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L31[01:59:50] <MCPBot_Reborn> [TEST CSV] Pushing snapshot_20160914 mappings to Forge Maven.
L32[01:59:54] <MCPBot_Reborn> [TEST CSV] Maven upload successful for mcp_snapshot-20160914-1.10.2.zip (mappings = "snapshot_20160914" in build.gradle).
L33[02:00:04] <MCPBot_Reborn> Semi-live (every 10 min), Snapshot (daily ~3:00 EST), and Stable (committed) MCPBot mapping exports can be found here: http://export.mcpbot.bspk.rs/
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L54[02:30:34] <Subaraki> where is the arrow blocking calculated for blocking arrows with a shield ?
L55[02:30:40] <Subaraki> I can't seem to find anything related :/
L56[02:31:02] <Subaraki> and i need it to know if my own custom entity (throwable) can be blocked by a shield
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L95[05:08:05] <Pennyw95> does the oreDictionry work with blocks as well, instead of just ingots and nuggets? Can I do something like OreDictionary.getOres("blockCopper")?
L96[05:08:34] <Tazz> sham1, totally need a sanity check XD
L97[05:08:46] <sham1> k?
L98[05:09:07] <sham1> Here is a sanity check: is p equal to np
L99[05:09:15] <Tazz> XD
L100[05:09:16] <Tazz> https://gist.github.com/s0cks/6a45cdb349c4952f625c489ab4af60c9
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L102[05:09:23] <Tazz> bad idea to do this? XD
L103[05:09:44] <sham1> Three possibilities: yes, no, and "Don't care"
L104[05:10:41] <Tazz> rofl
L105[05:10:44] <sham1> From what I can see it seems sane
L106[05:10:48] <Tazz> lol
L107[05:10:50] <Tazz> its kinda
L108[05:11:00] <Tazz> constant_instr* c = constant_instr_new(number_new(10));
L109[05:11:00] <Tazz> return_instr* ret = return_instr_new(value_new(&c->defn));
L110[05:11:00] <Tazz> printf("%s\n", lua_to_string(to_constant(&instr_input_at(&ret->defn.instr, 0)->defn->instr)->value));
L111[05:11:03] <Tazz> it leads to something like that XD
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L113[05:11:20] <sham1> Little bit verbose but should work
L114[05:11:26] <Tazz> lol
L115[05:11:31] <Tazz> I know it works lol
L116[05:11:48] <Tazz> but its like am I insane for trying to write in psuedo inheritence into C structs XD
L117[05:13:11] <sham1> Not really
L118[05:13:18] <Tazz> okay fine by me XD
L119[05:13:23] <sham1> Although it might admitedly be easier in C++
L120[05:13:29] <Tazz> it is XD
L121[05:13:32] <sham1> Because designed around it
L122[05:13:38] <Tazz> but like
L123[05:13:42] <Tazz> writing this in CXD
L124[05:13:49] <sham1> :P
L125[05:20:40] <sham1> What did I miss while being disconnected from the bouncer
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L127[05:20:54] <Tazz> sham1, rofl uh have you consulted the log? XD
L128[05:21:10] <sham1> I didn't get a log :/
L129[05:21:14] <Tazz> XD
L130[05:21:16] <Tazz> not much afaik
L131[05:21:19] <sham1> k
L132[05:21:21] <sham1> GOod
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L134[05:39:08] <Ordinastie> sham1, http://sbnc.khobbits.co.uk/log/logs/minecraftforge.htm
L135[05:39:56] <sham1> Oh, TIL
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L146[06:28:44] <ScottehBoeh> F3rullo has been killing it with his Counterstrike remake
L147[06:28:56] <ScottehBoeh> Whole Mainmenu has been TC'ed
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L149[06:31:24] <sham1> TC'd?
L150[06:32:21] <ScottehBoeh> Total Conversion
L151[06:32:36] <ScottehBoeh> Basically, modifying a game to such an extent, it feels like you're playing a completely new game in itself.
L152[06:32:48] <sham1> I know what a total conversion is...
L153[06:32:57] <ScottehBoeh> Ok
L154[06:33:09] <sham1> I just didn't know the shortened thing
L155[06:33:15] <ScottehBoeh> Ah :)
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L160[06:39:57] <ScottehBoeh> By the way, is anyone in need of GUI Graphics? I'm free atm (since Diesieben is out), Buttons, Menu Concepts etc
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L163[06:45:51] <Ivorius> Do you normally make graphics for diesie?
L164[06:46:02] <Ivorius> Does he even actively maintain a mod currently? :P
L165[06:48:49] <ScottehBoeh> Me and him are working on a mod called BlockFront, its a huge ww2 mod. Matchmaking, Ranks, Levels, custom Inventory etc. Its mostly network based which is going to be the most painful part.
L166[06:51:52] <ScottehBoeh> I can show an example of the graphics I do? It's mostly pixel-y assets
L167[06:52:09] <Ivorius> Sure
L168[06:52:11] <sham1> Well pixel art is good for minecraft
L169[06:52:33] <Ivorius> I do have 2 or 3 GUI elements I want to add for easier usage, but usually I do them myself
L170[06:54:16] *** amadornes[OFF] is now known as amadornes
L171[06:57:11] <ScottehBoeh> http://imgur.com/a/arlYX
L172[06:57:16] <ScottehBoeh> Thats what we've been working on sofar
L173[06:57:36] <Ordinastie> 1.8?
L174[06:57:40] <ScottehBoeh> I used to Co-develop Flansmod (until Jamioflan left) so we've implemented Flansmod as a weapons engine (Just to make life easier for us)
L175[06:57:43] <ScottehBoeh> Yes, 1.8
L176[06:58:08] <ScottehBoeh> Things are a little stretched out in the current Menu, We've gotta really fix a lot of crap
L177[06:58:09] <sham1> what sides are represented in the mod
L178[06:58:13] <sham1> Or will be
L179[06:58:23] <ScottehBoeh> Axis/Allies for now (We've only got German/American atm)
L180[06:58:46] <ScottehBoeh> We want to add a selection on first installation of the mod (Which will be conntected to an SQLdb)
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L182[06:59:08] <sham1> I never understood why the Fenno-Soviet conflicts in WWII never get addressed by people making WWII games
L183[06:59:19] <sham1> It's always about Germany vs the Allies
L184[06:59:28] <ScottehBoeh> Very true xD
L185[06:59:45] <ScottehBoeh> You might like this eyecandy: http://imgur.com/a/I4wb3
L186[06:59:54] <sham1> Looks nice
L187[07:00:13] <Ordinastie> because they didn't have weapons ? they just threw meat at them until germany gave up :p
L188[07:00:38] <ScottehBoeh> Oh. Don't forget their Explosive dogs.
L189[07:01:04] <Ordinastie> well they gave up when it became frozen meat, because it's started to hurt
L190[07:01:24] <ScottehBoeh> Plus salmonella
L191[07:01:40] <Ordinastie> (I'm kinda serious though)
L192[07:02:03] <sham1> Meat freezes at -30 degrees Celsius. That kind of temperature also makes the bodies become very good at blocking bullets
L193[07:02:13] <sham1> Dead meat that is
L194[07:02:39] <sham1> Especially WWII bullets
L195[07:03:00] <ScottehBoeh> the 50cal Porkchop round
L196[07:04:02] <sham1> Anyway, I will have a chemistry preliminary test in about 25 minutes
L197[07:04:55] <ScottehBoeh> Good luck, m8
L198[07:05:10] <sham1> Thanks
L199[07:06:40] <sham1> From what I have heard the test questions will be about as hard as in the proper matriculation I have at the 19th
L200[07:06:50] <sham1> So in 5 days
L201[07:07:07] <sham1> This will be interesting
L202[07:09:02] <ScottehBoeh> xD
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L204[07:12:49] <ScottehBoeh> I'm currently in College doing a very boring basic coure
L205[07:12:51] <ScottehBoeh> course*
L206[07:12:58] <ScottehBoeh> The javascript is somewhat baby language.
L207[07:13:07] <sham1> Indeed
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L209[07:15:20] <sham1> I wouldn't have a problem with Javascript if there were no people trying to put it anyway
L210[07:15:31] <sham1> s/anyway/everywhere/
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L212[07:17:24] <Ivorius> I wonder how it's still the browser scripting language
L213[07:18:11] <sham1> No alternative
L214[07:18:39] <sham1> Those people who like javascript and those who do frontend stuff have quite a lot of overlaå
L215[07:18:47] <sham1> s/overlaå/overlap/
L216[07:19:07] <sham1> Well, like is probably too strong a word
L217[07:19:13] <sham1> More like they are used to it
L218[07:19:26] <Ivorius> You seem to forget that most programmers hate all languages
L219[07:19:31] <Ivorius> Except their one favourite :P
L220[07:19:34] <sham1> Indeed
L221[07:19:35] <Ivorius> And I doubt that's JS for many
L222[07:19:47] <sham1> Well there are some
L223[07:20:16] <sham1> For instance Douglas Crockford
L224[07:20:27] <sham1> The guy who wrote "Javascript: The good parts"
L225[07:21:02] <Ivorius> lol
L226[07:21:06] <Ivorius> You realize how silly that is
L227[07:21:12] <Ivorius> To ask how many people like Javascript
L228[07:21:16] <Ivorius> And you name that one guy :P
L229[07:21:30] <sham1> Who gets thrown out of a Node conference for some reason
L230[07:21:36] <Ivorius> Besides, who knows if he really still likes it, or has liked it in the past? Maybe he wrote that out of hate for the rest
L231[07:22:07] <Ivorius> (I haven't read the book :P)
L232[07:22:14] <sham1> Neither have I
L233[07:22:17] <sham1> I just know of it
L234[07:22:21] <sham1> Anyway, 7 minutes
L235[07:22:33] <sham1> My heartbeat is increasing
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L237[07:23:10] <sham1> But yeah, anyone who uses Node and puts packages to NPM might be those who like the language
L238[07:24:27] <sham1> I shall be going now
L239[07:24:35] <sham1> Cyall later
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L242[07:35:07] <secknv> when creating a new ResourceLocation, what should I use as params for my modItemCompass that has it's own model json with "angle" keys
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L267[08:53:00] <ScottehBoeh> Any good tutorials on java-based mysql management?
L268[08:53:09] <ScottehBoeh> eg, Tables creation, etc
L269[08:54:32] <PaleoCrafter> unless you use some abstraction, you just execute queries :P
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L275[09:19:17] <silenz> people responsible for art contest: I want to submit my entry to the Art Contest for Forge but I'm not sure what information you gonna need on business cards. Could you specify that a bit?
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L277[09:20:06] <PaleoCrafter> a template is enough
L278[09:20:17] <PaleoCrafter> look at other submissions
L279[09:25:40] <silenz> lets say I put logo, wordmark and URL. Maybe description of Forge on back. Is that how you imagine it?
L280[09:26:34] <PaleoCrafter> as I said, look at other submissions, they've done it quite well so far :P
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L286[09:42:23] <ScottehBoeh> Eyyy
L287[09:42:29] <ScottehBoeh> Made my first SQL Table, be proud
L288[09:42:50] <ScottehBoeh> Just using the basic Mysql connector libraries
L289[09:43:36] <heldplayer> ; DROP TABLE users ; #
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L296[10:20:15] <secknv> ScottehBoeh https://xkcd.com/327/ is a good tutorial
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L298[10:21:14] <ScottehBoeh> ahah xD
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L312[10:49:21] <sham1> One preliminary later
L313[10:49:24] <sham1> ...
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L315[10:49:45] <PaleoCrafter> how did it go, sham1? :P
L316[10:50:04] ⇨ Joins: Techno (~quassel@cpe-72-230-173-5.rochester.res.rr.com)
L317[10:50:11] <sham1> Let's just say that it went well but it could have also gone better
L318[10:50:30] <sham1> I forgot some little things that ended up sucking
L319[10:50:37] <PaleoCrafter> chemistry, right?
L320[10:51:36] <sham1> Indeed
L321[10:53:08] <sham1> But, now I have some days to do some reading up
L322[10:53:58] <ScottehBoeh> Good thing it was a Prelim :)
L323[10:54:54] <Tazz> rofl
L324[10:55:02] <Tazz> anyone here familiar with arm assembly/ XD
L325[10:55:45] <gigaherz> ARM assembly is in my list of things to learn someday
L326[10:55:50] <Tazz> XD
L327[10:56:07] <Tazz> gigaherz, Im porting my JIT to arm assembly today so I can tinker more on my chromebook
L328[10:56:18] <Tazz> s/porting/adding support
L329[10:57:48] <gigaherz> heh
L330[10:58:08] <Tazz> I also rewrote alot of stuff in C this morning XD
L331[10:58:24] <Tazz> like I got the very base of the intermediate representation stuffs down
L332[10:58:30] <Tazz> the assembler for x86_64 fully in
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L334[10:58:35] <Tazz> and the ast, and type system XD
L335[10:58:43] <Neon> !help
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L337[11:04:49] <sham1> Yeah, good thing it was only a preliminary test and not the real thing
L338[11:05:06] <Tazz> rofl
L339[11:05:08] <sham1> Otherwise I would be sweating buckets
L340[11:05:24] <sham1> dozens of buckets
L341[11:05:46] <Tazz> I love when people get worked up over tests XD
L342[11:06:02] <sham1> Buckets that can hold 1000 litres and can be used to carry anything no matter how hot or cold
L343[11:06:03] <Tazz> I just walk up in them bitches like "who else didnt study \o/"
L344[11:06:12] <Tazz> and yes the \o/ was spoken too
L345[11:06:13] <Tazz> XD
L346[11:06:45] <Tazz> oh btw
L347[11:06:46] <sham1> Well the Finnish matriculation exam which this was a preliminary to is one of *THE* most important things in a life of a person living here because it can decide how good a job one can get
L348[11:06:51] <Tazz> sham1, I tidied up the code :D
L349[11:06:52] <Tazz> https://github.com/s0cks/Mun/tree/master/include/mun/codegen
L350[11:06:58] <sham1> :P
L351[11:07:03] <Tazz> its better now :D
L352[11:07:07] <sham1> 5 headers
L353[11:07:15] <Tazz> XD
L354[11:07:16] <Tazz> yeah
L355[11:07:25] <sham1> And it is better looking
L356[11:07:33] <Tazz> theres going to be a shit ton of code involved thats why theres so many headers XD
L357[11:07:48] <Tazz> last header I had with this kind of code was like 2k lines of code
L358[11:07:49] <Tazz> XD
L359[11:08:27] <Tazz> 1989 LoC
L360[11:08:29] <Tazz> XD
L361[11:08:44] <sham1> I heard that Orwell wants his idea back
L362[11:08:49] <Tazz> XD
L363[11:09:26] <sham1> Also, damn it Microsoft for not having CP_UTF8 yet
L364[11:09:34] <gigaherz> ?
L365[11:09:43] <sham1> Or do they have that
L366[11:09:45] <gigaherz> they do have CP_UTF8 -- but only for calling MultiByteToWideChar
L367[11:09:53] <sham1> Meh
L368[11:09:56] <gigaherz> although
L369[11:09:56] <Tazz> XD
L370[11:10:03] <gigaherz> it may have changed in the win10 anniversary update
L371[11:10:13] <gigaherz> dunno how they handle showing the output from the ubuntu stuff
L372[11:10:14] <sham1> How would be the best way to check that
L373[11:10:21] <sham1> If it was changed
L374[11:10:27] <gigaherz> read msdn about it
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L376[11:11:02] <gigaherz> doesn't appear so, though
L377[11:11:43] <sham1> Dang it
L378[11:11:51] <sham1> I just read the UTF-8 manifesto again
L379[11:12:30] <sham1> The fact that they can already do the conversion just makes it worse to me
L380[11:13:11] <sham1> Also, I cannot understand for the life of me why we are getting EVEN MORE EMOJI
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L382[11:13:48] <sham1> We are going to have to extend codepoints even further
L383[11:14:12] ⇨ Joins: CapsAdmin (~CapsAdmin@ti0115a400-1989.bb.online.no)
L384[11:14:44] <sham1> And I'd rather not deal with a 5-byte-long UTF-8 character
L385[11:14:47] <CapsAdmin> is it possible to pass arguments to minecraft from gradlew runClient or runServer?
L386[11:14:51] <PaleoCrafter> hm... with the recent addition of an "energy system" in Forge, would a conventions page on common energy values be a good idea for the docs?
L387[11:15:01] <sham1> Probably
L388[11:15:18] <sham1> CapsAdmin, did you try to do it like: grade runClient *args here*
L389[11:15:30] <PaleoCrafter> why are you running these tasks in the first place? :P
L390[11:15:35] <sham1> ^
L391[11:16:50] <CapsAdmin> sham1, well i'm using a lot of arguments for gradle itself. are you saying unknown arguments to gradle will pass onto the launcher wrapper?
L392[11:17:05] <sham1> I'd imagine so
L393[11:17:16] <sham1> Although first answer why are you using them in the first placer
L394[11:17:26] <CapsAdmin> the reason is i'm setting up a build environment and i'd like to automatically connect to a local server on launch
L395[11:17:40] <PaleoCrafter> u wot
L396[11:18:04] <sham1> Both IDEA and Eclipse can launch multiple instances
L397[11:21:02] <PaleoCrafter> to pass program arguments, you'd want this: http://stackoverflow.com/a/29382636 but you really shouldn't need it
L398[11:21:53] <sham1> Back to Unicode. I wonder how long it would take from the Unicode Consortium to overflow UTF-32 with the pace they are going right now
L399[11:22:14] <sham1> (non-serious comment)
L400[11:22:15] <CapsAdmin> PaleoCrafter, thanks! this is probably what i want
L401[11:22:20] <PaleoCrafter> it probably isn't :P
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L403[11:22:22] <PaleoCrafter> oh dear
L404[11:22:27] <PaleoCrafter> what have I done? q.q
L405[11:22:34] <sham1> You have failed
L406[11:22:43] <PaleoCrafter> fry, we need $xy so bad
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L408[11:23:25] <sham1> What would that do
L409[11:23:31] <PaleoCrafter> take a guess :P
L410[11:23:35] <CapsAdmin> PaleoCrafter, why shouldn't i need it? although my needs here area bit unusual i think
L411[11:23:43] <sham1> Something about XY-questions?
L412[11:23:48] <PaleoCrafter> yep :P
L413[11:23:51] <sham1> :P
L414[11:24:06] <PaleoCrafter> whatever you want to do, there probably is a better way to achieve it, CapsAdmin
L415[11:24:15] <PaleoCrafter> so what exactly is it you're trying to do? :P
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L417[11:25:01] <CapsAdmin> i'm setting up a build environment for luacraft and i'm using an ide for lua (not java). from this lua ide i launch luacraft after it's been built with gradle
L418[11:25:31] <CapsAdmin> i build luacraft and forge through this custom ide
L419[11:25:33] <sham1> Couldn't you use Eclipse and get LUA-editing capabilities
L420[11:25:36] <PaleoCrafter> ^
L421[11:25:48] <sham1> (AND I know that it is Lua, not LUA)
L422[11:25:56] <PaleoCrafter> or if you use IDEA, there definitely is a Lua plugin
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L424[11:26:26] <sham1> "There's a plugin for it." - JetBrains
L425[11:26:36] <CapsAdmin> because i prefer this ide
L426[11:26:56] <sham1> Well start preferring something else and do things correctly.
L427[11:27:03] <PaleoCrafter> considering the entire IntelliJ Platform basically consists of plugins, that's very precise, sham1 :P
L428[11:27:23] <sham1> Yup
L429[11:27:27] <sham1> There's a Lua plugin
L430[11:27:30] <PaleoCrafter> actually, I should say that IDEA is just a bunch of plugins on the IntelliJ platform
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L432[11:27:58] <sham1> IntelliJ is the EMACS of IDEs
L433[11:28:04] <CapsAdmin> is it wrong to prefer one ide over another?
L434[11:28:15] <PaleoCrafter> if the IDE you prefer is not IDEA, yes xD
L435[11:28:15] <CapsAdmin> how do you guys decide between IDEA and eclipse? :p
L436[11:28:16] <sham1> Well not really, but...
L437[11:28:23] <sham1> By choosing IDEA
L438[11:28:32] <gigaherz> CapsAdmin: I tried eclipse once, it was bad
L439[11:28:36] <gigaherz> then I tried IDEA once, it was good
L440[11:28:39] <gigaherz> so IDEA stuck.
L441[11:28:53] <sham1> The only time I ever use Eclipse is if I want to edit Java on something but an IDE
L442[11:28:59] <sham1> I use it only as a compilation server
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L444[11:30:02] <CapsAdmin> so for compilation i use the command line
L445[11:30:26] <CapsAdmin> in this environment you are not supposed to develop java code but you are supposed to build it
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L447[11:30:40] <CapsAdmin> fetch updates and build*
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L450[11:32:17] <secknv> when creating a new ResourceLocation, what should I use as params for my modItemCompass that has it's own model json with "angle" keys
L451[11:32:56] <Naiten> Deciding between Eclipse and idea is like deciding between logarithmic rule and calculator
L452[11:33:01] <gigaherz> resourcelocations are just a domain+path pair
L453[11:33:05] <gigaherz> explain WHERE
L454[11:33:26] <PaleoCrafter> I suggest just looking at the Vanilla compass xD
L455[11:33:46] <Naiten> Both do the job, but latter is something less exhausting
L456[11:34:27] <sham1> logarithmic rules or rulers?
L457[11:34:43] <Naiten> sham1, ruler*
L458[11:35:45] <sham1> Oh a slide ruler
L459[11:36:13] <Naiten> sham1, also http://i.imgur.com/1rDskFt.png
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L461[11:36:34] <sham1> okay then
L462[11:36:49] <Naiten> ¯\_(ツ)_/¯
L463[11:37:19] <sham1> An abacus could be fun to learn how to effectively use
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L466[11:41:06] <sham1> BTW Tazz, how does Eschelle deal with strings
L467[11:41:17] <Naiten> sham1, i guess using a piece of paper and a pen by right hand as RAM while left hand operates the abacus as ALU will be more efficient
L468[11:41:18] <Tazz> sham1, elaborate?
L469[11:41:27] <sham1> How are they in memory or whatever
L470[11:42:07] <sham1> Are they like C strings?
L471[11:42:24] <Tazz> 1 sec
L472[11:43:06] <Tazz> sham1,
L473[11:43:07] <Tazz> https://github.com/Eschelle/Eschelle/blob/0.1/Sources/any.h#L158
L474[11:43:11] <Tazz> mayeb that clears it up? XD
L475[11:43:13] <Tazz> they are simple asf XD
L476[11:43:49] <sham1> Oh, you actually did Eschelle in C++
L477[11:43:51] <sham1> Interesting
L478[11:43:58] <sham1> Although seems to be fine
L479[11:44:13] <Tazz> XD
L480[11:44:14] <Tazz> yeah I did
L481[11:45:03] <sham1> But yeah, because of it using std::string it probably is just a c string while making assumptions about how std::string happens to be implemented
L482[11:45:10] <Tazz> yeah
L483[11:45:31] <Tazz> in the C vm Im writing rn the string object is a custom string implementatin
L484[11:46:02] <sham1> Hopefully something that allows you to know the length of it while running
L485[11:46:14] <Tazz> yeah XD
L486[11:46:28] <Tazz> its got a lot of powwer behind the string impl that I wrote
L487[11:46:53] <sham1> Because for some reason having a \0 in a Unicode string is completely valid while not having \0 be a terminator
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L496[12:01:12] <sham1> Like for instance "thing\0another thing" is all walid UTF-8 string but C will choke, try to guess why.
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L498[12:03:45] <nekosune> null in the middle
L499[12:03:56] <nekosune> and C-Strings ate terminated by null
L500[12:04:04] <sham1> Indeed
L501[12:04:14] <sham1> And that's a problem
L502[12:04:15] <Ordinastie> that was a rhetorical question
L503[12:04:29] <sham1> Also that
L504[12:08:13] <sham1> \0 is a perfectly valid utf8 character
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L508[12:27:04] <secknv> gigaherz what is the domain and path
L509[12:28:02] <secknv> like is the path "myMod/assets/models/item"?
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L511[12:29:43] <PaleoCrafter> secknv, domain is usually equivalent to mod id, but specifically the subfolder of assets you own
L512[12:29:55] <PaleoCrafter> path depends on the usecase
L513[12:30:16] <gigaherz> secknv: "minecraft:stone" the domain is "minecraft", the path is "stone"
L514[12:30:40] <secknv> so basically I have something like the compass model json
L515[12:30:41] <gigaherz> "yourmod:textures/item/something" the domain is "yourmod", the path is "textures/item/something"
L516[12:30:44] <secknv> with overrides
L517[12:30:59] <gigaherz> what matters is when do you need it
L518[12:31:02] <secknv> and predicat:{"angle": "0.23421458"}
L519[12:31:19] <secknv> I need it for addPropertyOverride
L520[12:31:24] <secknv> I am trying to make my own compass
L521[12:31:37] <gigaherz> then it's a key
L522[12:31:42] <gigaherz> a unique identifier for your property
L523[12:31:45] <gigaherz> that is different from anyone else's
L524[12:31:49] <gigaherz> so it's a good choice to use
L525[12:31:56] <gigaherz> "yourmod:<some unique name here>"
L526[12:32:10] <gigaherz> the modid ensures no one without ill intentions will duplicate your id
L527[12:32:17] <gigaherz> and the unique name only needs to be unique for your mod
L528[12:32:25] <gigaherz> and only unique as a property key, that is
L529[12:32:36] <secknv> hm lemme test it
L530[12:32:38] <gigaherz> it's a good idea to make it an identifier you can understand
L531[12:32:40] <gigaherz> for debugging purposes
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L533[12:34:55] <secknv> so for the modCompass model I have this http://pastebin.com/MZj8GzUx
L534[12:35:23] <secknv> this.addPropertyOverride(new ResourceLocation("scomp", "angle"), new IItemPropertyGetter() {etcblabla})
L535[12:35:32] <secknv> is there something missing here
L536[12:36:15] <secknv> scomp is modID
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L539[12:43:37] <gigaherz> secknv: you should put that resloc into a static final
L540[12:43:41] <gigaherz> so that you always use the same one
L541[12:44:34] <secknv> so the resloc is good
L542[12:44:36] <secknv> damn
L543[12:44:55] <secknv> I must have messed up in the code somewhere because my compass's pointer isnt moving
L544[12:46:00] <gigaherz> is your property getter getting called?
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L546[12:48:55] <secknv> http://pastebin.com/aBnANya0
L547[12:49:04] <secknv> this is my compass class
L548[12:49:39] <secknv> also I'm not sure whether if I should use @SideOnly
L549[12:49:46] <secknv> as it was all over the vanilla compass
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L560[13:15:57] <PaleoCrafter> oh, GitHub Projects seems nifty
L561[13:16:55] <PaleoCrafter> it's less powerful than Trello, it seems, but always good to have everything in one place
L562[13:17:00] <Ordinastie> what's that ?
L563[13:17:10] <PaleoCrafter> https://github.com/blog/2256-a-whole-new-github-universe-announcing-new-tools-forums-and-features
L564[13:18:19] <PaleoCrafter> reviews appear to be even niftier xD
L565[13:24:07] <sham1> Github is getting feature creep
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L567[13:24:51] <PaleoCrafter> Projects seems a bit unnecessary, yeah
L568[13:25:11] <sham1> I wonder when I will be able to order salad from inside Github
L569[13:25:21] <PaleoCrafter> reviews are just the next logical step from comments on PRs though
L570[13:27:56] <Lord_Ralex> at least reviews and such don't need projects
L571[13:28:17] <sham1> Are projects one pays for?
L572[13:28:26] <PaleoCrafter> not that I can tell
L573[13:28:52] <Lord_Ralex> they extend off reports from what i'm seeing, but i don't have a good repo to play with it
L574[13:29:00] <Lord_Ralex> extend off repos*
L575[13:29:04] <PaleoCrafter> but I agree with Ralex, they keep their features mostly separated and don't make you use everything just for the one thing you actually need
L576[13:29:38] <Lord_Ralex> i just enabled the protection, which actually looks neat, requiring status checks and things
L577[13:30:20] <sham1> Although I like feature creep more than having an entire ecosystem collapse because of a library that is suddenly not there anymore
L578[13:30:26] * sham1 glares at npm
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L580[13:44:41] <gigaherz> PaleoCrafter: wow nice stuff there
L581[13:44:49] <gigaherz> (github link)
L582[13:52:42] <PaleoCrafter> and I thought you meant my mod? :(
L583[13:52:44] <PaleoCrafter> :P
L584[13:55:17] <PaleoCrafter> I really should start working on immersifying the beacon someday
L585[13:57:30] <gigaherz> the activation is easy, just Q an item onto it
L586[13:57:30] <gigaherz> ;P
L587[13:57:43] <gigaherz> (or rightclick, whichever ;P)
L588[13:58:14] <PaleoCrafter> yeah, selecting the effect is the tricky bit :P
L589[13:58:32] <PaleoCrafter> I've considered the beacon just projecting a "GUI" into the air
L590[13:58:33] <gigaherz> couldbe something to do with scrollwheel to choose between L1 effects
L591[13:58:52] <PaleoCrafter> yeah, when hovering over the GUI, you'd scroll through it
L592[13:58:53] <gigaherz> and then on a second step, a thing to choose between L2 effects
L593[13:59:06] <gigaherz> and then you drop the item to activate
L594[13:59:29] <gigaherz> hmm you could do ti by simply detecting which half of the side you click on?
L595[13:59:48] <PaleoCrafter> eh, a projection is cooler :P
L596[13:59:55] <PaleoCrafter> it kind of fits the beacon, too
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L613[14:25:25] <gigaherz> back
L614[14:25:25] <gigaherz> [21:00] (+PaleoCrafter): eh, a projection is cooler :P
L615[14:25:30] <gigaherz> I did mean like a projection
L616[14:25:35] <gigaherz> I was just thinking about how to navigate it
L617[14:25:46] <PaleoCrafter> ah, okay, cool then :P
L618[14:25:51] <PaleoCrafter> but I think scrolling is nicer
L619[14:26:26] <PaleoCrafter> I thought you meant literally display all of them on the sides and decide it based on the section that was clicked
L620[14:27:58] <LexManos> people are fucking morons.
L621[14:28:13] <PaleoCrafter> hm? :P
L622[14:28:24] <LexManos> See the retard I was yelling at on twitter.
L623[14:28:41] <LexManos> And my show ended, so I figured i'd try to aproach it as a moron and see how hard it was:
L624[14:28:42] <LexManos> http://puu.sh/rbhcK/7592813d04.png
L625[14:29:51] <PaleoCrafter> lol
L626[14:32:28] <PaleoCrafter> Lex, you might want to look into enabling required reviews for the Forge repo (see above in the log for details on the feature)
L627[14:33:24] <LexManos> ?
L628[14:33:34] <PaleoCrafter> https://github.com/blog/2256-a-whole-new-github-universe-announcing-new-tools-forums-and-features
L629[14:33:45] <PaleoCrafter> basically stops PRs from getting merged before they were properly reviewed
L630[14:34:24] <LexManos> considering cpw and I are the only ones who merge prs, and we review them...
L631[14:34:27] <LexManos> should be fine...
L632[14:35:29] <PaleoCrafter> well, if you have trusted users reviewing stuff as well, you can make your job a little easier :P
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L634[14:37:03] <LexManos> problem is management of this trusted users
L635[14:37:18] <LexManos> whcih is what the bot is for cuz github doesnt have that type of permissions yet
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L637[14:41:45] <Ordinastie> you don't trust those who can use the bot with full github access ?
L638[14:41:54] <gigaherz> no that's the point of the bot XD
L639[14:42:08] <gigaherz> if he was able to trust them, they'd be commiters
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L641[14:45:45] <Ordinastie> well, you can not trust someone to make good commit or merge PRs, but still trust them not to do it if instructed not to
L642[14:46:28] <LexManos> ?
L643[14:46:36] <LexManos> Why are we giving them access to make commits at all?
L644[14:47:40] <Ordinastie> like you said, no specialized permissions on Github
L645[14:48:56] <Ordinastie> what I mean is, if you gave github access despite that with specific instruction to not do commits or stuff like that, wouldn't that be enough ? or do you just not want to take the risk ?
L646[14:49:34] <LexManos> not wortht he risk
L647[14:49:35] <Ordinastie> or maybe it's just "don't care, the bot is enough"
L648[14:50:00] <LexManos> someone with commit access can nuke our entire files repo in theory
L649[14:50:14] <LexManos> we have safeguards, but id rather not test it
L650[14:50:18] <gigaherz> that's the point of trusting, though ;P
L651[14:50:28] <gigaherz> but yeah
L652[14:50:38] <gigaherz> hard to trust
L653[14:50:45] <gigaherz> when so much depends on it
L654[14:53:43] <Ordinastie> I wonder, the People tab on github show who have access ?
L655[14:53:58] <PaleoCrafter> tbh, if you even trust fry, why not give everybody access? hurr durr
L656[14:54:04] <Ordinastie> lol
L657[14:54:08] <fry> >.>
L658[14:54:16] <PaleoCrafter> love you too :P
L659[14:55:07] <sham1> :P
L660[14:57:02] <PaleoCrafter> btw, Lex, if my fluid placement PR isn't right somewhere, don't even bother with commenting on particular lines, a simple "fix" to the problem I initially solved with it is just changing finite fluid's default state xD
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L662[15:00:15] <LexManos> This'll be fun, when it finishes, also, stupid guy linked it beofre it was processed :/ youtube noob. https://www.youtube.com/watch?v=_lQ0bh9Z8b0&feature=youtu.be
L663[15:00:46] <LexManos> state information is good to hae if we have a inworld map
L664[15:00:53] <LexManos> not sure why we care about the block itself
L665[15:01:04] <LexManos> instead we should have a fluid -> state map
L666[15:01:06] <LexManos> but meh
L667[15:01:27] <TechnicianLP> is there a way to add custom Packets to the Login-procedure? coulnt find a good one ...
L668[15:03:00] <PaleoCrafter> If my PR turns out to be okay, I could address partial pick up logic as well
L669[15:06:25] <Ordinastie> damn, that guy can barely talk :x
L670[15:08:19] <LexManos> oh god that kid is a moron
L671[15:08:29] <LexManos> Skipped through him trying to read the twitter log cuz I was there
L672[15:08:35] <LexManos> but, at the end he is trying to find the method
L673[15:08:38] <PaleoCrafter> Oh noes Lex did not respond in 24h
L674[15:08:45] <LexManos> he FINDS IT in less then 60 seconds
L675[15:09:01] <Ordinastie> look like I'm not at the part where he find it yet :p
L676[15:09:04] <LexManos> and then he fucking ends his video with "there is literally no way I would of found this!"
L677[15:09:13] <LexManos> EXCEPT HE JUST FUCKING SHOWED HOW HE FOUND IT HIMSELF
L678[15:09:16] <LexManos> JESUS
L679[15:09:22] <Ordinastie> but so far his search consist for looking for world.<something>
L680[15:09:39] <fry> still 1 minute of video left for me :D
L681[15:09:48] <LexManos> also his first search for getchunk
L682[15:09:57] <LexManos> is a literal search for "getchunk"
L683[15:10:10] <LexManos> if he would of tried "getChunk" he would see the two methods for getting a chunk.
L684[15:10:24] <LexManos> He is so retarded he cant even try a simple case change.
L685[15:10:41] <LexManos> THIS is why I hate 'modders'
L686[15:11:33] <LexManos> I look like the bad guy because I expect a modicum of intelligence...
L687[15:13:17] <PaleoCrafter> I always wonder how those people get *anything* done without properly using their IDE xD
L688[15:13:56] <cpw> lex: it's terrible to think of anyone being able to apply any common sense to anything
L689[15:14:02] <fry> and that's why I don't like IDEs :P
L690[15:14:08] <gigaherz> PaleoCrafter: they look at tutorials and ask here
L691[15:14:09] <gigaherz> ;P
L692[15:14:12] <fry> they make average user dumb
L693[15:14:28] <gigaherz> nah
L694[15:14:42] <PaleoCrafter> But the average user doesn't even use it to its full potential :P
L695[15:14:43] <cpw> also: i iz sad. sox can't do aac :(
L696[15:14:43] <gigaherz> it just allows dumb users to try
L697[15:15:05] <cpw> ide's are great at removing a lot of the grunt work
L698[15:15:09] <gigaherz> if anything, an easy interface lowers the entry barrier, allowing inexperienced people to gain experience
L699[15:15:20] <fry> you should qualify for a license to use and ide
L700[15:15:27] <gigaherz> it also happens to allow idiots to do shitty stuff
L701[15:15:36] <fry> by writing a big C++ program in notepad first
L702[15:15:38] <cpw> hey
L703[15:15:41] <cpw> i got mine :P
L704[15:15:45] <fry> heh
L705[15:15:54] <gigaherz> I have my engineering title in the wall ;P
L706[15:15:54] <cpw> i used to certify others too
L707[15:15:58] <LexManos> IDEs are fine, they help out a lot. but you need some level of effort on your end.
L708[15:16:06] <cpw> want a visual age for java certification
L709[15:16:12] <cpw> all signed and fancy from IBM?
L710[15:16:14] <LexManos> Like I said, he litterally fucked up because he couldnt think to change the case of 1 letter
L711[15:16:16] <cpw> i got you hooked up :P
L712[15:16:20] <Ordinastie> Im' watching his other vids, looks like he's done some more advanced stuff, I just wonder how
L713[15:16:25] <LexManos> "I took down the link to the video. The video itself is still up and one day I'll send it."
L714[15:16:36] <cpw> in other words, he doesn't understand the primary naming convention of java : CamelCase
L715[15:16:38] <LexManos> Don't worry kid, we got it, and we're laughing at you.
L716[15:16:55] <PaleoCrafter> That's UpperCamelCase though xD
L717[15:17:05] <gigaherz> TitleCase vs camelCase
L718[15:17:13] <cpw> lowerCamelCase is fine too :P
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L720[15:17:24] <cpw> and yes, that's true as well giga
L721[15:17:40] <gigaherz> vs lowercase_with_underscores -- no idea if it has a shorter name
L722[15:17:45] <gigaherz> but it represents how crappy it is ;P
L723[15:17:53] <cpw> snake_naming?
L724[15:17:53] <Ordinastie> snake_case
L725[15:17:55] <cpw> i think
L726[15:18:12] <Ordinastie> snake_something at lease
L727[15:18:14] <Ordinastie> *least
L728[15:18:16] <cpw> yeah
L729[15:18:23] <cpw> snake_name_your_things_like_this
L730[15:18:33] <fry> hehe, every programmer discussion turns into syntactic preferences discussion :D
L731[15:18:35] <Ordinastie> just waiting for the dromedary_case
L732[15:18:42] <cpw> becauseCamelCaseIsForJavaLosers and TitleCaseIsForCSharpDummies
L733[15:18:47] <gigaherz> and I believe they call this-naming-convention kebab-case
L734[15:18:49] <gigaherz> at work, at least
L735[15:18:55] <cpw> yeah likely
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L737[15:19:03] <gigaherz> no idea why.
L738[15:19:10] <cpw> kebab-case?
L739[15:19:18] <cpw> cos it looks like it has a skewer through the middle
L740[15:19:36] <gigaherz> oh
L741[15:19:39] <gigaherz> we don't call those kebabs
L742[15:19:41] <PaleoCrafter> Relevant, fry: https://github.com/scala/scala.github.com/pull/533#issuecomment-239422098
L743[15:19:51] <cpw> heh, commonly called kebabs in english
L744[15:19:57] <gigaherz> that's a "pinchito" ;P
L745[15:20:00] <gigaherz> in spanish
L746[15:20:01] <cpw> nice
L747[15:20:17] <fry> lol, and I wanted to call it fry's law
L748[15:20:32] <LexManos> this_is_called_snake_casing? Today I learned, I just called it underscores
L749[15:20:36] <gigaherz> what we call kebabs are doner and durum kebabs
L750[15:20:39] <gigaherz> http://kebablaunion.es/wp-content/uploads/2015/12/kebab-durum-rollo.jpg
L751[15:20:44] <gigaherz> http://www.dodogs.website/wp-content/uploads/2015/11/kebab.jpg
L752[15:21:06] <LexManos> Fuck you now im hungry
L753[15:21:12] <gigaherz> sorry XD
L754[15:21:19] <cpw> i think so lex
L755[15:21:22] <cpw> i've seen it called that
L756[15:21:25] <cpw> snake_something
L757[15:21:27] <cpw> snake_naming
L758[15:21:32] <cpw> cos it's stuck to the floor ;)
L759[15:21:35] <gigaherz> https://en.wikipedia.org/wiki/Snake_case
L760[15:21:38] <gigaherz> wikipedia agrees ;P
L761[15:22:03] <gigaherz> The name "snake_case" comes from the Ruby community, where it was coined in 2004 by Gavin Kistner, writing:[4]
L762[15:22:03] <gigaherz> (BTW...what *do* you call that naming style? snake_case? That's what I'll call it until someone corrects me.)
L763[15:22:37] <PaleoCrafter> I'd have thought the name is older
L764[15:22:42] <gigaherz> I hate that wikipedia doesn't surround quotes with quotation marks
L765[15:22:50] <cpw> https://en.wikipedia.org/wiki/Naming_convention_(programming)#Multiple-word_identifiers
L766[15:22:52] <LexManos> I just call it 'the format I use when im writing low level C code'
L767[15:22:57] <gigaherz> term reinvention does happen
L768[15:23:00] <cpw> has kebab-case too
L769[15:23:06] <gigaherz> so it could be other people have coined it before
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L771[15:23:11] <gigaherz> it just didn't stick until then
L772[15:23:20] <ScottehBoeh> Does anyone remember Namcraft from Beta 1.7.3? ;3;
L773[15:23:29] <gigaherz> nope
L774[15:23:35] <ScottehBoeh> Darn tootn'
L775[15:23:43] <gigaherz> I mean I do not
L776[15:23:48] <cpw> brb
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L779[15:26:15] <illy> mmm kebabs
L780[15:26:24] <quadraxis> so I have something that looks like this http://imgur.com/TqI3hqD
L781[15:26:48] <quadraxis> using my own block model to take on the appearence of other blocks
L782[15:27:20] <quadraxis> now I want to make them upside-down
L783[15:27:26] <Ordinastie> oh god
L784[15:27:34] <Ordinastie> if I could not get a perfect view of my neighbor getting a blowjob by boyfriend/husband on the couch, that'd be great :x
L785[15:27:54] <PaleoCrafter> > France
L786[15:27:56] <PaleoCrafter> I suppose
L787[15:28:16] <Ordinastie> if only that were lesbians :(
L788[15:28:48] <illy> well then
L789[15:29:38] <gigaherz> woo storm
L790[15:29:43] <gigaherz> heavy rain
L791[15:30:01] *** cpw|out is now known as cpw
L792[15:30:29] <LexManos> OMFG YOU TRANSPHOBE JESUS ITS JUST LOVE!
L793[15:30:39] <cpw> lol
L794[15:30:48] <LexManos> */impersonation of the mentally ill*
L795[15:31:23] <Ordinastie> guess them realise they weren't that discreet, they closed the shutters ><
L796[15:31:38] <gigaherz> I'm perfectly fine with gays loving eachother, but I do very much prefer watching two women than two men
L797[15:31:39] <gigaherz> ;P
L798[15:31:54] <gigaherz> Ordinastie "><" or "\o/"
L799[15:34:42] <fry> speaking of women love, just seen mulholland drive
L800[15:34:53] <Tazz> xD
L801[15:34:55] <LexManos> oh hey LatvianModder you there?>
L802[15:34:56] <fry> tis very very good
L803[15:35:31] * Tazz has accomplished getting a flow graph build automatically from AST :D
L804[15:35:35] <Tazz> (again?)
L805[15:35:36] <Tazz> XD
L806[15:36:01] <LexManos> Those words mean cool things to me... but what?
L807[15:36:15] <Tazz> lol
L808[15:36:41] <fry> someone is going through "compilers 101"
L809[15:36:46] <Tazz> Im writing the revision to Eschelle's optimizing compiler (in C this time vs using C++) and I finally got a fluid and working flow graph builder :D
L810[15:37:00] <heldplayer> Ordinastie: I'll just be the person that says "nice" then
L811[15:37:02] <heldplayer> Nice
L812[15:37:20] <Ordinastie> whatever floats your boat
L813[15:37:24] <Tazz> lol
L814[15:37:50] <Tazz> also
L815[15:37:54] <Tazz> Ordinastie, rofl
L816[15:38:07] <Tazz> was it at least worth watching? XD
L817[15:38:11] <heldplayer> :P
L818[15:38:20] <heldplayer> Tazz: I'm gonna guess no for him
L819[15:38:23] <Tazz> XD
L820[15:38:26] <illy> heldplayer, https://imgur.com/lKvgfEK
L821[15:38:30] <Tazz> Ordinastie, did you at least learn something? :P
L822[15:38:38] <Ordinastie> don't even really like watching dudes in regular porn
L823[15:38:41] <Tazz> XD
L824[15:38:46] <PaleoCrafter> Ordinastie, I am personally able to see some pussy licking right now: https://imgur.com/a/6LrVC SFW
L825[15:39:00] <Tazz> PaleoCrafter, gg
L826[15:39:07] <Ordinastie> it's yours ?
L827[15:39:11] <PaleoCrafter> Yeah
L828[15:39:14] <jamierocks> Tazz: Hi ;)
L829[15:39:18] <Tazz> its a pretteh kitteh
L830[15:39:20] <Tazz> hai jamierocks
L831[15:39:30] <PaleoCrafter> Took me way too long to upload that picture
L832[15:39:42] <jamierocks> Tazz: you heard of little mans computer?
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L834[15:39:57] <Tazz> I literally just saw your repository on github XD
L835[15:40:00] <PaleoCrafter> Tazz, she's a nasty beast :P
L836[15:40:04] <Tazz> PaleoCrafter, ill bet
L837[15:40:19] <jamierocks> ah right cool :p
L838[15:40:19] <PaleoCrafter> Chased her through half the house until she finally settled in that box
L839[15:40:25] <Tazz> XD
L840[15:40:32] <jamierocks> anyhow - what do you think of my user guide? http://school.jamierocks.uk/10/cs/little-man-computer/
L841[15:40:34] * Tazz wants a cat :/
L842[15:40:42] <gigaherz> I miss my cats
L843[15:40:47] <Tazz> jamierocks, I saw that its good :)
L844[15:40:47] <Ordinastie> PaleoCrafter, maybe she's sick of your bad jokes
L845[15:40:52] <jamierocks> awesome
L846[15:40:52] <gigaherz> they are still at my mom's house
L847[15:40:57] <PaleoCrafter> Mebbe
L848[15:41:01] <illy> My cat is sitting out side my room begging to come in right now
L849[15:41:06] <gigaherz> I don't miss having cat hairs on every single piece of clothing, though
L850[15:41:06] <Tazz> jamierocks, very bootstrap-y
L851[15:41:10] <Tazz> XD
L852[15:41:12] <jamierocks> I've made it for the benefit of the rest of my class, so I wanted a second opinion :p
L853[15:41:27] <ThePsionic> tfw jamierocks Tazz and PaleoCrafter all have the same colour in HexChat
L854[15:41:27] <jamierocks> yeah I set that template up a long long time ago
L855[15:41:29] <PaleoCrafter> It's actually okay-ish with this one, gigaherz
L856[15:41:37] <gigaherz> jamierocks: that computer has too many opcodes ;P
L857[15:41:43] <gigaherz> the one we used at my uni had 4 ;P
L858[15:41:45] <Tazz> ThePsionic, well im red in mine
L859[15:41:46] <Tazz> rofl
L860[15:41:52] <ThePsionic> you're all purple to me
L861[15:42:01] <Tazz> tbh everyone is blue asf rn
L862[15:42:01] <Tazz> XD
L863[15:42:03] <jamierocks> gigaherz: lol this is GCSE level :p
L864[15:42:29] <Tazz> ugh
L865[15:42:35] <Tazz> Im not looking forward to writing this parser >.>
L866[15:42:42] <Tazz> or that damn allocator XD
L867[15:42:57] <Tazz> 1523 lines of code...
L868[15:42:59] <Tazz> no thanks :<
L869[15:43:06] <gigaherz> jamierocks: LOAD, ADD, CMP, BEQ -- 16bit instructions, with 2bit opcode, 7bit destination, 7bit source -- 128 words of memory
L870[15:43:20] <jamierocks> well tbh I'm not sure its part of the course :P
L871[15:43:29] <gigaherz> the idea of it was that it had one of each major type of instruction
L872[15:43:42] <Tazz> I still need a monkey that knows arm :/
L873[15:43:42] <Tazz> XD
L874[15:43:46] <gigaherz> one memory, one arithmetical, one logical, and one branch
L875[15:43:58] <Tazz> arithmetical rofl
L876[15:44:09] <gigaherz> then during classes we'd explore possible expansions
L877[15:44:21] <jamierocks> yeah thats a lot more primitive than lmc :p
L878[15:44:24] <gigaherz> in one class we'd reuse the unused bits of BEQ to implement push/pop
L879[15:44:25] <Tazz> XD
L880[15:44:31] <Tazz> gigaherz, really? XD
L881[15:44:33] <gigaherz> in another class we'd use them for IN/OUT
L882[15:44:34] <Tazz> thats interesting XD
L883[15:44:38] <gigaherz> in another class we'd add registers
L884[15:45:43] <jamierocks> wow
L885[15:45:49] <gigaherz> and that's all while working with a block diagram
L886[15:45:57] <gigaherz> showing the entire "circuit"
L887[15:46:36] <gigaherz> I implemented one of those expansions in VHDL
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L889[15:47:00] <gigaherz> along with an assembler and simulator, in VB6 ;P
L890[15:47:05] <jamierocks> wow
L891[15:47:46] <Tazz> XD
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L893[15:49:41] <gigaherz> https://gist.github.com/gigaherz/6980749
L894[15:49:42] <gigaherz> there
L895[15:52:30] <LexManos> either way when LatvianModder gets back, if hes the guy who does FTBUtils tell him to fix the damn GL state when hes rendering the map/toast message.
L896[15:58:30] <Tazz> gah
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L898[15:58:36] <Tazz> I just realized a terribly bad flaw XD
L899[16:10:53] <LatvianModder> Sorry, I fixed that in unreleased version
L900[16:11:28] <LatvianModder> I followed dumb advice, and tried to fix bug with OptiFine, just made things worse for non-OF users
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L903[16:15:06] <LexManos> optifine the cause of all rendering issues u.u
L904[16:15:21] <LexManos> but ya Dark was bitching at me about it, had to smack him a bit until we figured it was you
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L908[16:18:04] <LatvianModder> hehe
L909[16:18:47] <Tazz> fixed it :D
L910[16:18:48] <Tazz> XD
L911[16:27:11] *** PaleoCrafter is now known as PaleOff
L912[16:27:12] <howtonotwin> Will the scala related libraries forge pulls ever be updated and/or will they eventually be dropped? They all seem to be dated ~2014.
L913[16:28:06] <LatvianModder> I wish scala was dropped as a whole <.<
L914[16:29:10] <howtonotwin> Did we not ju... err... a few weeks ago say "no flames." :P
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L916[16:30:40] * LexManos wants to drop them...
L917[16:31:04] <LexManos> But, if someone can convince me for a MC update to update them
L918[16:31:09] <howtonotwin> though about that, would it work if forge dropped scala and scala-dependent mods just asked users to plop in the jars under mods/?
L919[16:31:11] <LexManos> And by convince me, I mean do all the work for me.
L920[16:31:14] <LexManos> Then maybe
L921[16:31:26] <LexManos> yes, it would work
L922[16:31:42] <LexManos> Or, if we shipped a secondary 'scala installer'
L923[16:31:59] <LexManos> The launcher has optional mod support now, Should look into doing that
L924[16:32:07] <howtonotwin> Then why do we keep scala support in forge anyway?
L925[16:32:25] <LexManos> because cpw wanted it?
L926[16:32:53] <howtonotwin> ah ok; I'm still fairly new and don't know ALL the history.
L927[16:33:28] <howtonotwin> thanks :)
L928[16:33:36] <LexManos> http://www.rent.com/oregon/scappoose-houses/52636-northwest-2nd-street-4-lv25075399 Sneeky sneeky somebitches. Angeled the photo just right to make it not look like a townhome.
L929[16:36:11] <LatvianModder> Hmm
L930[16:36:58] <LatvianModder> That other scala support could be a mod others depend on. Dunno. Their fault for not being standard modders :P
L931[16:39:59] <illy> ᶰᵘᵘᵘ ᵗʰᵃᵗ ʷᵒᵘᶫᵈ ᵇʳᵉᵃᵏ ᵐᵉʰ ᵐᵒᵈ :P
L932[16:40:40] <howtonotwin> illy ! PoisonPill
L933[16:41:00] <gigaherz> illy: that's why lex said "on a mc update"
L934[16:41:08] <gigaherz> so that mods are incompatible and need rebuilds regardless
L935[16:41:13] <illy> heheh
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L937[16:42:06] <illy> I really dont care for the most part rewrite aside I chose scala because I wanted to try something new and had fun with it :D
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L940[16:54:18] <LexManos> "$100 per month pet rent per pet" wat..
L941[16:55:47] <LatvianModder> Looking for apartement?
L942[16:57:24] <howtonotwin> I THINK that means $100 for every month for every pet.
L943[17:00:06] <LexManos> yes never heard of a per month pet fee.
L944[17:00:22] <LexManos> And looking for a place yes, house not apartment. I hate neighbors.
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L946[17:09:11] <plathrop> "pet rent" is illegal in some states, FWIW.
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L956[17:50:53] <ScottehBoeh> xD
L957[17:50:54] <ScottehBoeh> Pet Rent
L958[17:51:04] <ScottehBoeh> Sounds ridiculous
L959[17:58:55] <ajb> why would you rent a pet?
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L961[18:00:00] <ScottehBoeh> I think its additional house rent (If you're acquainted with a pet)
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L972[18:38:16] <PitchBright> I can't believe I missed a conversation about Mulholland Drive :(
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L1035[22:56:37] <HassanS6000> What replaced getExtendedProperties in 1.10.2?
L1036[22:56:44] <HassanS6000> and IExtendedEntityProperties
L1037[22:57:04] <HassanS6000> oh http://mcforge.readthedocs.io/en/latest/datastorage/capabilities/
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