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L1[00:30:03] ⇨
Joins: MiguelX413 (~MiguelX41@108.195.200.9)
L2[00:50:08] <SporkWitch> amazon has sub-1k
USD RTX-30-series GPUs... direct from amazon, too, not
ex-miners
L3[00:50:49] <SporkWitch> can't wait to
start this new job and get that first check, finally upgrade this
GTX1060 ^^
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L6[01:43:10] <funkenstein> Why does puss
mean face?
L7[01:43:11] <funkenstein> "Puss,"
meaning "the face," first appeared as a slang term during
the 1880s. It's derived from the Irish term "pus,"
meaning the lips and mouth. The origin of "puss," meaning
"a cat," which first appeared in English during the early
1500s, is less certain.Jan 23, 2011
L8[01:43:15] <funkenstein> SPORKWITCH\
L9[01:43:20] <funkenstein> sporkwitch
L10[01:43:34] <funkenstein> also I added
the outcome in the first place
L11[01:43:43] <SporkWitch> "muff"
and "puss" both refer to a piece of anatomy unique to
females
L12[01:43:50] <SporkWitch> ah
L13[01:43:55] <funkenstein> I just
relistened to the song and noticed that I heard the lyric
wrong
L14[01:44:15] <funkenstein> mug and puss
both refer to the face
L15[01:44:37] <SporkWitch> didn't recognize
it as a song, both versions were silly but it seemed like the
reason for changing the one was offense; apologies for the
assumption.
L16[01:44:51] <funkenstein> it's entirely
alrifhy
L17[01:44:55] <funkenstein> alright*
L18[01:45:20] <funkenstein> It's Funkadelic
lol of course it's silly
L19[01:45:32] <SporkWitch> i'm running out
of family-friendly ways to phrase it, but puss also refers to
another body part that only females have; muff and puss together
also made sense heh
L20[01:45:49] <funkenstein> that is why I
thought it said muff the first time around]\
L21[01:45:55] <SporkWitch> hehe
L22[01:47:26] <funkenstein> ;mission
L23[01:47:26] <LunchBot> You search for
buried treasure on Eve. You return 5 minutes later to find out you
missed everything.
L24[01:47:43] <funkenstein> quick trip back
from eve
L25[01:48:40] <SporkWitch> just five more
munar surveys... sooooooo many biomes >_<
L26[01:48:54] <funkenstein> how many?
L27[01:48:58] <SporkWitch> 17
L28[01:49:28] <funkenstein> /O..O\
L29[01:49:37] <SporkWitch> i did minmus
yesterday, doing wolf surveys and establishing depots in each
biome. did the mun today.
L30[01:50:04] <SporkWitch> mun's taking
longer not just because of the number of biomes, but because of the
higher gravity, the landings are much touchier heh
L31[01:50:13] <funkenstein> ah dang, I was
working on a minmus-ready rover that you could use
L32[01:50:26] <funkenstein> \itt sounded
like an interesting project
L33[01:50:42] <SporkWitch> i still need
it
L34[01:50:53] <funkenstein> alrighty
L35[01:51:58] <SporkWitch> i need something
that uses no reaction mass so that the transport routes between
depots are free. I COULD just cheat and teleport myself to the next
biome to link them and write it off as combatting against wonky
wheel physics, but whenever possible i do try to do things
legitimately at least once, then use the convenience stuff to
remove the tedium of doing it repeatedly
L36[01:52:53] <SporkWitch> i think i found
the "free" ion thruster and i've almost unlocked it,
which would let me use the repulsors. They're definitely kind of
cheaty, but at least it's an actual vehicle making the trip
lol
L37[01:53:29] <SporkWitch> come to think of
it, i've no idea how bon voyage will treat a vehicle using
repulsors and mach effect engine... lol
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L39[02:08:27] <funkenstein> I had a rover
that lmost worked, not as intended but by using reaction wheels to
roll along the surface
L40[02:13:22] <funkenstein> you may be
waiting a few hours, my computer room is 37 degrees and I'm
sweating like a stuck pig
L41[02:13:47] <funkenstein> the fans the
tower are wheezing
L42[02:14:21] <SporkWitch> oof
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L44[02:14:33] <SporkWitch> double oof, that
looks like a thermal shutdown lol
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L53[02:29:14] <SporkWitch> video about
blended wing bodies in real-world aeronautics
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L63[03:16:59] <funkenstein> almost managed
to make a really long tube to work
L64[03:17:09] <funkenstein> just roling on
grip pads
L65[03:17:46] <funkenstein> but over 5 m/s
it tilts up on one end and hovers somehow, then begins flopping
around suggestively
L66[03:23:51] <SporkWitch> naughty funk
:P
L67[03:26:53] <funkenstein> all funk is
naughty if you're doing it right
L68[03:29:28] <funkenstein> I wish there
was an auto-autostrut setting
L69[03:30:05] <funkenstein> just down next
to symmetry, a button to turn n autostrut for any parts placed
while the button is lit
L70[03:31:42] <SporkWitch> seriously
L71[03:32:01] <SporkWitch> i'm amazed i've
never come across a mod for it, like the one that automatically
enables "hibernate in warp" for probes
L72[03:52:54] <funkenstein> I got something
to work
L73[03:53:05] <funkenstein> it's a bit
cheap but also very expensive
L74[03:54:04] <funkenstein> should I post
the craft file on steam or sopmething
L75[03:54:08] <funkenstein> ;misdsion
L76[03:54:12] <funkenstein> ;mission
L77[03:54:12] <LunchBot> You attach a
retroencabulator to your payload. Edward Teller thinks you went
overboard in the size of that last bomb.
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L82[05:05:58] <funkenstein> first action is
set to toggle the twitch engines and disable their gimbaling, if
you gas it only when you first start moving or hen you turn, you
should be fine
L83[05:06:29] <funkenstein> I got about 2km
at up to 28m/s before I got bored of test driving
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L92[07:20:16] ***
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L104[11:11:18] <SporkWitch> funkenstein:
and it didn't spontaneously disassemble? lol
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L106[11:37:09] <Althego> (local) leet
time
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L110[13:42:52] <Mat2ch> atmospheric
flight?!
L111[13:42:55] <Mat2ch> On Minmus?
L112[13:45:18] <SporkWitch> exactly
lol
L113[13:46:26] <SporkWitch> i think it's
similar to the way USI Life Support sometimes freaks out with
teleports and desides the kerbals you JUST launched are homesick,
likely a race condition occurring and in this case the world first
check ran before the atmospheric pressure updated
L114[14:06:35] <SporkWitch> hmmm... i
think the tracks might actually be even worse than wheels in really
low gravity, like minmus...
L115[14:06:54] <SporkWitch> i'm on only a
5° incline and it can't get enough grip to slow me down
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L120[14:35:36] <FLHerne> ;outcome add You
have entered into atmospheric flight above Minmus.
L121[14:35:37] <LunchBot> Added outcome:
You have entered into atmospheric flight above Minmus.
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L123[14:47:26] <Mat2ch> !mission
L124[14:47:26] <LunchBot> You attempt to
recreate the scene in Interstellar and dock with a spinning ship.
Kerbin's oceans boil off.
L125[14:49:33] <Mat2ch> !mission
L126[14:49:33] <LunchBot> A cat gets on
your keyboard and fires every thruster at once. A group of meddling
kids and their talking dog reveal that your rocket is actually Gene
Kerman!
L127[15:02:23] <SporkWitch> FLHerne: in
fairness, the mod that adds clouds does seem to have an improper
config, causing a kind of "fog" on minmus and the mun
lol
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L130[15:27:31] <raptop> Minmus slowly
evaporating and having vague fog in the flats sometimes would be
amusing
L131[15:27:49] <Pinkbeast> Delicious
fog!
L132[15:28:36] <SporkWitch> kind of how
i'm rationalizing it heh. At least in KSP1 lore it is ice cream :P
Apparently in KSP2 they've had to retcon it to glass, because they
just couldn't find a chemical combination that would allow an icy
moon at that distance from the sun, so with glass they can at least
keep the appearance and have it consistent with physics
L133[15:30:59] *
raptop wants to say that some of the KSP1 science messages say that
the flats are salt
L134[15:37:36] <Pinkbeast> I still think
it's frozen pudding
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L137[15:40:27] <Mat2ch> well, you can make
glass into a salt with acid...
L138[15:53:02] <SporkWitch> the wolf stuff
gets very complicated to scale up, fast... lots of bootstrapping
issues with setting up initially on a new planet, since the modules
to produce one dependency have what that produces as its own
dependency...
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L140[17:23:23] <SporkWitch> nice, my
CO₂-burning shuttle can get to my station with almost 400m/s to
spare :)
L141[17:23:51] <SporkWitch> 7 tonne
payload; not a lot, but it's "free" since it refills
simply by sucking CO₂ from the air :)
L142[17:54:21] <SporkWitch> bah, can't
make it back to the ground >_<
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L153[19:31:16] <funkenstein> I have a
separation of 0.2 km and a relative speed of 14.1 m/.s, yet i
cannot seem to dock
L154[19:31:45] <funkenstein> in fact
whatever I'm doing is moving me farther from my target
L155[19:32:15] <funkenstein> the docking
tutorial is frankly no help
L156[19:35:57] <Pinkbeast> 14.1 is super
quick and that sounds like you are describing circles around
it
L157[19:45:37] <funkenstein> well that's
the best I can do with the maneuver planner, but I'm sure there's
something else I'm oding wrong
L158[19:46:20] <funkenstein> also, in
regards to sporkwitch and his previous question, no, the minmer
does not RUD
L159[19:46:40] <funkenstein> if he would
care to try it I'm sure it would serve him well
L160[19:47:39] <funkenstein> could it be
that the orbits are too similar to work out?
L161[19:48:36] <Pinkbeast> funkenstein: At
0.2km and 14 m/s I'd just be looking to turn away from the
target-relative velocity and match velocities
L162[19:48:55] <SporkWitch> that's fine
for the encounter, once you've reached that, switch navball to
Target mode, point Target-Retrograde, and kill your relative
velocity. Now point a Target, approach at 1-5m/s (depends on the
TWR of your RCS)
L163[19:49:04] <SporkWitch> Repeat as
necessary
L164[19:49:11] <Pinkbeast> Dunno what (if
any) mods you have but I think that can be done unmodded just by
eyeballing the navball
L165[19:49:33] <SporkWitch> absolutely
can. 0.2 and 14m/s encounter is an excellent rendesvous
L166[19:50:14] <SporkWitch> if you're
trying to use mechjeb's docking autopilot, you have to set Control
from here on a docking port AND you must be close enough for
"set target" to work when right clicking the other ship's
docking port (around 150m)
L167[19:51:26] <SporkWitch> depending on
how unwieldy the ship is, i actually find manual to be faster than
mechjeb, but if i'm in something big, unbalanced, or just doesn't
maneuver well, then mechjeb's patience and caution seems to be fine
and less frustrating
L168[20:01:39] <funkenstein> AH
L169[20:01:56] <funkenstein> I was
pointing target prograde and burning
L170[20:02:33] <funkenstein> I still can't
make mods work so no mods, just navball
L171[20:02:55] <funkenstein> it is
certainly large, but I think I can manage it
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L173[20:05:01] <SporkWitch> remember what
prograde and retrograde mean. Burning orbital prograde INCREASES
your orbital speed. Burning TARGET prograde increases your RELATIVE
speed
L174[20:05:26] <funkenstein> I burnt away
from target and increased it to 34.7km immediately\
L175[20:05:29] <funkenstein> what
gives
L176[20:05:36] <funkenstein> also yes,
duh
L177[20:06:17] <funkenstein> but as I just
mentioned, burning retrograde jumper the separation wildly
L178[20:08:05] <SporkWitch> no disrespect,
there would have to be some user error here. Unless your TWR is
really high, a short puff target retrograde would decrease relative
velocity; only way it'd go up is if you burned hard enough that it
reversed your velocity (so you started retrograde, killed it, and
kept going; if the engine was strong enough, this could happen fast
enough not to notice, maybe)
L179[20:08:26] <funkenstein> To be fair I
am using a skiff to do my maneuvering
L180[20:08:52] <funkenstein> and yeah it
was going down then it was going up
L181[20:08:59] <SporkWitch> sounds like
that may have been what happened, then
L182[20:09:04] <funkenstein> that must be
the case
L183[20:09:28] <SporkWitch> right click
the engine and drag the throttle limiter down. Your main throttle
still works the same, but now it's adjusting as as percentage
betweeen 0 and the limit you set, allowing far finer control
L184[20:09:31] <funkenstein> loading,
lowering thrust limiter to 10%
L185[20:09:35] <funkenstein> yep
L186[20:10:31] <SporkWitch> sorry; please
don't ever take offense if i say something you already know, i'm
accustomed to working with non-technical people and explaining
things, and a strong believer that it's better to tell someone they
already know than to not tell one assuming one knew, when one
didn't
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L188[20:11:34] <funkenstein> I don't take
offense
L189[20:12:05] <funkenstein> I often ask
if people are keeping up no matter the simplicity of the subject,
as some people can totally mis it
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L191[20:13:26] <funkenstein> should I
begin the retrograde burn around 20 seconds before the closest
point?
L192[20:13:54] <funkenstein> that sounds
about right to me but this is my second time docking
L193[20:14:13] <SporkWitch> all depends on
how fast you're changing velocity, just like any other burn. if you
can do the ΔV in less time, you don't need to start as early
L194[20:14:41] <Pinkbeast> Ideally the
midpoint of the burn would be the closest approach and presumably
you know the TWR
L195[20:14:49] <SporkWitch> related: don't
burn perfectly towards the target; better to overshoot than crash
heh
L196[20:14:51] <funkenstein> the first
one, I seemed to have lined up the maneuver near perfectly by
chance, leaving me close enough to see the port I wanted
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L199[20:15:54] <funkenstein> this one is
much larger and less wieldy, with a 76 ton vessel with, after
lowering my thrust limiter, 0.4 twr
L200[20:15:58] <SporkWitch> if you're
already down to 200m or so, I would be fine killing speed
immediately then burning towards the target at just 1-2m/s, w/e
you're comfortable with
L201[20:16:25] <funkenstein> right
then
L202[20:16:58] <SporkWitch> if the other
vessel is more maneuverable, might be easier to switch and dock
with that one in control; either way can be easier to switch if
only to rotate to align the ports so you don't have to maneuver
around it
L203[20:17:32] <funkenstein> I was going
to switch around in order to line them uyp, yes
L204[20:17:55] <SporkWitch> matt lowne is
a big fan of that method: get ships close, kill relative velocity,
target docking port and point at target marker, switch ships and do
the same thing, now both ships are working to point their ports at
each other and you just have to burn straight ahead, slow
L205[20:21:43] <funkenstein> now I've
missed the intercept but got down to 10m/s relative, I have another
with 13m/s relative velocity but it's at 13km
L206[20:22:02] <funkenstein> that seems
like it spells failure, to my mind
L207[20:22:18] <SporkWitch> 13 means
rising or lowering to a phasing orbit and trying again, yeah
L208[20:22:23] <SporkWitch> *13km
L209[20:22:37] <funkenstein> also yeah,
that's where I learned to do it
L210[20:22:50] <funkenstein> the LOwne
Lazy Method, as he called it
L211[20:22:55] <SporkWitch> yup
L212[20:23:44] <funkenstein> would I be
better to adjust and try agin, or revert to the quicksave with the
0.2km
L213[20:24:00] <funkenstein> which for
some reason changed to 20m/s when I loaded
L214[20:24:28] <SporkWitch> 20m/s and
0.2km? this is the closest approach marker, or your actual, current
status?
L215[20:24:35] <funkenstein> marker\
L216[20:25:08] <SporkWitch> okay, time
warp to about a minute or so before that, point target retrograde,
and use best judgement on when to kill the relative velocity
L217[20:26:44] <SporkWitch> your speed
will be higher or lower than what was reported, that 20m/s is what
it will be when you're at the closest approach, then it will go up
again. by killing the relative, you're effectively just
circularizing your orbit to match the target's, but your distance
will stay about the same. the rest are just the fine adjustments to
get your orbits EXACTLY the same
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L222[21:15:21] <funkenstein> current
position 1.4 km and 3.4 m/s
L223[21:18:50] <SporkWitch> not ideal, but
manageable. i'd approach at 10-15m/s, but keep an eye on your
positioning and cancel it all out, then burn target again as
necessary, because the farther away you are, the more the orbit
itself is going to be fighting you (famous story of the first
orbital rendesvous attempt exhausting a LOT of ΔV and having to
give up because what you need to do is not intuitive)
L224[21:20:07] <funkenstein> now I'VE GOT
A PROJECTED 0.5 KM AT 6.8M/S
L225[21:20:10] <funkenstein> caps
L226[21:20:52] <SporkWitch> yup, just
rinse and repeat at that point
L227[21:22:01] <darsie> Gilly?
L228[21:22:12] <SporkWitch> docking
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L230[21:24:20] <darsie> Yeah, if you try
to catch up with your target and thrust towards it, you increase
your orbit and if you're not fast enough, you fall behind even
more.
L231[21:28:29] <funkenstein> I keep
bouncing around between 0.2 and 0.6 km, and 3-20m/s
L232[21:28:55] <funkenstein> it is so
close! and so frustrating
L233[21:29:39] <Mat2ch> as a burn?
L234[21:30:03] <funkenstein> current
position
L235[21:31:11] <SporkWitch> as in, right
now, you're that far away?
L236[21:32:46] <Pinkbeast> Adjusting a
reasonable expected position by fiddling now almost never works,
especially if you use RCS for orientation.
L237[21:33:08] <Pinkbeast> With a
"projected 0.5km at 6.8 m/s" I would, well, wait until I
was about 600m away
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L240[21:35:01] <funkenstein> yes
L241[21:35:28] <funkenstein> I use
reaction wheels for orisntattion?
L242[21:35:36] <funkenstein> wo, can't
type
L243[21:35:41] <funkenstein> wow*
L244[21:36:04] ⇦
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L245[21:36:22] <SporkWitch> the fact the
game doesn't have a native setting to NOT use RCS for attitude
control is absurd and infuriating. single most useful mechjeb
feature lol
L246[21:36:43] <Pinkbeast> reaction wheels
- good, in terms of this problem, but even so it just can be very
hard to fine-tune a rendezvous from far out. I'd aim to use up that
6.8 m/s dV at 500m.
L247[21:37:06] <funkenstein> great idea-if
it would let me that close
L248[21:37:32] <Pinkbeast> So, hang on,
you get that projected intercept in the map view - then what?
L249[21:37:56] <SporkWitch> funkenstein:
yeah, don't touch RCS for orientation. point yourself target
retrograde and try to 0 your relative velocity at closest approach,
point towards it, give it 0.5-1m/s directly towards the target
(pink marker, NOT target prograde), immediately turn target
retrograde again, kill velocity and repeat as needed. If the
target-prograde and target markers overlap, this functionally
means
L250[21:38:04] <funkenstein> I'm stuck
withing the 7-800 meter range, and unable to get my velocity
relative to the target lower than 8m/s
L251[21:38:08] <SporkWitch> you're on a
collision course, though as you both proceed through the orbit you
will get some lateral drift
L252[21:38:22] <Pinkbeast> How did you get
from that projection to that situation?
L253[21:38:46] <funkenstein> by doing as I
was instructed
L254[21:38:47] <Pinkbeast> And; what
happens if you set the navball to Target mode, orient against the
relative velocity, and try to cancel it out?
L255[21:39:12] <Pinkbeast> by doing as I
was instructed> I'm trying to help but I really can't if I don't
actually know what happened.
L256[21:39:18] <funkenstein> it doesn't
cancel out, at 8m/s it starts going back up
L257[21:39:44] <funkenstein> I'm tryinhg
to tell you what happened but I'm a freaking idiot
L258[21:39:53] <Pinkbeast> What _is_ the
target and approximately what orbit are you in?
L259[21:39:54] <SporkWitch> you're not
pointing target-retrograde if that's the case. you WILL pass
through 0.0 if you're burning directly target-retrograde
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L262[21:40:47] <Pinkbeast> (and, can you
post a video? No problem if not but " at 8m/s it starts going
back up" sounds like some obvious interface error
L263[21:40:50] <Pinkbeast> )
L264[21:41:21] <funkenstein> sure, how do
I capture video again?
L265[21:41:33] <SporkWitch> goddammit,
we're having a comm issue >_<
L266[21:41:48] <Pinkbeast> I fear I meant
more "do you have existing arrangements to do so" - what
about the target/orbit question?
L267[21:41:51] <funkenstein> communication
breakdown
L268[21:41:55] <SporkWitch> depending on
the resource, the game refers to the Target marker as the Target
Prograde marker, and likewise for anti-target and target retrograde
>_<
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L270[21:42:22] <funkenstein> I have target
and anti-target on my menu
L271[21:42:32] <Pinkbeast> Even a
screenshot (which I think is F1 by default) at the point it starts
going back up would be useful
L272[21:42:35] <funkenstein> bear in mind
that there is no mechjeb option
L273[21:42:47] <Pinkbeast> OK; what is the
target, and what is the approximate orbit (around what?)
L274[21:42:51] <SporkWitch> when we're
saying target retrograde, we're referring to the navball set to
Target and the marker you're aiming for is the regular retrograde
marker. When set to target, this is showing you prograde and
retrograde relative to the target. the pink ones are showing you
DIRECT BEARING to or away from target
L275[21:43:29] <funkenstein> ok
L277[21:44:31] <SporkWitch> if you were
aiming for the pink one that image calls "target
retrograde" that's why the velocity isn't changing as
expected.
L278[21:44:56] <funkenstein> it has been
near-overlapping with thepink on e
L279[21:45:42] <SporkWitch> if you're
moving directly toward or away from it, they will overlap; prograde
and target if moving toward it, retrograde and target if moving
away from it
L280[21:47:10] <SporkWitch> the main thing
is this: if we want to kill our relative velocity we ONLY care
about the yellow (green in the image) Retrograde marker. For all of
thise, once you're at the encounter, navball should be set to
Target on the velocity indicator. When we want to increase velocity
to get close, we point at the pink circular Target indicator.
Alternate between yellow retrograde to kill everything, and
L281[21:47:19] <SporkWitch> pink Target to
approach directly again, until you're there.
L282[21:47:52] <funkenstein> right, so....
I should be fighting my sas the whole time?
L283[21:48:18] <funkenstein> this seems so
wrong
L284[21:48:42] <funkenstein> aaand KSP
vrashed
L285[21:48:45] <SporkWitch> i don't know
what you mean by fighting SAS
L286[21:49:15] <funkenstein> well if I
have it set for target but I'm trying to go prograde, I have to
fight against my reaction wheels\
L287[21:49:17] <FLHerne> no, set SAS to
whatever direction you want to be in, assuming the pilot level is
high enough for it to be available
L288[21:49:33] <SporkWitch> SAS ≠ navball.
Click where the speed shows, this will cycle through Surface,
Orbit, and Target. THAT is what should be set to target. For SAS,
you click "retrograde" to kill relative velocity, you
click "target" to approach target AFTER killing relative
velocity
L289[21:50:09] <Pinkbeast> (otherwise just
have it stabilise)
L290[21:50:38] <funkenstein> wo
L291[21:50:48] <funkenstein> I really am
stupid
L292[21:50:54] <SporkWitch> like i said,
comm issue
L293[21:51:24] <SporkWitch> you were doing
what you were told, as you understood it, but we were referring to
different things
L294[21:51:51] <funkenstein> is it normal
to feel a little cracked when trying to learn this
L295[21:52:11] <SporkWitch> you've been at
it a couple hours now, it's natural to get frustrated, and IIRC
you're in Germany, aren't you? it's rather late there
L296[21:52:33] <Pinkbeast> IDK about
normal but I found it sheer hell in an unmodded world
L297[21:52:35] <SporkWitch> dunno how old
you are, but i'm definitely not 20 anymore and can't do those 20+
hour days lol
L298[21:52:41] <funkenstein> I started
this when I woke up
L299[21:53:04] ***
swebb_ is now known as swebb
L300[21:53:30] <funkenstein> so this has
been what I've been doing for the two hours awake, also I'm 20 and
my sleep issues lead me to have 28 hour days
L301[21:54:02] <SporkWitch> if you wanna
hop on discord or similar, i can boot up the game and try to stream
a demonstration. Will take a few to set up, between my 10 minute
load time, and the need to stage it (my current station drops the
FPS to 6 or so, i think it'd be a slideshow if streaming lol)
L302[21:54:17] <funkenstein> sure, why
not
L303[21:55:35] <funkenstein> this is a
fine mess I have got myself into
L304[22:13:38] ⇦
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L312[23:16:33] <funkenstein>
;mission
L313[23:16:34] <LunchBot> You accept a
contract to test the Mk16 parachute in flight over Kerbol. You have
entered into atmospheric flight above Minmus.
L314[23:16:53] <funkenstein>
miscalculation: impossibl
L315[23:16:55] <SporkWitch> ah, perfect
pairing with the new outcome lol
L316[23:17:10] <SporkWitch> funkenstein:
dunno if you saw it earlier, but that outcome is from an actual
message i got earlier lol
L318[23:17:36] <SporkWitch> was when i was
testing that rover, actually. it decided i was in atmospheric
flight above minmus when i teleported it lol
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L320[23:37:01] <funkenstein> I did
lol
L321[23:37:17] <funkenstein> just a lil
flash
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L325[23:45:58] <funkenstein> ;mission add
You successfully dock with no rcs
L326[23:45:58] <LunchBot> Added mission:
You successfully dock with no rcs
L327[23:46:18] <funkenstein> ;mission
fixup s/rcs/RCS!/
L328[23:46:18] <LunchBot> New text is: You
successfully dock with no RCS!
L329[23:46:26] <funkenstein> I actually
did it
L330[23:47:15] <Pinkbeast> \o/
L332[23:48:03] <funkenstein> without any
rcs
L333[23:48:12] <funkenstein> just not
being stupid this time around
L334[23:48:38] <SporkWitch> not
impossible, just REALLY difficult and frustrating, as you've
discovered lol
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L338[23:50:01] <funkenstein> I smacked it
into the right position carefully
L339[23:50:10] <funkenstein> once i got
how it wasn't bad at all
L340[23:50:42] <SporkWitch> glad to hear
it; hopefully i was of help, but if not, either way, you got it
done :)
L341[23:50:57] <funkenstein> you were of
quite a biut of help
L342[23:51:39] <funkenstein> watching it
happen helped a lot, aslo watching you miss gave me the idea of
using the notch betwenn the pods to coax the first vessel into
position
L343[23:51:58] <funkenstein> your bonk was
of help to me
L344[23:52:17] <SporkWitch> fair enough
lol. like i said, i don't generally stream, not used to having an
audience and explaining while i do stuff lol
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L347[23:53:19] <SporkWitch> hmm... might
have to see if i can find the emitter and glasses for 3d once i get
a new GPU; i suspect nvidia's software would do a decent job of
estimating in KSP and it would help so much with estimating
position and distance
L348[23:53:39] <SporkWitch> assuming it's
even still supported on nvidia's side; i feel like it was pretty
much abandoned once VR reached acceptable quality.
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L350[23:55:05] <funkenstein> you did quite
well
L351[23:55:46] <funkenstein> it put me in
mind of a few times my class had teachers from other places
patching in remotely and explaining concepts with graphics
L352[23:56:15] <funkenstein> KSP in VR
would be amazing and awful
L353[23:56:41] <funkenstein> combined with
that cockpit mod? in a tilted seat? ushtrufgherthftgg
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L355[23:57:29] <SporkWitch> ... have i
shown you a picture of my setup? lol
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L358[23:57:52] <funkenstein> not yet
lol
L360[23:58:47] <funkenstein> I know that
they appear to but seeing a panel labeled "toothbrushes"
in the hitchhiker module really mad it sink in that kerbals have
teeth
L361[23:58:52] <SporkWitch> the tripod you
see behind the left monitor (can just barely make it out) is for
one of the VIVE lighthouses lol
L362[23:58:55] <funkenstein> plants with
enamel
L363[23:59:31] <funkenstein> fancy