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L1[00:16:00] ⇨
Joins: Apexseals (Apexseals!~Apexseals@98.144.245.43)
L2[00:16:15] <Flayer> ok, my attempt at a
shuttle has settled on 'launch at 70%, don't touch anything until
the solid fuel boosters are done, head up to 15 km trying to keep
balance and then start turning'
L3[00:16:43] <Flayer> oh yeah, throttle up
when the solid boosters are done
L4[00:17:36] <UmbralRaptor> obviously you
should make a variant from a world where the STMEs reached
production
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L11[01:14:58] ***
RyanKnack is now known as Guest46595
L12[01:15:38] <Althego> my first time
seeing a pw domain
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L14[01:39:50] <Flayer> would closing
intakes help with aerodynamics?
L15[01:40:53] <Althego> supposedly
decreases drag
L16[01:41:10] <Althego> but at that
altitude i never noticed any big effect
L17[01:41:55] <Flayer> it will give me more
fuel to bring to orbit at any rate
L19[01:44:38] <Flayer> and its the first 15
km that are the problem
L20[01:44:49] <Althego> but that is when
you do need the intakes :)
L21[01:44:59] <Althego> in fact they help
you tremendously
L22[01:45:34] <Flayer> no i am lifting off
on lf+ox
L23[01:45:55] <Althego> from kerbin?
L24[01:46:00] <Flayer> yes
L25[01:46:08] <Flayer> an aeroplane on top
of a rocket
L26[01:46:11] <Althego> hehe, the
nextrocket.space has the spacex test in it. usually non orbital
flights are not included
L27[01:50:07] <Flayer> ok, now to see if i
can actually do re-entry with this plane XD
L28[01:50:20] <Althego> by doing reentry
with it
L29[01:50:33] <Althego> dont oroget to
adjust for expected fuel levels
L30[01:50:52] <Althego> because lower fuel
tanks can shift the center of mass causing instability
L31[01:51:36] <Flayer> fuel tanks are in
the middle
L32[01:53:11] <Flayer> by which i mean
centered around the yellow/black sphere
L33[01:54:16] <Althego> then it is a safe
design
L34[02:06:58] <packbart> safe designs are
so un-kerbal ;)
L35[02:07:30] <Althego> elon releases his
inner kerbal today :)
L36[02:20:20] <Flayer> this is a lot of
effort to make a spaceplane for tourists when i could just send
them up in a station module
L37[02:24:11] ⇦
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L38[02:34:12] <packbart> but then you need
to get them down, too
L39[02:35:21] <packbart> my last try at
building a tourist bus from 3.75m station parts required lots of
parachutes
L40[02:37:05] <Althego> hah, finally there
is going to be a drain valve for fuel dump in 1.9
L41[02:38:30] <Althego> i always wanted
this for sstos
L42[02:39:00] <Althego> to dump some fuel
if it is not in balance with oxidizer
L44[03:06:45] ⇨
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L45[03:23:34] ⇨
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L47[05:02:14] <Althego> heh, moved up one
hour
L48[05:02:19] <Althego> not a good
sign
L49[05:11:27] <Fluburtur> I want big
boom
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L51[05:11:43] <Mat2ch> Fluburtur: just got
moved to 15:00 :/
L52[05:12:13] <Mat2ch> oh, Althego already
mentioned that
L53[05:12:15] <Mat2ch> I'm too late
L54[05:12:19] <Mat2ch> for the push
back
L55[05:12:21] <Mat2ch> :D
L56[05:12:40] <Fluburtur> heh
L57[05:13:24] <Fluburtur> should give me
enough time to set up my glider and go fly before then
L58[05:13:24] <Fluburtur> but weather is
quite cold and I dont really feel like freezing my fingers
away
L59[05:13:41] <Mat2ch> Use shoes for the
hand!
L60[05:13:51] <Althego> only germans do
that :)
L61[05:13:54] <Mat2ch> :D
L62[05:52:04] <Flayer> 4 PM
L63[05:52:08] <Flayer> i'm gonna take a
nap
L64[05:52:21] <Althego> eh
L65[05:52:23] <Flayer> inb4 sleeping 8
hours
L66[05:52:27] <Althego> probablmy me too
:)
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L69[06:04:51] <Mat2ch> :D
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L76[06:48:40] ⇨
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L77[06:56:03] <Althego> it feels the launch
is always 2 hours away :)
L78[07:00:43] <Mat2ch> Still 16:00 here
;P
L79[07:01:16] <Althego> before my nap it
was only 15:00 :)
L80[07:02:51] <Mat2ch> hrhr
L81[07:05:57] <Althego> this is not even a
real flight
L82[07:06:11] <Althego> just a small
hop
L83[07:06:17] <Althego> with nobody in the
capsule
L84[07:06:24] <Althego> and they keep
delaying it because of some winds
L85[07:07:18] <Althego> does this mean
astronauts may be stuck on the space station because of not even
strong winds on the ocean?
L86[07:10:12] <Mat2ch> Althego: I guess
they have different landing zones for that
L87[07:14:27] <kubi> Millennium Falcon took
of even when storm troopers were shooting at it
L88[07:14:34] <kubi> long way to go
:)
L89[07:14:47] <Althego> it has
shields
L90[07:15:03] <Althego> and stormtoopers
cant hit anything
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L92[07:17:46] <Althego> and the problem is
not the take off but the recovery on bad sea conditions
L93[07:23:36] <Mat2ch> They were instructed
not to hit Millenium Falcon, because of the tracking device
L94[07:24:19] <Althego> that was when they
left the death star. but what about mos eisley?
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L96[07:38:21] <Mat2ch> Ground attack
vehicles vs spaceship ;)
L97[08:00:38] <Althego> and finally we are
below 1 hour
L98[08:09:01] <Mat2ch> Yay
L99[08:10:13] <Althego> watch out here
comes my arrow, legolas sucks, and yondu is the one
L100[08:14:44] <Mat2ch> Althego: 1630
:P
L101[08:14:50] <Althego> lol
L103[08:15:10] <Althego> Something is
technically wrong.
L104[08:15:13] <Althego> said
twitter
L105[08:17:32] <packbart> Twitter's UI
experiments are weird. Open the link in two tabs, I get two
different styles
L106[08:17:58] <packbart> or maybe
Firefox's dark theme support doesn't work every time
L107[08:18:01] <Althego> hehe the
gifs
L108[08:21:32] <Althego> spacex is dr
strange and we are dormammu :)
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L110[08:58:57] <Althego> 80k people
waiting for the stream to start :)
L111[09:07:19] <Althego> hah, stream
on
L112[09:07:31] <Althego> if they dont do
it now it has to be tomorrow, so they better do it
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L114[09:29:38] <Althego> t-30 sec
L115[09:31:50] <Althego> boom
L116[09:35:40]
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L118[09:38:50] <Tank2333_> anybody watched
the crew dragon ?
L119[09:38:57] <Althego> landing just
now
L120[09:40:03] <Althego> success, with the
obligatory boom
L121[09:41:47] <Tank2333> im rewatching
the stream
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L123[09:53:58] <Tank2333> too bad the
weather was so cloudy
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L130[10:24:39] <Azander> If space travel
is to become commonplace they need to overcome the high wind and
choppy sea issues
L131[10:26:11] <Althego> the sea is easy.
just do a normal landing instead of a splashdown
L132[10:28:35] <Azander> still have the
high winds and low visibility issues
L133[10:28:55] <Althego> cant do much
about that
L134[10:29:15] <UmbralRaptor> I guess a
good question is what the limits are compared to aircraft
L135[10:31:33] <Althego> the sky is the
limit :)
L136[10:31:44] <Azander> to make it
viable.. .long term, schedules need to be predictable.
L137[10:31:45] <Althego> for
aircraft
L138[10:32:05] <Azander> true :)
L139[10:32:07] <Althego> i dont believe
the point to point travel scenario of starhsip
L140[10:32:17] <Althego> because you need
perfect weather on the launch and landing sites
L141[10:32:26] <Althego> you cant realyl
divert either
L142[10:33:44] <Azander> back in the early
days of avaition they probably had to ficgure this same stuff
out
L143[10:34:11] <Azander> (*figure
L144[10:35:49] <FLHerne> Azander:
Propulsive landing should also reduce the wind issues
L145[10:36:18] <FLHerne> And something as
big as Starship will be much less affected by the weather because
square/cube law
L146[10:36:54] <Althego> except at thos
speeds a windshear would just tear it apart
L147[10:37:29] <Althego> maybe when we
build spaceships fron carbon nanotubes
L148[10:38:34] <FLHerne> I don't think
that's accurate
L149[10:39:49] <FLHerne> Fuelled mass of
Starship+SH is meant to be about 5000t
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L152[10:41:00] <FLHerne> Compared to 550t
for Falcon 9
L153[10:42:02] <FLHerne> Stack height 120m
compared to 70m
L154[10:43:57] <FLHerne> Side area (very
approx.) 1000m² compared to 259m²
L155[10:44:39] <FLHerne> So it's less than
double the height, and has less than four times the wind-loading
area
L156[10:44:58] <FLHerne> While having
structure to support >10x the mass
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L159[10:47:18] <FLHerne> Landing probably
has more constraints
L160[10:47:36] <FLHerne> Needs higher
precision /and/ has less mass so will be blown around a bit
more
L161[10:47:50] <Mat2ch> Althego: we need
spaceships that fly at low speeds through the atmosphere ;P
L162[10:48:07] <Althego> otherwise known
as orbital elevator
L163[10:48:42] <Mat2ch> No
L164[10:48:43] <Althego> however it takes
days with those, what a boring ride, like a cruiseboat
L165[10:49:00] <Mat2ch> I'm talking about
100 km/h and up
L166[10:49:12] <Mat2ch> but not too fast
to get wind issues
L167[10:49:15] <FLHerne> Althego: I think
the potential failure modes of a space elevator are considerably
worse than anything a conventional rocket can come up with :P
L168[10:49:28] <Althego> true
L169[10:49:50] <FLHerne> (at least they're
better than a space fountain...)
L170[10:50:19] <Althego> si that the
building that shoots stuff down to stay upright?
L171[10:51:08] <FLHerne> I think the idea
was that you have mass accelerators on the ground
L172[10:51:39] <FLHerne> Which launch
projectiles up a flexible (or possibly non-existent) tube
L173[10:51:48] <FLHerne> To keep the top
end of it elevated
L174[10:52:08] <FLHerne>
s/up/around/
L175[10:53:00] <FLHerne> So, yes, it has
the slight flaw that in case of a mechanical or power failure, the
whole many-100-km structure goes *floomp*
L176[10:53:20] <Althego> space loops are
also like this
L177[10:54:07] <Althego> lol i didnt know
the atlas v has a user manual
L179[10:54:55] <FLHerne> There's a similar
one for Falcon
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L197[13:49:53] <packbart> with the tech
tree mostly complete (except for the aviation subtree) and a few
probes en-route to Duna, Eva and Moho, I already have so many ideas
how to restart the career. maybe with a different set of mods
L198[13:51:45] <packbart> the old dilemma.
[C]ontinue or [R]estart. there seem to be sime bugs in Kerbalism's
background processing that make time-warp >100 no fun becazse
the Mun base always runs out of power
L199[13:52:17] <packbart> meh. typing
typos.
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L210[15:13:26] <transit> bwoop
L211[15:15:18] <transit> im going to try
to build an aircraft which has several modules that parachute down
to take science readings, and/or alternately drop crew off at
remote locations
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L215[15:23:11] <Flayer> build a large
helicopter
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L217[15:23:35] <transit> i dont have those
parts
L218[15:24:00] <Flayer> build a vertical
lift off thingie with regular engines
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L220[15:33:04] <transit> i dont need it to
land often
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L223[15:37:18] <Flayer> BUILD IT
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L228[16:13:55] <transit> water landing
went -ok-, need to make the front end where the crew is connected
to the carrying frame a bit more robust
L229[16:14:23] <transit> craft otherwise
intact, only lost the one part
L230[16:19:30] <packbart> can't have been
a critical part, then
L231[16:19:52] <packbart> dead weight
;)
L232[16:20:20] <transit> it was the main
conection part between the two halves of the craft
L233[16:20:52] <transit> replaced with an
adapter
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L238[16:37:01] <transit> hmm, seems really
good after a few small changes
L239[16:37:11] <transit> watr landing test
next
L240[16:37:40] <transit> airbrakes
probably a good idea
L241[16:37:51] <transit> more lights
too
L242[16:40:44] <transit> water landing
capacity confirmed, no parts missing or separated
L243[16:43:09] <transit> screenshots
inbound soon
L244[16:44:46] <transit> takeoff speed
unladen is around 65 m/s
L245[16:45:05] <transit> 51 and very
slowly climbing in the water.. will it lift off?
L246[16:48:21] <transit> 54 and climbing,
i think it will lift off the water with no input
L247[16:51:08] <transit> 57 m/s and
climbing
L248[16:57:33] <transit> it got out of the
water!
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L257[17:51:32] <transit> payload balance
issues
L258[17:51:38] <transit> try again
tomorrow
L259[17:51:42] <transit> nite all
<3
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L268[19:33:51] <Flayer> leaving duna...
900 dv and 300 days
L269[19:34:04] <Flayer> probably my best
attempt yet
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L271[19:37:28] <darsie> life support for
300 days?
L272[19:37:51] <darsie> hmm, 900 m/s.
You're in orbit already, then.
L273[19:38:34] <darsie> I landed a bare
Kerbal on Duna. Aerobraking and jetpack.
L274[19:38:45] <Flayer> 300 day trip, i
got life support for another two-three years probably
L275[19:40:11] <Flayer> i think i will
skip making an orbital thing around duna, but go straight for a
base
L276[19:40:54] <darsie> Parachuting on
Duna is fun. You can gain altitude easily when you're fast. I
wonder how realistic that is at 6 kPa.
L277[19:41:25] <Flayer> i will try
parachuting them in once i have a base going XD
L278[19:42:14] <darsie> Also gaining
altitude with jetpack and parachuting somewhere else works
well.
L279[19:42:38] <darsie> Did that with a
rescue mission.
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L285[20:11:06] <transit> bwoop
L286[20:11:50] <transit> so the thing i
built earlier can carry 40 tons of payload, probably more
L287[20:12:15] <darsie> To LKO?
L289[20:19:37] <darsie> :)
L290[20:19:51] <transit> 40 tons to lko
-checks something-
L291[20:20:35] <transit> the fuel tank bit
was the payload, dropped from like 900 meters
L292[20:20:42] <transit> landed
perfectly
L293[20:22:56] <transit> the biggest thing
i launch regularly that i know of is 113 tons once on orbit
L294[20:23:07] <transit> let me do
that
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L296[20:28:00] <transit> takes a bit to
get up after ignition
L297[20:28:11] <transit> 950 tons or
something on the pad
L298[20:36:19] <transit> 952 tons hehe i
was close
L299[20:41:08] <transit> i could make it
1000 tons, but i would have to re-balance the thrust and fuel
layout, basically design a new launcher
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