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L7[00:43:16] <raptop> Yes
L8[00:43:36] <SporkWitch> i bounced and lost
control, and that's how it came down, but nothing exploded, somehow
lol
L9[00:44:45] <raptop> At least the kerbals
have a great story to tell at the bar now
L10[00:44:51] <SporkWitch> true lol
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L13[00:45:47] <SporkWitch> though i'm not
sure if anyone can top Thomas Fitzpatrick lol
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L15[01:00:28] <raptop> Mathias Rust is up
there for silly stories
L16[01:32:20] <XXCoder> SporkWitch: lol
reminds me of that time i landed on mun and hit just barrrely
harder, and engine fell off
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L18[01:47:49] <KSPguy1229> Hello!
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L20[01:53:43] <XXCoder> hey guy who left in
seconds
L21[02:02:58] <raptop> grr
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L33[04:13:52] <SporkWitch> well that's
totally random: Dark Matter is apparently trending on Netflix
lol
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L77[15:57:01] <SporkWitch> i may have
figured out part of my problem building spaceplanes: the TWR LIES.
Says i've only got 0.02, spin the engines up on the runway, almost
instantly at 0.6
L78[15:57:44] <Althego> jet twr depends on
pressure and speed
L79[15:58:47] <SporkWitch> nm, i'm an
idiot, i had it left at 20km ASL lol
L80[15:58:55] <SporkWitch> it's actually
reporting 1.17 on the runway lol
L81[15:59:06] <Mat2ch> yesterday I wanted
to fire up KSP again, but first get a mod that shows me the wet and
dry CoM, but, uhm...
L82[15:59:09] <Althego> then it has too
high thrust
L83[15:59:14] <Mat2ch> there's no such mod
available with ckan
L84[15:59:25] <Althego> yes, it is
annoying
L85[15:59:35] <Althego> you always have to
drain fuel and put it back
L86[15:59:50] <Althego> and actually not
only the two positions matter, but how it moves during
draining
L87[15:59:51] <Mat2ch> umaxtu said there's
a mod
L88[16:00:30] <Mat2ch> a slider which
empties all fuel tanks for a given fuel and takes the priority into
account
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L95[16:45:27] <SporkWitch> would 7km be a
viable rendesvous?
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L97[17:12:22] <umaxtu> thats a bit at the
distant side
L98[17:13:16] <flayer> you can probably
retrograde burn towards the target as you slow down for the
encounter
L99[17:13:35] <flayer> or retrograde burn
away from it depending on how you want to phrase it
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L101[17:24:36] <SporkWitch> yeah, didn't
have enough deltav to get a really high orbit and come back, and
didn't want to take a month for a rendesvous lol
L102[17:25:05] <SporkWitch> still using
that first successful spaceplane from yesterday, tried some new
designs, and i'm getting better, but definitely still struggling,
heh
L103[17:25:28] <SporkWitch> looking at
others' designs and playing off of those and it's helping me get
away from what seems like it should be better, but in KSP isn't
heh
L104[17:25:44] <SporkWitch> it's really
looking like for larger stuff aerodynamics really stop mattering
and it's just about fuel and thrust lol
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L106[17:55:43] <packbart> at high speeds,
the fuselage body lift alone probably keeps the plane flying
L107[17:56:07] <packbart> control
authority was more a problem in my experiments
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L110[18:37:51] <SporkWitch> i'd kill for
better feedback on lift in the SPH. knowing the center of lift is
all well and good, but not being able to see relative amounts makes
things really difficult
L111[18:38:34] <Althego> the rnd building
has a wind tunnel
L112[18:38:38] <Althego> and you cant use
it
L113[18:38:50] <Althego> for example
different aoa and speeds
L114[18:38:54] <Althego> to see how it
behaves
L115[18:40:27] <SporkWitch> see, that
would be super helpful! lol\
L116[18:46:22] <Mat2ch> Maybe for
KSP2.
L117[18:46:26] <Mat2ch> But I doubt
it.
L118[18:46:59] <Althego> there should be
also a simulator
L119[18:47:13] <Althego> there isnt, so
revert and stuff is my simulator
L120[18:49:52] <Mat2ch> if it weren't for
Unity that wouldn't be that bad...
L121[18:50:03] <Mat2ch> but every single
revert makes the whole game load slower
L122[18:51:46] <Althego> yes,
annoying
L123[18:52:14] <Althego> by the afternoon
i have to restart it, because that is faster than waiting for the
revert
L124[18:52:26] <Althego> cant imagine how
that happens without actual programming error
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L137[20:29:45] <umaxtu> wow, spinlaunch is
actually making progress
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L144[22:28:52] <SporkWitch> does the MPL
only need a scientist to do research? can it reset experiments on
its own? (trying to make an unmanned probe)
L145[22:30:02] <darsie> yes
L146[22:30:16] <darsie> no, you have to
trigger that
L147[22:30:54] <SporkWitch> i understand
you have to trigger it, i just mean does the functionality work
without a scientist in it? Can I just strap a lab to my probe and
it can reset goo and such to run again?
L148[22:31:07] <darsie> Well, you need to
collect science and process the data.
L150[22:31:32] <SporkWitch> again, that's
just the research mechanic. I'm talking PURELY about its ability to
reset experiments
L151[22:31:50] <SporkWitch> i'm being
silly though, i can just tell my scientist to get out of one of the
ones i already have placed and test it >_<
L152[22:32:00] <darsie> I think it can do
that.
L153[22:32:22] <darsie> reset
L154[22:32:33] <darsie> Easy to test on
the pad, though.
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L156[22:34:04] <SporkWitch> and the answer
is no, it does require a scientist. that's annoying, rather makes
it a silly feature, given that it takes an absurd amount of power,
and you could just step outside and reset them instead lol
L157[22:34:34] <SporkWitch> bright side:
keeps my payload lighter heh
L158[22:37:29] <FLHerne> Eh, lab research
takes loads of power anyway
L159[22:38:13] <SporkWitch> granted, but
it's still silly that it takes that much power to reset experiments
and it can't even do it on its own. it's a high cost for a trivial
convenience
L160[22:47:54] <darsie> Time to clean out
experiments doesn't change with time warp.
L161[22:48:04] <darsie> Or ... gets
longer.
L162[22:48:54] <SporkWitch> see? really
bad non-feature! lol
L163[22:49:53] <SporkWitch> now the
question is: 5 oscar tanks and an ant, or can i do fewer with a
larger engine... lol
L164[22:51:03] <SporkWitch> hmmm, spark
gives 2050m/s in a much shorter burn; should be plenty to get to
gilly
L165[22:51:34] <darsie> .mission
L166[22:51:34] <LunchBot> darsie: You
install Kerbulator. Supernovy zaps you with a soft gamma
repeater.
L167[22:51:44] <darsie> .mission add You
build a craft with all the parts.
L168[22:51:44] <LunchBot> darsie: Added
mission: You build a craft with all the parts.
L169[22:59:19] <FLHerne> .outcome add It
sets a new record for the Island Express.
L170[22:59:19] <LunchBot> FLHerne: Added
outcome: It sets a new record for the Island Express.
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