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L11[04:26:41] <hatrix> hey, I've got a design question. I'm trying to make something like that https://i.imgur.com/WPx6zAl.png but I've got problems with the tri-coupler as it will only attach to one cabin. Is there a better way?
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L14[04:31:34] <Mat2ch> hatrix: yes and no.
L15[04:31:40] <darsie> hatrix: Attach the cabins to the tricoupler?
L16[04:31:53] <Mat2ch> darsie: then the cabins aren't attached properly ;)
L17[04:31:59] <hatrix> but then I'd have to put a tricoupler on the other end no?
L18[04:32:01] <UmbralRaptop> parts with looping connections are a hassle
L19[04:32:11] <Mat2ch> hatrix: the way KSP manages the nodes makes it hard to do such a design
L20[04:32:19] <Mat2ch> you can use docking ports though
L21[04:32:30] <UmbralRaptop> ^
L22[04:32:41] <Mat2ch> so add two docking ports to each node
L23[04:33:11] <Mat2ch> there will be one that is the main and connected from the start, the other two pairs will connect themselfs when loading the craft
L24[04:33:21] <Mat2ch> *themselves
L25[04:33:58] <hatrix> that's the kind of hack I was looking for
L26[04:34:04] <hatrix> are docking ports sturdy enough though?
L27[04:34:11] <Mat2ch> Multi-node crafts would be nice. Would make it easier to built huuuuuuuuge things. :D
L28[04:34:20] <Mat2ch> well, three pairs are. :D
L29[04:34:36] <Mat2ch> and you can add struts, if you don't trust them
L30[04:34:48] <Mat2ch> But I sometimes even attach boosters with them...
L31[04:36:19] <hatrix> would putting a tricoupler and move it inside the rocket also work?
L32[04:37:07] <darsie> You could make a string of cubic struts and attach the cabins there.
L33[04:38:06] <hatrix> from the side then?
L34[04:38:09] <hatrix> https://i.imgur.com/iHLU8Dd.png
L35[04:38:15] <darsie> Can you attach the struts in the center of the tricoupler? Then you could attach the cabins to the tricoupler and whatever is below to the string.
L36[04:39:35] <hatrix> ok my last screen doesn't work, it's well aligned but not attached
L37[04:43:22] <hatrix> something like that Mat2ch? https://i.imgur.com/dijFads.png
L38[04:45:05] <darsie> hatrix: http://bksys.at/bernhard/temp/screenshot26.png
L39[04:46:04] <hatrix> I'll add some struts to be sure
L40[04:46:13] <hatrix> definitely easier than docking ports
L41[04:46:56] <darsie> There's no central attachement point on the tricoupler, so you might have to use fine adjustment of EER to get the strut well centert.
L42[04:47:03] <darsie> centered
L43[04:47:59] <hatrix> EER?
L44[04:48:07] <darsie> editor extension redux mod
L45[04:48:14] <hatrix> I'm stock
L46[04:48:38] <darsie> Can show you part coordinates and allows fine position adjustment.
L47[04:49:25] <hatrix> I placed the tricoupler upside down and flipped it 180°
L48[04:49:29] <darsie> You can center it manually as good as it gets, but there may be some imbalance left.
L49[04:49:36] <hatrix> and move it up
L50[04:49:56] <hatrix> https://i.imgur.com/k6hmnmb.png
L51[05:00:48] <Deddly> There's also a great mod for this called ReCoupler
L52[05:00:49] <Deddly> https://forum.kerbalspaceprogram.com/index.php?/topic/158136-17x-recoupler-release-thread-monocouple-your-bicouplers-v133/
L53[05:02:06] <hatrix> yep saw that, but I'm good with stock
L54[05:02:38] <hatrix> I only play every two years, it's a hassle for mods
L55[05:02:56] <Deddly> I also stay with Stock, but man that mod is tempting
L56[05:03:26] <Deddly> Craft made with that mod will actually load and play fine in a stock install, I believe
L57[05:03:48] <hatrix> one mod I'd really like for is to have perfect orbits, I can't make constellations easily in stock
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L59[05:40:22] <hatrix> that's an ugly space station but it works, thanks guys https://i.imgur.com/DnwrKTr.png :)
L60[06:00:10] <darsie> Why so many antennae?
L61[06:00:26] <hatrix> symmetry
L62[06:00:47] <hatrix> I've got a relay network around minmus, a small one would have been enough
L63[06:01:15] <darsie> Symmetry for aesthetics or balance?
L64[06:01:38] <hatrix> first one :p
L65[06:01:43] <darsie> ok
L66[06:01:58] <hatrix> https://i.imgur.com/LWsvNvX.png
L67[06:07:36] <darsie> Communotron 16 is https://wiki.kerbalspaceprogram.com/wiki/Physicsless_part so will not shift COM if attached to a central part.
L68[06:09:09] <hatrix> ah, good to know
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L70[06:34:59] <Mat2ch> hatrix: yes
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L72[07:33:56] <darsie> hatrix: My space station :) http://bksys.at/bernhard/temp/screenshot27.png
L73[07:35:58] <darsie> http://bksys.at/bernhard/temp/screenshot28.png
L74[07:41:06] <hatrix> ahah
L75[07:41:27] <hatrix> never thought of those seats for a space station
L76[07:45:15] <darsie> Took some tuning to get it to orbit.
L77[07:45:45] <kubi> how many kerbal died during the experiments?
L78[07:46:06] <darsie> None. Unkerbed.
L79[07:48:01] <darsie> Launch angle, prograde speed, SRB thrust, staging altitude (that was constant at 40 km), final attitude.
L80[07:50:23] <darsie> 3 TWR, 15°, turn prograde at 30 m/s IIRC, stage at 40 km, at 10° hold 10°, prograde after Ap comes ahead.
L81[07:51:20] <hatrix> I hope you wrote that somewhere
L82[07:51:39] <darsie> No. I only do that for rockets I launch several times.
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L103[13:48:44] <Black_Eagle> why are lf only sstos so hard
L104[14:09:51] <darsie> lf?
L105[14:21:50] <Black_Eagle> liquid fuel, no oxidizer
L106[14:22:03] <Black_Eagle> wish we had more .625m parts
L107[14:22:09] <Black_Eagle> engines to be specific
L108[14:22:17] <Althego> and tanks
L109[14:22:22] <Black_Eagle> and tanks
L110[14:22:34] <Althego> i hate that you need to add so many tanks that increases the part count
L111[14:22:49] <Black_Eagle> yeah and it all gets pretty wobbly at some point
L112[14:23:13] <Black_Eagle> struts are bad for aero, mm
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L114[14:51:46] <packbart> The comments on the forum weren't quite clear whether struts are draggy or ignored
L115[14:53:19] <Deddly> Struts are draggy, autostruts are not
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L127[16:18:59] <darsie> My SSTO has 2501 m/s left after reaching LKO :).
L128[16:19:28] <Black_Eagle> darsie, picture? which engines did you use?
L129[16:19:28] <darsie> I guess it should make a Mun landing and back.
L130[16:20:50] <darsie> http://bksys.at/bernhard/temp/screenshot54.png :)
L131[16:21:26] <darsie> One engine. It's an SSTO ;).
L132[16:21:31] <UmbralRaptop> 2501 m/s sounds scary
L133[16:21:37] <darsie> Or 4 if you want :).
L134[16:21:54] <UmbralRaptop> Like, my "have decent margin" rule of thumb is 2700 m/s
L135[16:22:50] <UmbralRaptop> Wait, you can do *what* with a mammoth?
L136[16:22:51] <Black_Eagle> hahah it's a rocket ssto i zee
L137[16:23:18] <darsie> Orbit and have 2501 m/s left.
L138[16:23:56] <Black_Eagle> how do you land that thing?
L139[16:24:22] <Black_Eagle> back to kerbin, that is
L140[16:24:24] <darsie> Hmm, the map says 2640 m/s. I can do it in 2501 :).
L141[16:24:40] <darsie> Black_Eagle: crash :)
L142[16:24:46] <Black_Eagle> :D okay
L143[16:25:18] <darsie> I could put a small payload with a chute there.
L144[16:25:18] <UmbralRaptop> crumple zones
L145[16:26:28] <darsie> Or I could add another tank.
L146[16:26:49] <darsie> TWR wasn't great, but there's space for a bit more.
L147[16:27:20] <Black_Eagle> rocket equation is a... pain
L148[16:27:33] <darsie> It's ok. But now it's in stock.
L149[16:27:52] <darsie> Several stages ... is tedious.
L150[16:28:09] <Black_Eagle> nobody wants that
L151[16:30:45] <UmbralRaptop> What if we used more power?
L152[16:30:46] <darsie> I only have a built in antenna, but a great pod with lots of buttons :).
L153[16:31:04] <darsie> Yeah, I have lots of power, so my gravity losses should be low.
L154[16:31:25] <Fluburtur> I got myself a UV torch
L155[16:33:00] <darsie> wavelength?
L156[16:33:27] <darsie> BLB probably shows you more on money etc.
L157[16:33:37] <darsie> and is only 2 USD. Or 4?
L158[16:33:45] <UmbralRaptop> *torch?*
L159[16:33:56] <darsie> BLB tube
L160[16:34:25] * UmbralRaptop is assuming that Fluburtur is setting things on fire with a UV laser
L161[16:39:48] <darsie> US $3.07, free shipping https://www.aliexpress.com/item/4000103994467.html
L162[16:41:14] <estorado> how can I turn on the helmet light of my kerbals while they are on a EVA?
L163[16:41:33] <UmbralRaptop> either U or L
L164[16:41:44] <estorado> must be U, L isnt working ...
L165[16:41:54] <estorado> is it shift + u or only u?
L166[16:41:56] <UmbralRaptop> (at least with en-US QWERTY)
L167[16:42:01] <UmbralRaptop> just u
L168[16:43:21] <darsie> Or with the light button next to the vertical speed indicator.
L169[16:43:34] <estorado> thank you
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L173[16:46:29] <UmbralRaptop> yay
L174[16:47:16] <darsie> sup?
L175[16:49:38] * UmbralRaptop pokes KSP with a booster
L176[16:49:54] * UmbralRaptop suspects that their 1.8.1 download is bad
L177[16:52:00] <darsie> Wow, my pod has 75% signal on the Mun.
L178[16:52:06] <darsie> No external antenna.
L179[16:52:37] <darsie> I downgraded to 1.7.3.
L180[16:52:52] <darsie> Started a new game, cause the 1.8.1 files were incompatible.
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L183[17:06:46] <darsie> 769 m/s left landed on the Mun.
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L185[17:08:53] <UmbralRaptop> whelp
L186[17:09:23] <UmbralRaptop> wait, jetpacks and parachutes exist
L187[17:10:29] <darsie> No crew.
L188[17:11:00] <darsie> Also this would be staging.
L189[17:12:28] <darsie> 201 m/s in orbit
L190[17:14:13] <darsie> Need 272
L191[17:16:11] <darsie> I could try a Mun flyby :).
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L193[17:29:03] <JVFoxy> lol.. ended up with a rather colourful launchpad base..
L194[17:29:10] <JVFoxy> ya for graphics glitches
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