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L35[10:32:11] <Mat2ch> so cheesy, it
smells
L36[10:32:13] <Mat2ch> :D
L37[10:36:34] <Deddly> I feel that the
mouseover text has a joke in it that I don't get
L38[10:38:42] <Mat2ch> Has probably
something to do with the fact that usually rockets are not
recovered and fall into the ocean
L40[10:39:16] <Mat2ch> yes, there is a
website that explains xkcd comics. :D
L41[10:39:27] <Deddly> True
L42[10:42:05] <Deddly> Ah OK, now I get
it
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L49[12:43:27] <flayer> i'm tired
L50[12:44:42] <darsie> That's not very
Kerbal.
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L53[13:45:01] <packbart> there's a mod for
that
L54[13:45:25] <Althego> hehe
L55[13:45:40] <Althego> against tiredness
in humans, or making kerbals tired?
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L57[13:54:32] *
darsie snorted 30 mg caffeine.
L58[13:55:09] <Althego> lol
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L60[14:14:37] *
raptop wonders if buying all that coffee yesterday was a good
idea
L61[14:15:18] <Althego> just buy the
caffeine :)
L62[14:15:48] <darsie> One 100 mg dose is
just 0.005 EUR.
L63[14:17:07] <Althego> that is a rounding
error. it rounds to 0 with real money :)
L66[14:22:30] <Althego> lol premium
L67[14:22:33] <Althego> also bio
L68[14:22:36] <darsie> :)
L69[14:22:38] <Althego> and vegan
L70[14:22:43] *
raptop always finds it surreal that you can just buy chemicals off
of sigma-aldritch
L71[14:22:48] <darsie> 100% free of
antimatter :)
L72[14:22:51] <raptop> I mean, a lot of
things are vegan
L73[14:23:00] <Althego> gluten free
L74[14:28:44] <raptop> on a semi-related
note, it was interesting to note that my tortillas advertise
themselves as parve and aluminum-free
L76[14:34:55] <darsie> How can I
download/display teh origininal pic/size?
L77[14:35:30] <darsie> Ahh, in the
menu.
L78[14:35:32] <Althego> must be because of
conspiracy theorists
L79[14:36:08] <Althego> at least somehow
chemtrails are supposed to be harmful because of Al. never mind yu
can find it in the soil
L81[14:36:39] <packbart> citing "In
1965, however, animal experiments suggested a possible connection
between aluminium and Alzheimer's disease."
L82[14:37:49] <packbart> I vaguely remember
some anti-alumin(i)um hype a few years ago
L83[14:40:43] <darsie> There's a link
between aluminium based antiperspirants and breast cancer, even in
men.
L84[14:41:30] <darsie> I doubt I could find
that documentary again, though.
L85[14:41:34] <packbart> ah, thanks, that
was the one I remember
L86[14:43:03] <packbart> so, uhh, Al-free
bread is supposedly made from synthetic or purified hydro-cultured
grain?
L87[14:45:58] <darsie> Porcelain
(/ˈpɔːrsəlɪn/) is a ceramic material made by heating substances,
generally including a material like kaolin, ... Kaolinite
(/ˈkeɪ.ə.lɪˌnaɪt/ KAY-ə-lih-nyte)[4][5][6] is a clay mineral, with
the chemical composition Al2Si2O5(OH)4.
L88[14:46:28] <darsie> We may still have an
aluminium based baking sheet.
L89[14:47:06] <raptop> synthetic
grain?
L90[14:47:12] *
raptop would like to know more
L91[14:47:27] <raptop> unless this means,
like, corn
L92[14:47:32] <Althego> hehe kaolinite, a
character in sailor moon :)
L93[14:47:50] <Althego> (yes in one part
they were named after minerals)
L94[14:47:51] <packbart> raptop: well,
growing Al-free wheat in natual soil is pretty difficult, I
imagine
L95[14:48:06] <raptop> hm
L96[14:48:23] <raptop> Future headline:
"lunar crops heavily contaminated with aluminum"
L97[14:50:18] <packbart> so I'd imagine a
sci-fi hydroponics lab with purified water plus precisely produced
additives - just no Al compounds
L98[14:51:12] <packbart> or rather I expect
the label on the packaging merely meaning "look, transparent
plastic packaging. no Al-foil!!"
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L100[14:56:58] <packbart> it's got
Enriched Flour but no Electrolytes
L101[14:57:08] <darsie> I'm not offended
by a gasproof aluminium middle layer.
L102[14:57:44] <darsie> if it makes sense
for the product.
L103[14:59:18] <flayer> damnnnn
L104[15:00:25] <darsie> Damnation (from
Latin damnatio) is the concept of divine punishment and torment in
an afterlife for actions that were committed, or in some cases, not
committed on Earth.
L105[15:00:25] <packbart> don't they puff
up during air transport? Füllhöhe produktionsbedingt.
L106[15:02:21] <Mat2ch> !mission
L107[15:02:21] <LunchBot> Mat2ch: You
arrive on the Mun, only to discover that Scott Manley has beaten
you there. Physics fails you, and you fall through the
ceiling.
L108[15:02:30] <Mat2ch> Ah, so KSP.
L109[15:02:32] <Mat2ch> :D
L110[15:02:52] <flayer> i smell so
bad
L111[15:03:03] <Mat2ch> The big crane is
dissambled in Boca Chica... which means they are done with the
launch tower for now.
L112[15:03:11] <darsie> Get some aluminium
antiperspirant.
L113[15:03:14] <Mat2ch> I wonder when we
will see the chopsticks lift the first time.
L114[15:03:16] <Mat2ch> !mission
L115[15:03:17] <LunchBot> Mat2ch: You must
not misrepresent reality, you must be obedient, and you must
protect your pilot. You're barred from further flights due to
government legislation imposed by a competing space program.
L116[15:03:19] <darsie> Give breast cancer
a chance.
L117[15:03:56] <Althego> supposedly at
6:37 local time they moved
L118[15:07:39] <Judge_Dedd> <flayer>
i smell so bad <-- sounds like a case of COVID-19
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L120[15:11:26] <flayer> Judge_Dedd, more
like a case of not showering for three days
L121[15:11:37] <flayer> but the problem
has been addressed!
L122[15:11:47] <Judge_Dedd> Addressed to
whom?
L123[15:11:56] <flayer> not sure...
L124[15:12:00] <Judge_Dedd> ;)
L126[15:28:57] <Althego> i didnt watch it
myself
L127[15:29:35] <Althego> zombie, but it is
apex, so i dont care
L128[15:29:44] <Althego> phoenix, and it
is pumpkin
L129[15:31:13] <Althego> i havent seen
anything
L130[15:31:21] <Althego> watch the whole
6:37
L131[15:36:41] <Althego> kikkerikii
L132[15:38:41] <darsie> Are the chopsticks
the arms that shall catch SH?
L133[15:38:58] <Althego> i think so
L134[15:40:04] <darsie> I don't see them
moving.
L135[15:41:00] <Althego> me neither
L136[15:44:53] <Althego> they moved too
slowly
L137[16:39:18] <Mat2ch> they are moving
sideways, not up and down
L138[16:39:31] <Mat2ch> go to 6:37 and
then start skipping forward
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L141[16:42:36] <Althego> actually better
visible in the other view. i was focusing one the top left
L142[16:42:49] <Althego> there it was not
so prominent
L143[16:42:57] <Althego> and the skipping
jelps
L144[16:43:19] <Althego> hopefully it is
going to move faster during catch
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L147[16:46:29] <darsie> You can see it
clearly in the top right view if you skip a few minutes
forward.
L148[16:52:48] *
darsie aims for a double mission: Plant a flag on the Mun and
rescue a Kerbal from the surface of the Mun.
L149[16:54:43] <darsie> there
L150[16:54:50] <raptop> Hopefully the Mun
will not notice that you've replaced the kerbal with a flag
L151[16:57:06] <darsie> lol, I had a
deserted pod 1.3 km away from the new stranded Kerbal. Didn't have
to make a low pass over Seanbur to control him.
L152[16:57:41] <raptop> nice
L153[16:58:00] <Althego> what a luck
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L155[17:07:53] <darsie> Hmm, I have a
fancy but expensive Munar rescue capsule with a Dawn saved. Shall I
use it or make a cheap one?
L156[17:31:53] <darsie> Oops, I forgot the
checklist and Jeb sneaked on board.
L157[17:32:29] <darsie> Staging, electric,
comms, crew, engineer's report
L158[17:33:45] <Althego> hehe
L159[17:35:33] <darsie> Purged some unused
monopropellant, too.
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L164[19:43:52] <SporkWitch> is there a way
to calculate lift force on planes? I'm struggling to figure out a
way other than just trial and error to figure out how much wing
area I need for a given weight, speed, and altitude
L165[19:59:33] <darsie> Seanbur Kerman
splashed down near the KSC and swam to shore.
L166[20:01:06] <darsie> Ohh, no, Seanbur
forgot to plant a flag on the Mun prior to jetpacking to
orbit.
L167[20:15:30] ***
finch is now known as Ariri
L168[20:19:28] <flayer> oops
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L174[20:39:10] <Mat2ch> SporkWitch: afaik
there is no way to tell how big your lift aera is, so...
L175[20:39:48] <ChucklesTheBeard> I think
FAR used to just show you that, no idea if it still does
L176[20:41:42] <Mat2ch> But FAR also
alters the atmosphere
L177[20:46:10] <ChucklesTheBeard> and the
rest of the aerodynamics stuff too, yeah
L178[21:13:54] <SporkWitch> been trying to
avoid mods :( just seems like critical info missing, makes design
difficult.
L179[21:15:12] <SporkWitch> Latest design
is doing pretty well with a pair of wheezley turbofans, though.
Made it about 1/3 around the world and still have about 3/5 of my
fuel, though at 12km and just over 2/3 throttle it has to fly at
about 18° AoA lol. I might try rotating the wings and offsetting
the aelerons, see if that at least lets me fly level lol
L180[21:16:22] <SporkWitch> landing is
right off the menu; every landing attempt I've made that would be
survivable in a real plane of similar weight and design, the gear
instantly explodes
L181[21:16:39] <SporkWitch> ended up
cheating and strapping parachutes to it, heh
L182[21:17:09] <SporkWitch> (though i'm
assuming it's because i'm stuck with the original fixed landing
gear for now; presumably the retractable will have better
tolerance, as well as helping my aerodynamics)
L183[21:19:22]
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L184[21:22:59] <ChucklesTheBeard> for a
long, long time we didn't even get dV displayed in the VAB. KSP's
design philosophy was always "no numbers, throw stuff at the
wall and see what sticks"
L185[21:23:36] <SporkWitch> that's fine in
creative, not so much if doing career :P heh
L186[21:24:20] <ChucklesTheBeard> Bah
that's what the revert button's for :D
L187[21:24:20] <SporkWitch> that's why i'm
working on the planes, it seems like the cheapest and best way to
get a lot of money and science early on, with all the survey
contracts
L188[21:24:30] <SporkWitch> granted, heh,
but i'm a planner lol
L189[21:25:16] <SporkWitch> current build
is doing pretty well, though, just over an hour of flight time and
still over half fuel
L190[21:25:43] <SporkWitch> should be a
profitable flight, too; three survey locations nearby each
other
L191[21:26:06] <SporkWitch> need upgrades
for the high altitude surveys, though; either that or use an
orbiter and do an orbital survey, if it'll count that
L192[21:27:56] <ChucklesTheBeard> the most
kerbal upgrade: strap on an extra SRB
L193[21:28:28] <SporkWitch> i do have ONE
more part allowed, so i might consider it if i can't find enough
money to upgrade the SPH lol
L194[21:28:41] <SporkWitch> that initial
30 part limit makes things TIGHT lol
L195[21:30:25] <ChucklesTheBeard> You've
heard of RATO (Rocket Assisted Take Off)... Coming soon to a runway
near you: RAZC (Rocket Assisted Zoom Climb) :D
L196[21:31:05] <SporkWitch> i may need to
look into the mods that allow recovery of separated parts, becuase
that would really open up creative launch solutions.
L197[21:31:46] <ChucklesTheBeard>
stagerecovery is the one I use for that, it's even more rough on
the part count though since you need a parachute on the jettisoned
stages
L198[21:31:47] <SporkWitch> according to
the wiki, even the kickback SRB that says it's recoverable doesn't
actually work out because of its low impact tolerance
L199[21:32:05] <SporkWitch> that's
reasonable though, since if it was magic that'd just be
cheaty
L200[21:32:42] <SporkWitch> related to
that: is there any way to clear debris on the ground? I had a test
after splashdown, and that debris marker is annoying me lol
L201[21:33:11] <ChucklesTheBeard> yeah
hover over it and hit recover, I think you can do that from the KSC
"menu" screen
L202[21:33:37] <ChucklesTheBeard> also
from the tracking station
L203[21:34:26] <ChucklesTheBeard> you can
also just make more debris elsewhere, the game will delete anything
over 250 pieces by default :)
L204[21:35:00] <SporkWitch> heh
L205[21:35:14] <SporkWitch> i'm not
RealCivilEngineer, i try NOT to make everything explode :P
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L209[22:24:15] <SporkWitch> ah, debris is
disabled by default, that's why i couldn't figure out how to pick
it up lol
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L211[22:49:44] <darsie> After upgrade in
the orbital lab Seanbur could deploy his chute and landed without
falling over.
L212[23:05:18] <FLHerne> You can do even
the 'above 19.5km' one with Wheesleys in a zoom-climb
L213[23:05:46] <SporkWitch> radio follows
LoS correctly, right? So it would make sense for me to send a
commsat to Mun in a polar orbit (to relay signals from the far
side)?
L214[23:06:22] <FLHerne> When I first
played with planes I built one with a LV-T30 centre engine (hadn't
researched Terrier) for those, but it isn't necessary
L215[23:06:28] <FLHerne> Yes
L216[23:06:46] <SporkWitch> the last time
i played was well before 1.0; the amount that's changed and been
added is spectacular lol
L217[23:07:18] <SporkWitch> and it's only
getting me more hyped for KSP2; that was resumed, right? I
desperately want to build up off-world bases and actual orbital
construction
L218[23:07:42] <FLHerne> KSP 2 is
coming
L219[23:07:50] <FLHerne> At least we have
ISRU now
L220[23:08:15] <SporkWitch> i never really
modded much, though I'm tempted to use mechjeb just for getting to
orbit out of convenience
L221[23:08:41] ⇦
Quits: jazzkutya (~jazzkutya@catv-80-98-152-150.catv.broadband.hu)
(Quit: Leaving)
L222[23:09:07] <FLHerne> which creates a
reason to build mining bases and orbital fuel stations, and
generally makes non-Kerbin-centric operations much more
practical
L223[23:09:46] <SporkWitch> i'll have to
check it out; any issues modding the linux version? everything
still fully compatible?
L224[23:10:21] <FLHerne> proper orbit
won't work for "above x", but I think 69.9km or so is
fine
L225[23:10:32] <JVFoxy> FLHerne could do
with two in two different polar orbits because at some point, in
the orbit, the relay sats will end behind
L226[23:10:32] <FLHerne> Linux is moddable
fine
L227[23:10:40] <FLHerne> Yeah
L228[23:10:59] <FLHerne> There's something
on the wiki about optimal comsats
L229[23:11:09] <FLHerne> tbh I usually
just make sure I have a pilot :p
L230[23:11:23] <SporkWitch> used to do
radio and satcom in the USAF, so always fun when things actually
get it right :P
L231[23:11:31] <JVFoxy> oh sorry
SporkWitch. although.. I thought about one of the fake lagrange
points.. outside of
L232[23:11:43] <JVFoxy> mun's SOI.. but
matching Muns exact orbit
L233[23:12:07] <Rokker> SporkWitch: USAF
ping
L234[23:12:11] <SporkWitch> lol
L235[23:12:19] <Rokker> you ever been to
my museum?
L236[23:12:34] <Rokker> or at least
W0AFB
L237[23:12:40] <Rokker> WPAFB
L238[23:12:47] <JVFoxy> I haven't gone out
and pulled down AM-HAMsat signals in a while.. a little sad the Fox
project sats aren't doing so well these days
L239[23:12:48] <SporkWitch> only
aereospace museum i remember going to was the one just off-base
when I was stationed in Warner Robins.
L240[23:13:07] <Rokker> ew
L241[23:13:17] <Rokker> lol
L242[23:13:33] <Rokker> Warner Robin's
planes are in sad shape at that museum
L243[23:13:49] <Rokker> I work at the
National Museum of the USAF at WPAFB
L244[23:13:51] <SporkWitch> you're not
wrong, but hey, worse places to be stationed. Could've been
Minot
L245[23:14:22] <SporkWitch> (though even
Minot would probably be better than commiefornia...)
L246[23:15:24] <Rokker> Well if you are
ever nearby, it's worth a stop in Dayton. we don't have a ton of
commsat stuff but we have a ton of space stuff
L247[23:15:33] <SporkWitch> now i'm
curious if KSP2 will do 3-body, instead of single SoI
L248[23:15:57] <SporkWitch> (re: JVFoxy's
comment about fake lagrange points)
L249[23:16:15] <SporkWitch> I've got a
Ryzen 9 3950x in here, i think i should be able to handle the
orbital maths
L250[23:16:20] <FLHerne> I really doubt
it
L251[23:16:53] <Rokker> principa
L252[23:16:59] <Rokker> is always hit or
miss
L253[23:17:04] <Rokker> for me at
least
L254[23:17:27] <FLHerne> It's not just
computationally expensive, it makes the game a lot trickier
especially for new players
L255[23:17:44] <FLHerne> means you can't
really have stable orbits anywhere without station-keeping
L256[23:17:52] <FLHerne> I suppose they
could add auto-station-keeping
L257[23:18:12] <SporkWitch> true...
L258[23:18:21] <FLHerne> but like proper
Mach effects, it's the kind of unintuitive detail they can leave to
the modders
L259[23:19:04] <SporkWitch> i just want
landing gear that can handle actual landing stresses lol. I play a
lot of DCS, and the first set of fixed landing gear explodes if you
breath on it funny lol
L260[23:19:10] <FLHerne> (with KSP 1 you
can use Principia and FAR, I'm sure KSP 2 will get the same)
L261[23:19:20] <SporkWitch> Even cheating
using parachutes, i still tend to lose at least one wheel on
landing lol
L263[23:19:32] <FLHerne> Yeah, those ones
are a bit unforgiving
L264[23:19:36] <FLHerne> there's a knack
to it
L265[23:19:43] <Rokker> look at that big
boy in the back there
L266[23:19:52] <FLHerne> Increasing
braking force on the rear wheels helps a bit IME
L267[23:20:08] <SporkWitch> that seems
totally unrelated, FLHerne lo
L268[23:20:11] <SporkWitch> *lol
L269[23:20:22] <SporkWitch> Rokker: i see
that; shiny ^^
L270[23:20:30] <FLHerne> and really flare
just before touchdown to land as slowly and horizontally as
possible
L271[23:21:23] <FLHerne> well, they often
don't explode the instant you touch down, but when you hit some
tiny terrain bump
L272[23:21:27] <SporkWitch> I've been
thinking of trying a helicopter; suck with them in DCS, but I feel
like the slightly wonky aerodynamic physics in KSP would be more
forgiving (nor VRS to worry about)
L273[23:21:35] <FLHerne> so decelerating
ASAP helps
L274[23:21:42] <Rokker> SporkWitch:
anything specific you work with like AEHF or Milstar?
L275[23:22:02] <JVFoxy> remember when
terrain quality used to really cause problems with landing and
sudden disassembly...
L276[23:22:05] <FLHerne> If you dial up
nose braking it tends to ground-loop, so that doesn't work so
well
L277[23:22:24] <Rokker> oh shoot
L278[23:22:26] <JVFoxy> lol.. nose brakes
aren't usually a thing in planes if I recal
L279[23:22:32] <Rokker> I forgot to link
some pictures to yall
L280[23:22:33] <SporkWitch> Rokker: most
had worked with vehicle-mount or towed setups. Warner Robins was a
Combat Comm unit, so we focused on bare base setups right after the
marines or army cleared it out.
L281[23:23:01] <SporkWitch> Rokker: also
worked with INMARSAT and BGAN units, though i've always worked on
MILSTAR
L282[23:23:07] <JVFoxy> someone having
problems with the tier landing wheels I take it?
L283[23:23:12] <SporkWitch>
s/always/also/
L284[23:23:29] <Rokker> gotcha
L285[23:23:33] <SporkWitch> JVFoxy: yeah,
why i just cheated and slapped some chutes equidistant from the
center of mass lol
L286[23:24:02] <SporkWitch> basically just
gave up on them and figure i'll fight harder once i can afford to
unlock the retractable gear
L287[23:24:31] <SporkWitch> just put a
probe in orbit, about to try for a mun burn, which should give some
nice science and a payout for the flyby
L288[23:24:59] <JVFoxy> if you can,
sometimes adding a second set of first tier main landing wheels
with the first ones helps with the load.. old days, it used to be
they'd hit the ground, drag for a split second and blow up
regardless of how softly your vertical was
L289[23:25:33] <Rokker> about wants to
play a game of guess the cockpit
L291[23:26:11] <JVFoxy> oh?
L293[23:27:15] <JVFoxy> I've managed to
dig up some old pc archives... think I got a few cockpit pics
somewhere..
L294[23:27:49] <SporkWitch> definitely 2nd
gen, not sure exactly what though. probably mechanical flight
controls or lower speed, or the stick would be to the right
side
L295[23:28:32] <Rokker> lemme re-upload in
higher quality
L296[23:28:56] <JVFoxy> interesting stick
on the far left. I seem to notice lack of throttle handles.. unless
they small
L298[23:29:54] <Rokker> JVFoxy: they're
small
L299[23:30:06] <JVFoxy> I see it.. single
engine
L300[23:31:00] <JVFoxy> wait.. why's there
heavy water warning lights?
L301[23:31:01] <Rokker> SporkWitch: not a
fighter. fighters have to chase this thing
L302[23:32:20] <SporkWitch> yeah, centre
stick implied that. What is it using hydrogen peroxide for? lol (i
see that indicator marked H202 Hot)
L303[23:32:34] <JVFoxy> also dump
L304[23:32:38] <JVFoxy> and camera
controls
L305[23:33:47] <JVFoxy> heh.. reads up to
800knots.. though could just be stock IAS indicator
L306[23:34:35] <Rokker> definitely goes
faster
L307[23:35:35] <Rokker> but they start
using inertial indicators at that point
L308[23:35:59] <JVFoxy> oh wait...
x-15
L309[23:36:11] <JVFoxy> you missing the
handle on the far left control for the RCS
L310[23:36:50] <Rokker> yep
L312[23:37:20] <JVFoxy> noticed stick on
the right though too
L314[23:38:06] <Rokker> opened her up a
few weeks back for open cockpit day
L315[23:38:49] <Rokker> tool time off
lunch to go check it out
L316[23:38:51] <Rokker> took
L317[23:39:05] <SporkWitch> oof, just
noticed how screwed up my initial orbit burn was; almost 18°
inclination relative to the mun lol
L319[23:40:02] <Rokker> less cool and less
well known but underappreciated and awesome
L320[23:40:19] <darsie> SporkWitch: H202
is unstable. Try H198.
L321[23:40:26] <JVFoxy> oooh right side
stick was duplicate of center stick in case of high gees made it
hard
L322[23:41:16] <Rokker> JVFoxy: where'd
you read that?
L324[23:41:58] <SporkWitch> darsie: i'm
just going by what's in the pic
L325[23:42:53] <JVFoxy> Rokker: there is
this line on the page: First, there's a conventional center stick
and rudder pedals. There's also a console stick at your right hand
for use when G loads make it difficult to use the center stick.
Both are mechanically coupled together and to a system of bell
cranks that sum their inputs with those from the Stability
Augmentation S
L326[23:42:54] <JVFoxy> ystem (SAS).
L327[23:44:05] <Rokker> oh yoy meant the
right stick. I was about to say, left stick is for RCS
L328[23:44:13] <Rokker> I forgot the right
stick
L329[23:45:09] <JVFoxy> ya I mentioned the
left control thing.. seemed odd at first. Then saw another pic,
said it was missing the handle portion
L330[23:45:34] <Rokker> anyways. wanna
take a stab at the second cockpit?
L331[23:46:14] <darsie> SporkWitch:
Siriusly, it's H2O2, not H202.
L332[23:47:01] <darsie> Which pic?
L333[23:47:31] <SporkWitch> second or
third rokker linked; as far as i could see it read H2O2
L334[23:47:53] <JVFoxy> Rokker: well we on
a theme? I'mma say the X-1?
L335[23:47:59] <JVFoxy> er wait.. hold
up
L336[23:48:36] <Rokker> you're on the
right track
L337[23:48:47] <JVFoxy> x-1 was from
side/bottom.. not top
L338[23:49:42] <darsie> ok
L339[23:50:26] <JVFoxy> oh.. derp,
X-1B
L340[23:50:38] <Rokker> ye
L341[23:51:30] <JVFoxy> d'nt know much
about the other variants truth be told
L342[23:52:38] <JVFoxy> what was the
reasoning behind the lower door on the original -1?
L343[23:54:37] <Rokker> slimmest design
possible I'd imagine
L344[23:55:22] <JVFoxy> not even an
ejector seat I'm reading
L345[23:55:39] <JVFoxy> so guessing they
figured didn't have to worry about canopy access
L346[23:57:34] <JVFoxy> ponder if I can do
a dual mission, one to minmus (robotic two part lander) , another
to mun, crewed but with a station
L347[23:59:19] <Rokker> JVFoxy: well this
was 1946-47, the first successful Martin Baker ejection seat test
was July 1946 and took place in a plane with much higher weight
margins and lower speeds.
L348[23:59:41] <Rokker> not surprising it
didn't have an ejection seat