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L12[02:00:03] <MCPBot_Reborn> [TEST CSV] Pushing snapshot_20180426 mappings to Forge Maven.
L13[02:00:07] <MCPBot_Reborn> [TEST CSV] Maven upload successful for mcp_snapshot-20180426-1.12.zip (mappings = "snapshot_20180426" in build.gradle).
L14[02:00:18] <MCPBot_Reborn> Semi-live (every 10 min), Snapshot (daily ~3:00 EST), and Stable (committed) MCPBot mapping exports can be found here: http://export.mcpbot.bspk.rs/
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L30[06:57:42] <ben_mkiv> does PlayerInteractEvent fire serverside or only clientside?
L31[06:58:28] <ben_mkiv> nvm, the class docs have it noted for each method :>
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L41[10:03:22] <BrainStone> Anyone know how to best contact
L42[10:03:22] <BrainStone> ZeroNoRyouki?
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L58[13:01:25] <BrainStone> Is there a way to replace classes of a mod?
L59[13:01:53] <BrainStone> Like I'd like to replace some render code of a mod
L60[13:02:27] <ForgeDiscord> <JamiesWhiteShirt> uh oh
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L62[13:04:08] <BrainStone> Oh. There's a discord? Does someone have the invite? xD
L63[13:04:23] <Lord_Ralex> look in the topic
L64[13:04:53] <ForgeDiscord> <JamiesWhiteShirt> oh, it's two way?
L65[13:04:58] <Lord_Ralex> yes
L66[13:05:37] <ForgeDiscord> <JamiesWhiteShirt> well, I guess it's good I found that out before I embarrassed myself
L67[13:05:57] <BrainStone> Oh fail xD
L68[13:06:24] <BrainStone> Last time I checked I only came across LexManos saying essentially "nahhh" to Discord
L69[13:06:48] <Lord_Ralex> you also failed because you didn't apparently read rules
L70[13:06:58] <Lord_Ralex> rule 1) don't ping lex
L71[13:07:32] <BrainStone> Damn. That wasn't even intentional. I don't use IRC often and am used to pining with @
L72[13:07:37] <BrainStone> *pining
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L74[13:07:44] <ForgeDiscord> <JamiesWhiteShirt> there is a forbidden practice that can be used to replace the classes of a mod
L75[13:08:02] <ForgeDiscord> <JamiesWhiteShirt> but before I can tell you... why?
L76[13:08:38] <ForgeDiscord> <BrainStone> The render code of the Extreme Reactors Fuel Rods caches the color, meaning I can't have a fuel with a changing color
L77[13:33:17] <gigaherz> it's bad practice to modify other mods' code, even more so than editing vanilla code
L78[13:33:30] <gigaherz> you should try to ask the extreme reactors people for a way to cooperate with your needs
L79[13:35:30] <ForgeDiscord> <BrainStone> gigaherz, I just did. I was looking for a way to contact them in a decent manner and only now came across the possibility to contact them on some discord servers
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L122[22:31:51] <ben_mkiv> compile files("lib/Commons0815-${commons_version}-sources.jar")
L123[22:32:06] <ben_mkiv> shouldnt this line in build.gradle include the jar on build time?
L124[22:32:27] <ben_mkiv> or at least, reference the source when i do gradlew setupDecompWorkspace
L125[22:33:55] <ForgeDiscord> <Thiakil> -sources is useful to your IDE, not so much to the compiler
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L127[22:34:29] <ForgeDiscord> <Thiakil> depends on your IDE whether that will attach a source or not (its usually automatic in IDEA if its named the same iirc)
L128[22:34:48] <ben_mkiv> hmm, idea didnt recognize it
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L130[22:39:09] <ForgeDiscord> <Thiakil> have you tried compile files("lib/Commons0815-${commons_version}.jar", "lib/Commons0815-${commons_version}-sources.jar") ?
L131[22:39:42] <ForgeDiscord> <Thiakil> (or whatever variant of files returns multiple matches)
L132[22:40:54] <ben_mkiv> looks like that did the trick
L133[22:41:06] <ben_mkiv> but i hadnt the jar without source in the lib directory before
L134[22:41:11] <ben_mkiv> maybe that was an issue, too?!
L135[22:41:44] <ForgeDiscord> <Thiakil> well how was the compiler getting the jar to even compile against?
L136[22:42:49] <ben_mkiv> thats a good question, as it still doesnt build
L137[22:42:52] <ForgeDiscord> <killjoy> compile files doesn't support source jars
L138[22:42:56] <ForgeDiscord> <killjoy> you need to create a flatdir
L139[22:42:57] <ben_mkiv> just idea shows up the stuff fine
L140[22:43:49] <ForgeDiscord> <killjoy> https://stackoverflow.com/a/20700183/2351110
L141[22:45:46] <ben_mkiv> thanks much killjoy
L142[22:46:03] <ben_mkiv> also Thiakil just wondering, are you the same person who runs the maven lib thats listed in my gradle config xD
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L145[22:54:32] <ben_mkiv> still cant build it :/ is there any gradle command i should run after adding that dependency?
L146[22:54:49] <ben_mkiv> it does reference the file, as if i enter an invalid filename it bugs around
L147[22:55:18] <ben_mkiv> but my mod source still cant reference classes from that jar
L148[23:00:04] <ForgeDiscord> <Thiakil> the dot com with my name is mine, yes
L149[23:18:57] <ben_mkiv> screw this... why cant idea export its dependencies to gradle somehow
L150[23:19:33] <ForgeDiscord> <AshersLab> why aren't you using gradle for the dependencies directly?
L151[23:20:11] <ben_mkiv> because nothing is on maven yet
L152[23:20:22] <ben_mkiv> and i cant get gradle with locale jar dependency working
L153[23:20:41] <ForgeDiscord> <AshersLab> oh, i've used that before, lemme check one of my gradles
L154[23:21:41] <ForgeDiscord> <AshersLab> https://github.com/Minecolonies/Rankup/blob/9aa4814274c068193a78672fa74f8002eed04fdd/build.gradle#L31 https://github.com/Minecolonies/Rankup/tree/API-7/release/libs
L155[23:23:29] <ForgeDiscord> <AshersLab> better?
L156[23:23:36] <ben_mkiv> thanks, im testing it rn
L157[23:23:45] <ForgeDiscord> <AshersLab> np, tell me how it goes
L158[23:31:21] <ben_mkiv> got it working, thanks ashersLab
L159[23:33:36] <ben_mkiv> but my problem was something else
L160[23:33:45] <ben_mkiv> i've used an outdated lib file
L161[23:34:03] <ben_mkiv> as it seems that gradle build didnt work correct when i ran it from within idea
L162[23:43:37] <ForgeDiscord> <AshersLab> hahahh ouch
L163[23:46:34] <ben_mkiv> about the options in gradle... does "compile" include whats necessary from the jar mod while "provide" tells gradle to build against the mod and requires the mod at runtime?
L164[23:47:42] <ben_mkiv> as you can tell... im a gradle noob :>
L165[23:50:52] <ForgeDiscord> <AshersLab> I’m not sure sorry, but there’s very good gradle documentation
L166[23:52:18] <ForgeDiscord> <mezz> the main ones you need to know for modding: deobfCompile is for compiling against and included at runtime as well deobfProvided is used to compile but it is not included at runtime runtime is not compiled against, just used at runtime
L167[23:53:57] <ForgeDiscord> <mezz> for depending on stuff with an API like JEI, you use two of those: deobfProvided for the API, so you do not depend on internal classes at compile-time, and runtime for including the full jar at runtime
L168[23:54:07] <ben_mkiv> its some small mod with common methods, which i share across my mods
L169[23:54:13] <ben_mkiv> so im not sure what to use now :>
L170[23:54:52] <ben_mkiv> if i could build against the source, and not depend on the mod that would be ok for me, its about 200kb code so idc if worst case are 2 instances of the same stuff
L171[23:54:56] <ForgeDiscord> <mezz> for a library, you can either include that code in your jar by shading it, or treat it as an external dependency like you would another mod
L172[23:55:18] <ben_mkiv> well, guess im going for the external dependency then
L173[23:55:44] <ForgeDiscord> <mezz> personally I think it's a good idea to include it internally, so you don't have version conflicts out in the wild. lots of people do the external dependency route though
L174[23:56:38] <ben_mkiv> yea, had the whole pro/cons discussion a few hours ago :)
L175[23:56:55] <ForgeDiscord> <mezz> you should use deobfCompile since you want to compile against it and also need it at runtime
L176[23:57:03] <ben_mkiv> just wasnt sure if theres another way. but as it seems to end up with shading or external dep...
L177[23:57:35] <ben_mkiv> "Only allowed to use maven dependencies for this. If its a jar file, deobfuscate it yourself."
L178[23:57:44] <ben_mkiv> that means i should just use the ...-sources.jar?
L179[23:58:09] <ben_mkiv> happens when i change compile to deobfCompile for my jar dependency
L180[23:58:20] <ForgeDiscord> <mezz> if it's not a maven dependency then just drop it in your /mods/ folder and forget gradle until you have it set up properly
L181[23:58:35] <ForgeDiscord> <mezz> well, I guess you need to compile against it still... ehh
L182[23:59:06] <ForgeDiscord> <mezz> not really an ideal situation, but try with -sources and regular 'compile'
L183[23:59:24] <ben_mkiv> kinda tempted to go for shading
L184[23:59:56] <ben_mkiv> xD
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