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L23[04:52:05] <packbart> Kourageous Tourist allows (and requires in contracts) tourists to leave the ship. Moving 10 of them one by one for a group photo is a bit clicketedious https://formularfetischisten.de/~packbart/temp/kspt10.jpg
L24[05:06:05] <Mat2ch> But it makes a good photo!
L25[05:15:09] <hatrix> just unlocked the RA-2, it's time to deorbit the HG-5 relays
L26[05:20:32] <JVFoxy> Packbart other than getting them outside, what was that mod, they do that 'follow the leader' deal?
L27[05:24:01] <JVFoxy> doh.. duh, Follow Me mod
L28[05:24:46] <JVFoxy> or EVAFollower..
L29[05:31:06] <packbart> yeah, I tried that. but sometimes it leaves Kerbals in a weird state where they won't turn and strafe instead. it also clusters them a bit in a bunch, they even climb ove each other to follow their leader ;)
L30[05:32:38] <packbart> doesn't help much with ladders, either, I think. they just clumped into a floating, stumbling cloud of Kerbals at the foot :)
L31[05:34:29] <hatrix> i wish editing stuff in the VAB was easier https://i.imgur.com/5TvPYaH.png
L32[05:35:15] <JVFoxy> Packbart lol.. follow the leader turns king of the kerbal...
L33[05:36:41] <JVFoxy> I figured getting them out and off the ship is something would have to do in singles anyways. Unless if you managed to rig up some kind of platform that could lower a few down at a time.
L34[05:37:30] <JVFoxy> hatrix problems with what specifically?
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L36[05:38:28] <hatrix> it'd be nice to be able to have different roots
L37[05:38:36] <hatrix> working on two crafts at the same time
L38[05:39:27] <JVFoxy> ah ya.. I was going to mention something along those lines in regards to adding a rover to a lander but...
L39[05:39:50] <JVFoxy> isn't the 'merge' and sub assembly features suppose to help with that? I never really gotten around to messing with them yet
L40[05:40:11] <hatrix> you've got to set the correct root part before
L41[05:40:25] <hatrix> what's the sub assembly feature? I only know the merge one
L42[05:41:00] <packbart> click on the top left arrow button thingy and then on, uhh, something that looks like a rocket, iirc
L43[05:41:08] <JVFoxy> down at the bottom
L44[05:41:28] <hatrix> ha hmm
L45[05:41:38] <JVFoxy> it lets you save stuff like booster sections as a whole
L46[05:41:57] <packbart> it's a bit tricky too. the subassmbly root part needs to be attachble
L47[05:42:00] <JVFoxy> Or things you tend to find yourself building over a lot..
L48[05:42:10] <hatrix> oh nice
L49[05:42:14] <packbart> it's usefult to build a detailed thing and then attach it in symmetry to another vessel
L50[05:42:55] <JVFoxy> I hadn't considered that... I usually just put the build on one side or upper/lower node. Build it then radial it
L51[05:42:57] <hatrix> ok you still need to have the correct root but it's better than merge
L52[05:43:38] <JVFoxy> root thing can be a bit... takes getting used to. I never gotten around to it
L53[05:46:04] <JVFoxy> Throw in Kerbal attachment system, end up with a few more things to watch out for.
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L55[05:48:11] <JVFoxy> The build system in KSP uses the tree branching method. Then I throw in a picture of a ship I did, basically a ring with docking bar through the middle. There are some tricks you can to do to make things look like it doesn't follow the 'branching' system
L56[05:49:27] <packbart> I keep installing KIS/KAS but don't really use it much. I once sent a rover with a relay antenna kit to Minmus' south pole and assembled it there
L57[05:49:54] <packbart> it was just 3 pieces, mind. ground base, girder segment with solar panels and probe core, RA-15 antenna
L58[05:51:20] <JVFoxy> reminds me... I wanted to do a polar station on Kerbin, but I wasn't sure about using KIS/KAS or just going stock..
L59[05:51:44] <JVFoxy> kind of figured, if anything, at least I should make use of airplane's plus for kerbin surface career.
L60[05:54:47] <hatrix> hmm my separators won't separate
L61[05:55:50] <JVFoxy> didn't someone say there wasn't much use for stations and bases in stock KSP? I should probably look into some mods.. I know at least I'll probably use Tac Life support, having to run resupplies.
L62[05:59:08] <packbart> I like the parts from SSPXr and Talisar's Toroidal Tank. this was a station with Kerbalism life support: https://formularfetischisten.de/~packbart/temp/ksptp2.jpg
L63[05:59:13] <hatrix> except for refuel/science/relay they're pretty useless
L64[05:59:48] <packbart> well, there's also the "add this useless bit to the station" contracts ;)
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L66[06:04:38] <JVFoxy> station needs 5k fuel.. wha?
L67[06:05:11] <JVFoxy> I asked this before, so... just fuel, no oxide... so pre-planning for running nuke engines later in the career?
L68[06:07:00] <JVFoxy> science/relay station, sure... though I also found a common point is good as well. One mission I ran, 10 kerbal tourist into orbit, 2 to mun. Station acted as a transfer point for people, fuel
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L72[06:35:53] <packbart> I just had to go back and take a better picture. Larger font size, too. Had to edit the save to get the suit lights on without the helmet lights. https://formularfetischisten.de/~packbart/temp/kspt10a.jpg
L73[06:40:27] <packbart> still too much empty space to the left. the camera panning controls are weird. and better not spend too much time on screenshots, anyway :)
L74[06:44:11] <JVFoxy> Packbart looks alright I think. Granted I also think the future looking suits a bit much....
L75[06:51:27] <hatrix> I would have put more empty space on the left packbart
L76[06:53:25] <JVFoxy> 2/3rds in photography?
L77[06:53:28] <packbart> the original shot was https://formularfetischisten.de/~packbart/temp/kspt10.jpg - my internal critic didn't like it ;)
L78[06:54:12] <JVFoxy> only so much you can do
L79[06:54:29] <packbart> yeah. I see a potential to waste much time taking screenshots and not fly missions. I'll resist ;)
L80[06:56:17] <JVFoxy> screen shots take but a moment. adding all the extras in order to make them eye catching, different, can take quite a long time.
L81[06:58:43] <packbart> I rather wonder why some of them have pilot-red or scientist-blue suits while all of them should have been assigned tourist-white by the Kerbal Occupation Colors mod
L82[06:59:33] <packbart> my mod count is holding steady at 74. some come, some go. sometimes I find bugs and try to fix/report them
L83[06:59:50] <JVFoxy> sounds like you got your hands pretty full already
L84[07:00:40] <packbart> yeah, I don't want to become a linuxgurugamer :) some of the code he has to maintain looks just weird
L85[07:00:49] <JVFoxy> did you throw all the mods on at once an went straight into the game. Or is this a result of spending time getting to know each one as you add them?
L86[07:04:51] <packbart> CKAN made it so much easier. I read the description, spend some time figuring out what it does and if it would be useful to keep. I don't like to clutter the part list
L87[07:05:11] <packbart> this is the current list exported from ckan: https://pastebin.com/iv8ah4xA
L88[07:06:36] <packbart> some of them I haven't used much and maybe remove them. Automatic Fuel Cells, Dock Safe (disabled engines on crafts docked to stations), JX2 Antenna and some more
L89[07:09:27] <JVFoxy> packbart Wwwwwww?
L90[07:10:24] <JVFoxy> I have flybywire along with airplanes+ but not sure which is causing my control surfaces to snap back to center.. could be older version I got
L91[07:11:05] <packbart> Wwwww: press ctrl-(shift-)w and the kerbal walks (or runs) until you press w again
L92[07:11:45] <JVFoxy> ah
L93[07:11:45] <packbart> cruise-control for kerbals ;)
L94[07:11:48] <JVFoxy> autorun
L95[07:12:52] <JVFoxy> should give kerbals stamina, see how long it would take to circumnavigate the mun or minmus
L96[07:13:17] <JVFoxy> er... seeing as they don't have stamina to worry about that is..
L97[07:14:02] <JVFoxy> chatterer extended... what does that add? I've tried the base mod, even found out there was some SSTV signals of KSP screenshots.
L98[07:16:15] <packbart> it add some more clips from STS and Apollo. https://forum.kerbalspaceprogram.com/index.php?/topic/160545-x
L99[07:16:54] <JVFoxy> ah
L100[07:18:17] <JVFoxy> heh.. suddenly thoughts about sims simlish.. but with an apollo sorta thing going instead of kerbalisim
L101[07:20:46] <Althego> wintergatan
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L104[07:31:21] <packbart> LightsOut is a mod that shouldhavebeenstock(!1). Turn off the lights (and sun) in the editor to position lights on the craft
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L107[07:32:08] <packbart> well, I don't often use lights on anything other than rovers. but when I do, that one is handy to havee
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L109[07:34:19] <JVFoxy> oh heh... so don't have to throw craft out onto the pad/runway, advance time till its dark out to test lights..
L110[07:35:39] <packbart> yeah, I installed it after cheating a station to orbit once too often just to see if the spotlight now properly illuminates the docking ports
L111[07:36:03] <Althego> i would rather want stock navigation lights
L112[07:39:56] <JVFoxy> for.. ships.. planes.. beacons on spacecraft?
L113[07:41:01] <Althego> eveyrthing
L114[07:41:13] <Althego> you eould just need 3 colord blinking lights
L115[07:41:15] <Althego> or rather 1
L116[07:41:20] <Althego> because the color is already esttable
L117[07:41:25] <Althego> just have to make them blink
L118[07:41:29] <Althego> tiny amount of code
L119[07:41:33] <Althego> a single modek
L120[07:41:36] <Althego> not much work
L121[07:43:55] <JVFoxy> was a rotating beacon on groundvehicles mod but didn't work unless you had one of the DLCs
L122[07:46:00] <Althego> you can technically build a rotating blinker. i saw it in one video. take the hexagonal scanner antenna thing. that rotates. point a light at it. its sides are white, the edges are dark
L123[07:46:03] <JVFoxy> I wouldn't mind some sort of landing markers/lights or something that can be used when building surface outposts
L124[07:46:06] <Althego> so as it rotates, the light reflect off it
L125[07:46:28] <packbart> hmm. Kerbal Electric had various blinking and rotating lights. I don't need them to blink, I just want to illuminate the outer parts of a station so I don't ram them accidentally
L126[07:46:30] <Althego> it looks quite good
L127[07:47:00] <JVFoxy> heh.. I seen people use the scanner as a kind of 'radar' prop
L128[07:47:38] <packbart> Disco! https://imgur.com/g9VKwEJ ;)
L129[07:47:38] <kmath> https://i.imgur.com/g9VKwEJ.gifv
L130[07:47:54] <JVFoxy> early B9 parts pack had some small nav lights, if I remember right
L131[07:48:46] <JVFoxy> Packbart Mun police department?
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L136[07:51:36] <Guest44338> hi
L137[07:51:36] <Mod9000> Hello, Guest44338
L138[07:52:21] <Guest44338> I've been playing ksp for a few years but only just discovered the forums :)
L139[07:53:08] <packbart> I looked at "TrackingLights", too. It has a small spotlight with a nice tracking feature. Stick it on a station, switch to an approaching vessel and it'll always shine a spot on it
L140[07:53:12] <packbart> oh hi :)
L141[07:53:44] <Guest44338> hi packbart
L142[07:53:51] <packbart> the stock deployable module could already do that but only in one axis, it seems. this one can rotate and tilt
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L144[07:59:48] <Althego> hehe
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L146[08:09:55] <Althego> https://www.youtube.com/watch?v=65r_1TzJXaQ
L147[08:09:55] <kmath> YouTube - Adam Savage's One Day Builds: Rhombic Dodecahedron with Matt Parker!
L148[08:09:59] <Althego> hehe when they turn it on
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L152[09:28:06] <Eddi|zuHause> who else other than matt parker would build a rhombic dodecahedron?
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L160[09:59:12] <FLHerne> Vi Hart, maybe?
L161[10:00:05] <Eddi|zuHause> no, she would make a VR model
L162[10:00:26] <Eddi|zuHause> and then do projective geometry in it
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L164[10:01:10] <Eddi|zuHause> so every time you step through one of the faces, you shift dimensions
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L166[10:01:46] <Eddi|zuHause> and then get lost in this forever shifting space, that can't possibly exist in 3D
L167[10:02:38] <FLHerne> Well, she does make physical things also
L168[10:02:40] <FLHerne> Or used to
L169[10:03:18] <Eddi|zuHause> snake, snake, snake, snake
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L175[10:27:20] <raptop> badger badger bader?
L176[10:33:14] <FLHerne> raptop: https://www.youtube.com/watch?v=Gx5D09s5X6U
L177[10:33:14] <kmath> YouTube - How To Snakes
L178[10:40:58] <darsie> I wish I could change time displays to s for easier calculations.
L179[10:42:14] <raptop> kiloseconds are good
L180[10:42:57] <darsie> Could work, for synchronizing a keostationary sat with a spot on Kerbin.
L181[10:51:51] <darsie> "We believe that an asteroid in orbit of Kerbin is worth two in space." What?
L182[10:52:20] <raptop> Naturally, this is where you come in
L183[11:13:07] <darsie> If I detach and terminate the small 10 seat 'station', will the remaining station still count as station and could I get expansion contracts for it? http://bksys.at/bernhard/temp/screenshot340.png
L184[11:13:44] <darsie> The Hecs with the 5 seats was the initial station.
L185[11:13:51] * raptop would hope so
L186[11:22:21] <darsie> It does.
L187[11:24:51] <raptop> \o/
L188[11:26:29] <darsie> :)
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L197[12:53:51] <Althego> electron in less than 9 hours, i guess i have to sleep
L198[12:54:38] <raptop> Althego: speaking of SF from the other day https://arxiv.org/abs/2006.03891
L199[12:54:57] <Althego> hehe yes this is not a new idea
L200[12:55:20] <raptop> Except this time not to an object that we're unsure exists
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L268[20:14:23] <Althego> https://www.youtube.com/watch?v=-zzu7hI0ESM
L269[20:14:23] <kmath> YouTube - Rocket Lab - Don't Stop Me Now Launch
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L272[20:38:55] <Althego> hehe anton talked about quark state of matter inside neutron stars. ds9 jokes followed in the comments
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L276[21:06:52] <raptop> How's the progress on the equation of state for matter in that regime?
L277[21:08:31] <Althego> probably not good
L278[21:10:18] <raptop> I get the impression that it got stalled out for a few decades until gravitational waves&multi messenger astronomy happened
L279[21:17:37] <Althego> 32 minutes
L280[21:35:41] <Althego> apparently the launch was delayed by around 40 minutes already
L281[21:56:38] <Eddi|zuHause> is that better or worse than lunch being delayed? :p
L282[22:00:59] <Althego> at least now there is a stream
L283[22:01:09] <Althego> and of course it never starts on its own
L284[22:01:17] <Althego> probably some firefox update or youtube feature
L285[22:01:37] <Althego> i used to keep them running and noticed something is up when the spacex music started to play
L286[22:01:47] <Althego> now it just doesnt work
L287[22:01:52] <Althego> you have to go there and refresh
L288[22:02:52] <Eddi|zuHause> i can't listen to this monotone business voice
L289[22:27:37] <Althego> high winds, i guess after a while they are just going to announce a scrub
L290[22:34:04] <Althego> again, my hobby is watching cylinders
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L292[22:35:12] <JVFoxy> was just dealing with measurements, math, geometry.. trying to figure something out
L293[22:39:44] <Althego> predictable interface names. thanks poettering
L294[22:39:57] <Althego> another misfeature
L295[22:40:11] <Althego> it never helped me. not once
L296[22:40:22] <Althego> on the contrary
L297[22:40:55] <Althego> the same idea s mounting hard disks by unique id? what if i want to quickly replace the disk with a cloneed disk? no you cant do that, first you have to edit the unique id
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L301[23:06:47] <Althego> they just cant launch this one
L302[23:07:16] <Althego> and the sun has set, would have been nice if the rocket flew up into sunlight, probably too late for that
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