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L3[00:49:55] <packbart> "if your framerate tanks in the VAB, go to the KSC, to the Tracking Station, then back to the VAB" - the early access wisdom of KSP 2 :)
L4[00:52:35] <Azander> with so much hype, and soo many 'early access bugs' I can see why people are complaining. without the hype, I think it would have been more accepted that is currently is.
L5[01:01:04] <packbart> to be fair, Jake's trying to break KSP again by building large. *and* runs it on Linux
L6[01:08:30] <Izzy> damn that sounds like an improvement
L7[01:08:37] <Izzy> (if scene changes don't hurt performance)
L8[01:11:31] <packbart> uh. what improvement?
L9[01:27:05] <SporkWitch> basically things aren't consistently being unloaded; the scene changes help force it
L10[01:31:59] <packbart> ah, that makes some sense. sometimes his framerate in the VAB dropped to ~5fps. the tour through the tracking station brings it back up to 40. it's just one of those oddities
L11[01:48:54] <packbart> ooh, integrated fuel balancing. I learn so many tricks about KSP 2 before even playing it :)
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L14[03:16:24] <darsie> oops, my Eeloo IR telescope had a Jool encounter.
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L37[12:49:29] <Mat2ch> https://www.youtube.com/watch?v=dNs_kNilSjk Such impressive stuff. I almost wanna do it myself
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L39[13:09:47] <sandbox> you want to emit radiation by yourself?
L40[13:11:36] <Mat2ch> I do emit radiation all the time
L41[13:11:40] <Mat2ch> I'm literally glowing!
L42[13:16:20] <Althego> hehe
L43[13:16:31] <Althego> in the infra-red mostly
L44[13:19:17] <Mat2ch> It should be possible to use barium sulfate as coating for self-heating boxes.
L45[13:19:44] <Mat2ch> Because it reflects so much, it should make it possible to make a great hotbox with it
L46[13:19:56] <Mat2ch> (it's not really self-heating, you have to put a human inside)
L47[13:25:27] <sandbox> centipoise
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L49[13:34:39] <packbart> oh, I mistook Barium for Beryllium there. We still have lots of integrated cuircuits with Beryllium oxide warning stickers on top :)
L50[13:36:22] <Althego> avoid beryllium if possible
L51[13:37:24] <packbart> know to the state of California to cause cancer
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L53[13:54:36] <sandbox> I'm loving the mistakes
L54[13:55:37] <sandbox> https://youtu.be/dNs_kNilSjk?t=2908
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L60[14:24:02] <Mat2ch> sandbox: mistakes?
L61[14:24:11] <Mat2ch> ah, the expensive :D
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L74[17:01:12] <Althego> https://www.youtube.com/watch?v=_YAlOGZM32U
L75[17:01:12] <Althego> Terran 1: Launching The World’s First 3D Printed Rocket
L76[17:02:40] <Mat2ch> oh no
L77[17:02:44] <Mat2ch> I wanted to go shopping
L78[17:02:48] <Mat2ch> now I have to watch that
L79[17:03:59] <Althego> i think the launch is in an hour
L80[17:04:04] <Althego> at best
L81[17:04:25] <Althego> https://twitter.com/relativityspace/status/1633495226500149251
L82[17:06:35] <Mat2ch> 13:00 ET... now what is ET in timezone?
L83[17:06:53] <Althego> 19h
L84[17:06:57] <Althego> 6 hours
L85[17:07:04] <Mat2ch> -4?
L86[17:07:57] <Mat2ch> oh, no, it's UTC-5, because summertime already.
L87[17:08:08] <Mat2ch> The summertime is still not abandoned in the EU :(
L88[17:08:18] <Mat2ch> Another harsh summer for me.
L89[17:08:35] <Althego> first because of covid, then because of ukraine, there is always something that excuses people of abandoning the dst
L90[17:09:30] <Mat2ch> What will we have next year?
L91[17:09:35] <Althego> and tomorrow there is a spacex launch
L92[17:09:41] <Mat2ch> Starlink?
L93[17:09:45] <Althego> oneweb
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L95[17:11:14] <Mat2ch> interesting.
L96[17:11:36] <Mat2ch> well, now it's raining. Do I want to walk through the rain to the store?
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L98[17:15:09] <Mat2ch> They moved the stream!
L99[17:15:38] <Althego> i thin it was the second time, because i was wondering why it hasnt starteed
L100[17:17:26] <Mat2ch> Steam is on!
L101[17:20:08] <sandbox> r
L102[17:20:57] <Mat2ch> u
L103[17:21:30] <Mat2ch> T-58
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L108[18:00:33] <Althego> heh this is going to bea long wait
L109[18:00:39] <Althego> random holds
L110[18:08:26] <Mat2ch> hehe
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L112[18:32:25] <Althego> https://www.youtube.com/watch?v=7mxdCfrSceo
L113[18:32:34] <Althego> Annihilating the LAND SPEED RECORD in Kerbal Space Program 2!
L114[18:35:06] <packbart> easy with no heat and readily available hyper-accelerators
L115[18:35:53] <packbart> dropping a Kerbal down the Mohole or through the texture seams on Duna accelerates them to several times the speed of light
L116[18:36:55] <Mat2ch> Aaaaand another hold.
L117[18:36:59] <Mat2ch> I wonder if they will launch at all
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L119[19:34:01] <SporkWitch> Launch now go ~T-6m
L120[19:34:27] <SporkWitch> https://www.youtube.com/watch?v=_YAlOGZM32U
L121[19:39:09] <darsie> hold
L122[19:39:24] <Althego> it was so close
L123[19:39:51] <SporkWitch> still proceeding with strongback retract though, so sounds like it's not too major
L124[19:40:02] <darsie> The strongback no longer holds the rocket.
L125[19:40:25] <Mat2ch> It's back holding it
L126[19:40:56] <SporkWitch> *philosoraptor* does soviet rocket hold strongback?
L127[19:43:28] <darsie> Your chance to kill thebuffer by 2x playback speed.
L128[19:45:59] <Mat2ch> Was this a real abort now?
L129[19:46:18] <SporkWitch> said auto-abort, so something triggered a big nope :(
L130[19:59:12] <Mat2ch> T-45 min
L131[19:59:16] <Mat2ch> *yawns*
L132[20:01:57] <packbart> ugh. some obnoxious music!1
L133[20:02:43] <packbart> back in my day... the PAO would use the time to fill us in about all the interesting details!
L134[20:22:38] <darsie> scrub
L135[20:24:01] <sandbox> deku
L136[20:24:09] <darsie> what?
L137[20:24:46] <sandbox> zelda reference
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L139[21:17:07] <darsie> does ksp need .loadmeta files?
L140[21:19:23] <darsie> seems to display metadata without .loadmeta file. Maybe it extracts it from the .sfs, taking more time.
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L143[21:58:33] <darsie> I guess class I comets don't get much easier than that: https://0x0.st/HiNF.39.webm
L144[22:02:52] <packbart> so, what are you going to use it for? :)
L145[22:02:58] <packbart> once the hunt is over
L146[22:03:26] <darsie> Well, I had one with low inclination, but that one was already close to Pe. Getting too picky takes more time to search.
L147[22:03:47] <darsie> I want to capture a big class I comet.
L148[22:04:04] <darsie> Maybe move it to Kerbin or so when I'm very bored :).
L149[22:04:40] <packbart> Captain Darsie and the White Comet
L150[22:04:43] <packbart> :)
L151[22:04:55] <darsie> Hey, I want it to be a magic comet :).
L152[22:05:25] <darsie> High mass, magic, distant, low inclination comet :).
L153[22:06:23] <darsie> I wonder how much ore they have. Any clue?
L154[22:07:12] <packbart> Thar she, uh, streams!
L155[22:07:16] <darsie> they're incredibly heavy, and can have only a fraction of their mass in ore (though mining their ore will have a sometimes big effect on their mass) https://wiki.kerbalspaceprogram.com/wiki/Comet
L156[22:08:49] <darsie> 95% is a fraction.
L157[22:08:58] <darsie> 95/100
L158[22:13:30] <packbart> the phrase usually implies "small", doesn't it?
L159[22:14:27] <packbart> although I'm not sure why the Wiki says that
L160[22:15:10] <packbart> the ModuleCometResource in the part.cfg is set to a range between 80% and 95%
L161[22:15:36] <darsie> "Mining has a big effect on their mass" would indicate a high ore fraction.
L162[22:16:12] <darsie> ah, that's ok.
L163[22:16:29] <darsie> I was worried they might have only 10-30%.
L164[22:20:15] <packbart> could be that there's a hidden modifier by size? eh, you'll see
L165[22:20:59] <packbart> !mission
L166[22:20:59] <LunchBot> You adopt a cat from the Ulthar animal shelter for your ship's mascot. You think the mission makes more sense when read backwards in Spanish.
L167[22:22:21] <packbart> Retlehs l'amina rahtlu, si?
L168[22:38:19] <darsie> I'm annoyed that these fuel tanks stay attached like this when I rotate them. http://0x0.st/HiqK.png
L169[22:39:09] <raptop> wonky joint connections strike again?
L170[22:39:33] <raptop> packbart: something like that
L171[22:39:41] <raptop> (the mission is my fault, the outcome is not)
L172[22:40:59] <darsie> I want the fuel lines on the side so ports don't disappear into them.
L173[22:44:44] <darsie> like so: http://0x0.st/HiqZ.png
L174[22:47:54] <darsie> Hmm, it's the same with all fuel tanks, but they don't have these lines, so I don't need to rotate them.
L175[22:53:34] <darsie> Moving them with snap after rotating seemed to work fine.
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