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L8[01:58:19] <SporkWitch> obvious photoshop;
the commies could never pull that off :P
L9[01:58:36] <SporkWitch> (joking aside,
very pretty picture, especially the varied way the light's
hitting the panels)
L10[01:59:16] <Izaya> The KPU's
accomplishments care not for what you believe :p
L11[01:59:54] <Izaya> and yeah those are
the 'Grus' station panels, for making Salyut(?) replicas,
but they're the highest power density panels I have so
they're perfect for this usecase.
L12[02:00:29] <Izaya> If I build another
refinery I'm just sticking a nuclear reactor nearby, though.
Solar is a pain when you have three-day-long nights.
L13[02:02:16] <Izaya> Speaking of
refineries though, the smaller lander is going to be refuelled just
in time for the nuclear shuttle (carrying an entire space station)
to brake into Mun orbit.
L14[02:03:00] <SporkWitch> yeah, I tend to
use nuclear for anything that's going to be surface-bound and
needs to operate overnight for that reason. There just isn't
the power density and generation required otherwise, even with KSPI
parts. Either you have a lab-sized stack of massive batteries and a
comparable array of gigantor panels, or you just stick a reactor in
for less than half the size and all the power you need.
L15[02:03:31] <Izaya> Just powering life
support on solar is fine, but drills and refineries are
hongry
L16[02:03:52] <SporkWitch> yeah, life
support alone is just this side of viable, at least at duna or
closer
L17[02:04:32] <SporkWitch> I feel like fuel
cells and and ISRU would honestly be better overall if you
didn't have nuclear, though the basic reactors are early
enough in the tech tree there's no real reason to
bother.
L18[02:05:21] <Izaya> semi-related; is
there an analysis somewhere of drills per ISRU plant? If I paid for
the whole refinery, I intend to use the whole refinery
L19[02:05:29] <SporkWitch> (i will say
i'm mildly annoyed they're called fuel cells when
they're basically just conventional generators; i know the
"fuel" is supposed to be liquid hydrogen, but still
heh)
L20[02:06:37] <SporkWitch> you're
using KSPI and/or MKS, right? If so, I doubt it, because resource
availability is slightly randomized, and depending on the
concentrations, the drills will pull different amounts.
L21[02:07:12] <Izaya> no I'm mostly
running stock systems
L22[02:07:24] <Izaya> I do snacks for life
support so it's not free
L23[02:07:37] <SporkWitch> in that case,
while I don't know off the top of my head of a resource, the
maths are simple and in the part descriptions in the VAB
L24[02:08:23] <SporkWitch> the descriptions
should say how many units per minute or hour, and likewise the ISRU
will say how much it uses
L25[02:08:49] <Izaya> spreadsheet
time
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L28[02:11:07] <SporkWitch> as someone that
played EVE for over a decade, there's nothing wrong with
spreadsheets :P
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L31[02:46:02] <Izaya> Also, it's weird
that the 2.5m convert-o-tron doesn't let you attach to its
surface, but the 1.25m one does.
L32[02:46:06] <SporkWitch> that interface
is part of MKS, the logistics component
L33[02:46:26] <SporkWitch> or is it
KAS?
L34[02:47:00] <Izaya> I think it comes with
USI Tools
L35[02:47:16] <Izaya> which is the only
part of the set I have installed, it was a dependency for
Konstruction
L36[02:47:50] <SporkWitch> USI is the
"brand name" that MKS is under, so that explains why i
would recognize it. And Konstruction is bundled with MKS :)
L37[02:48:40] <SporkWitch> I'm a BIG
fan of it; it's really the only way to get true, proper
colonies that can organically grow, and despite KSP not really
supporting it well, they've worked around it amazingly
well
L38[02:49:38] <SporkWitch> The logistics
system, especially, since the ranges are reasonable, and allow you
to build bases that don't have every part physically connected
(after all, logically, your kerbals would EVA and go over to the
crew module to eat, why should you need a pipe to keep the ones
assigned to the refinery fed?)
L40[02:53:23] <Izaya> I keep my engineer in
the habitation module, which is "docked" using a KAS
resource transfer station
L41[02:53:47] <SporkWitch> they're
definitely handy; in theory the full MKS pack is supposed to mod
the stock ports to also have the "weld" function of the
construction ports, but if it does, i haven't figured out how
to activate it heh
L42[02:54:24] <SporkWitch> yeah, the KAS
stuff is definitely handy, especially the fuel-hose thing. Just
makes sense. Land the ship at the depot, hook 'er up and start
refueling haha
L43[02:54:54] <SporkWitch> Less complicated
than i twould really be, but it's strangely satisfying and
amusing the analogy to a regular gas station, having a kerbal go
out and just hook up the pump to the car lol
L44[02:56:06] <SporkWitch> aggggghhhhhh.
i've finally worked most of the air out of my cooling loop and
i'm staying down arond 50C with the case vertical (its
intended orientation) again, but this ONE exhaust fan has a bad
bearing and starts making noises and it's driving me insane!
>_<
L45[02:56:48] <SporkWitch> it randomly
starts up and goes away, too, even though that's a fixed-speed
fan, it's not hooked up to any of the "smart" fan
connectors that adjust speed based on temps. It's just a
bearing acting up randomly *cries*
L46[03:27:39] <Izaya> blegh
L47[03:35:14] <cringe> ISS Urine Tank
Level: 33%
L48[03:40:37] <Izaya> just remembered that
one of my front case fans isn't actually running, need to get
a splitter cable for it
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L55[06:09:43] <Izaya> Huh, installing
Routine Mission Manager and Feline Utility Rovers seems to have
made my game decide that I don't want to have the option to
disable decoupler staging
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L71[10:35:54] <Pinkbeast> It's not
obvious to me what the problem is
L72[10:36:25] <Pinkbeast> As in, the second
screenshot looks like the first one with a light turned on
L73[10:36:44] <Izaya> The rocks (ie
scatters) turn black when there's a light in the scene, even
during daytime
L75[10:37:19] <Pinkbeast> As if the light
is much more powerful and washes out the sunlight?
L76[10:37:28] <Izaya> The ground remains
the same, though
L77[10:38:27] <Pinkbeast> I think in the
first pair of screenies it just looks like the light washes out the
sunlight - the rocks are more noticeably affected because they are
sticky-up (technical term) and the sun is low on the horizon.
L78[10:38:50] <Pinkbeast> The last
screenshot shows what you mean much more clearly. That is
weird.
L79[10:41:17] <Izaya> My best guess is that
Planetshine is making Parallax fail to do lighting properly because
it's adding lights, but ???
L80[10:42:35] <Izaya> I have parallax
shadows turned off because OpenGL so that could be doing it
too
L81[10:42:44] <Izaya> That's harder to
test though >.>
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L84[11:03:42] <Pinkbeast> Turning off
Planetshine would be a quick test, not to be Capt Obvious
L85[11:04:06] <Izaya> yeah, tried that,
didn't make any visible difference
L86[11:04:17] <Izaya> at least assuming
that that checkbox works immediately
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L88[11:39:42] <Izaya> Just parallax and
I'm getting the same behavior, I guess it's a parallax
bug.
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L91[11:49:20] <Izaya> not ealso that
there's a section on the left, and the rocks in the far
distance that aren't weirdly lit
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L93[12:11:34] <Izaya> Submitted an issue on
the issue tracker, guess we'll see if anything comes of
it.
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L98[12:35:24] <Mat2ch> stream started
L100[12:36:15] <Mat2ch> but NASA stream
lags behind at least 10 s
L102[12:56:46] <packbart> man, they really
need faster cars
L103[12:57:05] <packbart> or a hyperloop
from the Astronaut Complex to the Launch Site
L104[13:20:50] <Mat2ch> They are only
driving safely. And for the cameras.
L105[13:21:03] <SporkWitch> Yeah, a lot of
it's ceremony
L106[13:26:12] <SporkWitch> aaggghhh
another announcer that says "ass-sent" >_<
L107[13:26:47] <SporkWitch> why must
people place the emph-ass-is on the wrong sy-lab-le?
L108[13:27:05] <umaxtu> is the russian
gonna pee on the Tesla?
L109[13:30:46] <sandbox> asses
L110[13:34:50] <Mat2ch> Since some members
of our community found the sylabale "as" offensive it
will be replaced with "booty". No go on Dragon, have a
great bootysent.
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L116[15:07:34] <raptop>
bootysbootysin
L117[15:08:23] <Althego> password?
L118[15:12:47] <raptop> Nah, joke about
search and replcae for naughty words
L119[15:13:00] <raptop> My actual password
is hunter2, so way more secure
L120[15:13:43] <Althego> lol
L121[15:17:08] <Althego>
gabbagabbahey
L122[15:17:15] <Althego> if anybody
remembers
L123[15:21:30] *
raptop hasn't flone a Pyro GX in *ages*
L124[15:21:37] <raptop> *flown
L125[15:21:48] <raptop> that's a
concerning typo, given that English is my first language
L126[15:22:01] <Althego> hehe
L127[15:22:15] <SporkWitch> I too remember
bash.org :P [11:13:00] <@raptop> My actual password is
hunter2, so way more secure
L128[15:22:21] <Althego> there are english
typos i would never make. like "should of"
L129[15:22:38] <raptop> hm
L130[15:26:14] <Pinkbeast>
"resp." :-)
L131[15:29:17] <FLHerne> "resp."
is okay
L132[15:31:36] <Mat2ch> raptop: who do you
intend to bootsbootsyinate?
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L134[15:36:19] <Pinkbeast> FLHerne: It
isn't English
L135[15:36:56] <FLHerne> Pinkbeast:
according to whom?
L136[15:37:13] <Pinkbeast> (indeed, I can
think of nothing which is a bigger giveaway for someone with
excellent English being a native German speaker)
L137[15:37:21] <FLHerne> It's a
standard contraction of "respectively."
L138[15:37:25] <Pinkbeast> It's
not.
L139[15:37:50] <Pinkbeast> (and it very
often doesn't mean what the people writing it think it
does)
L140[15:38:30] <FLHerne> It certainly
is
L141[15:38:44] <FLHerne> I have seen it
used in some contexts where it makes no sense though
L142[15:38:54] <FLHerne> so perhaps those
are the bad translations from German :p
L143[15:39:25] <Pinkbeast> It isn't;
it is practically never used by native English speakers, no more
than any arb. abbreviation not in com. usage might be
L144[15:40:12] <FLHerne> I *am* a native
English speaker
L145[15:40:27] <Pinkbeast> IDK what I can
say, then - in what context do you normally see it?
L146[15:40:28] <FLHerne> it turns up in
various business documents all the time
L147[15:40:48] <FLHerne> (and no, I
don't work with Germans :D)
L148[15:41:34] <FLHerne> Perhaps it's
yet another American vs. British English difference? (I'm the
latter)
L149[15:42:18] <Althego> i think germans
like to do abbreviations because of the long words
L150[15:42:33] <Althego> and that shows up
in translations
L151[15:42:46] <Althego> because if they
make something, of course everything is in german
L152[15:44:28] <FLHerne> wiktionary
partially agrees with what you say:
L153[15:44:31] <FLHerne> > Like the
unabbreviated form respectively, this abbreviation is used postfix,
as in "X or Y, resp.". Some ESL writers use it infix, as
in "X resp. Y" (sometimes with meaning 'or rather;
more precisely; i. e.'), by false analogy with German bzw.,
dated-syntax Danish hhv. as well as Dutch and Swedish resp., but
this is not considered correct.
L154[15:44:35] <Althego> for example back
in my day siemens placement machines had a strange warning "AR
elveszett", we wondered what it was, now if you think it is in
german, that was BE, for bauelement, and there it made sense. but
nobody in their right mind ever make that abbreviation in
hungarian
L155[15:45:36] <Pinkbeast> I essentially
always see it in a context where it doesn't make sense (but,
importantly, _would_ make sense if it was
"beziehungsweise")
L156[15:46:07] <Pinkbeast> I'm a
British English speaker.
L157[15:47:01] <Mat2ch> T-15 btw.
L158[15:47:08] <Mat2ch> min
L159[15:47:13] <Mat2ch> should've
added that :P
L160[15:47:24] <Althego> now that all
these people are here, i can ask this. usually i hear "no the
sharpest tool in the shed", but somebody also mentioned it as
"in the drawer". is that american vs british again?
L161[15:47:51] <SporkWitch> don't
think it's regional, i've heard both used
L162[15:48:14] <SporkWitch> many
variations. brightest bulb in the box, brightest crayon in the
box
L163[15:48:20] <Pinkbeast> I'd say
"not the sharpest knife in the drawer" and understand
"not the sharpest tool in the shed"; "tool in the
drawer" - well, I'd understand it but it sounds
odd.
L164[15:48:32] <Althego> hmm maybe it was
knife
L165[15:48:35] <SporkWitch> knives go in
knife blocks, not drawers
L166[15:48:46] <Althego> is that a
minecraft thing? :)
L167[15:48:55] <Althego> 64 knife in a
knife block :)
L168[15:48:57] <SporkWitch> (unless
it's a butterknife, those go with the drawer with the forks
and spoons)
L169[15:49:30] <SporkWitch> no? literally
no idea what you're talking about lol. Even cheap knife sets
usually come in a block that sits on the counter...
L170[15:49:42] <SporkWitch> I've
never owned a set of knives that didn't...
L171[15:50:26] * X
disrespects Y
L172[15:51:57] <Mat2ch> And I just saw a
youtube video why you should not use knife blocks...
L173[15:52:07] <Althego> hehe
L174[15:52:37] <Althego> knives last a
long time. blocks were really not around during socialism
L175[15:53:14] <SporkWitch> neither was
food
L176[15:54:04] <Mat2ch> Food yes, bananas
sometimes.
L177[15:54:57] <Althego> hehe
L178[15:55:17] <SporkWitch> actually one
of my favourite examples of deliberately and dishonestly
manipulated statistics. Some vegan / vegetarian nut was going on
about how during WW2 in places like Poland the rate of death from
things like heart disease went way down, because they weren't
eating meat... because the Nazis took all the food... and they were
starving or just slaughtered outright... which is why they
didn't
L179[15:55:18] <Althego> ues, if there was
some news about bananas in the store, there were lines forming for
that :)
L180[15:55:22] <SporkWitch> have a chance
to die of heart disease...
L182[15:58:06] <Mat2ch> T-3min
L183[15:58:21] <Althego> new youtube
features, these shorts dont work
L184[15:58:30] <Mat2ch> hrhr
L185[15:58:35] <Althego> literally cant
play the link
L186[15:58:39] <Mat2ch> replace shorts
with watch
L187[15:58:44] <SporkWitch> we're not
quite there for bread yet, but we may as well be for meat.
I've said before, i'm at maybe 1/5 grocery runs where
there's ANY steaks left, and even in that 1 time in 5,
they're small, low quality, and there's only one or
two
L188[15:58:45] <Althego> if i hit refresh,
something else loads instead
L189[15:58:53] <SporkWitch> and yeah, the
shorts are buggy as hell
L190[15:59:21] <SporkWitch> try scrolling
down then back up, that seems to work here
L191[15:59:24] <Mat2ch> why is the stream
only in 720p?
L192[15:59:32] <Althego> if i scroll down,
the image disappears and never comes back
L193[15:59:39] <SporkWitch> in any case,
it's the video of Bernie Sanders praising breadlines as a good
thing
L194[15:59:47] <Althego> hehe
L195[16:00:22] <Althego> also the current
bananas might die out just as the previous ones did
L196[16:00:30] <Mat2ch> T-30s
L197[16:00:33] <Althego> there is already
some fungal infection they have
L198[16:00:48] <SporkWitch> modern bananas
are basically just selectively bred to be candy
L199[16:00:51] <Althego> which was the
cause of the end of the previous one
L200[16:00:58] <Althego> it is worse than
that, they are clones
L201[16:02:05] <SporkWitch> always cracked
me up when that creationist nutter would go on about modern bananas
as an example of creation... when wild bananas are round and
bulbous... it's only the ones humans selectively bred that
look like what most think of as bananas
L202[16:03:30] <SporkWitch> that exhaust
plume is gorgeous
L203[16:04:37] <Mat2ch> the current banana
we all have is not the best version of it sadly.
L204[16:05:13] <Mat2ch> There was another
before that was widely infected with a fungus and had to be cut
down :|
L205[16:05:38] <SporkWitch> Mat2ch: better
start working on solving gravity, before the blight gets to corn
and okra
L206[16:07:21] <Mat2ch> If you somewhere
find articial banana aroma it will taste totally different, because
it's much closer to the other banana variety
L207[16:07:53] <Althego> sadly i never
tasted the original
L208[16:08:39] <Mat2ch> some gourmet shops
might have some
L209[16:08:56] <Mat2ch> they are still
grown, but not very widely
L210[16:10:22] <packbart> hm. is that
display in "km per minute"?
L211[16:11:00] <Althego> hehe
L212[16:11:04] <packbart> oh, they managed
not to lose signal on landing
L213[16:11:09] <Althego> didnt notice the
letter was too small
L214[16:11:11] <Althego> now it is h
L215[16:11:15] <SporkWitch> km/h
L216[16:11:21] <Mat2ch> it's clearly
an H, but that's wrong too, should be lower cap :P
L217[16:11:23] <Althego> so may be a
compression smudge
L218[16:11:24] <SporkWitch> it's
always annoyed me, since i'm used to m/s
L219[16:11:46] <packbart> SporkWitch: ah,
right. switching to 720p, I see it
L220[16:11:53] <packbart> it totally looks
like M in 480
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L242[22:41:38] <Izaya> kOS doesn't
seem to get along well with symlinks... It keeps deleting symlinks
in the boot folder then complaining it can't find the boot
file
L243[22:41:50] <Izaya> well of course, you
got rid of the symlink, naturally it's not there any more
>.>
L244[22:42:52] <SporkWitch> same
filesystem? that's why god invented hard links :P
L245[22:43:17] <Izaya> that's stupid
I shouldn't have to use a hardlink >.>
L246[22:43:33] <Izaya> just don't
delete my stuff kOS >.>
L247[22:43:42] <SporkWitch> i don't
disagree, but it does seem that most of these mod devs are NOT
linux people, so symlinks are foreign concepts
L248[22:44:12] <ZLSA> i tried making a mod
and it drove me CRAZY that I had to have directories just all over
the place instead of symlinking them to my projects directory
L249[22:44:54] <ZLSA> (caused by Windows,
not KSP)
L250[22:45:40] <Izaya> the entire kOS
directory is a symlink but it's fine with that
L251[22:45:44] <Izaya> but files in the
boot dir? no sir!
L252[22:47:17] <Izaya> I have a folder for
"standard scripts" with symlinks to scripts I use a lot,
and kOS doesn't choke when I interact with that
L253[22:53:41] <SporkWitch> most likely
means that, for whatever reason, it's deleting and rewriting
those particular files for some reason. You could try maybe
removing write permission on the symlink itself? I've never
had cause to, so I don't know if that's possible or how
it would behave (normally symlinks are 777)
L254[22:54:31] ⇦
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L255[23:04:22] <Izaya> speaking of
standard scripts, updated my script that copies the standard
scripts to a processor's storage to try compiling them in case
the compiled version is smaller
L256[23:04:34] <Izaya> though so far, I
haven't had a script that's smaller compiled rather than
as the source
L257[23:09:24] <Izaya> hmm okay no some of
these are smaller
L258[23:09:26] <Izaya> interesting
L261[23:28:51] <Izaya> >:D
L262[23:29:10] <Izaya> my CAB ascent
script along with some best-guess timing managed a 500m intercept
with my station
L263[23:32:34] <SporkWitch> congrats! but
is it bacon-fried steak and eggs? I dont' think so :P
L264[23:33:04] <Izaya> it is not
L265[23:33:08] <SporkWitch> (did a pound
of bacon in my cast-iron the other day, and just did a ribeye in
the grease from it, and some over-easy eggs :P)
L266[23:36:34] <Izaya> ALSO while
debugging parallax last night I disabled AA in scatterer
L267[23:37:21] <Izaya> KSP without any AA
is very noticeable, if you don't have jaggies it's
probably Scatterer's built-in TAA or SMAA
L268[23:38:26] <SporkWitch> what
resolution are you running, what size is your screen, and how far
away from it are you? These all make a big difference. I'm
running 2560x1440 on a 32" from about 40 or 50 cm away
L269[23:40:53] <Izaya> 1920x1200 on a
24" sitting about 50cm away
L270[23:41:16] <Izaya> next time you boot
up the game, try turning off Scatterer (and I think TUFX)'s
AA
L271[23:42:08] <SporkWitch> yeah, so not
that much smaller of a screen, same distance, but lower resolution.
That'll make a difference. It's one of the main reasons I
play with resolution vs graphics settings if i have performance
issues, because the higher resolution really makes a big
difference
L272[23:42:41] <Izaya> turning off
Scatter's TAA made the terrain less ... smeared as one orbited
low above something.
L273[23:42:42] <SporkWitch> (case in
point, the person during the launch this morning that saw it as
"km/m" rather than "km/h)
L274[23:43:31] <Izaya> (fwiw, I have my
SCREENSHOT_SUPERSIZE set to 2, so in-game screenshots are
supersampled then scaled back down to my native res)
L276[23:49:41] <SporkWitch> not too
shabby, with the base in the background; maybe when you're a
little closer so the base is more visible
L277[23:49:53] <Izaya> the launch caught
me by surprise >.>
L278[23:49:56] <Izaya> there will be more
chances
L279[23:50:03] <Izaya> especially given
they're paying me to land another base module
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