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L15[08:17:41] <Wobbo> People!
L16[08:19:53] ***
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L17[08:25:26] <Kenny> Wobbo!
L18[08:26:18] *
Kenny is going crazy trying to find a way to access a CC peripheral
hehe
L19[08:26:34] <Wobbo> Using a router and a
CC computer
L20[08:26:58] <Kenny> i'm trying to use an
OC computer to access a CC peripheral
L21[08:27:59] <Kenny> an OC router?
L22[08:28:29] <Wobbo> Yes, you can place
them next to the computer
L23[08:28:52] *
Kenny desk palms
L24[08:29:49] <Wobbo> And then you can wrap
the router like a wired router
L25[08:29:53] <Kenny> you mean i place a
router between an OC and a CC cmputer and i can communicate between
them?
L26[08:30:28] <Wobbo> You only have to
place him next to the CC computer and you have to connect it to the
OC computer
L27[08:31:16] <Kenny> so i place the router
next to the CC computer then connect the router to the OC computer
with cable?
L28[08:31:50] <Wobbo> Yes
L29[08:32:11] <Kenny> dang, we need
wireless routers in OC hehe
L30[08:33:03] <Kenny> so then to access the
router i do a component.wrap(side)
L31[08:33:42] <Kenny> ok, this is gonna
take me a while to figure out lol
L32[08:33:52] <Wobbo> peripheral.wrap(),
you are working from CC
L33[08:34:32] <Kenny> ahhh, ok
L34[08:34:58] <Kenny> so then i just use
brodcast to communicate between the two?
L35[08:35:04] <Kenny> broadcast*
L36[08:35:37] <Wobbo> I believe you can
also use specific ports, but broadcast will work for sure
L37[08:36:14] <Kenny> well, i would want to
do it on a specific port so as not to mess with my platform
L38[08:37:05] <Wobbo> You can use another
cc channel, which is a port in OC, if I am not mistaking
L39[08:37:19] <Wobbo> But for details you
should ask Sangar
L40[08:37:22] <Kenny> so now i'll have to
rewrite my menu program a little bit to make it easier to use with
the two
L41[08:37:45] ⇨
Joins: Vexatos
(~Vexatos@p5B31EFB3.dip0.t-ipconnect.de)
L42[08:37:54] <Kenny> hey Vexatos
L44[08:38:39] <Vexatos> Hellöa!
L45[08:49:10] <Wobbo> Can I claim an IRC
room?
L46[08:49:24] ***
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JoshTheEnder
L47[08:51:06] <Wobbo> Or do I have to pay
for that?
L48[08:51:14] <Kenny> what do you want to
call it?
L49[08:51:49] <JoshTheEnder> Wobbo, it's
free
L50[08:52:22] <Wobbo> soakers, there are
already people in there
L51[08:52:27] <Wobbo> *sokkers
L52[09:21:31] <Kenny> hey Josh, i think it
is 30 days before a room is de-registered
L53[09:21:50] <Kenny> i know it's 30 for a
nick
L54[09:23:31] <JoshTheEnder> probably,
idk
L55[09:25:49] <Kenny> i used to know all
that stuff but i'm old and getting senile hehe
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L62[09:59:18] <Kenny> wb Wobbo
L64[09:59:44] ⇦
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())
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L67[10:00:04] <Wobbo> I don't know how that
happened
L68[10:00:28] <Kenny> hehe
L69[10:00:44] <Kenny> you hit the wrong
button?
L70[10:00:58] <Wobbo> I guess so
L71[10:01:31] <Kenny> now i have to figure
out how ti make CC communicate with the router hehe
L72[10:01:35] <Kenny> ti=to
L73[10:01:56] <Wobbo> Just wrap the
peripheral and send a message :P
L74[10:02:12] <Kenny> so how do i send a
message to the router from OC
L75[10:02:36] <Kenny> DUH: set a
frequecy
L76[10:02:41] <Kenny> port*
L77[10:03:19] <Wobbo> Maybe you should ask
Sangar, I forgot the details :P
L78[10:03:32] <Kenny> i plan on it
hehe
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L84[10:42:36] <Kenny> the OC part i was
familiar with, LordJoda. I'm trying to interlink an OC computer and
a CC computer through the router
L85[10:43:00] <Kenny> a work around so i
can control my reactor :)
L86[10:43:14] <Kenny> and thank you for the
link
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L90[11:09:43] <SpiritedDusty>
/disconnect
L91[11:09:47] <SpiritedDusty> hm
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L94[11:44:07] ⇨
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L96[12:26:46] <Kenny> LordJoda, can you
open a specific port with the router?
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L98[12:53:03] <Wobbo> I believe(not tested)
that you don't need to open ports on a router
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L100[12:55:27] <Kenny> i can't find
anything on the wiki about the router
L101[12:55:40] <Wobbo> It is on the blocks
page
L102[12:59:42] <Kenny> now i have to
figure out how to interpret the incoming message on the CC computer
:(
L103[13:00:07] <Wobbo> As a normal
message, as if it was send from a normal cc computer
L104[13:00:32] <Kenny> CC has it's own way
of doing the pullEvent
L105[13:00:39] <Kenny> and it isn't like
OC's
L106[13:01:02] <Wobbo>
os.pullEvent("modem_message")
L107[13:03:12] <Vexatos>
print("Hello.")
L108[13:03:45] <Wobbo>
io.write("Hello Vexatos\n")
L109[13:37:39] <Wobbo>
Vexatos:doing()
L110[13:39:04] <Vexatos> vexatos[doing] =
"Making Resource Pack"
L111[13:39:54] <Wobbo> for item in
pairs(VexatosResourcePack) do print(tostring(item)) end
L112[13:43:30] <Kenny> that wouldn't
work
L113[13:43:41] <Wobbo> Why not?
L114[13:43:48] <Kenny> you don't use
tostring
L115[13:44:09] <Kenny> also you need to
parameters at the begin
L116[13:44:43] <Kenny> for, k, item in
pairs(VexatosResourcePack) do print(item) end
L117[13:44:49] <Kenny> for k, item in
pairs(VexatosResourcePack) do print(item) end
L118[13:45:30] <Wobbo> Durr, I'm getting
used to python lists :P
L119[13:46:16] <Kenny> and i quit trying
to figure out the router stuff. there is nothing that tells how to
use it so for me it's useless
L120[13:47:35] <Kenny> i don't know how CC
scripts go and they are different than OC's so i'm not going to
knock my head against a wall trying to figure out something that
ins't documnented
L122[13:48:38] <Kenny> that doesn't help a
damn bit because CC reads the network stuff different
L123[13:49:15] <Kenny> so whatever i send
from an OC computer is stuck cause there is nothing to show how to
use it with C
L124[13:49:17] <Kenny> CC*
L125[13:49:59] <Kenny> rmemebr i HAVE to
write a CC script to access the data sent by the OC computer
through the router
L126[13:50:14] <Kenny> and there is
nothing that shows how that is done
L127[14:06:00] <ping> modems
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L141[17:54:46]
zsh sets mode: +o on Sangar
L142[17:55:59] <Sangar> evenin'. I think I
was pinged earlier today, but I didn't have the time to look, and
then my computer crashed :P
L143[17:59:06] <Kenny> and i haveto reboot
it was me will talk after reboot
L144[17:59:46] ***
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L145[18:00:35] <Wired2coffee> Sangar: Do
you have an estimate on when the next version will be out?
L146[18:01:52] <Sangar> i think i'll
release a final prerelease tomorrow if nothing else pops up
L147[18:02:12] <Sangar> and 1.2 final
somewhen next week
L148[18:02:32] <Wired2coffee> Just bug
fixes or anything cool? :P
L149[18:03:06] <Sangar> mostly fixes.
though opencomponents may count as cool :P
L150[18:04:05] <Wired2coffee> What kind of
new components are you planning on?
L151[18:04:42] <Sangar> it's basically
something like openperipherals.
L152[18:06:28] ***
Kenny|Offline is now known as Kenny
L153[18:06:43] <Wired2coffee> I have a
couple friends on my server who want an OC version of the speaker
^_^
L154[18:07:21] <Kenny> Sangar, what i was
wanting to know about was the router....
L155[18:08:02] <Kenny> i have a CC
computer hooked up with it but i'm having trouble figuring out how
to send a message or grab the incoming message
L156[18:08:57] <Wired2coffee> Can't you
pull it off the event API? Or on CC it's coroutine.yield() or
something
L157[18:08:58] <Sangar> to send from oc to
cc you either send a message to the message of the router or do a
broadcast (second is simpler, ofc, it's basically equivalent to
cc's transmit)
L158[18:09:19] <Sangar> you receive it on
the cc end like you'd do cc's own modem messages
L159[18:09:33] <Kenny> ok. ey dokey
L160[18:09:36] <Kenny> oops hehe
L161[18:09:40] <Kenny> okey dokey
L162[18:11:13] <SpiritedDusty> ah ha! I
found what was making the forums slow. the web server was
collecting statistics for whatever reason, now just gotta tell
Ir_7_o to fix it
L163[18:11:14] ***
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L164[18:16:52] <Kenny> is it possible to
use a port number with the router
L165[18:19:09]
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L166[18:27:08] <Kenny> ok. this is just
getting me more and more frustrated. i ahve nio clue how to set
this upo and there is nothing on the wiki to help with it
L167[18:29:59] <SpiritedDusty> Kenny, what
do you need help with?
L168[18:30:24] <Kenny> i'm trying to link
an OC and a CC computer together using the router
L169[18:31:16] <Kenny> i've done the wrap
thing with CC but i can't get it to send a message no matter how i
try
L170[18:32:03] <SpiritedDusty> are you
sending the message from OC or from CC?
L171[18:32:06] <Kenny> i know nothing
about CC computers
L172[18:32:23] <Kenny> from CC. sending
from OC i know how to do
L173[18:33:22] <SpiritedDusty> what
function are you using to send the message and what are then
arguments?
L174[18:33:28] <Sangar> the ports in oc
are the same as in cc, i.e. on cc you do open(123) and in oc you
then say broadcast(123, ...)
L175[18:33:31] <SpiritedDusty> the
arguments*
L176[18:35:27] <Kenny> i'm using the
router's transmit function
L177[18:35:43] <SpiritedDusty> what
arguments did you input into it?
L178[18:35:44] <Kenny>
router.transmit("This is a message")
L179[18:36:32] <SpiritedDusty> I think you
have to do router.transmit(123, 123, "hello")
L180[18:36:36] <SpiritedDusty> brb let me
go test
L181[18:37:29] <Kenny> that was it
Dusty
L182[18:37:43] <SpiritedDusty> oh it works
now?
L183[18:38:06] <Kenny> yea. no error
now
L184[18:38:14] <SpiritedDusty> great!
:)
L185[18:38:49] <Kenny> now to figure out
how to decode the incoming message hehe
L186[18:39:14] <Kenny> in CC that is
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L188[18:43:35] <Kenny> well, i got it
half-ass working
L189[18:45:13] <Kenny> i can decode the
message from the CC computer to the OC computer hehe
L190[19:03:05] <Kenny> is the network card
considered a modem?
L191[19:07:05] <Kenny> I'm trying to find
out how to decode the message coming, but CC does it slightly
differently than OC
L192[19:12:16] <Sangar> yeah, cc requires
a "reply" port
L193[19:12:28] <Sangar> i tried to make
the router behave to cc like a cc modem does
L194[19:13:05] <Kenny> got it figured
out
L195[19:13:07] <Sangar> btw, to quickly
test what you get from a network message, open the lua interpreter,
open a port and do an =event.pull("modem"), once a
message arrives it'll print the parameters
L196[19:13:24] <Sangar> ok, great
L197[19:14:15] <Kenny> in CC iwth rednet
you use event, p1, p2, p3 but when receiving a message through the
router you have to use p4 which is the actual message
L198[19:15:12] <Kenny> p1 tells which
side, p2 is the port, p3 i have no clue as it is -1, and p4 is the
message sent
L199[19:15:37] <Sangar> p3 is the
distance, to keep the parameter count identical for wireless and
wired, except for wired its always -1
L200[19:15:48] <Sangar> it think that's in
the wiki, though? or did i forget to mention that?
L201[19:16:00] <Kenny> now if it were just
a wireless router :P
L202[19:16:31] <Kenny> it might be i just
hadn't looked after getting it to show the message hehe
L203[19:17:30] <Kenny> as we have wireless
network cards, can we expect a wireless router tio go with them in
the future :)
L204[19:17:56] *
Kenny runs for cover
L205[19:18:48] <Kenny> and yes p3 would be
distance
L206[19:19:11] <Sangar> you mean kinda
like access points? maybe.
L207[19:19:26] <Kenny> like irl wireless
routers hehe
L208[19:19:41] <Kenny> it's what i have
here :)
L209[19:19:48] <Sangar> basically they'd
bounce network messages to other wireless routers, right?
L210[19:19:53] <Sangar> ingame i.e.
L211[19:20:12] <Kenny> yeah i guess they
would
L212[19:20:27] <Sangar> i can see the
appeal. maybe.
L213[19:20:57] <Kenny> well, i was
thinking along the lines of being able to access local network
computers via wireless
L214[19:21:16] <Sangar> actually those may
make a lot of sense as a crafting part for server racks instead of
the wireless card :P the routers would have the same gui feature as
racks, in that you could pick the signal strength
L215[19:21:44] <Kenny> the only reason i
ask is so that we could communicate with a CC computer without
having to have an OC computer right near it
L216[19:23:12] <Sangar> well, cc computers
are pretty cheap, so i'd more think of it as having a cc computer
next to an oc one, no? then you could do the wireless part on the
cc end, for now. but i'll definitely keep it in mind when i get
bored an look for new features to implement :D
L217[19:23:42] <Kenny> i figured out how
to get full control of a Big Reactor thru an OC computer
L218[19:24:10] <Kenny> and that ios
through the router, bridging the gap between the 2
L219[19:25:04] <Kenny> i can still do
wireless, but i have to have an OC computer right there with the CC
computer and the coding is going to be big fun hehe
L220[19:25:04] <Sangar> ok
L221[19:25:52] <Kenny> it's basically the
same way i currently control the platform and quarry
L222[19:26:35] <Sangar> just a quick fyi,
opencomponents has a driver that wraps arbitrary cc peripherals
now, but it's disabled per default since this could cause terrible
terrible problems. you could give that a try if you'd like. i will
say it's highly experimental, though :P
L223[19:26:36] <Kenny> how much cable can
i lay between computers before loosing signal?
L224[19:27:25] <Sangar> as much as chunks
are loaded. there's no explicit cable length limit (at least not
yet).
L225[19:27:34] <Kenny> ok :)
L226[19:28:28] <Kenny> my current test
world setup doesn't have the big a distance between the reactor and
the control room so it wasn't an issue to lay cable from the router
to the OC computer
L227[19:29:43] <Kenny> i found the page
for Big Reactors that shows what return values (LUA based) that
come from the computer access port
L229[19:30:25] <Sangar> nice
L230[19:30:47] <Kenny> now if i just knew
how to code an api that we could use for it hehe
L231[19:32:20] <Sangar> well, you could
give the latest jenkins builds a try and enable the one and only
setting in the opencomponents config, it *should* be accessible via
the adapter block then.
L232[19:32:34] <Sangar> depending on what
the methods do, though, terrible things might happen :P
L233[19:32:53] <Kenny> you added it
in?!
L234[19:33:20] <Sangar> not big reactors
explicitly
L235[19:33:34] <Sangar> but an option to
wrap any cc peripheral the adapter is placed next to
L236[19:34:03] <Kenny> cool, and i know
how to get a list of the methods :)
L237[19:34:14] <Kenny> thank you, Sangar
:)
L238[19:34:33] <Kenny> going to beta test
it now hehe
L239[19:34:50] <Sangar> disabled per
default, though, since it can break things depending on what the
peripheral does. if you could test it with the reactor though, and
none of the methods makes the game crash that could be added in
very easily now
L240[19:35:22] <Kenny> setting up to do it
now
L241[19:37:06] <Kenny> which setting do i
look for?
L242[19:37:16] <Sangar> in opencomponents
config the one and only
L243[19:37:29] <Kenny> ok
L244[19:38:56] <Kenny> can i get the link
for open components
L246[19:39:32] <Kenny> danka :)
L247[19:40:04] <Kenny> i think i spelled
it right hehe
L248[19:40:28] ***
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L249[19:41:08] <Sangar> close ;) the last
a should be an e
L250[19:41:44] <Kenny> naturally i would
do that hehe
L251[19:43:59] <Kenny> got a crash on
loading the world
L252[19:44:49] <Sangar> not good
L253[19:45:03] <Sangar> could you post the
log?
L255[19:45:25] <Kenny> didn't need to ask
:)
L256[19:45:39] <Sangar> force of habit
:P
L257[19:46:21] <Kenny> i think i know the
issue
L258[19:46:36] <Kenny> i have an adapter
block next to a computer on the platform
L259[19:47:01] <Sangar> recursion strikes
again? will test.
L260[19:47:39] <Kenny> and i'll take OPen
Components and remove the adater block and see ehat happens
L261[19:48:19] <Sangar> it doesn't really
look like that though. the log i mean.
L262[19:48:44] <Kenny> although it didn't
do this when you changed the adapter before taking out the gui
window
L263[19:48:47] ***
Michiyo[Off] is now known as Michiyo
L264[19:49:25] <Kenny> you would know more
about the errors shown. i just saw the one section mentioning one
in the world
L265[19:50:00] <Sangar> hum. did you move
some files into the directory of a hard drive or so, perhaps?
L266[19:50:01] <Kenny> wow, Michiyo shows
up :)
L267[19:50:14] <Kenny> nope
L268[19:50:21] <Sangar> weird weird
L269[19:50:36] <Kenny> didnt do anything
other than add in opencomponents
L270[19:51:02] <Sangar> did you upgrade
opencomputers, too?
L271[19:51:09] <Kenny> yep
L272[19:51:22] <Kenny> and i know the
issue now i think
L273[19:51:35] <Sangar> do tell
L274[19:52:04] <Michiyo> lol, yeah...
we've not had power
L275[19:52:21] <Kenny> well it wasn't what
i thought hehe i thought i was a dumba** again and forgot to remove
the older version
L276[19:52:37] <Sangar> ah, it shouldn't
have started at all then ^^
L277[19:52:42] <Kenny> switched back from
108 to 104
L278[19:53:09] <Sangar> you'll need 108
for the cc stuff to work, tho
L279[19:53:21] <Kenny> hmmm
L280[19:53:37] <Kenny> i was getting the
crash with 108
L281[19:53:46] <Sangar> it looks like it
runs out of 'space' loading the contents of a disk in the
computer
L282[19:54:19] <Kenny> ok, i'll move out
files from the 'drives' and see what happens
L283[19:55:12] <Sangar> that would help,
thanks. i'll probably have to add a check during load to avoid the
error it throws there. funny how that never occurred before, i was
pretty sure i overloaded an fs before :P
L284[19:56:21] <Kenny> well it might be
due to the fact that i edit the programs outside of the game
L285[19:56:24] <Sangar> mmm. tried
reproducing it, but won't crash.
L286[19:56:53] <Kenny> but i'll bet you
didn't do the one thing i was doing
L287[19:57:16] <Kenny> i had the files on
one of the drives open in notepad++ when loading the game
L288[19:57:32] <Kenny> though i have never
had it crash before this
L289[19:58:14] <Kenny> ok, relaunching
with 108 and open components
L290[19:58:30] <Kenny> no files on the
drives
L291[20:00:02] <Sangar> i'm very confused
now. it throws the exception, but that one method in the stacktrace
you posted just eats it up on my system o.O
L292[20:00:33] <Kenny> game launched
L293[20:00:37] <Sangar> but either way,
i'll have to avoid that, or people will complain about 'corrupt
files' on their overloaded disks
L294[20:00:38] <Kenny> no crash
L295[20:00:41] <Sangar> ok, thanks
L296[20:01:08] <Kenny> i think it was due
to me having the files open in another program when the game was
loading
L297[20:02:22] <Sangar> perhaps
L298[20:02:52] <Kenny> i had a damn
program running on the computer when i shut the game down lol
L299[20:03:24] <Kenny> it was broadcasting
to the router and waiting for a reply
L300[20:04:41] <Sangar> well, nothing a
couple of try-catch blocks can't fix :P
L301[20:05:14] <Kenny> but it's doing
things like this that help to make those changes :)
L302[20:05:35] <Kenny> and people like me
who do illogical things lol
L303[20:05:43] <Sangar> aye, it's very
helpful :D
L304[20:07:49] <Kenny> but i still need my
ass kicked hehe
L305[20:08:10] <Kenny> i generated a new
OC config and forgot to change an option :)
L306[20:09:34] <Kenny> so now i wait
another 5 minutes for MC to load hehe
L307[20:09:48] <Kenny> actually about 2
but seems lioke 5
L308[20:13:32] <Kenny> will this have any
affect on the other adapter i have in place for the carriage
controller?
L309[20:14:57] ***
JoshTheEnder is now known as
JoshTheEnder|BackInTheEther
L310[20:15:40] <Sangar> the loading times
get pretty crazy once you add a couple of mods, yeah...
L311[20:15:49] <Sangar> nope,
shouldn't
L312[20:16:05] <Sangar> but tell me if it
does :P
L313[20:21:37] <Kenny> 118 mods takes
about 2 mins or better to load
L314[20:21:43] <Sangar> all right, a less
crashprone version is building now, and i'm off to bed. good night,
and good luck with your reactors :)
L315[20:21:52] <Kenny> nite :)
L316[20:21:55] <Kenny> and thanks
again
L317[20:22:06] <Sangar> my pleasure
L318[20:37:25] <Kenny> right now i'm too
tired to mess with figuring out how to access the reactor so i'll
do it in the morning
L319[20:38:51] ***
Kenny is now known as Kenny|Sleeping
L320[21:02:54] ***
SuPeRMiNoR2|Away is now known as SuPeRMiNoR2
L321[21:06:02] ***
SuPeRMiNoR2 is now known as SuPeRMiNoR2|Away
L322[21:13:14] ***
AngieBLD is now known as AngieBLD|Off
L323[21:35:54] ***
Kenny|Sleeping is now known as Kenny|Sleeping|Offline
L324[22:00:32] ⇦
Quits: Ir7_o (~JBouncer@irocast.net) (Read error: Connection reset
by peer)
L325[22:29:58] ⇦
Quits: Lathanael|Away (~Lathanael@p54971EA4.dip0.t-ipconnect.de)
(Ping timeout: 186 seconds)
L326[22:40:25]
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(~Lathanael@p54971D1F.dip0.t-ipconnect.de)
L327[22:51:09] ***
LordFokas is now known as LordFokas|off
L328[23:39:28] <SpiritedDusty> Sangar, the
oc.cil.li is now our permanent domain. ir_7_o doesn't own
opencomputers.net anymore. can you change the MCF thread?
L329[23:51:07] ⇦
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