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L11[00:38:46] <SporkWitch> lol,
"explodium sea"
L12[00:38:50] <SporkWitch> i want to light
eve on fire now lol
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L37[00:57:45] <packbart> !nela
L39[00:57:51] <packbart> ah
L40[01:01:17] <flayer> good grief
L41[01:01:30] <flayer> i'm slowly turning
in a psychopathic lunatic
L42[01:01:51] <flayer> it's been an ongoing
process for at least 15 years, and in about 30 years more i'll have
completed my transformation
L43[01:07:57] <SporkWitch> damn, that probe
was worthwhile even if i did end up short on deltaV to hit gilly as
well; 2.4k science radio'd back, and with some patience i can still
grab more biomes :P
L44[01:17:30] <raptop> woot
L45[01:27:15] <SporkWitch> okay, i
officially love rapiers lol
L46[01:27:59] <SporkWitch> added one
additional fuel fuselage on each side, replaced the whiplashes with
rapiers, and the aerospikes with nukes, slightly higher orbit, and
with much more deltaV left over
L47[01:28:34] <SporkWitch> i can definitely
work with these new engines, trick is going to be getting just the
right amount of oxidizer to get to orbit and use liquid fuel for
the rest
L48[01:34:16] <SporkWitch> so does thta
pre-cooler part do anything useful? i can't really seem to find
much
L49[01:34:30] <flayer> intake?
L50[01:34:33] <flayer> fuel?
L51[01:34:53] <flayer> structural
fuselage?
L52[01:35:15] <SporkWitch> so basically
just a slightly different version of the lower-tier in-line
intake?
L53[01:35:53] <raptop> IIRC, it's just an
intake maybe with a bit of fuel
L54[01:36:05] <SporkWitch> gotcha
L55[01:37:10] <SporkWitch> totally
unrelated: any recommend graphics mods available on ckan? i have
realplume, planetshine, and sunflare, but in videos i'm seeing
awesome cloud, water, and weather effects (like lightning in eve's
atmosphere)
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L57[01:39:29] <Izaya> that's probably
scatterer
L58[01:45:40] <SporkWitch> i should have
that, pretty sure it's a prereq for realplume
L59[01:46:13] <packbart> I'd use watefall
instead of realplume
L60[01:46:51] <packbart> Clouds are done by
EVE (plus maybe a texture pack like Spectra) and Scatterer
L61[01:46:55] <SporkWitch> i just want the
pretties! lol. i have the resources for it :P
L62[01:47:13] <packbart> yeah, but
Waterfall is more pretty than Realplume, imo
L64[01:47:54] <SporkWitch> i'll give it a
shot, not sure what i'm missing for the environmental stuff, though
:(
L65[01:48:18] <packbart> Try installing
Spectra from CKAN. I like it
L67[01:49:16] <SporkWitch> will check those
out shortly; entering atmosphere now, testing latest spaceplane's
reentry and landing
L68[01:49:55] <packbart> The problem with
clouds is that you sometimes can't see the landmasses anymore from
the map view
L69[01:50:06] <packbart> that makes landing
on Eve a bit more tricky
L70[01:58:23] <SporkWitch> in fairness,
you're not really SUPPOSED to see eve's from orbit. once landed,
that would be annoying, though (i really hope they have a proper
ground map / nav mode in KSP2)
L71[01:58:48] <SporkWitch> and the answer
to re-entry is: no control authority lol. went into a flat spin
around 30km and was never able to recover
L72[01:59:04] <SporkWitch> (and i've
recovered from some crazy stuff, both in this and in DCS)
L73[02:00:41] <Izaya> rocketlaunch.live is
a missed opportunity, could've been rocketlaunch.site
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L75[02:04:28] <SporkWitch> is the latter
claimed? nothing stopping them from grabbing it and putting a
redirect on .live :P
L76[02:05:07] <Izaya> alas it is
L77[02:05:14] <Izaya> otherwise I would've
bought it myself
L78[02:05:32] <SporkWitch> heh
L79[02:07:04] <Izaya> hhhh excellent
glowing rocket nozzle
L80[02:08:15] <minas_tirith> hey
Izaya
L81[02:08:26] <minas_tirith> Funny seeing
you here
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L86[03:46:49] <SporkWitch> ... plane isn't
controllable, go back and throw a canard on... get to orbit...
there's only one canard because symmetry was off >_<
lol
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L115[06:20:14] <RoboFreak> crew 3 is up.
electron was delayed, but there may or may not be an astra launch
today
L116[06:21:03] ***
RoboFreak is now known as Althego
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L120[07:08:06] <kubi> little Friday, my
space friends!
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L127[08:30:15] <Althego> zombanwa
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L129[08:58:19] <Mat2ch> SporkWitch: but it
got to orbit!
L130[08:58:28] <Mat2ch> even with less
drag!
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L139[12:37:11] <Althego> (local) leet
time
L140[12:37:53] <Mat2ch> yeah
L141[12:37:57] <Mat2ch> 12 hours till
docking
L142[12:38:15] <Mat2ch> but I'm going to
sleep
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L158[13:44:51] <Mat2ch> umaxtu: do you
have a link to that rcs balancer which shows the wet and dry
CoM?
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L177[14:37:30] <SporkWitch> if i like
plane a lot, should i try out FAR? It sounds like it'd fix a lot of
my control issues by having the aircraft behave more
realistically
L178[14:39:23] <Truga> yes far makes
planes easier to use IME, but it'll also kill you if you design
anything incorrectly
L179[14:46:44] <SporkWitch> sounds like
it'll be more help than hindrance, as part of my problem i think is
building planes how they logically should work rather than how they
work in KSP lol. Reading up on FAR I figured out why those spins
were unrecoverably when they should have been: no
"weathervane" effect in KSP. I couldn't understand why
throttling up and pointing down didn't stabilize me like it should
lol
L180[14:48:43] <darsie> Did you turn the
rudder correctly?
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L182[15:30:41] <SporkWitch> O.o
L183[15:51:09] <SporkWitch> packbart: not
sure which is doing it, but i suspect waterfall, instant FPS death
on the ground lol. Seems fine once I get a couple hundred meters
up
L184[15:51:16] <SporkWitch> damn is it
pretty, though lol
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L186[16:03:51] <SporkWitch> note to self:
flying at 1.7km/s at sea level turns you into a fireball :P
L187[16:05:11] <raptop> :D
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L189[16:10:33] <SporkWitch> to be fair, i
kind of did it on purpose for fun lol
L190[16:11:01] <SporkWitch> also, it seems
the FPS issue is specific to the waterfall presets for the rapiers;
nukes, whiplash, and aerospike don't cause even a hiccough
L191[16:11:24] <Althego> waterfall?
L192[16:11:35] <SporkWitch> engine plume
mod
L193[16:11:40] <SporkWitch> even prettier
than realplume
L194[16:12:25] <SporkWitch> i swapped it
in for realplume, and added spectra for cloud effects and
such
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L196[16:36:26] <SporkWitch> hmmm, 2
rapiers = fine, 4 rapiers = goodbye FPS lol
L197[16:39:10] <Althego> too bad they
never made bigger versions of the rapiers
L198[16:39:25] <SporkWitch> the solution
seems to just be "moar rapiers" lol
L199[16:40:12] <SporkWitch> wish i knew
what exactly it was about the rapiers that instantly tanks FPS
above 2 of them. don't have the same issue with whiplash,
aerospike, nukes, etc. it's SPECIFICALLY something about the
effects waterfall's preset is applying to the rapiers...
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L202[18:26:52] <flayer> i'm tired
Althego
L203[18:26:58] <flayer> how are you
L204[18:27:28] <Althego> end of year
fatigue
L205[18:34:41] <Mat2ch> it's weeks until
that!
L206[18:34:55] <Althego> 2 weeks
L207[18:35:05] <Althego> somehow habe yo
push through
L208[18:35:14] <Althego> have to
L209[18:35:16] <Mat2ch> in two week its
going to be still November!
L210[18:35:26] <Althego> but no more work
for me
L211[18:35:38] ⇦
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L212[18:35:52] <Mat2ch> Free until new
year?
L213[18:35:57] <Althego> yes
L214[18:42:23] <Mat2ch> Nice
L215[18:42:27] <Mat2ch> that's 6 weeks or
so
L216[18:45:24] <Mat2ch> I'm going to tell
my clients that I take the two weeks after christmas off
L217[18:46:32] <Mat2ch> which will be no
problem, because nobody will be working those two weeks...
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L221[19:34:03] <packbart> SporkWitch: huh,
that's odd. I don't use Rapiers myself, though. you could try and
fiddle with the Waterfall settings (it's got a UI to modify them)
or maybe ask on the mod's thread
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L224[19:57:35] <SporkWitch> packbart:
yeah, the interface isn't exactly... intuitive heh. there's no
simple or obvious quality settings heh
L226[20:07:11] <Althego> also space is
back. but i need to sleep
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