<<Prev
Next>>
Scroll to Bottom
Stuff goes here
L1[00:02:31] ⇦
Quits: IceDragon (~ThatGuy@184.170.14.116) (Ping timeout: 202
seconds)
L2[00:05:13] ***
TTFTCUTS is now known as TTFT|Away
L3[00:07:34] ⇦
Quits: MalkContent (~MalkConte@p5B02D73F.dip0.t-ipconnect.de) (Read
error: Connection reset by peer)
L4[00:29:53] ⇦
Quits: KnightMiner
(~KnightMin@107-1-23-59-ip-static.hfc.comcastbusiness.net) (Quit:
Leaving)
L5[00:30:27] ***
fry|sleep is now known as fry
L6[00:35:26] *** Vigaro
is now known as V
L7[00:36:21] ⇦
Quits: Benimatic (~Benimatic@cblmdm72-241-108-184.buckeyecom.net)
(Ping timeout: 186 seconds)
L8[00:55:52] ***
AbrarSyed is now known as Abrar|gone
L9[00:58:43] ⇨
Joins: Hunterz (~hunterz@62.182.234.189)
L12[01:05:04] <Tazz> Ordinastie_'s comment
about the itemstack animation XD
L13[01:05:59] <Tazz> also finally realized
why my function wasnt compiling XD
L14[01:06:15] <Tazz> yet the IDe was
reporting it as valid
L15[01:06:37] <Tazz> cause like type
disjunction in Scala is weird
L16[01:09:06] ⇨
Joins: Nitrodev
(~Nitrodev@85-23-77-207.bb.dnainternet.fi)
L17[01:12:59] ⇦
Quits: alekso56 (~znc@ti0107a400-0479.bb.online.no) (Read error:
Connection reset by peer)
L18[01:17:16] ⇨
Joins: alekso56 (~znc@ti0107a400-0479.bb.online.no)
L19[01:21:02] ⇨
Joins: Noppes (~Noppes@ip56530f2e.direct-adsl.nl)
L20[01:21:53] ⇦
Quits: Brokkoli (~Brokkoli@p5B23CCE8.dip0.t-ipconnect.de) (Quit:
Die Sprache der Politik ist daf�r gemacht, dass L�gen wahr klingen
und das T�ten angemessen wirkt. (George Orwell))
L21[01:59:54] <MCPBot_Reborn> [TEST CSV]
Pushing snapshot_20160904 mappings to Forge Maven.
L22[01:59:57] <MCPBot_Reborn> [TEST CSV]
Maven upload successful for mcp_snapshot-20160904-1.10.2.zip
(mappings = "snapshot_20160904" in build.gradle).
L23[02:00:08] <MCPBot_Reborn> Semi-live
(every 10 min), Snapshot (daily ~3:00 EST), and Stable (committed)
MCPBot mapping exports can be found here:
http://export.mcpbot.bspk.rs/
L24[02:03:23] ⇨
Joins: TechnicianLP
(~Technic@p4FE57983.dip0.t-ipconnect.de)
L25[02:04:15] ⇦
Quits: Hink (~Hink@2001:19f0:200:65a8::f6cf:8507) (Ping timeout:
384 seconds)
L26[02:05:00] ***
kroeser|away is now known as kroeser
L27[02:14:13] ⇨
Joins: Koward
(~Koward@2a02:2788:344:2d0:c4c6:e20:5028:8089)
L28[02:14:56] <Koward> Anyone already
replaced vanilla GUIs ? How do you handle the updateCounter ? I
don't see where it's set
L29[02:17:09] <Ordinastie_> updateCounter
?
L30[02:19:13] <Ordinastie_> Koward, which
gui?
L31[02:19:24] <Koward> Food
L32[02:19:37] <Ordinastie_> that's not a
valid answer
L33[02:19:59] <Koward> See the line in
GuiIngameForge.renderFood() : if
(player.getFoodStats().getSaturationLevel() <= 0.0F &&
updateCounter % (level * 3 + 1) == 0)
L34[02:21:13] ⇦
Quits: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net) (Remote host
closed the connection)
L35[02:21:46] <Ordinastie_> updateCounter
is incremented in updateTick
L36[02:22:01] <Koward> Yes, but where is it
reset, or decremented ?
L37[02:22:13] <Koward> Oh wait
L38[02:22:15] <Koward> nevermind
L39[02:22:34] <Ordinastie_> it's not
L40[02:22:35] <Koward> I got it, thanks,
I'm stupid.
L41[02:22:48] <Koward> Yes yes I see
there's a modulo every time
L42[02:26:13] ⇨
Joins: Abastro (~Abastro@112.166.128.227)
L43[02:27:06] ⇨
Joins: Snapples
(uid167569@id-167569.highgate.irccloud.com)
L44[02:28:31] ⇨
Joins: Nentify
(uid14943@id-14943.highgate.irccloud.com)
L45[02:29:41] <Naiten> Yay, default method
for an interface is a thing!
L46[02:29:47] *
Naiten continues to learn basic Java
L48[02:30:02] <Tazz> Naiten, and its
rediculous XD
L49[02:30:57] <Naiten> Tazz, *ridiculous,
and what exactly?
L50[02:31:13] <Tazz> I still dont know why
I spell it that way >.<
L51[02:31:17] <Tazz> I know how its seplled
XD
L52[02:31:19] <Tazz> spelled*
L53[02:31:50] <Tazz> Naiten, its a
ridiculous thing in Java that makes abstract classes halfway
redundant now
L54[02:31:59] <Tazz> or vise versa
L55[02:32:37] <Ordinastie_> you can't
extend multiple abstract classes
L56[02:32:45] <Ordinastie_> but you can't
have fields in interfaces
L57[02:32:47] <Ordinastie_> depends on your
needs
L58[02:32:55] <Tazz> this is true
L59[02:33:08] <Tazz> Ordinastie_, however
you can have static fields in interfaces :>
L60[02:33:14] <Tazz> static final fields I
believe*
L61[02:33:22] <Ordinastie_> and
public
L62[02:33:28] <Ordinastie_> which doesn't
help at all
L63[02:33:30] <Tazz> haha
L64[02:33:33] <Tazz> well it kinda does for
bitfields
L65[02:33:39] <Naiten> well, i'd like to
have non-static field in an interface
L66[02:33:47] <Naiten> like, would save me
some work
L69[02:34:21] <Tazz> I just love
Mixins
L70[02:34:25] <Tazz> and implicit classes
in Scala :>
L71[02:34:28] <Tazz> they are wonderful
XD
L72[02:34:59] <sham1> 0/10 they are not
typeclasses
L74[02:35:26] <Tazz> sham1, oh please they
are awesome
L75[02:36:01] <Tazz> like having type
disjunction on function parameters so you can restrict passing of
arguments to explicit types over using a variable type or some
inheritence chain of types
L76[02:36:27] <Tazz> not to mention their
uses of extending the functionality of classes without having to
extend the actual class or write a wrapper or static function
L77[02:36:27] <sham1> The thing is that the
functional programming aspect of scala is sort of compromised by
the fact that it has to be compatible with OOP
L78[02:36:33] ⇦
Quits: Abastro (~Abastro@112.166.128.227) (Ping timeout: 384
seconds)
L79[02:36:52] <Tazz> sham1, I do believe
there are a few functional languages out there that are
OOP...
L80[02:36:58] <Tazz> other than Scala
L82[02:37:09] <sham1> yes, stuff like F#
and clojure
L83[02:37:14] <sham1> But none of them are
pure
L84[02:37:19] <Tazz> Clojure is beautiful
<3
L85[02:37:30] <sham1> Haskell is
elegant
L86[02:37:30] <Tazz> lisp4lyphe
L87[02:39:45] ⇦
Quits: MiniDigger
(~MiniDigge@some.random.host.cause.default.is.boring.minidigger.me)
(Remote host closed the connection)
L88[02:40:06] ⇦
Quits: Larry1123 (Larry1123@irc.larry1123.net) (Ping timeout: 206
seconds)
L89[02:40:12] <sham1> Lots of Irritating
Stupid Parenthesis
L91[02:40:30] <sham1> LISP
L93[02:40:36] <Tazz> just no
L94[02:40:40] <Tazz> lisp is life
L95[02:40:45] <Tazz> it makes sense
L96[02:40:47] <Tazz> it works
L97[02:40:53] <Tazz> its efficient and
intuitive XD
L98[02:41:26] <Tazz> as raydeejay would
say:
L100[02:43:04] <Tazz> haha
L101[02:43:12] <Tazz> I totally forgot
about that xkcd
L102[02:43:23] <Tazz> gg fry
L103[02:43:39] <sham1> It's ridiculous how
much nesting one can do in the language
L105[02:44:19] <Tazz> and how does that
make a difference?
L106[02:44:24] <fry> yes, what are those
xml users thinking. :D
L108[02:45:43] <sham1> It makes difference
in that there are too many parenthesise
L109[02:45:55] <Tazz> sham1, how is that a
problem though? XD
L110[02:46:11] <sham1> It looks awful to
me
L111[02:46:23] <Tazz> if you got over it
youll find that lisp is beautiful asf
L112[02:46:41] <Tazz> its hardly a thing
to worry about
L113[02:46:57] <sham1> It's not as if I've
never gotten into it
L114[02:47:10] <sham1> It's the only way
I'm able to really configure emacs
L115[02:47:20] <Tazz> lol
L116[02:47:30] <Tazz> Im still partial to
vim over emacs :<
L117[02:47:53] <sham1> EVIL mode ;)
L118[02:48:03] <sham1> You get the best of
both worlds
L120[02:48:25] <sham1> Which makes the
editor wars pointless since you can have Vim inside Emacs
L121[02:48:34] <Tazz> yeah
L122[02:49:07] <sham1> Not to say that
they were not pointless to begin with
L123[02:50:02] <Tazz> should I bind player
specific data using (IExtendedEntityProperties or whatever its
called nowadays) or use an external file for it
L124[02:50:30] <Tazz> an external system
is kinda overkill for it but if the former isnt working then I
guess so XD
L125[02:50:51] <sham1> Well capabilities
would make it very flexible
L126[02:51:04] <Tazz> uh
capabilities?
L128[02:51:10] <Tazz> elaborate?
L129[02:51:16] <fry> ieep was removed
already, in favour of capabilities
L130[02:51:30] <Tazz> yeah see im not very
up to date on some of the newer stuff in forge XD
L131[02:52:20] <Tazz> can anyone give me a
rundown on capabilities or point me somewhere?
L132[02:52:31] <Ordinastie_> the docs
?
L133[02:52:34] <Ordinastie_> in the topic
?
L134[02:53:01] <Tazz> ahh awesome
L135[02:53:02] <Tazz> thanks
Ordinastie_
L136[02:53:14]
⇨ Joins: MiniDigger
(~MiniDigge@some.random.host.cause.default.is.boring.minidigger.me)
L137[02:54:27] <Koward> I'm having a weird
time replacing the food overlay. I used to just draw things at
RenderGameOverlayEvent.Pre but now I want more advanced things. I'm
not sure which event could help me
L138[02:55:40] <Koward> Probably
InitGuiEvent.Post but I really don't see what I can do with what it
provides
L139[02:56:25] <Tazz> Koward, uh what do
you want to do with it? XD
L140[02:57:18] <Koward> Shake it sometimes
:P The effect exists in vanilla but is not often triggered.
L141[02:57:37] <Koward> It's kinda ready,
just need to replace the old now
L142[02:57:45]
⇨ Joins: Aroma1997
(~Aroma1997@2604:a880:800:10::168:d001)
L143[02:58:20] <Tazz> Koward, uh why
doesnt RenderGameOverlayEvent.Pre not work? XD
L144[03:00:25] <Koward> I'd need an
instance of my GUI that get its draw method called everytime (so I
can add timers for example). ATM with RenderGameOverlayEvent.Pre I
would create a new GuiFood() everytime, it's a bit weird.
L145[03:00:41] <Koward> Pretty sure Forge
has a thing for this
L146[03:01:11] <Ordinastie_> you're not
supposed to recreate your GUI all the time
L147[03:01:16] <Koward> Indeed
L148[03:01:28] <Koward> Should I just
store it in a static field in my eventhandler ?
L149[03:01:43] <Ordinastie_> doesn't
matter where you store it, just don't make new ones
L150[03:02:43]
⇨ Joins: Larry1123 (Larry1123@irc.larry1123.net)
L151[03:08:14] <Tazz> Ordinastie_, wait
wjat
L152[03:08:34] <Tazz> I thought you
returned new Gui instances in your gui handler...
L153[03:08:47]
⇨ Joins: Savos
(webchat@CPEf0f24903d453-CMf0f24903d450.cpe.net.cable.rogers.com)
L154[03:08:57] <Ordinastie_> GuiHandler
?
L155[03:09:03] <Ordinastie_> what the
point of the GUiHandler for that ?
L156[03:09:22]
⇨ Joins: Samario
(~Samario@cpc5-bigg3-2-0-cust219.9-2.cable.virginm.net)
L157[03:09:26] <Ordinastie_> GuiHandlers
iirc are for displaying from server
L158[03:09:47] <Tazz> yes but I thought
you created a new instance of the GUI from the handler?
L159[03:09:57] <Tazz> or am I mistaken or
misinterpreting what you said XD
L160[03:10:14] <Ordinastie_> that's only
if you need to open a gui from the server
L161[03:10:25] <Ordinastie_> like for
inventory containers
L164[03:10:39] <Ordinastie_> there is no
reason to use the gui handler if you're all client side
L165[03:10:53] <Tazz> this is true
L166[03:10:54] <Tazz> haha
L167[03:11:09] <Ordinastie_> (and to be
honnest, there is little reason for containers anyway)
L168[03:11:24] <Tazz> uh what about
storing items/ XD
L169[03:11:28] <Tazz> kinda important
XD
L170[03:12:21] <Ordinastie_> the
Guihandler system is really meh
L172[03:12:55] <Tazz> tbh Im not fond of
Minecraft's Gui system anyways XD
L173[03:13:07] <Tazz> its rudementary at
best XD
L174[03:13:23] <Ordinastie_> that's why I
don't use it either :D
L175[03:13:37]
⇨ Joins: ThePsionic
(~ThePsioni@ip5457f909.direct-adsl.nl)
L176[03:13:57] ⇦
Quits: Larry1123 (Larry1123@irc.larry1123.net) (Ping timeout: 384
seconds)
L177[03:13:59]
⇨ Joins: Hgrebnednav
(~Hgrebnedn@d8d874662.access.telenet.be)
L179[03:14:13] <Tazz> well currently what
Im working on heavily Gui based :*
L180[03:14:27] <Tazz> at least afaik
L181[03:14:31] <sham1> Well how do you do
GUIs then
L182[03:14:33] <Tazz> there could be
better methods of doing so
L183[03:14:42] <sham1> Ordi
L184[03:14:59] <Tazz> but Im only coming
up with ideas that revolve around using Guis in some way to do the
writing
L186[03:15:39] <sham1> Umn
L187[03:15:41] <sham1> Okay then
L188[03:15:59] <Ivorius> So ChestGenHooks
is gone
L189[03:16:05] <Tazz> but they extend from
GuiScreen anyways :<
L190[03:16:06] <Ivorius> Can you still add
shit to loot tables?
L191[03:17:24] ⇦
Quits: alekso56 (~znc@ti0107a400-0479.bb.online.no) (Read error:
Connection reset by peer)
L193[03:20:10] <Ordinastie_> no need for
GuiHandlers and shit :p
L194[03:20:43] <sham1> How does that sync
the changes made in the GUI
L195[03:21:20] <sham1> wait
L196[03:21:29] <sham1> well, it has a
container so
L197[03:21:55] <Ordinastie_> but you don't
have to have your own implementation
L198[03:22:10]
⇨ Joins: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net)
L199[03:23:25] ⇦
Quits: Savos
(webchat@CPEf0f24903d453-CMf0f24903d450.cpe.net.cable.rogers.com)
(Quit: Web client closed)
L200[03:26:01]
⇨ Joins: alekso56
(~znc@ti0107a400-0479.bb.online.no)
L201[03:27:00] ⇦
Quits: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net) (Ping timeout:
186 seconds)
L202[03:27:23]
⇨ Joins: savos
(~savos@cpef0f24903d453-cmf0f24903d450.cpe.net.cable.rogers.com)
L203[03:36:26]
⇨ Joins: Abastro (~Abastro@112.166.128.227)
L204[03:38:35] ⇦
Quits: Cooler (~CoolerExt@117.216.87.73) (Ping timeout: 206
seconds)
L205[03:42:17] <savos> Is there an easy
way to add dungeon loot in 1.10.2? From what I see, and correct me
if I'm wrong, is that I will need to create my own json file to
override the vanilla one and place it in the world folder.
L206[03:44:04]
⇨ Joins: Lylac
(~Tamtam18_@c-73-96-85-25.hsd1.or.comcast.net)
L207[03:52:39] ⇦
Quits: MiniDigger
(~MiniDigge@some.random.host.cause.default.is.boring.minidigger.me)
(Remote host closed the connection)
L208[03:54:49]
⇨ Joins: Javaschreiber
(~Thunderbi@p200300D2F3F6FB00019776536107A544.dip0.t-ipconnect.de)
L209[04:00:28]
⇨ Joins: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net)
L210[04:01:42]
⇨ Joins: BordListian
(~BordListi@213-47-142-14.cable.dynamic.surfer.at)
L211[04:03:33]
⇨ Joins: Larry1123 (Larry1123@irc.larry1123.net)
L212[04:04:52] ⇦
Quits: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net) (Ping timeout:
186 seconds)
L213[04:06:34]
⇨ Joins: Cooler (~CoolerExt@36.255.14.160)
L214[04:07:16] <McJty> There is also an
event that you can use for loot
L215[04:07:42] <McJty> I think that's
better then overriding the vanilla json files as that's more
compatible with other mods
L216[04:08:12] <McJty> The event is
LootTableLoadEvent
L217[04:09:14] <savos> I'll check that
out. Thanks a million. I've been searching for a good hour. I need
to learn to Google better I guess.
L218[04:12:54] ⇦
Quits: abab9579 (~Abastro@112.166.128.227) (Ping timeout: 206
seconds)
L219[04:15:33]
⇨ Joins: iari (~iari___@evana.futhark24.org)
L220[04:17:55] <savos> Found an example.
Let's see how it goes.
L221[04:20:07] ⇦
Quits: Larry1123 (Larry1123@irc.larry1123.net) (Ping timeout: 202
seconds)
L222[04:30:20] ⇦
Quits: Ordinastie_ (~Ordinasti@87-231-58-94.rev.numericable.fr)
(Quit: Leaving)
L223[04:30:41]
⇨ Joins: founderio
(~Thunderbi@p200300C4E3D39E00936ECCEE2C380B98.dip0.t-ipconnect.de)
L224[04:40:39] ⇦
Quits: Abastro (~Abastro@112.166.128.227) (Ping timeout: 384
seconds)
L225[04:41:01]
⇨ Joins: Ipsis
(~Ipsis@82-69-71-184.dsl.in-addr.zen.co.uk)
L226[04:48:13] <savos> McJty, works like a
charm. Thank you!
L227[04:49:52]
⇨ Joins: Abastro (~Abastro@112.166.128.227)
L228[04:51:36]
⇨ Joins: sciguyryan (~sciguyrya@95.211.188.21)
L229[04:54:03] ⇦
Quits: savos
(~savos@cpef0f24903d453-cmf0f24903d450.cpe.net.cable.rogers.com)
()
L230[04:55:04]
⇨ Joins: abab9579 (~Abastro@112.166.159.4)
L231[05:00:57]
⇨ Joins: Larry1123 (Larry1123@irc.larry1123.net)
L232[05:01:37] ⇦
Quits: abab9579 (~Abastro@112.166.159.4) (Ping timeout: 384
seconds)
L233[05:02:47] ***
PaleOff is now known as PaleoCrafter
L234[05:07:07] ***
Darkhax is now known as Darkhax_AFK
L236[05:12:30] <Naiten> Also, i'm a
rapper, since 'RAP THE STACK�Give your locomotive a wide-open
throttle, make more speed. Rapper is an engineer who works his
engine too hard'
L237[05:12:46] <Naiten> .-.
L238[05:18:13]
⇨ Joins: Jezza (~Jezza@92.206.33.136)
L239[05:18:27] ⇦
Quits: Koward (~Koward@2a02:2788:344:2d0:c4c6:e20:5028:8089) (Ping
timeout: 202 seconds)
L241[05:21:09] <Ivorius> I'm not a
rapper
L242[05:21:12] <Ivorius> I'm an
adaptor
L243[05:22:52] <Naiten> Ivorius, wut
L244[05:23:09] ⇦
Quits: Abastro (~Abastro@112.166.128.227) (Ping timeout: 384
seconds)
L245[05:23:18] <Ivorius> I can
adjust
L246[05:24:10]
⇨ Joins: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net)
L247[05:24:54] <Naiten> But can you
even?
L248[05:25:16] ⇦
Quits: alekso56 (~znc@ti0107a400-0479.bb.online.no) (Read error:
Connection reset by peer)
L250[05:30:10]
⇨ Joins: alekso56
(~znc@ti0107a400-0479.bb.online.no)
L251[05:31:05] ⇦
Quits: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net) (Ping timeout:
384 seconds)
L252[05:40:12] ***
MrKick|Away is now known as MrKickkiller
L253[05:43:01] <Naiten> oh mein Gott
L255[05:44:24] <Naiten> sham1, video from
quadrax's comment
L256[05:45:19] <sham1> :P
L257[05:45:39] <sham1> This is
amazing
L258[05:46:23] ⇦
Quits: ThePsionic (~ThePsioni@ip5457f909.direct-adsl.nl) (Ping
timeout: 384 seconds)
L259[05:46:36]
⇨ Joins: ThePsionic
(~ThePsioni@ip5457f909.direct-adsl.nl)
L260[05:46:42] <ThePsionic> internet
pls
L261[05:49:31]
⇨ Joins: Koward
(~Koward@2a02:2788:344:2d0:7998:98e1:9af8:d323)
L262[05:51:02]
⇨ Joins: Abastro (~Abastro@112.166.128.227)
L263[05:55:54] ⇦
Quits: Hgrebnednav (~Hgrebnedn@d8d874662.access.telenet.be) (Read
error: Connection reset by peer)
L264[05:56:02] <Koward> Anyone knows where
the base knockback you have by punching a mob is handled ?
L265[05:57:47] ⇦
Quits: Cooler (~CoolerExt@36.255.14.160) (Ping timeout: 206
seconds)
L266[05:58:48] <PaleoCrafter> I'd assume
it goes through EntityLivingBase#knockBack, Koward :P
L267[06:00:04]
⇨ Joins: Cooler (~CoolerExt@36.255.14.160)
L268[06:01:24] <Koward> Okay I was looking
at it in player (where there is special knockback for sprint &
sword & enchantments) but the base thing seems indeed to be in
line 961 of EntityLivingBase
L269[06:01:38] <Koward> And obviously it's
completely hardcoded... *sigh*
L270[06:05:02]
⇨ Joins: abab9579 (~Abastro@112.166.128.227)
L271[06:13:15]
⇨ Joins: Hawaii_Beach
(~Hawaii_Be@c80-216-156-69.bredband.comhem.se)
L272[06:20:42] <Koward> (nvm there's a
wonderful SharedMonsterAttributes.KNOCKBACK_RESISTANCE)
L273[06:24:36]
⇨ Joins: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net)
L274[06:28:43] ⇦
Quits: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net) (Ping timeout:
206 seconds)
L275[06:33:19]
⇨ Joins: raoulvdberge
(uid95673@id-95673.richmond.irccloud.com)
L276[06:35:27] ⇦
Quits: VikeStep (~VikeStep@101.184.243.180) (Ping timeout: 202
seconds)
L277[06:50:41] <Naiten> Wait, does 1.7.10
support Java 8?
L278[06:50:58] <sham1> Yes
L279[06:51:05] <PaleoCrafter> 1) Why
1.7.10 q.q 2) The MC version does not really have to do anything
with the Java version :P
L280[06:51:07] <sham1> but don't use
1.7.10
L281[06:51:46] <Naiten> sham1, I'm
bugfixing my old 1.7.10 version so that people can play with it
while I work on 1.10.2
L282[06:52:17] <Naiten> also, i get
warning: [options] bootstrap class path not set in conjunction with
-source 1.6 after running gradle build task
L283[06:52:23] <Naiten> how do i fix
it?
L284[06:53:24] <PaleoCrafter> is gradle
not set to Java 8, perhaps? :P
L285[06:53:50] <PaleoCrafter> that warning
basically means that you're targeting an older language level while
using the library of a new one
L286[06:54:15] <Naiten> PaleoCrafter, I
don't even know what Gradle or bootstrap class path is
L287[06:54:29] <Naiten> i just want to mod
trains into MC .-.
L288[06:54:53] <Naiten> not a professional
or any other programmer
L289[06:54:53] <PaleoCrafter> uhm...
Gradle is the build system you're using when modding, bootstrap
classpath has to do with what I outlined above :P
L290[06:55:27] <PaleoCrafter> there
probably is some line like sourceCompatibility and
targetCompatibility in your build.gradle
L291[06:56:01] <PaleoCrafter> if there
isn't, add sourceCompatibility = 1.8 and targetCompatibility = 1.8
to your build.gradle
L292[06:56:06] <Naiten> PaleoCrafter, no,
there are no such lines
L293[06:56:07] <Naiten> oh
L294[07:04:07] <Naiten> PaleoCrafter,
putting next into build.gradle actually helped if you're interested
apply plugin: 'java'
L295[07:04:07] <Naiten> compileJava
{
L296[07:04:07] <Naiten>
sourceCompatibility = '1.8'
L297[07:04:07] <Naiten>
targetCompatibility = '1.8'
L298[07:04:07] <Naiten> }
L299[07:04:51] <PaleoCrafter> that's kinda
what I said :P
L300[07:06:47] <Naiten> PaleoCrafter, you
didn't mention the plugin though -.-
L301[07:07:07] <PaleoCrafter> shouldn't be
necessary since it's transiently applied by FG, iirc :P
L302[07:07:41]
⇨ Joins: CsokiCraft
(~CsokiCraf@82.131.205.70.pool.invitel.hu)
L303[07:07:47] <PaleoCrafter> otherwise
you wouldn't be able to compile your mod at all
L304[07:08:35] <CsokiCraft> How can I get
the World in a server-side MessageHandler?
L305[07:09:56] <PaleoCrafter> CsokiCraft,
context.getServerHandler().playerEntity.worldObj
L306[07:10:28] ⇦
Quits: Ipsis (~Ipsis@82-69-71-184.dsl.in-addr.zen.co.uk) (Ping
timeout: 186 seconds)
L307[07:10:41]
⇨ Joins: OrionOnline
(~OrionOnli@ip-62-235-153-252.dsl.scarlet.be)
L308[07:11:01] <CsokiCraft> Thank
you!
L309[07:11:18]
⇨ Joins: Benimatic
(~Benimatic@cblmdm72-241-108-184.buckeyecom.net)
L310[07:20:09] <Naiten> PaleoCrafter,
sourceCompatibility = '1.8' targetCompatibility = '1.8' didn't
help, and i was building the mod without apply plugin: 'java' or
compileJava {} right today in the morning
L311[07:20:25] <Naiten> *just putting
sourceCompatibility = '1.8' targetCompatibility = '1.8' into
build.gradle
L312[07:21:33] <PaleoCrafter> as I said,
the java plugin should be applied transiently, but I guess FG has
changed since I last actually used Java and it now modifies the
compileJava task rather than the project properties :P
L314[07:21:41] <gigaherz_x> I always do
this
L315[07:22:08] <gigaherz_x> no need for
java plugin
L316[07:24:45] <Naiten> gigaherz_x, hi \o/
and thanks for reference
L317[07:25:31]
⇨ Joins: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net)
L318[07:29:08] ⇦
Quits: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net) (Ping timeout:
206 seconds)
L319[07:30:06] ⇦
Quits: alekso56 (~znc@ti0107a400-0479.bb.online.no) (Read error:
Connection reset by peer)
L320[07:34:23]
⇨ Joins: alekso56
(~znc@ti0107a400-0479.bb.online.no)
L321[07:36:44] ⇦
Quits: secknv (~secknv@2001:8a0:6c72:2a01:e1ad:ff48:b79e:85a)
(Quit: Leaving)
L322[07:37:01]
⇨ Joins: rebecca (~rebecca@104.156.228.76)
L323[07:44:07] ⇦
Quits: codahq (~codahq@c-73-65-219-228.hsd1.ut.comcast.net) (Ping
timeout: 206 seconds)
L324[07:45:29] ⇦
Quits: ThePsionic (~ThePsioni@ip5457f909.direct-adsl.nl) (Read
error: Connection reset by peer)
L325[07:45:47]
⇨ Joins: ThePsionic
(~ThePsioni@ip5457f909.direct-adsl.nl)
L326[07:53:01]
⇨ Joins: MalkContent
(~MalkConte@p4FDCC96D.dip0.t-ipconnect.de)
L327[07:54:27] ⇦
Quits: ThePsionic (~ThePsioni@ip5457f909.direct-adsl.nl) (Ping
timeout: 384 seconds)
L328[07:57:05] ⇦
Quits: CsokiCraft (~CsokiCraf@82.131.205.70.pool.invitel.hu) (Quit:
Leaving)
L329[08:01:31]
⇨ Joins: ThePsionic
(~ThePsioni@ip5457f909.direct-adsl.nl)
L330[08:04:42]
⇨ Joins: Seppon
(~Noppes@ip56530f2e.direct-adsl.nl)
L331[08:09:39] ***
kroeser is now known as kroeser|away
L332[08:10:19] ⇦
Quits: Noppes (~Noppes@ip56530f2e.direct-adsl.nl) (Ping timeout:
384 seconds)
L333[08:15:16] ⇦
Quits: Lunatrius (~Lunatrius@77.38.21.26) (Read error: Connection
reset by peer)
L334[08:15:40]
⇨ Joins: Lunatrius (~Lunatrius@77.38.21.26)
L335[08:15:58] ⇦
Quits: manmaed (~Ender@97e11af8.skybroadband.com) (Ping timeout:
195 seconds)
L336[08:18:57]
⇨ Joins: manmaed
(~Ender@97e11af8.skybroadband.com)
L337[08:26:20]
⇨ Joins: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net)
L338[08:29:56] ⇦
Quits: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net) (Ping timeout:
186 seconds)
L339[08:39:43] ⇦
Quits: Javaschreiber
(~Thunderbi@p200300D2F3F6FB00019776536107A544.dip0.t-ipconnect.de)
(Quit: Javaschreiber)
L340[08:49:18] ⇦
Quits: ezterry (~ezterry@reno.devnull.name) (Remote host closed the
connection)
L341[08:54:55]
⇨ Joins: ezterry (~ezterry@reno.devnull.name)
L342[08:55:09] ⇦
Quits: alekso56 (~znc@ti0107a400-0479.bb.online.no) (Read error:
Connection reset by peer)
L343[08:57:02]
⇨ Joins: alekso56
(~znc@2001:464b:c2aa:0:745d:45ff:fe3b:a098)
L344[08:59:20] ⇦
Quits: Hanii (~user@165.158.147.147.dyn.plus.net) (Quit:
Hanii)
L345[08:59:51] ***
TTFT|Away is now known as TTFTCUTS
L346[09:07:18] ⇦
Quits: bilde2910 (bilde2910@51.174.170.178) (Ping timeout: 195
seconds)
L347[09:07:49] <MalkContent> is it normal
that memory usage in f3 just climbs and climbs and then drops,
rinse and repeat?
L349[09:08:21] *** V
is now known as Vigaro
L350[09:08:32] <MalkContent> okay then,
one worry less ^^
L351[09:08:47] <MalkContent> any
particular reason for that? garbage collection or some such?
L352[09:09:10] <fry> exactly :P
L353[09:09:12]
⇨ Joins: bilde2910 (bilde2910@51.174.170.178)
L354[09:09:15] <MalkContent> and i'm still
impressed that it goes from 0.7gb to 3
L355[09:11:36]
⇨ Joins: Ipsis
(~Ipsis@82-69-71-184.dsl.in-addr.zen.co.uk)
L356[09:11:54] <MalkContent> i mean that
means that there is 2,3 gb of garbage created and then dropped over
the course of 5 seconds
L357[09:14:01] ⇦
Quits: Cooler (~CoolerExt@36.255.14.160) (Ping timeout: 206
seconds)
L358[09:16:35]
⇨ Joins: AforAnonymous
(bitch2k@dyn-050-229.vix2.mmc.at)
L359[09:16:58] ⇦
Quits: Nitrodev (~Nitrodev@85-23-77-207.bb.dnainternet.fi) (Read
error: Connection reset by peer)
L360[09:25:37] ⇦
Quits: ezterry (~ezterry@reno.devnull.name) (Ping timeout: 206
seconds)
L361[09:27:07]
⇨ Joins: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net)
L362[09:27:54] ⇦
Quits: aef (~aef@schweinehegel.raxys.net) (Remote host closed the
connection)
L363[09:28:07]
⇨ Joins: Hanii
(~user@165.158.147.147.dyn.plus.net)
L364[09:33:31] ***
kroeser|away is now known as kroeser
L365[09:34:11] ⇦
Quits: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net) (Ping timeout:
384 seconds)
L366[09:35:35] <MalkContent> i got this
stupid rubberbanding
L367[09:35:40] <MalkContent> every few
seconds
L368[09:35:54] <MalkContent> which is why
i asked about the memory usage thing
L369[09:36:31] <MalkContent> every couple
seconds, all entities and world interactions (like block placing)
are suspended for barely a second
L370[09:36:37] <MalkContent> and then
resume, sped up
L371[09:36:58] <MalkContent> and i can't
seem to find a reason for it
L372[09:37:11] <MalkContent> anyone got an
idea why that could be happening?
L373[09:45:55] <Ivorius> Has anybody
managed to get B3D items to work?
L374[09:46:10] <Ivorius> Because I feel
like fry's loader is still borked for those
L375[09:47:48] ⇦
Quits: Lord_Ralex (~Ralex@107.191.104.81) (Ping timeout: 186
seconds)
L376[09:48:51]
⇨ Joins: ezterry (~ezterry@reno.devnull.name)
L377[09:51:43] ***
kroeser is now known as kroeser|away
L378[09:52:22]
⇨ Joins: Guest92819 (~Ralex@107.191.104.81)
L379[09:52:31] ***
Guest92819 is now known as Lord_Ralex
L380[09:52:59] ***
kroeser|away is now known as kroeser
L381[09:53:30] ⇦
Quits: Hawaii_Beach (~Hawaii_Be@c80-216-156-69.bredband.comhem.se)
(Quit: Hawaii_Beach)
L382[09:54:31] ⇦
Parts: kroeser (~kroeser@2001:4801:7817:72:6f7c:4c10:ff10:1b85)
(Leaving...))
L383[09:54:44] ⇦
Quits: Hanii (~user@165.158.147.147.dyn.plus.net) (Quit:
Hanii)
L385[09:58:54] <Ivorius> I know that
L386[09:58:56] <Ivorius> It doesn't
work
L387[10:00:31] <PaleoCrafter> guess it's
time to blame fry then :P
L388[10:01:28] <Ivorius> I can't imagine
that nobody has ever used them for items yet
L389[10:01:42] <PaleoCrafter> maybe you
just fucked up?
L390[10:01:44] <Ivorius> I believe I
talked it over with fry some time though, but I don't remember what
the status was
L391[10:01:48]
⇨ Joins: Hanii
(~user@165.158.147.147.dyn.plus.net)
L392[10:01:59] <Ivorius> I think it was
like 'I know but you fix it if you need it' :P
L393[10:03:01] <Ivorius> Currently trying
to track down what exactly the issue is myself
L394[10:07:00] ⇦
Quits: ezterry (~ezterry@reno.devnull.name) (Remote host closed the
connection)
L395[10:07:34] <PaleoCrafter> uhm... at
least the example chest.b3d works just fine as an item model for
me, Ivorius
L396[10:08:29] <PaleoCrafter> the entity
transforms are a little fucked up, it seems, but apparent from that
it works like a charm
L397[10:08:42] <Ivorius> What
version
L398[10:08:46] <Ivorius> I'm 1.8 and
1.9
L399[10:08:50] <Ivorius> *1.9.4
L400[10:08:52] <PaleoCrafter> 1.10.2
L401[10:09:32] <fry> iirc there was an
issue related specifically to the model in question
L402[10:10:24] <PaleoCrafter> oh, fry, did
you perchance read the thing about something like the fast TESR
stuff for entities?
L403[10:10:33] <fry> I did
L404[10:10:45] <fry> not that simple, but
of course would be great :P
L405[10:11:11] <Ivorius> Oh yeah,
exception during loading
L406[10:11:25]
⇨ Joins: Nitrodev
(~Nitrodev@85-23-77-207.bb.dnainternet.fi)
L407[10:11:39] <fry> npe iirc?
L408[10:13:21] <Ivorius> Let me get back
to you, I need to fix something else first :P
L409[10:13:34] <fry> sure :P
L410[10:14:27]
⇨ Joins: ezterry (~ezterry@reno.devnull.name)
L411[10:15:15] ⇦
Quits: bilde2910 (bilde2910@51.174.170.178) (Ping timeout: 202
seconds)
L412[10:15:48] ⇦
Quits: Hanii (~user@165.158.147.147.dyn.plus.net) (Quit:
Hanii)
L413[10:16:06]
⇨ Joins: IceDragon (~ThatGuy@69.160.127.179)
L414[10:16:48]
⇨ Joins: bilde2910 (bilde2910@51.174.170.178)
L415[10:22:38] <Ivorius> Oh hey, I got it
to load
L416[10:22:42] <Ivorius> Just texture is
missing now
L417[10:24:42] ⇦
Quits: nallar
(~nallar@cpc16-cani3-2-0-cust33.14-2.cable.virginm.net) (Ping
timeout: 182 seconds)
L418[10:26:44] ***
amadornes[OFF] is now known as amadornes
L419[10:26:49]
⇨ Joins: nallar
(~nallar@cpc16-cani3-2-0-cust33.14-2.cable.virginm.net)
L420[10:27:52]
⇨ Joins: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net)
L421[10:28:52] <Ivorius> Thing is
L422[10:28:55] <Ivorius> The texture is
there
L423[10:31:59] ⇦
Quits: Abastro (~Abastro@112.166.128.227) (Ping timeout: 384
seconds)
L424[10:33:27] ⇦
Quits: ezterry (~ezterry@reno.devnull.name) (Ping timeout: 202
seconds)
L425[10:34:49] ⇦
Quits: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net) (Ping timeout:
384 seconds)
L426[10:35:18]
⇨ Joins: ezterry (~ezterry@reno.devnull.name)
L427[10:36:17] <Naiten> hi, fry \o/ was so
long \o/
L428[10:38:38] <Ivorius> [17:37:37]
[Client thread/ERROR] [TEXTURE ERRORS]: The missing resources for
domain #pandorasbox are:
L429[10:38:38] <Ivorius> [17:37:37]
[Client thread/ERROR] [TEXTURE ERRORS]:
textures/pbTexture.png
L430[10:38:48] <Ivorius> But texture = new
ResourceLocation(PandorasBox.MOD_ID,
"textures/pbTexture.png");
L431[10:38:48] <Ivorius> works
L432[10:38:55] <HassanS6000> Hey, how does
this X mark come up?
L434[10:38:56] <Ivorius> ... that can
hardly be my fault
L435[10:39:00] <HassanS6000> Like what
code does that
L436[10:39:14] <HassanS6000> It's Forge,
right?
L437[10:40:04] ⇦
Quits: Blarghedy (~Blarghedy@50-90-115-148.res.bhn.net) (Ping
timeout: 186 seconds)
L438[10:40:37] <fry> it shows incompatible
mods iirc
L439[10:40:47]
⇨ Joins: minot
(~minot@pool-100-8-212-113.nwrknj.fios.verizon.net)
L440[10:41:22] ⇦
Quits: ezterry (~ezterry@reno.devnull.name) (Remote host closed the
connection)
L441[10:41:49]
⇨ Joins: ezterry (~ezterry@reno.devnull.name)
L442[10:42:25] <droidicus> I have created
a custom fluid, but am having an issue with the universal
bucket
L443[10:43:14] <droidicus> using
BlockFluidFinite when I place down a bucket in the world I am
getting 1/8th the amount of liquid then what is picked up with an
empty bucket
L444[10:43:34] <droidicus> is this a known
thing?
L445[10:46:49] ⇦
Quits: ezterry (~ezterry@reno.devnull.name) (Ping timeout: 206
seconds)
L446[10:47:17]
⇨ Joins: Abastro (~Abastro@112.166.128.227)
L447[10:48:30]
⇨ Joins: ezterry (~ezterry@reno.devnull.name)
L448[10:48:33]
⇨ Joins: Hanii
(~user@host86-136-24-67.range86-136.btcentralplus.com)
L449[10:58:12] ⇦
Quits: ezterry (~ezterry@reno.devnull.name) (Ping timeout: 186
seconds)
L450[10:58:39] ⇦
Quits: alekso56 (~znc@2001:464b:c2aa:0:745d:45ff:fe3b:a098) (Ping
timeout: 202 seconds)
L451[10:59:17] <droidicus> a.k.a. I have
to put down 8 buckets of finite fluid to get a "full"
block of fluid, and the whole block is picked up by a single empty
bucket
L452[11:01:47]
⇨ Joins: alekso56
(~znc@2001:464b:c2aa:0:745d:45ff:fe3b:a098)
L453[11:02:11] ⇦
Quits: Abastro (~Abastro@112.166.128.227) (Read error: Connection
reset by peer)
L454[11:08:18]
⇨ Joins: Hgrebnednav
(~Hgrebnedn@d8D874662.access.telenet.be)
L455[11:14:03]
⇨ Joins: ezterry (~ezterry@reno.devnull.name)
L456[11:18:28] ⇦
Quits: Ipsis (~Ipsis@82-69-71-184.dsl.in-addr.zen.co.uk) (Ping
timeout: 186 seconds)
L457[11:19:32] ⇦
Quits: ezterry (~ezterry@reno.devnull.name) (Ping timeout: 186
seconds)
L458[11:25:35]
⇨ Joins: RANKSHANK_mob1
(~RANKSHANK@pa49-195-16-102.pa.nsw.optusnet.com.au)
L459[11:28:41]
⇨ Joins: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net)
L460[11:32:15] ⇦
Quits: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net) (Ping timeout:
206 seconds)
L461[11:35:40]
⇨ Joins: ezterry (~ezterry@reno.devnull.name)
L462[11:37:02] ***
Abrar|gone is now known as AbrarSyed
L463[11:42:46]
⇨ Joins: Noppie
(~Noppes@ip56530f2e.direct-adsl.nl)
L464[11:46:21] ⇦
Quits: minot (~minot@pool-100-8-212-113.nwrknj.fios.verizon.net)
(Quit: Leaving)
L465[11:48:29] ⇦
Quits: Seppon (~Noppes@ip56530f2e.direct-adsl.nl) (Ping timeout:
384 seconds)
L466[11:49:51]
⇨ Joins: KnightMiner
(~KnightMin@107-1-23-59-ip-static.hfc.comcastbusiness.net)
L467[12:00:39]
⇨ Joins: Blarghedy
(~Blarghedy@50-90-115-148.res.bhn.net)
L468[12:06:25] ⇦
Quits: RANKSHANK_mob1
(~RANKSHANK@pa49-195-16-102.pa.nsw.optusnet.com.au) (Quit:
ciao)
L469[12:15:43] ⇦
Quits: LexLap2 (~LexManos@2601:602:9b03:6927:f021:907b:c8ed:e120)
(Read error: Connection reset by peer)
L470[12:16:19]
⇨ Joins: LexLap2
(~LexManos@2601:602:9b03:6927:f021:907b:c8ed:e120)
L471[12:16:19]
MineBot sets mode: +o on LexLap2
L472[12:20:29] ⇦
Quits: xaero (xaero@the.flying.dutchman.panicbnc.net) (Ping
timeout: 182 seconds)
L473[12:22:08] ⇦
Quits: MineBot (MineBot@minebot.services.esper.net) (*.net
*.split)
L474[12:23:03] ⇦
Quits: kenzierocks
(~kenzieroc@yes.quite.indeed.old.chap.it.is.kenzierocks.me) (Ping
timeout: 384 seconds)
L475[12:36:58]
⇨ Joins: MineBot
(MineBot@minebot.services.esper.net)
L476[12:36:58] *** ipo.esper.net sets mode: +o
MineBot
L477[12:37:43]
⇨ Joins: kenzierocks
(~kenzieroc@yes.quite.indeed.old.chap.it.is.kenzierocks.me)
L478[12:39:27] <LexMobile> That seems odd
and like you didn't register your fluid block correctly
L479[12:40:53] ⇦
Quits: McJty (~jorrit@94-225-203-206.access.telenet.be) (Ping
timeout: 206 seconds)
L480[12:41:46] ⇦
Quits: iari (~iari___@evana.futhark24.org) (Quit:
Leaving)
L481[12:42:00]
⇨ Joins: iari (~iari___@evana.futhark24.org)
L482[12:42:11] ⇦
Quits: iari (~iari___@evana.futhark24.org) (Remote host closed the
connection)
L483[12:45:41]
⇨ Joins: McJty
(~jorrit@94-225-203-206.access.telenet.be)
L484[12:45:59] ⇦
Quits: quadraxis
(~quadraxis@cpc77293-basf12-2-0-cust699.12-3.cable.virginm.net)
(Ping timeout: 202 seconds)
L485[12:48:17] <droidicus> hmm, any
recommendation of where to look for the issue, or an example of how
to correctly register a finite fluid?
L487[12:52:47] <droidicus> the code here
behaves in the way that I mentioned above without
modification
L488[13:04:22] ⇦
Quits: ThePsionic (~ThePsioni@ip5457f909.direct-adsl.nl) (Quit:
Leaving)
L489[13:12:47] ***
LordFokas|Zzzz is now known as LordFokas
L490[13:18:06]
⇨ Joins: Ordinastie_
(~Ordinasti@87-231-58-94.rev.numericable.fr)
L491[13:21:30]
⇨ Joins: heretyui
(webchat@158.97.165.46.rev.sfr.net)
L492[13:23:17] <LexMobile> Don't know off
hand but it sounds like whatever registry they use in the bucket
place places with the metadata for the lowest level
L493[13:24:14] ⇦
Quits: Koward (~Koward@2a02:2788:344:2d0:7998:98e1:9af8:d323) (Ping
timeout: 202 seconds)
L494[13:25:22] ⇦
Quits: heretyui (webchat@158.97.165.46.rev.sfr.net) (Ping timeout:
195 seconds)
L495[13:33:05] ***
Darkhax_AFK is now known as Darkhax
L496[13:35:12] ⇦
Quits: Naiten (Naiten@86-102-34-65.xdsl.primorye.ru) (Read error:
Connection reset by peer)
L497[13:36:50]
⇨ Joins: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net)
L498[13:40:20] ⇦
Quits: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net) (Ping timeout:
186 seconds)
L499[13:40:41] ⇦
Quits: Lex|Odin (~LexManos@172.76.2.58) (Ping timeout: 384
seconds)
L500[13:45:53] ⇦
Quits: McJty (~jorrit@94-225-203-206.access.telenet.be) (Quit:
Leaving)
L501[13:47:10] <PaleoCrafter> it uses the
default state, so it appears that's wrong for the finite
fluids?
L502[13:53:05] <PaleoCrafter> or actually,
FluidUtil.tryPlaceFluid should respect the passed fluid stack's
quantity and modify the blockstate accordingly, would require some
bigger modifications though
L503[13:53:26] <droidicus> yes, I was able
to get it to work (one bucket out == one bucket in) by extending
the BlockFluidFinite class and changing the default state
L504[13:53:42] <droidicus> good to know it
wasn't just me ;-)
L505[13:53:46] <PaleoCrafter> yeah, that
shouldn't be the correct solution though
L506[13:53:52] <droidicus> agree
L507[13:54:56] <PaleoCrafter> IFluidBlock
would require some sort of FluidStack -> Pair<IBlockState,
FluidStack> method (the fluid stack in the pair being the
remaining fluid if there's no 1:1 match)
L508[13:55:54]
⇨ Joins: JoltEffect
(~leetorwee@host86-170-119-122.range86-170.btcentralplus.com)
L509[13:56:02] <droidicus> would you like
for me to submit an issue?
L510[13:56:23] <PaleoCrafter> unless there
already is one, I'd suggest doing so
L511[13:56:50] <droidicus> the solution
you are envisioning would make it a lot easier to implement what I
am looking to do in a new mod as well, so will do
L512[13:58:02] ⇦
Quits: sciguyryan (~sciguyrya@95.211.188.21) (Remote host closed
the connection)
L513[14:01:53]
⇨ Joins: xaero
(xaero@the.flying.dutchman.panicbnc.net)
L514[14:06:36] ⇦
Quits: Nitrodev (~Nitrodev@85-23-77-207.bb.dnainternet.fi) (Read
error: Connection reset by peer)
L515[14:09:17]
⇨ Joins: AtomicStryker_
(~AtomicStr@ip-176-199-116-237.hsi06.unitymediagroup.de)
L516[14:10:33]
⇨ Joins: Biochemic
(~quassel@p5B00B947.dip0.t-ipconnect.de)
L517[14:12:21] ⇦
Quits: Benimatic (~Benimatic@cblmdm72-241-108-184.buckeyecom.net)
(Ping timeout: 186 seconds)
L518[14:12:24] <droidicus> PaleoCrafter,
LexMobile, issue submitted, thanks for the help!
L519[14:12:42] <PaleoCrafter> for future
reference, do not ping Lex :P
L520[14:14:10] <LexLap2> PaleoCrafter, pr
it
L521[14:14:23] <LexLap2> issues are not
worth it.
L522[14:14:35] <PaleoCrafter> I might just
do, will have to look into the fluid system in general though
L523[14:14:55] <LexLap2> adding a extra
mapping is bad tho..
L524[14:15:03] <LexLap2> why can a bucket
pickup partial blocks?
L525[14:15:15] <PaleoCrafter> well, it'd
not just be for buckets
L526[14:16:25] <LexLap2> dunno, there
would have to be a away to ask the 'tank' {the new block in the
world} to drain the other tank {the item}
L527[14:16:30] <LexLap2> and deal with it
that way
L528[14:17:20] <droidicus> oops, sorry for
the ping :-P
L529[14:18:19] <illy> lex how do you want
labeling permissions to be handled by voice or by a separate
list?
L530[14:18:34]
⇨ Joins: Hawaii_Beach
(~Hawaii_Be@c80-216-156-69.bredband.comhem.se)
L531[14:19:01] <LexLap2> irc account
linked to github account with explicit premissions added by me or
someone else i give explicit add permissions
L532[14:21:41] <PaleoCrafter> hm, one way
I could implement it (making fluid blocks effectively fully fledged
fluid handlers) would require some sort of "empty"
default state, which isn't possible afaik
L533[14:23:00]
⇨ Joins: RichardG_ (~richardg8@201.37.252.34)
L534[14:23:00]
MineBot sets mode: +v on RichardG_
L535[14:24:23] ⇦
Quits: RichardG (~richardg8@201.37.252.34) (Read error: Connection
reset by peer)
L536[14:24:56] <PaleoCrafter> could do
something like IFluidBlock.place(World, BlockPos, FluidStack,
boolean) -> int (the boolean being a simulate flag and the int
being the amount placed, analogous to IFluidHandler.fill)
L537[14:33:00] ⇦
Quits: Hunterz (~hunterz@62.182.234.189) (Remote host closed the
connection)
L538[14:35:31] <illy> ok ill get working
on that. I think I also figured out how to get the jenkin build
listener working as well I just need to get a Jenkins to test it
on
L539[14:35:53] <illy>
s/jenkin/jenkins/
L540[14:37:23]
⇨ Joins: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net)
L541[14:40:22] ⇦
Quits: Hawaii_Beach (~Hawaii_Be@c80-216-156-69.bredband.comhem.se)
(Ping timeout: 195 seconds)
L542[14:41:07]
⇨ Joins: Hawaii_Beach
(~Hawaii_Be@c80-216-156-69.bredband.comhem.se)
L543[14:41:14] ⇦
Quits: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net) (Ping timeout:
206 seconds)
L544[14:44:37] ⇦
Quits: Samario
(~Samario@cpc5-bigg3-2-0-cust219.9-2.cable.virginm.net) (Ping
timeout: 206 seconds)
L545[14:55:52] ⇦
Quits: Meow-J (~Meow-J@45.32.34.121) (Remote host closed the
connection)
L546[14:56:30]
⇨ Joins: Samario
(~Samario@cpc5-bigg3-2-0-cust219.9-2.cable.virginm.net)
L547[15:06:04] ⇦
Quits: OrionOnline (~OrionOnli@ip-62-235-153-252.dsl.scarlet.be)
(Read error: Connection reset by peer)
L548[15:06:56] ⇦
Quits: Noppie (~Noppes@ip56530f2e.direct-adsl.nl) (Read error:
Connection reset by peer)
L549[15:07:15]
⇨ Joins: Noppie
(~Noppes@ip56530f2e.direct-adsl.nl)
L550[15:10:17] ***
fry is now known as fry|sleep
L551[15:18:59] ⇦
Quits: Biochemic (~quassel@p5B00B947.dip0.t-ipconnect.de) (Remote
host closed the connection)
L552[15:19:40] ⇦
Quits: AtomicStryker_
(~AtomicStr@ip-176-199-116-237.hsi06.unitymediagroup.de) (Quit:
Leaving)
L553[15:30:24] ⇦
Quits: Hawaii_Beach (~Hawaii_Be@c80-216-156-69.bredband.comhem.se)
(Quit: Hawaii_Beach)
L554[15:32:33]
⇨ Joins: Benimatic
(~Benimatic@cblmdm72-241-108-184.buckeyecom.net)
L555[15:33:11]
⇨ Joins: ThePsionic
(~ThePsioni@ip5457f909.direct-adsl.nl)
L556[15:36:45]
⇨ Joins: Girafi
(Girafi@0x555178eb.adsl.cybercity.dk)
L557[15:38:09]
⇨ Joins: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net)
L558[15:41:16]
⇨ Joins: Cojo
(~Cojo@cpe-2606-A000-4C46-8D00-B04E-1C34-733C-3053.dyn6.twc.com)
L559[15:41:55] ⇦
Quits: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net) (Ping timeout:
202 seconds)
L560[15:47:36] ⇦
Quits: IceDragon (~ThatGuy@69.160.127.179) (Ping timeout: 384
seconds)
L561[15:47:40]
⇨ Joins: savos
(~savos@CPEf0f24903d453-CMf0f24903d450.cpe.net.cable.rogers.com)
L562[15:47:59] <savos> o/
L563[15:48:47]
⇨ Joins: Kodos
(~Kodos@2602:306:ce20:6c30:2c65:bafb:e2c6:7711)
L564[15:54:10] <savos> I added a
"addRecipe" to my init in a 1.7.10 mod I'm writing, but
when I put the items in the crafting grid in the right order it
doesn't show the result. Any ideas? I don't see any errors.
L565[15:54:29] <Ordinastie_> update to
1.10.2
L566[15:55:08] <LatvianModder> Thats the
answer you mostly get when asking questions about 1.7.10. But an
Actual answer is that it may be using incorret ore name
L567[15:55:35] <LatvianModder> Or move
recipe registry to post-init
L568[15:55:42] <savos> It's a valid
answer.
L569[15:55:54] <TehNut> It's the only
valid answer.
L570[15:56:00] <savos> :)
L571[15:56:26] <Ordinastie_> that's the
answer you should always get, but people still make mods for 1.7.10
but there are always some who still provide support for 1.7.10 when
they shouldn't
L572[15:56:27] <savos> I knew I would get
a hazing asking my question, but it's the only way to get over
hurdles sometimes.
L573[15:56:53] <savos> The truth is, it's
for a friend and they're stubborn.
L574[15:56:58] <savos> It sucks.
L575[15:57:14] <savos> Appreciate the
suggestions.
L576[15:57:21] <Ordinastie_> just tell
them to update
L577[15:57:25] <LatvianModder> Ya
L578[15:57:33] <LatvianModder> 90% of the
mods are already out
L579[15:57:39] <Ordinastie_> make the mod
for 1.10.2 and if they want it, they'll update
L580[15:57:48] <LatvianModder> Only
BuildCraft and Railcraft left from big mods
L581[15:57:55] <TehNut> And most of the
ones that aren't have an alternative of some sort
L582[15:58:02] <LatvianModder> Oh and I
think Thaumcraft hasnt updated to 1.10 yet, tho I might be
wrong
L583[15:58:13] <TehNut> Not yet. Azanor is
rewriting from scratch
L584[15:58:25] <TehNut> Railcraft runs on
1.10, but isn't done yet
L585[15:58:56] <Ivorius> According to my
watcher, gradle just used 241% of my CPU
L586[15:59:07] <LatvianModder> haha
L587[15:59:10] <savos> haha
L588[15:59:23] <savos> switching
workspaces...screw 1.7.10...
L589[16:00:24] <Ordinastie_> that's the
spirit
L590[16:01:20] <Ivorius> Yay, my other mod
is also not 1.9 + 1.10 compatible
L591[16:01:21] <PaleoCrafter> isn't TC
usually one of the first to be updated even if Azanor completely
rewrites it every update?
L592[16:01:27] <Ivorius>
skeleton.setSkeletonType(SkeletonType.WITHER); instead of
skeleton.setSkeletonType(1);
L593[16:01:28] <Ivorius> Great.
L594[16:02:42] <TehNut> Yup that sang
thing killed compat in Soul Shards
L595[16:02:58] <TehNut> You could do a
"version proxy"
L596[16:03:24] <Ordinastie_> and how would
you compile the other one ?
L597[16:03:52] <TehNut> Dev on 1.10 so you
get the enum, have a proxy that handles via int in 1.9 and the enum
in 1.10
L598[16:04:12] <Ordinastie_> but the proxy
for 1.9 won't compile
L599[16:04:19] <Ordinastie_> it would call
a method that doesn't exist
L600[16:04:21] <TehNut> Why?
L601[16:04:22] <TehNut> wat
L602[16:04:23] <LatvianModder> I have a
weird bug. Maybe its just my code tho
L604[16:04:47] <Ordinastie_> if you're on
1.10, there is no setSkeletonType(int)
L605[16:04:53] <Ordinastie_> can't compile
that
L606[16:04:58] <Ordinastie_> unless you
mean to use reflection
L607[16:05:00] <Ivorius> Just expand Forge
into a fully-fledged compiler
L608[16:05:10] <Ivorius> So that you can
have version ifs
L609[16:05:16] <TehNut>
SkeletonType.values()[int]
L610[16:06:05] <Ordinastie_> that doesn't
fix anything
L611[16:06:17]
⇨ Joins: Kenny164
(~pkinney@host86-129-10-179.range86-129.btcentralplus.com)
L612[16:06:24] <Ordinastie_> you still
need to call a method that doesn't exist for the version you're
compiling for
L613[16:06:35] <TehNut> Then use
Reflection
L614[16:06:44] <TehNut> It really wouldn't
hurt anything
L615[16:06:47] <Ordinastie_> meh
L616[16:07:20] <Ordinastie_>
LatvianModder, pretty sure you misinterpret the issue, but please
develop :)
L617[16:10:07]
⇨ Joins: KGS
(~KGS@h-155-4-129-249.na.cust.bahnhof.se)
L618[16:11:24] ⇦
Quits: Jezza (~Jezza@92.206.33.136) (Ping timeout: 384
seconds)
L619[16:13:58] ⇦
Quits: Kenny164
(~pkinney@host86-129-10-179.range86-129.btcentralplus.com) (Remote
host closed the connection)
L620[16:17:14] <masa> TehNut: do you have
inside information about thaumcraft's progress? is it likely to be
ready inside let's say a couple of months?
L621[16:17:31] <TehNut> I don't
L623[16:17:42] <TehNut> Way might
L624[16:18:08] <PaleoCrafter> droidicus,
mind testing something for me?
L625[16:18:17] <droidicus> PaleoCrafter,
sure
L626[16:18:37] <PaleoCrafter> with your
"fixed" finite fluid try filling a 2x2 puddle
L627[16:18:40] <masa> I've been kinda
waiting and pondering about when I'll start my 1.10.2 modded
server, I'd like to include thaumcraft and that's mostly wht I'm
waiting for, although I don't even really have free time to play
anyway atm...
L628[16:18:48] <PaleoCrafter> by directly
placing the fluid in the 4 spaces
L629[16:19:08] ⇦
Quits: illy (~illy@2602:304:cf32:f980:3a85:d95f:32ee:e5be) (Quit:
Konversation terminated!)
L630[16:19:10]
⇨ Joins: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net)
L631[16:19:33] <droidicus> the one that I
overrode the default state?
L632[16:19:39] <PaleoCrafter> yep
L633[16:19:44] <droidicus> sure, one
min
L634[16:20:10] <TehNut> I woudln't wait
for TC. It's getting completely rewritten and reimagined
L635[16:20:13] <TehNut> It'll be a
while
L636[16:20:25] <masa> right...
L637[16:21:42] <masa> hmm, I think I've
heard good things about TC5 but playing with that would mean a
1.8.9 instance, and forestry for 1.8.9 wasn't super ready I
think...
L638[16:22:19]
⇨ Joins: illy
(~LordIllyo@2602:304:cf32:f980:3a85:d95f:32ee:e5be)
L639[16:22:49] <droidicus> PaleoCrafter,
alright, what were you looking to find out?
L640[16:23:00] <masa> I've actually never
properly played with TC at all, the most I did was probbaly in
1.5.2/ftb unleashed, and even there I only did some basic
things
L641[16:23:13] ⇦
Quits: illy (~LordIllyo@2602:304:cf32:f980:3a85:d95f:32ee:e5be)
(Client Quit)
L642[16:23:20] <PaleoCrafter> do you have
to place the fluid only 4 times to create a 2x2 puddle with all
blocks completely filled?
L643[16:23:30]
⇨ Joins: illy
(~LordIllyo@2602:304:cf32:f980:3a85:d95f:32ee:e5be)
L644[16:23:45] <Ordinastie_> I know with
my fluid I don't
L645[16:23:54] <Ordinastie_> :p
L646[16:24:09] <droidicus> if I target the
partially filled blocks it is more then that, it looks like the
partly filled block is getting overwritten
L647[16:24:26] <droidicus> it I target
above the 2x2, and let the fluid flow down then yes, it is only
4
L648[16:24:27] <PaleoCrafter> yeah,
okay
L649[16:24:44] <PaleoCrafter> only wanted
to know whether this is correct behaviour or whether I fucked
up
L650[16:25:05] <PaleoCrafter> Ordinastie_,
well, shouldn't you technically have to only place it 4 times?
:P
L651[16:25:09] <droidicus> well, it isn't
"correct", but that is the behavior that I am also seeing
;-)
L652[16:25:25] <Ordinastie_> PaleoCrafter,
only if you manage to place them before the first one spreads
L653[16:25:34] <PaleoCrafter> hm, I
guess
L654[16:26:03] ⇦
Quits: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net) (Remote host
closed the connection)
L655[16:26:07]
⇨ Joins: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net)
L656[16:26:17] <droidicus> Ordinastie_,
that isn't what I would expect though, if I add water to the pool
it should add, not overwrite the block I was pointing at :-/
L657[16:26:38] <Ordinastie_> well yes, I'm
talking theoretically
L658[16:26:45] <Ordinastie_> or actually,
how mine works :p
L659[16:27:59] <droidicus> right
L660[16:31:29] <PaleoCrafter> looks like
I'm already done, only need to write a little test mod and add at
least a bit of backwards compatibility
L661[16:33:16] ***
RichardG_ is now known as RichardG
L662[16:36:02]
⇨ Joins: xampp
(~xampp@c-98-243-68-246.hsd1.mi.comcast.net)
L663[16:36:37] <droidicus> nice, I can
verify the PR once it is uploaded as well if you need testing
L664[16:37:57]
⇨ Joins: Kenny164
(~pkinney@host86-129-10-179.range86-129.btcentralplus.com)
L665[16:38:35] ⇦
Quits: Noppie (~Noppes@ip56530f2e.direct-adsl.nl) (Read error:
Connection reset by peer)
L666[16:42:43]
⇨ Joins: khlorghaal
(~quassel@76-202-65-254.lightspeed.brbnca.sbcglobal.net)
L667[16:43:33] <khlorghaal> whats up with
the modding community nowadays? its been like 2 years since ive
been active
L668[16:47:23] ⇦
Quits: MalkContent (~MalkConte@p4FDCC96D.dip0.t-ipconnect.de)
(Quit: Leaving)
L669[16:47:30] <khlorghaal> hm I see
youtube is as cancerous as ever, everything looks pretty much the
same lol
L670[16:49:19] <droidicus> heh
L671[16:49:29] ⇦
Quits: Kenny164
(~pkinney@host86-129-10-179.range86-129.btcentralplus.com) (Quit:
Bye)
L672[16:52:13] ⇦
Quits: Hgrebnednav (~Hgrebnedn@d8D874662.access.telenet.be) (Ping
timeout: 206 seconds)
L673[16:52:24]
⇨ Joins: Kenny164
(~pkinney@host86-129-10-179.range86-129.btcentralplus.com)
L674[16:54:09]
⇨ Joins: Vazkii
(~Vazkii@a79-169-163-74.cpe.netcabo.pt)
L675[16:54:23] ⇦
Quits: PitchBright
(~PitchBrig@CPE00fc8d8a3ce3-CM00fc8d8a3ce0.cpe.net.cable.rogers.com)
(Quit: brb)
L676[16:54:52] <LatvianModder> khlorghaal:
Did you quit internet or what? :P
L677[16:55:20] <khlorghaal> nah said
fuckit im making my own game, failed, then got a job :T
L678[16:56:34] ⇦
Quits: Kano (~Kano@107-209-128-138.lightspeed.mssnks.sbcglobal.net)
(Ping timeout: 202 seconds)
L679[16:57:01]
⇨ Joins: Kano
(~Kano@107-209-128-138.lightspeed.mssnks.sbcglobal.net)
L680[16:57:18] ⇦
Quits: ThePsionic (~ThePsioni@ip5457f909.direct-adsl.nl) (Quit:
Leaving)
L681[17:00:23] ⇦
Quits: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net) (Remote host
closed the connection)
L682[17:00:28] ***
MrKickkiller is now known as MrKick|Away
L683[17:01:24] ⇦
Quits: KnightMiner
(~KnightMin@107-1-23-59-ip-static.hfc.comcastbusiness.net) (Ping
timeout: 206 seconds)
L684[17:02:05] <LatvianModder> sounds
about right :P
L685[17:08:31]
⇨ Joins: Koward
(~Koward@2a02:2788:344:2d0:70e0:4527:30e2:a626)
L686[17:09:45] ⇦
Quits: xampp (~xampp@c-98-243-68-246.hsd1.mi.comcast.net) (Quit:
leaving)
L687[17:09:56]
⇨ Joins: xampp
(~xampp@c-98-243-68-246.hsd1.mi.comcast.net)
L688[17:15:34] ***
Vigaro is now known as V
L689[17:16:07] *** V
is now known as Vigaro
L690[17:21:10] ⇦
Quits: xampp (~xampp@c-98-243-68-246.hsd1.mi.comcast.net) (Quit:
leaving)
L691[17:21:22]
⇨ Joins: xampp
(~xampp@c-98-243-68-246.hsd1.mi.comcast.net)
L692[17:22:27] ⇦
Quits: founderio
(~Thunderbi@p200300C4E3D39E00936ECCEE2C380B98.dip0.t-ipconnect.de)
(Quit: founderio)
L693[17:22:40] <Koward> I'm having a bit
of trouble extending Entities to edit existing ones, because often
they call a super method I don't have access to (as I make a
grandchildren class)
L694[17:23:42] <Ordinastie_> wut?
L695[17:23:56] <gigaherz_x> JAva doesn't
care how far up in the hierarchy it is
L696[17:24:04] <gigaherz_x> just private
vs protected
L697[17:24:09] <gigaherz_x> (vs
package-local vs public)
L698[17:25:10] <Koward> Concrete example :
I'm extending EntityCow with EntityCustomCow. I override
processInteract() because I want to change this code. I copy paste
the original snippet (that I want to change), but this original
code use a super method.
L699[17:25:25] <Koward> This super method
was originally referring to EntityAnimal, now it would be
EntityCow.
L700[17:26:13] <Koward> ==>
EntityAnimal method is not visible to me, because EntityCow
overrides the method.
L701[17:26:47] ***
amadornes is now known as amadornes[OFF]
L702[17:28:21] <Koward> Should I maybe use
Reflection to access it ? I could also extend EntityAnimal, and
copy paste code from EntityCow, but that does nto sound very
clean
L703[17:29:48] <Koward> Nevermind I found
a workaround
L704[17:29:55] ⇦
Quits: Zaggy1024 (~Zaggy1024@2602:47:dc70:5200:c947:d307:7ac:be9d)
(Killed (NickServ (GHOST command used by
Zaggy2048!~Zaggy1024@184-100-73-123.mpls.qwest.net)))
L705[17:29:57]
⇨ Joins: Zaggy2048
(~Zaggy1024@184-100-73-123.mpls.qwest.net)
L706[17:32:58] ⇦
Quits: BordListian
(~BordListi@213-47-142-14.cable.dynamic.surfer.at) (Ping timeout:
202 seconds)
L707[17:46:43] ⇦
Quits: savos
(~savos@CPEf0f24903d453-CMf0f24903d450.cpe.net.cable.rogers.com)
()
L708[17:50:07] ⇦
Quits: khlorghaal
(~quassel@76-202-65-254.lightspeed.brbnca.sbcglobal.net) (Ping
timeout: 192 seconds)
L709[17:55:28] <LexMobile> The
fuck....
L710[17:55:40] <LexMobile> If a class
overrides somethings
L711[17:56:18] <PaleoCrafter> Lex, I
introduced a new method called "place" in IFluidBlock, is
that okay?
L712[17:56:55] <PaleoCrafter> it's job is
equivalent to IFluidHandler.fill, only that it 1) obviously places
a block 2) doesn't care what was there beforehand
L713[17:57:01]
⇨ Joins: KnightMiner (~KnightMin@68.73.225.172)
L714[17:57:35] <LexMobile> No for
compatibility reasons but it'd be worth looking into
L715[17:58:46] <PaleoCrafter> well, I
could add an extra interface like "IPlaceableFluidBlock"
that extends from IFluidBlock and just adds this method and then
special case the existing default implementations in forge
L716[17:58:54] <PaleoCrafter> that'd
guarantee 100% binary compatibility
L717[18:01:15]
⇨ Joins: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net)
L718[18:13:54] ⇦
Quits: auenf (David@DC-24-199.bpb.bigpond.com) (Ping timeout: 182
seconds)
L719[18:15:08]
⇨ Joins: auenf (David@DC-24-199.bpb.bigpond.com)
L720[18:16:40] ***
Flenix is now known as SleepyFlenix
L721[18:18:37] ⇦
Quits: Koward (~Koward@2a02:2788:344:2d0:70e0:4527:30e2:a626)
(Quit: Leaving)
L722[18:20:08]
⇨ Joins: PitchBright
(~PitchBrig@CPE00fc8d8a3ce3-CM00fc8d8a3ce0.cpe.net.cable.rogers.com)
L723[18:23:33] ⇦
Quits: Benimatic (~Benimatic@cblmdm72-241-108-184.buckeyecom.net)
(Ping timeout: 186 seconds)
L724[18:24:47] ⇦
Quits: raoulvdberge (uid95673@id-95673.richmond.irccloud.com)
(Quit: Connection closed for inactivity)
L725[18:25:26]
⇨ Joins: sinkillerj
(~sinkiller@nc-67-232-14-224.dhcp.embarqhsd.net)
L726[18:29:09] ⇦
Quits: Lylac (~Tamtam18_@c-73-96-85-25.hsd1.or.comcast.net) (Quit:
z.z)
L727[18:30:28] ⇦
Quits: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net) (Ping timeout:
186 seconds)
L728[18:46:42] ***
manmaed is now known as manmaed|AFK
L729[18:47:54] ⇦
Quits: Samario
(~Samario@cpc5-bigg3-2-0-cust219.9-2.cable.virginm.net) (Quit: You
think you are above consequences.)
L731[18:50:14] <diesieben07> why does that
2nd one not fully place?
L732[18:50:27] <PaleoCrafter> because the
liquid block only has 8 levels :P
L733[18:50:55] <diesieben07> but... it
only has 437 mb in it?
L734[18:51:05] <diesieben07> isnt a full
block 1000?
L735[18:51:09] <PaleoCrafter> yes
L736[18:51:28] <PaleoCrafter> and that's 3
levels (125 * 3 + 62 = 437)
L737[18:52:00] <PaleoCrafter> the
remainder of the 375mb just remains in the container
L738[18:52:03] <diesieben07> ohhh its not
granular enough
L739[18:52:04] <diesieben07> ok
L740[18:52:06] <PaleoCrafter> yeah
L741[18:52:13] <diesieben07> makes
sense.
L742[18:52:29] <PaleoCrafter> if the fluid
were to have a TE, it could do this, my system doesn't prohibit
it
L743[18:56:29] <Ordinastie_> why only 8
levels ?
L744[18:56:41] <PaleoCrafter> because
that's what Vanilla does? :P
L745[18:56:50]
⇨ Joins: Abastro (~Abastro@183.107.13.4)
L746[18:56:59] <diesieben07> 8 levels + 1
bit for source block
L747[18:57:05] <diesieben07> 4 bits
;)
L748[18:57:40] <Ordinastie_> but source
block doesn't make sense for finite fluids, does it ?
L749[18:57:49] <diesieben07> guess
not
L750[19:00:50] ⇦
Quits: abab9579 (~Abastro@112.166.128.227) (Ping timeout: 384
seconds)
L751[19:03:13] <droidicus>
BlockFluidBase.setQuantaPerBlock() can be used to set the number of
levels, between 1 and 16
L752[19:03:25] <PaleoCrafter> yeah
L753[19:03:40] ⇦
Quits: Abastro (~Abastro@183.107.13.4) (Ping timeout: 384
seconds)
L755[19:05:39] <droidicus> <3
L756[19:06:40] <PaleoCrafter> if my PR
fixes an issue, may I include that in the commit message? xD
L757[19:07:27] <droidicus> sure
thing!
L758[19:07:53] <droidicus> is there an
"easy" way to compile my mod against a custom forge
build?
L759[19:08:05] <droidicus> I have the
forge dev env setup and compiling already
L760[19:08:17] <droidicus> and pulling
your PR now
L761[19:08:35] <diesieben07> no there
isn't because you should never ever do that
L762[19:08:58] <primetoxinz> anyone here
happen to know if crafttweaker has a maven?
L763[19:10:00]
⇨ Joins: raoulvdberge
(uid95673@id-95673.richmond.irccloud.com)
L764[19:12:05] <PaleoCrafter> whoops, 2am
already D:
L765[19:12:26] <droidicus> diesieben07,
this would be for debugging only, but your point is taken
L766[19:12:33] ***
AbrarSyed is now known as Abrar|gone
L767[19:12:43] <diesieben07> for debugging
only clone the forge repo and check out the PR branch
L768[19:13:46] ⇦
Quits: TechnicianLP (~Technic@p4FE57983.dip0.t-ipconnect.de) (Ping
timeout: 202 seconds)
L769[19:16:56] <droidicus> did that, now I
would like to compile my mod against the PR branch to test
L770[19:17:09] <PaleoCrafter> you could
copy in your mod's source etc :P
L771[19:18:07] <diesieben07> you can
depend on your mod using maven in the build.gradle, you can shove
your mod jar into the IDE dependencies you can shove your source
code into a source folder... etc.etc.
L772[19:19:24] <droidicus> got it,
thanks!
L773[19:19:31] *
droidicus is new to MC modding
L774[19:19:48] <PaleoCrafter> haha, if
you're using IDEA, you can import your mod as a separate gradle
project and set the forge module as a dependency :3
L775[19:20:03] <PaleoCrafter> if eclipse,
you can probably do something similar, just not quite so
noice
L776[19:20:12] <droidicus> that is a good
idea (pun intended)
L777[19:20:48] <PaleoCrafter> it's
actually only possible since v2016, I think
L778[19:20:57] <PaleoCrafter> before that,
every module was restricted to the project folder
L779[19:21:06] <droidicus> I have used it
before the Android stuff, it is a great IDE
L780[19:21:12] <droidicus> for*
L781[19:21:31] <Kaiyouka> Wow, I'm
actually playing Modded Minecraft for once. And by playing Modded
Minecraft, I mean sitting here waiting for an hour while Forge
initializes this modpack
L782[19:22:00] <PaleoCrafter> hehe
L783[19:22:07] <PaleoCrafter> how's your
game coming along, Kaiyouka? :P
L784[19:22:10] ⇦
Quits: KnightMiner (~KnightMin@68.73.225.172) (Ping timeout: 202
seconds)
L785[19:22:16] <Kaiyouka> PaleoCrafter:
which one?
L786[19:22:26] <PaleoCrafter> I dunno, the
one you talked about in here from time to time
L787[19:22:38] *
PaleoCrafter is glad he got the person right
L788[19:22:39] <PaleoCrafter> xD
L789[19:22:39] <illy> PaleoCrafter, I
would argue that eclipse workspace handling is better but idea is
just nicer to use :P
L790[19:22:50] <Kaiyouka> I honestly don't
remember which project I was on back then
L791[19:23:01] <Kaiyouka> I might have
just been working general engine stuff
L792[19:23:11] <Kaiyouka> but the game I'm
working on right now off and on is going well enough.
L793[19:23:12] <PaleoCrafter> well, with
gradle, it's pretty much the same as eclipse since 2016, illy
L794[19:23:39] <Kaiyouka> I've got a very
nice parallax background going for the prologue level and that's
about it > w >
L795[19:23:53] <PaleoCrafter> :D
L796[19:25:04] <Kaiyouka> Been busy with
other things so I haven't worked on it lately
L797[19:25:48] <PaleoCrafter> I wish I had
something to be busy with xD
L798[19:25:51] <PaleoCrafter> and with
that I go to bed
L799[19:26:20] <Kaiyouka> Take up a main
job, a side job drawing comics, and a side-side job of shitposting
on twitter :p
L800[19:26:23] ***
PaleoCrafter is now known as PaleOff
L801[19:27:28] <illy> PaleoCrafter, I
agree that gradle is about the same im talking about the workspace
its self and how they are all separate in eclipse the module setup
can easily get really annoying if different modules share the same
library
L802[19:28:59] ⇦
Quits: KGS (~KGS@h-155-4-129-249.na.cust.bahnhof.se) (Ping timeout:
198 seconds)
L803[19:29:08]
⇨ Joins: howtonotwin
(~howtonotw@r75-110-22-15.gvllcmtc01.gnvlnc.ab.dh.suddenlink.net)
L804[19:42:29] ***
LordFokas is now known as LordFokas|out
L805[19:44:25] <Ordinastie_> ok, I know
I'm usually pretty vehement when people come here asking about
NPEs...
L806[19:44:46] <Ordinastie_> but still,
how is that even possible to NPE : r &=
super.processCallbacks(chunk, p, pos, oldState, newState);
L807[19:45:23] <diesieben07> on that line
the only possibility is autoboxing
L808[19:45:31] <diesieben07> if r is
Integer and null for example
L809[19:46:00] <Ordinastie_> oh, right
super returns Boolean, and probably null
L810[19:46:04] <Ordinastie_> thanks
><
L811[19:46:30]
⇨ Joins: minot
(~minot@pool-100-8-212-113.nwrknj.fios.verizon.net)
L812[19:57:25]
⇨ Joins: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net)
L813[20:01:22] ⇦
Quits: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net) (Ping timeout:
202 seconds)
L814[20:01:53] <illy> could I get someone
to help test the perm checking of the PR Bot?
L815[20:03:53] ⇦
Quits: JoltEffect
(~leetorwee@host86-170-119-122.range86-170.btcentralplus.com)
()
L816[20:04:14] <TehNut> What do you need
done?
L817[20:04:56] <illy> just need to see if
you could close or open prs/issues
L818[20:05:16] <illy> the test channel is
#sparkyforge
L819[20:06:08] <illy> TehNut, oops I menst
sparkytest
L820[20:06:13] <TehNut> I'm alone in
there
L821[20:06:17] <TehNut> ah
L822[20:13:05] ⇦
Quits: MineBot (MineBot@minebot.services.esper.net) (*.net
*.split)
L823[20:13:15] ⇦
Quits: kenzierocks
(~kenzieroc@yes.quite.indeed.old.chap.it.is.kenzierocks.me) (Quit:
qq)
L824[20:14:00] <illy> ʷᵒʳᶫᵈˢ ˢᵐᵃᶫᶫᵉˢᵗ
ᶰᵉᵗˢᵖᶫᶦᵗ
L825[20:17:38]
⇨ Joins: MineBot
(MineBot@minebot.services.esper.net)
L826[20:17:38] *** ipo.esper.net sets mode: +o
MineBot
L827[20:19:33]
⇨ Joins: kenzierocks
(~kenzieroc@yes.quite.indeed.old.chap.it.is.kenzierocks.me)
L828[20:20:40] <illy> LexLap2, aside from
the Jenkins Hook (Still need to find server to test that on) the PR
bot is ready for you to test
L829[20:25:12]
⇨ Joins: Searge|mojang
(~Searge@h-85-24-130-18.na.cust.bahnhof.se)
L830[20:26:32] ⇦
Quits: Searge|office (~Searge@h-85-24-130-18.na.cust.bahnhof.se)
(Ping timeout: 182 seconds)
L831[20:27:26]
⇨ Joins: Abastro (~Abastro@192.249.22.91)
L832[20:31:56]
⇨ Joins: Herpahermaderp
(~Brighton@host-184-174-169-22.apiolt1.epbfi.com)
L833[20:40:42] ⇦
Quits: Girafi (Girafi@0x555178eb.adsl.cybercity.dk) ()
L834[20:43:28] ⇦
Quits: Snapples (uid167569@id-167569.highgate.irccloud.com) (Quit:
Connection closed for inactivity)
L835[20:48:46]
⇨ Joins: PrinceCat
(~PrinceCat@58-7-233-153.dyn.iinet.net.au)
L836[20:50:10] ⇦
Quits: Herpahermaderp
(~Brighton@host-184-174-169-22.apiolt1.epbfi.com) (Read error:
Connection reset by peer)
L837[20:51:18]
⇨ Joins: Herpahermaderp
(~Brighton@host-184-174-169-22.APIOLT1.epbfi.com)
L838[20:51:55] <Herpahermaderp> spawning
particles in a server side packet, good idea?
L839[20:57:42] ⇦
Quits: kenzierocks
(~kenzieroc@yes.quite.indeed.old.chap.it.is.kenzierocks.me) (Quit:
qq)
L840[20:57:49] ⇦
Quits: howtonotwin
(~howtonotw@r75-110-22-15.gvllcmtc01.gnvlnc.ab.dh.suddenlink.net)
(Quit: Pop!)
L841[20:59:47]
⇨ Joins: kenzierocks
(~kenzieroc@yes.quite.indeed.old.chap.it.is.kenzierocks.me)
L842[21:14:47] ⇦
Quits: raoulvdberge (uid95673@id-95673.richmond.irccloud.com)
(Quit: Connection closed for inactivity)
L843[21:21:05] ⇦
Quits: Vazkii (~Vazkii@a79-169-163-74.cpe.netcabo.pt) (Quit: seeya
m8 thx 4 playin)
L844[21:23:05] ⇦
Quits: Nentify (uid14943@id-14943.highgate.irccloud.com) (Quit:
Connection closed for inactivity)
L845[21:30:14]
⇨ Joins: Benimatic
(~Benimatic@cblmdm72-241-108-184.buckeyecom.net)
L846[21:42:14] ⇦
Quits: Herpahermaderp
(~Brighton@host-184-174-169-22.APIOLT1.epbfi.com) (Quit:
Leaving)
L847[21:46:15]
⇨ Joins: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net)
L848[21:47:57]
⇨ Joins: howtonotwin
(~howtonotw@r75-110-22-15.gvllcmtc01.gnvlnc.ab.dh.suddenlink.net)
L849[21:48:46]
⇨ Joins: savos
(~savos@CPEf0f24903d453-CMf0f24903d450.cpe.net.cable.rogers.com)
L850[21:48:48] <savos> o/
L851[21:49:41] ***
PrinceCat is now known as PrinceCat`Away
L852[21:50:20] <savos> any good
troubleshooting methods for figuring out textures that don't render
properly?
L853[21:51:01] <savos> the block renders
find when placed, but not when in hand.
L854[21:51:45] <howtonotwin> So it's just
the black+magenta missing model cube? Or something else?
L855[21:52:12] <savos> it's the missing
model cube, but I've checked the model a few times
L856[21:52:39] <howtonotwin> how you
registering the item model?
L857[21:52:40] <savos> it's got a
black/magenta when in inventory, but when placed it's good
L858[21:52:44] <howtonotwin> *are
you
L859[21:53:06] ⇦
Quits: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net) (Ping timeout:
384 seconds)
L860[21:54:20] <savos> Should I
pastebin?
L861[21:54:31] <howtonotwin> yes
L862[21:54:38] <Tazz> github gists
plaz
L864[21:55:23]
⇨ Joins: KnightMiner
(~KnightMin@107-1-23-59-ip-static.hfc.comcastbusiness.net)
L865[21:55:58] <howtonotwin> who told you
to do that? That's been outdated since forever :P
L866[21:55:59] <Tazz> savos, uh whats the
.json thing for you item/block?
L867[21:56:08] <Tazz> that too XD
L868[21:56:17] <howtonotwin>
ModelLoader.setCustomModelResourceLocation is what you do now
L870[21:56:59] ⇦
Quits: PrinceCat`Away (~PrinceCat@58-7-233-153.dyn.iinet.net.au)
(Quit: My Mac has gone to sleep. ZZZzzz…)
L871[21:57:48] <savos> This is why I come
to you guys:D
L872[21:57:56] <savos> That looks much
simpler.
L873[21:57:59] <Tazz> haha
L874[21:58:03] <howtonotwin> what's with
the manual concat of modid and regname?
L875[21:58:27] <savos> This is what I get
for watching a tutorial
L876[21:58:31] <Tazz> howtonotwin, uh why
not? XD
L877[21:59:07] <howtonotwin> because it's
unnecessary :P
L878[21:59:23] <Tazz> howso?
L879[21:59:30] <howtonotwin> The best
thing about a programmer is laziness to the point of
efficiency
L880[22:00:07] <Tazz> uh I would rather
take my time and craft efficient and proper code rather than just
throwing something together
L881[22:00:38] <howtonotwin> wait no DERP
DERP DERP ALERT nvm i need sleep
L882[22:00:47] <Tazz> lol
L883[22:00:51] <howtonotwin> I sound like
a tumblr addict o_O
L884[22:00:56] <Tazz> lol
L885[22:01:06] *
howtonotwin dies of excessive lol
L886[22:01:18] <Tazz> I wish Java had some
string interpolation thing that makes it easy rather than just
concating strings together XD
L887[22:01:32] <Tazz>
s"${<variable name in scope here>}" is awesome in
Scala
L888[22:01:33] <howtonotwin>
String.format?
L889[22:01:52] <howtonotwin> i mean it's
not THAT pretty but meh
L890[22:02:22] <Tazz> String.format is
rather obnoxious to do when you can just type something like whats
in Scala or other languages that have interpolation features like
maybe ruby or Dart
L891[22:02:32]
⇨ Joins: McJty
(~jorrit@94-225-203-206.access.telenet.be)
L892[22:04:44] ***
Vigaro is now known as V
L893[22:04:49] ⇦
Quits: savos
(~savos@CPEf0f24903d453-CMf0f24903d450.cpe.net.cable.rogers.com)
()
L894[22:06:52] <illy> Tazz, printf for
life!
L896[22:07:18] <Tazz> naaaaah m8 std::cout
<< std::endl; for life
L898[22:10:19] <illy> fmt.Prinln()
L899[22:10:27] <howtonotwin> prinln
L900[22:10:39] <Tazz> was that like Go
there illy?
L902[22:10:43] <howtonotwin> is that
off-brand pringles
L903[22:11:19] <illy> Tazz, we're not
stopping till we go through all the langs
L904[22:11:31] <Tazz> we are definitely
forgetting puts XD
L906[22:12:30] <Tazz> oh god
L907[22:12:34] <Tazz> Javascript ftw
L908[22:12:43] <Tazz> because who doesnt
like Asynchronous method execution
L909[22:12:48] <howtonotwin> *JSFuck
L910[22:13:01] <howtonotwin> though
because JSFuck is in JS it doesn't really matter :P
L912[22:15:23] <illy> just returned to my
mod after about two months and decided to see where I left off and
all i see in my commit logs is Fuck rendering... seems about
right
L913[22:15:43] <Tazz> haha
L914[22:15:47] <illy> all I see as my last
commit*
L915[22:15:59] <Tazz> yeah I have a commit
in Eschelle where its like "I dont know what I was
doing"
L916[22:16:21] <Tazz> "I dont even
remember what this did" XD
L918[22:16:25] ⇦
Quits: Abastro (~Abastro@192.249.22.91) (Read error: Connection
reset by peer)
L919[22:16:47] <Tazz> realistically the
commit I believe was about getting instance calls to work on
objects XD
L920[22:17:10] <illy> making a
language?
L921[22:17:10]
⇨ Joins: Abastro (~Abastro@192.249.22.91)
L922[22:17:12] <Tazz> like creating an
instance of an object was already in the language I think at that
point I was implementing the calling of the instance functions for
said objects and it was being a bitch XD
L923[22:17:22] <Tazz> illy, yeah Ive been
working on it for a while XD
L924[22:17:27] <Tazz> on again and off
again Xd
L925[22:17:45] <Tazz> its a rather large
and somewhat insane project for someone that is just doing it by
theirselves XD
L926[22:17:56] <howtonotwin> Is that an
off-by-one error I see? I feel sorry for you having to debug that
:P
L927[22:18:50] <Tazz> howtonotwin, feel
sorry for me having to debug it because its mostly stuff that a
debugger isnt necessarily going to help me with XD
L928[22:19:13] <Tazz> since the majority
of code that Im interested in is the machine code that the compiler
generates at runtime and then mmaps into a block ready for
execution
L929[22:19:14] <illy> There was a bug like
that in the arg parser in bot but I decided it was a feature so I
didn't have to fix it
L930[22:19:19] <Tazz> they dont get real
good debugger support XD
L931[22:19:40] <illy> hmm I wonder why
:P
L933[22:19:45] <Tazz> I do too!
L934[22:20:14] <Tazz> I already hated this
bug I had in my assembler
L935[22:20:18] <Tazz> it was essentially a
wrong bit
L936[22:20:38] <Tazz> so like the code
that would be generated would work on like every occasion except
for the code that the function prologues would generate
L937[22:21:05] <Tazz> because if the bit
seq that the prologues would use got generated it would become
malformed
L938[22:21:18] <Tazz> however in almost
every other occasion it was perfectly fine
L939[22:21:59] <Tazz> and eventually I
realized that the number that I was using for the operation should
be changed (they changed it in GCC as I was literally writing my
assembler so it was proper at one time then it ended up not being
proper)
L940[22:22:07] <Tazz> and now everything
works XD
L941[22:22:37] <Tazz> currently I think
the major problem of it is obtaining self instances of objects (the
implicit this reference in java)
L942[22:23:05] <Tazz> because for some
reason in certain situations the self instance gets a different
slot than it should in the frame and that is no fun XD
L943[22:27:41] <howtonotwin> But can you
redefine 4 to be 5 like in FORTRAN and Java?
L944[22:27:52] <Tazz> howtonotwin,
wut?
L945[22:28:14] ⇦
Quits: bilde2910 (bilde2910@51.174.170.178) (Ping timeout: 384
seconds)
L946[22:29:05] <howtonotwin> you can
redefine constants in older versions of FORTRAN by buggy compiler
tricks. Can you do the same in your language? :P
L947[22:29:25]
⇨ Joins: bilde2910 (bilde2910@51.174.170.178)
L948[22:29:49] <Tazz> howtonotwin,
uhhhhhhh not necessarily XD
L949[22:30:03] <Tazz> there is a system of
macros that I have written down but no code ot make them work
L950[22:30:13] <Tazz> that would act
similarly to the ones in C or C++
L951[22:30:16] <Tazz> (#define)
L952[22:30:30] <Tazz> however any object
that is a val is strictly immutable
L953[22:30:37] <illy> compile
foo.extention -change 5=4 :p
L954[22:30:45] <howtonotwin> basically the
CPU didn't actually have protected memory, so the area where
constants were stored was unprotected
L955[22:31:01] <howtonotwin> with buggy
code you could actually overwrite 4 with 5 and similar
funkyness
L956[22:31:20] <Tazz> you can kinda do
that in Java if you are smart about it
L957[22:31:30] <howtonotwin> y
oracle
L958[22:31:34] <Tazz> and it makes it
easier with C++ integration through the JNI
L959[22:31:37] <howtonotwin> y u need int
cache
L960[22:31:53] <Tazz> uhhhh because afaik
they dont have an IC
L961[22:32:08] <Tazz> sooo something like
the int cache would be better
L962[22:32:12] <Tazz> (and the string
pool)
L963[22:32:23] <Tazz> and till they
finally got rid of it the perm gen too
L964[22:41:08] ⇦
Quits: Lathanael|Away (~Lathanael@p54961d59.dip0.t-ipconnect.de)
(Ping timeout: 186 seconds)
L965[22:45:46]
⇨ Joins: agowa339
(~Thunderbi@p54918343.dip0.t-ipconnect.de)
L966[22:47:15]
⇨ Joins: Lathanael|Away
(~Lathanael@p5496153C.dip0.t-ipconnect.de)
L967[22:49:12] ⇦
Quits: agowa338 (~Thunderbi@p54919724.dip0.t-ipconnect.de) (Ping
timeout: 384 seconds)
L968[22:49:12] ***
agowa339 is now known as agowa338
L969[23:14:21] ⇦
Quits: Benimatic (~Benimatic@cblmdm72-241-108-184.buckeyecom.net)
(Ping timeout: 186 seconds)
L970[23:16:51]
⇨ Joins: npe|office
(~NPExcepti@bps-gw.hrz.tu-chemnitz.de)
L971[23:21:11] ⇦
Quits: sinkillerj (~sinkiller@nc-67-232-14-224.dhcp.embarqhsd.net)
(Quit: またね)
L972[23:25:57] ⇦
Quits: bilde2910 (bilde2910@51.174.170.178) (Ping timeout: 195
seconds)
L973[23:28:00]
⇨ Joins: bilde2910 (bilde2910@51.174.170.178)
L974[23:30:06] ⇦
Quits: Kodos (~Kodos@2602:306:ce20:6c30:2c65:bafb:e2c6:7711) (Quit:
Leaving)
L975[23:31:54] ⇦
Quits: McJty (~jorrit@94-225-203-206.access.telenet.be) (Quit:
Leaving)
L976[23:32:06]
⇨ Joins: codahq
(~codahq@c-73-65-219-228.hsd1.ut.comcast.net)
L977[23:35:15]
⇨ Joins: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net)
L978[23:36:02] ⇦
Quits: bilde2910 (bilde2910@51.174.170.178) (Ping timeout: 202
seconds)
L979[23:37:31]
⇨ Joins: bilde2910 (bilde2910@51.174.170.178)
L980[23:38:50] ⇦
Quits: Dimitriye98
(~Dimitriye@c-73-252-165-178.hsd1.ca.comcast.net) (Ping timeout:
202 seconds)
L981[23:39:07]
⇨ Joins: mallrat208
(~mallrat20@107-145-136-189.res.bhn.net)
L982[23:43:43]
⇨ Joins: Zidane (~Zidane@irc.spongepowered.org)
L983[23:55:05] ⇦
Quits: KnightMiner
(~KnightMin@107-1-23-59-ip-static.hfc.comcastbusiness.net) (Quit:
Leaving)