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L15[08:17:41] <Wobbo> People!
L16[08:19:53] *** SuPeRMiNoR2|Away is now known as SuPeRMiNoR2
L17[08:25:26] <Kenny> Wobbo!
L18[08:26:18] * Kenny is going crazy trying to find a way to access a CC peripheral hehe
L19[08:26:34] <Wobbo> Using a router and a CC computer
L20[08:26:58] <Kenny> i'm trying to use an OC computer to access a CC peripheral
L21[08:27:59] <Kenny> an OC router?
L22[08:28:29] <Wobbo> Yes, you can place them next to the computer
L23[08:28:52] * Kenny desk palms
L24[08:29:49] <Wobbo> And then you can wrap the router like a wired router
L25[08:29:53] <Kenny> you mean i place a router between an OC and a CC cmputer and i can communicate between them?
L26[08:30:28] <Wobbo> You only have to place him next to the CC computer and you have to connect it to the OC computer
L27[08:31:16] <Kenny> so i place the router next to the CC computer then connect the router to the OC computer with cable?
L28[08:31:50] <Wobbo> Yes
L29[08:32:11] <Kenny> dang, we need wireless routers in OC hehe
L30[08:33:03] <Kenny> so then to access the router i do a component.wrap(side)
L31[08:33:42] <Kenny> ok, this is gonna take me a while to figure out lol
L32[08:33:52] <Wobbo> peripheral.wrap(), you are working from CC
L33[08:34:32] <Kenny> ahhh, ok
L34[08:34:58] <Kenny> so then i just use brodcast to communicate between the two?
L35[08:35:04] <Kenny> broadcast*
L36[08:35:37] <Wobbo> I believe you can also use specific ports, but broadcast will work for sure
L37[08:36:14] <Kenny> well, i would want to do it on a specific port so as not to mess with my platform
L38[08:37:05] <Wobbo> You can use another cc channel, which is a port in OC, if I am not mistaking
L39[08:37:19] <Wobbo> But for details you should ask Sangar
L40[08:37:22] <Kenny> so now i'll have to rewrite my menu program a little bit to make it easier to use with the two
L41[08:37:45] ⇨ Joins: Vexatos (~Vexatos@p5B31EFB3.dip0.t-ipconnect.de)
L42[08:37:54] <Kenny> hey Vexatos
L43[08:38:01] <Wobbo> Hi
L44[08:38:39] <Vexatos> Hellöa!
L45[08:49:10] <Wobbo> Can I claim an IRC room?
L46[08:49:24] *** JoshTheEnder|BackInTheEther is now known as JoshTheEnder
L47[08:51:06] <Wobbo> Or do I have to pay for that?
L48[08:51:14] <Kenny> what do you want to call it?
L49[08:51:49] <JoshTheEnder> Wobbo, it's free
L50[08:52:22] <Wobbo> soakers, there are already people in there
L51[08:52:27] <Wobbo> *sokkers
L52[09:21:31] <Kenny> hey Josh, i think it is 30 days before a room is de-registered
L53[09:21:50] <Kenny> i know it's 30 for a nick
L54[09:23:31] <JoshTheEnder> probably, idk
L55[09:25:49] <Kenny> i used to know all that stuff but i'm old and getting senile hehe
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L61[09:50:54] zsh sets mode: +v on Wobbo
L62[09:59:18] <Kenny> wb Wobbo
L63[09:59:32] <Wobbo> ty
L64[09:59:44] ⇦ Parts: Wobbo (~Wobbo@5ED58A7C.cm-7-6c.dynamic.ziggo.nl) ())
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L67[10:00:04] <Wobbo> I don't know how that happened
L68[10:00:28] <Kenny> hehe
L69[10:00:44] <Kenny> you hit the wrong button?
L70[10:00:58] <Wobbo> I guess so
L71[10:01:31] <Kenny> now i have to figure out how ti make CC communicate with the router hehe
L72[10:01:35] <Kenny> ti=to
L73[10:01:56] <Wobbo> Just wrap the peripheral and send a message :P
L74[10:02:12] <Kenny> so how do i send a message to the router from OC
L75[10:02:36] <Kenny> DUH: set a frequecy
L76[10:02:41] <Kenny> port*
L77[10:03:19] <Wobbo> Maybe you should ask Sangar, I forgot the details :P
L78[10:03:32] <Kenny> i plan on it hehe
L79[10:10:15] *** Lathanael|Away is now known as Lathanael
L80[10:11:58] <LordJoda> https://github.com/MightyPirates/OpenComputers/wiki/Component-Modem
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L84[10:42:36] <Kenny> the OC part i was familiar with, LordJoda. I'm trying to interlink an OC computer and a CC computer through the router
L85[10:43:00] <Kenny> a work around so i can control my reactor :)
L86[10:43:14] <Kenny> and thank you for the link
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L90[11:09:43] <SpiritedDusty> /disconnect
L91[11:09:47] <SpiritedDusty> hm
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L96[12:26:46] <Kenny> LordJoda, can you open a specific port with the router?
L97[12:32:13] *** Lathanael is now known as Lathanael|Away
L98[12:53:03] <Wobbo> I believe(not tested) that you don't need to open ports on a router
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L100[12:55:27] <Kenny> i can't find anything on the wiki about the router
L101[12:55:40] <Wobbo> It is on the blocks page
L102[12:59:42] <Kenny> now i have to figure out how to interpret the incoming message on the CC computer :(
L103[13:00:07] <Wobbo> As a normal message, as if it was send from a normal cc computer
L104[13:00:32] <Kenny> CC has it's own way of doing the pullEvent
L105[13:00:39] <Kenny> and it isn't like OC's
L106[13:01:02] <Wobbo> os.pullEvent("modem_message")
L107[13:03:12] <Vexatos> print("Hello.")
L108[13:03:45] <Wobbo> io.write("Hello Vexatos\n")
L109[13:37:39] <Wobbo> Vexatos:doing()
L110[13:39:04] <Vexatos> vexatos[doing] = "Making Resource Pack"
L111[13:39:54] <Wobbo> for item in pairs(VexatosResourcePack) do print(tostring(item)) end
L112[13:43:30] <Kenny> that wouldn't work
L113[13:43:41] <Wobbo> Why not?
L114[13:43:48] <Kenny> you don't use tostring
L115[13:44:09] <Kenny> also you need to parameters at the begin
L116[13:44:43] <Kenny> for, k, item in pairs(VexatosResourcePack) do print(item) end
L117[13:44:49] <Kenny> for k, item in pairs(VexatosResourcePack) do print(item) end
L118[13:45:30] <Wobbo> Durr, I'm getting used to python lists :P
L119[13:46:16] <Kenny> and i quit trying to figure out the router stuff. there is nothing that tells how to use it so for me it's useless
L120[13:47:35] <Kenny> i don't know how CC scripts go and they are different than OC's so i'm not going to knock my head against a wall trying to figure out something that ins't documnented
L121[13:48:13] <Wobbo> http://www.computercraft.info/wiki/Modem_(API)
L122[13:48:38] <Kenny> that doesn't help a damn bit because CC reads the network stuff different
L123[13:49:15] <Kenny> so whatever i send from an OC computer is stuck cause there is nothing to show how to use it with C
L124[13:49:17] <Kenny> CC*
L125[13:49:59] <Kenny> rmemebr i HAVE to write a CC script to access the data sent by the OC computer through the router
L126[13:50:14] <Kenny> and there is nothing that shows how that is done
L127[14:06:00] <ping> modems
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L141[17:54:46] zsh sets mode: +o on Sangar
L142[17:55:59] <Sangar> evenin'. I think I was pinged earlier today, but I didn't have the time to look, and then my computer crashed :P
L143[17:59:06] <Kenny> and i haveto reboot it was me will talk after reboot
L144[17:59:46] *** Kenny is now known as Kenny|Offline
L145[18:00:35] <Wired2coffee> Sangar: Do you have an estimate on when the next version will be out?
L146[18:01:52] <Sangar> i think i'll release a final prerelease tomorrow if nothing else pops up
L147[18:02:12] <Sangar> and 1.2 final somewhen next week
L148[18:02:32] <Wired2coffee> Just bug fixes or anything cool? :P
L149[18:03:06] <Sangar> mostly fixes. though opencomponents may count as cool :P
L150[18:04:05] <Wired2coffee> What kind of new components are you planning on?
L151[18:04:42] <Sangar> it's basically something like openperipherals.
L152[18:06:28] *** Kenny|Offline is now known as Kenny
L153[18:06:43] <Wired2coffee> I have a couple friends on my server who want an OC version of the speaker ^_^
L154[18:07:21] <Kenny> Sangar, what i was wanting to know about was the router....
L155[18:08:02] <Kenny> i have a CC computer hooked up with it but i'm having trouble figuring out how to send a message or grab the incoming message
L156[18:08:57] <Wired2coffee> Can't you pull it off the event API? Or on CC it's coroutine.yield() or something
L157[18:08:58] <Sangar> to send from oc to cc you either send a message to the message of the router or do a broadcast (second is simpler, ofc, it's basically equivalent to cc's transmit)
L158[18:09:19] <Sangar> you receive it on the cc end like you'd do cc's own modem messages
L159[18:09:33] <Kenny> ok. ey dokey
L160[18:09:36] <Kenny> oops hehe
L161[18:09:40] <Kenny> okey dokey
L162[18:11:13] <SpiritedDusty> ah ha! I found what was making the forums slow. the web server was collecting statistics for whatever reason, now just gotta tell Ir_7_o to fix it
L163[18:11:14] *** alekso56 is now known as alekso56_off
L164[18:16:52] <Kenny> is it possible to use a port number with the router
L165[18:19:09] ⇨ Joins: Symmetryc (webchat@pool-108-9-103-224.tampfl.fios.verizon.net)
L166[18:27:08] <Kenny> ok. this is just getting me more and more frustrated. i ahve nio clue how to set this upo and there is nothing on the wiki to help with it
L167[18:29:59] <SpiritedDusty> Kenny, what do you need help with?
L168[18:30:24] <Kenny> i'm trying to link an OC and a CC computer together using the router
L169[18:31:16] <Kenny> i've done the wrap thing with CC but i can't get it to send a message no matter how i try
L170[18:32:03] <SpiritedDusty> are you sending the message from OC or from CC?
L171[18:32:06] <Kenny> i know nothing about CC computers
L172[18:32:23] <Kenny> from CC. sending from OC i know how to do
L173[18:33:22] <SpiritedDusty> what function are you using to send the message and what are then arguments?
L174[18:33:28] <Sangar> the ports in oc are the same as in cc, i.e. on cc you do open(123) and in oc you then say broadcast(123, ...)
L175[18:33:31] <SpiritedDusty> the arguments*
L176[18:35:27] <Kenny> i'm using the router's transmit function
L177[18:35:43] <SpiritedDusty> what arguments did you input into it?
L178[18:35:44] <Kenny> router.transmit("This is a message")
L179[18:36:32] <SpiritedDusty> I think you have to do router.transmit(123, 123, "hello")
L180[18:36:36] <SpiritedDusty> brb let me go test
L181[18:37:29] <Kenny> that was it Dusty
L182[18:37:43] <SpiritedDusty> oh it works now?
L183[18:38:06] <Kenny> yea. no error now
L184[18:38:14] <SpiritedDusty> great! :)
L185[18:38:49] <Kenny> now to figure out how to decode the incoming message hehe
L186[18:39:14] <Kenny> in CC that is
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L188[18:43:35] <Kenny> well, i got it half-ass working
L189[18:45:13] <Kenny> i can decode the message from the CC computer to the OC computer hehe
L190[19:03:05] <Kenny> is the network card considered a modem?
L191[19:07:05] <Kenny> I'm trying to find out how to decode the message coming, but CC does it slightly differently than OC
L192[19:12:16] <Sangar> yeah, cc requires a "reply" port
L193[19:12:28] <Sangar> i tried to make the router behave to cc like a cc modem does
L194[19:13:05] <Kenny> got it figured out
L195[19:13:07] <Sangar> btw, to quickly test what you get from a network message, open the lua interpreter, open a port and do an =event.pull("modem"), once a message arrives it'll print the parameters
L196[19:13:24] <Sangar> ok, great
L197[19:14:15] <Kenny> in CC iwth rednet you use event, p1, p2, p3 but when receiving a message through the router you have to use p4 which is the actual message
L198[19:15:12] <Kenny> p1 tells which side, p2 is the port, p3 i have no clue as it is -1, and p4 is the message sent
L199[19:15:37] <Sangar> p3 is the distance, to keep the parameter count identical for wireless and wired, except for wired its always -1
L200[19:15:48] <Sangar> it think that's in the wiki, though? or did i forget to mention that?
L201[19:16:00] <Kenny> now if it were just a wireless router :P
L202[19:16:31] <Kenny> it might be i just hadn't looked after getting it to show the message hehe
L203[19:17:30] <Kenny> as we have wireless network cards, can we expect a wireless router tio go with them in the future :)
L204[19:17:56] * Kenny runs for cover
L205[19:18:48] <Kenny> and yes p3 would be distance
L206[19:19:11] <Sangar> you mean kinda like access points? maybe.
L207[19:19:26] <Kenny> like irl wireless routers hehe
L208[19:19:41] <Kenny> it's what i have here :)
L209[19:19:48] <Sangar> basically they'd bounce network messages to other wireless routers, right?
L210[19:19:53] <Sangar> ingame i.e.
L211[19:20:12] <Kenny> yeah i guess they would
L212[19:20:27] <Sangar> i can see the appeal. maybe.
L213[19:20:57] <Kenny> well, i was thinking along the lines of being able to access local network computers via wireless
L214[19:21:16] <Sangar> actually those may make a lot of sense as a crafting part for server racks instead of the wireless card :P the routers would have the same gui feature as racks, in that you could pick the signal strength
L215[19:21:44] <Kenny> the only reason i ask is so that we could communicate with a CC computer without having to have an OC computer right near it
L216[19:23:12] <Sangar> well, cc computers are pretty cheap, so i'd more think of it as having a cc computer next to an oc one, no? then you could do the wireless part on the cc end, for now. but i'll definitely keep it in mind when i get bored an look for new features to implement :D
L217[19:23:42] <Kenny> i figured out how to get full control of a Big Reactor thru an OC computer
L218[19:24:10] <Kenny> and that ios through the router, bridging the gap between the 2
L219[19:25:04] <Kenny> i can still do wireless, but i have to have an OC computer right there with the CC computer and the coding is going to be big fun hehe
L220[19:25:04] <Sangar> ok
L221[19:25:52] <Kenny> it's basically the same way i currently control the platform and quarry
L222[19:26:35] <Sangar> just a quick fyi, opencomponents has a driver that wraps arbitrary cc peripherals now, but it's disabled per default since this could cause terrible terrible problems. you could give that a try if you'd like. i will say it's highly experimental, though :P
L223[19:26:36] <Kenny> how much cable can i lay between computers before loosing signal?
L224[19:27:25] <Sangar> as much as chunks are loaded. there's no explicit cable length limit (at least not yet).
L225[19:27:34] <Kenny> ok :)
L226[19:28:28] <Kenny> my current test world setup doesn't have the big a distance between the reactor and the control room so it wasn't an issue to lay cable from the router to the OC computer
L227[19:29:43] <Kenny> i found the page for Big Reactors that shows what return values (LUA based) that come from the computer access port
L228[19:30:02] <Kenny> http://wiki.technicpack.net/Reactor_Computer_Port
L229[19:30:25] <Sangar> nice
L230[19:30:47] <Kenny> now if i just knew how to code an api that we could use for it hehe
L231[19:32:20] <Sangar> well, you could give the latest jenkins builds a try and enable the one and only setting in the opencomponents config, it *should* be accessible via the adapter block then.
L232[19:32:34] <Sangar> depending on what the methods do, though, terrible things might happen :P
L233[19:32:53] <Kenny> you added it in?!
L234[19:33:20] <Sangar> not big reactors explicitly
L235[19:33:34] <Sangar> but an option to wrap any cc peripheral the adapter is placed next to
L236[19:34:03] <Kenny> cool, and i know how to get a list of the methods :)
L237[19:34:14] <Kenny> thank you, Sangar :)
L238[19:34:33] <Kenny> going to beta test it now hehe
L239[19:34:50] <Sangar> disabled per default, though, since it can break things depending on what the peripheral does. if you could test it with the reactor though, and none of the methods makes the game crash that could be added in very easily now
L240[19:35:22] <Kenny> setting up to do it now
L241[19:37:06] <Kenny> which setting do i look for?
L242[19:37:16] <Sangar> in opencomponents config the one and only
L243[19:37:29] <Kenny> ok
L244[19:38:56] <Kenny> can i get the link for open components
L245[19:39:07] <Sangar> http://ci.cil.li/job/OpenComponents/
L246[19:39:32] <Kenny> danka :)
L247[19:40:04] <Kenny> i think i spelled it right hehe
L248[19:40:28] *** SuPeRMiNoR2 is now known as SuPeRMiNoR2|Away
L249[19:41:08] <Sangar> close ;) the last a should be an e
L250[19:41:44] <Kenny> naturally i would do that hehe
L251[19:43:59] <Kenny> got a crash on loading the world
L252[19:44:49] <Sangar> not good
L253[19:45:03] <Sangar> could you post the log?
L254[19:45:17] <Kenny> http://pastebin.com/ep0BQud3
L255[19:45:25] <Kenny> didn't need to ask :)
L256[19:45:39] <Sangar> force of habit :P
L257[19:46:21] <Kenny> i think i know the issue
L258[19:46:36] <Kenny> i have an adapter block next to a computer on the platform
L259[19:47:01] <Sangar> recursion strikes again? will test.
L260[19:47:39] <Kenny> and i'll take OPen Components and remove the adater block and see ehat happens
L261[19:48:19] <Sangar> it doesn't really look like that though. the log i mean.
L262[19:48:44] <Kenny> although it didn't do this when you changed the adapter before taking out the gui window
L263[19:48:47] *** Michiyo[Off] is now known as Michiyo
L264[19:49:25] <Kenny> you would know more about the errors shown. i just saw the one section mentioning one in the world
L265[19:50:00] <Sangar> hum. did you move some files into the directory of a hard drive or so, perhaps?
L266[19:50:01] <Kenny> wow, Michiyo shows up :)
L267[19:50:14] <Kenny> nope
L268[19:50:21] <Sangar> weird weird
L269[19:50:36] <Kenny> didnt do anything other than add in opencomponents
L270[19:51:02] <Sangar> did you upgrade opencomputers, too?
L271[19:51:09] <Kenny> yep
L272[19:51:22] <Kenny> and i know the issue now i think
L273[19:51:35] <Sangar> do tell
L274[19:52:04] <Michiyo> lol, yeah... we've not had power
L275[19:52:21] <Kenny> well it wasn't what i thought hehe i thought i was a dumba** again and forgot to remove the older version
L276[19:52:37] <Sangar> ah, it shouldn't have started at all then ^^
L277[19:52:42] <Kenny> switched back from 108 to 104
L278[19:53:09] <Sangar> you'll need 108 for the cc stuff to work, tho
L279[19:53:21] <Kenny> hmmm
L280[19:53:37] <Kenny> i was getting the crash with 108
L281[19:53:46] <Sangar> it looks like it runs out of 'space' loading the contents of a disk in the computer
L282[19:54:19] <Kenny> ok, i'll move out files from the 'drives' and see what happens
L283[19:55:12] <Sangar> that would help, thanks. i'll probably have to add a check during load to avoid the error it throws there. funny how that never occurred before, i was pretty sure i overloaded an fs before :P
L284[19:56:21] <Kenny> well it might be due to the fact that i edit the programs outside of the game
L285[19:56:24] <Sangar> mmm. tried reproducing it, but won't crash.
L286[19:56:53] <Kenny> but i'll bet you didn't do the one thing i was doing
L287[19:57:16] <Kenny> i had the files on one of the drives open in notepad++ when loading the game
L288[19:57:32] <Kenny> though i have never had it crash before this
L289[19:58:14] <Kenny> ok, relaunching with 108 and open components
L290[19:58:30] <Kenny> no files on the drives
L291[20:00:02] <Sangar> i'm very confused now. it throws the exception, but that one method in the stacktrace you posted just eats it up on my system o.O
L292[20:00:33] <Kenny> game launched
L293[20:00:37] <Sangar> but either way, i'll have to avoid that, or people will complain about 'corrupt files' on their overloaded disks
L294[20:00:38] <Kenny> no crash
L295[20:00:41] <Sangar> ok, thanks
L296[20:01:08] <Kenny> i think it was due to me having the files open in another program when the game was loading
L297[20:02:22] <Sangar> perhaps
L298[20:02:52] <Kenny> i had a damn program running on the computer when i shut the game down lol
L299[20:03:24] <Kenny> it was broadcasting to the router and waiting for a reply
L300[20:04:41] <Sangar> well, nothing a couple of try-catch blocks can't fix :P
L301[20:05:14] <Kenny> but it's doing things like this that help to make those changes :)
L302[20:05:35] <Kenny> and people like me who do illogical things lol
L303[20:05:43] <Sangar> aye, it's very helpful :D
L304[20:07:49] <Kenny> but i still need my ass kicked hehe
L305[20:08:10] <Kenny> i generated a new OC config and forgot to change an option :)
L306[20:09:34] <Kenny> so now i wait another 5 minutes for MC to load hehe
L307[20:09:48] <Kenny> actually about 2 but seems lioke 5
L308[20:13:32] <Kenny> will this have any affect on the other adapter i have in place for the carriage controller?
L309[20:14:57] *** JoshTheEnder is now known as JoshTheEnder|BackInTheEther
L310[20:15:40] <Sangar> the loading times get pretty crazy once you add a couple of mods, yeah...
L311[20:15:49] <Sangar> nope, shouldn't
L312[20:16:05] <Sangar> but tell me if it does :P
L313[20:21:37] <Kenny> 118 mods takes about 2 mins or better to load
L314[20:21:43] <Sangar> all right, a less crashprone version is building now, and i'm off to bed. good night, and good luck with your reactors :)
L315[20:21:52] <Kenny> nite :)
L316[20:21:55] <Kenny> and thanks again
L317[20:22:06] <Sangar> my pleasure
L318[20:37:25] <Kenny> right now i'm too tired to mess with figuring out how to access the reactor so i'll do it in the morning
L319[20:38:51] *** Kenny is now known as Kenny|Sleeping
L320[21:02:54] *** SuPeRMiNoR2|Away is now known as SuPeRMiNoR2
L321[21:06:02] *** SuPeRMiNoR2 is now known as SuPeRMiNoR2|Away
L322[21:13:14] *** AngieBLD is now known as AngieBLD|Off
L323[21:35:54] *** Kenny|Sleeping is now known as Kenny|Sleeping|Offline
L324[22:00:32] ⇦ Quits: Ir7_o (~JBouncer@irocast.net) (Read error: Connection reset by peer)
L325[22:29:58] ⇦ Quits: Lathanael|Away (~Lathanael@p54971EA4.dip0.t-ipconnect.de) (Ping timeout: 186 seconds)
L326[22:40:25] ⇨ Joins: Lathanael|Away (~Lathanael@p54971D1F.dip0.t-ipconnect.de)
L327[22:51:09] *** LordFokas is now known as LordFokas|off
L328[23:39:28] <SpiritedDusty> Sangar, the oc.cil.li is now our permanent domain. ir_7_o doesn't own opencomputers.net anymore. can you change the MCF thread?
L329[23:51:07] ⇦ Quits: Symmetryc (webchat@pool-108-9-103-224.tampfl.fios.verizon.net) (Quit: Web client closed)
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