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L24[02:00:03] <MCPBot_Reborn> [TEST CSV] Pushing snapshot_20170331 mappings to Forge Maven.
L25[02:00:07] <MCPBot_Reborn> [TEST CSV] Maven upload successful for mcp_snapshot-20170331-1.11.zip (mappings = "snapshot_20170331" in build.gradle).
L26[02:00:17] <MCPBot_Reborn> Semi-live (every 10 min), Snapshot (daily ~3:00 EST), and Stable (committed) MCPBot mapping exports can be found here: http://export.mcpbot.bspk.rs/
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L38[02:55:00] <LexManos> namely it doesnt work, at all..
L39[02:55:19] <LexManos> first off the osx build doesnt work, at all, and as its unsigned will never work
L40[02:55:33] <LexManos> and the windows build errored out when i tried to run it, without any logs.
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L63[04:16:00] <LexManos> !gm func_82684_a
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L85[06:44:38] <gigaherz|work> https://twitter.com/Dinnerbone/status/847771695263961088
L86[06:44:44] <gigaherz|work> second snapshot of the week
L87[06:45:04] <gigaherz|work> they fixed unlocks in server :)
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L93[06:59:46] <Jiraiyah> anyone knows how drawScaledCustomSizeModalRect works in guiScreen? i have a 11*3 texture and i want to draw it in a 250 * 3 space can't make it work properly
L94[07:00:40] <Jiraiyah> let's say the top left for the screen is i,j and the texture is from 3,0 to 11,3 in texture atlas
L95[07:00:47] <Jiraiyah> what would be the code like?
L96[07:06:48] <masa> can I do submodel aliases in a blockstate json, sort of the same way textures work?
L97[07:07:28] <masa> no wait never mind, I can just do texture aliases for this I think
L98[07:08:25] <TechnicianLP> why did you put a 11x3 texture into the atlas?
L99[07:10:05] <TechnicianLP> but should be (x,y,3,0,8,3,250,3,png-width,png-height)
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L106[07:45:58] <TechnicianLP> how do i determine if a smelting recipe is "valid" for oredoubling?
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L116[08:27:50] <Shambling> what mods have the most obnoxious april fools content? I'm going through and disabling configs, since today ISN'T april first, unless you're like... on the very edge of the time zone list
L117[08:36:02] <Javaschreiber> Just got a call from "Microsoft Technichal Support" (Imagine it said in an indian accent). Told them what they'd do if I'd let them continue (wreck my PC). Was quite fun.
L118[08:36:33] <diesieben07> there is entire channels on youtube of people messing with them ;P
L119[08:37:34] <TechnicianLP> how is oredoubling done? just do double output if the inputs oredictname contains "ore"?
L120[08:38:56] <Javaschreiber> diesieben07: that is why I knew what they'd do. I'm from Germany and the talked in English, which is kind of stupid.
L121[08:39:11] <diesieben07> :D
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L123[08:40:08] <TechnicianLP> they are really suprised they must have the wrong number becaus you dont use windows ...
L124[08:40:19] <TechnicianLP> +if you tell them
L125[08:40:33] <diesieben07> oh they will try to follow their script if you don't tell them, that's even more hilarious
L126[08:40:34] <Javaschreiber> Haven't tried that one. Hope they call again.
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L129[08:44:45] <Jiraiyah> TechnicianLP, the atlas is almost all the gui elements i would use in the mod
L130[08:46:46] <Jiraiyah> it worked, thanks
L131[08:48:46] <ScottehBoeh> Note to self: Initialize Keys Class before spending costly minutes trying to find out why a key is returning null
L132[08:50:52] <Jiraiyah> ouch happened to me more than once but on tile entities or other stuff
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L146[10:40:41] <shadowfacts> are any forum moderators around?
L147[10:40:54] <shadowfacts> a bunch of spam posts just showed up under modder support
L148[10:42:03] <Ashindigo_> diesie's away :\
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L164[12:07:31] <masa> how do I apply rotations in a custom model?
L165[12:07:53] <masa> are they applied to the IModel before baking it into the IBakedModel?
L166[12:08:02] <ghz|afk> they are passed into the IModelState
L167[12:08:05] <ghz|afk> as a TRSRTransformation
L168[12:08:17] <ghz|afk> I mean to bake, as the IModelState parameter
L169[12:08:37] <masa> hmm, okay, and do I have to care about the original IModelState?
L170[12:08:37] <ghz|afk> you cna check how the forge-provided IModels use it
L171[12:09:08] <ghz|afk> I don't know the details from memory ;p
L172[12:11:48] *** diesieben|away is now known as diesieben07
L173[12:12:26] <diesieben07> shadowfacts, already cleaned up. we've been having a bit of a problem with it ever since the forum software was updated.
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L175[12:23:45] <diesieben07> youtube's icon sheet is sad. http://i.imgur.com/u5A8MRA.png
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L179[12:34:33] <TechnicianLP> is mojang changing rendering again? skulls + signs dont render properly ...
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L181[12:36:09] <diesieben07> when do they not change *everything*?
L182[12:36:10] <ghz|afk> TechnicianLP: possibly, or it may just be a bug caused by the other changes they are doing
L183[12:36:23] <ghz|afk> either way, it will be for the best
L184[12:36:28] <ghz|afk> and it will cause some modders to cry out
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L187[12:36:42] <TechnicianLP> json everywhere! run!
L188[12:37:10] <diesieben07> embrace the son.
L189[12:37:21] <diesieben07> the json even. god damn it apple
L190[12:39:57] <fry> how DARE they touch any of the old code, we're so used to it, it has to stay the same.
L191[12:40:10] <mezz> I agree fry
L192[12:41:16] <fry> I personally think version beta 1.2_02 is the best codebase, since that's where I started
L193[12:41:30] <fry> and 1.7.10 is a significant step back from that
L194[12:41:45] <diesieben07> 1.7.10 is obviously the all superior version
L195[12:41:56] <diesieben07> they should have just stopped after that.
L196[12:42:08] <fry> also, the modpack I play is on beta 1.2_02, so all other versions suck because of that too.
L197[12:42:18] <diesieben07> there were modpackt in beta 1.2?
L198[12:42:35] <diesieben07> this apple computer is going to drive me insane. I *just* turned off auto-correct
L199[12:42:42] <ghz|afk> XD
L200[12:42:53] <TechnicianLP> why are you using it?
L201[12:43:32] <diesieben07> got it from work and it's smaller (i.e. more portable) than my own laptop. i just haven't gotten around to setting up bootcamp yet so i have to deal with the abomination that is os x
L202[12:45:04] <ghz|afk> hmmm in regular expressions
L203[12:45:09] <ghz|afk> abc|def
L204[12:45:10] <ghz|afk> will match
L205[12:45:20] <ghz|afk> (abc)|(def) or ab(c|d)ef
L206[12:45:32] <ghz|afk> I can't remember XD
L207[12:45:51] <TechnicianLP> regexr.com
L208[12:46:30] <TechnicianLP> the first one
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L211[12:47:02] <ghz|afk> good, then I can do words.Join("|") ;P
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L213[12:47:39] <diesieben07> why are you using regex for that? :O
L214[12:47:53] <ghz|afk> I'm working on my IRC client project
L215[12:47:59] <ghz|afk> I was thinking of how to find nicknames
L216[12:48:02] <ghz|afk> and turn them into clickable links
L217[12:48:05] <ghz|afk> that open a PM window
L218[12:48:43] <ghz|afk> I thought of keeping a regex around
L219[12:48:48] <ghz|afk> and updating it whenever the nicklist changes
L220[12:48:56] <ghz|afk> to like
L221[12:49:11] <ghz|afk> \b(abc|def|ghj|...)\b
L222[12:49:23] <diesieben07> no idea how fast that is going to be :D
L223[12:49:35] <diesieben07> but probably fine.
L224[12:49:43] <ghz|afk> faster than
L225[12:50:18] <ghz|afk> foreach(var nick in nicklist) Paragraph = ReplaceNickname(Paragraph, nick)
L226[12:50:35] <diesieben07> probably
L227[12:50:39] <ghz|afk> which was my initial idea ;p
L228[12:51:14] <diesieben07> well thinking about it, that would also not deal with whitespace
L229[12:51:23] <ghz|afk> whitespace?
L230[12:52:03] <diesieben07> well for username bob you don't really want to match bobby, do you?
L231[12:52:10] <ghz|afk> no, hence the \b
L232[12:52:21] <ghz|afk> or whatever "word break" was ;P
L233[12:52:32] <diesieben07> i meant your foreach wouldnt deal with it
L234[12:52:37] <ghz|afk> oh yeah
L235[12:52:50] <ghz|afk> well that was an oversimplification
L236[12:53:07] <ghz|afk> but yeah
L237[12:53:16] <Deamon> wouldn't you be better of splitting the text into words and checking those against the nicklist
L238[12:53:19] <ghz|afk> makes the regex an even better idea
L239[12:53:25] <Deamon> via a hashlookup rather than regex
L240[12:53:59] <ghz|afk> yeah but then I have to decide what a word is ;p
L241[12:54:09] <ghz|afk> to my parsing code
L242[12:54:19] <ghz|afk> a word is anything that follows a formatting code
L243[12:54:19] <ghz|afk> ;p
L244[12:54:46] <diesieben07> split on whitespace using regex
L245[12:54:47] <ghz|afk> maybe I should have called them "spans"
L246[12:54:48] <ghz|afk> ;p
L247[12:54:52] <fry> hacky thrown-together parsing code is probably a source of half of known bugs :P
L248[12:55:13] <diesieben07> also god damn it how is this thing "good for programming", it doesn't even have a backslash
L249[12:55:33] <ghz|afk> lolwhat
L250[12:56:27] <ghz|afk> I can type backslash just fine on my work laptop (mbp 2015)
L251[12:56:40] <ghz|afk> it's the same key combination as in windows, for the spanish keymap
L252[12:56:53] <ghz|afk> rightalt(altgr)+º (the key left of the 1 key)
L253[12:57:15] <TechnicianLP> is that a high Ω ?
L254[12:57:22] <ghz|afk> no
L255[12:57:28] <ghz|afk> it's a little o with an underline
L256[12:57:33] <ghz|afk> it's for like
L257[12:57:37] <ghz|afk> ordinals
L258[12:57:56] <ghz|afk> you know how in english you can type like
L259[12:58:04] <ghz|afk> 21st
L260[12:58:10] <ghz|afk> or 42nd
L261[12:58:23] <ghz|afk> in spanish, we have º for masculine ordinals, and ª for femenine ordinals
L262[12:58:31] <ghz|afk> 1º 2ª
L263[12:58:36] <ghz|afk> (first floor, second door)
L264[12:58:36] <diesieben07> ghz that produces „ for me
L265[12:58:47] <ghz|afk> annoyingly
L266[12:58:56] <ghz|afk> in windows altgr+4 is ~
L267[12:58:58] <ghz|afk> but in mac
L268[12:59:04] <ghz|afk> I have to use rightalt+ñ
L269[12:59:10] <heldplayer> The key left of the 1 key for me is ² for normal, ³ for shift and nothing with altgr
L270[12:59:17] <ghz|afk> so every time I have to type ~/something
L271[12:59:18] <ghz|afk> I mess up ;p
L272[12:59:27] <diesieben07> the worst is @
L273[12:59:36] <ghz|afk> heldplayer: I can type ² and ³ with alt+numpad
L274[12:59:37] <diesieben07> which is altgr-q on windows
L275[12:59:43] <ghz|afk> alt+252 = ³
L276[12:59:48] <ghz|afk> alt+253 = ²
L277[12:59:56] <diesieben07> but alt-q on mac is "close app immediately"-_-
L278[13:00:00] <ghz|afk> diesieben07: altgr+2 here
L279[13:00:16] <diesieben07> wut
L280[13:00:26] <ghz|afk> top row altgr: \ | @ # ~ € nothing ¬
L281[13:00:35] <diesieben07> yeah that is ... weird :D
L282[13:00:41] <ghz|afk> spanish keymap is interesting
L283[13:00:47] <diesieben07> german one is, too :D
L284[13:01:32] <ghz|afk> https://www.terena.org/activities/multiling/ml-mua/test/img/kbd_spanish.gif
L285[13:01:33] <ghz|afk> xcept
L286[13:01:37] <ghz|afk> altgr+e is also @
L287[13:01:38] <ghz|afk> eh
L288[13:01:41] <ghz|afk> altgr+e is also €
L289[13:01:50] <ghz|afk> but that's not advertised usually
L290[13:02:12] <diesieben07> languages are just terrible can we just all use english? kthx
L291[13:02:39] <ghz|afk> there's one thing that I love from the spanish keymap
L292[13:02:44] <ghz|afk> that I relaly dislike on the english one
L293[13:02:45] <fry> let's start by using metric system in US. :P
L294[13:02:50] <ghz|afk> the fact that we have a key for
L295[13:02:51] <TechnicianLP> iirc english is a language as well ..
L296[13:02:56] <ghz|afk> < >
L297[13:02:57] <ghz|afk> one key for
L298[13:02:58] <ghz|afk> ,;
L299[13:03:00] <ghz|afk> one key for .:
L300[13:03:03] <ghz|afk> one key for -_
L301[13:03:19] <ghz|afk> and not the silly stuff the english keymap does with the letters on the top row ;P
L302[13:03:41] <ghz|afk> sadly they had to mess it up by putting the = sign on top of the 0
L303[13:04:10] <ghz|afk> but I guess it's close to the parens so eh.
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L306[13:13:00] <tzh> okay so if you go `Block.REGISTRY.getObject(new ResourceLocation ("minecraft", "allium"))` do you get an allium or do you get a poppy? like, it's the same block, just different states, right? so you'd need to have a metadata/properties check
L307[13:13:32] <tzh> or i guess my actual question is 'i am trying to load item data (for recipes) from a config file; what's the recommended way to do that?'
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L309[13:13:49] <mezz> if you want an item, you should use ItemStack
L310[13:14:37] <tzh> oh wait sorry i mean 'block data' (the 'recipes' in question are actually configurations of blocks placed in the world, not items)
L311[13:14:54] <mezz> you want IBlockState then
L312[13:15:08] <mezz> you have to encode the block as well as its properties
L313[13:16:22] <tzh> right. i mean the thing i have going right now is something that parses things in the form of... "modname:blockname:metadata" into those respective chunks, and returns a thing that'll match on that block with that metadata. i'm just wondering if there's some built-in way of doing that
L314[13:16:59] <mezz> there's not really. you can look at the way chunks are saved if you want to get really in there
L315[13:17:44] <tzh> nuts. oh well i guess this _works_, even if it's kinda slapdash
L316[13:18:07] <diesieben07> "allium" is not an actual block
L317[13:18:14] <diesieben07> the substates don't have names.
L318[13:18:17] <mezz> mojang seems to be in the middle of a block to blockstate migration, so things are not terribly clean at the moment
L319[13:18:40] <tzh> diesieben07: right, but it's an alias of red_flower, so it should return that block, right? it's just not actually an 'allium'
L320[13:18:52] <diesieben07> there are no aliases in registry names
L321[13:18:58] <diesieben07> at least not very functional
L322[13:19:06] <ghz|afk> tzh: you know how when you hove over things with F3 turned on
L323[13:19:10] <ghz|afk> hover*
L324[13:19:14] <ghz|afk> it says like
L325[13:19:18] <ghz|afk> dirt
L326[13:19:25] <ghz|afk> variant: coarse
L327[13:19:25] <mezz> you probably want to encode it as modname:blockname:[propertykey:propertyvalue]+
L328[13:19:26] <ghz|afk> or whatever
L329[13:19:42] <diesieben07> when making a user-editable thing, what mezz said
L330[13:19:49] <diesieben07> otherwise block registryname + metadata
L331[13:20:15] <tzh> mezz: is there any kind of built-in parser for that or would i have to write some general-purpose property parsing-and-analysis code myself
L332[13:20:28] <ghz|afk> 1.11 may
L333[13:20:39] <ghz|afk> I think mojang made mc able to parse block properties in 1.11
L334[13:20:41] <diesieben07> anyways, my train is arriving, so, later.
L335[13:20:43] <tzh> diesieben07: i've been looking at uhhhh https://github.com/nullbear/minecraft/blob/ed246726bea12fcfd7068883bc3bad06dbda5693/net/minecraft/client/renderer/block/model/ModelBakery.java#L385 and basically assuming all those strings would match a block lookup
L336[13:20:47] <tzh> oh okay
L337[13:20:49] <ghz|afk> but before 1.11, I don't think there's anything premade
L338[13:20:56] <tzh> ughhhh
L339[13:21:01] <tzh> well i guess i can handle that
L340[13:21:19] *** diesieben07 is now known as diesieben|away
L341[13:25:12] <mezz> the beginning of the chunk saving is AnvilChunkLoader#writeChunkToNBT
L342[13:25:36] <mezz> it's not done clean in a way you can use for configs though
L343[13:28:15] <tzh> right like... i mean what i've basically been doing is just getting a block and a metadata, and storing those, and then later when i have a world block to check against going like `block == savedBlock && block.getMetaFromState(state) == savedMeta`
L344[13:28:34] <mezz> that should work fine
L345[13:29:05] <mezz> I recommended using property names instead of meta since they're more "portable" and readable than meta
L346[13:29:14] <tzh> yeah. it's just kind of a hassle when there are some switches in the metadata, so it's like "oh well both 1 and 9 are okay"
L347[13:29:26] <tzh> yeahhhh that seems like the thing to do. just ugh, writing more parsing code :(
L348[13:29:54] <TechnicianLP> how do i get the oredictname of an itemstack?
L349[13:30:39] <mezz> TechnicianLP, net.minecraftforge.oredict.OreDictionary#getOreIDs
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L352[13:33:22] <BlueMonster> hi, i was wondering if doing this is bad for some reason? : https://gist.github.com/anonymous/bef1d4094785c712345828d31f14d054
L353[13:34:10] <ghz|afk> .........
L354[13:34:12] <ghz|afk> I just realized
L355[13:34:15] <ghz|afk> the 1.12 snapshot
L356[13:34:19] <ghz|afk> has the recipe book
L357[13:34:21] <ghz|afk> with a compass in it
L358[13:34:23] <ghz|afk> that works
L359[13:34:31] <BlueMonster> :O
L360[13:34:33] <ghz|afk> you ahve a free compass XD
L361[13:34:39] <BlueMonster> what about teh clock
L362[13:34:58] <ghz|afk> i haven't unlocked any recipe for a clock, yet
L363[13:35:18] <ghz|afk> i'm flying around in spectator, trying to find a jungle in a random save called "Parrots"
L364[13:35:25] <ghz|afk> been flying for like 10k blocks ;P
L365[13:35:54] <BlueMonster> i used a seed thing, that tells you where to find certain biomes and tped to a few
L366[13:35:59] <mezz> heh ghz|afk https://www.reddit.com/r/Minecraft/comments/62f0v1/til_compasses_are_now_obsolete/
L367[13:36:00] <abec> ghz, https://twitter.com/SeargeDP/status/847378426566631425
L368[13:36:47] <BlueMonster> is that code ok to use?
L369[13:36:49] <mezz> BlueMonster, if you do things that way you're bypassing block drops and lots of other stuff
L370[13:37:05] <BlueMonster> i just wanted a lag-free way to clear away a lot of blocks
L371[13:37:10] <BlueMonster> the drops are handled before hand
L372[13:38:29] <mezz> considering how brittle minecraft block updates, rendering, and lighting can be you may be playing with fire here... I can't really say if it's fine or not
L373[13:39:02] <BlueMonster> testing hasn't shown any potential issues
L374[13:39:13] <mezz> you'll have to test block update detectors, redstone, odd lighting situations
L375[13:39:38] <BlueMonster> ok :D thanks mezz
L376[13:39:40] <mezz> the real lag from killing trees is the leaf decay a lot of the time, be sure to get those
L377[13:39:48] <BlueMonster> i have :D
L378[13:40:00] <mezz> ok
L379[13:42:14] <BlueMonster> oh good, it still works with the observer
L380[13:42:47] <ghz|afk> I REALLY hope they change the way the parrots are removed from the shoulder
L381[13:43:18] <ghz|afk> like, make it a double-jump at least
L382[13:44:50] <TechnicianLP> what part of the docs on OredDictionary::getOres(String) is still accurate? does it still get updated?
L383[13:45:04] <ghz|afk> ?
L384[13:45:15] <TechnicianLP> its says ArrayList
L385[13:45:56] <TechnicianLP> and mentions its immutable but gets updated if oredicts changes
L386[13:46:44] <ghz|afk> no it says unmodifiable ;P
L387[13:47:10] <ghz|afk> and no you can't trust that comment
L388[13:47:18] <ghz|afk> just call getOres to get the updated list if you need to
L389[13:51:04] <TechnicianLP> but constantly looking them up seems very inefficient
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L391[13:52:04] <ghz|afk> TechnicianLP: actually, you should be able to keep the list so long as it's not empty ;P
L392[13:52:15] <PaleoCrafter> eh, actually, I remember Lex saying that you should not be requerying it every time you need it :P
L393[13:52:16] <ghz|afk> if the returned list is empty, it's probably EMPTY_LIST and won't be updated
L394[13:55:33] <TechnicianLP> looking at how ShapedOreREcipe does i think i should just be able to query them once in init
L395[13:55:46] * TechnicianLP is a new to Oredict
L396[13:58:57] <Jiraiyah> can anyone give me an idea of how to do it? i have a container and inventory, but, i want to upgrade the inventory and so the container, how to recreate the container without loosing anything?
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L402[14:20:50] <Jiraiyah> any idea?
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L404[14:22:56] <mezz> Jiraiyah, look at another mod that does it
L405[14:23:17] <mezz> are you talking about an upgrade like iron chests?
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L407[14:23:38] <Jiraiyah> no, it will be a bag that by each upgrade it will add 13 more slots
L408[14:23:52] <Jiraiyah> well sort of like iron chest but on item
L409[14:24:08] <Vigaro> Bagginess does it
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L411[14:24:54] <Vigaro> But I'd guess you should just change the NBT data when upgrading and use that to decide the tier
L412[14:24:58] <ScottehBoeh> Good god http://i.imgur.com/D5JJBAZ.png
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L415[14:32:08] <Jiraiyah> Vigaro, i was planning to use the meta data to track different type of upgrades i would put on the bag
L416[14:32:17] <tzh> ScottehBoeh: to be fair, that's a reasonable question. the boring parts are the worsttt, but you still gotta do them
L417[14:32:41] <Jiraiyah> hmm how about, i put my locked slot in place and when i do upgrade i set the slot to another proper one?
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L419[14:33:40] <Jiraiyah> this way not only i will have the slot place holders but also the player can see the future awaiting him/her
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L421[14:34:35] <TechnicianLP> can you spot the error?: https://hastebin.com/olahuteyof.java (stupid semicolon)
L422[14:34:58] <killjoy> hah
L423[14:35:18] <killjoy> your ide should warn you about an empty statement
L424[14:36:04] <Javaschreiber> :)
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L426[14:36:24] <TechnicianLP> it did but i didnt notice it until i notice my furnace double stone as well as gold/iron
L427[14:38:11] <ghz|afk> TechnicianLP: i'm of the opinion that it should be forbidden by the language to have an empty semicolon as the body of a control statement
L428[14:38:53] <Javaschreiber> No
L429[14:39:03] <Javaschreiber> Sry. didn't ment to write that.
L430[14:40:11] <Javaschreiber> I can see your point ghz|afk, but for instance, if you create an empty if statement as a place holder? So that you know you need to write more.
L431[14:40:17] <LexManos> while(your_opinion==wrong);
L432[14:40:27] <ghz|afk> Javaschreiber: if(bleh) {}
L433[14:40:38] <Javaschreiber> yes, exactly.
L434[14:40:42] <TechnicianLP> +1 Lex
L435[14:41:02] <ghz|afk> i'm not saying my opinion is right, only that I believe "if(blah);" should be a compile-time error.
L436[14:41:45] <Javaschreiber> Do I understand you correctly: if(bleh); -> error if(bleh){} -> warning?
L437[14:41:49] <killjoy> Your formatter should at least put the semicolon on the next line
L438[14:41:58] <ghz|afk> Javaschreiber: no, not a warning
L439[14:42:18] <Shambling> you cannot send a message to that channel because you haven't registered a nick! lol guess I forgot to log out on the home pc
L440[14:42:20] <ghz|afk> well I guess for an if maybe
L441[14:42:23] <ghz|afk> but not for a for/while
L442[14:42:30] <ghz|afk> unless it can be proven to be useless at compile time
L443[14:43:13] <Shambling> cwait, if(blah); isn't a compile time error?
L444[14:43:32] <Javaschreiber> I wouldn't go for an error, as we can't know how the workflow of each dev looks like. But a warning in each case would be helpful.
L445[14:43:38] <Javaschreiber> (My opinion)
L446[14:43:59] <ghz|afk> Javaschreiber: sure
L447[14:44:18] <TechnicianLP> afaik if(...); compiles to if(...){;} so youd have to disallow orphaned ;
L448[14:44:19] <ghz|afk> IMO, it's the kind of situation where the benefits of allowing ";" as the body of a control statement are 0
L449[14:44:24] <Shambling> shouldn't it just drop the if(blah); at compile time, since it doesn't do anything?
L450[14:44:34] <ghz|afk> and the drawbacks are subtle bugs
L451[14:44:37] <Shambling> although you could do if (im=jackass); could do code
L452[14:44:56] <Shambling> though why you wouldn't just do im=jackass;
L453[14:45:28] <Shambling> oh I know, obfuscating code by making it confusing
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L457[14:52:35] <killjoy> https://www.reddit.com/r/place/
L458[14:58:26] ⇨ Joins: killjoy1 (~killjoy@cpe-174-109-175-105.nc.res.rr.com)
L459[14:58:30] <ghz|afk> wow!
L460[14:58:31] <ghz|afk> http://promotions.newegg.com/nepro/17-2173/index.html?cm_mmc=SNC-Twitter-_-AprilFools-2017-_-Project-MEgga-_-033117&hootPostID=4a204402ceb296fe20519bc3708ab25f
L461[14:59:05] <killjoy1> Ah want it
L462[15:00:10] <Lord_Ralex> "…and someone stole it."
L463[15:00:25] ⇦ Quits: killjoy (~killjoy@cpe-2606-A000-1118-814C-9FF-CACF-28D6-9A74.dyn6.twc.com) (Ping timeout: 206 seconds)
L464[15:00:38] <Ashindigo_> that would actually be a cool laptop
L465[15:01:06] <ghz|afk> the link is nicer when you can't see the full URL in advance ;P
L466[15:01:06] <killjoy1> Ooh, it's .00003% off!
L467[15:10:44] ⇨ Joins: TechnicianLP2 (~AndChat59@p4FE1D4E5.dip0.t-ipconnect.de)
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L472[15:36:55] <Shambling> its a pop up book laptop, noice
L473[15:37:09] <Shambling> real gameplay from star citizen, the real troll part of that april fools :P
L474[15:37:09] <killjoy1> with NINE screens!
L475[15:37:58] <Shambling> question on enderio, is it slower now because everything requires more power? I seem to remember that power consumpion increases crafting time
L476[15:38:02] <LexManos> Personally I can't get any work done with less then 12
L477[15:38:20] <ghz|afk> Shambling: hm?
L478[15:38:32] <killjoy1> For some reason, whenever my pc goes to sleep, all my windows move to my first screen
L479[15:38:40] <Shambling> should probably ask on the ftb channel :P
L480[15:39:17] <Shambling> I just... I seem to remember being able to speed up enderIO machines with an octodic back in the day, now it seems sickeningly slow without the octodic, and almost as fast as a furnace with one
L481[15:39:22] <ghz|afk> killjoy1: are your screens on hdmi?
L482[15:39:33] <ghz|afk> that happens to me when I power off the screens
L483[15:39:34] <killjoy1> all displayport
L484[15:39:37] <ghz|afk> and in the past
L485[15:39:40] <ghz|afk> when I had them on hdmi
L486[15:39:46] <Shambling> I turned off sleep for my tv with hdmi, that always died on resuming
L487[15:39:50] <ghz|afk> the screen would go "cable disconnected" whenever the pc was in powersaving
L488[15:40:03] <ghz|afk> but that never happens with displayport
L489[15:40:05] <Shambling> probably one of those 'green' screens
L490[15:40:44] <tterrag> Shambling: I'm not aware of the speed having changed any time recently
L491[15:40:57] <Shambling> must just be remembering better times... falsely :D
L492[15:41:01] ⇦ Quits: Ipsis (~Ipsis@82-69-71-184.dsl.in-addr.zen.co.uk) (Ping timeout: 206 seconds)
L493[15:41:02] <tterrag> remember that the alloy furnace does 3 at a time...
L494[15:41:05] <Shambling> like... 1.6.4
L495[15:41:09] <tterrag> so the speed is efffectively x3
L496[15:41:26] <ghz|afk> Shambling: nah
L497[15:41:27] <ghz|afk> i'm watching
L498[15:41:31] <ghz|afk> https://www.youtube.com/watch?v=UthySX1GsHs
L499[15:41:40] <ghz|afk> and they complained about enderio not being so fast anymore too
L500[15:41:45] <mezz> IRC, photo editor, web browser, music player, 2 IDE projects, discord, command lines, and one for misc. 9 screens
L501[15:41:48] <Shambling> I did find a cool method of using TNT in the configs and making the sag mill explode my ores. One tnt = instant block dust lol
L502[15:41:48] <ghz|afk> like, 2 minutes before you said it here
L503[15:41:48] <ghz|afk> XD
L504[15:42:04] <ghz|afk> which made me thing you are watching too ;P
L505[15:42:07] <ghz|afk> think*
L506[15:42:09] <Shambling> I am
L507[15:42:10] <Shambling> lol
L508[15:42:21] <Shambling> everyone I watch says the same thing though :P
L509[15:42:31] <Shambling> so I think they all wear ... whats the term? rose tinted glasses
L510[15:43:11] <killjoy1> I should just stop using my second screen.
L511[15:43:22] <killjoy1> It just looks super fuzzy when I move a window to it
L512[15:43:27] <Shambling> what do you use it for?
L513[15:43:27] <killjoy1> lower ppi
L514[15:43:47] <killjoy1> Besides, my first screen is 28"
L515[15:43:58] <Lord_Ralex> i have that issue since i do a 4k -> 1080p
L516[15:44:02] <killjoy1> It's plenty big
L517[15:44:07] <ghz|afk> mine are 27" 2560x1440 and 24" 1080p
L518[15:44:07] <killjoy1> Yup.
L519[15:44:17] <killjoy1> 28"4k, 21.5" 1080p
L520[15:44:21] <ghz|afk> but Idon't see it fuzzy
L521[15:44:23] <ghz|afk> I see it nicer ;P
L522[15:44:26] <tterrag> are you sure FTB didn't nerf it?
L523[15:44:41] <ghz|afk> which makes me think I need glasses ;P
L524[15:45:02] ⇨ Joins: Abastro (~Abastro@175.117.182.109)
L525[15:45:16] <ghz|afk> althoguh that wouldn't make any sense
L526[15:45:23] <ghz|afk> because I can focus WAY closer
L527[15:45:32] <ghz|afk> and further away
L528[15:46:14] *** mumfrey is now known as Mumfrey
L529[15:46:29] <Shambling> I can't see spending $600 US on a monitor, so I still don't have a 2k or 4k monitor :(
L530[15:46:37] <ghz|afk> heh
L531[15:46:50] <ghz|afk> I had a U2711 before, paid 550eur for it
L532[15:46:53] ⇦ Quits: fatguylaughing (~fatguylau@worx01.meridian-ds.com) (Quit: fatguylaughing)
L533[15:46:56] <ghz|afk> it was awesome, but it got HOT
L534[15:47:00] <ghz|afk> and it was annoying in summer ;P
L535[15:47:02] <bartman> how about $5k for an 8k?
L536[15:47:19] <ghz|afk> then it started getting some brown spots
L537[15:47:21] <Shambling> do pixels need to be that small?
L538[15:47:29] <ghz|afk> probably the backlight thing burning out
L539[15:47:34] <bartman> I think its 32"
L540[15:47:37] <Shambling> from heat, yeah probably
L541[15:47:42] <ghz|afk> and now I have a U2715 and a U2414
L542[15:47:56] <Shambling> yeah on a 32" that would work
L543[15:48:00] <ghz|afk> the U2715 isn't as good as the U2711
L544[15:48:08] <Shambling> now those apple things with like a 7 inch screen that are 4k... those are stupid :P
L545[15:48:11] <ghz|afk> it's a "consumer" panel, instead of a professional one
L546[15:48:12] <killjoy1> I bought my monitor for ~$500
L547[15:48:19] <ghz|afk> but it's good enough for anything I do
L548[15:48:31] <ghz|afk> if I replace these
L549[15:48:37] <ghz|afk> I'd want a pair of 32"ish 4Ks
L550[15:48:40] <ghz|afk> with gsync ;P
L551[15:48:55] <Lord_Ralex> i have a freesync one, but looking at switching to nvidia, heh
L552[15:49:01] <ghz|afk> i'm na nvidia person
L553[15:49:04] <bartman> and 8 titans in sli so you can get 10fps :)
L554[15:49:08] <ghz|afk> and I have nvidia for using a proprietary shit
L555[15:49:12] <ghz|afk> and not going with the standards
L556[15:49:26] <ghz|afk> gsync is technically superior (extra features vs freesync) but who cares
L557[15:49:40] <ghz|afk> I just want the ability for the gpu to send a frame whenever it's done
L558[15:49:43] <ghz|afk> and not on specific intervals
L559[15:49:44] *** Vigaro is now known as V
L560[15:49:56] <Shambling> how far away would you sit from 2 32" monitors?
L561[15:50:04] <Shambling> wall mount?
L562[15:50:08] <ghz|afk> 1m or so
L563[15:50:19] <ghz|afk> like now
L564[15:50:22] <Shambling> yeah that seems about right
L565[15:50:27] <Shambling> I don't think I could read text that far away though
L566[15:50:38] <ghz|afk> depends on font size / dpi setting
L567[15:51:24] <Corosus> yeah
L568[15:51:30] <ghz|afk> !!calc sqrt(3840^2 + 2160^2)/32
L569[15:51:30] <ghz|afk> ghz|afk: Result(s): 137.6816981
L570[15:51:42] <ghz|afk> !!calc sqrt(2560^2 + 1440^2)/27
L571[15:51:42] <ghz|afk> ghz|afk: Result(s): 108.7855393
L572[15:51:49] <ghz|afk> so yeah it would be slightly more dpi
L573[15:52:05] <ghz|afk> !!calc 138/96
L574[15:52:05] <ghz|afk> ghz|afk: Result(s): 1.4375
L575[15:52:45] <ghz|afk> no wati that calculation makes no sense ;p
L576[15:52:58] <ghz|afk> no wait it does, yes
L577[15:53:22] <ghz|afk> I'd have to set the scaling setting to around 145% in order to see things the same size as my 24" monitor
L578[15:53:48] <tterrag> Shambling: have you tried...making TWO alloy smelters?
L579[15:53:51] <tterrag> then it's twice as fast!
L580[15:54:07] <Shambling> I'll stack them as soon as I have the resources, I used to love doing that
L581[15:54:23] <Shambling> stack like 8 alloy smelters and sag mills in pillars, use conduits to pump items in and out and power
L582[15:54:23] <ghz|afk> pff just leave it AFK until it's done ;P
L583[15:54:33] <tterrag> Shambling: that is intended gameplay
L584[15:54:43] <tterrag> those dudes in the video are complaining about speed using one alloy smelter for their whole AE network
L585[15:54:45] <tterrag> like really?
L586[15:54:53] <Shambling> I only leave stuff running on servers, single player I have a tendancy to log out when not working on something. lol
L587[15:54:55] <tterrag> of course it's gonna be slow
L588[15:55:18] <ghz|afk> tterrag: yes they'd like to have a "x64" upgrade that makes one machine be as fast as 8 with the octadic ;P
L589[15:55:24] <Shambling> not sure if I want to put my latest pack of mods on my dell 760 server :P
L590[15:55:30] <tterrag> well that's stupid, so no :P
L591[15:55:43] <ghz|afk> tbh, I also think the octadic is disappointing
L592[15:55:56] <Shambling> am I imagining things when I thought that if a craft requires less power, it goes faster?
L593[15:56:03] <ghz|afk> took me a while to get all the resources for the octadic, and then it felt "eh"
L594[15:56:05] <tterrag> no, you are correct
L595[15:56:10] <tterrag> the machines have a cap on the RF/t consumed
L596[15:56:14] <tterrag> nothing else
L597[15:56:47] <ghz|afk> (with whatever settings the hermitpack used, and I doubt that was capped more than usual because they had torcherinos to accelerate things ;P)
L598[15:57:07] <Shambling> lol torcherino usually makes my sag mill eat all my saved power in less than 64 crafs
L599[15:57:17] <ghz|afk> yup
L600[15:57:20] <Shambling> I mean, if you want some green ingots for something fast, its great
L601[15:57:22] <tterrag> I despise all those mods
L602[15:57:31] <tterrag> they are just middle fingers to other mods' balance
L603[15:57:43] ⇦ Quits: BlueMonster (uid82864@id-82864.tooting.irccloud.com) (Quit: Connection closed for inactivity)
L604[15:57:44] <ghz|afk> well it's using the power faster too
L605[15:57:46] <Shambling> I get 10 minutes of uninterrupted play time and I play in single player, so I don't care about balance? :P
L606[15:57:53] <ghz|afk> sometimes you simply are in a hurry and can't be bothered to wait
L607[15:58:38] <Shambling> but yes, torcherino should not be used in a serious MP modpack, should just install projectE and set up community rooms with power flowers
L608[15:58:45] <ghz|afk> I agree
L609[15:58:46] <tterrag> bahaha
L610[15:59:08] <ghz|afk> power flowers?
L611[15:59:27] <ghz|afk> oh wait the thingies and the other thingies that are placed in that layout .. yeah
L612[15:59:29] <Shambling> solar power EMC
L613[15:59:30] <tterrag> anyways...if you are too low tech for the capacitors...make more low-tech machines. alloy smelter is very cheap. if you make 4 and round-robin to them you effectively have made an octadic capacitor
L614[16:00:18] ⇦ Quits: killjoy1 (~killjoy@cpe-174-109-175-105.nc.res.rr.com) (Ping timeout: 201 seconds)
L615[16:00:43] <ghz|afk> in my hermitpack save, I was feeding a void ore miner into the machines, so speed wasn't even a problem
L616[16:00:49] <Shambling> I was so lazy today that I made a single control rod, single rod, extreme reactor that produces 250rf/t
L617[16:01:00] <ghz|afk> tier 2 void miner can't saturate the sagmill/smelter
L618[16:01:13] <ghz|afk> Shambling: wtf did you do that for
L619[16:01:30] <Shambling> I was sick of connecting coal generators to my capacitor bank :P
L620[16:01:54] <ghz|afk> sure but a 1x1x1? XD
L621[16:01:58] <Shambling> if I felt like it, I could get a 9x9x3 running, but meh
L622[16:02:00] <ghz|afk> (I measure them from the inside) ;P
L623[16:02:03] ⇦ Quits: NoChance (~nochance@206.ip-51-254-139.eu) (Quit: Bye)
L624[16:02:26] <Shambling> I've got agricraft working with mystical agriculture, I just can't be arsed to get 10/10/10 seeds autocrafting diamonds :P
L625[16:02:33] ⇨ Joins: NoChance (~nochance@206.ip-51-254-139.eu)
L626[16:02:42] <ghz|afk> lol
L627[16:03:04] <ghz|afk> in the hermitpack save, I got the tier 1 void ore miner, with a few lava generators feeding off a mekanism pump in the nether
L628[16:03:04] <Shambling> alright well its 5pm est, so I'm going inside
L629[16:03:18] <Shambling> I need to try out environmental tech one of these days
L630[16:03:19] <ghz|afk> until I had the materials for the reactor
L631[16:03:36] <Shambling> bbiab
L632[16:03:37] <ghz|afk> then I went 9x9x5
L633[16:03:42] <Shambling> does it mine uranium?
L634[16:03:55] <ghz|afk> yes, both uranium and yelorite
L635[16:03:58] <Shambling> cool
L636[16:04:06] ⇦ Quits: Shambling (~Shambling@24-181-186-74.dhcp.nwtn.ct.charter.com) (Quit: Leaving)
L637[16:04:06] <ghz|afk> faster than the reactor consumes them
L638[16:04:18] <ghz|afk> (much faster)
L639[16:04:27] <ghz|afk> (yes i know he left)
L640[16:04:50] <ghz|afk> and then I just filled up a bunch of capacitors and created a diamond blocks rftools dimension
L641[16:04:51] ⇦ Quits: edr (~edr@d-65-175-180-73.cpe.metrocast.net) (Quit: Leaving)
L642[16:05:07] <ghz|afk> which had power for long enough that I could mine like 30 stacks of blocks of diamond
L643[16:08:11] ⇦ Quits: abec (~abecderic@dslb-094-216-019-024.094.216.pools.vodafone-ip.de) (Quit: Leaving)
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L645[16:11:30] ⇨ Joins: Shambling (~Shambling@24-181-186-74.dhcp.nwtn.ct.charter.com)
L646[16:12:37] <Shambling> wow... whoever made that charcoal pit mod sure has a unique user name
L647[16:13:19] <Shambling> weird, in curse voice it shows up as a weird UUID, I guess its enderiumsmith on curse forge
L648[16:19:07] <Shambling> vanilla question, can you hopper lapis into an enchanting table? my guess is no, since if you close the screen it drops on the ground
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L651[16:23:50] <Lord_Ralex> it's like a crafting table, so no
L652[16:24:10] <ghz|afk> Shambling: it has no storage at all
L653[16:24:22] <Shambling> ah, so utter trash
L654[16:24:25] <Shambling> =P
L655[16:24:25] <ghz|afk> the gui only holds the items while open because there's nothing to hold them after closing it
L656[16:24:36] <ghz|afk> same as a crafting table and anvil
L657[16:24:37] *** Abrar|gone is now known as AbrarSyed
L658[16:26:49] <Shambling> I thought that was the case though, so thanks
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L660[16:27:29] ⇦ Quits: Javaschreiber (~Thunderbi@p5B0DFA43.dip0.t-ipconnect.de) (Client Quit)
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L674[17:05:44] MineBot sets mode: +o on fry
L675[20:33:50] ⇨ Joins: Mimiru (~Mimiru@2607:5300:60:9553::1bad:babe)
L676[20:33:54] *** Server sets mode: +CQcnrtf #RegisterYourNameMoron
L677[20:35:28] <ScottehBoeh> Question: editing servers motd in real time?
L678[20:35:41] <ScottehBoeh> I know that its most definitely possible, but finding the method?
L679[20:39:23] <Corosus> FMLCommonHandler.instance().getMinecraftServerInstance().setMOTD
L680[20:40:41] <Corosus> might also be handy: FMLCommonHandler.instance().getMinecraftServerInstance().getServerStatusResponse().setServerDescription
L681[20:41:02] ⇦ Quits: Shambling (~Shambling@24-181-186-74.dhcp.nwtn.ct.charter.com) (Quit: Leaving)
L682[20:42:01] ⇨ Joins: Meronat (uid190493@id-190493.ealing.irccloud.com)
L683[20:42:22] <ScottehBoeh> Ah! Thanks Corosus!
L684[20:42:31] <Corosus> o7
L685[20:44:10] <ScottehBoeh> does ChatComponentText allow multiple lines?
L686[20:44:28] <Corosus> hmmm, my gut says no, not sure
L687[20:44:41] <ScottehBoeh> Hmm.. Going to find out how to add multiple lines to motd
L688[20:45:18] *** Mumfrey is now known as mumfrey
L689[20:45:19] <killjoy1> not at all
L690[20:45:29] <killjoy1> ScottehBoeh, I do have a method to split it though
L691[20:45:31] ⇦ Quits: KGS (~KGS@h-155-4-129-249.na.cust.bahnhof.se) (Ping timeout: 206 seconds)
L692[20:45:38] <ScottehBoeh> Please please! :D
L693[20:45:41] <killjoy1> actually, it's in vanilla
L694[20:45:55] <killjoy1> GuiUtilRenderComponents.splitText
L695[20:45:57] <kashike> <ScottehBoeh> does ChatComponentText allow multiple lines?
L696[20:45:59] <kashike> yes
L697[20:46:01] <kashike> \n
L698[20:46:05] <kashike> add it as a child
L699[20:46:07] <ScottehBoeh> Ah!
L700[20:46:10] <Corosus> https://mctools.org/motd-creator suggests you can with \n
L701[20:46:11] <Corosus> ah
L702[20:46:12] <Corosus> beat me
L703[20:46:27] <killjoy1> You'll need to split it manually
L704[20:46:31] <killjoy1> when you draw it
L705[20:46:45] <killjoy1> use the method I mentioned for word wrap
L706[20:46:55] <kashike> I don't see anyone mentioning wanting to draw it :)
L707[20:47:14] <kashike> They simply want to change the component sent to the client from the server at runtime
L708[20:47:23] <killjoy1> Well if he wants to send the textcomponent as chat, \n won't work
L709[20:47:24] * Akkarin draws a beautiful portrait of kashike
L710[20:47:43] <killjoy1> it'll just draw as a box
L711[21:01:26] ⇦ Quits: Wastl2 (~Wastl2@x4e341314.dyn.telefonica.de) (Ping timeout: 180 seconds)
L712[21:03:59] <illy> LexManos: not sure how to compression for mac without manually doing it on my mac or making a jenkins mac slave
L713[21:04:05] ⇨ Joins: Wastl2 (~Wastl2@x4e34c0ae.dyn.telefonica.de)
L714[21:05:08] <illy> how to do*
L715[21:08:21] ⇦ Parts: Mimiru (~Mimiru@2607:5300:60:9553::1bad:babe) (Leaving))
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