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L13[03:17:30] <hatrix> han yes! https://i.imgur.com/bwV2WG9.png
L14[03:17:38] <hatrix> added a canard and more control surfaces at the tail
L15[03:18:01] <Althego> what os that center wheel doing?
L16[03:18:47] <Althego> wing angle seems to be too big (too much drag)
L17[03:22:17] <hatrix> well, I need to take off and land
L18[03:22:22] <hatrix> I didn't know where to place it
L19[03:22:59] <hatrix> by angle you mean the anhedral wings?
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L22[03:49:39] <Lyneira> Could be the camera angle but the anhedral wings appear to also have a slight built-in AoA
L23[03:50:11] <Althego> hatrix: not the anhedral, they seem to have high angle of attack, but maybe that just looks so
L24[03:51:09] <Lyneira> Interesting design, is it stable in roll?
L25[03:58:33] <hatrix> rolls really well yes
L26[03:59:05] <hatrix> https://i.imgur.com/Tn0zFbN.png
L27[03:59:20] <hatrix> the rocket engine is useless though, not powerfull enough
L28[04:00:55] <hatrix> well, it lands correctly at least
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L37[05:51:20] <Lyneira> I mean whether it stays stable in roll when you turn off SAS
L38[05:51:28] <Lyneira> And don't touch the controls
L39[05:52:21] <hatrix> hmm
L40[05:52:27] <hatrix> let's try that
L41[05:52:31] <Lyneira> If not then in some situations the instability could potentially overpower SAS or at the very least make it impractical to fly with SAS off and using trim to fly
L42[05:53:27] <Lyneira> Not a necessity of course, trim flying is a bit of a niche thing
L43[05:54:59] <hatrix> I just know trims are really important to be checked when taking off
L44[05:55:09] <hatrix> otherwise the plane would stall and you'd die
L45[05:55:30] <hatrix> don't know enough about the physics though :/
L46[05:55:55] <hatrix> the current plane is too maneuverable, it reacts too much to my inputs
L47[05:58:03] <hatrix> Lyneira: it pitches down when I turn of SAS
L48[05:58:36] <Lyneira> that's normal
L49[05:58:42] <Althego> that is what creates stability
L50[05:58:49] <Althego> lift behind com
L51[05:58:57] <Lyneira> set trim (alt + up arrow) to a slight pitch up to counter that and see if it stays stable in roll
L52[05:59:34] <Lyneira> Once it stays more or less level in pitch you could tap q or e briefly to see what happens when you add a slight instability
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L54[06:02:13] <hatrix> ok now it pitches up a bit Lyneira :)
L55[06:05:33] <hatrix> ok now it's quite stable!
L56[06:05:44] <hatrix> pitches a bit up still when going at mach 1
L57[06:07:53] <hatrix> it stays angled when rolling Lyneira
L58[06:17:20] <Lyneira> So neutrally stable in roll, that's good, especially for an anhedral design
L59[06:18:02] <Lyneira> Actually try tapping a or d for a bit of yaw instability and see if it starts rolling then
L60[06:18:16] <hatrix> I still don't know what to do with that plane though
L61[06:18:19] <Lyneira> That's actually what anhedral and dihedral wing layouts are aimed at
L62[06:18:41] <hatrix> dihedral would roll the plane back to normal?.
L63[06:19:15] <Lyneira> Yep, which causes the yaw instability to dampen out
L64[06:19:36] <Lyneira> Whereas anhedral tends to roll away from normal
L65[06:19:40] <Althego> hehe, it seems kerbals didnt invent yaw dampers :)
L66[06:23:00] <hatrix> how mandatory is it to have rapiers for an ssto?
L67[06:23:07] <Althego> no
L68[06:23:17] <darsie> Hat 0.32.
L69[06:23:17] <Althego> you at least need the turbojets
L70[06:23:34] <Althego> the vectoring thing doesnt have enough speed
L71[06:23:48] <Althego> but of course rapiers are the best
L72[06:24:44] <darsie> Swivel, reliant, mammoth can do SSTO, and probably others.
L73[06:25:21] <Mat2ch> The rapiers are the best, because you will need an additional rocket engine and they are both in one, so you don't have to add more weight
L74[06:25:22] <hatrix> what about the dart?
L75[06:25:29] <darsie> Dart is good.
L76[06:25:55] <Mat2ch> well, if you wanna haul a huge tank, go full LFO ;)
L77[06:26:13] <darsie> Dart can get a tourist to orbit with just an FL-800 tank.
L78[06:26:36] <darsie> If you know how to fly.
L79[06:27:49] <darsie> Landing is tricky, though.
L80[06:29:46] <darsie> If you don't use a separator and want full recovery.
L81[06:30:09] <darsie> decoupler*
L82[06:30:22] <Lyneira> I think there's probably some configurations of sub-turbojet engines and rocket engines that can get you to orbit in a single stage (aerospike comes to mind because of the relatively high TWR), but your plane is going to be much more rocket-like than plane-like for most of the ascent
L83[06:31:08] <Lyneira> It will need a larger percentage of rocket fuel which leaves much less for the engines and wings
L84[06:31:36] <Lyneira> The airbreathing engines*
L85[06:31:49] <Althego> the problem is, the gain is mostly from the jets, since they use so little fuel. if you cant get to over 1000 m/s, they are of little use
L86[06:32:14] <Althego> and 1300 is what i would think of as good
L87[06:32:38] <Lyneira> Well, sub-jet airbreathing engines at least get you altitude and some speed while being even more efficient, but they'll need to haul a beefier rocket stage
L88[06:32:49] <darsie> Starting rocket engines at 15 km almost horizontally is more efficient, though, than from the launch pad.
L89[06:33:27] <Althego> still a very little delta v gain, copared to the speed coming from the jets
L90[06:34:09] <darsie> Yeah, but much less air and gravity losses.
L91[06:34:53] <darsie> Maybe you can start with a more efficient vacuum engine, too.
L92[06:35:13] <Lyneira> With rapiers and turbojets you can kinda get away with low-ish TWR on the rocket stage, but don't make that mistake if you try to make an SSTO with panthers and rocket engines... you need a lot of thrust on the switchover so you can get your pitch up. It helps if you're not flying horizontal but pitched up just before switchover too
L93[06:35:53] <Lyneira> You want to get out of that 15 km zone much more quickly than Rapier SSTOs
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L96[07:08:07] <Eddi|zuHause> i've never really understood how to make an SSTO. maybe i was never far enough in the tech tree?
L97[07:08:42] <Eddi|zuHause> can you make an SSTO with just the 300s tech level?
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L99[07:10:11] <darsie> This space plane topples over on the runway during launch: http://bksys.at/bernhard/temp/screenshot135.png
L100[07:10:26] <darsie> Eddi|zuHause: Yes, the second rocket can be SSTO.
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L102[07:11:12] <darsie> Eddi|zuHause: New career, first rocket, second rocket SSTO.
L103[07:12:34] <darsie> I could tell you how, if you like.
L104[07:14:38] <Eddi|zuHause> probably not right now
L105[07:15:34] <Eddi|zuHause> currently busy with trying to figure out a way to shimmy in a VPN to a work site
L106[07:15:59] <Eddi|zuHause> and outside of that i'm playing stellaris right now
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L111[08:09:27] <Lyneira> Important to note here is the distinctions between spaceplanes and SSTOs. Spaceplanes go to space and come back to land on a runway, SSTOs are anything that can get into orbit without splitting into pieces. In KSP, several high-thrust and reasonably efficient engines can do this just on their own given enough fuel. Some SSTOs may also be spaceplanes but they don't have to be. And the space shuttle or something like it is clearly
L112[08:09:29] <Lyneira> not an SSTO but it is a spaceplane
L113[08:10:51] <Lyneira> I think Eddi|zuHause was thinking of a low tech spaceplane SSTO rather than a pure rocket SSTO given the earlier context though.
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L117[08:54:08] <VanDisaster> if you make a big spaceplane there's certain parts of the flight envelope that you might want stages for anyway.... takeoff & top of atmospheric propulsion, for instance
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L120[08:57:17] <Lyneira> One other problem with airbreathing KSP spaceplanes is that you can only really scale up by spamming more of the same airbreathing engine, not have a few bigger ones
L121[08:59:11] <Lyneira> When your spaceplane needs to weigh 200 tons on the runway to deliver the cargo you want to orbit, you kinda need a lot of engines to get it to take off (and a lot of wing parts too, if not using procedural wings)
L122[09:00:37] <Mat2ch> Or you use mods
L123[09:03:25] <Lyneira> Well, it's been a long time but I don't really know of any mods that add a line of airbreathing rapier-like engines that cover as wide a mass range as the rocket engine selection does
L124[09:03:55] <Lyneira> I know B9 was there first with the sabre engines (1.25m and 2.5m) but that's just 2 sizes
L125[09:04:00] <Mat2ch> I thought about the scale mod, where you can scale up parts
L126[09:04:18] <VanDisaster> if you need more than 4 of the b9 sabres your plane probably won't fit on the runway
L127[09:04:57] <Lyneira> That's a fair point. Though a smaller size would be nice too
L128[09:06:16] <Lyneira> brb
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L132[09:11:05] <hatrix> ok I just got KER, how could I live without that :o
L133[09:28:10] <darsie> Space plane orbit: http://bksys.at/bernhard/temp/screenshot143.png
L134[09:28:23] <darsie> VTOL
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L139[09:41:32] <Althego> hehe rather simple
L140[09:41:41] <Althego> mandatory vtol
L141[09:43:05] <darsie> Haven't succeeded landing it, yet.
L142[09:43:29] <hatrix> Alarm Clock also is very nice :)
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L144[09:51:05] <darsie> almost landed ... on water.
L145[09:51:26] <darsie> Jet engine thrust lag sucks.
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L147[10:01:03] <darsie> Landed, but lost a jet engine.
L148[10:01:56] <hatrix> in Kerbal Alarm Clock, can I warp to an alarm?
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L153[10:19:24] <Mat2ch> yes
L154[10:19:33] <Mat2ch> hatrix: there's a button exactly for that. :D
L155[10:22:03] <hatrix> I can't find it :(
L156[10:22:24] <darsie> Landed: http://bksys.at/bernhard/temp/screenshot148.png Now don't ask me to land on the launch pad :).
L157[10:22:46] <hatrix> ah gg
L158[10:24:09] <darsie> BTW, after perpendicular aerobraking the VTOL comes down for landing retrograde, including pitching "up" to get more lift if necessary: http://bksys.at/bernhard/temp/screenshot144.png
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L160[10:27:07] <Althego> hehe not much fuel remaining
L161[10:27:47] <darsie> nope. Requires suicide burn sort of to get down.
L162[10:28:08] <darsie> I guess I could load more LF and make a precision landing.
L163[10:28:38] <darsie> But dv to orbit is tight, too.
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L167[11:10:36] <darsie> SSTO: http://bksys.at/bernhard/temp/screenshot149.png
L168[11:10:39] <darsie> mini
L169[11:11:13] <darsie> Might even be able to land.
L170[11:12:12] <Althego> hehe
L171[11:12:43] <hatrix> give me back my memory KSP https://i.imgur.com/jXB0po3.png
L172[11:13:56] <Althego> hehe
L173[11:19:25] <lordcirth_> download moar ram
L174[11:20:06] <darsie> 3D print it
L175[11:20:38] <Althego> hehe the small monitoring tool i compiled on ubuntu runs on buster
L176[11:20:49] <Althego> i didnt expect this
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L183[11:50:18] <Guest46258> I use the mod Airplane plus and cant figure out how the leading edge slats work. when i place them the correct way where they extend down they produce downward lift so rather than increasing my stall speed all it really does is forces my nose down.
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L185[11:50:39] <Guest46258> flaps work better but still similar issues
L186[12:00:50] <darsie> mini SSTO landed: http://bksys.at/bernhard/temp/screenshot150.png
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L188[12:10:04] <hatrix> good job
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L190[12:13:25] <darsie> Manual suicide burns are a bad idea. That's a job for a computer.
L191[12:14:07] <darsie> Even Apollo used radar and a computer to come down, I guess.
L192[12:14:20] <Althego> not with a suicide burn
L193[12:15:03] <Althego> there were a bunch of programs for landing, starting with a computer timed burn, then a half manual that kept the altitude, and a full manual
L194[12:16:07] <darsie> I didn't require a full suicide burn. Still it was tricky manually.
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L200[12:21:40] <hatrix> I was about to install principa, but after watching scott's video I feel like I'd just hate myself
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L204[12:39:09] <hatrix> Mat2ch: https://i.imgur.com/kPivE1w.png
L205[12:39:12] <hatrix> where is the button?
L206[12:55:31] <Wastl4> Don't you just start warping and KAC will cancel it when an alarm is coming up?
L207[12:56:44] <hatrix> it does, but I have to manually warp
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L209[13:11:57] <Mat2ch> hatrix: what happens, when you click on the yellow W?
L210[13:12:21] <hatrix> nothing
L211[13:12:23] <Mat2ch> there was one afaik. But I haven't used KAC in some time
L212[13:12:25] <Mat2ch> hm
L213[13:14:16] <hatrix> I'm not missing nodes anymore at least :)
L214[13:14:59] <hatrix> Ike _really_ likes to be in the way https://i.imgur.com/MUZQDKc.png
L215[13:16:34] <Mat2ch> Ah, there are "add and warp" options in the quick warp menu. It may be possible that I remember that
L216[13:16:52] <Althego> yes, it is relatively big and duna's gravity is not strong. so ike has a large soi
L217[13:26:07] <hatrix> why is it so hard to mine on Duna? even with a short range scanner I'm not finding anything
L218[13:26:49] <Althego> it wasnt hard
L219[13:26:52] <Althego> but where did you land?
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L222[13:29:05] <hatrix> the global scanner said there was something
L223[13:29:07] <hatrix> apparently not
L224[13:29:10] <hatrix> I'll try again
L225[13:29:27] <Althego> the polar scanner thing just reports biome average
L226[13:30:25] <hatrix> how do you usually do it? low orbit and then retrograde when the short range scanner finds something?
L227[13:31:00] <Althego> no, i just land in the lowlands, higher air pressure there for slowing down, also easier to land
L228[13:44:27] <hatrix> the drill needs 2.5% to mine :/
L229[13:44:35] <hatrix> I'm only finding 2.44
L230[13:45:21] <hatrix> Ah! 8.4
L231[14:05:25] <hatrix> :) https://i.imgur.com/mfJBjCR.png
L232[14:06:00] <hatrix> not enough electricity though
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L235[14:28:31] <Althego> https://www.youtube.com/watch?v=22vbhTi1ieI
L236[14:28:31] <kmath> YouTube - Still Alive - Frank Sinatra Big Band Swing Version (The 8-Bit Big Band)
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L242[15:17:21] <hatrix> is there a way to see empty mass in KER?
L243[15:20:05] <Althego> yes, drain the tanks :)
L244[15:20:44] <hatrix> that's what I'm doing but with several tanks it's long
L245[15:20:52] <Althego> oh wait ker
L246[15:20:56] <Althego> you can just turn it on
L247[15:21:02] <hatrix> I need to calculate Δv with something I'll retrieve with the grabbing unit
L248[15:21:09] <Althego> the basic view doesnt contain a lot of important information
L249[15:21:34] <Althego> so turn on the other infos, there is some settings or something
L250[15:21:46] <hatrix> I don't see it, the one in the VAB?
L251[15:22:16] <Althego> the inflight data is for current values
L252[15:22:31] <Althego> but it calculates the delta v for you, so you dont need the mass anyway
L253[15:23:04] <Althego> the vab one can show you the stage empty and full mss
L254[15:23:08] <hatrix> I need the mass to calculate the Δv since I'll add 1 ton
L255[15:23:23] <Althego> add one tone and it calculates it automatically anyway
L256[15:23:25] <hatrix> dry mass and full mass
L257[15:24:34] <hatrix> ok adding something random works also
L258[15:24:37] <hatrix> you saved me some time :)
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L277[17:03:38] <hatrix> I don't understand this contract https://i.imgur.com/zQ6Ah7j.png
L278[17:03:46] <hatrix> shouldn't I see an orbit or something around Gilly?
L279[17:05:40] <darsie> hatrix: I'd say so.
L280[17:06:21] <hatrix> RIP
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L282[17:07:01] <darsie> hatrix: I guess those two relays are your's.
L283[17:07:10] <hatrix> yep
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L299[19:22:18] <JVFoxy> weee prop spinners
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L320[21:35:49] <Tonkers> /msg NickServ VERIFY REGISTER Tonkers ovltmjdwbdph
L321[21:35:56] <Tonkers> lol oops
L322[21:36:11] <Tonkers> nice beginning space
L323[21:38:21] <raptop> oops
L324[21:38:30] <raptop> (change your password, etc etc)
L325[21:39:59] <JVFoxy> blrp
L326[21:41:14] <JVFoxy> thought to share some plane pics but then fighting with bluetooth, ended with pc stuck in self fix loop.. reinstalling bluetooth, removing services didn't need, or couldn't find online while automatically installing everything.. >.<
L327[21:41:22] <JVFoxy> ya.. a little burnout at the moment
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