18:14:45] <Coreymills25> only thing
about it is u need coal and the generator upgrade for it to
refuel
L1688[18:14:52] <Coreymills25> thats only
the dig program
L1689[18:14:54] <Kenny> if you look at
the dig.lua program included it will show you how to do it
L1690[18:15:03] *
MrHohenheim have coal gen
L1691[18:15:15] <Coreymills25> yea i
looked though it but didnt understand alot of it
L1692[18:15:29]
⇦ Quits: BevoLJ (~BevoLJ@cpe-24-55-33-198.austin.res.rr.com)
()
L1693[18:15:29] <Kenny> ok. give me a
couple of days and i'll see what i can come up with
L1694[18:16:07] <Kenny> right now it is
7pm and i've been up since 3am so i'm a little tired
L1695[18:16:29] <Coreymills25> lol
ok
L1696[18:16:37] <Kenny> been working on
my Component Viewer most of the day
L1697[18:17:01] <Coreymills25> oh ive
been mining cobblestone for my wall
L1698[18:17:13] <Coreymills25> the script
has been fixed the comments have been removed
L1699[18:17:51] <Coreymills25> to use it
type cycle distance u want it to dig in
L1700[18:18:02] <Kenny> i'm working at
making a small lib of functions to make it easier to write scripts
for OC
L1701[18:18:26] <Coreymills25> ex cycle
25 it will dig a 3 by 3 tunnel 25 blocks in
L1702[18:18:34] <Coreymills25> oh that
could be usful
L1703[18:19:05] <Coreymills25> i like
writing the functions but alot of the time there unreadable
L1704[18:19:43] <Kenny> like when you
want to set the colors. right now you would have to do
component.gpu.setForeground(color) and
component.gpu.setBackground(color)....
L1705[18:19:43] <Coreymills25> right now
my robot is only being used to harvest vines for Rotarycraft
L1706[18:20:14] <Kenny> i made a small
function so all you do is: setColors(fore, back)
L1707[18:20:25] <Coreymills25> u writing
a lib for the robots too
L1708[18:20:29] <Coreymills25> oh
nice
L1709[18:20:35] <Kenny> it will set the
foreground and background colors
L1710[18:20:46] <Kenny> Corey, give me
time lol
L1711[18:21:02] <Kenny> i'm doing this
but i'm also just learning lua :P
L1712[18:21:11] <Coreymills25> so am
i
L1713[18:21:26] <Kenny> i've been at it
about 4 weeks now
L1714[18:21:47] <Coreymills25> r u
planning on writing one for the robots. ive been at it since 1.2.5
with CC
L1715[18:22:04] ***
Cazzar is now known as cazzar|Away
L1716[18:22:42] <Kenny> i'll try to write
a program for the robots that will give you the option as to which
direction you want it to go and how far
L1717[18:23:00] <Coreymills25> xD
L1718[18:23:03] <Kenny> i'll have a look
at ther dig program and see what i can do with it to expand the
capabilities
L1719[18:24:14] <Coreymills25> yea i had
a look at the dig program gave me a headache
L1720[18:24:27] ***
cazzar|Away is now known as Cazzar
L1721[18:24:37] <Kenny> i MAY be able to
set it so that from the command line you could tell it: dig 3x3
north 50 and it would dig a 3x3 in the north direction for 50
blocks
L1722[18:25:36] <Kenny> or: dig 5x5 south
25 and it would dig a 5x5 south for 25 blocks
L1723[18:25:42] <Coreymills25> u can only
have 1 upgrade in a robot so u would have to use the charger to
charge the robot
L1724[18:26:05] <MrHohenheim> :)
L1725[18:26:09] <Kenny> nope, i could
have it run on coal
L1726[18:26:26] ***
Cazzar is now known as cazzar|Away
L1727[18:26:44] <Kenny> i simply tell it
to keep slot 15 fullk of coal
L1728[18:26:46] <Coreymills25> u would
need the upgrade that tells the direction and the generator
upgrade
L1729[18:27:07] <ping> i am back
\o/
L1730[18:27:17] <Coreymills25> heyy
ping
L1731[18:27:20] <Kenny> give me a chance
to look at it.
L1732[18:28:05] *
Kenny dumps a bunch of pong balls on top of ping so we can play
ping pong
L1733[18:28:18] <Kenny> hehe
L1734[18:28:25] *
ping tableflips
L1735[18:28:28] <ping> you loose
L1736[18:28:45] <ping> inb4 grammer
correction
L1737[18:29:17] ***
cazzar|Away is now known as Cazzar
L1738[18:29:28] <Kenny> i'm definitely
loose and limber, ready to get your butt kicked at ping pong
:P
L1739[18:29:36] <Kenny> you lose
L1740[18:34:01] *
ping eats taco
L1741[18:35:02] <MrHohenheim> uh too much
info
L1742[18:35:19] *
ping eats Hoenhiem of light
L1743[18:35:28] <MrHohenheim> thats not
robot
L1744[18:35:46] <MrHohenheim> thats
little evil darthvader deathstart with dangerous tic hammer
L1745[18:36:06] <ping> spaceballs
edition
L1746[18:36:50] <Kenny> that's what he
was referring to with the "little" darth vader :P
L1747[18:38:05] ***
manmaed is now known as manmaed|AFK
L1748[18:47:11] <Kenny> breaks out his
cooler and asks the people in #oc wat kind of pop do you want?
!
7°UP! !~Coke~! !Squirt! !Mr.Pißß! !Sprite!
L1749[18:47:11] <Kenny> I also have
Crush...
!Crush! !Crush! !Crush!
L1750[18:47:46] <ping> o_o
L1751[18:47:54] <ping> !Mr.Pißß!
L1752[18:48:20] <SpiritedDusty> I don't
know how but OC forums are getting new users really quickly
L1753[18:48:41] <ping> Our newest member
MrHohenheim
L1754[18:48:42] *
Kenny whacks SpiritedDusty, quit complaining hehe
L1755[18:48:56] <SpiritedDusty> I got
hit! D:
L1756[18:49:34] <Kenny> if we are getting
new users real quick then a lot of people have checked out OC and
like it better than CC
L1757[18:49:45] <MrHohenheim> hm?:)
L1758[18:49:54] <Kenny> and i found out
you can use a CC printer with an OC computer
L1759[18:49:59] *
Symmetryc Goes to become a new member...
L1760[18:50:05] <MrHohenheim> :)
L1761[18:50:09] <ping> lol
L1762[18:50:22] <ping> SpiritedDusty, i
hope you dont mind if i get moi botnet out
L1763[18:50:31] <SpiritedDusty> ._.
L1764[18:50:48] <Kenny> so those of you
who wanted a printer, quit bitching, steal CC's and use it
L1765[18:51:14] <ping> lol
L1766[18:51:18] <Kenny> tosses confetti
on
,.:"/ '~`" ~ :, ~ ' " :
, . ,.:" '~`*+,.`*`` * - _ + ^^^^ : , . +
,.:" SpiritedDusty
'~`*+,.`*`'" ~ :, , ~ ' " -;. ,
: ' ` ` * - _ + ^ : , . + * ^ - , ,.:" '~`*
,.:"'~`*+,.`*`'" SpiritedDusty ~ :, , ~
' " -;. , : ' ` ` * - _ + +,.`*`'" ~ :, , ~ ' " -;.
, : ' ` ` * - _ + SpiritedDusty ^^^^ : ,
. + * ^ * - ,^ : , . +
L1767[18:51:22] <MrHohenheim> iam not new
member i watching this OC for the beginning
L1768[18:51:29] <MrHohenheim> just now
the time to use
L1769[18:51:39] <Symmetryc>
SpiritedDusty: Mixed case password ._.
L1770[18:51:39] <SpiritedDusty> Kenny, I
don't get it
L1771[18:51:45] <SpiritedDusty> I'll fix
that hold on
L1772[18:51:45] <Symmetryc>
SpiritedDusty: y u do dis
L1773[18:51:50] <Symmetryc> :D
L1774[18:51:50] <ping> lol
L1775[18:51:59] <Kenny> the forums are
just back up and everyone has to register again hehe
L1776[18:52:02] <SpiritedDusty>
Symmetryc, dere fixed
L1777[18:52:13] *
SpiritedDusty puts "must contain symbols"
L1778[18:52:15] <SpiritedDusty>
MWAHHAHA
L1779[18:52:35] <ping> lol
L1780[18:52:36] <Symmetryc> Is . a
symbol
L1781[18:52:43] <SpiritedDusty> btw I
disabled the new member approved post thing
L1782[18:53:03] <Kenny> good
L1783[18:53:07] <ping> must contain
atleast 10 different symbols, must not have repetitions
L1784[18:53:10] <Kenny> that sucked any
way
L1785[18:53:15] <ping> mixed case, no
camel case
L1786[18:53:24] <ping> atleast 20
chars
L1787[18:53:25] <Kenny> and no camel toes
either
L1788[18:53:31] <ping> ._.
L1789[18:53:44] <Symmetryc> Password must
be more than 10 characters and less than 10 characters
L1790[18:53:49] <SpiritedDusty> your
password must contain the string
"AllPraiseTheHolySangar"
L1791[18:53:50] <Symmetryc> ... at the
same time ...
L1792[18:53:52] <Symmetryc> ._.
L1793[18:53:58] <Tahg> lol
L1794[18:54:19] <Tahg> well, there aren't
*that* many people registered
L1795[18:54:23] <Tahg> mostly regulars of
here
L1796[18:54:53] <Tahg> hmk, or not, I
think I recognize about 10/16 names
L1797[18:55:09] <Tahg> anyway, what
happened to users 3-47?
L1798[18:55:26] <SpiritedDusty> how do I
do that espernet weblink thing that has the #oc channel
preinputed?
L1799[18:56:38] <SpiritedDusty> nvm
L1802[18:59:11] <Kenny> would like some
input as to what people think of it. any suggestions will be
considered
L1803[19:00:42] <Kenny> Ringo is no real
loss
L1804[19:00:44] <Kenny> hehe
L1805[19:03:08] <Tahg> geesh, took 13
times to load that jpg properly, really need to investigate the
internets on this computer
L1806[19:05:07] <Kenny> Component Viewer
is now posted on the forums
L1807[19:05:33] <Symmetryc> I just posted
the most meaningful topic ever in the new forums :D
L1808[19:07:39] <Kenny> 2 posts?
L1809[19:07:41] <Tahg> lol
L1810[19:10:58] ***
Cazzar is now known as cazzar|Away
L1811[19:11:59] ***
cazzar|Away is now known as Cazzar
L1812[19:12:59] ***
Cazzar is now known as cazzar|Away
L1813[19:14:58] ***
cazzar|Away is now known as Cazzar
L1814[19:23:15] <MrHohenheim> :)
L1815[19:26:47] <Coreymills25> my chunk
reset WTF
L1816[19:27:18] <ping> Coreymills25,
good
L1817[19:27:28] <ping> now you can re
harvest your diamonds
L1818[19:28:03] <Coreymills25> screw that
im done with it now all that work gone
L1819[19:28:09] <Coreymills25> im not
redoing tht all over again
L1820[19:29:08] <ping> ima pet my
kitteh
L1821[19:29:19] <ping> some moar
o3o
L1822[19:29:45] <Coreymills25> everyone
of my items gone over 3/4 of the tower removed
L1823[19:30:01] <Coreymills25> only thing
that stayed was my tree farm
L1824[19:32:12] <MrHohenheim> you
lucky
L1825[19:32:16] <MrHohenheim> we have
tornado mod
L1826[19:32:23] <MrHohenheim> 500block
long distance messed up
L1827[19:32:33] <ping> you lucky
L1828[19:32:48] <ping> 100block radius
destroyed
L1830[19:33:09] <MrHohenheim> scar*
L1831[19:33:24] <Coreymills25> u got the
tonado mod to work on a server
L1832[19:33:35] *
MrHohenheim not have mods
L1833[19:33:41] <MrHohenheim> coros mod
:)
L1835[19:34:36] <Coreymills25> yea i was
on a server that had that but the tornados wouldnt work
L1836[19:35:02] <ping> that site looks
horrible
L1837[19:35:34] <Coreymills25> anyone got
a public server up?
L1838[19:36:54] <ping> no
L1839[19:43:49]
⇦ Quits: Coreymills25
(webchat@crbknf0209w-142162008241.dhcp-dynamic.FibreOp.nl.bellaliant.net)
(Quit: Web client closed)
L1840[19:44:02] ***
Cazzar is now known as cazzar|Away
L1841[19:48:43] ***
cazzar|Away is now known as Cazzar
L1843[20:07:06] <Kodos> What is
that
L1844[20:11:40] <ShadowKatStudios> Thar
is a diagram of how to build a computer
L1845[20:18:23] <Tahg> awesome
L1846[20:23:42] <LordFokas> nice
L1847[20:25:58] <ShadowKatStudios>
There's your guide if you intend to build a factory.
L1848[20:30:56]
⇨ Joins: DaeDroug
(uid22591@id-22591.highgate.irccloud.com)
L1849[20:57:35] <ping> gah
L1850[20:57:50] <ping> too lazy to make
my bot reconnect when i derp
L1851[20:58:03] <ping> so im just going
to have the program that keeps connection seperate
L1852[20:58:37] <ping> so if i fack up it
wont quit
L1853[21:42:38]
⇨ Joins: finkmac
(~finkmac@68-68-11-11.applecreek.pathcom.com)
L1854[21:45:26] ***
LordFokas is now known as LordFokas|off
L1855[22:36:45]
⇦ Quits: Lathanael|Away
(~Lathanael@p549715F5.dip0.t-ipconnect.de) (Ping timeout: 186
seconds)
L1856[22:43:48]
⇨ Joins: Lathanael|Away
(~Lathanael@p549711E5.dip0.t-ipconnect.de)
L1857[22:51:54] <Kodos> Hmm, a computer
factory
L1858[22:52:05] <Kodos> Wouldnt' really
be a point in SSP, but I kind of want to make one all the
same
L1859[22:52:12] <Kodos> I'd do it with
the conveyors from RI
L1861[23:03:59] <Kenny> Component
Viewer
L1862[23:10:17] ***
Bot is now known as Biohazard
L1863[23:10:52] ***
Kenny is now known as Kenny|Sleeping
L1864[23:15:47]
⇨ Joins: asie
(~textual@078088168214.elblag.vectranet.pl)
L1865[23:17:39] <asie> hi'mback
L1866[23:20:11]
⇦ Quits: DaeDroug (uid22591@id-22591.highgate.irccloud.com)
(Quit: Connection closed for inactivity)
L1868[23:23:00] <ping> "Keep in mind
that comments increase file size, which increases the amount of RAM
required to run your program!"
L1869[23:23:16] <ping> after its compiled
the input string gets collected
L1870[23:23:20] <ping> so it shouldnt
matter
L1872[23:42:47] <ping> :D
L1875[23:43:28] <asie> as it isn't far in
audio quality from proper music
L1876[23:43:36] <asie> and you can fit 2
minutes per megabyte in hi-fi mode
L1877[23:43:52] <ping> :o you pinged
Kilobyte
L1878[23:44:09] *
ping pings 4 Kilobytes a second
L1879[23:47:22] <Kilobyte> ping: can you
please stop pinging people for no reason?
L1880[23:47:32] <ping> okay
L1881[23:47:49] <Kilobyte> thanks
L1883[23:57:49]
⇦ Quits: finkmac
(~finkmac@68-68-11-11.applecreek.pathcom.com) (Quit: Nettalk6 -
www.ntalk.de)