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L27[07:56:22] <Fluburtur> https://cdn.discordapp.com/attachments/236563751401160704/577831548301344808/DSC_1265.JPG
L28[07:57:33] <Althego> what is that? a piezo speaker and a normal?
L29[07:58:16] <Althego> if that is a trumpet, and the speaker works as a mic, it can be useful
L30[08:06:18] <Mat2ch> another crazy invention by Fluburtur :)
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L38[08:57:49] <Eddi|zuHause> what? these things existed for decades...
L39[08:58:16] <Eddi|zuHause> a dampening device with a microphone, so you can practice without disturbing your neighbours
L40[09:00:15] <Mat2ch> interesting
L41[09:00:31] <Mat2ch> why the mic? To record or to listen on headphones?
L42[09:00:40] <Eddi|zuHause> to listen on your headphones
L43[09:01:03] <Eddi|zuHause> it has its disadvantages, because you need more air to play with a damper
L44[09:01:14] <Eddi|zuHause> there's more resistance
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L52[09:54:06] <Althego> https://arstechnica.com/gaming/2019/05/28-years-later-hacker-fixes-rampant-slowdown-on-snes-gradius-iii/
L53[09:54:22] <Althego> hehe better late than never
L54[09:57:13] <iunio> Did you ever do orbit with SRBs ?∫
L55[09:57:49] <hoglahoo> yeah
L56[09:57:53] <iunio> I got very close to putting an orange tank in orbit with just SRBs
L57[09:58:22] <Althego> i always do
L58[09:58:28] <iunio> my dream is to do Mun capture with an SRB fired straight up. I don't know if that's possible lol.
L59[09:58:49] <Althego> because usually sepratrons take down the upper stage on separation
L60[09:59:04] <Althego> in case of really huge rockets, i use the smaller solids
L61[09:59:18] <iunio> I only make medium or small rockets
L62[09:59:30] <Althego> why straight up?
L63[09:59:44] <Althego> shoulkdnt it be retorograde isntead?
L64[09:59:50] <iunio> Because it's hard to aim SRB vehicles
L65[09:59:58] <Althego> but people have went to laythe with srbs only
L66[10:00:04] <iunio> cool
L67[10:00:57] <iunio> Straight up meaning (in munar reference frame) an elliptic arc
L68[10:05:19] <Althego> i want to go to duna with cockpit only
L69[10:05:27] <Althego> but i doubt that i can do it
L70[10:05:42] <Althego> the required precision is hard to achieve
L71[10:06:23] <Althego> i went to the mun with cockpit only once, but that was way easier
L72[10:07:23] <UmbralRaptop> I have questions
L73[10:08:05] <UmbralRaptop> (I mean, aside from the making history LEM clone, how much ΔV can you get in a single cockpit?)
L74[10:08:20] <Althego> "a question" - said the guardian of forever
L75[10:08:32] <Althego> hehe
L76[10:08:41] <Althego> i meant not using the map, always using the cockpit view
L77[10:09:22] <UmbralRaptop> Ah
L78[10:11:07] <Althego> how do you say "doge"?
L79[10:11:42] <Althego> i know, internet has transitioned from doge to doggo
L80[10:12:09] <UmbralRaptop> dōge
L81[10:12:38] <Althego> but i would like to know how you say it. i always thought it was with a hard g, since dog is too, but for the first time i heard "dogecoing" which is "dodge" coin
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L87[10:33:59] <UmbralRaptop> hrm. Let me try something.
L88[10:34:42] <Althego> do or do not. there is no try :)
L89[10:35:08] <UmbralRaptop> https://drive.google.com/file/d/1daRAah7DLe8AGOfD_qBt0vHXmi0MhZ1-/view?usp=drivesdk
L90[10:35:56] <Althego> hehe
L91[10:36:02] <Althego> so dodge it is
L92[10:37:39] <UmbralRaptop> At least, that's my understanding
L93[10:38:22] <UmbralRaptop> Also, I swear I don't live on a farm in the midwest >_<
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L98[11:02:54] <Mat2ch> I say dooogi
L99[11:03:08] <Mat2ch> but a German i ;)
L100[11:03:15] <Mat2ch> doog-e
L101[11:03:27] <Althego> yes i thought of it as such
L102[11:03:41] <Mat2ch> It sounds much better than dodge ;)
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L110[11:33:19] <senray> Not sure if anyone can help here, but here goes: I'm not sure what triggers it, KSP suddenly slows down in frame rate dramatically, and a subsequent docking attempt results in the target vehicle flipping and flying away rather than docking. Restart ksp puts it back to normal
L111[11:33:50] <senray> nothing in the log
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L116[12:06:10] <Eddi|zuHause> your magnet is backwards?
L117[12:11:58] <Althego> hehe
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L121[12:28:52] <JVFoxy> caught room mate watching the blue moon lander tech video on his stupid crazy big screen this morning...
L122[12:32:43] <Eddi|zuHause> why are none of my installed mods compatible with 1.7, or 1.6 for that matter?
L123[12:34:07] <JVFoxy> that no good...
L124[12:34:35] <JVFoxy> I was hoping to test some mods in a 1.6 game later.. thought I'd hold off 1.7 for the time being still.
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L126[12:36:25] <darsie> Eddi|zuHause: officially or actually?
L127[12:36:47] <JVFoxy> eddi|zuHause now I'm wondering... which mods you trying out...
L128[12:36:59] <darsie> I have some mods not rated for 1.7 and they work.
L129[12:38:11] <Eddi|zuHause> darsie: i was just loading ckan and checking for updates
L130[12:38:29] <Eddi|zuHause> haven't actually tried running the game
L131[12:38:56] <Eddi|zuHause> but turns out it didn't properly refresh the list
L132[12:39:09] <Eddi|zuHause> now, about half the mods are available for 1.7
L133[12:39:29] <Eddi|zuHause> some for 1.6, which i can't update through CKAN
L134[12:40:00] <Eddi|zuHause> ... i don't think i'm going to play today
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L136[12:53:39] <Althego> hehe event horizon with joe scott. youtubeception?
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L141[13:37:38] <Eddi|zuHause> so... is there some magic incantation for CKAN to allow me to install "incompatible" mods?
L142[13:38:08] <darsie> yes
L143[13:38:27] <darsie> In some menu open a window where you can select other versions.
L144[13:38:33] <nate> There's usually a reason why they're incompatible though
L145[13:38:55] <Eddi|zuHause> yes, because they weren't updated yet...
L146[13:39:03] <darsie> Sometimes because their compatibility hasn't been updated to newly released versions.
L147[13:39:37] <Eddi|zuHause> google seems to think i should edit the ksp version in some .txt file
L148[13:40:01] <nate> In my experience though in the case of notable version updates (ie; 1.x) they often need some minor changes to the mods, at least from what I ran into frequently over the years lol
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L150[13:43:04] <Eddi|zuHause> unrelated: are there music mods?
L151[13:43:18] <Eddi|zuHause> hearing the same 3 songs on repeat can be a bit... repetetive
L152[13:52:04] <JVFoxy> lol... my reasoning for incompatibility..? KSP getting updated too frequently.. but yaknow.. :P
L153[13:52:31] <Althego> we didnt get any major update for a long time now
L154[13:52:47] <darsie> Eddi|zuHause: Settings/Compatible KSP versions
L155[13:52:49] <Althego> since 1.4 or so?
L156[13:53:34] <Eddi|zuHause> was that the unity version upgrade?
L157[13:53:34] <JVFoxy> well I guess the argument could be said: updated very frequently, vs not updated at all
L158[13:54:01] <JVFoxy> Eddi|zuHause think that was when wheels went to drift mode
L159[13:54:13] <Althego> the wheels happened several times
L160[13:54:23] <Althego> first around 1.2?
L161[13:54:25] <JVFoxy> well more when it became a serious issue
L162[13:54:42] <JVFoxy> remember they had to remodel them from scratch after unity version change
L163[13:55:04] <Althego> at least we got a lot of settings for them because of that
L164[13:55:12] <Althego> scott
L165[13:55:38] <Eddi|zuHause> JVFoxy: so that was the same update, i guess
L166[13:55:43] <JVFoxy> Althego 1.1 update...
L167[13:56:33] <JVFoxy> 1.2, Updated Unity to 5.4.0p4 (according to game wiki) as well as some wheel improvments
L168[13:56:47] <Althego> it was long time ago
L169[13:56:55] <Althego> cant remember all these
L170[13:57:02] <JVFoxy> https://wiki.kerbalspaceprogram.com/wiki/Version_history
L171[13:57:24] <JVFoxy> s'ok.. I don't remember /all/ the changes either..
L172[13:58:27] <Eddi|zuHause> "Landing Height Display", do i still need that or is that builtin now?
L173[13:58:38] <JVFoxy> built in..
L174[13:58:39] <Althego> what does it do?
L175[13:58:50] <Althego> you get radar altitude with the 1.7
L176[13:58:57] <Althego> available on the normal view
L177[13:59:01] <Eddi|zuHause> switches to height above ground instead of height above sealevel while in surface mode
L178[13:59:07] <JVFoxy> as of 1.7.. you can click the altitude ticker to show radar or mean height
L179[13:59:28] <Althego> instead of depending on the surface mode, in 1.7 the altimeter has its own mode
L180[13:59:37] <Eddi|zuHause> ok, so i uninstall that
L181[13:59:48] <Althego> there is a little blue waves icon, and a green mountain icon
L182[14:00:02] <Eddi|zuHause> now i have about 5 mods left that weren't even updated for 1.5
L183[14:00:09] <Althego> although i still dont get why they thought it was a good idea to decouple the altimeter from the navball
L184[14:00:26] <JVFoxy> althego decouple how so?
L185[14:00:33] <Althego> think of an airplane hud
L186[14:00:37] <Eddi|zuHause> JVFoxy: opposite sides of the screen
L187[14:00:42] <Althego> all the important data are in one place
L188[14:00:50] <JVFoxy> oh that.. top/bottom
L189[14:00:52] <Althego> not in ksp, the altitude is way far
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L191[14:01:28] <JVFoxy> guessing from way back, when they first built the UI.. I find it a tad annoying at times too. Though, can just move them together I believe
L192[14:02:25] <JVFoxy> I wouldn't be surprised if someone's made a mod that consolidates the UI a bit more together.
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L195[14:05:18] <JVFoxy> ugh.. dumped
L196[14:06:03] <JVFoxy> not sure what I missed.. was going to say: it be cool to see what sorta interface/UI ideas could be made with the flight screen. I'm more used to having stuff on the bottom, mostly together
L197[14:06:10] <Eddi|zuHause> swapping [X] Science for [X] Science continued...
L198[14:06:39] <Althego> i dont see much fun in managing mods
L199[14:06:45] <Eddi|zuHause> i don't either
L200[14:06:57] <Eddi|zuHause> but going back to unmodded is no fun either
L201[14:07:06] <Althego> that is why you never start it
L202[14:07:19] <Eddi|zuHause> i made a mistake, ok? it was JUST ONCE!
L203[14:07:24] <Althego> hehe
L204[14:07:25] <JVFoxy> now I'm wondering how hard it is to make a mod that replaces the stock flight UI... maybe something that allows you to have different versions that you can switch on the go
L205[14:07:42] <Althego> probably done already
L206[14:07:42] <JVFoxy> lol..
L207[14:08:04] <Eddi|zuHause> JVFoxy: you can make that unnecessarily hard by not providing any modding documentation/intefaces
L208[14:08:09] <JVFoxy> well I tried someone's multi mod back in earlier version.. the fact it took several minutes just to load seriously put me off for a long while
L209[14:08:52] <Eddi|zuHause> yeah, game takes 5 minutes to load with mods, in that time i've completly lost the enthusiasm to actually play
L210[14:09:01] <Althego> hehe
L211[14:09:56] <JVFoxy> Eddi|zuHause ya but is it doable even? suppose could try for something of an 'airplay' style layout a test, go from there. Doesn't have to be airplane.. though, do wonder what sorta style instruments would be appealing
L212[14:10:28] <JVFoxy> try having to reload many times while testing things like a particular mod or something.
L213[14:10:29] <Althego> cant be airplane, one more dimension
L214[14:10:30] <Eddi|zuHause> JVFoxy: dunno, depends how deep into the game core the modding interfaces go
L215[14:10:53] <JVFoxy> Althego lol... airplane is already 3d... same with Heli
L216[14:11:01] <JVFoxy> time?
L217[14:11:03] <Althego> yes but airplanes hav an adi and a hsi
L218[14:11:07] <Althego> ksp has only a navball
L219[14:11:13] <Althego> that combined the two
L220[14:11:21] <Eddi|zuHause> JVFoxy: when i started installing mods, i spent all my time bisecting to find which mod causes slowdowns, ect. and never playing again for like half a year
L221[14:11:32] <Althego> which works fine as long as you dont add the additional elements like glideslope and stuff
L222[14:12:03] <JVFoxy> Althego hate to ask... you flown planes before?
L223[14:12:09] <Althego> not real ones
L224[14:12:27] <JVFoxy> so sim but you familiar in some ways?
L225[14:12:33] <Althego> but worked for aircraft simulation company for 8 years
L226[14:13:08] <Althego> strangely enough ksp helps you fly helicopters
L227[14:13:14] <JVFoxy> Eiddi|zuHause I wouldn't mind some mods.. limit things. Just I guess friend went a little too ham on putting in mods. Asked if I could test a design for them the one time.
L228[14:15:47] <Eddi|zuHause> enough of this, i actually try starting the game now...
L229[14:15:48] <JVFoxy> way I see nav-ball is, its a proper artificial horizon.. rather than adding more UI for navigating, they just threw in markers on it. Which is fine too.. does help to consolidate things a bit. Apollo and other things, they had an AH as well, but most of the navigating was done by numbers.. takes a bit more knowhow
L230[14:16:12] <Althego> yes i think they took the idea from there
L231[14:16:23] <Eddi|zuHause> i miss an option to rotate the navball without rotating the ship
L232[14:16:39] <Althego> i think only kerbals can do that
L233[14:16:56] <JVFoxy> rotate.. eh how so?
L234[14:17:03] <Althego> couple it with the camera
L235[14:17:06] <Althego> not with heading
L236[14:17:21] <Eddi|zuHause> JVFoxy: sometimes markers hide at the edges
L237[14:17:35] <JVFoxy> ok so not orientation thing like they did with landercans?
L238[14:17:48] <Eddi|zuHause> dunno what you mean
L239[14:18:01] <Althego> the lander cans have 2 orientations
L240[14:18:04] <JVFoxy> 3 actually
L241[14:18:06] <Althego> they realized people use them for cars
L242[14:18:07] <JVFoxy> reverse too
L243[14:18:16] <Eddi|zuHause> ah that, no
L244[14:18:17] <Althego> so now you can roate the navball reference of them 90 deg
L245[14:18:27] <Eddi|zuHause> that's great, but not what i mean
L246[14:18:30] <JVFoxy> oh..
L247[14:18:42] <JVFoxy> well they have up, straight out window, /and/ a down as I found out. >.<
L248[14:19:01] <JVFoxy> went to go from straight out window to up, instead it threw me upside down
L249[14:19:44] <Eddi|zuHause> oh great, things crashed
L250[14:19:55] <JVFoxy> but anyways... ya, old days I woudl throw a probe core somewhere. or docking point. I think some people still do for shuttle like things so they can still maintain a particular pitch during flight
L251[14:20:03] <Althego> crash, taht reminds me, when is the spacex
L252[14:20:04] <Eddi|zuHause> (i think it was pulseaudio)
L253[14:20:42] <Althego> still thursday before dawn
L254[14:20:52] <JVFoxy> heavy right?
L255[14:20:54] <Althego> but it is only 1 hour before i wake up officially
L256[14:20:58] <Althego> no, normal
L257[14:21:05] <Althego> next heavy is maybe next month
L258[14:21:09] <JVFoxy> ah right
L259[14:21:50] <Althego> still cant see the satellites in that https://twitter.com/elonmusk/status/1127388838362378241
L260[14:21:53] <JVFoxy> huh.. some lightsail thing going up on heavy
L261[14:22:03] <Eddi|zuHause> out of memory?
L262[14:22:07] <Althego> what, why would you need a falcon ehavy for that
L263[14:22:32] <JVFoxy> geeze... thing looks like an exposed memory core or something
L264[14:24:01] <Althego> so it is 30 something tall
L265[14:24:02] <JVFoxy> lighsail 2 is a secondary payload
L266[14:24:09] <Althego> so it must ve 2 towers
L267[14:24:18] <Althego> is that the plaentary society?
L268[14:24:23] <Althego> or what is their name
L269[14:24:35] <JVFoxy> primary is a US airforce certification flight
L270[14:24:46] <UmbralRaptop> planetary society, yeah
L271[14:25:21] <Eddi|zuHause> quit some java app, now having a bit more spare memory...
L272[14:26:09] <JVFoxy> heavy will also have some other secondary payloads too
L273[14:26:16] <Althego> hehe java
L274[14:27:10] <Eddi|zuHause> KSP using 25% memory, which is like 3GB
L275[14:27:19] <Althego> normal
L276[14:28:17] <Eddi|zuHause> now... there was some setting i wanted to change last time i played, which i always forgot and when ingame i couln't change it, then i forgot it again on logging out. anyone remember what it was?
L277[14:28:44] <Althego> lol
L278[14:28:55] <Eddi|zuHause> might have been some of the hnjlki buttons
L279[14:29:00] <Althego> advanced tweakables?
L280[14:29:02] <Eddi|zuHause> but which way around?
L281[14:29:15] <Althego> i always fluip the up down
L282[14:29:19] <Althego> because w should be up
L283[14:29:24] <Althego> same for i
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L285[14:35:38] <Mat2ch> Althego: the sats are very very flat and stacked on top of each other in two rows
L286[14:36:00] <Althego> i just couldnt believe they are so flat
L287[14:37:40] <Eddi|zuHause> oh. the load dialog, still not sorted by date
L288[14:37:56] <Mat2ch> well, they are still around 30 cm high, which is enough for control circuits, tanks and thrusters
L289[14:38:58] <Eddi|zuHause> where are savegames stored again?
L290[14:39:12] <Althego> in saves?
L291[14:39:36] <UmbralRaptop> KSP/Saves/savename I think?
L292[14:39:37] <Althego> saves, then the game name, then the files.sfs
L293[14:39:42] <Eddi|zuHause> ah
L294[14:41:32] <Eddi|zuHause> "Vessel [...] is missing part KAS.CPort1"
L295[14:41:56] <Eddi|zuHause> what's the worst that can happen?
L296[14:42:44] <UmbralRaptop> vessel gets eaten by a garbage collector, and the kerbals instantly die
L297[14:44:35] <Althego> how was the it, the neutrino flux alone is lethal
L298[14:46:52] <UmbralRaptop> Some of those missions were fun to write
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L302[14:52:07] <Guest11959> e
L303[14:52:13] <Althego> 7m?
L304[14:52:29] <Eddi|zuHause> hmm... the quickload window (rshift+f9) seems broken, it always jumps back to the first one when i try to scroll to select something
L305[14:53:07] <Guest11959> rip
L306[14:53:23] <Guest11959> graagdsafdghdddfggzzffgggde
L307[14:53:35] * UmbralRaptop pokes Guest11959 with a stick
L308[14:54:44] <Guest11959> wat
L309[14:55:05] <UmbralRaptop> It's best not to die on your keyboard
L310[14:55:22] <Guest11959> sorry i was being beat by my mother
L311[14:56:04] <Neal> could a rocket engine be considered a jet?
L312[14:56:09] <Althego> it is a jet
L313[14:56:23] <Althego> that is why jpl is called jet propulsion laboratory
L314[14:56:25] <Guest11959> but without air intake
L315[14:56:35] <Guest11959> oxidizer intake
L316[14:56:50] <Neal> yeah a rocket is defined as carrying all components needed for propulsion onboard
L317[14:56:55] <Althego> but today that word is not used as such anymore
L318[14:57:17] <Guest11959> what word?
L319[14:57:23] <Neal> I'm having a heated argument over why DICE is wrong about calling the V1 in BF5 a "rocket"
L320[14:57:48] <Guest11959> V1 is a rocket
L321[14:57:54] <Althego> v1 was totally a jet
L322[14:57:57] <Althego> used a pulsejet engine
L323[14:58:02] <Althego> had wings
L324[14:58:11] <Guest11959> Wait I was thinking of V2
L325[14:58:20] <Guest11959> V1 is a jet yeah
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L327[14:59:46] <Eddi|zuHause> wtf is wrong with this load window? makes me mad
L328[15:00:54] <Althego> ad is no good. that is why be a no-mad :)
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L330[15:01:12] <Neal> rip chat
L331[15:01:23] <Eddi|zuHause> seems to be related to alt+tab?
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L333[15:04:23] <Eddi|zuHause> hm... i was certain i had 6 kerbals on this ship, but i can find only 5?
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L335[15:05:32] <Neal> ksp doesn;t like alt tabbing while loading I've noticed
L336[15:06:22] <Eddi|zuHause> not while loading, just in the selection for which game to load
L337[15:07:48] <Neal> which menu is that on?
L338[15:08:47] <Eddi|zuHause> rshift+f9 or esc->load game (while in a vessel, not tracking station)
L339[15:11:46] <darsie> Neal: No problem on my debian GNU/Linux.
L340[15:12:16] <Neal> my experience with ksp is on windows
L341[15:12:23] <Neal> if you have it on fullscreen it acts up
L342[15:12:43] <Neal> windowed mode doesn't have that issue
L343[15:14:10] <Mat2ch> darsie: that's because there's no real "fullscreen" in xorg ;)
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L345[15:14:32] <darsie> ic
L346[15:14:51] <Mat2ch> just an instruction to the window manager to put that screen on maximum resolution in front of everything else...
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L348[15:37:30] <flayer> what's 'full screen' do if not that?
L349[15:40:16] <Eddi|zuHause> so... any explanation for the missing kerbal?
L350[15:40:37] <Eddi|zuHause> i have savegames landed with 6 kerbals, or earlier savegames in orbit with 5 kerbals
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L353[15:42:30] <Eddi|zuHause> ah, i found it, i think
L354[15:42:34] <Eddi|zuHause> in a command seat...
L355[15:42:55] <darsie> flayer: Direct access of the graphics hardware without windows?
L356[15:43:19] <flayer> why is that the definition of full screen?
L357[15:43:23] <darsie> Or via libraries/OS, too.
L358[15:44:01] <darsie> Fullscreen, in computing, a display which covers the full screen without the operating system's typical window-framing interface https://en.wikipedia.org/wiki/Fullscreen
L359[15:44:54] <Eddi|zuHause> darsie: that's not the same thing as direct hardware access
L360[15:45:01] <darsie> yes
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L362[15:46:24] <Eddi|zuHause> my savegame is still called "1_3_0"
L363[15:57:36] <Eddi|zuHause> gah, seems i didn't make a quicksave in the right moment back then, and the autosaves are in kinda unsuitible moments
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L377[16:49:52] <JVFoxy> whoops.. try this again. after cleaning up coffee spill on keybord. :\
L378[16:50:21] <JVFoxy> then cleaning keyboard while I'm at it... and now.. ugh, trying to get used to the feel of it after a trough clean out.
L379[16:50:28] <JVFoxy> *thorough....
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L381[16:55:04] <sandbox_> hope it's ok
L382[16:56:12] <sandbox_> keybord trough
L383[17:00:39] <JVFoxy> seems to be ok now.. had to do a second wipedown on the internal membranes.. kept misreading after the first try
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L387[17:16:35] <Fluburtur> for recording it
L388[17:26:33] <JVFoxy> .../
L389[17:26:56] <JVFoxy> ... oops..
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L391[17:43:12] <darsie> Fluburtur: How does it handle the lows?
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L393[17:54:31] <Eddi|zuHause> i imagine there exist dedicated (i.e. expensive) microphones for instruments
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