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L20[02:12:46] <packbart> I see the mod
licensing drama is back. the Unity changes created a need for
"unauthorized builds"
L21[02:13:24] <XXCoder> minetest
L22[02:19:03] <Einarr> Hopefully someone
will be able to help me solve my MM patch issue...
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L33[04:37:14] <Deddly> Gasher[work], I did
some testing and that particular part does indeed have less drag
upside down. I don't see the same results with other parts, though.
I have not done extensive testing. Looking at the part, could it be
the shape of the window? It does *look* more aerodynamic upside
down
L34[04:38:30] <Gasher[work]> lol\
L35[04:39:28] <Gasher[work]> i have tested
it on 1.3.1 with Far and did not get much difference - 10 km for
about 700 Ap
L36[04:40:06] <Gasher[work]> if a nosecones
are put on it, it has 7500 km Ap
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L38[04:40:12] <Gasher[work]> but that's
FAR
L39[04:40:42] <Gasher[work]> Deddly, i also
thought that it might be clipping that gives the difference as you
rotate then move the part
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L41[04:42:12] <Deddly> Gasher[work], On my
test rocket, which was a just 5 boosters with stabilising fins, I
got an AP of 149,002 the normal way around, vs 155,626 upside
down
L42[04:42:31] <Deddly> The faster your
rocket, the more exaggerated the difference will be
L43[04:42:42] <Gasher[work]> i tried the 3
part setup he had in the video
L44[04:42:59] <Deddly> Did you get the same
result with FAR?
L45[04:43:57] <Gasher[work]> i did it only
with far
L46[04:44:04] <Gasher[work]> then lunchtime
ended
L47[04:45:13] <Deddly> Interesting, so you
do actually get a better performance with it upside down, even with
FAR. Must be that window
L48[04:46:06] <Gasher[work]> well at least
FAR is consistent with better perfomance with the aerodynamic
cones
L49[04:46:50] <Deddly> I should hope so
:P
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L54[05:55:13] <packbart> there are some bug
reports about drag and heating differences between 1.7.3 and 1.8.0.
looks like the update calculates less drag but much more heating on
reentry
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L56[06:03:46] <Mat2ch> Good to know... I
just threw things in the atmosphere, I wanted to get rid of, since
the update...
L57[06:09:28] <packbart> 'As a workaround,
players who have 'PartDatabase.cfg' from an older working version
can copy that file into the KSP-1.8.0 directory and edit to say
"version = 1.8.0.2686"' - fascinating. (
https://bugs.kerbalspaceprogram.com/issues/23966
)
L58[06:15:12] <Deddly> I think that gets
autoreplaced by KSP doesn't it, packbart?
L59[06:15:34] <Deddly> I could be mixing it
up with something else
L60[06:17:48] <packbart> I understand that
it doesn't replace it if it exists and has the correct version
number (or none, that seems to work, too)
L61[06:18:08] <packbart> I think you're
thinking of the settings.txt issue
L62[06:19:09] <packbart> which I might have
avoided by using "LC_NUMERIC=en_US.UTF-8"
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L65[06:23:13] <Deddly> Fair enough
L66[06:23:29] <Deddly> It's nice there's a
workaround
L67[06:23:44] <Deddly> I expect it will be
fixed ASAP
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L69[06:51:11] <Mat2ch> so, when to expext
1.8.1 (and the mouse wheel fix hopefully, too :P )
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L71[06:52:13] <sandbox> how bad is
1.8?
L72[06:52:36] <packbart> it's possible that
the mouse wheel thing can't be fixed for all lists, though, because
it's a bug in Unity
L73[06:52:53] <bees> is it
"wheel-patch-bad" or worse?
L74[06:53:04] <darsie> mouse wheel
direction is reversed.
L77[06:57:42] <darsie> They could interpret
the mouse wheel in reverse in Linux.
L78[06:58:30] <packbart> for everything
where KSP code does the scrolling (can be set in
settings.txt)
L79[06:58:52] <packbart> but maybe not for
lists and such where Unity code does it
L80[06:59:11] <darsie> Ah, like lists of
text?
L81[06:59:29] *
darsie thought about list data structures.
L82[06:59:47] <packbart> at least the part
lists and flag selectors don't obey settings.txt
L83[07:00:02] <darsie> The scrolling of
lists was always painfully slow (on Linux).
L84[07:00:21] <darsie> I used the scroll
bar instead.
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L87[07:00:59] <darsie> I'd scroll maybe by
one item with one mouse wheel scroll action.
L88[07:22:31] <Deddly> sandbox, it's not
bad. There are a few issues like more .0 releases
L89[07:22:45] <Deddly> the performance is
lovely
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L93[08:04:30] ⇨
Joins: Guest96883
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L94[08:04:57] <Guest96883> Halp plz
:'(
L95[08:05:50] <packbart> ohai. sup?
L96[08:06:01] <Guest96883> KSP keeps
resetting my settings and the mighty internet tells me to reconnect
my none-existing 360 controller
L97[08:06:13] <Guest96883> im
confused
L98[08:06:37] <packbart> there's a bug that
keeps resetting settings if your locale is not english
L99[08:06:42] <Guest96883> the post was
form 2015 tho..
L100[08:06:50] <packbart> probably
something about the decimal separator
L101[08:06:50] <Guest96883> ohh?!
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L104[08:09:04] <Guest96883> What is
regional format and how does one switch it?
L105[08:10:13] <Guest96883> and why was
this not a problem in previous versions on the game? this only
happened asfter latest update
L106[08:11:32] <packbart> I think
"regional format" is the locale settings of your
computer. I'm not quite sure
L107[08:11:35] <Guest96883> this is my
problem:
L108[08:12:34] <Guest96883> you see the
link you sent me?
L109[08:12:41] <Guest96883> scroll to the
bottom
L110[08:12:59] <Guest96883> ther is a guys
with a problem that will not be solved with your solution
L111[08:13:14] <Guest96883> this is my
problem
L112[08:13:44] <Guest96883> my entire PC
is all english
L113[08:14:09] <Guest96883> other than
timer and date formats
L114[08:14:15] <Guest96883> tame*
L115[08:14:18] <Guest96883> time*
L116[08:14:24] <packbart> hmm, that's
weird then. I don't have any good advice, I'm afraid ;/ works for
me on Linux
L117[08:15:21] <Guest96883> fuck KSP :'( i
love the game to death but she keeps letting me down every
time..
L118[08:15:37] <Guest96883> 2k hours
played
L119[08:16:05] <Guest96883> and sick of
having to try to fix unfixable shit now.. im out
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L121[08:17:13] <Gasher[work]> hm, there
are easy instructions for changing locale for windows
L122[08:17:15] <packbart> I'm only at 1400
hours logged by Steam since 1.4 or so ;)
L123[08:17:31] <packbart> (although I
spent several more hours not logged by Steam)
L124[08:17:44] <Gasher[work]> idk how much
i spent but yeah
L125[08:18:03] <Gasher[work]> also why
should we worry about some random person dropping KSP
L126[08:18:28] <Deddly> umm ok
L127[08:19:17] <Mat2ch> oh now, Guest96883
is already gone :/
L128[08:19:28] <Mat2ch> wanted to ask if
he/she used linux :|
L129[08:19:33] <Mat2ch> there's a
workaround
L130[08:20:09] <Deddly> Apparently is not
patient enough to find a fix
L131[08:20:34] <Deddly> And also uses bad
language
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L148[10:22:53] <halcyon_b> I mean, it's
crazy to expect any program that's composed of a few million lines
of code to not have any bugs
L149[10:23:38] <halcyon_b> Bugs happen,
they're basically unavoidable. Any dev will tell you that. The
question is the severity and frequency of the bugs
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L153[10:32:58] <kmath> YouTube - ORBIT -
Remastered
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L157[10:59:08] <Deddly> Maybe they should
label the .0 releases as betas :)
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L161[11:13:05] <kmath> YouTube - BETHESDA
: Liar! Liar! Pants on Sale? | RANT
L162[11:14:29] <sandbox> next they'll be
charging for bugfixes, and then they'll just get even buggier
L163[11:16:01] <UmbralRaptop> They're the
ones who released a doom port that needed always on internet access
to play, right?
L164[11:17:02] <UmbralRaptop> [If you're
on a desktop/laptop, just get the WADs from Steam et al, and play
on qzdoom or the like)
L165[11:17:15] *
UmbralRaptop ? the bracket mismatch
L166[11:17:24] <Althego> hehehe
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L169[11:28:30] <Deddly> The problem with a
bracket mismatch is that, although you can later add the missing ],
the rounded bracket will forever be orphaned.
L170[11:28:37] *
UmbralRaptor is fairly serious, though. Those sourceports tend to
make having a bunch of doom engine games or wads easier to work
with. Also, you get a choice of the authentic experience, or
something much nicer and almost late 90s
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L204[14:04:02] <packbart> Matt Lowne
pledges to buy and fly Stratolaunch if his patreons pitch in the
$400M
L205[14:08:40] <Althego> lol
L206[14:21:34] <umaxtu> lol
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L217[16:16:33] <Webchat388> ey
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L267[22:35:35] <Webchat589> Hello
everyone!
L268[22:35:42] <Webchat589> Wait
what?
L269[22:35:49] <Webchat589> This isn't my
username
L270[22:35:52] <Webchat589> Hold on
L271[22:35:55] ⇦
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(Webchat589!webchat@76-221-172-59.lightspeed.irvnca.sbcglobal.net)
())
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())
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(sp4c3gir1!webchat@76-221-172-59.lightspeed.irvnca.sbcglobal.net)
L275[22:38:59] <sp4c3gir1> Ok
L276[22:39:05] <sp4c3gir1> Here we
are
L277[22:39:34] <sp4c3gir1> Hi Eddi|zuhause
haven't seen u in a while
L278[22:39:50] <sp4c3gir1> (I used to be
jUMPSu1t)
L279[22:40:40] <sp4c3gir1> So my rocket,
Orbiter Heavy, keeps flipping during gravity turns, which i'm sort
of worried about
L280[22:40:54]
⇨ Joins: Wastl4
(Wastl4!~Wastl2@x4d0d5fe4.dyn.telefonica.de)
L281[22:41:44] <sp4c3gir1> I went to Space
Academy recently
L282[22:41:51] <sp4c3gir1> Made a bunch of
British friens
L283[22:41:57] <sp4c3gir1> They mostly
play KSP
L284[22:42:04] <sp4c3gir1> And FSX
L285[22:42:10] <sp4c3gir1> These guys are
amazing
L286[22:42:59] <sp4c3gir1> And I went to
the Mars Society convention and played a new VR Marscopter
simulator
L287[22:43:11] ⇦
Quits: Wastl2 (Wastl2!~Wastl2@x590ef0c0.dyn.telefonica.de) (Ping
timeout: 202 seconds)
L288[22:43:24] <sp4c3gir1> I was surprised
at how good my landings were because i usually can't land anything
in KSP
L289[22:43:35] <sp4c3gir1> The game is on
Steam btw
L290[22:44:15] ⇦
Quits: sp4c3gir1
(sp4c3gir1!webchat@76-221-172-59.lightspeed.irvnca.sbcglobal.net)
(Quit: webchat.esper.net)
L291[22:44:29] <UmbralRaptor> blink
L292[22:46:32]
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(sp4c3gir1!webchat@76-221-172-59.lightspeed.irvnca.sbcglobal.net)
L293[22:46:54] <sp4c3gir1> Reeeee
L294[22:47:39] <sp4c3gir1> What does
Voiced mean
L295[22:49:22] <sp4c3gir1> Say derp if you
can hear me im bored
L296[22:49:27] *
sp4c3gir1 says derp
L297[22:57:12] <UmbralRaptor> It means the
ops like you, so you can speak when a channel is muted
L298[23:01:27] ⇦
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what?)
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L300[23:04:17] <sp4c3gir1> Ohhhhh
L301[23:04:22] <sp4c3gir1> Ok
L302[23:04:47] <sp4c3gir1> Alright have a
good night bai
L303[23:04:51] ⇦
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L310[23:59:43] <JVFoxy> oh right...