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L19[00:54:10] <Andrey96> Hi all. Maybe you already know what mod causes this https://youtu.be/U65LntmIJyY on 1.8 (I can't delete mods 1 at a time because it happens not every minecraft run). Modlist http://pastebin.com/p4KS1T9W
L20[00:56:26] <tterrag> Andrey96: NEI causes that
L21[00:56:38] <tterrag> disable mipmapping if you want to stop it
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L23[00:59:03] <Andrey96> Thanks, now it's fine
L24[00:59:51] <Wuppy> o/
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L26[01:14:10] <TehNut> Any way for a damage source to ignore the small invulnerability window?
L27[01:16:51] <killjoy> TehNut, subscribe to the damage event, cancel
L28[01:17:03] <killjoy> or change the damage
L29[01:18:35] <unascribed> you could set hurtResistantTime to 0 before calling attack
L30[01:19:23] <killjoy> Try magic source?
L31[01:19:25] <killjoy> void?
L32[01:20:37] <TehNut> hurtResistantTime works great
L33[01:20:45] <TehNut> I forgot that was a thing
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L50[02:00:03] <MCPBot_Reborn> [TEST CSV] Pushing snapshot_20151202 mappings to Forge Maven.
L51[02:00:06] <MCPBot_Reborn> [TEST CSV] Maven upload successful for mcp_snapshot-20151202-1.8.8.zip (mappings = "snapshot_20151202" in build.gradle).
L52[02:00:17] <MCPBot_Reborn> Semi-live (every 10 min), Snapshot (daily ~3:00 EST), and Stable (committed) MCPBot mapping exports can be found here: http://export.mcpbot.bspk.rs/
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L61[02:21:19] <williewillus> why does blockpos no longer have a multiply method in 1.8.8.......
L62[02:21:38] <sham1> Because you can implement it yourself easy
L63[02:21:50] <sham1> That is not a good excuse
L64[02:21:57] <sham1> But an excuse non the less
L65[02:21:59] <williewillus> that's a tangential reason, I mean why did mojang remove something so fundamental to vecs :p
L66[02:22:41] <sham1> Because
L67[02:22:46] <sham1> They are mojang
L68[02:22:57] <unascribed> it could have just not been mapped yet
L69[02:23:00] <sham1> ^
L70[02:23:05] <unascribed> is there any func_* method that looks like a multiply?
L71[02:23:25] <sham1> And multiply by a scalar or another vec?
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L76[02:39:38] <sham1> SO yeah
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L91[03:24:43] <sham1> Is anyone there
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L94[03:30:27] <TehNut> no
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L96[03:34:03] <sham1> Okay
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L117[04:26:06] <fuj1n> Is there some form of an event that gets called when the language gets changed? Or at least when all the resources get reloaded?
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L120[04:33:59] <unascribed> fuj1n, the ResourceManager is always an IReloadableResourceManager, which has a registerReloadListener method
L121[04:34:13] <fuj1n> Thanks
L122[04:36:22] <sham1> o/
L123[04:36:35] <fuj1n> \o
L124[04:37:00] <sham1> What's up y'all fellow peoples
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L169[06:41:47] <sham1> And now? To home.
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L174[06:57:53] <sham1> Anyway, anyone have anything interesting to say? Coz I got nothing
L175[06:58:37] <fry> black mirror is really good.
L176[06:59:18] <sham1> Looks interesting
L177[06:59:19] <ThePsionic> GTA Online is really fun
L178[06:59:45] <sham1> And GTA online from what I've heard is fun
L179[07:01:25] <sham1> Hopefully I gan get some special rendering to go on with my mod, and with that I mean lines between my blocks
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L184[07:06:07] <FallingD> i was wondering how i could get the resourcelocation of the steve skin? i need it as a backup image when trying to display a users head on the screen.
L185[07:10:07] <sham1> Skulls might be a good place to start
L186[07:12:13] <sham1> Anyway, I love looking at pictures in r/programmerhumor http://i.stack.imgur.com/ssRUr.gif
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L189[07:17:08] <ThePsionic> seemslegit.gif
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L194[07:41:59] <OrionOnline> How did i fix the GC Overhead Limit reached when setting up a new DevEnv for 1.8.8? Or is there currently no fix?
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L210[08:52:30] <Lunatrius> So... context based keybinds. I have a rough outline https://gist.github.com/d328e8954e936f4f708f (older version: https://gist.github.com/afe81ce9e3649d8e1b1e). Mainly looking for some feedback before I open up a PR which would be mainly for discussion anyway.
L211[08:52:45] <sham1> As far as the idea is concerned
L212[08:52:49] <sham1> Sounds awesome
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L214[08:53:26] <Lunatrius> The above "implementation" should work, but definitely needs work and feedback
L215[08:53:35] <gigaherz> that would be nice to have
L216[08:53:42] <gigaherz> it would remove the need for my interceptor
L217[08:53:53] <gigaherz> https://github.com/gigaherz/ElementsOfPower/blob/master/src/main/java/gigaherz/elementsofpower/client/KeyBindingInterceptor.java
L218[08:54:14] <Lunatrius> What o_O
L219[08:54:23] <gigaherz> in my WIP mod
L220[08:54:28] <gigaherz> I intercept keybindings
L221[08:54:30] <sham1> A workaround
L222[08:54:36] <gigaherz> through reflection trickery
L223[08:54:38] <sham1> For not having contex sensitive stuff
L224[08:54:39] <Lunatrius> Ah
L225[08:54:50] <Lunatrius> Is it needed tho?
L226[08:54:56] <sham1> For now
L227[08:55:01] <gigaherz> well
L228[08:55:04] <gigaherz> in my wands
L229[08:55:13] ⇨ Joins: Jezza (~Jezza@92.206.15.121)
L230[08:55:17] <Lunatrius> https://github.com/Lunatrius/Schematica/blob/master/src/main/java/com/github/lunatrius/schematica/handler/client/InputHandler.java#L124-L132
L231[08:55:27] <gigaherz> I make use of the hotbar slot keys for a secondary purpose
L232[08:55:42] <gigaherz> so I need the action NOT to reach the hotbar
L233[08:56:03] <gigaherz> otherwise it would change slots
L234[08:56:07] <gigaherz> and the spell would cancel
L235[08:56:19] <Lunatrius> Gotcha
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L237[08:56:43] <sham1> Tsk tsk, not even using MethodHandle for super fast reflection
L238[08:57:11] <gigaherz> methodhandle works for fields?
L239[08:57:17] <sham1> yes
L240[08:57:36] <sham1> https://github.com/sham1/ManaCraft/blob/master/src/main/java/sham1/manacraft/reflect/ManaCraftReflection.java#L56-L72
L241[08:57:37] <gigaherz> I'll have to look at that
L242[08:57:44] <gigaherz> such a poor choice of name!
L243[08:57:46] <sham1> There I use methodhandles to reflect on two fields
L244[08:57:56] <sham1> well it creates like a "getter"
L245[08:58:02] <Lunatrius> Also, the above example *should* work for any keybinding, as long as it only relies on the .isPressed() check
L246[08:58:10] <sham1> for the field, which you can then use
L247[08:58:16] <sham1> If you pass an instance
L248[08:58:27] <sham1> Or probably null for static stuff
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L251[09:18:33] ⇦ Parts: noiro (~noiro@2601:cd:301:a660:8984:106d:2822:ff20) (Upon my return, there shall be cake. Delicious strawberry chocolate cake. With sprinkles...lots of sprinkles.))
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L264[09:32:51] <Wuppy> o/
L265[09:33:39] <Nitrodev> o/
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L268[09:37:17] <sham1> \o
L269[09:40:24] <Wuppy> how's peeps?
L270[09:41:08] ⇦ Quits: Hunterz (~hunterz@62.182.234.189) (Quit: Leaving.)
L271[09:41:23] <sham1> I feel lazy
L272[09:41:32] ⇦ Quits: bilde2910|away (bilde2910@51.174.170.178) (Ping timeout: 195 seconds)
L273[09:41:40] <Wuppy> I feel hungover
L274[09:41:51] <Wuppy> but that's no surprise considering I am hungover :P
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L276[09:43:09] <sham1> And no one was surprised
L277[09:43:11] <FallingD> wait wuppy, arent´t you from the netherlands?
L278[09:43:22] <Wuppy> sham1, exactly :P
L279[09:43:31] <Wuppy> FallingD, I am, why?
L280[09:43:35] <FallingD> IT´S 5 PM HERE?!
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L282[09:43:41] <sham1> Yes
L283[09:43:44] <Wuppy> Yes
L284[09:43:53] <FallingD> that´s one bad hangover
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L286[09:44:03] <Wuppy> I did not sleep much so yeah...
L287[09:44:11] <FallingD> RIP
L288[09:44:12] <sham1> He also parties a lot doing the week
L289[09:44:23] *** bilde2910|away is now known as bilde2910
L290[09:44:32] <Wuppy> had to wake up after 4 hours of sleep for one of those inspirational talk/team building exercises thingy
L291[09:44:38] <Wuppy> which is absolutely useless
L292[09:44:46] <Wuppy> sham1, that's what dutch students do
L293[09:44:55] <Wuppy> this week, monday, tuesday and thursday :D
L294[09:46:39] <FallingD> my longest night of partying lasted till 9 am once :P
L295[09:47:19] <Wuppy> I have those a few times a year, very tiring
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L297[09:47:53] <FallingD> decided to just all out skip all lectures that day
L298[09:48:01] <FallingD> was a wise choice
L299[09:48:14] <Wuppy> I have only once skipped school because of drinking
L300[09:48:28] <Wuppy> however that day was useless for me anyway, just endless game pitches
L301[09:51:58] <FallingD> well by the time i got home classes had already started, i reeked of alcohol and weed and was pretty much falling asleep where i stood...
L302[09:52:09] <FallingD> :P
L303[09:52:25] <Wuppy> yep, not the most useful thing :P
L304[09:52:36] <Wuppy> oh also FallingD have you heard about pokemon in the top 2000 already?
L305[09:52:47] <FallingD> no?
L306[09:53:11] <Wuppy> the pokemon theme song will be in the radio 2 top 2000 this year :P
L307[09:53:19] <Wuppy> thousands and thousands of people voted on it xD
L308[09:54:38] <FallingD> beautiful
L309[09:54:46] ⇦ Parts: Crystal (crystal@bronyville.me) ())
L310[09:54:53] <FallingD> what spot did it get?
L311[09:55:03] <Wuppy> we'll know in a few weeks
L312[09:55:14] <FallingD> lol
L313[09:55:17] <Wuppy> but it sure is in there and I'd be surprised if it's not in the top few hundred
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L315[09:56:16] <FallingD> had the pokomon theme song played during parties a few times, love how EVERYONE always sing along.
L316[09:56:44] <Wuppy> yesterday they started playing the Macarena, there wasnt a single person in there who wasn't doing the macarena
L317[09:58:00] <FallingD> those moments are the best xD
L318[09:58:35] <Wuppy> I have those every single tuesday, this student association is absolutely insane xD
L319[09:59:56] <Wuppy> by the way, is anyone joining Ludum Dare or the Global Game Jam?
L320[10:00:34] <Lunatrius> Two keybinds, one key: http://puu.sh/lGIKZ/12b3ab4004.mp4 :P
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L324[10:03:07] <tterrag> Lunatrius: cool but I did that ages ago :P
L325[10:03:21] <Lunatrius> Not via a PR tho
L326[10:03:37] <Lunatrius> Getting the base set up so we have a place to discuss it
L327[10:03:55] <Lunatrius> Otherwise we'll never get context based keybinds
L328[10:06:28] <FallingD> Wuppy pretty sure i saw an advertisement for the Global Game Jam on my campus
L329[10:06:39] <Wuppy> which campus?
L330[10:07:14] ⇦ Quits: bilde2910 (bilde2910@51.174.170.178) (Ping timeout: 186 seconds)
L331[10:07:19] <FallingD> Delft, EWI
L332[10:07:29] <Wuppy> ah cool, I'm in NHTV
L333[10:07:32] <Wuppy> tickets were 50 euros
L334[10:08:09] <FallingD> damn, that´s expensive though
L335[10:08:16] <Wuppy> but you get free meals throughout the jam
L336[10:08:50] <ThePsionic> Wuppy: Do they serve JAM sandwiches? :3c
L337[10:08:54] <Wuppy> hehe
L338[10:08:56] <Wuppy> dammit ThePsionic
L339[10:09:21] <sham1> 50€ for tickets are not that unheard of
L340[10:10:42] ⇨ Joins: shauncjones (webchat@h231.216.190.173.static.ip.windstream.net)
L341[10:11:14] <Wuppy> jams are also extremely educational
L342[10:11:22] <FallingD> meh, i am but a poor student
L343[10:11:46] <FallingD> and i have goverment loans to pay off :(
L344[10:12:20] *** AEnterpriseAFK is now known as AEnterprise
L345[10:12:30] <Wuppy> are you part of a student association?
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L348[10:13:38] <FallingD> yh
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L353[10:16:22] <Wuppy> ossum, which one?
L354[10:18:08] <FallingD> Proteus Eretes (rowing)
L355[10:18:14] ⇨ Joins: Loetkolben (~Loetkolbe@ipb2197f03.dynamic.kabel-deutschland.de)
L356[10:19:31] <Wuppy> cool :D
L357[10:19:41] <Wuppy> not Virgilius?
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L359[10:23:58] <tterrag> Lunatrius: sounds good
L360[10:24:00] <tterrag> good luck
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L366[10:35:42] <Bilbo_Twin_7> yo
L367[10:35:47] <Bilbo_Twin_7> any1 on
L368[10:35:52] <Wuppy> maybe
L369[10:35:58] <Bilbo_Twin_7> hey wuppy
L370[10:36:02] <Wuppy> about 250 people to be exact
L371[10:36:08] <Bilbo_Twin_7> reay your modding book
L372[10:36:15] <Bilbo_Twin_7> read your modding book
L373[10:36:16] ⇦ Quits: RedBullWasTaken (~RedBull@2-107-192-82-static.dk.customer.tdc.net) (Read error: Connection reset by peer)
L374[10:36:17] <Wuppy> great :)
L375[10:36:25] <Bilbo_Twin_7> it is infront of me
L376[10:36:30] <Bilbo_Twin_7> right now
L377[10:36:34] <Wuppy> any problems with it?
L378[10:36:41] <Bilbo_Twin_7> nope
L379[10:36:46] <Bilbo_Twin_7> it is AWESOME
L380[10:36:48] <Wuppy> perfect :D
L381[10:37:03] <Bilbo_Twin_7> i watched a vid but your book is much better
L382[10:38:32] ⇨ Joins: KanoCodex (~Giratina5@2604:180:0:368::bcd8)
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L384[10:39:07] <Wuppy> well yeha, I spend way more time on the book :P
L385[10:39:47] <Bilbo_Twin_7> should i join book chanel
L386[10:39:58] <Wuppy> meh there's not really anyone in there :P
L387[10:40:15] <Bilbo_Twin_7> shame.....
L388[10:41:04] *** big_Xplo|AFK is now known as big_Xplosion
L389[10:41:20] *** DivineAbsense is now known as DivineAspect
L390[10:42:06] <sham1> His book is nice, but could need some updating
L391[10:42:15] <Wuppy> there's a second edition for 1.8 :D
L392[10:42:31] <Bilbo_Twin_7> REALLY???
L393[10:42:42] <Bilbo_Twin_7> WHERE DO I SIGN UP
L394[10:42:51] <Wuppy> ehh, amazon :P
L395[10:42:51] <Bilbo_Twin_7> #mumbo referance
L396[10:43:07] <sham1> Does it have something saying about how importand @SidedProxy really is
L397[10:44:04] <Bilbo_Twin_7> eho uses eclipse
L398[10:44:07] <Bilbo_Twin_7> ?
L399[10:44:16] <Bilbo_Twin_7> answer: everyone
L400[10:44:23] <Wuppy> sham1, nope :c
L401[10:44:27] <sham1> Answer: not me nor not a lot of people
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L403[10:44:40] <Bilbo_Twin_7> ;(
L404[10:45:22] <sham1> IDEA just has so many things going for it
L405[10:45:37] <Bilbo_Twin_7> ?
L406[10:45:44] <Bilbo_Twin_7> never heard of it
L407[10:45:50] <ThePsionic> Bilbo_Twin_7: nope
L408[10:45:52] <Bilbo_Twin_7> i often use NetBean
L409[10:45:56] ⇨ Joins: Drullkus (~Drullkus@2601:646:8301:c41e:6c5b:5775:92e5:d0cf)
L410[10:46:07] <sham1> NetBeans is nice, but I prefer IDEA
L411[10:46:12] <sham1> So much nice stuff in one IDE
L412[10:46:14] <Bilbo_Twin_7> #promo
L413[10:46:16] <ThePsionic> ikr
L414[10:46:21] <sham1> #yes
L415[10:46:23] ⇨ Joins: ProfMobius (~kickban@185.57.189.56)
L416[10:46:26] <Bilbo_Twin_7> ##
L417[10:46:35] <Bilbo_Twin_7> #twitter
L418[10:46:42] <Bilbo_Twin_7> ############# op
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L420[10:46:53] <sham1> It's the number sign ::(
L421[10:47:13] <ThePsionic> #7
L422[10:47:18] <sham1> Yes
L423[10:47:28] *** Ashway is now known as Ashlee
L424[10:47:54] <Bilbo_Twin_7> who plays on hypixel?
L425[10:48:37] * ThePsionic hears crickets
L426[10:49:25] <gigaherz> I went there... once
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L428[10:49:40] <gigaherz> not a fan of minigame-based servers
L429[10:50:19] <ThePsionic> ^
L430[10:50:26] <Bilbo_Twin_7> D'OH
L431[10:50:38] <ThePsionic> I played on a very fun economy server for like 3 years but it's slowly dying down ._.
L432[10:50:45] *** spleepyFlenix is now known as Flenix
L433[10:53:00] <sham1> I remember when my fav mc server died
L434[10:53:18] <sham1> But back then I was hooked to this game I heard just a while ago at that point called TF2
L435[10:54:59] <ThePsionic> lol
L436[10:59:39] *** zz_SnowShock35 is now known as SnowShock35
L437[11:00:25] <sham1> was sad to find out it was dispanded
L438[11:03:19] <gigaherz> I have never been able to find a server that I'm comfortable with
L439[11:03:34] <gigaherz> but that's probably my own fault
L440[11:03:39] <gigaherz> I get bored easily
L441[11:03:46] <gigaherz> that's why I like mods
L442[11:04:06] <gigaherz> I can start over with a slightly different set of mods, then it doesn't feel like I have already done everything
L443[11:04:43] <gigaherz> I can't play for long periods of time on the same place, I just get bored and stop playing
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L445[11:06:23] <Lunatrius> Baseline is done, discussion/feedback time https://github.com/MinecraftForge/MinecraftForge/pull/2234
L446[11:08:04] <sham1> Looks really cool
L447[11:09:16] ⇦ Quits: Wastl2 (~Wastl2@x55b34174.dyn.telefonica.de) (Quit: Hi, I'm a quit message virus. Please replace your old line with this one and help me take over the world of IRC.)
L448[11:10:23] <Lunatrius> I just noticed something, time to push something else
L449[11:10:41] <sham1> When asked, remember to squash your commits
L450[11:11:12] <Lunatrius> Yeah, but I won't be doing that while it's not final
L451[11:11:30] <Lunatrius> Makes it easier to keep track of changes. Also, this won't be in anytime soon.
L452[11:12:00] <sham1> yeah
L453[11:15:14] <Lunatrius> Boom, ctrl+shift+m support :P
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L455[11:16:33] <sham1> make that context sensitive
L456[11:16:49] <Lunatrius> Huh?
L457[11:17:05] <sham1> :P
L458[11:17:18] <Lunatrius> Well, if you properly return true/false on whether you did stuff or not, it will work.
L459[11:17:43] <Lunatrius> When onKeyDown returns true it tries the next handler in the list, otherwise it just stops.
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L462[11:33:57] <sham1> fry, you here?
L463[11:35:17] ⇨ Joins: Cypher121 (~Thunderbi@153.18.72.36)
L464[11:36:00] <fry> yup
L465[11:36:47] <sham1> I have a question about some special rendering
L466[11:36:55] <sham1> I want to draw a line between two blocks
L467[11:37:02] <sham1> Where would be the best place to do that
L468[11:37:19] <Sangar> is it safe to getTileEntity from the network thread (in a message handler) or should i queue such things into a tick event handler?
L469[11:37:21] <fry> how far away are the blocks?
L470[11:37:28] <sham1> It varies
L471[11:37:36] <sham1> But I think it will be at 16 block radius at max
L472[11:37:36] <fry> how much?
L473[11:37:50] <fry> try RenderWorldLastEvent then
L474[11:38:01] <sham1> thanks
L475[11:38:16] <sham1> And btw
L476[11:38:35] <sham1> How should I transform the GL stuff so I can just use the coords from BlockPos to do the render process
L477[11:38:47] <sham1> Or is that ever feasible
L478[11:39:34] <fry> that's not something I can explain in 1 sentence :P
L479[11:39:56] <Lumien> Just translate -playerX, -playerY, -playerZ
L480[11:40:01] <sham1> Ah
L481[11:40:25] <fry> there you go :P
L482[11:40:44] <sham1> Time to do some tinkering
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L485[11:43:00] <sham1> Well one thing is sure
L486[11:43:18] <sham1> I get a lot of stuff with the render event by RenderGlobal
L487[11:44:40] <sham1> Time to thinker this through so the rendering will happen as little as humanly possible
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L489[11:47:02] <masa> Sangar: aren't message handlers supposed to be run be the main thread anyway, after you addScheduledTask() in the onMessage()?
L490[11:47:17] <masa> *by
L491[11:47:59] <Sangar> addScheduleTask sounds great. i'm blind.
L492[11:48:02] <Sangar> where is that?
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L495[11:48:54] <masa> https://github.com/maruohon/enderutilities/blob/1.8/src/main/java/fi/dy/masa/enderutilities/network/message/MessageKeyPressed.java#L42
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L497[11:49:15] <Sangar> ahh, thanks!
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L499[11:51:35] <masa> and that is for 1.8 stuff, in 1.7 I believe the network stuff runs in the same thread anyway? or at least we didn't need the addScheduledTask() stuff back then
L500[11:51:47] <Sangar> yes, 1.8 specifically
L501[11:52:05] <fry> cross-side version: https://github.com/MinecraftForge/MinecraftForge/blob/master/src/main/java/net/minecraftforge/fml/common/network/internal/OpenGuiHandler.java#L19-L33
L502[11:52:17] <masa> http://mcforge.readthedocs.org/en/latest/networking/simpleimpl/
L503[11:52:47] <Sangar> oh, fancy. i ... missed that page :X
L504[11:52:56] <sham1> fry, what event bus do I register it at :P
L505[11:53:15] <fry> sham1: 1.8.8? then there's only 1 bus :P
L506[11:53:26] <sham1> Is there?
L507[11:53:27] <fry> otherwise - deduce from the package :P
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L509[11:53:45] <sham1> There's only one bus now?
L510[11:53:53] <sham1> this... feels odd
L511[11:55:26] <masa> well there are still the TERRAIN_GEN and ORE_GEN buses too right? But one general event bus
L512[11:56:28] <sham1> I propably will just end up using particles anyway, but this seems interesting
L513[11:56:35] <sham1> I will remember this
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L520[12:24:16] <Keridos> can somebody help me here: I have an issue that when I modify something in this GUI it does not properly update on the client https://github.com/OpenModularTurretsTeam/OpenModularTurrets/blob/master/src/main/java/openmodularturrets/client/gui/ConfigureGui.java
L521[12:25:19] <Keridos> if I add a trusted player for some reason I get his name added, but although the trusted player has permission set by default, I markBlockForUpdate and player.openGui(blabla) when I do that, the permissions buttons are question marks until I reopen the gui manually ingame
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L523[12:28:10] <Keridos> hm
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L553[13:25:06] <sham1> !gm renderParticle
L554[13:25:15] <sham1> !gm renderParticle 1.8
L555[13:25:21] <sham1> Hmm
L556[13:25:35] <sham1> No param names for either version
L557[13:25:36] <sham1> Gah
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L562[13:32:46] <Geforce> Hey, lex's post about 1.8-11.14.4.1563 says there's a default renderer for fluids. How would I use that? Is there a gist or something I could look at?
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L569[13:34:59] <sham1> https://github.com/RainWarrior/MinecraftForge/blob/model-fluid2/src/test/java/net/minecraftforge/debug/ModelFluidDebug.java
L570[13:35:11] <sham1> https://github.com/RainWarrior/MinecraftForge/blob/model-fluid2/src/test/resources/assets/forgedebugmodelfluid/blockstates/TestFluidBlock.json
L571[13:35:18] <sham1> A little research is never a bad thing
L572[13:35:33] <Geforce> Ah, thanks.
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L574[13:38:22] <shadekiller666> examples for all of the new 1.8 rendering things are on the github
L575[13:39:16] <shadekiller666> the examples don't use everything to full potential, but everything is used by an example
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L578[13:41:24] <shadekiller666> why is fry always sleeping :P
L579[13:42:24] <Gregory> Because of the FOMO thing...
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L581[13:43:12] <shadekiller666> ?
L582[13:43:24] <sham1> Because he is tired at night
L583[13:43:31] <Gregory> Fear Of Missing Out.
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L585[13:43:56] <Gregory> People who idle in irc often do so because they're afraid they will miss something while not there.
L586[13:44:18] <sham1> Bouncer
L587[13:47:26] <shadekiller666> is there a way to view the differences between two branches' version of the same file?
L588[13:48:04] <sham1> git diff?
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L590[13:48:32] <shadekiller666> hmm
L591[13:48:47] <gigaherz> http://stackoverflow.com/questions/9834689/comparing-two-branches-in-git
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L594[13:49:40] <shadekiller666> :/
L595[13:50:14] <shadekiller666> i'm trying to see the differences between B3DLoader.java on the master branch and the 1.8.8 branch
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L597[13:50:36] <MattDahEpic> has anyone found the way to activate the new debug mode in 15w49a?
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L623[14:16:34] <shadekiller666> what diff tool do you guys use?
L624[14:17:04] <shadekiller666> araxis merge, beyond compare, diffmerge?
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L626[14:18:26] <Gregory> WinMerge for files on my PC, and whichever diff tool in whatever Tortoise### utility I'm using on a repo.
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L628[14:19:33] <shadekiller666> which would you recommend? i'm telling sourcetree which to use
L629[14:20:10] <Matthew> meld is pretty nice
L630[14:20:32] <Gregory> I have no preference, I use whatever's handy.
L631[14:21:16] <AbrarSyed> shadekiller666, meld
L632[14:21:39] <shadekiller666> ok
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L639[14:25:51] <Lumien> When i return INFINITE_EXTENT_AABB from getRenderBoundingBox shouldn't that cause my tesr to ALWAYS render? (While the te exists on the client obviously) ?
L640[14:26:08] <Lumien> It still seems to stop when i reach a certain distance or don't look at the block
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L642[14:28:25] <Gregory> Is the maximum render distance/chunks loaded more dependent upon RAM, or is it hard-coded?
L643[14:29:11] <tterrag> Lumien: what MC version
L644[14:29:15] <Lumien> 1.8.8
L645[14:29:25] <tterrag> that was supposedly fixed in 1.8.1
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L648[14:29:48] <tterrag> check the beacon code
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L650[14:30:29] <Lumien> derp getMaxRenderDistanceSquared
L651[14:30:30] <Lumien> kk
L652[14:30:42] <tterrag> heh
L653[14:30:43] <tterrag> there you go
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L655[14:34:31] <MattDahEpic> whats the best way to find if you are running on a server or a client?
L656[14:34:43] <tterrag> world.isRemote
L657[14:35:22] <MattDahEpic> is there something similar to Launch.blackboard(fml.deobf)?
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L659[14:35:57] <tterrag> why do you need that
L660[14:36:06] <MattDahEpic> i dotn have a world obj
L661[14:36:08] <tterrag> if you don't have a world, you don't technically have enough context to know the side
L662[14:36:12] <tterrag> why don't you have a world
L663[14:36:21] <MattDahEpic> cause im checking on startup
L664[14:36:30] <tterrag> all load events have a side
L665[14:36:37] <Gregory> Another shooting in the news... Feel sorry for San Bernardino, California people...
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L667[14:39:30] <Lumien> Ok nevermind it still vanishes sometimes
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L669[14:41:55] <Lumien> It vanishes when i can't see the te block
L670[14:42:11] <Lumien> Shouldn't getRenderBoundingBox prevent that?
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L672[14:42:49] <tterrag> yes, it should
L673[14:43:15] <MattDahEpic> is there an event earlier than preinit?
L674[14:43:26] <tterrag> mod construction
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L676[14:43:59] <tterrag> that's really too early though
L677[14:44:17] <Gregory> So then can constructors or init or static-init blocks still be useful in the main mod class?
L678[14:44:32] <tterrag> sure
L679[14:44:53] <tterrag> https://github.com/Chisel-Team/Chisel/blob/1.7/dev/src/main/java/team/chisel/Chisel.java#L77-L81
L680[14:45:11] <tterrag> I use it to init API constructs so it's there before anyone needs it
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L682[14:45:14] MineBot sets mode: +v on Tahg
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L684[14:46:23] <tterrag> !gm startDrawingQuads
L685[14:46:27] <tterrag> where did that go now?
L686[14:46:28] <Gregory> Ah, okay. Thanks, tterrag
L687[14:46:30] <MattDahEpic> and thus my constructionevent name shall be prePreInit
L688[14:47:24] <Gregory> somewhere some time ago, I came across a listing of things to do in pre, init, and post; cannot seem to find it lately...
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L690[14:47:55] <MattDahEpic> AND I SAYYYYYYYYYYYYY: https://github.com/MinecraftForge/Documentation/pull/27 MERGE IT
L691[14:48:29] <tterrag> how do I use WorldRenderer in 1.8.8
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L693[14:50:29] <Lumien> tterrag you now "build" your vertices: https://github.com/lumien231/Random-Things/blob/master/src/main/java/lumien/randomthings/util/client/RenderUtils.java#L28-L65
L694[14:50:40] <Lumien> If you want normal names look at the RealmsBufferBuilder
L695[14:50:57] <tterrag> jesus
L696[14:50:59] <tterrag> no one's named them yet?
L697[14:51:03] <tterrag> !gm func_181669_b
L698[14:51:07] <tterrag> yes they have
L699[14:51:09] <tterrag> I need to update my mappings
L700[14:51:12] <tterrag> !latest
L701[14:53:45] <tterrag> !gm func_181668_a
L702[14:54:20] <tterrag> !gp p_181668_1_
L703[14:54:46] <tterrag> !sp p_181668_1_ glMode
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L707[15:00:35] <Flenix> Any sort of way to tell if an item is a shovel, including mod shovels? (Never worked with tools before)
L708[15:02:05] <TehNut> 99% of mods that add shovels extend ItemSpade
L709[15:02:27] <Flenix> Oh really? I thought the advanced ones like tinkers would've rewritten from the ground up, that makes things much easier.
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L711[15:03:00] <TehNut> That's why I said 99%
L712[15:03:07] <TehNut> TCon writes every tooltype custom
L713[15:03:09] <tterrag> that's inaccurate though
L714[15:03:12] <tterrag> that wouldn't work with EIO
L715[15:03:31] <tterrag> use getHarvestLevel(too, "shovel") > 0
L716[15:03:48] <tterrag> Flenix: ^
L717[15:03:54] <Flenix> Thanks tterrag
L718[15:04:29] <MattDahEpic> we need EnumTool with pick and shovel and etc
L719[15:04:46] <tterrag> no that wouldn't work well
L720[15:04:50] <tterrag> mods can add their own tool types
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L723[15:14:57] <tterrag> Lumien: figured out what the difference is between the color and putColor methods?
L724[15:15:25] <Lumien> !gm WorldRenderer.color
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L726[15:17:44] <Lumien> nope, no clue^^
L727[15:19:30] <tterrag> me either
L728[15:20:17] <shadekiller666> oh son of a
L729[15:20:39] <shadekiller666> abrar, my forge dev env can't find GradleStart again...
L730[15:21:12] <shadekiller666> AbrarSyed ^
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L733[15:22:15] <Gregory> ^ gradle clean cleanCache setupDecompWorkspace --refresh-dependencies
L734[15:22:48] <shadekiller666> no no
L735[15:22:51] <shadekiller666> forge dev env
L736[15:22:58] <shadekiller666> not a mod env...
L737[15:23:03] <Gregory> Ah, sorry, missed that.
L738[15:23:08] <Gregory> My bad.
L739[15:23:43] <Gregory> maybe something like that for you though.
L740[15:24:01] <shadekiller666> one of them will fix it
L741[15:24:45] <tterrag> what what are all these index params?
L742[15:24:50] <tterrag> Lumien do you have any idea?
L743[15:25:01] <tterrag> like putColorRGBA takes 5 ints
L744[15:25:48] <Lumien> i feel like the putColor etc. stuff is just to manually put data into the buffer
L745[15:26:06] <tterrag> ergh
L746[15:26:09] <tterrag> but it's got all the useful methods
L747[15:26:14] <shadekiller666> AbrarSyed, you awake?
L748[15:26:14] <tterrag> the ones that takes floats...etc
L749[15:27:16] <Lumien> Switching from 0-1 to 0-255 is not that inconvenient^^
L750[15:27:30] <tterrag> no, I'll just write a quick util method
L751[15:27:32] <tterrag> still obnoxious
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L753[15:28:13] <shadekiller666> O.o
L754[15:28:25] <shadekiller666> gradlew can't be found either...
L755[15:28:32] <shadekiller666> da faq
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L757[15:32:02] <tterrag> TESR is generic now?
L758[15:32:09] <tterrag> awesome
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L761[15:33:37] <MattDahEpic> does anyone have a regex that matches modid-mcver-modver ?
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L764[15:35:41] <HassanS6000> Were armor textures changed in Forge 1.8.8? They no longer work - it searches in the wrong directory and then throws a Java FileNotFound Exception.
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L766[15:39:05] <shadekiller666> wtf
L767[15:40:05] <shadekiller666> gradle --refresh-dependencies downloaded the build.gradle for forge 1.8.8... then crashed because the mapping that it has isn't valid for 1.8.8...
L768[15:40:29] <AbrarSyed> shadekiller666, hm?
L769[15:41:05] <AbrarSyed> shadekiller666, your using FG 2.0 for MC 1.8.8, youy want FG 2.1
L770[15:41:58] <shadekiller666> AbrarSyed, my forge dev env did that thing where it forgets GradleStart (its related to using F3+S a lot and hotswapping i think), and i ran "gradle --refresh-dependencies" to see if it fixed it then it failed
L771[15:41:59] <shadekiller666> ok
L772[15:43:03] <tterrag> god...running a clean up in eclipse and seeing all the unnecessary casts go bye bye
L773[15:43:06] <tterrag> very satisfying
L774[15:43:09] <tterrag> generics ftw :P
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L776[15:43:17] <HassanS6000> xD
L777[15:43:19] <shadekiller666> is the string "ForgeGradle:2.1" for "dependencies"?
L778[15:43:37] <Gregory> Yesssss, love generics.
L779[15:43:51] <shadekiller666> ...
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L781[15:44:33] <ThePsionic> shadekiller666: use the bleeding edge block
L782[15:45:02] <shadekiller666> thats not in the build.gradle for forge dev env...
L783[15:45:39] <tterrag> shadekiller666: what are you talking about
L784[15:45:52] <shadekiller666> ...
L785[15:46:10] <tterrag> dependencies { classpath 'net.minecraftforge.gradle:ForgeGradle:2.1-SNAPSHOT' }
L786[15:46:11] <tterrag> use that
L787[15:46:22] <shadekiller666> the development environment that i use to develope the OBJLoader stopped being able to find GradleStart
L788[15:46:35] <shadekiller666> i ran gradle --refresh-dependencies
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L790[15:46:59] <shadekiller666> that downloaded a new copy of the build.gradle for said environment
L791[15:47:01] <tterrag> Lumien: am I meant to use .color() on every single vertex?
L792[15:47:14] <Lumien> I think so yeah
L793[15:47:17] <shadekiller666> then procceeded to crash because i guess its using FG2.0...
L794[15:47:20] * tterrag barfs
L795[15:47:22] <tterrag> why would they do that
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L797[15:50:22] <shadekiller666> i was trying to avoid updating the environment to 1.8.8... but i guess i don't have a choice now
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L799[15:53:14] <shadekiller666> fuckin great...
L800[15:53:24] <shadekiller666> >:(
L801[15:53:46] <tterrag> Lumien: yep
L802[15:53:48] <tterrag> everything is broken
L803[15:54:24] <tterrag> http://puu.sh/lH6sD.jpg
L804[15:54:35] <Gregory> better to start listing what's not broken?
L805[15:54:45] <Lumien> Well it's all working for me
L806[15:55:10] <Lumien> I just draw a textured quad here: https://github.com/lumien231/Random-Things/blob/master/src/main/java/lumien/randomthings/client/render/RenderSoul.java#L28-L73
L807[15:55:12] <MattDahEpic> god i hate regex http://regexr.com/3cb53
L808[15:55:24] <Lumien> (I assume that's what is supposed to appear on that wall :P)
L809[15:55:34] <tterrag> !gf field_181707_g
L810[15:55:57] <tterrag> ah I found the problem
L811[15:56:07] <tterrag> I was using DefaultVertexFormats.BLOCK
L812[15:56:13] <tterrag> because hey, it's a block
L813[15:56:15] <tterrag> but go figure right?
L814[15:56:18] <tterrag> POSITION_TEX_COLOR works fine
L815[15:58:08] <shadekiller666> whats the git command to rebase interactively on prior commits relative to HEAD?
L816[15:58:24] <tterrag> git rebase -i branch~numcommits
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L828[16:16:01] <AbrarSyed> shadekiller666, wait what?
L829[16:16:13] <AbrarSyed> what was failing exactly? the setupDecompWorkspace?
L830[16:16:17] <shadekiller666> no
L831[16:16:25] <shadekiller666> the refresh-dependencies
L832[16:16:42] <shadekiller666> because it was trying to use the 1.8 mappings for 1.8.8
L833[16:16:49] <AbrarSyed> its unlikely that --refresh-dependencies alone could break something.
L834[16:16:50] <shadekiller666> i didn't want it to use 1.8.8...
L835[16:17:06] <AbrarSyed> uh...
L836[16:17:22] <AbrarSyed> if your not using 1.8.8,.. your not using 1.8.8... whats the problem?
L837[16:17:35] <shadekiller666> the build.gradle wanted to use 1.8.8
L838[16:17:38] <shadekiller666> no idea why...
L839[16:17:41] <AbrarSyed> impossible.
L840[16:17:54] <AbrarSyed> unless you have 1.8.8 specified in your build.gradle.. it wont be using 1.8
L841[16:18:10] <AbrarSyed> that being said, you should double check the exports site to verify that you are using a mapping-set that is for our MC version
L842[16:18:12] <shadekiller666> this repo was made for 1.8, i never changed it to 1.8.8
L843[16:18:13] <AbrarSyed> ~exports <<
L844[16:18:16] <AbrarSyed> err
L845[16:18:19] <AbrarSyed> !exports
L846[16:18:24] <AbrarSyed> http://export.mcpbot.bspk.rs/
L847[16:18:33] <shadekiller666> but it got a build.gradle for 1.8.8 somewhere
L848[16:18:48] <shadekiller666> probably from whereever --refresh-dependencies downloads from...
L849[16:19:10] <AbrarSyed> --refresh-dependencies doesnt edit yoyr build.gradle. never has, and never will.
L850[16:19:41] <shadekiller666> then there is a 1.8.8 build.gradle on the master branch that my branch is pulling from...
L851[16:20:31] <AbrarSyed> where is it told to pull?
L852[16:20:43] <AbrarSyed> that defined in your build.gradle? some script thats executing thats building?
L853[16:20:49] <AbrarSyed> err, thats pulling
L854[16:20:58] <shadekiller666> github.com/MinecraftForge/MinecraftForge.git
L855[16:21:05] <AbrarSyed> what about it"
L856[16:21:06] <AbrarSyed> ?
L857[16:21:16] <AbrarSyed> yes thats the forge repo.. what does that have to do with your mod?
L858[16:21:20] <shadekiller666> thats what the origin is set to
L859[16:21:23] <AbrarSyed> *your workspace
L860[16:21:44] <AbrarSyed> ok.. what does that have to do with --refresh-dependencies?
L861[16:21:59] <shadekiller666> ok
L862[16:22:11] <shadekiller666> i was working on the obj loader for 1.8
L863[16:22:13] <AbrarSyed> also, current MC forge repo master branch is still on MC 1.8. https://github.com/MinecraftForge/MinecraftForge/blob/master/build.gradle#L23
L864[16:22:39] <MattDahEpic> oh yea people have ran my mods 121 times in the last month. up yours
L865[16:22:47] <shadekiller666> changing models in debug mode, so i was refreshing and hitting F3+S a bunch
L866[16:22:58] <shadekiller666> after about 10 times of that, the game crashed
L867[16:23:12] <AbrarSyed> ah thats the issue... forge changed mapping sets to snapshot 20151130, which is for MC 1.8.8
L868[16:23:12] <shadekiller666> the game crashed because gradle forgot what GradleStart was
L869[16:23:26] <MattDahEpic> !latest
L870[16:23:37] <shadekiller666> once it forgets that, it doesn't know how to start the game
L871[16:23:37] <MattDahEpic> yay 1.8.8 mappings!
L872[16:23:47] <AbrarSyed> in the forg eworkspace.. the GradleStart files should be there in a src folder. specificalyl src/start/java
L873[16:24:28] <shadekiller666> so i ran --refresh-dependencies to try and fix it, it downloaded forge or whatever, then failed to finish executing because the mapping was wrong
L874[16:25:06] <Ordinastie> are 1.8.8 mods compatible with 1.8? or do we need separate builds ?
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L876[16:25:31] <shadekiller666> AbrarSyed, src/start/java?
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L878[16:26:56] <AbrarSyed> shadekiller666, --refresh-dependencies is not a command. one does not run "gardle --refresh-dependencies". what did you run?
L879[16:27:17] <shadekiller666> that is exactly what i ran
L880[16:27:23] <AbrarSyed> ok
L881[16:27:31] <AbrarSyed> that should not have changed anything about your workspace at all.
L882[16:27:39] <shadekiller666> well, it did
L883[16:27:44] <shadekiller666> thats all i ran
L884[16:27:45] <AbrarSyed> you have a full oog of that run?
L885[16:28:49] <shadekiller666> not of the original, but i can make one of what it says now
L886[16:28:57] <AbrarSyed> ok
L887[16:29:20] ⇦ Quits: killjoy (~killjoy@2606:a000:1118:c148:d148:eb07:aa9c:d793) (Quit: Leaving)
L888[16:32:16] <shadekiller666> do you want the --stacktrace, --info, or --debug
L889[16:32:23] <shadekiller666> or some combination of?
L890[16:32:27] <AbrarSyed> none of the above
L891[16:32:56] ⇦ Quits: Poppy (~Poppy@chello085216146055.chello.sk) (Ping timeout: 190 seconds)
L892[16:34:54] <shadekiller666> this is what it prints out: https://gist.github.com/shadekiller666/764502aa1cbe5c332948
L893[16:35:08] <shadekiller666> the initial run had downloads happen before the crash
L894[16:35:32] <shadekiller666> of forge, fernflower, fg, and something else i think
L895[16:35:47] <AbrarSyed> well, tats not your issue
L896[16:36:18] <shadekiller666> ok
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L900[16:37:52] <shadekiller666> what should i do?
L901[16:38:39] <AbrarSyed> lemme see your build.gradle
L902[16:39:30] <shadekiller666> refresh the link
L903[16:39:58] <AbrarSyed> !exports
L904[16:40:20] <AbrarSyed> o_O
L905[16:40:31] <shadekiller666> i never made the version point to "1.8.8" but thats where it is pointing
L906[16:40:36] <shadekiller666> not a damn clue why
L907[16:40:45] <shadekiller666> but it wasn't of my doing
L908[16:40:59] <AbrarSyed> yeah idk what you did... but the forge repo is not on 1.8.8
L909[16:41:09] <AbrarSyed> and gradle never ever edits your build.gradle for you
L910[16:41:44] <shadekiller666> did the build.gradle get updated on the master branch recently?
L911[16:42:29] <shadekiller666> guess not?
L912[16:42:32] <shadekiller666> wtf
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L914[16:43:29] * AbrarSyed shrugs
L915[16:43:32] <AbrarSyed> ghost in the machine
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L917[16:47:01] <shadekiller666> :/
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L919[16:47:30] <shadekiller666> seems i have a "1.8.8 initial work" commit in the repo history...
L920[16:47:37] <AbrarSyed> heh
L921[16:47:43] <shadekiller666> have i mentioned i hate git?
L922[16:47:54] <shadekiller666> anyway
L923[16:48:01] <AbrarSyed> you just hate yourself for misusing git :)
L924[16:48:18] <AbrarSyed> git is love. git is life
L925[16:48:18] <shadekiller666> what is the *proper* way to fix things when the dev env forgets what GradleStart is?
L926[16:48:44] <heldplayer> Reimport?
L927[16:48:48] <heldplayer> What IDE?
L928[16:48:55] <AbrarSyed> ^ what IDe?
L929[16:49:07] <AbrarSyed> actually eclipse is the only real option
L930[16:49:08] <shadekiller666> its the forge dev env, so eclipse
L931[16:49:19] <heldplayer> No idea then, try reimporting
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L933[16:49:21] <AbrarSyed> verify that the src/start/java srcDir is there
L934[16:49:35] * heldplayer throws random ideas around
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L936[16:50:13] <shadekiller666> abrar, in the root directory?
L937[16:50:48] <AbrarSyed> no, in projects
L938[16:50:49] <shadekiller666> ~/src/start/GradleStart.java ?
L939[16:50:54] <AbrarSyed> in the projct directory
L940[16:51:05] <AbrarSyed> forgeRepo/Projects/Forge/src/start/java
L941[16:51:09] <AbrarSyed> err
L942[16:51:10] <shadekiller666> its there
L943[16:51:12] <AbrarSyed> forgeRepo/projects/Forge/src/start/java
L944[16:51:28] <AbrarSyed> should also be in forgeRepo/projects/Clean/src/start/java
L945[16:51:31] <shadekiller666> projects/Forge/src/main/start/
L946[16:51:47] <AbrarSyed> then your IDE just isnt seeing it for some reason..
L947[16:51:49] <shadekiller666> projects/Forge/src/main/start/GradleStart.java
L948[16:51:54] <shadekiller666> i know
L949[16:52:02] <AbrarSyed> re-add it as a srcDir or something.. make sure your IDE can see it
L950[16:52:02] <shadekiller666> it worked earlier today
L951[16:52:12] <shadekiller666> i had minecraft running in debug mode
L952[16:52:42] * AbrarSyed shrugs
L953[16:52:52] <shadekiller666> i was changing one of the obj models, so i would save it then right click and hit Refresh so that it hotswapped the changes in
L954[16:53:02] <AbrarSyed> the ways of the universe are mysterious
L955[16:53:15] <shadekiller666> after about 10 times of that, the next attempt at F3+S crashed the game
L956[16:53:27] <AbrarSyed> hotswapping isnt the most stable thing in the world
L957[16:53:43] <shadekiller666> the next attempt to launch then failed because it forgot what GradleStart was
L958[16:54:10] <shadekiller666> the only way to fix it is to do something with gradlew
L959[16:54:26] <shadekiller666> closing eclipse doesn't fix it
L960[16:54:43] <AbrarSyed> the file exists...
L961[16:54:48] <shadekiller666> i didn't want to do gradlew setupForge, cuz you've advised against it for this sort of thing
L962[16:54:59] <shadekiller666> yes i know it does
L963[16:55:15] <AbrarSyed> well, you can do a full re-setup.. but you run the risk of losing any changes that havent been converted to patches
L964[16:55:16] <shadekiller666> why it doesn't find it at that point idk
L965[16:55:23] <heldplayer> Have you tried cleaning your cache?
L966[16:55:33] <AbrarSyed> heldplayer, cache is irrelevant
L967[16:55:33] <heldplayer> As in, the compile output and such
L968[16:55:42] <AbrarSyed> oh.. yeah.. maybe try that
L969[16:55:48] <AbrarSyed> try cleaning the eclipse build output
L970[16:55:57] <shadekiller666> and i do that how?
L971[16:56:01] *** Keridos is now known as Keridos|away
L972[16:56:10] <AbrarSyed> project -> clean
L973[16:56:15] <AbrarSyed> in the eclipse upper menubar thingy
L974[16:56:53] *** Keridos|away is now known as Keridos
L975[16:57:05] <AbrarSyed> also.. I wodner how many times I mentioned this..
L976[16:57:19] <AbrarSyed> does eclipse see that srcdir? is src/start/java there existing as a srcDir
L977[16:57:26] <AbrarSyed> and if so, can you edit it in eclipse?
L978[16:57:40] <AbrarSyed> and no this has nothing to do with gradle, and everything to do with your IDE that appears to have derped.
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L980[16:58:39] <shadekiller666> it does
L981[16:58:48] <shadekiller666> and yes it is editable
L982[16:59:01] <AbrarSyed> that... is really weird that the run config lost it then...
L983[16:59:17] *** Keridos is now known as Keridos|away
L984[16:59:29] <AbrarSyed> you tried cleaning? did that work? (cleaning teh IDE project that is.. like I specified above)
L985[16:59:38] <shadekiller666> i have a feeling its some list somewhere that overflowed
L986[17:00:11] <shadekiller666> its still cleaning
L987[17:00:52] *** Keridos|away is now known as Keridos
L988[17:01:04] <heldplayer> A list that.. overflowed?
L989[17:01:14] <AbrarSyed> such a thing is not possible in java...
L990[17:01:23] <MattDahEpic> when you run otu of paper to write the list on
L991[17:01:29] <heldplayer> lol Matt
L992[17:01:30] <shadekiller666> ...
L993[17:01:41] <shadekiller666> something in the ida
L994[17:01:44] <shadekiller666> ide*
L995[17:01:51] <heldplayer> I highly doubt that
L996[17:02:04] <AbrarSyed> eclipse is written in java... and such a thing is not possible in java...
L997[17:02:29] <shadekiller666> and yes, cleaning the project worked
L998[17:02:31] * AbrarSyed thinks that the latest failed hotswap corrupted the class-cache eclipse uses for running
L999[17:02:48] <shadekiller666> the hotswap didn't fail
L1000[17:03:14] <shadekiller666> the game crashed on the F3+S execution
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L1003[17:03:59] <AbrarSyed> fine, not failed
L1004[17:04:06] <AbrarSyed> but I still think it was the hotswap that broke it
L1005[17:04:06] <shadekiller666> and during the crash, the TextureManager gets destroyed or something, and all of minecraft's textures flash the missing texture for a second
L1006[17:04:28] <shadekiller666> ya
L1007[17:04:45] <MiningMark48> Trying to update to 1.8.8, have an issue when it tries to recompile minecraft after doing gradlew setupDecompWorkspace
L1008[17:04:53] <MiningMark48> http://pastebin.com/fiUzpDqy
L1009[17:05:10] <heldplayer> Yeah, usually if the IDE can't find something, but it's there and it says it exists and is in the path, it's the build output not containing it
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L1012[17:07:04] <AbrarSyed> MiningMark48, clean, cleanCache, try again
L1013[17:07:17] <MiningMark48> ok
L1014[17:07:34] <shadekiller666> ok
L1015[17:08:08] <shadekiller666> the build output is the location that it compiles to when launching the game?
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L1018[17:12:23] <MiningMark48> still messing up on recompileMc
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L1021[17:12:56] <LexManos> MiningMark48, its a MCP mapping issue try a different MCP mapping version
L1022[17:13:12] <LexManos> some dumb shit named the parameter to that function 'entity'
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L1024[17:13:27] <LexManos> !gm shouldRender
L1025[17:13:35] <MiningMark48> ok rhanks Lex
L1026[17:13:40] <MiningMark48> thanks*
L1027[17:13:46] <diesieben07> jesus fuck, NetBeans is proving to be an even shittier IDE than I thought.
L1028[17:13:53] <LexManos> Its fixed in the latest version of the mappings
L1029[17:14:03] <LexManos> oh speaking of shit idea
L1030[17:14:06] <diesieben07> "Hey, you are in a Gradle project now, so I will not allow you to just run a main class, you can only run gralde tasks"
L1031[17:14:07] <LexManos> ideas
L1032[17:14:24] <LexManos> AbrarSyed, fix the bullshit that is trying to use IDEA with the Forge dev source
L1033[17:14:56] <diesieben07> mumble mumble notthing shitty about it mumble mumble *poutface*
L1034[17:15:07] <LexManos> Except it doesnt work.. at all..
L1035[17:15:19] <LexManos> last two times i tried it ended up in a infinite error loop
L1036[17:15:21] <diesieben07> I mean the IDE, i know the forge dev doesn#t work with it
L1037[17:15:37] <shadekiller666> i just realized... the texture for the eye model i have has its texture upsidedown...
L1038[17:15:48] <diesieben07> But let's not get into the IDE discussion, please. I've had it too many times.
L1039[17:15:54] <LexManos> If something ends in a infinite loop, there is something wrong with the thing
L1040[17:17:05] <shadekiller666> and also flipped horizontally...
L1041[17:17:11] <shadekiller666> da faq
L1042[17:17:32] * AbrarSyed grumbles about idea requiring stupid content roots and not allowing for run configs in seperate files
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L1044[17:18:20] <shadekiller666> if eclipse is written in java, what do the developers of eclipse use to develop eclipse?
L1045[17:18:28] <AbrarSyed> eclipse
L1046[17:18:32] ⇦ Quits: tekacs (~tekacs@tekacs.com) (Ping timeout: 192 seconds)
L1047[17:18:35] <AbrarSyed> same way gradle is used to build gradle
L1048[17:18:36] <diesieben07> Bootstrapping is fune!
L1049[17:18:39] <shadekiller666> i bet that gets interesting
L1050[17:18:42] <diesieben07> and fun, too
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L1052[17:19:02] <shadekiller666> is the jre written in java?
L1053[17:19:03] <AbrarSyed> idea is also wqritten in java.. and I bet they use java to develop it too
L1054[17:19:08] <diesieben07> javac is written in java
L1055[17:19:14] ⇦ Quits: jandal (~quassel@li951-76.members.linode.com) (Ping timeout: 186 seconds)
L1056[17:19:24] <diesieben07> the library part of the jre is written in java
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L1058[17:19:28] <diesieben07> the JVM is in C++ mainly
L1059[17:19:33] <shadekiller666> ahh
L1060[17:19:38] <AbrarSyed> I wouldnt be surprised if 90% of the JRE is in java.. there is definitely stuff written in C/C++ there too though
L1061[17:19:45] <diesieben07> yea
L1062[17:19:51] <shadekiller666> cuz there has to be
L1063[17:22:29] <LexManos> Your momma is written in java!
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L1066[17:23:02] <diesieben07> lol
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L1068[17:28:17] <[NK]Ghost> LexManos yo momma so mean her standard deviation is 0
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L1071[17:29:59] <MiningMark48> Thanks LexManos, got it working
L1072[17:30:10] <Flamegoat> LexManos likes my momma.
L1073[17:30:13] <Flamegoat> Daaaaaaaaang.
L1074[17:30:17] <Flamegoat> Incoming!
L1075[17:30:27] <[NK]Ghost> haha
L1076[17:31:33] <LexManos> Well.. yo momma so fat the galexy really DOES revolve around her!
L1077[17:31:41] <LexManos> Anyways, damn pings!
L1078[17:31:46] <Flamegoat> <3 :]
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L1080[17:32:31] <[NK]Ghost> pongs
L1081[17:32:52] <Flamegoat> I've got to take Matt off my ping list.
L1082[17:33:50] <[NK]Ghost> add GoatMaster5000 to you ping list and I will call you that :P
L1083[17:34:08] <Flamegoat> Deal.
L1084[17:34:57] <[NK]Ghost> score
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L1102[18:11:35] <aaa801> Is there any way to get a dir listing for a resource location?
L1103[18:12:28] <diesieben07> aaa801, no
L1104[18:15:58] <aaa801> ;-;
L1105[18:16:03] <aaa801> diesieben07, any workaround?
L1106[18:16:50] <diesieben07> depends on your goal
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L1109[18:19:35] <LexManos> resource locations arnt directories..
L1110[18:19:48] <LexManos> They are resource streams, so there is no such thing as a directory.
L1111[18:20:28] <LexManos> {You could probably hack something, but it depends on what yuou're doping}
L1112[18:25:28] <aaa801> List<String> files = IOUtils.readLines(DefaultResourcePack.class.getResourceAsStream("/assets/" + resourceLocation.getResourceDomain() + "/" + resourceLocation.getResourcePath()), Charsets.UTF_8);
L1113[18:25:30] <aaa801> works for what i need
L1114[18:28:51] <tterrag|away> thay will break with resource packs
L1115[18:29:10] <aaa801> this isnt something that will be resource packed out
L1116[18:29:17] <aaa801> thanks for the warning however
L1117[18:29:23] <tterrag|away> You made it a resource
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L1119[18:29:29] <tterrag|away> So yes it can be
L1120[18:29:45] <tterrag|away> If you don't want it to be a resource why are you using the resource system
L1121[18:30:00] <aaa801> tterrag|away, because the item model system forces me to
L1122[18:30:24] <tterrag|away> -.-
L1123[18:30:29] <tterrag|away> resources are not files
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L1125[18:30:38] <aaa801> yeah im aware of that
L1126[18:30:39] <tterrag|away> You can get an input stream
L1127[18:30:43] <tterrag|away> That's it
L1128[18:30:46] <tterrag|away> That's all you need
L1129[18:30:58] <aaa801> not when i need to load 2000+ small textures on the fly
L1130[18:31:05] <aaa801> without a listing, thats kinda hard ya know
L1131[18:31:34] <aaa801> anyway, im off out, thankys
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L1133[18:33:01] <tterrag|away> The heck is he doing
L1134[18:33:03] <tterrag|away> whatever
L1135[18:33:50] <shadekiller666> wtf do you need 2000+ textures for?
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L1145[19:01:46] <shadekiller666> we want to keep the forge code compatible with java 6 right?
L1146[19:02:27] <simon816> until mc moves to java 8 yes
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L1148[19:05:13] <gigaherz> yes shadekiller666
L1149[19:05:16] <gigaherz> mods can do wahtever
L1150[19:05:23] <gigaherz> (even if it's rude for the users)
L1151[19:05:39] <gigaherz> but forge wants to be on par with mc
L1152[19:05:55] <diesieben07> its not rude to expect people to be at least reasonably up to date...
L1153[19:06:05] <diesieben07> java 7 is out of public updates since april iirc
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L1156[19:08:01] <gigaherz> diesieben07: well I don't know how many users are actually using minecraft with java6
L1157[19:08:02] <gigaherz> ;p
L1158[19:08:31] <kashike> mac users have a harder time upgrading java apparently
L1159[19:09:09] <diesieben07> they just need to go use google ...
L1160[19:09:15] <simon816> 2.11% http://mcstats.org/global/
L1161[19:09:29] <diesieben07> anyways this has been discussed time and time again...
L1162[19:09:40] <Lord_Ralex> that only really applies for servers though
L1163[19:09:46] <simon816> oh and a load more
L1164[19:10:13] <simon816> lol that chart confused me
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L1168[19:29:58] <shadowfacts> kashike, that's not true and hasn't been for quite a while, I'm using a Mac, trust me. You download an installer package and you run it, very simple
L1169[19:30:27] <kashike> well I'm going by what others around have said
L1170[19:31:14] <shadowfacts> that's all you have to do unless you've already installed Apple's weird version of Java, in which case you just need to uninstall it
L1171[19:55:05] <mezz> I'm not seeing my logs in 1.8 dev. I just get latest.log in the logs folder without anything from my mod. anyone know what's happening?
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L1175[20:07:59] <Horfius> Is your mod actually loading into it?
L1176[20:09:30] <mezz> yeah I'm using it in-game
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L1178[20:16:59] <gabizou> kashike witht he new launcher, it's bundled with java 8
L1179[20:16:59] <gabizou> so
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L1181[20:19:12] <karlthepagan> kashike, it's true that java 8 isn't trivial to install on mac, but that's not a problem with the minecraft launcher
L1182[20:19:34] <karlthepagan> he's right in that in several cases the JAVA_HOME var isn't set correctly so maven/gradle have problems
L1183[20:19:53] <karlthepagan> I recommend using homebrew cellar packages to do it
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L1188[20:49:53] <HassanS6000> Are Armour Textures working correctly in Forge 1.8.8 - I realize in beta, but just a general question, as last I tested it was searching in the Minecraft textures folder
L1189[20:50:00] <HassanS6000> *it's in
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L1194[20:57:30] <shadowfacts> <3 homebrew
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L1197[21:00:52] <LexManos> It should work fine if you specify it correctly
L1198[21:00:58] <LexManos> if not then provide a test mod
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L1223[22:35:38] <killjoy> Watch the whole thing. https://www.youtube.com/watch?v=LS-ErOKpO4E&feature=youtu.be
L1224[22:39:02] *** big_Xplosion is now known as big_Xplo|AFK
L1225[23:03:39] <sham1> Cant
L1226[23:03:45] <sham1> I'm in a bus
L1227[23:04:37] <killjoy> It's just nick offerman sitting in front of a fireplace
L1228[23:04:44] <killjoy> for 40 minutes
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L1231[23:15:40] <sham1> Why
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