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L36[17:24:39] <Swifthawk> NickServ SET PASSWORD xPmoCMtmgLzu6Yt3eiVs
L37[17:24:48] <Swifthawk> lol
L38[17:25:13] <Althego> hehe
L39[17:25:37] <Mat2ch> Someone needs a new password now.
L40[17:25:45] <Althego> random generated anyway
L41[17:25:50] <Swifthawk> yarp
L42[17:26:02] <xxcoder> its olviously would be a brand new password, but dead before its even used
L43[17:26:15] <Swifthawk> I may never actually learn how to use IRC.
L44[17:26:47] <Mat2ch> Just a / before every command and you will be fine ;)
L45[17:26:53] <Swifthawk> But yeah. Reset it right away.
L46[17:27:05] <Swifthawk> Yep, I'm just dum.
L47[17:27:38] <Swifthawk> AdiIRC is freakin' complicated.
L48[17:28:12] <Althego> dum dum bullet?
L49[17:31:50] <Swifthawk> um, war crime?
L50[17:31:56] <Swifthawk> I had to gargle that.
L51[17:32:19] <Althego> pangalactic gargle blaster
L52[17:33:45] <Mat2ch> Kerbals don't go to war, so no war crimes there
L53[17:33:50] * Swifthawk likes having their brain getting smashed in by a lemon wrapped around a gold brick.
L54[17:34:05] <Swifthawk> That one I knew, but had to look up the wording.
L55[17:37:45] <Swifthawk> Oh, yeah. I published an updated version of HyperEdit for KSP1 the other day. My new friend Clayel did all the work.
L56[17:38:08] <Swifthawk> https://www.Kerbaltek.com/hyperedit
L57[17:38:25] <Swifthawk> I hope that's not too spammy.
L58[17:38:41] <Althego> there is a built in orbit editor in base game without mod
L59[17:39:08] <Althego> ok that is way simpler
L60[17:39:48] <Swifthawk> Diggy. HyperEdit does other stuff too, but since people seem to still be interested, we did that thing.
L61[17:50:37] <packbart> !mission
L62[17:50:38] <LunchBot> You bring a constellation of black/white satellites to orbit forming an advertising display. How many times did you fix staging again?
L63[17:51:16] <packbart> it's complicated to drop all pixels off at the right point
L64[17:54:07] <Mat2ch> Ah, Hyperedit. I loved that tool. Really necessary to test reentry vehicles on Eve
L65[17:54:32] <Althego> yes testing eve landing was basically impossible without cheating
L66[17:55:08] <Mat2ch> I hope KSA gets an "test chamber" mode ;)
L67[17:55:18] <Althego> what really annoyed me
L68[17:55:29] <Althego> there was an obiouswind tunnel in the science part
L69[17:55:38] <Althego> but there was no way to test airplanes
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L71[18:23:13] <packbart> if it got off the runway, it was a tested airplane
L72[18:23:40] <packbart> the trick was to gently turn it into a landplane again
L73[18:24:58] <packbart> (replace past with present where applicable, of course, but a few mods filled the nice)
L74[18:25:06] <packbart> *niche
L75[18:28:44] <Swifthawk> I think I first heard of HyperEdit when I was testing water craft. I didn't create it but the rock star who did let me take over. It's been a long strange trip since then.
L76[18:29:27] <Mat2ch> "a long strange trip" is something that describes my life... :P
L77[18:30:17] <packbart> did the "set orbit/surface position" cheat options exist back then?
L78[18:30:46] <packbart> I only started with KSP 1.3 (or 1.2? the one with Making History) and that already faded from memory...
L79[18:32:41] <Benjamin> .mission
L80[18:32:41] <LunchBot> Gravity sucks so you turn it off. You have to clear the hordes of zombies by an axe.
L81[18:32:53] <Benjamin> *Nods approvingly*
L82[18:33:21] <Althego> for a while i have this iea that i should buy an axe for the zombie apocalypse
L83[18:33:59] <packbart> 15.99€, November 2018, says steam, at 60% discount. then bought Making History for 10€ a short while after. it's good of Steam to keep a record for me
L84[18:34:01] <Benjamin> Better to have it and not need it, than to need it and not have it!
L85[18:34:34] <Althego> i bought 0.24 in 2014
L86[18:34:45] <packbart> I came late to the scene
L87[18:34:53] <Benjamin> 0.23 in 2013 =)
L88[18:35:10] <Benjamin> If memory serves. I'm old now.
L89[18:35:18] <packbart> we'll probably find someone with a copy handsigned by HarvesteR
L90[18:36:06] <packbart> "handsigned" looks weird. it should be only "signed", right? no idea
L91[18:36:20] <packbart> needs more hyphens
L92[18:36:32] <Benjamin> Let's not get hung up on the minor details. =P
L93[18:36:44] <Mat2ch> could be digitally signed then. So hand signed does make sense
L94[18:37:07] <Swifthawk> I first played KSP way back when it was in BETA/ALPHA(?). There was all of 3 parts (solid booster, capsule, and fins?) and the only facility was the Island Airstrip. I was instantly hooked.
L95[18:39:19] <packbart> and you had to drag the capsule to space all the way, with nothing to eat or drink, in the snow, uphill, both ways? :)
L96[18:39:36] <Swifthawk> lol, yep
L97[18:39:38] <Mat2ch> I saw KSP earlier through Yotuube videos I guess, but only bought 0.90 then.
L98[18:39:48] <Mat2ch> I played it so much and loved it
L99[18:40:15] <Mat2ch> but then I got megalomaniac and KSP couldn't handle all the parts ;)
L100[18:40:31] <Swifthawk> It always reminds me of Minecraft which I discovered when there was only like 3 kinds of blocks, no mobs/etc./etc..
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L103[18:44:56] <Swifthawk> I think my kids turned me on to KSP, but I turned them on to Minecraft.
L104[18:45:57] <Althego> infinite diversity in infinite combinations
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L106[19:29:21] <xxcoder> both from my nephew to me lol
L107[19:29:23] <xxcoder> fun games
L108[19:30:39] <Althego> i didnt dare to start space engineers and factorio
L109[19:43:21] <Swifthawk> same
L110[19:43:49] <Mat2ch> !mission
L111[19:43:49] <LunchBot> Jeb invents the Off-Road Rocket Skateboard. This causes the exact issue you were trying to prevent.
L112[19:44:08] <Mat2ch> It always does with Jeb
L113[19:44:20] <Althego> sounds like a colin furze invention
L114[19:45:51] <Mat2ch> but it doesn't work as well
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L116[20:28:25] <packbart> I never got the hang of Space Engineers. I like to tinker with designs in the VAB or SPH for hours :)
L117[20:29:41] <packbart> but I like Satisfactory more than Factorio. I think. never really played the latter, though
L118[21:27:36] <KrazyKrl> satisfactory is much more tedious, you can't copy-paste stuff, and the blueprinter is locked to an arbitrary size. i get near the endgame of satisfactory, and stop playing because any time i plonk down a BP, i need to spend like 10 minutes going clickclick, clickclick, clickclick, clickclick connecting belts.
L119[21:40:11] <Azander> KrazyKrl: Mods.
L120[21:40:23] <Azander> Satirfactory has mods that gives you bigger blueprints.
L121[21:43:26] <Azander> packbart: I like Space Engineers
L122[22:11:00] <raptop> !mission static
L123[22:11:00] <LunchBot> Your holddowns are insufficiently robust, and the static fire test of your booster becomes a dynamic fire.
L124[22:11:32] <raptop> that seems like an outcome
L125[22:12:02] <raptop> !mission add You static fire all of the engineers you deem to have insufficient performance.
L126[22:12:02] <LunchBot> Added mission: You static fire all of the engineers you deem to have insufficient performance.
L127[22:54:01] <packbart> KrazyKrl: yeah, I think I'll finish Phase 5 with the least amount of factories while I'm procrastinating over building the 360 rocket fuel generators :)
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