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L1[00:00:15] <tterrag> Cypher121: he
left
L2[00:00:27] <Cypher121> ah, ok
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L7[00:14:09] <Zaggy1024> !query
MCPBot_Reborn
L8[00:14:14] <Zaggy1024> whoops lol
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L18[00:44:06] <Caitlyn> Umm, so little
issue I just found with my TESR rendering text... the text is
visible through blocks in front of my block. o_O
L20[00:45:20] <Zaggy1024> do you have depth
sorting on while rendering the text?
L21[00:45:38] <Zaggy1024> it's possible
that the method you're rendering the text with disables depth
testing
L22[00:46:40] <Caitlyn> Ahh yeah that was
it, I had that disabled cause it was causing horrid flickering, but
I fixed that and never removed the disable
L23[00:46:43] <Caitlyn> thanks
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L25[01:00:56] <iceman11a> Does any one know
if the mods Modular Powersuits Addons and ModularForcefieldSystem
are even being updated. I can only find evry old versions of these
2 mods.
L26[01:01:28] <iceman11a> and it seems that
the Modular Powersuits mod is all so very old too.
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L34[01:32:53] <sham1> Morning
L35[01:33:04] <AEnterprise> good
morning
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L38[01:42:18] <Wuppy> mornin
L39[01:45:22] <Caitlyn> With an ItemBlock,
do I have to do anything special to properly decrement the
stack?
L40[01:45:30] <Caitlyn> cause in survival
placing my block doesn't do so.
L41[01:46:23] <Caitlyn> I @Override
placeBlockAt, but not onItemUse, which is what looks like is
supposed to do the decrement so I thought I was ok.
L42[01:46:50] <tterrag> not that I know
of
L43[01:49:47] <Caitlyn> I'm confused
then..
L44[01:50:49] <Caitlyn> Placing other
blocks works as expected
L45[01:53:24] <Caitlyn> Yeah, seems if I
@Override placeBlockAt I have to take care of that myself
L46[01:53:54] <Caitlyn> Or.. it could be
that my derp self returned false...
L47[01:54:18] <Caitlyn> Yeaaaah
L48[01:54:21] <Caitlyn> that was it
¬_¬
L49[01:54:52] <Caitlyn> Ok, now to make a
recipe that ignores NBT
L50[01:57:41] <AEnterprise> there, made a
forge event request
L51[01:57:58] <AEnterprise> now let's hope
it can be added to forge
L52[02:00:03] <MCPBot_Reborn> [TEST CSV]
Pushing snapshot_20151012 mappings to Forge Maven.
L53[02:00:06] <MCPBot_Reborn> [TEST CSV]
Maven upload successful for mcp_snapshot-20151012-1.8.zip (mappings
= "snapshot_20151012" in build.gradle).
L54[02:00:17] <MCPBot_Reborn> Semi-live
(every 10 min), Snapshot (daily ~3:00 EST), and Stable (committed)
MCPBot mapping exports can be found here:
http://export.mcpbot.bspk.rs/
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L73[02:59:39] <MattaBase> Heyo LexManos you
about?
L74[02:59:46] <sham1> You pinged
L75[02:59:52] <sham1> Oh god
L76[03:00:00] <sham1> May god have mercy on
your soul
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L84[03:35:20] <LexManos> MattaBase, ?
L85[03:35:28] *** sham1
was kicked by LexManos (sham1))
L86[03:35:52] <MattaBase> Saw you have been
playing Ark, do you perhaps have a server?
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L88[03:36:40] <sham1> Meep
L89[03:36:50] <sham1> Anyway
L90[03:37:12] <tterrag> sham1: backseat
moderating. That's a paddlin
L91[03:37:23] <sham1> True
L92[03:37:29] <sham1> Should have not said
anything
L93[03:38:59] <LexManos> I dont have a
server no
L94[03:39:35] <MattaBase> Ah ok, looking
for a server where I do not log in and then killed by someone in
like 5 mins ...
L95[03:40:14] <sham1> There are a lot of
those from what I've seen
L96[03:40:23] <LexManos> servers are to
expensive but the only way to go is private server.
L97[03:40:35] <MattaBase> Good to
know.
L98[03:40:36] <LexManos> Anyways got my
dinos tamed for the night. Time for sleep
L99[03:40:46] <MattaBase> Mk, thanks.
Anjoy.
L100[03:40:48] <MattaBase> enjoy*
L101[03:41:02] <sham1> Enjoy your sleep
lex
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L117[04:32:20] <sham1> It is very silent
her
L118[04:32:23] <sham1> here*
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L124[04:43:45] <hitech95> Hi, still
working on my stupid mod... Still trying to fix WAILA...
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L126[04:49:14] <sham1> I would not call it
stupid
L127[04:50:04] <MrKickkiller> hitech95 ,
show it some love. Buy it a dinner, feed it some wine and then jam
your business right in there! :>
L128[04:50:38] <MrKickkiller> Oh, woops.
Maybe the wrong advice for this problem :>
L129[04:50:43] <hitech95> ah ah
ah....
L130[04:52:54] <hitech95> Does someone
have an example to make my block rotable using a wrench? I have
looked on Ironchest code but without success... :(
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L132[04:55:51] <sham1> 1.8 or 1.7.x?
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L135[04:59:02] <hitech95> 1.7
L136[05:00:02] <hitech95> Now i have to go
home. I'll check on logs for the reply
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L139[05:01:14] <sham1> Well, it would be
easier with 1.8
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L149[05:37:18] <hitech95> sham1, Ah, it's
easier with the 1.8 ... Good ...
L150[05:38:08] <Wuppy> I should get back
to work...
L151[05:38:12] <sham1> Nah
L152[05:38:20] <MrKickkiller> nah, stick
with us!
L153[05:38:28] <Wuppy> I'll be here while
working
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L155[05:38:41] <Cypher121> hitech95: it
depends on what defines rotation of the block. Most likely metadata
in which case you can call world.setBlockMetadataWithNotify()
inside onBlockPlaced based on side argument
L156[05:38:50] <hitech95> ah ah ah
L157[05:38:59] <Cypher121>
onBlockActivated of course
L158[05:39:13] <Wuppy> gamejams are
hectic
L159[05:39:18] <Wuppy> even if they take a
week
L160[05:39:19] <hitech95> ... ok but how
handle the "wrench" event?
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L162[05:39:30] <Cypher121> wrench
event?
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L164[05:39:54] <hitech95> Yes, i want to
make trotable with all wrenches...
L165[05:40:09] <Cypher121> all
wrenches...
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L167[05:40:23] <Cypher121> that's going to
be fun
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L169[05:41:18] <hitech95> Yea.. I have
seen something from RotableBlock but I don't know how it
works...
L170[05:41:53] <Cypher121> I don't think
there's a way to handle all wrenches at once
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L173[05:42:36] <Cypher121> I'd say just
check for BuildCraft IToolWrench, TE's IToolHammer and IC2's...
whatever, I don't check that one
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L176[05:44:42] <theresajayne> what is the
best way to pre load a chunk? Every time i try its not working
until the player is there, and of course if you try to wait it lags
the server,
L177[05:46:33] <gigaherz> check what
chunkloaders do
L179[05:47:06] <Cypher121> oh, right
L180[05:47:18] <Cypher121>
CoFHCore/CoFHLib IToolHammer
L181[05:47:30] <Cypher121> these are on
github
L182[05:49:03] <hitech95> Yes, bet it is a
Interface... i want to know how make my block rotable...
L183[05:51:50] <gigaherz>
onBlockActivated, check if the item that activated it was anm
IToolWrench, or an IToolHammer
L184[05:51:57] <gigaherz> IIRC
L185[05:56:44] <Cypher121> exactly
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L199[06:29:03] <sham1> Welcome to the
kingdom of meh
L200[06:32:31] <Mossyblog> O.o
L201[06:36:11] <hitech95> I'm trying to
implement the rotation as the "ironchest". Currently I
get the new orientation, I update tilentity (Or at least I think)
but I can not figure out how to update the texture of the block. (I
have to send an event?)
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L205[06:38:52] <sham1> You can set icons
depending on how the tile entity has its stuff
L206[06:39:41] <sham1> !gm getIcon
1.7.10
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L209[06:41:46] <hitech95> But non
working...
L210[06:41:53] <hitech95> *not
L211[06:44:10] <sham1> Why does it nor
sork
L212[06:44:14] <sham1> Work*
L213[06:44:42] <sham1> Also, make sure to
check for null
L214[06:45:16] <sham1> You could just
return the IIcons there directly
L215[06:45:30] <hitech95> If I go out and
log back to world, the block changes the texture correctly. It
seems that "getIcon" is not called after updating the
Tile.
L216[06:46:34] <sham1> Your TE does not
get synced
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L218[06:48:51] <hitech95> ... strange...
i'm using worldObj.addBlockEvent(this.xCoord, this.yCoord,
this.zCoord, this.getBlockType(), 2, getOrientation().ordinal());
and it is receved on the preceiveClientEvent(int eventId, int
eventData)
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L220[06:49:59] <sham1> As far as syncing
goes
L221[06:50:04] <sham1> That does not work
for it
L222[06:51:04] <hitech95> ... ok so I must
send a net packet?
L223[06:51:27] <sham1> Yes
L224[06:51:42] <sham1> That is probably
the easiest way
L225[06:51:52] <hitech95> I do not
understand why it should not work ...
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L227[06:52:36] <sham1> Because TEs do not
automatically sync their own stuff by default
L228[06:52:50] <sham1> You need to provide
that functionality by yourself most of the time
L229[06:53:29] <hitech95> YEa, i'm using
events like for my other var "status"
L230[06:54:01] <hitech95> satus is
working...
L231[06:54:21]
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L232[06:54:52] <sham1> Well using
netpacket is usually just better to use for this stuff
L233[06:54:59] <hitech95> Solved:
worldObj.notifyBlockChange after the event
L234[06:55:03] <hitech95> :)
L235[06:56:37] <sham1> or you could have
world.markBlockForUpdate
L236[06:56:51] <sham1> that probably would
have worked
L237[06:57:07] <hitech95> what is the
difference?
L238[06:57:38] <sham1> Go to the
definition and see ;)
L239[06:57:46] <hitech95> ok :P
L240[06:59:15] <hitech95> Anyway ... maybe
you are already doing. It would be nice if you could use
annotations to synchronize variables. Specifying obviously a
priority and assigning the class a listener or sending an event
"data changed" in order to restore the synk between
classes.
L241[07:00:50] <sham1> I think Diesieb was
talking something about @Sync-annotation
L242[07:01:43] <Cypher121> because there's
certainly not enough reflection as it is
L243[07:02:31] <sham1> Reflection's not
bad though
L244[07:03:02] <Cypher121> it's quite
slow
L245[07:03:18] <sham1> Not slow enough to
justify dismissal
L246[07:04:18] <Cypher121> it's ok if it's
used sparingly, but for TileEntity ticks? don't think so
L247[07:04:23] <Ivorius> Reflection is not
quite slow .-.
L248[07:04:40] <Ivorius> JIT is very good
at optimizing this shit
L249[07:04:51] <Cypher121> or wait, is
synchronization done per tick or separately?
L250[07:05:11] <Ivorius> If you're
paranoid use MethodHandle
L251[07:05:37] <sham1> If you are paranoid
and have Java that is :P
L252[07:05:51] <Cypher121> I'm not
paranoid, I'm bored of playing alone :(
L253[07:06:22] <Ivorius> hitech95: On
every change call markBlockForUpdate and markDirty
L254[07:06:37] <Ivorius> The latter is to
ensure saving
L255[07:06:50] <hitech95> Oh ok
thx..
L256[07:07:01] <Cypher121> number of my
friends who have computers that can run modded mc (about same
amount of mods) has decreased from 4 (1.4) to 0 (1.7)
L257[07:07:11] <Ivorius> diesie indeed has
an @Sync annotation in sevencommons too
L258[07:07:12] <Ivorius> I think it is
done at this point :P
L259[07:07:45] <sham1>
"@ToNBT"
L260[07:07:46] <sham1> Jeez
L261[07:07:52] <sham1> Diesieb pls
L262[07:08:00] <sham1> Too lazy to NBT by
himself :D
L263[07:08:20] ⇦
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L264[07:09:02] <Cypher121> that's like
next level of lazy
L265[07:09:19] <sham1> Well TBF
L266[07:09:22] <Ivorius> I'd use it
L267[07:09:29] <Ivorius> Nobody's calling
gson lazy either :P
L268[07:09:51] <sham1> If I knew how to do
something like that, I would make Scala ArrowAssoc to create NBT
tags
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L270[07:10:01] <sham1> Like
L271[07:10:49] <sham1> tagCompound <=
"key" -> { "StringToBeSavedInNBT" ->
"fluff" }
L272[07:10:53] <sham1> And stuff like
that
L273[07:11:44] <sham1> The thing inside
the curly braces would be a tag compound
L274[07:12:26] <hitech95> Speaking of
annotations, I do not know how they work specifically. Perhaps an
event makes it more efficient.From what I understand you can make a
class map with reflection and then use pointers to speed up
everything. (yes, I know of java there aren't pointers, but the
variables is as if they were.)
L275[07:12:43] <Cypher121> <= "key
->
L276[07:12:47] <sham1> In java there are
no pointers
L277[07:12:52] <sham1> There are
references
L278[07:12:54] <Cypher121> also known as
dismember("key")
L279[07:13:02] <sham1> No
L280[07:13:29] <hitech95> Yes but they are
mostrly the "same"...
L281[07:13:57] <sham1> In that
"key" would create a tuple with the NBTTagCompound that
has the contents specified inside those curly braces
L282[07:14:02] <sham1> PRAISE TUPLES
L283[07:14:15] <Cypher121> lol
L284[07:14:44] <sham1> Pimp-my-library
pattern of scala could make that possible
L285[07:14:54] <Cypher121> I can't use
scala
L286[07:15:08] <Cypher121> I have PTSD
from high school pascal lessons
L287[07:15:33] <Cypher121> and (varname:
typename) format brings it back
L288[07:15:51] <sham1> You dont need to
specify variable names
L289[07:15:52]
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L290[07:15:57] <sham1> or types
rather
L291[07:16:01] <sham1> Type inference
man
L292[07:24:18]
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L295[07:32:17] <Wuppy> welp.. found
another online course to follow
L296[07:32:22] <Wuppy> and I already have
no free time :P
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L298[07:40:54] <Ivorius> Nobody has free
time
L299[07:40:59] <Ivorius> You make time,
not have it :P
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L301[07:44:54] <Cypher121> private boolean
isFirstTime = false;
L302[07:45:24] <Cypher121> why do I have
that urge to add sex joke in comment after this line?
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L307[07:59:28] <GrygrFlzr> Cypher121,
experience++;
L308[07:59:30] <GrygrFlzr> :^)
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L314[08:07:46] <sham1> I am bored
L315[08:07:52] <sham1> Someone help
me
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L319[08:22:01] <Wuppy> sham1, how can you
be bored, it's epic megajam
L320[08:22:38] <sham1> The hell even is
that
L321[08:26:24] <Wuppy> a gamejam
specifically for games made in unreal
L322[08:27:34] <sham1> Ah
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L326[08:42:41] <Poppy> so, the vanilla
class has the itemRand field, right? My item is extending that
class, why can't I use the field?
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L331[08:46:06] <Ivorius> You should be
able to
L332[08:46:10] <Ivorius> What's your
error
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L335[08:48:28] <Tristaric> Now we
wait..
L336[08:49:03] <Poppy> "Cannot
resolve symbol itemRand"
L337[08:50:33] <Ivorius> Try
field_77697_d
L338[08:50:58] <Poppy> thank you, but no,
same thing
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american regime.))
L341[08:52:10] <Ivorius> It sounds like a
very basic error
L342[08:52:21] <Poppy> I've got Item open,
I'm looking at the code, it's using the mcpc name
L343[08:52:22] <Ivorius> If the field is
in your used Item class
L344[08:52:24] <Poppy> protected static
Random itemRand = new Random();
L345[08:52:34] <Ivorius> And it
complains
L346[08:52:38] <Ivorius> Your IDE or
workspace is bugged
L347[08:52:47] <Poppy> yeah, sounds like
it
L348[08:53:00] <Poppy> for some reason
I've got the same issue with.... increments
L349[08:53:14] <masa> is it the IDE that
complains or are you tying to build the mod?
L350[08:53:21] <Poppy> IDe
L351[08:53:31] <Caitlyn> Yeah, no issue
using itemRand.next* here
L352[08:53:36] <Poppy> lemme try
building
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L354[08:56:48] <Poppy> hm, couple of
errors, -- and ++ "is not a member of int" and for some
reason, onItemUse doesn't seem to need to return a boolean anymore,
other than that, looks like the field works just fine
L355[08:58:20] <Mossyblog> when you hit a
mob, where does that animation occur btw?
L356[08:58:29] <Mossyblog> ie knockback
modifier
L357[08:59:05] <Poppy> oh wait, Error:(30,
79) not found: value itemRand
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L359[09:05:00] <Ivorius> I don't know how
exactly scala works with the imports
L360[09:05:11] <Ivorius> But I'd think
your IDE should assist you in using the variable
L361[09:05:17] <Ivorius> If you just ctrl
space it
L362[09:06:50] <Poppy> hm, the list only
shows methods and the itemIcon field
L363[09:07:10] <Poppy> oh well, I'll just
make my own random, but damn, that is baffling
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L372[09:25:50] <Poppy> looks like it's
purely a scala problem
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L377[09:34:42] <hitech95>
<sham1>
L378[09:34:43] <hitech95> You were right,
it is not working. It only works if there are fluxduct close. And I
do not know why.
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L393[10:00:59] <Poppy> Ivorius: looks like
the "protected" keyword is at fault
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L397[10:05:36] <sham1> it really shouldnt
be
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L399[10:17:02] <Poppy> Ivorius: well,
like, kinda. If I got it rigt. See static fields are in a different
scope, they go into a companion object (singleton) of the class. So
it's not actually in super for scala per se, which might not be
that much of a problem, bt it's also protected
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L403[10:31:37] <barteks2x> I wrote base
ASM transformer that allows me to add method transformers by method
names... and now I need to add ASM trransformer for
IntegratedServer constructur...
L404[10:31:46] <barteks2x> It has 2 of
them
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L407[10:39:50] <Curle> Ohai
L408[10:40:59] <sham1> hallo
L410[10:43:36] <unascribed> my ore
compositor thing works
L411[10:44:37] <unascribed> the best part
is that's one render pass with no special render code
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L424[11:10:32] <Curle> Argh
L425[11:10:52] <Curle> I just made a mob
and the texture isn't wrapping (It works fine in Techne but not in
the game)
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L429[11:13:20] <Curle> OH MY GOOD
GOD
L430[11:13:23] <Curle> IT WORKS!
L431[11:13:23] <Curle> :D
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L433[11:14:24] <sham1> :D
L434[11:15:04] <Curle> Also, sham, I found
the problem.
L435[11:15:12] <Curle> It wasn't the code,
but the premise of the code.
L436[11:15:28] <Curle> Usually, when you
use a portal block, it makes a portal on the other side for later
exit.
L437[11:15:43] <Curle> Whe I used the
item, it made the portal, but it was the first time I made one so
it sent me back.
L438[11:16:09] <Curle> So it was my fault,
a major misunderstanding. xD
L439[11:16:54] <sham1> :P
L440[11:16:57] <sham1> Nice
L441[11:17:06] <Curle> It took a while to
think of that
L442[11:17:11] <unascribed> so apparently
my ore compositor explodes when the stone texture is animated
L443[11:17:13] <Curle> And it makes
perfect sense so oh well
L444[11:17:14] <Curle> xD
L445[11:17:15] <unascribed> not sure if I
should care
L446[11:17:17] ***
TehNut|Sleep is now known as TehNut
L447[11:17:21] <Curle> Explodes?
L448[11:17:25] <Curle> When the texture is
animated?
L449[11:17:45] ⇦
Quits: Loetkolben
(~Loetkolbe@ipb2197f03.dynamic.kabel-deutschland.de) (Quit: Over
and Out!)
L450[11:17:45] <unascribed> when the stone
texture is animated
L451[11:17:46] <Curle> My mind just
exploded. Never mind about your ore compositor, I need medical
attention
L452[11:17:47] <Curle> xD
L453[11:20:03]
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(~Fendirain@2602:30a:c0e7:11a0:98a3:bca8:16d0:f8c)
L454[11:20:20]
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(~killjoy@2606:a000:1118:e101:9d6a:48c9:7015:9093)
L455[11:22:21]
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(~HitchH1k3@c-68-60-108-55.hsd1.mi.comcast.net)
L456[11:23:23] <unascribed> it will now
only use the first frame of an animated texture
L457[11:23:28] <unascribed> that's better
than it breaking entirely I suppose
L458[11:23:57] <Curle> Ye
L459[11:24:03] <Curle> Animated stone, you
say?
L460[11:24:06] <Curle> That's not too
bad
L461[11:24:07] <Curle> xD
L462[11:24:14] <unascribed> not sure why
anything would have animated stone
L463[11:24:16] <unascribed> but it works
now
L464[11:24:23] <Curle> First frame of
animated stone is stone, but that works too
L465[11:24:23] <Curle> xD
L466[11:24:58] <Curle> Is there a place to
get a list of AI tasks?
L467[11:25:44] <unascribed>
EntityLiving.tasks and EntityLiving.targetTasks
L468[11:25:47] ⇦
Quits: noiro (~noiro@2601:cd:301:a660:301f:3bdb:8346:caf6) (Ping
timeout: 378 seconds)
L469[11:27:24] <Curle> As far as I can
see, there's no way to get an EntityFlying to actively target and
attack the player
L470[11:27:36] <Curle> Looking for the
EntityGhast class
L471[11:27:50] <shadekiller666> try
looking at blazes too
L472[11:29:01] ⇦
Quits: Mraof (~mraof@pool-71-115-24-49.rcmdva.fios.verizon.net)
(Quit: Leaving)
L473[11:29:17] ***
Mraoffle is now known as Mraof
L474[11:30:09] <Curle> Thanks for
that
L475[11:30:16] <Curle> Now I have a
phantom problem
L476[11:30:20] <Curle> Not actually with
phantoms
L477[11:30:38] <Curle> But every class on
another project is giving me a "this type is already
defined" error
L478[11:35:56] <Wuppy> how long does it
take to copy 230GB of data through USB3?
L479[11:36:00] <Wuppy> Answer: long as
fuck
L480[11:36:17] <Curle> USB3?
L481[11:36:21]
⇨ Joins: noiro
(~noiro@2601:cd:301:a660:5dbb:cb0e:56ef:4ae8)
L482[11:36:21] <Wuppy> USB 3
L483[11:36:24] <Lord_Ralex> It should not
be that long
L484[11:36:27] <Curle> I'd say, about 2/4
hours
L485[11:36:33] <Wuppy> 45 minutes or
so
L486[11:36:42] <Curle> Depends on the
computer's processor and hard drive speed
L487[11:36:46] <Wuppy> they're mostly
videos though
L488[11:36:53] <Lord_Ralex> That's not
really that bad, considering what usb2 was :P
L489[11:36:56] <Wuppy> Curle, it mostly
depends on file size
L490[11:37:07] <Wuppy> try copying 100MB
of minecraf workspaces :P
L491[11:37:15]
⇨ Joins: pixlepix
(~localmaca@cpe-67-252-38-34.nycap.res.rr.com)
L492[11:37:22] <Curle> 100MB?
L493[11:37:27] <Curle> Done. 3 times
over.
L494[11:37:47] <Wuppy> all those 1kb files
take so much longer
L495[11:38:37] <Curle> Is there a way to
make a beacon beam that hurts people, and make it emit from an
entity?
L496[11:38:43] <Curle> Just brainstorming
atm
L497[11:39:15] <Wuppy> oh noes, I have to
make some massive changes to the way I've done variables so
far
L498[11:39:31] <Curle> Whai?
L499[11:39:39] <Wuppy> because I'll move
some to C++
L500[11:39:45] <Wuppy> whcih _should_
work
L501[11:40:03] <Curle> As soon as I saw
"oh noes" I immediately thought "Spaghetti
toes"
L502[11:40:09] <Curle> Parenthood ruined
me
L503[11:40:09] <Curle> xD
L504[11:40:10] <Wuppy> lol.. what?
L505[11:40:13] <Lord_Ralex> Wuppy, yeah,
the fact it's 3.0 is not the problem, it's your device at the end
:P
L506[11:40:25] <Wuppy> 100MB/s is quite
fast
L507[11:42:08] <Lord_Ralex> And 3.0 is
fast than that bandwidth wise
L508[11:42:12] <Lord_Ralex> faster*
L509[11:43:30] <Curle> Lord, I'd say it's
the devices at both ends
L510[11:43:56] <Lord_Ralex> Since writing
is natively slower, I go with it first
L511[11:44:24] <Wuppy> damn.. nvidia had
almost 5GB of junk files on my pc :i
L512[11:44:53] <Gliby> nvidia loves ur hdd
more than chrome and eclipse love ram
L513[11:45:14] ⇦
Quits: Aaron1011
(~Aaron101_@h69-130-167-199.cntcnh.dsl.dynamic.tds.net) (Ping
timeout: 202 seconds)
L514[11:45:29] ⇦
Quits: pixlepix (~localmaca@cpe-67-252-38-34.nycap.res.rr.com)
(Quit: pixlepix)
L515[11:45:51]
⇨ Joins: Zyferus
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L516[11:46:20] <Wuppy> hehe
L517[11:46:25] <Curle> Eclipse isn't bad
for RAM for me
L518[11:46:37] <Curle> It's eating my CPU
like an african kid
L519[11:46:51] <Curle> No racism
intende
L520[11:47:08] <Lord_Ralex> i stopped
caring about ram cost, considering it's cheap >_>
L521[11:47:33] <Lord_Ralex> FF is just too
slow for me, so chrome using up more memory but being 'faster' is
not a problem
L522[11:48:04] <Curle> Chrome is phasing
out Java tho
L523[11:48:13] <Curle> We're here because
of Java
L524[11:48:14] <Lord_Ralex> does not
really bother me personally
L525[11:48:16] <Curle> You traitor
L526[11:48:25] <unascribed> chrome is
phasing out java applets
L527[11:48:30] <unascribed> java applets
are bad
L528[11:48:33] <unascribed> they always
have been bad
L529[11:48:42] <shadowfacts> <3 24 GB
RAM
L530[11:48:44] <Curle> Isn't there like 5
on the minecraft.net site?
L531[11:48:52] <Lord_Ralex> there was like
2 before
L532[11:48:53] <Lord_Ralex> but
L533[11:48:58] <unascribed> Minecraft is
not an example of how to do things
L534[11:49:03] <shadowfacts> I routinely
have 20+ tabs open, and have memory to spare
L535[11:49:06] <Lord_Ralex> one was
classic, and the other was the old browser version
L536[11:49:15] <Lord_Ralex> both are
outdated, not supported, and don't matter
L537[11:49:17] <unascribed> and the skin
viewer used to be an applet
L538[11:49:18] <unascribed> but they
removed it
L539[11:49:22] <Curle> Shadow, what in the
name of holy fuck do you need 24 gigs of RAM for?
L540[11:49:30] <unascribed>
"Stuff"
L541[11:49:37] <Wuppy> shadowfacts, isnt'
that a tad bit overkill?
L542[11:49:37] ***
cpw|out is now known as cpw
L543[11:49:37] <unascribed> -- People with
more than 16GB of RAM
L544[11:49:43] <Wuppy> I have 8 :P
L545[11:49:44] <Lord_Ralex> although i use
netbeans over eclipse, simply because eclipse would not shut up
>_>
L546[11:49:48] <Lord_Ralex> 16GB yay
L547[11:49:51] ***
blood|sleep is now known as blood_
L548[11:49:55] <unascribed> oh, I have
24GB of RAM too
L549[11:49:57] <unascribed> I forgot
L550[11:49:58] <unascribed> lol
L551[11:50:03] <Curle> I have 8 on my
gaming computer, and 4 on this (Programming computer)
L552[11:50:04] <shadowfacts> lol
L553[11:50:14] <Wuppy> I'm sitting here
with my games running on almost-ultra :P
L554[11:50:21] <Wuppy> i5 4460, GTX 970
4GB
L555[11:50:24] <Curle> Never reached over
80% RAM usage
L556[11:50:24] <Lord_Ralex> i could switch
to 32GB if i wanted to pull my 8G sticks out of my crap
server
L557[11:50:28] <Wuppy> and 256GB SSD
L558[11:50:38] <Curle> 1TB HDD
L559[11:50:46] <Wuppy> same here
L560[11:50:48] <Curle> .5TB on this
one
L561[11:50:54] <unascribed> I've reached
95% or so RAM usage plenty of times
L562[11:50:56] <Wuppy> but windows &
games are on my shiny SSD
L563[11:50:58] <unascribed> so
L564[11:51:05] <Wuppy> 1000% worth it for
an SSD by the way
L565[11:51:07] <shadowfacts> 24 gb ram is
no more overkill than 2x 6 core Xeons
L566[11:51:08] <Lord_Ralex> raid 10 ssds
:P
L567[11:51:14] <Lord_Ralex> that's a
waste
L568[11:51:20] <Curle> Wuppy, I would but
my computer is premade
L569[11:51:27] <Wuppy> :C :C :C :C
L570[11:51:35] <unascribed> :((((
L571[11:51:38] <Wuppy> my memory usage is
a steady 5.1GB atm
L572[11:51:44] <Curle> Small folding
touchscreen all-in-one
L573[11:51:45] <Wuppy> but I've got unreal
open which is insane
L574[11:51:50] <Curle> Bloody beast
L575[11:51:53] <shadowfacts> wow, I'm at
10 gb used right now
L576[11:52:01] <unascribed> 20.3GB
L577[11:52:02] <Wuppy> this thing has a
minimum requirement of 8GB
L578[11:52:16] <Curle> I'm at 1G used,
with Eclipse and modded Minecraft open at max
L579[11:52:18] <Wuppy> my 1000 euro laptop
from about a year ago is only just capable of running it :|
L580[11:52:23] <Curle> How do you use so
much ram guys
L581[11:52:24] <Curle> :P
L582[11:52:31] <Lord_Ralex> get enough
open :P
L583[11:52:36] <Lord_Ralex> games can eat
nearly 1.5GB alone
L584[11:52:42] <unascribed> I have 3
copies of Eclipse open, a YouTube video, and a ton of random stuff
in the background
L585[11:52:56] <Wuppy> I've got perforce,
unrael, VS, skype and chrome
L586[11:53:11] <Wuppy> and unreal eats
700MB at idle
L587[11:53:15] <shadowfacts> I have IRC,
Slack, Skype, Curse, Chrome, SimCity, iTunes, and my mail
client
L588[11:53:17] <Lord_Ralex> ah... VS...
memory muncher there
L589[11:53:18] <shadowfacts> so yea
L590[11:53:22] <Curle> This computer is
for programming alone, so that's not really a thing I'll do often
xD
L591[11:53:28] <Curle> Visual
Studio?
L592[11:53:33] <Curle> Damn, I remember
that
L593[11:53:52] <Lord_Ralex> it can eat
memory too :P
L594[11:54:05] <Curle> Only if you have
memory to eat :P
L595[11:54:37] <Wuppy> heh, if I run the
game in standalone it uses 69% of my ram :P
L596[11:54:43] <Curle> :P
L597[11:54:57] <Curle> :P COMBO :P
L598[11:55:29] <Lord_Ralex> work had us
using 6GB machines, and man, VS could eat that when we had some
projects open
L599[11:55:55] <Curle> What job do you
work?
L600[11:56:06] <Curle> / did
L601[11:56:42] <Wuppy> less than 8
:<
L602[11:56:45] <Wuppy> 8 is the perfect
amount
L603[11:57:11] <Wuppy> dammit, unreal
should stop crashing
L604[12:00:27]
⇨ Joins: RichardG (~richardg8@179.158.144.52)
L605[12:00:27]
MineBot sets mode: +v on RichardG
L606[12:01:50] <Curle> Pull yourself
together, UnReal
L607[12:02:00]
⇨ Joins: Chimaine
(~Chimaine@static-ip-85-25-211-91.inaddr.ip-pool.com)
L608[12:03:20] ⇦
Quits: RichardG (~richardg8@179.158.144.52) (Read error: Connection
reset by peer)
L609[12:03:45]
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L611[12:04:55] <Curle> Alrighty then
L612[12:05:05] <Curle> Blaze nor Ghast
classes have any help to me
L613[12:08:13] <Curle> Getting an
entityFlying to attack the player, any help?
L614[12:08:29] <MrKickkiller>
Firebat?
L615[12:08:40] <Curle> What?
L616[12:08:41] <Curle> xD
L617[12:09:34] <Digitalsabre> Aren't
Firebats from Thaumcraft?
L618[12:09:43] <Curle> What?
L619[12:09:47] <Curle> wat
L620[12:09:57] <Wuppy> someone seems a bit
confused here :P
L621[12:10:00] <unascribed> Thaumcraft
adds a version of the bat that is extremely annoying and attacks
players
L622[12:10:06]
⇨ Joins: McJty
(~jorrit@d8d8724a1.access.telenet.be)
L623[12:10:07] <Curle> Oh, hellbat
L624[12:10:14] <unascribed> I think he's
suggesting you look at how firebats work, which you can't, as
Thaumcraft is closed source
L625[12:10:15] <Curle> From the
nether
L626[12:10:40] <Curle> any other ideas
then?
L627[12:10:51] <tterrag|away> yeah you
definitely "can't" look at thaumcraft
L628[12:10:53] <tterrag|away> nope, not at
all
L629[12:10:57] ***
tterrag|away is now known as tterrag|laptop
L630[12:11:33] <unascribed> you could
decompile it, I guess
L631[12:11:43] <tterrag|laptop> definitely
couldn't just use BON2 and JD-GUI
L632[12:11:45] <tterrag|laptop> that would
never work
L633[12:11:47] <tterrag|laptop> nooo
L634[12:11:51] <tterrag|laptop>
>__>
L635[12:11:56] <Curle> No idea what either
of those are
L636[12:11:57] <Curle> :P
L637[12:12:13] <Curle> Sir, I'm afraid you
have Programmer's Disorder
L638[12:12:23] <unascribed> JD-GUI is the
Java Decompiler GUI
L639[12:12:37] <unascribed> BON2 is
Bearded Octo Nemesis 2, it deobfuscates Minecraft mods
L641[12:12:53] <tterrag|laptop> had
to
L643[12:13:15] <unascribed> ftfy
L644[12:13:47] <tterrag|laptop> except
that doesn't work
L645[12:14:04] <Curle> let me duck duck go
that for you?
L646[12:14:09] <Curle> Okay, that makes
sense
L648[12:14:28] <unascribed> oh
L649[12:14:32] <unascribed> they changed
it from + to %20
L650[12:14:34] <unascribed> huh
L651[12:15:01] <Curle> /a/%%30%30
L652[12:15:20] <Wuppy> FFS stop crashing
unreal
L653[12:15:24] <Curle> xD
L654[12:17:24] <sham1> bearded-octo
nemesis
L655[12:17:30] <Curle> tterrag, you seem
acquainted with the developer of Bearded-cocto-nemesis
L656[12:17:43] <Curle> WOW, COCTO!
OCTO*
L657[12:17:44] <Wuppy> still love that
name sham1 xD
L658[12:17:50] <Curle> Sham-WOW!
L659[12:17:50] <sham1> Yes
L660[12:18:19] <unascribed> scamwow
L661[12:18:23] <Curle> xD
L662[12:18:25] <tterrag|laptop> who,
parker?
L663[12:18:28] <tterrag|laptop> a bit,
yes, why?
L664[12:18:50] <Curle> There are 5
mentions of tterrag on his Github
L665[12:20:33] <tterrag|laptop> Curle, I
have made a few PRs
L666[12:20:48] <Curle> PR? Pull
Request?
L667[12:20:52] <tterrag|laptop> yes
L668[12:20:58] <Curle> Dat guess to
L669[12:21:00] <Curle> tho*
L670[12:22:29] <Curle> Installing the
Decompiler plugin nao
L671[12:22:35] <Curle> Thanks, tter
L672[12:23:13] <tterrag|laptop>
plugin...
L673[12:23:18] <Curle> Yep[
L674[12:23:22] <Curle> For Eclipse
L675[12:23:23] <tterrag|laptop> just get
jd-gui
L676[12:23:29] <Curle> Can't be
assed
L677[12:23:31] <Curle> :P
L678[12:23:32] <tterrag|laptop> -.-
L679[12:23:35] <tterrag|laptop> w/e
L680[12:24:04] <Curle> Oh hey
L681[12:24:15] <Curle> There was just a
car crash on Forge Road in my city
L682[12:24:26] <Curle> what a
coincidence
L683[12:26:23] <Poppy> what is this I
hear, Immibis is becoming popular thanks to bearded octo
nemesis?
L684[12:26:32] ⇦
Quits: Delaxarnyazer (~Delaxarny@ip56572345.direct-adsl.nl) (Quit:
Linux and Windows server are updating. Reconnecting in a few.
それでは、また。)
L685[12:26:43] <Poppy> ironic considering
his fall from grace was because of his meddling in eloraams
mod
L686[12:26:52] <tterrag|laptop> BON has
been around for AGES
L687[12:27:05] <tterrag|laptop> he is not
gaining popularity because of it, especially since it's out of date
and most people use BON2
L688[12:27:33] <Curle> Bearded cocto
nemesis?
L689[12:27:35] <Curle> Ye
L690[12:28:28] <Poppy> well yeah, but
still
L691[12:28:32] <Poppy> he's the original
author :D
L692[12:28:36] ***
K-4U|College is now known as K-4U
L693[12:28:47] ⇦
Quits: Jezza (~Jezza@92.206.13.233) (Quit: Leaving)
L694[12:28:56] <tterrag|laptop> Poppy,
BON2 is a rewrite
L695[12:28:58] <tterrag|laptop> so, not
really
L696[12:29:05]
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L697[12:30:07] ⇦
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a quit message virus. Please replace your old line with this one
and help me take over the world of IRC.)
L698[12:30:20] ⇦
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(Quit: Leaving)
L699[12:30:34] <Poppy> aawwwh
L700[12:31:26] <Poppy> tterrag|laptop: I
just wish Immibis got some recognition, he's an okay guy. Not very
creative but it bothers me how he got treated after the
incident
L701[12:32:56] <tterrag|laptop> I've been
saying that for years
L702[12:33:21] ***
Ash|Away is now known as Ashlee
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L712[13:00:31] ***
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L717[13:03:17] <Dan_Yeomans> good
afternoon
L718[13:04:18] ⇦
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L719[13:04:58] <Pyker> after what
incident
L720[13:05:13] <Pyker> ^ Poppy
L721[13:05:16] <sham1> Good evening men of
the gentle kind
L722[13:05:43] <Poppy> Pyker: he made an
energy converter for redpower
L723[13:05:49] <Poppy> back in the day,
that was sacriledge
L724[13:06:01] <Poppy> nowadays it just
seems stupid
L725[13:06:07] <Pyker> ah
L726[13:06:22]
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L727[13:07:38] <tterrag|laptop> it'd be
like someone making a mod that converts EU to RF
L728[13:07:42] <tterrag|laptop> oh
wait...there's like 10 of those
L729[13:12:17] ***
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L730[13:12:29] <Dan_Yeomans> are there any
mods that implement just redstone logic gates and nothing
else
L731[13:13:31] <tterrag|laptop>
Dan_Yeomans, speaking of immibis, redlogic does that :P
L732[13:13:38] <tterrag|laptop> it is
purely redstone stuff
L733[13:14:36] <Dan_Yeomans> oh nice
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L735[13:14:46] <Dan_Yeomans> i was gonna
make one but good to know i don't have to
L736[13:14:50] <Dan_Yeomans> (unless i
want it for 1.8)
L737[13:15:36] <Dan_Yeomans> this mod is
crazy though
L738[13:15:54] <tterrag|laptop> it's
amazing :P
L739[13:16:04] <tterrag|laptop> needs a
visual rework, but the functionality is there
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L741[13:17:37] <Dan_Yeomans> i have a
thing for mods that look really stock-like
L742[13:17:43] <Dan_Yeomans> this does not
satisfy that
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L744[13:24:32] <sham1> Well you can make
one yourself
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L748[13:26:00] <sham1> It sucks when
people do not include deobfuscated versions of their mods
L749[13:26:36] <sham1> And I know I could
use Bearded-octo-nemesis to fix that
L750[13:26:41] <sham1> But I am lazy
bastard so no
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L752[13:27:06] <tterrag|laptop> it takes 5
seconds with BON2
L753[13:27:21] <Dan_Yeomans> what do you
mean sham1
L754[13:27:59] <sham1> what "what do
you mean"
L755[13:28:04] <TomWolf> He means he wants
to play around with the sourcescode.
L756[13:28:08] <sham1> No
L757[13:28:20] <Dan_Yeomans> i mean what
do you mean by deobfuscated versions of mods
L758[13:28:34] <sham1> I want to be able
to use the mod in my dev enviorment without having to BON or CCC or
anything
L759[13:28:40] <sham1> Okay
L760[13:29:00] <sham1> When you are in dev
space, minecraft among other things are deobfuscated
L761[13:29:19] <sham1> They use names for
classes and fields and methods that are not like aaa or something
like that
L762[13:29:29] <tterrag|laptop> aaa is
notch name
L763[13:29:32] <tterrag|laptop> classes
are always deobf
L764[13:29:36] <sham1> Oh
L765[13:29:42] <tterrag|laptop>
methods/fields are in srg when out of dev
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L767[13:29:58] <sham1> And when you gradle
build your mod
L768[13:30:11] <tterrag|laptop> it maps
mcp names back to srg names
L769[13:30:18] <tterrag|laptop> so that it
runs independant of MC versions
L770[13:30:21] <sham1> Yeah
L771[13:30:27] <tterrag|laptop> and MCP
mapping changes
L772[13:30:49] <sham1> When you have a
deobfuscated mod, you can use it in dev space
L773[13:31:06] <tterrag|laptop>
right
L774[13:31:10] <tterrag|laptop> deobf mods
are purely in MCP names
L775[13:32:31] <sham1> When you dont have
a deobfuscated mod jars, you can use BON or CCC to make it so that
the mod jar uses the MCP names instead of SRG names
L776[13:32:46] <sham1> Or map or
whatever
L777[13:32:50] <sham1> I dont know the
details
L778[13:33:00] <unascribed> I think it's
probably actually better for people not to supply deobf versions
and require BON2
L779[13:33:06] <unascribed> if you use
different mappings, things won't work
L780[13:33:19] <sham1> All I know is that
BON and BON 2 and CodeChickenShite allow me to use obfuscated mods
in my dev instance
L781[13:34:21] <sham1> Lets hope that
WAILA does not break rendering anymore in 1.8
L782[13:37:02] <Dan_Yeomans>
RenderingUtils.renderWithIcon is undefined in 1.7?
L783[13:38:51] <sham1> Apparently
not
L784[13:39:28] <sham1> Well that is a
shame
L785[13:39:39] <sham1> Because I would
love to have WAILA support in my mod
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L790[13:55:00] <Wuppy> I should have a
party again....
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L792[13:55:25] <sham1> NO DONT DO IT
L793[13:55:28] <sham1> Stay here with
ut
L794[13:55:30] <sham1> us*
L795[13:55:39] <Wuppy> it has been almost
a week :c
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L797[13:56:01] <Wuppy> but either way, the
party will be tomorrow :P
L798[13:56:04] <Wuppy> hopefully
L799[13:56:09] <Wuppy> or/and
wednesday
L800[13:59:28] <Gliby> does HHVM use that
cool SIMD stuff?
L801[13:59:52] <Gliby> wait does java even
use SIMD
L802[14:00:17] <Wuppy> SIMD is cool
:D
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L804[14:02:54] <tterrag|laptop> Dan that
code is my own
L805[14:02:57] <tterrag|laptop> check the
imports
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L822[14:36:28] <diesieben07> Gliby, I
think it does, if the VM can figure out how :P
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L824[14:37:29] <Gliby> installing debian
at school 40min
L825[14:37:38] <Gliby> installing debian
at home 2+ hours
L826[14:37:49] <Gliby> god my internet at
home is slow
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L829[14:38:26] <diesieben07> lol
L830[14:38:40] <Gliby> i say 2h+ because
its still installing :(
L831[14:38:56] <diesieben07> i downloaded
gta v 2 days ago, it took about 36h
L832[14:39:35] <Gliby> 1.8 GB an hour
isn't that bad
L833[14:39:40] <Gliby> its pretty
"not bad"
L834[14:39:50] <Gliby> gta 5 is 65gb in
size
L835[14:40:02] <diesieben07> i know
L836[14:40:33] <Gliby> here's the funny
part, where I live we have 4g faster/cheaper than DSL
L837[14:40:42] <Gliby> so we use 4g
routers
L838[14:40:47] <diesieben07> wow
L839[14:40:52] <diesieben07> its faster
here too, but not cheaper
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L849[15:00:44] <sham1> I will not give it
a lick even if you want me to
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L854[15:03:20] <Wuppy> y u no sham1
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L858[15:07:23] <Gliby> Wuppy does models
look dope. Who made them?
L859[15:07:31] <Wuppy> an artist in my
team :D
L860[15:07:39] <Gliby> do u pay him?
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L862[15:07:45] <Wuppy> nop
L863[15:07:48] <Gliby> aww :(
L864[15:07:56] <Gliby> i wish i knew
people like that
L865[15:09:11] <Wuppy> that's the sort of
thing that happens on a game development school
L866[15:09:19] <Gliby> WAT
L867[15:09:29] <Gliby> There are schools
for game dev?!?! wow
L868[15:09:33] <Gliby> exicting
L869[15:09:57] <Wuppy> Gliby, are you from
the netherlands?
L870[15:10:03] <Gliby> nope.avi
L871[15:10:07] <Gliby> avi.nope
L872[15:10:09] <Wuppy> where then?
L873[15:10:47] <Gliby> Latvia :)
L874[15:11:02] <Gliby> right next to
Sweden
L875[15:11:13] <Wuppy> COOL
L876[15:11:17] <Wuppy> latvians are
awesome
L877[15:11:44] <Gliby> that's the first
time I've ever seen anyone say that :O
L878[15:11:48] <Gliby> thanks
L879[15:11:52] <Wuppy> hehe
L880[15:11:58] <Wuppy> I've lived with
some latvians for like half a year
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L882[15:13:16] <Gliby> oh that's sweet.
Latvia is like Russia's little brother, with some Swedish
people.
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L884[15:13:49] <Gliby> I don't think that
analogy makes sense :D
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L886[15:14:59] <Wuppy> also, a nice bar
woman at my favorite new bar is latvian :P
L887[15:15:26] <Gliby> Latvians are known
for their women. :D
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L897[15:16:26] <Gliby> hey Zaggy1024
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L902[15:17:45] <Wuppy> Gliby, aren't
russia and sweden known for their women
L903[15:17:49] <Wuppy> oh...
wait....
L904[15:17:49] <Wuppy> :P
L905[15:18:30] <Subaraki> who knows
captainSparklez ?
L906[15:18:37] <Wuppy> youtuber
L907[15:18:38] <TehNut> nobody.
L908[15:18:51] <Gliby> pretty much
everyone knows who he is.
L909[15:19:30] <Dan_Yeomans> FINALLY MY
TELEPORTER MOD IS FULLY PORTED
L910[15:19:43] <Subaraki> is it true he
bought a villa ?
L911[15:19:50] <Subaraki> Dan_Yeomans, oh
? competition ?
L912[15:20:02] <Gliby> has anyone made a
really reallly really abstract forge wrapper?
L913[15:20:27] <Gliby> that almost never
changes between versions?
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L915[15:20:38] <shadowfacts> yes, Gliby,
NOVA
L916[15:20:51] <AbrarSyed> Gliby, there is
Nova, and sponge.. sponge isnt really a wrapper but a bukkit-like
API.
L917[15:21:05] <diesieben07> i haven't
heard good things about nova
L918[15:21:08] <shadowfacts> NOVA is about
as abstract as you get
L919[15:21:19] <shadowfacts> so abstract
it could potentially work with multiple games
L921[15:21:42] <Gliby> oh god
L923[15:22:03] <shadowfacts> it's the
github repo...
L924[15:22:15] <Gliby> for the irc lurkers
:)
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L927[15:22:34] <Gliby> i'm sure plenty of
people don't know what nova is.
L928[15:22:35] <Dan_Yeomans> ffs
hexchat
L930[15:23:00] <TehNut> Dan_Yeomans: Oh
you make that mod
L931[15:23:16] <TehNut> I was going to
port that like right when you showed it off on Reddit (at least I
think you did?)
L932[15:23:21] <TehNut> Then I got lazy
and said fuck it
L933[15:23:27] <Dan_Yeomans> Haha yeah
TehNut. The name gave it away didn't it? ;)
L934[15:23:46] <Dan_Yeomans> I didn't show
it on reddit. someone else must have. anyways the 1.7 port is
finally complete so
L935[15:23:50] <TehNut> No I forgot the
name. Hadn't looked at it in motnhs :p
L936[15:23:54] <TehNut> I guess so
L937[15:24:37] <Gliby> NOVA seems pretty
awesome
L938[15:24:47] <Dan_Yeomans> also Subaraki
your link didn't work :S
L939[15:24:53] <Subaraki> really ?
L940[15:25:02] <TehNut> Remove the - from
the end
L941[15:25:07] <TehNut> Or add anything
after the -
L942[15:25:09] <Dan_Yeomans> ohh
okay
L944[15:25:14] <Subaraki> here's the full
link
L945[15:25:37] <Dan_Yeomans> oh wow i
guess we are in competition haha
L946[15:25:41] <TehNut> The forum software
is dumb and doesn't let just the - work. But adding anything after
or removing it works >.>
L947[15:26:38] <Dan_Yeomans> i like your
upgrades idea though
L949[15:27:06] <TehNut> Yes
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L952[15:27:20] <Subaraki> Dan_Yeomans, hey
man, i don't see it as competition
L953[15:27:23] <Wuppy> 100000%
agreed
L954[15:27:26] <Subaraki> i'm sure we can
both inspire each other
L955[15:27:37] <Wuppy> I've shouted at
curse so many times
L956[15:27:37] <Subaraki> i was counting
on adding in passwords anyway
L957[15:27:44] <Wuppy> they are
exceptionally incapable
L958[15:27:48] <Wuppy> although very
friendly :)
L959[15:27:48] <Subaraki> your mod gave me
an idea you see
L960[15:27:49] <Gliby> minecraftforum does
look nice though
L961[15:27:55] <Dan_Yeomans> oh
yeah?
L962[15:27:59] <Gliby> Bukkit has a nice
forum
L963[15:28:00] <Subaraki> i'll just have
to ask diplomaticly for it
L964[15:28:06] <TehNut> CurseForge has
issues but they listen :p
L965[15:28:09] <Subaraki> we'll do that
later somewhere else :P
L966[15:28:36] <Gliby> but I think a
cluster of minecraft sub reddits could serve as a replacement for
minecraftforum.net
L967[15:28:46] <Subaraki> you could join
my channel Dan_Yeomans , #Subaraki
L968[15:28:48] <Subaraki> its quiet
there
L969[15:28:53] <Gliby> nevertheless i'm
still going to use minecraftforum
L970[15:28:53] <Subaraki> mind if we
talked ? :D
L971[15:29:05] <Subaraki> mc forums are
really good
L972[15:29:11] <Subaraki> i've got trouble
understanding curseforge
L973[15:29:19] <Gliby> they look nice, but
they suck at everything else.
L974[15:29:27] <Ivorius> mcf has seen
worse times
L975[15:29:28] <jadedcat> well
understanding CurseForge I can help with
L976[15:29:36] <Wuppy> they've messed up
my posts so many times
L977[15:29:36] <TehNut> CurseForge is so
much nicer and easier...
L978[15:29:40] ⇦
Quits: EvilSeph (EvilSeph@ipv6.evilseph.com) (Ping timeout: 192
seconds)
L979[15:29:42] <Gliby> why isn't the
editor a meme yet?
L980[15:29:42] <Ivorius> Since about a
month the post editor has been usable again
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L982[15:29:47] <Wuppy> Ivorius, that's
true, but still, it's still awful
L983[15:30:00] <Gliby> i just use a online
bb editor and then just copy and paste the bb
L984[15:30:36] <Ivorius> That's what I did
when it was broken
L985[15:30:39] <Ivorius> Currently it
works fine
L986[15:30:46]
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L987[15:30:54] <Ivorius> I would have
understood the post 3 months ago
L988[15:31:01] <Ivorius> But I have no
idea why they'd post it now
L989[15:32:20] <jadedcat> well the guy who
can help get it fixed's response got buried as usual on
reddit
L990[15:32:51] <Wuppy> ^ you're from curse
right?
L991[15:32:59] <jadedcat> thats the main
problem with reddit, its not a good enue for people actually being
able to communicate. Its too easy for people to bury pertinent
information and not respond to questions for suggestions
L992[15:33:15] <Ivorius> Is citric on the
reddit sub?
L993[15:33:17] <jadedcat> CurseForge
Wuppy
L994[15:33:17] <Wuppy> something something
neither are the minecraft forums :P
L995[15:33:30] <Ivorius> Oh I found
him
L996[15:33:31] <Wuppy> citric is a cool
guy :)
L997[15:33:42] <jadedcat> Ivorius: he
answered, Kaelten answered, Telshin (the coder) answered, all tried
to get suggestions, and their responses got buried
L998[15:34:05] <jadedcat> and thats the
number 1 issue with reddit
L999[15:34:07] <Gliby> u guys need try
harder
L1000[15:34:10] <jadedcat> that stupid
voting thing
L1001[15:34:24] <jadedcat> people can too
easily bury important info just because they want to
L1002[15:34:35] <Ivorius> reddit is not
meant for community management
L1003[15:34:39] <Ivorius> It's a content
aggregator :P
L1004[15:34:43] <jadedcat> exactly
L1005[15:35:05] <Gliby> but forum are so
2004
L1006[15:35:10] <Gliby> but forums are so
2004
L1007[15:35:11] <Gliby> ***
L1008[15:35:20] <jadedcat> part of why
CurseForge has been getting better, is we sit in IRC and mod devs
tell us what they need, and what is broken. Its faster
L1009[15:35:35] <Gliby> why is curseforge
so confusing
L1010[15:35:42] <jadedcat> define
"confusing"
L1011[15:35:46] <Wuppy> cursfusing
L1012[15:35:48] <Wuppy> :P
L1013[15:35:53] <jadedcat> elaborate
:p
L1014[15:36:16] <Gliby> I think I had
upload a curse project, then it got uploaded to curseforge
L1015[15:36:42] <jadedcat> CurseForge is
where the projects are kept. Curse.com is where (currently)
projects are shown
L1016[15:37:23] <Ivorius> People just
love complaining too much
L1017[15:37:33] <Ivorius> Notch got shit
on, Mojang gets shit on, Forge gets shit on
L1018[15:37:45] <Ivorius> MCF gets their
share
L1019[15:37:46] <LexManos> Thats all they
do. Welcome to the internet.
L1020[15:37:47] <Wuppy> ^ that is a good
point
L1021[15:38:00] <jadedcat> basically
Curse.com has some problems, CurseForge is the rewrite/upgrade.
CurseForge is where devs put files, they can keep files only on
CurseForge and not on curse.com/client if they want to test a
release without putting it out where its easily found by people
that might not appreciate test files.
L1022[15:38:15] <gigaherz> Ivorius:
anything you do, will be seen as "the wrong thing" by
someone, it's unavoidable
L1023[15:38:16] <Gliby> it's not that
confusing anymore, but when I started it was.
L1024[15:38:26] <Gliby> how does
curseforge verify files?
L1025[15:38:32] <gigaherz> make a fun
game? "fun games are for children!"
L1026[15:38:35] <jadedcat> by hand
Gliby
L1027[15:38:47] <jadedcat> me, and a team
of moderator/admins
L1028[15:39:00] <Gliby> curseforge
doesn't like 1.5.2 :(
L1029[15:39:10] <jadedcat> how so?
L1030[15:39:12] <gigaherz> 1.5.2? you are
making agmes of mc1.5.2?
L1031[15:39:17] <gigaherz> ehh
L1032[15:39:18] <gigaherz> mods*
L1033[15:39:31] <jadedcat> MagicFarm2 is
1.5.2 and its on CurseForge
L1034[15:40:03] <Gliby> Let me upload a
1.5.2 .jar, and see if it gets accepted
L1036[15:40:46] <jadedcat> theres a 1.5.2
jar file
L1038[15:41:32]
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L1039[15:41:48] <jadedcat> if you have
one that is failing, give me a link tot eh project, and I can have
the code people go poking to find out what is failing.
L1040[15:42:03] <Gliby> the file is under
review
L1041[15:43:47] <Gliby> it got
approved.
L1042[15:44:13] <jadedcat> yup
L1043[15:44:19] <Gliby> I wonder why it
didn't get approved previously..
L1044[15:44:20] <jadedcat> looks fine
from here
L1045[15:44:27] <jadedcat> was it on this
project?
L1046[15:44:35] <Gliby> yep
L1047[15:45:11] <jadedcat> um... that's
odd
L1048[15:45:35] <jadedcat> if I had to
make a guess , its because you flagged it for java 8 ...
L1049[15:45:56] <jadedcat> the rejected
1.5.2 shows as being java 8 , which would be really odd for
1.5.2
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L1051[15:46:17] <jadedcat> do you use a
Mac by any chance?
L1052[15:46:21] <Gliby> nope.
L1053[15:46:22] <Gliby> sorry for making
a fuss.
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L1056[15:46:58] <jadedcat> well, the
reason given was "Invalid zip file" , which usually means
something went missing in upload, or something extra and the .zip
reader felt it wasn't a .zip file
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L1059[15:47:36] <jadedcat> which usually
means Mac or 7zip, both of which have been fixed and shouldn't
cause issues anymore
L1060[15:48:10] <jadedcat> if you have
issues in the future jump in #curseforge , poke an op, we can
usually tell you what happened, or if its a glitch on our side get
it fixed.
L1061[15:48:39] <Ivorius> Now there's a
channel I can idle in \o/
L1062[15:49:13] <Gliby> thanks
jadedcat
L1063[15:49:22] <Ivorius> Watch me write
3 messages in 2 years
L1064[15:49:43] <jadedcat> and if for
some reason no one answers in there, poke me (JadedcatWylde) or
Kaelten on twitter or yell at @CurseForge on twitter. Someone will
show up and bop whatever is malfunctioning :p
L1065[15:50:31]
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L1067[15:53:04] <Ivorius> Jaded, how's
the curse redesign doing anyway
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L1069[15:53:33] <jadedcat> its going
pretty well, I am excited, but sad. No one will let me change the
colors to purple and black :(
L1070[15:53:55] <TehNut> i'd be fine with
that
L1071[15:54:02] <masa> what is being
redesigned?
L1072[15:54:44] <jadedcat> I think
"everything" covers it.
L1073[15:54:48] <Ivorius> Future Bass
curse
L1074[15:54:50] <Ivorius> I'd be
down
L1075[15:54:54] <Digitalsabre> jadedcat:
what's wrong with purple and black?
L1076[15:55:21] <jadedcat> nothing... but
I am told I can't paint everything purple no matter how much I like
the color
L1077[15:55:39] <Digitalsabre> Pff.
L1078[15:55:41] <masa> aaaahhhh change!
time to panic! I fear the change!
L1079[15:55:42] <Digitalsabre>
Lame.
L1080[15:55:58] <masa> I'm still grumpy
about the new buttons on CurseForge, lol
L1081[15:56:06] <jadedcat> masa, it will
be more like CurseForge, which is currently way better looking and
easier to use.
L1082[15:56:16] <jadedcat> which ones
masa?
L1084[15:57:15] <masa> File, Image,
Download etc. buttons on the top of curseforge were updated
recntly, it just looks odd to me because I was used to the old look
:D but that is just my mental problem or whatever, I generally
don't like change when I get used to something :p
L1086[15:57:36] <TehNut> Yeah I preferred
the old ones
L1087[15:57:37] <masa> so just ignore my
ramblings
L1088[15:57:50] <TehNut> New ones are
taking time to get used to
L1089[15:58:10] <masa> well an actual
opinion might be that the old buttons had better conrast and were a
little bit easier to see/recognize
L1090[15:58:19] <masa> *contrast
L1091[15:58:25] <jadedcat> hehe there was
some fun in dev on that one, I may have yelped at one point
>.>
L1092[15:59:47] <jadedcat> but really,
tweet any concerns, issues, opinions at Telshin, or go poke him in
#curseforge , he doesn't bite. I do, he doesn't
L1093[16:00:01] <masa> hehe
L1094[16:00:57] ***
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L1095[16:01:27] <Digitalsabre> Hmm...
whenever I get done with BBRedux, I should host a release party on
a server somewhere.
L1096[16:03:03] ***
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L1097[16:03:22] <Curle> Digital, I'm
happy to host
L1098[16:03:35] <Curle> I may not have
the best, but I'll be damned if it's bad :P
L1099[16:03:42] <masa>
BoundingBoxRedux?
L1100[16:03:58] <Curle> Also, free.
L1101[16:04:05] <Ivorius> no its all
acronym masa
L1102[16:04:06] <masa> Bold &
Beautiful Redux?
L1103[16:04:16] <Curle> PM me if you like
but I have to go
L1104[16:04:17] <Curle> :D
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L1108[16:05:34] <Digitalsabre> Better
Breeding Redux.
L1109[16:05:50] <Ivorius> bounding boxes
r every dude's unrealistic xstasis
L1110[16:05:53] <Digitalsabre> I won't be
working on it actively until after Wuppy's book is released,
though.
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L1112[16:05:58] <Ivorius> I'm a master at
this
L1113[16:06:08] <Wuppy> \o/
L1114[16:06:10] <Wuppy> I got pinge
L1115[16:06:12] <Wuppy> d
L1116[16:06:36] <Digitalsabre> Wuppy: Of
course! Nov 21 can't come soon enough for me. xD
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L1133[16:28:25] <barteks2x> I finally
fixed my chests-not-working bug. It was because getTileEntity was
setting stie entity even if Chunk.EnumCreateEntityType was
CHECK
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L1151[17:25:28] <barteks2x> does Forge
for 1.6.4 have forgegradle?
L1152[17:25:51] <Caitlyn> barteks2x, one
version did IIRC
L1153[17:25:59] <Caitlyn> I wanna say it
was 964
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L1156[17:26:35] <barteks2x> will mods for
that version be compatible with previous version? I need to write
small mod for that version
L1157[17:26:51] <TehNut> Yes
L1158[17:26:57] <Caitlyn> ^
L1159[17:26:58] <TehNut> ForgeGradle is
for dev setup and building
L1160[17:27:01] <TehNut> Has nothing to
do with ingame
L1161[17:27:42] <barteks2x> I know, but
there might be some internal changes in forge as well
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L1163[17:28:33] <TehNut> If anybody is
using less than 1345 for 1.6.4, they're doing it wrong.
L1164[17:31:00] <tterrag> do not use 965
for 1.6 dev
L1165[17:31:07] <tterrag> it is for users
only, and won't work indev
L1166[17:31:22] <tterrag> better yet
don't do 1.6 dev at all
L1167[17:31:23] <tterrag>
seriously..
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L1172[17:39:22] <fry> well, did you run
'pacman-key --init' ? :P
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L1174[17:41:30] <Cazzar> fry: it tells me
it needs to be run as root, and I have ran it as root.
L1175[17:42:57] <Cazzar> also
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L1178[17:43:21] <tterrag> oh
good....apparently mcforge docs have been failing builds for
weeks
L1179[17:43:29] <tterrag> somethign
changed...
L1180[17:43:39] <Cazzar> fry: care to
figure out that screenshot? :P
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L1182[17:44:19] <fry> what's wrong with
it? :P
L1183[17:44:41] <fry> firefox header +
file browser window?
L1184[17:44:52] <Cazzar> no, the factor I
have nothing in my fstab
L1185[17:45:03] <Cazzar> my first
response was: wat
L1186[17:45:15] <fry> do you have
something like /etc/fstab.d? :P
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L1188[17:45:31] <Cazzar> nope
L1189[17:45:39] *
Cazzar reboots into archiso
L1190[17:46:22] <smbarbour> The new
version of Arch use systemd, so systemd.mount
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L1192[17:47:05] <Cazzar> smbarbour: I've
used arch for a while, just, the factor the system is running fine
and no proper fstab.
L1193[17:47:09] <Cazzar> (recent
install)
L1194[17:47:58] <fry> "tl;dr -
systemd can use unit files rather than fstab for mounting stuff
during boot"
L1195[17:48:06] <smbarbour> Basically...
fstab is legacy. systemd.mount is where systemd-based systems
normally put it. You can still use fstab as well
L1196[17:48:31] <fry> systemd eats
everything :P
L1197[17:48:38] <Cazzar> ohwait
L1198[17:48:40] <Cazzar> -.mount loaded
active mounted /
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L1200[17:49:26] <Cazzar> It just
surprised me, especially when I was looking at adding a new
automount of my windows partition
L1201[17:50:12] <smbarbour> systemd
nearly caused rioting in the *nix communities when it was first
introduced.
L1202[17:50:41] <Cazzar> I know
L1203[17:51:20] <Cazzar> I don't mind
systemd, though just going to work out how I could add a new mount
via systemd nw.
L1204[17:51:22] <Cazzar> now*
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L1206[17:52:37] <fry> "nearly"?
:P
L1207[17:53:14] <Cazzar> also,
interesting... "Mounts listed in /etc/fstab will be converted
into native units dynamically at boot"
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L1214[18:05:35] <Cazzar> so fry any idea
with my initial issue
L1215[18:05:38] <Cazzar> 1?*
L1216[18:06:58] <fry> not really, I'm not
that experienced with arch
L1217[18:07:46]
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L1218[18:15:32] <Digitalsabre> Really, if
jaded wants to paint the site black and purple, I don't mind. If
nobody else wants it, I do. Just put custom .htdocs to filter my IP
and send custom CSS. xD
L1219[18:18:39] <Cazzar> Well, that's an
interesting feature of ntfs-3g
L1220[18:18:56] <Cazzar>
ntfs-3g.usermapping
L1221[18:26:53]
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L1222[18:32:10] <Arctic_Wolfy> Help?
http://imgur.com/a/Bb6pk Image one is what is supose
to be happening, Image two is a few seconds later and not working
right.
L1223[18:34:42]
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L1224[18:38:50] <Arctic_Wolfy>
Hello?
L1225[18:39:00] <Cazzar> People might
make some time...
L1226[18:39:10] <fry> You say goodbye,
and I say hello
L1227[18:39:16] <Arctic_Wolfy> Hmm?
L1229[18:40:41] <Arctic_Wolfy> I need
help with my problem...
L1230[18:40:43] <Cazzar> I'm assuming the
issue is the time Arctic_Wolfy?
L1231[18:41:00] <Arctic_Wolfy> Yes.
L1232[18:41:04] <tterrag> Dan_Yeomans: I
assume you found that renderWithIcon was my own method
L1233[18:41:54] <Cazzar> Then I am no
help.
L1234[18:42:01] <Dan_Yeomans> yeah
lol
L1235[18:42:06] <Dan_Yeomans> don't worry
i figured it out
L1236[18:42:12] <tterrag> I tried to tell
you earlier but I think you had timed out
L1237[18:42:22] <Arctic_Wolfy> I can show
code...
L1238[18:42:23] <Dan_Yeomans> my hex chat
likes to crash basically all the time
L1239[18:42:53] <Cazzar> Arctic_Wolfy: I
havn't worked with enchantmets, so hence why I am no help.
L1240[18:43:18] <Arctic_Wolfy> I'm
working with potions, not enchantments.
L1241[18:44:21] <Cazzar> yeah, mind isn't
going straight
L1242[18:44:23] ***
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L1243[18:44:41] <Cazzar> esp when my
lecturer is going on about risk analysis
L1244[18:45:25] <Arctic_Wolfy> I wonder
what would happen if I don't let it the potions run out... Before
refreshing them.
L1245[18:45:43]
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L1257[19:08:11] <Arctic_Wolfy> Why does
night vision even strobe when it is almost done?
L1258[19:08:38] <unascribed> as a
warning?
L1259[19:10:18] <Arctic_Wolfy> Maybe...
But It means I can't do what I want how I want w/o adding a siesure
warning...
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L1267[19:25:24] <Chamimnya> Hi, I'm
running into an issue with the Vegan Option mod where when joining
a server, the client is kicked off with "A fatal error has
occurred, this connection has been terminated" with the
following outputted in fml-client-latest:
http://pastebin.com/rsYNxRyH
L1268[19:25:57] <Chamimnya> The oddity is
that the issue only happens when I run the server on my linux VPS
or a shared minecraft host, when in singleplayer or hosting on
windows, this is nonexistent
L1269[19:26:55] <Chamimnya> I have spoken
to the mod author and even he is stumped on the issue, so perhaps
one of you might understand..
L1270[19:29:17] <Chamimnya> This is on
1.7.10 forge 1448 by the way
L1271[19:30:31]
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L1280[19:42:43] <Chamimnya> To those who
have joined since I posted, I'm running into an issue with the
Vegan Option mod where when joining a server, the client is kicked
off with "A fatal error has occurred, this connection has been
terminated" with the following outputted in fml-client-latest:
http://pastebin.com/rsYNxRyH - however when running
singleplayer or running the server in windows, the bug is
nonexistent. Any ideas?
L1281[19:43:21] <ltp> idek but I'm
switching to Arch linux and then Steam OS later when it
finalizes
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L1283[19:49:31] <ltp> Guys, I'm
permanently switching to Arch linux :D
L1284[19:53:43]
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L1285[19:56:18] <gigaherz> ltp:
temporarily, you mean
L1286[19:56:23] <gigaherz> since you want
to switch to steamOS ;P
L1287[19:56:40] <ltp> no, I changed my
mind
L1288[19:56:44] <ltp> Arch
L1289[19:56:52] <gigaherz> so no
steamos?
L1290[19:57:18] <ltp> nope
L1291[19:57:35] <ltp> customization >
steamos
L1292[19:58:06] <gigaherz> heh
L1293[19:58:16] <gigaherz> I'm sticking
to win10 for now ;P
L1294[19:58:36] <fry> you poor soul
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L1303[20:16:55] <luacs1998> oops
L1305[20:19:27]
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L1308[20:22:33] <Ri5ux> Sure hoping
that's photoshopped
L1309[20:22:51] <Ri5ux> (The whole
book)
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L1314[20:27:28] <luacs1998> it's
not
L1315[20:27:30] <luacs1998> sadly
L1316[20:27:40] <luacs1998> cmon, if you
want to teach kids to code
L1317[20:27:44] <luacs1998> teach
computercraft
L1318[20:27:52]
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L1320[20:29:13] <Illyohs> JavaScript
really? they really have PhD's
L1321[20:30:09]
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L1322[20:30:34] <UWagons> It's on the
front page on /r/minecraft AFAIK
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L1326[20:40:26] <UWagons> Anyone else
feel kinda burned out on modded minecraft?
L1327[20:45:03] <gigaherz> sortof
L1328[20:45:16] <gigaherz> not
specifically modded
L1329[20:45:21] <gigaherz> but the
current set of major mods
L1330[20:45:35] <gigaherz> there's some
new ones that I want to try someday
L1331[20:45:40] <gigaherz> but like
L1332[20:45:48] <gigaherz> thaumcraft,
botania, witchery
L1333[20:45:57] <gigaherz> TE, enderio,
...
L1334[20:46:09] <gigaherz> I ahve made
use of them in quite a few saves
L1335[20:46:24] <UWagons> AE2, tinkers,
rftools...
L1336[20:46:35] <gigaherz> yeah hence the
...
L1337[20:46:41] <gigaherz> although
tinker's is just nice
L1338[20:47:02] <gigaherz> I don't
consider it a "chore" like progressing on other
mods
L1339[20:47:03] <UWagons> yeah tinker's
not too big that it gets boring
L1340[20:47:15] <gigaherz> it'sj ust
there for you when you need it
L1341[20:47:33] <gigaherz> RFTools, I
have used it almost exclusively for the environment controller
thingy
L1342[20:47:37] <gigaherz> that acts like
a beacon
L1343[20:47:48] <gigaherz> (xcept 100x
more flexible ;P)
L1344[20:48:01] <UWagons> oh yeah
L1345[20:48:04] <UWagons> it's
great
L1346[20:48:12] <gigaherz> I have never
done dimensions with it
L1347[20:48:59]
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L1348[20:49:03] <gigaherz> a few months
ago, I did a save with ancient warfare
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L1350[20:49:32] <gigaherz> and next time
I have some proper free time, I want to do something built around
immersive engineering
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L1352[20:49:47] <UWagons> the excavator
is really cool
L1353[20:50:09] <UWagons> It's like a
chunk-specific mining laser
L1354[20:50:23] <UWagons> But it doesn't
require you to murder farm animals
L1355[20:50:32] <gigaherz> lol
L1356[20:50:56]
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L1358[20:55:01] <gigaherz> but yeah,
there's some mods that I have done so many times, I don't enjoy
them anymore
L1359[20:55:08] <gigaherz> it's just
"ugh I haveto progress up to X again"
L1360[20:55:29] <gigaherz> in that sense,
yes, I'm burned out, but only those specific mods
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L1367[21:05:00] <gigaherz> so Iw as
looking through the newest mods at curse
L1368[21:05:02] <gigaherz> this one looks
fun
L1370[21:07:04] <UWagons> That's
weird
L1371[21:07:24]
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L1373[21:11:08] <UWagons> I tried doing
another playthrough of Factorio but with Bob's mods and DyTech, but
for some reason I just couldn't get into it.
L1374[21:16:32] <gigaherz> factorio never
seemed interesting enough to me
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L1376[21:17:31] <UWagons> Have you
watched Zisteau's LP of Factorio?
L1377[21:18:18] <UWagons> Direwolf did an
LP with Soaryn but I don't know if they finished it
L1378[21:20:44] <gigaherz> nah I don't
watch them
L1379[21:21:11] <gigaherz> I watch mostly
yogscast and hermitcraft
L1380[21:21:30] <gigaherz>
(gaming-related, that is)
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L1382[21:23:42] *
gigaherz jumps into bed
L1383[21:23:43] <gigaherz> night
L1384[21:23:48] <UWagons> O/
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L1387[21:37:53] <Necr0> why is
World.scheduleBlockUpdate empty?
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L1404[22:49:13] <sham1> I'd so not want
to wake up
L1405[22:49:45] <williewillus> I'm
setting up a new 1.8 fg2 project, build 1450, and
setupDecompWorkspace fails with FNFE on trying to find
"merged_at.cfg"
L1406[22:49:52] <williewillus> any known
issues?
L1407[22:52:17]
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L1408[22:52:59] <williewillus> nvm, works
on latest build
L1409[22:57:23]
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L1412[23:05:04] <williewillus> idea now
hangs importing the gradle file wat
L1413[23:05:49] <sham1> It's normal
L1414[23:05:50]
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L1415[23:06:06] <williewillus> i don't
remember for this long 0.o though I guess I just cleancached
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L1417[23:10:55] <Caitlyn> Ok.. I'm
confused. I have a TagList stored in my ItemStack,
stack.getTagCompound().hasKey("pages") returns true, but
getTagList("pages",
Constants.NBT.TAG_COMPOUND).tagCount() is 0
L1418[23:11:10] <Caitlyn> I'm looking at
my item in an NBT editor though, and I see both of my
entries.
L1419[23:11:21] <williewillus> what kind
of tags does that list hold?
L1420[23:11:27] <Caitlyn> String
L1421[23:11:48] <williewillus> yeah the
second param of getTagList is the component type of the list
L1422[23:11:52] <Caitlyn> I've tried
NBT.TAG_STRING too
L1423[23:12:01] <williewillus> it should
be Tag string
L1424[23:12:20] <Caitlyn> -_- Of course,
it works now that I've asked for help
L1425[23:12:44] *
Caitlyn sighs
L1426[23:12:45] <Caitlyn> Thanks.
L1427[23:12:51] <Caitlyn> No idea wtf was
wrong.
L1428[23:13:27] <Caitlyn> I'd tried
TAG_STRING, TAG_COMPOUND, TAG_LISt.. lol
L1429[23:15:52]
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(~NPExcepti@bps-gw.hrz.tu-chemnitz.de)
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williewillus is now known as willieaway
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(Quit: So long, and thanks for all the fish.)
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*poof*)
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kbai)
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issues. Pls picnic.)
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be back soon.)
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(Killed (NickServ (GHOST command used by
SnowDapples_!~powered@pD9589A99.dip0.t-ipconnect.de)))
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ZNC - http://znc.in)
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