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L16[04:29:02] <xxcoder> ;mission
L17[04:29:02] <LunchBot> You embark on a quest to replace all celestial bodies with infernal ones. There's an inexplicable rhythmic hissing noise.
L18[04:29:14] <xxcoder> ... demonic hissing?
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L29[06:24:34] <Deddly> !mission
L30[06:24:34] <LunchBot> Time loops alongside your for loops and while loops. You end up in hell.
L31[06:25:08] <Deddly> Punishment for odd wording?
L32[06:25:28] <xxcoder> you got looped into hell
L33[06:40:48] <FLHerne> .mission add After several missed deliveries, you decide to spend all morning floating around in Duna orbit to flag down your parcel.
L34[06:40:49] <LunchBot> Added mission: After several missed deliveries, you decide to spend all morning floating around in Duna orbit to flag down your parcel.
L35[06:48:26] <xxcoder> lol
L36[06:48:35] <Deddly> From now on, I'm going to imagine that all this random stuff I have to pick up from odd orbits and bring back to Kerbin is actually parts being delivered by a lazy logistics company.
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L40[07:48:21] <FLHerne> update: despite standing on the main road outside I still didn't see them before getting a "sorry we missed you"
L41[07:48:34] <FLHerne> DPD are better than this normally
L42[07:48:50] <RoboFreak> lol
L43[07:49:12] <RoboFreak> report them to the police, the delivery guy is drivinga van while completely blind
L44[07:49:36] <FLHerne> .mission add Jeb climbs the flagpole, allegedly to get a better phone signal but really just for the sake of it.
L45[07:49:37] <LunchBot> Added mission: Jeb climbs the flagpole, allegedly to get a better phone signal but really just for the sake of it.
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L50[08:08:13] <Mat2ch> RoboFreak: FLHerne: DPD is known to be rather bad here...
L51[08:08:24] *** RoboFreak is now known as Althego
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L54[08:55:34] <Judge_DedD> FLHerne, https://www.youtube.com/watch?v=LTlLOF2moxY
L55[08:57:27] <Mat2ch> At least you would have had a chance if your grandma is at home, too. DHL sometimes just drives by
L56[09:35:39] <Mat2ch> Time to land a base on Moho. (My customer is doing tests today and I'm not sure if I will hear from them until next week...)
L57[09:37:43] <Mat2ch> shouldn't have said that.
L58[10:15:15] <Althego> hehe
L59[10:17:39] <Judge_DedD> !mission
L60[10:17:40] <LunchBot> You organize Kerbtoberfest. Your craft becomes so famous a well-known folk song is written about it. This is best performed on a faulty accordion while drunk.
L61[10:18:33] <Judge_DedD> Well, I guess that works well in conjunction with Kerbtoberfest
L62[10:31:02] <Pinkbeast> !mission add You experiment with boosters filled with superheated steam rather than conventional propellant.
L63[10:31:02] <LunchBot> Added mission: You experiment with boosters filled with superheated steam rather than conventional propellant.
L64[10:31:54] <Althego> low isp
L65[10:33:11] <Judge_DedD> Mike Hughhes
L66[10:33:14] <Pinkbeast> I think that depends on the pressure (designing a booster to be light and contain steam at 100 bar is left as an exercise for the reader)
L67[10:35:25] <Althego> for a stunt it works i guess, safer than actual combustion
L68[10:39:04] <Judge_DedD> Wait... you're pre-filling boosters with steam? What's the advantage of that over an air/water rocket?
L69[10:39:56] <Althego> you have to note that the guy had balls. also died like a true kerbal. incorrect staging with parachute opening on launch
L70[10:40:02] <Pinkbeast> I think with sufficiently magic material science it could work quite well - for one thing the pressure and hence thrust will fall off as the booster empties (and your ship gets lighter) so you won't get that inconvenient G spike at the end. (I appreciate real SRBs don't have a perfectly constant thrust a la KSP)
L71[10:40:20] <Pinkbeast> Judge_DedD: Better energy density, same reason fireless locomotives were filled with steam
L72[10:41:54] <Judge_DedD> Carbon Fibre tanks can safely hold 300 bar, if I remember correctly.
L73[10:42:24] <Judge_DedD> Never heard of a fireless locomotive. Very interesting!
L74[10:44:19] <Pinkbeast> I think there are one or two still left in preservation
L75[10:45:33] <Althego> no technology ever dies out
L76[10:45:45] <Pinkbeast> fireless locomotives> TBH also because you already know how to make the drive mechanism for a steam locomotive, but the energy density is also good - it's sheer luck for the 19th century that water has the right characteristics.
L77[10:45:51] <Althego> there must be a few running somewhere, if for nothing else, as some kind of attraction
L78[10:46:12] <Pinkbeast> attraction> that's what I mean by "in preservation", as opposed to the handful of working steam left
L79[10:46:51] <Judge_DedD> Wikipedia says: Several locomotive builders produced fireless engines throughout the 20th century. Meiningen Steam Locomotive Works was still building them in the 1980s. Some fireless locomotives are in daily use even in 2021. One example is the large coal-fired power station in Mannheim where coal is delivered by rail in long trains of self-discharging hopper wagons. Three fireless engines are used to shunt the hoppers on the premises of the
L80[10:46:51] <Judge_DedD> power station.
L81[10:47:37] <Pinkbeast> Huh, I sit corrected, I had no idea some were still working!
L82[10:48:04] <Judge_DedD> And yes, there are lots of preserved ones still going
L83[10:51:31] <Judge_DedD> There's also MDI who have been working on compressed air cars for decades and released exactly zero of them. Nice concept though.
L84[10:51:36] <Pinkbeast> (ah, by "working" I mean productively employed like the ones in Mannhein, not "working" as in "can still move")
L85[10:56:26] <Mat2ch> Judge_DedD: You can get carbon fibre tanks holding over 900 bar.
L86[10:56:45] <Mat2ch> don't ask me how I know, sad story. (Also might involve politics)
L87[10:59:23] <Pinkbeast> I hear you can get ones... ah, are we allowed to make jokes about the Titanic submarine here?
L88[10:59:49] <Pinkbeast> I'm less sure that carbon fibre is not damaged by superheated steam
L89[11:00:15] <Mat2ch> you'd use an aluminium tank wrapped with carbon fibre
L90[11:00:39] <Mat2ch> the question is: How to keep the heat in?
L91[11:00:59] <Pinkbeast> You don't - you fill it up immediately before launch
L92[11:02:53] <Mat2ch> that could work
L93[11:07:41] <Pinkbeast> (and unlike a SRB, want to abort? You open the valve at the front of the tank producing zero net thrust)
L94[11:15:30] <Mat2ch> Moho breaking manouver: 3900 m/s
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L96[11:37:10] <Althego> leet time
L97[11:37:21] <Mat2ch> After Moho outpost comes a bob outpost...
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L99[11:38:06] <Mat2ch> I think Bob is so much easier than Moho, but...
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L102[12:02:23] <Judge_DedD> !mission
L103[12:02:23] <LunchBot> You are asked about your feelings when you see a Tortoise767 lying on its back, baking in the sun. Bob suggests 300mg/ml potassium bromide as a solution.
L104[12:09:22] <Judge_DedD> !mission add You set out to remove all the obscure references in Lunchbot's mission database.
L105[12:09:23] <LunchBot> Added mission: You set out to remove all the obscure references in Lunchbot's mission database.
L106[12:09:27] <KrazyKrl> ;mission add You yell your question into the drive-thru speaker: "Is a steam thruster still a cold-gas-thruster‽‽‽"
L107[12:09:27] <LunchBot> Added mission: You yell your question into the drive-thru speaker: "Is a steam thruster still a cold-gas-thruster‽‽‽"
L108[12:09:53] <KrazyKrl> ;mission add The protomolecule and the Omega molecule get into a fight.
L109[12:09:53] <LunchBot> Added mission: The protomolecule and the Omega molecule get into a fight.
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L115[12:55:10] <Mat2ch> !mission
L116[12:55:10] <LunchBot> You try to extract a core sample from Kerbin. Your drag coefficient is over nine thousand!
L117[12:59:34] <Althego> hehe
L118[12:59:58] <Mat2ch> I'm confused
L119[13:00:32] <Mat2ch> otoh I have a base building and delivering setup that works to finish those outpost missions. Most annoying part: Getting the stuff into orbit of Kerbin and docking it together.
L120[13:00:38] <Mat2ch> I need some automation here
L121[13:07:20] <Althego> .mission add You successfully add Factorio to KSP as a mod.
L122[13:07:20] <LunchBot> Added mission: You successfully add Factorio to KSP as a mod.
L123[13:18:04] <Althego> i have been thinking
L124[13:18:20] <Althego> what if i try to isntall some mods for a change, after a decade maybe it is time
L125[13:18:27] <Althego> and see what i can do
L126[13:25:49] <darsie> Mat2ch: Are you using RCS and 'control from here' of the docking port?
L127[13:26:31] <darsie> And 'set as target' of the target docking port?
L128[13:27:39] <darsie> I find docking pretty satisfying.
L129[13:28:02] <darsie> It can be tricky without RCS.
L130[13:28:38] <Althego> so is there a usual visual mods combo?
L131[13:28:55] <darsie> what?
L132[13:30:04] <darsie> You haven't installed any mods so far?
L133[13:30:04] <Althego> what does marsellus wallace look like?
L134[13:30:27] <darsie> The French guy in Matrix?
L135[13:30:33] <Althego> usually not. used to have chatterer and ker. but after a while the stock delta v calculator was enough
L136[13:30:51] <Althego> so i didnt bother with chatterer
L137[13:31:18] <darsie> Or the boss in ... Pulp Fiction?
L138[13:31:22] <Althego> i tried scatterer and eve or was it sve once. and the horizon was horibly aliased. i decided to roll that back
L139[13:32:19] <darsie> Marsellus Wallace is a crime lord and the main antagonist of Pulp Fiction. He is the husband of Mia Wallace and the boss of Vincent Vega, Jules Winnfield, and Butch Coolidge.
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L141[13:32:26] <Althego> there is a scene, where samuel jackson asks this question and the guy asks back, what?
L142[13:32:55] <Althego> your what seemed very similar to that one, so i continued with the question from the scene
L143[13:33:02] <darsie> https://duckduckgo.com/?t=h_&q=marsellus+wallace&iax=images&ia=images
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L146[13:33:42] <Althego> so anyway years have passed since then, probably the aliased horizon problem is solved, i have a really strong pc so no mod could pose a problem
L147[13:34:04] <Althego> but i remember you hadto install multiple together
L148[13:35:14] <Althego> there is a recommendation from matt lowne
L149[13:35:15] <Althego> https://www.youtube.com/watch?v=47oITKFBN7o
L150[13:57:24] <Althego> apparently volumetric clouds is early access on patreon
L151[13:57:28] <Althego> i am going to skip that
L152[13:58:17] <Mat2ch> darsie: yes, I do. Also using navyfish docking port alignment mod
L153[13:58:29] <Mat2ch> but doing missions over and over again gets boring.
L154[13:58:35] <Mat2ch> Now I have to build a base on Laythe
L155[13:58:44] <Mat2ch> this is a bit more tricky
L156[14:00:28] <Mat2ch> Of course I'll send both base parts in a single package. But now I have to think about atmosphere and parachutes and stuff.
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L160[14:10:25] <Althego> eh tufx requires module manager
L161[14:10:31] <Althego> i hate that. it infects everything
L162[14:20:00] <Mat2ch> almost every mod requires module manager
L163[14:20:09] <Mat2ch> are you using ckan?
L164[14:20:15] <Althego> no i dont want to
L165[14:20:28] <Althego> that would make sense only if i constantly tinker wih mmods
L166[14:20:55] <Althego> also mods require module manager because they want to change the configs. but i dont want to change the behavior of already ezxisting parts
L167[14:20:59] <Althego> at best adding new parts
L168[14:21:23] <Althego> anyway for purely visual changes most things on the list of matt dont need it
L169[14:25:23] <Mat2ch> eh, I just let ckan handle everything and don't have to care about what needs patching
L170[14:25:58] <Althego> that patching thing is a stupid way to do it. why put them into separate dirs if one mod infects other dirs
L171[14:26:07] <Althego> you cant just remove them
L172[14:33:47] <Althego> also dont use the win11 builtin compression support it uses on thread
L173[14:38:20] <Mat2ch> the original game data has to be patched or you have to make a full copy of it and unload the "old" version
L174[14:38:34] <Mat2ch> but patching on start is more reliable
L175[14:41:45] <Althego> maybe next time i am starting to mod subnautica
L176[14:41:50] <Althego> for the 15th playthrough :)
L177[14:45:21] <Althego> well gameloaded up
L178[14:45:31] <Althego> let's se if i load something
L179[14:48:34] <Althego> seems to be working
L180[14:48:38] <Althego> terrain looks different
L181[14:48:42] <Althego> atmosphere looks different
L182[14:49:26] <Althego> fan noise moderate but framerate is also moderate in 4k
L183[14:50:26] <Althego> no clouds but i am not paying for clouds
L184[14:53:10] <Althego> you know your plane is overpowered if you are over the speed of sound at sea level with quarter thrust
L185[14:55:40] <Mat2ch> ehm, yes
L186[14:55:47] <Mat2ch> not even my builds do that usually :D
L187[14:56:25] <Althego> the trees update in a strange and annoying way
L188[15:00:04] <Althego> i can see a circle around the plane as they update, that is the problem
L189[15:09:53] <Althego> ok let's try waterfall too
L190[15:10:00] <Althego> nopw i am one step away from the station aprts
L191[15:10:06] <Althego> but i dont like stations much
L192[15:15:18] <Althego> seems to be doing something, i saw the air vibrate behind the jets
L193[15:16:20] <Althego> rocket plume is expanding as it should
L194[15:16:22] <Althego> i take it
L195[15:23:25] <Althego> hah i could see the sun setting and making a reddish hue. i think it doesnt do that in stock
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L198[15:33:54] <Althego> oh i can install the community fixes
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L202[15:38:44] <Althego> lol the github page links to itself where is the zip
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L207[15:51:42] <Althego> took the ssto around the mun for a spin, lost an airbrake in the last second to overheating
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L211[15:52:33] <Althego> no engine airbraking, just overshot the runway, but i can turn around still high up
L212[15:55:15] <Althego> hehe and somehow exploded wjile landing
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L216[15:57:15] <Althego> despite all these mods, it is still loading fast
L217[15:57:24] <Althego> probably more of a testament of the ssd
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L219[15:59:14] <Althego> does eve redux need separate config files as the old one? or is it working out of the box?
L220[16:00:29] <Althego> i guess it is not working there should be some clouds in the sky even if not columetric
L221[16:01:55] <Mat2ch> I fear all the visual mods. My GPU is 7 years old :|
L222[16:03:05] <Althego> only tufx is saying that two dpendenciesnot met
L223[16:03:13] <Althego> but it never said it depoends on those
L224[16:03:17] <Althego> seems to be some menu thing
L225[16:03:31] <Mat2ch> ckan ;)
L226[16:03:32] <Althego> clickthroughblocker and toolbarcontroller
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L230[16:04:41] <Althego> ah spectra is a clouds thing
L231[16:12:37] <Althego> still no lcouds, sad
L232[16:12:42] <Althego> but everything was loaded
L233[16:19:10] <Althego> heh maybe there is a dependency but the forum is down
L234[16:24:38] <Althego> maybe texturereplacer is missing. but not saying that in the log
L235[16:26:38] <Althego> oh wait, what i have downloaded is an extra for it, not the actual mod
L236[16:35:26] <Althego> oho some clouds on kerbin
L237[16:37:11] <Althego> finally it looks like as it should
L238[16:40:59] <Althego> dan nouse has picked up
L239[16:41:04] <Althego> fan noise
L240[16:41:28] <sandbox> who? :p
L241[16:42:37] <Althego> hah eve is so bright. also cant see through these the thick clouds for a landing site
L242[16:50:07] <Mat2ch> ugh, KSP doesn't simulate parachutes on non-active vehicles
L243[16:50:09] <Althego> and you can see the eclipse created by the moons
L244[16:50:33] <Mat2ch> I always thought it does, but I've seen my base parts rushing past me much too fast...
L245[16:50:38] <Althego> even duna looks breathtaking
L246[16:50:46] <Althego> but laythe, man
L247[16:54:04] <Althego> this ssto is unable to land on duna, but let's see how it looks like anyway
L248[16:54:14] <Althego> stupid eclipse is following me
L249[16:58:05] <Mat2ch> hehe
L250[16:58:29] <Mat2ch> Well, how do I get a decent base on Laythe now...
L251[16:58:38] * Mat2ch is pondering
L252[17:00:19] <Althego> it was down to 62 m/s when the cockpit disintegrated
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L256[17:45:30] <Althego> now that i think of it, i have never tried far
L257[17:45:40] <Althego> is it still a thing, ot was it replaced by something else?
L258[18:16:51] <Mat2ch> hah, I got an idea. Man hub will be docked to a carrier and there will be three parts that fall to the side like flower petals.
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L268[20:00:00] <sandbox> !mission
L269[20:00:00] <LunchBot> You search deep in the Mandelbrot set for Many-Angled Ones. The Kerbal Transportation Safety Board determines the probable cause(s) of the accident to be: Jeb's decision to unlatch his seatbelt during flight, which allowed him to exit the craft and impact the tail, resulting in a loss of control and impact with terrain.
L270[20:00:59] <Althego> i can see the scene as jeb falls off from the door during an in flight eva
L271[20:01:33] <raptop> It's entirely possible that Jeb went crazy from encountering a lovecraftian entity
L272[20:02:04] <Pinkbeast> !mission add You have borne the thousand injuries of Fortunato as best as you could, but when he ventured upon insult you vowed revenge.
L273[20:02:04] <LunchBot> Added mission: You have borne the thousand injuries of Fortunato as best as you could, but when he ventured upon insult you vowed revenge.
L274[20:03:28] <Pinkbeast> .mission fixup s/You have/You had/
L275[20:03:28] <LunchBot> New text is: You had borne the thousand injuries of Fortunato as best as you could, but when he ventured upon insult you vowed revenge.
L276[20:05:09] * raptop ended up being vaguely disappointed by most of the Poe they've read
L277[20:06:13] <Pinkbeast> Huh! I'm very fond of Poe; my parents didn't really stop me reading anything I could get down from the shelves, and I read _The Premature Burial_ at a tender age and it made a lasting impression. Still, de gustibus and all that.
L278[20:07:08] <Pinkbeast> (In particular he is so much better than Lovecraft it's not funny)
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L280[20:53:09] <Mat2ch> https://www.youtube.com/watch?v=3Jgev_YGl44 Neil deGrasse Tyson isn't happy...
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L286[22:21:41] <raptop> Yes
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L292[23:15:28] <FLHerne> .outcome add You got 99 problems and accidentally-cloned Jebs are 17 of them.
L293[23:15:29] <LunchBot> Added outcome: You got 99 problems and accidentally-cloned Jebs are 17 of them.
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L298[23:56:25] *** Juesto is now known as Juest
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