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L13[04:50:40] <Theremin26> Hi
L14[04:51:55] <packbart> Hello
L15[05:25:51] <packbart> ah, now I see the light strips. I was holding it wrong
L16[05:33:25] <Gasher[work]> hm, are mun stones rare?
L17[05:34:59] <packbart> no. I see them everywhere I land
L18[05:35:23] <packbart> did have to rove around some to find a small crater, though
L19[05:35:25] <Gasher[work]> there were none near where i landed
L20[05:36:15] <packbart> I have seen them in the Midlands, near the poles, in the craters. From higher up, you'd see lots of dark shadows on the surface
L21[05:36:53] <Gasher[work]> i should turn on shadows then
L22[05:37:03] <packbart> did you start a new game/add ROCSeed to the save?
L23[05:38:00] <Gasher[work]> added then started, it's not that bug i think
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L25[05:56:28] <packbart> do you run 1.7.1 or 1.7.2? I just remember some changelog about adjusted ROC frequency
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L29[06:33:31] <Gasher[work]> 171
L30[06:36:13] <Althego> omg https://twitter.com/KerbalSpaceP/status/1146871550936616960
L31[06:36:14] <kmath> <✔KerbalSpaceP> KSP Loading preview Propeller and Helicopter Blades ⏎ ⏎ ? ⏎ This blade part can be used to convert lift into thrust if y… https://t.co/pvS5meKGE5
L32[06:36:21] <Althego> what i always wanted
L33[06:37:04] <Althego> with how things are it is going to be a new dlc
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L35[06:39:35] <Mat2ch> Probably.
L36[06:43:50] <packbart> "Are these coming in a stock release soon™?" - "yup!" https://twitter.com/KerbalSpaceP/status/1146912653694197760
L37[06:43:50] <kmath> <✔KerbalSpaceP> @MartHill2112 yup!
L38[06:43:53] <packbart> let's see
L39[06:44:11] <Althego> hmm
L40[06:44:23] <Althego> based on the turboshaft engines later
L41[06:44:28] <Althego> it means still no electric prop
L42[06:47:11] <Gasher[work]> packbart, indeed * Fix Surface Feature frequency math. Should be much easier to find now.
L43[06:47:24] <Gasher[work]> from 1.7.2 changelog
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L45[07:04:48] <Theremin26> hmm I only own the base game but I'm wondering if getting the DLCs would be worth it - seems quite expensive for the content
L46[07:07:42] <Mat2ch> packbart: but how do you drive them? You will need the robotic dlc for that.
L47[07:17:07] <Gasher[work]> oh, i got them for free
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L50[07:59:20] <sasamj> Theremin26: first one is not worth it, just wait for it to go on sale, second one is closer, but you could wait for it to go on sale
L51[08:00:14] <Theremin26> well the first one is on sale right now - but I guess I'll just wait then
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L54[08:26:08] <packbart> Mat2ch: yeah, I saw the Breaking Ground in the part overview. so maybe it'll work just with the BG DLC. we'll see
L55[08:26:12] <packbart> +logo
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L57[08:29:32] <packbart> I like some of the Making History parts but there are probably mods that provide similar things. I must admit that I never used the Mission Builder much
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L61[09:26:38] <Althego> https://www.youtube.com/watch?v=vvzWaVvB908
L62[09:26:38] <kmath> YouTube - MEMs oscillator sensitivity to helium (helium kills iPhones)
L63[09:44:02] <Fluburtur> no
L64[09:44:59] <Althego> i am your father
L65[09:47:44] <packbart> hmm. now, *that's* how I could get my Minmus base delivered. https://forum.kerbalspaceprogram.com/index.php?/topic/185146-munar-base-dispenser/
L66[09:48:12] <Althego> hehe
L67[09:49:06] <Althego> i would go with the unfolding base approach like in the video where the guy puts an iss replica to orbit with a single launch
L68[09:52:23] <packbart> I've mostly used the GroundConstruction mod for base building, so far. Send a kit, a workshop and a bunch of engineers
L69[09:53:06] <packbart> now I'm going to try and land a base with two science labs. not sure yet how to do it
L70[10:08:22] <Fluburtur> dont give money to TT
L71[10:08:28] <Fluburtur> Mat2ch sounds like a scam
L72[10:21:47] <Eddi|zuHause> i could have used that base dispenser to move my base after i landed at the most shadowy place on minimus pole
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L85[11:19:18] <Mat2ch> Fluburtur: TT is a scam ;P
L86[11:22:20] <Althego> look at the good side. at least ksp is not anthem or fallout 76 :)
L87[11:23:54] <Mat2ch> Don't say that too loud. They might go there...
L88[11:24:00] <Althego> hehe
L89[11:24:21] <Althego> no, not really, those were major disasters for the companies too
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L93[11:29:01] <Eddi|zuHause> what would have been the alternatives?
L94[11:29:32] <Eddi|zuHause> honestly, i fail to understand this rejective attitude towards paid dlc
L95[11:30:06] <Eddi|zuHause> "we continue to update this game as long as you continue to buy DLCs" seems to be a perfectly valid business strategy
L96[11:32:10] <umaxtu_mobile> I don't get it either
L97[11:32:51] <Althego> last time i looked at that mars base builder thing, and i didnt buy it even on sale because of all the dlcs
L98[11:32:55] <Althego> it is infinite
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L100[11:33:19] <Althego> a cash grab
L101[11:33:33] <Althego> i can still put up with ksp becasue there are only 2
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L103[11:33:51] <Althego> but i bet it is going to increase
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L105[11:37:29] <Eddi|zuHause> the problem with DLC-driven "endless" games is that it builds up over time, thus new people joining in will have this massive barrier ahead of them
L106[11:38:00] <Eddi|zuHause> imho, older DLCs should be put into the base game after some time (2 years?)
L107[11:38:06] <Althego> yes
L108[11:38:15] <Althego> just as they did it with the asteroid day mod
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L116[12:58:04] <Fluburtur> I would have prefered for it to die than get aquired by TT
L117[12:58:04] <Fluburtur> I know
L118[12:58:37] <Althego> it cant die
L119[12:58:44] <Althego> because it is already out there
L120[12:58:46] <Althego> in many copies
L121[12:59:13] <Althego> there will be gamrs using it a decade from now on
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L123[13:15:31] <Fluburtur> I dotn think TT depends on ksp dlc sales to stay aloft
L124[13:15:57] <Althego> https://twitter.com/KerbalSpaceP/status/1147173295654985729
L125[13:15:57] <kmath> <✔KerbalSpaceP> We need 8-bit #KSP ⏎ by skyaboveend ⏎ https://t.co/OmCwK8q5AN https://t.co/5k4DWccFP5
L126[13:16:30] <Althego> yes we totally need it https://www.youtube.com/watch?v=q_16eZks21U
L127[13:16:30] <kmath> YouTube - 8-Bit Kerbal Space Program - NES Gameplay
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L132[13:40:31] <packbart> Little Computer Kerbals
L133[13:41:00] <packbart> https://i.imgflip.com/34yd03.jpg
L134[13:42:23] <Althego> nobody said it would be simple. but it is possible
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L136[13:48:48] <winircuser-214> wassup
L137[13:48:53] <winircuser-214> lawlawl
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L139[13:50:05] <Fluburtur> well thats paradox for you
L140[13:50:05] <Fluburtur> sadly
L141[13:50:05] <Fluburtur> anyways I havent played ksp in months because im still salty about that
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L143[13:55:27] <Althego> after 5 years even i dont play it all the time :)
L144[13:55:36] <umaxtu> paradox didn't acquire KSP
L145[13:56:04] <Fluburtur> and it isnt fun anymore because it somehow takes longer to load than before
L146[13:56:07] <Fluburtur> that wasnt a dlc tho
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L151[14:10:58] <Fluburtur> peoples didnt have to pay for that
L152[14:10:58] <Fluburtur> I could give copies of my backups to everyone I know
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L154[14:12:01] <Fluburtur> the versions before TT screwed with the game
L155[14:16:15] <Althego> at least next debian arrives today for free :)
L156[14:16:20] <Althego> er tomorrow
L157[14:16:29] <kubi> eh
L158[14:16:53] <kubi> that's why it is not really updating recently
L159[14:17:42] <Althego> heh still 71 rc bugs
L160[14:20:23] <kubi> hm
L161[14:20:41] <kubi> I had buster intead of testing in sources.list
L162[14:20:54] <Althego> then oyu already have it
L163[14:21:01] <kubi> of course
L164[14:21:11] <kubi> testing = buster today
L165[14:21:47] <kubi> but I want testing, not getting on the stable branch
L166[14:23:13] <kubi> I'm too old to hund the bugs coming with sid though
L167[14:23:24] <Althego> hehe
L168[14:23:41] <kubi> but now, after buster is out, testing will have a bit of a storm
L169[14:23:59] <Althego> obviously
L170[14:25:30] <kubi> ehh
L171[14:25:46] <kubi> I started with potato migrating from slackware / redhat systems
L172[14:25:57] <kubi> since then it is only debian
L173[14:26:28] <kubi> no
L174[14:26:31] <kubi> it was slink
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L176[14:30:32] <Althego> hehe scott found the spacex fairing video too
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L180[14:31:23] <Althego> hehe he knows about the meme pic
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L194[15:33:36] <UmbralRaptor> KSP: where pilots understand PID systems, but scientists and engineers do not
L195[15:34:13] <Althego> hehe
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L198[15:37:41] <Althego> in reality nobody des :)
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L203[16:07:10] <JVFoxy> some reason this career with mods, feels a little weird having Canadian flag... even though I'm from there. c.c;
L204[16:13:38] <Eddi|zuHause> could be worse, could be a nazi flag
L205[16:14:07] <JVFoxy> ... didn't say it was a 'bad thing'...
L206[16:14:21] <iamfishhead> UmbralRaptor: haha
L207[16:14:39] <JVFoxy> I coulda put my province's flag up but..
L208[16:15:58] <Eddi|zuHause> but seriously, there was a historic mission set that included a bunch of flags, including the nazi flag for the V2 program
L209[16:16:11] <Eddi|zuHause> .. i nearly fell off my chair when i saw that in the game
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L211[16:31:53] <UmbralRaptor> o_O
L212[16:42:13] <Mat2ch> kubi: I'm on Unstable for years now. It's not that bad. ;)
L213[16:45:05] <JVFoxy> ugh... trying to land plane in highlands.
L214[16:45:27] <JVFoxy> touch down, ok good. now to stop. Suddenly tertain janks up, catches a wheel, rips it off
L215[16:45:58] <JVFoxy> at least this time I had the brain to save from when I landed on the grasslands
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L223[17:54:45] <Eddi|zuHause> i generally save right before any landing attempt, because i know i'm doing it no less than 5 times anyway
L224[18:10:01] <JVFoxy> I /may/ install Kerbinside...
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L226[18:10:45] <JVFoxy> trouble is, how they did the terrain, generally its sections with hard edges all the time
L227[18:11:32] <JVFoxy> each section of terrain itself is pretty small, no smoothing
L228[18:12:24] <JVFoxy> I guess on the flip side.. not having to worry about trees and the likes getting in the way all the time
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L230[18:15:29] <JVFoxy> did find something of a 'cheaty' way to get RP on the mountains... takes quite a bit of piloting skill though to land it up there. More of a juno powered vtol thing with two MK1 pods
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L239[18:49:07] <Eddi|zuHause> you can just land in the highlands and drive up the mountains to get the biome
L240[18:54:11] <JVFoxy> technically, I could land in the mountains.. I know a spot, but its a bit of a slope. Can land on it ok. its the turning around without rolling over to go back down for takeoff...
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L242[19:08:10] <packbart> .oO( https://www.youtube.com/watch?v=7fLTIagVznQ&t=24m07s )
L243[19:08:10] <kmath> YouTube - Worst Place To be a Pilot - Season 1 Episode 1 |HD
L244[19:12:46] <umaxtu> sounds like you can't land an MCAS plane there
L245[19:15:12] <JVFoxy> ah yes.. susi air..
L246[19:19:41] <JVFoxy> get kerbals to build a place like Lukla airport in Nepal... actual airport on a hillside
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L248[19:25:40] <JVFoxy> whoop.. didn't mean to fire up launcher for v0.90+kerbinside edition... really don't wanna have that veresion patched
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L250[19:42:25] <Eddi|zuHause> make it a git repo so you can undo any accidental patching
L251[19:42:57] <JVFoxy> 'git repo'?
L252[19:44:29] <lordcirth_> JVFoxy, git is what most programmers use for version control. I use it to track my KSP saves as well. So I can revert back to specific points, etc.
L253[19:55:26] <JVFoxy> fortunately, didn't really download anything. patch file was 0bits despite having sat there for a while
L254[19:56:45] <Eddi|zuHause> JVFoxy: git stores snapshots of each file so you can compare before/after patch and switch between versions
L255[19:57:56] <JVFoxy> mmm ok?
L256[19:58:14] <JVFoxy> so instead of keeping copies of every version that came out... sorry just not familiar
L257[19:58:47] <Eddi|zuHause> yeah, it will basically keep track of all those copies by itself
L258[19:59:14] <Eddi|zuHause> you just have to tell it when it should make a new snapshot
L259[19:59:14] <JVFoxy> mm k
L260[20:01:48] <JVFoxy> probably takes time to switch between versions that way I'm guessing
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L262[20:05:34] <Eddi|zuHause> nah. it's pretty quick, but the command interface needs some learning
L263[20:06:14] <Eddi|zuHause> it's also pretty intelligent on what actually changed between versions
L264[20:08:57] <JVFoxy> nod
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L267[20:15:24] <lordcirth_> I generally keep my KSP installs separate, and have each saves/ directory be a git repo. But making the whole thing a repo would also work and I've done it.
L268[20:19:46] <JVFoxy> oh saves... eh.. I just usually done a new game all together when a new update came out.
L269[20:20:21] <JVFoxy> ships though, if something I made I really liked, I tend to copy it over
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L271[21:03:00] <flub2> https://youtu.be/SERuldRFpBk
L272[21:03:00] <kmath> YouTube - tank test drive 1 (onboard cam)
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L274[21:15:06] <Eddi|zuHause> so, which apocalypse are you actually prepping for?
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L278[21:20:50] <umaxtu> obviously not a nuclear apocalypse
L279[21:21:53] <lordcirth_> JVFoxy, I don't do it for updates, it's for if I accidentally delete something, or a save gets corrupted.
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L316[23:52:15] <Althego> hah numeric inputs in right click menus
L317[23:52:19] <Althego> finally
L318[23:53:06] <Althego> https://twitter.com/KerbalSpaceP/status/1147241845442961413
L319[23:53:07] <kmath> <✔KerbalSpaceP> KSP Loading... Preview: Improvements to PAW Sliders ⏎ ⏎ In 1.7.3 you will be able to input values directly into PAW Sl… https://t.co/VkxdDwzpuz
L320[23:53:22] <Althego> https://twitter.com/KerbalSpaceP/status/1147233689643995136
L321[23:53:23] <kmath> <✔KerbalSpaceP> Jeb screaming: Mooooaar boosters! ⏎ ? https://t.co/1i81rX8Hxa
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