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L11[04:18:16] <flayer> i find it weird that
they refer to the proto earth situation as 'delivery' of 'water'
and 'iron' and so forth
L12[04:19:32] <flayer> the water and iron
was most likely present in similar percentages on the initial blob
of rocks that would form earth
L13[04:19:52] <Izaya> had to order the
water from proto-amazon
L14[04:21:02] <raptop> something something
more water out beyond the ice-line, especially as the gas disk got
cleared out
L15[04:26:33] <flayer> sure, maybe to some
extent
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L39[12:55:43] <lush> thank you chanserv
very cool
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L52[15:55:36] <SporkWitch> flayer: i
thought the primrary hypothesis for why we have such a
disproportionately high percentage of water on earth was icy
meteors?
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L56[16:15:11] <darsie> Was that a
question?
L57[16:16:45] <darsie> Ice is not stable at
1 AU. Maybe it came from eccentric, 1 AU orbits.
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L62[18:07:23] <Eddi|zuHause> why is it,
when i have the newest stuff from CKAN, AVC still complains about
like 10 mods that have newer versions available?
L63[18:09:41] <SporkWitch> presumably the
ckan versions haven't been updated to latest compared to the source
avc uses
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L65[19:10:27] <SporkWitch> snaps on
structural panels are annoying...
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L68[19:31:25] <SporkWitch> how do i make
hinges start closed?
L69[19:38:57] <darsie> in the VAB RMB menu
chose their position?
L70[19:40:35] <SporkWitch> i didn't
initially realize the toggle would switch between min and max;
apparently needed to set target angle to the "stowed"
position
L71[19:42:13] <darsie> Target Angle
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L81[20:34:35] <Deddly> Does anyone here
have a VR headset?
L82[20:34:58] <flayer> not i
L83[20:35:25] <SporkWitch> i have a vive,
but because my three monitors max out the GPU's resolution i can't
use it with my current setup until i get a new GPU
L84[20:35:50] <flayer> so you're waiting
until the blockchain collapse to use it?
L85[20:36:10] <SporkWitch> i've used it
before when i wasn't maxing out monitors
L86[20:39:58] <Deddly> I'm interested in
setting up a virtual office using Immersed, but I have doubts about
the effective resolution of virtual monitors
L87[20:40:24] <Deddly> If I had a headset
I'd just try it, it's a free download.
L88[20:40:49] <flayer> i'd rather stay away
from that stuff
L89[20:41:00] <SporkWitch> the vive is fine
for most games, but the pixel density i find just barely too low to
be viable in DCS (you really need to see the enemy plane when it's
just one pixel). For text, though, it's definitely too low for
comfortable use. The index is significantly improved, but i haven't
used it, so couldn't comment
L90[20:41:03] <flayer> but then again i'm
slowly turning into a luddite
L92[20:41:58] <Deddly> What resolution is
your Vive, SporkWitch?
L93[20:43:37] <Deddly> Most people using
Immersed are on the Oculus Quest 2, which has a 1920 vertical
resolution. From what I gather, the pixel density is higher in the
centre
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L96[20:50:36] <SporkWitch> 1200x1080 per
eye on the original vive
L97[20:52:16] <Deddly> Hmm, and a wider
FOV, I believe?
L98[20:52:51] <Deddly> 1920 plus a smaller
FOV would be about double the pixel density
L99[20:52:53] <flayer> life is
strange
L100[20:54:27] *
Deddly clicks the 'fun' button
L101[20:54:29] *** Deddly sets mode: -c
L102[21:06:32] <SporkWitch> grrrr, forgot
a thermometer
L103[21:23:30] <darsie> I have VR goggles
where I can stick a smartphone in.
L104[21:24:02] <SporkWitch> google
daydream view is what convinced me to get a vive. it worked far
better than i expected the PC stuff to, so i bought the vive on the
correct assumption that it must be even better
L107[22:13:55] *
raptop blames Nauka
L108[22:14:26] <raptop> Not sure, I guess
they threw off a cover for something? o_O
L109[22:23:17] <SporkWitch> so if i'm
understanding the maths right, i should be able to set up a
constellation of ra-100 relays around kerbin and then just use
ra-15s around other planets?
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L111[22:25:51] <darsie> I don't think
so.
L112[22:26:18] <darsie> They don't
combine, IMO. You better use the tracking station directly.
L113[22:26:23] <darsie> I think.
L114[22:26:45] <darsie> But I haven't
really checked.
L115[22:27:31] <SporkWitch> gotcha. i'll
stick with the original plan of RA-15 relays for the constellation
around duna, assuming wiki is correct it should cover me as long as
the sun isn't between kerbin and duna
L116[22:27:48] <darsie> In the VAB you can
see the range of RA15 or so for various upgrades of the TS.
L117[22:27:54] <SporkWitch> for that
matter, I should probably put a constellation around the sun to
cover that...
L118[22:29:41] <darsie> That could help.
Maybe in Dres orbit.
L119[22:30:27] <bees> SporkWitch: make two
crafts with 23052395236523 big relays, use jool to fling them to
top and bottom of solar system
L120[22:30:30] <SporkWitch> main headache
will just be positioning. easiest way to do it is with an eccentric
orbit with 1/3 resonance, but aroudn the sun that'll take a LONG
time lol
L121[22:32:13] <SporkWitch> whooo, my IR
satellite had JUST enough xenon left to adjust its orbit for the
new asteroid contract :)
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L123[22:57:08] <SporkWitch> wellp, time to
find out if this mission works... 3 commsats and a lander for duna.
plan is to circularize the orbit and detach the lander with it's
little engine and enough fuel to deorbit, then burn to the needed
resonant orbit and deploy the commsats.
L124[23:05:43] <SporkWitch> grrr, too
tall, can't keep it balanced in flight
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L126[23:08:28] <bees> ideal positioning
would be outside of kerbin system
L127[23:08:33] <bees> on both sides
L128[23:08:52] <bees> otherwise far side
of things is never covered
L129[23:09:00] <bees> so jool
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L131[23:13:42] <SporkWitch> i should think
that a polar triangle around the sun should always be able to reach
at least one satellite in a polar triangle around any other
body...
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L133[23:24:51] <bees> if you place
triangle outside of the system, you need no relays usually
L134[23:25:08] <bees> even two sats are
enough if you play with default comm settings that allow some
clipping
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