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L11[04:26:41] <hatrix> hey, I've got a
design question. I'm trying to make something like that
https://i.imgur.com/WPx6zAl.png but I've got
problems with the tri-coupler as it will only attach to one cabin.
Is there a better way?
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L14[04:31:34] <Mat2ch> hatrix: yes and
no.
L15[04:31:40] <darsie> hatrix: Attach the
cabins to the tricoupler?
L16[04:31:53] <Mat2ch> darsie: then the
cabins aren't attached properly ;)
L17[04:31:59] <hatrix> but then I'd have to
put a tricoupler on the other end no?
L18[04:32:01] <UmbralRaptop> parts with
looping connections are a hassle
L19[04:32:11] <Mat2ch> hatrix: the way KSP
manages the nodes makes it hard to do such a design
L20[04:32:19] <Mat2ch> you can use docking
ports though
L21[04:32:30] <UmbralRaptop> ^
L22[04:32:41] <Mat2ch> so add two docking
ports to each node
L23[04:33:11] <Mat2ch> there will be one
that is the main and connected from the start, the other two pairs
will connect themselfs when loading the craft
L24[04:33:21] <Mat2ch> *themselves
L25[04:33:58] <hatrix> that's the kind of
hack I was looking for
L26[04:34:04] <hatrix> are docking ports
sturdy enough though?
L27[04:34:11] <Mat2ch> Multi-node crafts
would be nice. Would make it easier to built huuuuuuuuge things.
:D
L28[04:34:20] <Mat2ch> well, three pairs
are. :D
L29[04:34:36] <Mat2ch> and you can add
struts, if you don't trust them
L30[04:34:48] <Mat2ch> But I sometimes even
attach boosters with them...
L31[04:36:19] <hatrix> would putting a
tricoupler and move it inside the rocket also work?
L32[04:37:07] <darsie> You could make a
string of cubic struts and attach the cabins there.
L33[04:38:06] <hatrix> from the side
then?
L35[04:38:15] <darsie> Can you attach the
struts in the center of the tricoupler? Then you could attach the
cabins to the tricoupler and whatever is below to the string.
L36[04:39:35] <hatrix> ok my last screen
doesn't work, it's well aligned but not attached
L39[04:46:04] <hatrix> I'll add some struts
to be sure
L40[04:46:13] <hatrix> definitely easier
than docking ports
L41[04:46:56] <darsie> There's no central
attachement point on the tricoupler, so you might have to use fine
adjustment of EER to get the strut well centert.
L42[04:47:03] <darsie> centered
L43[04:47:59] <hatrix> EER?
L44[04:48:07] <darsie> editor extension
redux mod
L45[04:48:14] <hatrix> I'm stock
L46[04:48:38] <darsie> Can show you part
coordinates and allows fine position adjustment.
L47[04:49:25] <hatrix> I placed the
tricoupler upside down and flipped it 180°
L48[04:49:29] <darsie> You can center it
manually as good as it gets, but there may be some imbalance
left.
L49[04:49:36] <hatrix> and move it up
L51[05:00:48] <Deddly> There's also a great
mod for this called ReCoupler
L53[05:02:06] <hatrix> yep saw that, but
I'm good with stock
L54[05:02:38] <hatrix> I only play every
two years, it's a hassle for mods
L55[05:02:56] <Deddly> I also stay with
Stock, but man that mod is tempting
L56[05:03:26] <Deddly> Craft made with that
mod will actually load and play fine in a stock install, I
believe
L57[05:03:48] <hatrix> one mod I'd really
like for is to have perfect orbits, I can't make constellations
easily in stock
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L60[06:00:10] <darsie> Why so many
antennae?
L61[06:00:26] <hatrix> symmetry
L62[06:00:47] <hatrix> I've got a relay
network around minmus, a small one would have been enough
L63[06:01:15] <darsie> Symmetry for
aesthetics or balance?
L64[06:01:38] <hatrix> first one :p
L65[06:01:43] <darsie> ok
L68[06:09:09] <hatrix> ah, good to
know
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L70[06:34:59] <Mat2ch> hatrix: yes
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L74[07:41:06] <hatrix> ahah
L75[07:41:27] <hatrix> never thought of
those seats for a space station
L76[07:45:15] <darsie> Took some tuning to
get it to orbit.
L77[07:45:45] <kubi> how many kerbal died
during the experiments?
L78[07:46:06] <darsie> None.
Unkerbed.
L79[07:48:01] <darsie> Launch angle,
prograde speed, SRB thrust, staging altitude (that was constant at
40 km), final attitude.
L80[07:50:23] <darsie> 3 TWR, 15°, turn
prograde at 30 m/s IIRC, stage at 40 km, at 10° hold 10°, prograde
after Ap comes ahead.
L81[07:51:20] <hatrix> I hope you wrote
that somewhere
L82[07:51:39] <darsie> No. I only do that
for rockets I launch several times.
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L103[13:48:44] <Black_Eagle> why are lf
only sstos so hard
L104[14:09:51] <darsie> lf?
L105[14:21:50] <Black_Eagle> liquid fuel,
no oxidizer
L106[14:22:03] <Black_Eagle> wish we had
more .625m parts
L107[14:22:09] <Black_Eagle> engines to be
specific
L108[14:22:17] <Althego> and tanks
L109[14:22:22] <Black_Eagle> and
tanks
L110[14:22:34] <Althego> i hate that you
need to add so many tanks that increases the part count
L111[14:22:49] <Black_Eagle> yeah and it
all gets pretty wobbly at some point
L112[14:23:13] <Black_Eagle> struts are
bad for aero, mm
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L114[14:51:46] <packbart> The comments on
the forum weren't quite clear whether struts are draggy or
ignored
L115[14:53:19] <Deddly> Struts are draggy,
autostruts are not
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L127[16:18:59] <darsie> My SSTO has 2501
m/s left after reaching LKO :).
L128[16:19:28] <Black_Eagle> darsie,
picture? which engines did you use?
L129[16:19:28] <darsie> I guess it should
make a Mun landing and back.
L131[16:21:26] <darsie> One engine. It's
an SSTO ;).
L132[16:21:31] <UmbralRaptop> 2501 m/s
sounds scary
L133[16:21:37] <darsie> Or 4 if you want
:).
L134[16:21:54] <UmbralRaptop> Like, my
"have decent margin" rule of thumb is 2700 m/s
L135[16:22:50] <UmbralRaptop> Wait, you
can do *what* with a mammoth?
L136[16:22:51] <Black_Eagle> hahah it's a
rocket ssto i zee
L137[16:23:18] <darsie> Orbit and have
2501 m/s left.
L138[16:23:56] <Black_Eagle> how do you
land that thing?
L139[16:24:22] <Black_Eagle> back to
kerbin, that is
L140[16:24:24] <darsie> Hmm, the map says
2640 m/s. I can do it in 2501 :).
L141[16:24:40] <darsie> Black_Eagle: crash
:)
L142[16:24:46] <Black_Eagle> :D okay
L143[16:25:18] <darsie> I could put a
small payload with a chute there.
L144[16:25:18] <UmbralRaptop> crumple
zones
L145[16:26:28] <darsie> Or I could add
another tank.
L146[16:26:49] <darsie> TWR wasn't great,
but there's space for a bit more.
L147[16:27:20] <Black_Eagle> rocket
equation is a... pain
L148[16:27:33] <darsie> It's ok. But now
it's in stock.
L149[16:27:52] <darsie> Several stages ...
is tedious.
L150[16:28:09] <Black_Eagle> nobody wants
that
L151[16:30:45] <UmbralRaptop> What if we
used more power?
L152[16:30:46] <darsie> I only have a
built in antenna, but a great pod with lots of buttons :).
L153[16:31:04] <darsie> Yeah, I have lots
of power, so my gravity losses should be low.
L154[16:31:25] <Fluburtur> I got myself a
UV torch
L155[16:33:00] <darsie> wavelength?
L156[16:33:27] <darsie> BLB probably shows
you more on money etc.
L157[16:33:37] <darsie> and is only 2 USD.
Or 4?
L158[16:33:45] <UmbralRaptop>
*torch?*
L159[16:33:56] <darsie> BLB tube
L160[16:34:25] *
UmbralRaptop is assuming that Fluburtur is setting things on fire
with a UV laser
L162[16:41:14] <estorado> how can I turn
on the helmet light of my kerbals while they are on a EVA?
L163[16:41:33] <UmbralRaptop> either U or
L
L164[16:41:44] <estorado> must be U, L
isnt working ...
L165[16:41:54] <estorado> is it shift + u
or only u?
L166[16:41:56] <UmbralRaptop> (at least
with en-US QWERTY)
L167[16:42:01] <UmbralRaptop> just u
L168[16:43:21] <darsie> Or with the light
button next to the vertical speed indicator.
L169[16:43:34] <estorado> thank you
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L173[16:46:29] <UmbralRaptop> yay
L174[16:47:16] <darsie> sup?
L175[16:49:38] *
UmbralRaptop pokes KSP with a booster
L176[16:49:54] *
UmbralRaptop suspects that their 1.8.1 download is bad
L177[16:52:00] <darsie> Wow, my pod has
75% signal on the Mun.
L178[16:52:06] <darsie> No external
antenna.
L179[16:52:37] <darsie> I downgraded to
1.7.3.
L180[16:52:52] <darsie> Started a new
game, cause the 1.8.1 files were incompatible.
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L183[17:06:46] <darsie> 769 m/s left
landed on the Mun.
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L185[17:08:53] <UmbralRaptop> whelp
L186[17:09:23] <UmbralRaptop> wait,
jetpacks and parachutes exist
L187[17:10:29] <darsie> No crew.
L188[17:11:00] <darsie> Also this would be
staging.
L189[17:12:28] <darsie> 201 m/s in
orbit
L190[17:14:13] <darsie> Need 272
L191[17:16:11] <darsie> I could try a Mun
flyby :).
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L193[17:29:03] <JVFoxy> lol.. ended up
with a rather colourful launchpad base..
L194[17:29:10] <JVFoxy> ya for graphics
glitches
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