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L13[01:33:45] <funkenstein> ;mission
L14[01:33:45] <LunchBot> You lose all your suclearnubPoints™. You have to get out and push. Glory to the United Kerbal Kommunist States!
L15[01:34:03] <funkenstein> ;fron
L16[01:34:08] <funkenstein> ;frog
L17[01:34:08] <LunchBot> https://i.imgur.com/b6mG0b7.jpg
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L45[12:37:03] <darsie> 1337
L46[12:39:00] <Althego> i missed it this time
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L48[13:03:43] <darsie> I was lucky.
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L51[13:36:46] <packbart> added carbonizer stage to make LiquidFuel from Hydrogen and Ore. I might have to turn some tanks into magic pits for all the rational intermediate resources. https://formularfetischisten.de/~packbart/temp/ksptf2.jpg
L52[13:37:12] <packbart> demonstrator mission for fuel production on the outer JNSQ planets. I'll get there, eventually ;)
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L62[16:54:21] <kspx> Hey yos
L63[16:55:15] <kspx> I was wondering, can you please give me the links of the kerbal developers profiles?
L64[16:57:15] <packbart> the what where?
L65[16:58:02] <kspx> I am asking if I can contact the developers of ksp
L66[16:59:51] <packbart> I'm not even sure which of the names they use ;)
L67[17:00:00] <packbart> Squad, Private Divison, Intercept Games
L68[17:00:29] <packbart> your best bet might be to post on the forums
L69[17:09:31] <raptop> The website should have an email contact
L70[17:10:10] <raptop> eg: https://www.kerbalspaceprogram.com/support
L71[17:10:50] <darsie> Wow, actual email addresses.
L72[17:14:00] <kspx> thanks
L73[17:15:40] <Pinkbeast> kspx: It might be best first to say what this is about. Your fellow players may be able to assist you.
L74[17:17:07] <kspx> I am thinking of creating a ksp version into about 2 billion years into the future
L75[17:17:39] <kspx> like 4k high detailed planets, enviroments and more celestial objects
L76[17:17:44] <Pinkbeast> https://forum.kerbalspaceprogram.com/index.php?/forum/36-add-on-development/ ?
L77[17:18:26] <Pinkbeast> I'm not sure why "2 billion years in the future" and "4k planets" go together but there are a number of visual mods already which might be useful to look at.
L78[17:18:27] <kspx> plus I am having some bugs with my kerbal
L79[17:18:57] <Pinkbeast> https://forum.kerbalspaceprogram.com/index.php?/forum/7-gameplay-and-technical-support/
L80[17:19:22] <kspx> when I get through the atmosphere and try to decouple for the next stage, it works, but when I fire the engine doesn't work
L81[17:19:40] <Pinkbeast> I recommend posting to that forum. Include the craft file.
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L83[17:20:04] <Pinkbeast> The KSP developers are extremely unlikely to read email about individual staging problems... oh
L84[17:20:30] <Althego> also kso1 is barely maintained
L85[17:20:35] <SporkWitch> did you put the engine on the same stage as the decoupler? turning the engine on is a separate action, doesn't magically turn it on just because the decoupler below it was activated
L86[17:21:23] <Pinkbeast> They'd save themself a lot of work by setting the mod 6 billion years in the future (since Kerbol will probably be a red giant and everyone will be dead)
L87[17:22:34] <SporkWitch> already a mod for that, think it's called "after kerbin" or something. Sun enters red giant phase, Kerbin ends up looking like Duna, kerbals terraform a Duna that's become tidally locked with the sun and move the KSC there.
L88[17:27:32] <Izaya> always wanted to launch from duna
L89[17:30:17] <Althego> there is a mod for that
L90[17:30:30] <Althego> if i remember you could choose eve too
L91[17:33:26] <Pinkbeast> And RO has a "launch from Venus" feature activated by immediately turning off your computer
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L93[17:46:15] <packbart> kspx: there is also https://forum.kerbalspaceprogram.com/index.php?/topic/182708-191-110x-beyond-home-150-supports-parallax/
L94[17:46:29] <packbart> "Billions of years after Kerbol exploded, a few colony vessels survived and found a new system to inhabit."
L95[17:54:13] <Kalpa> Damn, all rights reserved
L96[18:15:57] <Pinkbeast> kspx: The KSP developers are extremely unlikely to read email about individual staging problems
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