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L1[00:00:46] <Eddi|zuHause> so... how much electric storage do i need to supply a science lab for a munar night?
L2[00:06:41] <Eddi|zuHause> i'm having some bug with tweakscaled tanks, where the capacity is wrong after loading...
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L4[00:14:50] <Eddi|zuHause> it's probably a mod conflict
L5[00:17:07] <Pinkbeast> Recommend switching to Tweakscale Rescaled, if you haven't
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L7[00:40:26] <Eddi|zuHause> i might try that
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L10[01:10:52] <Eddi|zuHause> i'm sure i forgot something important on this rocket
L11[01:10:59] <Pinkbeast> Engine?
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L13[01:19:18] <Eddi|zuHause> the front fell off...
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L15[01:32:30] <Eddi|zuHause> how do i select a part that clipped into another part for some reason? (in the VAB)
L16[01:36:22] <Eddi|zuHause> oh, i foun an angle that worked
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L19[02:22:39] <Eddi|zuHause> so, i found out what i missed... a reactionwheel
L20[02:25:30] <XXCoder> lol
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L23[02:36:43] <Eddi|zuHause> where we're going, we don't need wheels!!! :p
L24[02:55:11] <Eddi|zuHause> slight annoyance about [x] science, it doesn't seem to be designed for filling up a research lab.
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L26[03:17:30] ChanServ sets mode: +o on Althego
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L29[05:02:27] <Eddi|zuHause> !mission
L30[05:02:27] <LunchBot> You attempt to ascend from Jool's surface. You get 4 hours and 52 minutes of sleep.
L31[05:03:00] <Althego> that is not great but sufficient
L32[05:03:29] <Althego> did the ascent take that long? or was the sleep the reward
L33[05:04:08] <Eddi|zuHause> i probably got distracted
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L42[12:11:42] <Eddi|zuHause> !mission
L43[12:11:42] <LunchBot> You send Ted Kerman on a suicide mission. This costs you the lives of 70 mostly innocent crewmembers.
L44[12:12:15] <Eddi|zuHause> uhm...
L45[12:40:50] <packbart> all Teds
L46[12:41:24] <packbart> ( https://dilbert.fandom.com/wiki/Ted )
L47[13:18:29] <Eddi|zuHause> i'm having a hard time convincing CKAN to not remove half a dozen mods that say they depend on tweakscale, when trying to replace it with tweakscale rescaled
L48[13:34:44] <packbart> hrm. Rescaled could add a "provides: Tweakscale" to CKAN metadata. not sure that can be fixed easily in the client
L49[13:36:09] <Eddi|zuHause> it's mostly about the redistributable
L50[13:43:14] <Eddi|zuHause> there's also a conflict with "KSP Recall" which triggers a number of other domino effects when i remove that
L51[13:44:31] <Eddi|zuHause> i don't really know what that is needed for, but the mod description sounds like it could be part of the bug i encountered
L52[13:45:27] <packbart> I think that's Lisia's own version of a community fixes mod
L53[13:55:37] <Pinkbeast> What _are_ the affected mods? I know JonnyOThan is working on this - when I wanted to switch he provided an additional CKAN metadata source and it all worked but IDK if that's the current procedure
L54[13:58:35] <Pinkbeast> (It's expected not to want, or work with, KSP Recall)
L55[13:59:07] <Pinkbeast> Rescaled has its own Redist which you want
L56[13:59:58] <Eddi|zuHause> so the tweakscale redist triggers FAR continued and Photon Sailor (which i'm not sure why i have that, never used it), and Recall triggers Interstellar Fuel Switch and a bunch of related things
L57[14:00:37] <Pinkbeast> Even if you are installing Tweakscale-RescaledRedist?
L58[14:02:20] <Pinkbeast> IFS doesn't seem to have a KSPRecall dependency in https://github.com/KSP-CKAN/NetKAN/blob/master/NetKAN/InterstellarFuelSwitch.netkan
L59[14:03:12] <Eddi|zuHause> hm, some combination of clicking now makes it work
L60[14:03:50] <Eddi|zuHause> must have been some other shuffling attempt
L61[14:04:40] <Eddi|zuHause> so, the conflict resolver might be doing weird things
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L69[18:40:27] <Eddi|zuHause> i can't figure out VTOL engines... they need to be put into SAS control...
L70[18:42:26] <Mat2ch> VTOL needs a lot of complex controlling, usually not done by humans
L71[18:50:31] <Eddi|zuHause> that's what i just said?
L72[18:52:35] <Mat2ch> we have different understandings of SAS it seems :D
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L74[19:04:39] <Eddi|zuHause> hm, i managed to take off and hold it stable enough to reach the contracted 8000m... now trying to land
L75[19:05:40] <Mat2ch> I once experimented with kOS to build a VTOL controller. With jet engines it was hard, because they take some time to spool up
L76[19:06:18] <Mat2ch> that's why in reality they usually are deflecting the airstream instead of trying to control it
L77[19:12:50] <Eddi|zuHause> should i count my landing attempts?
L78[19:16:18] <Eddi|zuHause> so... it's lying on its back instead of the landing legs, and one part on the "tail" broke off...
L79[19:16:24] <Eddi|zuHause> close enough? :p
L80[19:17:00] <Eddi|zuHause> also, i didn't hit my intended landing at the island airfield, but near the top of the mountain on the island...
L81[19:18:24] <Eddi|zuHause> i should cover my planes in landing legs from all directions :p
L82[19:19:13] <Eddi|zuHause> i used to have this contract pack that sent me to all kinds of easter eggs.. i wonder what happened to that
L83[19:28:38] <Eddi|zuHause> also, i have received the first chunk of data from the ground experiment, seems it transmits in 10% steps.
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L86[20:37:00] <Mat2ch> any landing you can walk away from is a good landing
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L88[21:17:37] <Eddi|zuHause> i'd like to tweak the diameter of the shroud of an engine...
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L91[21:34:44] <Mat2ch> I usually use mid-stage fairings if the regular shrounds don't fit. But then you will need struts as well or it'll become floppy
L92[21:37:01] <Eddi|zuHause> could invert the fairing and use interstage nodes?
L93[21:43:44] <Mat2ch> you need a decoupler as well :/
L94[21:44:29] <Mat2ch> that's what always upset me about the inerstage nodes. You can't get them with a decoupler built in, you have to add your own
L95[21:44:47] <Mat2ch> also a fairing should be a decoupler by itself
L96[21:45:54] <Eddi|zuHause> well, in this rocket, i added a decoupler under the engine, and added a fairing under that, that closes on a dome tank on the other end
L97[21:47:06] <Eddi|zuHause> other question, if tab cycles through focused planets, what's the button for cycling in reverse?
L98[21:48:44] <Mat2ch> shift+tab
L99[21:54:33] <Eddi|zuHause> tried that, that triggers the throttle...
L100[21:59:18] <Mat2ch> I think that's why I changed the throttle to "alt"
L101[21:59:27] <Mat2ch> but where do I find the KSP config file?
L102[21:59:43] <Mat2ch> uh, settings.cfg.
L103[21:59:49] <Mat2ch> I was in the right directory, but overlooked it
L104[22:01:12] <Mat2ch> And I think you can use Shift+B to lock the brakes
L105[22:02:49] <Eddi|zuHause> shift+tab toggles the steam overlay
L106[22:03:33] <Mat2ch> I play without the overlay because of that...
L107[22:04:39] <sandbox> !mission
L108[22:04:39] <LunchBot> You invent a new propulsion system powered by loss of precision in unit conversion. You return to Kerbin three years before you left, and beg yourself not to do that again.
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L112[22:18:36] <Eddi|zuHause> i'd rather switch the key away from tab, because that annoyingly also triggers on alt+tab
L113[22:21:04] <Mat2ch> I haven't seen a way how to do that.
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L116[23:35:59] <Eddi|zuHause> so, i made the wingspan on my plane wider, that makes it reach less height?
L117[23:37:43] <Eddi|zuHause> should i angle my wings?
L118[23:52:38] <Eddi|zuHause> that made it much worse...
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