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L1[00:11:02] <Eddi|zuHause> !mission add The reactor core is overheating! This is not a drill!
L2[00:11:02] <LunchBot> Added mission: The reactor core is overheating! This is not a drill!
L3[00:16:51] <darsie> done
L4[00:17:26] <darsie> FLHerne: That's the seismometer, IIRC.
L5[00:18:29] <darsie> .outcome add Someone drilled a hole in the reactor.
L6[00:18:29] <LunchBot> Added outcome: Someone drilled a hole in the reactor.
L7[00:24:40] <Izzy> if I need 1200m/s to get to low lunar orbit from LEO, I need 1200m/s to get back, right?
L8[00:28:13] <darsie> Izzy: no
L9[00:30:06] <darsie> Izzy: From KEO you need about 1000 m/s for a high orbit. Once you circularize there you're still relatively slow, so you don't need much dv to cancel your speed to get Pe down to 70 km.
L10[00:31:24] <darsie> so to get back from high circular orbit you just need to reverse the circularization burn.
L11[00:32:30] <Izzy> right, but then to re-circularise in LEO (am doing KSRSS) I need a ~1000m/s burn
L12[00:32:55] <darsie> Yeah. Or aerobrake.
L13[00:33:19] <Izzy> my spacecraft are not rated for atmosphere ;)
L14[00:33:32] <darsie> Ohh, you mean LEO, low *Earth* orbit.
L15[00:33:42] <darsie> no
L16[00:33:45] <darsie> that would be more.
L17[00:34:17] <Izzy> I mean, https://shadowkat.net/tmp/bc1b.jpg
L18[00:35:51] <Izzy> going to need about 1300m/s either way, as the profile is circular orbit -> transfer -> circular orbit -> transfer -> circular orbit
L19[00:37:21] <Izzy> well, I say the capsule isn't rated for atmosphere; it is, it's designed for reentry, but only a very shallow trajectory from a low orbit, as it's using the engine as a heatshield
L20[00:37:56] <darsie> You could do 50 passes through hte upper atmosphere :).
L21[00:38:07] <Izzy> I could, but I have better things to do with my time
L22[00:38:12] <darsie> :)
L23[00:38:33] <darsie> Ok, yeah, it's the same dv both ways, then.
L24[00:52:36] <darsie> Solar system delta v map: https://www.projectrho.com/public_html/rocket/images/mission/deadfrog42.png
L25[00:53:51] <darsie> 3120 m/s from LEO to Moon transfer.
L26[01:04:19] <Izzy> https://media.shadowkat.net/media/251c3ae986cd21e9d8c1bd0439f230e3547bacab56ed7ea667847966f5c185d9.jpg
L27[01:08:30] <Izzy> heh, the URL I had in my browser history was a discord embed, wonder if they'll migrate those in the KSRSS thread in time
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L45[08:00:54] <Mat2ch> For a short moment I was wondering why those dV numbers were so low...
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L59[12:00:53] <Eddi|zuHause> !mission
L60[12:00:53] <LunchBot> You detect an unknown probe approaching Kerbin and send a mission to investigate. You somehow end up in Dilbert space.
L61[12:01:19] <Althego> not hilbert but dilbert lol
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L65[12:23:44] <sandbox> !mission
L66[12:23:44] <LunchBot> You consult with Lunchbot to launch a new startup. The market in raw materials crashes. Both in the sense that the supply causes a drop in prices, and the sense that the market is like 20 miles above the mantle and you just removed the crust supporting it.
L67[12:27:01] <packbart> successful startup?
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L70[12:46:27] <Eddi|zuHause> depends on if you successfully rug-pulled.
L71[12:46:58] <Eddi|zuHause> but you certainly disrupted the market
L72[12:47:08] <packbart> there probably was a rug on that crust you pulled
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L90[20:47:41] <FLHerne> https://forum.kerbalspaceprogram.com/topic/220137-introducing-for-science-major-content-update-out-in-december/
L91[20:48:13] <FLHerne> finally /some/ progress on KSP 2 besides fixing some (but not all) of the most egregious bugs
L92[20:48:21] <FLHerne> still not optimistic
L93[20:52:14] <Mat2ch> well, it looks like they listend to the community and added a science mode.
L94[20:54:10] <Mat2ch> But somehow it is just a copy of KSP1
L95[20:54:55] <sandbox> Nothing is unpossible for SCIENCE!
L96[20:55:50] <Mat2ch> And I hate the font. It's so hard to read.
L97[21:04:20] <Pinkbeast> TBH it had not for a moment occurred to me that KSP2 didn't even have _science_
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L99[21:24:29] <FLHerne> yeah, it was basically the KSP demo except with a $60 price tag
L100[21:25:14] <Mat2ch> Now it is the Alpha with a $60 price tag!
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L107[23:45:59] <Izzy> I wish KSP had a like, contract notification thinger, so I could see during flight what contracts were available
L108[23:46:10] <Izzy> and ideally a noise when a new one pops up
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