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L1[00:00:56] <transhohmann> How in the
Kraken do I collect a mun stone?
L2[00:01:10] <transhohmann> Is a surface
sample not enough?
L3[00:01:29] <transhohmann> The same goes
for limestone from Minmus]
L4[00:01:31] <darsie> No. Go to one of the
suggested biomes and find one, e.g. wiht a rover.
L5[00:01:33] <SporkWitch> transhohmann: i
find a lot of people these days mistake their opinions for facts,
and facts for opinions. (don't take this as targeted, it's just a
really good and common example in the last couple years). Take not
just the conflation of gender and sex, but the outright denial that
biological sex even exists. You can have opinions about gender (it
IS a cultural construct, literally invented by
L6[00:02:06] <transhohmann> by
L7[00:02:10] <SporkWitch> that sick SOB John
Money), but sex is a biological fact, we can prove it through DNA,
bone structure, etc. The argument when pointing it out though is
usually claiming that saying sex exists is an opinion, when it IS a
fact
L8[00:02:16] <SporkWitch> transhohmann: mun
stones are a SPECIAL geological feature
L9[00:02:39] <SporkWitch> unlike the ground
clutter, they're collidable and you'll get a special interaction
when right clicking your kerbal to collect it
L10[00:02:47] <transhohmann> ah
L11[00:03:03] <transhohmann> I'm not sure
if I can get a rover going
L12[00:03:12] <SporkWitch> best way to find
them in stock (without cheating) is to zoom out and move the camera
around close to the ground to try to find something that looks
different than the other clutter.
L13[00:03:15] <darsie> Or you could look
from a flying rocket for one, and once you found one, reload and go
there more efficiently.
L14[00:03:46] <transhohmann> I have tried
to build them and when testing them on kerbin I cannot get the
rover wheels to move
L15[00:03:55] <SporkWitch> cheating,
there's a toggle to put giant flashing red arrows over all the ones
in the loaded area (think beacon waypoints in most action
games)
L16[00:04:05] <transhohmann> lol
L17[00:04:13] <SporkWitch> and some mods ad
better compromises, that give indications when you're close and a
general sense of direction
L18[00:04:33] <SporkWitch> (one of the ones
i'm running right now has a couple things intended to be mounted to
planes or rovers for this purpose)
L19[00:05:34] <transhohmann> I have made
upper rocket stages with wheels in order to scoot along, but rover
wheels are something I have not yet figured out
L20[00:05:37] <darsie> You can move through
the usual rocks, but the special ones are solid.
L21[00:06:30] <darsie> transhohmann: Try
continous (non snap) mode when attaching rover wheels. And maybe
mirror symmetry.
L22[00:06:33] <transhohmann> I do have a
visual mod that adds more rocks to the mun, ones that you lip
through
L23[00:06:48] <transhohmann> is that the
circular one
L24[00:07:01] <darsie> yes
L25[00:07:05] <transhohmann> always mirror
symmetry
L26[00:07:19] <transhohmann> my problem is
they will not move
L27[00:07:49] <SporkWitch> note: ALWAYS use
absolute snap when ROTATING wheels; any deviation from perfectly
perpendicular with the ground does REALLY wonky stuff, even with
strong gravity, but it goes absolutely bonkers with weak
gravity
L28[00:08:09] <transhohmann> this much I
know
L29[00:08:17] <transhohmann> lol
L30[00:09:06] <transhohmann> my first
lander had continuous wheels on and it bounced around like a
kikkerland toy
L32[00:10:46] <transhohmann> like
that
L33[00:11:52] <darsie> Hmm, someone said
they didn't want to give us ropes becaues their physics is too
hard, but we have chutes on ropes.
L34[00:12:22] <SporkWitch> not really, it's
just a visual effect
L35[00:14:29] <SporkWitch> that's why the
angle betwen the chutes and the vessel can be weird, it just
applies a linear drag force, as far as i can tell, no rope-like
behaviour at all, it's just some lines drawn between the module and
the chute graphic
L36[00:14:45] <transhohmann>
thankfully
L37[00:14:57] <transhohmann> I'd have
entagled myself many times
L38[00:14:59] <SporkWitch> actually USABLE
ropes would be harder to do. haven't messed with the winch in KAS
yet, but i'd suspect they use a similar trick
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L50[01:52:45] ***
Ezriilc__ is now known as Ezriilc
L51[01:53:48] <transhohmann> KSP is now
making no noise at all and I find it very disconcerting
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L59[02:03:25] <transhohmann> I lost audio
because I kicked the power button on my speaker system
L60[02:08:19] <packbart> SporkWitch:
"Recyclables" are resources from MKS or Interstellar?
Never had those in my game. I use the workshop's recycle option
mainly to convert the MaterialKit spacedrop containers into more
MaterialKts. and the inline workshop after it built the mobile one.
and maybe some unused craft parts after extending a build with a
redesigned Kit
L61[02:08:44] <packbart> so it just makes
parts go poof and MaterialKits in its containers appear
L62[02:13:21] <packbart> I fire a few
containers full of MaterialKits and SpecialParts at, say, Minmus
and decouple it at about the right moment so the transfer stage
crashes into Minmus and the container makes a low retrograde
swing-by
L63[02:14:32] <packbart> a spacecrane in
orbit catches it and takes it safely-ish down to the build site or
assembly line
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L70[04:11:22] <transhohmann> ;mission
L71[04:11:22] <LunchBot> transhohmann: You
attempt to create a mod to add Lagrange points to the game. Jeb
doesn't let you forget about it for a month.
L72[04:11:29] <transhohmann> ;mission
L73[04:11:29] <LunchBot> transhohmann: You
place shims under the uneven legs of Rokker's chair, causing him to
stop Rokking. The radioactive fallout will take decades to clean
up.
L74[04:11:47] <transhohmann> :D
L75[04:12:07] <transhohmann> ;mission
L76[04:12:07] <LunchBot> transhohmann: You
attempt to use the penrose process to power an interstellar
spacecraft. RandomJeb spends the next hour trying to convince
everyone that he is the real Jebediah.
L77[04:12:18] <transhohmann> ;mission
L78[04:12:18] <LunchBot> transhohmann: You
violate every law of thermodynamics. You melt Kerbin's scrith
shell, causing it to fall into the singularity.
L79[04:12:24] <transhohmann> ;mission
L80[04:12:24] <LunchBot> transhohmann: You
put a plane inside your plane so you can crash while you crash.
When asked to explain your behavior, you can only offer a sheepish
chuckle and the inexplicable craving for cream cheese.
L81[04:12:48] <transhohmann> oh man that's
a dunian dustwom
L82[04:13:15] <transhohmann> brain parasite
specifically evolved to feed on Kerbals
L83[04:14:37] <transhohmann> victims show
strange behavior and a craving of cream cheese
L84[04:15:00] <transhohmann> ;mission
L85[04:15:00] <LunchBot> transhohmann: You
build a craft to cover the KSC in debris. There is a relevant xkcd
made tomorrow.
L86[04:15:06] <transhohmann> ;mission
L87[04:15:06] <LunchBot> transhohmann:
Mission Control asks you to do a grand tour. Mission control bans
you from KSP.
L88[04:15:23] <transhohmann> mission
control is a bit bipolar
L89[04:16:00] <transhohmann> ;outcome add
"my bottom is full of noodles"
L90[04:16:00] <LunchBot> transhohmann:
Added outcome: "my bottom is full of noodles"
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L92[04:18:10]
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L93[04:21:03] <transhohmann> ;mission add
You receive a tentacle-written note from the Kraken requesting the
random detachment of 8937 control surfaces, or else.
L94[04:21:04] <LunchBot> transhohmann:
Added mission: You receive a tentacle-written note from the Kraken
requesting the random detachment of 8937 control surfaces, or
else.
L95[04:22:50] <transhohmann> ;outcome add
Valentina loses all of her snacks do to extreme overheating.
L96[04:22:50] <LunchBot> transhohmann:
Added outcome: Valentina loses all of her snacks do to extreme
overheating.
L97[04:22:59] <transhohmann> due
L98[04:23:31] <transhohmann> :mission del
Valentina loses all of her snacks due to extreme overheating.
L99[04:24:10] <transhohmann> ;mission del
Valentina loses all of her snacks do to extreme overheating.
L100[04:24:10] <LunchBot> transhohmann: No
mission found matching "Valentina loses all of her snacks do
to extreme overheating.".
L101[04:24:29] <transhohmann> ?
L102[04:24:58] <transhohmann> never use
dragonspeak
L103[04:25:37] <transhohmann> 50 dollars
wated
L104[04:25:41] <transhohmann> wasted
L105[04:26:02] <transhohmann> So either I
can type poorly or be misintterpreted
L106[04:26:21] <transhohmann> How did I
even get two t's
L107[04:46:33] <transhohmann> is 3600 dv
to get 4 kerbals to a mun encounter bad
L108[04:46:49] <transhohmann> with 2353
left over
L109[04:53:40] <transhohmann> moreover is
1400 enough to return form the mun's surface
L110[04:55:53] <Althego> it should be,
because about 600 to orbit, and about 300 to kerbin, the rest is
aero
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L112[05:08:51] <transhohmann> thanks
L113[05:15:52] <transhohmann> lol the ship
autosaved before I added landing legs
L114[05:25:43] ⇦
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L118[05:32:43] <transhohmann> all is well
except when I try to eva I pull the ship over with my weight
L119[05:34:46] <Althego> hehe
L120[05:39:29] <transhohmann> a whole
craft balanced on a spark
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L135[06:00:45] <transhohmann> should the
same craft be able to rescue a kerbal from minmus
L136[06:01:09] <transhohmann> i would hope
so, but I have misjudged before
L137[06:01:40] <Althego> if you dont mind
the time, minmus is more easily accessible
L138[06:01:55] <transhohmann> ;outcome add
Capital I's, dammit!
L139[06:01:55] <LunchBot> transhohmann:
Added outcome: Capital I's, dammit!
L140[06:02:10] <transhohmann> I don't mind
the time lol
L141[06:02:28] <transhohmann> it's the
landing in the right place that concerns me
L142[06:02:33] <transhohmann> I have a
recue contract
L143[06:02:38] <transhohmann> rescue
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L147[06:43:47] <transhohmann> I still
don't think i should be spending 3000 dv to get into LKO
L148[06:45:00] <Althego> on earth you need
closer to 10000
L149[06:46:03] <Althego> so there isnt any
problem with that
L150[06:57:36] <transhohmann> I figured
out my problem
L151[06:58:55] <transhohmann> I can't turn
as early as I would like because my boosters imbalance my craft,
but I added small motors to the ends of the booster for
stabilisation for tthe turn
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L156[07:46:08] <NGC3982> im so bored
L157[07:46:57] <Althego> you are just
spacing out there :)
L158[07:58:04] <transhohmann> returning to
kerbin with 200dv
L159[07:58:33] <transhohmann> I'm
ecstatic, as are the kerbals
L160[08:00:07]
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L161[08:09:11] <Althego> hehe
L162[08:14:16] <transhohmann> now for this
playthrough's first docking attempt
L163[08:39:46] <transhohmann> IF I can get
into orbit
L164[08:39:57] <transhohmann> TWR
L165[08:40:33] <Althego> more
boosters
L166[08:42:37] <transhohmann> I switched
my 3rd stage to a bobcat rather than a poodle, my first two stages
are pollux boosters, drop the pollux and light the bobcat that was
once a poodle
L167[08:43:03] <transhohmann> by switchem
them I have raised my delta v in the hanger to 7250
L168[08:46:42] <transhohmann>
switching
L169[08:47:41] <transhohmann>
;mission
L170[08:47:41] <LunchBot> transhohmann:
You upload SCORPION STARE to your ship's external cameras to ward
off Kraken attacks. People start complaining about Kmath's mission
function.
L171[08:47:51] <transhohmann>
;mission
L172[08:47:51] <LunchBot> transhohmann:
You take off your engineering hat, and put on your management hat.
You are challenged to a game of drop-ball.
L173[08:48:06] <XXCoder> ;mission
silly
L174[08:48:06] <LunchBot> XXCoder: Icefire
gets fed up with silly missions and outcomes.
L175[08:48:16] <transhohmann> that has to
be one of mine, but I don't remember doing it
L176[08:48:22] <XXCoder> lol thats not
normal
L177[08:48:29] <transhohmann> but that is
a soldid Adventure time reference
L178[08:48:37] <transhohmann> *solid
L179[08:48:43] <transhohmann> what's not
normal
L180[08:48:57] <XXCoder> lunchbot respond
to my ;mission lol
L181[08:48:59] <transhohmann> oh the
bot
L182[08:49:04] <transhohmann>
;mission
L183[08:49:04] <LunchBot> transhohmann:
You ask someone what is their K/D on KSP. The last thing you see is
a Blue Sky of Death.
L184[08:49:05] <XXCoder> it dont have
typical mission and outcome
L185[08:49:21] <transhohmann> ;mission
silly
L186[08:49:21] <LunchBot> transhohmann:
Icefire gets fed up with silly missions and outcomes.
L187[08:49:26] <transhohmann> oh
what
L188[08:49:30] <transhohmann> ;mission
silly
L189[08:49:30] <LunchBot> transhohmann:
Icefire gets fed up with silly missions and outcomes.
L190[08:49:33] <transhohmann> only
one
L191[08:49:41] <transhohmann>
;mission
L192[08:49:41] <LunchBot> transhohmann:
You explain how the orange rocket is good. You died for failing to
GET OFF MY LAWN!
L193[08:49:52] <transhohmann> the orange
rocket IS good
L194[08:49:53] <XXCoder> icefire isnt here
thankfully or we'd constantly pinging that guy
L195[08:50:02] <XXCoder> ;mission
orange
L196[08:50:02] <LunchBot> XXCoder: You
invite all four orange suits, the KSC staff, and a few dozen gray
suits into an among us tournament.
L197[08:50:16] <transhohmann> nooo
L198[08:50:24] <transhohmann> ;mission
orange'
L199[08:50:24] <LunchBot> transhohmann: No
mission found matching "orange'".
L200[08:50:33] <transhohmann> ;mission
orange
L201[08:50:33] <LunchBot> transhohmann:
You explain how the orange rocket is good.
L202[08:50:36] <XXCoder> think if you use
a word, it gets first result and doesnt add outcome
L203[08:50:45] <XXCoder> or random one of
that word anyway
L204[08:50:59] <XXCoder> ;outcome
orange
L205[08:50:59] <LunchBot> XXCoder:
Self-aware kmath is taken down by a mute woman in an orange
jumpsuit.
L206[08:51:08] <transhohmann> :mission
exit
L207[08:51:21] <transhohmann> ;mission
beans
L208[08:51:21] <LunchBot> transhohmann:
You are contracted to manufacture a series of ballistic missiles
for the North Kerbeans.
L209[08:51:27] <transhohmann> ha
L210[08:51:35] <transhohmann>
ker-beans
L211[08:51:59] <transhohmann> ;mission
explode
L212[08:52:00] <LunchBot> transhohmann:
UmbralRaptor explodes, emitting all kinds of dinosaur DNA.
L213[08:52:11] <transhohmann> h o t
L214[08:52:13] <transhohmann> lmao
L215[08:52:22] <transhohmann> ;mission
green
L216[08:52:22] <LunchBot> transhohmann:
you listen to some music GreeningGalaxy recommended on the
forums.
L217[08:52:28] <transhohmann> ;mission
blue
L218[08:52:28] <LunchBot> transhohmann:
You fix a wiring defect using nothing but blue electric tape.
L219[08:52:44] <transhohmann> I have some
of that on my desk
L220[08:52:52] <transhohmann> ;mission
purple
L221[08:52:52] <LunchBot> transhohmann: No
mission found matching "purple".
L222[08:52:59] <transhohmann>
atrocious
L223[08:53:34] <transhohmann> ;mission add
You are sent to eve and wonder if there will be any purple
rain.
L224[08:53:34] <LunchBot> transhohmann:
Added mission: You are sent to eve and wonder if there will be any
purple rain.
L225[08:54:50] <XXCoder> ol years ago
you'd been kicked quite a while ago when this channel had 700-800
people
L226[08:55:38] <transhohmann> what
L227[08:55:39] <transhohmann> oh
L228[08:55:47] <transhohmann> am I
overdoing it
L229[08:56:25] <XXCoder> not really just
dont do it while other people is chatting lol
L230[08:56:33] <XXCoder> of course ops may
say otherwise but doubt it
L231[09:01:47] <packbart> well, it does
answer to /msg iirc
L232[09:02:36] <packbart> but nah, I don't
feel threatened by missions, yet ;)
L233[09:11:44] <transhohmann> yet
lol
L234[09:11:53] <transhohmann>
;mission
L235[09:11:53] <LunchBot> transhohmann:
You try to find a way to affect spacetime and open wormholes. Your
processor irradiates you, then explodes violently.
L236[09:12:27] <transhohmann> that outcome
has already occurred
L237[09:12:35] <transhohmann> it is why I
have the new one
L238[09:12:41] <transhohmann>
;mission
L239[09:12:41] <LunchBot> transhohmann:
You search for the Mysterious Cities of Kerbin. Fortunately, all
the gray-suits were lost.
L240[09:12:49] <transhohmann> lol
L241[09:13:16] <transhohmann> :outcome add
Not all who wander are lost, buy you certainly seem to be.
L242[09:14:18] <transhohmann> ;outcome add
Not all those who wander are lost, but you certainly seem to
be.
L243[09:14:18] <LunchBot> transhohmann:
Added outcome: Not all those who wander are lost, but you certainly
seem to be.
L244[09:31:42] <transhohmann>
;mission
L245[09:31:42] <LunchBot> transhohmann:
You upgrade your shipboard computers to Ubuntu 14.04 LTS. The video
goes viral on YouTube.
L246[09:40:24] ⇦
Quits: sasamj (uid193032@id-193032.ilkley.irccloud.com) (Quit:
Connection closed for inactivity)
L247[09:47:16] <transhohmann>
;mission
L248[09:47:16] <LunchBot> transhohmann:
You retune your ASAS' PID controller. It explains everything.
L249[09:47:23] <transhohmann>
;mission
L250[09:47:23] <LunchBot> transhohmann:
You attempt to land on top of the VAB from orbit. Asteroid B612
lands on KSC.
L251[09:47:45] <transhohmann> I have
managed that, moistly on accident
L252[09:47:49] <transhohmann>
mostly*
L253[09:48:02] <transhohmann> ;outcome add
Moist.
L254[09:48:02] <LunchBot> transhohmann:
Added outcome: Moist.
L255[09:48:24] <transhohmann> ;outcome
moist
L256[09:48:24] <LunchBot> transhohmann:
Now all of your pets have an external moisture content of
100%.
L257[09:48:41] <transhohmann> ;outcome
moist
L258[09:48:41] <LunchBot> transhohmann:
Now all of your pets have an external moisture content of
100%.
L259[09:48:56] <transhohmann> ;outcome
Moist.
L260[09:48:56] <LunchBot> transhohmann:
Moist.
L261[09:49:03] <transhohmann>
;mission
L262[09:49:03] <LunchBot> transhohmann:
You leave the channel right before PrefixCactus sends you a long
and detailed reply. The Kraken dines on your save file.
L263[09:49:17] <transhohmann> ;mission
kraken
L264[09:49:17] <LunchBot> transhohmann:
You try to recapture all your base that are belong to the
Kraken.
L265[09:49:28] <transhohmann> ;mission
kraken
L266[09:49:28] <LunchBot> transhohmann:
You receive a tentacle-written note from the Kraken requesting the
random detachment of 8937 control surfaces, or else.
L267[09:49:34] <transhohmann> yssy
L268[10:08:00] <darsie> .
L269[10:09:04] <transhohmann> /
L270[10:23:24]
⇨ Joins: sandbox
(~sandbox@host-92-14-216-240.as13285.net)
L271[10:34:36] <transhohmann> I feel
pretty bad leaving 1600dv of fuel floating around just to expose my
docking port.
L272[10:35:05] <transhohmann> Should I
revert and rebuild lighter for my first station part
L273[10:36:31] <Althego> or take the whole
thing to the mun
L274[10:36:40] <transhohmann> I wouldn't
even leave that much behind in sandbox but in career it is a
funding nightmare
L275[10:36:51] <transhohmann> you've got
to be kidding me
L276[10:37:02] <transhohmann> too many
word names
L277[10:37:11] <sandbox> me again
L278[10:37:26] <Althego> hehe
L279[10:37:48] <transhohmann> I mean you,
you're asking for it, sandbox on a sandbox loving game ;p
L280[10:38:23] <sandbox> I had this name
before KSP even existed
L281[10:38:23] <Althego> there was
somebody with the name snow too
L282[10:38:35] <transhohmann> I suppose I
could take it to the mun, but will still be my first time
docking
L283[10:38:42] <transhohmann> that's what
she said
L284[10:39:10] <transhohmann> and in any
case I was thinking of building a fueling station
L285[10:39:55] <transhohmann> I find my
mun encounters arent always perfect and I'd like to just try things
out at home
L286[10:40:00] <transhohmann>
;mission
L287[10:40:00] <LunchBot> transhohmann:
You give the flight computer a departure angle measured in degrees,
forgetting that it's in radians mode. You win a hundred BadS
kerbals in a bet over the outcome of your mission.
L288[10:40:11] <transhohmann> whoa
L289[10:40:23] <transhohmann> recipe for
disaster
L290[10:44:19] <transhohmann> I took off 6
tons of fuel and only lost 600dv
L291[10:44:54] <transhohmann> both rather
perfect mathematically and also a reminder of how wasteful I'm
being
L292[11:04:53] <Althego> no, recipe for
disaster is trying to transport chlorine trifluoride
L293[11:19:43]
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L294[11:51:29] ⇦
Quits: sheeep (webchat@217.6.223.134) (Quit:
webchat.esper.net)
L295[11:58:53] ⇦
Quits: Kevin (~kevin@rrcs-98-100-162-234.central.biz.rr.com) (Ping
timeout: 189 seconds)
L296[12:06:41]
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(~kevin@rrcs-98-100-162-234.central.biz.rr.com)
L297[12:52:07] ⇦
Quits: trace (~trace@ip5b42976d.dynamic.kabel-deutschland.de)
(Remote host closed the connection)
L298[12:54:33] <transhohmann> lmao
L299[12:54:44] <transhohmann> no, that's
the path to destruction
L300[12:54:52] <transhohmann> :outcome
destruction
L301[12:55:00] <transhohmann> ;outcome
destruction
L302[12:55:00] <LunchBot> transhohmann:
Your ship dubsteps itself to destruction.
L303[12:55:06] <transhohmann> lmao
L304[12:57:55] <Althego> hehe
L306[13:03:20] <SporkWitch> (also, morning
o/)
L307[13:04:50] <Althego> i think it would
be possible to kill me with dubstep
L308[13:05:06]
⇨ Joins: trace
(~trace@ip5b42976d.dynamic.kabel-deutschland.de)
L309[13:05:08] <Althego> maybe i could
fight it back with some chiptune
L310[13:07:00] <Mat2ch> Althego: have you
ever played Saints Row IV?
L311[13:07:22] <Althego> no
L312[13:07:33] <SporkWitch> it has a
dubstep cannon lol
L313[13:08:00] <Mat2ch> jip jip
L314[13:08:01] <Mat2ch> :D
L315[13:08:08] <Mat2ch> My favourite gun
in it
L316[13:08:12] <SporkWitch> i actually
really liked 4, though; the Matrix-y mechanics made it a blast, and
its vehicle handling is soooooo much better than GTA
L317[13:08:33] <Mat2ch> but it felt so
small compared to GTA...
L318[13:09:03] <Mat2ch> and GTA V was
released shortly after
L319[13:11:26]
⇨ Joins: sasamj
(uid193032@id-193032.ilkley.irccloud.com)
L320[13:13:08] <SporkWitch> the series was
always a less in-your-face brutal GTA knock-off. That said, I
really enjoyed the comedy in it. GTA5 is really funny too, but if
GTA is satire, Saints Row is overt parody. And also, the driving
mechanics are SOOOOOOOOO much better in Saints Row. Neither are
remotely realistic, but the drift mechanic totally makes up for it
by just making things easy to control.
L321[13:15:17] <Althego> i happened to
play a somewhat car game last year. mad max. but i think the last
car game i played before that was ignition about 25 years ago
L322[13:15:31] <Althego> and now that i
think back i liked that better
L323[13:17:58] <Althego> i used to know
each track inside out, back and forth (there was a mirror mode
where you raced in the other direction)
L324[13:17:59] <SporkWitch> don't remember
ignition. think i was playing some dos-based car game back then,
totally blanking on the name. You'd do illegal street races to make
money (or could even race for pink slips) to upgrade your car or
build a new one. Surprising degree of customization, especially for
the time. Think it wasn't until maybe GT2 or 3 that i saw another
game that went to the same level of detail
L325[13:18:51] <SporkWitch> Mad Max was
surprisingly not terrible, and by the standards of games based on
movies or tv shows, it was outright GOOD. I wouldn't have bought
it, though, I just got it free with PS+
L326[13:23:15] <Althego> adaptation
between film and game in both directions are usually way below
average
L327[13:23:25] <Althego> yes mad max was
good
L328[13:23:47] <Althego> but i still think
i liked ignition more
L329[13:24:38] <SporkWitch> i want to say
there was one really good game-to-movie adaptation, but i'm totally
brainfarting on what it was
L330[13:25:23] <SporkWitch> and then of
course there was the original Star Wars X-Wing and Star Wars TIE
Fighter games (the separate ones; x-wing vs TIE was poopy)
L331[13:26:03] <SporkWitch> IIRC X-Wing
was the first video game to have fully polygonal graphics (no
textures, but still, NO SPRITES during gameplay)
L332[13:26:24] <SporkWitch> (well, i'm
sure they still used sprites for eplosions and such, but all the
actual models were polygonal)
L333[13:26:53] <Althego> elite 2?
L334[13:27:21] <Althego> ok same year but
later
L335[13:27:47] <Althego> i never played
the original elite
L336[13:28:10] <SporkWitch> i never played
any of the Elites
L337[13:28:30] <SporkWitch> until E:D, and
it was pretty bad. Just a lot of poor design choices, and all the
ships handle like crap.
L338[13:28:59] <SporkWitch> LOT of issues
with Star Citizen, but at least the ships handle like SHIPS, not
square-wheeled refrigerators
L339[13:29:12] <Althego> hehe
L340[13:29:46] <Althego> i handle star
citizen as a scam. takes in money and never finshed
L341[13:30:02] <SporkWitch> it's not a
scam, there's no malice there, it's just not well-managed
L342[13:31:05] <SporkWitch> In no small
part due to their abysmal community management. Combine that with
their ambitions being as high as the fans' hype, along with zero
mutliplayer experience, and you get feature creep and balance
issues.
L343[13:32:10] <SporkWitch> I donated
while in Europe, so I could probably get my money back if I wanted
to, but I'm willing to wait it out and see what happens. Even in
its current state it does have a full gameplay loop and is quite
playable overall.
L344[13:32:26] <SporkWitch> Worst case, my
money is better off in the form of internet spaceships than USD
anyway.
L345[13:32:40] <SporkWitch> I already sold
a couple ships when money was tight and made a profit
L346[13:33:00] <SporkWitch> (and that was
5 years ago)
L347[13:33:52] <Mat2ch> GTA V stopped
being satire and took itself far to serious
L348[13:34:22] <SporkWitch> i didn't play
the single player, the online mode was just too good and fun, but
it still felt like satire to me.
L349[13:34:50] <Mat2ch> GTAO is just
grind. Dead cold grind.
L350[13:35:05] <SporkWitch> The heists and
everything were semi-serious, but still over the top and cliche,
which was the point. And the talk radio and tv shows are still just
classic. I'd sit in my apt just watching the tv shows lol
L351[13:35:12] <Mat2ch> Yes, I have the
penthouse in the casino.
L352[13:35:15] <Mat2ch> :D
L353[13:35:29] <SporkWitch> GTAO is
definitely grindy, they want you to buy money, but once you get
rolling, it's pretty easy to make plenty.
L354[13:35:40] <SporkWitch> I haven't
played in a while, think the last addition was doomsday
heists
L355[13:35:57] <Mat2ch> What bothered me
the most are the stealth mechanics and the lag between
players
L356[13:36:16] <SporkWitch> stealth
mechanics were only bad if you couldn't kill people ;)
L357[13:36:18] <Mat2ch> you can't do the
casino heist in stealth. We've tried for hours.
L358[13:37:18] <SporkWitch> as is usually
the case, my main frustrations were with flying, though it was
certainly playable, at least with fixed-wing aircraft. rotary wing
can go eff themselves
L359[13:38:24] <SporkWitch> then again,
rotary wing aircraft are just weird, since they behave in multiple
different ways depending on horizontal speed and altitude. also,
VRS is a [female dog]
L360[13:39:52] <Mat2ch> helicopters in GTA
V are great. But you need a controller...
L361[13:40:08] <SporkWitch> back to
kerbals: Mat2ch, you played with MKS at all?
L362[13:40:14] <Mat2ch> MKS?
L363[13:40:19] <SporkWitch> that answers
that lol
L364[13:40:29] <Mat2ch> don't be like that
:P
L365[13:40:31] <Mat2ch> What is MKS?
L366[13:40:39] <SporkWitch> Modular
Kolonization System
L367[13:41:32] <Mat2ch> I really can't
tell. I tried a few mods here and there, but if I used it it didn't
stick
L368[13:41:45] <SporkWitch> you'd know if
you had lol
L369[13:41:52] <Mat2ch> I'm not touching
KSP anymore. The performance is too bad
L370[13:42:00] <Mat2ch> And I'm on a Ryzen
2700X...
L371[13:42:28] <Mat2ch> and since they're
developing KSP2 on Unity as well, I have few hopes it'll have good
performance.
L372[13:42:29] <Althego> hehe
L373[13:42:32] <SporkWitch> My load times
are pretty crummy at around 3-4 minutes, but i'm running a boatload
of ultra-complex mods right now
L374[13:42:57] <Mat2ch> I'm talking about
vehicles with 100+ parts that are just unplayable.
L375[13:43:03] <Mat2ch> Not fun :/
L376[13:43:08] <Althego> with the complete
rwrite they should have swwitched engines
L377[13:43:12] <SporkWitch> Overall game
performance is acceptable for what it is. Unmodded, performance is
perfectly fine for me and always was, even on my old Phenom IIx4
with 16GB RAM and GTX1060
L378[13:43:27] <SporkWitch> that's more of
a RAM limitation, no?
L379[13:43:49] <SporkWitch> I've only had
a couple with 100+ parts, but hadn't really noticed any issues that
weren't GPU-related
L380[13:43:52] <Mat2ch> I had only a few
mods, KER, MechJeb, DockingAlignmentIndicator for me last huge Jool
mission.
L381[13:44:00] <SporkWitch> and those i
solved by switching back to realplume instead of waterfall
L382[13:44:04] <Mat2ch> ok, the ship had
1000+ parts, but I can explain!
L383[13:44:34] <Althego> heh
L384[13:44:35] <Althego> e
L385[13:44:53] <Mat2ch> (and 1000 parts
should not be a problem at all. I bet they tried to solve some NP
hard problem there
L386[13:45:16] <SporkWitch> i'm in the
process of rebuilding my station, since apparently i used some
deprecated parts that just haven't been removed yet. I'm just
building it fully in the VAB and gonna cheat it up then deorbit the
old one (i lose some money, but save some time; it's not like it's
my fault the parts weren't clearly labeled)
L387[13:45:46] <Althego> do you think they
they will eb removed?
L388[13:45:50] <Althego> no
development
L389[13:46:54] <SporkWitch> so it should
scale at O(logN), if i'm not mistaken, since ships are just a tree
from the root part. One of the big problems, though, is that the
game uses a single thread PER SHIP, so having one ginormous ship
means lots more work for a single thread.
L390[13:47:54] <SporkWitch> That's one of
the reasons and benefits for MKS's logistics system letting
structures "magically" move resources between each other
within a short range: it allows lots of small structures, each
running on its own thread, instead of needing your city-size colony
to be one, connected structure running on a single thread.
L391[13:48:56] <SporkWitch> Althego:
whether they remove them or not is largely immaterial, since they
aren't WORKING right lol, or at least not quite right lol. Their
inventories aren't being recognized correctly when dismantling
parts, and i feel like they're the wrong ones since they're missing
certain abilities that the documentation says they SHOULD
have
L392[13:54:40] <Mat2ch> SporkWitch: O(log
n) on 1000 parts is nothing for a modern computer...
L393[14:01:59] <SporkWitch> that assumes
they're storing it as a btree, and not something else. But yes, no
matter how they're storing it, 1000 elements is not a large number
for a dataset, even 30 years ago. Heck, the dataset they had us
using when we were implementing search algorithms was a few HUNDRED
thousand entries, and it NEEDED to be that big just so we COULD
notice a difference between our implementations and the
L394[14:02:02] <SporkWitch>
built-ins
L395[14:03:10] <Mat2ch> exactly
L396[14:15:15] <Kalpa> Stop talking
computer sciences :(
L397[14:15:30] <Mat2ch> How much are you
paying?
L398[14:15:59] <Mat2ch> Would be a tragedy
if somebody mentioned quicksort
L399[14:19:28] <Kalpa> But... bubble
sort?
L400[14:20:12] <SporkWitch> ahah! the
cause of my confusion is that CKAN only has 1.4.1, while the
documentation includes parts added in the pre-release version
L401[14:23:00] ⇦
Quits: Fluburtur
(~Fluburtur@2a01:e34:ecf7:d4f0:61bd:5f38:73d5:9f1c) (Read error:
Connection reset by peer)
L402[14:23:31] <Mat2ch> Kalpa: bubble sort
is inefficient. Use rand sort instead.
L403[14:23:40]
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L404[14:24:02] <SporkWitch>
bogosort!
L405[14:25:22] <Mat2ch> That one looks
suspicious
L407[14:29:41]
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(~MrNiceGuy@31-208-200-229.cust.bredband2.com)
L408[14:29:41]
ChanServ sets mode: +o on Deddly
L409[14:42:24] ⇦
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Uh oh...)
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L413[16:01:44] ⇦
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L414[17:00:48]
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seconds)
L416[17:06:29] <Althego> kikkerikii
L417[17:13:40] <darsie> .
L418[17:40:29] <sheeep> Is it possible to
rebirth killed kerbals?
L419[17:41:13] <Althego> if they are
missing in action normally they respawn. but i think you can
actually kill them, then they dont
L420[17:41:31] <darsie> I think you can
create them with shift-F12.
L421[17:41:41] <darsie> You can load saved
games.
L422[17:42:23] <darsie> You can copy them
out of saved games, if you figure out how.
L423[17:42:42] <darsie> They have stats
where they were, etc.
L424[17:49:21] <sheeep> got it... ty
L425[17:51:38] <darsie> yw. Which way did
you go?
L426[17:52:11] <sheeep>
persistent.sfs
L427[17:53:34] <sheeep> state = Missing
>> state = Available
L428[17:53:55] <flayer> he's one upped ya,
darsie !
L429[17:54:13] <darsie> :)
L430[17:54:24] ⇦
Quits: Black_Eagle (~mustakotk@91-155-210-232.elisa-laajakaista.fi)
(Quit: time to abandon ship)
L432[18:01:31]
⇨ Joins: Black_Eagle
(~mustakotk@91-155-210-232.elisa-laajakaista.fi)
L433[18:02:43] <sheeep> nice
L434[18:12:08] <Althego> 90 sec
L435[18:14:48] ***
Izaya_ is now known as Izaya
L436[18:14:51]
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(~hude@2001:999:271:edae:bc43:dd42:ac1a:1b4a)
L437[18:16:24] <sheeep> nice graphics..
which mod is that?
L438[18:16:28] <sheeep> :)
L439[18:17:25] <Althego> rss, ro, camera
tool
L440[18:17:26] <Althego> s
L441[18:32:06]
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(~Tank2333@p5ddaac58.dip0.t-ipconnect.de)
L442[19:00:10] <sheeep> ty for
sharing
L443[19:06:56] ⇦
Quits: Pytagoras (~Pytagoras@ti0037a400-0370.bb.online.no)
()
L444[19:07:50] <Mat2ch> I missed it, but
they do not show the deploy anymore :(
L445[19:08:05] <darsie> Maybe they had
LOS.
L446[19:13:37] <Mat2ch> it is possible
that they already know they can't show the deploy, so they stop the
stream early
L447[19:13:51] <darsie> ye
L448[19:13:53] <darsie> s
L449[19:29:17]
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L450[19:47:55] ⇦
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webchat.esper.net)
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(~trace@ip5f5ad14d.dynamic.kabel-deutschland.de)
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(webchat@p57a5db1c.dip0.t-ipconnect.de)
L454[20:57:27] <darsie> It's Kerbol.
L455[20:59:24] <sheeep> the mod
"EVE"
L456[21:00:31]
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L457[21:00:31]
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Module Alpha Humana on approach to Space Station
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