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L21[01:17:50] <Hunterz> what event is
called when player wear armor?
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L33[01:52:21] <ghoststeven>
gregtech.api.util.GT_Recipe$GT_Recipe_Map
L34[01:52:24] <ghoststeven> how to
fix
L35[01:52:37] <ghoststeven> Caused by:
java.lang.ClassNotFoundException:
gregtech.api.util.GT_Recipe$GT_Recipe_Map
L36[01:55:56] <tterrag> why would we
know
L37[02:00:03] <MCPBot_Reborn> [TEST CSV]
Pushing snapshot_20170221 mappings to Forge Maven.
L38[02:00:07] <MCPBot_Reborn> [TEST CSV]
Maven upload successful for mcp_snapshot-20170221-1.11.zip
(mappings = "snapshot_20170221" in build.gradle).
L39[02:00:17] <MCPBot_Reborn> Semi-live
(every 10 min), Snapshot (daily ~3:00 EST), and Stable (committed)
MCPBot mapping exports can be found here:
http://export.mcpbot.bspk.rs/
L40[02:03:15] <ghoststeven> praise
allah
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L42[02:03:31] <ghoststeven>
cpw.mods.fml.common.LoaderException:
java.lang.NoClassDefFoundError:
gregtech/api/util/GT_Recipe$GT_Recipe_Map
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L85[09:31:55] <ScottehBoeh> I had gone did
done somethin cool
L87[09:33:19] <Ashindigo_> Looking good
;)
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L135[13:49:04] <drazuam> Hey, I'm feeling
a little dumb right now
L136[13:49:23] <drazuam> Would anybody be
willing to give me a tip on gui's?
L137[13:49:40] <drazuam> I'm trying to
make one that only stays open while you hold a bound key
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L139[13:49:47] <gigaherz> a tip, sure,
write the code, no ;P
L140[13:50:04] <drazuam> I've got most of
it, but I cant figure something out 0.O
L141[13:50:07] <gigaherz> ah, i just did
that a couple weeks ago
L142[13:50:10] <blood|wrk>
com.mia.craftstudio.libgdx.Vector3 6613175 158716200
158716200
L143[13:50:16] <drazuam> lemme get a
pastebin
L144[13:50:18] <blood|wrk> 6million
objects
L145[13:50:20] <gigaherz> although it may
not be the best way ;P
L146[13:50:23] <blood|wrk> anyone know who
uses craftstudio?
L147[13:50:33] <blood|wrk> its showing up
in modObjectList in the LoadController
L148[13:50:39] <gigaherz> never heard of
it, blood|wrk
L150[13:50:52] <blood|wrk> trying to find
out which mod is using it, seems to be causing GC spikes
L151[13:51:20] <drazuam> My problem is the
boolean "isDown" on line 21 is showing up as false, even
when I have the bound key pressed down o.O
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L153[13:51:45] <gigaherz> drazuam: you
have "isPressed" in both
L154[13:51:50] <gigaherz> shouldn't the
second one be !isPressed?
L155[13:51:54] <gigaherz> but either way,
that won't work
L156[13:51:57] <drazuam> oh sorry, I was
messing with it a bit
L157[13:52:16] <drazuam> I originally had
it as !isKeyDown()
L158[13:52:49] <drazuam> but isKeyDown is
returning false, even when the key is in fact down
L159[13:53:09] <drazuam> could it be
something related to the gui being up?
L160[13:53:11] <gigaherz> this is how I
achieved it:
L162[13:53:19] <gigaherz> I mean
L164[13:53:37] <gigaherz> I handle both
mouse & keyboard, because people wanted to be able to map like,
mouse5 to the key
L165[13:53:44] <gigaherz> that's for
opening
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L168[13:54:07] <gigaherz> I check the
state of the key from the Gui itself
L169[13:54:48] <drazuam> thanks!
L170[13:54:54] <gigaherz> isPressed won't
work for checking if it's still down, since its counter is
incremented by 1 each press event
L171[13:54:55] <drazuam> I'll try this
out
L172[13:55:03] <drazuam> gotcha
L173[13:55:06] <gigaherz> and isKeyDown
doesn't really work for that
L174[13:55:31] <drazuam> Doesn't it just
return whether or not the key is currently down?
L175[13:55:38] <gigaherz> not really
L176[13:55:47] <drazuam> Ah
L177[13:56:01] <drazuam> Probably
shouldn't have assumed that haha
L178[13:56:08] <gigaherz> no it's ok to
assume that
L179[13:56:18] <gigaherz> what's not quite
clear is the function name ;P
L180[13:56:46] <killjoy> I remember a
bukkit plugin named toolbelt
L183[13:57:18] <gigaherz> :^P
L184[13:57:43] <gigaherz> :P*
L185[14:01:23] <drazuam> That there's a
very nice toolbelt
L186[14:02:07] <gigaherz> thx
L187[14:02:41] <blood|wrk> gigaherz:
apparently the culprit is DecoCraft
L188[14:02:51] <blood|wrk> single handedly
generating millions of objects
L189[14:02:58] <blood|wrk> for models and
other shit
L190[14:03:09] <blood|wrk> GC is loving
it
L191[14:03:29] <drazuam> @gigaherz, my gui
is working now, thanks :)
L192[14:03:30] <gigaherz> AH
L193[14:03:37] <gigaherz> drazuam: yay
:)
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L195[14:05:40] <DrPiggy> Hey can i ask for
help?
L196[14:07:01] <gigaherz> depends
L197[14:07:25] <gigaherz> if it's help
with writing mods, for "current" versions of minecraft
(1.10.2 or 1.11), yes
L198[14:07:46] <DrPiggy> well no, but the
thing i need help with is exactly the same as with 2
L199[14:07:54] <gigaherz> if it's a
problem with some mod -- it's best to ask the author and/or post an
issue in their bug tracker
L200[14:07:57] <DrPiggy> *1.10.2
L201[14:08:06] <gigaherz> well ask
L202[14:08:24] <gigaherz> worst case I can
just refuse to answer I guess ;P
L203[14:08:28] <gigaherz> I don't hold any
power here ;P
L204[14:09:34] <DrPiggy> So, i made a type
of a "regions" system, now i wanted to add the option to
deny access to people from a region, so every player tick i tried
checking if the AxiAlignedBB of the player is intersecting with the
region's AABB, i tried just using GetEntitiesWithinAABB and it
didnt work, no errors, and both say i am not inside, but i
am!
L205[14:11:05] <Ordinastie> you have the
player, you have the AABB, why not check directly ?
L206[14:11:25] <DrPiggy> what do you
mean?
L207[14:11:46] <killjoy> aabb => Axis
Aligned Bounding Box
L208[14:12:00] <DrPiggy> duh
L209[14:12:09] <DrPiggy> but what do you
mean directly?
L210[14:12:10] *
killjoy reads backlog
L211[14:12:46] <killjoy> is there an
aabb.intersects?
L212[14:12:46] <Ordinastie> check if your
player is inside the bounds
L213[14:13:04] <Ordinastie> there is
isVecInside
L214[14:13:21] <DrPiggy> tried both
:/
L215[14:13:30] <DrPiggy> neither works,
its as if i am not inside
L216[14:13:37] <Ordinastie> then maybe
you're not
L217[14:13:52] <Ordinastie> check the
values in the debugger
L218[14:16:40] <DrPiggy> I DID!
L219[14:16:45] <DrPiggy> all of them are
fine!
L220[14:17:06] <DrPiggy> want me to show
you a snip of the code?
L221[14:17:24] <Ordinastie> so you're
saying that java failed the properly return the correct boolean
when comparing player pos with aabb ?
L222[14:17:40] <DrPiggy> i think so, or i
am REALLY stupid
L223[14:18:04] <Ordinastie> let me break
it to you, java definitely didn't fail the boolean ><
L224[14:18:12] <DrPiggy> i know :P
L226[14:19:28] <Ordinastie> you can show
code, but what I'd rather want to see is your debugger panel with
player pos and AABB
L227[14:19:48] <DrPiggy> well i just did
System.out.println its basiclly the same :P
L228[14:20:00] <Ordinastie> it's not
L229[14:20:10] <DrPiggy> why would it
not?
L230[14:20:25] ⇦
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L231[14:20:29] <Ordinastie> println is NOT
debugging
L232[14:21:01] <DrPiggy> ok ok ill use the
debug thingy :P i just think eclipse's debug feature is pretty
bad
L233[14:21:07] <fry> in this case it will
produce the same result :P
L234[14:21:10] <Ordinastie> second,
AABB.getBoundingBox is not latest MC version either
L235[14:21:10] <gigaherz> then switch to
IDEA ;P
L236[14:21:32] <DrPiggy> its 1.8 ordin,
and fry thats what i said :P
L237[14:21:50] <DrPiggy> and giga dont
make me puke :P
L238[14:22:03] <gigaherz> then continue
with the bad debugger and your printlns ;P
L239[14:22:10] <DrPiggy> :P
L240[14:22:12] <gigaherz> I'm just
offering alternatives ;P
L241[14:22:38] <Ordinastie> 1.8 is still
ancient, update
L242[14:22:49] <killjoy> My friend still
uses 1.7.10
L243[14:23:01] <DrPiggy> I KNOW my friend
has a server for hes friends and asked me to make him a mod so i
said yes even though normally i use 1.10
L244[14:23:06] <killjoy> he refuses to
update because changing the version of essentials breaks his other
plugins
L245[14:23:07] <Ordinastie> killjoy, get
better friends
L246[14:23:13] <fry> My friend doesn't
still use 1.7.10
L247[14:23:16] <killjoy> I'm trying
q.q
L248[14:23:39] <Ashindigo_> My friend
doesn't really play Minecraft
L249[14:23:42] <killjoy> He claims he
doesn't need the features of sponge because he can do it in
mcedit
L250[14:31:05] <heldplayer> I don't have
friends
L251[14:31:10] <DrPiggy> lol
L252[14:31:23] <heldplayer> Ok I do but it
was for the joke
L253[14:32:10] <Ashindigo_> Are you
sure?
L254[14:41:11] ⇦
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L255[14:46:06] <heldplayer> uuuuhhh
L256[14:46:52] <fry> giving up all your
friends for a joke, brutal.
L257[14:47:10] <killjoy> I've heard of
getting pregnant for a joke
L258[14:47:26] <killjoy> "You're
pregnant" "You've got to be kid-in-me"
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L267[15:28:08] <ghosteve> can someone help
me?
L269[15:28:15] <ghosteve> why does it
crash?
L270[15:29:45] <Shambling> did you copy a
save from another modpack?
L271[15:29:48] <Shambling> or another
computer
L272[15:29:57] <Shambling> it looks like
it is crashing due to either a missing or corrupted file
L273[15:30:36] <ghosteve> it's from my
harddrive
L274[15:30:37] <Ashindigo_> (Does future
pack 1.7.10 have the e-scanner?)
L275[15:30:51] <Ashindigo_> (And the story
tab?)
L276[15:30:59] <ghosteve> im using future
pack
L277[15:31:08] <ghosteve> the mod
L278[15:31:15] <Shambling> are you hosting
a server?
L279[15:32:20] *
Ashindigo_ stops asking irelevant questions
L280[15:33:36] <Shambling> I'm not sure
those are irelevant questions to be honest. Might be, but I fail to
see why anyone would install kcauldron on 1.7.10 if they aren't
hosting a server
L281[15:33:40] <ghosteve> yes
L282[15:34:06] <Shambling> what happens if
you try generating a new world?
L283[15:34:18] <ghosteve> it gave that
error ima try again
L284[15:34:39] <Ashindigo_> (I'm stuck on
the last aspect for future pack 1.10.2)
L285[15:34:40] <Shambling> does this
modpack depend on a pregenerated map? I can't find it
L286[15:36:28] <ghosteve> it stopped
crashing
L287[15:36:32] <Shambling> lol all the
hosts that I see for something called future pack mod look like
they are those spam and malware sites, like minecraftsix
L288[15:36:47] <Ashindigo_> Its on
curseforge :|
L289[15:36:58] <Ashindigo_> That's where I
got my jar
L290[15:36:59] <Shambling> yeah google is
useless
L291[15:38:27]
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L301[16:00:46] <ghosteve> hmm one of the
mods is causing the client to lag really baddly
L302[16:00:51] <ghosteve> how do i find
out which ones doing it
L303[16:02:20] <gigaherz> remove some of
them until it stops?
L304[16:02:39] <gigaherz> either that or
plug mc to a java profiler
L305[16:02:59] <ghosteve> whats a java
profiler
L306[16:03:12] <ghosteve> my laptop should
not be getting any lag
L307[16:03:19] <ghosteve> it's a asus
rog
L308[16:03:36] <gigaherz> first of
all
L309[16:03:40] <gigaherz> check the F3
screen
L310[16:03:53] <gigaherz> is the RAM
number on the topright getting close to 100%?
L311[16:04:09] <gigaherz> that would mean
you didn't give mc enough memory to work right
L312[16:04:33] <gigaherz> the "Mem:
" line
L313[16:04:56] <ghosteve> using 100
percent
L314[16:04:57] <ghosteve> memory
L315[16:04:59] <ghosteve> :|
L316[16:05:01] <gigaherz> yep
L317[16:05:06] <gigaherz> so you need to
give your mc instance more ram
L318[16:05:13] <ghosteve> oh
L319[16:05:48] <gigaherz> the method
changes based on the launcher, so google around
L320[16:05:54] <gigaherz> there should be
instructions for whatever you use
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L322[16:10:26] <ghosteve> i just did
L323[16:10:29] <ghosteve> and figured it
out
L324[16:11:11]
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L325[16:11:36] <ghosteve> allocated 3gbs
out of my 8
L326[16:11:40] <ghosteve> should be
enough
L327[16:11:43] ⇦
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L328[16:15:35] <ghosteve> lol 100fps
now
L329[16:15:39] <ghosteve> much
better
L330[16:16:10] ***
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L331[16:16:20] <ghosteve> forestery
L332[16:16:25] <ghosteve> did not like
this modpack
L333[16:16:46] <ghosteve> it gets stuck at
downloading terrain
L334[16:16:48] <ghosteve> lmfao
L335[16:16:50] <ghosteve> dead
L336[16:16:58] <ghosteve>
fullmetalaclhemist
L337[16:17:01] <ghosteve>
fullthrottlealchemist
L338[16:17:03] <ghosteve> lmfao
L339[16:17:14] <ghosteve> plagerism all
over the place lmfao
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L356[16:57:42] <Ashindigo_> Is it
possible.for mods to hide stuff in JEI?
L357[16:58:46] <tterrag> yes
L358[16:59:06] <gigaherz> JEI shows
whatever you put on the creative tab (getSubItems)
L359[16:59:34] <gigaherz> if you override
that to NOT add any item to the list, it won't show up in JEI
either
L360[17:01:24] <Ashindigo_> Thanks
L361[17:01:55] <IoP> Ashindigo_: are you
coding a mod?!
L362[17:02:05]
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L363[17:02:42] <Ashindigo_> Couldn't find
some items in JEI and wanted to make sure I wasn't going
insane
L364[17:02:54] <Ashindigo_> And why would
that be surprising?
L365[17:03:51] <IoP> I don't remember you
talking about mod deving earlier. Maybe I'm not #here enough
L366[17:04:15]
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L367[17:05:13] <Ashindigo_> I've been here
for a while :|
L368[17:05:35] <IoP> is mail mod
yours?
L369[17:05:56] <IoP> or is they clone of
yours
L371[17:06:33] <ghosteve> oops
L372[17:06:35] <ghosteve> wrong
place
L373[17:06:37] <ghosteve> sorry guys
L374[17:06:39] <ghosteve> don't look
L375[17:06:39] <Ashindigo_> Its mine
L377[17:06:48] <Ashindigo_> ..
L378[17:07:36] <IoP> Ashindigo_: After
reading mod description I remember something. Not sure if
discussion was here or #ftb
L379[17:08:23] <Ashindigo_> That the mod
isn't too secure and uses a crap host?
L380[17:08:39] <Ashindigo_> (For the
database)
L381[17:10:29] <LexDesktop> .. did he...
the fuck...
L382[17:11:32] <IoP> Ashindigo_:
interesting idea. I need to remember check that later
L383[17:13:08] <Ashindigo_> Thanks!
L384[17:13:56] ***
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L386[17:18:53] <LatvianModder> ghosteve:
welp, time to change your identity
L387[17:20:52] <IoP> Also be careful with
clipboard if you use screen sharing with someone. Even if you are
only wathing someones screen the app might copy your clipboard
content into other end
L388[17:21:06] ⇦
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L391[17:26:01] <Ashindigo_> ... Phone
please
L392[17:34:40] <Shambling> I miss the good
part of the mod discussion and come in on that
L393[17:35:05] <Shambling> thankfully
after years of using irc and forums, I have learned not to click on
random links
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L402[18:14:19] <Shambling> so confusing
that basically the exact same mod works perfect with BoP
integration on 1.10.2 but not 1.11.2, wonder if the code relies on
something deprecated in BoP itself
L403[18:14:28] <Shambling> it acts more
like the module doesn't even get loaded
L404[18:21:05] <Shambling> time to inject
millions of lines of System.out.println("Insert Debug Output
here");
L405[18:21:26] <Shambling> I'd laugh if it
was checking for an exact version, I should check against
that
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L407[18:25:36] <Shambling> ... well it
never calls the integration manager
L408[18:25:38] <Shambling> weirdness
L409[18:25:54] <Shambling> is there the
possibility where gradle refuses to compile recent changes in
code?
L410[18:26:01] <Shambling> like... git
relics or anything weird like that?
L411[18:26:37] ⇦
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L412[18:42:32] <Elec0> is there a guide or
something on what the proper way of updating your dev environment
is? Or do you just like extract the new forge version into the
folder?
L413[18:43:20] <TehNut> Change the version
string in your build.gradle then rerun setup
L414[18:44:02] <TehNut> minecraft {
version = "${mc_ver}-${forge_ver}" }
L415[18:44:13] <Elec0> in addition to
extracting the new forge version zip, or will that download
it?
L416[18:44:19] <TehNut> That downloads
it
L417[18:44:23] <Elec0> oh okay, cool
L418[18:45:45] <Elec0> thanks. that's
pretty simple
L419[18:49:59] ⇦
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L421[18:56:16] <Shambling> has anyone
found documentation for Biome's o plenty 1.10.2+ for generating
only certain biomes?
L422[18:56:30] <Shambling> the
documentation is for the old versions 1.7.10 and doesn't do much
for 1.10.2+
L423[18:56:31] <Elec0> Hm. So I did
gradlew setupDecompWorkspace, and it downloaded the new stuff, but
when I opened eclipse and ran minecraft, it hadn't updated
L424[18:57:51] <Elec0> nvm, I just forgot
to do gradlew eclipse. that fixed it
L425[18:58:03] <Shambling> thought you
could simply set a biome ID to -1 and it wouldn't use it, but it
seems to regen every load
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L429[19:29:19] <Shambling> which init is
required for getCommandManager to not show as an uknown
command?
L430[19:30:05] <Shambling> hmmm hold on,
might be dependant on another mod
L431[19:30:08] <Shambling> errr
method
L432[19:37:10] <Shambling> seems to have
something to do with hte google json stuff, wonder if it got
removed
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L434[19:50:55] <Shambling> so what do I
need to run in order to get com.google.gson.JsonObject etc to show
up as found methods/classes in intellij?
L435[19:51:07] <Shambling> seems like all
the json stuff refuses to get recognized by intellij
L436[19:51:20] <Shambling> ./gradlew build
works just fine, just intellij seeming to be dumb
L437[19:51:25] <Shambling> (well me being
dumb)
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L462[22:42:31] <Marlene> Okay, dumb
question time:
L463[22:42:41] <Marlene> Is it possible to
install a Forge server on Linux?
L464[22:42:45] <McJty> Of course
L465[22:43:36] <Marlene> Yeah, the
problem's with how I do it
L466[22:43:51] <McJty> Download the forge
server package. Run it. Done
L467[22:43:52] <Marlene> (Since I'm
setting it up on a shell-only server)
L468[22:43:56] <killjoy> java -jar
forge-installer.jar --installServer
L469[22:44:00] <Marlene> Okay, me
dumber
L470[22:44:06] <Marlene> Thanks, everyone
:P
L471[22:44:13] ⇦
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L472[22:49:30] <VoxelV> the FTB packs come
with their own startup scripts too, which I find useful
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L488[23:53:03] <blackgem> So is THIS the
place to ask about getting Forge to work, when Google fails?
L489[23:53:13] <killjoy> it can be
L490[23:55:18] <blackgem> I.e. ask? or
don't ask?
L491[23:55:30] <killjoy> ask
L492[23:58:09] <blackgem> Roger
L493[23:58:23] <blackgem> In the past I
did install and get Minecraft Forge to work. From the installer on
1.6.4.
L494[23:58:23] <killjoy> preferably sooner
than later I assume
L495[23:58:27] <blackgem> Yeah, now
L496[23:58:30] <blackgem> Typing
L497[23:58:40] <blackgem> I don't remember
exactly how I got it to work, though I do think it gave me
fits.
L498[23:58:49] <blackgem> Now, I'm trying
again (same version) for the sake of a mod I'm doing
L499[23:58:51] <killjoy> have java
installed?
L500[23:58:55] <blackgem> um... yes
L501[23:58:58] <blackgem> and JDK
L502[23:59:10] <killjoy> vanilla
launcher?