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L1[00:00:25] *
thecodewarrior pokes capitalthree
L2[00:00:39] ⇦
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L4[00:01:29] <capitalthree> hi
thecodewarrior!
L5[00:01:52] <thecodewarrior> hi
L6[00:02:08] <capitalthree> thecodewarrior:
what version do you needit for? I was actually just about to upload
to curse but my build is for 1.7.10 at the moment
L7[00:02:17] <capitalthree> of course this
mod barely interacts with the actual game so porting will be a
snap
L8[00:02:55] <thecodewarrior> I was poking
you more for the collective good of serveradmins. doing it that way
seems like a no-brainer.
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L12[00:05:13] <McJty> The 'addInformation'
gives an error that I don't understand
L13[00:05:32] <McJty> Error:(31, 17) java:
name clash:
addInformation(net.minecraft.item.ItemStack,net.minecraft.entity.player.EntityPlayer,java.util.List<java.lang.String>,boolean)
in mcjty.rftools.blocks.storagemonitor.StorageScannerBlock and
addInformation(net.minecraft.item.ItemStack,net.minecraft.entity.player.EntityPlayer,java.util.List<java.lang.String>,boolean)
in mcjty.lib.container.GenericBlock have the same erasure, yet
neither overrides the
L14[00:05:33] <McJty> other
L15[00:05:36] <capitalthree>
thecodewarrior: thanks for the kind words :)
L16[00:05:55] <McJty> If I remove the
<String> from the List it works fine even though the parent
class has <String>
L17[00:06:02] <McJty> What am I
missing?
L18[00:06:04] <capitalthree>
thecodewarrior: sometimes I feel like I'm the one weirdo who thinks
this is a good idea, so it's good to hear
L19[00:06:34] <capitalthree> I think I'll
upload for 1.7.10 and do ports later
L20[00:06:40] <Unh0lyTigg> McJty, are these
in the same .java file?
L21[00:06:59] <McJty> no but I figured it
out... The inbetween class that I didn't paste was missing generics
stuff
L22[00:07:03] <McJty> And that seemed to
cause confusion :-)
L23[00:07:14] <Unh0lyTigg> ok.
L24[00:08:50] <Unh0lyTigg> For anyone in
the know, how much is left to do before a possible alpha/beta mcp
(even just srg names would be fine) for 1.10?
L25[00:10:45] <Unh0lyTigg> because I've
been working on my own class mapping list, and there's a lot of
classes...
L26[00:12:17] <thecodewarrior> Unh0lyTigg:
I call my living room "the know" so I would guess you're
talking to me? In which case... I have no idea why would you think
I'd know.
L27[00:14:33] <Unh0lyTigg> in this case,
people "in the know" would probably be those actually
working on creating the mcp mappings for 1.10.
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L29[00:17:58] <tterrag|away> so, lex
L30[00:18:08] <tterrag|away> last I heard
it was a tricky job, be patient
L31[00:18:24] <tterrag|away> McJty: those
hardcoded strings are causing me pain :(
L32[00:19:22] <McJty> Hardcoded
strings?
L33[00:21:25] <tterrag|away> in your
paste
L34[00:21:49] <McJty> You mean the tooltip
text?
L35[00:22:00] <tterrag|away> yes
L36[00:22:06] <McJty> How should I do it
then?
L37[00:22:11] <tterrag|away> uh, localize
it O.o
L38[00:22:21] <McJty> No idea how that
works really
L39[00:22:30] <tterrag|away>
I18n.format
L41[00:23:47] <killjoy> If the server is
sending strings to the client, use TextComponentTranslation
L42[00:23:52] <killjoy> otherwise, I18n
works
L43[00:24:10] <tterrag|away> it's
addInformation
L44[00:24:10] <tterrag|away> so
L45[00:24:23] <killjoy> For reference
L46[00:24:31] <killjoy> afaik, I18n isn't
on the server
L47[00:24:47] <tterrag|away> I know...but
the code is in addInformation...which is client only
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L51[00:28:21] <killjoy> It's also a
List<String>, not ITextComponent
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L54[00:35:20] <McJty> tterrag|away, how do
you properly handle multiple lines with that?
L55[00:35:30] <McJty> Or should every line
be a different translation key?
L56[00:35:42] <tterrag|away> either break
them up in localization or do a fancy line-splitting thing
L58[00:37:00] <tterrag|away> there's always
FontRenderer.listFormattedStringToWidth
L59[00:37:03] <tterrag|away> or whatever
that's called now
L60[00:39:56] <killjoy> Is there a way to
snap a GuiSlider to intervals?
L61[00:40:09] <killjoy> like at every
0.01F
L62[00:40:15] <killjoy> or 0.1F
L63[00:40:23] <tterrag|away> eh, imo it's
better smooth. just round
L64[00:40:29] <tterrag|away> it would be
jittery if you snapped it
L65[00:40:43] <tterrag|away> or you could
just forcefully snap it in your GUI :P
L66[00:40:51] <tterrag|away> on mouse
release, reposition
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L69[00:48:11] <killjoy> So.. anyone done an
elytra dogfight?
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L71[00:52:32] <McJty> tterrag|away, if I do
this I would have to add those keys to every lang file though
L73[00:52:35] <McJty> Which is a bit
annoying
L74[00:52:47] <tterrag|away> uh what?
L75[00:52:50] <tterrag|away> every lang
file?
L76[00:53:09] <McJty> Well german, french,
...
L77[00:53:15] <tterrag|away> no you
don't
L78[00:53:17] <McJty> Otherwise they get no
tooltips. Or do they?
L79[00:53:18] <tterrag|away> unless someone
translates it
L80[00:53:23] <McJty> How does that work
then?
L81[00:53:23] <tterrag|away> it defaults to
en_US always
L83[00:53:30] <McJty> Ok that's good
L84[00:53:47] <McJty> brb
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L86[01:04:44] <capitalthree> woot someone
downloaded BTFU :D
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L100[01:59:58] <MCPBot_Reborn> [TEST CSV]
Pushing snapshot_20160612 mappings to Forge Maven.
L101[02:00:02] <MCPBot_Reborn> [TEST CSV]
Maven upload successful for mcp_snapshot-20160612-1.9.4.zip
(mappings = "snapshot_20160612" in build.gradle).
L102[02:00:13] <MCPBot_Reborn> Semi-live
(every 10 min), Snapshot (daily ~3:00 EST), and Stable (committed)
MCPBot mapping exports can be found here:
http://export.mcpbot.bspk.rs/
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L116[02:33:29] <Sandra> how do TE update
packets work now in 1.9.4?
L117[02:33:54] <Sandra> previously I had
a
L118[02:33:54] <Sandra> public Packet
getDescriptionPacket() {
L119[02:34:06] <Sandra> but that doesn't
seem to be a thing anymore.
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L121[02:36:24] <Sandra> looks like
onDataPacket isn't called anywhere at all (at least according to
intellij) so...
L122[02:36:29] <Sandra> what do I
do?
L123[02:36:35] <sham1> There is a method
like that
L124[02:36:42] <sham1> Different
signature
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L128[02:41:05] <Sandra>
func_145844_m()?
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L130[02:41:18] <Sandra> returns a
packet.
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L132[02:42:29] <sham1> Search for public
SPacketUpdateTileEntity getUpdatePacket()
L133[02:43:01] <Sandra> doesn't
exist.
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L136[02:43:13] <sham1> Update your
mappings
L137[02:43:34] <Sandra> to what?
L138[02:43:40] <sham1> To the latest
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L140[02:43:59] <Sandra> again, to
what?
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L142[02:44:14] <sham1> What do you mean by
"to what"
L143[02:44:18] <sham1> Search for it
L144[02:44:20] <Sandra> where do I find
the "latest" mappings?
L145[02:44:24] <sham1> !latest 1.9
L146[02:44:40] <sham1> Or just update to
1.9.4
L147[02:44:45] <sham1> Wait
L148[02:44:46] <sham1> No
L149[02:44:48] <sham1> You are here
L150[02:44:49] <sham1> Well
L151[02:44:53] <sham1> !latest 1.9.4
L152[02:45:08] <sham1> You use the daily
snapshot
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L154[02:45:47] <Sandra> right, so
"snapshot_20160612"
L155[02:45:48] <Sandra> ?
L156[02:45:53] <sham1> YES
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L165[03:17:42] <AKTheKnight> Your names
are the same colour on my irc client. And similar lengths
L166[03:17:49] <AKTheKnight> So it looked
like you were talking to yourself
L167[03:17:53] <AKTheKnight> I was really
confused
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L181[04:12:57] <TechnicianLP> o/
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L187[04:39:25] <OrionOnline> Hello
Everyone
L188[04:39:28] <OrionOnline> How is
everyone?
L189[04:40:00] <Tazz> shitty
L190[04:40:03] <Tazz> you?
L191[04:40:06] <ghz|afk> sleepy
L192[04:40:08] ***
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L193[04:40:09] <sham1> Meh
L194[04:40:19] *
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L196[04:40:46] <OrionOnline> slightly
frustrated
L197[04:41:04] <OrionOnline> I have a
question regarding ItemRendering through the ModelSystem
L198[04:41:12] <OrionOnline> in particular
for 1.9
L199[04:41:34] <OrionOnline> Is there a
way to render an Item with one part 3D and one part 2D?
L200[04:41:46] <barteks2x> I still didn't
fix chunkloading. Now I understand the issue, but I have no idea
how it's possible that it worked before
L201[04:42:07] <gigaherz> heh
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L203[04:42:31] <gigaherz> OrionOnline:
wat
L204[04:42:45] <OrionOnline> Gigaherz, i
have a wrapper Item
L205[04:42:55] <OrionOnline> It can hold
Blocks and such and shows them in the ItemModel
L206[04:43:03] <gigaherz> yes
L207[04:43:09] <OrionOnline> Yet it adds
something as an overlay to the Model
L208[04:43:23] <OrionOnline> Using the
standard model system i can only tell it if it is 3D or not
L209[04:43:38] <barteks2x> first some
chunks are added to unload queue, then they are requested for
loading before unloadQueuedChunks unloads it, without removing it
from the queue. So I need to add even more code into that mess to
make it work.
L210[04:43:47] <gigaherz> even then, it's
just a hint
L211[04:44:23] <gigaherz> the 3d flag is
only used for lighting purposes
L212[04:44:27] <OrionOnline> When i render
the Block (so is3D is active) my 2D part gets rotated with the rest
because the model of the 3d block has the rotation set for the GUI
rendering mode
L213[04:44:48] <OrionOnline> Making it
land up on the backside of the block..
L214[04:45:03] <OrionOnline> So i was
wondering if there was something two combine two existing
models
L215[04:45:09] <OrionOnline> Regardless of
them being 2D or 3D
L216[04:45:36] <gigaherz> I believe when
you combine two models using forge blockstates' submodel
system
L217[04:45:45] <gigaherz> the transofrms
from one model will be pre-applied?
L218[04:46:06] <gigaherz> you may be able
to use those multi-part models to obtain the combined model
L219[04:46:18] <OrionOnline> One problem:
I donnot have acces to the JSON file of set block (as for example
it can contain a piece of obsidian)
L220[04:46:59] <gigaherz> you probably
want to talk to fry about this, I can't really point you to the
exact code
L221[04:47:27] <OrionOnline> Last time fry
told me to look into reverting TRSR Translation
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L223[04:47:44] <OrionOnline> Altough that
was for 1.8
L224[04:47:54] <OrionOnline> BUt it seems
broken for 1.9 and above
L225[04:48:14] <gigaherz> 1.9 doesn't
apply a default rotations on isGui3D anymore
L226[04:48:20] <OrionOnline> I know
L227[04:48:29] <gigaherz> so you don't
have to compensate for that
L228[04:48:36] <OrionOnline> But the block
has a Rotation set in the Block.json file from vanilla
Minecraft
L229[04:48:43] <gigaherz> yes
L230[04:48:54] <OrionOnline> I need to
invert that rotation
L231[04:49:10] <OrionOnline> Looking at
the values, they donnot seem to have changed
L232[04:49:30] <gigaherz> no the effective
rotations are the same
L233[04:49:31] <OrionOnline> Yet the
rotation invertion TRSR that i use in 1.8 is failing
L234[04:49:52] <gigaherz> well then
L235[04:49:57] <gigaherz> THAT is your
problem, isn't it?
L236[04:50:00] <OrionOnline> Yeah
L237[04:50:07] <gigaherz> so why were you
asking if it can be done
L238[04:50:12] <OrionOnline> I was just
wondering if there was sa dynamic way to invert a TRSR
L239[04:50:15] <gigaherz> rather than
"the code I used in 1.8 doesn't work, how to fix
it"
L240[04:50:17] <gigaherz> ;P
L241[04:50:23] <OrionOnline> I Know
L242[04:50:26] <gigaherz> but you didn't
ask that ;P
L243[04:50:42] <OrionOnline> I was trying
to explain why i wanted an answer to that question :D
L244[04:50:52] <OrionOnline> I will be
more to the point next time
L245[04:51:45] <barteks2x> I don't
remember if I had account on minecraftforge.net and if I did, what
was the password. But if I had the account, the password was very
likely to be shared with something...
L246[04:51:55] <barteks2x> At this point,
I'm not sure what should I do about it
L247[04:52:32] <gigaherz> barteks2x: reset
the password on the forum, and hope that whatever other site used
that password, had a different salt
L248[04:52:36] <gigaherz> has*
L249[04:53:23] <barteks2x> ok, now which
email it was...
L250[04:53:34] <gigaherz> if the website
uses a per-user salt, AND a site-wide salt, it makes the hash
pointless
L251[04:53:47] <gigaherz> since you can't
reuse rainbow tables
L252[04:54:54]
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L254[04:55:51] <barteks2x> I'm definitely
registered, but it doesn't seem to be on any of my emails
L255[04:55:56] ⇦
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L256[04:57:09] <barteks2x> Invalid
activation code? what?
L257[04:58:20] <barteks2x> ^That's what
minecraftforge.net tells me when I try to reset password
L258[04:58:38] <gigaherz> weird
L259[04:59:44] ⇦
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L260[05:00:30] <barteks2x> I tried to
reset again, another password reset email. And still "Invalid
activation code"
L261[05:01:27] <OrionOnline> Is there
a
L262[05:01:40] <OrionOnline> way to a TRSR
for GUI from a different ITemStack?
L263[05:01:50] <OrionOnline> Like from a
IBakedModel?
L264[05:02:19] <OrionOnline> Found
it
L265[05:02:19] <gigaherz> no idea
L266[05:02:41] <OrionOnline> new
TRSRTransform(bakedModel.getItemTransforms().gui)
L267[05:05:00] ⇦
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L268[05:06:08] <OrionOnline> Yes inverted
the rotation. Now i need to invert the Translation
L269[05:07:35]
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L277[05:43:22] <ThomasRules> how does
forge work now that no jars are in the folders?
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L281[05:49:52] <OrionOnline> ThomasRules,
what?
L282[05:50:25] <ThomasRules> when you
install forge, it no longer provides a seperate jar file, just a
json
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L284[05:50:57] <OrionOnline> You mean hte
MDK or as a Player in the Client?
L285[05:51:10] <ThomasRules> player in the
client
L286[05:51:33] <PaleoCrafter> Forge
installs a patched JAR into the versions folder
L287[05:51:52] <ThomasRules> there is no
patched jar
L288[05:52:36] <ThomasRules> somewhere
between 1291 and 1448 they stopped using them
L289[05:53:27] <OrionOnline> fry, you
there? I have some questoin regarding the OBJModelSystem in
1.9?
L290[05:53:33] <PaleoCrafter> I definitely
see a JAR here in my 1909 installation :P
L291[05:53:38] <OrionOnline> Did it stop
calling getExtendedState?
L292[05:54:49] <Forecaster> does anyone
know what happened to PotionHelper?
L293[05:55:51] <OrionOnline> Forecaster i
think they changed that in 1.9
L294[05:55:57] <OrionOnline> There should
be a registry forn it now
L295[05:56:00] <OrionOnline> for*
L296[05:56:12] <Forecaster> ah, so there'd
be a potionregistry somewhere
L297[05:56:47] <PaleoCrafter> ThomasRules,
could be that something changed in the launcher or so because Forge
also gets put into the libraries (probably due to tweakers or
something, I'd suspect)
L298[05:56:50] <OrionOnline> Yeah should
be
L299[05:57:19] <OrionOnline> Who bhuild
the OBJLoader for the new ModelSystem again
L300[05:57:20] <OrionOnline> ?
L301[05:57:33] <PaleoCrafter>
shadekiller
L302[05:57:48] <OrionOnline> Damn he is
not he
L303[05:57:53] <OrionOnline> here*
L304[05:58:01] <PaleoCrafter> he hasn't
been around in ages
L305[05:58:58] <gigaherz> [12:50]
(ThomasRules): when you install forge, it no longer provides a
seperate jar file, just a json
L306[05:59:21] <gigaherz> I believe it
asks the launcher to load another file
L307[05:59:29] <gigaherz> and then the
other file will modify the vanilla jar on load
L308[06:02:26] <gigaherz> yeh
L309[06:02:26] <gigaherz>
"mainClass":
"net.minecraft.launchwrapper.Launch",
L310[06:02:27]
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L311[06:02:35] <gigaherz> that's what
allows forge to load
L312[06:02:51] <PaleoCrafter> the
important thing is --tweakClass
net.minecraftforge.fml.common.launcher.FMLTweaker :P
L313[06:04:11] <gigaherz> true
L314[06:04:27] <gigaherz> but that arg
wouldn't be used by mc itself, only by the launchwrapper ;p
L315[06:04:33] <PaleoCrafter> of
course
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L320[06:13:52] <OrionOnline> For some
reason the OBJModel is rendered as an ItemSTack
L321[06:13:55] <OrionOnline> But not as
block
L322[06:14:01] <OrionOnline> Where am i
going wrong here.....
L323[06:15:27] <OrionOnline> fry you
around?
L324[06:16:31] ⇦
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L331[06:27:58] <barteks2x> How the hell my
TileEntity unloading code didn't crash before? CME again.
L332[06:28:58] <OrionOnline> .......
L333[06:29:09] <OrionOnline> Any mods out
there for 1.9.4 that use OBJModels?
L334[06:31:41]
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L335[06:33:02] <McJty> OrionOnline,
plenty
L336[06:33:05] <McJty> Like a few of
mine
L337[06:33:12] <McJty> RFTools,
DeepResonance, ImmersiveCraft, ...
L338[06:33:29] <McJty> I also have a
tutorial on them
L339[06:33:36] <OrionOnline> McJty, I just
want to take a look on how you are registering your OBJModel to
blocks
L340[06:33:44] <OrionOnline> Cause i am
somehow failing at then
L342[06:34:10] <McJty> I explain there how
to use OBJ for static models (json) as well as in a TESR
L343[06:34:11] <OrionOnline> They are
registering for the ItemStacks in the inventory and as entity
fine
L344[06:38:06] <OrionOnline> Hmm damn
still not working
L345[06:38:45] <OrionOnline> Funny enough
it does not call getExtendedState either......
L346[06:39:10] <McJty> Any errors in the
log?
L348[06:41:48] <OrionOnline> Weirdly
enough it renders fine as Item
L351[06:44:42] <PaleoCrafter> OrionOnline,
what render type do you use? :P
L353[06:45:11] <OrionOnline> I am
rendering in CutOut
L354[06:46:02] <OrionOnline> Ahh Sneaky
sneaky... Missing that method
L355[06:46:03] <PaleoCrafter> you're
extending BlockContainer transitively
L356[06:46:30] <OrionOnline> you mean the
method: public EnumBlockRenderType getRenderType(IBlockState state)
??
L357[06:46:34] <PaleoCrafter> yes
L358[06:46:46] <diesieben07> oh god
BlockContainer
L359[06:46:50] <OrionOnline> I added that
now and pointed it to EnumBlockRenderType.MODEL
L360[06:47:39] <OrionOnline> diesieben07,
what is wrong with BlockContainer?
L361[06:47:43] <diesieben07> it sucks
:D
L362[06:47:48] <sham1> Everything
L363[06:48:00] <diesieben07> it does too
many unrelated things
L364[06:48:09] <OrionOnline> As far as i
know there is no real alternative.... Okey maybe directly returning
IItemHandler
L365[06:48:14] <diesieben07> wat.
L366[06:48:19] <OrionOnline> But
still....
L367[06:48:20] <diesieben07>
hasTileEntity, createTileEntity
L368[06:48:41] <OrionOnline> Hmm
L369[06:48:44] <OrionOnline> You are
righjt
L370[06:48:55] ⇦
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L371[06:50:28] <sham1> Oh those people who
still insist on using 1.7.10 on Modder Support
L372[06:50:34] <sham1> Never gets
old
L373[06:51:22] <diesieben07> yeah at this
point i don't help with it anymore
L374[06:51:33] <diesieben07> i dont lock
threads (yet) but i am just telling them to update
L375[06:52:46] <sham1> There should be a
rule
L376[06:52:55] <sham1> That forced people
to put their version number into the title
L377[06:52:58] <sham1> And if they
didn
L378[06:53:05] <sham1> Their threads would
be locked
L379[06:54:26] <sham1> That's my two
cents
L380[06:58:38]
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L382[07:03:31] <sham1> Also, why is there
still no CurseVoice for Linux platforms
L383[07:03:37] <sham1> I never understood
that
L384[07:03:44] <sham1> Would make playing
modded a lot easier
L385[07:04:35] <barteks2x> Who thought
it's a good idea to use Nullable and NotNull as github usernames?
O.o
L386[07:05:00] <sham1> That too
L387[07:05:42] <barteks2x> It's impossible
to say @Nullable/@NotNull in commit message without referencing
them
L388[07:06:44] ⇦
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L390[07:10:22] <diesieben07> barteks2x,
use `code ticks`
L391[07:10:27] <barteks2x> I did
L392[07:10:32] <barteks2x> they don't work
in commit messages
L393[07:10:45] <diesieben07> oh
L394[07:10:47] <diesieben07> yeah
true
L395[07:11:35] <PaleoCrafter> have you
tried @Nullable? :D
L396[07:11:49] <barteks2x>
"@" - what is that?
L397[07:12:01] <diesieben07> html
entity
L398[07:12:07] <diesieben07> but it would
be bad if that would work
L399[07:12:19] <PaleoCrafter> yeah, it
would be rather bad
L400[07:12:29] <kashike> just ping them
:p
L401[07:12:40] <barteks2x> they seem to be
organizations
L402[07:12:42] <kashike> @Override is fun
tok
L403[07:12:47] <barteks2x> not actual
users
L404[07:12:48] <kashike> too*
L405[07:14:47] <barteks2x> I give up with
trying to fix chunk loading for today
L406[07:15:10]
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L407[07:16:08] <barteks2x> I rewrote
almost half of cubicchunks version of ChunkProviderServer and I'm
getting nowhere
L408[07:16:35] <sham1> Write all of
it
L409[07:17:16] <linuxdaemon> write it
twice
L411[07:17:34] <linuxdaemon> 3
times?
L412[07:17:49] <barteks2x> As soon as it
works, I'm not touching it anymore
L413[07:17:54] <linuxdaemon> lol
L414[07:18:39] *
sham1 sighs
L415[07:18:44] <barteks2x> at least until
I start implementing asynch chunk loading
L416[07:18:49] <sham1> Do I really have to
download the regular FTB launcher
L417[07:19:09] <linuxdaemon> sham1: for
what
L418[07:19:26] <sham1> For Linux
L419[07:19:33] <sham1> Because I ain't
using Wine for this
L420[07:19:49] <linuxdaemon> yeah, normal
ftb launcher
L421[07:20:19] <sham1> They dare to call
it cross-platform, yet there is not even an Ubuntu version
L422[07:20:27] <sham1> Curse I mean
L423[07:20:36] <barteks2x> there are 9
methods for loading chunks there...
L424[07:21:16] <barteks2x> most of them
are a bit different
L425[07:22:00] <sham1> Even if there was
just an Ubuntu version of Curse client, I could make it work for my
distribution
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L441[08:55:45] <sokratis12GR> Guys Will
forge be on 1.10 or will pass this version ? (just
L442[08:56:03] <sokratis12GR> (just
curious)*
L443[08:56:11] <sham1> Why would it
L444[08:56:23] <diesieben07> considering
lex already posted a screenshot with forge on 1.10... it probably
will exist.
L445[08:56:34] <sokratis12GR> on tweeter
?
L446[08:56:40] <diesieben07> i don't
remember where
L447[08:56:58] <sokratis12GR> i'm asking
because mojang is planning on more and more updates
L448[08:57:11] <gigaherz> in a way, having
smaller updates shoudl make forge changes smoother
L449[08:57:17] <diesieben07> they always
do that.
L450[08:57:18] <gigaherz> since there's
less to break from one to another
L451[08:57:25] <sokratis12GR> true
L452[08:57:27] <gigaherz> but it will be
bad for users
L453[08:57:36] <sokratis12GR> why ?
L454[08:57:38] <gigaherz> since it will be
harder to get a complete modpack
L455[08:57:42] <gigaherz> where all the
mods work
L456[08:57:46] <sokratis12GR> oh
yeah
L457[08:57:54] <sokratis12GR> because mods
will update to latest versions right ?
L458[08:57:55] <gigaherz> there will be a
lot of cases of "yeah this is fixed for 1.15, but not 1.14,
update"
L459[08:58:03] <gigaherz> yeah it's one
thing to maintain 1.8+1.9
L460[08:58:07] <gigaherz> or
1.9+1.9.4
L461[08:58:19] <gigaherz> but no one's
going to maintain 1.10,1.11,1.12,1.13,1.14 and 1.15
L462[08:58:26] ⇦
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L463[08:58:27] <gigaherz> if they were to
release once every 2-3 months
L464[08:58:28] <sokratis12GR> I have this
issue with my mod for 1.8.9 (never got completed) and 1.9.4
currently developing
L465[08:59:10]
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L466[08:59:33] <sham1> When I was younger,
there were no such fancy smanchy things as Modpacks
L467[08:59:36] <sokratis12GR> I'm curious
for what version will TC update
L468[08:59:45] <sham1> We had to patch the
minecraft.jar with Modloader
L469[08:59:57] <sham1> Seeing their track
record
L470[08:59:58] <sham1> None
L471[09:00:42] <sokratis12GR> I'm also
surprised that people still play 1.6.4
L472[09:00:51] <sham1> People still play
1.2.x
L473[09:01:01] <TechnicianLP> theres still
people playing ftb ultimate
L474[09:01:03] <sokratis12GR> o,o
why?
L475[09:01:25] <sham1> Hell
L476[09:01:34] <sham1> I am pretty sure
there are still Indev and Infdev players
L477[09:02:17] <sokratis12GR> btw any mods
that needs to be translated to bulgarian ?
L478[09:02:50]
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L484[09:15:32] <Intektor> Someone roported
this error to me, but I have really no idea how this is possible.
http://pastebin.com/kCUSUE8p NameChanger is the mod
class
L485[09:16:03] <diesieben07> i answered
you already
L486[09:16:11] <diesieben07> java 8 class
on java 7 or older
L487[09:16:24] <gigaherz> Caused by:
java.lang.UnsupportedClassVersionError:
de/intektor/name_changer/NameChanger : Unsupported major.minor
version 52.0
L488[09:16:27] <Intektor> ah ok didn't see
it
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L490[09:16:35] <gigaherz> sounds like they
are using old java
L491[09:16:35] <gigaherz> XD
L492[09:22:16] <TechnicianLP> im just
curious: is there a way to prevent asm on classes in forge?
L493[09:23:45] <diesieben07> yes.
L494[09:24:29] <diesieben07> but only if
you are a coremod afaik
L495[09:24:59] <TechnicianLP> so coremods
cannot modify other coremods?
L496[09:25:07] <diesieben07> no
L497[09:25:20] <diesieben07> you can only
add to the transformer exclusions (sensibly) in a coremod
L498[09:25:31] <diesieben07>
@TransformerExclusions on an IFMLLoadingPlugin
L499[09:25:45] <diesieben07> there is also
Launch.classLoader.addTransformerExclusion, but that only makes
sense before the class is loaded obviously
L500[09:26:51] <TechnicianLP> ok loading
as early as possible and adding the exclusion is key here ...
thanks for the info
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L554[10:16:44] <AnarchySage> can anyone
tell me why, when i break any of my redstone lamps(lit or unlit)
they return the regular redstone lamp(vannila(not the modded one of
mine))
http://pastebin.com/q9y15csf
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L556[10:18:42] <Ordinastie_> oh god
L557[10:18:43] <Ordinastie_> that code
:x
L558[10:19:05] <TehNut> What's your
ItemBlock look like
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L560[10:19:30] <AnarchySage> Hey dont
gripe on my code lol, its my own style lol, sec
L561[10:20:02] <Ordinastie_> -_-
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L564[10:20:58] <TechnicianLP> i think you
would need to overwrite the method that determines te block that
gets dropeed
L565[10:21:02] <Ordinastie_> your getIcon
should be 1 line :x
L566[10:21:20] <Ordinastie_> your
getSubBlocks should be 2 lines
L567[10:21:47] <TehNut> Same with
getUnlocalizedName()
L568[10:21:50] <TehNut> but meh
L569[10:22:01] <Ordinastie_> and I'm
pretty sure registerBlockIcons should be 2 lines too
L570[10:22:12] <AnarchySage> my code isnt
optimized, i know XD
L571[10:22:36] <Ordinastie_> that's not
optimisation, that's common sense
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L579[10:34:50] <Lordmau5> o/
L580[10:35:54] <gigaherz_o> º\
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L585[11:08:29] <PaleoCrafter> hm... what
would be an appropriate label for "not my fault"?
xD
L586[11:08:33] <PaleoCrafter> (for GH
issues)
L587[11:08:44] <gigaherz_o> "Not My
Fault".
L588[11:09:08] <PaleoCrafter> meh, there
must be some fancy term :P
L589[11:09:14] <sham1> IM INNOCENT
L590[11:09:32] <gigaherz_o> depends on
which kind of notyourfaultness it is
L591[11:09:35] <gigaherz_o> is it user
error?
L592[11:09:41] <gigaherz_o> or thirdparty
lib bug?
L593[11:09:43] <PaleoCrafter> other mod
causing the issue
L594[11:10:22] <gigaherz_o> other-mod-bug
?
L595[11:10:22] <gigaherz_o> ;?p
L596[11:10:25] <gigaherz_o> ;P*
L597[11:10:39] <PaleoCrafter> I guess so
xD
L598[11:12:00] <PaleoCrafter> Imma use
white for the colour :3
L599[11:12:33] <sham1>
IT_WAS_NOT_ME_OFFICER
L600[11:12:38] <sham1> That as a tab
L601[11:12:39] <sham1> tag
L602[11:12:44] <gigaherz_o> I'd have gone
for like birdshit-yellow, or puke-brown
L603[11:12:54] <PaleoCrafter> but white's
the colour of innocence :P
L604[11:13:10] <gigaherz_o> IMO, white is
for informational labels
L605[11:13:18] <gigaherz_o> that have no
good or bad connotations
L606[11:13:39] <PaleoCrafter> btw, what's
puke-brown? :P
L607[11:13:48] <gigaherz_o> sortof
orange
L608[11:14:04] <gigaherz_o> a bit greenish
depending on what you ate
L609[11:15:17] <PaleoCrafter> ochre maybe?
:P
L610[11:15:31] <gigaherz_o> yeah
L611[11:16:09] <PaleoCrafter> do you
happen to know anybody form Eritrea? xD
L612[11:16:16] <gigaherz_o> but it's less
fun if you give the color a nice name ;P
L613[11:16:36] <gigaherz_o> ?
L614[11:17:02] <gigaherz_o> and no I don't
know anyone from there
L615[11:17:06] <gigaherz_o> I didn't even
know it was a place
L616[11:17:09] <PaleoCrafter> lol
L617[11:17:18] <PaleoCrafter> I'd like to
get paleocraft.er :3
L618[11:17:47] <gigaherz_o> heh
L619[11:18:47] <gigaherz_o> speaking about
domains
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L621[11:19:04] <gigaherz_o> I wonder if
there is ".craft" for like, DIY stuff
L622[11:19:23] <gigaherz_o> it would be
abused so much for minecraft stuff
L623[11:19:24] <gigaherz_o> XD
L624[11:19:42] <PaleoCrafter> there's
.build
L625[11:19:52] <sham1> Oh, kind of like
how .tf is abused with TF2 things?
L626[11:19:57] <sham1> I could see that
happening
L627[11:20:13] <gigaherz_o> yeah but
"mine.craft" "terrafirma.craft"
"build.craft" "industrial.craft" etc
L628[11:20:20] <sham1> Yeah
L629[11:20:24] <sham1> I see
L630[11:20:44] <PaleoCrafter> there is
"diy" though, so "craft" might be unlikely
:P
L631[11:21:48] <PaleoCrafter> stupid
Google snagged .dev for themselves
L632[11:22:41] <gigaherz_o> heh
L633[11:22:57] <sham1> Dang it
google
L634[11:23:17] <PaleoCrafter> devs will
have to stick to .io xD
L635[11:23:27] <gigaherz_o> wtf is .io
anyhow?
L636[11:23:49] <gigaherz_o> it feels to me
like it should only be used for CDNs and other storage-related
things
L637[11:23:49] <sham1> British Indian
ocean
L638[11:23:51] <PaleoCrafter> ^
L639[11:24:27] <TechnicianLP> io stuff is
used for those minigames too
L640[11:24:39] <sham1> agrar.io
L641[11:24:47] <gigaherz_o> yeah agar.io,
slither.io, and whatever other ones there may be now
L642[11:26:04] <sham1> And of course
github.io
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L644[11:26:58] <gigaherz_o> rtfd.io
L645[11:27:22] <PaleoCrafter> hehe, got my
first crash due to Optifine :3
L646[11:27:38] <TechnicianLP> what did it
do?
L647[11:27:45] <PaleoCrafter> although
it's technically the shader mod it ships
L648[11:28:13] <PaleoCrafter> apparently
doing some weird stuff to TESRs, causing them to render even when
there's no block at the position anymore
L649[11:29:05] <gigaherz_o> I thought that
happened with vanilla/forge already ... maybe everyone who
complained had optifine
L650[11:29:37] <PaleoCrafter> well, it
only has happened to me in this particular configuration now
L651[11:29:48] <Abastro> Is here anyone
played with shaders?
L652[11:30:09] <Abastro> I have problem
with glsl versioning.
L653[11:30:35] <sokratis12GR> I'm playing
with shaders, but only when playing vanilla
L654[11:31:06] <sokratis12GR> never had
issues (when playing with modded so many graphical issues xD)
L655[11:31:24] <Abastro> Oh.. I mean glsl
language while modding
L656[11:32:28] <PaleoCrafter> what's the
issue, Abastro?
L657[11:33:11] <Abastro> There is a player
with Mac OS, and he cant use glsl version 130
L658[11:33:34]
⇨ Joins: PieGuy128 (~PieGuy128@67.68.162.162)
L659[11:33:40] <diesieben07> tell him to
buy a not-broken computer :D :D
L660[11:33:55] <gigaherz_o> or put windows
on it
L661[11:34:04] <gigaherz_o> it will
atuomatically upgrade all the opengl support
L662[11:34:28] <gigaherz_o> Abastro: but
really, it's a "too bad, just don't use shaders"
situation
L663[11:34:42] <Abastro> Is shaders
bad?
L664[11:34:48] <Abastro> Are *
L665[11:35:01] <gigaherz_o> no, they are
good
L666[11:35:10] <gigaherz_o> but Minecraft
isn't using shaders by default
L667[11:35:57] <Abastro> Hmm. I thought it
was preparing for shader support.
L668[11:36:10] <gigaherz_o> it was
L669[11:36:19] <gigaherz_o> but so far as
I know, the guy they had working on shaders left
L670[11:36:30] <gigaherz_o> if they are
still working on it, I haven't heard anything ;P
L671[11:36:54] <Abastro> Wow.
L672[11:38:39] <sham1> < gigaherz_>
or put windows on it
L673[11:38:46] <sham1> Or literally
anything but Mac
L674[11:38:48] <sham1> OS X
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L677[11:39:52] <Abastro> Thanks, but i
cant avoid using shaders. I'd try glsl version 110.
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L679[11:40:07] <Abastro> OS X :/
L680[11:40:11] <gigaherz_o> isn't there a
1.20 shader version?
L681[11:40:58] <Abastro> Yes, but I
thought 110 might be better support. Or is 120 sufficient?
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L683[11:42:00] <gigaherz_o> dunno
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L687[11:42:21] <gigaherz_o> 1.20 is opengl
2.1
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L689[11:42:27] <gigaherz_o> I'd guess any
mac should support 1.20
L691[11:43:31] <Ivorius> Abastro: I used
120
L692[11:43:34] <Ivorius> Without
problems
L693[11:43:39] <Abastro> Oh thanks
L694[11:44:00] <Ivorius> iirc it was the
max my 2009 MBP supported
L695[11:44:23] <Ivorius> diesieben07: Well
excuse Apple for making computers that actually work for 7
years
L696[11:44:30] <Ivorius> And thus don't
support newer OGL :P
L697[11:45:17] <sham1> They last 7 years
in theory
L698[11:45:35] <sham1> But seeing as Apple
people who buy Macs probably buys the new model every year...
L699[11:45:47] <Ivorius> Then they're
dumb
L700[11:45:51] <Ivorius> But I've never
seen anyone do that
L701[11:45:58] <Ivorius> And I know lots
of mac users
L702[11:46:12] <Ivorius> Half of our uni
uses macs, another third linux
L703[11:47:31] <diesieben07> i am not
doing the mac/pc argument
L704[11:47:52] <Ivorius> > tell him to
buy a not-broken computer :D :D
L705[11:47:58] <Ivorius> You implied it
was broken
L706[11:48:02] <Ivorius> I told you it was
old
L707[11:48:02] <diesieben07> i was making
a joke
L708[11:48:40] <Ivorius> something
something microagressions :P
L709[11:48:42] <diesieben07> i really
don't care anymore
L710[11:48:51] <diesieben07> i dont use
macs, i think people who use them are stupid... but i dont care
about stupid people :D
L711[11:49:35] <Ivorius> Wow, that's even
better
L712[11:49:36] <Ivorius> Thanks
L713[11:50:03] <diesieben07> my pleasure
:P
L714[11:50:13] <diesieben07> if it helps
you, i only think you are stupid in your HW choices :P
L715[11:50:34] <Ivorius> I'm honored
:P
L716[11:51:26] <PaleoCrafter> you are
utterly retarded in every other aspect
L718[11:52:11] <diesieben07> he said that
:P
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L721[11:54:17] <flappy> Ivorius: tbh,
post-jobs apple has made some pretty garbage design and other
decisions
L722[11:54:42] <Ivorius> PaleoCrafter: As
long as you're the one who says it, I can remain calm :P
L723[11:54:54] <PaleoCrafter> I only
expressed diesieben07's thoughts :P
L724[11:55:39] <sham1> I'd buy a MacBook,
if they were cheaper
L725[11:55:39] <PaleoCrafter> I may think
you're utterly retarded in *every* aspect :P
L726[11:56:05] <sham1> Because I would
like to have a nice laptop that does not weigh a ton
L727[11:56:16] ⇦
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L728[11:56:41] <PaleoCrafter> there are
other options :P
L729[11:57:02] <sham1> Then again, I would
probably just end up replacing OS X with some Linux distribution or
*BSD
L730[11:57:16] ⇦
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L731[11:57:16] <heldplayer> Lenovo is what
you're looking for
L732[11:57:21] <diesieben07> yep
L733[11:57:25] <diesieben07> Lenovo
laptops are amazing
L734[11:57:38] <heldplayer> (I don't have
a Lenovo laptop)
L735[11:57:41] <sham1> I do
L736[11:57:43] <diesieben07> because you
can actually service them without spending 2 days just getting the
keyboard out
L737[11:57:47] <PaleoCrafter> Acer has
some nice options as well
L738[11:57:50] <diesieben07> 5 screws and
you're in
L739[11:57:55] <diesieben07> and
everything is accessible
L740[11:58:22] <sham1> I just hope that
OEMs do not do the whole "You cannot disable Secure boot on
these Windows computers"
L741[11:58:45] <sham1> Because finding a
laptop that does not have anything preinstalled is kind of hard
actually
L742[11:58:51]
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L743[11:58:53] <PaleoCrafter> haven't
opened mine so far, but I count a whopping 12 screws xD
L744[11:59:03] <diesieben07> 5 was an
arbitrary number
L745[11:59:09] <diesieben07> secure boot
was again...? you can only install the OS it came with?
L746[11:59:15] <sham1> Secure boot
L747[11:59:20] ⇦
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L748[11:59:25] <sham1> You can only boot
using certain certified bootloaders
L749[11:59:36] <sham1> The problem is that
the ceritificates come from Microsoft
L750[11:59:40] <sham1> So yeah
L751[11:59:42]
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L752[11:59:57] <sham1> Kind of a
problem
L753[12:00:00] <PaleoCrafter> my machine
can actually be ordered with some Linux distro pre-installed,
iirc
L754[12:00:23] <diesieben07> wikipedia
says there is "Shim" a M$ signed bootloader that can load
into GRUB
L755[12:00:24] <LatvianModder> why does
gradle idea mark resources ar source folder, not as resources
root?
L756[12:00:27] <diesieben07> so
yeah...
L757[12:00:31] <LatvianModder> as*
L758[12:00:34] <diesieben07>
LatvianModder, don't use the idea task.
L759[12:00:45] <LatvianModder> I use
ideaModule
L760[12:00:50] <LatvianModder> and idea
for main project
L761[12:01:00] <gigaherz_o> jsut import
the build.gradle from idea
L762[12:01:03] <gigaherz_o> don't use the
gradle tasks
L763[12:01:19] <sham1> IDEA will use the
tasks for you
L764[12:01:28] <LatvianModder> how hard is
to make one gradle project depend one one or two other
projects?
L765[12:01:49] <gigaherz_o> no idea
L766[12:01:54] ***
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L767[12:01:58] <sham1> HAH
L768[12:02:10] <diesieben07> afaik you can
do compile project('foo') or something to that extend
L769[12:02:10] <sham1> I see what you did
there
L770[12:02:11] <gigaherz> if the project
has a mven, you can just use it as a dependency
L771[12:02:25] <LatvianModder> Yeah but I
edit all the projects all the time
L772[12:02:31] <gigaherz> but for keeping
more than one project from source, no idea.
L773[12:02:36]
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L774[12:02:40] <LatvianModder> That means
I'd have to upload to maven after every change I make?
L775[12:02:41]
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L776[12:02:44] <LatvianModder> Also, I
dont have maven :P
L777[12:02:47] <diesieben07> there i a
locla maven repo
L778[12:02:56] <sham1> local*
L779[12:03:07] <diesieben07> then you just
run gradle publishToMavenLocal in project A
L780[12:03:09] <PaleoCrafter> you can make
one parent project, LatvianModder
L781[12:03:12] <diesieben07> and project B
which depends on A can depend on that
L782[12:03:16] <diesieben07> and ti will
"just work"
L783[12:03:51] <PaleoCrafter> the parent
just acts as a dummy to link the individual projects through
gradle
L784[12:04:16] <LatvianModder> will they
all have seperate build.gradle?
L785[12:04:24] <diesieben07> yes.
L786[12:04:52] <LatvianModder> and if I
build, let's say FTBLib, can I build FTBUtilities right after that
without editing any paths?
L787[12:05:03] <PaleoCrafter> uhm...
yes?
L788[12:05:54] <PaleoCrafter> I'm not
quite sure what you mean by "editing any paths" :P
L789[12:05:59]
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L790[12:06:43] <LatvianModder> because my
current setup (because I have no idea how to make that properly,
since there are no "multimodule crossdependency project
setup" tutorials) involves a .bat file copy-pasting files from
export folders to dep folders and its a mess
L791[12:06:57] <LatvianModder> it works,
obviously, but I want to do it properly, like a normal person
:P
L792[12:06:59] <PaleoCrafter> jesus
fucking christ, really?
L793[12:08:55] <Ivorius> I guess he could
do it
L794[12:09:00] <Ivorius> He's the holy
trinity after all
L795[12:09:11] <Ivorius> Even room for one
more
L796[12:09:47]
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L797[12:10:08] <Ivorius> heldplayer, I'd
never put my money in Lenovo again after they put Adware and a
Trojan in their Bloatware
L798[12:10:11] <Ivorius> Disgusting.
L800[12:10:52] <PaleoCrafter> all possible
:P
L802[12:11:27] <diesieben07> every
manufacturer has adware.
L803[12:11:49] <Ivorius> I've never seen a
single ad on my computer
L804[12:11:52] <diesieben07> it's just
part of buying a new computer: install windows fresh.
L805[12:11:56] <Ivorius> Or my
smartphone
L806[12:12:09] <diesieben07> even windows
10 itself comes with adware now.
L807[12:12:28] <Ivorius> Guess what OS
doesn't
L808[12:12:42] <Ivorius> And the trojan
thing is still horrible
L809[12:12:49] <diesieben07> sure i agree
on that
L810[12:12:49] <PaleoCrafter> MS Bob?
:3
L811[12:12:53] <diesieben07> haha
L812[12:12:59] <diesieben07> lenovo
software sucks mostly
L813[12:13:05] <diesieben07> but their
hardware is unmatched
L814[12:13:20] <Ivorius> I guess if you
can wipe it
L815[12:13:21] <Ivorius> Go for it
:P
L816[12:13:42] <diesieben07> of course you
can :D
L817[12:13:51] <Ivorius> Well, we
can
L818[12:13:54] <Ivorius> But not
everyone
L819[12:14:20] <diesieben07> installing
windows 10 is trivial
L820[12:14:58] <Ivorius> Try asking your
grandma
L821[12:15:47] <diesieben07> ok it's as
trivial as you can make an OS install
L822[12:15:57] <diesieben07> put in USB
stick, run .exe file
L823[12:15:58] <diesieben07> reboot
pc
L824[12:16:03] <diesieben07> wait
L825[12:16:29] <LatvianModder>
PaleoCrafter: "Writing this chapter was pretty exhausting and
reading it might have a similar effect" :P
L826[12:16:37] <PaleoCrafter> tsk
L827[12:16:54] <gigaherz> isntalling
windows 01 is easier than that:
L828[12:16:55] <LatvianModder> I will try
to read it all when I have time
L829[12:16:59] <gigaherz> just wait for it
to install itself without permission
L830[12:16:59] <gigaherz> ;P
L831[12:17:03] <LatvianModder> 01
L832[12:17:12] <diesieben07> thats not a
proper install
L833[12:17:16] <diesieben07> thats an
in-place upgrade
L834[12:17:22] <gigaherz> yeah
L835[12:17:36] <LatvianModder> also, my pc
is stuck on one update, it crashes and reverts everty time I shut
down pc
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L837[12:18:18] <LatvianModder> I can live
with it doing shit for 5 minutes before turning off AND on, but
there must be a way to fix it
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L839[12:18:32] <LatvianModder> any ideas?
I tried uninstalling the update but that didnt help
L840[12:18:40] ***
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L841[12:19:01] <Ivorius> diesieben07:
Didn't you know
L842[12:19:12] <Ivorius> A windows 10
installer is on literally every mainboard now
L843[12:19:19] <Ivorius> Just waiting for
the timed trigger
L844[12:19:32] <LatvianModder> my friends
laptop installed it on itself
L845[12:19:37] <LatvianModder>
randomly
L846[12:19:42] <Ivorius> My OS X was wiped
for Windows a week ago
L847[12:19:46] <diesieben07> haha
L848[12:19:47] <LatvianModder> so now she
has windows 10 without asking anything :P
L849[12:20:07] <diesieben07> it will have
asked to agree to terms and conditionas after the install
L850[12:20:11] <diesieben07> otehrwise it
reverts
L851[12:20:12] <diesieben07> afaik
L852[12:20:34] <Ivorius> Probably gives
you 3 seconds to decline
L853[12:20:50] <Ivorius> (who the fuck
thought that was a good idea anyway...)
L854[12:21:16] ***
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L855[12:21:18] <diesieben07> they just
want to avoid the XP horror at all costs
L856[12:21:50] <LatvianModder> they want
to support as few versions as possible
L857[12:21:55] <diesieben07> yep
L858[12:22:10] <LatvianModder> makes
things a lot easier. Thats why I only support 1.9.4 version of
FTBUtilities that hasnt come out yet :D
L859[12:22:15] <diesieben07> haha
L860[12:22:17] <Ivorius> Which is a good
thing imo
L861[12:22:18] <williewillus> did vista
mainline support end yet?
L862[12:22:21] <Ivorius> Technically
L863[12:22:27] <diesieben07>
probably
L864[12:22:28] <LatvianModder> windows 7
already edned
L865[12:22:31] <Ivorius> I just don't get
why everyone declines to update with windows
L866[12:22:36] <williewillus> oh
really
L867[12:22:39] <Ivorius> Apple doesn't
seem to have problems
L868[12:22:47] <williewillus> because they
hype every update
L869[12:22:53] <diesieben07> because
windows in-place updates suck balls
L870[12:22:57] <williewillus> like it's
the best thing since the transistor
L871[12:23:13] <Ivorius> If that would
work so easily
L872[12:23:17] <Ivorius> Windows would do
it as well :P
L873[12:23:19] <LatvianModder> Xp was
windows 5, right?
L874[12:23:29] <diesieben07> uh XP was XP
:D
L875[12:23:32] <williewillus>
LatvianModder: yes but they stopped incremented the major
version
L876[12:23:35] <williewillus> because they
did for vista
L877[12:23:38] <williewillus> and paid
dearly
L878[12:23:52] <williewillus> now it's
6.3(?)
L879[12:24:07]
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L880[12:24:12] <diesieben07> for me cmd
shows 10.0.someting on win10
L881[12:24:21] <diesieben07> but i think
they are faking that
L882[12:24:27] <williewillus> they
probably don't show the internal kernel version anymore, yeah
L883[12:24:31] <williewillus> what does
winver say?
L884[12:24:35] <LatvianModder> they had to
skip Windows 9 because of genius programmers that are too lazy to
write one extra if test :P
L885[12:24:50] <diesieben07> Version 1511
Build somethingsomething
L886[12:24:58] <williewillus> huh
interesting
L887[12:25:08] <williewillus> but yeah the
NT kernel is probably stayting on 6.x for a long time
L888[12:26:00] <Ivorius> Ugh, why does
Java allow instanceof ClassItCanNeverbeInstanceOf
L889[12:26:08] <Ivorius> I thought it was
type safe
L890[12:26:15] <williewillus> how is that
not type safe
L891[12:26:18] <williewillus> "type
safe"
L892[12:26:22] <williewillus> it's a check
:P
L893[12:26:29] <Ivorius> Well yeah
L894[12:26:38] <Ivorius> But normally it
doesn't allow such things
L895[12:26:42] <Ivorius> At least IDEA
could have warned me
L896[12:26:49] <williewillus> yeah I've
seen it several times with == as well
L897[12:26:52] <diesieben07> is the
"class" an interface?
L898[12:26:55] <williewillus> probably
some rules that i'm not aware of
L899[12:27:18] <Ivorius> Oh you're
right
L900[12:27:22] <Ivorius> It could
technically have been
L901[12:27:33] <Ivorius> Because
subclass
L902[12:27:34] <Ivorius> Well nevermind
then
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L904[12:29:31] <PaleoCrafter> even if it
disallowed checks that will never succeed, you could cast to Object
first and it would have to allow it
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L919[13:00:18] <williewillus> umm how do I
manually leftify a trsr
L920[13:00:27] ***
kroeser is now known as kroeser|away
L921[13:00:32] <williewillus> mojang's
default json doesn't have an entry for thirdperson_lefthand
L922[13:00:47]
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L923[13:02:25] <TechnicianLP> are you
sure? that would be weird ....
L924[13:02:33] <williewillus>
block/block.json
L925[13:02:41] <williewillus> i believe it
calculates left side if it doesn't exist
L926[13:02:41] <gigaherz> williewillus:
Ithink it's computed automatically
L927[13:02:50] <gigaherz> the forge
blockstates loader has a "leftify" function
L928[13:02:51] <gigaherz> ;P
L929[13:02:58] <williewillus> but I need
to respecify transforms manually in one of my models
L930[13:03:03] <williewillus> and idk what
numbers to put
L931[13:03:04] <williewillus> :P
L932[13:03:19] <williewillus> since
apparently the forge json doesnt lefitfy it if absent
L933[13:03:30]
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L935[13:03:51] ***
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L936[13:03:57] <gigaherz>
williewillus:
L937[13:03:58] <gigaherz> private static
final TRSRTransformation flipX = new TRSRTransformation(null, null,
new Vector3f(-1, 1, 1), null);
L938[13:03:58] <gigaherz> private static
TRSRTransformation leftify(TRSRTransformation transform)
L939[13:03:59] <gigaherz> {
L940[13:03:59] <gigaherz> return
TRSRTransformation.blockCenterToCorner(flipX.compose(TRSRTransformation.blockCornerToCenter(transform)).compose(flipX));
L941[13:03:59] <gigaherz> }
L942[13:04:15] <gigaherz> that's what the
forge blockstates loader does
L943[13:04:15] <gigaherz> XD
L944[13:04:35] <gigaherz> and yes it
does
L945[13:04:35] <gigaherz> BUT
L946[13:04:49] <williewillus> then why
isnt it here :P
L947[13:04:56] <williewillus> or do I have
to just say "thirdperson"
L948[13:04:59] <williewillus> not
thirdperson_righthand
L949[13:05:07] <gigaherz> no wait
nevermind
L951[13:05:20] <gigaherz> it only
leftifies its own
L952[13:05:22] <gigaherz> XD
L953[13:05:24] <williewillus> nah
thirdperson is aliased to thirdperson_righthand
L954[13:05:34] <gigaherz> it won't call
leftify if oyu provide righthand but not lefthand
L955[13:05:37] <gigaherz> the way vanilla
does
L956[13:05:40] <gigaherz> PR time ;P
L957[13:05:55] <williewillus> i doubt
thats right Tech, the rotations should be different
L958[13:06:07] <TechnicianLP> it
works
L959[13:06:10] <williewillus> I'll just
call elftify manually and copy the numbers out from the trsr
lol
L960[13:07:11] <gigaherz> it's just 180
deg on Y
L961[13:07:20] <gigaherz> my items
use
L962[13:07:25] <gigaherz>
{"y":225} for right
L963[13:07:30] <gigaherz>
{"y":45} for left
L964[13:07:40] <gigaherz> same value on
everything else
L966[13:08:19] <PaleoCrafter> hm, if I
only knew which e-mail I used for my Forge forums account xD
L967[13:08:41] <gigaherz> XD
L968[13:08:49] <gigaherz> I only have one
email so \o/
L969[13:08:57] <gigaherz> however, if
someone did hack my email, I'd be 100% fucked
L970[13:08:58] <gigaherz> XD
L971[13:09:19] <LatvianModder> heh,
same
L972[13:09:26] <PaleoCrafter> I've got two
accounts xD
L973[13:09:34] <PaleoCrafter> one for
serious stuff, the other for everything else
L974[13:09:38] <LatvianModder> I got mine
and a bot account, but thats all
L975[13:10:11] <PaleoCrafter> but I used
to have an account at another provider as well, not using that
anymore though
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L977[13:10:36] <williewillus> gigaherz:
whys it backward for you?
L978[13:10:43] <williewillus> in the
vanilla json right hand is 75 45 0
L979[13:10:56] <LatvianModder> I think for
job applications what whatever you need to have a
"serious" email, like realname.lastname@gmail.com or
smth. BS
L980[13:11:38]
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L981[13:12:35] <TechnicianLP> the good
thing is: when registering to forgeforum i had a typo in my mail
adress ... (but the nick is reserved :()
L982[13:13:00] <TechnicianLP> taken*
L983[13:14:13] <gigaherz> williewillus:
maybe because of how my analyzer is oriented
L984[13:14:17] <gigaherz> I want it to
face the player
L985[13:14:19] <gigaherz> rather than face
away
L986[13:15:51] <williewillus> okay this is
bothering me a lot
L987[13:15:57] <williewillus> the left
ahnd is higher than the right
L988[13:16:03] <williewillus> but I have
no translations on that axis >.<
L989[13:16:15] <williewillus> oh well I'll
just bump it down xP
L990[13:20:05]
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L991[13:26:07]
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L992[13:28:41] <williewillus> !gm
func_188616_a
L993[13:30:46] <killjoy> Ooh, vanilla bug
galore
L994[13:31:17] <killjoy> From looking at
the code, I can see that your offhand isn't considered for bow
usage
L995[13:31:21] <killjoy> but it is
useable
L996[13:31:35] <williewillus> getQuads is
called from multiple threads right
L997[13:33:02] <KnightMiner> Well,
originally the bow did not function in the offhand
L998[13:33:11] <KnightMiner> Might be some
leftover code from when they changed that
L999[13:33:27] <KnightMiner> (its a
weapon, and no weapons in the offhand was the idea)
L1000[13:40:28]
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L1001[13:40:38] <killjoy> Well it works
in single player, so one of them is a bug
L1002[13:43:08] <KnightMiner> Is it not
working in SMP?
L1003[13:43:29] <williewillus> it works
for me in mp :P
L1004[13:44:05] <killjoy> I say
singleplayer to confirm that it wasn't spigot's doing
L1006[13:48:38] <TechnicianLP> is the
container you return in your guifactory null?
L1007[13:49:51] ***
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L1009[13:52:23] <killjoy> ...
L1010[13:52:28] <killjoy> How did my json
change?
L1011[13:52:37] <killjoy> did it update
itself?
L1012[13:55:12] <killjoy> the
assetIndex.url changed, as well as a new logging object.
L1013[14:00:26] <williewillus> !gm
func_152373_a
L1014[14:02:35] <williewillus> !gm
func_147099_x
L1015[14:02:48] <killjoy> made the PR
:)
L1016[14:05:16] <williewillus> ugh you
can always tell if a mod came from 1.6- or not
L1017[14:05:38] <williewillus> because
they have a cobbled together and messy af network system instead of
using simpleimpl
L1018[14:06:03] <killjoy> all praise
netty
L1019[14:09:31] *
sham1 praises Netty
L1020[14:10:34] <sham1> Wait, why
L1021[14:10:57] <killjoy> Don't question
it
L1022[14:11:23] <killjoy> it allows us to
piggyback on minecraft (if I'm understanding it correctly)
L1023[14:11:50] <sham1> Not using
SimpleImpl can lead to some nice stuff like for instance not being
limited to 255 packets per channel (AFAIK)
L1024[14:12:05] <sham1> Although if you
need more, you probably should redo some stuff
L1025[14:12:13] <SkySom> People use more
than 255 packets?!
L1026[14:12:17] <SkySom> That's...
wow
L1027[14:12:23] <killjoy> There's always
CPacketCustomPayload
L1028[14:13:02] <killjoy> I am SO glad I
don't have to remember packet IDs anymore to reference their
class
L1029[14:13:13] <killjoy> Whos idea was
it to do that anyway?
L1030[14:14:18] <sham1> Whose*
L1031[14:14:52] <killjoy> e
L1032[14:14:57] <killjoy> so I dropped a
letter
L1033[14:15:22] <MrKickkiller> Better to
drop a letter, than a packet somewhere :)
L1034[14:15:38] <sham1> Doesn't IRC use
TCP
L1035[14:15:59] <sham1> If so, there
should not be a worry about dropped packets as they get
resent
L1036[14:19:41]
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L1037[14:30:00]
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(~Cojo@2606:a000:4c46:8d00:5dac:4ed4:766f:6875)
L1039[14:37:38] ***
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L1041[14:44:07] ***
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L1044[14:49:20] <capitalthree> how do I
get the MinecraftServer instance in 1.9?
L1045[14:49:40] <killjoy> it's in the
serverstartingevent
L1046[14:49:48] ***
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L1047[14:49:53] <capitalthree> ok
cool
L1048[14:49:56] <capitalthree>
thanks
L1049[14:50:30] ***
PaleoCrafter is now known as PaleOff
L1050[14:51:07] <diesieben07> or
FMLCommonHandler
L1051[14:51:34] <LatvianModder> which is
the best method to iterate a TIntList?
L1052[14:52:10] <sham1> What is a
TIntList
L1053[14:52:24] <diesieben07> non-boxed
list of ints from Trove
L1054[14:52:30] <diesieben07> define
"best.
L1055[14:52:31] <LatvianModder> faster
version of List<Integer>
L1056[14:52:41] <LatvianModder> fastest I
guess :P
L1057[14:52:50] <diesieben07> is it an
array list? or linked?
L1058[14:52:56] <sham1> GNU/Trove
L1059[14:52:58] <sham1> Oh god
L1060[14:53:15] <LatvianModder> I could
do for(int i, size(), ++) then get(i)
L1061[14:53:17] <LatvianModder>
array
L1062[14:53:20] <LatvianModder> I never
use linked list
L1063[14:53:26] <sham1> Can't you use an
iterator
L1064[14:53:36] <diesieben07> if you want
the fastest use that indexed for loop
L1065[14:53:38] <diesieben07> with
getQuick
L1066[14:53:56] <sham1> Still,
GNU/Trove
L1067[14:54:03] <mikebald> Looks like it
has a forEach and a forEachDescending function
L1068[14:54:08] <sham1> Never would I
have seen a day when the GNU project gives us a Java library
L1069[14:54:20]
⇨ Joins: Naiten (Naiten@77.34.103.56)
L1070[14:55:13] <LatvianModder> ah, yes,
thanks mikebald
L1071[14:55:42] <LatvianModder> its not a
very often called method so it doesnt have to be lightweight, just
pretty I guess
L1072[14:55:54] <LatvianModder> or is it?
gotta check lol
L1073[14:55:55] <diesieben07> why did you
say "fastest" then...
L1074[14:55:57] <mikebald> LatvianModder
sure thing, can't guarantee it's the "best" way
though.
L1075[14:56:44] <capitalthree> by the way
is there any forge for 1.10?
L1076[14:56:53] <sham1> Not yet at
least
L1077[14:56:55]
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L1078[14:56:58] <capitalthree> I don't
mind even if it's highly experimental. seems like a backup mod
should definitely support the latest thing
L1079[14:57:04] <capitalthree> because
the latest thing wil have the most world corruption bugs xD
L1080[14:57:07]
⇦ Quits: SanAndreasP
(~SanAndrea@ip-2-201-2-188.web.vodafone.de) (Quit: See
ya)
L1081[14:57:35] <LatvianModder> oh wait
no, I was looking at smth else. I think ill go with get(index)
then
L1082[14:57:44] <sham1> I don't think
there are even any mappings for 1.10 yet
L1083[14:58:14] <LatvianModder> thanks
anways. forEach looks interesting. is it ordered, or I have to call
some specific stream for that?
L1084[15:00:00]
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L1086[15:01:52]
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L1087[15:10:10]
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L1088[15:12:07] <williewillus> sham1: lol
have you seen GNU's page of truly "free" linux
distros?
L1089[15:12:40] <williewillus> it's just
a bunch of obscure forks of major distros :P
L1091[15:14:48]
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L1092[15:15:01] <sham1> Yaz
L1093[15:15:10] <sham1> Well, once HURD
comes out
L1094[15:15:12] <sham1> (Tis a joke
L1095[15:15:18] <sham1> HURD will never
come out)
L1096[15:15:24]
⇦ Quits: Hunterz (~hunterz@62.182.234.189) (Quit:
Leaving.)
L1097[15:15:27] <williewillus> lol
yeah
L1098[15:15:49] <williewillus> did you
ever see debian's HURD distro?
L1099[15:15:55] <williewillus> someone
had a lot of time on their hands :P
L1100[15:16:02] <williewillus> and
decided to do something completely useless
L1101[15:16:30]
⇨ Joins: bochen415 (~bochen415@139.59.172.186)
L1102[15:17:07] <williewillus> !mh
shouldPlacePadAt
L1103[15:17:09] <sham1> To be fair, a
microkernel is an interesting consept
L1104[15:21:10] <capitalthree> how do I
turn on debug-level logging when I do gradle runServer?
L1105[15:21:57] <TechnicianLP>
placePad?
L1106[15:22:10] <williewillus> lilypad
worldgen
L1107[15:23:43]
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())
L1108[15:24:16]
⇨ Joins: Elucent
(~elucent__@d47-69-239-56.col.wideopenwest.com)
L1109[15:30:05] <Elucent> i'm trying to
render items into a gui i'm making
L1110[15:30:12] <Elucent> but any blocks
show up partially darkened
L1111[15:31:35]
⇨ Joins: cawaker
(~cawaker@ip72-211-209-136.oc.oc.cox.net)
L1112[15:31:46] <TehNut>
RenderHelper.disableStandardItemLighting() or something like
that
L1113[15:32:04] <TehNut> or enable
L1114[15:32:14] <TehNut> one of those
:P
L1115[15:32:15] <TechnicianLP> enable gui
standard item lighting
L1116[15:32:37] <Elucent> thank you
L1117[15:38:03] <capitalthree> it seems
doing "save-all flush" sends a forge 1.9 server into a
tailspin even with no forge mods
L1118[15:38:07] <capitalthree> can
someone else try to reproduce this?
L1119[15:38:18] <capitalthree> I get
infinite spam of:
L1120[15:38:18] <capitalthree> <Logger
level="debug" name="myModId">
L1121[15:38:18] <capitalthree>
<AppenderRef ref="FmlSysOut" />
L1122[15:38:21] <capitalthree> oops not
that
L1123[15:38:22] <capitalthree> [15:38:17]
[Server thread/INFO]: ThreadedAnvilChunkStorage (world): All chunks
are saved
L1124[15:38:43]
⇨ Joins: linuxuser9000
(~gordon@adsl-76-254-17-62.dsl.pltn13.sbcglobal.net)
L1125[15:39:17] <linuxuser9000> Hi! I
have been hunting for a place where I can talk about modding
minecraft, and have ended up here. I hope this is the right
place?
L1126[15:39:17]
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L1127[15:39:24] <diesieben07> yes
L1128[15:39:46]
⇨ Joins: MrIbby
(~mribby@184-8-105-179.dr04.ekgv.ca.frontiernet.net)
L1129[15:40:04] <linuxuser9000> saweet!
So I have a question: anyone here used scriptjs to make minecraft
mods in javascript? I know Java, but would prefer working in
Javascript if it's compatible etc
L1130[15:40:16] ***
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L1131[15:40:20] <sham1> >Prefer
L1132[15:40:22] <diesieben07> not sure
what scriptjs is
L1133[15:40:23] <sham1>
>Javascript
L1134[15:40:28] <Cojo> Mr_okushama did
actually
L1135[15:40:28] <sham1> Something is not
adding up
L1136[15:40:31]
⇦ Quits: Jezza (~Jezza@92.206.5.6) (Quit: sleep)
L1137[15:40:34] <diesieben07> but... no,
you cannot really write fully fleded mods in js
L1138[15:40:48] <gigaherz> there was a
wrapper
L1139[15:40:52] <gigaherz> but it was for
a specific version
L1141[15:41:00] <gigaherz> and you could
only do what the wrapper allowed you to do
L1142[15:41:01] <diesieben07> yeah but
then you can only do wht the wrapper exposes
L1143[15:41:18] <diesieben07> honestly,
just learn java
L1144[15:41:25] <linuxuser9000> I see.
ok, Oracle it is. I already know Java btw
L1145[15:41:26] <diesieben07> it's a much
better language than JS
L1146[15:41:39] <diesieben07> and you
just work with what everyone else has
L1147[15:41:46] <diesieben07> instead of
using some weird wrapper
L1148[15:41:55] <linuxuser9000> I
disagree btw, I don't think Java is a better language than
Javascript
L1149[15:41:59] <sham1> It is
L1150[15:42:02] <capitalthree> has anyone
here successfully done "save-all flush" on a 1.9
server?
L1151[15:42:12] <linuxuser9000> I can
express myself much quicker and with less lines of code in
Javascript than I can in Java
L1152[15:42:26] <sham1> Does that make it
better though
L1153[15:42:28] <diesieben07> that
doesn't mean it is a better language.
L1154[15:42:29] <linuxuser9000> yes
L1155[15:42:34] <diesieben07> Java is
verbose at times, yes
L1156[15:42:42] <linuxuser9000> >at
times
L1157[15:42:48] <diesieben07> but it has
much better tooling, etc.
L1158[15:42:57] <diesieben07> which is
just one of the many advantages
L1159[15:43:14] <linuxuser9000> that's
true
L1160[15:43:34] <Cojo> debating js vs
java won't yield any winners, they serve different purposes
entirely
L1161[15:43:40] <diesieben07> i cannot
live without autocomplete anymore which is probably not a good
thing
L1162[15:43:44] <diesieben07> but yes,
that ^
L1163[15:43:48] <capitalthree> y'all
there are good jvm languages
L1164[15:43:52] <sham1> I like to
actually have a type system that makes sense
L1165[15:43:58] <capitalthree> that can
take advantage of jvm tooling without being java
L1166[15:44:00] <sham1> Unlike
javascript
L1167[15:44:02] <capitalthree> like
scala, kotlin, and ceylon
L1168[15:44:05] <diesieben07> not that
java's type system is particularly nice
L1169[15:44:06] <sham1> And yes, we
know
L1170[15:44:12] <sham1> It's better than
javascript's
L1171[15:44:24] ***
kroeser|away is now known as kroeser
L1172[15:44:25] <williewillus> !gm
func_152115_b
L1173[15:44:27] <capitalthree>
javascript's what? javascript's type system? :P
L1174[15:44:29] <williewillus> !gm
func_152115_b 1.7.10
L1175[15:44:36] <sham1> Indeed
L1177[15:44:37] <linuxuser9000> Cojo: you
say they serve different purposes, but with the existence of
nodejs, you can now write js programs outside of the browser. that
makes it a competitor to all other server-side languages
L1178[15:44:42] <diesieben07> my job is
done.
L1179[15:45:01] <linuxuser9000>
diesieben07: I'm not against types. I just think scripting
languages like js and perl are more expressive
L1180[15:45:14] <sham1> Definetly are
more expressive
L1181[15:45:17] <sham1> But so is
Haskell
L1182[15:45:24] <capitalthree> no I'm
gonna call bullshit
L1183[15:45:27] <Cojo> they are still
intended to serve different purposes
L1184[15:45:28] <capitalthree> not having
a type system is *less* expressive
L1185[15:45:31] <capitalthree> types are
a thing you express
L1186[15:45:38] ***
sokratis12GR is now known as
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L1187[15:45:58] <sham1> If expressiveness
is your goal, why not just use Frege
L1188[15:46:00] <linuxuser9000>
capitalthree: i think of expressiveness as my capability to get a
program done in as few loc as possible while still being
readable
L1189[15:46:04] <sham1> Although, it
would be weird
L1190[15:46:11] <gigaherz> linuxuser9000:
that's efficiency, not expressiveness
L1191[15:46:17] <capitalthree> if you
wanna see more expressive than java, learn scala
L1192[15:46:19] <sham1> Programs are not
measured in LoCs
L1193[15:46:31] <linuxuser9000> well, i
learned some lisp last month. that was fun
L1195[15:46:34] <capitalthree> in scala
you can actually make the type system do work *for* you that
*saves* you keystrokes
L1196[15:46:47] <linuxuser9000> isn't
scala a lisp dialect
L1197[15:46:49] <sham1> It is like
comparing an aeroplane by its weight
L1198[15:46:52] <sham1> No
L1199[15:46:55] <sham1> ML dialect
L1200[15:46:55] <capitalthree> no
o_o
L1201[15:46:56]
⇨ Joins: Searge|office
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L1202[15:47:01] <capitalthree> you might
be thinking of clojure
L1203[15:47:04] <gigaherz> no scala is a
haskell-inspired language
L1204[15:47:05] <capitalthree> which I do
not advocate for
L1205[15:47:19] <linuxuser9000> ok.
either way though, i only type at a certain speed. the more lines
of code i have to belt out, the slower it's going to take me to
deliver a prduct
L1206[15:47:22] <gigaherz> but it's
oop/imperative rather than purely functional
L1207[15:47:28] <capitalthree>
linuxuser9000: then learn scala
L1208[15:47:37] <capitalthree> it will
let you be more concise than the scripting languages you think are
concise now
L1209[15:47:42] <capitalthree> once you
learn the ropes
L1210[15:47:44] <diesieben07> if you are
looking for code density, definitely learn perl
L1211[15:47:49] <diesieben07> but people
will hate you for your code.
L1212[15:47:49] <linuxuser9000> I already
know perl 5
L1213[15:47:51] <capitalthree> LOL
true
L1214[15:47:56] <capitalthree> code
density is not the only measure of goodness
L1215[15:48:01] <linuxuser9000> I was
thinking about getting into rakudo and perl6
L1216[15:48:05]
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seconds)
L1217[15:48:05] <capitalthree> honestly I
wish kotlin were more popular for minecraft modding
L1218[15:48:09] <gigaherz> code density
is correlated with difficulty of understanding
L1219[15:48:11] <capitalthree> kotlin is
the perfect language for minecraft modding
L1220[15:48:17] <gigaherz> inversely
proportional to readability
L1221[15:48:19] <sham1> Scala has the
condensability of scripting languages with the readability of
java
L1222[15:48:21]
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L1223[15:48:24] <sham1> All the
braces
L1224[15:48:29] <sham1> Embrase the
brace
L1225[15:48:48] <gigaherz> at one end
there's typing less, at the other end there's boring people,
L1227[15:48:59] <gigaherz> in between
there's most decent langauges that are reasonably spaced
L1228[15:49:04] <gigaherz> and properly
delimited
L1229[15:49:10] <diesieben07> wheee and
my neighbor is screaming at his computer again
L1230[15:49:19]
⇨ Joins: CoolSquid
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L1231[15:49:23] <sham1> What about that
wiki page
L1232[15:49:24] <capitalthree> the
biggest reason java's too long winded is the lack of type
inferrence
L1233[15:49:31] <capitalthree> most
people who think dynamic typing is good, really just need type
inferrence
L1234[15:49:35] <diesieben07> java has
type inference
L1235[15:49:40] <linuxuser9000> the thing
I don't like about java is that it forces me to make everything a
class
L1236[15:49:52] <diesieben07> what would
you do instead?
L1237[15:49:58] <sham1> INB4
prototypes
L1238[15:49:59] <linuxuser9000>
functions. namespaces
L1239[15:50:02] <diesieben07> yeah
L1240[15:50:04]
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(Read error: Connection reset by peer)
L1241[15:50:07] <diesieben07> look at
kotlin ;)
L1242[15:50:14] <capitalthree>
diesieben07: java's compiler has some of the machinery for type
inferrence but it's not general purpose type inferrence like many
languages now have
L1243[15:50:20] <diesieben07> i
know
L1244[15:50:22] <linuxuser9000> I learned
C++, then perl, then java. And a slew of other languages in the
midst of all that
L1245[15:50:22] <diesieben07> i was being
a smartass
L1246[15:50:28] <capitalthree> pff ok
:P
L1247[15:50:33] <diesieben07> but java 8
lambdas would not work without a huge deal of type ifnerence
L1249[15:51:28] <capitalthree> yeah which
is why java should add type inferrence to the semantics in a more
complete manner
L1250[15:51:45] <capitalthree> fun fact,
java lambdas also look exactly like kotlin lambdas
L1251[15:51:48] <capitalthree> and kotlin
is awesome
L1252[15:51:49] <diesieben07> well, there
is only so many ways you can do lambdas, anon functions, etc.
L1253[15:52:22] <linuxuser9000> oh,
here's another reason why I don't like Java as much as javascript:
higher order functions. Now, correct me if I'm wrong here, but I
don't think you can pass functions as arguments in Java
L1254[15:52:28] <barteks2x> uh... if I
accidentally started gradle cleanCache but killed it before it
printed anything, did it do anything bad?
L1255[15:52:35] <sham1> linuxuser9000:
you can
L1256[15:52:38] <sham1> Java8
L1257[15:52:40] <sham1> Well
L1258[15:52:50] <sham1> A wrapper to a
function
L1259[15:52:58] <barteks2x> I
accidentally double clicked on gradle task in ide
L1260[15:53:00] <barteks2x> *IDEA
L1261[15:53:13] <linuxuser9000> sham1:
you probably have to pass a class right? and that class could be a
child of some parent. so it's polymorphism, NOT just passing a
function
L1262[15:53:15] <diesieben07> well, the
java 8 function types are a hoke
L1263[15:53:16] <sham1> You have had
higher order functions since you could do anonymous classes
L1264[15:53:17] <diesieben07> joke
L1265[15:53:20] <diesieben07> but yes you
can
L1266[15:53:26] <diesieben07> you pass an
instance
L1267[15:53:31] <diesieben07> of a
function type
L1268[15:53:43] <diesieben07> the
function types are just normal classes in j8 but that might
(hopefully) change
L1269[15:53:49] ***
kroeser is now known as kroeser|away
L1270[15:54:01] <linuxuser9000> I'm just
kind of against state, as I've been getting really into functional
programming lately
L1271[15:54:13] <linuxuser9000> obviously
some state is necessary for a minecraft mod
L1272[15:54:14] <sham1> Embrace the
state
L1273[15:54:26] <sham1> You cannot escape
state even in functional programming
L1274[15:54:39] <sham1> That value you
are passing around, congrats, you have a state
L1275[15:54:45] <barteks2x> I can't
really imagine any game without state
L1276[15:54:50] <linuxuser9000> sham1: is
that because the functions offered by the FP language are
implemented in the background using state and loops etc, usually in
C?
L1277[15:54:55] <diesieben07> you still
don't have stateful *functions*
L1278[15:55:02] <diesieben07> which is
what stateless really means
L1279[15:55:02] <sham1> State monad says
hi
L1280[15:55:06] <williewillus> lol
L1281[15:55:12] <linuxuser9000> ok sham1
you're right, but at least in FP they try to not mutate variables..
bleh
L1282[15:55:13] <gigaherz> sham1: a monad
is simply a "before" object
L1283[15:55:19] <gigaherz> that you
convert into an "after" object
L1284[15:55:25] <gigaherz> and when the
world receives the "after", it applies the changes
L1285[15:55:26] <diesieben07> a monad is
not state
L1286[15:55:35] <diesieben07> a monad is
a description what to do with "a state"
L1287[15:55:39] <diesieben07> or
something like that
L1288[15:55:48] <diesieben07> but it does
not capture state
L1289[15:55:50] <gigaherz> it's an object
that represents the changes done to the "outside"
L1290[15:55:56] <sham1> State monad does
capture it
L1291[15:56:02] <gigaherz> the point
is
L1292[15:56:05] <sham1> It can be used to
represent internal state
L1293[15:56:05] <gigaherz> functions
don't have side-effects
L1294[15:56:11] <gigaherz> calling a(1)
twice
L1295[15:56:11] <sham1> Hello IO
monad
L1296[15:56:17] <linuxuser9000> so for
you java devs, which ide do you use? last time i developed in java,
i used eclipse
L1297[15:56:19] <gigaherz> will ALWAYS
return tyhe same
L1298[15:56:21] <gigaherz> if I so
L1299[15:56:22] <diesieben07>
IntelliJ
L1300[15:56:23] <gigaherz> do*
L1301[15:56:27] <gigaherz> x =
monad_in
L1302[15:56:27] <sham1> IntelliJ
Idea
L1303[15:56:30] <gigaherz> a(monad)
L1304[15:56:32] <linuxuser9000>
diesieben07: isn't intelliJ like $60?
L1305[15:56:38] <gigaherz> monad_out =
a(monad)
L1306[15:56:39] <diesieben07> tehre is a
community version
L1307[15:56:39]
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L1308[15:56:40] <sham1> You can get the
community one for free
L1309[15:56:42] <diesieben07> which is
open source and free
L1310[15:56:45] <gigaherz> the result
would be the same
L1311[15:56:45] <diesieben07> and has
everything you need
L1312[15:56:46] <linuxuser9000>
diesieben07: does it support a vim mode?
L1313[15:56:51] <williewillus> theres a
plugin
L1314[15:56:56]
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L1315[15:56:58] <sham1> It is kind of a
tacky plugin
L1317[15:57:01] <sham1> But it
works
L1318[15:57:02] <williewillus> and if you
have a .edu you get ult for free
L1319[15:57:12] <diesieben07> not
necessarily .edu :D
L1320[15:57:15] <linuxuser9000> lol... im
a teacher but i dont have an edu email
L1321[15:57:16] <diesieben07> you need a
university address
L1322[15:57:18] <sham1> I don't because
my .edu domain is weird and stuff
L1323[15:57:30] <diesieben07> i have a
.de at my uni, i still get it
L1324[15:57:55] <sham1> The Vi mode in
IDEA works, but it is kind of tacky
L1325[15:58:01] <sham1> Emphesis on the
Vi.
L1326[15:58:03] <sham1> Not vim
L1327[15:58:04] <sham1> Vi
L1328[15:58:14] <diesieben07> of course
it's kind of tacky... because you are in Intellij
L1329[15:58:17] <diesieben07> if you want
vim, use vim.
L1330[15:58:25] <sham1> In that case,
eclim that shit
L1331[15:58:53] <sham1> But nothing beats
out Atom's vi mode in suck-iness
L1332[15:58:55] <linuxuser9000> Alright,
I don't feel like learning Scala today, so I'll go with Java I
guess
L1333[15:58:59] <diesieben07> just
embrace the Jetbrains
L1334[15:59:03] <sham1> Yeah
L1335[15:59:10] <sham1> It's the best
choise
L1336[15:59:12] <williewillus> just mod
in bytecode
L1337[15:59:21] <williewillus> (please
don't) coughNEI
L1338[15:59:23] <sham1> Magnetic needle
and a steady hand
L1339[15:59:37] <sham1> Or C-M-x
butterfly
L1340[15:59:44] <linuxuser9000> Ok. so,
do I use an API when i mod? like bukkit or forge or
something?
L1341[15:59:52] <linuxuser9000> I've
never modded miencraft before
L1342[15:59:54] <williewillus> look at
the channel name :P
L1343[15:59:59] <linuxuser9000>
riiiight...
L1344[16:00:09] <diesieben07> bukkit is
dead
L1345[16:00:11] <diesieben07> you use
forge
L1346[16:00:15] <sham1> Long live the
bukkit
L1348[16:00:19] <linuxuser9000> Ok,
here's the thing about all those server api things. they're always
behind the latest version of minecraft!
L1349[16:00:20] *
williewillus slaps sham1
L1350[16:00:28] <diesieben07> Sponge
isnt
L1351[16:00:30] <diesieben07> afaik
L1352[16:00:30] <sham1> It was nice while
it lasted
L1353[16:00:38] <diesieben07> bukkit was
meh
L1354[16:00:48] <sham1> Better than
Modloader MP
L1355[16:00:56] <williewillus> those
served totally different purposes...
L1356[16:00:59] <sham1> Yes
L1357[16:01:00] <diesieben07> lol
MLMP
L1358[16:01:01] <sham1> But still
L1359[16:01:02] <williewillus> MLMP is
pre-forge
L1360[16:01:07] <williewillus> / early
forge
L1361[16:01:16] <diesieben07> i remember
the time where forge was based on MLMP
L1362[16:01:18] <barteks2x> Was I the
only one who never got any mod working with modloaded mp when it
was a thing?
L1363[16:01:18] <diesieben07> god what a
mess
L1364[16:01:21] <sham1> Before MFL I
think
L1365[16:01:27] <killjoy> pre-fml
really
L1366[16:01:29] <williewillus> I started
playing right when FML came out
L1367[16:01:32] <williewillus> modded I
mean
L1368[16:01:41]
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L1370[16:02:01] <gigaherz> first time I
played with mods, it was that forge+bukkit thing for 1.2.5
L1371[16:02:05] <gigaherz> wahtever the
name was XD
L1372[16:02:08] <AnarchySage> I remember
back in the days of Modloader, no MLMP
L1373[16:02:11] <linuxuser9000>
diesieben07: thanks for the link, time for me to get reading
L1374[16:02:24] <sham1> I still have
nightmares about having to patch minecraft.jar to get "HD
texture packs" to work
L1375[16:02:30]
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L1376[16:02:31] <sham1> Every time an
update hits
L1377[16:02:38] <diesieben07> haha
MCPatcher
L1378[16:02:41] <williewillus> gigaherz:
MCPC
L1379[16:02:42] <sham1> Ye
L1380[16:02:46]
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L1382[16:02:55] <gigaherz> williewillus:
I was thinking that, but it sounded wrong
L1383[16:02:58] <sham1> Put all the
classes in a specific order into the Jar and it might work
L1384[16:03:05] <diesieben07> the
original MCPC was just such a fucking mess
L1385[16:03:11] <gigaherz> sham1: magic
launcher!
L1386[16:03:14]
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L1387[16:03:18] <gigaherz> it would tell
you about conflicts :D
L1388[16:03:22] <diesieben07> god the
nostalgia
L1389[16:03:29] <diesieben07> "Don't
listen to magic launcher, it lies"
L1390[16:03:30] <williewillus> old smooth
SP D:
L1391[16:03:35] <diesieben07> quote from
lex, still in the EAQ :D
L1392[16:03:39]
⇦ Parts: sokratis12GR|CommandBlocks (kiwiirc@62.221.158.165)
())
L1393[16:03:44] <sham1> I loved the
"Single-player commands" mod
L1394[16:03:50] <diesieben07> oh my
L1395[16:03:53] <sham1> That allowed me
to do WorldEdit in single player
L1396[16:03:54] <killjoy> to magic
launcher, conflicts are overriding the same base class
L1397[16:03:55] <linuxuser9000> are there
any libraries for java which add more functional programming
features?
L1398[16:03:58] <killjoy> which nobody
does
L1399[16:04:03] <williewillus>
guava
L1400[16:04:05] <sham1> linuxuser9000:
what do you mean
L1401[16:04:06] <diesieben07> guava has
some, yeah
L1402[16:04:07] <sham1> Giava is
one
L1403[16:04:19] <diesieben07> but the JDK
with java 8 really has quite a bit already
L1404[16:04:21] <diesieben07> with the
streams
L1405[16:04:22] <killjoy> good ol'
Function, Predicate, etc
L1406[16:04:22] <gigaherz> if java <
8, th en retrolambda helps
L1407[16:04:27] <linuxuser9000> like,
filter, map, union, intersect, reduce, etc
L1408[16:04:34] <sham1> REDUCE
L1409[16:04:37] <sham1> We call it
fold
L1410[16:04:45] <williewillus>
reduce
L1411[16:04:51] <diesieben07> yeah those
are on Java 8 streams
L1412[16:04:58] <sham1> Java8
streams
L1413[16:05:02] <sham1> They are
fun
L1414[16:05:05] <diesieben07>
myList.stream().map(...).filter(...).collect(Collectors.toList());
L1415[16:05:08] <gigaherz> in C#, map is
Select, and filter is Where, and union is Join ;P
L1416[16:05:15] <diesieben07> horribly
inefficient for small things, but oh well
L1417[16:05:19]
⇨ Joins: RichardG (~richardg8@201.37.246.112)
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MineBot sets mode: +v on RichardG
L1419[16:05:23] <williewillus>
diesieben07: did you ever see the SSP mod?
L1420[16:05:32] <diesieben07> no, whats
that?
L1421[16:05:46]
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Leaving)
L1422[16:05:48] <williewillus> mod for
1.4-6 that removes integrated server so you get smooth single
player back xD
L1423[16:05:52] <williewillus> so
terrible
L1424[16:05:52] ***
Darkhax is now known as Darkhax_AFK
L1425[16:06:06] <williewillus> but part
of me wants to revive it for academic reasons :P
L1426[16:06:07] <diesieben07> they should
fix the netcode instead...
L1427[16:06:14] <diesieben07> so it works
just as well
L1428[16:06:17] <sham1> That must have
been an awful hack
L1429[16:06:24] <williewillus> sham1: it
was a jarmod so :P
L1430[16:06:31] <sham1> AH
L1431[16:06:36] <sham1> Explains it
L1432[16:06:39] <williewillus>
diesieben07: how would you fix it so it's perfectly smooth again?
(honest question)
L1433[16:06:47] <diesieben07> i don't
know
L1434[16:06:54] <williewillus> every time
i load 1.2 I'm surprised that I've forgotten how smooth old SP
was
L1435[16:06:54] <diesieben07> i don't
remember the old SSP days
L1436[16:06:57] <sham1> Diesieb might not
be a network engineer
L1437[16:07:00] <diesieben07> so i don't
know what's wrong
L1438[16:07:23] <barteks2x> I still
remember when my piston elevator broke in 1.3
L1439[16:07:35] <williewillus> i go back
occasionally to test EE2/PE stuff
L1440[16:07:47] <sham1> I remember coming
into this game right when 1.7 beta was released
L1441[16:07:55] <sham1> All the
possibilities with redstone and pistons
L1442[16:08:00] <sham1> T'was the golden
age
L1443[16:08:01] <williewillus> but yeah a
bunch of stuff still got lost in the integrated server
L1444[16:08:04] <williewillus> bunch of
particles
L1445[16:08:08] <AnarchySage> I came in
about 2 months prior to nether
L1446[16:08:10] <sham1> Before all the
RPG BS like EXP
L1447[16:08:10] <williewillus> smooth
entity movement/knockback
L1448[16:08:17] <williewillus> locational
knockback feedback
L1449[16:08:21] <diesieben07> i started
playing around beta 1.3 or 1.4 not sure
L1450[16:08:29] <diesieben07> i
definitely remember golden rails being introduced in 1.5
L1451[16:08:39] ***
Darkhax_AFK is now known as Darkhax
L1452[16:08:40]
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L1454[16:08:48] <williewillus> did you
know that snow/iron golems are supposed to produce particles when
created?
L1455[16:08:52] <williewillus> lost in
1.3 :P
L1456[16:08:54] <diesieben07> yeah the
API is pretty good
L1457[16:09:24] <sham1> The Oracle
engineers thinked a lot to make the Java8 steams be as pleasant as
possible for current java
L1458[16:09:26] <barteks2x> And I somehoe
think that in some version something with fog changed
drastically
L1459[16:09:34] <williewillus> that's
1.7
L1460[16:09:37] <diesieben07> the nice
thing about streams is that you can make them run in parallel with
the same code.
L1461[16:09:49] <williewillus> its rarely
worth it though unles your dataset is enormous
L1462[16:09:57] <linuxuser9000> For my
first mod, I'd like to create a chat-based market mod where used
can 1. place items from their inventory into the market, 2. browse
market listings and 3. purchase items from the market. so i know
ill need 'currency' and a persistence layer
L1463[16:10:00] <diesieben07> that is
true
L1464[16:10:03] <sham1> I would not
recommend it for MC stuff that manipulates anything like the
world
L1465[16:10:10] <sham1> Single threaded
stuff is PITA
L1466[16:10:25] <williewillus> barteks2x:
the fog changed in 1.7 becauser they changed the chunkloading
somehow
L1467[16:10:29] <diesieben07> persistence
layer = WorldSavedData it looks like from your description
L1468[16:10:31] <williewillus> and it
gained that annoying property
L1469[16:10:35] <diesieben07> explanation
also in the docs i linked
L1470[16:10:38] <williewillus> where if
you're in a dark position the sky darkens
L1471[16:10:40] <williewillus> it's so
dumb
L1472[16:10:50] <sham1> Or Capabilities
as he probably wants for the players to have their own moneys
L1473[16:10:57] <barteks2x> I mean, when
I watch "far lands or bust" the for seems way more
natural in b1.7.3
L1474[16:11:01] <barteks2x> *fog
L1475[16:11:04] <linuxuser9000>
diesieben07: can I create arbitrary json in worldsaveddata?
L1476[16:11:09] <barteks2x> (I rarely
watch it, but soemtimes I do)
L1477[16:11:12] <diesieben07> json has
nothing to do wiht it
L1478[16:11:15] <sham1> You can save
arbitrary strings
L1479[16:11:17] <diesieben07>
WorldSavedData is an object
L1480[16:11:17] <sham1> So yes
L1481[16:11:21] <sham1> Although,
why
L1482[16:11:23] <diesieben07> you can put
whatever fields you want in it
L1483[16:11:25] <williewillus> NBT
:P
L1484[16:11:32] <diesieben07> NBT is for
saving to disk.
L1485[16:11:38] <diesieben07> and it will
be attached either to a dimension or the whole save file
L1486[16:12:20] <williewillus> oh mean I
just remembered
L1487[16:12:28] <williewillus> remember
when arrows didn't activate pressure plates
L1488[16:12:28] <sham1> Anyway
L1489[16:12:36] <williewillus> but if you
passed particles through the palte in SSP they would trigger
it
L1490[16:12:42] <diesieben07> oh
yeah
L1491[16:12:43] <diesieben07>
wow...
L1492[16:12:56] <diesieben07> all the old
Etho episodes are coming back to me
L1493[16:13:07] <sham1> If you want to
use JSON as your data stuff linuxuser9000, have fun using a JSON
parser
L1494[16:13:17] <diesieben07>
GSON...?
L1495[16:13:21] <diesieben07> but yeah,
why.
L1496[16:13:21] <sham1> Well yes
L1497[16:13:23] <diesieben07> makes no
sense in MC
L1498[16:13:28] <williewillus> use NBT
:P
L1499[16:13:31] <linuxuser9000> I'll just
use whatever the convention is
L1500[16:13:43] <diesieben07> everything
uses NBT
L1501[16:13:43] <sham1> Unless he wants
to make his mod web-scalable
L1502[16:13:51] <diesieben07> sham stop
trolling :D
L1503[16:13:58] <linuxuser9000> hey, that
would be cool though
L1504[16:13:59] <williewillus> lol
L1505[16:14:00] <sham1> But it is
fun
L1506[16:14:06] <sham1> And yes it
would
L1507[16:14:15] *
diesieben07 give up
L1508[16:14:25] <sham1> Web-scalable
mod
L1509[16:14:31] <diesieben07> what does
that even mean
L1510[16:14:33] <linuxuser9000> i could
make a web interface to a minecraft server's market and people
could do trading over the web browser
L1511[16:14:40] <diesieben07> oh
yeah
L1512[16:14:51] <williewillus>
web-scalable hype term
L1513[16:14:56] <sham1> HYPE
L1514[16:14:56] <linuxuser9000> little 12
y/o 'stock market' minecraft players
L1515[16:15:19] <williewillus> along with
"non-blocking" and "big data" and all that
\
L1516[16:15:31] <diesieben07> non
blocking stuff is fun
L1517[16:15:33]
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L1518[16:15:50] <diesieben07> in the
"fucking pain in the ass" kinda meaning of fun
L1519[16:15:53] <williewillus> lol
L1520[16:16:10] <sham1> Don't forget to
make your mod in a cloud so you can have a MaaS
L1521[16:16:13] <williewillus> to be fair
i haven't looked at js much but nodejs callback hell seems...like
hell :P
L1522[16:16:21] <sham1> Promises
L1523[16:16:22] <williewillus> anyways,
the #1 thing I miss that was lost in 1.2
L1524[16:16:22] <sham1> FTW
L1526[16:16:40] <diesieben07> yeah but
nodejs people dont want arrow fucntions or something
L1527[16:16:49] <diesieben07> so they all
use function() { ... } everywhere
L1528[16:16:57] <sham1> They are used to
that syntax
L1529[16:17:07] <linuxuser9000>
personally i love arrow functions
L1530[16:17:17] <williewillus> i thought
those are getting added
L1531[16:17:20] <linuxuser9000> omitting
'return' is great
L1532[16:17:21] <williewillus> to ES6 or
whatever
L1533[16:17:24] <linuxuser9000> they
are.
L1534[16:17:33]
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L1535[16:17:34] <williewillus> so they do
want them ;p
L1536[16:17:40] <sham1> Whenever I happen
to use JavaScript (sometimes even with me liking it) I always use
arrows
L1538[16:19:24] <sham1> concat
["List", "of", "strings!]
L1539[16:19:39] <sham1> And I forgot the
last \"
L1540[16:19:40] <williewillus> why are
there double parens in that first example
L1541[16:19:44] <williewillus> return
(...)(more ...)
L1542[16:19:50] <killjoy>
["List", "of",
"strings!"].join()
L1543[16:20:10] <linuxuser9000> it's an
anonymous function being contained inside parenthesis and then
called with a second pair of parenthesis which contanis the
argument
L1544[16:20:25] <williewillus> 0.O
L1545[16:20:36] <linuxuser9000> the
argument has an arrow function inside it too, lol
L1546[16:20:39] <diesieben07> the perl
user speaks
L1547[16:20:47] <williewillus> killjoy:
(str "List" "of" "Strings")
L1548[16:20:48] <williewillus> :D
L1549[16:20:56] <killjoy> nope
L1550[16:21:00] <killjoy> str(
L1551[16:21:04] <killjoy> or string
L1552[16:21:06] <williewillus> the whole
S-expr is a list
L1553[16:21:08] <killjoy> python
L1554[16:21:19] <sham1> foldl' (++)
"" ["List", "of",
"strings!"]
L1555[16:21:21] <sham1> Pls
L1556[16:21:23] <killjoy> and I was doing
js up there
L1557[16:21:34] <killjoy> now write it in
brainfuck
L1558[16:21:50] <linuxuser9000> sham1:
does foldl support multidimensional arrays?
L1559[16:22:09]
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384 seconds)
L1560[16:22:51] <williewillus> (reduce
str ["List" "of" "Strings"])
L1561[16:22:52] <sham1> Well the type of
foldl' is (a -> b -> a) -> a -> [b] -> a
L1562[16:23:04]
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L1563[16:23:06] <sham1> Takes a function,
the initial value and the list
L1564[16:23:10] <sham1> So yeah, it could
work
L1565[16:23:59] <sham1> foldl' (++) []
[["Lists", "of", "strings"],
["in", "lists"]]
L1566[16:24:43] <sham1> I just tested
that in GHCi
L1567[16:24:47] ***
big_Xplosion is now known as big_Xplo|AFK
L1568[16:24:53] <linuxuser9000> my js
code handles any number of arrays which are any number of
dimensions; in the example, i pass it an array with strings, arrays
of strings and multi dimensional arrays too
L1569[16:24:55] <sham1> And it flattens
that into [[Char]]
L1570[16:25:12] <sham1> Which I can then
flatten into [Char] AKA String
L1571[16:25:40] <sham1> But my function
works for any lists containing the type a
L1572[16:26:02] <sham1> Where a can be
any arbitrary type with the kind of *
L1573[16:26:10] <sham1> So it can be
nested lists for instance
L1574[16:26:17] <sham1>
[[[[Integer]]]]
L1575[16:26:31] <sham1> Thank you type
inference
L1576[16:26:48]
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L1577[16:27:06] <linuxuser9000> man, this
forge documentation is just.. so... interesting......
L1578[16:27:30] <diesieben07> it's far
from complete
L1579[16:28:37] <sham1> Ye
L1580[16:28:48] <sham1> As Forge is
always under change
L1581[16:28:58] <sham1> Wheter because
PRs or because new MC versions
L1582[16:29:00] <diesieben07> any idea of
an article that's missing? i feel like wiring something
L1583[16:30:09] <sham1> There is no way
to have a really extentive documentation
L1584[16:30:16]
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L1585[16:30:25] <sham1> The most you get
is RTFD and the code itself pretty much
L1586[16:30:39] <sham1> Although forge's
own things are well documented
L1587[16:34:28]
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seconds)
L1588[16:35:48]
⇨ Joins: p455w0rd (~p455w0rd@172.78.232.225)
L1589[16:35:49] <barteks2x> a
"simple" fix turned into general rewrite of classes that
extend ChunkProvierServer and ChunkProviderClient
L1590[16:35:50] <linuxuser9000> Finished
reading most of the forge docs. is that all I need to start making
a mod?
L1591[16:36:08] <diesieben07> depends on
what the mod is supposed to do :D
L1592[16:36:19] <diesieben07> all you
need to set up a development workspace is described in the getting
started part
L1593[16:36:22] <sham1> I think it still
is that chat item stock exchange
L1594[16:36:38] <linuxuser9000> yeah,
that's the one sham1
L1595[16:36:43] <sham1> Hmm
L1596[16:36:44] <diesieben07> ah
L1597[16:36:45] <sham1> Weird
L1598[16:36:50] <sham1> I didn't get
pinged there
L1599[16:37:00] <sham1> Damn it
Irssi
L1600[16:37:04] <sham1> Stop being
inconsistent
L1601[16:37:05] <diesieben07> i say just
start coding and ask as you go along :P
L1602[16:37:40] <sham1> Yeah
L1603[16:37:44] <sham1> We will be here
to help
L1604[16:37:50] <linuxuser9000> thanks
guys
L1605[16:38:04] <sham1> And if you get
bored of working, you can always come here and talk a bunch of
nonsense with us
L1606[16:38:12] <williewillus> hmmm i
feel like writing an RTD today
L1607[16:38:15] <williewillus> what
should it be over
L1608[16:38:18] <diesieben07> nonsense?
THIS IS A SERIOUS CHANNEL
L1609[16:38:30] <williewillus> ah I'll do
loot tables
L1610[16:38:33] <williewillus> that's not
too complicated
L1611[16:39:16] <barteks2x> shouldn't
IChunkProvider.unloadQueuedChunks() be called tick() or update()?
(that's what I see by looking at client version of it)
L1612[16:39:57] <sham1> Where we have
such serious topics as mini-flamewars about programming languages
and just generally silly things
L1613[16:40:24] <diesieben07> such as
making food
L1614[16:40:27] <williewillus> lol
L1615[16:40:30] <sham1> And tea
L1616[16:40:45] <williewillus> uhh if I
make a RTD for loot tables what category do I put it under
L1617[16:40:52] <williewillus> or what
should the newcategory be called
L1618[16:41:09] <diesieben07>
Concepts?
L1619[16:41:25] <diesieben07> actually
no
L1620[16:41:35] <diesieben07> i feel like
it should be in the same cat as sounds
L1621[16:41:37]
⇨ Joins: Elucent
(~elucent__@d47-69-239-56.col.wideopenwest.com)
L1622[16:41:40] <diesieben07> but
"effects" is a bad cat name
L1623[16:41:50] <OrionOnline> Can sombody
tell me where i am going wrong? I am trying to implement new new
GameRegistry.register methods, but my Blockstates are not found
afterwards:
L1624[16:41:50] <diesieben07> yeah don't
name your cat "effects"
L1626[16:42:21] <diesieben07> your
blockstates file does not have a variant "inventory", but
you tell MC to load it
L1627[16:42:47] <OrionOnline> This
variant is not mine:
minecraft:tile.Armory.Blocks.FirePit#inventory
L1628[16:42:48] <sham1> My god
L1629[16:42:54] <OrionOnline> It is from
the minecraft domain....
L1630[16:42:57] <sham1> My xmonad.hs is a
clusterfuck
L1631[16:42:57] <OrionOnline> Not
mine
L1632[16:43:05] <diesieben07> show your
block registration code
L1633[16:43:20] <diesieben07> it looks
like you are using the unlocalized name to set the registry
name
L1634[16:43:22] <diesieben07> bad modder,
no cookie
L1635[16:44:08] <TechnicianLP> someone
alse hating websites that randomly play music at you?
L1636[16:44:28] <diesieben07> is there
anyone who *likes* that?
L1637[16:45:05] <barteks2x> meh, I
usually have headphones plugged in... and they are generally 1
meter away from me, unless I need them
L1638[16:46:01] <williewillus>
diesieben07: what should i name it you think?
L1640[16:46:24] <diesieben07> not sure
:D
L1641[16:46:33]
⇨ Joins: cawaker
(~cawaker@ip72-211-209-136.oc.oc.cox.net)
L1642[16:46:42] <OrionOnline>
diesieben07, the Unlocalized and the string for the ID are the
same....
L1643[16:47:03] <williewillus> yes but
conclusion is your registering stuff under minecraft:
L1644[16:47:09] <williewillus> which is
super bad :P
L1646[16:47:14] <diesieben07> don't do
that.
L1647[16:47:24] <OrionOnline>
Dammit
L1648[16:47:25] <williewillus>
blurgh]
L1649[16:47:28] <OrionOnline> Forgot
that
L1650[16:47:30] <OrionOnline> One
sec
L1651[16:47:33] <diesieben07> also don't
extend BlockContainer, but that's a different topic
L1652[16:47:39] <williewillus> ^
L1653[16:47:48] <sham1> ^
L1654[16:48:00] <diesieben07> v
L1655[16:48:02] <williewillus> <
L1656[16:48:04] <sham1> >
L1657[16:48:09] <williewillus> <
L1658[16:48:11] <TechnicianLP>
start
L1659[16:48:12] <sham1> >>=
L1660[16:48:15] <williewillus>
dammit
L1661[16:48:28] <williewillus> I messed
it up >.<
L1662[16:48:37] <sham1> (***)
L1663[16:48:41] <diesieben07> §
L1664[16:49:14] <sham1> When was the last
time you have used three *-charecters as a function name
L1665[16:49:35] <TechnicianLP> thats
possible?
L1666[16:49:40] <tterrag> no :P
L1667[16:49:41] <sham1> Well, not
here
L1668[16:49:42] <OrionOnline>
diesieben07, one thing at a time..... First get the goddamn game up
and running
L1669[16:49:49] <diesieben07> i actually
named a method $ in Java...
L1670[16:50:09] <diesieben07> jquery here
i come
L1671[16:50:10] <OrionOnline> I fixed the
getUnlocalizedName() call there, did not fix it
L1672[16:50:17] <williewillus> of course
not :P
L1673[16:50:18] <diesieben07> new log,
new code.
L1674[16:50:24] <williewillus> ^
L1675[16:50:29] <sham1> Make jQuery for
Forge
L1676[16:50:30] <sham1> ^
L1677[16:50:35] <williewillus> lol
L1678[16:50:56] <diesieben07> you could
do things like $(a -> b).andThen(b -> c).curry(foo)
L1679[16:51:05] <sham1> Something that
sits on-top of Forge, and gets recommended to you in Stackoverflow
even if you don't want to hear about it
L1680[16:51:24] <williewillus> benefits
of minimal syntax: you can use whatever the hell you want for
identifiers
L1682[16:51:29] <williewillus> lisp
:D
L1683[16:51:44] <sham1> Well (***) is a
function in Haskell
L1684[16:52:01] <sham1> (Well \(***\) is
the prefix form of it)
L1685[16:52:04] <williewillus> haskell
syntax is pretty minimal too compared to C family
L1686[16:52:06] <sham1> It actually is
written as ***
L1687[16:52:10] <sham1> Yeh
L1688[16:52:16] <williewillus> C++ syntax
takes many lifetimes to fully master :D
L1689[16:52:36] <sham1> Then you get
bitten to your arse by Layout and you start to wonder why your
where-clauses are not executing
L1691[16:53:13] <sham1> And giving you
"this token is not defined"
L1692[16:54:14] ***
amadornes is now known as amadornes[OFF]
L1693[16:54:34] <sham1> It's 1 in the
morning
L1694[16:54:41] <sham1> Maybe I should go
to bed soon
L1695[16:54:57] <diesieben07> sleep is
for pussies
L1696[16:55:05] <linuxuser9000> cats do
sleep a lot.
L1697[16:55:07] <sham1> More the reason
;)
L1698[16:55:35] <diesieben07> that line
did not go where i intended it to...
L1699[16:55:42] <sham1> Heh
L1700[16:55:50] <sham1> It happens
L1702[16:56:53]
⇨ Joins: Orion
(~OrionOnli@ip-80-236-239-171.dsl.scarlet.be)
L1703[16:57:19] <sham1> My productivity
(HAH) reduces exponentially when I am sleepy
L1704[16:57:28] <diesieben07> oh same
here
L1705[16:57:47] <sham1> But nice
T-shirt
L1706[16:57:57] <diesieben07> i don't own
it sadly:D
L1707[16:57:59] <diesieben07> LTT special
edition
L1708[16:58:23] <sham1> Anyway
L1709[16:58:34] <diesieben07> night,
pussy :P
L1710[16:58:43] <sham1> Probably should
watch some stuff get pressed hydraulically before sleeping
L1711[16:58:56] <diesieben07>
hahaha
L1712[16:59:04] <diesieben07> that
channel....
L1713[16:59:10] <diesieben07> HOOODRAULIC
PRESS CHANNEl
L1714[16:59:17]
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(~OrionOnli@ip-80-236-238-206.dsl.scarlet.be) (Ping timeout: 186
seconds)
L1715[16:59:27] <Orion> diesieben07,
Thanks
L1716[16:59:30] <sham1> And the very
exagerated accent
L1717[16:59:35] <Orion> Now onto the
BlockConatiner removal
L1718[16:59:37] <williewillus> my
favourite one is the one with the giant book
L1719[16:59:41] <diesieben07> yes that's
nice
L1720[16:59:52] <sham1> Is it the
dictionary
L1721[17:00:01] <sham1> A yellow book,
yes
L1722[17:00:29] <sham1> I cannot watch
this without laughing
L1723[17:00:36] <sham1> The accent is
just too great
L1724[17:00:42] ***
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L1725[17:00:44]
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L1726[17:01:32]
⇨ Joins: thecodewarrior
(~thecodewa@75-128-36-21.static.mtpk.ca.charter.com)
L1727[17:02:21] ***
Darkhax_AFK is now known as Darkhax
L1728[17:02:46] <linuxuser9000> building
gradle or whatever took 8 minutes... wooo
L1729[17:02:49] <sham1> I have never seen
paper turn back into wood before
L1730[17:02:54]
⇦ Quits: PieGuy128 (~PieGuy128@67.68.162.162) (Quit:
Leaving)
L1731[17:02:55] <sham1> Now I've seen
everything
L1732[17:03:17] <sham1> But the poor
dictionary
L1733[17:03:53] <diesieben07>
linuxuser9000, it has to decompile Minecraft, that takes a
while
L1734[17:04:07] <diesieben07> espepcially
since they have started leavining generics info in since
1.8.9
L1735[17:04:22] <sham1> A good thing, but
makes decompiling longer
L1736[17:04:29] <diesieben07> yeah
L1737[17:05:15] <diesieben07> aaaand the
first guy on the forum asking how to disable the "UPDATE
JAVA" splash text...
L1738[17:05:25] <sham1> Hmm
L1739[17:05:26] <diesieben07> answer:
UPDATE JAVA YOU TOOL.
L1740[17:05:38] *
williewillus reists saying "xyz is left as an exercise for the
reader" in this RTD
L1741[17:05:49] <williewillus> i should
just do it though this is easy enough to look at in IDE
L1742[17:05:51] <diesieben07> please
don't that is an awesome phrase :D
L1743[17:05:55] <linuxuser9000> ah shoot
my java version is 1.7.0_80
L1744[17:07:00] <diesieben07> yeah stupid
linux repos still not hosting java 8
L1745[17:07:05] <diesieben07> like come
on...
L1746[17:07:10] <williewillus> what
distro?..
L1747[17:07:13] <linuxuser9000>
mint
L1748[17:07:18] <williewillus> oh
L1749[17:07:18] <sham1> Mine does
L1750[17:07:19] <diesieben07> the debian
based ones for sure
L1751[17:07:24] <williewillus> that's why
you use a rolling distro :D
L1752[17:07:27] <sham1> Gentoo can use
java8 just fine
L1753[17:07:32] <diesieben07> i don't use
linux at all :D
L1754[17:07:38] <diesieben07> you can use
it on the others just fine, too
L1755[17:07:42] <diesieben07> you just
have to install it by hand
L1756[17:07:57] <sham1> Thankfully that
pretty much is they way you do it here
L1757[17:08:05] <williewillus> the idea
of repos not having latest everything is foreign to me :P I
understand for enterprise/stability concerns
L1758[17:08:10] <williewillus> but
personally I like being on the edge :P
L1759[17:08:16] <diesieben07> yes, i can
understand that
L1760[17:08:22] <diesieben07> but java 8
is nowhere near "edge" by now.
L1761[17:08:33] <williewillus> I've only
had an arch update murder my system once :D
L1762[17:08:42] <sham1> Lucky you
L1763[17:08:42] <illy> heheh
L1764[17:08:45] <williewillus> and taht
was just a kernal taking out my wifi driver until they patched it
the next week
L1765[17:08:52] <illy> Ive had that
happen
L1766[17:08:52] <barteks2x> I have debian
and it has java 8. it's debian stable
L1767[17:08:57] <sham1> And this is why I
compile my own kernels
L1768[17:09:08] <williewillus> way too
much time :P
L1769[17:09:13] <sham1> Not really
L1770[17:09:28] <williewillus> last time
I compiled a kernel it took 2 hours so
L1771[17:09:28] <diesieben07> well then
they have changed it by now
L1772[17:09:31] <sham1> When I installed
Gentoo, it took about 20 mins to build the kernel
L1773[17:09:42] <williewillus> doesn't
gentoo bootstrap that though
L1774[17:09:43] <sham1> But my computer
is a nice powerful rig, so
L1775[17:09:44] <diesieben07> a few
months ago when i installed Mint it did not have java 8
L1776[17:09:45] <williewillus> and you
get to rebuild it later
L1777[17:09:51] <illy> I tried gentoo But
im super lazy
L1778[17:10:01] <barteks2x> when I did
it, it took half night to compile kernel, but that was on 1.4GHz
cpu
L1779[17:10:09] <diesieben07> oh
god
L1780[17:10:13] <sham1> Night is the best
time to update
L1781[17:10:19] <williewillus> in Arch
you get binaries from the repos but if you are insane and have time
to kill you can use ABS to rebuild everything from source
L1782[17:10:20] <williewillus> lol
L1783[17:10:46] <barteks2x> before I had
that laptop, I didn't even know core 2 solo CPUs existed
L1784[17:11:02] <williewillus> is that
actually what they're called
L1785[17:11:11] <sham1> You can use ABS
and disable crap
L1786[17:11:14] <illy> williewillus: I
only wish that they would put mainline into the ABS
L1787[17:11:15] <sham1> You don't
need
L1788[17:11:28] <sham1> Or host your own
pkgbuilds
L1789[17:11:31] <williewillus> mainline
what, kernel?
L1790[17:11:34] <illy> yes
L1791[17:11:44] <williewillus> arch uses
the vanilla kernel i thought
L1792[17:11:54] <williewillus> either
that or very few patches
L1793[17:12:02] <illy> not the rc
release
L1794[17:12:15] <williewillus> well of
course you'd use [testing] for that
L1795[17:12:30] <illy> im too much of a
coward for the testing repos :P
L1796[17:12:35] <williewillus> i'm not
that adventurous to use [testing] :P
L1797[17:12:35] <williewillus> yeah
L1798[17:12:56] <diesieben07> you guys
have way too much free time to be tinkering with ya OS like
that
L1799[17:13:12] <sham1> In arch packages
are usually as close to upstream as possible
L1800[17:13:25] <illy> compileing isnt
horrible takes like an hour with a few tweak to the PKGBUILD
L1801[17:13:27] <sham1> While in Gentoo
for instance, there can be quite a lot of patching
L1802[17:13:51] <linuxuser9000> what
about java 9?
L1803[17:13:55] <illy> I treid Gentoo and
it was to much work and arch suits my lazyness just right :P
L1804[17:14:05] <sham1> But them USE
flags doe
L1805[17:14:07] <williewillus> java 9 is
in AUR last time I checked
L1806[17:14:07] <barteks2x> I still need
to find some way to make my second GPU work in linux :(
L1807[17:14:13] <williewillus> i
think
L1808[17:14:29] <sham1> barteks2x:
install the drivers
L1809[17:14:35] <williewillus> nvm it
isn't
L1810[17:14:45] <sham1> Then tell X to
use them
L1811[17:14:47] <diesieben07> didn't they
delay Java 9 again?
L1812[17:14:47] <barteks2x> I have them
but they are broken. Because nvidia optimus and bumblebee.
(bbswitch is broken)
L1813[17:15:15] <sham1> I just use the
binary blob drivers by nVidia in the package manager
L1815[17:15:18] <williewillus> nvidia
sucks on linux
L1816[17:15:19] <sham1> Because I like
performance
L1817[17:15:35] <barteks2x> sham1, I also
use nvidia binary drivers, but I also need bumblebee.
L1818[17:15:36] <williewillus> illy: oh i
searched for openjdk :P
L1819[17:15:44] <williewillus> dual
graphics sucks on linux
L1820[17:15:45] <barteks2x> because I
have one of those laptops with nvidia optimus
L1821[17:15:54] <sham1> "Fuck you
nVidia" - Linus Benedict Torvalds
L1822[17:16:03] <williewillus> nvidia
does suck on linux though :P
L1823[17:16:09] <sham1> Not anymore
L1824[17:16:12] <sham1> Well
L1825[17:16:12] <illy> im thinking about
a getting a nvidia card
L1826[17:16:14] <barteks2x> and it works
only until I resume from sleep
L1827[17:16:16] <sham1> Depends
really
L1828[17:16:23] <williewillus> compared
to the windows equivalent performance
L1829[17:16:28] <williewillus> from what
I've heard at least
L1830[17:16:28] <barteks2x> So reboot
every time I want to use nvidia GPU
L1831[17:16:50] <williewillus> how about
they build an OSS driver like amd is doing with amdgpu
L1832[17:16:54] <barteks2x> at least
rebooting debian is fast
L1833[17:16:54] <illy> why reboot when
you have kexec :P
L1834[17:16:55] <diesieben07> can
confirm, dual graphics suck on linux
L1835[17:16:58] <williewillus> that
follows standards and doesn't suck
L1836[17:17:06] <barteks2x> what is
kexec?
L1837[17:17:07] <diesieben07> suck to the
point of unusable
L1838[17:17:14] <williewillus> barteks2x:
restart a system but not really
L1839[17:17:19] <williewillus> substitute
a kernel for another
L1840[17:17:21] <sham1> kexec basically
allows you to hotswap kernels
L1841[17:17:22] <williewillus> while
running
L1842[17:17:29] <barteks2x> I could try
it
L1843[17:17:39] <barteks2x> but I doubt
it will work.
L1844[17:18:30] <sham1> If you want to
brag about uptime
L1845[17:18:40] <sham1> It would be
handy
L1846[17:18:46] <williewillus> lol
L1847[17:19:15] <diesieben07> god that
sounds horrible
L1848[17:19:21] <diesieben07> hotswapping
kernels... why would you do that
L1849[17:19:28] <sham1> Because
L1850[17:19:30] <diesieben07> but what do
i know
L1851[17:19:32] <illy> testing
L1852[17:19:36] <sham1> Maybe you have a
server
L1853[17:19:59] <sham1> And you get a
kernel with some important security patch
L1854[17:20:10] <gigaherz> that's the
intentded use
L1855[17:20:13] <sham1> But you don't
want to reboot
L1856[17:20:27] <TechnicianLP> sou you
could swap the nt kernel in?
L1857[17:20:35] <sham1> Because customers
would be upset as their website does not work
L1858[17:20:49] <gigaherz> hotswapping
and such are not designed for kiddies who want to lengthen their
e-dick by showing their uptime counter
L1859[17:20:51] <sham1> Why would you
though
L1860[17:21:03] <gigaherz> it's meant for
high-reliability services that can't afford to reboot
L1861[17:21:07] <diesieben07> that sounds
like a task for virtualization to me
L1862[17:21:16] <diesieben07> have the
customer stuff run on a VM
L1863[17:21:21] <williewillus> yeah to be
honest I don't feel its that practical anymore
L1864[17:21:25] <barteks2x> I tried to
run optirun glxgears
L1865[17:21:26] <diesieben07> and hotswap
that VM to a 2nd machine while you update the 1st one
L1866[17:21:31] <barteks2x> and my whole
system froze
L1867[17:21:32] <gigaherz> yes
L1868[17:21:33] <sham1> Virtual servers
also prolly want to stay up as long as possible
L1869[17:21:37] <barteks2x> I had to
force reboot
L1870[17:21:45] <barteks2x> And now my
irc logs are f**ed up
L1871[17:21:46] <gigaherz> but the guest
VM may also need the kernel updated
L1872[17:21:47] <gigaherz> ;P
L1873[17:22:09] <gigaherz> unless it's a
container rather than a VM
L1874[17:22:19] <diesieben07> clone the
VM, point network at 2nd vm, update 1st vm, push changes back
L1875[17:22:19] <gigaherz> and you can
transfer the sandboxed usermode environment from one machine to
another
L1876[17:22:29] <williewillus> wait is
java flight recorder included in the oracle jdk?
L1877[17:22:34] <sham1> Also, I don't
want to lose my bragging rights because of a reboot ;-)
L1878[17:22:35] <gigaherz> yes
L1879[17:22:40] <gigaherz> but not on the
openjdk
L1880[17:22:41] <barteks2x> and each time
I asked on bumblebee irc channel nobody replied :( (I tried a a few
times)
L1881[17:22:43] <williewillus> is it any
good? :P
L1882[17:22:46] <gigaherz> no idea
L1883[17:22:49] <gigaherz> never used
it
L1884[17:22:55] <williewillus> visualvm
kinda sucks :P
L1885[17:22:57] <sham1> what does it
do
L1886[17:23:01] <williewillus> its a
profiler
L1887[17:23:12] <sham1> I don't fly so it
seems useless to md
L1888[17:23:12] ***
Darkhax is now known as Darkhax_AFK
L1889[17:23:25] <sham1> Ah
L1890[17:23:33] <barteks2x> it supposedly
supports java 8, but it breaks when you use lambdas
L1891[17:23:42] <sham1> I thought it was
something targeted at aeroplanes
L1892[17:23:43] <diesieben07> well,
lambdas do weird shit
L1893[17:23:44] <gigaherz> java
-XX:+UnlockCommercialFeatures -XX:+FlightRecorder
-XX:StartFlightRecording=duration=60s,filename=myrecording.jfr
MyApp
L1894[17:23:57] <diesieben07> it makes
your computer fly
L1895[17:24:00] <gigaherz> lol at
UnlockCommercialFeatures
L1896[17:24:01] <gigaherz> XD
L1897[17:24:01] <diesieben07> secret
technology
L1898[17:24:42] <sham1> I thought it
recorded logs about java software in aeroplanes
L1899[17:24:52]
⇨ Joins: Abastro (~Abastro@112.166.128.227)
L1900[17:24:55] <sham1> I didn't expect
it to be a profiler
L1901[17:24:57] <diesieben07> java in
aeroplanes
L1902[17:24:58] <diesieben07> lol
L1903[17:25:04] <diesieben07> that sounds
like a horrible idea
L1904[17:25:15] <sham1> It is used in
nuclear reactors
L1905[17:25:22] <gigaherz> I assumed
planes would be like, fortran
L1906[17:25:23] <gigaherz> ;P
L1907[17:25:47] <gigaherz> but I suppose
most of the plane stuff is done by electric engineers
L1908[17:25:54] <gigaherz> they don't
really know high-level programming
L1909[17:26:11] <diesieben07> ok i am
proper terrified now :D
L1910[17:26:14] <sham1> What about the
stuff to make the trip fun for the passangers
L1911[17:26:27] <gigaherz> that's
probably VisualBasic
L1912[17:26:31] <diesieben07> i sincirely
hope thats not java.
L1913[17:26:32] <sham1> That could be
java
L1914[17:26:35] <gigaherz> could be
L1915[17:26:41] <TechnicianLP> spilling
juice is funny too
L1916[17:26:44] <gigaherz> but I'd think
more likely for it to be flash
L1917[17:26:53] <gigaherz> running in
IE7
L1918[17:27:00] <illy> oh god no
L1919[17:27:05] <diesieben07> can we stop
talking about horrible things now please? :D
L1920[17:27:07] <sham1> In windows
95
L1921[17:27:27] <illy> lest stop talking
about lanuages that suck and lets talk about javascript :P
L1922[17:27:37] <sham1> Wat
L1923[17:27:53] <diesieben07> hehe
L1924[17:27:53] <TechnicianLP> a msdos
version of mc would be interesting ...
L1925[17:27:56] <sham1> [] + []
L1926[17:28:04] <diesieben07> was it
empty string?
L1927[17:28:06] <gigaherz> TechnicianLP:
start by porting Minicraft
L1928[17:28:07] <gigaherz> ;P
L1929[17:28:13] <sham1> You can run MC on
win95
L1930[17:28:20] <sham1> yeah
L1931[17:28:28] <sham1> it is empty
string
L1933[17:28:36] <gigaherz> someone did
it
L1934[17:28:40] <williewillus> whats the
last edition of java that supports 95?
L1935[17:29:03] ***
fry is now known as fry|sleep
L1936[17:29:04] <sham1> Well I think
java5
L1937[17:29:11] <williewillus> but doesnt
mojang require 6?
L1938[17:29:14] <williewillus> or was it
not always that
L1939[17:29:15] <barteks2x> I've seen
video where someone runs mc on win98, but not on win95
L1940[17:29:19]
⇦ Quits: Cojo (~Cojo@2606:a000:4c46:8d00:5dac:4ed4:766f:6875)
(Quit: If we wish to explore, if we wish to see what's over the
next hill, wonders unfold before us; all we have to do is want it
enough.)
L1941[17:29:23] <sham1> But someone used
some win95 hackery and got java6 to work
L1942[17:29:30] <barteks2x> (on actual
computer with win98, ntota VM)
L1943[17:29:43] <sham1> Or it might have
been that win98
L1944[17:29:55] <barteks2x> he used
kernelex to get it running
L1945[17:30:00] <sham1> ye
L1946[17:30:37] <barteks2x> And it worked
faster than one my old laptop
L1948[17:30:47] <sham1> :p
L1949[17:31:02] <diesieben07> oh that
guy
L1950[17:31:03] <sham1> Win98 prolly
isn't too heavy
L1951[17:31:07] <TechnicianLP>
[+!+[]]+[+[]] out of [+!+[]]+[+[]] for javascript
L1952[17:31:28] <williewillus> but the
fact they got java implemented on dos-based windows in the first
place :P
L1953[17:32:05] <diesieben07> this
reminds me of the hackery i had to do to get win2000 isntalled on a
very old laptop...
L1954[17:32:16] <diesieben07> the cd
drive was borked and it only had LAN via one of those slot-in
cards
L1955[17:32:17] <sham1> oh win200
L1956[17:32:23] <sham1> win2000*
L1957[17:32:28] <linuxuser9000> ok... im
testing my first 'mod'... i copied the eventhandler into the
example mod, and expect to see a message whenever i pick up items
in MC
L1958[17:32:33] <sham1> Brings back
memories
L1959[17:32:35] <diesieben07> so
installed DOS from 3.5 floppies
L1960[17:32:47] <diesieben07> then
installed the DOS drivers for the slot in card (yes, officially
existed)
L1961[17:32:49] <linuxuser9000> in other
news my hd is almost out of space, have to boot from usb and run
gparted... eugh
L1962[17:32:55] <diesieben07> copied the
win2000 files over via network...
L1963[17:32:57] <williewillus> did you
guys ever see that video where they updated a windows 1 install in
place all the way up?
L1964[17:33:04] <williewillus> to 7 or
8
L1965[17:33:04] <diesieben07> yea
L1966[17:33:19] <barteks2x> I'm wondering
if it would be possible with ubuntu
L1967[17:33:30] <sham1> Probably
L1968[17:34:29] <sham1> With certain
rolling release distros such as Arch, if you don't update in a long
time, your package manager can be so old that it cannot update
itself
L1969[17:34:42] <sham1> in other words,
you are boned
L1970[17:34:58] <williewillus> for arch
its really only when a major version of pacman comes out
L1971[17:35:00] <linuxuser9000> if I call
system.out.println in my mod, shouldn't i see the output in my
terminal?
L1972[17:35:01] <illy> thats an easy
fix
L1973[17:35:08] <diesieben07> yes you
should linux
L1974[17:35:12] <williewillus> yeah you
just manually download the new pacman
L1975[17:35:14] <williewillus> install
it
L1976[17:35:14] <sham1> You need to
update the package manager via a chroot I think
L1977[17:35:15] <williewillus> then
update
L1978[17:35:57] <sham1> With gentoo you
download stage3 and chroot into it and start doing portage
magic
L1979[17:36:37] <illy> gentoo is soo much
work :P I respect it but damn
L1980[17:36:43] <sham1> You use the
chroot's emerge to emege a new version of emerge for your system
emerge
L1981[17:37:28] <TechnicianLP> and then
you have some emergeception
L1982[17:37:38] <sham1> yas
L1983[17:38:03] <sham1> As long as you
have internet access, you can update
L1984[17:38:14] ***
DRedhorse is now known as DonAway
L1985[17:38:27] <sham1> Without internet
access
L1986[17:39:06] <sham1> You get the
latest dependencies, put them into a USB drive and put them into
the right places
L1987[17:39:26] <sham1> But that is last
resort
L1988[17:41:53] <illy> or just steal your
neighbor's wifi :P
L1989[17:42:36] <sham1> Or USB
tether
L1990[17:43:27] <sham1> After having
compiled the tether support into the kernel, of course
L1991[17:43:53]
⇦ Quits: Emris (~Miranda@62.178.245.147) (Read error:
Connection reset by peer)
L1992[17:46:14] ***
Darkhax_AFK is now known as Darkhax
L1993[17:46:36]
⇦ Quits: Orion (~OrionOnli@ip-80-236-239-171.dsl.scarlet.be)
(Read error: Connection reset by peer)
L1994[17:47:15] ***
MrKickkiller is now known as MrKick|Away
L1995[17:47:41]
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(~Benimatic@cblmdm72-241-108-184.buckeyecom.net) (Read error:
Connection reset by peer)
L1996[17:47:55]
⇨ Joins: Benimatic
(~Benimatic@cblmdm72-241-108-184.buckeyecom.net)
L1997[17:48:11] <linuxuser9000> i
followed the getting started guide on the forge docs but i still
can't get my mod to load
L1998[17:48:17]
⇦ Quits: GhostfromTexas
(~GFt@cpe-97-99-171-244.tx.res.rr.com) ()
L1999[17:48:24] <TehNut> What's your main
mod class look like?
L2000[17:48:43] <linuxuser9000> it's the
example class
L2001[17:48:52] <linuxuser9000> that
comes with the forge source
L2002[17:48:54] <diesieben07> post the
console log.
L2003[17:49:04] <sham1> What does the
stacktrace say
L2004[17:49:24] <linuxuser9000> it says
it loads 3 mods, but none of them are the the example oen
L2005[17:49:32] <linuxuser9000> so i
think i need to rename my folders or something
L2006[17:49:37] <sham1> Post the
code
L2007[17:49:55] <illy> pastebin the
code
L2008[17:49:59] <linuxuser9000> k
L2009[17:50:50] <linuxuser9000> aw shoot
i forgot how to use tee
L2010[17:51:07]
⇦ Quits: TechnicianLP
(~Technic@p4FE1D0C1.dip0.t-ipconnect.de) (Ping timeout: 384
seconds)
L2011[17:51:15] <linuxuser9000> oh it has
an -a for append
L2012[17:51:17] ***
Darkhax is now known as Darkhax_AFK
L2013[17:51:46] <sham1> it prints to both
stdout and some other file descriptor
L2014[17:51:59] <sham1> Man-pages should
help
L2015[17:52:03]
⇦ Quits: MrIbby
(~mribby@184-8-105-179.dr04.ekgv.ca.frontiernet.net)
()
L2016[17:52:03] <linuxuser9000> right. i
read the manpage, there's -a. I was expecting to have to do
something like >>
L2017[17:52:42]
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(Read error: Connection reset by peer)
L2018[17:52:51] <sham1> --append would
have probably also worked
L2020[17:55:01] <sham1> Did you just do
some fancy smanshy command chain to just be able to post this
L2021[17:55:37] <linuxuser9000> uh.. not
really?
L2022[17:56:05] <sham1> well what was the
tee about then
L2023[17:56:09] <diesieben07> your code
IS in src/main/java yes?
L2024[17:56:09] <linuxuser9000> ./gradlew
build | tee -a log; ./gradlew runCleint | tee -a log
L2025[17:56:46] <linuxuser9000> the
folder i launch from has main, which has java and resources. java
has com/example/examplemod/examplemod.java
L2026[17:56:59] <diesieben07> uhhh
L2027[17:57:00] <williewillus> just push
it to git :P
L2028[17:57:07] <diesieben07> where your
build.gradle is
L2029[17:57:12] <diesieben07> there needs
to be src/main/java
L2030[17:57:14] <diesieben07> and that
contains your code.
L2031[17:57:34] <linuxuser9000> so
instead of main/java/com/example/examplemod/examplemod.java
L2032[17:57:42] <linuxuser9000>
src/main/java/examplemod.java
L2033[17:57:42] <linuxuser9000> ?
L2034[17:57:57] <TehNut>
src/main/java/examplemod/examplemod.java
L2035[17:58:01] <diesieben07> well, no,
still haev the package name there
L2036[17:58:04] <diesieben07> are you not
using an IDE?
L2037[17:58:15] <linuxuser9000> im using
eclipse
L2038[17:58:23] <linuxuser9000> but
browsing files in terminal
L2039[17:58:30] <sham1> Umn
L2040[17:58:34] <TehNut> y
L2041[17:58:40] <sham1> Why exactly
L2042[17:58:45] <LatvianModder> Imagine
modding from terminal
L2043[17:58:52] <sham1> Done it
L2044[17:58:57] <illy> eclim
L2045[17:58:59] <linuxuser9000> no im
using eclipse to modify the java files.. but terminal for file
management
L2046[17:59:12] <sham1> Again why
L2047[17:59:17] *
diesieben07 cries in pain
L2048[17:59:27] <LatvianModder> sham1:
gonna ask you the same question you asked: why exactly?
L2049[17:59:30] <sham1> Eclipse is good
for managing files in java projects
L2050[17:59:32] <linuxuser9000> because
my name has linux user in it...?
L2051[17:59:40] <williewillus> that
doesn't mean a thing
L2052[17:59:40] <sham1> And?
L2053[17:59:53] <williewillus> use the
best tool for the job
L2054[17:59:54] <linuxuser9000> ...so i
like to use... the terminal.. to manage files and directories
L2055[17:59:56] <linuxuser9000> ok
L2056[18:00:01] <williewillus> and
currently your ide is the best tool
L2057[18:00:03] <williewillus> for this
job
L2058[18:00:05] <williewillus> so use
it
L2059[18:00:06] <sham1> LatvianModder,
because I wanted to experiment
L2060[18:00:21] <sham1> Never again
L2061[18:00:35] <TehNut> Some teachers
won't let you use an IDE
L2062[18:00:41] <gigaherz> I can sortof
understand why people may prefer to use keyboard over mouse (even
if I don't agree)
L2063[18:00:47] <sham1> I love me some
VIM, but even with eclim, it is just too painful
L2064[18:00:47] <TehNut> There is the
occasional valid reason for not using one
L2065[18:00:51] <LatvianModder> FOR
SCIENCE was the correct answer, you didnt pass the test :P
L2066[18:01:08] <gigaherz> but Ican't
possibly understand why anyone would prefer "cp blah blah blah
blah" over drag&drop
L2067[18:01:08] <gigaherz> ;P
L2068[18:01:19] <LatvianModder>
Also
L2069[18:01:25] <LatvianModder>
Refactoring
L2070[18:01:36] <linuxuser9000> ooh it's
loading my mod now. how do i know? cuz it loaded the code and
crashed :)
L2071[18:01:36] <williewillus> cli is
useful for lots of things
L2072[18:01:44] <williewillus> but in
this case it's not
L2073[18:01:46] <williewillus>
linuxuser9000: log :P
L2074[18:01:50] <gigaherz> and that
doesn't even include the refactoring features that IDEs have
L2075[18:01:59] <gigaherz> where it will
properly rename stuff when you move the files
L2076[18:02:01] <barteks2x> I use
terminal only for git, and gradlew, everything else - I see no
reason to not use IDE
L2077[18:02:02] <illy> LatvianModder:
thanks to imgur FOR SCIENCE synonymous for porn
L2078[18:02:04] <sham1> Especially if you
want to do stuff to a lot of files
L2079[18:02:13] <illy> with*
L2080[18:02:22] <LatvianModder> Hehe, yes
it does
L2081[18:02:29] <gigaherz> linuxuser9000:
either that or you did it extra-wrong ;P
L2082[18:02:31]
⇦ Quits: Seppon (~Noppes@82-168-99-26.ip.telfort.nl) (Read
error: Connection reset by peer)
L2083[18:02:44] <linuxuser9000> I need to
redirect stderr to stdout to get the log right
L2084[18:02:48] <gigaherz> but
really
L2085[18:02:50] <linuxuser9000> that's
1>&2 right
L2086[18:02:52] <williewillus> wat
L2087[18:02:57] <gigaherz> just press
"run" from eclipse
L2088[18:03:01] <williewillus> the log
shows up in your ide when it crashes
L2089[18:03:01] <gigaherz> and look at
eclipse's debug log
L2090[18:03:02] <gigaherz> XD
L2091[18:03:06] <sham1> like
search-n-replace in a lot of files using sed and regex
L2092[18:03:07] <gigaherz> and when it
crashes
L2093[18:03:22] <gigaherz> it will show
the stack trace in there too ;P
L2094[18:03:49] ***
Darkhax_AFK is now known as Darkhax
L2095[18:03:57] <LatvianModder> Pls close
terminal and use eclipse
L2096[18:04:02] <LatvianModder> Pls
L2097[18:04:04]
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L2098[18:04:16] <gigaherz> I stopped
needing a console/terminal
L2099[18:04:22] <gigaherz> these days I
just use IDEA's gradle panel
L2100[18:04:25] <sham1> terminal IN
eclipse
L2101[18:04:47] <barteks2x> I use
terminal for gradle so that idea doesn't keep daemon with 2/3GB ram
around
L2102[18:05:04]
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L2103[18:05:12] <gigaherz> barteks2x: I
don't experience that
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L2105[18:05:36] <gigaherz> do you ahve
the daemon option of gradle enabled?
L2106[18:05:38] <barteks2x> maybe my
linux installation is just weird,m but I alway had issues with
ram
L2107[18:05:50] <barteks2x> and it's
impossible to disable idea gradle daemon
L2108[18:05:52] <illy> what distro?
L2109[18:05:55] <barteks2x> debian
L2110[18:05:56] <linuxuser9000> wow..
didn't know you could launch minecraft from eclipse like this
L2111[18:05:59] <illy> ahh
L2112[18:06:04] <gigaherz> hmm maybe it's
different in linux -- i'm on windows
L2113[18:06:21] <barteks2x> +idea uses
1GB ram more than it shows. It lies
L2114[18:06:23] <williewillus> does
eclipse have non-sucky gradle integration now?
L2115[18:06:26] <gigaherz> linuxuser9000:
that's sortof the point of forgegradle -- to let you debug
minecraft from the IDE
L2116[18:06:31] <gigaherz> including
breakpoints and browsing source code
L2117[18:07:02] <gigaherz> williewillus:
I heard the latest version has a gradle panel that you can use to
run tasks
L2118[18:07:05] <gigaherz> but other than
that, no idea
L2119[18:07:47] <illy> williewillus: its
alot better
L2120[18:08:19] <linuxuser9000> this
means my mod didn't load, right?
L2121[18:08:19] <linuxuser9000> Client
attempting to join with 3 mods :
FML@8.0.99.99,Forge@12.16.1.1887,mcp@9.19
L2122[18:08:23] <gigaherz> hmm
L2124[18:08:28] <gigaherz> "gradle
eclipse" shows this
L2125[18:08:49] <gigaherz> apparently
it's a plugin, doesn't come by default in eclipse
L2126[18:08:50] <gigaherz> ;P
L2127[18:09:03] <gigaherz> linuxuser9000:
seems so
L2128[18:09:09] <gigaherz> is there some
error in the debug panel?
L2129[18:09:09] <barteks2x> last time I
tried to use eclispe gradle plugin it didn't even install
successfully
L2130[18:10:46] <barteks2x> is there some
way to use different command for starting MC than java? (like
oprirun java)
L2131[18:11:19] <barteks2x>
*optirun
L2133[18:12:20] <diesieben07> that's how
Ordinastie_ get's "pussssey"
L2134[18:12:41] <diesieben07> sorry that
was mean :D
L2135[18:12:58] *
gigaherz doesn't even get that
L2136[18:13:04] ***
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L2137[18:13:08] *
Ordinastie_ didn't get it either
L2138[18:13:25] *
diesieben07 is tried
L2139[18:13:29] <diesieben07> it made
sense in my head
L2140[18:13:38] <Ordinastie_> like your
emote? :p
L2141[18:13:48] <gigaherz> no I
mean
L2142[18:13:53] <gigaherz> I did get what
diesieben07 said
L2143[18:13:56] <gigaherz> I mean I'm
lonely
L2144[18:13:56] <gigaherz> ;P
L2145[18:14:10] <diesieben07> oh,
oh
L2146[18:14:11] <diesieben07> awww
L2147[18:14:14] <diesieben07>
grouphug?
L2148[18:14:24] <gigaherz> nah I'll just
go cry on my bed
L2149[18:14:27] <gigaherz> night
ppl
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L2151[18:14:32] <diesieben07> haha
L2152[18:14:32] <diesieben07> night
L2153[18:14:33] <Ordinastie_> ^ that's
definitely NO how you get "pusssey"
L2154[18:14:42] <diesieben07> :D
L2155[18:14:45] <ghz|afk> XD
L2156[18:14:51] <ghz|afk> but yeah gotta
sleep
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L2159[18:16:52] <Ordinastie_> note for
later, do not breath coke :x
L2160[18:17:15] <williewillus> lol
L2161[18:21:23] <Ordinastie_> damn, I
watched Overwatch videos from a guy, he so good, he smothered any
desire to play the game myself :x
L2162[18:22:21] <TehNut> I only play
Mercy so I don't have to worry about how bad I actually am :D
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L2165[18:25:17] <TehNut> Well he's a pro
player, of course he's really good :P
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L2167[18:26:30] <Ordinastie_> yeah, but
when I watch CS pro players, I dont' feel like that
L2168[18:27:01] <TehNut> I always feel
like that when I watch shroud or roca pug
L2169[18:27:28] <barteks2x> Is it worth
making unit tests for my ChunkProvider classes now that I'm
essentially rewriting them?
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L2189[19:23:03] <Drullkus> Benimatic:
\o
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L2191[19:46:45] <barteks2x> I found
another 2 unused classes in my code
L2192[19:47:21] <williewillus> just run a
full inspection in idea it'll tell you everything that's
unused
L2193[19:47:27] <williewillus> and
everything that should be private/final too lol
L2194[19:47:32] <williewillus> and a
bunch of other stuff
L2195[19:48:12] <barteks2x> I would try
to do it in smaller steps, not all at once
L2196[19:48:17] <barteks2x> There is just
too much of it
L2197[19:48:28] <williewillus> of
course
L2198[19:48:32] <williewillus> but it
gives you a lot
L2199[19:48:40] <williewillus> I also do
FindBugs as well
L2200[19:48:42]
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L2201[19:48:47] <williewillus> it catches
some more obscure stuff
L2202[19:49:07] <barteks2x> Right now I'm
trying to start using CubeCoords and ChunkPos instead if addresses
everywhere
L2203[19:49:25] <barteks2x> (assress ==
long)
L2204[19:49:31] <barteks2x>
*address
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L2206[19:50:14] <barteks2x> And refactor
CubeProviders/CubeCache to use CubeCoords
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L2208[19:52:31] <saxmaster98> When I try
and run my mod in Eclipse, it crashes and says that I am using 1.9
and not 1.9.4, but I downloaded the 1.9.4 MDK. Any ideas?
L2209[19:52:42] <williewillus> log?
L2210[19:52:53]
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L2211[19:53:04] <Ordinastie_> what
version is it in build.gradle ?
L2213[19:54:12] <Ordinastie_> yep, it
does say 1.9
L2214[19:54:17] <saxmaster98>
dangit
L2215[19:54:24] <Ordinastie_> don't see
no crash though
L2216[19:54:29] <williewillus> where did
you get the "1.9.4 MDK"?
L2217[19:54:40] <williewillus> 1.9.0 is
definitely what is running
L2218[19:54:47] <williewillus> forge
12.16.x is 1.9.0
L2220[19:55:28] <saxmaster98> the one I
downloaded said it was the 1.9.4 - 12.17.0.1960 version
L2221[19:56:24] <williewillus> what ide
are you in?
L2222[19:56:30] <saxmaster98>
eclipse
L2223[19:56:37] <williewillus> and did
you just update your env from 1.9.0 to 1.9.4?
L2224[19:56:52] <saxmaster98> no i
supposedly stated out on the 1.9.4 version
L2225[19:57:06] <williewillus> no idea
how you got 1.9.0 then lol
L2226[19:57:10] <williewillus> reset your
workspace
L2227[19:58:39] <saxmaster98> i dont have
to start over do i? (complete noob here, first mod)
L2228[19:58:56] <Ordinastie_>
Ordinastie_> what version is it in build.gradle ?
L2229[19:59:11]
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L2230[19:59:13] <williewillus>
Ordinastie_: the 1.9.4 MDK has it correct, so it must've
accidentally been a 1.9.0 MDK
L2231[19:59:18] <williewillus> but yes
check build.gradle
L2232[19:59:22] <williewillus> and see
what forge version it has
L2233[19:59:32] <williewillus> should be
12.x.y
L2234[19:59:47] <saxmaster98>
1.9-12.16.1.1887"
L2235[19:59:54] <Ordinastie_> here it
is
L2236[19:59:56] <williewillus> yeah
that's not a 1.9.4 MDK :P
L2238[20:00:29] <williewillus> that
should be the right site
L2239[20:00:32] <williewillus> I just
tried it
L2240[20:00:36] <williewillus> redownload
from that link
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L2242[20:00:45] <LexDesktop> The 1.9.4
MDK is the same as the 1.9.0 mdk
L2243[20:00:48] <Ordinastie_> the
download doesn't even matter, just change the version and redo your
setupDecompWorkspace
L2244[20:00:56] <LexDesktop> just changed
FG versions and MC/Forge versions
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L2246[20:01:15] <saxmaster98> if they are
the same, shouldnt it work?
L2247[20:01:21] <williewillus> well you
have to change the forge ver
L2248[20:01:40] <saxmaster98> in the
build.gradle?\
L2249[20:01:45] <williewillus> so change
the 1.9-12.16.1.1887 to a 1.9.4 version and at the top where it
says ForgeGradle 2.1 snapshot change it to 2.2
L2250[20:01:45] <williewillus> yes
L2251[20:01:46] <LexDesktop> Wow...
L2252[20:02:02] <williewillus> then run
gradlew setupDecompWorkspace again
L2253[20:02:12] <LexDesktop> shouldne be
this hard for anyone who has any problem solving skills
L2254[20:02:42] <williewillus> some
people are new to gradle after all ?shrug
L2255[20:02:46] <saxmaster98> I didnt
think it was that simple of a fix, hence why i asked
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L2257[20:04:32] <Ordinastie_> what would
be nice is that if FG needs to be updated too, that it says so,
instead of just simply crashing
L2258[20:05:03] <Ordinastie_> saves
having to download the MDK for the new version and compare the
build.gradle
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L2260[20:05:19] <LexDesktop> pr it
L2261[20:05:47]
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L2263[20:08:08] <saxmaster98> it still
says im running the 1.9 version
L2264[20:08:22] <williewillus> did you
rerun setupDecompWOrkspace?
L2265[20:08:34] <williewillus> did you
open the right folder in eclipse?
L2266[20:08:34] <LexDesktop> Did you
rerun eclipse?
L2267[20:08:41] <Ordinastie_> ^
L2268[20:08:47] <Ordinastie_> and then
refresh the project
L2269[20:08:52] <williewillus> oh
probably should do that too, I don't know the steps for
eclipse
L2270[20:10:26] <saxmaster98> yes, yes,
yes, and yes
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L2272[20:10:52] <williewillus> no idea
then
L2273[20:10:58] <Ordinastie_> I can
pretty much guarantee that at least one of them is no
L2274[20:11:05] <williewillus> inb4
running out of wrong folder
L2275[20:11:48] <Ordinastie_> expand the
referenced libraries and look at the forgeSrc jar name
L2276[20:12:03] <williewillus> doubt
thats gonna help we already know it's running 1.9.0
L2277[20:12:07] <williewillus> for some
reason :P
L2278[20:12:42] <Ordinastie_> will help
knowing if the problem comes from the setup or the running
L2279[20:12:49] <saxmaster98> i
redownloaded the 1.9.4 mdk and it still says its trying to run the
1.9-12.16.x.y
L2280[20:13:06] <williewillus> yes but
did you rerun setupDecompWorkspace?
L2281[20:13:20] <saxmaster98> yes,
twice
L2282[20:13:20] <williewillus> after
downloading and extracting the new MDK into the same place as the
old one
L2283[20:13:42] <williewillus> go check
your build.gradle again for forge version
L2284[20:14:03] <saxmaster98>
1.9.4-12.17.0.1960
L2285[20:14:21] <williewillus> okay we're
getting somewhere :P did you gradlew eclipse again?
L2286[20:15:16] <saxmaster98> i did
./gradlew setupDecompWorkspace eclipse
L2287[20:15:42] <williewillus> okay then
open eclipse (making sure it's the right folder workspace), then
refresh the project
L2288[20:15:53] <williewillus> (idk where
that actually is in eclipse so someone help me out :P)
L2289[20:16:14] <Ordinastie_> right click
-> refresh on the project
L2290[20:17:42] <saxmaster98> i did it
and the forgeSrc is still saying 1.9-12.16.x.y
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L2292[20:18:18] <williewillus> barring
you opening another 1.9.0 workspace accidentally i'm out of ideas
:P
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L2294[20:18:36] <saxmaster98> ive only
got the one workspace xD
L2295[20:18:44] <Ordinastie_> worspace !=
project
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L2297[20:18:56] <Ordinastie_> make sure
no error were shown when doing setupDecompWorkspace, and
eclipse
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L2299[20:19:49] <saxmaster98> just reran
both of them and it says no errors
L2300[20:20:25] <Ordinastie_> make sure
your project is actually the same folder as the one you're doing
the setup
L2301[20:20:41] <williewillus> ^
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L2305[20:27:16] <saxmaster98> I may or
may not be stupid
L2306[20:27:23] <williewillus> wrong
folder?
L2307[20:30:24] <saxmaster98> okay, now
the forge source is the right version, but its crashing for a
different reason.
L2308[20:30:26] <saxmaster98> progress
lol
L2309[20:30:47] <williewillus> what was
the issue?
L2310[20:30:49] <williewillus> and new
log
L2311[20:31:39] <saxmaster98> wrong
folder
L2313[20:31:50] <williewillus> .-.
L2314[20:32:04] <williewillus> you hit my
inb4 :P
L2315[20:32:09] <williewillus> and i
reminded you like 4x
L2316[20:32:38] <Ordinastie_>
java.lang.ClassNotFoundException:
net.shadowfacts.tutorial.proxy.ClientProxy
L2317[20:32:57] <williewillus> gotta make
the class
L2318[20:33:01] <williewillus> it tells
you whats wrong
L2319[20:33:42] <saxmaster98> it doesnt
show any errors in eclipse
L2320[20:34:01] <williewillus> yes but
the crashlogf tells you what's wrong
L2321[20:34:44] <saxmaster98> i have
ClientProxy class
L2322[20:34:44] <Ordinastie_> ok, at this
point, I must ask
L2323[20:34:52] <Ordinastie_> do you have
any programming knowledge ?
L2324[20:35:03] <saxmaster98> yes, but
its essentially just Python
L2325[20:35:35] <williewillus> yes but
does your class's full name
L2326[20:35:41] <williewillus> match that
name in the error?
L2327[20:35:42] <williewillus> no it
doesn't
L2328[20:35:49] <williewillus> so change
the @SidedProxy declaration
L2329[20:36:10] <saxmaster98> Just
realized that. oops
L2330[20:36:27] <saxmaster98> Sorry, ill
stop bothering yall now!
L2331[20:39:46]
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L2332[20:45:30] <barteks2x> looking at
the numbers of cubes in each chunk loaded, something must be very
wrong with my chunkloading code...
http://i.imgur.com/bcXnyLl.png . Probably yet
another rewrite.
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L2334[20:48:11] <MattDahEpic> maybe new
elder scrolls in ~10 min
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L2336[21:06:12] <thecodewarrior> Yay! I
can now export massive (7mb compressed, mostly solid color) maps to
pngs!
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L2338[21:07:23] <thecodewarrior> It's 18k
by 20k pixels. wow.
L2339[21:09:03] <TehNut> example
image?
L2340[21:16:40] <MattDahEpic> and
awaaaaaay we go
L2341[21:20:52] <thecodewarrior>
Uploading... I just tested it by teleporting far enough away, so
it's mostly blank. But it's over 20,000 blocks each way to get a
file that large.
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L2344[21:24:47] <barteks2x> I think I
should wait with the changes I'm doing now until the PR someone is
working on is done. Merging these changes would be almost
impossible
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L2346[21:25:49] <thecodewarrior> Still
uploading... It's a rather large image.
L2347[21:28:50] <luacs1998> if i want a
forge PR, should i target 1.9.4 or 1.10?
L2348[21:28:53] <luacs1998> and where's
master at
L2349[21:29:01] <luacs1998> s/want a/want
to make a/
L2350[21:29:33]
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L2351[21:29:37] <luacs1998> never mind
it's still at 1.9.4
L2352[21:29:55]
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L2353[21:30:38] <williewillus> is there a
1.10 branch now?
L2354[21:30:55] <luacs1998> nope
L2355[21:31:07] <luacs1998> doesn't look
like it
L2356[21:31:41] <luacs1998> ah, it seems
to be fine now
L2357[21:31:52] <luacs1998> no need for
the PR i'm planning, issue seems to have been fixed
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L2361[21:34:06] <luacs1998> aye, fixed
for 1.9.4 only
L2362[21:35:38] <williewillus> what was
it?
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L2368[21:44:51] <TehNut> Oh cool,
AntiqueAtlas
L2369[21:46:04] <thecodewarrior> It's so
much fun working on it. Too much fun. I must remember that I also
have other mods I should be working on.
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L2372[21:51:53] <TehNut> hehe
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L2376[22:30:25] <barteks2x> uh... forge
removed ChunkProviderServer.originalLoadChunk?
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L2395[23:14:32] <tterrag> if common I18n
is going to stay deprecated can we at least get methods like
canTranslate patched into the clientside one?
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L2397[23:25:33] <ecx> that's weird. i
wonder how the optifine dev does his work without mcp?
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L2400[23:32:32] <barteks2x> probably by
manually updating the needed subset of mappings, but that's just my
guess (that's how I would try to do it)
L2401[23:34:45] <barteks2x> and I don't
think it's updated to 1.10, so does anyone really do it without
mcp?
L2402[23:36:19] <ecx> NOpe
L2403[23:36:20] <ecx> it's out
L2404[23:36:23] <ecx>
optifine.net/downloads preview
L2405[23:37:22] <capitalthree> ok this is
definitely an issue in forge for 1.8.9+
L2407[23:37:40] <barteks2x> I've seen
some explanation from optifine dev where he(?) says something about
manually changing old mcp mappings for new version, but can't find
it now, and it was a long time ago so I may not remember it
correctly
L2408[23:38:14] <tterrag> hm...porting my
customthings mod to 1.9. of course each block can have any number
of variants, so would it be considered ok to have each block
instance with its own IProperty ?
L2409[23:38:25] <tterrag> since I'd need
to set the min/max variant individually
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L2412[23:39:49] <ecx> yeah.
L2413[23:39:56] <ecx> looks like he does
his own thing
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L2415[23:40:32] <tterrag> I'd also like
to have a more meaningful property than just a number, but I can't
think of a good way
L2416[23:42:45] <ecx> I thought that
they'd hired the optifine guy?
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L2419[23:54:28] <capitalthree> you can
crash a forge 1.8.9 server with 'save-all flush'
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