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L6[02:00:03] <MCPBot_Reborn> [TEST CSV] Pushing snapshot_20171110 mappings to Forge Maven.
L7[02:00:07] <MCPBot_Reborn> [TEST CSV] Maven upload successful for mcp_snapshot-20171110-1.12.zip (mappings = "snapshot_20171110" in build.gradle).
L8[02:00:17] <MCPBot_Reborn> Semi-live (every 10 min), Snapshot (daily ~3:00 EST), and Stable (committed) MCPBot mapping exports can be found here: http://export.mcpbot.bspk.rs/
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L17[04:05:08] <gigaherz|work> so apparently there's going to be another snapshot ... https://twitter.com/Dinnerbone/status/928925840146083846
L18[04:36:58] <Andrio> You called it.
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L20[04:51:44] <gigaherz|work> yep
L21[04:51:45] <gigaherz|work> https://minecraft.net/en-us/article/minecraft-snapshot-17w45a
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L48[09:31:28] <Xaphiosis> I am not sure if this is the right channel to ask this, but I'm learning to mod by tuning up an existing one; I encountered a setBlockState passing a flag of 4... is that just a typo, or does 4 mean something (I only know bits 0 and 1 of the flag argument)
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L50[09:34:16] <Ordinastie> Xaphiosis, if both bits 0 and 1 are set, what does it make ?
L51[09:34:33] <Xaphiosis> 3, i.e. client & server update
L52[09:34:58] <Xaphiosis> er
L53[09:35:16] <Ordinastie> oh right, nvm, I'm dumb ><
L54[09:35:25] <Xaphiosis> yes. so 4 is 0b100, i.e. bit 3 set
L55[09:35:51] <billy> https://gyazo.com/a838aa05a247eab8f854eb8867d23d23
L56[09:36:51] <ghz|afk> Xaphiosis: look at the javadoc comment on setBlockState
L57[09:36:55] <ghz|afk> it describes what the bits mean
L58[09:37:16] <billy> literally just screenshotted that ;)
L59[09:37:20] <Xaphiosis> wait, wait, the javadoc
L60[09:37:34] <ghz|afk> unless you used a "nodoc" mapping when setting up the forge environment
L61[09:37:42] <Xaphiosis> but that's in deobfuscated code for me
L62[09:37:51] <ghz|afk> many of the decompiled methods have a javadoc comment
L63[09:38:57] <Xaphiosis> dammit, I'm the idiot
L64[09:39:30] <Xaphiosis> ok, I understand why I didn't see them, had to load the forge sources into intellij, and they cover some of the deobfuscated code
L65[09:39:33] <Xaphiosis> amazing
L66[09:39:42] <ghz|afk> when you import a mod project
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L68[09:39:50] <ghz|afk> and you run setupDecompWorkspace
L69[09:39:56] <ghz|afk> it will decompile mc and such
L70[09:40:04] <Xaphiosis> but, what does "4 is clear" mean, that does not help in this case
L71[09:40:06] <ghz|afk> and include it as a library
L72[09:40:26] <ghz|afk> uh wrong sentence
L73[09:40:27] <ghz|afk> Flag 4 will prevent the block from
L74[09:40:28] <ghz|afk> * being re-rendered, if this is a client world.
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L76[09:40:51] <Xaphiosis> interesting
L77[09:41:20] <Xaphiosis> that makes no sense in the case of the mod though, it's putting some new blocks into the world as part of worldgen
L78[09:41:41] <ghz|afk> not all mods are done correctly ;P
L79[09:41:55] <Xaphiosis> yes. if it worked, I would not be fixing it
L80[09:41:56] <ghz|afk> that mod could have used the flag without understanding what it meant
L81[09:43:34] <Xaphiosis> so to understand the flag correctly, this would be say if we replaced a block with a different damage, or tuned a tile-entity in place?
L82[09:44:30] <ghz|afk> it tells the client that it doesn't need to re-render
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L84[09:45:14] <Xaphiosis> cool
L85[09:45:47] <Xaphiosis> I think I get it, enough to chew on it and come back with more sensible questions if need be
L86[09:46:09] <Xaphiosis> thank you, and apologies for the javadoc stupidity :/
L87[09:46:18] <ghz|afk> np
L88[09:46:23] <ghz|afk> it took me a while to learn about it
L89[10:11:13] <Ordinastie> lol, I got a warning from MCF
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L91[10:11:44] <Ordinastie> "That's why you don't download mods from shitty sites." is apparently too harsh
L92[10:21:42] <ghz|afk> you said shitty :O
L93[10:21:59] <ghz|afk> (sad ting is it's probably that :P)
L94[10:22:21] <ghz|afk> if you had said "from untrustworthy sites" or something along those lines maybe it wouldn't have been a warning
L95[10:25:20] <Ordinastie> yeah, he has edited the post to " from bad sites"
L96[10:25:46] <ghz|afk> yep. political correctness at its finest ;P
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L98[10:26:03] <Ordinastie> strangely enough, the post is more than a week old
L99[10:26:13] <ghz|afk> probably reported by someone?
L100[10:26:27] <ghz|afk> if mcf has a "report post" feature
L101[10:26:43] <Ordinastie> probably
L102[10:28:23] <Ordinastie> though, I have almost a thousand posts, with no priors, a simple PM saying he edited the post feel a bit more appriopriate than an actual official warning
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L111[12:34:51] <Lord_Ralex> Ordinastie, welcome to the family friendly forums
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L121[13:31:21] <malte0811> What is the recommended way of syncing IItemHandler's of ItemStacks for GUI's?
L122[13:31:36] <ghz|afk> if you have a Container, it does it itself
L123[13:32:28] <malte0811> We have one, should it automatically sync changes in the handler as well?
L124[13:33:25] <ghz|afk> changes done on the server should be detected by the detectAndSendChanges method of the server container
L125[13:33:28] <ghz|afk> and sent to the client container
L126[13:33:33] <ghz|afk> which should be reflected on the Gui
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L156[16:46:44] <mrkirby153> Is there any style guide to follow when contributing to the Forge codebase? CONTRIBUTING.md just says "Follow the style"
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L158[16:58:40] <ghz|afk> mrkirby153: use the same style as the files already have
L159[16:58:46] <mrkirby153> Alrighty
L160[17:01:58] <mrkirby153> Are Commands extending CommandBase recursive?
L161[17:02:03] <mrkirby153> Err, nestable?
L162[17:26:24] <mrkirby153> Also, what java version is forge targeting? 6, 7 or 8?
L163[17:32:20] <kashike> 8
L164[17:33:48] <ghz|afk> stating with mc 1.12
L165[17:33:52] <ghz|afk> before 1.12 it was 6
L166[17:34:14] <ghz|afk> forge uses the same version of java that mc was compiled for
L167[17:34:29] <ghz|afk> so while mc was java6, forge remained java6
L168[17:34:37] <ghz|afk> now mc is java8 so forge switched to java8
L169[17:35:10] <ghz|afk> and if someday mc gets compiled with java9, then forge will have to update again
L170[17:35:21] <ghz|afk> until then, I think everyonewill remain on j8 for a while ;P
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L172[17:44:07] <mrkirby153> Oh yay
L173[17:44:12] <mrkirby153> I can use lambdas and stuff
L174[17:45:00] <ghz|afk> yes but don't just go too crazy
L175[17:45:01] <ghz|afk> ;P
L176[17:45:26] <ghz|afk> remember that a lambda implies, at best, a new method added to the class where the lambda is
L177[17:47:27] <mrkirby153> Yeah, I know, this is for forge, not the MC patches
L178[17:47:47] <mrkirby153> Wait... that made no sense
L179[17:47:49] <mrkirby153> Scratch that
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L181[18:20:53] <ghz|afk> sometimes I wish I could split myself into multiple
L182[18:21:07] <ghz|afk> I have had this mod idea for a long time
L183[18:21:37] <ghz|afk> but I don't really have the time for it while working and sleeping and stuff like that
L184[18:22:25] <ghz|afk> the idea itself would be to replace the basic materials, like dirt, cobblestone, sand
L185[18:22:45] <ghz|afk> with "material stacks", that would be counted differently
L186[18:22:53] <ghz|afk> like maybe 1 block = 100 of the material
L187[18:23:11] <ghz|afk> and recipes would use the materials with varying numbers, instead of whole blocks
L188[18:24:16] <ghz|afk> I would have in that same mod, material layers for the blocks
L189[18:24:20] <ghz|afk> like dirt, grass, sand
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L191[18:24:27] <ghz|afk> so they can work like snow layers
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L205[23:34:44] <Me4502> Anyone have a list of launch arguments for the client? Seems to be actually impossible to find a list online :P
L206[23:37:24] <kashike> Me4502: see net.minecraft.client.main.Main#main :p
L207[23:37:51] <Me4502> :P So this is a fresh windows install and my internets not good enough to run setupDecompWorkspace :P
L208[23:38:07] <Me4502> I'm just looking for the arg on how to make it join a server basically
L209[23:38:29] <kashike> that'd be --server <server> --port <port>
L210[23:38:35] <Me4502> Thanks
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