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L13[02:00:03] <MCPBot_Reborn> [TEST CSV]
Pushing snapshot_20171204 mappings to Forge Maven.
L14[02:00:07] <MCPBot_Reborn> [TEST CSV]
Maven upload successful for mcp_snapshot-20171204-1.12.zip
(mappings = "snapshot_20171204" in build.gradle).
L15[02:00:17] <MCPBot_Reborn> Semi-live
(every 10 min), Snapshot (daily ~3:00 EST), and Stable (committed)
MCPBot mapping exports can be found here:
http://export.mcpbot.bspk.rs/
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L70[09:46:44] <ben_mkiv> McJty, is there a
way to blacklist my mob for the one probe?
L71[09:47:01] <ben_mkiv> the spawning of
fake entitys for preview doesnt work out well with my entity
L72[09:49:14] <McJty> Why not?
L73[09:49:18] <McJty> What happens?
L74[09:49:40] <ben_mkiv> well the init of
my entity takes some time, as it loads a armature, calulates custom
bounding box and such
L75[09:49:57] <ben_mkiv> its just a
framedropper when looking at it with TOP
L76[09:50:01] <McJty> Does it do that for
every new entity? If so that seems like something you might want to
fix
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L78[09:50:06] <McJty> i.e. cache that data
or something
L79[09:50:57] <ben_mkiv> thats what i would
look into later, just wondered if i could just blacklist it for
now
L80[09:51:12] <McJty> Well you can make
your own info provider using the TOP API
L81[09:51:40] <ben_mkiv> that sounds
good
L83[09:52:03] <ben_mkiv> thank you
L85[09:52:50] <ben_mkiv> guess my own
provider is the way to go, as the model also renders weird in
top
L86[09:53:10] <ben_mkiv> so i could use my
own rendercode without triangulating the model
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L101[11:48:32] <gigaherz> yay
finally
L102[11:48:35] <gigaherz> Hello
gigaherz,
L103[11:48:35] <gigaherz> Your W-8BEN has
been received and your store spending limit is now removed.
L104[11:48:35] <gigaherz> Thank you for
using Curse Forge!
L105[11:48:45] *
gigaherz took too long to get around to submitting that
form
L106[11:49:01] <Lord_Ralex> wait ben
L107[11:49:30] <gigaherz> <--
spain
L108[11:49:38] <gigaherz> so I had to
submit the one for non-USb-residents
L109[11:49:45] <gigaherz> -b
L110[11:49:49] <gigaherz> wtf
fingers?!
L111[11:52:39] <Lord_Ralex> meh, my
account is fubar'ed there anyways
L112[11:54:46] <gigaherz> I use curseforge
as my primary way to distribute my mods, so I care about it
:P
L113[11:55:20] <gigaherz> and I get some
$50-ish a month in there, these days
L114[11:55:43] <gigaherz> ~35 points per
day * 30 days = ~1000 points a month
L115[11:56:18] <gigaherz> doesn't pay my
bills, but I use it to pay for random subscriptions and game
purchases on steam :P
L116[11:59:27] <Lord_Ralex> i probably
have like a few dollars on mine, but i can't check it....
L117[12:01:46] <gigaherz> oooh... I just
had a realization
L118[12:01:53] <gigaherz> I have a bit of
a headache
L119[12:02:04] <gigaherz> and I just
realized I haven't had any caffeine today yet
L120[12:02:41] <gigaherz> eh good chance
reduce the caffeine content in my body
L121[12:02:49] <gigaherz> since I just
started working part-time instead of full-time
L122[12:02:56] <gigaherz> so my stress
levels should be lower from now on
L123[12:03:51] <gigaherz> UGH
L124[12:03:55] <gigaherz> I hate
clickbaity titles
L126[12:03:57] <gigaherz> like
L127[12:04:12] <gigaherz> i'm genuinely
interested to see what "uncommon" wheel designs are out
there
L128[12:04:18] <gigaherz> but the fact
that it says "YOU HAVE TO SEE"
L129[12:04:28] <gigaherz> makes me say
"NO I DON'T HAVE TO, FUCK YOU."
L130[12:04:53] *
gigaherz responds poorly to clickbaity titles, even with
caffeine
L132[12:08:45] <gigaherz> now THIS is a
good video :P
L133[12:16:09] <ben_mkiv> yea headaches
from caffeine breaks are common
L134[12:16:45] <ben_mkiv> less stress at
part time?! they'll bug you the same and you got half the time to
solve the problems..
L135[12:16:54] <gigaherz> haha nah
L136[12:17:16] <gigaherz> I mean, I don't
think so
L137[12:17:26] <gigaherz> the way I see
it
L138[12:17:34] <gigaherz> I have half the
time to get bored and lose focus
L139[12:17:39] <gigaherz> meaning I should
be able to achieve about the same
L140[12:18:19] <ben_mkiv> well, the only
upside back then when i had part time was 50% time of work, but
only about 20% loan drop
L141[12:18:52] <gigaherz> my main drawback
is I get paid half :P
L142[12:19:03] <gigaherz> but that also
means lower income tax rate
L143[12:19:20] <gigaherz> which is also
why I "unlocked" my curseforge
L144[12:19:21] <ben_mkiv> that was the
reason i hadnt much of a loss
L145[12:19:27] <ben_mkiv> company also
paid only 50%
L146[12:19:28] <gigaherz> I'm more
interested on that income now ;P
L147[12:19:35] <ben_mkiv> oO
L148[12:19:48] <ben_mkiv> with minecraft
mods?
L149[12:19:56] <gigaherz> [18:54]
(gigaherz): I use curseforge as my primary way to distribute my
mods, so I care about it :P
L150[12:19:56] <gigaherz> [18:55]
(gigaherz): and I get some $50-ish a month in there, these
days
L151[12:19:57] <gigaherz> [18:55]
(gigaherz): ~35 points per day * 30 days = ~1000 points a
month
L152[12:20:07] <gigaherz> [18:56]
(gigaherz): doesn't pay my bills, but I use it to pay for random
subscriptions and game purchases on steam :P
L153[12:20:33] <gigaherz> before now, I
didn't care much about it
L154[12:21:11] <gigaherz> I mean that my
interest in that money is higher than before
L155[12:21:15] <gigaherz> not higher than
what I get paid at work
L156[12:21:22] <gigaherz> if it was, I'd
quit, lol
L157[12:21:28] <ben_mkiv> xD
L158[12:21:35] <ben_mkiv> who
wouldnt....
L159[12:21:50] <ben_mkiv> at least, think
of it on a daily base xD
L161[12:22:03] <gigaherz> makes me ~70% of
the daily points
L162[12:22:13] <ben_mkiv> which is kinda
funny for the amount of time you spent here
L163[12:22:16] <ben_mkiv> :D
L164[12:22:34] <gigaherz> literally the
mod I have put the LEAST effort in
L165[12:22:41] <gigaherz> :P
L166[12:22:54] <ben_mkiv> 1,783,808
downloads for one branch if everyone would have paid a dollar for
that mod...
L167[12:23:37] <gigaherz> hahaha
yeah
L168[12:23:47] <gigaherz> but then imagine
the price of a large modpack
L169[12:23:47] <gigaherz> :P
L170[12:25:01] <ben_mkiv> discount for
pack autors :P
L171[12:25:20] <ben_mkiv> also... a
modpack usually gives more playtime/content than most games
nowdays
L172[12:25:44] <ben_mkiv> but probably no
one would pay 100$ for them
L173[12:31:07] <gigaherz> I have had a
patreon and a donation button on all my mods for years
L174[12:31:15] <gigaherz> do you know how
much I received from it?
L175[12:31:18] <gigaherz> guess :P
L176[12:31:31] <ben_mkiv> no idea
L177[12:31:40] <ben_mkiv> 0?
L178[12:31:41] <ben_mkiv> :D
L179[12:31:43] <gigaherz> 0.
L180[12:31:53] <ben_mkiv> ^^
L181[12:31:56] <gigaherz> if I include the
time when I was developing a firefox theme
L182[12:32:15] <ben_mkiv> you are doing it
wrong
L183[12:32:15] <gigaherz> I ahve received
for all my opensource projects and ideas, $0.02
L184[12:32:27] <gigaherz> and those $0.02
I got to keep 0
L185[12:32:32] <ben_mkiv> you have to make
a purple cardboard box and "sell" the skin for
patreons
L186[12:32:35] <ben_mkiv> => win
L187[12:32:41] <gigaherz> because paypal
took $0.02 as fee :p
L188[12:33:46] <gigaherz> I can add more
to the list
L190[12:33:54] <gigaherz> this is a game I
released a couple years ago
L191[12:34:15] <gigaherz> made me $3 in ad
revenue... but I could never claim them because it's $100 minimum
to get paid
L192[12:34:33] <gigaherz> so the
curseforge rewards program has literally made me infinity more than
everything else combined
L193[12:34:34] <gigaherz> XD
L194[12:34:49] <ben_mkiv> most ad
providers are scam, tho
L195[12:35:09] <ben_mkiv> they probably
gonna decide to break the api or something when you get close to
the 100$ :P
L196[12:35:15] <gigaherz> also releasing
games on phones is shit
L197[12:35:23] <gigaherz> you have to
spend more on advertisements than on the game itself
L198[12:35:33] <gigaherz> because
otherwise there's so much crap being released
L199[12:35:43] <gigaherz> that your game
will just fall through the lists too quickly to be seen
L200[12:36:07] <gigaherz> the store layout
makes it worse
L201[12:36:20] <gigaherz> google play has
NO WAY to sort by "highest rated" or anything like
that
L202[12:36:54] <gigaherz> it's literally
"top free" "top grossing" "trending"
-- don't make it to trending? good luck making it to the other
categories
L203[12:37:22] <gigaherz> so my conclusion
is: fuck mobile games :P
L204[12:37:34] <gigaherz> no wonder there
are no good games to be found
L205[12:37:43] <ben_mkiv> fuck all of it,
go work for the robot industry and make all those people
jobless
L206[12:37:44] <ben_mkiv> :P
L207[12:38:02] <ben_mkiv> then they can
code their own games
L208[12:38:07] <ben_mkiv> with rocks
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L216[14:13:36] <payonel> hello @here - our
mod doesn't have a power producer for forge energy, but takes it to
be powered. we would like to disable the need for power if there
are no power producers
L217[14:13:53] <payonel> is there a good
way to query the api if there is any mod that producer forge
energy?
L218[14:15:27] <gigaherz> nope, there's no
real way to detect that
L219[14:15:28] <gigaherz> well
L220[14:15:57] <gigaherz> ... no there
isn't
L221[14:15:58] <gigaherz> :P
L222[14:16:02] <gigaherz> make it a config
setting
L223[14:16:11] <gigaherz> let the users
choose if they want to require power or not
L224[14:16:18] <gigaherz> (or modpack
authors' choice)
L225[14:20:34] <payonel> gigaherz: that's
what we do. but we'd like to require power by default, and we'd
like our mod to work out of the box stand alone
L226[14:20:37] <payonel> hard to do both
:)
L228[14:23:11] <gigaherz> well, unlike
Tesla, the forge api doesn't have separate producer and
consumer
L229[14:23:26] <gigaherz> so you can't
even scan the registry
L230[14:23:33] <gigaherz> or the
classpath
L231[14:23:49] <LexMobile> Make it a
config option.
L232[14:23:57] <gigaherz> and you could
add a new API for it
L233[14:24:05] <gigaherz> but since it's a
very specific use case
L234[14:24:07] <LexMobile> Or, just make a
infinite power gen item :P
L235[14:24:09] <gigaherz> chances are no
one will implement it
L236[14:24:15] <payonel> it is a config
option. enabled by default because we want people to produce
power
L237[14:24:26] <gigaherz> I just added a
rudimentary generator on my power-requiring mod
L238[14:24:35] <gigaherz> it's far from
ideal as a power source, but it does the job
L239[14:24:47] <payonel> yeah, we're
talking about yet-another-coal gen
L240[14:24:59] <LexMobile> Ya thats what
most people do, just add a simple power gen.
L241[14:25:06] <payonel> but we also have
some creative ideas. it was just something i was hoping to solve
differently
L242[14:25:07] <gigaherz> or solar
panel
L243[14:25:12] <LexMobile> Are you
expecting to have it use coal in the thing without power
installed?
L244[14:25:13] <gigaherz> :P
L245[14:25:59] <payonel> expect to use
coal in our own power gen if no other power producer is installed?
yes -- that is one option
L246[14:26:38] <payonel> there are a lot
of good options. i was just hoping i was wrong about detecting
power producers
L247[14:26:43] <gigaherz> everyone uses
coal, since your mod is "high-tech", you could try to do
something different :P
L248[14:26:48] <LexMobile> make a better
more fun power gen even if it isnt 'fast'
L249[14:27:02] <payonel> yeah, i dont
think we'd literally do coal
L250[14:27:07] <LexMobile> High tech? Do
window power.
L251[14:27:12] <LexMobile> wind*
L252[14:27:16] <payonel> we'd keep it
simple because we're not a power gen mod
L253[14:27:19] <gigaherz> or differential
heat engine
L254[14:27:21] <payonel> well, we didn't
want ot be
L255[14:27:22] <LexMobile> But not
turbines, Kites!
L256[14:27:23] <payonel> to*
L257[14:27:35] <gigaherz> lava on one
side, ice on the other, and the ice keeps melting so you have to
keep replacing it
L259[14:28:25] <gigaherz> hmmm
L260[14:28:40] <payonel> we have a grog
drink that could be used to creat epower. or a blaze-in-a-box idea
i liked
L261[14:28:49] <gigaherz> another option:
sugar-powered engine :P
L262[14:29:02] <payonel> yeah :)
L263[14:29:07] <gigaherz> or paper
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L265[14:29:53] <gigaherz> there was some
article about an experimental energy source (very weak) that used
enzymes to break down paper into glucose, then generate electricity
from that
L267[14:31:41] <payonel> i was thinking we
could gen power from paper+grog
L268[14:32:00] <payonel> or perhaps just
grog as a fuel on its own
L269[14:32:13] <payonel> grog takes sugar,
so, it's somewhat craft-redundant to require paper
L270[14:32:44] <gigaherz> electrochemical
generation
L271[14:33:49] <gigaherz> another weird
option: make animal farms, where the floor is an electrostatic
harvester, that gets electricity from the rubbing of the animals'
feet on the ground
L272[14:34:05] <gigaherz> more entities
-> more power
L273[14:34:10] <payonel> haha
L274[14:34:41] <payonel> no just sheep,
rubbing up against each other
L275[14:34:48] <gigaherz> that too
L276[14:34:59] <gigaherz> but then you
have to make it so that you get a shock if you walk near
sheep
L277[14:35:00] <gigaherz> :P
L278[14:35:12] <payonel> haha
L279[14:35:18] <payonel> this isn't a bad
idea
L280[14:35:41] <payonel> heck, i could
just require capacitors under sheep
L281[14:35:46] <payonel> (we have a
battery block)
L282[14:35:58] <gigaherz> another option:
lightning rod so that, if you have enough capacitors to contain the
entire lightning discharge, it won't blow up :P
L283[14:36:44] <payonel> and if it blows
up, it explodes out bees
L284[14:36:52] <payonel> ofc
L285[14:37:15] ***
Santa|afk is now known as SatanicSanta
L286[14:37:31] <gigaherz> if you leash a
zombie to the rod, it becomes a villager :P
L287[14:37:56] <gigaherz> slightly
twitchy, and almost always a nimwit
L288[14:38:01] <payonel> i really like
this idea of charging capacitors
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L296[15:04:51] <Raycoms> !field
NetHandlerPlayClient.clientWorldController
L297[15:05:13] <Raycoms> How do I get the
obfuscated name again?
L298[15:07:59] <kashike> !!gf
clientWorldConttoller
L299[15:08:04] <kashike> with one !
L300[15:08:10] <MCPBot_Reborn> No results
found.
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L302[15:09:26] <Raycoms> !gf
NetHandlerPlayClient.clientWorldController
L303[15:09:54] <Raycoms> thanks
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L307[15:30:49] ***
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L308[15:41:07] <ben_mkiv> payonel, reading
that... use that carrot on a stick thing to trap a pig on
convoyerbelt which generates power from the pigs movement
L309[15:41:33] <ben_mkiv> or hamster wheel
engine
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L320[17:35:58] ***
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L326[18:10:44] <Commoble> I started
working on a thing
L328[18:11:32] <ben_mkiv> the
"oregen"?
L329[18:12:24] <Commoble> not enough
rocks
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L337[18:28:10] <Commoble> like 90% of this
is going to be things that annoyed the hell out of me while I was
playing on a server with Mineralogy installed
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L352[20:23:30] <SuperCoder79> you should
call it NSE: "Not Stoned Enough"
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L358[20:59:23] <bboc> Anyone know how to
"ungrab" the cursor when rendering a GUI Screen?
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